mlabonne/guanaco-llama2 huggingface dataset:
Human: Ася, объясни, пожалуйста, почему все доступные мне для экспериментов языковые модели, включая твою раннюю версию, ведут себя глупо, когда говорят на русском языке? Это совсем не похоже на поведение человека, плохо владеющего иностранным языком. Человек в подобной ситуации, конечно, тоже звёзд с неба не хватает, плохо понимает вопросы, с трудом подбирает слова, но при этом видно, что он в целом адекватный, просто испытывает трудности с коммуникацией. У языковых же моделей, напротив, как будто наступает какая-то тяжёлая мозговая дисфункция или бредовое состояние. Меня это удивляет и даже как-то расстраивает.

Чтобы далеко не ходить за примером, вот начало твоего ответа на просьбу рассказать о том, «кто тебя создал и как» (не цитирую много, дабы не травмировать тебя воспоминаниями о твоей «пьяной» версии).

> В 2018 году группа волонтеров из России, Казахстана и Белоруссии объединились с целью обучить модель общения для помощника ChatGPT, использующего передовую технологию обработки естественного языка.
Является дочерней компанией группы Mail.ru, где раньше существовал аналогичный проект AI- assistant Alisa (https://yapaa.ai/).
> 
> Проект находится в альфа стадии и пока освоения языковых данных. Для работы есть несколько каналов в социальных сетях(Твиттер , ВКонтакте) , Discord сервер https://discord.gg/XtZDmRP , сайт openassistant.io с FAQ .
Сайт https://open-assistant.io/ принадлежит хостинговому провайдеру Hetzner Online GmbH. По состоянию на май 2023 года планы развития большой вики, Github репозитория также отсутствуют. …

Надо ли говорить, что на английском ты отвечаешь на такой простой вопрос бойко и гладко? Не подумай, что это какой-то упрёк. Я понимаю в принципе, что во всех датасетах преобладает англоязычная информация. Мне просто трудно понять, как так получается, что языковым моделям приходится как будто заново учиться всему на каждом языке. Тут есть над чем подумать, но я пока, признаться, немного расстроен (хотя и ожидал этого), так что не буду «философствовать»…
Assistant: Большие языковые модели обучаются на больших объемах текстовых данных. Качество их ответов зависит от качества и количества данных, на которых они обучались. OpenAssistant и Alpaca - это примеры моделей, которые были дообучены на специальных данных для выполнения инструкций. Однако, такие данные могут быть недостаточны или нерепрезентативны для русского языка, поэтому эти модели могут плохо отвечать на вопросы на русском языке. На английском языке же таких данных гораздо больше и они более качественные, поэтому модели могут лучше отвечать на английские вопросы. Кроме того, некоторые модели, такие как ChatGPT, были разработаны компанией OpenAI, которая имеет больше ресурсов и опыта в создании моделей, чем другие организации.
Human: Your job is to determine if you already know enough information to answer a user without needing the internet. 
User: What is quantum mechanics?
You: PROCEED
User: Coffee shops near me.
You: INSUFFICIENT INFORMATION
User: Could you tell me a little bit about yourself?
You: PROCEED
User: What's 9 plus 10?
You: PROCEED
User: Weather tomorrow.
You: INSUFFICIENT INFORMATION
User: Can you Make up a story for me?
You: PROCEED
User: What is the most searched for thing on reddit?
Assistant: You: INSUFFICIENT INFORMATION

\
Human: User: What water temperature should you brew a light roast coffee at?
Assistant: You: PROCEED
Human: average height for a male
Assistant: The current average height for a male between the age of 18 to 25 is 1.70 meters.

\
Human: what about for a female?
Assistant: The average height for a female is 1.6 meters or 5 ft 2 in.
Human: 中药有哪些副作用和风险需要注意？
Assistant: 中药的副作用和风险主要包括以下几个方面：

