sharjeelyunus/github-issues-dataset huggingface dataset:
Repository: PowerToys
Issue: Last Modifed Date Is Sometimes More Appropriate Than File Creation Date
Labels: Needs-Triage

### Description of the new feature / enhancement

I shoot many videos with my camera. Then I remove the memory card, insert into a reader on my Windows computer, and use the Sony utility to copy them to a Windows volume. The copy modifies the file creation date. 

If I let videos accumulate for a few days before copying them to Windows, they all end up with the same creation date. However, the last modified date remains correct, which is the date each video was made.

### Scenario when this would be used?

It might be appropriate to use file creation date in some circumstances, but anyone who is copying media from a memory card to their computer will want to use last modified date instead. This should be an option.

### Supporting information

* https://www.mslinn.com/git/1600-git-ls-files.html#ucff
* https://support.d-imaging.sony.co.jp/www/disoft/int/download/playmemories-home/win/en/index.html
Repository: next.js
Issue: pnpm workspace package with non shared lockfile break dev mode
Labels: Turbopack,linear: turbopack,Package Managers

### Link to the code that reproduces this issue

https://github.com/LukasGerm/pnpm-next-test

### To Reproduce

1. pnpm i
2. Go into the packages/test-package and run pnpm build
3. Go to apps/my-app and run pnpm dev

### Current vs. Expected behavior

Observe that 

<img width="397" alt="Image" src="https://github.com/user-attachments/assets/e4808a47-5c0e-4e65-b1e1-e26bf882878f" />

Expected would be that this works. Building the application works btw.

### Provide environment information

```bash
Operating System:
  Platform: darwin
  Arch: arm64
  Version: Darwin Kernel Version 24.1.0: Thu Oct 10 21:06:57 PDT 2024; root:xnu-11215.41.3~3/RELEASE_ARM64_T6041
  Available memory (MB): 24576
  Available CPU cores: 12
Binaries:
  Node: 20.9.0
  npm: 10.1.0
  Yarn: N/A
  pnpm: 9.15.4
Relevant Packages:
  next: 15.1.6 // Latest available version is detected (15.1.6).
  eslint-config-next: 15.1.6
  react: 19.0.0
  react-dom: 19.0.0
  typescript: 5.7.3
Next.js Config:
  output: N/A
```

### Which area(s) are affected? (Select all that apply)

Turbopack

### Which stage(s) are affected? (Select all that apply)

next dev (local)

### Additional context

I also tested without turbopack, but the same issue
Repository: flutter
Issue: FlutterEngineGroup isolates run in same thread but should not
Labels: waiting for customer response,in triage

### Steps to reproduce

I am utilizing FlutterEngineGroup between my main and my worker isolates on mobile devices so that I can share [complex objects](https://github.com/flutter/flutter/issues/152484).
I am also using a fork of flutter_isolate plugin, so that I can have callbacks from native side to the respective isolate.
With their recent change, it looks like all the isolates which are spawned from the same FlutterEngineGroup, run in the same thread. I verified this by calling `syscall(SYS_gettid)` via FFI and it came back with same numbers. More context [here](https://github.com/rmawatson/flutter_isolate/issues/160).

Is this expected? Do I need to spawn a separate native thread in order to run the new engine (within same engine group) in a separate thread?

### Expected results

Isolates within same FlutterEngineGroup should run in separate threads

### Actual results

Isolates within same FlutterEngineGroup run in same thread.

### Code sample

<details open><summary>Code sample for retrieving thread id</summary>

```c++
#include <unistd.h>
#include <sys/syscall.h>
#include <stdint.h>

int64_t get_thread_id() {
  return (int64_t)syscall(SYS_gettid);
}
```

</details>

### Screenshots or Video

<details open>
<summary>Screenshots / Video demonstration</summary>

[Upload media here]

</details>


### Logs

<details open><summary>Logs</summary>

```console
[Paste your logs here]
```

</details>


### Flutter Doctor output

<details open><summary>Doctor output</summary>

```console
[Paste your output here]
```

</details>
Repository: flutter
Issue: [file_selector] Add option to customize the directory selection dialog title
Labels: package,team-ecosystem,P3,p: file_selector,triaged-ecosystem

### Use case

When calling `getDirectoryPath` I couldn't find a way to customize the dialog title.
This would be important to give context to the user about the purpose of the directory selection.

