sharjeelyunus/github-issues-dataset huggingface dataset:
Repository: godot
Issue: When starting the program, set the visible of texturerect or colorrect to true, and a problem occurs
Labels: needs testing,topic:2d

### Tested versions

 My project needs exe transparency, so I set Transparent and per Pixel Transparency in project-General-Display to true, and my rendering mode is Compatibility. Now I will display some pictures after starting the program, so I set texturerect/colorrect's visible to true, but I found that after setting it to true, the transparency of texturerect/colorrect suddenly changed, and it returned to normal after less than 10 seconds. After testing it several times, I found that if I display the picture after 10 seconds, it will be normal. It seems that the godot engine is initializing something, and it will be fine after initialization (maybe related to rendering), because if I don't set transparent, there is no problem. Can anyone help me and tell me how to deal with it.

### System information

Win11，godot4.3 C#

### Issue description

https://github.com/user-attachments/assets/577f0e48-7276-429f-9449-e18896410b13


### Steps to reproduce

I just pressed the A key when the program started to make the Icon appear
here is my code
```cs
public partial class NodeTest : Node
{
	private TextureRect _textureRect;
	// Called when the node enters the scene tree for the first time.
	public override void _Ready()
	{
        _textureRect = GetNode<TextureRect>("TextureRect");
        _textureRect.Texture = GD.Load<Texture2D>("res://icon.svg");

    }

	// Called every frame. 'delta' is the elapsed time since the previous frame.
	public override void _Process(double delta)
	{
	}

    public override void _Input(InputEvent @event)
    {
        if (@event is InputEventKey keyEvent && keyEvent.Pressed)
        {
            if (keyEvent.Keycode == Key.A)
            {
                GD.Print("A was pressed");
                _textureRect.Visible = true;
            }

            if (keyEvent.Keycode == Key.S)
            {
                GD.Print("S was pressed");
                _textureRect.Visible = false;
            }
        }
    }
}
```

### Minimal reproduction project (MRP)

see above
Repository: transformers
Issue: AttributeError: 'Config' object has no attribute '_get_non_default_generation_parameters'
Labels: bug

### System Info

transformers version: 4.47.1
I finetuned the rmbg-2.0 with my own dataset. When I save the model using model.save_pretrained, I got the error as follows:
 File "/usr/lib/python3.10/site-packages/transformers/modeling_utils.py", line 2815, in save_pretrained
    misplaced_generation_parameters = model_to_save.config._get_non_default_generation_parameters()
AttributeError: 'Config' object has no attribute '_get_non_default_generation_parameters'

### Who can help?

_No response_

### Information

- [ ] The official example scripts
- [ ] My own modified scripts

### Tasks

- [ ] An officially supported task in the `examples` folder (such as GLUE/SQuAD, ...)
- [ ] My own task or dataset (give details below)

### Reproduction

1. finetune rmbg-2;
2. save model.

### Expected behavior

save the model sucessfully
Repository: ollama
Issue: Allow  set the type of K/V cache separately
Labels: feature request

Allow set the type of K/V cache separately

On Qwen2-7B,
when K/V cache both `q4_0` produces weird results.
when k is `q4_0` and v is `q8_0` produces weird results.
when k is `q8_0` and v is `q4_0` produces normal results.
Repository: kubernetes
Issue: env variables are not expanded in pod lifecycle hooks
Labels: sig/node,kind/feature,needs-triage

### What happened?

Hi,

variable expansion ( the `$(var_name)` expansion) seem to work to specific places, it is a surprise for me when I use exec trace to find that it didn't work in `spec.containers[].lifecycle.preStop.exec.command` of pod.

### What did you expect to happen?

Either explicit documentation on where variable expansion happens, or explicit mention that the lifecycle hooks doesn't honor it.

Preferably it can render the template, though.

