sharjeelyunus/github-issues-dataset huggingface dataset:
Repository: yt-dlp
Issue: SouthPark: Episodes can't be downloaded trimmed with --download-sections
Labels: site-bug,triage

### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE

- [X] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field

### Checklist

- [X] I'm reporting that a **supported** site is broken
- [X] I've verified that I'm running yt-dlp version **2023.03.04** ([update instructions](https://github.com/yt-dlp/yt-dlp#update)) or later (specify commit)
- [X] I've checked that all provided URLs are playable in a browser with the same IP and same login details
- [X] I've checked that all URLs and arguments with special characters are [properly quoted or escaped](https://github.com/yt-dlp/yt-dlp/wiki/FAQ#video-url-contains-an-ampersand--and-im-getting-some-strange-output-1-2839-or-v-is-not-recognized-as-an-internal-or-external-command)
- [X] I've searched [known issues](https://github.com/yt-dlp/yt-dlp/issues/3766) and the [bugtracker](https://github.com/yt-dlp/yt-dlp/issues?q=) for similar issues **including closed ones**. DO NOT post duplicates
- [X] I've read the [guidelines for opening an issue](https://github.com/yt-dlp/yt-dlp/blob/master/CONTRIBUTING.md#opening-an-issue)
- [ ] I've read about [sharing account credentials](https://github.com/yt-dlp/yt-dlp/blob/master/CONTRIBUTING.md#are-you-willing-to-share-account-details-if-needed) and I'm willing to share it if required

### Region

Germany

### Provide a description that is worded well enough to be understood

When I try to download an episode from SouthPark.de, it works properly when I use "--concat-playlist always".
But when I want to download a trimmed episode, it prints out multiple errors and the result are a few part files (partially broken).
![image](https://user-images.githubusercontent.com/91136545/235466145-20c32d72-a2da-43ae-b053-b9438df2a291.png)


### Provide verbose output that clearly demonstrates the problem

- [X] Run **your** yt-dlp command with **-vU** flag added (`yt-dlp -vU <your command line>`)
- [ ] If using API, add `'verbose': True` to `YoutubeDL` params instead
- [X] Copy the WHOLE output (starting with `[debug] Command-line config`) and insert it below

### Complete Verbose Output

```shell
https://pastebin.com/U3s6wVUE
```
Repository: vscode
Issue: Feature request: Label installed extensions that are no longer available in Marketplace
Labels: feature-request,extensions,papercut :drop_of_blood:

<!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
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<!-- Please search existing issues to avoid creating duplicates. -->

<!-- Describe the feature you'd like. -->

So I had an extension installed that apparently now has been yanked, giving a 404:
https://marketplace.visualstudio.com/items?itemName=Ponicode.ponicode

That's fine that somebody yanks an extension if they want to, but in my VSCode it still showed as installed and even clicking on it just showed the README with no sign of it being yanked.

It made me wonder what other extensions I may have installed that have been yanked? Hard to know.

**VSCode's Installed Extensions list should have clear labeling for yanked extensions**, just like you already do for deprecated ones.
Repository: flutter
Issue: Add SliverSizedBox (perhaps SliverConstrainedBox, SliverLimitedBox, etc?)
Labels: c: new feature,framework,f: scrolling,c: proposal,P3,team-framework,triaged-framework

### Is there an existing issue for this?

- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)

### Use case

I personally like to add space between widgets via a `SizedBox` in between. I could alternatively use `SliverPadding` with a `null` child but that doesn't feel "correct." There is a package called `gap` which would work, however it is unable to take a child to size. Right now I've created my own `SliverSizedBox` widget by just wrapping a `SizedBox` in a `SliverToBoxAdapter` but I feel like a proper sliver widget is necessary in the framework.

### Proposal

Add a new sliver widget named `SliverSizedBox` that is similar to the normal box `SizedBox` however instead of it taking a nullable box `child`, it will take a nullable sliver `child`.

