sharjeelyunus/github-issues-dataset huggingface dataset:
Repository: godot
Issue: Color's from Panel/ColorRect Nodes is not being rendered on Android using Godot 4.3 Beta 3 (old Vulkan 1.0 drivers)
Labels: bug,platform:android,topic:rendering,confirmed,topic:thirdparty,regression,topic:2d

### Tested versions

- Reproducible on: v4.3.beta3.official [82cedc83c], v4.3 beta2
- Not Reproducible on: 4.2.1.stable.official [b09f793f5], v4.3 dev6, v4.3 beta1

### System information

Device Name: Samsung Galaxy Note 8 - Model Number: SM-N950F - Architecture: arm64 - Renderer: Vulkan

### Issue description

The colors from ColorRect Nodes and Panel Nodes are not being rendered on Android (Tested on Samsung Galaxy Note 8). 

Godot v4.3 Beta 3 Windows From Editor:
![image](https://github.com/user-attachments/assets/efcbd32c-a56b-41a6-8ba5-668ac2a12af9)

Godot v4.3 Beta 3 Exported Android Apk:
![image](https://github.com/user-attachments/assets/9de17508-1baf-4b21-bd49-84af18ba3206)


### Steps to reproduce

- Open the MRP project
- Download the android build template
- Export to android and install the exported apk on android

(Alternatively you can also install the exported apk in the MRP and test it)

### Minimal reproduction project (MRP)

[GodotV4.3Beta3-Android-Color-Rendering-Bug.zip](https://github.com/user-attachments/files/16328237/GodotV4.3Beta3-Android-Color-Rendering-Bug.zip)
Repository: pytorch
Issue: allow tuples as keys for ModuleDict
Labels: module: nn,triaged

### 🚀 The feature, motivation and pitch

Currently, _ModuleDict_ supports only keys of type _str_. In some cases, the modules have a hierarchical structure which is natural to describe by tuples.
```python
from torch.nn import Linear, ModuleDict
d = ModuleDict(
                          {('head1', 'subhead1'): Linear(16, 1),
                           ('head1', 'subhead2'): Linear(16, 1),
                           ('head2', ): Linear(16, 1)
                           }
                          )
```
yield the following error
`TypeError: module name should be a string. Got tuple`

### Alternatives

One can create a nested dict. 
```python
from torch.nn import Linear, ModuleDict
d = ModuleDict(
                          {'head1': ModuleDict({
                                                              'subhead1': Linear(16, 1),
                                                              'subhead2': Linear(16, 1),
                                                               }),         
                           'head2': Linear(16, 1)
                           }
                          )
```
However, there is no direct way to iterate over all the keys (3 heads in this case) in the nested dict.
```python
for head_name, head in d.items():
    ....
```

### Additional context

I have a multi-head model with a hierarchical structure

cc @albanD @mruberry @jbschlosser @walterddr @mikaylagawarecki
Repository: pytorch
Issue: When will flash attention3 be integrated
Labels: module: nn,triaged,module: sdpa

### 🚀 The feature, motivation and pitch

Hoping scaled_dot_product_attention supports it

### Alternatives

_No response_

### Additional context

_No response_

cc @albanD @mruberry @jbschlosser @walterddr @mikaylagawarecki @bhosmer @cpuhrsch @erichan1 @drisspg
Repository: pytorch
Issue: Pytorch Error: ImportError: /home/dp/anaconda3/envs/ComfyUI/lib/python3.11/site-packages/torch/lib/../../nvidia/cusparse/lib/libcusparse.so.12: undefined symbol: __nvJitLinkComplete_12_4, version libnvJitLink.so.12
Labels: module: binaries,module: cuda,triaged

### 🐛 Describe the bug


And, when I run the python3 -c "import torch;", I got this error:
```
Traceback (most recent call last):
  File "<string>", line 1, in <module>
  File "/home/dp/anaconda3/envs/ComfyUI/lib/python3.11/site-packages/torch/__init__.py", line 364, in <module>
    from torch._C import *  # noqa: F403
    ^^^^^^^^^^^^^^^^^^^^^^
ImportError: /home/dp/anaconda3/envs/ComfyUI/lib/python3.11/site-packages/torch/lib/../../nvidia/cusparse/lib/libcusparse.so.12: undefined symbol: __nvJitLinkComplete_12_4, version libnvJitLink.so.12
```