/sig node

### How can we reproduce it (as minimally and precisely as possible)?

Simplly have a env "foo"="bar" in container, then have a lifecycle hook with exec configured that includes `$(foo)`

### Anything else we need to know?

_No response_

### Kubernetes version

<details>

```console
$ kubectl version
Client Version: v1.30.3
Kustomize Version: v5.0.4-0.20230601165947-6ce0bf390ce3
Server Version: v1.31.2
```

</details>


### Cloud provider

<details>

</details>


### OS version

<details>

```console
# On Linux:
$ cat /etc/os-release
# paste output here
$ uname -a
# paste output here

# On Windows:
C:\> wmic os get Caption, Version, BuildNumber, OSArchitecture
# paste output here
```

</details>


### Install tools

<details>

</details>


### Container runtime (CRI) and version (if applicable)

<details>

</details>


### Related plugins (CNI, CSI, ...) and versions (if applicable)

<details>

</details>
Repository: vscode
Issue: Low contrast on test error marker
Labels: bug,testing

I really like the test error marker but feel the contrast between background and text is too little:

![Image](https://github.com/user-attachments/assets/68527f6f-f98b-458f-9e5e-301e8d93c4e5)

@meganrogge can probably advise
Repository: vscode
Issue: PLEASE let us disable VSCode Copilot Chat extension without disabling Copilot
Labels: feature-request,extensions

As the title states. There are several instances (https://github.com/microsoft/vscode-copilot-release/issues/610, https://github.com/orgs/community/discussions/130265, https://github.com/microsoft/vscode-copilot-release/issues/510, https://github.com/orgs/community/discussions/68276, etc.) of this request being made. Sometimes it's been answered previously by others, occasionally in hacky (but apparently effective ways), but none of them work anymore. If you disable or uninstall the Copilot Chat extension, then you disable/uninstall the main Copilot extension. 

We recently performed a VSCode Extension bisection process because we noticed that VSCode is eating up our dev VM's memory, and causing them to crash. The bisection pointed to the Copilot Chat extension as the culprit. It would be really nice for us to not have to fully disable the entire Copilot functionality though.
Repository: electron
Issue: Invalid TypeScript type for event 'transactions-updated'
Labels: bug :beetle:,component/typescript,status/confirmed,32-x-y,needs-docs,34-x-y

### Preflight Checklist

- [x] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/main/CONTRIBUTING.md) for this project.
- [x] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/main/CODE_OF_CONDUCT.md) that this project adheres to.
- [x] I have searched the [issue tracker](https://www.github.com/electron/electron/issues) for a bug report that matches the one I want to file, without success.

### Electron Version

32.2.8

### What operating system(s) are you using?

Other (specify below)

### Operating System Version

...

### What arch are you using?

x64

### Last Known Working Electron version

_No response_

### Expected Behavior

Expected type:
```ts
on(event: 'transactions-updated', listener: (event: Event, transactions: Transaction[]) => void): this;
```

### Actual Behavior

Actual type:
```ts
on(event: 'transactions-updated', listener: () => void): this;
```

### Testcase Gist URL

_No response_

### Additional Information

Docs: https://www.electronjs.org/docs/latest/api/in-app-purchase#event-transactions-updated
Repository: ant-design
Issue: Form 设置clearOnDestroy 属性后在StrictMode 下无法正常加载初始值
Labels: unconfirmed

### Reproduction link

[![Edit on CodeSandbox](https://codesandbox.io/static/img/play-codesandbox.svg)](https://codesandbox.io/p/sandbox/dan-chu-ceng-zhong-de-xin-jian-biao-dan-antd-5-23-0-forked-2xfksq)

### Steps to reproduce

在开发环境下使用StrictMode
```
createRoot(document.getElementById("container")).render(
  <StrictMode>
    <Demo />
  </StrictMode>
);
```

### What is expected?

表单的初始值能够正常加载，Radio 的 public 选项被选中


### What is actually happening?

表单的初始值未能正常加载，Radio 的 public 选项未被选中
![image](https://github.com/user-attachments/assets/38ebd505-6b8d-4578-b094-10f6b999252e)


| Environment | Info |
| --- | --- |
| antd | 5.23.0 |
| React | 18 |
| System | MacOS |
| Browser | Edge 131 |