Perhaps other widgets can be added too like `SliverConstrainedBox` and `SliverLimitedBox`.
Repository: flutter
Issue: need setSystemUiOverlayStyleCallback method for SystemChrome class for keep desktop specific widgets in sync.
Labels: c: new feature,framework,c: proposal,a: desktop,a: layout,P3,team-framework,triaged-framework

### Is there an existing issue for this?

- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)

### Use case

in flutter's mobile echo-system, flutter changes system UI overlay style automatically but in the desktop world we have to make changes manually for widgets like desktop custom title-bar (using bitsdojo, etc...) beside using "SystemChrome.setSystemUIOverlayStyle" or "AnnotatedRegion" for make codeBase fully Adaptive. this makes codebase dirty and should write extra code and logic.

### Proposal

I tried use "SystemChrome.latestStyle" inside a "Timer.periodic()" for listen SystemChrome changes and sync my desktop title-bar with SystemChrome, but:
1- "SystemChrome.latestStyle" is @visibleForTesting.
2-it's better to have "SystemChrome.setSystemUiOverlayStyleCallback" method, like existing "SystemChrome.setSystemUIChangeCallback" for listen changes of SystemUiOverlayStyle and keep title-bar like widgets in sync without any periodic delay.

at the end I made following changes to system_chrome.dart and it works fine.
```
 +>> static void Function(SystemUiOverlayStyle? style)? _systemUiOverlayStyleCallback;

 +>> static void setSystemUiOverlayStyleCallback(void Function(SystemUiOverlayStyle? style)? callback) {
    _systemUiOverlayStyleCallback = callback;
}

 static void setSystemUIOverlayStyle(SystemUiOverlayStyle style) {
    assert(style != null);
    if (_pendingStyle != null) {
      // The microtask has already been queued; just update the pending value.
      _pendingStyle = style;
      return;
    }
    if (style == _latestStyle) {
      // Trivial success: no microtask has been queued and the given style is
      // already in effect, so no need to queue a microtask.
      return;
    }
    _pendingStyle = style;
    scheduleMicrotask(() {
      assert(_pendingStyle != null);
      if (_pendingStyle != _latestStyle) {
        SystemChannels.platform.invokeMethod<void>(
          'SystemChrome.setSystemUIOverlayStyle',
          _pendingStyle!._toMap(),
        );
        _latestStyle = _pendingStyle;
     +>> if (_systemUiOverlayStyleCallback != null) {
     +>> _systemUiOverlayStyleCallback!(_latestStyle);
     +>> }
      }
      _pendingStyle = null;
    });
  }
```
Repository: pytorch
Issue: Import setuptools.command.build_ext from torch.utils.cpp_extension somehow indirectly imports Cython when it is installed
Labels: triaged,oncall: pt2,module: inductor,module: startup-tracing-compile

### 🐛 Describe the bug

I noticed this when inspecting profiles of a simple torch.compile invocation. cpp_extension is pulled in by torch/_inductor/codecache.py. I'm not exactly sure why Cython is automatically getting imported from setuptools. The Cython import is somewhat expensive. A dirty workaround that saves you a half second or so is to uninstall Cython.

### Versions

master

cc @msaroufim @bdhirsh @anijain2305 @chauhang @voznesenskym @penguinwu @EikanWang @jgong5 @Guobing-Chen @XiaobingSuper @zhuhaozhe @blzheng @wenzhe-nrv @jiayisunx @peterbell10 @ipiszy @yf225 @chenyang78 @kadeng @muchulee8 @aakhundov @ColinPeppler @amjames @desertfire @soumith @wconstab @ngimel
Repository: angular
Issue: Angular language service extension is not supported in VS Code for web
Labels: area: language-service

### Is this a bug report or a feature request?

- [ ] Bug Report
- [X] Feature Request

### Please provide the steps to reproduce the issue [Bug Report only]
Open in angular projects github repo
press dot(.)
It will open that repo in vs code web
Try to install 'Angular language service' extension
It gives the warning as shown in below.

