sharjeelyunus/github-issues-dataset huggingface dataset:
Repository: TypeScript
Issue: Extend Watchfile options to allow for watching some files with higher priority.
Labels: Suggestion,Awaiting More Feedback

# Suggestion

## 🔍 Search Terms

<!--
  💡 Did you know? TypeScript has over 2,000 open suggestions!
  🔎 Please search thoroughly before logging new feature requests as most common ideas already have a proposal in progress.
  The "Common Feature Requests" section of the FAQ lists many popular requests: https://github.com/Microsoft/TypeScript/wiki/FAQ#common-feature-requests

  Replace the text below:
-->

- Watch specific file 
- Restart part of TS server
- send an event to ts server

## ✅ Viability Checklist

<!--
   Suggestions that don't meet all these criteria are very, very unlikely to be accepted.
   We always recommend reviewing the TypeScript design goals before investing time writing
   a proposal for ideas outside the scope of the project.
-->
My suggestion meets these guidelines:

* [x] This wouldn't be a breaking change in existing TypeScript/JavaScript code
* [x] This wouldn't change the runtime behavior of existing JavaScript code
* [x] This could be implemented without emitting different JS based on the types of the expressions
* [x] This isn't a runtime feature (e.g. library functionality, non-ECMAScript syntax with JavaScript output, new syntax sugar for JS, etc.)
* [x] This feature would agree with the rest of [TypeScript's Design Goals](https://github.com/Microsoft/TypeScript/wiki/TypeScript-Design-Goals).


## ⭐ Suggestion
Provide the ability to watch some files closely for changes to make VSCode intellisense work faster.

## 📃 Motivating Example
I generate a some typescript code from an openapi specification, and the typescript language server fails to update the types in a timely manner.

## 💻 Use Cases

<!--
  What do you want to use this for?
  What shortcomings exist with current approaches?
  What workarounds are you using in the meantime?
-->

I want to use this to create a much much faster feedback loop between the API client type and the API sever contract.
Here is a possible flow:
1. I make a change to my sever code (i.e. django app)
2. Which generates a change to the schema (graphql, openapi, protobuff)
3. Which generates some new typescript code
4. Which is instantly available for my IDE, as if the server code was written in typescript in the same project.

All of this hopefully happens as fast as possible (maybe 250ms is reasonable)

Imagine TRPC, but make it for language-agnostic backends.
Repository: transformers
Issue: Handle `g_state` in RWKV's customized CUDA kernel to overcome sequence length limitation
Labels: Feature request

### Feature request

Handle `g_state` in RWKV's customized CUDA kernel enables backward pass with a chained forward. As such, the maximum `context_length` will not hinder longer sequences in training, and the behavior of WKV backward is coherent with forward.

For BF16 kernels, see [here](https://github.com/Blealtan/RWKV-LM-LoRA/tree/dev-infctx/RWKV-v4neo/cuda). Credits to icecuber on RWKV Discord channel (searching for `chunked GPT mode` in the history will show the original code).

### Motivation

The current implementation of RWKV dedicates to a `max_seq_length`, propagating the sequence length parameter down to the CUDA kernel. It can be problematic with longer input sequences. By supporting `g_state` backward, we can fix the maximum sequence length inside CUDA kernel and instead call it several times until the complete sequence gets processed. Also, given the forward pass already supports state chaining, the backward should also support this.

> Some not so related advertising:
> In [my recent experiments](https://github.com/Blealtan/RWKV-LM-LoRA/tree/dev-infctx), I'm building upon the state chaining functionality (or chunked GPT mode, per icecuber's wording) to achieve near-constant VRAM training with arbitrary sequence length. The basic idea is to do forward pass of the entire model once a piece and perform checkpointing for each piece, so that at the cost of the forward pass repeated twice we get any long sequence trained within fixed VRAM. If `g_state` is supported in `transformers`, it will be easy to port that here.

### Your contribution

I can help by submitting the PR, but only later. I'm not locking that in case anyone has the time earlier than me.
Repository: stable-diffusion-webui
Issue: [Bug]: In img2img tab, once done a batch process, the generate button stops working. A web refresh is needed.
Labels: bug-report

### Is there an existing issue for this?

- [X] I have searched the existing issues and checked the recent builds/commits

### What happened?

In img2img tab, once done a batch process, the generate button stops working. A web refresh is needed to make it work again but all the settings need to be reset. It's quite annoying.

