sharjeelyunus/github-issues-dataset huggingface dataset:
Repository: PowerToys
Issue: Including file recovery into PowerToys
Labels: Idea-New PowerToy

### Description of the new feature / enhancement

Currently, MS provides [Windows Rile Recovery](https://apps.microsoft.com/store/detail/windows-file-recovery/9N26S50LN705) tool in MS store, but it can run through CLI only. If it possible to including it into future version of PowerToys with GUI for ease of use. I trust to use the recovery tool from MS over the third party's recovery application such as Piriform's Recuva.

### Scenario when this would be used?

Recovery deleted file

### Supporting information

_No response_
Repository: PowerToys
Issue: Key Remap to App1 or App2 - even if physical key not present on keyboard
Labels: Needs-Triage

### Description of the new feature / enhancement

As per documentation **"Start App 1"** or **"Start App 2"** key assignment will not work if same physical key is not present on the keyboard.  
![image](https://user-images.githubusercontent.com/49611334/201456592-a7b9a588-89b2-4524-9288-f270f588904f.png)

How ever on my keyboard - key is not present but still i am managed to remap the key to "PrintScreen" key with **I ** utility. 
![image](https://user-images.githubusercontent.com/49611334/201456595-ad448f89-4e72-4fcb-879f-35b94b43246b.png)


Can we add same feature in powertoys.



### Scenario when this would be used?

I am using Keychron keyboard on which there are 2 keys are unsed. one is PrntScr and other gives combnination of "Left Win + C". If requested feature is added to powertoys , there will not be need of other tools such as Sharkeys to achive this customisation.

### Supporting information

_No response_
Repository: stable-diffusion-webui
Issue: [Feature Request]: Multicore support for SWINIR upscaling?
Labels: enhancement

### Is there an existing issue for this?

- [X] I have searched the existing issues and checked the recent builds/commits

### What would your feature do ?

![image](https://user-images.githubusercontent.com/105013003/201458211-7326151e-2c8d-410a-931d-caaf7b6d3d06.png)
i am using swinir4x to upscale numerous images with an i5 8400 cpu and gtx 9xx card, when i checked xtu, it shows that only 1 core! is active during the lengthy upscaling process, but cpu utilization is 100%, is there anyway for SD to use more cores to speed up the upscaling process?

### Proposed workflow

Allow the program to access more cpu cores


### Additional information

_No response_
Repository: storybook
Issue: [Feature Request]: Make background.hoverable themeable
Labels: feature request,needs triage

### Is your feature request related to a problem? Please describe

Almost every aspect of the UI is themeable by providing a custom theme object, but the hover state of the buttons in the sidebar menu is not included for some reason.

### Describe the solution you'd like

Allow to set a color for the `background.hoverable` theme variable.

### Describe alternatives you've considered

_No response_

### Are you able to assist to bring the feature to reality?

yes, I can

### Additional context

Light blue on 'Button' menu item is not changeable, while the dark blue on 'Primary' is taken from `theme.colorSecondary`
![image](https://user-images.githubusercontent.com/2611873/201463901-27dda642-ccd0-4ca0-bcc0-2aa040246341.png)

Hardcoded value in code/lib/theming/src/convert.ts
![image](https://user-images.githubusercontent.com/2611873/201464150-50e5c19f-11e0-4fc4-bf63-c6e3ee449df5.png)
Repository: rust
Issue: Error "expected identifier, found reserved identifier" is slightly weird
Labels: A-diagnostics,T-compiler

### Code

```rust
struct S { _: u32 }
```

or

```rust
enum E { _ }
```

or

```rust
enum T<_> {}
```

or

```rust
trait Foo<const _: u32> {}
```

### Current output

```
error: expected identifier, found reserved identifier `_`
```

### Why this might be a problem

Reading this made me wonder: "Is a reserved identifier a type of identifier?"

idk, maybe it's fine

### Suggested improvement

These could each have unique messages such as:

* "the placeholder `_` is not allowed as the name of a struct field"
* "the placeholder `_` is not allowed as the name of an enum variant"
* "the placeholder `_` is not allowed as the name of a generic parameter"

This has precedent in the error given for `fn f(x: _) {}`:

* "the placeholder `_` is not allowed within types on item signatures for functions"

<!-- TRIAGEBOT_START -->

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Repository: godot
Issue: Godot does not indicate that there are changes to the scene when you expand or collapse a node (but the changes exist in the tree that is saved with the scene).
Labels: topic:editor,needs testing

### Godot version
v3.5.1.rc1.official [293c3844b]
v3.5.2.rc2.official [1a2bf3eb4]

### System information

w10 64

### Issue description
When you collapse/expand a node changes are made but the scene does not indicate that it should be saved, the scene does not show the asterisk next to its name.
If you do not save the scene manually, the node will not save its expanded/collapsed state.