### Versions


```
(ComfyUI) dp@dp-7920:/hw_data/ws/ComfyUI$ pip list |grep torch
pytorch-triton           3.0.0+dedb7bdf33
torch                    2.5.0.dev20240720+cu124
torchaudio               2.4.0.dev20240721+cu124
torchvision              0.20.0.dev20240721+cu124
(ComfyUI) dp@dp-7920:/hw_data/ws/ComfyUI$ cat /proc/driver/nvidia/version
NVRM version: NVIDIA UNIX x86_64 Kernel Module  550.90.07  Fri May 31 09:35:42 UTC 2024
GCC version:  gcc version 12.3.0 (Ubuntu 12.3.0-1ubuntu1~22.04) 
```

cc @seemethere @malfet @osalpekar @atalman @ptrblck @msaroufim
Repository: flutter
Issue: Splash color for ChipThemeData
Labels: c: new feature,framework,f: material design,c: proposal,P3,team-design,triaged-design

### Use case

I was unable to find a method to change the splash color of my ChipThemeData. 
There is property in overall ThemeData to update the splash color globally which is very limiting. 


### Proposal

A property for splash color in ChipThemeData would provide a more granular control.
Repository: vscode
Issue: Add `Report Issue...` option to gearwheel menus of extension in Extension view
Labels: feature-request,issue-reporter

<!-- ⚠️⚠️ Do Not Delete This! feature_request_template ⚠️⚠️ -->
<!-- Please read our Rules of Conduct: https://opensource.microsoft.com/codeofconduct/ -->
<!-- Please search existing issues to avoid creating duplicates. -->

<!-- Describe the feature you'd like. -->

The Issue Reporter is capable of targeting the repository of a specific extension, but I have to interact with two dropdowns to do that.

If I am already on the Extensions view it would be convenient to find a `Report Issue...` option on the menu associated with the extension.
Repository: tensorflow
Issue: CVE-2021-35958 vulnerability in the latest v2.17
Labels: stat:awaiting tensorflower,type:others,comp:core,2.17

### Issue type

Others

### Have you reproduced the bug with TensorFlow Nightly?

Yes

### Source

source

### TensorFlow version

v2.17

### Custom code

Yes

### OS platform and distribution

linux amd64, Ubuntu 22.04

### Mobile device

_No response_

### Python version

_No response_

### Bazel version

_No response_

### GCC/compiler version

_No response_

### CUDA/cuDNN version

_No response_

### GPU model and memory

_No response_

### Current behavior?

Our security scans are complaining on this Tensorflow vulnerability since we started use it (from v2.13): https://www.cvedetails.com/cve/CVE-2021-35958/
Is there any ETA of fixing it?
Thanks



### Standalone code to reproduce the issue

```shell
https://www.cvedetails.com/cve/CVE-2021-35958/
```


### Relevant log output

_No response_
Repository: rust
Issue: compiletest: `-Cincremental` in ui tests dump incr build output to source directories
Labels: T-compiler,T-bootstrap,C-bug,A-compiletest

See <https://github.com/rust-lang/rust/pull/128038>:
> Currently tests can ICE when the test spits out inc-fat incremental artifacts directly into the top of the git checkout, and then the compiler version changes, and it reads nonsense incremental artifacts on a subsequent test run.

> I think the right flag to add when porting `-Cincremental` run-make tests is to use `//@ incremental` rather than manually specifying the `-Cincremental` rustflag.

If manual `-Cincremental` specified in `compile-flags` cause output to the working directory (not even build directory), then we really should error and suggest `//@ incremental`.
Repository: rust
Issue: compiletest: don't silently accept unsupported directives in test suites
Labels: C-cleanup,E-hard,T-bootstrap,A-contributor-roadblock,A-compiletest

Yes, there are *special* handling here and there for specific directives. But the handling is limited and is only for specific directives in specific test suites.

We should error if a test writer specifies a directive invalid for a given test suite.

This may require reworking how directives are handled, i.e. have test suites "register" what directives they support.
Repository: PowerToys
Issue: Advanced Paste on Windows Server 2025
Labels: Issue-Bug,Needs-Triage,Product-Advanced Paste

### Microsoft PowerToys version

0.82.1

### Installation method

WinGet

### Running as admin

Yes

### Area(s) with issue?

Advanced Paste

### Steps to reproduce

On Windows Server 2025, after installing PowerToys and enabling `Advanced Paste`, the `Clipboard history` is not enabled will only show an empty box.

I tried to enable the Clipboard History in "**Settings > System > Clipboard**". But it didn't work (even after a reboot).