![image](https://user-images.githubusercontent.com/50770619/235484558-9e4339d8-34c4-4266-9675-388d71e38146.png)


### Please provide the expected behavior vs the actual behavior you encountered [Bug Report only]

Please provide the 'Angular language service' support for the web

### Please provide a screenshot if possible [Bug Report only]

![image](https://user-images.githubusercontent.com/50770619/235484819-0e8ad0ef-7ed8-4983-818e-aa42e9196dc6.png)


### Please provide the exception or error you saw [Bug Report only]

_No response_

### Is this a browser-specific issue? If so, please specify the device, browser, and version. [Bug Report only]

_No response_

### Description [Feature Request only]

_No response_

### Proposed solution [Feature Request only]

_No response_

### Alternatives considered [Feature Request only]

_No response_
Repository: vscode
Issue: A blank bar appears when reopening the maximized window and enable Stage Manager
Labels: bug,macos,confirmed

<!-- ⚠️⚠️ Do Not Delete This! bug_report_template ⚠️⚠️ -->
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Does this issue occur when all extensions are disabled?: Yes

<!-- 🪓 If you answered No above, use 'Help: Start Extension Bisect' from Command Palette to try to identify the cause. -->
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- VS Code Version: 1.77.3 (704ed70d4fd1c6bd6342c436f1ede30d1cff4710 arm64)
- OS Version: MacOS 13.3.1 (22E261)

Steps to Reproduce:

1. Enable Stage Manager and disable recent application in Satge Manager settings.
	
	<img width="475" alt="image" src="https://user-images.githubusercontent.com/45708948/235494478-35e7cbc5-771f-4793-863c-2588478176ce.png">
	<img width="459" alt="image" src="https://user-images.githubusercontent.com/45708948/235494528-aef45893-e8b6-41ab-8b08-979e5c6ee9d6.png">

2. Open a VS Code window and make it maximum, then close it
3. Reopen a new window, now you can see there is a blank bar on the left side
<img width="1280" alt="截屏2023-05-02 上午1 00 21" src="https://user-images.githubusercontent.com/45708948/235492899-1973de0a-6332-4bff-b9d4-31fe90c9c07e.png">

And it cannot be scaled to maximum by double-clicking on the title bar. But it can be manually stretched to maximum, and double-clicking on the zoom after stretching works again.


https://user-images.githubusercontent.com/45708948/235494130-37785909-b758-4108-891b-c5c9fa76f8ed.mov
Repository: vscode
Issue: Add ability to create multiple files in explorer via shorthand
Labels: feature-request,file-explorer,under-discussion

Would love to be able to create multiple files in the explorer via commas, similar to using the `/` for creating a new file in a new folder.

The shorthand of this `vercel.json,netlify.toml,deno.json`:

<img width="340" alt="CleanShot 2023-05-01 at 10 09 24@2x" src="https://user-images.githubusercontent.com/35271042/235494497-94fafdf1-ee58-4046-9f41-0267d1c7cdb6.png">

Will create this:
- `vercel.json`
- `netlify.toml`
- `deno.json`
<img width="267" alt="CleanShot 2023-05-01 at 10 12 09@2x" src="https://user-images.githubusercontent.com/35271042/235494629-5757a4d4-3362-4e2b-bc83-a041d38301e2.png">
Repository: go
Issue: x/build/cmd/coordinator: triggering slowbots is somewhat confusing
Labels: Builders,NeedsFix

Currently, the `TRY=` comment needs to happen at the same time as the Run-TryBot+1 vote, otherwise it is silently ignored, which can be incredibly confusing (at least to me), and requires a not insignificant number of actions to resolve (deleting votes, re-commenting and voting, etc).

It would seem somewhat preferable to simply use the last `TRY=` comment on the change to determine slowbots (perhaps this requires retrieving more information from gerrit than the coordinator currently has?). Reseting the selected slowbows would require an empty `TRY=` if you wanted to disable them, but overall that seems less confusing (at least to me) to the current behavior.

Given the rapid approach of LUCI, this may not be particularly important, but it may help trigger something in the back on my mind next time I forget how to do this.

cc @golang/release @bcmills
Repository: flutter
Issue: Better documentation for the "mounted" property in framework tour
Labels: framework,d: api docs,d: examples,c: proposal,P2,team-framework,triaged-framework

I recently had to implement some async logic with progress indicator, and didn't realize that I should be checking the `mounted` property in the callback, until @apwilson told me about it.

