sharjeelyunus/github-issues-dataset huggingface dataset:
Repository: vscode
Issue: Soft Assertion Failed
Labels: error-telemetry,diff-editor

```javascript
Error: Soft Assertion Failed
at I (out/vs/workbench/workbench.desktop.main.js:12:8979)
at new s (out/vs/workbench/workbench.desktop.main.js:689:52399)
at <anonymous> (out/vs/workbench/workbench.desktop.main.js:689:46379)
at Array.map (<anonymous>)
at P (out/vs/workbench/workbench.desktop.main.js:689:46317)
at <anonymous> (out/vs/workbench/workbench.desktop.main.js:689:49319)
at m (out/vs/workbench/workbench.desktop.main.js:85:14950)
at <anonymous> (out/vs/workbench/workbench.desktop.main.js:689:49314)
```
[Go to Errors Site](https://errors.code.visualstudio.com/card?ch=019f4d1419fbc8219a181fab7892ebccf7ee29a2&bH=acdfb796-56d4-eb6e-79a8-f37f675ab20c)
Repository: stable-diffusion-webui
Issue: [Bug]: i installed a extension (wav2lip)  my A1111 wont work anymore it did somthing with my torch and cuda 
Labels: bug-report

### Checklist

- [ ] The issue exists after disabling all extensions
- [ ] The issue exists on a clean installation of webui
- [X] The issue is caused by an extension, but I believe it is caused by a bug in the webui
- [ ] The issue exists in the current version of the webui
- [ ] The issue has not been reported before recently
- [ ] The issue has been reported before but has not been fixed yet

### What happened?

A1111 wont work at all  and i dont know how to repair it without re install it and delete all my files and downlaod it all again if there is a way pls tell me 

### Steps to reproduce the problem

1. go to A1111   - 2. go to extension tab -3. click to install wav2lip -  try to reset your A1111 - 5- you see the bug now

### What should have happened?

A1111 should work

### What browsers do you use to access the UI ?

Mozilla Firefox

### Sysinfo

i cant open my A1111 anymore

### Console logs

```Shell
venv "D:\Games\SSSSSSSSSSS\STABLE DIFFUSION\stable-diffusion-webui\venv\Scripts\Python.exe"
Python 3.10.9 (tags/v3.10.9:1dd9be6, Dec  6 2022, 20:01:21) [MSC v.1934 64 bit (AMD64)]
Version: v1.8.0
Commit hash: bef51aed032c0aaa5cfd80445bc4cf0d85b408b5
Traceback (most recent call last):
  File "D:\Games\SSSSSSSSSSS\STABLE DIFFUSION\stable-diffusion-webui\launch.py", line 48, in <module>
    main()
  File "D:\Games\SSSSSSSSSSS\STABLE DIFFUSION\stable-diffusion-webui\launch.py", line 39, in main
    prepare_environment()
  File "D:\Games\SSSSSSSSSSS\STABLE DIFFUSION\stable-diffusion-webui\modules\launch_utils.py", line 386, in prepare_environment
    raise RuntimeError(
RuntimeError: Torch is not able to use GPU; add --skip-torch-cuda-test to COMMANDLINE_ARGS variable to disable this check
Press any key to continue . . .
```


### Additional information

_No response_
Repository: svelte
Issue: Uninitialized Variable (converting svelte store to svelte rune)
Labels: awaiting submitter

### Describe the bug



```javascript
import { page } from '$app/stores'

const pageInfo = $state({
  url: { searchParams: [], pathname: '',  }
})

// setTimeout(() => {
  page.subscribe(({ url }) => {
    console.log('<<<', url)
    pageInfo.url = url
  })
// })

const data = $derived.by(() => { // does not derive the change.
  const url = pageInfo.url
  const query = Object.fromEntries(url?.searchParams || [])  

  return { url, query }
})

export default data
```

Error: `Unhandled Promise Rejection: ReferenceError: Cannot access uninitialized variable.`

However everything works when `setTimeout` is uncommented (except derived.by(fn)).
But same error if I were to wrap this in `$effect` instead

### Reproduction

N/a due to sveltekit not available in replit.

