sharjeelyunus/github-issues-dataset huggingface dataset:
Repository: vscode
Issue: Bad Diff: Incorrectly matched original and modified
Labels: feature-request,diff-editor

## Description

Expected the following original and modified lines to be matched with each other:

- Original: `protected abstract createModel(user: string, view: ISpliceable<ITreeNode<T, TFilterData>>, options: IAbstractTreeOptions<T, TFilterData>): ITreeModel<T, TFilterData, TRef>;`
- Modified: `protected abstract createModel(user: string, options: IAbstractTreeOptions<T, TFilterData>): ITreeModel<T, TFilterData, TRef>;`

## Playground Example

[Monaco Editor Playground Repro](https://microsoft.github.io/monaco-editor/playground.html?source=v0.51.0-rc3#XQAAAAIqEQAAAAAAAABBqQkHQ5NjdMeMm-jY7SIQ9S7DNlzs5W-mwj0fe1ZCDRFc9ws9XQE0SJE1jc2VKxhaLFIw9vEWdz-byd4PWyZAX4gTjZnHx_R_ugxZ6xrWgz8k0rlYVGZfwQ3QjH2GDw7bI_8paqOoYtw1AXFwYvJQ2FfcOWSRahkBHGIpwJqOpYf4BvMSh4Q_Lboro8yxmkrVhNAJ-0yoebVSHry0vSFJcaRrdRkTfIVBANfegyZKh3isi9jSLTmWBXMfeV5_Yi_FrV9L6TqGCnJ8THMn9gPA29gjKE-DCK6AhocHkpHeQBptRMQg7uXZaZALJuNSzAZvMiYmZ4treBles7PEPoN2D_gsC9m83S8N5R-ayFS__AkwwKlS__6AhhPcZYmTdgFO_YMAojxwe9jvFIJ74FiUJ0sNv2U7T_9WYVO-qLKShoZuO2MbfIB-lCiRf6z3lF3IZgzZPRcBkOq-FWvXy44L6Y2Uu2VXvIet2ishGioogDjz1ObYyOMsS_Y5EjAiCqV0qzkOV1u55lwmoUhl9E23ZIcjBjE8-ftMjpw_AR630eaMzJDXlgMxFHZD0Ag8-TOJMZNxOb68mW-YD08LOuZZTj2fMZ5IxLjF0bSr71filHG6Z9QsHRoyv3z2fo_AWYj45QtJqIZr6hFzLUchcAfBi2OGBXAz_-H2-xGNo4Gad_z74LGk6CC3zU_54LK5II44rjzA2mb9EoDXbHOyot0JqUqdh4E31WjVtqcgygPgKP7qo_E6BX-Hc1pCeHmtT7_PFl2sbYd4EigDF5f0bu5OytbmOoKcW5f6yFl5j87RJrU15C6r7dOK17mnaRq3P3t3Y4vVANwBta6OHJwcfNULGYcgozrKXbqbtYUTjUSZ-VjVYhIU5PM-yBNN9M4d2qbrzErReZby9dQOYTNbQ-ARG03OEOwSoqcvfitDQI4ymjvrLZfGcPH1pXPVQjb-9q7vJ9BZYAdWoezg2vHDaz4SdkY5xbTFY2GSJsYrFJKMl7mETK22CUgrJwaHFyE8i7VHeNLnUT4gHQDBlXPrwEwPOW53yZoyQA9pi00Y52MgXjgYgBPe3C4gE3Q9XjwLS4b0T7EaMgSfzC_l4Ev9cgotf-DiL92bQlF9a20r4LG6xZv9a35MyON85LynEr42YgyIes9UHpR_oUPMFB4XJhhbu8Ee9oYDxCl3peypljWgcU_IAO77GOJUsORxzsiCh6q7Xzm1RESm_WBspxFjKGzhTDxxvizQR4L-4dhq0xbUVlR3cCTKKHECWLLIgEdSq6aoeSMyedTgbYKCpcsE9_QBxlRWNjbGnrBC64DbA5f3xnw7R4qZFhM6_8HyyXF_J4ZWWsc0w26BC2it7Mo1xy45QBmTRh43lUF8iCMxI0qmnFzwA88aCQa-5B7p0cndOScRZ791I9AzPnD4E9fX9s_X0LAgOeS0zn54l9tXQwu7Bnc-ChSyrCa_fmfkXH69lPhUmHCQBF3cKw_6vfGFTFipIkmth9sRJmIFnWkoSDj14dwQdNvFzN_SGtH1cQ_ATLWjlwORJ9behE_cVWje8BlwZxh-vM2nugN8qStowtOVVm-a3r3ZgclV4j6H4f-iBW3VBxn5Fmy-mfoc5o46AOIxK39nI9uDHAmYpTIzj4KOx8HEFlNfIZq1LgQbqLi4s2RIc8_v9T0h9d5oBMXkz5pBq1tyLcGakyxsP--Isd0T0ZAXEEU6xOita8i0AhVB8c4HuQSfNAHenL8DO6l0JfOpCOL_EarVtotCN2AV6H1DVifNJ2zJduvk5A_5iZ0cvBV9K3ZD_ccprWTD22uEo7rmnx704rYZDu4iRyOS8QC_fxwrq4sMXCTqWCj-eBpiEeiFU411IiJwe-o6xmYcS4Qic8EtcSboG9oS7W_IL6fecrWkEcZyjeTSiztgXao7Klt0IRhmHXItAoC4Gc8WUkUaXvl1y3SmqkO2_B-kE5R0awkpRjcK4BGznGAijKd10_p_mO_TBTGzVjk5Mgd31juMunSPxXV3qpS1Zbn9OYzvoyIyymdmqw6iGN3LzW3jEofCW5ef0rbRbGKefXVK97VJ5uEH8Dy4R2kzh-A8rXncGJy5gxX-ISIhKJjjM4YPnRjAvm8LZZnFJ__8Xiqh) (click on "use latest dev" to verify a future bug-fix)
Repository: PowerToys
Issue: Fancy zones: Window gets snapped to different zone when clicked. Better discrimination between click and drag needed.
Labels: Issue-Bug,Needs-Triage

