sharjeelyunus/github-issues-dataset huggingface dataset:
Repository: pytorch
Issue: max_pool3d_with_indices_backward_cuda does not have a deterministic implementation
Labels: triaged,module: determinism,module: pooling

### 🚀 The feature, motivation and pitch

The operation "max_pool3d_with_indices_backward_cuda" does not have a deterministic implementation in the current context. I would like to have a deterministic implementation so that I can conduct fair algorithm comparison experiments.

### Alternatives

_No response_

### Additional context

The experiment cannot be reproduced.

cc @mruberry @kurtamohler
Repository: go
Issue: net/smtp: deprecate CRAMMD5Auth
Labels: NeedsInvestigation

Dear @golang team,

Can you remove old unsecure CRAM-MD5 from the code?
- https://github.com/search?q=repo%3Agolang%2Fgo+cram-md5&type=code

It is unsecure:
- https://tools.ietf.org/html/draft-ietf-sasl-crammd5-to-historic-00
- https://tools.ietf.org/html/draft-zeilenga-luis140219-crammd5-to-historic-00

Time to add SCRAM-SHA-*(-PLUS) supports.

Latest IMAP RFC speaks about:
- https://tools.ietf.org/html/rfc9051

Thanks in advance.
Repository: next.js
Issue: New slot not detected in dev server in Parallel Routes
Labels: bug,Navigation

### Verify canary release

- [X] I verified that the issue exists in the latest Next.js canary release

### Provide environment information

```bash
Operating System:
      Platform: linux
      Arch: x64
      Version: #1 SMP PREEMPT_DYNAMIC Sun Aug  6 20:05:33 UTC 2023
    Binaries:
      Node: 18.14.2
      npm: 9.5.0
      Yarn: 1.22.19
      pnpm: N/A
    Relevant Packages:
      next: 13.4.14-canary.1
      eslint-config-next: 13.4.12
      react: 18.2.0
      react-dom: 18.2.0
      typescript: 5.0.4
    Next.js Config:
      output: N/A
```


### Which area(s) of Next.js are affected? (leave empty if unsure)

App Router, Routing (next/router, next/navigation, next/link)

### Link to the code that reproduces this issue or a replay of the bug

https://codesandbox.io/p/sandbox/unruffled-taussig-y7yryq

### To Reproduce

1. Start the development server `npm run dev`.
2. Create a parallel route slot (with only default.tsx).
3. Add the newly created slot to the layout. (slot is undefined even if dev server is restarted)
4. Create page.tsx for the parallel route. (slot is undefined until dev server is restarted)

### Describe the Bug

Live reload is unaffected when a new parallel route slot is added until dev server is restarted.
Also, a parallel route is not detected if only default file is present.

### Expected Behavior

Adding a new parallel route slot should be reflected in the live reload without having to restart dev server.
Also, a parallel route has a fallback component 'default' which should be enough to detect the parallel route (without page).

### Which browser are you using? (if relevant)

_No response_

### How are you deploying your application? (if relevant)

_No response_
Repository: stable-diffusion-webui
Issue: hi this is not a issue really but how can i run a lora file i just downloaded one and i can not see it
Labels: asking-for-help-with-local-system-issues

### Is there an existing issue for this?

- [X] I have searched the existing issues and checked the recent builds/commits

### What happened?

nothing just wanted to ask

### Steps to reproduce the problem

it's very much working


### What should have happened?

nothing its' okay

### Version or Commit where the problem happens

1.5.1

### What Python version are you running on ?

Python 3.10.x

### What platforms do you use to access the UI ?

Windows

### What device are you running WebUI on?

CPU

### Cross attention optimization

Automatic

### What browsers do you use to access the UI ?

_No response_

### Command Line Arguments

```Shell
it's okay for me
```


### List of extensions

none

### Console logs

```Shell
it's okay
```


### Additional information

it's nothing far really
Repository: pytorch
Issue: torchrun： RendezvousConnectionError when use C10d on multi nodes
Labels: oncall: distributed,oncall: r2p

### 🐛 Describe the bug

torchrun \
    --nnodes=1:3\
    --nproc_per_node=4\
    --max_restarts=3\
    --rdzv_id=1\
    --rdzv_backend=c10d\
    --rdzv_endpoint="192.0.0.1:1234"\
    train.py

Setting OMP_NUM_THREADS environment variable for each process to be 1 in default, to avoid your system being overloaded, please further tune the variable for optimal performance in your application as needed. 
*****************************************
[E socket.cpp:860] [c10d] The client socket has timed out after 60s while trying to connect to 192.0.0.1:1234
torch.distributed.elastic.rendezvous.api.RendezvousConnectionError: The connection to the C10d store has failed. See inner exception for details.



