Repository: godot
Issue: Godot c# crashed in android device
Labels: bug,platform:android,topic:rendering,needs testing,topic:dotnet,crash

### Tested versions

-Reproducible in godot4.2.1 godot4.3rc1

### System information

Godot v4.3.rc1.mono - Windows 10 - Vulkan (Mobile) - dedicated NVIDIA GeForce GT 1030 (NVIDIA; 31.0.15.3623) - AMD Ryzen 5 3600 6-Core Processor (12 Threads)

### Issue description

Exported game for android  will crash imediately after screen splash.
Everything goes well, if no C# script is attached to nodes in scene.

```
 A  Fatal signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0 in tid 8654 (VkThread), pid 8604 (com.example.aaa)
2024-07-27 17:09:38.240  8698-8698  DEBUG                   crash_dump64                         A  *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
2024-07-27 17:09:38.240  8698-8698  DEBUG                   crash_dump64                         A  Build fingerprint: 'Redmi/evergo/evergo:13/TP1A.220624.014/V14.0.4.0.TGBCNXM:user/release-keys'
2024-07-27 17:09:38.240  8698-8698  DEBUG                   crash_dump64                         A  Revision: '0'
2024-07-27 17:09:38.240  8698-8698  DEBUG                   crash_dump64                         A  ABI: 'arm64'
2024-07-27 17:09:38.240  8698-8698  DEBUG                   crash_dump64                         A  Timestamp: 2024-07-27 17:09:38.004415071+0800
2024-07-27 17:09:38.240  8698-8698  DEBUG                   crash_dump64                         A  Process uptime: 3s
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A  ZygotePid: 1437891469
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A  Cmdline: com.example.aaa
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A  pid: 8604, tid: 8654, name: VkThread  >>> com.example.aaa <<<
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A  uid: 10203
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A  signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0000000000000000
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A  Cause: null pointer dereference
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A      x0  b40000737dfbb910  x1  00000073a4d0a9e0  x2  00000073a4d0a984  x3  0062617241007465
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A      x4  0000000000000011  x5  8000000000800000  x6  ff6160713fff7364  x7  7f7f7f7f7f7f7f7f
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A      x8  0000000000000000  x9  b40000737dd54a00  x10 000000000000000a  x11 0000000000000000
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A      x12 b40000737ddbb5c0  x13 b40000737ddc3ac0  x14 000000001ad29800  x15 0000000000000000
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A      x16 00000073b79de2a0  x17 00000074e15b4070  x18 00000073a3fd4000  x19 b40000737dfbb910
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A      x20 00000073a4d0e000  x21 00000073b76d31a0  x22 0000000000000001  x23 b4000073857a3198
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A      x24 0000000000000001  x25 b4000073857a3198  x26 00000073a4d0e000  x27 0000000000000000
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A      x28 00000073b76e4000  x29 00000073a4d0aa10
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A      lr  00000073b4c495a8  sp  00000073a4d0a9c0  pc  0000000000000000  pst 0000000060001000
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A  backtrace:
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A        #00 pc 0000000000000000  <unknown>
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A        #01 pc 000000000143a5a4  /data/app/~~mUlsDVbQH3XRclE-_me3Hw==/com.example.aaa-NxX8oExdQNHj9Oz-VbgQgw==/lib/arm64/libgodot_android.so
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A        #02 pc 000000000143b854  /data/app/~~mUlsDVbQH3XRclE-_me3Hw==/com.example.aaa-NxX8oExdQNHj9Oz-VbgQgw==/lib/arm64/libgodot_android.so
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A        #03 pc 0000000003770f04  /data/app/~~mUlsDVbQH3XRclE-_me3Hw==/com.example.aaa-NxX8oExdQNHj9Oz-VbgQgw==/lib/arm64/libgodot_android.so
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A        #04 pc 000000000377174c  /data/app/~~mUlsDVbQH3XRclE-_me3Hw==/com.example.aaa-NxX8oExdQNHj9Oz-VbgQgw==/lib/arm64/libgodot_android.so
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A        #05 pc 0000000003772b94  /data/app/~~mUlsDVbQH3XRclE-_me3Hw==/com.example.aaa-NxX8oExdQNHj9Oz-VbgQgw==/lib/arm64/libgodot_android.so
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A        #06 pc 000000000271739c  /data/app/~~mUlsDVbQH3XRclE-_me3Hw==/com.example.aaa-NxX8oExdQNHj9Oz-VbgQgw==/lib/arm64/libgodot_android.so
