sharjeelyunus/github-issues-dataset huggingface dataset:
Repository: vscode
Issue: Add grouping to Suggestions Popup by Interface + Class and Property + Method
Labels: feature-request,suggest

<!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->

<!-- Describe the feature you'd like. -->


Basically add grouping that visually splits methods and properties introduced (or overridden) by a class or an interface.

Something like:

```
----- Contexts -----
add
forEach @
----- Map -----
clear
delete
entries
forEach (dimmed)
get
has
keys
set
size
```

- The interface and classes would be a slightly different colors with their own icons to distinguish (`(C)` and `(I)`).
- If a property/method is overridden then under the super class group it would become dimmed. In the sub class group it would indicate it was overridden. It can be both dimmed and indicated since there can be many super classes.

Related changes:
- Add a better support displaying JS Symbols, currently it just shows `[Symbol]` without ANY details. This is related since it can be also grouped listing all the symbols.

Disired changes:
- Add sorting by methods and properties, so the properties go first and then methods or vice versa.

---

I propose this as an option, it should let user to
- enable displaying both classes+interfaces or only one
- enable displaying overrides
- enable detailed JS Symbols
- enable sorting

I think there could be a little button right next to `Show Less` button to trigger options or a master switch to toggle this entire feature.

---

It seems it can't be done with an extension but not sure.
Repository: deno
Issue: Allow compiling tests
Labels: needs info,compile

It doesn't seem like it's currently possible to use Deno's compile command to compile tests into an executable. I use Deno to write small test suites, and it would be useful to be able to compile them and share them with other developers that aren't necessarily familiar with Deno.

Alternatively, if there was an API for Deno's runner that allowed programmers to write scripts that run tests instead of the `deno test` command, that script could be compiled and achieve the same goal.

Apologies if this is already possible and I missed something, and thanks for all the work you all do on Deno!
Repository: kubernetes
Issue: Improve visibility / observability for long lived certificates close to expiry
Labels: kind/feature,needs-sig,needs-triage

### What would you like to be added?

If a certificate is within a week of expiring, and its a long lived certificate (endtime - starttime > 3 months) then its probably human managed, not automatically generated, and will probably need human intervention to track down and fix.

Currently, the cert is logged in the apiserver logs after it expires but only with an SN, which is hard to track down. It should log the CN too. It should also alert before hand, as described above, in the log.

### Why is this needed?

We have alerts as part of prometheus (stock kube-prometheus-stack) already that alert when a cert is going to expire soon. But its really hard to then track it down.

`kubeadm kubeconfig user` creates such certificates and are not very easy to inspect.
Repository: godot
Issue: [TRACKER] Movie Maker mode issues
Labels: bug,enhancement,topic:core,tracker

This is a tracker for issues related to [Movie Maker mode](https://docs.godotengine.org/en/latest/tutorials/animation/creating_movies.html).

```[tasklist]
### Bugs
- [ ] https://github.com/godotengine/godot/issues/52821
- [ ] https://github.com/godotengine/godot/issues/69965
- [ ] https://github.com/godotengine/godot/issues/71254
- [ ] https://github.com/godotengine/godot/issues/76625
- [ ] https://github.com/godotengine/godot/issues/79221
- [ ] https://github.com/godotengine/godot/issues/98033
```

```[tasklist]
### Enhancements
- [ ] https://github.com/godotengine/godot-proposals/issues/4730
- [ ] https://github.com/godotengine/godot-proposals/issues/4751
- [ ] https://github.com/godotengine/godot-proposals/issues/4752
- [ ] https://github.com/godotengine/godot-proposals/issues/5387
- [ ] https://github.com/godotengine/godot-proposals/issues/5790
- [ ] https://github.com/godotengine/godot-proposals/issues/5809
- [ ] https://github.com/godotengine/godot-proposals/issues/5989
- [ ] https://github.com/godotengine/godot-proposals/issues/6041
- [ ] https://github.com/godotengine/godot-proposals/issues/6390
- [ ] https://github.com/godotengine/godot-proposals/issues/6409
- [ ] https://github.com/godotengine/godot-proposals/issues/6698
- [ ] https://github.com/godotengine/godot-proposals/issues/7594
- [ ] https://github.com/godotengine/godot-proposals/issues/10505
- [ ] https://github.com/godotengine/godot-proposals/issues/11541
```

```[tasklist]
### Pull requests
- [ ] https://github.com/godotengine/godot/pull/75148
- [ ] https://github.com/godotengine/godot-proposals/issues/3726
```
Repository: opencv
Issue: Building cpp apps with opencv-python package
Labels: feature

