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1576876284
LCD
Ruvan Wijesooriya
<b>Ruvan Wijesooriya</b> is a photographer based in New York City. After starting a skateboard company, working for fashion stylists, and writing about music, all before the age of 25, Ruvan became attracted to the storytelling qualities of analog photography. In February 2012 he curated an exhibition for the Swedish Consulate of New York and in March exhibited his music photographs at SXSW in Austin, Texas. Shortly after, he embarked on a tour doing a series of exhibits in Stockholm, Oslo, Copenhagen, and London. His foot is snugly rooted in pop culture with his film stills appearing in the LCD Soundsystem documentary, <i>Shut Up And Play The Hits</i>. A character on <i>Gossip Girl</i> was based on his work and 10 of his fine art prints permanently decorate its set. His prints are collected by many, most notably the artist Ed Ruscha, and his clients include <i>The New Yorker</i>, <i>British Vogue</i>, Jill Stuart, and Paul Smith.<br /> <br /> <b>James Murphy</b> is an American musician, producer, DJ, and co-founder of record label DFA Records. His most well known musical project is LCD Soundsystem, the Grammy-nominated group that disbanded at the height of their glory in 2011 with a sold out concert at Madison Square Garden. Murphy is the focus of the film about that night, <i>Shut Up And Play The Hits</i>.<br /><br />Originally from England, art director and designer <b>James Timmins</b>renowned for his bold graphic design and compelling editorial workcut his publishing teeth at <i>Italian Vogue</i> before moving to New York City. Since arriving in Manhattan, Timmins has cast a long shadow as the design and art director of several arts and culture publications, including <i>Dossier Journal</i>, <i>Vault Magazine</i>, and <i>69 Magazine</i>. Additionally he works regularly as a consultant for the renowned luxury advertising agency Laird and Partners, providing international fashion brands with distinct visual identities. Tireless in his pursuit of new challenges, Timmins is also currently collaborating with Richard Phillips on a book to coincide with the artist's upcoming exhibition at Gagosian Gallery and teaming up once again with photographer Ruvan Wijesooriya, this time on a book of nudes.
[ "Arts & Photography" ]
[ "Arts &amp; Photography", "Photography &amp; Video" ]
Arts & Photography
0.48803
null
null
3/2004 Inhaltsverzeichnis Vorwort . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1 Ama GiRaos Kochecke . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2 Dunkle Technomantie . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3 Arcoras _ Der Palastdistrikt . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6 Leben im Imperium II/ Athletik . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9 Myranische Seefahrt . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .11 Kumo-ya-Amadaeha
0937757004
Adventure of Caving: A Practical Guide for Advanced and Beginning Cavers
David R. McClurg
Authors: David R. McClurg Publisher: David Mcclurg Keywords: beginning, cavers, advanced, guide, caving, practical, adventure Pages: 332 Published: 1986-07 Language: English Category: Mountain Climbing, Mountaineering, Sports & Outdoors, ISBN-10: 0937757004 ISBN-13: 9780937757000 Binding: Paperback (Rev Sub) or Library Binding List Price: 14.95 USD
[ "References & Guides & Self-Help ", "Health, Fitness & Dieting" ]
[ "Sports & Outdoors", "Mountaineering" ]
References & Guides & Self-Help
0.59401
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                        CAVES & CAVERNS RAGING SWAN PRESS         CAVES & CAVERNS A Pathfinder Roleplaying Game supplement by Creighton Broadhurst and David Posener    In the deep, hidden places of the world where darkness rules, lurk dangers beyond the wildest nightmares of most who dwell in the sunlit  uplands of the surface. Only the bravest and most skilled adventurers dare to invade the realms of the depraved duergar, the insane  derro or the spider‐worshipping drow. Beyond these terrible threats lurk the predators of the wild lands chief amongst them the feared  purple worm and the implacable roper.     Running  a  campaign,  or  extended  adventure,  in  the  deep  places  of  the  world  requires  extensive  preparation  and  planning.  Caves  &  Caverns alleviates a GM's preparation time allowing him to focus on providing exciting and compelling adventures by providing the tools  to craft memorable adventures. Caves & Caverns presents:  � Over 30 ready
9774249518
KV5: A Preliminary Report on the Excavation of the Tomb of the Sons of Ramesses II in the Valley of the Kings. Revised Edition (Publications of the Theban Mapping Project)
Kent R. Weeks
Kent Weeks is professor of Egyptology at the American University in Cairo and director of the Theban Mapping Project.
[ "Politics & Social Sciences" ]
[ "New, Used &amp; Rental Textbooks", "Humanities" ]
Politics & Social Sciences
0.570454
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1 Table of ConTenTs Introduction . . . . . . . . .3 Gorge & Tomb Map . . .7 Room 01 . . . . . . . . . . . . .8 Room 02 . . . . . . . . . . . . .9 Room 03 . . . . . . . . . . . .11 Room 04 . . . . . . . . . . . .12 Room 05 . . . . . . . . . . . .14 Room 06 . . . . . . . . . . . .16 Room 07 . . . . . . . . . . . .17 Sinkhole Map . . . . . . .21 Room 08 . . . . . . . . . . . .22 Room 09 . . . . . . . . . . . .23 Room 10 . . . . . . . . . . . .25 Inner Tomb Map . . . .27 Room 11 . . . . . . . . . . . .28 Room 12 . . . . . . . . . . . .29 Room 13 . . . . . . . . . . . .30 Room 14 . . . . . . . . . . . .31 Room 15 . . . . . . . . . . . .33 Room 16 . . . . . . . . . . . .34 Abomination Pits Map . . . . . . . . . . . .36 Room 17 . . . . . . . . . . .
B002JBWD5S
Official Advanced Dungeons & Dragons: Greyhawk Adventures
James M. WARD
Official advanced Dungeons & Dragons Greyhawk Adventures. Has 128 pages. Printed 1988 This book is for experienced role players looking for something exciting and original to use in their fantasy gaming. Its pages are filled with bold new gaming experiences. With this book, you join the ranks of the best role players in the world. Your search for glory and fame awaits the turning of a single page!
[ "Health, Fitness & Dieting" ]
[ "Sports & Outdoors", "Individual Sports" ]
Health, Fitness & Dieting
0.636652
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Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This game product contains no Open Game Content. No portion of this work may be reproduced in any form without permission of the author. To learn more about the Open Gaming License and the d20 system license, please visit www.wizards.com/d20 DUNGEONS & DRAGONS, D&D, GREYHAWK and RPGA are registered trademarks of Wizards of the Coast, Inc. LIVING GREYHAWK is a trademark of Wizards of the Coast, Inc. ALL RIGHTS RESERVED. This scenario is intended for tournament use only and may not be reproduced without approval of the RPGA Network. NYR3-01 Curse of Almor A One-Round D&D LIVING GREYHAWK® Nyrond Regional Adventure Version 1 By T. Troy McNemar The Pholtan Church of the Bright Path needs adventurers to remove the remaini
0553225766
Pathfinders
Gail Sheehy
No book in the last decade has changed more lives than Gail Sheehy's groundbreaking Passages. Now, going beyond Passages in purpose and scope, Gail Sheehy's landmark best-seller explains why some of us overcome life's crises while others do not. Through interviews with hundreds of people of all ages and backgrounds, she has found the true pathfinders men and women who have discovered uncommon solutions to the predictable crises and unexpected accidents of adult life. In vivid, unforgettable portraits, Gail Sheehy tells their life stories and analyzes the process by which they accumulated confidence, control and courage in their lives. Pathfinders is that rare book which sets you on your own unique path to well-being. No matter what age or which sex you are, you are likely to face many of the following crossroads: Leaving home, choosing a mate, starting a career, turning thirty, considering divorce, deciding whether or not to become a parent, mourning the death of a parent, turning fifty, facing financial disasters, learning how to retire without joining the walking dead. Pathfinders will show you how to turn these life obstacles into opportunities.
[ "Medicine & Health Sciences" ]
[ "Medical Books", "Psychology" ]
Medicine & Health Sciences
0.487426
null
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1 Pathways Pathways #21, December 2012 Rite Publishing Presents 2 Pathways Magazine 3 Compatibility with the Pathfinder Roleplaying Game requires the Pathfinder Roleplaying Game from Paizo Publishing, LLC. See http://paizo.com/pathfinderRPG for more information on the Pathfinder Roleplaying Game. Paizo Publishing, LLC does notguarantee compatibility, and does not endorse this product. Pathways #21 © 2012 Steven D. Russell, Open Gaming License Copyright © 2007 Wizards of the Coast. All rights reserved, Pathfinder is a registered trademark of Paizo Publishing, LLC, and the Pathfinder Roleplaying Game and the Pathfinder Roleplaying Game Compatibility Logo are trademarks of Paizo Publishing, LLC, and are used under the Pathfinder Role- playing Game CompatibilityLicense. See http://paizo.com/ pathfinderRPG/compatibility for more information on the compatibility license. Table of Contents Features Soulfire Creature Template The angels of heaven Redeem the wicked by transforming them
1560761040
Dark Sun: Campaign Setting (Advanced Dungeons & Dragons, 2nd Edition)
Timothy B. Brown
Athas is a land of deadly magic and powerful psionics that offers no promise of glory or even of survival. Those who do not have the cunning to face life on Athas will surely perish - leaving nothing but bones bleached white under the blistering rays of the Dark Sun. ~ Set includes 2 96-page books, 2 24-page flip books, 16-page book, 2 fold-out maps, Complete Psionics Handbook Errata Sheet.
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Gaming" ]
Activities, Crafts & Games
0.593207
null
null
dungeonsdonuts.tumblr.com 1 Dark Sun™ was created by Troy Denning and Timothy B. Brown. This supplement is a non-profit fan creation. Please support the official release The art used in this supplement has been used without permission. Known contributing artists are listed below: Wayne Reynolds, Brom, Ralph Beisner, Eric Belisle, Kerem Beyit, Zoltan Boros, Gabor Szikszai, Julie Dillon, Emrah Elmasli, Wayne England, Jason A. Engle, Warren Mahy, William O’Connor, David Rapoza,John Stanko, Sarah Stone, Eva Widermann D&D Fifth Edition Rules Version 1.0 Ki e l C h e n i e r Index: Character Creation......................1 Races • Mul, Thri-Kreen............................2 • Half-Giant, Other Races...................3 • Wasteland Mutants.......................4 Classes...........................................5 Backgrounds................................6 Wild Talents Table......................7 New Rules....................................8 Equipment, Survival Days, Patronage.....