### Proposal

A ppssible solution is to add an optional parameter to the method:
`getDirectoryPath({String? dialogTitle})`
Repository: godot
Issue: Unrecognized UID: "uid://a"
Labels: bug,topic:gdscript,needs testing,regression

### Tested versions

4.4 beta1

### System information

W10

### Issue description

When opening project
```
Unrecognized UID: "uid://a"
```
is printed to the console.

I tracked the source to GDScript parser, but no idea what causes it.

### Steps to reproduce

Open MRP.

### Minimal reproduction project (MRP)

[Godot-Instance-Dock.zip](https://github.com/user-attachments/files/18521292/Godot-Instance-Dock.zip)

Includes .godot folder, because the error is rather finicky. There is a chance you still won't be able to reproduce it.
Repository: ui
Issue: [bug]: When trying to initialize `shadcn-ui` in an Astro project, I encounter an error: `ENOENT: no such file or directory`, related to the creation of the folder `src/*/lib`.
Labels: bug

### Describe the bug

### Description
When trying to initialize `shadcn-ui` in an Astro project, I encounter an error: `ENOENT: no such file or directory`, related to the creation of the folder `src/*/lib`.


> ENOENT: no such file or directory, mkdir 'C:_beppe\Astro_dev\ahorros-familiares-astro-sphere\src*\lib' of my project


I already have a project created based on the AstroTheme called 'Astro-sphere'. I'm not sure if this could be causing the issue when installing shadcn on top of it.

I have tried creating the folders manually, but it still doesn't work. What surprises me is that it mentions a path like src/*/lib, but I don't have this structure in my Astro project. I'm not sure what the * is supposed to refer to

### Affected component/components

Installation on Astro

### How to reproduce

### Steps to reproduce
1. Create an Astro project using `npm create astro@latest`.
2. Configure Tailwind CSS according to the documentation.
3. Run the command `npx shadcn@latest init`.
4. Choose the default options and force dependency installation (`--force`).
5. The following error occurs:

### Codesandbox/StackBlitz link

_No response_

### Logs

```bash
PS C:\_beppe\Astro\_dev\ahorros-familiares-astro-sphere> npx shadcn@latest init
✔ Preflight checks.
✔ Verifying framework. Found Astro.
✔ Validating Tailwind CSS.
✔ Validating import alias.
√ Which style would you like to use? » New York
√ Which color would you like to use as the base color? » Neutral
√ Would you like to use CSS variables for theming? ... no / yes
✔ Writing components.json.
✔ Checking registry.
✔ Updating tailwind.config.mjs
✔ Updating src\styles\global.css
  Installing dependencies.

It looks like you are using React 19.
Some packages may fail to install due to peer dependency issues in npm (see https://ui.shadcn.com/react-19).

√ How would you like to proceed? » Use --force
✔ Installing dependencies.
⠹ Updating files.
Something went wrong. Please check the error below for more details.
If the problem persists, please open an issue on GitHub.

ENOENT: no such file or directory, mkdir 'C:\_beppe\Astro\_dev\ahorros-familiares-astro-sphere\src\*\lib'
```

### System Info

```bash
### Additional details
- **Operating system**:Windows 10 
- **Node.js version**: v20.11.0
- **shadcn-ui version**: Latest (`npx shadcn@latest`)
- **Astro version**: "astro": "^4.15.12",
- **Tailwind CSS version**: "^3.4.13"
```

### Before submitting

- [x] I've made research efforts and searched the documentation
- [x] I've searched for existing issues
Repository: electron
Issue: document.fragmentDirective has no properties inside webview
Labels: component/webview,bug :beetle:,platform/all,has-repro-gist,34-x-y,35-x-y

### Preflight Checklist

- [x] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/main/CONTRIBUTING.md) for this project.
- [x] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/main/CODE_OF_CONDUCT.md) that this project adheres to.
- [x] I have searched the [issue tracker](https://www.github.com/electron/electron/issues) for a bug report that matches the one I want to file, without success.