### Describe the feature and motivation

OpenCV package available in some Linux distros could be outdated and to build a cpp executable with OpenCV one needs to build OpenCV from source (that's a default installation path provided it the [docs](https://docs.opencv.org/4.x/d7/d9f/tutorial_linux_install.html)). At the same time, `opencv-python` package can be utilized as a source of OpenCV binaries to link against.
For instance, one can imagine the following works from CMake:
```cmake

find_package(Python3 REQUIRED)
execute_process(
    COMMAND ${Python3_EXECUTABLE} -c "from cv2.build_utils import get_cmake_path; print(get_cmake_path(), end='')"
    OUTPUT_VARIABLE OpenCV_DIR_PY
    ERROR_QUIET
)

find_package(OpenCV REQUIRED
             COMPONENTS core
             HINTS "${OpenCV_DIR_PY}")
```

In that case `pip install opencv-python` is enough to start building cpp apps with OpenCV.

### Additional context

_No response_
Repository: pytorch
Issue: [compiled autograd] It would be nice if the compiiled autograd graph was actually runnable
Labels: triaged,oncall: pt2,module: compiled autograd

It won't be after the stack in https://github.com/pytorch/pytorch/pull/143296

cc @chauhang @penguinwu @xmfan @yf225
Repository: tauri
Issue: [feat] Remove invalid autostart during the uninstallation process
Labels: good first issue,type: feature request,platform: Windows,scope: bundler

### Describe the problem

在 Windows 11 通过 `tauri-plugin-autostart` 开启自启动后，执行 uninstall.exe 将程序卸载，此时仍然会有一个无效启动项被保留，是否可以将其在卸载过程中一并删除呢？

[AI Translation] When a program is set to autostart on Windows 11 using `tauri-plugin-autostart` and then uninstalled via `uninstall.exe`, an invalid startup entry often persists in the registry. Can this entry be removed during the uninstallation process?

### Describe the solution you'd like

当自启动启用后，注册表 `HKEY_CURRENT_USER\Software\Microsoft\Windows\CurrentVersion\Run` 下会新建一个项，卸载后这个项仍旧会被保留，或许卸载程序可以考虑将此项一并删除？

[AI Translation] When autostart is enabled for a program, a new registry key is created at `HKEY_CURRENT_USER\Software\Microsoft\Windows\CurrentVersion\Run`. Upon uninstallation, this registry key may persist. It would be beneficial if uninstallers were modified to remove this registry key during the uninstallation process.

### Alternatives considered

_No response_

### Additional context

_No response_
Repository: rust
Issue: running `rustdoc-js-std` tests does not rebuild rustdoc even if it is dirty
Labels: A-testsuite,T-bootstrap,C-bug

reproduction steps:
1. `./x test -v tests/rustdoc-js-std/return-based-sort.js` (or any other unit test in the folder, probably)
2. make a change to `search.js` (one that impacts the result of the test will make it more obvious)
3.  `./x test -v tests/rustdoc-js-std/return-based-sort.js` (again)

rustdoc will not get rebuilt.

i've run into this a few times before but i only now figured out what was happening (i think?).
Repository: tensorflow
Issue: Urgent help needed.
Labels: stat:awaiting response,type:build/install,subtype:windows,TF 2.10

Hello, hope anybody help me please!

I am going to train a model for information extraction from photo.
I am using Windows 10.
And am using python 3.10.10.
Actually I used python 3.12 but I couldn't install tensorflow-io package with python 3.12. Not sure reason yet.
So I use python 3.10 now.

I have prepared dataset and downloaded predefined model from Model Zoo.
Now I need to train.