8370664067
Korzenie sa polskie (Polish Edition)
Aleksandra Ziolkowska
"Jak przystalo na uczennice mistrza reportazu i wywiadu - pytania autorki sa niezwykle konkretne, zmuszajace rozmwce do poslugiwania sie materialem faktograficznym - liczbowym i statystycznym. Wywiady poprzedza slowo od autorki charakteryzujace sylwetke bohatera wywiadu. Z dokumentalistycznym obiektywizmem cytuje wypowiedzi rozmwcw - nawet wtedy gdy sa sprzeczne z wypowiedzia poprzedniego rozmwcy na temat grupy polonijnej na obcym kontynencie. Wynika to z niejednokrotnie z przyjetych przez rozmwcw kryteriw oceny: ilosciowego, zawodowego wyksztalcenia, przedstawicielstwa we wladzach, zamoznosci. Sa tu rwniez przedstawiciele polityki - ze Zbigniewem Brzeziskim na czele, ludzie literatury Milosz, Singer, przedstawiciele nauki, na nawet swiat piosenki,(...) <P>LiT."W domu i w podrzy" (W:) -- <i>Tygodnik, Krakow, Nr3/1992</i><br /><br />"Korzenie sa polskie" to zbior wywiadow z fascynujacymi ludzmi, np. z noblistami polskiego pochodzenia Czeslawem Miloszem, Andrew Victorem Schallym urodzonym w Wilnie z ojca - generala i matki Marii Leckiej, biochemikiem, czy Isaakiem Bashevic Singerem, urodzonym w Warszawie, nagrodzonym "za sztuke narracji, ktora wyraza sie z polsko-zydowskiej tradycji". Sa tam rozmowy z Brzezinskim, Nowak-Jezioranskim, czy Ref-Renem, czyli Feliksem Konarskim, autorem slow do piosenki "Czerwone maki na Monte Cassino"(...). Rozmowy Autorki z wybitnymi ludzmi sa zawsze interesujace"(...). Dla cytowanych zdan warto czytac jej ksiazki. Wieslaw Rogowski "Nowe Kontrasty", styczen 1998 -- <i>Nowe Kontrasty, Nr 1/1998</i><br /><br />"Korzenie sa polskie" to zbir wywiadw z fascynujacymi ludzmi, np. z noblistami polskiego pochodzenia Czeslawem Miloszem, Andrew Victorem Schallym urodzonym w Wilnie z ojca - zolnierza i matki Marii eckiej, biochemikiem, czy Isaakiem Bashevic Singerem, urodzonym w Warszawie, nagrodzonym "za sztuke narracji, ktra wyraza sie z polsko-zydowskiej tradycji". Sa tam rozmowy z Brzeziskim, Nowak-Jezioraskim, czy Ref-Renem, czyli Feliksem Konarskim, autorem slw do piosenki "Czerwone maki na Monte Cassino"(...). Rozmowy Autorki z wybitnymi ludzmi sa zawsze interesujace"(...). Dla cytowanych zda warto czytac jej ksiazki"(...). <P>Wieslaw Rogowski -- <i>Nowe Kontrasty, Nr 1/1998</i><br /><br />Jak przystalo na uczennice mistrza reportazu i wywiadu - pytania autorki sa niezwykle konkretne, zmuszajace rozmowce do poslugiwania sie materialem faktograficznym - liczbowym i statystycznym. Wywiady poprzedza slowo od autorki charakteryzujace sylwetke bohatera wywiadu. Z dokumentalistycznym obiektywizmem cytuje wypowiedzi rozmowcow - nawet wtedy gdy sa sprzeczne z wypowiedzia poprzedniego rozmowcy na temat grupy polonijnej na obcym kontynencie. Wynika to z niejednokrotnie z przyjetych przez rozmowcow kryteriow oceny: ilosciowego, zawodowego wyksztalcenia, przedstawicielstwa we wladzach, zamoznosci. Sa tu rowniez przedstawiciele polityki - ze Zbigniewem Brzezinskim na czele, ludzie literatury Milosz, Singer, przedstawiciele nauki, na nawet swiat piosenki. LiT."W domu i w podrozy" (W:)"Tygodnik" (Krakow), 18 marca 1992 -- <i>Tygodnik, Krakow, Nr 3, 1992</i>
[ "References & Guides & Self-Help " ]
[ "Reference", "Foreign Language Study & Reference" ]
References & Guides & Self-Help
0.531291
null
null
Tytuł przygody: Przez Bramy Morra Autor: Michał „Baniak” Bańka System: Druga edycja Warhammer Fantasy Role Play Sugerowana liczba graczy: 4 Gotowe postacie: Tak (opcjonalnie) Liczba sesji: 1-2 Modyfikacje zasad: brak Grafika: Ryszard Andrzejowski (CC, str. 7), Daniel Lewandowski (mapa str. 12), Grishin Alexey (CC, str. 4) 1 TM ® Opis: Przygoda rozpoczyna się na szlaku między stolicą Ostermarku, miastem Bechafen a wioską Munkenhof, której okolice stają się miejscem wszystkich wydarzeń. Bohaterowie zostają wysłani, by poznać losy pewnego kapłana i opiekuna lokalnej świątyni Morra, Boga Śmierci. Aby odkryć, co stało się z zaginionym i jakie tajemnice skrywa zarówno miejscowy cmentarz jak i ludność wioski, bohaterowie muszą wejść w role śledczych o niemałej odwadze, gdyż to, co spotkają, może przyprawić o mocny dreszcz. Autor uzyskał zgodę od wydawnictwa Copernicus Corporation na wykorzystanie grafik, nazw i fragmentów publikacji z serii Warhammer Fantasy Role Play zawartych w
1515240908
Awaken Your Inner Warrior: Discover The Secrets To Unlock Your Natural Fighting Abilities, Overcome The Fear Of Violence, And Walk In Power And Confidence
Richard A. Moore
Richard Moore is just a normal guy who had the unique experience of being in the right place at the right time. It can best be described as the perfect storm of an inquisitive mind and exposure to some extraordinary people. 2nd generation Bruce Lee students, Russian Special Ops Commandos, and a martial arts student with a passion for teaching normal people how to defend against the aggressive, violent criminal element so prevalent in this world. Moore has enjoyed showing everyday people how to apply the lessons of the most elite fighters in the world. Some things are just too simple to ignore. And the innate natural reactions that each person carries around from birth can and will become a powerful foundation upon which the most effective self-defense can be built. Awaken your inner warrior. And Stand!
[ "Health, Fitness & Dieting" ]
[ "Sports &amp; Outdoors", "Individual Sports" ]
Health, Fitness & Dieting
0.503724
null
null
COMPENDIUM OF CHARISMATIC LEADERSHIP PRIMAL PATH At 3rd level, a barbarian gains the Primal Path feature. Here is a new option for that feature: the Path of the Conqueror. PATH OF THE CONQUEROR Those barbarians who walk the Path of the Conqueror seek to crush their enemies and rule over them. In battle they seed fear in the hearts of their enemies and their mere presence spreads menace across the battlefield. Those they let survive live to tell the tales of dread and horror, and those they slay are a tribute to those tales. SUBMIT THE WEAK When you choose this path at 3rd level, you can break the will of your foes. When you are hit by a melee attack while raging, you can use your reaction to force your attacker into submission. The attacker must make a Strength (Athletics) or Dexterity (Acrobatics) check (their choice), contested by your Strength (Acrobatics) check. If you succeed, the attacker takes bludgeoning damage equal to half your barbarian level + your Strengt
044179159X
Swords Against Wizardry
Fritz Leiber
"There were two writers of the earlier generation whose literary standards and skills, whose talent and sensibility they (new wave wirters) still admired. One was Phillip K. Dick. The other was Fritz Leiber, whose masterly prose and urbane wit continued to outshine our callow talents. We revered him. We still do." -Michael Moorcock<br /><br />Drawing themes from Shakespeare, Edgar Allen Poe, and H.P Lovecraft, master manipulator Fritz Leiber is a worldwide legend within the fantasy genre, actually coining the term
[ "Fantasy", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Fantasy" ]
Fantasy
0.669979
null
null
Marv Breig and Matt Finch - 2 - By Marv Breig Based upon the Swords & Wizardry Rules by Matthew J. Finch Editors: Matt Finch, Jason Cone, Allan T. Grohe, Jr., Jerry Mapes, and Jesse Rothacher Additional Editing and Proofing: Scott Casper, fandomaniac, Eric Norred, Lord Kilgore, Kuburanar, Lee Reynoldson, and the Swords & Wizardry forum Art: Peter Fitzpatrick (Cover), Jeff Preston, Chad Thorson, Michael Shorten, and Matt Finch Contributors: Michael Shorten, Matt Finch With special thanks to Jason Cone, Allan T. Grohe, Jr., and Jerry R. Mapes for their advice, and to Jesse Rothacher for the generous donation of his time and skills on the layout of prior printings of this book. Dedicated to Dave Arneson (1947-2009), E. Gary Gygax (1938-2008) and Jerry R. Mapes (1965-2009) Published by Mythmere Games Third Print Edition—25 November 2010 Mythmere Games ™ www.swordsandwizardry.com Copyright © 2008-2011 Matthew J. Fi
081184370X
Witch's Brew Spell Deck: 36 Good Spells for Every Day
Witch Bree
Witch Bree is a poet and medieval scholar as well as a practicing witch and astrologer. She leads retreats and wicca workshops throughout the U.S. and is author of Women of the Beat Generation (Conari), which won the American Book Award in 1997. She lives in San Francisco.
[ "Religion" ]
[ "Religion &amp; Spirituality", "New Age &amp; Spirituality" ]
Religion
0.517379
null
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Potions Healing 50GP Water Breathing 100GP Climbing 75GP Superior Healing 500GP Animal Friendship 100GP Supreme Healing 5000GP Greater Healing 100GP Invisibility 5000GP Spell Scrolls Cantrip 25GP 3rd 300GP 1st 75GP 4th 500GP 2nd 150GP 5th 1000GP Table Item Cost Rarity Tier Unlocked 50 Gold 1 TCP 1 - 4 Evergreen A Bag of Holding 8 TCP Uncommon 1 - 4 Evergreen Potion of Greating Healing 8 TCP Uncommon 1 - 4 Evergreen Spell Scroll (Cantrip) 8 TCP Common 1 - 4 Evergreen Spell Scroll (1st or 2nd) 8 TCP Uncommon 1 - 4 Evergreen B Spell Scroll (3rd) 8 TCP Uncommon 1 - 4 Evergreen C Potion of Superior Healing 8 TCP Rare 1 - 4 Evergreen Spell Scroll (4th or 5th) 8 TCP Rare 1 - 4 Evergreen Chime of Opening 8 TCP Rare 1 - 4 Season 8 Eyes of Minute Seeing 8 TCP Uncommon 1 - 4 Season 8 D Potion of Supreme Healing 16 TCP Very Rare 2 - 4 Evergreen Spell Scroll (6th, 7th or 8th) 16 TCP Very Rare 2 - 4 Evergreen Portable Hole 16 TCP Rare 2 - 4 Season 8 E Spell Scroll (9th) 16 TCP Legendary 3 - 4 Evergr
0395437822
Intervention: A Root Tale to the Galactic Milieu and a Vinculum Between It and the Saga of Pliocene Exile
Julian May
As humanity enters the 21st century, the world grows closer to war. A small group of people gifted with "metapsychic" powers wages its own desperate battle to tip the balance towards peace. The stories of Dartmouth professor Denis Remillard, Scotsman Jamie MacGregor, Soviet psychic Tamara Sakhvadze, and Chicago businessman Kieran O'Connor combine with an old man's memoirs and a commentary by an exotic group of extraterrestrial observers to create a compelling panorama of the near future. This "root tale" to "The Galactic Milieu," a forthcoming trilogy, can stand alone as a superb piece of speculative fiction. Highly recommended. JC<br />Copyright 1987 Reed Business Information, Inc.