### Electron Version

34.0.1

### What operating system(s) are you using?

Ubuntu

### Operating System Version

23.04

### What arch are you using?

x64

### Last Known Working Electron version

_No response_

### Expected Behavior

When calling `document.fragmentDirective`, it should have an `items` and a `createSelectorDirective` property[1]. This is the case when calling it from a browserWindow's console or webcontentsview,

[1] details https://github.com/WICG/scroll-to-text-fragment/blob/main/fragment-directive-api.md

### Actual Behavior

When calling it from a webview's console then `document.fragmentDirective` has no properties, which mean you can't create text fragment links from pages inside webviews

### Testcase Gist URL

_No response_

### Additional Information

This is a relatively new API.
Repository: terminal
Issue: Can't disable startup
Labels: Issue-Bug,Needs-Triage

### Windows Terminal version

1.21.3231.0

### Windows build number

10.0.26100.0

### Other Software

Docker (disabled on startup, does not launch)
AthenaOS WSL

### Steps to reproduce

1. Install WSL (any distro, currently using AthenaOS WSL)
2. Install Windows Terminal
3. Install Docker Desktop
4. Disable docker on startup
5. Disable Launch on Machine startup in Windows Terminal settings
![Image](https://github.com/user-attachments/assets/ad149f3c-6184-403a-b7c2-e0418a81931f)
7. Check `shell:startup`
![Image](https://github.com/user-attachments/assets/5a08cd1a-c5d1-4d01-a241-90a89295b5c9)
8. Check `shell:Common Startup`
![Image](https://github.com/user-attachments/assets/1dd7ffb1-0aca-4dec-ad5f-cb72e9a63110)
9. Check task manager startup apps
![Image](https://github.com/user-attachments/assets/1dbbbcde-1557-4bd4-8541-78710f5f0842)
10. Check Windows Settings App -> Apps -> Startup (NOTICE HERE, Terminal is checked on and greyed out so it can't be disabled??)
![Image](https://github.com/user-attachments/assets/12235cc5-0a02-47d8-b026-2ac2045830ee)
11. On Fresh windows start, terminal auto opens and launches WSL

Things I have tried to alleviate:
1. I have disabled WSL, which still causes Terminal to launch at startup, but will just launch with a WSL error because WSL is not running
2. I have turned off showing recent files in explorer
3. I have ensured Linux subsystem folders are not expanded or manually pinned to quick start
4. Ensured docker desktop with WSL support does not run at startup
5. https://www.winhelponline.com/blog/wp-content/uploads/2023/06/store_appx_startup_fix.zip registry hack which allows me to actually change Startup Apps under Settings App to disable Windows Terminal

### Expected Behavior

I expect Windows Terminal to not autostart when computer starts, I also expect to be able to disable Windows Terminal from Settings App -> Apps -> Startup, currently it is enabled and greyed out with no way to disable it.

### Actual Behavior

Windows terminal launches at startup everytime.
Repository: rust
Issue: Tracking issue for release notes of #126604: Uplift `clippy::double_neg` lint as `double_negations`
Labels: T-lang,relnotes,needs-triage,relnotes-tracking-issue


This issue tracks the release notes text for #126604.

### Steps

- [ ] Proposed text is drafted by PR author (or team) making the noteworthy change.
- [ ] Issue is nominated for release team review of clarity for wider audience.
- [ ] Release team includes text in release notes/blog posts.

### Release notes text

The responsible team for the underlying change should edit this section to replace the automatically generated link with a succinct description of what changed, drawing upon text proposed by the author (either in discussion or through direct editing).

````markdown
# Category (e.g. Language, Compiler, Libraries, Compatibility notes, ...)
- [Uplift `clippy::double_neg` lint as `double_negations`](https://github.com/rust-lang/rust/pull/126604)
````

> [!TIP]
> Use the [previous releases](https://doc.rust-lang.org/nightly/releases.html) categories to help choose which one(s) to use.
> The category will be de-duplicated with all the other ones by the release team.
>
> *More than one section can be included if needed.*

