sharjeelyunus/github-issues-dataset huggingface dataset:
Repository: youtube-dl
Issue: Raiplay - Site Updated - Dowload do not start
Labels: geo-restricted

From few days Raiplay website is changed and now youtube-dl ca not dowload is stream

$ youtube-dl -v https://www.raiplay.it/video/2017/01/Il-quinto-potere-df98d885-128b-40d8-8e7c-118eef7a0e79.html
[debug] System config: []
[debug] User config: []
[debug] Custom config: []
[debug] Command-line args: [u'-v', u'https://www.raiplay.it/video/2017/01/Il-quinto-potere-df98d885-128b-40d8-8e7c-118eef7a0e79.html']
[debug] Encodings: locale UTF-8, fs UTF-8, out UTF-8, pref UTF-8
[debug] youtube-dl version 2019.10.29
[debug] Python version 2.7.15+ (CPython) - Linux-4.15.0-65-generic-x86_64-with-LinuxMint-19.1-tessa
[debug] exe versions: ffmpeg 3.4.6, ffprobe 3.4.6
[debug] Proxy map: {}
[RaiPlay] df98d885-128b-40d8-8e7c-118eef7a0e79: Downloading video JSON
ERROR: Unable to download JSON metadata: HTTP Error 404: Not Found (caused by HTTPError()); please report this issue on https://yt-dl.org/bug . Make sure you are using the latest version; type  youtube-dl -U  to update. Be sure to call youtube-dl with the --verbose flag and include its complete output.
  File "/usr/local/bin/youtube-dl/youtube_dl/extractor/common.py", line 627, in _request_webpage
    return self._downloader.urlopen(url_or_request)
  File "/usr/local/bin/youtube-dl/youtube_dl/YoutubeDL.py", line 2237, in urlopen
    return self._opener.open(req, timeout=self._socket_timeout)
  File "/usr/lib/python2.7/urllib2.py", line 435, in open
    response = meth(req, response)
  File "/usr/lib/python2.7/urllib2.py", line 548, in http_response
    'http', request, response, code, msg, hdrs)
  File "/usr/lib/python2.7/urllib2.py", line 473, in error
    return self._call_chain(*args)
  File "/usr/lib/python2.7/urllib2.py", line 407, in _call_chain
    result = func(*args)
  File "/usr/lib/python2.7/urllib2.py", line 556, in http_error_default
    raise HTTPError(req.get_full_url(), code, msg, hdrs, fp)
Repository: go
Issue: x/build/internal/task/releaselet: Windows installer fails to open device or file when installer file is located on ram disk
Labels: OS-Windows,NeedsInvestigation

<!-- Please answer these questions before submitting your issue. Thanks! -->

### What version of Go are you using (`go version`)?

go1.13.3.windows-amd64.msi

### Does this issue reproduce with the latest release?

Yes

### What operating system and processor architecture are you using (`go env`)?

<details><summary><code>go env</code> Output</summary><br><pre>
$ go env
go env
set GO111MODULE=on
set GOARCH=amd64
set GOBIN=
set GOCACHE=C:\Users\owner\AppData\Local\go-build
set GOENV=C:\Users\owner\AppData\Roaming\go\env
set GOEXE=.exe
set GOFLAGS=
set GOHOSTARCH=amd64
set GOHOSTOS=windows
set GONOPROXY=
set GONOSUMDB=
set GOOS=windows
set GOPATH=C:\Users\owner\go
set GOPRIVATE=
set GOPROXY=https://proxy.golang.org,direct
set GOROOT=c:\go
set GOSUMDB=sum.golang.org
set GOTMPDIR=
set GOTOOLDIR=c:\go\pkg\tool\windows_amd64
set GCCGO=gccgo
set AR=ar
set CC=gcc
set CXX=g++
set CGO_ENABLED=1
set GOMOD=NUL
set CGO_CFLAGS=-g -O2
set CGO_CPPFLAGS=
set CGO_CXXFLAGS=-g -O2
set CGO_FFLAGS=-g -O2
set CGO_LDFLAGS=-g -O2
set PKG_CONFIG=pkg-config
set GOGCCFLAGS=-m64 -mthreads -fno-caret-diagnostics -Qunused-arguments -fmessage-length=0 -fdebug-prefix-map=C:\Users\owner\AppData\Local\Temp\go-build703477710=/tmp/go-build -gno-record-gcc-switches
</pre></details>

### What did you do?

<!--
If possible, provide a recipe for reproducing the error.
A complete runnable program is good.
A link on play.golang.org is best.
-->

1. Download https://sourceforge.net/projects/imdisk-toolkit/, install, then create ram disk.
2. Download windows golang installer and move it to ram disk root.
3. Double click installer and try to install it by default setting.