[ "Literature & Fiction", "Geography & Cultures" ]
[ "Literature &amp; Fiction", "United States" ]
Literature & Fiction
0.494327
null
null
Players’ Guide to the MegaTraveller role-playing game system. 1 Copyright © 1989-2005 Far Future Enterprises. Players’ Guide to MEGATRAVELLER Role-Playing in the Shattered Imperium Basic information about the MegaTraveller role-playing game system. “The fact that the Imperium was the largest, the strongest, and the single most dominant force in interstellar politics for more than a thousand years misled even its most vocal detractors. Critics talked about change rather than revolution. Dissidents talked about escape rather than change. "Five hundred years of stable interstellar government produced an understandable complacency on the part of every member of the Imperial nobility. Every noble had a vested interest in maintaining the status quo; it was the source of their power and their fortunes. "Imperial succession had been a smooth process for centuries. When Dulinor's bullets killed not only the emperor but also his immediate heirs, they created a tur
0786901497
Player's Option: Skills & Powers (Advanced Dungeons & Dragons Rulebook)
Dale Donovan
These pages hold the keys to humans who spot secret doors as easily as do elves, thieves who sense illusions, half-ogre sword masters, and a multitude of other unique characters. Custom-craft your next PC, selecting the profession, skills, and abilities you want. Characters can even have additional ability scores such as Stamina, Muscle, Balance, and others. New proficiencies, talents, and updated psionics round out the Player's Option character.
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Gaming" ]
Activities, Crafts & Games
0.46806
null
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208 APPENDIXTHREE: CONVERSION RULES pqrrqqs Converting characters to the d20 System™ from the Legend of the Five Rings Role-Playing Game™ may seem a daunting process, for the two systems are extremely different. However, with a bit of flexibility and patience nearly any character can be easily transferred from one game to another. STEP ONE: ABILITY SCORES AND TRAITS Each trait in Legend of the Five Rings RPG can be associated with an ability score in the d20 System.™ See Table 7–1. Table 7–1: Traits to Abilities L5R Trait d20 Ability Agility Dexterity Awareness Charisma Intelligence Intelligence Perception Wisdom Reflexes Dexterity Stamina Constitution Strength Strength Willpower Wisdom Converting from L5R RPG to d20: Compare the character’s Trait with the comparable ability score on Table 7-1. In the case of Wisdom and Dexterity (both of which are determined by two different Traits in L5R) use the lower of the two Traits, and add +1 to the final ability score for every point of diffe
1632202670
Sun and Sand: A Western Trio
Max Brand
<div> <BR>&#147;Brand practices his art to something like perfection.&#8221; &#151;<I>The New York Times</I> <BR> <BR>&#147;Max Brand is the Shakespeare of the Western range.&#8221; &#151;<I>Kirkus Reviews</I> <BR> <BR>&#147;One of the most prolific and protean pulp writers of the century.&#8221; &#151;<I>Publishers Weekly</I> <BR> <BR>&#147;[Brand's] importance as a popular mythmaker . . . is fundamental.&#8221; &#151;<I>Chicago Tribune</I> <BR> <BR>&#147;A first-rate storyteller.&#8221; &#151;<I>Washington Times</I> </div>
[ "Literature & Fiction", "Action & Adventure" ]
[ "Literature & Fiction", "Action & Adventure" ]
Literature & Fiction
0.46117
null
null
Sundered SkiesTM Screen Inserts for the Customizeable Game Master’s Screen www.tripleacegames.com Permission is granted to print this document for use in your customizeable Games Master’s Screen. The document must not be distributed in print or electronically. TAG310341 ©2010 Triple Ace Games. Hellfrost and all related marks and logos are trademarks of Triple Ace Games. All Rights Reserved. ©2010 Triple Ace Games. Hellfrost and all related marks and logos are trademarks of Triple Ace Games. All Rights Reserved. TAG310341 TAG310341 ©2010 Triple Ace Games. Hellfrost and all related marks and logos are trademarks of Triple Ace Games. All Rights Reserved. TAG310341 TAG310341 ©2010 Triple Ace Games. Hellfrost and all related marks and logos are trademarks of Triple Ace Games. All Rights Reserved. TAG310341 TAG310341 ©2010 Triple Ace Games. Hellfrost and all related marks and logos are trademarks of Triple Ace Games. All Rights Reserved. TAG310341 TAG310341 ©2010 Triple Ace Games. Hellf
0786936975
Champions of Valor (Dungeon & Dragons d20 3.5 Fantasy Roleplaying, Forgotten Realms Setting)
Thomas M. Reid
<div><div><b>Thomas M. Reid</b> has written novels for the <b>Forgotten Realms</b> campaign setting, as well as various game supplements including <i>Shining South</i>&#8482;.<br><br><b>Sean K. Reynolds</b> has designed numerous game products and supplements for Wizards of the Coast. His credits include the <b><i>Forgotten Realms</i></b><i> Campaign Setting</i>, <i>Lords of Darkness</i>&#8482;, and <i>Magic of Faerun</i>&#8482;.</div></div>
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction & Fantasy", "Gaming" ]
Activities, Crafts & Games
0.534183
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CCC-GAD01-01 Broken Blade Part II of the Reborn Flame Trilogy On the eve of the Red War, the High Blade of Mulmaster has become incapacitated by a mental assault. To give the city a fighting chance, you must help Selfaril Uoumdolphin confront the shadows of his past and free him from a century-long hatred. A Two-to-Four-Hour Adventure for Tier 2 Characters Optimized for APL 8 CREDITS Lead Designer: Y. Michael Zhang Editing: Y. Michael Zhang Art Director & Graphic Designer: Y. Michael Zhang Cover Art: Studio T / Shutterstock.com Cartography: Y. Michael Zhang Interior Art: Patrick E. Pullen, other art provided by Wizards of the Coast D&D Adventurers League Guildmaster: Chris Lindsay D&D Adventurers League Wizards Team: Adam Lee, Chris Lindsay, Mike Mearls, Matt Sernett D&D Adventurers League Administrators: Lysa Chen, Amy Lynn Dzura, Claire Hoffman, Greg Marks, Alan Patrick, Travis Woodall Playtesters: Andrew Bahls, John Beres, Christo
0671865609
Brave Men: The Blood-and-Guts Combat Chronicle of One of America's Most Decorated Soldiers
David H. Hackworth
<I>The New York Times Book Review</I> Provocative...chilling. A poignant and fascinating tale.<br /><br /><I>The Washington Post Book World</I> An exceptional warrior...a soldier's soldier. Hackworth has written a fine and affecting autobiography.
[ "Biographies & Memoirs" ]
[ "Biographies & Memoirs", "Leaders & Notable People" ]
Biographies & Memoirs
0.661499
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Blood & Guts by Charles Rice Dedication: This book is dedicated most humbly to the real heroes. To everyone out there standing in the rain, crawling through mud, and sucking it up when you never thought you could, this book is for you. Author’s Note: This book covers the military forces of the United States exclusively, with a focus on special operations. As the son of a WWII British Commando, I am well aware that the men and women of militaries around the world have skills, training, and courage the equal of the United States, and the exclusion of those forces from this book is not an attempt to insinuate otherwise. The unfortunate fact is covering every military in the world (or even the complete US military) is a task beyond the scope of this book. It is my hope that the information presented here will allow the GM to create these forces on his own with a little research. Look for additional Blood and Guts sourcebooks that cover other militaries and specifi c areas of
0971988102
Presentation Power Tools for Fine Artists
Renee Phillips
"A must for every fine art individual who wants to present themselves professionally." -- <i>Linda Handler, Artist and Director of Phoenix Gallery</i><br /><br />"Many effective tools are provided to empower art professionals and tremendously benefit their portfolios." -- <i>Susan Schear, Director, Artist Career Planning Services</i><br /><br />"This book provides artists with the tools to take control of their careers." -- <i>Diane Leon, Artist and Adjunct Assistant Professor of Art, NYU</i>
[ "Hardware & DIY & Home" ]
[ "Crafts, Hobbies & Home", "Home Improvement & Design" ]
Hardware & DIY & Home
0.604523
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Items of Power Items of Power Credits Authors: Adam Meyers, Andrew Stoeckle, Andrew J Gibson, Derfael Oliveira, John Little, Johannes Luber Creative Director: Adam Meyers Interior Art: Rick Hershey, 1 Man Studio, Pawet Dobosz, and Scott Harshbarger Layout: Rachel Meyers Special Thanks: Johannes Luber Items of Power This Handbook was created by Visit https://www.patreon.com/DropDeadStudios to lend your support. Contents Magic Item Creation .........................................................................3 Creating Magic Items ......................................................................................3 Talent-Based Item Creation ..........................................................................4 Item Base Powers ..................................................................................4 Miscellaneous Variables ...........................................................................9 New Crafting Feats .............................................