### Release blog section

If the change is notable enough for inclusion in the blog post, the responsible team should add content to this section.
*Otherwise leave it empty.*

````markdown
````

cc @kadiwa4, @nnethercote -- origin issue/PR authors and assignees for starting to draft text
Repository: iptv
Issue: Edit: Workpoint 23 (1080p)
Labels: streams:edit

### Stream URL (required)

http://appdootv2.dootvde.com:1935/live/50016_workpoint_tv.stream.smil/playlist.m3u8

### Channel ID

Workpoint23HD.th

### Channel Name

Workpoint 23

### Quality

1080p

### Label

None

### Timeshift

_No response_

### HTTP User Agent

_No response_

### HTTP Referrer

_No response_

### Notes

_No response_

### Contributing Guide

- [x] I have read [Contributing Guide](https://github.com/iptv-org/iptv/blob/master/CONTRIBUTING.md)
Repository: vscode
Issue: Provide way to disable Copilot Free signup prompt for enterprises
Labels: workbench-copilot

<!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->

<!-- Describe the feature you'd like. -->
In many enterprises the free version of GitHub Copilot is disallowed for data security reasons. Therefore we do not want users to be prompted to sign up to Copilot Free when they start VSCode.

We cannot work around this by removing the Copilot extension as we do allow Copilot enterprise, just not the free version.
Repository: ollama
Issue: error: unsupported op 'CPY'
Labels: bug

### What is the issue?

I keep getting crashes on various vision models. This one is from the MiniCPM-V 2.6 straight off ollama

```
time=2025-01-23T07:51:20.484-07:00 level=WARN source=runner.go:129 msg="truncating input prompt" limit=2048 prompt=3390 keep=4 new=2048
time=2025-01-23T07:51:20.484-07:00 level=DEBUG source=cache.go:104 msg="loading cache slot" id=0 cache=0 prompt=2048 used=0 remaining=2048
time=2025-01-23T07:51:29.549-07:00 level=DEBUG source=cache.go:231 msg="context limit hit - shifting" id=0 limit=2048 input=2048 keep=4 discard=1022
ggml_metal_encode_node: error: unsupported op 'CPY'
ggml-metal_darwin_arm64.m:1292: unsupported op
SIGABRT: abort
PC=0x19b6eb720 m=5 sigcode=0
signal arrived during cgo execution
```

Seems to do thesame thing on Llama 3.2 Vision as well, but then it says the unsupported op is ROPE when crashing in the same place.

### OS

macOS

### GPU

Apple

### CPU

Apple

### Ollama version

0.5.7
Repository: ui
Issue: [bug]: pnpm dlx tailwindcss init -p doesn't work anymore
Labels: bug,tailwind

### Describe the bug

`pnpm dlx tailwindcss init -p` doesn't work anymore

it was what we had to do in tailwind v3
https://v3.tailwindcss.com/docs/installation

tailwind v4 doesn't require it anymore
https://tailwindcss.com/docs/installation/using-vite

I believe you guys should update the doc

### Affected component/components

All

### How to reproduce

in the installation guide (https://ui.shadcn.com/docs/installation/vite#add-tailwind-and-its-configuration), at step 2: `pnpm dlx tailwindcss init -p`

### Codesandbox/StackBlitz link

_No response_

### Logs

```bash

```

### System Info

```bash
Windows 11 x64
Node 22.11
```

### Before submitting

- [x] I've made research efforts and searched the documentation
- [ ] I've searched for existing issues
Repository: godot
Issue: AnimationPlayer scaling issue
Labels: bug,confirmed,regression,topic:gui,topic:animation

### Tested versions

- Reproducible in: 4.4.beta1 and latest master [376b1c9].
- Not reproducible in: 4.4.dev7 and earlier.

### System information

Godot v4.4.beta1 - Windows 11 (build 26100) - Multi-window, 1 monitor - OpenGL 3 (Compatibility) - NVIDIA GeForce GTX 1050 Ti (NVIDIA; 32.0.15.6636) - 12th Gen Intel(R) Core(TM) i3-12100F (8 threads)

### Issue description

I have a scene with the root node being `Control`. This node has a child, which is an instance of a `CanvasLayer` scene (it **doesn't have to be `CanvasLayer`**, it can be a `Control` node too, haven't tested anything else), which has two children: a `Panel` node and an `AnimationPlayer` node. The former can also be any other `Control` node, like a `Label` or a `TextureRect`​.

