sharjeelyunus/github-issues-dataset huggingface dataset:
Repository: godot
Issue: Automatic build profile generation disables `InputMap` class
Labels: bug,topic:editor,needs testing

### Tested versions

Reproducible in: [4.3-dev-4](https://github.com/godotengine/godot/commit/df78c0636d79c9545a283e0e2a926d623998cc27), [4.2 branch](https://github.com/godotengine/godot/issues/2a8c429fcc19b042aaf43a51060c571d42ca2e39), [4.2.1-sable](https://github.com/godotengine/godot/tree/4.2.1-stable)

### System information

Godot v4.2.1.stable - Debian GNU/Linux testing (gcc12) - Wayland - GLES3 (Compatibility)

### Issue description

Automatic build profile generation disables `InputMap` class. Which should persist almost always especially when user definded custom actions. It can be difficult to determine if user use the action because it can require script parsing (which is also isn't possible for native extensions...) but if user defined custom action it should be easy to detect it

Because of #89477 it looks like is a very systematic problem. I guess it only makes shallow check of used nodes by just traversing all the scenes graphs and doesn't look anywhere else.... `¯\_(ツ)_/¯`

### Steps to reproduce

1. Create a new project
2. Crete one scene (maybe not necessary)
3. `Project->Customize Engine Build Configuration...->Detect from Project`
4. `Save As`
5. Open the saved profile with editor and search for `InputMap` inside disabled_classes


### Minimal reproduction project (MRP)

N/A
Repository: angular
Issue: adev: Local packages not linked properly for development
Labels: area: dev-infra,P3,area: docs-infra

Unlike with `aio`, `adev` only links top-level `@angular/` packages to their npm archives from `HEAD`. Transitive dependencies are not properly updated, like we do for AIO— this means that `adev` may run with older versions of the Angular compiler because e.g. the CLI devkit would have their own transitive dependency. 

This can cause subtle build issues when making changes in the compiler. We should investigate if this is still needed, but not throw away the effort put into AIO:

https://github.com/angular/angular/blob/700c0520bb638952ba41a8d8260cf12afb078c0e/aio/local_packages_util.bzl#L15-L25

Additional context: https://github.com/angular/angular/commit/6cc325601852cb822708c35c8bb2f3b9ef139c79
Repository: vscode
Issue: Toggle Word Wrap in multi-file diff editor should enable word wrap in all files
Labels: bug,multi-diff-editor

* Open a multi-file diff editor
* Click in the first diff editor
* View > Toggle Word Wrap
* Observe that only the current file is word-wrapped
Repository: vscode
Issue: Profiles: View to see all selected "Apply Extension to all Profiles"
Labels: feature-request,user-profiles

An extension can be applied to all profiles, see https://code.visualstudio.com/docs/editor/profiles#_applying-a-setting-to-all-profiles.

![image](https://github.com/microsoft/vscode/assets/30827238/894a5e90-68c2-421f-848a-5580999b3e50)

But in the `Profiles: Show Contents` view, https://code.visualstudio.com/docs/editor/profiles#_profile-contents, it is not possible to see which extensions are applied to all profiles.

![image](https://github.com/microsoft/vscode/assets/30827238/664b53b6-a076-4f00-ab10-5ba269fc16a5)

It would be nice if this is indicated, as now a user has no easy way to see all these extensions. The only way is to go through each extension one by one to see if the option has a checkmark.

Reference for other problems regarding this functionality:
https://github.com/microsoft/vscode/issues/196351
https://github.com/microsoft/vscode/issues/190992
Repository: tauri
Issue: [docs] Tauri CLI could warn about missing simulator
Labels: type: documentation,platform: iOS

```
% cargo tauri ios dev "iPhone 15"
/opt/homebrew/bin/ios-deploy
    Info package `ios-deploy` present: true
    Info Starting simulator iPhone 15
    Running BeforeDevCommand (`true`)
    Info Using 10.20.42.51 to access the development server.
    Info detected host target triple "aarch64-apple-darwin"
Building app...
Command line invocation:
    /Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild -scheme app_iOS -workspace /Users/foo/my-tauri-project/src-tauri/gen/apple/app.xcodeproj/project.xcworkspace/ -sdk iphonesimulator -configuration debug -arch arm64-sim -allowProvisioningUpdates build

User defaults from command line:
    IDEPackageSupportUseBuiltinSCM = YES

Build settings from command line:
    ARCHS = arm64-sim
    SDKROOT = iphonesimulator17.4

2024-03-14 14:24:25.811 xcodebuild[56774:1377744] Writing error result bundle to /var/folders/v3/zxhrh6f9715b87_js_vy4lj40000gn/T/ResultBundle_2024-14-03_14-24-0025.xcresult
xcodebuild: error: Found no destinations for the scheme 'app_iOS' and action build.
    Error command ["xcodebuild"] exited with code 70
```

