sharjeelyunus/github-issues-dataset huggingface dataset:
Repository: storybook
Issue: A11y Addon error option
Labels: feature request,addon: a11y

**Is your feature request related to a problem? Please describe.**
Can we pass some extra options in the a11y addon to allow for errors to be passed actively to the component viewer (like an eslint error)? 

**Describe the solution you'd like**
The axe tooling already provides the detail/content we would need, and it would be awesome to have  errors "stop" development (see screenshot below) based on the level (Serious, Moderate, etc.) - options something like:
```
error: true,
errorLevel: 'Serious'
```

**Describe alternatives you've considered**
CLI tests (duplicate efforts), storyshots testing (don't really need jest, etc. just for this)

**Are you able to assist bring the feature to reality?**
Myself or the team I work with may be able to help but wasn't sure if this was a desired/possible feature. 

**Additional context**
<img width="959" alt="Screen Shot 2020-02-27 at 3 21 26 PM" src="https://user-images.githubusercontent.com/18293479/75487854-dbfb9d80-5974-11ea-9d19-5fe8cce092d4.png">
Repository: godot
Issue: Export Windows: Rightclick on Taskbar icon of exported game says "Godot Engine"
Labels: bug,platform:windows,topic:porting

**Godot version:** 3.2.stable

**OS/device including version:** Win 64

**Issue description:**
Right clicking on the Taskbar Icon of the exported game says "Godot Engine" instead of the game name. 
Hovering over the taskbar icon correctly shows the Project Name (as set in the Project Settings), equally correct is the name in the window when the game does not run in fullscreen mode.

**Steps to reproduce:**
Export game to Windows, right click on the taskbar icon.
Repository: godot
Issue: Spinbox still can be clicked even when mouse_filter set to Ignore
Labels: bug,topic:gui

**Godot version:**
Godot 3.2.stable

**OS/device including version:**
Windows 10

**Issue description:**
The lineedit part of the spinbox still can be clicked even when mouse_filter set to Ignore. All element of the spinbox should not receive input when mouse_filter set to Ignore.

**Steps to reproduce:**
Make new scene
Add spinbox
Set the mouse_filter to Ignore
Click and also edit the spinbox

**Minimal reproduction project:**
Just do reproduction step.
Repository: flutter
Issue: A discrete RangeSlider is not draggable inside a ListView.
Labels: framework,f: material design,has reproducible steps,found in release: 3.7,team-design,triaged-design

A **RangeSlider** is awesome. But when its discrete version **is put inside a ListView**, an annoying bug arises. For simplicity, let's say we're using the Left-to-Right directionality.
1) Let's visually cut the Starting Thumb vertically on 2 halves: if you touch its right half and begin to drag this thumb to the right - it doesn't start to move...
2) The same happens with the Ending Thumb, if you touch its left half and begin to drag it to the left.

```
import 'package:flutter/material.dart';

class SimpleTest extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return Scaffold(
      body: ListView(
        padding: const EdgeInsets.only(top: 100.0),
        children: <Widget>[
          RangeTest(),
        ],
      ),
    );
  }
}

class RangeTest extends StatefulWidget {
  @override
  _RangeTestState createState() => _RangeTestState();
}

class _RangeTestState extends State<RangeTest> {
  var _values = RangeValues(2.0, 8.0);

  @override
  Widget build(BuildContext context) {
    return RangeSlider(
      values: _values,
      onChanged: (rangeValues) => setState(() {
        _values = rangeValues;
      }),
      min: 0.0,
      max: 10.0,
      divisions: 10,
    );
  }
}
```
Repository: go
Issue: x/net/proxy: SOCKS5 Timeout is not working properly
Labels: NeedsInvestigation

After successful connection to the proxy timeout doesn't work any more. So it's hanging a long time trying to connect from proxy to an "addr" endpoint (I suppose). 

It' would be good to have a global socket timeout option.

