sharjeelyunus/github-issues-dataset huggingface dataset:
Repository: godot
Issue: Texture shader parameter is missing reset button.
Labels: bug,topic:editor,confirmed,topic:shaders

### Tested versions

- latest 4.4

### System information

Godot v4.3.stable - Ubuntu 24.04.1 LTS 24.04 - Wayland - Vulkan (Forward+) - dedicated AMD Radeon RX 6600 (RADV NAVI23) - 12th Gen Intel(R) Core(TM) i5-12400F (12 Threads)

### Issue description

When u set a `Texture` in a `StandardMaterial3D` you get a reset button.
![Screenshot from 2024-09-12 21-28-17](https://github.com/user-attachments/assets/70e055d1-fba0-4975-82e4-6fd648f95171)

When u set a `Texture` in a `ShaderMaterial` parameter you don't.
![Screenshot from 2024-09-12 21-28-08](https://github.com/user-attachments/assets/143b5d93-db39-4c66-998f-af8e207ace8d)

Other (some/most/all?) types of shader params have the correct reset button.
Similar to https://github.com/godotengine/godot/issues/95953
Probably related to this code:

```
bool ShaderMaterial::_property_can_revert(const StringName &p_name) const {
	if (shader.is_valid()) {
		const StringName *pr = remap_cache.getptr(p_name);
		if (pr) {
			Variant default_value = RenderingServer::get_singleton()->shader_get_parameter_default(shader->get_rid(), *pr);
			Variant current_value = get_shader_parameter(*pr);
			return default_value.get_type() != Variant::NIL && default_value != current_value;
		} else if (p_name == "render_priority" || p_name == "next_pass") {
			return true;
		}
	}
	return false;
}
```

Thanks.

### Steps to reproduce

- set texture to shader param in editor

### Minimal reproduction project (MRP)

https://github.com/rakkarage/testtextureshaderparameter
Repository: ollama
Issue: Windows Portable Mode
Labels: feature request

I would like to see a Full Portable version of Ollama for Windows, not just having the binary files without running the setup.

My proposal is simply to have the same files as the installer version, and also include a portable.txt file to indicate that it is a portable install and to directly save Ollama settings, history, models etc into a data folder inside the portable build instead of AppData and the User Home folder.

For updates clicking the notification can just open the link to the zip file for manual installation/updates or automatically download and on click open in the default zip program.
Repository: svelte
Issue: A11y: add attribute hints for `role="tab"` and `role="tabpanel"`
Labels: a11y

### Describe the problem

It would be nice to have a11y hints when constructing a tabbed interface via `role="tab"` and `role="tabpanel"`.

### Describe the proposed solution

Complete example: https://svelte.dev/repl/cb3364c7b97842be901b42dd2d597fe5?version=4.2.19

Requirements to satisfy `role="tab"`:

- Tab must include `aria-controls` that match the `id` of its respective tab panel.
- Tab must include `aria-selected` to indicate selected tab.
- Tab must include `onkeydown` event listener such that left and right arrow keys can switch between tabs (up to the developer whether to immediately select tab upon switch); and up and down arrow keys should blur focus and scroll up or down the page respectively.
- If element containing `role="tab"` is inherently non-interactive, it must include necessary attributes for keyboard accessibility or switch to an interactive element such as `<button>` or `<input type="radio" />`

Requirements to satisfy `role="tabpanel"`:

- Tab panel must include `aria-labelledby` to match the `id` of its respective tab.
- Panel must include `tabindex="0"` to ensure it is the next focusable element after tabs.

