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data/retrieval_individual-2b220830-844b-4128-a00a-03ab29c3b3ac.jsonl
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{"tstamp": 1730735875.4936, "task_type": "retrieval", "type": "chat", "model": "Salesforce/SFR-Embedding-2_R", "gen_params": {}, "start": 1730735875.1796, "finish": 1730735875.4936, "ip": "", "conv_id": "1ad1de305dbd4ce490dfb5b3cceca5bd", "model_name": "Salesforce/SFR-Embedding-2_R", "prompt": "What is the capital of \"Puisaye\" in France", "output": [["What is the capital of \"Puisaye\" in France", "Melun\n\nMelun () is a commune in the Seine-et-Marne department in the 脦le-de-France region, north-central France. It is located on the southeastern outskirts of Paris, about from the centre of the capital. Melun is the prefecture of Seine-et-Marne, and the seat of one of its arrondissements. Its inhabitants are called Melunais."]], "corpus": "wikipedia"}
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{"tstamp": 1730735922.3544, "task_type": "retrieval", "type": "chat", "model": "Alibaba-NLP/gte-Qwen2-7B-instruct", "gen_params": {}, "start": 1730735920.0604, "finish": 1730735922.3544, "ip": "", "conv_id": "fcad58c5109a46178cede741421ac944", "model_name": "Alibaba-NLP/gte-Qwen2-7B-instruct", "prompt": "What is the capital of Burgundy ?", "output": [["What is the capital of Burgundy ?", "Beaune\n\nBeaune () is the wine capital of Burgundy in the C么te d'Or department in eastern France. It is located between Lyon and Dijon. Beaune is one of the key wine centers in France, and the center of Burgundy wine production and business. The annual wine auction of the Hospices de Beaune is the primary wine auction in France.\nThe town is surrounded by some of the world's most famous wine villages, while the facilities and cellars of many producers, large and small, are situated in the historic center of Beaune itself, as they have been since Roman times. With a rich historical and architectural heritage, Beaune is considered the \"Capital of Burgundy wines\". It is an ancient and historic town on a plain by the hills of the C么te d'Or, with features remaining from the pre-Roman and Roman eras, through the medieval and renaissance periods."]], "corpus": "wikipedia"}
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{"tstamp": 1730735922.3544, "task_type": "retrieval", "type": "chat", "model": "jinaai/jina-embeddings-v2-base-en", "gen_params": {}, "start": 1730735920.0604, "finish": 1730735922.3544, "ip": "", "conv_id": "33457d4c6c3447808314f011bdf015f3", "model_name": "jinaai/jina-embeddings-v2-base-en", "prompt": "What is the capital of Burgundy ?", "output": [["What is the capital of Burgundy ?", "Burgundy wine\n\nBurgundy wine ( or ) is made in the Burgundy region of eastern France, in the valleys and slopes west of the Sa么ne, a tributary of the Rh么ne. The most famous wines produced here, and those commonly referred to as \"Burgundies\", are dry red wines made from pinot noir grapes and white wines made from chardonnay grapes."]], "corpus": "wikipedia"}
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{"tstamp": 1730735875.4936, "task_type": "retrieval", "type": "chat", "model": "Salesforce/SFR-Embedding-2_R", "gen_params": {}, "start": 1730735875.1796, "finish": 1730735875.4936, "ip": "", "conv_id": "1ad1de305dbd4ce490dfb5b3cceca5bd", "model_name": "Salesforce/SFR-Embedding-2_R", "prompt": "What is the capital of \"Puisaye\" in France", "output": [["What is the capital of \"Puisaye\" in France", "Melun\n\nMelun () is a commune in the Seine-et-Marne department in the 脦le-de-France region, north-central France. It is located on the southeastern outskirts of Paris, about from the centre of the capital. Melun is the prefecture of Seine-et-Marne, and the seat of one of its arrondissements. Its inhabitants are called Melunais."]], "corpus": "wikipedia"}
