sharjeelyunus/github-issues-dataset huggingface dataset:
Repository: godot
Issue: GLTF and DAE Files with Animations Do Not Play in the Animation Player
Labels: bug,topic:rendering,needs testing,topic:import,topic:animation

### Godot version

v4.2.rc2.official [1ba920fad]

### System information

Godot v4.2.rc2 - Windows 10.0.19045 - GLES3 (Compatibility) - Intel(R) HD Graphics 4000 () - Intel(R) Core(TM) i5-3360M CPU @ 2.80GHz (4 Threads)

### Issue description

The issue is, on importing both a GLTF and a COLLADA file with the same animations into Godot and opening them, the animation tracks are visible but in the viewport, the GLTF file is not visible. That is, the actual GLTF mesh is not visible as seen below,
![image](https://github.com/godotengine/godot/assets/50914712/a7980f51-5d45-4c95-956e-98cc7f30a4f4)
while the COLLADA file is visible, but appears white. 
![image](https://github.com/godotengine/godot/assets/50914712/fc49ea07-7f97-4f77-aeaf-e0602c5f25a2)
Most importantly, the animation tracks do not play the animations that came with the files.

https://github.com/godotengine/godot/assets/50914712/061b372b-38d7-48d3-afc5-0517659a32b2



### Steps to reproduce



1. Place the GLTF and the COLLADA files within the Assets folder of the project, in separate sub-folders:
![image](https://github.com/godotengine/godot/assets/50914712/bba0fb30-da48-4991-a41f-40d8cfb3c3b3)


2. Right-click each file in the FileSystem dock and click on 'New Inherited Scene':
![image](https://github.com/godotengine/godot/assets/50914712/2b6a4d05-9d98-4eb2-920f-f372879ee1e2)

3. Play the animations in the animation player:
![image](https://github.com/godotengine/godot/assets/50914712/a0f9d2be-f534-4e07-8321-756ea562109a)

![image](https://github.com/godotengine/godot/assets/50914712/deff316f-4b20-4ab5-a58b-c9f14df02d2e)



### Minimal reproduction project

[Nov Anim Test.zip](https://github.com/godotengine/godot/files/13467869/Nov.Anim.Test.zip)
Repository: storybook
Issue: [Bug]: a11y addon scrollbars and completed text overlays highlight checkboxes
Labels: bug,good first issue,help wanted,ui,addon: a11y,sev:S3

### Describe the bug

1. When the a11y addon panel has a scrollbar it overlays the highlight checkboxes which prevents you from clicking on a highlight checkbox.

![image](https://github.com/storybookjs/storybook/assets/31220528/7142f841-9a82-4dbe-b680-493e3fd77337)

2. I also have the same issue with the "Tests completed" text that overlays the text and highlight checkbox of the last result when the panel is docked to the right:
![image](https://github.com/storybookjs/storybook/assets/31220528/2e0acc45-5589-47a8-b61e-0a6f31c7445c)


### To Reproduce

1. Open the a11y's Accessibility panel
2. Lower the panel height to make it vertically scrollable
3. Hover your mouse over a highlight checkbox
4. A scrollbar appears which prevents you from clicking on the highlight checkbox

### System

```bash
`npx storybook@latest info` hung after displaying the text "Storybook Environment Info:".
```


### Additional context

It seems to be caused by the `min-width` css property on the `::before` element of the scrollbar. (And I think the `min-height` on the `::before` causes similar issues.)

