sharjeelyunus/github-issues-dataset huggingface dataset:
Repository: vscode
Issue: Git - quick diff decorator hover feedback region does not match that of the click region
Labels: bug,git,polish,under-discussion

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Version: 1.65.0-insider (Universal)
Commit: 97c1e76d668d23d568044feb31083407f4c4b1ed
Date: 2022-02-07T08:54:27.868Z
Electron: 13.5.2
Chromium: 91.0.4472.164
Node.js: 14.16.0
V8: 9.1.269.39-electron.0
OS: Darwin x64 21.3.0

**Steps to Reproduce**
1. Change a line in a project with git setup
2. Hover over the right of the blue line in the gutter and click

**Expected result**
Either the cursor does not change into a pointer, or clicking displays the changes in peek.

**Actual result**
The cursor changes into a pointer, making it seem like the region is clickable, but clicking the region does nothing.

https://user-images.githubusercontent.com/2737650/154844330-46e60c15-0d5b-4157-9d4a-b75e19b2d1ec.mp4
Repository: godot
Issue: Rendering issue with LineEdit placeholder
Labels: bug,platform:android,topic:porting,topic:gui

### Godot version

v3.4.2.stable.arch_linux

### System information

Moto G7 Play

### Issue description

When I type on android the placeholder keeps appearing on the screen:

https://user-images.githubusercontent.com/1387165/154848964-0b69f69c-ad55-42b6-9493-4d3aae1b5dd6.mp4

Spec:
![Screenshot from 2022-02-20 11-59-46](https://user-images.githubusercontent.com/1387165/154848963-2acd1912-948c-4220-99be-4df2fc7a7cd2.png)

### Steps to reproduce

Run the minimal reproduction project on android and type in the fields.

### Minimal reproduction project

[New Game Project.zip](https://github.com/godotengine/godot/files/8104242/New.Game.Project.zip)
Repository: godot
Issue: move_and_collide can Clip RigidBody2Ds
Labels: topic:physics

### Godot version

3.4.2-stable_win64

### System information

Windows 10 x64

### Issue description

KinematicBody2D's `move_and_collide` can clip through RigidBody2Ds when moving at high speed, even if the RigidBody2Ds are barely moving. This does not happen if they're StaticBody2Ds and I don't think it's supposed to happen at all.

https://user-images.githubusercontent.com/10686700/154850075-58648da6-f54e-45f5-8906-90bc7720efe0.mp4



### Steps to reproduce

Create a RigidBody2D and a KinematicBody2D that you can move quickly via move_and_collide. Move it quickly enough and it'll clip through the RigidBody2D. Move it less quickly and it won't.

### Minimal reproduction project

[Clipping.zip](https://github.com/godotengine/godot/files/8104289/Clipping.zip)
Repository: PowerToys
Issue: FancyZone Quick Layout Selection
Labels: Idea-Enhancement,Product-FancyZones

### Description of the new feature / enhancement

A selection of all the saved layouts appears on the top of the screen (or on the side) where you can drag the window into. By doing this, the new layout gets applied on this monitor and you can drop your window into the desired fancy zone.

Alternative: The same selection appears and the user can scroll trough the saved layouts with the mouse wheel, stopping at the desired one.

### Scenario when this would be used?

While moving a window (with shift + leftclick and still holding down both shift and leftclick) to a fancy zone in the current layout

### Supporting information

_No response_
Repository: pytorch
Issue: Preprocessing function for backend coreml is not registered
Labels: triaged,oncall: mobile