Reference: https://www.w3.org/WAI/ARIA/apg/patterns/tabs/

### Importance

nice to have
Repository: tauri
Issue: [bug] Can't run tauri-cli in MacOS
Labels: type: bug,platform: macOS,status: needs triage

### Describe the bug

```
$ cargo tauri
dyld[66862]: Library not loaded: @rpath/libbz2.1.dylib
  Referenced from: <3E6145E4-18DE-3872-A4F4-8F2ED3EF6481> /Users/notsee/.cargo/bin/cargo-tauri
  Reason: tried: '/Users/notsee/.rustup/toolchains/stable-aarch64-apple-darwin/lib/libbz2.1.dylib' (no such file), '/Users/notsee/lib/libbz2.1.dylib' (no such file), '/usr/local/lib/libbz2.1.dylib' (no such file), '/usr/lib/libbz2.1.dylib' (no such file, not in dyld cache)
[1]    66862 abort      cargo tauri
```

and yes, I've followed the [prerequisites for MacOS](https://tauri.app/v1/guides/getting-started/prerequisites#setting-up-macos).

I'm running MacOS Sonoma 14.6.1 in MacBook Air M2

### Reproduction

_No response_

### Expected behavior

_No response_

### Full `tauri info` output

```text
$ cargo tauri info
dyld[66886]: Library not loaded: @rpath/libbz2.1.dylib
  Referenced from: <3E6145E4-18DE-3872-A4F4-8F2ED3EF6481> /Users/notsee/.cargo/bin/cargo-tauri
  Reason: tried: '/Users/notsee/.rustup/toolchains/stable-aarch64-apple-darwin/lib/libbz2.1.dylib' (no such file), '/Users/notsee/lib/libbz2.1.dylib' (no such file), '/usr/local/lib/libbz2.1.dylib' (no such file), '/usr/lib/libbz2.1.dylib' (no such file, not in dyld cache)
[1]    66886 abort      cargo tauri info
```


### Stack trace

_No response_

### Additional context

_No response_
Repository: kubernetes
Issue: Terminated pod is stuck in preStop hook
Labels: kind/bug,sig/node,priority/important-longterm,triage/accepted

### What happened?

Pod cannot be fully removed even if it's graceDeletionPeriod has been 0. It's stuck in preStop hook.

### What did you expect to happen?

Remove terminated pod

### How can we reproduce it (as minimally and precisely as possible)?

1. deploy a nginx

```
apiVersion: apps/v1
kind: Deployment
metadata:
  annotations:
    deployment.kubernetes.io/revision: "2"
  creationTimestamp: "2024-09-13T01:42:11Z"
  generation: 2
  labels:
    app: test
  name: test
  namespace: default
  resourceVersion: "14464340"
  uid: 4eac36d2-dda1-40b1-9a1a-557e73a8b6f4
spec:
  progressDeadlineSeconds: 600
  replicas: 1
  revisionHistoryLimit: 10
  selector:
    matchLabels:
      app: test
  strategy:
    rollingUpdate:
      maxSurge: 25%
      maxUnavailable: 25%
    type: RollingUpdate
  template:
    metadata:
      creationTimestamp: null
      labels:
        app: test
    spec:
      containers:
      - image: nginx
        imagePullPolicy: Always
        lifecycle:
          preStop:
            exec:
              command:
              - /bin/sh
              - -c
              - sleep 10000000
        name: nginx
        resources: {}
        terminationMessagePath: /dev/termination-log
        terminationMessagePolicy: File
      dnsPolicy: ClusterFirst
      restartPolicy: Always
      schedulerName: default-scheduler
      securityContext: {}
      terminationGracePeriodSeconds: 300
```

2. delete the pod

```
kubectl delete pod test-54f748667b-26cnm
```

3. delete the pod with a short grace period

```
kubectl delete pod test-54f748667b-26cnm --grace-period=1
```

4. we have to wait 5min and then the pod will be fully removed.  

### Anything else we need to know?

If we restart the kubelet, the pod will immediately removed.