The second issue can possibly be resolved by adding a padding-bottom to the scrollable content to acommodate for the "Tests completed" text.
Repository: next.js
Issue: Unable To Retrieve JSON Data While Using Dynamic Routes
Labels: bug,Pages Router

### Link to the code that reproduces this issue

https://github.com/EaganFarlin/nytymes

### To Reproduce

1. Use a dynamic route
2. Import data from an external JSON file using the ([method provided in documentation](https://vercel.com/guides/loading-static-file-nextjs-api-route))
3. Deploy site on Vercel

### Current vs. Expected behavior

Current:
Blank page with the following text:
`Application error: a server-side exception has occurred (see the server logs for more information).`

Console logging the following:
`Error: An error occurred in the Server Components render. The specific message is omitted in production builds to avoid leaking sensitive details. A digest property is included on this error instance which may provide additional details about the nature of the error.`

Expected: Page to work

### Verify canary release

- [X] I verified that the issue exists in the latest Next.js canary release

### Provide environment information

```bash
Operating System:
  Platform: win32
  Arch: x64
  Version: Windows 10 Home
Binaries:
  Node: 18.18.1
  npm: N/A
  Yarn: N/A
  pnpm: N/A
Relevant Packages:
  next: 14.0.4-canary.17
  eslint-config-next: 14.0.1
  react: 18.2.0
  react-dom: 18.2.0
  typescript: 5.2.2
Next.js Config:
  output: N/A
```


### Which area(s) are affected? (Select all that apply)

App Router, Data fetching (gS(S)P, getInitialProps)

### Additional context

Using the exact same code to render two different pages, one of which is a static route, and the other a dynamic route. The static route retrieves the JSON data, which is a local file located at /app/lib, using a imported function. It then displays it onto the page no problem. However I keep getting the following error for any dynamic routes:

    Error: An error occurred in the Server Components render. The specific message is omitted in production builds to avoid leaking sensitive details. A digest property is included on this error instance which may provide additional details about the nature of the error.


This issue is only perpetuated while using the live site, and does not appear while using Next.js' liveserver (I'm not quite sure what it's called, but you get the idea, it runs on the localhost.

If anyone has even a shred of an idea of what is happening, please reply with your thoughts. Thanks!
Repository: vscode
Issue: [Accessibility] Preserve last position in the Copilot Chat response list view
Labels: feature-request,accessibility,panel-chat

Type: <b>Feature Request</b>

CC @meganrogge 

This is a feature request and I was wondering if we could have a custom setting to configure whether to preserve the last position in the Copilot response view. Currently, the focus is set to the last response.

1. In Copilot Chat, ask multiple questions.

1. Press Ctrl+UpArrow to focus in the response list view.

1. Focus in the first response using Up/DownArrow key.

1. Move your focus back to the Chat input area via Ctrl+DownArrow.

1. Go back to the response list view via Ctrl+UpArrow.

* Note: The focus does not move to the last position (i.e., the first response(. Instead, the focus always goes to the last response.


VS Code version: Code - Insiders 1.85.0-insider (eb56719ae7653bff54989385818ef39e1cd73d29, 2023-11-24T15:21:39.004Z)
OS version: Windows_NT x64 10.0.22631
Modes:


<!-- generated by issue reporter -->
Repository: transformers
Issue: Add support for llama.cpp
Labels: Core: Modeling,WIP

### Feature request

I would like to request [llama.cpp](https://github.com/ggerganov/llama.cpp) as a new model backend in the transformers library.

### Motivation

llama.cpp offers:

1) Excellent performance in scenarios where memory bandwidth is an issue, namely CPU inference and GPU + CPU inference.
2) Support for a wide range of GPU vendors and models.
3) Adequate quantization accuracy -- I have compared the perplexities of 4-bit GGUF models to GPTQ, AWQ, EXL2, and bitsandbytes and found them to be competitive ([link](https://oobabooga.github.io/blog/posts/gptq-awq-exl2-llamacpp/)).