### 🐛 Describe the bug

I'm trying to follow the iOS coreml workflow https://pytorch.org/tutorials/prototype/ios_coreml_workflow.html for my model but I am getting the error "Preprocessing function for backend coreml is not registered". I tried with the nightly build 1.12.0.dev20220220+cpu and the default version on colab which I believe is 1.10.

``` python 
import torch
import coremltools
from torch.utils.mobile_optimizer import optimize_for_mobile
import torch.backends._coreml

from torch.backends._coreml.preprocess import (
    CompileSpec,
    TensorSpec,
    CoreMLComputeUnit,
)

print(torch.__version__)

def spec():
    return {
        "forward": CompileSpec(
            inputs=(
                TensorSpec(
                    shape=[1, 3, 120, 120],
                ),
                TensorSpec(
                    shape=[1, 1, 120, 120],
                ),
            ),
            outputs=(
                TensorSpec(
                    shape=[1, 3, 120, 120],
                ),
            ),
            backend=CoreMLComputeUnit.ALL,
            allow_low_precision=True,
        ),
    }


model = torch.jit.load('my-model.pt')

compile_spec = spec()
mlmodel = torch._C._jit_to_backend("coreml", model, compile_spec)
mlmodel._save_for_lite_interpreter("my-model-coreml.ptl")


```

### Versions

Collecting environment information...
PyTorch version: 1.12.0.dev20220220+cpu
Is debug build: False
CUDA used to build PyTorch: Could not collect
ROCM used to build PyTorch: N/A

OS: Ubuntu 18.04.5 LTS (x86_64)
GCC version: (Ubuntu 7.5.0-3ubuntu1~18.04) 7.5.0
Clang version: 6.0.0-1ubuntu2 (tags/RELEASE_600/final)
CMake version: version 3.12.0
Libc version: glibc-2.26

Python version: 3.7.12 (default, Jan 15 2022, 18:48:18)  [GCC 7.5.0] (64-bit runtime)
Python platform: Linux-5.4.144+-x86_64-with-Ubuntu-18.04-bionic
Is CUDA available: False
CUDA runtime version: 11.1.105
GPU models and configuration: Could not collect
Nvidia driver version: Could not collect
cuDNN version: Probably one of the following:
/usr/lib/x86_64-linux-gnu/libcudnn.so.7.6.5
/usr/lib/x86_64-linux-gnu/libcudnn.so.8.0.5
/usr/lib/x86_64-linux-gnu/libcudnn_adv_infer.so.8.0.5
/usr/lib/x86_64-linux-gnu/libcudnn_adv_train.so.8.0.5
/usr/lib/x86_64-linux-gnu/libcudnn_cnn_infer.so.8.0.5
/usr/lib/x86_64-linux-gnu/libcudnn_cnn_train.so.8.0.5
/usr/lib/x86_64-linux-gnu/libcudnn_ops_infer.so.8.0.5
/usr/lib/x86_64-linux-gnu/libcudnn_ops_train.so.8.0.5
HIP runtime version: N/A
MIOpen runtime version: N/A

Versions of relevant libraries:
[pip3] numpy==1.21.5
[pip3] pytorch-lightning==1.2.9
[pip3] torch==1.12.0.dev20220220+cpu
[pip3] torchaudio==0.10.0+cu111
[pip3] torchmetrics==0.2.0
[pip3] torchsummary==1.5.1
[pip3] torchtext==0.12.0.dev20220220
[pip3] torchvision==0.13.0.dev20220220+cpu
[conda] Could not collect
Repository: rust
Issue: "doesn't have a size known at compile-time" should point to the type alias' definition, not its usage
Labels: A-diagnostics,T-compiler

Hii! :wave:

Given the following code:

```rust
struct Wrapper<T>(T);

trait Foo {
    //
}

type FooWrapper = Wrapper<dyn Foo>;

fn unwrap(foo: Box<FooWrapper>) {
    //
}
```

([playground link](https://play.rust-lang.org/?version=nightly&mode=debug&edition=2021&gist=c45fafb7e475d1c7e0326a8361cd9d3a))

... the current output is:

```
error[E0277]: the size for values of type `(dyn Foo + 'static)` cannot be known at compilation time
 --> src/lib.rs:123:456
  |
9 | fn unwrap(foo: Box<FooWrapper>) {
  |                ^^^^^^^^^^^^^^^ doesn't have a size known at compile-time
  |
  = help: the trait `Sized` is not implemented for `(dyn Foo + 'static)`
note: required by a bound in `Wrapper`
 --> src/lib.rs:1:16
  |
1 | struct Wrapper<T>(T);
  |                ^ required by this bound in `Wrapper`
```

Without the context that `FooWrapper` is a type alias, pointing out at `Box<FooWrapper>` seems to be misleading, since on its own, `Box<T>` doesn't require for its `T` to be `Sized`.