The error does not occur if you make any changes to the node and the scene needs to be saved or you save the scene even though the scene indicates that it does not require saving its state.

Follow these steps so you don't make the mistake and the node saves collapsed.
Collapse the node.
Save the scene.
Now the node will appear collapsed but that doesn't fix the problem.

Conclusion:
The node does not save its collapsed/expanded state when closing the scene. You must manually save for the expanded/collapsed node state to be saved.
The node will only save its expanded/collapsed state if you force-save the scene even if godot tells you there are no changes to the scene.

### Steps to reproduce

Create a node and add childrens.
The node expands showing its children.
Collapse the node.
Save the project.
Load the project again.
Check that the state of the node is not saved and is shown expanded again.

The node will only save its expanded/collapsed state if you force-save the scene even if godot tells you there are no changes to the scene.

### Minimal reproduction project
No specific project is needed, just a node that can be collapsed and expanded and do what I said above.
[testProblemaNodosExpandibles.zip](https://github.com/godotengine/godot/files/10880352/testProblemaNodosExpandibles.zip)
Repository: stable-diffusion-webui
Issue: [Feature Request]:  want disable --no-half on gfx1010 series.
Labels: enhancement

### Is there an existing issue for this?

- [o] I have searched the existing issues and checked the recent builds/commits

### What would your feature do ?

I'm using a translator, what I'm saying may not be accurate.

I am a gfx1010 user using the --no-half setting.

If I don't use the --no-half command, only gray screen appears.
then, when I use --no-half setting, VRAM usage increases twice, preventing high-resolution paintings from being created and 'slowing down' the time they are created.
Even the gfx1010 series is mush slower than the previous generation of gfx803 series.
Can you investigate why only the gfx1010 series should use the --no-half command?

### Proposed workflow

-using RX5700, ubuntu 22.04 LTS.

1. sudo apt update
2. sudo apt upgrade
3. sudo apt install amdgpu-install
4. sudo amdgpu-install --usecase=rocm --no-dkms
5. sudo rocminfo (for checking that ROCm installed)
6. sudo apt install git python3 python3-venv
7. git clone https://github.com/AUTOMATIC1111/stable-diffusion-webui
8. cd stable-diffusion-webui
9. python3 -m venv venv
10. source venv/bin/activate
11. python -m pip install --upgrade pip wheel
12. HSA_OVERRIDE_GFX_VERSION=10.3.0 TORCH_COMMAND='pip install torch torchvision --extra-index-url https://download.pytorch.org/whl/rocm5.1.1' python [launch.py](https://oo.pe/) --no-half

### Additional information

![스크린샷 2022-11-12 19-23-14](https://user-images.githubusercontent.com/118048723/201469807-f9566fa9-9beb-4c26-85aa-b5c2c7547ad6.png)
->using : only launch.py


![스크린샷 2022-11-12 19-14-25](https://user-images.githubusercontent.com/118048723/201469688-75eb4813-130d-4da7-8a47-7e61340af370.png)
-> using : --no-half

![스크린샷 2022-11-12 19-18-13](https://user-images.githubusercontent.com/118048723/201469712-8cec1e9a-9173-480a-82e0-59884fb8f526.png)
-> using : --no-half -medvram
Repository: pytorch
Issue: INTERNAL ASSERT FAILED. Missing scalar type infromation.
Labels: triaged,module: nvfuser