### Kubernetes version

<details>

```console
$ kubectl version
# paste output here
Client Version: v1.30.3
Kustomize Version: v5.0.4-0.20230601165947-6ce0bf390ce3
Server Version: v1.29.2
```

</details>


### Cloud provider

<details>
kind
</details>


### OS version

<details>

```console
# On Linux:
$ cat /etc/os-release
# paste output here
$ uname -a
# paste output here

# On Windows:
C:\> wmic os get Caption, Version, BuildNumber, OSArchitecture
# paste output here
```

</details>


### Install tools

<details>

</details>


### Container runtime (CRI) and version (if applicable)

<details>

</details>


### Related plugins (CNI, CSI, ...) and versions (if applicable)

<details>

</details>
Repository: PowerToys
Issue: In the Chinese environment, the command function was not found, and the installation log was garbled
Labels: Issue-Bug,Needs-Triage

### Microsoft PowerToys version

0.84.0

### Installation method

Microsoft Store

### Running as admin

None

### Area(s) with issue?

Command not found

### Steps to reproduce

Open pt, enter the command not found, prompt me to install PowerShell, I click install, it is stuck, and then the following installation log shows some messy Chinese, please fix it as soon as possible.
![企业微信截图_17261967968214](https://github.com/user-attachments/assets/34009257-4900-4440-b14f-893359556797)


### ✔️ Expected Behavior

I hope that the Chinese in the installation log will be displayed correctly

### ❌ Actual Behavior

Chinese garbled characters

### Other Software

_No response_
Repository: ollama
Issue: Ollama run says "A model with that name already exists" but really its a casing issue?
Labels: bug

### What is the issue?

I don't know how to explain this exactly, but when I try to run `ollama run Llama3.1` I get the confusing error:

```
Error: a model with that name already exists
```

And it *does* exist, but the issue is that the casing is different (it's `llama3.1`, not `Llama3.1`). This is evidently confusing the engine somehow. If I give the lowercase version then its fine and loads normally, and if I give a name that doesn't exist then I get `Error: pull model manifest: file does not exist`.

This is running on Ubuntu 24.04, x64.

### OS

Linux

### GPU

Nvidia

### CPU

Intel

### Ollama version

0.3.10
Repository: godot
Issue: Adding/Moving navigation links needs to be optimized
Labels: enhancement,discussion,topic:navigation,performance

### Tested versions

4.3-stable

### System information

Windows 11

### Issue description

Related to: https://github.com/godotengine/godot/issues/96483 
Navigation links also suffer from having no form of BVH available during `sync`. All faces of all polygons have to be scanned not once but twice, because for some reason it first scans all polygons for the start position, and then for the end position. Merging these two loops into one already saves half the time spent here without any additional effort.

This also causes issues in editor when moving navigation links around making it way more painful than it needs to be. Especially because the `NavigationLink3D` will recompute its connections each physics tick while moving around. Again there is an easy optimization to just defer updating the position in the `NavigationServer3D` until the drag operation has completed.

### Steps to reproduce

Create a big navmesh with a lot of navigation links.

### Minimal reproduction project (MRP)

-
Repository: neovim
Issue: :terminal close delayed on Windows 
Labels: bug,platform:windows,job-control,terminal

## Problem
This problem results in a poor experience with terminal plugins for file navigation (such as fzf-lua, yazi.nvim). The problem manifests as a delay before jumping to the selected file, as shown in the video:

https://github.com/user-attachments/assets/9912ebee-8c76-4702-8160-dd73fe02d811

Here is the effect of the same configuration in my WSL:


https://github.com/user-attachments/assets/ebb2d432-0324-4f28-909f-4efa5e746e14

In WSL, there is no delay when switching files, whereas in Windows, there is a noticeable delay, sometimes close to one second. The same issue occurs with all terminals within nvim, such as fzf-lua, lazygit, and the terminal emulator inside nvim, where delays appear when closing them.

## Steps to reproduce

1. nvim --clean
2. Open terminal: :terminal
3. Enter insert mode in terminal: i
4. Type "exit" command in terminal: exit
5. Press enter key.
6. Wait about 0.3 seconds (if almost instantaneous in wsl).
7. See [Process exited 0].