Steps that I did:

1. git clone https://github.com/tensorflow/models.git
    cd models

2. pip install tensorflow-text (It will automatically install tensorflow==2.10.1)
    pip install tensorflow-io

3. cd official
    pip install -r requirements.txt
4. cd ..
    cd research
    in object_detection/packages/tf2/setup.py file
    change version of tf-models-official into 2.10.1 or 2.10.0
    python object_detection/packages/tf2/setup.py install

5. $env:PYTHONPATH = "$(Get-Location):$(Get-Location)\slim"  in Powershell or
    set PYTHONPATH=%cd%;%cd%\slim  in Cmd

6. protoc object_detection/protos/*.proto --python_out=.
    protoc and protobuf version are same. 3.19.6

7. Run train command
    python object_detection/model_main_tf2.py --pipeline_config_path=../../model/ssd_mobilenet_v2_fpnlite_320x320_coco17_tpu-8/pipeline.config 
    --model_dir=../../model/ssd_mobilenet_v2_fpnlite_320x320_coco17_tpu-8/checkpoint --num_train_steps=5000 -- 
    sample_1_of_n_eval_examples=1 --alsologtostderr

I have not succeded in here.
For not below error I have.

venv\lib\site-packages\tensorflow\python\framework\dtypes.py", line 34, in <module>
    _np_bfloat16 = _pywrap_bfloat16.TF_bfloat16_type()
TypeError: Unable to convert function return value to a Python type! The signature was
        () -> handle


But I tried with many other python versions, tensorflow versions, but every time I met version conflict issues and bugs inside packages.

Hope anybody help me run this process to train. I need help urgently.
Thanks.
Repository: yt-dlp
Issue: [CWTV] ERROR: An extractor error has occurred. (caused by KeyError('title'))
Labels: geo-blocked,site-bug

### DO NOT REMOVE OR SKIP THE ISSUE TEMPLATE

- [x] I understand that I will be **blocked** if I *intentionally* remove or skip any mandatory\* field

### Checklist

- [x] I'm reporting that yt-dlp is broken on a **supported** site
- [x] I've verified that I have **updated yt-dlp to nightly or master** ([update instructions](https://github.com/yt-dlp/yt-dlp#update-channels))
- [x] I've checked that all provided URLs are playable in a browser with the same IP and same login details
- [x] I've checked that all URLs and arguments with special characters are [properly quoted or escaped](https://github.com/yt-dlp/yt-dlp/wiki/FAQ#video-url-contains-an-ampersand--and-im-getting-some-strange-output-1-2839-or-v-is-not-recognized-as-an-internal-or-external-command)
- [x] I've searched [known issues](https://github.com/yt-dlp/yt-dlp/issues/3766) and the [bugtracker](https://github.com/yt-dlp/yt-dlp/issues?q=) for similar issues **including closed ones**. DO NOT post duplicates
- [x] I've read the [guidelines for opening an issue](https://github.com/yt-dlp/yt-dlp/blob/master/CONTRIBUTING.md#opening-an-issue)
- [x] I've read about [sharing account credentials](https://github.com/yt-dlp/yt-dlp/blob/master/CONTRIBUTING.md#are-you-willing-to-share-account-details-if-needed) and I'm willing to share it if required

### Region

United States

### Provide a description that is worded well enough to be understood

Related to issue https://github.com/yt-dlp/yt-dlp/issues/9935#issuecomment-2408612814.  The extractor no longer works with a key extractor error in the last few days.  Possible to update?  Thank you.

### Provide verbose output that clearly demonstrates the problem

- [x] Run **your** yt-dlp command with **-vU** flag added (`yt-dlp -vU <your command line>`)
- [x] If using API, add `'verbose': True` to `YoutubeDL` params instead
- [x] Copy the WHOLE output (starting with `[debug] Command-line config`) and insert it below

### Complete Verbose Output

```shell
ERROR: An extractor error has occurred. (caused by KeyError('title')); please report this issue on  https://github.com/yt-dlp/yt-dlp/issues?q= , filling out the appropriate issue template. Confirm you a
re on the latest version using  yt-dlp -U
```
Repository: deno
Issue: LSP: Investigate 'auto-imports from npm dependencies' hack for perf issues
Labels: perf,lsp

https://github.com/nayeemrmn/deno/blob/9dbb99a83cb599028aef662b23e13faf2df15297/cli/lsp/tsc.rs#L4315-L4317