### 🐛 Describe the bug

Hi, I'm trying to run [DiffDock](https://github.com/gcorso/diffdock) and I get the following error:

```tensor_type->scalarType().has_value() INTERNAL ASSERT FAILED at "/opt/conda/conda-bld/pytorch_1659484809662/work/torch/csrc/jit/codegen/cuda/type_promotion.cpp":111, please report a bug to PyTorch. Missing Scalar Type information```

I'm not able to share a minimal example as I don't know where the error arises from. Do you have any idea how to investigate this? How do I get a traceback?

### Versions

Collecting environment information...
PyTorch version: 1.12.1
Is debug build: False
CUDA used to build PyTorch: 11.3
ROCM used to build PyTorch: N/A

OS: Debian GNU/Linux 11 (bullseye) (x86_64)
GCC version: (Debian 10.2.1-6) 10.2.1 20210110
Clang version: Could not collect
CMake version: Could not collect
Libc version: glibc-2.31

Python version: 3.9.13 (main, Oct 13 2022, 21:15:33)  [GCC 11.2.0] (64-bit runtime)
Python platform: Linux-4.18.0-305.10.2.el8_4.x86_64-x86_64-with-glibc2.31
Is CUDA available: True
CUDA runtime version: Could not collect
CUDA_MODULE_LOADING set to:
GPU models and configuration: GPU 0: NVIDIA A100-SXM4-40GB
Nvidia driver version: 470.57.02
cuDNN version: Could not collect
HIP runtime version: N/A
MIOpen runtime version: N/A
Is XNNPACK available: True

Versions of relevant libraries:
[pip3] numpy==1.23.1
[pip3] torch==1.12.1
[pip3] torch-cluster==1.6.0
[pip3] torch-geometric==2.1.0.post1
[pip3] torch-scatter==2.0.9
[pip3] torch-sparse==0.6.15
[pip3] torch-spline-conv==1.2.1
[pip3] torchaudio==0.12.1
[pip3] torchvision==0.13.1
[conda] blas                      1.0                         mkl
[conda] cudatoolkit               11.3.1               h2bc3f7f_2
[conda] ffmpeg                    4.3                  hf484d3e_0    pytorch
[conda] mkl                       2021.4.0           h06a4308_640
[conda] mkl-service               2.4.0            py39h7f8727e_0
[conda] mkl_fft                   1.3.1            py39hd3c417c_0
[conda] mkl_random                1.2.2            py39h51133e4_0
[conda] numpy                     1.23.1           py39h6c91a56_0
[conda] numpy-base                1.23.1           py39ha15fc14_0
[conda] pyg                       2.1.0           py39_torch_1.12.0_cu113    pyg
[conda] pytorch                   1.12.1          py3.9_cuda11.3_cudnn8.3.2_0    pytorch
[conda] pytorch-cluster           1.6.0           py39_torch_1.12.0_cu113    pyg
[conda] pytorch-mutex             1.0                        cuda    pytorch
[conda] pytorch-scatter           2.0.9           py39_torch_1.12.0_cu113    pyg
[conda] pytorch-sparse            0.6.15          py39_torch_1.12.0_cu113    pyg
[conda] pytorch-spline-conv       1.2.1           py39_torch_1.12.0_cu113    pyg
[conda] torchaudio                0.12.1               py39_cu113    pytorch
[conda] torchvision               0.13.1               py39_cu113    pytorch

cc @kevinstephano @jjsjann123
Repository: rust
Issue: `Fn` implementation for function pointers to method of `~const` bounded trait are not `const`
Labels: C-bug,A-const-eval,F-const_trait_impl

I tried this code ([playground](https://play.rust-lang.org/?version=nightly&gist=3d4285a8b81dfbc9bcf2fa5fdbd0adca)):
```rust
#![feature(const_trait_impl)]

use std::marker::Destruct;