### Microsoft PowerToys version

0.82.1

### Installation method

GitHub, PowerToys auto-update

### Running as admin

None

### Area(s) with issue?

FancyZones

### Steps to reproduce

I have a wide screen with 3 zones defined: left half of the screen (LH), right half of the screen (RH) and an area in the center of the screen (C) that overlaps the previous two. The center zone is slightly larger than the ones on the sides and I have configured: When multiple zones overlap - Activate the largest zone by area and also I have unchecked Hold Shift key to activate zones while dragging a window - this way whenever I click and drag the top (menu) bar of a window it snaps automatically to one zone.
The problem arises when I try to focus a window that's snapped to LH or RH zone and I click on the top bar in the area that overlaps with the C zone

### ✔️ Expected Behavior

I expect that the window on which I click to get focused and remain in the zone that's snapped to.

### ❌ Actual Behavior

What happens is that the window gets focused but also it moves/snaps to the Center zone because if I move the mouse even a pixel while I'm clicking the window, Fancy zones interprets this as the window being dragged/snapped to the C zone instead of a simple click and with the high resolutions of today's monitors, it's almost impossible to press the mouse button and release it without moving the mouse at all. 
To avoid "accidentally" snapping the window to a different zone when clicking it, the code that's executed on "mouse button up" event needs to check if the mouse was moved a significant (>3 pixels?) distance from the position at "mouse button down" and only then interpret it as a "window dragged/moved", otherwise it should be handled as a simple click.

### Other Software

_No response_
Repository: pytorch
Issue: histogramdd 'Cuda' backend
Labels: module: cuda,triaged

### 🚀 The feature, motivation and pitch

I want to use the histogramdd function within the training loop, but since it hasn't been implemented to run on GPU, it slows down the training time. It would be great to have a Cuda implementation for that.

