Repository: godot
Issue: Build failing on Export Android - Godot 4.1.1
Labels: platform:android,topic:export

### Godot version

4.1.1

### System information

Windows 10 - Godot 4.1

### Issue description

Look de Build test - not found method "FullScreenGodotApp" and among others
\GodotApp.java:33: error: package org.godotengine.godot does not exist
import org.godotengine.godot.FullScreenGodotApp;
                            ^
C:\Users\celso\OneDrive\Documentos\Godot\Encaixes\android\build\src\com\godot\game\GodotApp.java:41: error: cannot find symbol
public class GodotApp extends FullScreenGodotApp {

Look the verbose build:

Microsoft Windows [versão 10.0.22621.2283]
(c) Microsoft Corporation. Todos os direitos reservados.

C:\Users\celso\OneDrive\Documentos\Godot\Encaixes\android\build>./gradlew build
'.' não é reconhecido como um comando interno
ou externo, um programa operável ou um arquivo em lotes.

C:\Users\celso\OneDrive\Documentos\Godot\Encaixes\android\build>.\gradlew build

> Task :processDebugMainManifest
C:\Users\celso\OneDrive\Documentos\Godot\Encaixes\android\build\src\debug\AndroidManifest.xml:13:5-132 Warning:
        uses-feature#android.hardware.vulkan.level was tagged at AndroidManifest.xml:13 to replace another declaration but no other declaration present
C:\Users\celso\OneDrive\Documentos\Godot\Encaixes\android\build\src\debug\AndroidManifest.xml:14:5-140 Warning:
        uses-feature#android.hardware.vulkan.version was tagged at AndroidManifest.xml:14 to replace another declaration but no other declaration present

> Task :compileDevJavaWithJavac FAILED
C:\Users\celso\OneDrive\Documentos\Godot\Encaixes\android\build\src\com\godot\game\GodotApp.java:33: error: package org.godotengine.godot does not exist
import org.godotengine.godot.FullScreenGodotApp;
                            ^
C:\Users\celso\OneDrive\Documentos\Godot\Encaixes\android\build\src\com\godot\game\GodotApp.java:41: error: cannot find symbol
public class GodotApp extends FullScreenGodotApp {
                              ^
  symbol: class FullScreenGodotApp
C:\Users\celso\OneDrive\Documentos\Godot\Encaixes\android\build\src\com\godot\game\GodotApp.java:42: error: method does not override or implement a method from a supertype
        @Override
        ^
C:\Users\celso\OneDrive\Documentos\Godot\Encaixes\android\build\src\com\godot\game\GodotApp.java:44: error: cannot find symbol
                setTheme(R.style.GodotAppMainTheme);
                ^
  symbol:   method setTheme(int)
  location: class GodotApp
C:\Users\celso\OneDrive\Documentos\Godot\Encaixes\android\build\src\com\godot\game\GodotApp.java:45: error: cannot find symbol
                super.onCreate(savedInstanceState);
                ^
  symbol:   variable super
  location: class GodotApp
5 errors

FAILURE: Build failed with an exception.

* What went wrong:
Execution failed for task ':compileDevJavaWithJavac'.
> Compilation failed; see the compiler error output for details.

* Try:
> Run with --stacktrace option to get the stack trace.
> Run with --info or --debug option to get more log output.
> Run with --scan to get full insights.

* Get more help at https://help.gradle.org

BUILD FAILED in 2s
36 actionable tasks: 5 executed, 31 up-to-date

### Steps to reproduce

On Export Project for Android

### Minimal reproduction project

Look de Build test - not found method "FullScreenGodotApp" and among others
\GodotApp.java:33: error: package org.godotengine.godot does not exist
import org.godotengine.godot.FullScreenGodotApp;
                            ^
C:\Users\celso\OneDrive\Documentos\Godot\Encaixes\android\build\src\com\godot\game\GodotApp.java:41: error: cannot find symbol
public class GodotApp extends FullScreenGodotApp {