cc @mrshenli @pritamdamania87 @zhaojuanmao @satgera @rohan-varma @gqchen @aazzolini @osalpekar @jiayisuse @H-Huang @kwen2501 @awgu @penguinwu @dzhulgakov
Repository: vscode
Issue: Git - commit Msg cannot be edited while doing "Edit" during an interactive rebase
Labels: bug,git

Type: <b>Bug</b>

When using Interactive and selecting Edit, the commit is waiting for amending. However, changing the commit message is not possible from GUI. 

![image](https://github.com/microsoft/vscode/assets/841061/899bfbc4-5be9-40e2-b167-f66d53e99b44)

The current workaround is to use the command line (`git commit --amend`) or do another interactive rebase later and choose "Reword".

VS Code version: Code 1.81.1 (6c3e3dba23e8fadc360aed75ce363ba185c49794, 2023-08-09T22:22:42.175Z)
OS version: Windows_NT x64 10.0.22000
Modes:


<!-- generated by issue reporter -->
Repository: stable-diffusion-webui
Issue: [Bug]: No longer works on chrome or edge browsers only firefox
Labels: asking-for-help-with-local-system-issues

### Is there an existing issue for this?

- [X] I have searched the existing issues and checked the recent builds/commits

### What happened?

i have no idea why but im assuming they something they updated stopped it from working chrome updated aug 2 and edige updated aug 7 since then it wont generate any images

### Steps to reproduce the problem

1. Go to .... 
2. Press ....
3. ...


### What should have happened?

should have produced an image when hitting generate

### Version or Commit where the problem happens

tried using old versions couldn't get anything to work

### What Python version are you running on ?

Python 3.10.x

### What platforms do you use to access the UI ?

Windows

### What device are you running WebUI on?

Nvidia GPUs (RTX 20 above)

### Cross attention optimization

xformers

### What browsers do you use to access the UI ?

_No response_

### Command Line Arguments

```Shell
xformers autolaunch
```


### List of extensions

built in

### Console logs

```Shell
didn't get any errors
```


### Additional information

_No response_
Repository: pytorch
Issue: a bug about tensor stride
Labels: triaged,module: viewing and reshaping

### 🐛 Describe the bug

>>> a=torch.rand(4,4)
>>> a.T.unsqueeze(0).transpose(-2,-1).contiguous().stride()
(4, 4, 1)
>>> a.T.unsqueeze(0).transpose(-2,-1).contiguous().is_contiguous()
True
>>> a.T.unsqueeze(0).transpose(-2,-1).stride()
(4, 4, 1)
>>> a.T.unsqueeze(0).contiguous().transpose(-2,-1).contiguous().stride()
(16, 4, 1)>>> torch.__version__
'2.0.0a0+gitc263bd4'

the stride of  a.T.unsqueeze(0).transpose(-2,-1).contiguous() should be (16,4,1) instead of (4, 4, 1)

os:ubuntu 18.04

### Versions

'2.0.0a0+gitc263bd4'
Repository: vscode
Issue: Inline chat for direct single edit application
Labels: feature-request,under-discussion,inline-chat

# Utilizing the Inline chat as means for showing edits.

TLDR; The Inline chat could be cheaply extended to provide In editor edits. (PR https://github.com/microsoft/vscode/pull/190258 )

![image](https://github.com/microsoft/vscode/assets/13024177/a3ab657b-5c42-4ac9-94fa-602622819c36)

## Intro

At the moment the experimental inline chat, provides very interesting way how to display edits that are restricted to a single file (TextEdits). And assuming that this API is something that the extension authors are interested in (e.g. see https://github.com/microsoft/vscode/issues/85682 ) might provide a great addition to the extension author toolbelt.

The main benefits being (compared to Refactor Preview), that for small edits/single file edits:

- the user focus is not broken by providing unnecessarily big context
- suggested edits are editable
- Reduces the amount of clicks the user needs, to view edits

At the same time, I realise that the Inline chat purpose is to **Chat**, but at the moment it seems that the edit preview logic is fused with the internals of the chat and can not be easily extracted.