Running the code below on Torch 2.4 and Cuda version 12.4:

`torch.histogramdd(torch.tensor([[0., 1.], [1., 0.], [2., 0.], [2., 2.]]) 
.to('cuda'), bins=[3,3]) 

I received this error:

`NotImplementedError: Could not run 'aten::_histogramdd_bin_edges' with arguments from the 'CUDA' backend. This could be because the operator doesn't exist for this backend, or was omitted during the selective/custom build process (if using custom build). If you are a Facebook employee using PyTorch on mobile, p
lease visit https://fburl.com/ptmfixes for possible resolutions. 'aten::_histogramdd_bin_edges' is only available for these backends: [CPU, Meta, BackendSelect, Python, FuncTorchDynamicLayerBackMode, Functionalize, Named, Conjugate, Negative, ZeroTensor, ADInplaceOrView, AutogradOther, AutogradCPU, AutogradCUDA
, AutogradHIP, AutogradXLA, AutogradMPS, AutogradIPU, AutogradXPU, AutogradHPU, AutogradVE, AutogradLazy, AutogradMTIA, AutogradPrivateUse1, AutogradPrivateUse2, AutogradPrivateUse3, AutogradMeta, AutogradNestedTensor, Tracer, AutocastCPU, AutocastXPU, AutocastCUDA, FuncTorchBatched, BatchedNestedTensor, FuncTorchVmapMode, Batched, VmapMode, FuncTorchGradWrapper, PythonTLSSnapshot, FuncTorchDynamicLayerFrontMode, PreDispatch, PythonDispatcher].

CPU: registered at C:\cb\pytorch_1000000000000\work\build\aten\src\ATen\RegisterCPU.cpp:30455 [kernel]
Meta: registered at C:\cb\pytorch_1000000000000\work\aten\src\ATen\core\MetaFallbackKernel.cpp:23 [backend fallback]
BackendSelect: fallthrough registered at C:\cb\pytorch_1000000000000\work\aten\src\ATen\core\BackendSelectFallbackKernel.cpp:3 [backend fallback]
Python: registered at C:\cb\pytorch_1000000000000\work\aten\src\ATen\core\PythonFallbackKernel.cpp:153 [backend fallback]
FuncTorchDynamicLayerBackMode: registered at C:\cb\pytorch_1000000000000\work\aten\src\ATen\functorch\DynamicLayer.cpp:497 [backend fallback]
Functionalize: registered at C:\cb\pytorch_1000000000000\work\aten\src\ATen\FunctionalizeFallbackKernel.cpp:349 [backend fallback]
Named: registered at C:\cb\pytorch_1000000000000\work\aten\src\ATen\core\NamedRegistrations.cpp:7 [backend fallback]
Conjugate: registered at C:\cb\pytorch_1000000000000\work\aten\src\ATen\ConjugateFallback.cpp:17 [backend fallback]`


### Alternatives

_No response_

### Additional context

_No response_

cc @ptrblck @msaroufim
Repository: angular
Issue: [devtools] duplicate entries in Components > Injected Services
Labels: area: devtools

### Is this a bug report or a feature request?

- [X] Bug Report
- [ ] Feature Request

### Please provide the steps to reproduce the issue [Bug Report only]

1. Create an example application:
```typescript
import { Component, output } from '@angular/core';
import { bootstrapApplication } from '@angular/platform-browser';

@Component({
  selector: 'app-root',
  standalone: true,
  template: `Test`,
})
export class AppComponent {
  foo = output();
  bar = output();
  baz = output();
}

bootstrapApplication(AppComponent, {providers: []})
  .catch((err) => console.error(err));
```
2. run `ng serve`, open the application in the browser
3. open the Angular DevTools,  select `app-root` in the Components tab

### Please provide the expected behavior vs the actual behavior you encountered [Bug Report only]

If the same token was injected more than once, the Injected Services section shows duplicate entries, one for each injection. 