By making the transformers library compatible with GGUF models, the llama.cpp performance on consumer hardware could hopefully be integrated with the features available in transformers and its surrounding ecosystem. In particular, it would be interesting to see the following working seamlessly with llama.cpp:

* [Assisted generation](https://huggingface.co/blog/assisted-generation) (speculative decoding)
* [StreamingLLM](https://github.com/huggingface/transformers/pull/26681)

### Your contribution

I have implemented a "llamacpp_HF" wrapper in the file below:

https://github.com/oobabooga/text-generation-webui/blob/main/modules/llamacpp_hf.py

It makes it possible to use the transformers `model.generate` with llama.cpp models, and it exemplifies how to make forward calls in llama.cpp and get the logits. It works for perplexity evaluation when `logits_all=True` is passed while loading the model. I additionally implemented some prefix-matching logic and a hacky way to recognize forward calls for negative prompts to make CFG functional.

For the llama.cpp transformers integration, I recommend the following:

* Relying on the llama-cpp-python library: https://github.com/abetlen/llama-cpp-python/
* Requiring the user to manually install llama-cpp-python with the appropriate command for their hardware rather than adding it as a direct requirement to transformers. I believe that's how it already works for GPTQ models, where AutoGPTQ has to be installed manually.
* In the `from_pretrained` call, having a `LlamaCppConfig` object that takes as input arbitrary kwargs that later on get passed to the `llama_cpp.Llama` model loading call. That would be similar to the `BitsAndBytesConfig` object that is passed to `from_pretrained` when `load_in_4bit=True` is used. Some important parameters are `n_gpu_layers` and `n_ctx`; it would be interesting to make this future-proof and allow arbitrary kwargs to be passed to `LlamaCppConfig`.

I'll tag @younesbelkada who worked with RWKV and AWQ integration in transformers and may find this interesting.
Repository: terminal
Issue: Weird behavior when clearing scrollback
Labels: Needs-Repro,Area-VT,Issue-Bug,Product-Terminal

### Windows Terminal version

1.18.2822.0

### Windows build number

10.0.19045.3693

### Other Software

WSL: 2.0.9.0
Kernel: 5.15.133.1-1
zsh: 5.9

I use a plugin manager called zsh4humans, and it provides some commands for keeping the prompt at the bottom of the terminal. This is the command that clears the scrollback, called `z4h-clear-screen-hard-bottom`:

```sh
[[ -v _z4h_tty_fd ]] || return

builtin echoti civis >&$_z4h_tty_fd
builtin print -rnu $_z4h_tty_fd -- $'\e[H\e[2J'"${(pl:$((LINES-1))::\n:)}"
builtin zle -I
builtin zle -R
builtin print -rnu $_z4h_tty_fd -- $'\e[3J'
-z4h-cursor-show
```

This is how the variable `_z4h_tty_fd` is set:
```sh
if [[ -w $TTY ]]; then
  typeset -gi _z4h_tty_fd
  sysopen -o cloexec -rwu _z4h_tty_fd -- $TTY || return
  typeset -gri _z4h_tty_fd
elif [[ -w /dev/tty ]]; then
  typeset -gi _z4h_tty_fd
  if sysopen -o cloexec -rwu _z4h_tty_fd -- /dev/tty 2>/dev/null; then
    typeset -gri _z4h_tty_fd
  else
    unset _z4h_tty_fd
  fi
fi
```

And this is the `-z4h-cursor-show` function:
```sh
function -z4h-cursor-show() {
  local cnorm=${${terminfo[cnorm]-}:/*$'\e[?25h'(|'\e'*)/$'\e[?25h'}
  [[ -t 1 ]] && print -rn -- $cnorm || print -rnu $_z4h_tty_fd -- $cnorm
}
```

### Steps to reproduce

- Open Windows Terminal and run WSL (tested with Ubuntu and ArchWSL);
- Install zsh4humans;
- Edit `.zshrc`:
  - Delete the line `zstyle ':z4h:' start-tmux       no`
  - Add these lines at the end of the file:
    ```sh
    zstyle ':z4h:' prompt-at-bottom yes
    z4h bindkey z4h-clear-screen-hard-bottom Ctrl+L
    ```
- Run `exec zsh` or `source ~/.zshrc` to apply the new changes;
- Press <kbd>Ctrl-L</kbd>.