const fn f<T, F: ~const Fn(&T) -> T + ~const Destruct>(_: F) {}

const fn g<T: ~const Clone>() {
    f(<T as Clone>::clone);
}
```

I got a compile error:
```
error[E0277]: the trait bound `for<'a> for<'a> fn(&'a T) -> T {<T as Clone>::clone}: ~const Fn<(&'a T,)>` is not satisfied
 --> src\lib.rs:8:7
  |
8 |     f(<T as Clone>::clone);
  |     - ^^^^^^^^^^^^^^^^^^^ expected an `Fn<(&T,)>` closure, found `for<'a> fn(&'a T) -> T {<T as Clone>::clone}`
  |     |
  |     required by a bound introduced by this call
  |
  = help: the trait `for<'a> ~const Fn<(&'a T,)>` is not implemented for fn item `for<'a> fn(&'a T) -> T {<T as Clone>::clone}`
note: the trait `for<'a> Fn<(&'a T,)>` is implemented for `for<'a> fn(&'a T) -> T {<T as Clone>::clone}`, but that implementation is not `const`
 --> src\lib.rs:8:7
  |
8 |     f(<T as Clone>::clone);
  |       ^^^^^^^^^^^^^^^^^^^
note: required by a bound in `f`
 --> src\lib.rs:5:18
  |
5 | const fn f<T, F: ~const Fn(&T) -> T + ~const Destruct>(_: F) {}
  |                  ^^^^^^^^^^^^^^^^^^ required by this bound in `f`
```

### Meta

`rustc --version --verbose`:
```
rustc 1.67.0-nightly (42325c525 2022-11-11)
binary: rustc
commit-hash: 42325c525b9d3885847a3f803abe53c562d289da
commit-date: 2022-11-11
host: x86_64-pc-windows-msvc
release: 1.67.0-nightly
LLVM version: 15.0.4
```
Repository: vscode
Issue: Wrong session restored after main window closed while another instance was running in debugger
Labels: bug,debug

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When VSCode launched another VSCode instance in debugger (developing an extension) and main window closed, it first closes main window and then debugging window. After that when VSCode launched again it restores session that was previously in debugging window, instead of expected main window session.

P.S.
Stopping debugging prior closing the main window solves the issue, but who's got time for that?

```
Version: 1.73.1
Commit: 6261075646f055b99068d3688932416f2346dd3b
Date: 2022-11-09T04:27:29.066Z
Electron: 19.0.17
Chromium: 102.0.5005.167
Node.js: 16.14.2
V8: 10.2.154.15-electron.0
OS: Windows_NT x64 10.0.19045
Sandboxed: No
```
Repository: stable-diffusion-webui
Issue: [Bug]: RuntimeError: "LayerNormKernelImpl" not implemented for 'Half'
Labels: asking-for-help-with-local-system-issues

### Is there an existing issue for this?

- [X] I have searched the existing issues and checked the recent builds/commits

### What happened?

Wen I try to generate the image, it shows me this menssage: RuntimeError: "LayerNormKernelImpl" not implemented for 'Half'



### Steps to reproduce the problem

Steps to reproduce the behavior:
1.Run webui-user.bat.
2.Get webui link.
3.Type prompt in txt2img and click generate.
4.See error.



### What should have happened?

Expected behavior
Images are generated.

### Commit where the problem happens

98947d173e3f1667eba29c904f681047dea9de90

### What platforms do you use to access UI ?

Windows

### What browsers do you use to access the UI ?

Microsoft Edge

### Command Line Arguments

```Shell
COMMANDLINE_ARGS=--skip-torch-cuda-test

Thats my command line args
```


### Additional information, context and logs

I've alredy readed some of you, saying to add --no half, but i got no idea how to add.

"COMMANDLINE_ARGS=--skip-torch-cuda-test--no-half" like that? anyway, i have no idea how to add this command, pls someone help
Repository: godot
Issue: No window icon
Labels: bug,platform:windows,topic:editor,needs testing

### Godot version

4.0 beta 4

### System information

Windows 11

### Issue description

No icon displays in the task bar when open godot 4 up or open project
![image](https://user-images.githubusercontent.com/81963564/201475094-8356ec28-ecd5-437f-a09e-0e7adb1b93f3.png)


### Steps to reproduce
Open Godot.exe or double click a project
Idk

### Minimal reproduction project

_No response_
Repository: PowerToys
Issue: Image Resizer - Resolution Control - Add Pixels (pixels per inch or pixels per cm) Control
Labels: Needs-Triage

### Description of the new feature / enhancement

When resizing, by adding pixels per inch, include an additional feature to keep the image the same size format (cmXcm or inXin) but increase the density of the resolution.

This would be helpful.

Thank you.

### Scenario when this would be used?

It simplifies the process of and reduces additional edit steps when editing photos.   Or without editing photos, simply potentially creating a sharper image for printing or display purposes.

### Supporting information

Thank you for creating and providing a very useful and powerful tool.  In its current state, Image Resizer is one of the best available.
Repository: PowerToys
Issue: New Powertoys Run Search Plugin
Labels: Product-PowerToys Run,Needs-Triage,Run-Results (Programs),Run-Plugin

### Description of the new feature / enhancement

Execute Powertoys and Windows utilities/applications (e.g. text search/OCR, project, pairing menu etc) from powertoys run search.

### Scenario when this would be used?

From the PowerToys Run application, you are able to execute applications from your path or search applications, windows and tabs. 
However, utilities from powertoys itself are not necessarily included within the search results. Such apps would be any of the other PowerToys utilities like Text search, screen ruler. Windows features/system commands like launching the pairing window, project window etc would be similar.

Edit: For clarity - the current windows settings via $project, as an example, directs you to the windows settings menu, instead of the win+p equivalent. 


### Supporting information

This would be most useful for those of us who can't recall all the shortcuts available these days.
Repository: pytorch
Issue: `torch.linalg.lstsq` Trigger RuntimeError under UndefinedBehaviorSanitizer
Labels: triaged,module: linear algebra,actionable,module: sanitizers,module: edge cases

### 🐛 Describe the bug

The implementation of `torch.linalg.lstsq` contains undefined behavior caught by UB sanitizer. Without sanitizers, the test terminates normally.
Test:
```python
import torch

