sharjeelyunus/github-issues-dataset huggingface dataset:
Repository: next.js
Issue: Getting TypeError: terminated - Fetch aborted when fetch results code is 301
Labels: bug,Pages Router

### Verify canary release

- [X] I verified that the issue exists in the latest Next.js canary release

### Provide environment information

```bash
Operating System:
      Platform: darwin
      Arch: x64
      Version: Darwin Kernel Version 22.5.0: Thu Jun  8 22:22:22 PDT 2023; root:xnu-8796.121.3~7/RELEASE_X86_64
    Binaries:
      Node: 16.15.1
      npm: 8.11.0
      Yarn: N/A
      pnpm: N/A
    Relevant Packages:
      next: 13.4.8
      eslint-config-next: 13.4.8
      react: 18.2.0
      react-dom: 18.2.0
      typescript: 5.1.3
    Next.js Config:
      output: N/A
```


### Which area(s) of Next.js are affected? (leave empty if unsure)

Data fetching (gS(S)P, getInitialProps)

### Link to the code that reproduces this issue or a replay of the bug

https://codesandbox.io/p/sandbox/awesome-andras-jv4prf?file=%2Fpages%2Findex.tsx%3A12%2C13

### To Reproduce

Do a fetch request to and endpoint that returns status **301** within **getStaticProps** function.

### Describe the Bug

All requests that return status 301 end up being terminated and cause an error on page.

### Expected Behavior

Request should to through and redirect to proper url.

### Which browser are you using? (if relevant)

_No response_

### How are you deploying your application? (if relevant)

_No response_
Repository: opencv
Issue: Test_Caffe_layers.Concat/0 sporadically fails in Vulkan configuration
Labels: bug,optimization,category: dnn

### System Information

Platform:  MacOS M1
OpenCV version: 4.8.0-dev

### Detailed description

CI example: https://github.com/opencv/opencv/actions/runs/5458310591/jobs/9939281726?pr=23927

Log:
```
[ RUN      ] Test_Caffe_layers.Concat/0, where GetParam() = VKCOM/VULKAN
/Users/opencv-cn/GHA-OCV-3/_work/opencv/opencv/opencv/modules/dnn/test/test_common.impl.hpp:76: Failure
Expected: (normL1) <= (l1), actual: nan vs 1e-05
  |ref| = 3.8162410259246826
[  FAILED  ] Test_Caffe_layers.Concat/0, where GetParam() = VKCOM/VULKAN (13 ms)
```

### Steps to reproduce

`./bin/opencv_test_dnn --test_threads=$PARALLEL_JOBS --skip_unstable=1`

### Issue submission checklist

- [X] I report the issue, it's not a question
- [X] I checked the problem with documentation, FAQ, open issues, forum.opencv.org, Stack Overflow, etc and have not found any solution
- [X] I updated to the latest OpenCV version and the issue is still there
- [X] There is reproducer code and related data files (videos, images, onnx, etc)
Repository: create-react-app
Issue: why eslint show error two times while old cra: 3.4.0 show 1 times ?
Labels: needs triage

I want to know why cra 5.0.1 show eslint error two times but the old one show only 1 times 

if you see it show [eslint] 

than its say warnings in eslint


![image](https://github.com/facebook/create-react-app/assets/68206359/1b200ee5-88aa-470b-b066-355bdf873e9e)
Repository: godot
Issue: Error message `step: <Tween#->: started with no Tweeners` missing essential information
Labels: enhancement,topic:gdscript,topic:animation

### Godot version

v4.1.rc2.mono.official [46424488e]

### System information

Linux

### Issue description

Getting error message at runtime.
The error message does not show what is the origin of this error.

```
E 0:00:36:0394   step: <Tween#-9223371483558965298>: started with no Tweeners.
  <C++ Error>    Method/function failed. Returning: false
  <C++ Source>   scene/animation/tween.cpp:311 @ step()
```

Expected behaviour would be to have error message show which tween, meaning, which .gd script line that is attempting to start a tween that is not created. So that it is easier to fix the issue. Now I would have to go through all tweens in the game.


### Steps to reproduce

Not sure if that is required to fix the issue by providing more information in error message, to allow for tracking it to specific origin of the call.

### Minimal reproduction project

none
Repository: deno
Issue: TS7016 (Could not find a declaration file for module) is not reported
Labels: tsc,triage required 👀

For some reason TS7016 is ignored (listed in IGNORED_DIAGNOSTICS):

https://github.com/denoland/deno/blob/cd2525d4cff4e18b1e3e7d29458079942ba2b6c5/cli/tsc/99_main_compiler.js#L391-L394

The comment says:

>  This is due to `allowJs` being off by default but importing of a JavaScript module.