Then I searched for `clipboard` keys in the registry and compared it with Windows 11. There are some differences, but I could spot the one needed. Here's the content of the exported REG file:

```
Windows Registry Editor Version 5.00

[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Clipboard]
"IsCloudAndHistoryFeatureAvailable"=dword:00000001
```

After a reboot, `Advance Paste` had the `Clipboard history` box working.

_Bonus Bug:

Whenever I select a value in the `Clipboard history` which is not the top one, it duplicates it. Kinda funny, but definitively not expected.

### ✔️ Expected Behavior

When enabling `Advanced Paste`, the `Clipboard history` should be accessible.

### ❌ Actual Behavior

The `Clipboard history` is not enabled and only shows an empty box.

### Other Software

_No response_
Repository: electron
Issue: [Feature Request]: socks5 proxy rules authentication
Labels: enhancement :sparkles:

### Preflight Checklist

- [X] I have read the [Contributing Guidelines](https://github.com/electron/electron/blob/main/CONTRIBUTING.md) for this project.
- [X] I agree to follow the [Code of Conduct](https://github.com/electron/electron/blob/main/CODE_OF_CONDUCT.md) that this project adheres to.
- [X] I have searched the [issue tracker](https://www.github.com/electron/electron/issues) for a feature request that matches the one I want to file, without success.

### Problem Description

Electron only supports https proxy authentication and does not support socks5 proxy authentication. How should I set up socks5 authentication proxy? The webContents.session.setProxy API does not support proxy rules such as socks5://userName:userPassword@ip:port. How should I solve this problem?

### Proposed Solution

Support socks5 proxy authentication

### Alternatives Considered

Or I can use other  package to achieve this functionality

### Additional Information

_No response_
Repository: godot
Issue: Collision is not detected the very first time _physics_process() is executed in Godot 4.3.beta3 (unlike Godot 3.4, which works as expected)
Labels: bug,topic:physics,topic:2d

### Tested versions

- Reproducible in Godot 4.3.beta3, 4.2.2.stable

### System information

Windows 10 - Godot 4.3.beta3 - Vulkan (Forward+)
Windows 10 - Godot 4.2.2.stable - Vulkan (Forward+)

### Issue description

When a RayCast2D is colliding with a CharacterBody2D, the _physics_process() function is not able to detect the collision the first time it runs. The subsequent runs are fine. 
Now this might be a wider issue that happens for all collisions not being detected for the first _physics_process run.

### Steps to reproduce

Make new project.
Add a Node2D as root and save.
Add a CharacterBody2D to the Node2D. Add a CollisionShape2D to the CharacterBody2D and create a rectangle collider. Leave the collision layer and masks intact (both on Layer 1).
Add a RayCast2D to the Node2D (again leave the collision layer to be 1)
Make sure the RayCast2D node's tip is inside the CharacterBody2D's collider in the viewport.

![image](https://github.com/user-attachments/assets/8f04e4c5-07af-432c-a47c-bb0e74fde2fd)

Attach this script to the Node2D:
```
extends Node2D

var count := 0

func _physics_process(delta: float) -> void:
	if (count < 2):
		prints("before", count)
		if get_node("RayCast2D").is_colliding():
			count += 1
			print("detected collision")
		prints("after", count, "\n")
```

The output is:
```
before 0
after 0 

before 0
detected collision
after 1 

before 1
detected collision
after 2 
```
Clearly the first time _physics_process() was run it didn't detect the collision. The exact same process above in Godot 3.4.4.stable, with the exception that KinematicBody2D is needed instead of CharacterBody2D and Raycast2D needs to be enabled, produces the correct result:

```
before 0
detected collision
after 1 

before 1
detected collision
after 2 
```



### Minimal reproduction project (MRP)

[collision_bug.zip](https://github.com/user-attachments/files/16330831/collision_bug.zip)
Repository: PowerToys
Issue: Connectivity issue in v0.82.1 
Labels: Issue-Bug,Needs-Triage,Product-Mouse Without Borders

### Microsoft PowerToys version

v0.82.1

### Installation method

Microsoft Store

### Running as admin

Yes

### Area(s) with issue?

Mouse Without Borders

### Steps to reproduce

I am using power toys to use Mouse Without Border feature to use my both laptop using same mouse & keyboard but recently an issue arose, my host laptop is not able to connect with my other laptop, like my host laptop is not even able to see my other laptop but my other laptop is able to see my host laptop (like i can see the name of my host laptop on my other laptop with blue borders) I am constantly trying to search the solution for the isse but unable to find it

### ✔️ Expected Behavior

In Mouse without borders, after generating new key, the generated new key has to enter in other computer/laptop and they both laptops gets connected. Due to this we can use one keyboard and mouse in multiple laptops (upto 4 laptops).