We use this to hide the fact that these paths are in a `/node_modules/` folder because tsc wasn't giving auto-import suggestions from them. Did this have a knockback effect on performance? Could we only apply this to direct dependencies? How does node/tsc give these suggestions?
Repository: pytorch
Issue: DISABLED test_allow_implicit_sharing (__main__.TestQuantizePT2E)
Labels: oncall: quantization,triaged,module: flaky-tests,module: macos,skipped

Platforms: mac, macos

This test was disabled because it is failing in CI. See [recent examples](https://hud.pytorch.org/flakytest?name=test_allow_implicit_sharing&suite=TestQuantizePT2E&limit=100) and the most recent trunk [workflow logs](https://github.com/pytorch/pytorch/runs/35717971181).

Over the past 3 hours, it has been determined flaky in 4 workflow(s) with 8 failures and 4 successes.

**Debugging instructions (after clicking on the recent samples link):**
DO NOT ASSUME THINGS ARE OKAY IF THE CI IS GREEN. We now shield flaky tests from developers so CI will thus be green but it will be harder to parse the logs.
To find relevant log snippets:
1. Click on the workflow logs linked above
2. Click on the Test step of the job so that it is expanded. Otherwise, the grepping will not work.
3. Grep for `test_allow_implicit_sharing`
4. There should be several instances run (as flaky tests are rerun in CI) from which you can study the logs.


Test file path: `test_quantization.py`

cc @jerryzh168 @jianyuh @raghuramank100 @jamesr66a @vkuzo @jgong5 @Xia-Weiwen @leslie-fang-intel @msaroufim @clee2000 @wdvr @malfet @albanD
Repository: godot
Issue: get_rpm() on VehicleWheel3D is calculated incorrectly
Labels: bug,topic:physics,topic:3d

### Tested versions

- Reproducible in: 4.2 stable, 4.3 stable, 4.4.dev7

### System information

Godot v4.3.stable (77dcf97d8) - Windows 10.0.26100 - Vulkan (Forward+) - integrated Intel(R) UHD Graphics (Intel Corporation; 31.0.101.2130) - Intel(R) Core(TM) i7-10610U CPU @ 1.80GHz (8 Threads)

### Issue description

When you call get_rpm on a VehicleWheel3D when the steering angle is not equal to 0, it returns the wrong RPM. The only workaround I have found is to use trigonometry:
```gdscript
var corrected_rpm = wheel.get_rpm() / cos(wheel.steering)
```

### Steps to reproduce

- Create a VehicleBody3D
- Create a VehicleWheel3D as a child
- Spin up the wheel (engine_force or with friction against the ground)
- Turn the wheel with steering on the VehicleBody3D
- Call get_rpm() on the VehicleWheel3D which now gives the wrong rpm

### Minimal reproduction project (MRP)

[vehicle-bug.zip](https://github.com/user-attachments/files/18447812/vehicle-bug.zip)
Repository: godot
Issue: "Manage Export Templates" causes crash
Labels: bug,topic:editor,crash

### Tested versions

Godot v3.6 stable Flathub

### System information

Manjaro 6.6

### Issue description

Attempting to download export template via "Manage Export Templates" causes the editor to crash.

### Steps to reproduce

Open Godot, start a brand new project, click on Manage Export Templates (either through the Help menu or the Project > Export menu, crash.