The issue is quite common and I assume will be encountered often, so that it might be justified to add a check early in the Tauri ios CLI command. Either installing the missing tools or suggesting users steps to resolve the issue. In this case running:

```sh
xcodebuild -downloadPlatform iOS
```

Tested on dev-branch [ea0242db4aa6c127d2bb4a2e275000ba47c9e68c]
Repository: stable-diffusion-webui
Issue: [Feature Request]: Bug Report [BugReport Check List]
Labels: enhancement

### Is there an existing issue for this?

- [X] I have searched the existing issues and checked the recent builds/commits

### What would your feature do ?

Have them review general troubleshooting of the wiki.

### Proposed workflow

☑ I checked the Wiki for general troubleshooting.

### Additional information

_No response_
Repository: deno
Issue: Validate publicKey if present in ECPrivateKey structure
Labels: node compat,crypto
Repository: godot
Issue: Errors popping when using AnimationTreeEditor 
Labels: bug,topic:editor,needs testing,topic:animation

### Tested versions

v4.3.dev4.mono.official [df78c0636]

### System information

Godot v4.3.dev4.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 Ti (NVIDIA; 31.0.15.3623) - AMD Ryzen 7 3700X 8-Core Processor (16 Threads)

### Issue description

After updating to 4.3.dev4 I'm getting this error:

![image](https://github.com/godotengine/godot/assets/2137569/0729a9a9-e66e-4cd5-969c-770a8497fe31)


### Steps to reproduce

It happens randomly, it is something with the editor.

### Minimal reproduction project (MRP)

Simple project with AnimationTree and AnimationPlayer
Repository: vscode
Issue: Multi-line highlight
Labels: feature-request,editor-highlight

<!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->

<!-- Describe the feature you'd like. -->
Currently VSCode when an str (any word or symbol) is selected, the same exact str is highlighted in all other places in the same file and even if a full line is selected it will be highlighted in other places if existed..

But **_if we select a multi-line and even if the same exact multi-line exist elsewhere it doesn't get highlighted_**, despite this would very helpful to compare two blocks of code when reviewing

So It would be nice ifyou could consider this "**_multi-line highlight_**" (see figure below)

![image](https://github.com/microsoft/vscode/assets/35892987/9bd8701a-41bd-44c8-80a9-10678b4a23f5)
Repository: flutter
Issue: Fix flutter/packages tests that throw an error after test completion
Labels: p: maps,package,team-ecosystem,P1,c: tech-debt

https://github.com/flutter/flutter/commit/77651bc4969404dfa456b88ea08e052c47c5744f made errors thrown after a test to cause the test as failed. 

A few of the tests in [flutter/packages](https://github.com/flutter/packages) started failing after this. See https://logs.chromium.org/logs/flutter/buildbucket/cr-buildbucket/8753561699724872161/+/u/Run_package_tests/drive_examples/stdout?format=raw for original tests failures.
Repository: vscode
Issue: Explorer: In folders with large numbers of files, group files by shared prefix
Labels: under-discussion,file-nesting

I have a `migrations` folder which contains a large number of files like the following:
```
migrations
  20240101120000_migration_name.up.sql
  20240101120000_migration_name.down.sql
  20240105120000_migration_name.up.sql
  20240105120000_migration_name.down.sql
  20240114120000_migration_name.up.sql
  20240114120000_migration_name.down.sql
  20240301120000_migration_name.up.sql
  20240301120000_migration_name.down.sql
  20240305120000_migration_name.up.sql
  20240305120000_migration_name.down.sql
  20240314120000_migration_name.up.sql
  20240314120000_migration_name.down.sql
....
```

It would be great if I could have the VSCode explorer group these by filename prefix, so I can have separate "virtual subfolders" for each month.

eg.

```
migrations
  202401*
    20240101120000_migration_name.up.sql
    20240101120000_migration_name.down.sql
    20240105120000_migration_name.up.sql
    20240105120000_migration_name.down.sql
    20240114120000_migration_name.up.sql
    20240114120000_migration_name.down.sql
  202403*
    20240301120000_migration_name.up.sql
    20240301120000_migration_name.down.sql
    20240305120000_migration_name.up.sql
    20240305120000_migration_name.down.sql
    20240314120000_migration_name.up.sql
    20240314120000_migration_name.down.sql
....
```
Repository: PowerToys
Issue: Remapping ALT + NumPad # breaks KBM when using Right ALT
Labels: Issue-Bug,Product-Keyboard Shortcut Manager,Needs-Triage