### Steps to reproduce the problem

1. Go to img2img tab to perform a batch task.
2. Once the batch task is done, return to single img2img tab, the generate button stops working.
3. Need to refresh the page to make it work again.



### What should have happened?

The generate button should work.

### Commit where the problem happens

Latest version

### What Python version are you running on ?

Python 3.10.x

### What platforms do you use to access the UI ?

Windows

### What device are you running WebUI on?

Nvidia GPUs (RTX 20 above)

### What browsers do you use to access the UI ?

Google Chrome

### Command Line Arguments

```Shell
set COMMANDLINE_ARGS= --no-half-vae
```


### List of extensions

sadtalker, civitai-helper, adetailer,controlnet, cutoff, llul

### Console logs

```Shell
Nothing appears in the console, the generate button in text2img tab still works. Only the generate button in img2img tab dies.
```


### Additional information

_No response_
Repository: PowerToys
Issue: Color Picker: Don't Initiate Hover Effects/Styles
Labels: Idea-Enhancement,Product-Color Picker

### Description of the new feature / enhancement

Using [Instant Eyedropper (third-party freeware)](http://instant-eyedropper.com/), I was able to sample the color of an element on my screen without the element detecting that I was hovering upon it. With PowerToys' Color Picker, all elements respond as if I was hovering them normally, without intending to sample their color - triggering any of that element's hover styles/scripts/responses. 

In PT Color Picker's current state, users cannot sample the color of any element on their screen which is configured to respond/change due to a mouse hover event.

### Scenario when this would be used?

This is useful because someone (devs, designers, marketers, anyone really) would likely at some point desire to sample the normal version of an element (like a button/link/image in their browser, apps, or documents) without it shifting before a sample is taken, giving an undesired result and rendering the tool unfit for purpose.

### Supporting information

Instant Eyedropper has this aspect down to perfection, but I absolutely love how much more customizable PowerToys' Color Picker is for color sampling and value formatting and don't want to ditch it, however it is affecting development workflows for myself and others.

_Otherwise, great work! Truly, I wish I knew about PowerToys loooooong ago. Cheers 🍻_
Repository: tensorflow
Issue: inconsistent .proto file package names break gRPC message/field parsing in Wireshark
Labels: stat:awaiting tensorflower,type:bug,comp:core,TF 2.12

<details><summary>Click to expand!</summary> 
 
 ### Issue Type

Bug

### Have you reproduced the bug with TF nightly?

Yes

### Source

source

### Tensorflow Version

2.12

### Custom Code

Yes

### OS Platform and Distribution

Linux Ubuntu 18.04

### Mobile device

_No response_

### Python version

_No response_

### Bazel version

_No response_

### GCC/Compiler version

_No response_

### CUDA/cuDNN version

_No response_

### GPU model and memory

_No response_

### Current Behaviour?

As noted in #12445, there is inconsistency among the package names in the TensorFlow `.proto` files. Searching for `.proto` file package declarations within the codebase reveals a wide variety of package names, including `tensorflow.dummy`.
https://github.com/search?q=repo%3Atensorflow%2Ftensorflow+%22package+tensorflow%22&type=code&p=2

This has a problematic effect when trying to parse the Protobuf fields in TensorFlow gRPC messages within the [Wireshark](https://www.wireshark.org/) network capturing tool. In Wireshark, the built-in parsing functionality requires the package/service names within the `.proto` files to match the package/service names in the captured gRPC messages, so currently, [CoordinationService](https://github.com/tensorflow/tensorflow/blob/master/tensorflow/tsl/protobuf/coordination_service.proto) (`package tensorflow`) messages parse properly, while message types and field names in [WorkerService](https://github.com/tensorflow/tensorflow/blob/master/tensorflow/core/protobuf/worker_service.proto) (`package tensorflow.grpc`) messages cannot be parsed, and appear as _unknown_.

Current workaround: using a script to replace all instances of `"tensorflow.grpc"` with `"tensorflow"` in the `.proto` files.