1534851453
Ghost Warriors: Long Range Patrol Airborne Rangers
Lt. Bob Stein
In 1967 Lt. Stein arrived at Pleiku Air Base in South Vietnam and was assigned to the First Cavalry Division as a platoon leader in the Fifth Cavalry Regiment (B- 1-5). During the next twelve months, he was in frequent combat, and sometimes daily gunfights, surrounded by exceptional warriors fighting veterans of the North Vietnamese army.<div><br />In the battle of Vien Thien (3) on June 21, 1967, his cavalry company clashed with the 7th Battalion, 18th NVA Regiment. Stein was the only lieutenant in the field since the other three lieutenants and most senior non-commissioned officers were dead or seriously wounded. Two men of his company were awarded the Congressional Medal of Honor for their actions on that day. Stein received the Silver Star.<br /><br />In November he was selected as the 4th Platoon&apos;s leader for a new Long Range Patrol Company being formed in-country principally with battle-hardened combatants volunteering from the 101st Airborne Division. He participated in a night combat jump, rowed a raft from a Navy riverine patrol boat that inserted a Special Forces team, and was at Camp Enari in the Central Highlands on January 30, 1968 for the massive Tet Offensive.<br /><br />His platoon&apos;s seven six-man teams usually patrolled along the Cambodian border and provided intelligence as they reported enemy movements on the Ho Chi Minh resupply route from North Vietnam. About half of those patrols ended in gunfights requiring extraction under fire. Normally Stein was found in the Command and Control helicopter inserting and recovering his brave men from deep inside the enemies&apos; domain.<br /><br />Army Ranger units had been disbanded in 1959, and his teams&apos; successes as well as those of another Long Range Patrol Company and Long Range Reconnaissance Patrol units, prompted the Army to reflag them on February 1, 1969 creating today&apos;s Army Rangers. Following his stint in the Army, Stein worked for the Marriott Corporation for thirty-three years and retired in 2007.</div>
[ "Military", "History" ]
[ "History", "Military" ]
Military
0.552856
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Ghost Ops Project Lucifer Mission File Ghost Ops by FeralGamersInc Project Lucifer designed by Darren Pearce Contributors Tim Loya J A Cummings Darren Pearce Neal Hyde August Hahn Artwork Tugsbayer Jamts Satoshi Kamanaka Claudio Casini Luigi Castellani Layout FeralBot Thanks to The Ghost Ops Community Copyright 2019 FeralGamersInc Ltd. All rights reserved. Contents Saviours Bane - Tim Loya 5 Fire - J A Cummings 11 Blackhawk Lost - Darren Pearce 21 Out of Africa - Neal Hyde 37 Operation Prelude - August Hahn 43 Ghost Ops 4 Ghost Ops Note on using Mission Pack 3 Mission Pack 3 is for use with the Project Lucifer Setting for the Ghost Ops RPG. This mission pack will use the FeralEngine of the game and a separate Savage Worlds version will be releashed. 5 Saviours Bane Ghost Ops 6 “The Truth of a thing rarely survives the erosion caused by its Veneration.” -Sir Geoffry le Faucon, Knight Templar Saviours Bane 7 Overview
1849085250
The Northern Ireland Troubles: Operation Banner 1969&ndash;2007 (Essential Histories)
Aaron P. Edwards
The Northern Ireland Troubles: Operation Banner 1969-2007, tackles what is a very difficult subject in a detached way. I think this was the correct approach and it drives this 96-page book down a straight historical pathway. <i>Keith Nairn-Munro, Toy Soldier & Model Figure (December 2012)</i>
[ "Politics & Social Sciences" ]
[ "Politics & Social Sciences", "Politics & Government" ]
Politics & Social Sciences
0.490929
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THE SONS OF ERIN An Adventure Scenario for Millennium’s End There is an uneasy truce between the army and the IRA in the run-up to Easter..... until the Sons of Erin launch a rocket attack on the car of James Cavendish MP, Minister for Northern Ireland. But who are the Sons of Erin? And was the Minister their real target? Written by Mark Baker The Sons of Erin page 2 of 27 ©1998 Mark Baker Initial GM Notes This is a scenario for experienced Millennium's End players. A well balanced team is essential for completing the adventure. Investigative and Forensic skills are more important than tactical ones, although the scenario can end with a combat situation. In this assignment, maintaining client confidentiality is even more important than normal for a Blackeagle operation. A number of parallel investigations of the incident are being conducted by various groups. The Close Protection Unit is trying to determine if there is a breach in their own security. MI5, in its terrorist counter-inte
0971655235
Gaming Frontiers for All Things D20
Robert J. Williams
Features:<br /><br />Rock the Vote, a piece of their upcoming Dynasties and Demagogues, a sourcebook on how to put political intrigue into your game.<br />An excerpt plus never before published content from their upcoming Heroes of High Favor: Elves<br />More Freeport fiction<br />A piece of the Avadnu Primer<br />Preview of Book of Hallowed Might<br />An exclusive first look at Armageddon 2089. Plus an excerpt from Quintessential Psion<br />Places of Interest (POI): Three mew Guilds for Hunt: Rise of Evil campaign, plus a Dragonstar guild<br />A detailing of the city of Kuching<br />Short fiction in the Arcanus setting with stats for a new minor artifact and a werewolf NPC<br />New material to go along with the Weird North in your Deadlands campaign<br />A neat article on making those trick shots workable within the system<br />The Kingdom of Elcheria - a new World X map with text supplied by one of our loyal fans
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Gaming" ]
Activities, Crafts & Games
0.59417
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1 2 D20 Decade: The 1980s “Freedom is not something you are given, but something you have to take.” -Meret Oppenheim Chris A. Field Writing, Art and Layout Additional Art from Louis Porter Jr.’s Image Portfolios Stock Photographs from Stock.xchng www.sxc.hu/home Additional Public Domain Images from www.Dotgovwatch.com Military Images from www.dod.mil Copyright 2008, Otherverse Games WWW.OTHERVERSEGAMES.BLOGSPOT.COM Requires the Use of the D20 Modern Core Rulebook Published by Wizards of the Coast 3 D20 Decade: The 1980s is a sourcebook designed to immerse players and gamemasters (particularly those gamers who grew up during the 1990s) into the culture and color of 1980s America. Gamemasters will find a wealth of cultural and historical details about the 80s, allowing them to breathe some life into a campaign set during the recent past. D20 Decade is genre neutral, and provides information which can be used
0517223058
The Ultimate Encyclopedia of Spells: 88 Incantations to Entice Love, Improve a Career, Increase Wealth, Restore Health, and Spread Peace
Michael Johnstone
Here are fun spells for all needs: to revive passion, to find love, for health, to attract money, and to help job seekers. There's one for cat lovers?88 white-magic spells in all. <i>The Ultimate Encyclopedia of Spells </i>contains everything one needs to make their dreams come true, including practical steps to take if the spells don't take effect immediately.<i> </i>With step-by-step, easy-to-follow<i> </i>instructions and easy-to-find tools and ingredients, this comprehensive volume emphasizes how to use spells and magic positively, for self-development. Discover your true nature and destiny with this fun guide to self-help magic!
[ "Religion", "Occult & Paranormal" ]
[ "Religion &amp; Spirituality", "Occult &amp; Paranormal" ]
Religion
0.48792
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Meowmagic spell lists and descriptions Inhoud Spell lists..................................................................................................................................................9 Bard .....................................................................................................................................................9 Cleric....................................................................................................................................................9 Druid..................................................................................................................................................10 Paladin...............................................................................................................................................10 Ranger ...............................................................................................................................................10 Sorcerer...............
1570036578
Never for Want of Powder: The Confederate Powder Works in Augusta, Georgia (Non Series)
C. L. Bragg
&#34;The level of effort, size, production values, conceptual completeness, and content itself transcend any ordinary ink and paper effort.&#34; -- <i>Civil War Bookshelf</i><br /><br />&#34;Written by an impressive collection of engineers and historians, the work [is]. . . remarkable in value to the historian, professional, and amateur.&#34; -- <i>Augusta Magazine</i><br /><br />Winner of the Lilla M. Hawes Award for best book on Georgia local or county history -- <i>Georgia Historical Society</i>
[ "History", "Geography & Cultures" ]
[ "History", "Americas" ]
History
0.463472
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Bureau 13 Blackpowder 1 8 5 9 - 1 8 8 9 1 8 5 9 - 1 8 8 9 1 8 5 9 - 1 8 8 9 1 8 5 9 - 1 8 8 9 1 8 5 9 - 1 8 8 9 Tri Tac Games CD PDF #3015 Origins of Bureau 13 The Black Powder Years The Black Powder Years The Black Powder Years The Black Powder Years The Black Powder Years The Black Powder Years The Black Powder Years The Black Powder Years The Black Powder Years The Black Powder Years Bureau 13 Blackpowder 00 00 Index 01 Genesis Bureau 13 1862-1889 Richard Senasac, Tom Trotter, Rich Tucholka 02 Hot Spots 1865 The War years 03 Hot Spots 1875 A More Familiar Union Charlie Tennant, Senasac, Tucholka 04-05 Bureau 13 Timeline Senasac, Tennant, Tucholka 06 Lincoln & Bureau 13 Dirk DeJong, Tucholka 07 Lafyette Baker Bureau Chief Tucholka 08 Stanton & Bureau Policy Tucholka 09 A Baker’s Dozen Tucholka 10-11 Bureau 13 Offices Tucholka & Senasac 11 Bureau 13 and the Presidents Tucholka 12 State of the Co
0786964642
Legacy of the Crystal Shard: Sundering Adventure 2 (D&D Adventure)
R.A. Salvatore
R.A. Salvatore is the<i>New York Times</i>best-selling author of more than forty novels, including the popular<b>Forgotten Realms</b>series The Legend of Drizzt. He's an avid gamer, father of three, and loyal citizen of Red Sox Nation. Residence:Massachusetts
[ "Arts & Photography", "History" ]
[ "Arts &amp; Photography", "History &amp; Criticism" ]
Arts & Photography
0.415221
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neoexodus adventure: Gel Written By Lee Hammock and chris mccoy Requires the use of the Dungeons & Dragons Player's Handbook, Third Edition, published by Wizards of the Coast, Inc. This product utilizes updated material from the v.3.5 revision. LPJ9998 NeoExodus Adventures: gel Page 2 “Gel” is an adventure for 4-6 characters level 6- 8. All character classes will be useful but rogues, rangers and druids in particular will find their skills in demand. This adventure can be run any time characters are undertaking dimensional travel, such as teleporting or planeshifting, or as a sequel to the adventure “Cold Visitor”. Also characters could be shipwrecked on the island of Lannil with only slight modifications needed for the beginning of the module. No special abilities are needed for this adventure but the ability to inflict cold damage is a great advantage. Much of this adventure happens on a schedule so the DM should read through it carefully and be familiar with t
1530539498
Hands of Fate: The Art of Divination with Playing Cards
Robin Artisson
Robin Artisson is a modern day practitioner of traditional sorcery and divination, a social critic, folklorist, scholar of pre-Christian religions, and proponent of spiritual ecology. He is the author of several noted works on those topics.
[ "Religion" ]
[ "Religion &amp; Spirituality", "New Age &amp; Spirituality" ]
Religion
0.517961
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by Don Bisdorf TOOLS OF THE TRADE Tools of The Trade Written by Don Bisdorf. Edited by Brennan Taylor. Layout design by Thomas Deeny. Art direction by Jared Axelrod and Brennan Taylor. Cover by Alex White. Illustrated by Jenna Fowler, Kurt Komoda, and Steve Walker. Open Game License v 1.0 Copyright 2000, Wizards of the Coast, Inc. Fate Core SyStem and Fate aCCelerated edition © 2013 by Evil Hat Productions, LLC. Developed, authored, and edited by Leonard Balsera, Brian Engard, Jeremy Keller, Ryan Macklin, Mike Olson, Clark Valentine, Amanda Valen- tine, Fred Hicks, and Rob Donoghue. toolS oF the trade Copyright © 2015 Galileo Games. All rights reserved. the miniStry initiative Copyright © 2014 Galileo Games. All rights reserved. the miniStry oF PeCuliar oCCurrenCeS Copyright © 2014 Tee Morris and Philippa Ballentine. All rights reserved. Interior illustrations © 2015 Jenna Fowler, Kurt Komoda, and Steve Walker. ISBN 1-978-1-887920-17-9 http://www.galileogames.com To: Doctor Basil S
1601256167
Pathfinder Tales: Skinwalkers
Wendy N. Wagner
As a young woman, Jendara left the cold northern isles of the Ironbound Archipelago to find her fortune. Now, many years later, she's forsaken her buccaneer ways and returned home in search of a simpler life, where she can raise her young son Kran in peace. When a strange clan of shapeshifting raiders pillages her home, however, there's no choice for Jendara but to take up her axes once again to help the islanders defend all that they hold dear.<br /><br />From author Wendy N. Wagner comes a new adventure of vikings, lycanthropes, and the ties of motherhood, set in the award-winning world of the Pathfinder Roleplaying Game.