## Proposal

Extend the existing `inlineChat.start` (or introduce a new command e.g. `inlineChat.showEdit`) which would allow to take in `edits: vscode.TextEdit[]` (or vscode.WorkspaceEdit, and add additional checks in the inlineChat). The edits would be added to the options (which are passed to the `InlineChatController`), and would modify the state flow a bit.
After `INIT_UI`, break the `_nextState` and Attach the edit as a new response, then continue the `_nextState` with `APPLY_EDIT` 
If edits are provided in the options, then hide parts of the toolbar (the conversational pieces), and keep only the actions.

Done in PR https://github.com/microsoft/vscode/pull/190258

### Additional nice to have

- Allow to accept/reject the edit via command/api invocation from extension (only for the extension provided provider)
- Ability to add Markdown info text inside the Action bar (e.g. to provide some helpful hint for the edit)
- Ability to explicitly select visualisation mode (inline/side-by-side)

VS Code version: 1.81.1 
OS version: ChromeOS  114.0.5735.239
Repository: deno
Issue: Add flag to `deno task` to exit with non-error code
Labels: feat,task runner

When generating GitHub action files you some times run into the scenario that a task might not exist yet. Currently, if a task is not found when running `deno task does-not-exist` it will exit with `1` which would fail the GH action.

It'd be nice if we had an `--if-present` flag, [similar to npm run](https://docs.npmjs.com/cli/v8/commands/npm-run-script#if-present) which returns `exit 0` when a task isn't found.

Today, exits with `1`:

```sh
$ deno task non-existant
Task not found: non-existant
Available tasks:
- test
    deno test -A --parallel
```

With flag, exits `0`:

```sh
$ deno task --if-present non-existant
# no output
```
Repository: flutter
Issue: Cupertino Pageview: transitionstyle.pageCurl
Labels: c: new feature,platform-ios,framework,f: cupertino,c: proposal,P3,team-design,triaged-design

### Is there an existing issue for this?

- [X] I have searched the [existing issues](https://github.com/flutter/flutter/issues)
- [X] I have read the [guide to filing a bug](https://flutter.dev/docs/resources/bug-reports)

### Use case

Currently, Flutter's PageView has only implemented the scroll mode. However, iOS UIPageViewController supports both pageCurl and scroll modes. Is it possible to add support for pageCurl to ensure a Cupertino widget's experience matches that of native iOS?
Refer to: https://developer.apple.com/documentation/uikit/uipageviewcontroller/transitionstyle

### Proposal

a param like pageCurl or scroll ?
Repository: rust
Issue: ICE: instruction does not dominate all uses!
Labels: A-LLVM,I-ICE,T-compiler,C-bug

Hello, I think I just found a Rust or LLVM bug compiling my project (`wasmi`) to the `wasm-wasi` target.
Native compilation seems to be working, or at least the CI does not report any issues with it.

GitHub repo: https://github.com/paritytech/wasmi
Commit: https://github.com/paritytech/wasmi/commit/95246847ef9fa3dbdc99f4afd5ce5f264d3cf7b3
CI logs (scroll down): https://gitlab.parity.io/parity/mirrors/wasmi/-/jobs/3365780

What the CI job does: It compiles `master` and the PR's most recent commit to `wasm-wasi` and runs some benchmarks via Wasmtime. The compile error happens during compilation of the PR's most recent commit to `wasm-wasi`.

It seems to be pointing to this function:
https://github.com/paritytech/wasmi/blob/95246847ef9fa3dbdc99f4afd5ce5f264d3cf7b3/crates/wasmi/src/module/compile/mod.rs#L106

This is the CI script that executes the job: https://github.com/paritytech/wasmi/blob/95246847ef9fa3dbdc99f4afd5ce5f264d3cf7b3/.gitlab-ci.yml

Sorry for not providing a minimum test case.
Previously reported this issue here: https://github.com/bytecodealliance/wasm-tools/issues/1160

- `rustc 1.71.0 (8ede3aae2 2023-07-12)`
- `cargo 1.71.0 (cfd3bbd8f 2023-06-08)`
- `cargo-wasi v0.1.28`
Repository: kubernetes
Issue: Cloud Controller Managers do not release leader election when shutting down
Labels: kind/bug,sig/cloud-provider,triage/accepted

### What happened?

When using the cloud controller manager libraries `k8s.io/cloud-provider` to build out a cloud controller manager, the libraries configure leader election.

They expose flags to configure this leader election, and, when these values are longer, can cause downtime when the pod restarts.

Other controller managers have the ability to release the leader election lease when they know they are shutting down, this minimises the time taken for a new leader to take over.

With the CCM, we have been configuring lease durations of 137s (some maths went into this but it doesn't matter right now), and so, in the worst case, we are seeing over 2 minutes of downtime when the pods are updated and switched over.

