sharjeelyunus/github-issues-dataset huggingface dataset:
Repository: transformers
Issue: Support for Monotonic Mulithead Attention based Simultaneous Speech-to-text Translation
Labels: New model

# 🌟 New model addition
Simultaneous Speech-to-text Translation using Monotonic Multihead Attention(MMA).
I am wondering if anybody is working on implementing this model for now.
However, I am worried that if this model is going to be supported by Hugging Face systems, since inference works in a particular way using frameworks like [SimulEval](https://github.com/facebookresearch/SimulEval) to simulate streaming input which may not be compatible with current Hugging Face's inference system?

## Model description
[MMA(Ma et al., 2019)](https://arxiv.org/abs/1909.12406) has been used to handle streaming text/speech inputs mostly for translation, where MMA extends the monotonic attention mechanism to multihead.

<!-- Important information -->

## Open source status
* [x] the model implementation is available: [Fairseq Implementation is available here](https://github.com/pytorch/fairseq/blob/fcca32258c8e8bcc9f9890bf4714fa2f96b6b3e1/examples/simultaneous_translation/models/convtransformer_simul_trans.py#L29~#L63)
* [ ] the model weights are available: (give details)
* [ ] who are the authors: (mention them, if possible by @gh-username) : Xutai Ma(@xutaima), Juan Pino, James Cross, Liezl Puzon, Jiatao Gu

Inference framework : [Facebook Research SimulEval](https://github.com/facebookresearch/SimulEval)
Repository: vscode
Issue: Unable to exit zen mode on web without keyboard
Labels: bug,under-discussion,workbench-zen,ios-ipados


<img width="280" src="https://user-images.githubusercontent.com/35271042/152284727-45472134-05c6-42a4-a752-f9d7e27a45fb.png">


Steps to Reproduce:

1. use mobile or tablet device
2. open [vscode.dev](https://vscode.dev/) and trigger zen mode
3. :bug: you are stuck and unable to exit

Maybe this mode should be disabled on mobile web?
Repository: godot
Issue: Crash with signal 11 - adding resource with script type PluginScript
Labels: bug,topic:core,topic:gdextension,crash

### Godot version

v3.4.2.stable.flathub (45eaa2daf1e)

### System information

Debian GNU/Linux bookworm (sid) 64-bit Wayland gnome -v 41-2 Graphics NV126

### Issue description

The program crashed with the error description attached below, this "action" is not something I need to do, I was driven by curiosity.

```
handle_crash: Program crashed with signal 11
Engine version: Godot Engine v3.4.2.stable.flathub (45eaa2daf1e3d2571a9f31a3421911262ec82f51)
Dumping the backtrace. Please include this when reporting the bug on https://github.com/godotengine/godot/issues
[1] /usr/lib/x86_64-linux-gnu/libc.so.6(+0x39530) [0x7f5d8c66b530] ()
[2] /app/bin/godot-bin() [0x143dfe0] ()
[3] /app/bin/godot-bin() [0x15a52a6] ()
[4] /app/bin/godot-bin() [0x15d7851] ()
[5] /app/bin/godot-bin() [0x2b4f7d5] ()
[6] /app/bin/godot-bin() [0x2b8cba1] ()
[7] /app/bin/godot-bin() [0x1429b0e] ()
[8] /app/bin/godot-bin() [0x142c121] ()
[9] /app/bin/godot-bin() [0x2b4f7d5] ()
[10] /app/bin/godot-bin() [0x2f39a29] ()
[11] /app/bin/godot-bin() [0x2b57a1c] ()
[12] /app/bin/godot-bin() [0x1d569bb] ()
[13] /app/bin/godot-bin() [0x9e2cd0] ()
[14] /app/bin/godot-bin() [0x94f64d] ()
[15] /usr/lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7f5d8c655b90] ()
[16] /app/bin/godot-bin() [0x9637fe] ()
-- END OF BACKTRACE --
```

### Steps to reproduce

* Add a `Resource` (*base class for all resources*)
* Select the resource and add a **Script** from the drop down menu in the inspector: ***New PluginScript***
* The drop down menu shows an icon with no description, click the drop down menu item.