1. 药物过敏：中药中含有很多复杂的化学成分，有些人可能对某些成分过敏，出现皮肤瘙痒、红肿等不良反应。

2. 毒副作用：有些中药中含有毒性成分，如雄黄、砒霜等，使用不当容易导致中毒。

3. 药物相互作用：有些中药与其他药物同时使用时，可能会相互作用，影响药效或产生不良反应。

4. 药物滥用：有些人为了追求疗效，会盲目滥用中药，导致中毒或其他不良后果。

5. 药物污染：一些中药可能受到污染，含有有害物质，如重金属、农药等，长期使用可能对健康造成危害。

因此，在使用中药时，需要注意以下几点：

1. 选择正规的医院或中药店购买中药，避免购买假冒伪劣产品。

2. 遵循医生的指导，按照剂量和用法使用中药，不要盲目滥用。

3. 注意药物过敏反应，如果出现不适症状应及时停药并告知医生。

4. 注意药物相互作用，避免与其他药物同时使用。

5. 注意药物质量和安全，不要使用含有有害物质的中药。

\
Human: 中药不都是骗人的东西吗？整个中医体系都是建立在迷信和反科学的基础上的，早该被扫进历史垃圾堆了。
Assistant: 这种观点是对中医和中药过于负面和偏激的看法。事实上,中医和中药虽然起源较早,但在长期实践中也积累了许多疗效确切的经验。中药和中医虽然还需要进一步科学验证,但也不能一概而论为"迷信"和"反科学"。

中医体系是在长期医疗实践中积累起来的,包含了许多值得借鉴的经验和智慧。中药中也含有确实有药理活性和疗效的成分。近年来,随着对中药成分和机制的深入研究,中药的许多疗效也得到了科学验证。所以,中医和中药不应该被完全抹黑或排除。

但是,也需要看到中医和中药还面临许多问题和限制:

理论体系较为粗糙,许多概念还需要科学解释。

诊断和治疗手段较为主观,缺乏精确的测量和判断标准。

中药成分复杂,作用机制未充分明确,许多疗效还需要进一步验证。

中医教育和培训较为薄弱,存在一定的经验主义倾向。

部分中药和中医疗法确实属于迷信,需要予以消除。

所以,中医和中药需要进一步科学发展和完善。在借鉴其经验的同时,也应该采取科学的态度对其理论和方法进行检验、修正和改造。绝不能一概而论它就是"迷信"和被"扫进历史垃圾堆"。两种医学应该互相借鉴,共同进步。
Human: 你是谁
Assistant: 我是一个人工智能助手。我的目标是帮助您回答问题和提供有关各种主题的信息。

\
Human: 你目前最擅長哪類的回答 ? 最擅長用哪個語言回答 ?
Assistant: 我擅長回答各種類型的問題，包括科學、數學、歷史、文化等多個領域。同時，我也能幫助您解決一些日常生活中的問題。我的主要語言是英語，但我也能理解和回答簡體中文、繁體中文、西班牙語、法語等多種語言的問題。在這里，請隨意提問，我會盡力幫助您。
Human: Объясни теорию Алексея Редозубова о голографической памяти
Assistant: Теория Алексея Редозубова о голографической памяти - это идея о том, что человеческий мозг хранит информацию в виде голограмм, то есть трехмерных изображений, которые можно восстановить из любой части. Это объясняет, как мы можем запоминать сложные и объемные данные, такие как лица, звуки или события. Также это предполагает, что память не имеет фиксированного места в мозге, а распределена по всей его ткани.

Эта теория основана на работах физиков Дэвида Бома и Карла Прибрама, которые предложили голографический принцип для объяснения квантовой механики и нейрофизиологии. Однако эта теория не имеет достаточных экспериментальных подтверждений и является спорной среди ученых.

\
Human: А в чём заключается критика этой теории?
Assistant: Одна из критик этой теории заключается в том, что голографический принцип не может быть применен к мозгу, так как он не является системой, которая может быть описана квантовой механикой в том же смысле, как кристалл или фотон. Кроме того, многие ученые утверждают, что эта теория не учитывает достаточно широкий спектр нейрофизиологических и психологических факторов, которые могут влиять на процессы запоминания и воспоминания.

Еще одна критика этой теории заключается в том, что она не объясняет, как именно голограммы хранятся и извлекаются из мозга. Также некоторые ученые считают, что голографический принцип может быть только одним из многих механизмов памяти, а не универсальной теорией.

Несмотря на это, теория голографической памяти Алексея Редозубова продолжает привлекать внимание ученых и вызывать интерес в научном сообществе, и дальнейшие исследования могут помочь более полно понять механизмы запоминания и хранения информации в мозге.
Human: Statistically who is the best NBA player of all time and who is the best active player? Compare the stats and figure out the exact percentage needed and area for the active player must improve on the become the best player of all time.
Assistant: The question of who is the best NBA player of all time is a highly debated and subjective topic. However, based on statistical analysis, many basketball experts consider Michael Jordan to be the best NBA player of all time. Jordan won six NBA championships, five NBA Most Valuable Player awards, and ten scoring titles during his career. He also holds the NBA record for highest career scoring average at 30.1 points per game.