### What version of Go are you using (`go version`)?

1.13

### Does this issue reproduce with the latest release?

Yes

### What operating system and processor architecture are you using (`go env`)?

<details><summary><code>go env</code> Output</summary><br><pre>
$ go env
GOARCH="amd64"
GOBIN=""
GOCACHE="/home/root666/.cache/go-build"
GOEXE=""
GOFLAGS=""
GOHOSTARCH="amd64"
GOHOSTOS="linux"
GOOS="linux"
GOPATH="/home/root666/work/go/"
GOPROXY=""
GORACE=""
GOROOT="/usr/local/go"
GOTMPDIR=""
GOTOOLDIR="/usr/local/go/pkg/tool/linux_amd64"
GCCGO="gccgo"
CC="gcc"
CXX="g++"
CGO_ENABLED="1"
GOMOD=""
CGO_CFLAGS="-g -O2"
CGO_CPPFLAGS=""
CGO_CXXFLAGS="-g -O2"
CGO_FFLAGS="-g -O2"
CGO_LDFLAGS="-g -O2"
PKG_CONFIG="pkg-config"
GOGCCFLAGS="-fPIC -m64 -pthread -fmessage-length=0 -fdebug-prefix-map=/tmp/go-build754930586=/tmp/go-build -gno-record-gcc-switches"
</pre></details>

</pre></details>

### What did you do?

```Go
func Client(socks, addr string) (net.Conn, error) {
	dialer, err := proxy.SOCKS5("tcp", socks, nil, &net.Dialer{Timeout: 3 * time.Second})
	if err != nil {
		return nil, err
	}
	conn, err := dialer.Dial("tcp", addr)
	if err != nil {
		return nil, err
	}
	return conn, err
}
```

### What did you expect to see?

Timeout with 3 seconds

### What did you see instead?

Timeout more then 10 seconds.
Repository: ant-design
Issue: Keyboard navigation not working for "Tree" component, as is working for TreeSelect component
Labels: Inactive,⌨️ Accessibility

- [x] I have searched the [issues](https://github.com/ant-design/ant-design/issues) of this repository and believe that this is not a duplicate.

### Reproduction link
[https://codepen.io/benjaminr-ps/pen/eYNWMye?editors=0010](https://codepen.io/benjaminr-ps/pen/eYNWMye?editors=0010)

### Steps to reproduce
Declare a Tree component. with treeData at least defined.


### What is expected?
Using the keyboard arrow keys, up-down-left-right, will let you navigate through the tree, by changing the selected item, or expand/collapse an item.

### What is actually happening?
The keyboard arrow keys are not funtional.
It might only affect the srollbar usage.

| Environment | Info |
|---|---|
| antd | 4.0.0 |
| React | ^16.12.0 |
| System | Windows 10 |
| Browser | Firefox 73.0.1; Chrome 80.0.3987.122 |

---
The TreeSelect component uses internally the Tree component, and supports somehow the keyboard navigation.


<!-- generated by ant-design-issue-helper. DO NOT REMOVE -->
Repository: TypeScript
Issue: "Infer types from usage" not consider js object initializer
Labels: Suggestion,Experience Enhancement

**TypeScript Version:**  Nightly
**Search Terms:** infer types from usage
**Code**
```ts
function foo(/*infer parameters from usage 'here'*/x) {
	let obj1: { a: string } = { a: '' }
	obj1.a = x;
	let obj2: { a: boolean } = { a: true };
	obj2.a = x;
	bar({ a: x });
}

function bar(obj: { a: object }) {
}
```
**Expected behavior:**
`foo` become to `foo(x: string|boolean|object)`
**Actual behavior:**
`foo` become to `foo(x: string|boolean)`
**Playground Link:** [Playground](http://www.typescriptlang.org/play/?ts=3.9.0-dev.20200227#code/GYVwdgxgLglg9mABMOcAUAPAlIg3gWACgBIAGwFMpE4AjAKwEYAuPRAQxYGcoAnGMAOaIAvogC8rDogDk0kUWK1GAOjbjEGANwKKVJQCYWudixqoKbJKInGpvEORHaSB1eq0KabHmlssMIljOwkREoJCwCIhePkpGJtT05NCBeEQhhEA)
Repository: rust
Issue: Later use of borrow is not explained if it happens in case of panic
Labels: C-enhancement,A-diagnostics,A-borrow-checker,T-compiler