### Minimal reproduction project

Any project could reproduce this error probably.
Repository: pytorch
Issue: recurrent neural network module
Labels: module: docs,module: nn,module: rnn,triaged

### 📚 The doc issue

for my project work, I had to go through the documentation of TORCH.NN.MODULES.RNN and there I wanted to know exactly which relu activation function is used because I am building RNN from scratch using trained weights and biases. so my self coded models answers were matching with answers of TORCH.NN.MODULES.RNN when I used 'Tanh' activation function but when I am using 'ReLU' activation function from nn.RELU, my answers are not matching at all and I tried a lot to run given libraries into google collab so that I can also use the same code and get my problem solved but I couldn't find any clue which can give me solution even after even after installing necessary libraries like pydot. more precisely I want to run that **_VF.rnn_relu** line.
![1](https://user-images.githubusercontent.com/88347135/152287700-9d119c9d-2e4f-4069-9064-c37527753363.jpg)


### Suggest a potential alternative/fix

please peovide instructions regarding how to import all those libraries and how someone can use them if they want to and in which operating system they will work. 

cc @brianjo @mruberry @albanD @jbschlosser @walterddr @kshitij12345 @zou3519
Repository: tauri
Issue: [feat]fullscreen transparent modal window over current desktop on macOS
Labels: type: feature request,platform: macOS

Thanks for contributing such amazing project!

I encountered a problem when using TAURI, how to set fullscreen transparent modal window over current desktop on macOS?

Currently, setting full screen directly on macOS will jump to the new desktop.

On macOS native, This effect can be achieved by setting window's `backgroundColor alpha`, `level` and override `constrainFrameRect` method. 
(Maybe there is a better way, `collectionBehavior` or `NSPanel`?..)
<img width="1419" alt="截屏2022-02-03 下午9 06 17" src="https://user-images.githubusercontent.com/20694300/152348669-83f371ba-7e5a-45ca-a2d1-705af62d8c3f.png">

Like electron this issue: https://github.com/electron/electron/issues/10078
Does this effect require TAURI to expose new methods?
Repository: PowerToys
Issue: Check for Update response is not showing the actual work
Labels: Idea-Enhancement,Area-Setup/Install

### Description of the new feature / enhancement

So today v0.55.1 came. Clicked the check for update. kept waiting, the response it `Checking for update` (something like that, i clearly don't remember. felt a bit weird since it was taking too long just to check update. then i noticed the network usage peeked high for this app. so the app is downloading the update. but the UI is still showing checking for update instead of downloading update. this can be improved.

### Scenario when this would be used?

while updating powertoys

### Supporting information

_No response_
Repository: flutter
Issue: Support maven publish for `flutter build aar`
Labels: c: new feature,platform-android,tool,t: gradle,a: existing-apps,P3,team-android,triaged-android

## Use case

Provide aar packages of flutter module to Android developers without building it.
Version management on maven repository using CI/CD.

## Proposal

Provide publish method something like,
`flutter build aar --publish ./publish_info.json`

The version of the flutter module should be the same version as the version in the pubspec.yaml, and the aar package name should be same as module name too.

I think this can be a hint,
https://stackoverflow.com/questions/62284466/how-to-build-and-maven-publish-a-flutter-aar
Repository: material-ui
Issue: Viewport component
Labels: new feature

### Duplicates

- [X] I have searched the existing issues

### Latest version

- [X] I have tested the latest version

### Summary 💡

[I might submit a PR about this if I end up with a properly usable implementation myself, just bringing up the idea here]

Having responsive xs/md/lg/xl props are generally great and a lot can be done with them. However, the major problem with them is they are relative to the screen size, not the parent container size. 
Take the following  usecase: say if a user is logged in, a 500px wide drawer appears for them on the right. If they are logged out, that drawer is not visible. How should the components on the main area behave? Obviously the screen's size is the same, so the 500px reduction in the main area's width won't trigger resize events. But, in fact, the area is 500 pixels less wide, so its child components should behave as if their "screen" was narrower.

Proposal: `<Viewport>` component that is basically a 100% wide div with resize listeners, feeding its own width into its children. A naive approach is to just listen to window.resize events, and then get the viewport div's width and propgate that to children. A more precise solution would be to listen to the `<div>`'s resize events.

Implementing with React.Context wouldn't be a good idea, since Viewports can have Viewport children too.


### Examples 🌈

_No response_

### Motivation 🔦

_No response_
Repository: PowerToys
Issue: [Keyboard Manager] Disable on touch keyboard popup
Labels: Idea-Enhancement,Product-Keyboard Shortcut Manager,Needs-Triage

### Description of the new feature / enhancement

I use a 2 in 1 like surface and I usually use the touch keyboard on Windows 10/11. 

And I am a developer. So, like some developers, I swap Ctrl and Caps Lock for each other.

However, if I use PowerToys Keyboard Manager for swapping, I can't use the touch keyboard normally, including the clipboard.