### Expected Behavior

The `z4h-clear-screen-hard-bottom` command is meant to clear the scrollback and push the prompt to the bottom of the terminal. [Here](https://asciinema.org/a/372068) is an example of how it should work.

### Actual Behavior

It seems that in Windows Terminal, for some reason, the prompt itself is also cleared:

https://github.com/microsoft/terminal/assets/31555284/ed7348a3-d94c-4f7e-be57-065b5fb66be8

I opened an issue in the official zsh4humans repository, and the owner asked me to try to reproduce this issue in other terminal emulators. I tried it with Cmder, ConEmu and Hyper, and none of them share this issue.

Does anyone know what could be causing this?
Repository: next.js
Issue: Font fails to load in URL-encoded path
Labels: bug,Font (next/font)

### Link to the code that reproduces this issue

https://github.com/tahmid-23/next-url-bug

### To Reproduce

1. Start the application in development (next dev)
2. Navigate to http://localhost:3000/%C3%A9

### Current vs. Expected behavior

The "Hello, World!" text should use the Inter font.
Instead, the font fails to load, since a 404 is returned for loading the page.css that is associated with the route.

### Verify canary release

- [X] I verified that the issue exists in the latest Next.js canary release

### Provide environment information

```bash
Operating System:
  Platform: linux
  Arch: x64
  Version: #1 SMP PREEMPT_DYNAMIC Mon, 20 Nov 2023 23:18:21 +0000
Binaries:
  Node: 20.2.0
  npm: 9.6.6
  Yarn: N/A
  pnpm: N/A
Relevant Packages:
  next: 14.0.4-canary.17
  eslint-config-next: N/A
  react: 18.2.0
  react-dom: 18.2.0
  typescript: 5.1.3
Next.js Config:
  output: N/A
```


### Which area(s) are affected? (Select all that apply)

App Router, Font optimization (next/font)

### Additional context

This issue only happens in development mode.
In production mode, the font loads successfully.
Repository: godot
Issue: Popup windows don't close when editor unfocused, locking editor.
Labels: bug,platform:linuxbsd,topic:editor,topic:porting,confirmed

### Godot version

4.1.3

### System information

Linux Pop!_OS 22.04 LTS

### Issue description

When an editor pop up (for example "saving scene", or "importing assets") is open and the editor loses focus, the pop up never closes, blocking the editor and making the engine unusable until it's forcibly restarted.

### Steps to reproduce

Save a scene, quickly deselect and then reselect the editor. The Editor will no longer be usable, as the pop up is blocking interaction with the editor.

### Minimal reproduction project

N/A
Repository: rust
Issue: Is `core::fmt::float` poorly optimized on thumbv7em-none-eabihf or is the binary analysis tooling incorrect?
Labels: A-codegen,O-Arm,T-compiler,I-heavy,S-needs-repro

Adding formatting output (`write`) for float numbers for Cortex M4F increase binary size twice: from 39396 bytes to 66468 bytes. (optimisation flag: `z`)
The main high weigh functions are (provided by `cargo bloat`):
 ```
 2.4%  22.7% 11.2KiB             std core::fmt::float::float_to_decimal_common_shortest
 1.9%  17.8%  8.8KiB             std core::fmt::float::float_to_decimal_common_exact
 0.9%   8.6%  4.2KiB             std core::num::dec2flt::<impl core::str::traits::FromStr for f32>::from_str
 0.4%   3.8%  1.9KiB             std core::fmt::Formatter::pad
 ```
and others

For desktop application (Apple M2Pro chip, native build) with same functions size lower than few kilobytes:
```
 0.1%   0.3%     732B         std core::fmt::float::float_to_decimal_common_exact
 0.1%   0.3%     624B         std core::fmt::float::float_to_decimal_common_shortest
  0.3%   0.6%   1.3KiB         std core::num::dec2flt::<impl core::str::traits::FromStr for f32>::from_str
 0.2%   0.4%     980B         std core::fmt::Formatter::pad
```