[ "Fantasy", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Fantasy" ]
Fantasy
0.535708
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1 Drow of Porphyra 2 Drow of Porphyra The Nalbrezu - Devils in Disguise Credits Author: Patricia Willenborg Editing: Perry Fehr Artist: Gary Dupuis Cover Artist: Patricia Cavalieri Porphyra Logo: Rick Hershey Layout: Mark Gedak Publisher: Purple Duck Games Compatibility with the Pathfinder Roleplaying Game requires the Pathfinder Roleplaying Game from Paizo Publishing, LLC. See http://paizo.com/pathfinderRPG for more information on the Pathfinder Roleplaying Game. Paizo Publishing, Inc does not guarantee compatibility, and does not endorse this product. 3 Introduction All beings who love the light learn to dread the realms below their feet, and since the earliest times the Under- deep has repaid all fears in kind. Insectile horrors and stranger things boil up from wounds in the earth with- out warning anywhere they are least expected. Prisoners are taken so far beyond the reach of the sun that they might as well have never known it at all. And most who venture down in sear
0935696237
World of Greyhawk, folio edition (Advanced Dungeons & Dragons)
Gary Gygax
This game supplement features a folder with coats of arms and map legends, a 32-page gazetteer, a 3-panel folding screen on weather conditions, a flyer on miniatures and 2 connecting full-color foldout poster maps. The gazetteer is the companion to the map of the eastern portion of the Oerik continent with dates, chronology, historical information and data regarding current government, population and recent events, along with notable geographic features. Also herein will be found an intelligencer of royal and noble titles and honorifics. Complete with a map legend and method of deducing the population of settlements. Having an appendix of the more important runes which are seen on maps and scrolls to give warning or convey special meaning. Suitable for use with Advanced Dungeons &amp; Dragons fantasy role-playing games.
[ "Fantasy", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Fantasy" ]
Fantasy
0.599083
null
null
Based on the original DUNGEONS & DRAGONS ® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This game product contains no Open Game Content. No portion of this work may be reproduced in any form without permission of the author. To learn more about the Open Gaming License and the d20 system license, please visit www.wizards.com/d20 DUNGEONS & DRAGONS, D&D, GREYHAWK and RPGA are registered trademarks of Wizards of the Coast, Inc. LIVING GREYHAWK is a trademark of Wizards of the Coast, Inc. ALL RIGHTS RESERVED. This scenario is intended for tournament use only and may not be reproduced without approval of the RPGA Network. HIG4−02 Losing the War We’ve Won A One-Round D&D LIVING GREYHAWK ® Highfolk Regional Adventure Version 1.0 by Greg Marks Reviewed by Jason Bulmahn The spring thaw brings the opportunity for
0873648269
Dim-mak's 12 Most Deadly Katas: Points of No Return
Erle Montaigue
Erle Montaigue was the first Westerner to be granted the degree of "Master" in taijiquan and dim-mak. In 1995 Erle was invited to study with Liang Shih-kan, the leader and "keeper" of the now almost extinct forerunner to taijiquan, the Wutan Shan System of Boxing, thus becoming the only Westerner and one of a handful of people to be taught the nine qi-disruptive methods. He serves as head of the World Taiji Boxing Association (WTBA), which has schools in more than 30 countries. He is highly regarded internationally as one of the leading instructors of the internal martial arts, including taijiquan
[ "Health, Fitness & Dieting" ]
[ "Health, Fitness & Dieting", "Exercise & Fitness" ]
Health, Fitness & Dieting
0.491196
null
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APL 14 INTRODUCTION: THE REAR GUARD H A L M A D A R B R U T E CR 8 Male Khaasta Barbarian 2 Fighter 2 Exotic Weapon Master 1 CE Medium Monstrous Humanoid Init +3; Senses Listen +6, Spot +6 Languages Common, Draconic AC 23, touch 8, flat-footed 23 (+2 Dex, +8 Natural Armor, +6 greater mage armor, -4 Reckless Rage) hp 122(8 HD) Fort +18, Ref +6, Will +5 Speed 30 ft. (6 squares) Melee +1 bastard sword +20/+15 (1d10+33/19-20)* or +1 bastard sword +20/+15 (1d10+33/19-20)* and bite +9 (1d6+18)* * Includes 4 point power attack. Ranged javelin (1d6+15) Base Atk +10; Grp +22 Atk Options Power attack, Reckless Rage, Combat Expertise Combat Gear +1 bastard sword, javelins, cloak of predatory vigor, devastation gauntlets Pre-cast Spells: barkskin (CL3, factored into these stats), bull’s strength (CL3, factored into these stats) bear’s endurance (CL3, factored into these stats), greater mage armor (CL 5, factored into these stats), protection from evil (CL 3,
0062500406
The Way of Wyrd: The Book of a Sorcerer's Apprentice
Brian Bates
The Castaneda-like novel responsible for reawakening interest in the ancient form of European shamanism called the Way of Wyrd. Based on actual documents from the British Museum, this compelling tale reveals a modern-day relevance in an ancient way of living in touch with nature and the spiritual dimension.
[ "Literature & Fiction", "Science Fiction" ]
[ "Literature &amp; Fiction", "Genre Fiction" ]
Literature & Fiction
0.562879
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Rite Publishing Presents Rite Publishing Presents Rite Publishing Presents Rite Publishing Presents 101 0-Level Spells By Steven D. Russell By Steven D. Russell By Steven D. Russell By Steven D. Russell Rite Publishing Presents: 101 0-Level Spells Sorcerer Supreme Sorcerer Supreme Sorcerer Supreme Sorcerer Supreme (Designer): Steven D. Russell Apprentices Apprentices Apprentices Apprentices (Additional Design): Ben McFarland and Jonathan McAnulty Spellbook Scribe Spellbook Scribe Spellbook Scribe Spellbook Scribe (Editor): David Paul Master Illusionist Master Illusionist Master Illusionist Master Illusionist (Cover Artist): Joe Calkins Transmuters Transmuters Transmuters Transmuters (Interior Artwork): Joe Calkins Lowly Apprentice Lowly Apprentice Lowly Apprentice Lowly Apprentice (Layout): Steven D. Russell Dedication: To Jeffery Spence —for the consta
B002GVS8TQ
Pathfinder Roleplaying Game Bonus Bestiary (Pathfinder)
Jason; Schneider, F Wesley Bulmahn
Unleash the Beasts! Get your first look at the future with more than a dozen menacing monsters that we couldn't make room for in the Pathfinder Bestiary. These creatures won't be making an appearance in the Pathfinder RPG for at least a year and will thus only be available in this book for a long while. Showcasing the new rules and flexibility of the Pathfinder Roleplaying Game, this collection of creatures draws from more than 30 years of gaming history and includes: Deadly beasts and familiar allies, such as allips, caryatid columns, faerie dragons, huecuvas, shadow mastiffs, and more! New rules for monstrous companions, arcane creations, sinister traps, variant creatures, and other options for use with both 3.5 and the Pathfinder Roleplaying Game Explanations of never-before-seen rules being included in the Pathfinder Roleplaying Game A preview listing of nearly every monster to be included in the upcoming Pathfinder Bestiary Reimaginings of some of the most iconic creatures in gaming, vibrantly illustrated by some of the best artists in fantasy Add a taste of the Pathfinder Roleplaying Game to your campaign today with this official manual of Pathfinder monstrosities!
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction & Fantasy", "Gaming" ]
Activities, Crafts & Games
0.554803
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By Matt Duval WHAT PRESTIGE IS WORTH PATHFINDER SOCIETY SCENARIO #10-08 TIER 7–11 Pathfinder Society Scenario #10–08: What Prestige is Worth is a Pathfinder Society Scenario designed for 7th- through 11th-level characters (Tier 7–11; Subtiers 7–8 and 10–11). This scenario is designed for play in the Pathfinder Society Roleplaying Guild campaign, but can easily be adapted for use with any world. For more information on the Roleplaying Guild, how to read the attached Chronicle sheets, and how to find games in your area, check out the campaign’s home page at PathfinderSociety.club. HOW TO PLAY Author • Matt Duval Development Lead • John Compton Contributing Artists • Michele Giorgi, Andrew Hou, Alexandru Sabo, Francis Tsai, Adam Vehige Cartographer • Sean Macdonald, Corey Macourek, Matthias Rothenaicher Creative Directors • James Jacobs, Robert G. McCreary, and Sarah E. Robinson Director of Game Design • Jason Bulmahn Managing Developers • Adam Daigle and Amanda Hamon Kunz
0312486189
The Lilies of the Kitchen Recipes Celebrating Onions, Garlic, Leeks, Shallots, Scallions, and Chives
Barbara Batcheller
This is not a cookbook for the timid of palate, but those who like their food on the spicy side will appreciate Batcheller's generous collection of recipes. The book is divided into three parts, focusing on recipes featuring garlic, onions and shallots, and "the gilded lilies": leeks, scallions and chives. In each section there are recipes for appetizers, soups, entrees, vegetables, salads and dressings, sauces and breads. Unusual combinations of ingredients are suggested throughout the cookbook, which offers such international fare as Thai garlic shrimp, West Indian roast pork, Moroccan spiced lamb with onions, Brazilian black bean soup, California ceviche and Welsh leek and potato soup. Many of the recipes are easy to prepare, and all are introduced by Batcheller's chatty, enthusiastic comments. The author was a cooking instructor in California. Illustrations not seen by PW. BOMC/Cooking &amp; Crafts Club alternate. <br />Copyright 1986 Reed Business Information, Inc.