**First scene:**
![Image](https://github.com/user-attachments/assets/cb1139a1-0d8c-47c7-8831-3381ee82bca3)

**Second scene:**
![Image](https://github.com/user-attachments/assets/bc44518f-85aa-44a3-be62-1a18bf5e5f80)

The `AnimationPlayer` node has a RESET animation with a `size` property of the `Panel` node with a value identical to its actual size. Now, if I select the `CanvasLayer` scene in the editor and run the project (the default scene is the `Control` one), it will display properly, as it should. However, if I select the `Control` scene (or any other scene if the project had one), the `Panel` node's size will get messed up. Specifically, its `size.x` will be two times larger. After this, if I come back to the second scene in the editor while changing absolutely nothing, the `Panel`'s `size.x` will be twice as big, just like it was when I ran the project.

**So, simply running the project changed the `size` property of the `Panel`​, which should not happen and is a bug.**

### That probably wasn't clear (I'm sorry), so here's a video showcasing the issue: 

https://github.com/user-attachments/assets/03326f08-4a84-42aa-8fe7-03eafd4d27d6

### Steps to reproduce

1. Open my MRP.
2. Open both scenes (`canvas_layer.tscn` and `control.tscn`).
3. Switch to the `canvas_layer` scene and run the project. **It will look normal.**
4. Stop the project and switch to the `control` scene, run the project again. **This time, the `Label` node will extend past the right side of the screen.**
5. Stop the project, switch back to `canvas_layer` and observe that the `Label` node is now twice as wide than it was before.

### Minimal reproduction project (MRP)

[mrp_2025-01-23_17-45-05.zip](https://github.com/user-attachments/files/18522166/mrp_2025-01-23_17-45-05.zip)
Repository: svelte
Issue: Using expression containing Math.random() more than once wrongly assumes all instances should have same result
Labels: bug,needs discussion

### Describe the bug

An expression is used here twice, but because it contains Math.random() it shouldn't be assumed that the same result will occur every time it is used.

### Reproduction

v5.19.0 (Desired outcome)
https://svelte.dev/playground/hello-world?version=5.19.0#H4sIAAAAAAAACo3PvW7DIBQF4FdBVFFwFNnJ0IW4kbJUXfoEdQdirgMqBgQ3PxbyuxeiVF06dP107jmQqBUjUE7fwBhHri4YSRhIjSAruqaDNhAp_0gUJ19yBbI_rg7e1_ECBosdRYS_vHcWwWKuoekJRK_IIQQxse1mU82d7bCV-kIiTgZelug8T-xdoKqDsNKNrCIrUqI1uld9A8m21bzYGRjwP8Hlvm1y_b6zqSnbZdC297FsZTiVJ3gXNWpnORnK6a7YUfRfp-DOVnISHnbVEhUn9XOA8Q4K9Enhr-T-tvmpz59HuCHlGM4wf87fUt4xEm4BAAA=

v5.19.1+ (Undesired outcome)
https://svelte.dev/playground/hello-world?version=5.19.1#H4sIAAAAAAAACo3PvW7DIBQF4FdBVFFwFNnJ0IW4kbJUXfoEdQdirgMqBgQ3PxbyuxeiVF06dP107jmQqBUjUE7fwBhHri4YSRhIjSAruqaDNhAp_0gUJ19yBbI_rg7e1_ECBosdRYS_vHcWwWKuoekJRK_IIQQxse1mU82d7bCV-kIiTgZelug8T-xdoKqDsNKNrCIrUqI1uld9A8m21bzYGRjwP8Hlvm1y_b6zqSnbZdC297FsZTiVJ3gXNWpnORnK6a7YUfRfp-DOVnISHnbVEhUn9XOA8Q4K9Enhr-T-tvmpz59HuCHlGM4wf87fUt4xEm4BAAA=