<!-- generated by ant-design-issue-helper. DO NOT REMOVE -->
Repository: three.js
Issue: Request depth-sensing generates error from 161 onwards
Labels: WebXR

### Description

Adding depth-sensing requirement on requestSession generates a getDepthInformation() null error from version 161 onwards

### Reproduction steps

1. Import a jsdeliver versión greater than 160
2. Add depth-sensing on xr.requestSession
3. Load web on recent chrome for an android 14


### Code

```js
Import as THREE from 'https://cdn.jsdelivr.net/npm/three@0.160.0/+esm';
```


### Live example

* [jsfiddle-latest-release WebGLRenderer](https://jsfiddle.net/3mrkqyea/)
* [jsfiddle-dev WebGLRenderer](https://jsfiddle.net/gcqx26jv/)
* [jsfiddle-latest-release WebGPURenderer](https://jsfiddle.net/mnqr9oj0/)
* [jsfiddle-dev WebGPURenderer](https://jsfiddle.net/xno7bmw0/)


### Screenshots

_No response_

### Version

>r160

### Device

Mobile

### Browser

Chrome

### OS

Android
Repository: vscode
Issue: Support extensions.autoRestart setting in stable
Labels: feature-request,extensions

Support extensions.autoRestart setting in stable
Repository: PowerToys
Issue: Create a blue screen of death if use peek on a .bat
Labels: Issue-Bug,Needs-Triage,Needs-Team-Response

### Microsoft PowerToys version

0.86.0

### Installation method

Microsoft Store, PowerToys auto-update

### Running as admin

No

### Area(s) with issue?

Peek

### Steps to reproduce

Just use peek on a .bat file

### ✔️ Expected Behavior

See what is the content of the .bat

### ❌ Actual Behavior

Create a blue screen a make windows repair our hard drive

### Other Software

_No response_
Repository: flutter
Issue: flutter bugg while running the dart code 
Labels: waiting for customer response,in triage

### Steps to reproduce

*

### Expected results

There should be chnges in application but mean while there is nothing that change while we have make a certain changes  in code but while debugging code it shown some missleading error

### Actual results

Launching lib\main.dart on sdk gphone x86 in debug mode...
Support for Android x86 targets will be removed in the next stable release after 3.27. See https://github.com/flutter/flutter/issues/157543 for details.
Running Gradle task 'assembleDebug'...


### Code sample

<details open><summary>Code sample</summary>

```dart
[Paste your code here]
```

</details>


### Screenshots or Video

<details open>
<summary>Screenshots / Video demonstration</summary>

[Upload media here]

</details>


### Logs

<details open><summary>Logs</summary>

```console
[Paste your logs here]
```

</details>


### Flutter Doctor output

<details open><summary>Doctor output</summary>

```console
[Paste your output here]
```

</details>
Repository: opencv
Issue: Memory leak cv::videoCapture with FFMPEG backend
Labels: bug,category: videoio,needs investigation

### System Information

Debian 12
OpenCV 4.10
GCC 12.2

### Detailed description

**Memory leak of 300-400 MB at 75 iterations of reading**

VideoCapture Backend FFMPEG, Video format .webm, FPS 1, Frame Count 75, codec VP9

This code is golang code using GoCV, but everything related to golang has been tested using a profiler.

