sharjeelyunus/github-issues-dataset huggingface dataset:
Repository: PowerToys
Issue: Add a feature to play sound from more than one audio device (two devices or more) at the same time.
Labels: Idea-New PowerToy,Needs-Triage

### Description of the new feature / enhancement

I really miss the feature of http://www.indievolume.com/download.php 
that allows you to enable playing sound from multiple devices at the same time.
You could configure the system to play any audio from an additional audio device.
This allowed a much better sound experience.

But this app is no longer maintained and does not work on Windows 11 or 10.
The last version was released in 2013.. since then; I could not find any working alternative.




### Scenario when this would be used?

To improve sound quality dramatically.
And it can be used when another audio device is connected - such as a Bluetooth speaker.
It can also be used for gaming, music, and watching movies - it improves the sound experience.


### Supporting information

This app already implemented it, but it broke after windows 7 or vista if I remember right:
http://www.indievolume.com/download.php 

Haha.. if you go to their website, you see in the logo a lot of dead apps such as messenger, internet explorer, ICQ, media player, etc...
This website is frozen in time.
Repository: rust
Issue: Use working debugger for debuginfo tests 
Labels: A-testsuite,C-enhancement,T-bootstrap,A-contributor-roadblock

Currently, bootstrap/compiletest use a system debugger (like gdb or lldb) for debuginfo tests. People have very different setups and sometimes their system debugger simply doesn't work for the tests.

We shouldn't be using random system tools for the test suite unless we know that they work.

The debuginfo tests should just always download and use one that works. This needs some figuring out what the right one for that would be and where to get it from (do we have LLDB builds in our CI?).
Repository: PowerToys
Issue: PowerToys Run: search sorting is tricky
Labels: Issue-Bug,Product-PowerToys Run,Needs-Triage

### Description of the new feature / enhancement

typing "rem" or "remo" or "remot" should bring me "Remote Desktop" first, then Windows Settings then Command line based on my settings, but it seems it is always Windows Settings.

### Scenario when this would be used?

I expect results are aggregated then sorted. I still dont understand what is the current behavior

### Supporting information

"rem"
![image](https://user-images.githubusercontent.com/7875383/225911066-c3adc713-07fa-4f92-90f8-f8c20ea8caa1.png)

"remo"
![image](https://user-images.githubusercontent.com/7875383/225911108-879b9f3d-f000-4c2b-9f41-7100ca33b127.png)

"remot"
![image](https://user-images.githubusercontent.com/7875383/225911166-51ecd5e7-cdc0-4a1b-aadd-be860040bede.png)

and here are my settings
![image](https://user-images.githubusercontent.com/7875383/225911258-811a0c49-70e5-490d-bb22-07ad8e0f02f3.png)

Program (which should be the "Remote application" program in this case) has the highest rank
![image](https://user-images.githubusercontent.com/7875383/225911395-ad8a85f3-0ef7-4ee2-8f10-52f25e2c775d.png)

Shell which is also second result in my case should have had middle rank
![image](https://user-images.githubusercontent.com/7875383/225911523-66cc6bb9-69cd-415b-ba9b-fa160e54541c.png)


Windows Settings has the lowest rank but showed first
![image](https://user-images.githubusercontent.com/7875383/225911623-d46bccb3-1902-4808-89e7-ac5faffb4b79.png)
Repository: opencv
Issue: Changing capture mode for webcam does not work on macOS
Labels: bug

### System Information

OpenCV  python version: 4.7.0.72
Operating System / Platform:  macOS 11.7.3
Python version: 3.11.1

### Detailed description

I'm trying to increase frame rate using MJPEG compression with my webcam by setting `CAP_PROP_FOURCC` to `cv2.VideoWriter_fourcc(*"MJPG")`. The call always returns `False`. No other error message. I use the default backend (`AVFOUNDATION`). Same call works with the _same_ camera on Windows (10) using `MSMF` backend.

### Steps to reproduce

Example code on macOS:

```python
import cv2
v = cv2.VideoCapture(0)
v.set(cv2.CAP_PROP_FOURCC, cv2.VideoWriter_fourcc(*"MJPG"))
```

Just yields `False` on  the last function call. I looked in the source code for AVFOUNDATION and found that MJPG is not implemented, but a few other seems to be:

https://github.com/opencv/opencv/blob/86fa0308fc17f982cf9aa291b5e53e7b9e71e0be/modules/videoio/src/cap_avfoundation_mac.mm#L51

None of these modes (e.g. `cv2.VideoWriter_fourcc(*"YUYV")` works either, just returns `False` for all of them and makes no difference.

