sharjeelyunus/github-issues-dataset huggingface dataset:
Repository: flutter
Issue: Pass `layoutDirection` to Darwin platform view `create` method once supported
Labels: platform-ios,framework,platform-mac,a: platform-views,a: desktop,P3,team-macos,triaged-macos

We will need to pass the layoutDirection to the MacOS/IOS platform views' create native method once the argument is supported in https://github.com/flutter/flutter/blob/master/packages/flutter/lib/src/services/platform_views.dart
Repository: kubernetes
Issue: deal with archived code imports
Labels: sig/architecture,area/code-organization,needs-triage

on a personal whim I was curious how many imports from `go.mod` may be archived projects.
I quickly hacked up [github.com/vbatts/is-archived](https://github.com/vbatts/is-archived) to find out such a thing.

Running this on kubernetes HEAD 3cf3702d1e638548ba9fcfd957ebae43e1a573cb found 7 projects that have been archived on github:

```shell
vbatts@possibly:~/src/k8s.io/kubernetes$ is-archived 
INFO[0000] found 'go.mod'. Running `go mod edit -json'  
INFO[0010] checking 213 github projects ...             
"github.com/golang/mock" is archived (https://github.com/golang/mock)
"github.com/pkg/errors" is archived (https://github.com/pkg/errors)
"github.com/google/shlex" is archived (https://github.com/google/shlex)
"github.com/gregjones/httpcache" is archived (https://github.com/gregjones/httpcache)
"github.com/grpc-ecosystem/go-grpc-prometheus" is archived (https://github.com/grpc-ecosystem/go-grpc-prometheus)
"github.com/rubiojr/go-vhd" is archived (https://github.com/rubiojr/go-vhd)
"go.opencensus.io" is archived (https://github.com/census-instrumentation/opencensus-go)
```

Searching related issues/PRs:
* Issue #113627 
  * PR #117572

(apologies for starting from a blank issue type. This didn't quite fit in the options.)
Repository: flutter
Issue: We need a way to detect the expected number of check runs in Autosubmit
Labels: team-infra,P2,triaged-infra

### Is there an existing issue for this?

- [X] I have searched the [existing infra issues](https://github.com/flutter/flutter/issues?q=is%3Aopen+is%3Aissue+label%3Ateam-infra)

### Type of Request

feature request

### Infrastructure Environment

Autosubmit

### What is happening?

When Github experiences a degraded state in its Webhook service we can get into a state when a subset of check runs is created for a pull request. Autosubmit does not know how many check runs need to be run so it will merge the pull request if all check runs in the subset are successful. 

This is a problem as we can potentially allow regressions into Google3.

For example this pull request https://github.com/flutter/flutter/pull/133519 should have 60+ check runs but it only has ~30 that all succeeded and Autosubmit merged it. In this case it was find because it was a non code related change.

### Steps to reproduce

This is only reproducible when Github has a degredation in the Webhooks service. In that case we can experience check runs not being scheduled or updated.


### Expected results

What should happen is that Autosubmit would be able to get an expected number of check runs either from a comment or some other way so that it knows not to allow a merge on a limited set of checkruns.
Repository: PowerToys
Issue: Add a Color Mixer
Labels: Idea-Enhancement,Needs-Triage,Product-Color Picker

### Description of the new feature / enhancement

A simple color mixer, where you can enter two or more colors by hand or with an eye dropper (in any color format) and have the tool mix the colors for you in any color space you choose (I think a color mixer proposal is pretty self-explanatory, so I'm not going to include many details here).

I think this could be very well integrated into Color Picker or maybe even PowerToys Run.

### Scenario when this would be used?

Would be very practical when mixing colors. Color Picker already gives you the option to adjust the color you picked and I think being able to mix it with other colors (whether entered by hand or Color Picked) would be very helpful.

### Supporting information

_No response_
Repository: axios
Issue: Sponsored issue: Download Progress Issue
Labels: priority::low

## Priority Support

- @sachdevcode is using  [Mintycode](https://mintycode.io) to fund this issue.
- You can receive ![amount](https://imageupload.io/ib/zwkd2EaAY6YpPsg_1693209112.png) if you provide priority support to @sachdevcode. 
- To view the support request and terms go to  [Mintycode](https://mintycode.io/profile?action=CREATOR_SUPPORT_MODAL&requestId=be7974c3-2815-41a1-a252-b03e9aacadad&owner=axios&name=axios).
- Thank you in advance for helping.