Like this
![km](https://user-images.githubusercontent.com/10369528/152311243-1ea4e55b-14ba-4c7a-a937-0373bd764a47.gif)


even if you are not developer, keyboard mapping is not good on touch keyboard because eye is only way for distinguish each key


I can't find a way to determine whether virtual or not when key was pressed
But I found a [way](https://stackoverflow.com/questions/64441749/could-detect-windows-touch-keyboard-has-popped-up-or-not) to detect when the touch keyboard is popped

IMHO, It's a good that there is option for disabling Keyboard Manager when touch keyboard is popped

### Scenario when this would be used?

When using a 2 in 1 or tablet (such as a surface) with a power toy

### Supporting information

_No response_
Repository: create-react-app
Issue: How to debug minified code bug
Labels: needs triage

My `yarn start` works without problem. 
But `yarn build && nxp serve -s build` gives error.

```
Uncaught TypeError: Cannot read properties of undefined (reading 'call')
    at s (mysite.com/:1:1360)
```

If I look at that code, it's all minified. I have no idea what went wrong.

I cleared cache and everything. same result.

[Same issue](https://github.com/facebook/create-react-app/issues/3403) was there but gi got closed.

So, How do I debug when `yarn start` works and `yarn build` does not?
Repository: rust
Issue: mutually exclusive match arms with `if` cases are not recognized to be covering
Labels: C-enhancement,A-diagnostics,T-compiler,D-terse,A-exhaustiveness-checking

<!--
Thank you for filing a bug report! 🐛 Please provide a short summary of the bug,
along with any information you feel relevant to replicating the bug.
-->

I tried this code:

```rust

enum Foo {
    A(bool),
    B,
    C,
}


fn main() {

    let a = Foo::A(false);
    match a {
        Foo::A(x) if x => {},
        Foo::A(x) if !x => {},
        Foo::B => {},
        Foo::C => {},
    }
}
```

https://play.rust-lang.org/?version=stable&mode=debug&edition=2021&gist=b70f6933b22baa139e9ad679a7559935

I expected to see this happen: Compilation without an error

Instead, this happened: Rustc wants a catch-all for `Foo::A(_)`, which is not required since the other match arms are covering.

```
Compiling playground v0.0.1 (/playground)
error[[E0004]](https://doc.rust-lang.org/stable/error-index.html#E0004): non-exhaustive patterns: `A(_)` not covered
  [--> src/main.rs:12:11
](https://play.rust-lang.org/?version=stable&mode=debug&edition=2021&gist=b70f6933b22baa139e9ad679a7559935#)   |
2  | / enum Foo {
3  | |     A(bool),
   | |     - not covered
4  | |     B,
5  | |     C,
6  | | }
   | |_- `Foo` defined here
...
12 |       match a {
   |             ^ pattern `A(_)` not covered
   |
   = help: ensure that all possible cases are being handled, possibly by adding wildcards or more match arms
   = note: the matched value is of type `Foo`

For more information about this error, try `rustc --explain E0004`.
error: could not compile `playground` due to previous error
```

### Meta


`rustc --version --verbose`:
```
1.58.1
```
Repository: PowerToys
Issue: Could you keep window grouping in FancyZones?
Labels: Idea-Enhancement,Product-FancyZones,External Dependency

### Description of the new feature / enhancement

If not using FancyZones, just the usual Win 11 way of snapping windows, Windows is able to group screens together. One can easily bring the entire set of windows to the front.

This doesn't apply for some odd reason to windows snapped in FancyZones.

Could you please implement this?
Thanks!

### Scenario when this would be used?

To be used when wanting to bring a group of snapped windows that were snapped using FancyZones to the front. The grouped snap also appears on the toolbar preview.

### Supporting information

N/A
Repository: pytorch
Issue: Mobile: minimize inferencing latency by having better control over available CPU cores
Labels: oncall: mobile

### 🚀 The feature, motivation and pitch

In this discussion https://discuss.pytorch.org/t/mobile-thread-number-for-inference/142710 we concluded that it would be interesting to have better control for the developer over how CPU cores are utilized on mobile phones. 

The aim is to minimize inferencing latency. Currently, the decision of assigning CPU cores to inferencing tasks is done fully automatically by the mobile framework. It is not possible to either query or influence the runtime strategies programmatically. It should be possible for the developer to have more control and insight into these decisions.