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{"tstamp": 1730735922.3544, "task_type": "retrieval", "type": "chat", "model": "Alibaba-NLP/gte-Qwen2-7B-instruct", "gen_params": {}, "start": 1730735920.0604, "finish": 1730735922.3544, "ip": "", "conv_id": "fcad58c5109a46178cede741421ac944", "model_name": "Alibaba-NLP/gte-Qwen2-7B-instruct", "prompt": "What is the capital of Burgundy ?", "output": [["What is the capital of Burgundy ?", "Beaune\n\nBeaune () is the wine capital of Burgundy in the C么te d'Or department in eastern France. It is located between Lyon and Dijon. Beaune is one of the key wine centers in France, and the center of Burgundy wine production and business. The annual wine auction of the Hospices de Beaune is the primary wine auction in France.\nThe town is surrounded by some of the world's most famous wine villages, while the facilities and cellars of many producers, large and small, are situated in the historic center of Beaune itself, as they have been since Roman times. With a rich historical and architectural heritage, Beaune is considered the \"Capital of Burgundy wines\". It is an ancient and historic town on a plain by the hills of the C么te d'Or, with features remaining from the pre-Roman and Roman eras, through the medieval and renaissance periods."]], "corpus": "wikipedia"}
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{"tstamp": 1730735922.3544, "task_type": "retrieval", "type": "chat", "model": "jinaai/jina-embeddings-v2-base-en", "gen_params": {}, "start": 1730735920.0604, "finish": 1730735922.3544, "ip": "", "conv_id": "33457d4c6c3447808314f011bdf015f3", "model_name": "jinaai/jina-embeddings-v2-base-en", "prompt": "What is the capital of Burgundy ?", "output": [["What is the capital of Burgundy ?", "Burgundy wine\n\nBurgundy wine ( or ) is made in the Burgundy region of eastern France, in the valleys and slopes west of the Sa么ne, a tributary of the Rh么ne. The most famous wines produced here, and those commonly referred to as \"Burgundies\", are dry red wines made from pinot noir grapes and white wines made from chardonnay grapes."]], "corpus": "wikipedia"}
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{"tstamp": 1730743002.7017, "task_type": "retrieval", "type": "chat", "model": "mixedbread-ai/mxbai-embed-large-v1", "gen_params": {}, "start": 1730743000.4823, "finish": 1730743002.7017, "ip": "", "conv_id": "31a2fc1186a942c7b74198b8c3c33358", "model_name": "mixedbread-ai/mxbai-embed-large-v1", "prompt": "Who is Hatsune Miku", "output": [["Who is Hatsune Miku", "Hatsune Miku\n\nThe task of coming up with Miku's image went to the manga artist Kei Gar艒. When Kei designed Miku, his only direction was that she was an android and what her color scheme (based on Yamaha's synthesizer's signature turquoise color) was. Various aspects of her clothing, such as the computer interface on her left sleeve, were based on Yamaha's synthesizers.\nCultural impact\nNico Nico Douga, a Japanese video streaming website similar to YouTube, played a fundamental role in the recognition and popularity of the software. Soon after Miku's release, Nico Nico Douga users started posting videos of songs created using the character's sound bank. According to Crypton, a popular video featuring Miku's chibi version, Hachune Miku, singing and dancing to \"\" while spinning a spring onion in homage to Loituma Girl's original video (which led to Miku being commonly associated with spring onions, as well as leeks, due to the Japanese variation looking similar to them.) demonstrated the potential of the software in multimedia content creation. As Miku's recognition and popularity grew, Nico Nico Douga became a place for collaborative content creation. Popular original songs written by a user would inspire illustrations, animations in 2D and 3D, and remixes by other users. Some creators would show their unfinished work and ask for ideas."]], "corpus": "wikipedia"}
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{"tstamp": 1730743002.7017, "task_type": "retrieval", "type": "chat", "model": "BAAI/bge-large-en-v1.5", "gen_params": {}, "start": 1730743000.4823, "finish": 1730743002.7017, "ip": "", "conv_id": "1c0633f9f58c4ec084e87666114b7986", "model_name": "BAAI/bge-large-en-v1.5", "prompt": "Who is Hatsune Miku", "output": [["Who is Hatsune Miku", "Hatsune Miku\n\n, officially code-named CV01, is a Vocaloid software voicebank developed by Crypton Future Media and its official anthropomorphic mascot character, a 16-year-old girl with long, turquoise twintails. Miku's personification has been marketed as a virtual idol, and has performed at live virtual concerts onstage as an animated projection (rear-cast projection on a specially coated glass screen).\nMiku uses Yamaha Corporation's Vocaloid 2, Vocaloid 3, and Vocaloid 4 singing synthesizing technologies, and Crypton Future Media's Piapro Studio, a standalone singing synthesizer editor. She was the second Vocaloid sold using the Vocaloid 2 engine and the first Japanese Vocaloid to use the Japanese version of the 2 engine. The voice is modeled from Japanese voice actress Saki Fujita.\nThe name of the character comes from merging the Japanese words for , , and , thus meaning \"the first sound of the future\", which, along with her code name, refers to her position as the first of Crypton's \"Character Vocal Series\" (abbreviated \"CV Series\"), preceding Kagamine Rin/Len (code-named CV02) and Megurine Luka (code-named CV03). The number 01 can be seen on her left shoulder in official artwork."]], "corpus": "wikipedia"}