Which reason of overweigh these functions for Cortex-M4F?
Repository: rust
Issue: Nested APITs are excessively opaque
Labels: C-enhancement,A-trait-system,A-associated-items,T-types

<!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->

I tried this code:

```rust
fn foo(iter: impl IntoIterator<IntoIter = impl Sized>) {
    iter.into_iter().next();
}
```

I expected to see this happen: *compiles successfully*

Instead, this happened:

```
error[E0599]: no method named `next` found for type parameter `impl Sized` in the current scope
 --> src/lib.rs:2:22
  |
1 | fn foo(iter: impl IntoIterator<IntoIter = impl Sized>) {
  |                                           ---------- method `next` not found for this type parameter
2 |     iter.into_iter().next();
  |                      ^^^^ method not found in `impl Sized`
  |
  = help: items from traits can only be used if the type parameter is bounded by the trait
help: the following trait defines an item `next`, perhaps you need to restrict type parameter `impl Sized` with it:
  |
1 | fn foo(iter: impl IntoIterator<IntoIter = impl Sized + Iterator>) {
  |                                                      ++++++++++

For more information about this error, try `rustc --explain E0599`.
error: could not compile `scratch` (lib) due to previous error
```
### Meta
<!--
If you're using the stable version of the compiler, you should also check if the
bug also exists in the beta or nightly versions.
-->

`rustc --version --verbose`:
```
rustc 1.76.0-nightly (f5dc2653f 2023-11-25)
binary: rustc
commit-hash: f5dc2653fdd8b5d177b2ccbd84057954340a89fc
commit-date: 2023-11-25
host: x86_64-unknown-linux-gnu
release: 1.76.0-nightly
LLVM version: 17.0.5
```

@rustbot label A-impl-trait T-types
Repository: next.js
Issue: Custom 404 not working in Pages Router if `app` directory exists
Labels: bug,Navigation

### Link to the code that reproduces this issue

https://github.com/ajmnz/next-custom-404-repro

### To Reproduce

1. Install deps (`npm i`), start the dev server (`npm run dev`) and navigate to `localhost:3000`
2. Follow the instructions shown

### Current vs. Expected behavior

I expected Next.js to detect that I'm working with the Pages Router instead of assuming I'm using the App Router just because there's a directory called `app`.

When an `app` directory is present, Next.js will output ` ○ Compiling /not-found ...`. If renamed, it will change to ` ○ Compiling /404 ...`, which is the expected behavior.

### Verify canary release

- [X] I verified that the issue exists in the latest Next.js canary release

### Provide environment information

```bash
Operating System:
  Platform: darwin
  Arch: x64
  Version: Darwin Kernel Version 22.6.0: Wed Oct  4 21:25:26 PDT 2023; root:xnu-8796.141.3.701.17~4/RELEASE_X86_64
Binaries:
  Node: 20.8.0
  npm: 10.1.0
  Yarn: 1.22.10
  pnpm: N/A
Relevant Packages:
  next: 14.0.3
  eslint-config-next: N/A
  react: 18.2.0
  react-dom: 18.2.0
  typescript: 5.3.2
Next.js Config:
  output: N/A
```


### Which area(s) are affected? (Select all that apply)

Routing (next/router, next/navigation, next/link)

### Additional context

I believe the offending release is between `13.3.4` and `13.5.4` (inclusive). I have an app on `13.3.4` with the same setup described (pages router and a directory called app) and custom 404s are working just fine.
Repository: PowerToys
Issue: Crash when opening PowerToys "Settings" 
Labels: Issue-Bug,Product-Settings,Severity-High,Needs-Triage

### Microsoft PowerToys version

0.75.1

### Installation method

GitHub

### Running as admin

Yes

### Area(s) with issue?

General

### Steps to reproduce

Right click on PowerToys in system tray and select "Settings" or Right click on PowerToys in start menu and select "Run as Administrator"

### ✔️ Expected Behavior

Application opens and displays UI

### ❌ Actual Behavior

Application window opens to a blank black window, hangs for <2 seconds and then closes. Fancy zones continues working and PowerToys system tray icon remains.