### Alternatives

_No response_

### Additional context

_No response_
Repository: pytorch
Issue: Transformer Initialization
Labels: high priority,module: docs,module: nn,triaged,actionable

While you took care of this in the tutorial on Transformers and `nn.Transformer`. I just used `nn.TransformerEncoder` and realized that this won't initialize parameters in a sensible way on its own. One would create an encoder like this:
```
encoder_layer = TransformerEncoderLayer(...)
transformer_encoder = TransformerEncoder(encoder_layer, nlayers) 
```
This will yield a Transformer that has the same initialization in all layers, which I think rarely is what you want in neural networks, so it is unexpected. You always need to initialize from the outside again. This is not the usual case in PyTorch and not documented, see https://pytorch.org/docs/stable/generated/torch.nn.TransformerEncoder.html#torch.nn.TransformerEncoder

I am not sure which way to better resolve this, through a changed `nn.TransformerEncoder` API, just documentation or whether you are working on a rewrite anyways already. Thus, I raised this as an issue first.

### Versions

This is a problem in the current version (1.10). This bug does not need to be reproduced, but can be seen relatively easy from the source code of `nn.TransformerEncoder`.

cc @ezyang @gchanan @zou3519 @kadeng @svekars @brycebortree @albanD @mruberry @jbschlosser @walterddr @mikaylagawarecki @bhosmer @cpuhrsch @erichan1 @drisspg @brianjo @kshitij12345
Repository: PowerToys
Issue: Developer files preview - pleasant, but slow. (is plain-text pre-preview possible?)
Labels: Issue-Bug,Priority-2,Product-File Explorer

### Microsoft PowerToys version

0.55.1

### Running as admin

- [X] Yes

### Area(s) with issue?

Developer file preview

### Steps to reproduce

Previewing almost any supported code file that is more than 1-2KiB in size takes a second or two. 
SQL file that is 216KiB does not seem to render at all. 

### ✔️ Expected Behavior

I used to have plain-text preview configured for common code files, that was relatively instantaneous. Highlighted preview is highly pleasant, but not worth it if it takes many seconds to render. Is it possible to show plain-text pre-preview while **Loading...**

### ❌ Actual Behavior

![image](https://user-images.githubusercontent.com/1541866/152322892-230a8c86-add6-4268-9406-8e29489e5f56.png)


### Other Software

_No response_
Repository: terminal
Issue: Add the ability to mark a profile as "read only"
Labels: Issue-Feature,Area-Settings,Product-Terminal

From a mail thread.

Say an application author wants to add a fragment profile for their app. They want to turn on a bunch of specific settings for that app, like, `closeOnExit`. But they REALLY REALLY don't want users overriding those properties. The app author should be able to specify some way that indicates that this profile can no longer be layered on top of.

addenda:

* when we have arbitrary profile layering (#2933 is similar but not what I was thinking), then does `readOnly` prevent a user profile from being layered by other profiles? 
* Do we throw a warning when the user tries to add properties in their settings to a readonly profile? (probably)
* What happens if they mark `profiles.defaults` as readonly? (probably warn them, because that's an obvious footgun)
Repository: PowerToys
Issue: Always on Top hides some modals
Labels: Issue-Bug,Product-Always On Top,Needs-Team-Response

### Microsoft PowerToys version

0.53.1

### Running as admin

- [ ] Yes

### Area(s) with issue?

Always on Top

### Steps to reproduce

I've encountered this issue when using Always on Top with the WinSCP FTP client. This bug doesn't seem to affect WPF applications, only MFC-based applications

1. Connect to an FTP server with WinSCP
2. Try to overwrite an existing file.

### ✔️ Expected Behavior

The modal that opens should appear on top of the window locked with Always on Top

### ❌ Actual Behavior

Always on Top has precedence over modals, so the user cannot interact with them.

### Other Software

WinSCP 5.19.5
Repository: vscode
Issue: An Extension API to initiate an OAuth2 authentication process using a "popup" browser window instead of opening a new tab for the same
Labels: feature-request,electron,authentication

<!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->

I am creating a Vs Code web extension with OAuth2 based authentication (similar to Github Authentication in VS Code). 
I'm using ```vscode.env.openExternal``` to initiate the login process, which opens a new tab. Is there another option to open the same process in a popup window using VS Code's Extension API? Github Authentication uses a popup window for the same. I wasn't able to find the particular VS Code's Extension API.

### Requests
1. Provide an Extension API for opening OAuth2 links in a popup window instead of opening a new tab, so the user doesn't have to leave the vscode.dev's browser tab while trying to authenticate. The whole authentication, redirection, and URL capture by vscode's URI handler should happen without switching to another tab.

### What seems to be the issue?
* I'm using ```vscode.env.openExternal``` to initiate the login process, which opens a new tab. This forces the user to leave the current vscode.dev's context and hence ruining the user experience. On the other hand, the Popup window for OAuth2 is a very popular pattern for authentication, which most of the users are already familiar with, so that pattern would make things easier for the users.