This code:

```rust
struct DropRef<'a>(&'a String);

impl<'a> Drop for DropRef<'a> {
    fn drop(&mut self) {}
}

fn bar(mut x: String) {
    let a = DropRef(&x);
    let b = &mut x;
    panic!();
}
```

Produces the error:
```
error[E0502]: cannot borrow `x` as mutable because it is also borrowed as immutable
  --> src/lib.rs:11:13
   |
10 |     let a = DropRef(&x);
   |                     -- immutable borrow occurs here
11 |     let b = &mut x;
   |             ^^^^^^ mutable borrow occurs here
```

It does not explain where the immutable borrow is used later. If you remove the `panic!();`, then you get an error with the explanation included:

```
error[E0502]: cannot borrow `x` as mutable because it is also borrowed as immutable
  --> src/lib.rs:11:13
   |
10 |     let a = DropRef(&x);
   |                     -- immutable borrow occurs here
11 |     let b = &mut x;
   |             ^^^^^^ mutable borrow occurs here
12 |     // panic!();
13 | }
   | - immutable borrow might be used here, when `a` is dropped and runs the `Drop` code for type `DropRef`
```

### Meta

Rust version 1.41.1 (current version in rust playground).
Same happens on beta and nightly.
Repository: TypeScript
Issue: Any type is inferred when function input parameter is set to some value
Labels: Bug

**TypeScript Version:**  3.8.2

<!-- Search terms you tried before logging this (so others can find this issue more easily) -->
**Search Terms:** any type is inferred

**Code**

```ts
interface ContinuationQueryResult<T> {
    documents: T[];
    continuation?: string;
}

function abc(continuation?: string): Promise<ContinuationQueryResult<string>> {
    return <any>undefined;
}

async function test() {
    // When not explicitly set to undefined type is inferred correctly.
    let continuation: string | undefined = undefined;

    do {
        const summaries = await abc(continuation);

        continuation = summaries.continuation;
    } while (continuation)
}
```

**Expected behavior:**
Type of summaries variable should be `ContinuationQueryResult<string>`.

**Actual behavior:**
summaries variable is inferred as any.

**Playground Link:** https://www.typescriptlang.org/play/#code/JYOwLgpgTgZghgYwgAgMIHtygK5zMTARW2gE8AlCAZ2wBswAeAFQD5kBvAWAChk-kAJugTYAthHBUAXMiYBtALoBuHv2QJM+ELnyYA-DKpgooAOYruAXx48Y2EAl0hkcAEYIAFBqza8BEAbIRiYgpgCUMgAKUOiiwFQQDBg+Ov7EZJQ09AzBZixsXLz8UBBg2FDODHAgpCz2AhAwoBACFtbcPHBUpA7Idg5OyJBGHmEcqvwA9JPIAOoAFhLIIOhgyBAAHgAOtMAIwGC0pEGlQ+jI9Y3NAkOkWyjxyKAw0CU3GlAljkcAdBN8tFO3i0qUwhmMZmQAB8LiAGk0QC1kABeWHw64Wf6Cc6FNRqbxGIJiURwEzUFEuADucAOLncXk0OD8mDCmKKePUjN8g1RNFEJLJVB+wKZTgsaksyEp82AgOQDJSzJAYR4liAA

**Related Issues:**
Repository: go
Issue: cmd/go: a /.. after a ... in an importpath pattern is confusing
Labels: help wanted,NeedsFix

<!-- Please answer these questions before submitting your issue. Thanks! -->

### What version of Go are you using (`go version`)?

<pre>
$ go version
go version go1.14 linux/amd64
</pre>

### Does this issue reproduce with the latest release?

Yes.  It also reproduces with all versions of `go` (tested up to `go1.5`).