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data/retrieval_side_by_side-2b220830-844b-4128-a00a-03ab29c3b3ac.jsonl
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{"tstamp": 1730705609.1991, "task_type": "retrieval", "type": "leftvote", "models": ["intfloat/multilingual-e5-large-instruct", "jinaai/jina-embeddings-v2-base-en"], "ip": "", "0_conv_id": "351c2a6d5ea44a64834330a8c8247fb4", "0_model_name": "intfloat/multilingual-e5-large-instruct", "0_prompt": "Which is the best sandbox game on steam?", "0_output": [["Which is the best sandbox game on steam?", "Sandbox game\n\nEarly sandbox games came out of space trading and combat games like Elite (1984) and city-building simulations and tycoon games like SimCity (1989). The releases of The Sims and Grand Theft Auto III in 2000 and 2001, respectively, demonstrated that games with highly detailed interacting systems that encouraged player experimentation could also be seen as sandbox games. Sandbox games also found ground with the ability to interact socially and share user-generated content across the Internet like Second Life (2003). More notable sandbox games include Garry's Mod (2006) and Dreams (2020), where players use the game's systems to create environments and modes to play with. Minecraft (2009) is one of the most successful examples of a sandbox game, with players able to enjoy both creative modes and more goal-driven survival modes. Roblox (2006) offers a chance for everyone to create their own game by using Roblox Lua programming language. It allows adding effects, setting up functions, testing games, etc. Fortnite (2017) has gamemodes which allow players to either fight one another, fight off monsters, create their own battle arenas, race their friends, or jam out to popular songs with instruments.\nTerminology\nFrom a video game development standpoint, a sandbox game is one that incorporates elements of sandbox design, a range of game systems that encourage free play. Sandbox design can either describe a game or a game mode, with an emphasis on free-form gameplay, relaxed rules, and minimal goals. Sandbox design can also describe a type of game development, where a designer slowly adds features to a minimal game experience, experimenting with each element one at a time. There are \"a lot of varieties\" of sandbox design, based on \"a wide range of dynamic interactive elements\". Thus, the term is used often, without a strict definition. Game designers sometimes define a sandbox as what it is not, where a game can \"subtract the missions, the main campaign, the narrative or whatever formatively binds the game's progression, and you have a sandbox.\""]], "0_corpus": "wikipedia", "1_conv_id": "cfa8d331db7e493a9ba899dae640a0bd", "1_model_name": "jinaai/jina-embeddings-v2-base-en", "1_prompt": "Which is the best sandbox game on steam?", "1_output": [["Which is the best sandbox game on steam?", "Sandbox game\n\nA sandbox game is a video game with a gameplay element that provides players a great degree of creativity to interact with, usually without any predetermined goal, or alternatively with a goal that the players set for themselves. Such games may lack any objective, and are sometimes referred to as non-games or software toys. More often, sandbox games result from these creative elements being incorporated into other genres and allowing for emergent gameplay. Sandbox games are often associated with an open world concept which gives the players freedom of movement and progression in the game's world. The term \"sandbox\" derives from the nature of a sandbox that lets people create nearly anything they want within it."]], "1_corpus": "wikipedia"}