Running the same code on Windows yields `True` and my frame rate jumps from ~15 FPS to ~30 FPS as expected.

### Issue submission checklist

- [X] I report the issue, it's not a question
- [X] I checked the problem with documentation, FAQ, open issues, forum.opencv.org, Stack Overflow, etc and have not found any solution
- [X] I updated to the latest OpenCV version and the issue is still there
- [x] There is reproducer code and related data files (videos, images, onnx, etc)
Repository: godot
Issue: Cannot edit in AnimationTrackKeyEdit
Labels: bug,needs testing,topic:animation

### Godot version

4.0.0

### System information

Windows 11

### Issue description

After selecting all the animation keys, the values of `In Handle` and `Out Handle` cannot be edited simultaneously, resulting in clunky animations which always have 0.25 as the values of each handle.

### Steps to reproduce

Click-and-drag in animation panel to select all the animation keys, then change the value of In and Out handles.

### Minimal reproduction project

N/A
Repository: electron
Issue: [Bug]: setAsDefaultProtocolClient tel does not work on Windows 10
Labels: bug :beetle:,2-0-x,has-repro-gist,23-x-y

### Preflight Checklist

- [X] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/main/CONTRIBUTING.md) for this project.
- [X] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/main/CODE_OF_CONDUCT.md) that this project adheres to.
- [X] I have searched the [issue tracker](https://www.github.com/electron/electron/issues) for a bug report that matches the one I want to file, without success.

### Electron Version

23.1.4, originally reported in v2.0.5

### What operating system are you using?

Windows

### Operating System Version

Windows 10 Build 19044

### What arch are you using?

x64

### Last Known Working Electron version

_No response_

### Expected Behavior

Using `app.setAsDefaultProtocolClient('tel');` should register the application to receive tel: style hyperlinks from web browsers and similar.  Within Windows it should appear in the list of available applications to receive this.

### Actual Behavior

Application does not appear in list of available items to open tel: hyperlinks

### Testcase Gist URL

https://gist.github.com/PeteAUK/18b9b6e87736d3e1e965121303d4e3e2

### Additional Information

This is a duplicate of https://github.com/electron/electron/issues/14108, however this still does not work despite updating to the very latest version of electron.  All suggestions point to using registry hacks to achieve the desired result, however in my case the user may not have local admin rights and this functionality is meant to be available out of the box.
Repository: PowerToys
Issue: Always on top not working in Remote full screen
Labels: Issue-Bug,Product-Always On Top,Needs-Triage

### Microsoft PowerToys version

0.68.1

### Installation method

PowerToys auto-update

### Running as admin

Yes

### Area(s) with issue?

Always on Top

### Steps to reproduce

Open "Connessione Desktop remoto" (.rdp) in full screen , and always on top not working
only work if i minimize window and next full screen

### ✔️ Expected Behavior

_No response_

### ❌ Actual Behavior

_No response_

### Other Software

_No response_
Repository: create-react-app
Issue: Create React App Gone From React.dev, What happens to it now?
Labels: needs triage

I noticed CRA is gone from https://react.dev/learn/start-a-new-react-project
But there are lots of tutorials based on it.
(I literally just had a book printed that uses it because of wanting to teach react with a minimal toolchain.)

There had been a variety of options forward shared here: https://github.com/reactjs/reactjs.org/pull/5487#issuecomment-1409720741
This suggested there would be an RFC. Was there one?
It seems like "Option 3: Deprecate Create React App, suggest React frameworks" has become the reality, at least in the docs.

Is there an RFC somewhere?/What is the plan for CRA?
Repository: pytorch
Issue: How to get list of all valid devices?
Labels: module: docs,triaged

### 📚 The doc issue

`torch.testing.get_all_device_types()`
yields all valid devices on the current machine however unlike `torch._tensor_classes` , `torch.testing.get_all_dtypes()`, and `import typing; typing.get_args(torch.types.Device)`, there doesn't seem to be a comprehensive list of all valid device types, which gets listed  when I force an error

```
torch.devcie('asdasjdfas')
RuntimeError: Expected one of cpu, cuda, ipu, xpu, mkldnn, opengl, opencl, ideep, hip, ve, fpga, ort, xla, lazy, vulkan, mps, meta, hpu, privateuseone device type at start of device string: asdasjdfas
```

### Suggest a potential alternative/fix

```
torch._device_names = cpu, cuda, ipu, xpu, mkldnn, opengl, opencl, ideep, hip, ve, fpga, ort, xla, lazy, vulkan, mps, meta, hpu, privateuseone 