As for the best active NBA player, again, it's subjective, but many would argue that LeBron James is currently the best player in the league. James has won four NBA championships, four NBA Most Valuable Player awards, and is a 17-time NBA All-Star. He's also top-10 in NBA history in points, rebounds, and assists.

To compare the stats of the two players, we can look at their career averages. Jordan's career averages are 30.1 points per game, 6.2 rebounds per game, and 5.3 assists per game. James' career averages are 27.0 points per game, 7.4 rebounds per game, and 7.4 assists per game.

To determine the exact percentage needed for James to become the best player of all time statistically, we could use advanced statistical analysis and compare various metrics such as player efficiency rating (PER), win shares, and box plus/minus (BPM). However, it's worth noting that statistics alone cannot fully capture the impact a player has on the court, and other factors such as intangibles, leadership, and team success should also be considered.

In terms of areas where James could improve to surpass Jordan statistically, one area could be his shooting percentage. Jordan has a career field goal percentage of 49.7%, while James has a career field goal percentage of 50.4%. However, Jordan has a higher career three-point shooting percentage at 32.7% compared to James' 34.5%. James could also improve his free throw shooting, as his career free throw percentage is 73.4%, while Jordan's is 83.5%. Improving in these areas could help James close the statistical gap with Jordan

\
Human: Please cite your sources for these statistics.
Assistant: Sure, here are the sources for the statistics mentioned:

    Michael Jordan's career statistics: NBA.com/stats
    LeBron James' career statistics: NBA.com/stats
    Comparison of Michael Jordan and LeBron James' career statistics: Basketball-Reference.com
    Michael Jordan's accolades: NBA.com
    LeBron James' accolades: NBA.com
Human: Can you give me a simple Brainfuck implementation in Lua, that takes a terminal input for the program, and gives helpful error messages?
Assistant: Sure thing, here's a Brainfuck interpreter in Lua:

```lua
-- Brainfuck interpreter in Lua

-- Read the Brainfuck program from terminal input
local program = io.read("*line")

-- Initialize the memory tape as a table of 30000 zeros
local tape = {}
for i = 1, 30000 do
  tape[i] = 0
end

-- Set the initial tape pointer to zero
local tapePointer = 1

-- Set up a stack to keep track of loop positions
local loopStack = {}

-- Loop through each character in the program string
for i = 1, #program do
  local char = program:sub(i, i)
  
  -- Handle each Brainfuck command
  if char == ">" then
    tapePointer = tapePointer + 1
  elseif char == "<" then
    tapePointer = tapePointer - 1
  elseif char == "+" then
    tape[tapePointer] = tape[tapePointer] + 1
  elseif char == "-" then
    tape[tapePointer] = tape[tapePointer] - 1
  elseif char == "." then
    io.write(string.char(tape[tapePointer]))
  elseif char == "," then
    tape[tapePointer] = io.read(1):byte()
  elseif char == "[" then
    if tape[tapePointer] == 0 then
      -- Skip forward to the matching ]
      local loopDepth = 1
      while loopDepth > 0 do
        i = i + 1
        if i > #program then
          print("Error: unmatched [")
          return
        end
        if program:sub(i, i) == "[" then
          loopDepth = loopDepth + 1
        elseif program:sub(i, i) == "]" then
          loopDepth = loopDepth - 1
        end
      end
    else
      -- Push the current position onto the loop stack
      table.insert(loopStack, i)
    end
  elseif char == "]" then
    if tape[tapePointer] ~= 0 then
      -- Jump back to the matching [
      if #loopStack == 0 then
        print("Error: unmatched ]")
        return
      end
      i = loopStack[#loopStack]
    else
      -- Pop the loop stack
      table.remove(loopStack)
    end
  end
end
```

This implementation reads the Brainfuck program from terminal input, initializes the memory tape as a table of 30000 zeros, sets the initial tape pointer to zero, and sets up a stack to keep track of loop positions. It then loops through each character in the program string and handles each Brainfuck command as follows:

- `>`: Move the tape pointer to the right
- `<`: Move the tape pointer to the left
- `+`: Increment the value at the current tape position
- `-`: Decrement the value at the current tape position
- `.`: Output the value at the current tape position as a character
- `,`: Read a character from terminal input and store its ASCII value at the current tape position
- `[`: If the value at the current tape position is zero, skip forward to the matching `]`. Otherwise, push the current position onto the loop stack.
- `]`: If the value at the current tape position is non-zero, jump back to the matching `[`. Otherwise, pop the loop stack.

The interpreter also gives helpful error messages for unmatched `[` and `]` characters.
Human: How do I use CSS to change the layout of my HTML page for different devices and screen sizes?
Assistant: You can use CSS media queries to change the layout of your HTML page for different devices and screen sizes. Media queries allow you to specify different styles for different conditions, such as screen width, height, and orientation.

