Repository: flutter
Issue: App fails to rerender when launched with an External Accessory [EAAccessory] in iOS
Labels: platform-ios,P2,team-ios,triaged-ios

### Steps to reproduce

1. Create a hello world flutter app
2. [Add supported external accessories](https://developer.apple.com/documentation/bundleresources/information-property-list/uisupportedexternalaccessoryprotocols)
3. [Enable External Accessory background mode](https://developer.apple.com/documentation/xcode/configuring-background-execution-modes)
4. App must be built/ran using `--release` (because it will be launched in an unattached state via the accessory)
5. Launch app via connecting external accessory 

---

> May be related to https://github.com/flutter/flutter/issues/55969
> I have confirmed that this launch method works on flutter `1.12` pre-metal as per the above issue

### Expected results

App should launch and render hello world `flutter create` screen

### Actual results

App fails to render hello world screen and gets stuck at launch/blank page

### Code sample

<details open><summary>Code sample</summary>

```dart
import 'package:flutter/material.dart';

void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        // This is the theme of your application.
        //
        // Try running your application with "flutter run". You'll see the
        // application has a blue toolbar. Then, without quitting the app, try
        // changing the primarySwatch below to Colors.green and then invoke
        // "hot reload" (press "r" in the console where you ran "flutter run",
        // or simply save your changes to "hot reload" in a Flutter IDE).
        // Notice that the counter didn't reset back to zero; the application
        // is not restarted.
        primarySwatch: Colors.blue,
        // This makes the visual density adapt to the platform that you run
        // the app on. For desktop platforms, the controls will be smaller and
        // closer together (more dense) than on mobile platforms.
        visualDensity: VisualDensity.adaptivePlatformDensity,
      ),
      home: MyHomePage(title: 'Flutter Demo Home Page'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  MyHomePage({Key key, this.title}) : super(key: key);

  // This widget is the home page of your application. It is stateful, meaning
  // that it has a State object (defined below) that contains fields that affect
  // how it looks.

  // This class is the configuration for the state. It holds the values (in this
  // case the title) provided by the parent (in this case the App widget) and
  // used by the build method of the State. Fields in a Widget subclass are
  // always marked "final".

  final String title;

  @override
  _MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  int _counter = 0;

  void _incrementCounter() {
    setState(() {
      // This call to setState tells the Flutter framework that something has
      // changed in this State, which causes it to rerun the build method below
      // so that the display can reflect the updated values. If we changed
      // _counter without calling setState(), then the build method would not be
      // called again, and so nothing would appear to happen.
      _counter++;
    });
  }

  @override
  Widget build(BuildContext context) {
    // This method is rerun every time setState is called, for instance as done
    // by the _incrementCounter method above.
    //
    // The Flutter framework has been optimized to make rerunning build methods
    // fast, so that you can just rebuild anything that needs updating rather
    // than having to individually change instances of widgets.
    return Scaffold(
      appBar: AppBar(
        // Here we take the value from the MyHomePage object that was created by
        // the App.build method, and use it to set our appbar title.
        title: Text(widget.title),
      ),
      body: Center(
        // Center is a layout widget. It takes a single child and positions it
        // in the middle of the parent.
        child: Column(
          // Column is also a layout widget. It takes a list of children and
          // arranges them vertically. By default, it sizes itself to fit its
          // children horizontally, and tries to be as tall as its parent.
          //
          // Invoke "debug painting" (press "p" in the console, choose the
          // "Toggle Debug Paint" action from the Flutter Inspector in Android
          // Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
          // to see the wireframe for each widget.
          //
          // Column has various properties to control how it sizes itself and
          // how it positions its children. Here we use mainAxisAlignment to
          // center the children vertically; the main axis here is the vertical
          // axis because Columns are vertical (the cross axis would be
          // horizontal).
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
            Text(
              'You have pushed the button this many times:',
            ),
            Text(
              '$_counter',
              style: Theme.of(context).textTheme.headline4,
            ),
          ],
        ),
      ),
      floatingActionButton: FloatingActionButton(
        onPressed: _incrementCounter,
        tooltip: 'Increment',
        child: Icon(Icons.add),
      ), // This trailing comma makes auto-formatting nicer for build methods.
    );
  }
}```

</details>


### Screenshots or Video

<details open>
<summary>Screenshots / Video demonstration</summary>

[Upload media here]

</details>


### Logs

<details open><summary>Logs</summary>

```console
[Paste your logs here]
```

</details>


### Flutter Doctor output

<details open><summary>Doctor output</summary>

```console
[✓] Flutter (Channel stable, 3.27.0, on macOS 15.0 24A335 darwin-arm64, locale
    en-US)
    • Flutter version 3.27.0 on channel stable at /usr/local/flutter
    • Upstream repository https://github.com/flutter/flutter.git
    • Framework revision 8495dee1fd (6 days ago), 2024-12-10 14:23:39 -0800
    • Engine revision 83bacfc525
    • Dart version 3.6.0
    • DevTools version 2.40.2

[✓] Android toolchain - develop for Android devices (Android SDK version 34.0.0)
    • Android SDK at /Users/davewesterhoff/Library/Android/sdk
    • Platform android-34, build-tools 34.0.0
    • Java binary at: /Applications/Android
      Studio.app/Contents/jbr/Contents/Home/bin/java
    • Java version OpenJDK Runtime Environment (build
      17.0.6+0-17.0.6b829.9-10027231)
    • All Android licenses accepted.

[✓] Xcode - develop for iOS and macOS (Xcode 16.0)
    • Xcode at /Applications/Xcode.app/Contents/Developer
    • Build 16A242d
    • CocoaPods version 1.16.2

[✓] Chrome - develop for the web
    • Chrome at /Applications/Google Chrome.app/Contents/MacOS/Google Chrome

[✓] Android Studio (version 2022.3)
    • Android Studio at /Applications/Android Studio.app/Contents
    • Flutter plugin can be installed from:
      🔨 https://plugins.jetbrains.com/plugin/9212-flutter
    • Dart plugin can be installed from:
      🔨 https://plugins.jetbrains.com/plugin/6351-dart
    • Java version OpenJDK Runtime Environment (build
      17.0.6+0-17.0.6b829.9-10027231)

[✓] VS Code (version 1.95.3)
    • VS Code at /Applications/Visual Studio Code.app/Contents
    • Flutter extension version 3.102.0

[✓] Connected device (4 available)
    • macOS (desktop)                 • macos                     • darwin-arm64
      • macOS 15.0 24A335 darwin-arm64
    • Mac Designed for iPad (desktop) • mac-designed-for-ipad     • darwin
      • macOS 15.0 24A335 darwin-arm64
    • Chrome (web)                    • chrome                    •
      web-javascript • Google Chrome 131.0.6778.140

[✓] Network resources
    • All expected network resources are available.```

</details>