[![mintycode](https://imageupload.io/ib/LvxMwrPxam1JW9e_1693210482.png)](https://mintycode.io)
Repository: stable-diffusion-webui
Issue: [Feature Request]: Add a way to randomize values for things like Steps, CFG Scale
Labels: enhancement,extension-request

### Is there an existing issue for this?

- [X] I have searched the existing issues and checked the recent builds/commits

### What would your feature do ?

It would be amazing if there was a way to randomize / provide a range for some values, like CFG Scale or Steps.

![image](https://github.com/AUTOMATIC1111/stable-diffusion-webui/assets/60541708/adc1b2bc-b015-417d-aefb-8d01dcc09b8d)



### Proposed workflow

1. Click in the Steps value input box
2. Either: Type 20-35 to get a random integer between 20 and 35
3. Or: Type [20-35] to get a range, or something like this.

The reason why 2 may be a bad idea, is that it could also be a good idea to support simple math in the input boxes. Like if you have a 1920x1080 resolution, and you quickly wanted to halve it, you would just type /2 on both values to get it. (1920/2) (1080/2). This is how games editor handle input values for most places where you can give input.


### Additional information

_No response_
Repository: vscode
Issue: Block cursor remains after switching to profile with enabled vim extension and back
Labels: bug,extension-host

Testing #189798

The `update.mode` setting remained stable, but once I was in the new profile, the vim extension activated and I noticed I got a block cursor. I switched back to the default profile, and the vim extension was disabled, but I still had a block cursor. I searched in the settings JSON files, and there weren't any settings related to the cursor style there.

Steps:
1. Be on the default profile. Have the vim extension installed but disabled on the default profile. Create a new profile that uses the default settings and default extensions. 
2. Once in the new profile, the vim extension activates, and navigating around a .json file, one sees a block cursor.
3. Switch back to the default profile. The vim extension is disabled again.
4. :bug: The cursor is still a block cursor.
Repository: go
Issue: x/term: Cannot differentiate a CTRL+C from CTRL+D
Labels: NeedsInvestigation

### What version of Go are you using (`go version`)?

<pre>
$ go version
go version go1.21rc2 linux/amd64
</pre>

### Does this issue reproduce with the latest release?

Yes

### What operating system and processor architecture are you using (`go env`)?

<details><summary><code>go env</code> Output</summary><br><pre>
$ go env
GO111MODULE=''
GOARCH='amd64'
GOBIN=''
GOCACHE='/home/matir/.cache/go-build'
GOENV='/home/matir/.config/go/env'
GOEXE=''
GOEXPERIMENT=''
GOFLAGS=''
GOHOSTARCH='amd64'
GOHOSTOS='linux'
GOINSECURE=''
GOMODCACHE='/home/matir/go/pkg/mod'
GONOPROXY=''
GONOSUMDB=''
GOOS='linux'
GOPATH='/home/matir/go:/home/matir/Projects/Go:/usr/share/gocode'
GOPRIVATE=''
GOPROXY='https://proxy.golang.org,direct'
GOROOT='/usr/lib/go-1.21'
GOSUMDB='sum.golang.org'
GOTMPDIR=''
GOTOOLCHAIN='auto'
GOTOOLDIR='/usr/lib/go-1.21/pkg/tool/linux_amd64'
GOVCS=''
GOVERSION='go1.21rc2'
GCCGO='gccgo'
GOAMD64='v1'
AR='ar'
CC='gcc'
CXX='g++'
CGO_ENABLED='1'
GOMOD='/dev/null'
GOWORK=''
CGO_CFLAGS='-O2 -g'
CGO_CPPFLAGS=''
CGO_CXXFLAGS='-O2 -g'
CGO_FFLAGS='-O2 -g'
CGO_LDFLAGS='-O2 -g'
PKG_CONFIG='pkg-config'
GOGCCFLAGS='-fPIC -m64 -pthread -Wl,--no-gc-sections -fmessage-length=0 -ffile-prefix-map=/tmp/go-build893724784=/tmp/go-build -gno-record-gcc-switches'
</pre></details>