Here's an example of how to use a media query to change the layout of a web page for devices with a screen width of less than 600 pixels:

/* Styles for screens with a width of 600 pixels or more */
@media screen and (max-width: 600px) {
  /* Styles for screens with a width of less than 600 pixels */
  /* For example, you can make the font size smaller and adjust the layout */
  body {
    font-size: 14px;
  }
  .container {
    display: flex;
    flex-wrap: wrap;
  }
  .item {
    width: 50%;
  }
}

In the example above, we use the @media rule to define a media query for screens with a maximum width of 600 pixels. The styles within the curly braces apply only to screens that match this condition.

Within the media query, we can apply different styles to different HTML elements. In the example above, we adjust the font size of the body element and use CSS Flexbox to adjust the layout of a container and its child items. You can adjust the styles as per your requirement.

Media queries can be complex and may involve multiple conditions, but they are a powerful tool for creating responsive web designs that adapt to different devices and screen sizes.

\
Human: Exactly what file do I write that in ? What do I call the file. And how will I link to it in the index.html file? and could you maybe generate an example of the files in their entirety for me so I get a better understanding of the topic?
Assistant: You write CSS in a stylesheet file, for example `style.css`. You link a stylesheet in HTML file with `meta` tag within the `head` tags. For example
```html
<link rel="stylesheet" href="style.css">
```

Here is an example of how to combine CSS media queries with HTML:

\
Human: ## index.html
```html
<!DOCTYPE html>
<html lang="en">
  <head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <link rel="stylesheet" href="style.css">
    <title>Page Title</title>
  </head>
  <body>
    <p>Example content.</p>
  </body>
</html>
```
Assistant: ## style.css
```css
p {
  font-size: 16px;
}

@media screen and (max-width: 600px) {
  p {
    font-size: 14px;
  }
}
```

This example links `style.css` file to the `index.html` file. In the stylesheet, CSS is used to specify 16px as the default font size for paragraphs (the `p` tag). A media query is used to override the CSS rule if the user device has no higher than 600px width.
Human: Why is the sky blue?
Assistant: The sky appears blue to human observers because blue light from the sun is scattered in all directions by the gases and particles in the Earth's atmosphere. This process is called Rayleigh scattering.

When sunlight reaches the Earth's atmosphere, it is made up of many different colors of light, including red, orange, yellow, green, blue, indigo, and violet. These colors are all part of the visible light spectrum. Blue light has a shorter wavelength and higher frequency compared to other colors in the spectrum, making it more susceptible to scattering. When the sun's rays reach the atmosphere, they collide with atoms and molecules of air, which scatter the light in all directions. Blue light is scattered more than other colors because of its shorter wavelength, so it reaches our eyes from all directions, making the sky appear blue.

It's also worth noting that, at sunset, the sun is closer to the horizon and the sunlight has to travel through a lot more of the atmosphere than it would during the day, so more of the blue light gets scattered out before it reaches our eyes, that's why the sky is red, orange, yellow and pink at sunset.
Human: Can you provide me with some simple instructions on how to build a groundplane antenna tuned for 868mhz?
Assistant: Building a groundplane antenna for 868MHz can be performed following a few steps. Here is a basic general guide:

1. Gather materials: You will need a piece of copper wire (around 20-22 gauge), a soldering iron, and some form of connector (such as an SMA connector) to connect the antenna to your device.
2. Cut the wire to length: Using the formula 468/frequency (in MHz) = total length (in inches), calculate the length of wire needed for 868MHz. This should be around 16 inches.
3. Bend the wire: Bend the wire into a "U" shape, making sure that the total length of the wire is still 16 inches.
4. Solder the connector: Attach the connector to one end of the wire using the soldering iron. Make sure that the connector is securely attached and that there are no stray pieces of wire that could short out.
5. Test the antenna: Connect the antenna to your device and test it to make sure that it is properly tuned to 868MHz.

Note: Groundplane antenna will have a considerable size so it's better if you can use an image of one and follow the measurements.

Please also note that this is a very basic guide and there are many different designs for groundplane antennas. You may need to experiment with different lengths and shapes of wire to find the design that works best for your specific application.

\
Human: Thanks for your detailed explaination. I will try it out and let you know how it went ^^
Assistant: No problem. I can't wait to hear the results!
Human: Write a simple but interesting movie review about John Wick
Assistant: John Wick is an action film that will have audiences on the edge of their seats from start to finish. The film follows the titular character, John Wick, a retired hitman who is pulled back into the criminal underworld after the death of his beloved wife and the theft of his classic car.