### Logs

```shell
Unhandled Promise Rejection: ReferenceError: Cannot access uninitialized variable.
```


### System Info

```shell
System:
    OS: macOS 14.1.1
    CPU: (8) arm64 Apple M1
    Memory: 624.88 MB / 16.00 GB
    Shell: 5.9 - /bin/zsh
  Binaries:
    Node: 21.6.2 - /opt/homebrew/bin/node
    Yarn: 1.22.17 - /opt/homebrew/bin/yarn
    npm: 10.2.4 - /opt/homebrew/bin/npm
    pnpm: 7.26.1 - /opt/homebrew/bin/pnpm
  Browsers:
    Brave Browser: 122.1.63.162
    Chrome: 122.0.6261.94
    Safari: 17.1
  npmPackages:
    svelte: ^5.0.0-next.69 => 5.0.0-next.69
```


### Severity

blocking all usage of svelte
Repository: PowerToys
Issue: FancyZones Override "Excluded Apps"
Labels: Idea-Enhancement,Product-FancyZones,Needs-Triage,Needs-Team-Response

### Description of the new feature / enhancement

In the FancyZones, any excluded apps that are in the list will not be snapped to a specific zone. If for example the SHIFT key will be pressed, this will disable the exclude and will snap the window to the area zone. 

### Scenario when this would be used?

Any time that I do want to snap a window to a specific zone, this will enable me to do that and not use the windows zone. 

### Supporting information

_No response_
Repository: go
Issue: sync/atomic: describe return value of atomic.Bool CompareAndSwap
Labels: Documentation,NeedsInvestigation,compiler/runtime

### Proposal Details

This is the current documentation for `atomic.Bool` `CompareAndSwap`:

```go
// CompareAndSwap executes the compare-and-swap operation for the boolean value x.
func (x *Bool) CompareAndSwap(old, new bool) (swapped bool) {
	return CompareAndSwapUint32(&x.v, b32(old), b32(new))
}
```

This only happens for the special case `Bool`: From reading only the types `bool * bool -> bool` it is not clear if the return value is the first or second parameter, or some other bool value. The documentation comment just states the obvious (CompareAndSwap does compare-and-swap) and `swapped` is ambiguous IMHO b/c it could mean the swapped-in value new, the swapped-out value old, or that the swap operation was done.

The proposal is to clarify the doc comment as e.g. (assuming this is even correct)

```go
// CompareAndSwap executes the compare-and-swap operation for the boolean value x.
// It returns true if the swap was done.
```

I'm not native English speaking, so, there is probably better wording.

## References

- https://github.com/golang/go/issues/50860
- https://github.com/golang/go/issues/50859
Repository: bitcoin
Issue: FILES section for man pages
Labels: Docs

bitcoind and bitcoin-qt have a lot of files and it would be very helpful to have a FILES section, like most man pages have, that lists the files and directories with a short explanation of their purpose.

bitcoin-wallet should have the default wallet directory listed in the FILES section.
Repository: vscode
Issue: Collapsed markdown cell icons misalignment
Labels: ux,polish,notebook-folding

What it looks today
![image](https://github.com/microsoft/vscode/assets/876920/0017fd4e-72ea-49b0-8efb-c4146bc2b6a9)

maybe we can adjust the gutter border, position of the collapse info text to make it look better

<img width="450" alt="image" src="https://github.com/microsoft/vscode/assets/876920/ac596265-4610-4a1c-a0a2-6863c5916798">
Repository: pytorch
Issue: DISABLED test_tp_transform_with_uncovered_op_use_native_funcol_True (__main__.TensorParallelTest)
Labels: module: rocm,triaged,skipped

Platforms: rocm

This test was disabled because it is failing on main branch ([recent examples](https://torch-ci.com/failure?failureCaptures=%5B%22distributed%2F_tensor%2Fexperimental%2Ftest_tp_transform.py%3A%3ATensorParallelTest%3A%3Atest_tp_transform_with_uncovered_op_use_native_funcol_True%22%5D)).

cc @sunway513 @jithunnair-amd @pruthvistony @ROCmSupport @dllehr-amd @jataylo @hongxiayang
Repository: rust
Issue: For stable const fn, rustdoc does not always show both the version of `fn` stabilization and `const` stabilization
Labels: T-rustdoc,C-enhancement

Consider for instance [this](https://doc.rust-lang.org/nightly/std/time/struct.Duration.html#method.from_millis):

It just says "const: 1.32.0". Other functions say "1.27.0 (const: 1.32.0)". That seems like a bug?
Repository: godot
Issue: Deleting a selected curve point in Path3D causes an error
Labels: bug,topic:editor,topic:3d

### Tested versions

- Reproducible in v4.3.dev4.official [df78c0636]

### System information

Godot v4.3.dev4 - Fedora Linux 39 (Workstation Edition) - Wayland - Vulkan (Forward+) - integrated Intel(R) Xe Graphics (TGL GT2) () - 11th Gen Intel(R) Core(TM) i7-1165G7 @ 2.80GHz (8 Threads)

### Issue description

When a curve point is selected in the 3D scene editor and that point is deleted in the inspector, an error is displayed in the console. For example:

```
editor/plugins/path_3d_editor_plugin.cpp:899 - Index p_id = 2 is out of bounds (curve->get_point_count() = 2).
```

The issue appears to be that the subgizmos are not updated when a point is deleted. This leads to a subgizmo index is associated with a curve point that no longer exists and is thus out of bounds.