```

cc @svekars @carljparker
Repository: rust
Issue: infinite recursion with TAIT and `replace_opaque_types_with_inference_vars` in project
Labels: C-bug,E-needs-bisection,F-type_alias_impl_trait,S-bug-has-test,T-types

```rust
#![feature(type_alias_impl_trait)]

type Foo<'a> = impl Fn() -> Foo<'a>;

fn crash<'a>(_: &'a (), x: Foo<'a>) -> Foo<'a> {
    x
}

fn main() {}
```

this causes rustc to freeze. This is similar to https://github.com/rust-lang/rust/blob/c50c62d225e004f5b488006d3d205a34363a128c/tests/ui/type-alias-impl-trait/issue-53398-cyclic-types.rs#L1-L10

The only reason that this test does not hang is the following hack in fulfillment https://github.com/rust-lang/rust/blob/c50c62d225e004f5b488006d3d205a34363a128c/compiler/rustc_trait_selection/src/traits/fulfill.rs#L711-L733

because of this hack we only try to prove `<Foo as FnOnce<()>>::Output == Foo` using `evaluate_obligation` which uses `DefiningAnchor::Bubble` instead of the `DefiningAnchor::Bind` used by typeck and fulfill directly.

The reason this breaks when using `DefiningAnchor::Bind` is the following:

we call `project_and_unify_type` for `<Foo as FnOnce<()>>::Output == Foo` which normalizes `<Foo as FnOnce<()>>::Output` to `Foo`.

The issue is that we then replace `Foo` with a new inference variable (if we use `DefiningAnchor::Bind`) `?n` and add the item bounds of `Foo` as obligations on that new inference variable: https://github.com/rust-lang/rust/blob/c50c62d225e004f5b488006d3d205a34363a128c/compiler/rustc_trait_selection/src/traits/project.rs#L280-L286

This adds a new obligation `<?n as FnOnce<()>>::Output == Foo` to the fulfillment context, even though `?n` was already constrained to `Foo` again. The easiest fix is to resolve inference variables in obligations before adding them to the fulfillment context.
Repository: rust
Issue: Unsized return types are allowed on trait associated function declarations
Labels: A-type-system,C-discussion,T-types

<!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->

I tried this code:

```rust
trait MyTrait {
    fn f() -> [u8];  // Ok, but it shouldn't be
}

impl MyTrait for () {
    fn f() -> [u8] {  // Compilation error, as expected
        todo!()
    }
}
```

I expect the line marked with "Ok" to cause compilation error, because the return type is unsized.
It's better to produce diagnostics early, without waiting until somebody tries to implement this trait (which would be impossible anyway).

Instead, this happens: the compiler allows to declare the associated function `f()`, and only complains when I try to implement it for a concrete type.

I did a quick search in the issue tracker and it looks like it's maybe similar to #82633.

### Meta
<!--
If you're using the stable version of the compiler, you should also check if the
bug also exists in the beta or nightly versions.
-->

`rustc --version --verbose`:
```
rustc 1.70.0-nightly (7b4f48927 2023-03-12)
binary: rustc
commit-hash: 7b4f48927dce585f747a58083b45ab62b9d73a53
commit-date: 2023-03-12
host: x86_64-unknown-linux-gnu
release: 1.70.0-nightly
LLVM version: 15.0.7
```

</p>
</details>
Repository: pytorch
Issue: DDP static graph fails for static model
Labels: oncall: distributed,triaged,module: ddp

### 🐛 Describe the bug

```
class M(nn.Module):
                def __init__(self):
                    super().__init__()
                    self.a = nn.Linear(10, 10)
                    self.b = nn.Linear(10, 10)

                def forward(self, x):
                    a = self.a(x)
                    b = self.b(x)
                    return (a, b)

            m = M().cuda()
            ddp = torch.nn.parallel.DistributedDataParallel(
                m, device_ids=[self.rank], static_graph=True
            )
            inp = torch.rand(1, 10, device='cuda')
            for _ in range(6):
                out = ddp(inp)[0]
                out.sum().backward()
                # b's gradient should be None.
                self.assertEqual(None, m.b.weight.grad)
                self.assertEqual(None, m.b.bias.grad)
```

results in 
```
RuntimeError: Expected to have finished reduction in the prior iteration before starting a new one. This error indicates that your training graph has changed in this iteration, e.g., one parameter is used in first iteration, but then got unused in the second iteration. this is not compatible with static_graph set to True.
```