Flatpak output:

```
================================================================
handle_crash: Program crashed with signal 11
Engine version: Godot Engine v3.6.stable.flathub (de2f0f147c5b7eff2d0f6dbc35042a4173fd59be)
Dumping the backtrace. Please include this when reporting the bug to the project developer.
[1] /usr/lib/x86_64-linux-gnu/libc.so.6(+0x41140) [0x7fe1628c6140] (??:0)
[2] /app/bin/godot-bin() [0x1948010] (??:0)
[3] /app/bin/godot-bin() [0x10cf443] (??:0)
[4] /app/bin/godot-bin() [0x1089f7c] (??:0)
[5] /app/bin/godot-bin() [0x50b7e5] (??:0)
[6] /app/bin/godot-bin() [0x283671d] (??:0)
[7] /app/bin/godot-bin() [0x283eb89] (??:0)
[8] /app/bin/godot-bin() [0x283f919] (??:0)
[9] /app/bin/godot-bin() [0x1ab92bd] (??:0)
[10] /app/bin/godot-bin() [0x1ae62c1] (??:0)
[11] /app/bin/godot-bin() [0x791d91] (??:0)
[12] /app/bin/godot-bin() [0x2836267] (??:0)
[13] /app/bin/godot-bin() [0x1989940] (??:0)
[14] /app/bin/godot-bin() [0x19ab480] (??:0)
[15] /app/bin/godot-bin() [0x19ad6f9] (??:0)
[16] /app/bin/godot-bin() [0x19ad9f9] (??:0)
[17] /app/bin/godot-bin() [0x791d91] (??:0)
[18] /app/bin/godot-bin() [0x283671d] (??:0)
[19] /app/bin/godot-bin() [0x2819122] (??:0)
[20] /app/bin/godot-bin() [0x197fccb] (??:0)
[21] /app/bin/godot-bin() [0x199369b] (??:0)
[22] /app/bin/godot-bin() [0x493e9a] (??:0)
[23] /app/bin/godot-bin() [0x4952dd] (??:0)
[24] /app/bin/godot-bin() [0x490c4f] (??:0)
[25] /app/bin/godot-bin() [0x455ab8] (??:0)
[26] /usr/lib/x86_64-linux-gnu/libc.so.6(+0x2a188) [0x7fe1628af188] (??:0)
[27] /usr/lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7fe1628af24b] (??:0)
[28] /app/bin/godot-bin() [0x45a5a5] (??:0)
-- END OF BACKTRACE --
================================================================
```


### Minimal reproduction project (MRP)

[New Game Project.zip](https://github.com/user-attachments/files/18444199/New.Game.Project.zip)
Repository: rust
Issue: clean up and unify logic used by `rustdoc-js` and `rustdoc-js-std` test suites.
Labels: C-cleanup,T-rustdoc,T-bootstrap

I cannot find the code that actually runs rustdoc on the `rustdoc-js/*.rs` files, and for some unknown reason, that code is not actually getting run (leading to issues about `search-index.js` not being found).

This code is quite a mess, `rustdoc-js-std` seems to be mostly implemented in bootstrap, while `rustdoc-js` is mostly implemented in compiletest.

This discrepancy leads to an ever increasing number of discrepancies between the exact behavior of the two test suites.  Rather than trying to patch these up one by one, I would rather we take a big picture approach.
Repository: pytorch
Issue: [torchbench] Missing meta function for aten::_cudnn_rnn_flatten_weight
Labels: triaged,oncall: pt2,pt2-pass-rate-regression

### 🚀 The feature, motivation and pitch

Torchbench for export-aot-inductor for tts_angular model fails due to missing Meta fn.
```
python benchmarks/dynamo/torchbench.py --only tts_angular --accuracy --no-translation-validation --inference --bfloat16 --export-aot-inductor --disable-cudagraphs --device cuda
```
```
NotImplementedError: aten::_cudnn_rnn_flatten_weight: attempted to run this operator with Meta tensors, but there was no fake impl or Meta kernel registered. You may have run into this message while using an operator with PT2 compilation APIs (torch.compile/torch.export); in order to use this operator with those APIs you'll need to add a fake impl. Please see the following for next steps:  https://pytorch.org/tutorials/advanced/custom_ops_landing_page.html
TorchDynamo optimized model failed to run because of following error
fail_to_run
```

### Alternatives

_No response_

### Additional context

_No response_

cc @chauhang @penguinwu
Repository: rust
Issue: Unused Argument Warnings in Intrinsics Without Body
Labels: A-diagnostics,T-compiler,A-intrinsics

<!--
Thank you for finding an Internal Compiler Error! 🧊  If possible, try to provide
a minimal verifiable example. You can read "Rust Bug Minimization Patterns" for
how to create smaller examples.
http://blog.pnkfx.org/blog/2019/11/18/rust-bug-minimization-patterns/
-->
Problem:
The compiler emits warnings about unused arguments in intrinsic functions without bodies (when `#[rustc_intrinsic]` is used). These arguments are inherently unused, but the warnings create unnecessary noise.