### Logs

```shell

```

### System Info

```shell
System:
    OS: Windows 10 10.0.19045
    CPU: (4) x64 Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz
    Memory: 1.40 GB / 7.73 GB
  Binaries:
    Node: 20.11.1 - C:\Program Files\nodejs\node.EXE     
    pnpm: 8.9.0 - ~\AppData\Local\pnpm\pnpm.EXE
  Browsers:
    Edge: Chromium (127.0.2651.74)
```

### Severity

annoyance
Repository: go
Issue: x/tools/internal/inline: remove dependency on the Go command
Labels: Tools

The x/tools source code inliner invokes the Go command indirectly, when it runs goimports logic to compute import edits:
 https://cs.opensource.google/go/x/tools/+/master:internal/refactor/inline/inline.go;l=403;drc=39017333097c18f58aa50f00bcd4ce01983ea305

Since the inliner is used in the analysis framework, this is really a violation of boundaries, and causes practical problems when analysis drivers do not have access to the go command for the current environment.

There's also no good reason for this dependency, except that the way goimports is currently factored couples the resolution of imports with the computation of fixes. CC @pjweinb who has also run into this problem while wiring in the modcache index to goimports.

In the short term, we need to remove this dependency from the inliner--even if it means duplicating some logic from goimports.

CC @adonovan @lfolger
Repository: ui
Issue: [bug]: Duplicate code in the toaster component
Labels: bug

### Describe the bug

For manual installation, the `toast.tsx`, `toaster.tsx` and the `use-toast.tsx` have the same code

### Affected component/components

Toast

### How to reproduce

1. Go the shadcn components page
2. Select the toast component
3. Navigate to manual installation
4. Expand the codes to check.

### Codesandbox/StackBlitz link

_No response_

### Logs

```bash

```

### System Info

```bash
Arc and Safari
```

### Before submitting

- [x] I've made research efforts and searched the documentation
- [x] I've searched for existing issues
Repository: pytorch
Issue: Cannot print symbolic tensors from C++
Labels: module: cpp,triaged,oncall: pt2,module: dynamic shapes

### 🐛 Describe the bug

Steps to reproduce:

```
std::cerr << tensor;
```

where tensor is a Tensor with symbolic sizes (e.g., a fake tensor with a ShapeEnv and symbolic shapes).

It fails with:

```
RuntimeError: Cannot call numel() on tensor with symbolic sizes/strides                                                                       
Exception raised from throw_cannot_call_with_symbolic at /data/users/ezyang/a/pytorch/c10/core/TensorImpl.cpp:291 (most recent call first):   
frame #0: c10::Error::Error(c10::SourceLocation, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >) + 0x98 (0x7f
43c298b6a8 in /data/users/ezyang/a/pytorch/torch/lib/libc10.so)                                                                               
frame #1: c10::TensorImpl::throw_cannot_call_with_symbolic(char const*) const + 0x8d (0x7f43c291f651 in /data/users/ezyang/a/pytorch/torch/lib
/libc10.so)                                                                                                                                   
frame #2: <unknown function> + 0x7253f (0x7f43c296453f in /data/users/ezyang/a/pytorch/torch/lib/libc10.so)                                   
frame #3: at::print(std::ostream&, at::Tensor const&, long) + 0x16c0 (0x7f43b15c7ad0 in /data/users/ezyang/a/pytorch/torch/lib/libtorch_cpu.so
)                                                                                                                                             
frame #4: <unknown function> + 0x1a1fbd0 (0x7f43b1a1fbd0 in /data/users/ezyang/a/pytorch/torch/lib/libtorch_cpu.so)
frame #5: <unknown function> + 0x1a25b55 (0x7f43b1a25b55 in /data/users/ezyang/a/pytorch/torch/lib/libtorch_cpu.so)                           
frame #6: at::native::fft_hfftn_symint_out(at::Tensor const&, c10::OptionalArrayRef<c10::SymInt>, c10::OptionalArrayRef<long>, std::optional<s
td::basic_string_view<char, std::char_traits<char> > >, at::Tensor const&) + 0x44 (0x7f43b1
```

### Versions

main

cc @jbschlosser @chauhang @penguinwu @bobrenjc93