This results in a lot of repetition, especially when using the new framework features such as `output`, `toSignal`, `effect`, etc. which inject multiple dependencies internally.

The info shown for multiple injections is exactly the same and doesn't provide additional information, apart from maybe the `Optional` flag being different for some of them

### Please provide a screenshot if possible [Bug Report only]

![Injected Services for app-root, with entries for ErrorHandler (Optional) and DestroyRef listed 3 times, once for each output](https://github.com/user-attachments/assets/643472f6-bd67-44fa-b51e-1ea7a30ad928)


### Please provide the exception or error you saw [Bug Report only]

_No response_

### Is this a browser-specific issue? If so, please specify the device, browser, and version. [Bug Report only]

_No response_

### Description [Feature Request only]

_No response_

### Proposed solution [Feature Request only]

_No response_

### Alternatives considered [Feature Request only]

_No response_
Repository: godot
Issue: Custom enumeration is not colored
Labels: enhancement,discussion,topic:gdscript,topic:editor

### Tested versions

v4.4.dev1.official [28a72fa43]

### System information

w10 64

### Issue description

![Captura](https://github.com/user-attachments/assets/70fe4e44-5101-422d-baf7-452136b7b3e8)

![Captura](https://github.com/user-attachments/assets/4a45d09d-a497-46f2-9c58-051761cba640)


### Steps to reproduce

...

### Minimal reproduction project (MRP)

...
Repository: PowerToys
Issue: a PowerRename bug with input method
Labels: Issue-Bug,Needs-Triage

### Microsoft PowerToys version

0.83.0

### Installation method

GitHub

### Running as admin

Yes

### Area(s) with issue?

PowerRename

### Steps to reproduce

## 1. failed - chinese input method
![Snipaste_2024-08-27_17-38-25](https://github.com/user-attachments/assets/7ad8ec75-580d-49c7-b76b-fd09d1f693fe)
## 2. failed - unresponsive(also chinese input method)
![Snipaste_2024-08-27_17-38-46](https://github.com/user-attachments/assets/664d1da9-6312-4ffd-89dc-6d56ff5ce21d)
## 3. success - switching input method
![Snipaste_2024-08-27_17-40-50](https://github.com/user-attachments/assets/9d60f1fe-4010-49b5-9e24-c9533c75dba1)


### ✔️ Expected Behavior

_No response_

### ❌ Actual Behavior

_No response_

### Other Software

OS: win10 22H2
chinese input method: 讯飞输入法
Repository: godot
Issue: Unused class variable warning does not have one for public class variable
Labels: discussion,topic:gdscript,documentation

### Tested versions

Reproducible in Godot 4.3.stable

### System information

macOS 13.6.7 (Intel) - Godot v4.3.stable - Vulkan (Mobile)

### Issue description

In 3.5, the Unused Class Variable warning would trigger for unused public and private class member variables. Now in 4.x, this has been renamed to Unused Private Class Variable and only warns for private class variable.

### Steps to reproduce

Turn on warning for Unused Private Class Variable and Unused Variable in Project Settings > Debug > GDScript. Then type in a new script:

```
var some_public_var # This will not have a warning
var _some_private_var # This will have an UNUSED PRIVATE CLASS VARIABLE warning

func _ready():
    var some_local_var  # This will have an UNUSED VARIABLE warning
```

I apologize if this change was made because unused public class variables are ok to have, but the previous warning was very useful to find class variables I forgot to remove. I am not familiar with other languages to know if this is the convention elsewhere.

### Minimal reproduction project (MRP)

N/A
Repository: ui
Issue: [feat]: AI Assist to build with Shadcn
Labels: area: request

### Feature description

Hi there,

shadcn-ui is a popular repository for beautifully designed, accessible, and customizable components that you can copy and paste into your apps. However, most copilots aren't able to help with the latest syntax. So, we created a custom AI Assist trained on this repo's code and issues.