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{"tstamp": 1730705660.3863, "task_type": "retrieval", "type": "leftvote", "models": ["intfloat/multilingual-e5-large-instruct", "jinaai/jina-embeddings-v2-base-en"], "ip": "", "0_conv_id": "c5565611027d44eca43ef93f71d42bb0", "0_model_name": "intfloat/multilingual-e5-large-instruct", "0_prompt": "find me papers for using multilingual embeddings", "0_output": [["find me papers for using multilingual embeddings", "Title: Beyond Bilingual: Multi-sense Word Embeddings using Multilingual Context\n\nAbstract: Word embeddings, which represent a word as a point in a vector space, have become ubiquitous to several NLP tasks. A recent line of work uses bilingual (two languages) corpora to learn a different vector for each sense of a word, by exploiting crosslingual signals to aid sense identification. We present a multi-view Bayesian non-parametric algorithm which improves multi-sense word embeddings by (a) using multilingual (i.e., more than two languages) corpora to significantly improve sense embeddings beyond what one achieves with bilingual information, and (b) uses a principled approach to learn a variable number of senses per word, in a data-driven manner. Ours is the first approach with the ability to leverage multilingual corpora efficiently for multi-sense representation learning. Experiments show that multilingual training significantly improves performance over monolingual and bilingual training, by allowing us to combine different parallel corpora to leverage multilingual context. Multilingual training yields comparable performance to a state of the art mono-lingual model trained on five times more training data."]], "0_corpus": "arxiv", "1_conv_id": "3b5053c031044a9e8949caad6735d90b", "1_model_name": "jinaai/jina-embeddings-v2-base-en", "1_prompt": "find me papers for using multilingual embeddings", "1_output": [["find me papers for using multilingual embeddings", "Title: Front Stability in Mean Field Models of Diffusion Limited Growth\n\nAbstract: We present calculations of the stability of planar fronts in two mean field models of diffusion limited growth. The steady state solution for the front can exist for a continuous family of velocities, we show that the selected velocity is given by marginal stability theory. We find that naive mean field theory has no instability to transverse perturbations, while a threshold mean field theory has such a Mullins-Sekerka instability. These results place on firm theoretical ground the observed lack of the dendritic morphology in naive mean field theory and its presence in threshold models. The existence of a Mullins-Sekerka instability is related to the behavior of the mean field theories in the zero-undercooling limit."]], "1_corpus": "arxiv"}
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{"tstamp": 1730705609.1991, "task_type": "retrieval", "type": "leftvote", "models": ["intfloat/multilingual-e5-large-instruct", "jinaai/jina-embeddings-v2-base-en"], "ip": "", "0_conv_id": "351c2a6d5ea44a64834330a8c8247fb4", "0_model_name": "intfloat/multilingual-e5-large-instruct", "0_prompt": "Which is the best sandbox game on steam?", "0_output": [["Which is the best sandbox game on steam?", "Sandbox game\n\nEarly sandbox games came out of space trading and combat games like Elite (1984) and city-building simulations and tycoon games like SimCity (1989). The releases of The Sims and Grand Theft Auto III in 2000 and 2001, respectively, demonstrated that games with highly detailed interacting systems that encouraged player experimentation could also be seen as sandbox games. Sandbox games also found ground with the ability to interact socially and share user-generated content across the Internet like Second Life (2003). More notable sandbox games include Garry's Mod (2006) and Dreams (2020), where players use the game's systems to create environments and modes to play with. Minecraft (2009) is one of the most successful examples of a sandbox game, with players able to enjoy both creative modes and more goal-driven survival modes. Roblox (2006) offers a chance for everyone to create their own game by using Roblox Lua programming language. It allows adding effects, setting up functions, testing games, etc. Fortnite (2017) has gamemodes which allow players to either fight one another, fight off monsters, create their own battle arenas, race their friends, or jam out to popular songs with instruments.