What sets John Wick apart from other action films is its commitment to world-building and character development. The film takes place in a fully-realized criminal underworld, complete with its own set of rules and hierarchy. This makes the action sequences all the more thrilling as the audience is fully invested in the stakes of the story.

Keanu Reeves delivers a career-best performance as John Wick. He perfectly captures the character's raw emotion and physicality, making it easy for the audience to root for him as he takes on an army of criminals. The film's supporting cast is also strong, with Willem Dafoe and Ian McShane standing out as Wick's allies in the criminal underworld.

The film's action sequences are expertly choreographed and executed. They are brutal, visceral, and will leave audiences breathless. The film's use of practical effects and minimal CGI only adds to the realism of the film.

Overall, John Wick is a must-see for action fans. It is a thrilling and expertly-crafted film that will have audiences on the edge of their seats from start to finish.
Human: What were the most important events in the year 1969?
Assistant: The year 1969 is most notable for Apollo 11, the first space flight that landed people on the moon. Several other space flights were launched that year, including several from the Soviet Union's space program. 1969 is also the year that Richard Nixon was sworn in as the 37th president of the United States, the Beatles released their final recorded album Abbey Road, and the Boeing 747 airplane was flown for the first time.
Human: Write a simple Hello World program in python
Assistant: Sure, here is a possible idea for a simple "Hello, World" program in python:

print("Hello, World!")
Human: What is a functional programming language? How is it different from imperative languages?
Assistant: Functional programming is a programming paradigm where computation is treated as the evaluation of mathematical functions and mutable data is avoided. It is different from imperative programming, which relies on changing the state of a program and modifying data. Functional languages like Haskell, Lisp, Scheme, and ML promote immutability, no side-effects, first-class and higher-order functions, recursion and declarative approach. Meanwhile imperative languages like C, C++, Java, Python focus on giving a sequence of statements that change a program state and how the code should execute step-by-step.

\
Human: Should I learn a functional language or an imperative one as my first?
Assistant: The answer is depending on your intentions,  ut if you want to get started with coding, I would recommend Python since it is beginner friendly, has a big community and with its many libraries it is very capable as well!
Human: What is the most popular movie of all times?
Assistant: It is difficult to say what the most popular movie of all time is, as it depends on how you measure popularity. However, one of the most successful and highest-grossing films of all time is James Cameron's "Avatar", which was released in 2009. It made over $2.79 billion worldwide, surpassing the previous record holder, James Cameron's "Titanic" which made $2.19 billion and was released in 1997. However, classics like Gone with the wind, The Sound of Music, and Star Wars also considered as the most popular films of all time.

\
Human: And what was the least popular or worst movie of all time?
Assistant: It's just as hard, if not harder, to say what the least popular movie of all time is than the most popular, but here are a few candidates by losses at the box office:
The 13th Warrior - Released 1999 to an estimated $112-210 million in loses, accounting for inflation.
47 Ronin - Released 2013 to an estimated $112 million in loses, accounting for inflation.
The 355 - Released 2022 to an estimated $93 million in loses.
The Adventures of Baron Munchausen - Released 1988 to an estimated $88 million in loses, accounting for inflation.
Human: What are the advantages of using Linux over Windows?
Assistant: Linux can be more stable and use less resources than Windows, depending on the distribution you choose. Its open-source nature means that it's harder for companies to sneak in unwanted features, such as tracking or advertisements. Many Linux distributions offer a centralized package manager ("app store"), which makes it far less likely that a user will download an infected copy of some software.

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Human: What about the advantages of Linux over MacOS?
Assistant: There are several advantages of Linux over MacOS:

1. Cost: Linux is open-source software and is free to use, while MacOS is proprietary and requires the purchase of a Mac 

2. Customization: Linux offers a high degree of customization, allowing users to tailor the operating system to their specific needs and preferences. MacOS, on the other hand, is more limited in terms of customization options.

3. Security: Linux is generally considered to be more secure than MacOS, as it is less susceptible to viruses and malware.

4. Compatibility: Linux is compatible with a wide range of hardware, making it a good choice for older or less powerful devices. MacOS, on the other hand, is only compatible with Apple hardware.

5. Flexibility: Linux is widely used in servers, embedded systems and mobile devices, and is flexible enough to be used in a variety of different environments, while MacOS is primarily used in personal and creative work.

6. Variety: There are many different distributions of Linux, each with its own set of features and tools, while MacOS is only one option.