[ "Cookbooks, Food & Wine" ]
[ "Cookbooks, Food &amp; Wine", "Cooking Education &amp; Reference" ]
Cookbooks, Food & Wine
0.385555
null
null
Apep der Ewige 1 Apep der Ewige Kaiserdrache und Markwart der Drachensteine »Seht ihr diesen Menschen [unbedeutend, zerbrechlich]? Die meisten aus seinem Volk sind erbärmlich [Verachtung], aber er ist ein Wissens-Hüter [mächtig, bedeutend, dauerhaft, Er- staunen]. Er sagt, sein Volk [das doch so kurzlebig ist] wisse noch heute, was zur Zeit meiner Jugend [Wärme, Lebensfreude, Abenteuer] gesagt und getan wurde, weil Wissens-Hüter [Weisheit] es festhielten [beschützten, für die Ewigkeit bewahrten]. Er sagt jedoch auch, die Erinnerungen [Wissen, Geschichte] meines Volkes seien [verloren, Herbstblätter], weil wir versäumt haben sie zu hüten [wie einen Schatz]. Das ist jedoch nicht wahr [Dummheit, aber ich habe Nachsicht], denn die erloschenen Leben meines Volkes sind hier, in meiner Schatzkammer [Bibliothek, Wissens-Hort]. Ich kann an ihren Erfahrungen [riechen, schmecken, fühlen] noch heute teilhaben. Dennoch hat dieser Wissens-Hüter [Respekt] vielleicht Recht, wenn er be
0140443339
The Oresteia: Agamemnon; The Libation Bearers; The Eumenides
Aeschylus
"Conveys more vividly and powerfully than any of the ten competitors I have consulted the eternal power of this masterpiece ... a triumph." Bernard Levin<br /><br />"How satisfying to read at last a modern translation which is rooted in Greek feeling and Greek thought ... both the stature and the profound instinctive genius of Aeschylus are recognised." Mary Renault, author of <i>The King Must Die</i>
[ "Literature & Fiction", "History" ]
[ "Literature &amp; Fiction", "History &amp; Criticism" ]
Literature & Fiction
0.410906
null
null
Balphemor von Punin 1 Balphemor von Punin Verhüllter Meister und Dämonologe, Agrimoth-Paktierer »Balphemor von Punin ist das mächtigste Mitglied des transysilischen Triumvirats mit Leonardo und Arngrimm von Ehrenstein. Man sagt, er sei weit über tausend Jahre alt und habe bei Fran-Horas (!) studiert, Details aus seiner Geschichte sind allerdings unbekannt. Gesichert ist, dass der Magier im Bunde mit dem Verderber der Elemente steht. B. befiehlt Gehörnten, Un-Elementaren und Golems, rekrutiert seine Untergebenen aus der Heptagon- Akademie (deren Geheimnisse er von Galotta erbte), aus der Agrimoth-Kirche und aus Arngrimms Truppen, die dieser ihm zur Seite stellt, da er von B. Tränke gegen seine Lykanthropie erhält. (...) Menschliche Regungen zeigt B. selten, er gilt als sachlich, aber arrogant und geringschätzig. Er hat keine Freunde oder erklärten Feinde. Seine Untergebenen verehren oder verabscheuen ihn, niemand aber zweifelt an seiner Überlegenheit. (...) Auf der sag
1556343493
Gurps Traveller
Steve Jackson Games
Marc Miller's Traveller is one of the most fully realized game backgrounds ever created...a vast empire of over 11,000 systems, with a turbulent history dating back thousands of years. Locales can range from a crowded spaceport to a lonely frontier outpost, from the teeming cities of the Core to the unexplored worlds on the edge of the Great Rift. Characters can be merchant princes, diplomats, soldiers, politicians, nobles, criminals...or all of them at once. Political intrigues, trading schemes, mind wrenching alien enigmas, mercenary raids, wars...almost anything is possible.
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Gaming" ]
Activities, Crafts & Games
0.56502
null
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Sparrials TM Written by ELIZABETH MccOY Editorial Assistance by NIKOLA VRTIS Illustrated by GUY BURWELL, GLEN JOHNSON, DENIS LOUBET, and CHRISTOPHER SHY Playtesters: Fred Brackin, Roger Burton West, Peter V. Dell’Orto, Vicky “Molokh” Kolenko, Walter Milliken, Christopher R. Rice, Emily Smirle, and Antoni Ten Monrós GURPS, Pyramid, Warehouse 23, the all-seeing pyramid, Sparrials, and the names of all products published by Steve Jackson Games Incorporated are trademarks or registered trademarks of Steve Jackson Games Incorporated, or used under license. GURPS Aliens: Sparrials is copyright © 2015 by Steve Jackson Games Incorporated. All rights reserved. The scanning, uploading, and distribution of this material via the Internet or via any other means without the permission of the publisher is illegal, and punishable by law. Please purchase only authorized electronic editions, and do not participate in or encourage the electronic piracy of copyrighted materials. Your support of
0786941464
Dungeons & Dragons Deluxe Dice (D&D Accessory)
Wizards Team
Gather your dice, grab your D&amp;D Player's Handbook core rulebook, and embark on the adventure of a lifetime. This accessory for the Dungeons &amp; Dragons roleplaying game will help you decide your fate as you battle fearsome monsters, explore ancient dungeons, and claim magnificent treasure. This box contains a dice bag and a complete set of dice for use in the DUNGEONS &amp; DRAGONS game: - One 4-sided die - Four 6-sided dice - One 8-sided die - One 10-sided die - One percentile die - One 12-sided die - One 20-sided die
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Gaming" ]
Activities, Crafts & Games
0.508259
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Mail Call A One-Round D&D 3rd Edition LIVING GREYHAWK™ Adventure by Dennis Holmdahl With Assistance of Team Nyrond, the Kingdom of Nyrond Development Team It is six years after the Greyhawk Wars. The rebuilding of the Kingdom of Nyrond is continuing. It has been hard work for everyone, including you and your fellow members of the Kingdom's Militia. It has been boring, backbreaking work, and anything new would be a welcome change. It looks like you will be getting that chance. You have been given a new temporary assignment—delivering the mail! An adventure for 1st-level characters. DUNGEONS & DRAGONS, D&D, GREYHAWK, ROLE PLAYING GAMES ASSOCIATION and RPGA are registered trademarks owned by Wizards of the Coast, Inc. LIVING GREYHAWK and the D20 system logo are trademarks owned by Wizards of the Coast, Inc. All Wizards characters, character names, and the distinctive likenesses thereof are trademarks owned by Wizards of the Coast, Inc. Any reproductions or unauthorized use of material or
0697384950
Cartography: Thematic Map Design
Borden D. Dent
This introductory textbook introduces students to the different types of map projections, map design, and map production.Cartography is generally a sophomore or junior level course for geography majors and many professors are beginning to introduce computer cartography throughout the course. It includes a CD-ROM, containing 120-day time-limited version of ArcView GIS, including text specific exercises, is packaged free with every text. In addition, a Map Projection Poster is also included free of charge.
[ "References & Guides & Self-Help ", "Geography & Cultures" ]
[ "Reference", "Atlases &amp; Maps" ]
References & Guides & Self-Help
0.54712
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The Asylum Stone InteractIve Maps part 3 of 6 Cartography by 99 Lives Design & Robert Lazzaretti 500 feet KAER MAGA The Hanging Manse • The Augur Temple • The Therassic Spire • The Kiln • Duskwarden Guildhouse • The Hanging Manse • Gadka’s Magical Oddities • The Wheel Unbroken • The Pillars of Dream BIS HIGHSIDE STACKS • The Sorry Excuse • The White Lady • The Gap 1 square = 5 feet A23 A21 A22 A20 A19 A18 A17 A3 A4 A5 A16 A6 A14 A15 A13 A12 A9 A10 A11 A8 A7 A2 A1 Map Tags Off Grid Off The Therassic Workshop 1 square = 5 feet The Black Keep 1 square = 5 feet B15 B14 B13 B12 B9 B10 B11 B8 B7 B6 B5 B4 B3 B2 To B1 C18 C16 C12 C14 C15 C11 C9 C5 C4 C3 C6 C8 C7 C2 C1 C13 S S S S C10 C17a C17b Map Tags Off Player View (No Grid) GM View (No Grid) The Scarlet Fog 1 square = 5 feet Sewer Temple 1 square = 5 feet B1 B2 B2 B4 B5 B6 B7 B3 B3 B3 S1 S3 S S S S S S S2 S4 S5 Map Tags Off Player View (No Grid) GM View (No Grid) Kaijitsu Villa 1 square = 5 feet K7 K1 K2 K3 K4 K5 K5 K6 Map Tags Off
1560762489
Road to Urik (Dsq1, Dark Sun Game): Advanced Dungeons & Dragons Official Game Adventure
David Cook
Tyr is free! Tyr is free!" Such is the heady cry that echoes from the darkest warrens to the gleaming chambers of the Council in that ancient city. Now is your chance to savor life released from the oppressive gloom of the sorcerer-kings - but for how long? New forces threaten the newly-born independence of Tyr, as outside forces march upon the city. King Tithian is determined to resist, but there are others on the Council of Advisors less eager to risk their wealth and lives for the cause of independence. It falls upon you to help mobilize and lead the citizen-army of Tyr on the road to Urik. Designed for four to six characters of 4th to 7th level, Road to Urik is set in and around Tyr, the campaign base for your DARK SUN game. A stand-alone adventure, Road to Urik can also be played as the sequel to Freedom.
[ "Activities, Crafts & Games", "Humor & Entertainment" ]
[ "Humor &amp; Entertainment", "Puzzles &amp; Games" ]
Activities, Crafts & Games
0.553757
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HIG5-07 A Deal Gone Cold A One-Round D&D Living Greyhawk® Highfolk Regional Adventure Version 1.0 by Richard W. Brown Edited by Brian Nowak and Chris Tulach Reviewed by Chris Tulach What happens when a new dwarven mining operation breaks open an ancient natural cavern? Not only can the miners get in, but the inhabitants are now free to get out! This is a Highfolk regional adventure for APLs 2 to 6. Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This game product contains no Open Game Content. No portion of this work may be reproduced in any form without permission of Wizards of the Coast. To learn more about the Open Gaming License and the d20 SYSTEM license, please visit www.wizards.com/d20 This is an official RPGA® play document. To find out more about the RPGA and to learn more on ho
087364543X
Master's Death Touch: Unarmed Killing Techniques
Hei Long
Duncan Long is an internationally recognized nonfiction and fiction writer of countless books and magazine articles on weapons and warfare. He is a best-selling Paladin author, with more than 20 firearms manuals in print.