### Steps to reproduce

```
func processing(inputPath string) {
	input, err := gocv.VideoCaptureFile(inputPath)
	if err != nil {
		fmt.Print(err)
		return
	}
	defer input.Close()

	frame := gocv.NewMat()
	defer frame.Close()

	for {
		if !input.Read(&frame) {
			break
		}
	}
}
```

### Issue submission checklist

- [X] I report the issue, it's not a question
- [X] I checked the problem with documentation, FAQ, open issues, forum.opencv.org, Stack Overflow, etc and have not found any solution
- [X] I updated to the latest OpenCV version and the issue is still there
- [X] There is reproducer code and related data files (videos, images, onnx, etc)
Repository: flutter
Issue: Flutter build appbundle --release Downloads Multiple Android SDK Platforms in CI/CD with Fastlane and Drone
Labels: team-infra

### Type of Request

bug

### Infrastructure Environment

While running flutter build appbundle --release in a CI/CD pipeline using Fastlane and Drone, the build process triggers the download of multiple Android SDK platforms (e.g., android-28, android-31, android-33, etc.), which causes significant delays and occasional timeouts.

Steps to Reproduce:
Configure a CI/CD pipeline with Drone and Fastlane to build a Flutter app for Android.
Run the flutter build appbundle --release command during the build process.
Observe the logs where multiple SDK platforms and build tools are being downloaded.
Expected Behavior:
The build process should utilize pre-installed SDK components or clearly identify the missing SDK version(s) required, instead of downloading multiple versions unnecessarily.

Observed Behavior:
The command downloads several Android SDK platforms and tools that seem unrelated to the app's configuration, despite having compileSdkVersion and targetSdkVersion explicitly set in the build.gradle file.

Relevant Configurations:

- Flutter version: [3.27]
- CI/CD tools: Drone, Fastlane
- Android build.gradle settings:

compileSdkVersion 34
targetSdkVersion 34
minSdkVersion 21

Please check the logs in below attached screen-shot
![Screenshot 2025-01-07 at 1 36 24 PM](https://github.com/user-attachments/assets/a8ad17ba-c71d-4d4b-a974-ed948bf0cad8)




### What is happening?

Please be descriptive.

### Steps to reproduce

Step 1:
Step 2:
..
Step n:


### Expected results

I expect to see X when Y is finished.
Repository: deno
Issue: [Feature Request] Enhance HMR compile error messages with detailed debugging information
Labels: suggestion

When Hot Module Replacement (HMR) fails due to a compilation error, the current error message is minimal and doesn't provide enough context to quickly debug the issue. 

### Current behavior
```
HMR Failed to reload module file:///path/to/file.tsx: compile error.
HMR Restarting! File change detected: "/path/to/file.tsx"
```

### Proposed behavior
According to the Chrome DevTools Protocol (https://chromedevtools.github.io/devtools-protocol/v8/Debugger/), we can access more detailed error information through `Runtime.ExceptionDetails` when the status is `CompileError`.

### Proposed Enhancement
Include the exception details from `Runtime.ExceptionDetails` in the HMR error message to help developers quickly identify and fix compilation issues.
Repository: godot
Issue: Gamepad bindings are off on Linux with "Generic X-Box pad" controller
Labels: bug,topic:input

### Tested versions

Reproducible on Godot Master


### System information

Linux binogure 6.11-amd64 #1 SMP PREEMPT_DYNAMIC Debian 6.11-1~exp1 (2024-09-19) x86_64 GNU/Linux

### Issue description

Joypad bindings are off on Linux

https://github.com/user-attachments/assets/c2de1ead-9f50-4ee3-b3f2-83ad2af43aa3


### Steps to reproduce

Open the Godot Demo game pad project:
https://github.com/godotengine/godot-demo-projects/tree/master/misc/joypads

Plug a XBox Generic controller.
Launch the project, then open this webpage:
https://gamepadtester.net/

Then use the controller, the bindings are off

### Minimal reproduction project (MRP)

https://github.com/godotengine/godot-demo-projects/tree/master/misc/joypads
Repository: tensorflow
Issue: keras model.save does not respect `include_optimizer=False`
Labels: type:bug,comp:keras,TF 2.18