This seems like an important thing to know, but I don't recall seeing this from the tutorials on the official site.
Repository: TypeScript
Issue: TypeScript file watcher holds onto folders and causes EPERM
Labels: Needs Investigation

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<!-- 🔧 Launch with `code --disable-extensions` to check. -->
Does this issue occur when all extensions are disabled?: Yes/No

<!-- 🪓 If you answered No above, use 'Help: Start Extension Bisect' from Command Palette to try to identify the cause. -->
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- VS Code Version: 
Version: 1.77.3 (user setup)
Commit: 704ed70d4fd1c6bd6342c436f1ede30d1cff4710
Date: 2023-04-12T09:16:02.548Z
Electron: 19.1.11
Chromium: 102.0.5005.196
Node.js: 16.14.2
V8: 10.2.154.26-electron.0
OS: Windows_NT x64 10.0.19044
Sandboxed: No

- OS Version: Windows 10 professional

Steps to Reproduce:

1.  just rename or moving files/folder,  and this problem occasionally.
2.  After restart vscode, the rename/moving operation completed automatically.
3. I'm pretty sure the rename/moving operation act normally in file explorer

I have checked all below items, so I'm pretty sure there is no other process using these files except vs code.

1. no other window opened.
2. no vscode extension runing because I uninstall them all.
4. only vscode using the file, It's weird because there are two records.
![image](https://user-images.githubusercontent.com/20393433/235086343-b9aeeaef-1ed6-412d-926a-3713470b07d2.png)
Repository: flutter
Issue: More Cupertino flutter.io website presence
Labels: framework,d: api docs,P2,team-framework,triaged-framework

https://docs.flutter.io/flutter/cupertino/cupertino-library.html should either show examples of using Cupertino, or link to some place which does.

I'm interested in having a place to point people when they ask about our support for iOS design aesthetics (whether this URL or another I don't care).
Repository: TypeScript
Issue: Allow files to be excluded from organizeImports
Labels: Suggestion,Awaiting More Feedback

# Suggestion

## 🔍 Search Terms

* organizeImports

## ✅ Viability Checklist

My suggestion meets these guidelines:

* [x] This wouldn't be a breaking change in existing TypeScript/JavaScript code
* [x] This wouldn't change the runtime behavior of existing JavaScript code
* [x] This could be implemented without emitting different JS based on the types of the expressions
* [x] This isn't a runtime feature (e.g. library functionality, non-ECMAScript syntax with JavaScript output, new syntax sugar for JS, etc.)
* [x] This feature would agree with the rest of [TypeScript's Design Goals](https://github.com/Microsoft/TypeScript/wiki/TypeScript-Design-Goals).

## ⭐ Suggestion

I use `source.organizeImports` as an automated action on save in VS Code. It works great for 99% of my files. However, for some files, it will break my application due to it being destructive. For the 1% of files it will break, I would like `source.organizeImports` to ignore them.

Would it be possible to add a feature where there is a way to exclude certain files from `source.organizeImports` to prevent it from running on files it will break?

Thank you!

## 📃 Motivating Example

In my web application, I have a `main.js` file that has imports that are not directly used, but needed by other files. The `organizeImports` feature removes these imports, which breaks my application.

## 💻 Use Cases

The only workaround for this is to either

* Not automatically run `organizeImports` on save
* Not edit files that `organizeImports` will break using VS Code
* Use `sortImports` and lose the automated cleanup `organizeImports` provides

None of these workarounds are ideal.
Repository: godot
Issue: CodeEdit hidden lines are not unfolded if modified
Labels: bug,topic:gui

### Godot version

4.0.2

### System information

Windows 10

### Issue description

When modifying a hidden folded line in a CodeEdit, it do not unfold the modified line.
It leads to keep folded lines that are not foldable anymore.

Hidden lines can be modified via set_line() or by using the undo shortcut.