### Microsoft PowerToys version

v0.79.0

### Installation method

PowerToys auto-update

### Running as admin

Yes

### Area(s) with issue?

Keyboard Manager

### Steps to reproduce

1) Remap `ALT + NumPad #` to a text output in KBM (e.g. `ALT + NumPad 0` -> `TEST`), in my case for a specific exe only
2) Press `Left ALT + NumPad #` and observe the text being output correctly. 
3) Press `Right ALT + NumPad #`, what I observed was that `Right CTRL` would start acting as if it were pressing `ALT` and no other KBM shortcuts work, PowerToys needed to restart to fix. 

### ✔️ Expected Behavior

_No response_

### ❌ Actual Behavior

_No response_

### Other Software

_No response_
Repository: next.js
Issue: Swc android arm64 not working in termux
Labels: bug,SWC

### Link to the code that reproduces this issue

https://github.com/mr-dual/NextProblem

### To Reproduce

```npm run dev```

### Current vs. Expected behavior

mrdual@localhost:~/Desktop/vscode thins/next-app-frontend$ npm run dev

> next-app-frontend@0.1.0 dev
> next dev

   ▲ Next.js 14.1.3
   - Local:        http://localhost:3000

 ⚠ Attempted to load @next/swc-android-arm64, but an error occurred: dlopen failed: library "/home/mrdual/Desktop/vscode thins/next-app-frontend/node_modules/@next/swc-android-arm64/next-swc.android-arm64.node" needed or dlopened by "/data/data/com.termux/files/usr/bin/node" is not accessible for the namespace "(default)"
 ⨯ Failed to load SWC binary for android/arm64, see more info here: https://nextjs.org/docs/messages/failed-loading-swc


Expected: to work

### Provide environment information

```bash
OS: Debian proot distro termux
Node and npm : current version
Next config: everything yes except custom module caller
```


### Which area(s) are affected? (Select all that apply)

SWC minifier (swcMinify: true)

### Which stage(s) are affected? (Select all that apply)

next dev (local)

### Additional context

I tried ```swcMinify:false``` it didnt work. I also tried ```npm i @next/swc-android-arm64```
Repository: TypeScript
Issue: Declaration emit inlines types incorrectly
Labels: Help Wanted,Possible Improvement

### 🔎 Search Terms

declaration emit inline

### 🕗 Version & Regression Information

I was unable to test this prior to 4.4 since React types are no longer compatible with that version.


### ⏯ Playground Link

_No response_

### 💻 Code

```tsx
import * as React from "react";

export class Component extends React.Component<{ children: React.ReactNode }> {
  render() {
    if (Math.random()) {
      return <div>{this.props.children}</div>;
    } else {
      return this.props.children;
    }
  }
}

```

Full repro: https://github.com/eps1lon/ts-module-auto-export/tree/bad-inline


### 🙁 Actual behavior

Return value from `render()` is not referencing `React.ReactNode` but inlines its (incomplete) union members:
```ts
import * as React from "react";
export declare class Component extends React.Component<{
    children: React.ReactNode;
}> {
    render(): string | number | boolean | Iterable<React.ReactNode> | import("react/jsx-runtime").JSX.Element;
}
```

### 🙂 Expected behavior

Return type references the type alias. Inlining union members is incorrect (we may add or remove members or treat members as internal, local types) generally and here specially not even using all members.

```ts
export declare class Component extends React.Component<{
  children: React.ReactNode;
}> {
  render(): React.ReactNode | import("react/jsx-runtime").JSX.Element;
}
```



### Additional information about the issue

The fact that it inlines the type here is a special case of https://github.com/microsoft/TypeScript/issues/37151. https://github.com/microsoft/TypeScript/issues/37151 is a more general since it's not always clear when inlining is correct or not. I'd be curious to know what would break if TS would not stop inlining in this special case.

But this issue is also broader since the inline is incomplete.
Repository: tensorflow
Issue: A check fail can be triggered in tf.raw_ops.ResourceSparseApplyKerasMomentum
Labels: awaiting review,type:bug,comp:ops,TF 2.15

### Issue type

Bug

### Have you reproduced the bug with TensorFlow Nightly?

Yes

### Source

binary

### TensorFlow version

tf 2.15

### Custom code

Yes

### OS platform and distribution

Ubuntu 20.04

### Mobile device

_No response_

### Python version

3.9

### Bazel version

_No response_

### GCC/compiler version

_No response_

### CUDA/cuDNN version

_No response_

### GPU model and memory

_No response_

### Current behavior?

In the latest version of TensorFlow, the following code can trigger a crash in `tf.raw_ops.ResourceSparseApplyKerasMomentum` due to check-fail.

### Standalone code to reproduce the issue