\nTerminology\nFrom a video game development standpoint, a sandbox game is one that incorporates elements of sandbox design, a range of game systems that encourage free play. Sandbox design can either describe a game or a game mode, with an emphasis on free-form gameplay, relaxed rules, and minimal goals. Sandbox design can also describe a type of game development, where a designer slowly adds features to a minimal game experience, experimenting with each element one at a time. There are \"a lot of varieties\" of sandbox design, based on \"a wide range of dynamic interactive elements\". Thus, the term is used often, without a strict definition. Game designers sometimes define a sandbox as what it is not, where a game can \"subtract the missions, the main campaign, the narrative or whatever formatively binds the game's progression, and you have a sandbox.\""]], "0_corpus": "wikipedia", "1_conv_id": "cfa8d331db7e493a9ba899dae640a0bd", "1_model_name": "jinaai/jina-embeddings-v2-base-en", "1_prompt": "Which is the best sandbox game on steam?", "1_output": [["Which is the best sandbox game on steam?", "Sandbox game\n\nA sandbox game is a video game with a gameplay element that provides players a great degree of creativity to interact with, usually without any predetermined goal, or alternatively with a goal that the players set for themselves. Such games may lack any objective, and are sometimes referred to as non-games or software toys. More often, sandbox games result from these creative elements being incorporated into other genres and allowing for emergent gameplay. Sandbox games are often associated with an open world concept which gives the players freedom of movement and progression in the game's world. The term \"sandbox\" derives from the nature of a sandbox that lets people create nearly anything they want within it."]], "1_corpus": "wikipedia"}
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{"tstamp": 1730705660.3863, "task_type": "retrieval", "type": "leftvote", "models": ["intfloat/multilingual-e5-large-instruct", "jinaai/jina-embeddings-v2-base-en"], "ip": "", "0_conv_id": "c5565611027d44eca43ef93f71d42bb0", "0_model_name": "intfloat/multilingual-e5-large-instruct", "0_prompt": "find me papers for using multilingual embeddings", "0_output": [["find me papers for using multilingual embeddings", "Title: Beyond Bilingual: Multi-sense Word Embeddings using Multilingual Context\n\nAbstract: Word embeddings, which represent a word as a point in a vector space, have become ubiquitous to several NLP tasks. A recent line of work uses bilingual (two languages) corpora to learn a different vector for each sense of a word, by exploiting crosslingual signals to aid sense identification. We present a multi-view Bayesian non-parametric algorithm which improves multi-sense word embeddings by (a) using multilingual (i.e., more than two languages) corpora to significantly improve sense embeddings beyond what one achieves with bilingual information, and (b) uses a principled approach to learn a variable number of senses per word, in a data-driven manner. Ours is the first approach with the ability to leverage multilingual corpora efficiently for multi-sense representation learning. Experiments show that multilingual training significantly improves performance over monolingual and bilingual training, by allowing us to combine different parallel corpora to leverage multilingual context. Multilingual training yields comparable performance to a state of the art mono-lingual model trained on five times more training data."]], "0_corpus": "arxiv", "1_conv_id": "3b5053c031044a9e8949caad6735d90b", "1_model_name": "jinaai/jina-embeddings-v2-base-en", "1_prompt": "find me papers for using multilingual embeddings", "1_output": [["find me papers for using multilingual embeddings", "Title: Front Stability in Mean Field Models of Diffusion Limited Growth\n\nAbstract: We present calculations of the stability of planar fronts in two mean field models of diffusion limited growth. The steady state solution for the front can exist for a continuous family of velocities, we show that the selected velocity is given by marginal stability theory. We find that naive mean field theory has no instability to transverse perturbations, while a threshold mean field theory has such a Mullins-Sekerka instability. These results place on firm theoretical ground the observed lack of the dendritic morphology in naive mean field theory and its presence in threshold models. The existence of a Mullins-Sekerka instability is related to the behavior of the mean field theories in the zero-undercooling limit."]], "1_corpus": "arxiv"}