### What did you do?

<!--
If possible, provide a recipe for reproducing the error.
A complete runnable program is good.
A link on go.dev/play is best.
-->

```
package main

import (
  "fmt"
  "io"
  "os"

  "golang.org/x/term"
)

func main() {
  s, err := term.MakeRaw(int(os.Stdin.Fd()))
  if err != nil {
    panic(err)
  }
  defer term.Restore(int(os.Stdin.Fd()), s)
  rw := struct{
    io.Reader
    io.Writer
  }{
    os.Stdin,
    os.Stdout,
  }
  t := term.NewTerminal(rw, "> ")
  for {
    _, err := t.ReadLine()
    if err == io.EOF {
      fmt.Println("Did I get CTRL+C or CTRL+D (EOF)?")
      break
    }
  }
}
```


### What did you expect to see?

I'd like to know if a user input CTRL+C (along with the ability to react to it; i.e., it advances the "line" buffer and gives me a callback or handler) so that I can emulate the typical shell behavior or clearing the input when a user hits CTRL+C while providing input.

### What did you see instead?

I get io.EOF for CTRL+C.  If I ignore it and call ReadLine again, I am repeatedly given the same error because `t.remainder` is not advanced.
Repository: flutter
Issue: Should LinkedText links turn purple after being visited?
Labels: a: text input,framework,c: proposal,P3,team-framework,triaged-framework

### Is there an existing issue for this?

- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)

### Use case

Should links produced by LinkedText automatically turn purple instead of blue after being visited?

LinkedText was added in https://github.com/flutter/flutter/pull/125927.  It makes it easy to add tappable links to text:

<img width="568" alt="Screenshot 2023-08-30 at 4 45 17 PM" src="https://github.com/flutter/flutter/assets/389558/35af8b03-a98a-4832-bfcb-1b5e7a7e1a74">

```dart
LinkedText(
  text: 'Check out https://www.flutter.dev, or maybe just flutter.dev or www.flutter.dev.',
  onTap: ...,
),
```

If I try the same thing in the browser, the links turn purple after being clicked:

![Screenshot 2023-08-30 at 4 47 49 PM](https://github.com/flutter/flutter/assets/389558/3cb4704f-b9f8-4919-925e-55e09aa2a307)

```html
Check out <a href="https://www.flutter.dev">https://www.flutter.dev</a>, or maybe just <a href="www.flutter.dev">www.flutter.dev</a> or <a href="flutter.dev">flutter.dev</a>.
```

### Proposal

### Open questions

  * What do native platforms do about this?
  * How would we keep track of clicked links, just in memory?  Not as good as the browser.  Though it looks like Chrome isn't recognizing "https://www.flutter.dev" and "flutter.dev" as being the same site.
  * Is it possible/practical to do this at the user level with LinkedText now as a workaround?
Repository: vscode
Issue: Add `--github-auth` to serve-web
Labels: feature-request,authentication,code-cli

> @connor4312 one question, this change effectively (as far as I can see) nullifies the use of the `vscode-workbench-auth-session` meta tag in workbench.html (which the previous implementation of secret storage would use to prime the `loginAccount` item and thus let things like settings sync automatically initialize themselves on first load via userDataSyncInit.ts). How are you expected to do this with this new implementation?

_Originally posted by @jeremie-stripe in https://github.com/microsoft/vscode/issues/191538#issuecomment-1699788403_
            

So there are 2 pieces of this:

* [x] bring back the logic in the Secret Storage Provider that reads the `vscode-workbench-auth-session`
* [ ] have `--github-auth` be a recognized parameter in the CLI for `serve-web`
Repository: PowerToys
Issue: CTRL+SHIFT - change keyboard language
Labels: Issue-Bug,Needs-Triage

### Microsoft PowerToys version

0.72

### Installation method

GitHub

### Running as admin

Yes

### Area(s) with issue?

Keyboard Manager

### Steps to reproduce

Hello.
ctrl+shift change my language
im trying to ass in keyboard manager ctrl+shift  to other key
i can do everything but ctrl+shift it doesnt allow
why ?