## Expected behavior

It has the same effect as on linux, that is, the terminal can be shut down immediately.

## Versions
```
NVIM v0.10.1
Build type: Release
LuaJIT 2.1.1713484068
Run "nvim -V1 -v" for more info
```

## Vim (not Nvim) behaves the same?
no (substituting :term for :terminal), 9.1.0718

## Operating system/version

Windows 11 pro x86_64 23H2 22631.4112

## Terminal name/version

Windows Terminal 1.21.2361.0

## $TERM environment variable

TERM is absent from environment. CMD, Powershell core, and nushell all have this problem.

## Installation
winget
Repository: ui
Issue: [bug]: npx shadcn@latest add toast creating hooks folder outside components
Labels: bug

### Describe the bug

PS C:\Users\HP\Desktop\office\package-maker> npx shadcn@latest add toast
Need to install the following packages:
shadcn@2.0.6
Ok to proceed? (y) y

✔ Checking registry.
✔ Installing dependencies.
✔ Created 3 files:
  - components\ui\toast.tsx
  - hooks\use-toast.ts
  - components\ui\toaster.tsx
  - ----------------------------------------
  Failed to compile

Next.js (14.2.5) out of date [(learn more)](https://nextjs.org/docs/messages/version-staleness)
./components/ui/toaster.tsx:3:1
Module not found: Can't resolve '@/components/hooks/use-toast'
  1 | "use client"
  2 |
> 3 | import { useToast } from "@/components/hooks/use-toast"
    | ^
  4 | import {
  5 |   Toast,
  6 |   ToastClose,

https://nextjs.org/docs/messages/module-not-found

### Affected component/components

Toast

### How to reproduce

1. npx shadcn@latest add toast

### Codesandbox/StackBlitz link

yes

### Logs

```bash
no
```


### System Info

```bash
windows 11
```


### Before submitting

- [X] I've made research efforts and searched the documentation
- [X] I've searched for existing issues
Repository: ollama
Issue: Isn't it time to move onto Omni models? 
Labels: feature request

There is a model that I found today called
*LLaMa 3.1 8b Omni* and it is a speech to speech model with very low latency ensuring the best experience for local models.

But as for Ollama it doesn't support such models, although VLMs are there but having these Omni models on your local device is just 🤌🏻 too Good to be true.

HF reference for llama 3.1 8b Omni: 
https://huggingface.co/ICTNLP/Llama-3.1-8B-Omni

Looking forward to @ollama team's implementation

Thanks🙏🏻
Repository: vscode
Issue: Menu Bar should become compact when not enough space
Labels: feature-request,titlebar,menus

<!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->

<!-- Describe the feature you'd like. -->

I would like to turn off the menu bar folding feature in ver 1.7.0.

  Visual Studio Code July 2022
  https://code.visualstudio.com/updates/v1_70#_easier-title-bar-customization

When using a custom title bar, this [menu bar folding] feature causes the menu to collapse depending on what is displayed in the title bar.

Since the menu is collapsed when the Window is resized, I do not want to have to click the mouse twice or three times to push a certain menu item, depending on the subtle difference in Window size.

In my environment, the menu collapses even though the title is displayed in the center of the custom title bar and a blank space still exists on the right side.

It would be nice to have the option to switch to the hamburger menu button or not when the custom title bar menu is displayed.

Also, the menu bar is collapsed with a three-point leader, but the collapsing behavior is undesirable because there is a margin to the right of the title bar, and we would like to see this behavior improved.

It would be nice to have an option to right-align the title bar center, Window: Title, and command center.