Proposed Solution:
Update the compiler to automatically suppress unused argument warnings for intrinsics without bodies. This eliminates the need for manual workarounds like prefixing variable names with _.

Issue reproduced here:
https://github.com/rust-lang/rust/pull/135333#discussion_r1918902988


<!-- TRIAGEBOT_START -->

<!-- TRIAGEBOT_ASSIGN_START -->

<!-- TRIAGEBOT_ASSIGN_DATA_START$${"user":"vayunbiyani"}$$TRIAGEBOT_ASSIGN_DATA_END -->

<!-- TRIAGEBOT_ASSIGN_END -->
<!-- TRIAGEBOT_END -->
Repository: TypeScript
Issue: Design Meeting Notes, 1/10/2025
Labels: Design Notes

# Make `lib` Replacement Opt-In by Default

https://github.com/microsoft/TypeScript/pull/60829

* Since TypeScript 4.5, we've supported loading `lib` files from `node_modules` if something is located in `@typescript/lib-*`.
* But this lib replacement is on for everyone by default, and that leads to us
    * doing a whole bunch of module resolution all the time at project load going up the spine
    * add file watchers for each of the directories that *don't* exist.
* This is a perf hit for everyone (and it's noisy to look at when diagnosing issues) so we want to make it opt-in.
* According to a rudimentary search, 352 files across all of GitHub use a custom `dom`. Limited impact?
* 2 major groups who originally asked for this?
    * People who need to lock on an older `dom` file like `@types/web`.
    * People who want a custom version of the built-in lib.
* How do we roll this out?
    * Introduce this in 5.8, and then make it the default in 6.0.
Repository: PowerToys
Issue: "The REG file editor could not be opened" when clicking Edit in Registry Preview
Labels: Issue-Bug,Priority-3,Needs-Triage,Product-Registry Preview

### Microsoft PowerToys version

0.87.1

### Installation method

WinGet

### Running as admin

No

### Area(s) with issue?

Registry Preview

### Steps to reproduce

1. In Registry Editor, export the registry key to a .REG file - for example, HKEY_CURRENT_USER\Control Panel\Desktop.
2. In PowerToys Settings, expand Advanced and click Registry Preview.
3. Toggle **Default app** to On.
4. Open the .REG file in Registry Preview.
5. Click Edit, and the error message will appear.

### ✔️ Expected Behavior

It is supposed to open in Notepad.

### ❌ Actual Behavior

A pop-up message says:

**Error**
The REG file editor could not be opened.

### Other Software

_No response_
Repository: create-react-app
Issue: npx create-react-app conflicts  with react 19
Labels: needs triage,issue: bug report

## Current system Versions
npm -v  -->11.0.0
npx -v   --> 11.0.0

### Run
npx create-react-app simple-app

### Error
Installing template dependencies using npm...
npm error code ERESOLVE
npm error ERESOLVE unable to resolve dependency tree
npm error
npm error While resolving: 01_simple_jsx@0.1.0
npm error Found: react@19.0.0
npm error node_modules/react
npm error   react@"^19.0.0" from the root project
npm error
npm error Could not resolve dependency:
npm error peer react@"^18.0.0" from @testing-library/react@13.4.0
npm error node_modules/@testing-library/react
npm error   @testing-library/react@"^13.0.0" from the root project

### Explaination
Issue with the newer react version 19 :D
Repository: rust
Issue: WF check has error code `E0277` which doesn't say anything about the current error
Labels: A-diagnostics,T-compiler

### Code

```Rust
struct Unsized {
    inner2: [u8],
    inner3: [u8],
}
```

### Current output

```Shell
error[E0277]: the size for values of type `[u8]` cannot be known at compilation time
[...]
```

### Desired output

```Shell
error: the size for values of type `[u8]` cannot be known at compilation time
[...]

(Don't mention E0277)
```

### Rationale and extra context

When you read up on this error it goes on about whether I'm not implementing a trait. Nothing there talks about `Sized`, or why we're not implmenting it.

The current output error is very good, but that part is a bit misleading.

### Other cases

```Rust

```

### Rust Version

```Shell
cargo 1.86.0-nightly (fd784878c 2025-01-03)
```

### Anything else?

_No response_