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A        #07 pc 0000000002721818  /data/app/~~mUlsDVbQH3XRclE-_me3Hw==/com.example.aaa-NxX8oExdQNHj9Oz-VbgQgw==/lib/arm64/libgodot_android.so
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A        #08 pc 0000000003770f04  /data/app/~~mUlsDVbQH3XRclE-_me3Hw==/com.example.aaa-NxX8oExdQNHj9Oz-VbgQgw==/lib/arm64/libgodot_android.so
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A        #09 pc 000000000377174c  /data/app/~~mUlsDVbQH3XRclE-_me3Hw==/com.example.aaa-NxX8oExdQNHj9Oz-VbgQgw==/lib/arm64/libgodot_android.so
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A        #10 pc 0000000003772b94  /data/app/~~mUlsDVbQH3XRclE-_me3Hw==/com.example.aaa-NxX8oExdQNHj9Oz-VbgQgw==/lib/arm64/libgodot_android.so
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A        #11 pc 0000000003772d30  /data/app/~~mUlsDVbQH3XRclE-_me3Hw==/com.example.aaa-NxX8oExdQNHj9Oz-VbgQgw==/lib/arm64/libgodot_android.so
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A        #12 pc 0000000000f1b8a4  /data/app/~~mUlsDVbQH3XRclE-_me3Hw==/com.example.aaa-NxX8oExdQNHj9Oz-VbgQgw==/lib/arm64/libgodot_android.so
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A        #13 pc 0000000000ee9b50  /data/app/~~mUlsDVbQH3XRclE-_me3Hw==/com.example.aaa-NxX8oExdQNHj9Oz-VbgQgw==/lib/arm64/libgodot_android.so (Java_org_godotengine_godot_GodotLib_step+172)
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A        #14 pc 000000000021a354  /apex/com.android.art/lib64/libart.so (art_quick_generic_jni_trampoline+148) (BuildId: 7f5a860edf02a702e654f67e19c9adf9)
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A        #15 pc 0000000000209398  /apex/com.android.art/lib64/libart.so (nterp_helper+152) (BuildId: 7f5a860edf02a702e654f67e19c9adf9)
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A        #16 pc 0000000000029068  [anon:dalvik-classes2.dex extracted in memory from /data/app/~~mUlsDVbQH3XRclE-_me3Hw==/com.example.aaa-NxX8oExdQNHj9Oz-VbgQgw==/base.apk!classes2.dex] (org.godotengine.godot.vulkan.VkRenderer.onVkDrawFrame+0)
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A        #17 pc 000000000020a254  /apex/com.android.art/lib64/libart.so (nterp_helper+3924) (BuildId: 7f5a860edf02a702e654f67e19c9adf9)
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A        #18 pc 000000000002993a  [anon:dalvik-classes2.dex extracted in memory from /data/app/~~mUlsDVbQH3XRclE-_me3Hw==/com.example.aaa-NxX8oExdQNHj9Oz-VbgQgw==/base.apk!classes2.dex] (org.godotengine.godot.vulkan.VkThread.run+290)
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A        #19 pc 000000000021096c  /apex/com.android.art/lib64/libart.so (art_quick_invoke_stub+556) (BuildId: 7f5a860edf02a702e654f67e19c9adf9)
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A        #20 pc 0000000000279de8  /apex/com.android.art/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+184) (BuildId: 7f5a860edf02a702e654f67e19c9adf9)
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A        #21 pc 000000000062957c  /apex/com.android.art/lib64/libart.so (art::JValue art::InvokeVirtualOrInterfaceWithJValues<art::ArtMethod*>(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, art::ArtMethod*, jvalue const*)+460) (BuildId: 7f5a860edf02a702e654f67e19c9adf9)
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A        #22 pc 0000000000671e30  /apex/com.android.art/lib64/libart.so (art::Thread::CreateCallback(void*)+1296) (BuildId: 7f5a860edf02a702e654f67e19c9adf9)
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A        #23 pc 00000000000fba4c  /apex/com.android.runtime/lib64/bionic/libc.so (__pthread_start(void*)+204) (BuildId: 3908c7c57fa04c64df24425cf16523cf)
2024-07-27 17:09:38.241  8698-8698  DEBUG                   crash_dump64                         A        #24 pc 000000000008e5f0  /apex/com.android.runtime/lib64/bionic/libc.so (__start_thread+64) (BuildId: 3908c7c57fa04c64df24425cf16523cf)
2024-07-27 17:15:46.189  9901-9942  libc                    com.example.aaa                      A  Fatal signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0 in tid 9942 (GLThread 355), pid 9901 (com.example.aaa)
```

### Steps to reproduce

1. Add a TextureRect to 2d scene.
1. attach a C# script on it, modify the script(add a print), make sure it is comipled.
1. remote debug to my android device (redmi note 11 5G).
1. It will crash imediately after screen splash.

If all C# scripts are removed from scenes , it will not crash.

### Minimal reproduction project (MRP)

SAMPLE PROJECT :
[aaa.zip](https://github.com/user-attachments/files/16398904/aaa.zip)