* I am not good at English, so sorry if I don't get the message. I am using machine translation.
Repository: ollama
Issue: Support googles new "DataGemma" model
Labels: model request

Google just released DataGemma, a new model that is based on real world data:

https://blog.google/technology/ai/google-datagemma-ai-llm/
https://huggingface.co/collections/google/datagemma-release-66df7636084d2b150a4e6643
Repository: bitcoin
Issue: Intermittent failure in tool_wallet.py in self.assert_tool_output('', '-wallet=salvage', 'salvage') : assert_equal(p.poll(), 0) ; AssertionError: not(3221226505 == 0)
Labels: Wallet,Windows,CI failed

https://github.com/maflcko/bitcoin-core-with-ci/actions/runs/10833872949/job/30079686125#step:12:1068


```
 test  2024-09-12T23:30:54.661000Z TestFramework (INFO): Check salvage 

...

 node0 2024-09-12T23:30:55.537324Z [shutoff] [D:\a\bitcoin-core-with-ci\bitcoin-core-with-ci\src\wallet\bdb.cpp:608] [Flush] [walletdb] BerkeleyEnvironment::Flush: [D:\a\_temp\test_runner_₿_🏃_20240912_231657\tool_wallet_222\node0\regtest\wallets\salvage] Flush(false) database not started 
 node0 2024-09-12T23:30:55.537367Z [shutoff] [D:\a\bitcoin-core-with-ci\bitcoin-core-with-ci\src\wallet/wallet.h:932] [WalletLogPrintf] [default wallet] Releasing wallet .. 
 node0 2024-09-12T23:30:55.537380Z [shutoff] [D:\a\bitcoin-core-with-ci\bitcoin-core-with-ci\src\wallet\bdb.cpp:608] [Flush] [walletdb] BerkeleyEnvironment::Flush: [D:\a\_temp\test_runner_₿_🏃_20240912_231657\tool_wallet_222\node0\regtest\wallets] Flush(false) database not started 
 node0 2024-09-12T23:30:55.538987Z [shutoff] [D:\a\bitcoin-core-with-ci\bitcoin-core-with-ci\src\init.cpp:389] [Shutdown] Shutdown: done 
 test  2024-09-12T23:30:55.592000Z TestFramework.node0 (DEBUG): Node stopped 
 test  2024-09-12T23:30:56.734000Z TestFramework (ERROR): Assertion failed 
                                   Traceback (most recent call last):
                                     File "D:\a\bitcoin-core-with-ci\bitcoin-core-with-ci\build\test\functional\test_framework\test_framework.py", line 132, in main
                                       self.run_test()
                                     File "D:\a\bitcoin-core-with-ci\bitcoin-core-with-ci\build\test\functional\tool_wallet.py", line 558, in run_test
                                       self.test_salvage()
                                     File "D:\a\bitcoin-core-with-ci\bitcoin-core-with-ci\build\test\functional\tool_wallet.py", line 326, in test_salvage
                                       self.assert_tool_output('', '-wallet=salvage', 'salvage')
                                     File "D:\a\bitcoin-core-with-ci\bitcoin-core-with-ci\build\test\functional\tool_wallet.py", line 65, in assert_tool_output
                                       assert_equal(p.poll(), 0)
                                     File "D:\a\bitcoin-core-with-ci\bitcoin-core-with-ci\build\test\functional\test_framework\util.py", line 77, in assert_equal
                                       raise AssertionError("not(%s)" % " == ".join(str(arg) for arg in (thing1, thing2) + args))
                                   AssertionError: not(3221226505 == 0)
Repository: vscode
Issue: SCM Graph - Make 'Auto' mode select multiple remotes
Labels: feature-request,scm


Type: <b>Feature Request</b>

As a contributor to VS Code I have this setup for my git remotes:
```
PS C:\Users\JohnM\Documents\GitHub\gjsjohnmurray\vscode> git remote -v
origin  https://github.com/gjsjohnmurray/vscode.git (fetch)
origin  https://github.com/gjsjohnmurray/vscode.git (push)
upstream        https://github.com/microsoft/vscode.git (fetch)
upstream        https://github.com/microsoft/vscode.git (push)
```

I would like 'Auto' mode of the SCM Graph to show both 'origin' and 'upstream'. Currently it only shows 'origin', so I have to make the selection manually. This will become more bearable once the graph persists its selection (see another issue), but I still think it'd be better for 'Auto' to do this automatically.

