Repository: angular
Issue: Template update does not work correctly when using the animation module `BrowserAnimationsModule`
Labels: area: animations

### Which @angular/* package(s) are the source of the bug?

animations, platform-browser

### Is this a regression?

No

### Description

Hello. I'm facing an issue with the template rendering inconsistently when using the `ngIf` directive. After a little research, I found that the problem was with the animation module `BrowserAnimationsModule` and the animation (transition) engine `TransitionAnimationEngine`.
What's the point: at the component creation stage, we select the renderer that will be used for animation:
https://github.com/angular/angular/blob/e39c01a53f9861299f7cb5451ff9c02dae470296/packages/animations/browser/src/render/animation_renderer.ts#L44
There are two of them: basic (`BaseAnimationRenderer`) and derivative (`AnimationRenderer`). `BaseAnimationRenderer` is used if the element does not have any animations (a regular element that does not need to be processed).
https://github.com/angular/angular/blob/e39c01a53f9861299f7cb5451ff9c02dae470296/packages/animations/browser/src/render/animation_renderer.ts#L50
It is always instantiated with an empty namespace.
https://github.com/angular/angular/blob/e39c01a53f9861299f7cb5451ff9c02dae470296/packages/animations/browser/src/render/animation_renderer.ts#L58
`AnimationRenderer` is created if the element has some animations. Next, all internal elements try to imitate the tree that Angular components have and reuse these namespaces. Now to the point: at the stage of unmounting an element (`TransitionAnimationEngine.removeNode`), the renderer checks whether the element has a namespace.
https://github.com/angular/angular/blob/e39c01a53f9861299f7cb5451ff9c02dae470296/packages/animations/browser/src/render/transition_animation_engine.ts#L816
If it is not present, then the element is marked as ready to be deleted and deleted as soon as possible.
https://github.com/angular/angular/blob/e39c01a53f9861299f7cb5451ff9c02dae470296/packages/animations/browser/src/render/transition_animation_engine.ts#L819
If there is a namespace, then checks are run for the presence of animations in this namespace and, if there are none, the element is deleted immediately.
https://github.com/angular/angular/blob/e39c01a53f9861299f7cb5451ff9c02dae470296/packages/animations/browser/src/render/animation_engine_next.ts#L39
https://github.com/angular/angular/blob/e39c01a53f9861299f7cb5451ff9c02dae470296/packages/animations/browser/src/render/animation_renderer.ts#L39
Therefore, an empty animation array provokes the renderer to create a namespace that will never have animations and delete elements as soon as we want to unmount them. It works properly and tested on the angular v16/v17.
How to reproduce the issue:
1. open sandbox
2. go to `app.component.ts` and comment `animations: []`
3. set `debugger` in the `ngAfterViewInit`
4. click `Trigger toggle` in the preview
You will see two rendered elements (`another-test` and `test`) in the same time. Now, if you uncomment `animations: []` OR delete the `BrowserAnimationsModule` everything will be fine.

### Please provide a link to a minimal reproduction of the bug

https://codesandbox.io/p/devbox/jolly-matan-vr5nsn

### Please provide the exception or error you saw

```true
N/A
```


### Please provide the environment you discovered this bug in (run `ng version`)

```true
Angular CLI: 17.3.0
Node: 20.11.1
Package Manager: npm 10.2.4
OS: linux x64

Angular: 17.3.0
... animations, cli, common, compiler, compiler-cli, core, forms
... platform-browser, platform-browser-dynamic, router

Package                         Version
---------------------------------------------------------
@angular-devkit/architect       0.1703.0
@angular-devkit/build-angular   17.3.0
@angular-devkit/core            17.3.0
@angular-devkit/schematics      17.3.0
@schematics/angular             17.3.0
rxjs                            7.8.1
typescript                      5.4.2
zone.js                         0.14.4
```


### Anything else?

_No response_