```shell
import tensorflow as tf

var = tf.Variable([[1.0, 2.0], [3.0, 4.0]], dtype=tf.complex64)  
accum = tf.Variable([[0.1, 0.2], [0.3, 0.4]])
lr = 0.01
grad = tf.constant([[0.1, 0.2], [0.3, 0.4]])
indices = tf.constant([0, 1])  
momentum = 0.9

result = tf.raw_ops.ResourceSparseApplyKerasMomentum(var=var.handle, accum=accum.handle, lr=lr, grad=grad, indices=indices, momentum=momentum)

print(result)
```


### Relevant log output

```shell
2024-03-14 15:57:08.452454: F tensorflow/core/framework/tensor.cc:844] Check failed: dtype() == expected_dtype (8 vs. 1) float expected, got complex64
Aborted (core dumped)
```
Repository: tensorflow
Issue: A check fail can be triggered in tf.raw_ops.StatefulPartitionedCall
Labels: stat:awaiting tensorflower,type:bug,comp:ops,TF 2.15

### Issue type

Bug

### Have you reproduced the bug with TensorFlow Nightly?

Yes

### Source

binary

### TensorFlow version

tf 2.15

### Custom code

Yes

### OS platform and distribution

Ubuntu 20.04

### Mobile device

_No response_

### Python version

3.9

### Bazel version

_No response_

### GCC/compiler version

_No response_

### CUDA/cuDNN version

_No response_

### GPU model and memory

_No response_

### Current behavior?

In the latest version of TensorFlow, the following code can trigger a crash in `tf.raw_ops.StatefulPartitionedCall` due to check-fail.

### Standalone code to reproduce the issue

```shell
import tensorflow as tf

input_data = tf.constant([[1, 2, 3], [4, 5, 6]])

@tf.function
def my_function(inputs):
    return tf.reduce_sum(inputs, axis=1)

callable_function = tf.function(my_function).get_concrete_function(tf.TensorSpec(shape=None, dtype=tf.int32))

output = tf.raw_ops.StatefulPartitionedCall(args=[input_data], Tout=None, f=callable_function)

print(output)
```


### Relevant log output

```shell
2024-03-14 15:58:52.804195: F tensorflow/core/framework/op_kernel.cc:989] Check failed: index < outputs_.size() (0 vs. 0)
Aborted (core dumped)
```
Repository: tauri
Issue: [bug] Axios request error: Failed to load resource: Preflight response is not successful. Status code: 404
Labels: type: bug,status: needs triage

### Describe the bug

**Axios request error:** 
I am working on a project built with Vue + Vite + Tauri, and I tried to make network requests directly from the frontend using Axios, but encountered an error. The POST request did not achieve the expected outcome, and I'm not sure how to solve this issue. I hope someone can help me, thank you."
<img width="677" alt="image" src="https://github.com/tauri-apps/tauri/assets/68186843/bba88938-950a-419d-a0cc-9bce8e8e2b77">
<img width="1010" alt="image" src="https://github.com/tauri-apps/tauri/assets/68186843/2c96a937-e37b-487d-be43-68b8d747875b">


### Reproduction

`<script setup>
import axios from "axios";

const api = "http://localhost:8085/api/v1/auth/login";

const login = async () => {
  const result = await axios.post(api, {
    phone: "12345678",
    password: "123456",
  });
  console.log(result);
};
</script>

<template>
  <div class="container">
    <button @click="login()">login</button>
  </div>
</template>`

### Expected behavior

_No response_

### Full `tauri info` output

```text
1
```


### Stack trace

_No response_

### Additional context

_No response_
Repository: vscode
Issue: z-index problem with scrollbar and collapsed region
Labels: bug,multi-diff-editor

* open a multi-file diff editor
* observe how the scrollbar appears under the collapsed region
* this only happens when the hide animation plays

https://github.com/microsoft/vscode/assets/5047891/b888ff7d-848e-4109-8034-d8a2f22702a4

```
Version: 1.88.0-insider
Commit: 99a19815253d91900be5ec1016e0ecc7cc9a6950
Date: 2024-03-14T05:50:25.191Z
Electron: 28.2.6
ElectronBuildId: 27476517
Chromium: 120.0.6099.291
Node.js: 18.18.2
V8: 12.0.267.19-electron.0
OS: Darwin arm64 23.4.0
```
Repository: ollama
Issue: add /metrics endpoint
Labels: feature request,api

It would be nice of ollama had a /metrics endpoint for collecting metrics for prometheus or other monitoring tools.

https://prometheus.io/docs/guides/go-application/

Some metrics to include might be,
GPU utilization, memory utilization, CPU utilzation, layers used, request counts, etc.
Repository: node
Issue: Allow multiple readers to iterate over a stream at the same time
Labels: stream,feature request,never-stale

### What is the problem this feature will solve?

When multiple callers use [`Readable[Symbol.asyncIterator]`](https://github.com/nodejs/node/blob/4c3e9659ed116e610d8da8aa0b692cc8c6abb6e4/lib/internal/streams/readable.js#L1336), each caller receives a partial result.