### Versions

main

cc @mrshenli @pritamdamania87 @zhaojuanmao @satgera @gqchen @aazzolini @osalpekar @jiayisuse @H-Huang @kwen2501 @awgu
Repository: flutter
Issue: [Impeller] Doc on Impeller's coordinate system is missing z-direction and NDC range.
Labels: engine,d: api docs,P3,e: impeller,team-engine,triaged-engine

We are doing 3D now and [the documentation](https://github.com/flutter/engine/blob/main/impeller/docs/coordinate_system.md) should be more complete. It may also be a good idea to add a description of the coordinate system of subsystems layered on top of `//impeller/renderer` like `//impeller/aiks`. These can have their own conventions.
Repository: storybook
Issue: [Bug]: next/router causing issues
Labels: bug,nextjs

### Describe the bug

Stack: 
```
next: v12.1
storybook: v7.0.0-rc.3
```

There is a Button with logic that breaks the Story:
```
import Router from 'next/router';

<Button disabled={!isSSR && Router.pathname === '/signup'}/>
```

The part that breaks  is the Router.pathname . Error message:
```
No router instance found.
You should only use "next/router" on the client side of your app.
```

I tried experimenting with nextjs object inside story, like so, but it didn't help:
```
  nextjs: {
    router: {
      basePath: '/',
      route: '/signup',
    },
  },
```

Any help with this?

### To Reproduce

[arianaamx-motorway/next-router-no-router-instance-found](https://github.com/arianaamx-motorway/next-router-no-router-instance-found)

Stackblitz DEMO: https://stackblitz.com/github/arianaamx-motorway/next-router-no-router-instance-found?file=stories/pages/HomePage/HomePage.tsx


### System

```shell
Environment Info:

  System:
    OS: macOS 12.5.1
    CPU: (8) arm64 Apple M1
  Binaries:
    Node: 16.16.0 - ~/.nvm/versions/node/v16.16.0/bin/node
    Yarn: 1.22.19 - ~/.nvm/versions/node/v16.14.2/bin/yarn
    npm: 8.11.0 - ~/.nvm/versions/node/v16.16.0/bin/npm
  Browsers:
    Chrome: 111.0.5563.64
    Firefox: 111.0
    Safari: 15.6.1
  npmPackages:
    @storybook/addon-essentials: ^7.0.0-rc.3 => 7.0.0-rc.3 
    @storybook/addon-interactions: ^7.0.0-rc.3 => 7.0.0-rc.3 
    @storybook/addon-links: ^7.0.0-rc.3 => 7.0.0-rc.3 
    @storybook/blocks: ^7.0.0-rc.3 => 7.0.0-rc.3 
    @storybook/nextjs: ^7.0.0-rc.3 => 7.0.0-rc.3 
    @storybook/react: ^7.0.0-rc.3 => 7.0.0-rc.3 
    @storybook/testing-library: ^0.0.14-next.1 => 0.0.14-next.1 
```

### Additional context

_No response_
Repository: vscode
Issue: Extensions shall get values for machine scoped settings depending on where they run
Labels: feature-request,config,remote,network

Trying to fix https://github.com/microsoft/vscode-remote-release/issues/8209, I made a change that tries to `vscode.workspace.getConfiguration('http').get('proxy')`. In spite of this being defined in my user settings, at the time the remote resolver is called, this is undefined.

https://github.com/microsoft/vscode-remote-tunnels/pull/613/files#diff-ef041b2eec6b0e8d50d717fa94a4ce49cc1efd6aea240e8058d2e8282c65d571R50
Repository: PowerToys
Issue: New/Re-do Flyout window: Win 11 Start style, hotkeys, on/off
Labels: Idea-Enhancement,Needs-Community Feedback,Area-User Interface,Area-Flyout

### Description of the new feature / enhancement

Looking at the flyout, there are a few thing I would like to improve.

- It has the same size, position and style as Windows 11 Start menu
- It can be opened via a click on the tray icon, and with a keyboard shortcut (think of combining with Shortcut Guide)
- It displays _all_ modules
- All modules that can be activated directly, can be clicked on to open
- It shows the hotkeys next to the module names
  to provide a solution for countless requests as in #15405
- For e.g. Keyboard Manager, we can show the remaps in a drop-down area, just like Win 11 Start menu has
- It has buttons for:
  - Download Update (when available)
  - Open Settings window
  - Go to online documentation
  - Create a zip file / bug report
  - Open GitHub repo
  - Close (not ~quit~)

### Quick concept

![New FlyOut (a la Win 11 Start) v2](https://github.com/microsoft/PowerToys/assets/65828559/11ee8757-716e-41a5-af30-74e57246ccf5)
Repository: storybook
Issue: Full, composed story definition
Labels: feature request,block: source

### Is your feature request related to a problem? Please describe

It would be awesome if we could configure a story and then export a screenshot and a clean version of the story’s configuration alongside it. We have users share designs and requirements between each other and that would really smooth out their experience.