### Steps to reproduce

1. Create new empty scene (3D)
2. Add a Path3D node
3. Select the Path3D node
4. Add 1 or more points to the curve (CTRL + click)
5. Select all the points (SHIFT + click)
6. Delete any of the curve points in the inspector under the "Curve" property.

### Minimal reproduction project (MRP)

N/A
Repository: rust
Issue: Compiler crashed (ICE) when using `-Zcombine-cgu` under `dev/test profile`.
Labels: A-codegen,T-compiler,C-bug,requires-nightly,S-needs-repro

`thread 'coordinator' panicked at /rustc/516b6162a2ea8e66678c09e8243ebd83e4b8eeea/compiler/rustc_codegen_ssa/src/back/write.rs:1581:37:
assertion failed: needs_link.is_empty()`

`thread 'rustc' panicked at compiler/rustc_middle/src/util/bug.rs:36:26:
/rustc/516b6162a2ea8e66678c09e8243ebd83e4b8eeea/compiler/rustc_codegen_ssa/src/back/write.rs:1992:17: panic during codegen/LLVM phase`

But under `release profile` everything works fine.

Rust latest nightly on x86-64-apple-darwin.
Repository: bitcoin
Issue: bitcoin-wallet requires write permissions when unneeded
Labels: Wallet,Utils/log/libs

### Is there an existing issue for this?

- [x] I have searched the existing issues

### Current behaviour

I have some wallets that are write protected and want to use `bitcoin-wallet info` and `bitcoin-wallet dump` but am unable to do so because these commands require write permission.

```text
$ bitcoin-wallet -datadir=. -wallet=wallet-name -dumpfile=wallet.dump dump
SQLiteDatabase: Database opened in readonly mode but read-write permissions are needed
$ bitcoin-wallet -datadir=. -wallet=wallet-name info                     
SQLiteDatabase: Database opened in readonly mode but read-write permissions are needed
```

### Expected behaviour

I would expect commands that are not intended to change the wallet to only require read permissions and be able to work on wallet directories and files that are read only.

This will also stop mistakes from corrupting the database.

### Steps to reproduce

```sh
chmod -R a-w <wallet-directory>
bitcoin-wallet -datadir=<wallet-directory> -wallet=<wallet-name> -dumpfile=wallet.dump dump
bitcoin-wallet -datadir=<wallet-directory> -wallet=<wallet-name> info
```

### Relevant log output

_No response_

### How did you obtain Bitcoin Core

Package manager

### What version of Bitcoin Core are you using?

v25.0.0

### Operating system and version

OpenBSD 7.4 Stable

### Machine specifications

_No response_
Repository: flutter
Issue: Update the `emulator` binary included in the engine checkout
Labels: engine,P2,team-engine,triaged-engine

Right now the emulator is `32.1.13` - which is pretty old and has a known issue with Vulkan. We should update it to the latest one.

If you're working locally, you can update your copy by running `$ANDROID_HOME/cmdline-tools/latest/bin/sdkmanager --install emulator`

See https://github.com/flutter/flutter/issues/144232
Repository: pytorch
Issue: ☂️ oneDNN update functional/regression
Labels: high priority,triaged,module: mkldnn

### 🐛 Describe the bug

Number of functional/performance related regressions associated with oneDNN update seems to have increased recently, which points to the lack of test plan/coverage when such updates happen.