### What operating system and processor architecture are you using (`go env`)?

<details><summary><code>go env</code> Output</summary><br><pre>
$ go env
GO111MODULE="on"
GOARCH="amd64"
GOBIN="/home/manlio/.local/bin"
GOCACHE="/home/manlio/.cache/go-build"
GOENV="/home/manlio/.config/go/env"
GOEXE=""
GOFLAGS=""
GOHOSTARCH="amd64"
GOHOSTOS="linux"
GOINSECURE=""
GONOPROXY="github.com/perillo/go-init"
GONOSUMDB="github.com/perillo/go-init"
GOOS="linux"
GOPATH="/home/manlio/.local/lib/go:/home/manlio/src/go"
GOPRIVATE="github.com/perillo/go-init"
GOPROXY="https://proxy.golang.org,direct"
GOROOT="/usr/lib/go"
GOSUMDB="sum.golang.org"
GOTMPDIR=""
GOTOOLDIR="/usr/lib/go/pkg/tool/linux_amd64"
GCCGO="gccgo"
AR="ar"
CC="gcc"
CXX="g++"
CGO_ENABLED="1"
GOMOD="/dev/null"
CGO_CFLAGS="-g -O2"
CGO_CPPFLAGS=""
CGO_CXXFLAGS="-g -O2"
CGO_FFLAGS="-g -O2"
CGO_LDFLAGS="-g -O2"
PKG_CONFIG="pkg-config"
GOGCCFLAGS="-fPIC -m64 -pthread -fmessage-length=0 -fdebug-prefix-map=/tmp/go-build295792619=/tmp/go-build -gno-record-gcc-switches"
GOROOT/bin/go version: go version go1.14 linux/amd64
GOROOT/bin/go tool compile -V: compile version go1.14
uname -sr: Linux 5.5.6-arch1-1
/usr/lib/libc.so.6: GNU C Library (GNU libc) stable release version 2.31.
gdb --version: GNU gdb (GDB) 9.1
</pre></details>

### What did you do?

From inside the root directory of a module:

```
$ mkdir build
$ cd build
$ go list .../../
can't load package: package .: no Go files in /home/manlio/src/go/src/github.com/perillo/atexit/build

$ go list .../../../                                                                                                                                    [0]
github.com/perillo/atexit
```

How are `/..` interpreted when after a `...` in a pattern?
Repository: TypeScript
Issue: Bug: strictNullChecks + object spread + computed key
Labels: Bug

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**TypeScript Version:**  3.8.2

<!-- Search terms you tried before logging this (so others can find this issue more easily) -->
**Search Terms:**

* strictNullChecks
* object spread
* computed key

**Code**


```ts
const b = { a: 'hello' };
const key: string = 'hello';
const a: Record<string, string> = { ...b, [key]: undefined };
```

**Expected behavior:**

Type check fails

**Actual behavior:**

No Typecheck error.

It is interesting that if we remove explicit `string` type for `key` the code is not compilable as expected.

**Playground Link:** 
https://www.typescriptlang.org/play/?ssl=1&ssc=1&pln=4&pc=1#code/MYewdgzgLgBARjAvDA3jAhgLhgcgBYCmANkSDjAL4DcAsAFCiSwDWBAnttAE4CWYA5klyESZWg3DQM2AEoFQXACYAebn34AaGGoEA+IWgB0xuFoDarNgF1sAVzCKCAMz4FFlcUA
Repository: react-native
Issue: Missing NSLocationAlwaysUsageDescription in Info.plist without any GeoLocation Usage in 0.61.5 (ITMS-90683)
Labels: Platform: iOS,API: Geolocation,Impact: App Rejected,Never gets stale

Description:

I am getting E-Mail from Apple after submitting to App Store Connect regarding ITMS-90683. It basically says that I have to include `NSLocationAlwaysUsageDescription` and `NSLocationWhenInUseUsageDescription` in my Info.plist because they say that my

> app's code references one or more APIs that access sensitive user data.

Now, I do not use any of react natives geolocation functions. I have scanned my whole repo for anything regarding these APIs, and the only thing which came up was `RCTConvert+CoreLocation.h` (https://github.com/facebook/react-native/blob/master/React/Views/RCTConvert%2BCoreLocation.h) and it's ".m" file. These do import "CoreLocation", which could be enough to trigger this E-Mail, as suggested [here](https://github.com/facebook/react-native/issues/20879#issuecomment-592505530).