Faulting module reported by Event viewer is "KERNALBASE.DLL"

Reproducible on two different machines, both Windows 10 Pro 22H2.


[PowerToysReport_2023-11-27-12-06-33.zip](https://github.com/microsoft/PowerToys/files/13468376/PowerToysReport_2023-11-27-12-06-33.zip)

[PowerToys-Crash-2023.11.27.zip](https://github.com/microsoft/PowerToys/files/13468379/PowerToys-Crash-2023.11.27.zip)


### Other Software

_No response_
Repository: flutter
Issue: `TextInputConfiguration` should implement value equality
Labels: a: text input,framework,c: proposal,P2,team-framework,triaged-framework

### Is there an existing issue for this?

- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)

### Use case

Widgets that open a `TextInputConnection` might receive a `TextInputConfiguration` to forward it to `TextInput.attach`.

For those kinds of widgets, it's expected that they will detach and re-attach to the IME when the `TextInputConfiguration` changes during `didUpdateWidget`. For example:

```dart
@override
void didUpdateWidget(Widget oldWidget) {
  super.didUpdateWidget(oldWidget);
  if (widget.imeConfiguration != oldWidget.imeConfiguration) {
    // close input connection.
    // open new input connection.
  }
}
```

Consider this widget being used in the following example: 

```dart
MyWidget(
  imeConfiguration: TextInputConfiguration(
    textCapitalization: TextCapitalization.characters,
  ),
)
```

In this example, each time the widget rebuilds, it closes and re-opens the IME connection, because we will have different `TextInputConfiguration` instances and, by checking`widget.imeConfiguration != oldWidget.imeConfiguration`, we are comparing only the references. 

### Proposal

Implement the `==` operator for both `TextInputConfiguration` and `AutofillConfiguration`, so two instances with the same values are considered to be equal.
Repository: terminal
Issue: Building Terminal from the main branch says it can't find nugget.exe
Labels: Help Wanted,Issue-Bug,Area-Build,Product-Meta

### Windows Terminal version

1.18.3181.0

### Windows build number

10.0.19045.0

### Other Software

_No response_

### Steps to reproduce

`PS C:\Users\vinny\Documents\programming\projet_tutoré\terminal> Import-Module .\tools\OpenConsole.psm1
PS C:\Users\vinny\Documents\programming\projet_tutoré\terminal> Set-MsBuildDevEnvironment
Dev environment variables set
PS C:\Users\vinny\Documents\programming\projet_tutoré\terminal> Invoke-OpenConsoleBuild
&: The term 'C:/Users/vinny/Documents/programming/projet_tutor├⌐/terminal\dep\nuget\nuget.exe' is not recognized as a name
of a cmdlet, function, script file, or executable program. Check the spelling of the name, or if a path was included,
verify that the path is correct and try again.
&: The term 'C:/Users/vinny/Documents/programming/projet_tutor├⌐/terminal\dep\nuget\nuget.exe' is not recognized as a name
of a cmdlet, function, script file, or executable program. Check the spelling of the name, or if a path was included,
verify that the path is correct and try again.
MSBuild version 17.8.3+195e7f5a3 for .NET Framework
MSBUILD : error MSB1009: Project file does not exist.
Switch: C:/Users/vinny/Documents/programming/projet_tutor├⌐/terminal\OpenConsole.sln
`

### Expected Behavior

_No response_

### Actual Behavior

The build process as described in the developer documentation is not working as it says the nugget.exe package is missing