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{"tstamp": 1730743022.2153, "task_type": "retrieval", "type": "rightvote", "models": ["mixedbread-ai/mxbai-embed-large-v1", "BAAI/bge-large-en-v1.5"], "ip": "", "0_conv_id": "31a2fc1186a942c7b74198b8c3c33358", "0_model_name": "mixedbread-ai/mxbai-embed-large-v1", "0_prompt": "Who is Hatsune Miku", "0_output": [["Who is Hatsune Miku", "Hatsune Miku\n\nThe task of coming up with Miku's image went to the manga artist Kei Gar艒. When Kei designed Miku, his only direction was that she was an android and what her color scheme (based on Yamaha's synthesizer's signature turquoise color) was. Various aspects of her clothing, such as the computer interface on her left sleeve, were based on Yamaha's synthesizers.\nCultural impact\nNico Nico Douga, a Japanese video streaming website similar to YouTube, played a fundamental role in the recognition and popularity of the software. Soon after Miku's release, Nico Nico Douga users started posting videos of songs created using the character's sound bank. According to Crypton, a popular video featuring Miku's chibi version, Hachune Miku, singing and dancing to \"\" while spinning a spring onion in homage to Loituma Girl's original video (which led to Miku being commonly associated with spring onions, as well as leeks, due to the Japanese variation looking similar to them.) demonstrated the potential of the software in multimedia content creation. As Miku's recognition and popularity grew, Nico Nico Douga became a place for collaborative content creation. Popular original songs written by a user would inspire illustrations, animations in 2D and 3D, and remixes by other users. Some creators would show their unfinished work and ask for ideas."]], "0_corpus": "wikipedia", "1_conv_id": "1c0633f9f58c4ec084e87666114b7986", "1_model_name": "BAAI/bge-large-en-v1.5", "1_prompt": "Who is Hatsune Miku", "1_output": [["Who is Hatsune Miku", "Hatsune Miku\n\n, officially code-named CV01, is a Vocaloid software voicebank developed by Crypton Future Media and its official anthropomorphic mascot character, a 16-year-old girl with long, turquoise twintails. Miku's personification has been marketed as a virtual idol, and has performed at live virtual concerts onstage as an animated projection (rear-cast projection on a specially coated glass screen).\nMiku uses Yamaha Corporation's Vocaloid 2, Vocaloid 3, and Vocaloid 4 singing synthesizing technologies, and Crypton Future Media's Piapro Studio, a standalone singing synthesizer editor. She was the second Vocaloid sold using the Vocaloid 2 engine and the first Japanese Vocaloid to use the Japanese version of the 2 engine. The voice is modeled from Japanese voice actress Saki Fujita.\nThe name of the character comes from merging the Japanese words for , , and , thus meaning \"the first sound of the future\", which, along with her code name, refers to her position as the first of Crypton's \"Character Vocal Series\" (abbreviated \"CV Series\"), preceding Kagamine Rin/Len (code-named CV02) and Megurine Luka (code-named CV03). The number 01 can be seen on her left shoulder in official artwork."]], "1_corpus": "wikipedia"}
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data/sts_battle-2b220830-844b-4128-a00a-03ab29c3b3ac.jsonl
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{"tstamp": 1730735976.3502, "task_type": "sts", "type": "rightvote", "models": ["", ""], "ip": "", "0_conv_id": "f3b19fe8a53244ebb37c2d8c6faf6909", "0_model_name": "Salesforce/SFR-Embedding-2_R", "0_txt0": "Coffee maker", "0_txt1": "chemex", "0_txt2": "bialetti", "0_output": "", "1_conv_id": "173e7a9968af4c4ebbb8b303bc8af86c", "1_model_name": "text-embedding-004", "1_txt0": "Coffee maker", "1_txt1": "chemex", "1_txt2": "bialetti", "1_output": ""}
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{"tstamp": 1730735976.3502, "task_type": "sts", "type": "rightvote", "models": ["", ""], "ip": "", "0_conv_id": "f3b19fe8a53244ebb37c2d8c6faf6909", "0_model_name": "Salesforce/SFR-Embedding-2_R", "0_txt0": "Coffee maker", "0_txt1": "chemex", "0_txt2": "bialetti", "0_output": "", "1_conv_id": "173e7a9968af4c4ebbb8b303bc8af86c", "1_model_name": "text-embedding-004", "1_txt0": "Coffee maker", "1_txt1": "chemex", "1_txt2": "bialetti", "1_output": ""}