Expected : Modifiying a hidden line should always unfold the line (or at least unfold it if it is no foldable anymore)

![bug_set_line](https://user-images.githubusercontent.com/3649998/235510215-4f3a14a8-cbc1-4997-bb6a-93f376044020.gif)


### Steps to reproduce

### Steps to reproduce with the undo shortcut  : 

1°) One the first line, write something without indentation.
2°) One the second line, write something **without** indentation too.
2°) Then replace the second line by **pasting** (CTRL+C) something **with** indentation.
3°) As the first line is became foldable, fold it. The second line is hidden.
4°) Press CTRL + Z

-> The second line (hidden) has been modified by undoing. There is no indentation anymore but the line is still hidden. The previous line still shows the foldable gutter.

### Steps to reproduce with set_line() method (see MRP)  : 
1°) In a codeEdit, write at line 0 with no identation, then at line 1 something one with indentation.
2°) As it's became foldable, fold the first line : the second line is hidden.
3°) use set_line() method on the line 1 to modifiy this hidden line with something without indentation. 

-> The second line (hidden) has been modified by set_line. There is no indentation anymore but the line is still hidden. The previous line still shows the foldable gutter.

### Minimal reproduction project

[ModifyingHiddenLine.zip](https://github.com/godotengine/godot/files/11367332/ModifyingHiddenLine.zip)
Repository: kubernetes
Issue: Missing documentation on FilteringResourceEventHandler behavior with dynamic filters
Labels: sig/api-machinery,triage/accepted

https://github.com/kubernetes/kubernetes/blob/73bd83cfa74730ecab263a886698b7ea8a2e02ad/staging/src/k8s.io/client-go/tools/cache/controller.go#L291-L299 defines a convenient filtering handler.

However, it doesn't define what the behavior is with a FilterFunc that is not static. For example, we may have 

```go
AllowedNamespaces := sets.New("namespace1")
handler.FilterFunc = func(obj any) bool {
  return AllowedNamespaces.Has(obj.GetNamespace)
}

// Later...
AllowedNamespaces.Insert("new-namespace")
```

The current behavior is:
* New adds and deletes will not be handled
* there is races in OnUpdate, as we check the filter against `newer` and `older` seqentually. We could have the filter change in between these, leading to weird behavior like calling OnUpdate when OnAdd had never previously been called.

It would be helpful to document and test what is intended or not intended to be supported here.

We are also actually trying to use dynamic filters, so if there are any examples that already solve these problems it would be very helpful

/sig apimachinery
Repository: stable-diffusion-webui
Issue: [Bug]: After update it cannot find my GPU
Labels: bug-report

### Is there an existing issue for this?

- [X] I have searched the existing issues and checked the recent builds/commits

### What happened?

after the new update it cannot find my GPU.
Reinstalled everything including deleting files, tried python .6 and .9
And reinstalled Cuda core drivers too be sure.
nomatter what i try i still get:
AssertionError: Torch is not able to use GPU; add --skip-torch-cuda-test to COMMANDLINE_ARGS variable to disable this check

Adding that will make it run from my CPU.
Is there a fix for this?

### Steps to reproduce the problem

1. Go to .... 
2. Press ....
3. ...
4. ?

### What should have happened?

everything worked fine before the update

### Commit where the problem happens

AssertionError: Torch is not able to use GPU; add --skip-torch-cuda-test to COMMANDLINE_ARGS variable to disable this check

### What platforms do you use to access the UI ?

Windows

### What browsers do you use to access the UI ?

Google Chrome

### Command Line Arguments

```Shell
no
```


### List of extensions

no

### Console logs

```Shell
AssertionError: Torch is not able to use GPU; add --skip-torch-cuda-test to COMMANDLINE_ARGS variable to disable this check
```


### Additional information

no
Repository: flutter
Issue: [image_picker] Use PHPicker for macOS 13+
Labels: platform-mac,p: image_picker,package,a: desktop,P3,team-macos,triaged-macos

https://github.com/flutter/flutter/issues/85100 will add initial macOS support for `image_picker` using `file_selector`, which gives us a basic implementation. However, starting in macOS 13+, PHPickerViewController supports macOS, so we can add a native component to the plugin that lets us implement it that way, giving a better UI, and have one of its return values be an "unsupported" value that triggers a fallback to the `file_selector`-based implementation.