### Standalone code to reproduce the issue

```shell
https://github.com/tensorflow/tensorflow/blob/d0863698de84277282df6f2865795aaa1e22ace5/tensorflow/tsl/protobuf/coordination_service.proto#L3

https://github.com/tensorflow/tensorflow/blob/d0863698de84277282df6f2865795aaa1e22ace5/tensorflow/core/protobuf/worker_service.proto#L18
```


### Relevant log output

_No response_</details>
Repository: godot
Issue: FileAccess gzip & zstd modes get much worse compression ratios than corresponding cmd tools
Labels: discussion,topic:core

### Godot version

4.0.2.stable

### System information

Arch Linux

### Issue description

When you write data with
```
FileAccess.open_compressed(
    path, FileAccess.WRITE, FileAccess.COMPRESSION_GZIP)
        .store_buffer(data)
```
(or `COMPRESSION_ZSTD`), you get much worse compression ratios than if you compress the same data with `gzip` or `zstd` on the command line - sometimes 10-100x worse.

I tested these files:

`alice.txt` - Alice in Wonderland text
`abc.txt` - the line `"abcdefghijklmnopqrstuvwxyz"`, 10,000 times
`012.bin` - the bytes 0 through 255, 1,000 times
`cells.bin` - an actual file from my game, in a custom binary format

I compressed each file on the command line with `gzip -1` and `zstd -1` (minimum compression), and also in Godot with `COMPRESSION_GZIP` and `COMPRESSION_ZSTD`:

|file|original|gzip|Godot gzip|zstd|Godot zstd|
|-|-|-|-|-|-|
|`alice.txt`|170 KiB|72 KiB|78 KiB|66 KiB|81 KiB|
|`abc.txt`|264 KiB|1.6 KiB|5.1 KiB|74 B|3.2 KiB|
|`012.bin`|250 KiB|2.2 KiB|20 KiB|295 B|17 KiB|
|`cells.bin`|4.6 MiB|639 KiB|2.7 MiB|116 KiB|2.7 MiB|

The discrepancy is even worse if I use the default or higher compression levels on `gzip` and `zstd`. I see Godot uses `Compression::zstd_level = 3` in `godot/core/io/compression.cpp`, so I'd expect Godot to do better than `zstd -1`, even with the extra [magic bytes](https://github.com/godotengine/godot/issues/28999).

The discrepancy seems to be worse when the files are more repetitive (higher potential compression ratio), and when they're binary rather than plain text.

### Steps to reproduce

Attached is a test project with the first 3 test files, their compressed versions, and the scripts which produced the compressed versions: `compress.sh` and `compress.gd`. (Use Ctrl+Shift+X in the script editor to run `compress.gd`.)

### Minimal reproduction project

[compress-test.zip](https://github.com/godotengine/godot/files/11644387/compress-test.zip)
Repository: pytorch
Issue: Unbox expectedml
Labels: triaged

### 🐛 Describe the bug

Stable Diffusion failed to generate an image.  In an unusual twist, the console asks me to submit a bug report to PyTorch. So I am, although I don't exactly have details.  SD has been acting up this evening, despite doing just fine for two days.  I've never seen this before.  This occurred while I was using Neurogen 1.1.

### Versions

The script pops up and disappears.  If there is an output somewhere, I can't find it.
![error with tensor](https://github.com/pytorch/pytorch/assets/81931767/9f5eab8e-d55a-4040-9692-fe35aceb73ca)
Repository: flutter
Issue: Change headingRow shape(rounded corners) in Datatable
Labels: c: new feature,framework,f: material design,c: proposal,P2,team-design,triaged-design

### Is there an existing issue for this?

- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)

### Use case

Horizonatl datatable package might have solved this issue i need to try that out

### Proposal

This is a basic stuff anyone can ask for. Ui demands are not meant with this. We must be able to change the shape of headingRow in datatable package
Repository: next.js
Issue: Example in Beyond Fireship video feature Server Actions does not run the loading state
Labels: bug

### Verify canary release

- [X] I verified that the issue exists in the latest Next.js canary release

### Provide environment information

```bash
Working info
Operating System:
      Platform: darwin
      Arch: arm64
      Version: Darwin Kernel Version 22.4.0: Mon Mar  6 20:59:28 PST 2023; root:xnu-8796.101.5~3/RELEASE_ARM64_T6000
    Binaries:
      Node: 18.7.0
      npm: 9.6.0
      Yarn: N/A
      pnpm: 8.6.0
    Relevant packages:
      next: 13.4.1
      eslint-config-next: 13.4.4
      react: 18.2.0
      react-dom: 18.2.0


Not working
Operating System:
      Platform: darwin
      Arch: arm64
      Version: Darwin Kernel Version 22.4.0: Mon Mar  6 20:59:28 PST 2023; root:xnu-8796.101.5~3/RELEASE_ARM64_T6000
    Binaries:
      Node: 18.7.0
      npm: 9.6.0
      Yarn: N/A
      pnpm: 8.6.0
    Relevant packages:
      next: 13.4.4
      eslint-config-next: 13.4.4
      react: 18.2.0
      react-dom: 18.2.0
```