Creating this issue to track recent regressions and how they were fixed. 
- https://github.com/pytorch/pytorch/issues/115346
- https://github.com/pytorch/pytorch/issues/120406
- https://github.com/pytorch/pytorch/issues/120211
- https://github.com/pytorch/pytorch/issues/120547
- https://github.com/pytorch/pytorch/issues/116623
- https://github.com/pytorch/pytorch/issues/115482
- https://github.com/pytorch/pytorch/issues/114750
- https://github.com/pytorch/pytorch/issues/111695
- https://github.com/pytorch/pytorch/issues/104439
- https://github.com/pytorch/pytorch/issues/120982 (not verified yet)
- https://github.com/pytorch/pytorch/issues/120788 (not verified yet)


### Versions

2.2/nightly

cc @ezyang @gchanan @zou3519 @kadeng @gujinghui @PenghuiCheng @XiaobingSuper @jianyuh @jgong5 @mingfeima @sanchitintel @ashokei @jingxu10 @min-jean-cho @yanbing-j @Guobing-Chen @Xia-Weiwen
Repository: go
Issue: testing: TestRaceDuringParallelFailsAllSubtests failures
Labels: RaceDetector,NeedsInvestigation,compiler/runtime

```
#!watchflakes
default <- pkg == "testing" && test == "TestRaceDuringParallelFailsAllSubtests"
```

Issue created automatically to collect these failures.

Example ([log](https://ci.chromium.org/b/8754373865906806161)):

    === RUN   TestRaceDuringParallelFailsAllSubtests
        testing_test.go:525: /home/swarming/.swarming/w/ir/x/t/go-build1832037510/b611/testing.test -test.run=^TestRaceDuringParallelFailsAllSubtests$ -test.bench=TestRaceDuringParallelFailsAllSubtests -test.v -test.parallel=2 -test.benchtime=2x: <nil>
            === RUN   TestRaceDuringParallelFailsAllSubtests
            === RUN   TestRaceDuringParallelFailsAllSubtests/sub
            === RUN   TestRaceDuringParallelFailsAllSubtests/sub/subsub1
            === PAUSE TestRaceDuringParallelFailsAllSubtests/sub/subsub1
            === RUN   TestRaceDuringParallelFailsAllSubtests/sub/subsub2
            === PAUSE TestRaceDuringParallelFailsAllSubtests/sub/subsub2
            === CONT  TestRaceDuringParallelFailsAllSubtests/sub/subsub2
            === CONT  TestRaceDuringParallelFailsAllSubtests/sub/subsub1
            --- PASS: TestRaceDuringParallelFailsAllSubtests (0.00s)
                --- PASS: TestRaceDuringParallelFailsAllSubtests/sub (0.00s)
                    --- PASS: TestRaceDuringParallelFailsAllSubtests/sub/subsub1 (0.00s)
                    --- PASS: TestRaceDuringParallelFailsAllSubtests/sub/subsub2 (0.00s)
            PASS
        testing_test.go:534: got 0 race reports, want 2
    --- FAIL: TestRaceDuringParallelFailsAllSubtests (1.04s)


— [watchflakes](https://go.dev/wiki/Watchflakes)
Repository: pytorch
Issue: RFCS review request: fast Viterbi Decoding
Labels: module: nn,triaged

We want to add Viterbi decoding to PyTorch. Viterbi decoding is a well-known algorithm that finds the path of maximum likelihood over a time-varying distribution. It is used in automatic speech recognition, bioinformatics, digital communications, and other tasks that produce models that infer or generate sequences of probability distributions. No implementation of Viterbi decoding exists in PyTorch, and no convenient alternative implementation exists for ML practitioners that is fast enough to scale to large datasets. We have created batched CPU and GPU implementations of Viterbi decoding significantly faster than available implementations. We have found our implementations useful for our own research tasks, and believe the community may find them useful as well.

Here is the link to the RFCS pull request https://github.com/pytorch/rfcs/pull/62

co-author:
@maxrmorrison

cc @albanD @mruberry @jbschlosser @walterddr @mikaylagawarecki
Repository: pytorch
Issue: opcheck should support TorchBind custom classes
Labels: module: tests,triaged,module: torchbind,oncall: pt2

(when TorchBind custom classes work with PT2). There are a number of assumptions that we should check:
1) these ops don't support autograd
2) we don't end up putting a Tensor inside of a custom class object and then mutating it.
3) the abstract impls match eager mode

cc @mruberry @ZainRizvi @ezyang @chauhang @penguinwu @msaroufim @bdhirsh @anijain2305
Repository: vscode
Issue: Support expandable sections in chat participant API
Labels: feature-request,api,panel-chat

Have had a couple requests for something that would allow chat participants to list an expandable section of content within the chat response, so some details can be hidden until the user expands that section.
Repository: vscode
Issue: `selectHighlights` selects wrong value when search is set to regex
Labels: bug,editor-find