def test():
    arg_1 = torch.rand([2, 3, 5, 5, 0], dtype=torch.float64).clone()
    arg_2 = torch.rand([2, 3, 5, 5], dtype=torch.float64).clone()
    res = torch.linalg.lstsq(arg_1,arg_2,)

test()
```
Error log:
```
pytorch/c10/core/TensorImpl.h:1521:38: runtime error: applying non-zero offset 40 to null pointer
``` 

### Versions

```
PyTorch version: 1.14.0a0+git6e5f736
Is debug build: False
CUDA used to build PyTorch: Could not collect
ROCM used to build PyTorch: N/A

OS: Ubuntu 22.04.1 LTS (x86_64)
GCC version: (Ubuntu 11.3.0-1ubuntu1~22.04) 11.3.0
Clang version: 11.1.0-6
CMake version: version 3.22.1
Libc version: glibc-2.35

Python version: 3.9.12 (main, Apr  5 2022, 06:56:58)  [GCC 7.5.0] (64-bit runtime)
Python platform: Linux-5.15.0-52-generic-x86_64-with-glibc2.35
Is CUDA available: False
CUDA runtime version: 11.8.89
CUDA_MODULE_LOADING set to: N/A
GPU models and configuration: 
GPU 0: NVIDIA GeForce RTX 3090
GPU 1: NVIDIA GeForce RTX 3090
GPU 2: NVIDIA GeForce RTX 3090

Nvidia driver version: 515.65.01
cuDNN version: Probably one of the following:
/usr/lib/x86_64-linux-gnu/libcudnn.so.8.4.1
/usr/lib/x86_64-linux-gnu/libcudnn_adv_infer.so.8.4.1
/usr/lib/x86_64-linux-gnu/libcudnn_adv_train.so.8.4.1
/usr/lib/x86_64-linux-gnu/libcudnn_cnn_infer.so.8.4.1
/usr/lib/x86_64-linux-gnu/libcudnn_cnn_train.so.8.4.1
/usr/lib/x86_64-linux-gnu/libcudnn_ops_infer.so.8.4.1
/usr/lib/x86_64-linux-gnu/libcudnn_ops_train.so.8.4.1
HIP runtime version: N/A
MIOpen runtime version: N/A
Is XNNPACK available: True

Versions of relevant libraries:
[pip3] mypy-extensions==0.4.3
[pip3] numpy==1.21.5
[pip3] numpydoc==1.2
[pip3] torch==1.14.0a0+git6e5f736
[conda] blas                      1.0                         mkl  
[conda] cudatoolkit               11.3.1               h2bc3f7f_2  
[conda] mkl                       2021.4.0           h06a4308_640  
[conda] mkl-service               2.4.0            py39h7f8727e_0  
[conda] mkl_fft                   1.3.1            py39hd3c417c_0  
[conda] mkl_random                1.2.2            py39h51133e4_0  
[conda] numpy                     1.21.5           py39he7a7128_1  
[conda] numpy-base                1.21.5           py39hf524024_1  
[conda] numpydoc                  1.2                pyhd3eb1b0_0  
[conda] torch                     1.14.0a0+git6e5f736          pypi_0    pypi
```

cc @ezyang @gchanan @zou3519 @jianyuh @nikitaved @pearu @mruberry @walterddr @IvanYashchuk @xwang233 @Lezcano