```js
import {Readable} from 'node:stream'

const stream = Readable.from(['a', 'b', 'c'])

const iterate = async (readerName) => {
  for await (const chunk of stream) {
    console.log(readerName, chunk)
  }
}

await Promise.all([
  iterate('one'),
  iterate('two'),
])
```

```
one a
two b
one c
```

Some callers might expect that result. But others might expect the following result instead.

```
one a
two a
one b
two b
one c
two c
```

### What is the feature you are proposing to solve the problem?

Adding an option to `readable.iterator()` to use `readable.on('data')` instead of `readable.read()`. This would enable the above behavior.

### What alternatives have you considered?

Implementing this user-land.

See an example of it at https://github.com/sindresorhus/get-stream/pull/121
Repository: deno
Issue: Test santizers must add leaks from santizer-ignoring tests to an ignorelist
Labels: bug,testing

If an op, resource or timer leaks from a test that ignores sanitizers, that op, resource or sanitizer should not trigger leak detection in later tests.

```js
Deno.test({ sanitizeOps: false, sanitizeResources: false }, function test1() {
  setTimeout(() => {}, 1000);
});
Deno.test(async function test2() {
  await new Promise((r) => setTimeout(r, 2000));
});
```
Repository: vscode
Issue: Possible perf issue due to unnecessary rendering of outputs when outputs are not visible
Labels: under-discussion,notebook-layout,notebook-output

<!-- ⚠️⚠️ Do Not Delete This! bug_report_template ⚠️⚠️ -->
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<!-- 💡 Instead of creating your report here, use 'Report Issue' from the 'Help' menu in VS Code to pre-fill useful information. -->
<!-- 🔧 Launch with `code --disable-extensions` to check. -->
Does this issue occur when all extensions are disabled?: Yes/No

<!-- 🪓 If you answered No above, use 'Help: Start Extension Bisect' from Command Palette to try to identify the cause. -->
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- VS Code Version: N/A
- OS Version: N/A

Steps to Reproduce:

1. Install Jupyter Exetnsion
2. Create a notebook and run a cell with the following code (with a valid png file)
```python
from IPython import display
display.Image("/<path>/output.png")
```
3. Copy the above cell along with the output and past this into the same notebook around 10-30 times or more
4. Close the notebook and re-open it
5. There are a lot of messages logged in the devtools console window about rendering image mime types (even when all outputs are not visible).
```
Rendering mimeType image/png Object
renderers.js:2 request Object
renderers.js:2 Rendering mimeType image/png Object
renderers.js:2 request Object
renderers.js:2 Rendering mimeType image/png Object
renderers.js:2 request Object
```
Note: At this point in time only a few cells are visible

In fact if you create a large code cell to occupy the whole notebook and reload you can still run into this same issue.


This leads me to believe theres a possible perf issue as we're rendering images when we should not.
Hence if we have a notebook with large outputs and a large number of them, then it will freeze or hang vscode.
Repository: terminal
Issue: If state.json contains any unknown dismissed message keys, we crash
Labels: Issue-Bug,Area-Settings,Severity-Crash,Product-Terminal,Area-CodeHealth,Priority-3

This means we cannot easily deprecate keys. I've worked around it in #16873.
Repository: PowerToys
Issue: Shortcut key long text does not work
Labels: Issue-Bug,Product-Keyboard Shortcut Manager,Needs-Triage

### Microsoft PowerToys version

0.79

### Installation method

PowerToys auto-update

### Running as admin

Yes

### Area(s) with issue?

Keyboard Manager

### Steps to reproduce

Remap the shortcut key, I set a shortcut key, and then click on Operation ->Send Message
If I write "123", this short text can be used.
But if I write "super long text...", it just doesn't work.
I think copying and pasting a long text directly is not a difficult problem, right.. I'm tired of copying and pasting because I have to repeatedly emphasize a question when talking to GPT..

### ✔️ Expected Behavior

_No response_

### ❌ Actual Behavior

_No response_

### Other Software

_No response_