### Issue type

Bug

### Have you reproduced the bug with TensorFlow Nightly?

Yes

### Source

binary

### TensorFlow version

2.19.0-dev20250105

### Custom code

No

### OS platform and distribution

_No response_

### Mobile device

_No response_

### Python version

_No response_

### Bazel version

_No response_

### GCC/compiler version

_No response_

### CUDA/cuDNN version

_No response_

### GPU model and memory

_No response_

### Current behavior?

Saving a model using keras with `include_optizer = False` results in a model being saved with optimizer

### Standalone code to reproduce the issue

```shell
https://colab.research.google.com/drive/1x5NJs9nFxmExhuy8_f_fOehHmIOmk-CZ?usp=sharing
```


### Relevant log output

_No response_
Repository: angular
Issue: No lint warnings for signals used within  control flow.
Labels: area: core,P4,bug,core: reactivity,cross-cutting: signals

### Which @angular/* package(s) are relevant/related to the feature request?

_No response_

### Description

```
@for (breadcrumb of breadcrumbs(); track breadcrumb.name; let i = $index) {
          <div class="breadcrumb">
            @if (breadcrumb.linkPath) {
              <a class="breadcrumb--link" [routerLink]="[breadcrumb.linkPath]"> {{ breadcrumb.name }}</a>
            } @else {
              <div class="breadcrumb--disabled">
                {{ breadcrumb.name }}
              </div>
            }

            @if **(i < breadcrumbs.length - 1)** {
              <inm-icon [name]="'ChevronRight'" [size]="'x-small'"></inm-icon>
            }
          </div>
        }
```
There currently are no lint warnings for `i < breadcrumbs.length - 1`, my workaround ended up being:

```
@if (breadcrumbs()?.length; as breadCrumbsLength) {
      @if (breadcrumbs(); as breadcrumbs) {
        <div class="breadcrumb-ct">
          @for (breadcrumb of breadcrumbs; track breadcrumb.name; let i = $index) {
            <div class="breadcrumb">
              @if (breadcrumb.linkPath) {
                <a class="breadcrumb--link" [routerLink]="[breadcrumb.linkPath]"> {{ breadcrumb.name }}</a>
              } @else {
                <div class="breadcrumb--disabled">
                  {{ breadcrumb.name }}
                </div>
              }

              @if (i < breadCrumbsLength - 1) {
                <inm-icon [name]="'ChevronRight'" [size]="'x-small'"></inm-icon>
              }
            </div>
          }
        </div>
      }
    }
```

As directly using `i < breadcrumbs()?.length - 1` receives a linting error of object undefined, even if it's nested within an if statement here:

```
@if (breadcrumbs() && breadcrumbs()?.length) {
      <div class="breadcrumb-ct">
        @for (breadcrumb of breadcrumbs(); track breadcrumb.name; let i = $index) {
          <div class="breadcrumb">
            @if (breadcrumb.linkPath) {
              <a class="breadcrumb--link" [routerLink]="[breadcrumb.linkPath]"> {{ breadcrumb.name }}</a>
            } @else {
              <div class="breadcrumb--disabled">
                {{ breadcrumb.name }}
              </div>
            }

            @if (i < breadcrumbs()?.length - 1) {
              <inm-icon [name]="'ChevronRight'" [size]="'x-small'"></inm-icon>
            }
          </div>
        }
      </div>
    }
```

### Proposed solution

To still have linting errors if invoking signals within nested @if and @for statenents.

### Alternatives considered

n/a
Repository: ollama
Issue: Make flash attention configurable via UI or enable by default
Labels: feature request

Hi, I love Ollama, excellent work. It makes using LLMs really beginner friendly, but does impose any limits on power usage.

I recently learned about flash attention and found out from reading the FAQ that Ollama supports this. As flash attention is important to support large contexts and can speed up models considerably, it would be great if the option to enable flash attention would be more easily accessible.