This is important to fix because, when the CCM isn't running, new nodes cannot be initialized and load balancer membership cannot be updated.

### What did you expect to happen?

The controller manager, on shutdown, should release the leader lease using the `ReleaseOnCancel` option in the configuration of the l[eader election config](https://github.com/kubernetes/kubernetes/blob/6e0cb243d57592c917fe449dde20b0e246bc66be/staging/src/k8s.io/cloud-provider/app/controllermanager.go#L570-L578).

### How can we reproduce it (as minimally and precisely as possible)?

Run any cloud controller manager that uses the cloud-provider library, GCP or AWS are good candidates, and set the leader config to `--leader-elect-lease-duration=137s --leader-elect-renew-deadline=107s --leader-elect-retry-period=26`. Then change the deployment to create a rollout. During the rollout, you will notice it takes a long time for the leader election lease to be granted to the new pods.

### Anything else we need to know?

This was discussed on the sig-cloud-provider call on the 5th of July, 2023, and it was decided that this is something we should aim to fix, since the kube-controller-manager is also working towards this goal.
/sig cloud-provider

### Kubernetes version

Any

### Cloud provider

AWS, GCP, any that uses `k8s.io/cloud-provider/app`


### OS version

N/A


### Install tools

N/A

### Container runtime (CRI) and version (if applicable)

N/A


### Related plugins (CNI, CSI, ...) and versions (if applicable)

N/A
Repository: vscode
Issue: Shell integration nonce unavailable in unknown shells
Labels: bug,terminal-shell-integration

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Does this issue occur when all extensions are disabled?: Yes/No

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- VS Code Version: 1.82.0-insider
- OS Version: Linux x64 6.4.6-1-MANJARO

Steps to Reproduce:

1. Create a terminal with a shell that does not officially support shell integration, e.g. Julia.
2. Check the value of the `VSCODE_NONCE` environment variable

When opening a Julia REPL through the extension, the expected warning is shown:
```
2023-08-10 17:18:24.085 [warning] Shell integration cannot be enabled for executable "/home/pfitzseb/Documents/julia-1.8.5/bin/julia" and args ["-i","--banner=no","--project=/home/pfitzseb/.julia/environments/v1.9","--sysimage=/home/pfitzseb/Documents/Git/sysimgtest/sysimg.so","--project=/home/pfitzseb/Documents/Git/sysimgtest","--threads=auto","/home/pfitzseb/.vscode-insiders/extensions/julialang.language-julia-1.48.1/scripts/terminalserver/terminalserver.jl","/tmp/vsc-jl-repl-901c22ba-51e1-41a7-a1b6-4aacdc696676","/tmp/vsc-jl-cr-54bf6211-7f7f-4cdc-825c-e19c2557ca71","USE_REVISE=false","USE_PLOTPANE=true","USE_PROGRESS=true","ENABLE_SHELL_INTEGRATION=true","DEBUG_MODE=false"]
```

This happens because the environment variable is only injected if VS Code detects a supported shell (which means that a script for handling shell integration is vendored):
https://github.com/microsoft/vscode/blob/6e2cace51137529800248f45dce5c3ac4f2a0570/src/vs/platform/terminal/node/terminalEnvironment.ts#L248-L250

An easy solution is to allow extensions to set the nonce in `vscode.window.createTerminal` (it's then the extension's responsibility to only start shells that properly handle and unset the `VSCODE_NONCE` env var). Not sure if that holds up to the desired security standards though :)

cc @Tyriar
Repository: rust
Issue: forcing query with already existing `DepNode`
Labels: I-ICE,T-compiler,C-bug,S-needs-repro

<!--
Thank you for finding an Internal Compiler Error! 🧊  If possible, try to provide
a minimal verifiable example. You can read "Rust Bug Minimization Patterns" for
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### Code
Sorry, it's company owned code and I don't have time to more research on this. Maybe the stacktrace helps.


