Paper:
Models optimized for accuracy on single images are often prohibitively slow to run on each frame in a video. Recent work exploits the use of optical flow to warp image features forward from select keyframes, as a means to conserve computation on video. This approach, however, achieves only limited speedup, even when optimized, due to the accuracy degradation introduced by repeated forward warping, and the inference cost of optical flow estimation. To address these problems, we propose a new scheme that propagates features using the block motion vectors (BMV) present in compressed video (e.g. H.264 codecs), instead of optical flow, and bi-directionally warps and fuses features from enclosing keyframes to capture scene context on each video frame. Our technique, interpolation-BMV, enables us to accurately estimate the features of intermediate frames, while keeping inference costs low. We evaluate our system on the CamVid and Cityscapes datasets, comparing to both a strong single-frame baseline and related work. We find that we are able to substantially accelerate segmentation on video, achieving near real-time frame rates (20+ frames per second) on large images (e.g. 960×720 pixels), while maintaining competitive accuracy. This represents an improvement of almost 6× over the single-frame baseline and 2.5× over the fastest prior work.

Review:
# Paper summary
This paper advances a method for accelerating semantic segmentation on video content at higher resolutions. Semantic segmentation is typically performed over single images, while there is un-used redundancy between neighbouring frames. The authors propose exploiting this redundancy and leverage block motion vectors from MPEG H.264 video codec which encodes residual content between keyframes. The block motion vectors from H264 are here used to propagate feature maps from keyframes to neighbouring non-keyframe frames (in both temporal directions) avoiding thus an additional full forward pass through the network and integrate this in the training pipeline. Experimental results on CamVid and Cityscapes show that the proposed method gets competitive results while saving computational time.
# Paper strengths
- This paper addresses a problem of interest for both academic and industrial purposes.
- The paper is clearly written and the authors argument well their contributions, adding relevant plots and qualitative results where necessary.
- The two-way interpolation with block motion vectors and the fusion of interpolated features are novel and seem effective.
- The experimental results, in particular for the two-way BMV interpolation, are encouraging.
# Paper weaknesses
- The idea of using Block Motion Vectors from compressed videos (x264, xvid) to capture motion with low-cost has been previously proposed and studied by Kantorov and Laptev [i] in the context of human action recognition. Flow vectors are obtained with bilinear interpolation from motion blocks between neighbouring frames. Vectors are then encoded in Fisher vectors and not used with CNNs as done in this paper. In both works, block motion vectors are used as low-cost alternatives to dense optical flow. I would suggest to cite this work and discuss similarities and differences.
- Regarding the evaluation of the method, some recent methods dealing with video semantic segmentation, also using ResNet101 as backbone, are missing, e.g. low latency video semantic segmentation[ii]. Pioneer Clockwork convnets are also a worthy baseline in particular in terms of computational time (results and running times on CityScapes are shown in [ii]). It would be useful to include and compare against them.
- In Section 4.1.2 page 7 the authors mention a few recent single-frame models ((Yu et al. (2017); Chen et al. (2017); Lin et al. (2017); Bilinski & Prisacariu (2018)) as SOTA methods and the current method is competitive with them. However I do not see the results from the mentioned papers in the referenced Figures. Is this intended?
- On a more general note related to this family of approaches, I feel that their evaluation is usually not fully eloquent. Authors compare against similar pipelines for static processing and show gains in terms of computation time. The backbone architecture, ResNet-101 is already costly for high-resolution inputs to begin with and avoiding a full-forward pass brings quite some gains (though a part of this gain is subsequently attenuated by the latency caused by the batch processing of the videos). There are recent works in semantic segmentation that focus on architectures with less FLOPs or memory requirements than ResNet101, e.g. Dilated ResNets [iii], LinkNet[iv]. So it could be expected that image-based pipelines to be getting similar or better performance in less time. I expect the computational gain on such architectures when using the proposed video processing method to be lower than for ResNet101, and it would make the decision of switching to video processing or staying with frame-based predictions more complex. 
The advantage of static image processing is simpler processing pipelines at test time without extra parameters to tune. It would be interesting and useful to compare with such approaches on more even grounds.
# Conclusion 
This paper takes on an interesting problem and achieves interesting results. The use of Block Motion Vectors has been proposed before in [i] and the main novelty of the paper remains only the interpolation of feature maps using BMVC. The experimental section is missing some recent related methods to benchmark against.
This work has several strong and weak points. I'm currently on the fence regarding my decision. For now I'm rating this work between Weak Reject and Borderline  
# References
[i] V. Kantorov and I. Laptev, Efficient feature extraction, aggregation and classification for action recognition, CVPR 2014
[ii] Y. Li et al., Low-Latency Video Semantic Segmentation, CVPR 2018
[iii] F. Yu et al., Dilated Residual Networks, CVPR 2017
[iv] A. Chaurasia and E. Culurciello, LinkNet: Exploiting Encoder Representations for Efficient Semantic Segmentation, arXiv 2017