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{"tstamp": 1730743108.4583, "task_type": "sts", "type": "tievote", "models": ["", ""], "ip": "", "0_conv_id": "2c57e32ed4544a28bedf2d327b6af087", "0_model_name": "sentence-transformers/all-MiniLM-L6-v2", "0_txt0": "She saw a bright star in the sky.", "0_txt1": "She saw a bright star at the awards show.", "0_txt2": "She observed a luminous celestial object.", "0_output": "", "1_conv_id": "4b75a8c637c548e287481c79d94c8f27", "1_model_name": "Salesforce/SFR-Embedding-2_R", "1_txt0": "She saw a bright star in the sky.", "1_txt1": "She saw a bright star at the awards show.", "1_txt2": "She observed a luminous celestial object.", "1_output": ""}
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data/sts_individual-2b220830-844b-4128-a00a-03ab29c3b3ac.jsonl
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{"tstamp": 1730735864.3627, "task_type": "sts", "type": "chat", "model": "intfloat/e5-mistral-7b-instruct", "gen_params": {}, "start": 1730735860.1568, "finish": 1730735864.3627, "ip": "", "conv_id": "ef1603e4c39641ccbff4f754406cac64", "model_name": "intfloat/e5-mistral-7b-instruct", "txt0": "Coffee machine", "txt1": "Bialetti", "txt2": "Chemex", "output": ""}
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{"tstamp": 1730735947.9824, "task_type": "sts", "type": "chat", "model": "Salesforce/SFR-Embedding-2_R", "gen_params": {}, "start": 1730735947.7064, "finish": 1730735947.9824, "ip": "", "conv_id": "f3b19fe8a53244ebb37c2d8c6faf6909", "model_name": "Salesforce/SFR-Embedding-2_R", "txt0": "Coffee maker", "txt1": "chemex", "txt2": "bialetti", "output": ""}
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{"tstamp": 1730735947.9824, "task_type": "sts", "type": "chat", "model": "text-embedding-004", "gen_params": {}, "start": 1730735947.7064, "finish": 1730735947.9824, "ip": "", "conv_id": "173e7a9968af4c4ebbb8b303bc8af86c", "model_name": "text-embedding-004", "txt0": "Coffee maker", "txt1": "chemex", "txt2": "bialetti", "output": ""}
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{"tstamp": 1730735947.9824, "task_type": "sts", "type": "chat", "model": "Salesforce/SFR-Embedding-2_R", "gen_params": {}, "start": 1730735947.7064, "finish": 1730735947.9824, "ip": "", "conv_id": "f3b19fe8a53244ebb37c2d8c6faf6909", "model_name": "Salesforce/SFR-Embedding-2_R", "txt0": "Coffee maker", "txt1": "chemex", "txt2": "bialetti", "output": ""}
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{"tstamp": 1730735947.9824, "task_type": "sts", "type": "chat", "model": "text-embedding-004", "gen_params": {}, "start": 1730735947.7064, "finish": 1730735947.9824, "ip": "", "conv_id": "173e7a9968af4c4ebbb8b303bc8af86c", "model_name": "text-embedding-004", "txt0": "Coffee maker", "txt1": "chemex", "txt2": "bialetti", "output": ""}
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{"tstamp": 1730743106.745, "task_type": "sts", "type": "chat", "model": "sentence-transformers/all-MiniLM-L6-v2", "gen_params": {}, "start": 1730743106.7059, "finish": 1730743106.745, "ip": "", "conv_id": "2c57e32ed4544a28bedf2d327b6af087", "model_name": "sentence-transformers/all-MiniLM-L6-v2", "txt0": "She saw a bright star in the sky.", "txt1": "She saw a bright star at the awards show.", "txt2": "She observed a luminous celestial object.", "output": ""}
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{"tstamp": 1730743106.745, "task_type": "sts", "type": "chat", "model": "Salesforce/SFR-Embedding-2_R", "gen_params": {}, "start": 1730743106.7059, "finish": 1730743106.745, "ip": "", "conv_id": "4b75a8c637c548e287481c79d94c8f27", "model_name": "Salesforce/SFR-Embedding-2_R", "txt0": "She saw a bright star in the sky.", "txt1": "She saw a bright star at the awards show.", "txt2": "She observed a luminous celestial object.", "output": ""}
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7 |
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{"tstamp": 1730743146.6268, "task_type": "sts", "type": "chat", "model": "Alibaba-NLP/gte-Qwen2-7B-instruct", "gen_params": {}, "start": 1730743145.0655, "finish": 1730743146.6268, "ip": "", "conv_id": "32d3db5090474a61a5ffd7f89536a045", "model_name": "Alibaba-NLP/gte-Qwen2-7B-instruct", "txt0": "Hatsune Miku", "txt1": "Google Chrome", "txt2": "good morning", "output": ""}
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8 |
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{"tstamp": 1730743146.6268, "task_type": "sts", "type": "chat", "model": "text-embedding-3-large", "gen_params": {}, "start": 1730743145.0655, "finish": 1730743146.6268, "ip": "", "conv_id": "b08fe3033d044806b5ca333927079996", "model_name": "text-embedding-3-large", "txt0": "Hatsune Miku", "txt1": "Google Chrome", "txt2": "good morning", "output": ""}
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