### Which area(s) of Next.js are affected? (leave empty if unsure)

_No response_

### Link to the code that reproduces this issue or a replay of the bug

https://fireship.io/courses/nextjs/adv-actions/

### To Reproduce

Clicking the "save and continue" shown in the video works in 13.4.1 and not in 13.4.4




### Describe the Bug

The example in this Beyond Fireship video featuring Server Actions

https://www.youtube.com/watch?v=O94ESaJtHtM

works in Next 13.4.1 but not any version after including the current Canary as of this writing.

### Expected Behavior

To work as shown in video

### Which browser are you using? (if relevant)

_No response_

### How are you deploying your application? (if relevant)

_No response_
Repository: excalidraw
Issue: Issue for Android in SiYian
Labels: More information needed / cannot reproduce

After entering the editing screen, the Android tablet cannot return. So far I've only found the exit app method to return
Repository: PowerToys
Issue:  Enhanced Search Functionality for PowerToys Run: Improving Application and Windows Settings Discovery
Labels: Needs-Triage

### Description of the new feature / enhancement

When I search "vs code" on Windows Search then it shows me Visual Studio Code.

![Screenshot](https://github.com/microsoft/PowerToys/assets/51308210/402ede31-4390-49ad-a172-6c10cb77dafb)


When I try to search this in PowerToys Run then does not show Visual Studio Code. You have to write "visual studio" .

![Screenshot (4)](https://github.com/microsoft/PowerToys/assets/51308210/a25d9391-1074-4077-bbf6-41543a799ab5)

Similarly, it is also same for the Windows Settings. You can't search many Windows Settings directly from PowerToys Run.
For Example. If I want to change my password I will search "change password" or "password" it shows my setting.

![Screenshot (7)](https://github.com/microsoft/PowerToys/assets/51308210/c4664592-bc09-4929-b189-8c127571a622)


But when I try to search it in PowerToys Run it does not show Windows Settings.

![Screenshot (6)](https://github.com/microsoft/PowerToys/assets/51308210/637c85ee-0494-482a-94d5-a20c4df14cf6)

## Settings of my PowerToys Run.
These are the settings I have configured for PowerToys Run:

- I have enabled the Windows Settings Plugin and included it in the global settings.
- I have also enabled the Program Plugin and included it in the global settings.

I would appreciate it if you could consider addressing these issues and improving the search functionality of PowerToys Run.

### Scenario when this would be used?

This feature request for PowerToys would be applicable in scenarios where users frequently rely on PowerToys Run for searching and accessing applications or Windows settings. It specifically addresses the issue of inconsistent search results between PowerToys Run and Windows Search.

Users who heavily utilize PowerToys Run as their primary application launcher and search tool may encounter difficulties when searching for specific applications or Windows settings. For example, if someone frequently uses Visual Studio Code or frequently accesses various Windows settings, they may find it inconvenient that PowerToys Run does not provide the expected search results for these items.

By addressing this issue, PowerToys Run can become a more efficient and reliable tool for users to quickly access their desired applications and Windows settings, enhancing their overall productivity and workflow.

### Supporting information

_No response_
```[tasklist]
### Tasks
```
Repository: youtube-dl
Issue: [yt-dl.org] Connecting to download link via IPv6 fails: No route to host
Labels: build/update,external-bugs