### What did you expect to see?

Installer installed files successfully.

### What did you see instead?

Error dialog shows like attached images which means "cannot open the device or file specified" in japanese. Retry does not have any effect.
![dev](https://user-images.githubusercontent.com/22258980/67860222-a5e21480-fb60-11e9-9b6e-1d6539b31ec4.png)
If I moved installer to physical disk, installer works fine.
I've never experienced this problems in other installers.
Repository: node
Issue: Cannot compile node
Labels: confirmed-bug,build,i18n-api

Cannot compile node 13.0.1 with flags `./configure --fully-static --with-intl=full-icu` inside docker image for node

Getting this output

```
  LD_LIBRARY_PATH=/node/out/Release/lib.host:/node/out/Release/lib.target:$LD_LIBRARY_PATH; export LD_LIBRARY_PATH; cd ../tools/v8_gypfiles; mkdir -p /node/out/Release/obj/gen/src/regexp; python ../../deps/v8/tools/run.py "/node/out/Release/gen-regexp-special-case" "/node/out/Release/obj/gen/src/regexp/special-case.cc"
tools/v8_gypfiles/run_gen-regexp-special-case.target.mk:13: recipe for target '/node/out/Release/obj/gen/src/regexp/special-case.cc' failed
make[1]: *** [/node/out/Release/obj/gen/src/regexp/special-case.cc] Error 245
make[1]: *** Waiting for unfinished jobs....
rm 889aa6e08bf291915b2edfb5755eacba271e7d14.intermediate
Makefile:101: recipe for target 'node' failed
make: *** [node] Error 2
```

Steps to reproduce: 
1) Install docker
2) `docker run -it node bash`
//inside docker shell
3) `git clone https://github.com/nodejs/node.git`
4) `cd node`
5) `git checkout v13.0.1`
6) `./configure --fully-static --with-intl=full-icu`
7) `make -j8`

Also not working with flags `./configure --fully-static --enable-static --with-intl=full-icu` with the same error

But it compiles without errors with version 11.1.0 with flags `./configure --fully-static --with-intl=full-icu --download=all`
Repository: godot
Issue: Microphone recording doesn't work on Linux with official builds
Labels: bug,platform:linuxbsd,confirmed,topic:audio

**Godot version:** Git https://github.com/godotengine/godot/commit/924db5fa58ab28912857029ec8dd34fbde771550

**OS/device including version:** Fedora 30, PulseAudio

**Issue description:** Microphone recording doesn't seem to work on Linux, even though Godot appears as a capture device when running the Mic Record Demo:

![image](https://user-images.githubusercontent.com/180032/67872103-c181f680-fb31-11e9-9bf1-a206ea82e8ba.png)

Saving the file after recording a few seconds will write a WAV file that contains only a few seconds of silence. I made sure the microphone is not muted by recording a sample in Audacity beforehand (where it works correctly).

**Steps to reproduce:** Use the "Mic Record Demo" from [godot-demo-projects](https://github.com/godotengine/godot-demo-projects). Click the **Record** button, say something, then press **Stop**. Save the audio to a WAV file then inspect it using a media player.

___

See also https://github.com/godotengine/godot-demo-projects/issues/359. This issue has been confirmed by @CombustibleLemonade in https://github.com/godotengine/godot-demo-projects/issues/359#issuecomment-547962679, so I'll add the `confirmed` label right away.