However this doesn't appear to be the case anymore:

https://github.com/denoland/deno/blob/cd2525d4cff4e18b1e3e7d29458079942ba2b6c5/cli/args/config_file.rs#L1165-L1166

Getting this diagnostic would be important for projects that care about type-safety and want to assert that there aren't any imports with the implicit `any` type and it would also be useful when importing packages with NPM specifiers, since the error would indicate that you probably want to add a `// @deno-types="npm:@types/..."` comment.
Repository: godot
Issue: BlendSpace2D points can be dragged out of bounds
Labels: topic:editor,usability,topic:animation

### Godot version

4.0.3

### System information

Linux

### Issue description

Points in the `BlendSpace2D` editor can be dragged out of bounds. The only way to get the point back is increasing the bounds.


https://github.com/godotengine/godot/assets/2496231/a81f05aa-8777-4f70-8390-f0799b41074e



### Steps to reproduce

1. Open a BlendSpace2D editor
2. Add an animation
3. Grab the animation point
4. Drag past the bounds

### Minimal reproduction project

https://github.com/godotengine/godot/files/11957081/example.zip
Repository: rust
Issue: Compiler hangs; doesn't detect "overflow evaluating the requirement" in case of dyn closure
Labels: A-type-system,T-compiler,C-bug,I-hang,T-types

### Problem

I tried this code:

```rust
pub trait Trait1<T> {
    type Assoc;
}

impl<T, U> Trait1<U> for T {
    type Assoc = U;
}

pub type Alias<A, B> =
    &'static dyn FnMut(A) -> B; // hangs
    //&'static fn(A) -> B; // gives error

pub trait Trait2<T> {}

impl<T, U> Trait2<U> for T
where
    T: Trait1<Alias<T, U>>,
    <T as Trait1<Alias<T, U>>>::Assoc: Trait2<U>,
{
}
```

([Playground](https://play.rust-lang.org/?version=stable&mode=debug&edition=2021&gist=61d10c87083d301efa1ecf37baa16a49))

I expect to get some sort of error at least, but instead the compiler hangs.

If I use `&'static fn(A) -> B` instead of `&'static dyn FnMut(A) -> B`, an error will be reported instead:

```
error[E0275]: overflow evaluating the requirement `&'static fn(&'static fn(&'static fn(&'static ...) -> ...) -> ...) -> ...: Trait1<...>`
  --> src/main.rs:18:40
   |
18 |     <T as Trait1<Alias<T, U>>>::Assoc: Trait2<U>,
   |                                        ^^^^^^^^^
   |
   = help: consider increasing the recursion limit by adding a `#![recursion_limit = "256"]` attribute to your crate (`hang`)
note: required for `&fn(&fn(&fn(&...) -> ...) -> ...) -> ...` to implement `Trait2<U>`
  --> src/main.rs:15:12
   |
15 | impl<T, U> Trait2<U> for T
   |            ^^^^^^^^^     ^
16 | where
17 |     T: Trait1<Alias<T, U>>,
   |        ------------------- unsatisfied trait bound introduced here
   = note: the full type name has been written to '/usr/home/jbe/rust-experiment/hang/target/debug/deps/hang-26babc5805012eba.long-type-4138312560499222288.txt'
   = note: 126 redundant requirements hidden
   = note: required for `<T as Trait1<&'static fn(T) -> U>>::Assoc` to implement `Trait2<U>`

For more information about this error, try `rustc --explain E0275`.
```

### Meta

`rustc --version --verbose`:
```
rustc 1.72.0-nightly (f20afcc45 2023-07-04)
binary: rustc
commit-hash: f20afcc455bbcc5c0f7679450fb35fd0c9668880
commit-date: 2023-07-04
host: x86_64-unknown-freebsd
release: 1.72.0-nightly
LLVM version: 16.0.5
```

### Possibly related

* #92822
* #96340
* #104230
Repository: pytorch
Issue: I propose a new overview section in the documentation
Labels: triaged,topic: docs

### 📚 The doc issue

<<Editted - 11/07/23 I found a lot of this material already existed so have reworded this issue >>

I am new to PyTorch and what would have been useful to me was an overview of the project, at level higher than the code.
I think that this would be an 'and' not an 'or' with the existing docs and may help users who like this sort of conceptual view over the project. 