Version: 1.63.2
Commit: 899d46d82c4c95423fb7e10e68eba52050e30ba3
User Agent: Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/97.0.4692.99 Safari/537.36
Embedder: vscode.dev

<!-- generated by web issue reporter -->
Repository: deno
Issue: HTTP protocol option for Deno.createHttpClient()
Labels: public API,suggestion,ext/fetch

I ran into an issue today where using `fetch()` would fail because the destination web server was mis-behaving with `HTTP/2` requests. 

Using `HTTP 1.0/1.1` via command line works fine, but neither `fetch()` nor `Deno.createHttpClient()` have the ability to be forced to use `HTTP 1.0/1.1`.

I spoke with @andreubotella on Discord and he suggested I file this issue and suggest it as an option for `Deno.createHttpClient()`
Repository: pytorch
Issue: `torch.hasnan`
Labels: module: bootcamp,triaged,enhancement,module: NaNs and Infs

### 🚀 The feature, motivation and pitch

`torch.any(torch.isnan(x))` is O(N) in speed and memory. A native implementation can stop iteration at first `nan` without allocating an `x`-sized array. Same for `inf`. This'll make anomaly detection much more efficient

### Alternatives

_No response_

### Additional context

_No response_

cc @VitalyFedyunin @ngimel
Repository: PowerToys
Issue: [ColorPicker] - launch in zoomed state
Labels: Idea-Enhancement,Product-Color Picker

### Description of the new feature / enhancement

### **it would be very useful to be able to understand** _(through a zoom that can be configured from the main menu like many other functions)_ **which particular pixel of the screen you are going to examine to extract colors more precisely.**

### Scenario when this would be used?

practically everywhere, perhaps giving the possibility to deactivate the function in game mode.

### Supporting information

_No response_
Repository: yt-dlp
Issue: [Southpark] Extractor does not find video
Labels: geo-blocked,site-bug

### Checklist

- [X] I'm reporting a broken site
- [X] I've verified that I'm running yt-dlp version **2022.01.21**. ([update instructions](https://github.com/yt-dlp/yt-dlp#update))
- [X] I've checked that all provided URLs are alive and playable in a browser
- [X] I've checked that all URLs and arguments with special characters are [properly quoted or escaped](https://github.com/ytdl-org/youtube-dl#video-url-contains-an-ampersand-and-im-getting-some-strange-output-1-2839-or-v-is-not-recognized-as-an-internal-or-external-command)
- [X] I've searched the [bugtracker](https://github.com/yt-dlp/yt-dlp/issues?q=) for similar issues including closed ones. DO NOT post duplicates
- [X] I've read the [guidelines for opening an issue](https://github.com/yt-dlp/yt-dlp/blob/master/CONTRIBUTING.md#opening-an-issue)
- [X] I've read about [sharing account credentials](https://github.com/yt-dlp/yt-dlp/blob/master/CONTRIBUTING.md#are-you-willing-to-share-account-details-if-needed) and I'm willing to share it if required

### Region

US

### Description

The Southpark extractor does not return any videos when providing the video URL. In testing another link, it appears to be working so not sure what is special about the non-working one.

**Not Working:** https://southpark.cc.com/episodes/vrwkb7/south-park-pajama-day-season-25-ep-1
**Working:** https://southpark.cc.com/episodes/yy0vjs/south-park-the-pandemic-special-season-24-ep-1

### Verbose log

```shell
yt-dlp -v -F 'https://southpark.cc.com/episodes/vrwkb7/south-park-pajama-day-season-25-ep-1'
[debug] Command-line config: ['-v', '-F', 'https://southpark.cc.com/episodes/vrwkb7/south-park-pajama-day-season-25-ep-1']
[debug] Encodings: locale UTF-8, fs utf-8, out utf-8, err utf-8, pref UTF-8
[debug] yt-dlp version 2022.02.03 [28469edd7]
[debug] Python version 3.9.10 (CPython 64bit) - macOS-12.2-x86_64-i386-64bit
[debug] exe versions: ffmpeg 5.0 (setts), ffprobe 5.0
[debug] Optional libraries: Cryptodome, mutagen, sqlite, websockets
[debug] Proxy map: {}
[debug] [southpark.cc.com] Extracting URL: https://southpark.cc.com/episodes/vrwkb7/south-park-pajama-day-season-25-ep-1
[southpark.cc.com] south-park-pajama-day-season-25-ep-1: Downloading webpage
[southpark.cc.com] ff173532-7d50-11ec-a4f1-70df2f866ace: Downloading info
[download] Downloading playlist: Pajama Day
[southpark.cc.com] playlist Pajama Day: Collected 0 videos; downloading 0 of them
[download] Finished downloading playlist: Pajama Day
```