### ✔️ Expected Behavior

_No response_

### ❌ Actual Behavior

_No response_

### Other Software

_No response_
Repository: TypeScript
Issue: On hover (e.g. in VS Code): namespaces are presented as a generic type when they share a name with the generic type
Labels: Bug,Help Wanted,Effort: Moderate,Domain: Type Display

### Acknowledgement

- [X] I acknowledge that issues using this template may be closed without further explanation at the maintainer's discretion.

### Comment

### Description
Even though they are sometimes discouraged, namespaces can be useful for organizing related types. However, using generic types that share a name with a namespace often leads to messy fully qualified type names. The problem is that when a generic type and a namespace share the same name, the namespace is presented as the generic type, even when it is serving as just a namespace.

### Example
```typescript
type Model<TId extends Model.Id = Model.Id> = {
    id: TId
}
namespace Model {
    export type Id = `${Id.Prefix}: ${'a' | 'b' | 'c' | 'd'}${number}`
    export namespace Id {
        export type Prefix = 'v1' | 'v2' | 'v3'
    }
}
```
When hovering over `Prefix`, `Model` and `Id` should be presented as namespaces while `Prefix` should be presented as a type. So I would like to see:
```typescript
type Model.Id.Prefix = "v1" | "v2" | "v3"
```
Instead, I see:
```typescript
type Model<TId extends `v1: a${number}` | `v1: b${number}` | `v1: c${number}` | `v1: d${number}` | `v2: a${number}` | `v2: b${number}` | `v2: c${number}` | `v2: d${number}` | `v3: a${number}` | `v3: b${number}` | `v3: c${number}` | `v3: d${number}` = `v1: a${number}` | `v1: b${number}` | `v1: c${number}` | `v1: d${number}` | `v2: a${number}` | ... 6 more ... | `v3: d${number}`>.Id.Prefix = "v1" | "v2" | "v3"
```

Actual screenshot:
![image](https://github.com/microsoft/TypeScript/assets/11322643/a713324e-1d24-4a1c-b5bc-441fe1e30a9b)


### Playground Link
https://www.typescriptlang.org/play?#code/C4TwDgpgBAsg9gEwgGwDwBUCSCoQB7AQB2CAzrIigHTZQC8FSyNCAfPVAN4BQUfUASwQAuKFgTcAvtyIBDALYRSYWQGNo8Jl1798YOACdgUUJCi0GAAwAknbFQAKBiADMBeSaNsByWd6gAPlDeAEb+Qd6q4cEI3pK2RACu8iEQBpKWOnx6hsZyispq0LQ8-GW4ePpGJuDQTq7uHN4AbgCM0S0ATB3NAMzeWVDS0kA
Repository: flutter
Issue: Add support for center align text along with justification
Labels: c: new feature,engine,a: typography,c: proposal,P2,team-engine,triaged-engine

### Is there an existing issue for this?

- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)

### Use case

Currently, the [TextAlign.justify](https://api.flutter.dev/flutter/dart-ui/TextAlign.html) aligns the text to the left for lines shorter than screen width.

### Proposal

There should be an option to set alignment for such lines. Android supports it by justificationMode.
Repository: godot
Issue: HSlider not focusing properly on Touchscreen
Labels: bug,platform:android,needs testing,topic:input,topic:gui

### Godot version

4.1.1.stable.official

### System information

Android

### Issue description

Unable to use slider when another touchscreen button is pressed.

### Steps to reproduce

1. Press and hold a touchscreen button
2. Try moving the HSlider, it won't move

### Minimal reproduction project

N/A
Repository: vscode
Issue: Add a Settings to Opt Out for the Inlay Hints Click Automatic Populate
Labels: feature-request,inlay-hints

<!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->


Hi! i am a rust programmer,
recently i have been fighting agaisnt this feature.

for example, when i am working on a code line and undo and redo, and the hints finish processing, there is a chance i misclick the hint. when i do so, it deletes my entire redo history!

and other times it populates them without me being aware, and i can only remove them when i revisit the file.