An overview of a typical PyTorch application, main and training data, model creation, loss and optimizer , training loop and test. I know these are also standard ML concepts, but I think it would help as they tie to specific PyTorch named concept


### Suggest a potential alternative/fix

_No response_
Repository: rust
Issue: Suggest `&` for slices in expressions
Labels: A-diagnostics,T-compiler

### Code

```Rust
fn main() {
    let foos = vec![1, 2, 3];
    
    println!("{:?}", foos[1..2]);
}
```


### Current output

```
error[E0277]: the size for values of type `[{integer}]` cannot be known at compilation time
 --> src/main.rs:4:22
  |
4 |     println!("{:?}", foos[1..2]);
  |               ----   ^^^^^^^^^^ doesn't have a size known at compile-time
  |               |
  |               required by a bound introduced by this call
  |
  = help: the trait `Sized` is not implemented for `[{integer}]`
```


### Desired output

```
error[E0277]: the size for values of type `[{integer}]` cannot be known at compilation time
 --> src/main.rs:4:22
  |
4 |     println!("{:?}", foos[1..2]);
  |               ----   ^^^^^^^^^^ doesn't have a size known at compile-time
  |               |
  |               required by a bound introduced by this call
  |
help: consider borrowing here
  |
4 |     println!("{:?}", &foos[1..2]);
  |                      +
```


### Rationale and extra context

This lint already exists and works for assignments:
```rust
fn main() {
    let foos = vec![1, 2, 3];
    let bars = foos[1..2];
}
```
... so it would be nice to extend it to other expressions as well.

### Other cases

_No response_

### Anything else?

_No response_
Repository: axios
Issue: Timeout not working in Android
Labels: priority::medium

### Describe the bug

Good morning, I'm using Axios in a mobile application, however I found that the timeout specified before the request is not working in my application, but only on the Android side, in IOS it works normally.

`{
  "baseURL": "https://api",
  "method": "GET",
  "timeout": 1000 * 20,
  "url": "/url/conexao",
}`

![image](https://github.com/axios/axios/assets/72415441/cc41f2bd-60d1-4701-83cf-313138f53141)

![image](https://github.com/axios/axios/assets/72415441/f3cf27f3-de98-4708-8e58-67b89cbc8e63)

![image](https://github.com/axios/axios/assets/72415441/fd57a11b-271e-46fa-bede-8a078d5818de)

![image](https://github.com/axios/axios/assets/72415441/08f5f8cb-fe1d-4ea3-85fe-53507d3862a7)

in the image above it is not calling CATCH on Android when it exceeds the configured timeout.

What I noticed on Android is that: if I configure a very small timeout, for example 10ms, axios respects that and returns me '[AxiosError: timeout of 10ms exceeded]' and even then the request is not performed, in case the timeout is greater and the request is waiting for a return, the timeout is not triggered.


### To Reproduce

_No response_

### Code snippet

_No response_

### Expected behavior

_No response_

### Axios Version

1.4.0

### Adapter Version

Http e Https

### Browser

_No response_

### Browser Version

_No response_

### Node.js Version

18.3.0

### OS

Android S - 12.0 x86_64 e IOS 16.4 

### Additional Library Versions

```bash
"react": "17.0.2",
"react-native": "0.68.1",
```


### Additional context/Screenshots

_No response_
Repository: angular
Issue: DevTools: Provide support for signals
Labels: state: has PR,area: devtools,cross-cutting: signals

### Is this a bug report or a feature request?

- [ ] Bug Report
- [X] Feature Request

### Please provide the steps to reproduce the issue [Bug Report only]

_No response_

### Please provide the expected behavior vs the actual behavior you encountered [Bug Report only]

_No response_

### Please provide a screenshot if possible [Bug Report only]

_No response_

### Please provide the exception or error you saw [Bug Report only]

_No response_

### Is this a browser-specific issue? If so, please specify the device, browser, and version. [Bug Report only]

_No response_

### Description [Feature Request only]

When you use a signal as prop of a component, in the dev tools, it shows `bound signal(...)`. When you click on the value, you jump to the signal() source. This is not really helpful when you want to know the value of the signal.

When I want to see a signal's value, I currently need to use the console to print it.

### Proposed solution [Feature Request only]

Some ideas (sorted by prio):

* Show the signal's current value instead of `bound signal` (most important)
* For computed signal, provide a way to jump to the computation function
* For writable signals, allow to change the value
* Provide the possibility to set a breakpoint upon signal value changes
* Show the history of previous values

A while ago, I did use the Vue DevTools in another project and they provide a really good DX, so it might be a good source for inspiration.