<!-- ⚠️⚠️ Do Not Delete This! bug_report_template ⚠️⚠️ -->
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<!-- 🔧 Launch with `code --disable-extensions` to check. -->
Does this issue occur when all extensions are disabled?: Yes

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- VS Code Version: 
```
1.84.1
2b35e1e6d88f1ce073683991d1eff5284a32690f
x64
```
- OS Version: Windows 10 Enterprise build 19045.4046

If the in-file search editor is present (but not focused) with "Use Regular Expression" toggled on, `ctrl+shift+L` (`editor.action.selectHighlights`) will select all matches for the value _in the search bar_ rather than the value _currently selected in the editor_. Turning off regex or exiting the in-page search bar will revert the shortcut to its correct behavior. 

All steps below were performed on a new file with all user settings and key bindings disabled. 

Steps to Reproduce:

1. Open/create a file with duplicate texts
2. Enable in-page search (`ctrl+f`)
3. Submit a value present in the file to the search editor (value A)
4. Enable the regex option for in-page search (`alt+r`)
5. Select a non-unique text in the page (value B)
6. Trigger `editor.action.selectHighlights` (`ctrl+shift+L`)
7. All instances of _A_ will be selected (if any) rather than all instances of _B_

![ctrll](https://github.com/microsoft/vscode/assets/13566991/d826119f-4b92-4f94-8645-a71e3cb4a98c)

In the GIF above you will see me attempt to select highlights a number of times by double-clicking a word and spamming `ctrl+shift+L`. The result varies slightly based on the current search editor value. 

- If the search value is found in the page, selection flips from the value selected manually to all instances of the search value. 
- If the search editor is empty, the editor is populated it with the current selection and all page instances are selected.
- If the search editor value has no matches, the shortcut will simply do nothing. 

Note that I have submitted [this issue](https://github.com/microsoft/vscode/issues/141184) previously without realizing the reproduction hinged on enabling regex. My sincere apologies for not performing a more in-depth analysis at the time in response to the dev's request for more information. I was busy at the time, but I still regret wasting someone's time.
Repository: TypeScript
Issue: JS | Optional chaining left hand assignment not detected as syntax error.
Labels: Bug,Help Wanted

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<!-- 🔧 Launch with `code --disable-extensions` to check. -->
Does this issue occur when all extensions are disabled?: Yes/No

<!-- 🪓 If you answered No above, use 'Help: Start Extension Bisect' from Command Palette to try to identify the cause. -->
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- VS Code Version: 1.86.2
- OS Version: Windows 11

Steps to Reproduce:

1. Add this code to a .js file:
```
let tree = {type: 'none'};
tree?.type = 'apple';
```

2. This should be detected as a syntax error. Specifically "Uncaught SyntaxError: Invalid left-hand side in assignment". It is not.
Repository: PowerToys
Issue: Lost ability to connect to 2nd computer
Labels: Issue-Bug,Needs-Triage,Needs-Team-Response

### Microsoft PowerToys version

0.79.0

### Installation method

Microsoft Store

### Running as admin

Yes

### Area(s) with issue?

Mouse Without Borders

### Steps to reproduce

After restarting one of my Windows 11 computers, Mouse Without Borders no longer works. When I click Refresh connections, I see blue or yellow border, but it never connects. 

### ✔️ Expected Behavior

Mouse Without Border works with 2 Windows 11 computers

### ❌ Actual Behavior

Mouse Without Border isn't working with 2 Windows 11 computers

### Other Software

_No response_
Repository: godot
Issue: Screen texture changes when an object with SSS is on screen and MSAA 3D is enabled
Labels: bug,topic:rendering,topic:3d

### Tested versions

Reproducible in : v4.2.1.stable.official [b09f793f5], v4.3.dev4.official [df78c0636]

### System information

Windows 10, RTX 2070 Max-Q, i7-9750H, Vulkan

### Issue description

The white cube has subsurface scattering enabled and the other cube has the shader at the bottom of the screen
![screen_texture_bug](https://github.com/godotengine/godot/assets/27785532/82ba1754-9012-48f1-bb7d-53be28037d8f)

This bug is baffling to me as the three required elements seem completely unrelated. I look forward to seeing discussion!

### Steps to reproduce

1. Enable MSAA
2. Create an object with a screen reading shader
3. Create an object with subsurface scattering
4. View the screen object and the SSS object together

### Minimal reproduction project (MRP)

[SSS_SCREEN_BUG.zip](https://github.com/godotengine/godot/files/14487620/SSS_SCREEN_BUG.zip)