Please try it [here](https://app.commanddash.io/agent/github_shadcn-ui_ui)

It is also mentionable as a badge in the README and can help developers landing on the repo build apps for their use cases.

<a href="https://app.commanddash.io/agent/github_shadcn-ui_ui"><img src="https://img.shields.io/badge/AI-Code%20Agent-EB9FDA"></a>

```
<a href="https://app.commanddash.io/agent/github_shadcn-ui_ui"><img src="https://img.shields.io/badge/AI-Code%20Agent-EB9FDA"></a>
```
hope this helps!

### Affected component/components

_No response_

### Additional Context

_No response_

### Before submitting

- [X] I've made research efforts and searched the documentation
- [X] I've searched for existing issues and PRs
Repository: godot
Issue: Autocomplete does not work properly in certain circumstances.
Labels: bug,topic:gdscript,topic:editor,needs testing

### Tested versions

v4.4.dev1.official [28a72fa43]

### System information

w10 64

### Issue description

Watch the video, autocomplete works fine in the first case.
Then I comment out the line where autocomplete works correctly and uncomment the line where autocomplete does not work.
This can be seen when I type the "." in the enumeration.

It seems that the part that causes the problem is the ternary condition.


https://github.com/user-attachments/assets/d340f795-f7dc-49e2-87eb-83d1f5d2af50

works without ternary condition

![Captura](https://github.com/user-attachments/assets/c84101ec-4f95-4cf1-889e-12e091d82133)

### Steps to reproduce

...

### Minimal reproduction project (MRP)

Type "." at the end of line 9

[testautocompletadoenum.zip](https://github.com/user-attachments/files/16760805/testautocompletadoenum.zip)

![Captura](https://github.com/user-attachments/assets/53b9ff0d-b75b-4b87-b7f6-6bf214f18237)
Repository: flutter
Issue: Expose a way to download and list Android dependencies
Labels: tool,p: tooling,t: gradle,a: build,team-android

We want a command like `flutter build --config-only` (or similar) to download Gradle dependencies and list the jar files. Preferably this should work even if the Flutter project is a plugin and not an application with a `main` function. 

This is useful for jnigen where we want to generate Dart bindings for an application's gradle dependencies.

Similarly, downloading source jars and Javadocs are useful, here is a task that downloads the source artifacts. (Replacing `SourcesArtifact` with `JavadocArtifact` will do the same for Javadocs)

```kotlin
tasks.register("getSources") {
    doLast {
        val componentIds =
            configurations["releaseCompileClasspath"].incoming.resolutionResult.allDependencies.map { it.from.id }
        val result = dependencies.createArtifactResolutionQuery().forComponents(componentIds)
            .withArtifacts(JvmLibrary::class.java, SourcesArtifact::class.java).execute()
        val sourceArtifacts = mutableListOf<File>()
        result.resolvedComponents.forEach { component ->
            val sources = component.getArtifacts(SourcesArtifact::class.java)
            sources.forEach { artifact ->
                if (artifact is ResolvedArtifactResult) {
                    sourceArtifacts.add(artifact.file)
                }
            }
        }
        sourceArtifacts.forEach { println(it) }
    }
}
```

Context: https://github.com/dart-lang/native/issues/628

@gmackall @reidbaker
Repository: opencv
Issue: (.note.gnu.property+0x0): data is too short error during IPP linkage with NDK 27 for Android x86
Labels: bug,category: build/install,platform: android

### System Information

Branch: 4.x
NDK: 27.0.12077973
Reproduced with CI in https://github.com/opencv/opencv/pull/26057