I am on Windows, and the Ollama Server has a small icon in the notification area. It would be great if you could add a checkbox to enable flash attention and set the KV cache quantization there.
Repository: ant-design
Issue: Bug: Antd 5.23 Dropdown misplaces/flashes children unless forwardRef is used
Labels: React 19

### Reproduction link

[![Edit on CodeSandbox](https://codesandbox.io/static/img/play-codesandbox.svg)](https://codesandbox.io/p/sandbox/antd-reproduction-template-forked-l67ghl)

### Steps to reproduce

Steps to reproduce:

1. Create new React 19 project with Antd 5.23
2. Add `@ant-design/v5-patch-for-react-19` and import it
3. Render `Dropdown` with custom component as child
4. Observe dropdown either misplaced or flashing
5. Wrap custom component in `forwardRef` to verify fix 

Note: Complete reproduction in attached sandbox

### What is expected?

- Dropdown correctly positions and persists when using custom component children, without needing forwardRef

### What is actually happening?

- Dropdown renders at wrong screen position
- Dropdown flashes/disappears immediately
- Must use `forwardRef` as a workaround

| Environment | Info |
| --- | --- |
| antd | 5.23.0 |
| React | 19.0.0 |
| System | Linux melian 6.6.69 #1-NixOS SMP PREEMPT_DYNAMIC Thu Jan  2 09:32:11 UTC 2025 x86_64 GNU/Linux |
| Browser | Mozilla Firefox 133.0.3 |

<!-- generated by ant-design-issue-helper. DO NOT REMOVE -->
Repository: flutter
Issue: [RFW] DynamicContent.updateAll assertion fails if value is null
Labels: package,team-ecosystem,has reproducible steps,P2,p: rfw,triaged-ecosystem,found in release: 3.27,found in release: 3.28

I have a map from json that looks like this:
```
{ "image": null, "user_id": 1 }
```

If I try to call `_data.updatedAll(map)` I get the error:
```
unexpected state object type: Missing (<missing>)
'package:rfw/src/flutter/content.dart':
Failed assertion: line 33 pos 12: 'template is int || template is double || template is bool || template is String'
```

RFW is trying to deepClone null, and this case is falling into the "else" case of deepClone method. 
Is that an expected behavior or is there a bug in the deepClone method that should also check for `is Missing`:
```
if (template == null || template is Missing) ...
```
Repository: godot
Issue: [3.x] Code folding doesn't work correctly.
Labels: bug,topic:editor

### Tested versions

v3.6.stable.official [de2f0f147]

### System information

w11

### Issue description

If the code contains a commented line, the code folding will work initially, but upon reloading the project, the code folding will not be applied correctly.
Watch the video: in the video, I add the line print( "test" ) and comment it out. The folding works correctly, but upon reloading the project, the folding appears incorrectly.

https://github.com/user-attachments/assets/95d8328c-22dc-44ab-bf2e-b1fb461bae2e



### Steps to reproduce

See the video

### Minimal reproduction project (MRP)

...
Repository: rust
Issue: Lint for functions/variables/etc using the same name as a type (`str`, `u32`, ...)
Labels: A-lints,T-lang,C-feature-request

### Code

```Rust
fn func(u32: u32) {
    println!("{u32}");
}

fn main() {
    let u32 = 42;
    func(u32);

    let closure = |str: &str| {
        println!("{}", str.len());
    };
    closure("hello");
}
```

### Current output

```Shell
(none)
```

### Desired output

```Shell
warning: variable `u32` should use a name that doesn't conflict with a standard type
 --> src/main.rs:1:9
  |
1 | fn func(u32: u32) {
  |         ^^^ help: rename the identifier
```

### Rationale and extra context

It's confusing to read code where `str` (or another standard type name) is used as an identifier. It also produces misleading syntax highlighting.

### Other cases

```Rust

```

### Rust Version

```Shell
rustc 1.83.0 (90b35a623 2024-11-26)
binary: rustc
commit-hash: 90b35a6239c3d8bdabc530a6a0816f7ff89a0aaf
commit-date: 2024-11-26
host: x86_64-unknown-linux-gnu
release: 1.83.0
LLVM version: 19.1.1
```

### Anything else?

_No response_