[ "Health, Fitness & Dieting" ]
[ "Sports &amp; Outdoors", "Individual Sports" ]
Health, Fitness & Dieting
0.51084
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Ultimate feat Decks LPJ9492 Compatibility with the Pathfinder Roleplaying Game requires the Pathfinder Roleplaying Game from Paizo Publishing, LLC. See http://paizo.com/pathfinderRPG for more information on the Pathfinder Roleplaying Game. Paizo Publishing, LLC does not guarantee compatibility, and does not endorse this product. 3.5 SYSTEM COMPATIBLE Ultimate Combat Adder Strike (CombAt) You can quickly apply poison to gloved hands, protected feet, or other protected body parts, delivering the poison with your unarmed strikes. Prerequisites: Poison use class feature, Craft (alchemy) 1 rank, Improved Unarmed Strike. Benefit: As a swift action, you can apply one dose of contact or injury poison to two body parts that you use for unarmed strikes. You must still protect yourself against exposure to contact poisons you apply in this way. Normal: Applying poison to a weapon or single piece of ammuni- tion is a standard action. Adept ChAmpion You can alter your smite ability, cha
0844212350
Un coup d'oeil sur la France (NTC: FOREIGN LANGUAGE MISC)
Claudine Coulanges
McGraw-Hill authors represent the leading experts in their fields and are dedicated to improving the lives, careers, and interests of readers worldwide
[ "Teen & Young Adult & College", "References & Guides & Self-Help " ]
[ "Teen & Young Adult", "Education & Reference" ]
Teen & Young Adult & College
0.454516
null
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ALERTE "Citoyen Clarificateur, vous êtes convoqués d'urgence au secteur FLO, com/337-O-3517 pour une mission de la plus haute importance (N° de mission: 657KHR/85-November, code Nemo Paradise). Sur place vous trouverez l'agent de la Sec Int Ben-I-Hil qui vous donnera le briefing d'avant mission. Le passage chez PLI et R&C se fera sous ses ordres. Ne me décevez pas, Citoyen!" BRIEFING Ben-I-Hil accueille les Clarificateurs. Son air bonhomme et son apparente décontraction ne cadre pas avec son emploi de la Sec Int mais que peuvent dire des Clarificateurs à quelqu'un possédant une accréditation indigo? Le briefing de Ben-I-Hil est des plus concis. "Un tag séditieux a été trouvé dans des W.C publics du quartier ZOO. Il faut des Clarificateurs de confiance pour aller l'effacer. En aucun cas vous ne devrez lire ce tag. Par contre, il vous faudra retrouver l'auteur de ce tag et l'emmener au centre d'extermination le plus proche. Le code de la mission est X258-Mi
0714864749
Marks of Excellence: The Development and Taxonomy of Trademarks Revised and Expanded edition
Per Mollerup
The definitive book on corporate branding.<b>Steven Heller</b>
[ "Arts & Photography" ]
[ "Arts &amp; Photography", "Graphic Design" ]
Arts & Photography
0.461236
null
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THE EXPANDED TM 5 & Ninja Design: Jerall Toi Additional Design: Matt Blackie, Stu Logan, and Wolfgang Baur Editor: Amanda Hamon Cover Art: Christophe Swal Interior Art: Marc Radle, Mark Smylie, Hugo Solis Layout and Graphic Design: Marc Radle Art Director: Marc Radle Publisher: Wolfgang Baur Finance Manager: Shelly Baur A NEW PATH FOR YOUR MONK & NINJA CHARACTERS The Kobold Press logo and New Paths logo are tradmarks of Open Design LLC. Pathfinder is a registered trademark of Paizo Publishing, LLC, and the Pathfinder Roleplaying Game and the Pathfinder Roleplaying Game Compatibility Logo are trademarks of Paizo Publishing, LLC, and are used under the Pathfinder Roleplaying Game Compatibility License. See http://paizo.com/pathfi nderRPG/compatibility for more information on the compatibility license. New Paths: The Expanded Monk & Ninja and all other Open Design product names and their respective logos are trademarks of Open Design in the U.S.A. and other countries. Open Game Co
1584500557
Game Modeling Using Low Polygon Techniques (Charles River Media Graphics)
Chad Walker
Walker is a computer game artist, comic book illustrator, and instructor. He attends the exclusive Joe Kubert School of Cartoon and Graphic Arts Inc. in New Jersey, and works for Ensemble Studios where he helped design and create the award-winning games.
[ "References & Guides & Self-Help ", "Business & Money" ]
[ "Business &amp; Money", "Job Hunting &amp; Careers" ]
References & Guides & Self-Help
0.540491
null
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RIVER WALK ADVENTURES ON THE POWDER RIVER #3 STEPHEN CHENAULT RIVER WALK By Stephen Chenault produCtion deSign: Stephen Chenault editor: eriC BulliS Front Cover: peter Bradley interior art: peter Bradley art direCtion//layout/produCtion: peter Bradley Cartography: peter Bradley Interested in Castles & Crusades ® the role playing game? Want to learn more? There is a large online community of gamers who post home brewed rules, adventure discussion and help incoming players disgest the game and it’s potential. Please visit our online forums at the web address mentioned above and get involved. All are welcome!!! © 2012 Troll Lord Games. All Rights Reserved. Castles & Crusades ® is a Registered Trademark of Troll Lord Games. All Rights Reserved. C&C, Castle Keeper, SEIGE engine, Troll Lord Games, and the Castles & Cru- sades, SEIGE engine, and Troll Lord Games logos are Trademark of Troll Lord Games. All Rights Reserved. OGL This book is published under the Open Game License ver
1560763418
Greyhawk Adventures: From the Ashes/Boxed Set (Advanced Dungeons & Dragons, 2nd Ed)
Tsr
From the Ashes is a Dungeons &amp; Dragons gaming accessory for the games World of Greyhawk campaign setting. It was published in 1992 by TSR, as a boxed set of materials. The work was primarily designed and written by Carl Sargent. The accessory was the first major update of the entire campaign setting to be published after the first boxed set, World of Greyhawk Fantasy Game Setting, was released in 1983. From the Ashes focuses on the situation on the Flanaess in the spring of 585 CY, in the immediate aftermath of the Greyhawk Wars.
[ "Activities, Crafts & Games", "Humor & Entertainment" ]
[ "Humor &amp; Entertainment", "Puzzles &amp; Games" ]
Activities, Crafts & Games
0.586911
null
null
Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This game product contains no Open Game Content. No portion of this work may be reproduced in any form without permission of the author. To learn more about the Open Gaming License and the d20 system license, please visit www.wizards.com/d20 DUNGEONS & DRAGONS, D&D, GREYHAWK and RPGA are registered trademarks of Wizards of the Coast, Inc. LIVING GREYHAWK is a trademark of Wizards of the Coast, Inc. ALL RIGHTS RESERVED. This scenario is intended for tournament use only and may not be reproduced without approval of the RPGA Network. URD5-07 Tears of the Sun A one-Round D&D Living Greyhawk® Duchy of Urnst Regional Adventure Version 1.5 by Denise Mauldin edited by Jon Thompson, Mike Haakstad, and Craig Hier Playtesters: David Thompson, Hol
1893618323
The Nascar Art Of Sam Bass
Sam Bass
Sam Bass and his wife, Denise, live in Concord, North Carolina with their children Kendyl and Mark. The Sam Bass Gallery is located near from Lowes Motor Speedway and is open to the public.
[ "Health, Fitness & Dieting" ]
[ "Sports &amp; Outdoors", "Miscellaneous" ]
Health, Fitness & Dieting
0.437985
null
null
A PATHFINDER SOCIETY SPECIAL FOR TIER 1–12+ A Pathfinder Society Special By Kyle Baird and Tim Hitchcock RACE FOR THE RUNECARVED KEY RACE FOR THE RUNECARVED KEY RACE FOR THE RUNECARVED KEY A PAthfinder Society SPeciAl Authors • Kyle Baird and Tim Hitchcock Contributing Artists • Miguel Regodón Harkness, Jason Rainville, and Kieran Yanner Cartographers • Jason Engle, Rob Lazzeretti, Sean Macdonald, and Corey Macourek Creative Director • James Jacobs Editor-in-Chief • F. Wesley Schneider Senior Editor • James L. Sutter Development Lead • Mark Moreland Editing • F. Wesley Schneider Editorial Assistance • Logan Bonner, Jason Bulmahn, Adam Daigle, Rob McCreary, Stephen Radney- MacFarland, Patrick Renie, and Sean K Reynolds Editorial Intern • Savannah Broadway Senior Art Director • Sarah E. Robinson Graphic Designer • Andrew Vallas Production Specialist • Crystal Frasier Publisher • Erik Mona Paizo CEO • Lisa Stevens Chief Operations Officer • Jeffrey Alvarez Director of Sales • Pier
149279046X
Squids Will Be Squids: A Picture Book For Kids (Facts for Kids Picture Books) (Volume 2)
Lisa Strattin
<span><i>"I bought this book for my 8 year old son who's totally fascinated by anything under the sea...only to find myself caught up in reading it as well! I particularly enjoyed learning about all the different kinds of squids - Did you know there was a colossal squid? A Japanese Flying squid? A Vampire squid? Now you do! And this little book will tell you some interesting facts about each of them as well."</i></span>
[ "Biology & Nature & Biological Sciences", "Children's Books" ]
[ "Children's Books", "Animals" ]
Biology & Nature & Biological Sciences
0.627199
null
null
ADVENTURES IN BABYSITTING SQUIDS DC-PLAGUE OF ANCIENTS 018- SEED: THE LITTLEST SQUIDLING A Mind Flayer has been thrown off his ship into the cold lands of Icewind Dale. He has one dying request for the party. To help bring a Squidling back to some mind flayer. This adventure is best played with a group (Tier2) level 5-9 characters. About a 2-hour adventure. WRITTEN BY PATRICK MCGOVERN FIVER ARTISTS: Sbsillustration THIS ADVENTURE CONTAINS ADORABLE ELDRITCH HORROR WHO IS NEEDS CONSTANT MONITORING. The Author is not responsible if the players are upset about receiving a minifridge as a reward while they are in the subzero temperatures. Written by: Patrick Ian McGovern A Hunting we will Giff 2 DUNGEONS & DRAGONS, D&D, WIZARDS OF THE COAST, FORGOTTEN REALMS, THE DRAGON AMPERSAND, PLAYER’S HANDBOOK, MONSTER MANUAL, DUNGEON MASTER’S GUIDE, D&D ADVENTURERS LEAGUE, ALL OTHER WIZARDS OF THE COAST PRODUCT NAMES, AND THEIR RESPECTIVE LOGOS ARE TRADEMARKS OF WIZARD
0439376432
Ricky Ricotta's Mighty Robot vs. the Jurassic Jack Rabbits from Jupiter
Dav Pilkey
Dav Pilkey hits the halfway mark in this cheerfully ridiculous, easy-reader series that spans the solar system, as Ricky Ricotta's Mighty Robot takes on the Jurassic Jackrabbits from Jupiter.
[ "Literature & Fiction", "Children's Books" ]
[ "Children's Books", "Literature &amp; Fiction" ]
Literature & Fiction
0.515742
null
null
Beach Bunny Bimbos with Blasters Beach Bunny Bimbos with Blasters The Epic Battle for Survival Between Humans and Invading Creatures from The Red Planet Mars Beach Bunny Tri Tac Games CD PDF #5020 CD The Invaders from Mars are Here! by Rich Tucholka TM Bimbos with Blasters The Epic Battle for Survival Between Humans and Invading Creatures from The Red Planet Mars Beach Bunny TM Bimbos with Blasters Tri Tac Games CD PDF #5020 CD Beach Bunny Bimbos with Blasters Beach Bunny Bimbos with Blasters GAME DESIGN Rich Tucholka Art William Levy Editing Karen Roe This One's For: Brian Roe Beach Bunny Bimbos with Blasters © 2001 by Richard Tucholka You are allowed to produce (12) copies of the rules for you players without charge to them. Any resale of these PDF files or transmittal by use of any data transfer device or the Internet is a violation of Copyright. You may not post this PDF in any manner, whole or partial on any WEB site.
1878175858
Steelhead: Fly Tying Guide
H. Kent Helvie
Steelhead Tying Guide is a truly beautiful, full-color, step-by-step "how-to" book that will make steelhead fly tying simple, easy and fun! Scores of crisp color photos show how to tie all the most productive steelhead patterns including Speys, traditional wets, skaters, workers, and dries. Beautiful color plates will excite readers every time they look at them. Once the different typing methods are mastered, any fisherman (or fisherwoman) will then be able to tie all the great patterns shown in the color plates. -- <i>Midwest Book Review</i> --This text refers to an out of print or unavailable edition of this title.