How about this one?

```
error[E0277]: the size for values of type `(dyn Foo + 'static)` cannot be known at compilation time
 --> src/lib.rs:123:456
  |
7 | type FooWrapper = Wrapper<dyn Foo>;
  |                   ^^^^^^^^^^^^^^^^ doesn't have a size known at compile-time
  |
  = help: the trait `Sized` is not implemented for `(dyn Foo + 'static)`
note: required due to use of `FooWrapper` here
 --> src/lib.rs:123:456
  |
9 | fn unwrap(foo: Box<FooWrapper>) {
  |                    ^^^^^^^^^^
note: required by a bound in `Wrapper`
 --> src/lib.rs:1:16
  |
1 | struct Wrapper<T>(T);
  |                ^ required by this bound in `Wrapper`
```

Getting this error message right given a generic type alias is tricky:

```rust
type FooWrapper<T> = Wrapper<T>;

fn unwrap<T>(foo: Box<FooWrapper<T>>)
where
    T: ?Sized
{
    //
}
```

... but I think it might just work, too:

```
error[E0277]: the size for values of type `T` cannot be known at compilation time
  |
7 | type FooWrapper<T> = Wrapper<T>;
  |                      ^^^^^^^^^^ doesn't have a size known at compile-time
  |
note: required due to use of `FooWrapper<T>` here
  |
9 | fn unwrap<T>(foo: Box<FooWrapper<T>>)
  |           -           ^^^^^^^^^^^^^
  |           |
  |           this type parameter needs to be `std::marker::Sized`
note: required by a bound in `Wrapper`
 --> src/lib.rs:1:16
  |
1 | struct Wrapper<T>(T);
  |                ^ required by this bound in `Wrapper`
```
I semi-like using `require` in both error messages, but I haven't been able to come up with a better terminology myself (stems / origins - or maybe without `require` at all, just `due to use ...`?).

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Repository: pytorch
Issue: native_batch_norm and native_layer_norm have strange epsilon behaviors
Labels: triaged,module: norms and normalization

### 🚀 The feature, motivation and pitch

```
import torch

val = torch.tensor([[-0.8]])
eps = 1e-3
for eps in [10**i for i in range(-8, 0)]:
  print(eps, torch.ops.aten.native_layer_norm(val, [1], None, None, eps)[0].item(), torch.ops.aten.native_batch_norm(val, None, None, None, None, True, 0, eps)[0].item())

1e-08 -0.00011920928955078125 -0.00011920928955078125
1e-07 -3.769728937186301e-05 -8.652541146147996e-05
1e-06 -2.4127959477482364e-05 -1.1920928955078125e-05
1e-05 -6.821486749686301e-06 2.33378705161158e-06
0.0001 -1.1920928955078125e-06 -1.1920928955078125e-06
0.001 4.496882866078522e-09 3.85966586691211e-07
0.01 -1.1920928955078125e-07 -1.1920928955078125e-07
0.1 -8.538100360055978e-08 -8.538100360055978e-08
```

If I change it to CUDA, then the output is always 0.

```
1e-08 0.0 0.0
1e-07 0.0 0.0
1e-06 0.0 0.0
1e-05 0.0 0.0
0.0001 0.0 0.0
0.001 0.0 0.0
0.01 0.0 0.0
0.1 0.0 0.0
```

This behavior is making it fairly tricky to write a decomposition for `native_layer_norm` that's actually ... identical with PyTorch's.
Repository: godot
Issue: [3.x] GDScript Editor code completion, docs clickthrough fails for OS class and its methods (fixed in `master`)
Labels: bug,topic:gdscript,topic:editor

### Godot version

v3.4.2.stable.official [45eaa2daf]

### System information

Debian GNU/Linux 11 (bullseye) x86_64

### Issue description

When I type `OS.` in the editor, I don't always get code completion for the `OS` methods. Additionally, `Ctrl + Left Click`ing on any method name called on `OS` in the code will not always bring up the docs page like it's supposed to. However, `Ctrl + Left Click`ing on `OS` in the code _does_ bring up the OS docs page

### Steps to reproduce

in editor, try typing
```gdscript
OS.get
```
and wait for code completion to pop up. Sometimes this will work, but I'm not sure why it doesn't or does.