### ❌ Actual Behavior

My host laptop is not able to find my other laptop even after my other has same key & trying to connect with my host laptop but not getting connected in my host laptop. My host laptop is not even able to see my other laptop.
![host pc ss](https://github.com/user-attachments/assets/593d03f5-ab6e-4751-a44e-d57817923a80)
![second laptop](https://github.com/user-attachments/assets/bc6e3551-ba19-47f3-a1be-3fbb1cbc5ddc)


### Other Software

_No response_
Repository: PowerToys
Issue: Choose to go to all apps instead of quick access
Labels: Idea-Enhancement,Needs-Triage,Area-Flyout

### Description of the new feature / enhancement

Very simple enhancement - let users choose what happens if we left-click tray icon - to either go to quick access to show all apps.

### Scenario when this would be used?

Quick Access doesn't have many apps to choose from, and when someone only wants to enable/disable certain tools, that would be very useful to have, as it'll take only one click instead of two.

### Supporting information

_No response_
Repository: angular
Issue: Video tutorial links to code that is incompatible with the text tutorial on the exact same page
Labels: P3,area: docs

### Describe the problem that you experienced

The video tutorial shown on the first lesson suggest download code from https://goo.gle/homes-app-start. This links to https://github.com/angular/codelabs/tree/homes-app-start. The code here is uses Angular 16, which doesn't support amongst others @for which is used in the text tutorials. This means I can't use the text on the same tutorial page the video is on, because the versions used are incompatible.

### Enter the URL of the topic with the problem

https://angular.dev/tutorials/first-app/01-hello-world

### Describe what you were looking for in the documentation

Learning Angular with both video and text tutorial.

### Describe the actions that led you to experience the problem

Download starting code from https://goo.gle/homes-app-start as the video suggests
Apply changes as directed in the text from later steps in the tutorial.

### Describe what you want to experience that would fix the problem

Link to up-to-date code, preferably the exact code that is used in the code editor on the same page.

### Add a screenshot if that helps illustrate the problem

_No response_

### If this problem caused an exception or error, please paste it here

_No response_

### If the problem is browser-specific, please specify the device, OS, browser, and version

_No response_

### Provide any additional information here in as much as detail as you can

_No response_
Repository: tauri
Issue: [feat] any plans to update wix v5 from wix v3?
Labels: type: feature request,platform: Windows,scope: bundler

### Describe the problem

I installed WiXToolset v5 because it was written on the official site that support for this (wix v3) version would end soon, so I downloaded the latest one.

### Describe the solution you'd like

I tried to integrate Tauri with WiX v5 using a PowerShell command, but it couldn't find my application (because I can't compile it). For compilation, Tauri uses the candle.exe and light.exe commands, which are no longer supported. Instead, the wix build command shoul be used.

### Alternatives considered

_No response_

### Additional context

Sorry for my bad english, I'm translated it from russian.
Repository: bitcoin
Issue: fuzz: Apply HasTooManySubFrag (et al) to miniscript_string (et al)
Labels: Tests

Should the check be applied to miniscript_string, for example the `miniscript_string/ae395bdc087e233d7f8e1844d4814b2c00cc9d21` input, as well?

_Originally posted by @maflcko in https://github.com/bitcoin/bitcoin/issues/30197#issuecomment-2233404249_
            

Seems useful to at least apply to that fuzz target as well. In theory it could be applied to parse_univalue as well (reverting commit a1b8a917b176ee36961203ccee96457d85102e60).
Repository: next.js
Issue: revalidateTag doesn't work after page navigation
Labels: bug,Navigation

### Link to the code that reproduces this issue

https://github.com/HellYeahOmg/revalidate-test/tree/long-async-request

### To Reproduce

1. Start the app
2. On the main page submit the form. POST route handler has a 5 seconds timeout
3. Navigate to the blank page from the header, wait for the response to finish
4. Navigate back to the main page

### Current vs. Expected behavior

On navigate back to the main page i expect to see updated data.