### Alternatives considered [Feature Request only]

_No response_
Repository: rust
Issue: Tracking Issue for Compiler MCP 607: Rename `wasm32-wasi` target to `wasm32-wasi-preview1`
Labels: T-compiler,C-tracking-issue,A-targets,O-wasi

This is a tracking issue for the [Compiler MCP 607](https://github.com/rust-lang/compiler-team/issues/607).

### Steps
- [x] Author MCP https://github.com/rust-lang/compiler-team/issues/607
- [x] Rename the target in the compiler https://github.com/rust-lang/rust/pull/110596
- [x] Author blog post https://github.com/rust-lang/blog.rust-lang.org/pull/1099
- [x] Update stdarch submodule https://github.com/rust-lang/stdarch/pull/1417
- [x] Update rustc dev guide submodule https://github.com/rust-lang/rustc-dev-guide/pull/1678
- [ ] Update cargo to provide an alias suggestion on failure
- [ ] Update rustup to add an install alias

### References
- [Ideal target upgrade diagnostics](https://github.com/rust-lang/rust/pull/110596#issuecomment-1571012470)
Repository: stable-diffusion-webui
Issue: [Bug]: Batch "resize by" doesn't work
Labels: bug-report

### Is there an existing issue for this?

- [X] I have searched the existing issues and checked the recent builds/commits

### What happened?

When trying to Batch img to img from a folder, I get the error "no image selected". The logic here is inconsistent in that there is "no image selected" in any case, until the program starts pulling images from the folder. Each size of image should be determined by the input size of the image received by the program.

### Steps to reproduce the problem

1. Go to "img to img"
2. Select Batch
3. Select a Folder
4. Select "Resize by"
5. Generate


### What should have happened?

The files should generate based on input dimensions of each input file from the directory.

### Version or Commit where the problem happens

1.4.0

### What Python version are you running on ?

None

### What platforms do you use to access the UI ?

_No response_

### What device are you running WebUI on?

_No response_

### Cross attention optimization

Automatic

### What browsers do you use to access the UI ?

_No response_

### Command Line Arguments

```Shell
No
```


### List of extensions

No

### Console logs

```Shell
No
```


### Additional information

_No response_
Repository: vscode
Issue: Bad completion ranking changes valid variable name to class name when pressing "."
Labels: bug,suggest,papercut :drop_of_blood:

TypeScript sometimes picks class names over perfect-match variable names when I press ".".

For example, given this code:

```ts
class A {
	public foo(): string { return ""; }
	public bar(myString: string): string { return ""; }
}

function a() {

	const a = new A();
	// Type "a." here
}
```

When I type "a." (which is completely valid and what I wanted), the "a" is changed to "A":

https://github.com/microsoft/vscode/assets/1078012/bc84507d-b1a7-4a0f-b1ca-3389d62805f5

I feel like an extract match (including casing) should be above the class name?
Repository: storybook
Issue: [Feature Request]: Do not catch axios errors from storybook components
Labels: feature request,needs triage

### Is your feature request related to a problem? Please describe

Currently, when I execute the following code in a component and add it to storybook, if the call returns any error code, the catch is never called.

```
    axiosInstance
      .get<BlahDto>(`/blah`)
      .then((response) => {
        console.log('success');
      })
      .catch((error) => {
        console.log('error', error);
      });
```

and I see this message:

```
Error: ignoredException
    at runtime.mjs:4:91020
```

### Describe the solution you'd like

Let axios http errors bubble as normal/

### Describe alternatives you've considered

_No response_

### Are you able to assist to bring the feature to reality?

no

### Additional context

_No response_
Repository: next.js
Issue: Pass params (object) using router.push() 
Labels: bug

### Verify canary release

- [X] I verified that the issue exists in the latest Next.js canary release

### Provide environment information

```bash
Operating System:
      Platform: win32
      Arch: x64
      Version: Windows 10 Enterprise
    Binaries:
      Node: 19.6.0
      npm: N/A
      Yarn: N/A
      pnpm: N/A
    Relevant packages:
      next: 13.4.7
      eslint-config-next: 13.4.7
      react: 18.2.0
      react-dom: 18.2.0
      typescript: 5.1.6
```


### Which area(s) of Next.js are affected? (leave empty if unsure)

_No response_

### Link to the code that reproduces this issue or a replay of the bug

No link

### To Reproduce

```
import { useRouter } from "next/navigation";

export default function Home() {
	const router = useRouter();
	const data = {
		name: "John",
		number: 40,
	};
	return (
		<div>
			onClick={() => {router.push("/blog", data);}}
	        </div>
```

I dont know how to receive it in the `/blog` route 

### Describe the Bug

Using nextjs 13.4 `next/navigation`, there is persently no way that i can send object as params, without sending it as `params` or `searchParams`.
How do i do so ?