**Edit:** This issue is not exclusive to Linux and has been occurring on Windows and macOS too (both x86 and ARM).
Repository: pytorch
Issue: Support RRef[T].__call__(*args) which invokes T.__call__(*args) on owner
Labels: triaged,module: rpc

This is a necessary syntax sugar to for the following use case:

```python
class MyModel(nn.Module):
   pass

model = rpc.remote("worker0", MyModel)
# The following line should result in an RPC call to worker0 to
# run MyModel constructor
outputs_rref = model(inputs)
```

We can implement `RRef[T].__call__(*args)` by sending a message to the owner,
triggering the owner to run `T.__call__(*args)` locally, and returning immediately another RRef of the output.

cc @pietern @mrshenli @pritamdamania87 @zhaojuanmao @satgera @rohan-varma @gqchen @aazzolini @xush6528
Repository: rust
Issue: Rust is unable to figure out that `if` inside the nested loop is executed at most once per outer loop iteration
Labels: I-slow,T-compiler

Rust unable to figure out that `if` inside the nested loop is executed at most once per outer loop iteration.

https://users.rust-lang.org/t/how-to-make-compiler-automatically-elide-bound-checks/34148/6

```
pub fn foo() -> usize {
    let mut index = 0;
    for i in 0..100 {
        assert!(index <= i);  // This generates a panic jmp
        for j in 0..100 {
            if i == j {
                index += 1;
                break;
            }
        }
    }
    index
}
```

Generated asm:
```
foo::foo:
 push    rax
 mov     rcx, -1
 mov     dl, 1
 xor     r8d, r8d
 xor     esi, esi
 test    r8b, r8b
 je      .LBB7_2
 jmp     .LBB7_9       // here
.LBB7_7:
 add     rcx, -1
 add     dl, 1
 mov     rsi, rax
 cmp     rax, 100
 je      .LBB7_8
 test    r8b, r8b
 jne     .LBB7_9         // here
.LBB7_2:
 lea     rax, [rsi, +, 1]
 mov     edi, eax
 and     edi, 7
 cmp     rsi, 7
 jb      .LBB7_5
 movzx   esi, dl
 and     esi, 7
 add     rsi, rcx
.LBB7_4:
 add     rsi, 8
 jne     .LBB7_4
.LBB7_5:
 test    rdi, rdi
 je      .LBB7_7
.LBB7_6:
 add     rdi, -1
 jne     .LBB7_6
 jmp     .LBB7_7
.LBB7_8:
 pop     rcx
 ret
.LBB7_9:
 call    std::panicking::begin_panic
 ud2
```

Rust version: 1.38 (stable)
platform: Ubuntu 18.04
Repository: pytorch
Issue: Why attn_mask is not 3D tensor in nn.MultiheadAttention?
Labels: module: nn,triaged,enhancement

## 🚀 Feature
I think shoud add 3D attn_mask.
## Motivation

For example, if in a translation task,  I want to let every word in the target sentence focus different words in source sentence, " attn_mask" should  in shape (tgt_len, scr_len) , ok! That's fine, that's exactly what it is now. But in different sentences，the target word in same position may focus different source words, so the "broadcast" is unsuitable in this case and " attn_mask" should  in shape (batch_size, tgt_len, scr_len) . The same question is also in nn.Transfomers.
So I think it's necessary to fix.

cc @albanD @mruberry @jbschlosser @zhangguanheng66
Repository: PowerToys
Issue: [PowerRename] respect file order of Windows File Explorer
Labels: Idea-Enhancement,Product-PowerRename

# Summary of the new feature/enhancement
I would like the incremental numbers to be based on the sort order.

That way I can sort files in Windows File Explorer, for example on create date. Then using the `Enumerate Items` checkbox the files get a incremental number. But the file order seems random or at least not consistent with the sort order in the Windows File Explorer.
Repository: flutter
Issue: ThemeData.from is good, but does not merge with existing theme
Labels: c: new feature,framework,f: material design,P2,team-design,triaged-design

How does someone put together ThemeData.from() with an existing theme? It works nice on the root of a project, but if you have it anywhere else things start to break and boilerplate starts adding fast.