### Describe the solution you'd like

A full, composed story definition (the render function, args, parameters, decorators, etc) available alongside the snapshot. So that when we share a snapshot, others can replicate how it was created. 

### Describe alternatives you've considered

_No response_

### Are you able to assist to bring the feature to reality?

no

### Additional context

_No response_
Repository: tauri
Issue: Override redirect Option for window configuration
Labels: type: feature request,platform: Linux

### Describe the problem

Support for forcing position and size outside the context of window manager   

Applications like rofi / dmenu / launcy / alfred / wox, etc uses something called as override-redirect to make them appear at the middle (or some specific location) on the screen bypassing the interference of the window-manager and other utilities.

(PS: We can also start rofi as normal window with rofi -normal-window to see the difference)

It allows them to draw custom popup menu anywhere on the screen, including on tiling window managers, on their own decision.

It is very useful for applications including:

    App Launchers
    File Searchers
    Quick Workspace Navigation
    Clipboard Management
    Quick Calculator
    Quick Access to Song Selector / Controller (as popup), etc.

Is there support for this in tauri already, or can there be support for this? I would like to make a few applications on this purpose, and finding it difficult to find a good fit framework instead of going system-specific library for each platform...

-> Original issue -> https://github.com/slint-ui/slint/issues/2289

### Describe the solution you'd like

I read the `https://tauri.app/v1/api/config#windowconfig` Window config docs for tauri and there was no parameter which can bring the window outside of the window manager context

### Alternatives considered

Some way to force position and size of the window outside the context of a window manager across platforms.

### Additional context

_No response_
Repository: stable-diffusion-webui
Issue: [Feature Request]: The greatest feature request in history.
Labels: enhancement

### Is there an existing issue for this?

- [X] I have searched the existing issues and checked the recent builds/commits

### What would your feature do ?

Please, for the love of all that is holy, print the darn torch version, cu1xx version, cudnn version and perhaps the xformers version if used.

A significant amount of efforts has been expended day after day, particularly on Windows with people not getting the cuDNN fix quite right and not seeing any perf improvements.  I started a thread here about Torch 2.0 being release which I hope would solve that problem once and for all.  I also started a thread on reddit about this and there are so many questions regarding whether the cudnn libraries are in the right place, being used, or got undone by the installation of xformers.

Yes, there are ways to check but some people aren't command line savvy.  It is so easy to make the change I propose below.  As part of these please move the most important line(ready to connect to http://127.0.0.1:7860) back to being the last line printed before A1111 is ready to use.

Yes, there are other problems but this class of problems  I've described come up over and over again.  Don't ask a naive user to run some command to check.  Do the check for them within the actual python process running to guarantee the correct answer.

### Proposed workflow

Instead of:
```
...
Textual inversion embeddings loaded(0): 
Model loaded in 2.2s (create model: 0.2s, apply weights to model: 0.9s, apply half(): 0.1s, load VAE: 0.7s, move model to device: 0.2s).
Running on local URL:  http://127.0.0.1:7860

To create a public link, set `share=True` in `launch()`.
Startup time: 4.8s (import gradio: 1.1s, import ldm: 0.4s, other imports: 0.8s, load scripts: 0.1s, load SD checkpoint: 2.3s).
```
Do this instead:
```
...
Textual inversion embeddings loaded(0): 

Model loaded in 2.2s (create model: 0.2s, apply weights to model: 0.9s, apply half(): 0.1s, load VAE: 0.7s, move model to device: 0.2s).
Startup time: 4.8s (import gradio: 1.1s, import ldm: 0.4s, other imports: 0.8s, load scripts: 0.1s, load SD checkpoint: 2.3s).

Using torch=2.0.0+cu118, cuda=11.8, cudnn=8700, xformers=NAhis 

To create a public link, set `share=True` in `launch()`.
Ready for requests at URL:  http://127.0.0.1:7860
```


### Additional information

This data is obtainable by:
torch.\_\_version\_\_
torch.version.cuda
torch.backends.cudnn.version()
xformers ???