Then try typing
```gdscript
if OS.get
```
and seeing that the code completion doesn't seem to ever pop up, nor does `Ctrl + Left Click`ing bring up the docs for the method once you finish typing it (eg. `OS.get_name()`)

### Minimal reproduction project

_No response_
Repository: vscode
Issue: Workspace root folder gets unnecessary nested in Explorer after VSC being restarted
Labels: bug,file-explorer

- VS Code Version:  1.65.0-insider
- OS Version: Mac OSX Moneterey 12.1

Steps to Reproduce:

1. Open new window.
2. Add folder (only one) to sidebar exporer.
3. Save workspace as.
4. Result: workspace folder is NOT nested and not shown, only it's content (as I would expect).
![workspace-saved](https://user-images.githubusercontent.com/68685/154865880-7e52d449-ac09-458e-af0c-eb784cd96179.png)

5. Restart vscode.
6. Open saved workspace.
7. Result: workspace folder is nested and shown, though I would expect the same result as in 4th step:
![workspace-reloaded](https://user-images.githubusercontent.com/68685/154865970-e335a3ad-3fc4-4204-a8aa-47ddd2bbf0bb.png)

I do think I did not have this behaviour in my old laptop. Now this is driving me crazy.
Thanks for looking into this!
Repository: yt-dlp
Issue: Windows release missing api-ms-win-crt-runtime-l1-1-0.dll
Labels: bug,docs/meta/cleanup

### Checklist

- [X] I'm reporting a bug unrelated to a specific site
- [X] I've verified that I'm running yt-dlp version **2022.02.04**. ([update instructions](https://github.com/yt-dlp/yt-dlp#update))
- [X] I've checked that all provided URLs are alive and playable in a browser
- [X] I've checked that all URLs and arguments with special characters are [properly quoted or escaped](https://github.com/ytdl-org/youtube-dl#video-url-contains-an-ampersand-and-im-getting-some-strange-output-1-2839-or-v-is-not-recognized-as-an-internal-or-external-command)
- [X] I've searched the [bugtracker](https://github.com/yt-dlp/yt-dlp/issues?q=) for similar issues including closed ones. DO NOT post duplicates
- [X] I've read the [guidelines for opening an issue](https://github.com/yt-dlp/yt-dlp/blob/master/CONTRIBUTING.md#opening-an-issue)

### Description

Wow that's a fancy issue template.

Anyway I just got my parents to upgrade from youtube-dl to yt-dlp.

They ran into errors about missing "api-ms-win-crt-runtime-l1-1-0.dll" which got fixed by installing [Visual C++ Redistributable for Visual Studio 2015][1] which for some reason was hard to install for them (possibly related to how microsoft's download pages show a lot of unrelated things)

Here's a beautiful photo of a screen with a spanish error message. Enjoy:

![image](https://user-images.githubusercontent.com/94108/154866962-8bc93337-d225-4c98-9c34-2fc9501aa6b5.png)

My parents are now happy that their data hoarding can now proceed at normal speeds instead of 50kb/s. Thank you for yt-dlp.

Related issue: https://github.com/yt-dlp/yt-dlp/issues/1163

Related commit: https://github.com/yt-dlp/yt-dlp/commit/c9652aa4185afa1c93aeba4e0b06a14b9bb78b5c

[1]: https://www.microsoft.com/en-gb/download/details.aspx?id=48145

### Verbose log

```shell
Yeah nah sorry all i got is photos of screens.
```
Repository: vscode
Issue: Git - $GIT_INDEX_FILE is set after newly starting VS Code as a git editor
Labels: bug,git

Version: 1.65.0-insider (Universal)
Commit: 1d618b2df1cf08f0e3ab706353f0a8f6f1424795
Date: 2022-02-18T05:15:42.132Z
Electron: 16.0.9
Chromium: 96.0.4664.174
Node.js: 16.9.1
V8: 9.6.180.23-electron.0
OS: Darwin arm64 20.6.0

```
$  which git
/usr/bin/git

$  git --version
git version 2.32.0 (Apple Git-132)
```

A wrong  `$GIT_INDEX_FILE` interferes with the git feature of VS Code. For example, files are displayed as untracked.