### Detailed description

-

### Steps to reproduce

```
$ export ANDROID_HOME=/home/alexander/Android2/
$  cmake -GNinja -DCMAKE_TOOLCHAIN_FILE=/home/alexander/Android2/ndk/27.0.12077973/build/cmake/android.toolchain.cmake -DANDROID_SDK=/home/alexander/Android2/ -DANDROID_ABI=x86 ../opencv-master

### Issue submission checklist

- [X] I report the issue, it's not a question
- [X] I checked the problem with documentation, FAQ, open issues, forum.opencv.org, Stack Overflow, etc and have not found any solution
- [X] I updated to the latest OpenCV version and the issue is still there
- [X] There is reproducer code and related data files (videos, images, onnx, etc)
Repository: ant-design
Issue: Incorrect date-picker small Token 
Labels: help wanted,Inactive,unconfirmed

### Reproduction link

[https://github.com/ant-design/ant-design/blob/master/components/date-picker/style/index.ts#L170-L172](https://github.com/ant-design/ant-design/blob/master/components/date-picker/style/index.ts#L170-L172)

### Steps to reproduce

components/date-picker/style/index.ts
```code
        // Size
        '&-large': {
          ...genPickerPadding(token, controlHeightLG, fontHeightLG, paddingInline),

          [`${componentCls}-input > input`]: {
            fontSize: fontSizeLG,
            lineHeight: lineHeightLG,
          },
        },