See this issue for explaining the whole background: https://github.com/facebook/react-native/issues/20879.

React Native version:
```
System:
    OS: macOS Mojave 10.14.6
    CPU: (8) x64 Intel(R) Core(TM) i7-4980HQ CPU @ 2.80GHz
    Memory: 22.33 MB / 16.00 GB
    Shell: 5.3 - /bin/zsh
  Binaries:
    Node: 12.12.0 - /usr/local/bin/node
    npm: 6.13.6 - /usr/local/bin/npm
    Watchman: 4.9.0 - /usr/local/bin/watchman
  SDKs:
    iOS SDK:
      Platforms: iOS 13.2, DriverKit 19.0, macOS 10.15, tvOS 13.2, watchOS 6.1
    Android SDK:
      API Levels: 28, 29
      Build Tools: 28.0.3, 29.0.2
      System Images: android-28 | Intel x86 Atom_64, android-29 | Google APIs Intel x86 Atom
  IDEs:
    Android Studio: 3.5 AI-191.8026.42.35.5977832
    Xcode: 11.3.1/11C504 - /usr/bin/xcodebuild
  npmPackages:
    react: 16.9.0 => 16.9.0 
    react-native: 0.61.5 => 0.61.5 
  npmGlobalPackages:
    react-native-eject: 0.1.2
```


## Steps To Reproduce

1. Bootstrap a clean react native app.
2. Submit it to App Store connect.


## Expected Results

As Geolocation was supposed to be extracted from the core, I wonder why I still get this warning. I do not consider adding the mentioned values in my plist, as I expect that it will most likely show on some user facing screen that the app is using location services when it is definitely not.
Repository: kubernetes
Issue: Pulling/Extracting docker image continues after removing the pod
Labels: kind/bug,priority/backlog,area/kubelet,sig/node,priority/important-longterm,lifecycle/frozen,triage/accepted

<!-- Please use this template while reporting a bug and provide as much info as possible. Not doing so may result in your bug not being addressed in a timely manner. Thanks!

If the matter is security related, please disclose it privately via https://kubernetes.io/security/
-->


**What happened**:
If you create pod with a large docker image and delete it without waiting for it to start, then kubelet will continue to download and unpack the image for the deleted pod

**What you expected to happen**:
abort pulling/extracting docker image if pod will be deleted

**How to reproduce it (as minimally and precisely as possible)**:
Create pod with a large docker image and delete it without waiting for it to start

**Anything else we need to know?**:

**Environment**:
- Kubernetes version (use `kubectl version`): 1.17.2
- Cloud provider or hardware configuration: baremetal
- OS (e.g: `cat /etc/os-release`): 18.04.3 LTS (Bionic Beaver)
- Kernel (e.g. `uname -a`): 5.3.0-40-generic
- Install tools:
- Network plugin and version (if this is a network-related bug):
- Others:
Repository: flutter
Issue: Test in flutter template app should be commented out
Labels: a: tests,tool,P3,team-tool,triaged-tool

When a developer creates a new Flutter app, there's a test included. Most developers probably don't notice this test and it's immediately going to start failing when they start changing the app. The same applies to plugins.

If we commented out the actual logic of the test code, we could achieve our goal of helping developers learn how to write tests without having failing tests. This would make it easier to tell whether a project that is failing its tests is doing so because it has no tests written or if it has real tests that are broken.
Repository: PowerToys
Issue: [FZ Editor] Allow margin syntax for Show Space Around Zones
Labels: Idea-Enhancement,FancyZones-Editor,FancyZones-Layouts,Product-FancyZones

Having space around the zones is great!

