Repository: flutter
Issue: Slow Vulkan performance on API 35 Android Emulator images.
Labels: P3,e: impeller,team-engine,triaged-engine

### Steps to reproduce

Create the demo app with : 
```
flutter create my_app
flutter run
```

### Expected results

Demo app and no logs

### Actual results

Logs are filled with `exportSyncFdForQSRILocked `when pressing "+" button.


### Code sample

```
import 'package:flutter/material.dart';

void main() {
  runApp(const MyApp());
}

class MyApp extends StatelessWidget {
  const MyApp({super.key});

  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        // This is the theme of your application.
        //
        // TRY THIS: Try running your application with "flutter run". You'll see
        // the application has a purple toolbar. Then, without quitting the app,
        // try changing the seedColor in the colorScheme below to Colors.green
        // and then invoke "hot reload" (save your changes or press the "hot
        // reload" button in a Flutter-supported IDE, or press "r" if you used
        // the command line to start the app).
        //
        // Notice that the counter didn't reset back to zero; the application
        // state is not lost during the reload. To reset the state, use hot
        // restart instead.
        //
        // This works for code too, not just values: Most code changes can be
        // tested with just a hot reload.
        colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
        useMaterial3: true,
      ),
      home: const MyHomePage(title: 'Flutter Demo Home Page'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  const MyHomePage({super.key, required this.title});

  // This widget is the home page of your application. It is stateful, meaning
  // that it has a State object (defined below) that contains fields that affect
  // how it looks.

  // This class is the configuration for the state. It holds the values (in this
  // case the title) provided by the parent (in this case the App widget) and
  // used by the build method of the State. Fields in a Widget subclass are
  // always marked "final".

  final String title;

  @override
  State<MyHomePage> createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  int _counter = 0;

  void _incrementCounter() {
    setState(() {
      // This call to setState tells the Flutter framework that something has
      // changed in this State, which causes it to rerun the build method below
      // so that the display can reflect the updated values. If we changed
      // _counter without calling setState(), then the build method would not be
      // called again, and so nothing would appear to happen.
      _counter++;
    });
  }

  @override
  Widget build(BuildContext context) {
    // This method is rerun every time setState is called, for instance as done
    // by the _incrementCounter method above.
    //
    // The Flutter framework has been optimized to make rerunning build methods
    // fast, so that you can just rebuild anything that needs updating rather
    // than having to individually change instances of widgets.
    return Scaffold(
      appBar: AppBar(
        // TRY THIS: Try changing the color here to a specific color (to
        // Colors.amber, perhaps?) and trigger a hot reload to see the AppBar
        // change color while the other colors stay the same.
        backgroundColor: Theme.of(context).colorScheme.inversePrimary,
        // Here we take the value from the MyHomePage object that was created by
        // the App.build method, and use it to set our appbar title.
        title: Text(widget.title),
      ),
      body: Center(
        // Center is a layout widget. It takes a single child and positions it
        // in the middle of the parent.
        child: Column(
          // Column is also a layout widget. It takes a list of children and
          // arranges them vertically. By default, it sizes itself to fit its
          // children horizontally, and tries to be as tall as its parent.
          //
          // Column has various properties to control how it sizes itself and
          // how it positions its children. Here we use mainAxisAlignment to
          // center the children vertically; the main axis here is the vertical
          // axis because Columns are vertical (the cross axis would be
          // horizontal).
          //
          // TRY THIS: Invoke "debug painting" (choose the "Toggle Debug Paint"
          // action in the IDE, or press "p" in the console), to see the
          // wireframe for each widget.
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
            const Text(
              'You have pushed the button this many times:',
            ),
            Text(
              '$_counter',
              style: Theme.of(context).textTheme.headlineMedium,
            ),
          ],
        ),
      ),
      floatingActionButton: FloatingActionButton(
        onPressed: _incrementCounter,
        tooltip: 'Increment',
        child: const Icon(Icons.add),
      ), // This trailing comma makes auto-formatting nicer for build methods.
    );
  }
}


```

### Screenshots or Video

![Capture d'écran 2024-12-17 162128](https://github.com/user-attachments/assets/a96b6eab-32d4-45a4-9ee7-202e95a44c1f)


### Logs

_No response_

### Flutter Doctor output

<details open><summary>Doctor output</summary>

```console
[✓] Flutter (Channel stable, 3.27.1, on Microsoft Windows [version 10.0.22631.4602], locale fr-FR)
    • Flutter version 3.27.1 on channel stable at C:\Users\anthony\dev\flutter
    • Upstream repository https://github.com/flutter/flutter.git
    • Framework revision 17025dd882 (21 hours ago), 2024-12-17 03:23:09 +0900
    • Engine revision cb4b5fff73
    • Dart version 3.6.0
    • DevTools version 2.40.2

[✓] Windows Version (Installed version of Windows is version 10 or higher)

[✓] Android toolchain - develop for Android devices (Android SDK version 35.0.0)
    • Android SDK at C:\Users\bob\AppData\Local\Android\sdk
    • Platform android-35, build-tools 35.0.0
    • Java binary at: D:\Program Files\Java\jdk-17\bin\java
    • Java version Java(TM) SE Runtime Environment (build 17.0.12+8-LTS-286)
    • All Android licenses accepted.

[✓] Chrome - develop for the web
    • Chrome at C:\Program Files\Google\Chrome\Application\chrome.exe

[✓] Visual Studio - develop Windows apps (Visual Studio Build Tools 2022 17.12.0)
    • Visual Studio at C:\Program Files (x86)\Microsoft Visual Studio\2022\BuildTools
    • Visual Studio Build Tools 2022 version 17.12.35506.116
    • Windows 10 SDK version 10.0.22621.0

[✓] Android Studio (version 2024.2)
    • Android Studio at D:\Program Files\Android\Android Studio
    • Flutter plugin can be installed from:
      🔨 https://plugins.jetbrains.com/plugin/9212-flutter
    • Dart plugin can be installed from:
      🔨 https://plugins.jetbrains.com/plugin/6351-dart
    • Java version OpenJDK Runtime Environment (build 21.0.3+-12282718-b509.11)

[✓] VS Code (version 1.96.0)
    • VS Code at C:\Users\bob\AppData\Local\Programs\Microsoft VS Code
    • Flutter extension version 3.102.0

[✓] Connected device (4 available)
    • sdk gphone64 x86 64 (mobile) • emulator-5554 • android-x64    • Android 15 (API 35) (emulator)
    • Windows (desktop)            • windows       • windows-x64    • Microsoft Windows [version 10.0.22631.4602]
    • Chrome (web)                 • chrome        • web-javascript • Google Chrome 131.0.6778.140
    • Edge (web)                   • edge          • web-javascript • Microsoft Edge 131.0.2903.70

[✓] Network resources
    • All expected network resources are available.

• No issues found!
```

</details>