        '&-small': {
          ...genPickerPadding(token, controlHeightSM, fontHeight, paddingInlineSM),
        },
```

'&-small' genPickerPadding 没对应用用fontHeightSM Token , 覆写 >input 也没用 fontSizeSM和lineHeightSM Token 

### What is expected?

...genPickerPadding(token, controlHeightSM, fontHeightSM, paddingInlineSM),


### What is actually happening?

...genPickerPadding(token, controlHeightSM,fontHeight, paddingInlineSM),


| Environment | Info |
| --- | --- |
| antd | undefined |
| React | 18 |
| System | macos |
| Browser | chrome |

<!-- generated by ant-design-issue-helper. DO NOT REMOVE -->
Repository: transformers
Issue: [i18n-ur] Translating docs to Urdu (اردو)
Labels: WIP

<!--
Note: Please search to see if an issue already exists for the language you are trying to translate.
-->

Hi!

Let's bring the documentation to all the Urdu-speaking community 🌐 (currently 0 out of 267 complete)

Who would want to translate? Please follow the 🤗 [TRANSLATING guide](https://github.com/huggingface/transformers/blob/main/docs/TRANSLATING.md). Here is a list of the files ready for translation. Let us know in this issue if you'd like to translate any, and we'll add your name to the list.

Some notes:

* Please translate using an informal tone (imagine you are talking with a friend about transformers 🤗).
* Please translate in a gender-neutral way.
* Add your translations to the folder called `<languageCode>` inside the [source folder](https://github.com/huggingface/transformers/tree/main/docs/source).
* Register your translation in `<languageCode>/_toctree.yml`; please follow the order of the [English version](https://github.com/huggingface/transformers/blob/main/docs/source/en/_toctree.yml).
* Once you're finished, open a pull request and tag this issue by including #issue-number in the description, where issue-number is the number of this issue. Please ping @stevhliu and @MKhalusova for review.
* 🙋 If you'd like others to help you with the translation, you can also post in the 🤗 [forums](https://discuss.huggingface.co/).

@akkefa 

## Get Started section

- [ ] index.md ( Work in progress )
- [ ] [quicktour.md](https://github.com/huggingface/transformers/blob/main/docs/source/en/quicktour.md) (waiting for initial PR to go through)
- [ ] [installation.md](https://github.com/huggingface/transformers/blob/main/docs/source/en/installation.md).

## Tutorial section
- [ ] [pipeline_tutorial.md](https://github.com/huggingface/transformers/blob/main/docs/source/en/pipeline_tutorial.md)
- [ ]  [autoclass_tutorial.md](https://github.com/huggingface/transformers/blob/main/docs/source/en/autoclass_tutorial.md)
- [ ]  [preprocessing.md](https://github.com/huggingface/transformers/blob/main/docs/source/en/preprocessing.md)
- [ ]  [training.md](https://github.com/huggingface/transformers/blob/main/docs/source/en/training.md)
- [ ]  [accelerate.md](https://github.com/huggingface/transformers/blob/main/docs/source/en/accelerate.md)
- [ ]  [model_sharing.md](https://github.com/huggingface/transformers/blob/main/docs/source/en/model_sharing.md)
- [ ]  [multilingual.md](https://github.com/huggingface/transformers/blob/main/docs/source/en/multilingual.md)

<!--
Keep on adding more as you go 🔥
-->
Repository: excalidraw
Issue: BUG: Elbow Arrow ALT+drag duplication results in fuzzy/confusing UX
Labels: good first issue

Alt+dragging a single elbow connector that is bound to at least one element results in a duplicated element right on top of the previous element. Dragging the arrow - to move it - has no effect.

When duplicating the new arrow should not carry its bindings. 

https://github.com/user-attachments/assets/cda2761a-b97a-4977-b013-d7e7f5cd098c
Repository: vscode
Issue: `SettingsEditor2` shows progress when opening raw settings file
Labels: bug,settings-editor,papercut :drop_of_blood:

Steps to Reproduce:

1. switch between a file and settings.json 
2. notice how a progress bar shows up each time

Stack points to:
```
withProgress (progressService.ts:51)
M (dirtydiffDecorator.ts:1334)
(anonymous) (dirtydiffDecorator.ts:1307)
queue (async.ts:231)
(anonymous) (async.ts:423)
(anonymous) (async.ts:364)
Promise.then (async)
trigger (async.ts:358)
trigger (async.ts:423)
J (dirtydiffDecorator.ts:1307)
I (dirtydiffDecorator.ts:1298)
Ee (dirtydiffDecorator.ts:1253)
o (instantiationService.ts:162)
createInstance (instantiationService.ts:128)
F (dirtydiffDecorator.ts:1646)
(anonymous) (dirtydiffDecorator.ts:1612)
(anonymous) (event.ts:187)
B (event.ts:1242)
C (event.ts:1253)
fire (event.ts:1277)
(anonymous) (editorService.ts:173)
B (event.ts:1242)
C (event.ts:1253)
fire (event.ts:1277)
(anonymous) (editorGroupView.ts:1286)
await in (anonymous) (async)
Kb (editorGroupView.ts:1301)
Jb (editorGroupView.ts:1259)
openEditor (editorGroupView.ts:1163)
openEditor (editorService.ts:573)
await in openEditor (async)
ub (anythingQuickAccess.ts:1083)
accept (anythingQuickAccess.ts:1040)
(anonymous) (pickerQuickAccess.ts:343)
B (event.ts:1242)
C (event.ts:1253)
fire (event.ts:1277)
Ub (quickInput.ts:943)
(anonymous) (quickInput.ts:991)
```



![Image](https://github.com/user-attachments/assets/5d397358-fb6f-43bd-abb8-ca3e42c781e6)
Repository: PowerToys
Issue: [Color Picker] Preferred monitor position?
Labels: Needs-Triage

### Description of the new feature / enhancement

As I know there's no "Preferred monitor position" feature in Color Picker. It just launches in first-launched after boot and last opened monitor only. I think Color Picker should always launch from monitor that picked color because that monitor we're trying to pick a color on is we're looking at.

### Scenario when this would be used?

Pick a color in multiple display environment

### Supporting information

_No response_
Repository: vscode
Issue: The docs for `provideFileSearchResults` should provide guidance how to interpret `pattern`
Labels: search,polish,search-api

Testing #226668

Today, the docs just say _"The search pattern to match against file paths."_ This leaves a lot of room for speculation and it's not clear if matching is substring, startWith, case-sensitive, fuzzy etc. 

For the `WorkspaceSymbolProvider` api we have very similar challenge and with it we are very explicit how the search string should be interpreted: 

https://github.com/microsoft/vscode/blob/7473068e0d7b62bfd4ef4c8f6b86832448ff1d36/src/vscode-dts/vscode.d.ts#L3599-L3602