### Expected Behavior

without route of type `blog/param1/param2` or `blog?myParam=data`,I want to send props from one route to another, How do i do so .
Presenlty the nextjs doesn't support this feature, Is there any workaround for this?

### Which browser are you using? (if relevant)

_No response_

### How are you deploying your application? (if relevant)

_No response_
Repository: flutter
Issue: Broken selection on TextField if canRequestFocus: false
Labels: a: text input,framework,has reproducible steps,P2,found in release: 3.10,found in release: 3.12,team-framework,triaged-framework

### Is there an existing issue for this?

- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)

### Steps to reproduce

1. Try to select text in TextField
2. See that the magnifying glass is drawn and does not disappear

I tested it on Android.

### Expected results

Magnifying glass disappears

### Actual results

Magnifying glass does not disappear

### Code sample

<details><summary>Code sample</summary>

```dart

import 'package:flutter/material.dart';

void main() {
  runApp(const MyApp());
}

class MyApp extends StatelessWidget {
  const MyApp({super.key});

  @override
  Widget build(BuildContext context) {
    return const MaterialApp(
      title: 'Flutter Demo',
      home: MyHomePage(),
    );
  }
}

class MyHomePage extends StatefulWidget {
  const MyHomePage({super.key});

  @override
  State<MyHomePage> createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      body: Column(
        mainAxisAlignment: MainAxisAlignment.center,
        children: <Widget>[
          TextField(
            controller: TextEditingController(text: 'Lorem Ipsum is simply dummy text'),
            canRequestFocus: false,
          ),
        ],
      ),
    );
  }
}


```

</details>


### Screenshots or Video

<details>
<summary>Video demonstration</summary>


https://github.com/flutter/flutter/assets/71345244/d47d22ec-1b77-4001-a5e4-6ae579e9090b



</details>


### Logs

_No response_

### Flutter Doctor output

<details><summary>Doctor output</summary>

```console

Doctor summary (to see all details, run flutter doctor -v):
[√] Flutter (Channel stable, 3.10.5, on Microsoft Windows [Version 10.0.22621.1848], locale ru-RU)
[√] Windows Version (Installed version of Windows is version 10 or higher)
[!] Android toolchain - develop for Android devices (Android SDK version 34.0.0)
    X cmdline-tools component is missing
      Run `path/to/sdkmanager --install "cmdline-tools;latest"`
      See https://developer.android.com/studio/command-line for more details.
    X Android license status unknown.
      Run `flutter doctor --android-licenses` to accept the SDK licenses.
      See https://flutter.dev/docs/get-started/install/windows#android-setup for more details.
[√] Chrome - develop for the web
[√] Visual Studio - develop for Windows (Visual Studio Community 2022 17.6.3)
[√] Android Studio (version 2022.2)
[√] VS Code (version 1.79.2)
[√] Connected device (4 available)
[√] Network resources

```

</details>
Repository: PowerToys
Issue: Remapping Windows/Alt keys with keyboard manager disables FancyZone window zone switching shortcut
Labels: Issue-Bug,Needs-Triage,Needs-Team-Response

### Microsoft PowerToys version

0.70.1

### Installation method

PowerToys auto-update

### Running as admin

No

### Area(s) with issue?

FancyZones, Keyboard Manager

### Steps to reproduce

![image](https://github.com/microsoft/PowerToys/assets/138695900/bf3cffab-20d9-4126-82f0-aab77a41c65c)
![image](https://github.com/microsoft/PowerToys/assets/138695900/126d6c0c-9fad-47ce-9a6f-575b27d41fbc)


### ✔️ Expected Behavior

FancyZones continues to switch windows into different zones using the windows key + pgup/pgdn shortcut, even with Windows/Alt keys remapped (switched) with Keyboard Manager.

_EDIT: Window zone snapping is the issue, not "switch between windows in current zone". See comments._

### ❌ Actual Behavior

Windows key + pgup/pgdn reverts to default Windows 10 window snapping (not using FancyZones custom zones) even though FancyZones is enabled.

### Other Software

_No response_