![image](https://user-images.githubusercontent.com/351125/67884328-6695d280-fb24-11e9-872a-5d0871eff2e3.png)

When I use `ThemeData.from()`, I loose all the shapes, elevations, radius and etc. It is great in the main() class, but for the others..? I wish I could just apply the `ColorScheme` and it only changed the colors, not the full theme. Instead, currently, there is a lot of manual work involved.
Repository: flutter
Issue: Flutter material popup menu doesn't consume the latest context
Labels: framework,f: material design,P2,team-design,triaged-design

Flutter material popup menu doesn't consume the latest context but the one passed in its constructor. This can be observed if you toggle to dark mode in a popup menu, for example.

Details in b/140223471
Repository: go
Issue: os: output buffer seems to be blocked by first come, first serve
Labels: NeedsInvestigation

### What version of Go are you using (`go version`)?
1.13.3

### Does this issue reproduce with the latest release?
yes

### What operating system and processor architecture are you using (`go env`)?
```
GO111MODULE=""
GOARCH="amd64"
GOBIN=""
GOCACHE="/home/user/.cache/go-build"
GOENV="/home/user/.config/go/env"
GOEXE=""
GOFLAGS=""
GOHOSTARCH="amd64"
GOHOSTOS="linux"
GONOPROXY=""
GONOSUMDB=""
GOOS="linux"
GOPATH="/home/user/go"
GOPRIVATE=""
GOPROXY="https://proxy.golang.org,direct"
GOROOT="/home/user/sdk/go1.13.3"
GOSUMDB="sum.golang.org"
GOTMPDIR=""
GOTOOLDIR="/home/user/sdk/go1.13.3/pkg/tool/linux_amd64"
GCCGO="gccgo"
AR="ar"
CC="gcc"
CXX="g++"
CGO_ENABLED="1"
GOMOD=""
CGO_CFLAGS="-g -O2"
CGO_CPPFLAGS=""
CGO_CXXFLAGS="-g -O2"
CGO_FFLAGS="-g -O2"
CGO_LDFLAGS="-g -O2"
PKG_CONFIG="pkg-config"
GOGCCFLAGS="-fPIC -m64 -pthread -fno-caret-diagnostics -Qunused-arguments -fmessage-length=0 -fdebug-prefix-map=/tmp/go-build069569925=/tmp/go-build -gno-record-gcc-switches"
```

### What did you do?
I have a very heavy load application, where I use the standard program output as logging output. This logging output is then redirected by docker towards a logserver. So far so nice.
This works perfectly, but sometimes I am missing some log lines - while the code after the print has been executed. It looks like there is an issue when two concurrent threads access the output of the application - is this intended or cannot be resolved? Maybe I am using the wrong way to output my data? I could not find anything related to that.
I've written a short example code, which seems to reproduce the problem - the same issue occurs when using `fmt.println()` 
```
package main

func main() {
        x := 0
        for x < 1000 {
                //println(x)
                go myPrintFunc(x)
                x++
        }
        println(x)
}

func myPrintFunc(i int) {
        println(i)
}
```

### What did you expect to see?
The same result as I would get with the println(i) commented in and the go-call commented out, which in my case always produces all outputs.

### What did you see instead?
each time other values (which are part of the output) - I guess the first comming output blocks the other outputs.
Repository: flutter
Issue: Missing CupertinoSlidingSegmentedControl features
Labels: c: new feature,framework,f: cupertino,P1,team-design,triaged-design,:hourglass_flowing_sand:

### 1. [`isMomentary`](https://developer.apple.com/documentation/uikit/uisegmentedcontrol/1618586-ismomentary)

A stateless variant of `CupertinoSlidingSegmentedControl`.


### 2. `proportional` layout: 
  Per https://developer.apple.com/documentation/uikit/uisegmentedcontrol:
  > The UISegmentedControl object automatically resizes segments to fit proportionally within their superview unless they have a specific width set. When you add and remove segments, you can request that the action be animated with sliding and fading effects.