![untracked files](https://user-images.githubusercontent.com/10665499/154869719-c9aa3a12-d34e-4d0e-8676-9b2a07367fd7.png)

Steps to Reproduce:


0. Set VS Code as a git editor in `~/.gitconfig` with:
``` gitconfig
[core]
    editor = code -nw
```
1. Close VS Code.
2. On Terminal.app, execute `git commit filename.txt`, which newly starts VS Code as a git editor
3. Open VS Code Terminal. Execute `echo $GIT_INDEX_FILE`. We can see `$GIT_INDEX_FILE` is set.
4. Close the window.
5. Open a new window of VS Code.
6. Open VS Code Terminal. Execute `echo $GIT_INDEX_FILE`. We can see `$GIT_INDEX_FILE` is still set.
7. The wrong  `$GIT_INDEX_FILE` would interfere with the git feature of VS Code.

Workaround:

Set

``` gitconfig
[core]
    editor = env -u GIT_INDEX_FILE code -nw
```
Repository: rust
Issue: Rust project's build fails without any error message
Labels: O-freebsd,C-bug,S-needs-repro

The ```solana``` project build fails, and the [log](https://people.freebsd.org/~yuri/solana-1.9.8.log) doesn't have any error message:
```
[librocksdb-sys 6.20.3] exit status: 0
[librocksdb-sys 6.20.3] running: "ar" "s" "/wrkdirs/usr/ports/security/solana/work/target/x86_64-unknown-freebsd/release/build/librocksdb-sys-7337c7ec879bb9d0/out/liblz4.a"
[librocksdb-sys 6.20.3] exit status: 0
[librocksdb-sys 6.20.3] cargo:rustc-link-lib=static=lz4
[librocksdb-sys 6.20.3] cargo:rustc-link-search=native=/wrkdirs/usr/ports/security/solana/work/target/x86_64-unknown-freebsd/release/build/librocksdb-sys-7337c7ec879bb9d0/out
error: build failed
```

rust-1.58.1
FreeBSD 13
Repository: storybook
Issue: table{defaultValue: ...} dos'nt set the vlue inside of the controls
Labels: feature request,needs triage

As recommended I try to remove the usage of args.defaultValue but I want to keep the current behavior (the defaultValue are patching the value inside of the controls) how can I archive this using the table?
Repository: PowerToys
Issue: Shift key stays "pressed"
Labels: Issue-Bug,Product-Keyboard Shortcut Manager,Resolution-Fix Committed,Needs-Repro

### Microsoft PowerToys version

"0.55.2"

### Running as admin

- [ ] Yes

### Area(s) with issue?

Keyboard Manager

### Steps to reproduce

![image](https://user-images.githubusercontent.com/65016821/154917628-cf72b74c-7276-42c9-b80d-8ba33a458d96.png)

With this configuration, on a Spanish keyboard, pressing AltGr (which translates to Ctrl(left) + Alt ( right)) + "9" does not always work well to put the character ">" and when it works, the Shift key remains pressed virtually .

### ✔️ Expected Behavior

That when I press Alt Gr + 9 the character ">" is put.

### ❌ Actual Behavior

It doesn't work very often, and when it does, the Shift key virtually gets stuck.

### Other Software

_No response_
Repository: vscode
Issue: High contrast theme: activity bar hover only shown on bottom items
Labels: bug,themes,accessibility

Hover over top items on activity bar - no hover outline
Hover over bottom activity bar items - hover outline

We should make it consistent
![Screenshot 2022-02-21 at 11 43 36](https://user-images.githubusercontent.com/1926584/154939729-528ac7b3-8e12-469b-bc0c-5212c3d07438.png)
Repository: pytorch
Issue: libtorch need operator= in torch::Device
Labels: module: cpp,triaged,enhancement

### 🚀 The feature, motivation and pitch

I made a C++ library to wrap a torchscript model. The class init function need a parameter to pass torch::Device object. but in current implementation there is no operator=,  so torch::Device type can not be used as a member parameter.