However, I really don't want any spaces at the top and bottom of the zones.  To make everyone happy, can you enable margin syntax for the "space around zones" feature? 

i.e. I want to be able to enter 10 5 15 5  in the space textbox and the system should do:

top margin is 10px
right margin is 5px
bottom margin is 15px
left margin is 5px
Repository: svelte
Issue: How to contribute to Svelte?
Labels: meta,temp-stale,documentation

Hi,
I want to contribute to svelte. Can anyone help me to get started. Is there any starter guide?
I am a software engineer from India who works on React, Angular.
Repository: node
Issue: Strange resolving order using "node ." to start an app
Labels: module

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Version: output of `node -v`
Platform: output of `uname -a` (UNIX), or version and 32 or 64-bit (Windows)
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* **Version**: v12.13.0
* **Platform**: Windows 10 64 bit
* **Subsystem**:

### What steps will reproduce the bug?

<!--
Enter details about your bug, preferably a simple code snippet that can be
run using `node` directly without installing third-party dependencies.
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There's a weird behaviour where you execute `node .` within a directory `<dir>`, and `../<dir>.js` will be required before any other file.

This behaviour doesn't happen for "require"

/app.js
```
console.log('app');
```

/app/index.js
```
console.log('index');
```

Make sure your CWD is  `/app` and then run `node .`
You will see `app` printed out. 

### How often does it reproduce? Is there a required condition?
Every time

### What is the expected behavior?

I'd expect `index` to be printed out. I'd never expect, in any case, for `app` to be printed.

The order i'd expect (if i have this correct) would be "main" from package.json if it exists, then index.js. 

With the current file set-up, and a "main" in package.json pointing to a different file, this is still ignored.

<!--
If possible please provide textual output instead of screenshots.
-->

### What do you see instead?

<!--
If possible please provide textual output instead of screenshots.
-->
`app`

### Additional information

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Repository: go
Issue: x/exp/cmd/gorelease: report when packages can't be loaded without replace, exclude
Labels: NeedsFix,FeatureRequest,modules,Tools

`replace` and `exclude` directives can be used in `go.mod` files to temporarily work around problems in dependencies while they are fixed upstream. They're also used in local development. `replace` and `exclude` only apply within the main module, so if a module can't be used by another without `replace` and `exclude` directives, it shouldn't be released.

`gorelease` currently loads type information for packages without `replace` and `exclude` directives and reports errors. If it sees errors, it should try loading *with* `replace` and `exclude` directives. If that succeeds, `gorelease` should note that as a possible cause for errors.
Repository: go
Issue: x/exp/cmd/gorelease: support -json and -f flags
Labels: NeedsFix,FeatureRequest,modules,Tools

`gorelease` prints its findings to stdout as plain text. The report format may change over time and can't be safely read by tools.

`gorelease` should accept `-json` and `-f` flags, which should produce either JSON or `text/template` output.
Repository: go
Issue: x/exp/cmd/gorelease: positional arguments should specify packages to compare
Labels: NeedsFix,FeatureRequest,modules,Tools

Currently, `gorelease` compares APIs of all non-main, non-internal packages within a module. This is a sensible default.

In some cases, the API of a module's `internal` packages should be checked, since it's consumed by nested modules. For example, packages in `cloud.google.com/go/internal` are used in `cloud.google.com/go/storage`.

In other cases, non-internal packages should not be checked. For example, authors probably don't care about incompatible changes in packages in an `experimental` or `unstable` directory.

`gorelease` should accept a list of package paths or patterns as positional arguments. When specified, only these packages would be checked (`main` packages would still be excluded, since they can't be imported).
Repository: flutter
Issue: Elements in the AppBar should be easy customizable in fontSize and iconSize
Labels: c: new feature,framework,f: material design,c: proposal,P3,workaround available,team-design,triaged-design

What I want:
Change Size of appbar including size of the title and all icons and kepp them aligned vertically. 

Workaround see:
https://stackoverflow.com/questions/60443198/how-can-i-change-the-size-of-the-standard-hamburger-menu-icon-of-a-drawer-in-flu/60443308?noredirect=1#comment106951922_60443308

Solution is complicated and usefull features like standard action icons (back, menu) won't work anymore in an easy way... changing the size in the theme would be much easier and could be used globally in the app.