  Related to: [apportionsSegmentWidthsByContent](https://developer.apple.com/documentation/uikit/uisegmentedcontrol/1618578-apportionssegmentwidthsbycontent)


### 3. Per segment `enabled` state:
https://developer.apple.com/documentation/uikit/uisegmentedcontrol/1618567-setenabled
Repository: flutter
Issue: Adding and removing a Flutter View sometimes gets semantics into a bad state
Labels: platform-android,framework,engine,a: accessibility,a: existing-apps,P2,team-android,triaged-android

Related: https://github.com/flutter/flutter/issues/31139

This previously caused a crash - in working on a test to make sure we don't regress the crash, I'm noticing that sometimes the semantics just stop working.  It seems a bit racy.  I believe the fix is what I was originally going to do for the crash (we have to make sure the framework marks the whole semnatics tree as dirty when a FlutterView gets dismissed).

/cc @jonahwilliams @mklim @matthew-carroll @dannyvalentesonos

/cc @darrenaustin (not sure if this is part of what you're now working on).
Repository: rust
Issue: IPv6 link-local address parsing & round-tripping
Labels: T-libs-api,C-feature-request

Consider the following link local IPv6 sockaddr string:

`[fe80::f03c:91ff:fedf:75ee%eth0]:8080`

This address does not parse or round-trip: https://play.rust-lang.org/?version=stable&mode=debug&edition=2018&gist=b36d93fe7d2a8699397c6dfafa2a3edf

The output formatting also elides the scopeid, which means that printed addresses are not valid addresses - particularly on multi-homed devices, where the un-scoped address will not function.

I believe that the correct change here is to both parse scopeid's and to include non-zero scopeids in Display. I'm happy to implement this if that is agreeable? It would need to take a dependency on `if_nametoindex` and `if_indextoname` (POSIX, net/if.h) in order to function on most Unix style platforms.
Repository: rust
Issue: Symbols in optimized async programs are often not useful
Labels: A-debuginfo,C-enhancement,A-codegen,P-medium,T-compiler,A-async-await,AsyncAwait-Triaged

(As observed on `rustc 1.40.0-nightly (4a8c5b20c 2019-10-23)` targeting `thumbv7em-none-eabihf`; CC @tmandry)

I'm making my first aggressive use of `async fn` in an application. It's a deeply-embedded performance-sensitive application, and I wind up inspecting the disassembly output a lot (using `objdump`).

This is complicated by the fact that basically all of my functions are named `poll_with_tls_context`. (Some of them aren't -- some of them are named after future combinators.)

For example, here is my function called `poll_with_tls_context` calling another one, also named `poll_with_tls_context`:

```
; This is an ARMv-7M Thumb-2 listing.
080003b8 <core::future::poll_with_tls_context>:
 80003b8:       b570            push    {r4, r5, r6, lr}
 80003ba:       4604            mov     r4, r0
   ; irrelevant setup omitted...
 80003f4:       f000 fa3c       bl      8000870 <core::future::poll_with_tls_context> ; note different addr
 80003f8:       2101            movs    r1, #1
 80003fa:       2800            cmp     r0, #0
  ; ...and so on
```

(The observant reader will note `poll_with_tls_context` does not appear in libcore. That's correct -- I've hacked `async` in a `#[no_std]` environment. I'm pretty sure the hack is not the problem.)

I understand *why* this is happening: `poll_with_tls_context` is an implementation detail of the current lowering of `async fn`, and it is being specialized to the future type it's given, hence many such functions. But I also don't think it's ideal.

(For what it's worth, I can change the situation by forcing `poll_with_tls_context` to inline, though this produces unacceptable code bloat in my application (and this option isn't available for people who aren't open to using a patched libstd). By default, `poll_with_tls_context` doesn't inline, but `get_task_context` *does*, which seems like the right result for size/speed.)

I am compiling at `opt-level = 3` with an override for `debug = true` in my release profile.
Repository: pytorch
Issue: Font used in documentation is not always sharp
Labels: module: docs,triaged

As discussed in this issue in the forum: https://discuss.pytorch.org/t/font-in-the-instructions-are-not-sharp-in-chrome-browser/59365/2

The font is not always sharp for all users

cc @jlin27
Repository: godot
Issue: Unset PackedScene export property causes a silent crash
Labels: bug,topic:dotnet,crash

**Godot version:**
v3.1.1.stable.mono.official

**OS/device including version:**
Ubuntu 18.04.3 LTS

**Issue description:**
If your C# class has an [Export] property of type PackedScene, and you forget to set the scene in the editor, your game will crash on start with no error messages or any indication of what went wrong other than a cryptic mono_crash.*.json file in your project directory.