VS Code version: Code - Insiders 1.94.0-insider (102ff8db3f8dd54027407279ed5cb78e81b4bf19, 2024-09-12T08:48:43.150Z)
OS version: Windows_NT x64 10.0.22631
Modes:


<!-- generated by issue reporter -->
Repository: godot
Issue: `Window` with flag popup issue.
Labels: bug,platform:windows,discussion,needs testing,topic:gui

### Tested versions

4.x

### System information

windows 10

### Issue description

Window with flag popup have a `time_since_popup`, and if the mouse was pressed outside the window to hide it before 250ms the window will become unfocused instead of hidden and it will remain visible.

https://github.com/user-attachments/assets/2794fb4b-b9c9-49e0-9932-529ce1638766

![image](https://github.com/user-attachments/assets/16ff660a-10c7-4c89-9e94-9ceb2148a5ed)


### Steps to reproduce

Press a button to show any window that has the flag popup and left click the mouse outside the window in less than 250ms.

### Minimal reproduction project (MRP)

N/A
Repository: vscode
Issue: Make URI Handlers available for vscode.dev
Labels: feature-request,uri

<!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->

<!-- Describe the feature you'd like. -->

We currently want to enable more non-tech people using our extension via [vscode.dev](http://vscode.dev/). 

For VS Code desktop we have [URI Handlers](https://code.visualstudio.com/api/references/vscode-api#window.registerUriHandler) that enable us to give a link like `vscode://mypub.myext/openFullscreen` to someone and by clicking the person gets a prompt to install the extension and we can also do something like opening a fullscreen VSC webview (suited for non-tech people).

It would be great if URI Handlers would also be available in vscode.dev. It'd make our use case a lot easier than explaining people how they install VS Code as well as install & open extensions.
Repository: angular
Issue: Shadow DOM Style Bleeding
Labels: area: core,core: CSS encapsulation

### Which @angular/* package(s) are the source of the bug?

core

### Is this a regression?

No

### Description

I have a host component that contains a header component using ViewEncapsulation.None and a mainContainer component using ViewEncapsulation.ShadowDom. The mainContainer component also includes an admin component with ViewEncapsulation.None. The admin component is a composite component that includes several other components, and I don’t want to use ViewEncapsulation.ShadowDom for it. 

I’ve observed that the styles from the admin component are being applied to both the Shadow DOM and the root DOM, which affects the styling of the header component

### Please provide a link to a minimal reproduction of the bug

_No response_

### Please provide the exception or error you saw

```true
I’ve observed that the styles from the admin component are being applied to both the Shadow DOM and the root DOM, which affects the styling of the header component
```


### Please provide the environment you discovered this bug in (run `ng version`)

```true
Angular CLI: 12.2.18
Node: 14.21.3
Package Manager: npm 6.14.18
OS: win32 x64

Angular: 12.2.17
... animations, common, compiler, compiler-cli, core, forms
... language-service, localize, platform-browser
... platform-browser-dynamic, router

Package                            Version
------------------------------------------------------------
@angular-devkit/architect          0.1202.18
@angular-devkit/build-angular      12.2.18
@angular-devkit/core               12.2.18
@angular-devkit/schematics         12.2.18
@angular/cdk                       12.2.13
@angular/cli                       12.2.18
@angular/material                  12.2.13
@angular/material-moment-adapter   12.2.13
@schematics/angular                12.2.18
rxjs                               6.6.7
typescript                         4.2.4
```


### Anything else?

 How can I prevent the admin component's styles from leaking into the root DOM while keeping its current encapsulation settings?