### Meta
<!--
If you're using the stable version of the compiler, you should also check if the
bug also exists in the beta or nightly versions.
-->

`rustc --version --verbose`:
```
rustc 1.71.1 (eb26296b5 2023-08-03)
binary: rustc
commit-hash: eb26296b556cef10fb713a38f3d16b9886080f26
commit-date: 2023-08-03
host: x86_64-unknown-linux-gnu
release: 1.71.1
LLVM version: 16.0.5
```

### Error output

```
thread 'rustc' panicked at 'forcing query with already existing `DepNode`
- query-key: Canonical { value: ParamEnvAnd { param_env: ParamEnv { caller_bounds: [Binder(TraitPredicate(<T as connection_observer::ConnectionObserverTraitSet>, polarity:Positive), []), Binder(TraitPredicate(<T as std::clone::Clone>, polarity:Positive), []), Binder(TraitPredicate(<T as std::marker::Sync>, polarity:Positive), []), Binder(TraitPredicate(<T as std::marker::Send>, polarity:Positive), []), Binder(TraitPredicate(<T as connection_observer::ConnectionObserver>, polarity:Positive), []), Binder(TraitPredicate(<T as std::marker::Sized>, polarity:Positive), []), Binder(OutlivesPredicate(T, ReStatic), [])], reveal: UserFacing, constness: NotConst }, value: Normalize { value: [async fn body@src/registry.rs:158:91: 178:6] } }, max_universe: U0, variables: [CanonicalVarInfo { kind: Region(U0) }, CanonicalVarInfo { kind: Region(U0) }] }
- dep-node: type_op_normalize_ty(d14f7b9128068c6a-3c7e9a4bed038e9d)', /rustc/eb26296b556cef10fb713a38f3d16b9886080f26/compiler/rustc_query_system/src/dep_graph/graph.rs:350:9
```

```
[backtrace.txt](https://github.com/rust-lang/rust/files/12321687/backtrace.txt)

error: internal compiler error: no errors encountered even though `delay_span_bug` issued

error: internal compiler error: {OpaqueTypeKey { def_id: DefId(0:1280 ~ beaver[c915]::registry::{impl#1}::handle_audit_message::{opaque#0}), substs: [T, '?8, '?9] }: OpaqueTypeDecl { hidden_type: OpaqueHiddenType { span: src/registry.rs:158:91: 178:6 (#0), ty: [async fn body@src/registry.rs:158:91: 178:6] }, origin: AsyncFn(DefId(0:179 ~ beaver[c915]::registry::{impl#1}::handle_audit_message)) }}
```

<!--
Include a backtrace in the code block by setting `RUST_BACKTRACE=1` in your
environment. E.g. `RUST_BACKTRACE=1 cargo build`.
-->

The backtrace with "RUST_BACKTRACE=full" is attached.
Repository: godot
Issue: When in script editor, `Cmd+,` is acknowledged by the menu bar but doesn't open editor settings
Labels: bug,platform:macos,topic:editor

### Godot version

v4.1.1.stable.official [bd6af8e0e]

### System information

Godot v4.1.1.stable - macOS 13.5.0 - Vulkan (Forward+) - integrated Apple M1 - Apple M1 (8 Threads)

### Issue description

When I'm in the script editor, navigating to editor settings in the menu bar works fine:
<img width="297" alt="image" src="https://github.com/godotengine/godot/assets/12597189/a4370332-edc5-4f5d-a9b1-85dec9ceffae">

But when pressing `Cmd+,` the menu bar acknowledges the keybinding but editor settings do not appear:

https://github.com/godotengine/godot/assets/12597189/b748aea5-c997-44fe-a340-b838176c7ead



### Steps to reproduce

1. Open the script editor
2. Press the `Cmd+,` keybinding
3. Editor settings do not appear

### Minimal reproduction project

N/A
Repository: stable-diffusion-webui
Issue: [Bug]: Linux memory not release automaticly after drawing
Labels: bug-report

### Is there an existing issue for this?

- [X] I have searched the existing issues and checked the recent builds/commits

### What happened?

After drawing, the memory doesn't release until I press ctrl+C in the python3 console.
The project often takes 3GB memory at the beginning and it often takes 9GB memory after drawing one picture. 
But then it didn't release the memory and when I tried to draw the second picture, I didn't have enough memory.
Manjaro Linux  Python3.11 venv       16GBram no swap   NVIDIA MX350

### Steps to reproduce the problem

draw a picture

### What should have happened?

the memory occupation keeps high after drawing

### Version or Commit where the problem happens

v1.2.3

### What Python version are you running on ?

Python 3.11.x (above, no supported yet)

### What platforms do you use to access the UI ?

Linux

### What device are you running WebUI on?

Nvidia GPUs (GTX 16 below)

### Cross attention optimization

None 

### What browsers do you use to access the UI ?

Mozilla Firefox

### Command Line Arguments

```Shell
--skip-install --enable-insecure-extension-access --listen --lowvram --autolaunch --no-hashing --no-gradio-queue
```


### List of extensions

default

### Console logs

```Shell
no strange logs
```


### Additional information

_No response_