Clicking hints to populate them was Never necessary for me.
Repository: HelloGitHub
Issue: 【开源自荐】AIdea - AI 聊天、协作、图像生成 APP
Labels: 其它

## 推荐项目

<!-- 这里是 HelloGitHub 月刊推荐项目的入口，欢迎自荐和推荐开源项目，唯一要求：请按照下面的提示介绍项目。-->


<!-- 点击上方 “Preview” 立刻查看提交的内容 -->


<!--仅收录 GitHub 上的开源项目，请填写 GitHub 的项目地址-->
- 项目地址：https://github.com/mylxsw/aidea

<!--请从中选择（C、C#、C++、CSS、Go、Java、JS、Kotlin、Objective-C、PHP、Python、Ruby、Rust、Swift、其它、书籍、机器学习）-->
- 类别：其它

<!--请用 20 个左右的字描述它是做什么的，类似文章标题让人一目了然 -->
- 项目标题：AIdea - AI 聊天、协作、图像生成 APP

<!--这是个什么项目、能用来干什么、有什么特点或解决了什么痛点，适用于什么场景、能够让初学者学到什么。长度 32-256 字符-->
- 项目描述：AIdea 是一款支持 GPT 以及国产大语言模型通义千问、文心一言等，支持 Stable Diffusion 文生图、图生图、 SDXL1.0、超分辨率、图片上色的全能型 APP。

<!--令人眼前一亮的点是什么？类比同类型项目有什么特点！-->
- 亮点：

  - 支持 GPT-3.5/4 问答聊天
  - 支持国产模型：通义千问，文心一言
  - 支持文生图、图生图、超分辨率、黑白图片上色等功能，集成 Stable Diffusion 模型，支持 SDXL 1.0

- 截图：（可选）gif/png/jpg


<table>
<thead>
<tr>
<th><img alt="images" class="embedded_image" loading="lazy" referrerpolicy="no-referrer" rel="noreferrer" src="https://raw.githubusercontent.com/mylxsw/aidea/main/resources/Xnip2023-08-30_11-32-34.png" /></th>
<th><img alt="images" class="embedded_image" loading="lazy" referrerpolicy="no-referrer" rel="noreferrer" src="https://raw.githubusercontent.com/mylxsw/aidea/main/resources/Xnip2023-08-30_11-32-42.png" /></th>
</tr>
</thead>
<tbody>
<tr>
<td><img alt="images" class="embedded_image" loading="lazy" referrerpolicy="no-referrer" rel="noreferrer" src="https://raw.githubusercontent.com/mylxsw/aidea/main/resources/Xnip2023-08-30_11-32-53.png" /></td>
<td><img alt="images" class="embedded_image" loading="lazy" referrerpolicy="no-referrer" rel="noreferrer" src="https://raw.githubusercontent.com/mylxsw/aidea/main/resources/Xnip2023-08-30_11-33-44.png" /></td>
</tr>
<tr>
<td><img alt="images" class="embedded_image" loading="lazy" referrerpolicy="no-referrer" rel="noreferrer" src="https://raw.githubusercontent.com/mylxsw/aidea/main/resources/Xnip2023-08-30_11-34-14.png" /></td>
<td><img alt="images" class="embedded_image" loading="lazy" referrerpolicy="no-referrer" rel="noreferrer" src="https://raw.githubusercontent.com/mylxsw/aidea/main/resources/Xnip2023-08-30_11-34-28.png" /></td>
</tr>
<tr>
<td><img alt="images" class="embedded_image" loading="lazy" referrerpolicy="no-referrer" rel="noreferrer" src="https://raw.githubusercontent.com/mylxsw/aidea/main/resources/Xnip2023-08-30_11-34-42.png" /></td>
<td><img alt="images" class="embedded_image" loading="lazy" referrerpolicy="no-referrer" rel="noreferrer" src="https://raw.githubusercontent.com/mylxsw/aidea/main/resources/Xnip2023-08-30_11-35-01.png" /></td>
</tr>
<tr>
<td><img alt="images" class="embedded_image" loading="lazy" referrerpolicy="no-referrer" rel="noreferrer" src="https://raw.githubusercontent.com/mylxsw/aidea/main/resources/Xnip2023-08-30_11-35-33.png" /></td>
<td><img alt="images" class="embedded_image" loading="lazy" referrerpolicy="no-referrer" rel="noreferrer" src="https://raw.githubusercontent.com/mylxsw/aidea/main/resources/Xnip2023-08-30_11-35-52.png" /></td>
</tr>
</tbody></table>

- 后续更新计划：

  - 修复 Bug
  - 支持邮箱登录注册账号
  - 开源服务端代码
Repository: three.js
Issue: WebGPURenderer: Increase performance
Labels: Enhancement,WebGPU

### Description

I started a work to increase the performance in `WebGPURenderer` and it will work for both `Backends`, it's about a better management of `Bindings` and `Cache`.