### Provide environment information

```bash
Operating System:
  Platform: darwin
  Arch: arm64
  Version: Darwin Kernel Version 23.4.0: Fri Mar 15 00:10:42 PDT 2024; root:xnu-10063.101.17~1/RELEASE_ARM64_T6000
  Available memory (MB): 16384
  Available CPU cores: 10
Binaries:
  Node: 18.17.1
  npm: 9.6.7
  Yarn: N/A
  pnpm: 9.4.0
Relevant Packages:
  next: 14.2.5 // Latest available version is detected (14.2.5).
  eslint-config-next: N/A
  react: 18.3.1
  react-dom: 18.3.1
  typescript: N/A
Next.js Config:
  output: N/A
```


### Which area(s) are affected? (Select all that apply)

Not sure, Navigation

### Which stage(s) are affected? (Select all that apply)

next dev (local)

### Additional context

First I encountered in production a server action error on 13.5.6 version of next with this code (i can provide a github repo if needed). Then i bumped the version to the current release, and while the error was fixed, caching behaviour doesn't work.
Repository: terminal
Issue: Top of text is cut off when the terminal is in full screen mode
Labels: Needs-Repro,Area-Rendering,Issue-Bug,Product-Terminal,Priority-3

### Windows Terminal version

1.20.11781.0

### Windows build number

10.0.22631.3880

### Other Software

_No response_

### Steps to reproduce

maximize window, read text

### Expected Behavior

whole of text visible

### Actual Behavior

top of text not visible

![image](https://github.com/user-attachments/assets/da70f0a4-3090-4145-9b6d-d5a8ab8d9ba6)
Repository: material-ui
Issue: [lab] Remove deprecated lab components
Labels: breaking change,package: lab,v7.x

### Summary

We have a number of components that were moved out of the lab https://github.com/search?q=repo%3Amui%2Fmaterial-ui+%22was+moved+from+the+lab+to+the+core%22&type=code. Those were moved many years ago, e.g. https://github.com/mui/material-ui/pull/22725 in 2020.
We should remove those, e.g. so we don't have to spend time on things like #42880. 
Since it's in the lab, we can make breaking changes at any point in time.
Repository: angular
Issue: Allow caching HTTP requests when URLs differ between server and client
Labels: area: server,area: common/http

### Which @angular/* package(s) are relevant/related to the feature request?

common, platform-browser, platform-server

### Description

As a result of #53702 and #50117, a new token `HTTP_TRANSFER_CACHE_ORIGIN_MAP` was added to allow mapping internal origins to external origins. However, this does not go far enough and fails to account for situations where entire paths are different between server and client. This can happen (such as in my case) when the server is in a Docker network and has direct access to other services and the browser uses a reverse proxy that allows access to the same service through path rewrites based on some known prefixes.

For example, `/api/foo` may be routed to an internal service and rewritten as `http://my-service:3000/foo`. Thus, the server needs to call `http://my-service:3000/foo` and the browser needs to call `/api/foo`. The difference between them is more than just the origin.

This same issue was mentioned in multiple comments (see below), but the final solutions that introduces `HTTP_TRANSFER_CACHE_ORIGIN_MAP` is somehow more limiting than the needs that were articulated. See the following comments and several others:

[#50117 comment](https://github.com/angular/angular/issues/50117#issuecomment-1792077410)
[#50117 comment](https://github.com/angular/angular/issues/50117#issuecomment-1832556707)

Scouring the above-mentioned issues and others, I could not find a way to address this use case, which means the transfer cache will never work for my setup.

### Proposed solution

There are several possible ways to solve this:

1. A new token similar to `HTTP_TRANSFER_CACHE_ORIGIN_MAP` that would allow mapping path prefixes rather than just origins.
2. A way to override the cache key as suggested in #53702, [#50117 comment](https://github.com/angular/angular/issues/50117#issuecomment-1792077410), [#53702 comment](https://github.com/angular/angular/issues/53702#issuecomment-1898089674) and several others.
3. A way to compose the current root interceptor with additional functionality, though this is quite heavy-handed and may lead to unintended consequences.

### Alternatives considered

Current alternative is to use `HTTP_TRANSFER_CACHE_ORIGIN_MAP` and change the network setup to accommodate the limitation of only being able to map origins and not paths. However, this is quite disruptive, and I would rather not make a change this big to accommodate the limitations of the frontend framework.

I had also attempted to use my own interceptor to rewrite URLs, similar to [#50117 comment](https://github.com/angular/angular/issues/50117#issuecomment-1602675046), but this won't work as explained in the same comment.

One last option is to not rely on the transfer cache at all through `withNoHttpTransferCache()`, but this is effectively what's happening in my case without doing anything anyway.
Repository: stable-diffusion-webui
Issue: [Feature Request]: clarify in the reamd to set webui.sh. to executable
Labels: enhancement

### Is there an existing issue for this?

- [X] I have searched the existing issues and checked the recent builds/commits

### What would your feature do ?

i know it sounds basic, but beginners get confused. 3) Set webui.sh to executable and run


### Proposed workflow

.


### Additional information

_No response_