Repository: godot
Issue: Godot crashes randomly
Labels: bug,needs testing,crash

### Tested versions

4.3.stable.official

### System information

Linux Mint 22 X86_64 - Vulkan 1.3.289 - Forward Mobile - Using Device #0: AMD - AMD Radeon R3 Graphics (RADV STONEY)

### Issue description

I am using a low end laptop to do projects on godot, 4 gigabytes of RAM, AMD A4-9125 RADEON R3 2C+2G. this might be just a hardware issue. but, it doesn't happen to crash when i use it on windows.


```
================================================================
handle_crash: Program crashed with signal 11
Engine version: Godot Engine v4.3.stable.official (77dcf97d82cbfe4e4615475fa52ca03da645dbd8)
Dumping the backtrace. Please include this when reporting the bug to the project developer.
[1] /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x715a12045320] (??:0)
[2] /home/user/Desktop/Godot4.3.x86_64() [0x4113ecb] (??:0)
[3] /home/user/Desktop/Godot4.3.x86_64() [0x7d7abe] (??:0)
[4] /home/user/Desktop/Godot4.3.x86_64() [0x68756c] (??:0)
[5] /home/user/Desktop/Godot4.3.x86_64() [0x232ba5f] (??:0)
[6] /home/user/Desktop/Godot4.3.x86_64() [0x232ba0e] (??:0)
[7] /home/user/Desktop/Godot4.3.x86_64() [0x232ba0e] (??:0)
[8] /home/user/Desktop/Godot4.3.x86_64() [0x232ba0e] (??:0)
[9] /home/user/Desktop/Godot4.3.x86_64() [0x232ba0e] (??:0)
[10] /home/user/Desktop/Godot4.3.x86_64() [0x232ba0e] (??:0)
[11] /home/user/Desktop/Godot4.3.x86_64() [0x232ba0e] (??:0)
[12] /home/user/Desktop/Godot4.3.x86_64() [0x232ba0e] (??:0)
[13] /home/user/Desktop/Godot4.3.x86_64() [0x232ba0e] (??:0)
[14] /home/user/Desktop/Godot4.3.x86_64() [0x232ba0e] (??:0)
[15] /home/user/Desktop/Godot4.3.x86_64() [0x232ba0e] (??:0)
[16] /home/user/Desktop/Godot4.3.x86_64() [0x232ba0e] (??:0)
[17] /home/user/Desktop/Godot4.3.x86_64() [0x232ba0e] (??:0)
[18] /home/user/Desktop/Godot4.3.x86_64() [0x232ba0e] (??:0)
[19] /home/user/Desktop/Godot4.3.x86_64() [0x232ba0e] (??:0)
[20] /home/user/Desktop/Godot4.3.x86_64() [0x232ba0e] (??:0)
[21] /home/user/Desktop/Godot4.3.x86_64() [0x232ba0e] (??:0)
[22] /home/user/Desktop/Godot4.3.x86_64() [0x232ba0e] (??:0)
[23] /home/user/Desktop/Godot4.3.x86_64() [0x232ba0e] (??:0)
[24] /home/user/Desktop/Godot4.3.x86_64() [0x232ba0e] (??:0)
[25] /home/user/Desktop/Godot4.3.x86_64() [0x232ba0e] (??:0)
[26] /home/user/Desktop/Godot4.3.x86_64() [0x232ba0e] (??:0)
[27] /home/user/Desktop/Godot4.3.x86_64() [0x232ba0e] (??:0)
[28] /home/user/Desktop/Godot4.3.x86_64() [0x232c8b3] (??:0)
[29] /home/user/Desktop/Godot4.3.x86_64() [0x23b5028] (??:0)
[30] /home/user/Desktop/Godot4.3.x86_64() [0x4202b7] (??:0)
[31] /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x715a1202a1ca] (??:0)
[32] /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x715a1202a28b] (??:0)
[33] /home/user/Desktop/Godot4.3.x86_64() [0x43d44a] (??:0)
-- END OF BACKTRACE --
================================================================
```

### Steps to reproduce

it closes by itself at random time, even when i don't do anything, i leave it running and it just crash.

### Minimal reproduction project (MRP)

it happens with every project
but here's one of them on github
https://github.com/R4Qabdi/outermension