This can be very confusing if you've made a bunch of changes at once and didn't realize that a scene export was unset.

**Steps to reproduce:**
1. Create a C# class that has an [Export] property of type PackedScene.
2. Attach the class to a node.
3. Leave the property unset in the editor.
4. Build and run your project.
Repository: pytorch
Issue: Provide rpc, remote and dist autograd C++ APIs and register them as Prim::ops
Labels: module: cpp,module: autograd,triaged,enhancement,module: rpc

In order to make rpc, remote and dist autograd APIs run in torch script mode, we need to provide C++ APIs of them and register them as Prim::ops. 

These APIs include:

rpc_sync(), rpc_async(), remote(), dist_autograd.backward()


cc @ezyang @SsnL @albanD @zou3519 @gqchen @yf225 @pietern @mrshenli @pritamdamania87 @zhaojuanmao @satgera @rohan-varma @aazzolini @xush6528
Repository: pytorch
Issue: torch::tensor(scalar) behaves differently from at::tensor(scalar)
Labels: module: cpp,triaged,module: pybind

After https://github.com/pytorch/pytorch/pull/28523 is merged, C++ `torch::tensor(scalar)` behaves the same as Python `torch.tensor(scalar)` and creates a 0-dim tensor. However, C++ `at::tensor(scalar)` still creates a 1-dim tensor, and it would be great to change the behavior of `at::tensor(scalar)` to create a 0-dim tensor.

cc @yf225
Repository: pytorch
Issue: Add support for multidimensional input to `at::tensor`
Labels: module: cpp,triaged

`torch::tensor` currently accepts braced-init-list (such as `{{1}, {2}}`) as multidimensional input. It would be great if `at::tensor` supports the same as well.

This would involve moving `torch/csrc/api/include/torch/detail/TensorDataContainer.h` to ATen, and using it from `aten/src/ATen/templates/NativeFunctions.h`.

cc @yf225
Repository: pytorch
Issue: Cannot select version in the tutorials page
Labels: module: docs,triaged

## 📚 Documentation

The documentation pages can be viewed for different versions using the [versions page](https://pytorch.org/docs/versions.html). However, when navigating to the "Tutorials", the versions cannot be selected. This is a problem for the experimental parts (s.a. quantization), as we update the tutorials in master, which cannot be viewed.
Repository: flutter
Issue: Remove AndroidBuilder from the tool
Labels: team,platform-android,tool,a: build,P2,team-android,triaged-android

This was originally added to workaround the limitation that Gradle couldn't be easily mock without leaking the entire build process. Once https://github.com/flutter/flutter/pull/43479 is in, there's no need for this wrapper class since the build system is simpler and has a more defined surface area.
Repository: ant-design
Issue: Table with rowSpan > 0, if we do a filter on such a table, this filter does not consider the column where rowSpan if greater than 0
Labels: Inactive

- [ ] I have searched the [issues](https://github.com/ant-design/ant-design/issues) of this repository and believe that this is not a duplicate.

### Reproduction link
[https://codepen.io/yashinigam/pen/LYYOVZZ?editors=0010](https://codepen.io/yashinigam/pen/LYYOVZZ?editors=0010)

### Steps to reproduce
Hi,

Could you please see - https://codepen.io/yashinigam/pen/LYYOVZZ?editors=0010

I have created a basic table control.
- This has 3 columns. There are filters set on 1st column and 3rd column
- In the column Name, the first cell spans across 2 rows. 

Now if i filter the column Name on value "Jim",  the table becomes blank. 
Also, if i filter on column Address with value "London", the filter works fine but the Name column is empty which should not be the case.

Can you please help? 

Thanks,
Yashi

### What is expected?
The column Name should show the values correctly

### What is actually happening?
The column Name is getting blank.

| Environment | Info |
|---|---|
| antd | 3.24.3 |
| React | React |
| System | Mac |
| Browser | Chrome |


<!-- generated by ant-design-issue-helper. DO NOT REMOVE -->