### Alternatives

_No response_

### Additional context

_No response_

cc @jbschlosser
Repository: PowerToys
Issue: Installer will fail if it can't write to the start menu.
Labels: Idea-Enhancement,Area-Setup/Install,Priority-3

[PowerToys_(Preview)_x64_20220221053046.log](https://github.com/microsoft/PowerToys/files/8108946/PowerToys_.Preview._x64_20220221053046.log)
### Microsoft PowerToys version

0.55.2

### Running as admin

- [X] Yes

### Area(s) with issue?

Installer

### Steps to reproduce

I often use Windows' UAC to revoke directory access to 
%ProgramData%\Microsoft\Windows\Start Menu\Programs\ [specific program name here]\ 

I do this by removing every Windows account from the UAC permissions list for the directories I don't want written to, causing SYSTEM to not be able to write to this area. I do this because in many cases, updating a program will restore these start menu subdirectories and it's pretty annoying.

Why? I like to maintain pretty strict control over how my start menu looks. I dislike when installers add directories to my Start menu app list. I prefer to remove the shortcuts from these directories and have all my app shortcuts be in \Start Menu\Programs because it makes a nice clean, scrollable list of apps without the need to open subdirectories.

### ✔️ Expected Behavior
Just letting you know. I'm not expecting changes to be made exclusively for me or anything like that and I know how to get it to install. I'm just pointing out that this can cause issues to anyone trying to install when Write has been denied to this location. Maybe the ability to disable the creation of start menu shortcuts would be good in the future, or at least some sort of contingency fallback behavior when the installer runs into this situation.

### ❌ Actual Behavior
It fails to install when attempting to update from inside an already installed older version of PowerToys... however it does not give the error reason. It also fails to install when an attempt is made from the downloaded installer.exe from this site. The installer will report a windows error code: 0x80070643 and then fail to complete install.


### Other Software

_No response_
Repository: next.js
Issue: getServerSideProps BUG， In particular, I hope the official answer and solution
Labels: Navigation

### Verify canary release

- [X] I verified that the issue exists in Next.js canary release

### Provide environment information

No response

### What browser are you using? (if relevant)

chrome

### How are you deploying your application? (if relevant)

_No response_

### Describe the Bug

// The longer the getserversideprops request takes, the more it will get stuck when the previous page returns
    // Leave a question, why push to the next page? When the browser comes back, it will be executed here
    // This will cause the page data to refresh when I return, which is not what I want

### Expected Behavior

Repair under

### To Reproduce

https://github.com/livelyPeng/next-demo I wrote a replay demo，  In particular, I hope the official answer and solution
Repository: pytorch
Issue: LazyLinear with equal in_features and out_features
Labels: module: nn,triaged,needs research

### 🚀 The feature, motivation and pitch

I find the LazyLinear module very useful in a particular case of applying an MLP after some feature extractor (e.g., Transformer of some convnet). In this case, the output dimensionality of the feature extractor depends on the choice of a backbone net, so `LazyLinear` allows one not to think about passing the dimensionality to an MLP constructor. However, it is common practice to build MLPs with multiple hidden layers of the same size: `feature_extractor (768) -> Linear(768, 768) -> ReLU -> Linear(768, n_out)`. For instance, this is done in the RoBERTa classification head. Here I discovered that I still need to pass (and calculate) the output dimensionality of the feature extractor since I need to define the `out_features` parameter of the `LazyLinear`.

I think it would be great to have a subclass of `LazyLinear` that infers the number of input features and creates a square parameter matrix.

### Alternatives

I think now it is possible to derive a subclass of LazyLinear and override `initialize_parameters` method.

### Additional context

_No response_

cc @albanD @mruberry @jbschlosser @walterddr @kshitij12345