Unable to download using instructions in the README using IPv6-only network, and due to your advertising both IPv6 and IPv4 cannot use DNS64/NAT64:
```
$ wget https://yt-dl.org/downloads/latest/youtube-dl
--2023-06-04 08:11:35--  https://yt-dl.org/downloads/latest/youtube-dl
Resolving yt-dl.org (yt-dl.org)... 2001:1a50:11:0:5f:8f:acaa:177, 95.143.172.170
Connecting to yt-dl.org (yt-dl.org)|2001:1a50:11:0:5f:8f:acaa:177|:443... failed: No route to host.

$ resolvectl query yt-dl.org
yt-dl.org: 2001:1a50:11:0:5f:8f:acaa:177       -- link: PUBLIC
           95.143.172.170                      -- link: PUBLIC

-- Information acquired via protocol DNS in 59.5ms.
-- Data is authenticated: no; Data was acquired via local or encrypted transport: no
-- Data from: network

$ tracepath  yt-dl.org
 1?: [LOCALHOST]                        0.008ms pmtu 1420
 1:  apu2.local                                            1.330ms 
 1:  apu2.local                                            0.450ms 
 2:  2a01:7e00:e001:eec0::1                               43.145ms 
 3:  2600:3c0f:7::1704                                    56.254ms 
 4:  2600:3c0f:7:35::21                                   58.125ms 
 5:  2600:3c0f:7:32::2                                    50.760ms 
 6:  2600:3c0f:7:42::1                                    42.677ms 
 7:  2a01:7e00:7777:5::1                                  50.590ms asymm  6 
 8:  no reply
 9:  no reply
10:  no reply
11:  no reply
12:  decix-100g.e3.mk.de                                  57.277ms 
13:  decix-100g.e3.mk.de                                  70.137ms asymm 12 
14:  ae7.cr3a.mk.de                                       53.464ms asymm 13 
15:  2001:1640::4b:2                                      54.014ms asymm 13 
16:  2001:1a50:11:60::1                                   63.865ms asymm 15 
17:  2001:1a50:11:60::1                                   61.889ms asymm 15 
18:  2001:1a50:11:60::1                                  2695.152ms !H
     Resume: pmtu 1420
Repository: flutter
Issue: (Will PR if acceptable) Distinguish real memory pressure vs app going to background
Labels: platform-ios,engine,c: proposal,perf: memory,P3,team-ios,triaged-ios

### Is there an existing issue for this?

- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)

### Use case

Prior discussions:

* https://github.com/flutter/flutter/issues/93176

As is shown there, the `didHaveMemoryPressure` is *unconditionally* called because of https://github.com/flutter/engine/blob/517d09da70894cb91c22f7db0a9ab89361eaa9ba/shell/platform/darwin/ios/framework/Source/FlutterEngine.mm#L1303.

I hope I can use the `didHaveMemoryPressure` as a warning signal that my app is potentially using too much memory, and can be buggy, or memory leaking, or will have OOM, etc. However, if it is unconditionally called when app goes to background, then this signal does not mean a warning anymore.

### Proposal

Therefore, maybe we can add something like `enum MemoryPressureReason { reallyHavePressure, justBecauseIosGoesToBackground, ... }` as an argument to `didHaveMemoryPressure`.

I am happy to make a PR for it.
Repository: PowerToys
Issue: "Save/Active/Deactive" for "Keyboard Manager"
Labels: Needs-Triage

### Description of the new feature / enhancement

If there is an activation toggle to control a single or group of keyboard remapping schemes, then I only need to activate when I use it and turn it off when I don't use it, instead of repeatedly adding and removing.

### Scenario when this would be used?

I need to use the "Keyboard Manager" feature in some specific scenarios, but not others, so I need to set up a set of keyboard remapping schemes when necessary, and delete them all after use.

### Supporting information

_No response_
Repository: stable-diffusion-webui
Issue: [Bug]: Temporary files are not cleaned up
Labels: bug-report

### Is there an existing issue for this?

- [X] I have searched the existing issues and checked the recent builds/commits

### What happened?

When generating an image, the webui writes it to /tmp/tmpXXXX.png. It seems that these temporary files are never cleaned up if you don't remove them manually.

### Steps to reproduce the problem

1. Generate an image

### What should have happened?

When the image is not displayed anywhere in the UI anymore the temporary file should be deleted. When stopping the UI the files should also be cleaned up. The ui could also use a subfolder for its temporary files, so they are easier to separate from tempfiles of other programs.

### Commit where the problem happens

b6af0a3809ea869fb180633f9affcae4b199ffcf

### What Python version are you running on ?

Python 3.10.x

### What platforms do you use to access the UI ?

Linux

### Command Line Arguments

```Shell
No
```
Repository: PowerToys
Issue: On screen indicator for when mic/camera is being used.
Labels: Needs-Triage

### Description of the new feature / enhancement

A on screen indicator with always on screen that tells us when our mic and camera are being used. It being always on screen seems like a good idea

### Scenario when this would be used?

In online meetings /  privacy with third part apps  etc , where we might have our mic or camera accidently open or its being used without a consent.

### Supporting information

Idea from android how it has two dots on the top when these devices are being accessed