### Solution

- [x] Check Material Cache Key only after the version difference -- `material.needsUpdate=true` -- https://github.com/mrdoob/three.js/pull/26729
- [x] Reuse `NodeBuilder` based from `Cache Key`, currently the cache uses Material/Geometry as reference. For example, this means that two Materials of the same type with only a different color will be compiled twice instead of reuse the `NodeBuilder`, this sharing already happens for the GPU Program, but as the code is dynamically generated this optimization process should be API oriented for the Nodes. -- https://github.com/mrdoob/three.js/pull/26729
  - [x] Create a `NodeBuilderState` to reduce memory usage when reuse `NodeBuilder` -- https://github.com/mrdoob/three.js/pull/26729
- [ ] Separate bindings groups for `FRAME`, `RENDER`, `OBJECT` groups. Node System already offers this support, we would have to take it to the level of optimization for the Bindings.
- [ ] Node System allows Auto-Instancing with a certain flexibility, this has already been adopted in other engines like Unreal and we may be implementing it soon as well. -- https://github.com/mrdoob/three.js/pull/26640
Repository: PowerToys
Issue: Enter multiple programs in a remap a shortcut
Labels: Needs-Triage

### Description of the new feature / enhancement

As the title suggests, you want to have the ability to enter multiple programs in a remap a shortcut.

For example, entering multiple programs in the Target App, separated by `,` (comma).

### Scenario when this would be used?

I currently use a combination of Alt + [I, J, K, L] as a directional key in only a few programs where I need it. These are mostly messengers, IDEs, and documentation, and I have a lot of programs that I use, so I'm adapting this on a case-by-case basis.

It would be useful to have the same shortcut for multiple programs. See the attached screenshot below to see why I'm suggesting this.

![image](https://github.com/microsoft/PowerToys/assets/77656241/74c4e756-5dfb-46bc-b470-d2a16aa48a5c)


### Supporting information

_No response_
Repository: fastapi
Issue: HTTPBearer security scheme is returning 403 instead or 401
Labels: bug

### Discussed in https://github.com/tiangolo/fastapi/discussions/9130

<div type='discussions-op-text'>

<sup>Originally posted by **aaaaahaaaaa** September  8, 2020</sup>
HTTPBearer security scheme enabled as a dependency is returning a `403` when a request is unauthenticated because of a missing or a malformed `authorization` header. In those scenarios, a `401` should be returned instead.</div>

## Related PRs
- https://github.com/tiangolo/fastapi/pull/2120
- https://github.com/tiangolo/fastapi/pull/5310
- https://github.com/tiangolo/fastapi/pull/5332
- https://github.com/tiangolo/fastapi/pull/9312
Repository: stable-diffusion-webui
Issue: [Feature Request]: 
Labels: enhancement

### Is there an existing issue for this?

- [X] I have searched the existing issues and checked the recent builds/commits

### What would your feature do ?

https://github.com/favouriter/but4.git
我从huggingface下载模型非常慢，我在上面项目里写了一个脚本fast_host.py，可以检测优质的IP地址

### Proposed workflow

1. Go to .... 
2. Press ....
3. ...
https://github.com/favouriter/but4.git
我从huggingface下载模型非常慢，我在上面项目里写了一个脚本fast_host.py，可以检测优质的IP地址

### Additional information

_No response_
Repository: stable-diffusion-webui
Issue: [Feature Request]: add cuda memory allocation scheme switching
Labels: enhancement

### Is there an existing issue for this?

- [X] I have searched the existing issues and checked the recent builds/commits

### What would your feature do ?

need  Cuda memory allocator  switching           a:（Pytroch inner allocator）  or      b:（cuda11.4+ asynchronous allocator） 

### Proposed workflow

1. Go to .... setting
2. Press ....Selection box
3. ...choose


### Additional information

![image](https://github.com/AUTOMATIC1111/stable-diffusion-webui/assets/44899524/938d4513-d120-4004-a4a6-fee63f3aee95)