[ "Health, Fitness & Dieting" ]
[ "Sports &amp; Outdoors", "Hunting &amp; Fishing" ]
Health, Fitness & Dieting
0.434892
null
null
TIEFLING HEXBLADE Prime Requisite: STR and INT Requirement: INT 9, CHA 9 Hit Dice: 1d6 Maximum Level: 10 Starting age: 17+3d6 Tieflings are descended from nobles of an ancient, decadent human empire that entered into a series of alliances (both military and marital) with the forces of Chaos. They resemble devilish humanoids with an aristocratic bearing, and often have reddish, grey, or stark white skin, horns, and tails. Some have cloven hooves for feet. Tieflings tend to be about the same height (not counting their horns) and weight as humans. Some of these tieflings, known as hexblades, have learned to blend their natural talents at sorcery with stealth and formidable martial skill. Hexblades are skilled fighters. At first level they hit AC 0 on a roll of 10+, and they advance in attack and saving throws at the same rate as fighters, by two points per three levels of experience. They increase their base damage roll from successful mis
1573100374
Mighty Maps! Facts, Fun and Trivia to Develop Map Skills
Cindy Barden
Cindy Barden began working as a full-time free-lance author and educational consultant in 1990 after a career in Personnel Administration and Management. "Once my two sons, Aaron and Jay, were grown, I was able to devote my time to doing what I love best--writing."
[ "Education & Teaching" ]
[ "Education &amp; Teaching", "Schools &amp; Teaching" ]
Education & Teaching
0.531189
null
null
INTERACTIVE MAPS PART 2 OF 6 Cartography by Robert Lazzaretti Fangs of War CHERNASARDO B E C 0 10 MILES • Misthome J. FORT RISTIN • H G D A F I • L. FORT TREVALAY K. FORT NUNDER • K4 K5 K9 K6 K7 K10 K11 K8 K13 K14 K12 K. FORT NUNDER K3 1 square = 5 feet K3 K2 K1 K3 Map Tags Off Grid Off J. FORT RISTIN J6 J1 J7 Third Floor J8 J9 1 square = 5 feet J10 J5 Second Floor Ground Floor Ground Floor Third Floor Second Floor J2 J15 J17 J18 J3 Third Level Second Floor UP TO J20 DOWN TO J14 DOWN TO J20 UP TO J23 Map Tags Off Grid Off L. FORT TREVALAY L1 Second Floor 1 square = 5 feet L5 L13 L12 L6 L7 L11 L8 L9 L2 L10 L4 L3 L21 L20 L19 L16 L18 L17 L14 L15 Third Floor Fourth Floor TO L14 TO L12 TO THIRD FLOOR TO L14 TO L19 TO THIRD FLOOR L17 Map Tags Off Grid Off
1434291723
Dark Agent (Shadow Squadron)
Carl Bowen
Carl Bowen is a father, husband, and writer living in Lawrenceville, Georgia. He has published a handful of novels, short stories, and comics. For Stone Arch Books and Capstone, Carl has retold 20,000 Leagues Under the Sea (by Jules Verne), The Strange Case of Dr. Jekyll and Mr. Hyde (by Robert Louis Stevenson), The Jungle Book (by Rudyard Kipling), "Aladdin and His Wonderful Lamp" (from A Thousand and One Nights), Julius Caesar (by William Shakespeare), and The Murders in the Rue Morgue (by Edgar Allan Poe). Carl'snovel, Shadow Squadron:Elite Infantry, earned a starred review from Kirkus Book Reviews.
[ "Literature & Fiction", "Children's Books" ]
[ "Children's Books", "Literature & Fiction" ]
Literature & Fiction
0.532159
null
null
© 2014-15 The Topps Company, Inc. All rights reserved. Shadowrun and Matrix are registered trademarks and/or trademarks of The Topps Company, Inc., in the United States and/or other countries. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Productions, LLC. Writing: Michael Messmer Art: David Dotson Missions Logo: Jeff Laubenstein, Matt Heerdt Shadowrun Missions Developer: Steven “Bull” Ratkovich Shadowrun Developer: Jason M. Hardy Layout & Design: Matt Heerdt Art Director: Brent Evans, Kat Hardy 05-05 FIGHT NIGHT 2 COVER FIGHT NIGHT INTRODUCTION MISSION BACKGROUND & SYNOPSIS SCENE 1 SCENE 2 SCENE 3 SCENE 4 SCENE 4A SCENE 5 SCENE 6 SCENE 7 SCENE 8 PICKING UP THE PIECES LEGWORK CAST OF SHADOWS DEBRIEFING LOG The sharp ding of the bell signals the end of the fourth round, and Billy “The Beast” Barlow breathes a visible sigh of relief. Looking dimly out of his bruised right eye, he sees his opponent strut around the ring, raising his arms as i
1780675623
Creating a Brand Identity: A Guide for Designers
Catharine Slade-Brooking
Catharine Slade-Brooking has an industry background in branding, packaging and illustration with a client list including Glaxo Smith Kline, Lloyds Bank and the Sunday Times. She has written widely on graphic design subjects including 'The Encyclopedia of Illustration Techniques' and has exhibited work nationally and internationally, from the Mall Galleries in London to the Norsk Farmasihistorisk Museum Oslo. <br />She has taught within the University sector for over 15 years specializing in branding and visual identity and now teaches on the BA Graphic Communication course at Farnham UCA.
[ "Arts & Photography" ]
[ "Arts &amp; Photography", "Graphic Design" ]
Arts & Photography
0.486255
null
null
◆ Vizier ◆ By Michael Sayre 1 Lead Designers: Michael Sayre Additional Design: Andreas Rönnqvist Interior Design: Erik Nowak Interior Layout: Levi Jones Interior Artwork: Joe Shawcross, Toby Gregory, Storn Cook, and Jack Holliday Publisher: Jeremy Smith Special thanks to the legions of fans who helped playtest the material in this book and offered new and innovative ideas to include. Based on the original roleplaying game rules designed by Gary Gygax and Dave Arneson and inspired by the third edition of the game designed by Monte Cook, Jonathan Tweet, Skip Williams, Richard Baker, and Peter Adkison. Product Identity: The following items are hereby identified as Product Identity, as defined in the Open Game License version 1.0a, Section 1(e), and are not Open Content: All trademarks, registered trademarks, proper names (characters, deities, etc.), dialogue, plots, storylines, locations, characters, artwork, and trade dress. (Elements that have previously been designated as Open
1560761040
Dark Sun: Campaign Setting (Advanced Dungeons & Dragons, 2nd Edition)
Timothy B. Brown
Athas is a land of deadly magic and powerful psionics that offers no promise of glory or even of survival. Those who do not have the cunning to face life on Athas will surely perish - leaving nothing but bones bleached white under the blistering rays of the Dark Sun. ~ Set includes 2 96-page books, 2 24-page flip books, 16-page book, 2 fold-out maps, Complete Psionics Handbook Errata Sheet.
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Gaming" ]
Activities, Crafts & Games
0.590802
null
null
Dark Horizons Universe Campaign Setting If you thought man’s past was dark, wait until you see his future. Published by MGT Press, a division of Max Gaming Technologies, LLC Requires the use of the d20 Modern Roleplaying Game Core Rulebook and d20 Future, published by Wizards of the Coast, Inc Dark Horizons Universe Campaign Setting © 2005 Max Gaming Technologies, LLC - 2 - Credits Game Designers Richard Breyer Brian Hammack Erik Frankhouse Creature Designer Kevin Rank Story and Timeline Brian Hammack Editors Richard Breyer Edward Gardner Jennifer Kohl Artwork Aaron Canaday Logan Foster Erik Frankhouse Michael Fuchs Nauris Krauze Dieter Ludman Todd Westcot Based on an original concept by Adrian Wright Original concept art by Phil Lazzaro For more information on the Dark Horizons Universe Campaign Setting visit http://www.darkhorizons-rpg.com ‘d20 System' and the 'd2
1590592573
C# Class Design Handbook: Coding Effective Classes (Expert's Voice)
Richard Conway
Richard Conway started programming BASIC with the ZX81 at an early age, later graduating to using BASIC and 6502 assembly language, COMAL, and Pascal for the BBC B and Archimedes RISC machines. He is an independent software consultant who lives and works in London. He has been using Microsoft technologies for many years and has architected and built enterprise systems for IBM, Merrill Lynch, and Reuters. He has focused his development on Windows DNA including various tools and languages, such as COM+, VB, XML, C++, J++, BizTalk and, more recently, data warehousing. He has been actively involved in EAP trials with Microsoft for .NET My Services and the .NET Compact Framework. His special area of interest is network security and cryptography. Richard is a contributor to both C# Today and ASP Today, and he is involved in a product development and consultancy alliance (http://www.vertexion.co.uk) specializing in data warehousing and security products.
[ "Computer Science" ]
[ "Computers &amp; Technology", "Programming" ]
Computer Science
0.543903
null
null
i By Clinton J. Boomer, Jason Nelson, Carl Cramer, N. Jolly, and Julian Neale Corrupted Classes ii Corrupted Classes 1 CREDITS Author: Clinton J. Boomer, Jason Nelson, Carl Cramer, N. Jolly, and Julian Neale Artists: Bruno Balixa, Jesus Blones, Daniel Cotter, Frank Hessefort, Jethro Lentle, Stephen Najarian, Julio Rocha, Tanyaporn Sangsnit, Bob Storrar, Bryan Syme, Steve Wood Editing and Development: Jason Nelson Design and Layout: Dain Nielsen Legendary Games Team Members: Alex Augunas, Clinton J. Boomer, Robert Brookes, Benjamin Bruck, Paris Crenshaw, Matthew Goodall, Jim Groves, Amanda Hamon Kunz, Thurston Hillman, Tim Hitchcock, Victoria Jaczko, Jenny Jarzabski, N. Jolly, Clinton J. Boomer, and Jason Nelson, Jonathan H. Keith, Michael Kortes, Jeff Lee, Nicolas Logue, Will McCardell, Jason Nelson, Jen Page, Richard Pett, Tom Phillips, Alistair Rigg, Alex Riggs, David N. Ross, Amber Scott, Mark Seifter, Tork Shaw, Mike Shel, Loren Sieg, Neil Spicer, Todd Stewart, Russ Taylo
0892812613
The Book of the Toad: A Natural and Magical History of Toad-Human Relations
Robert M. DeGraaff
By integrating his commentary with the world of poetry, literature, art, and science, the author presents examples of the impact the toad has had upon the thoughts and actions of humankind. Degraaff considers this amphibian from every angle--from its biological aspects, which include its heritage as the evolutionary progenitor of land animals, to its role in mysticism and its value as an ingredient in witch's brew. He also incorporates the writings of Lewis Carroll, Beatrice Potter, William Shakespeare, and many others. Degraaff's whimsical approach to this offbeat subject and the many high-quality art reproductions combine to produce an attractive, entertaining package for general readers.<br /><i>- Frank Reiser, Nassau Community Coll., Garden City, N.Y.</i><br />Copyright 1992 Reed Business Information, Inc.
[ "Biology & Nature & Biological Sciences", "Science & Math" ]
[ "Science &amp; Math", "Biological Sciences" ]
Biology & Nature & Biological Sciences
0.592831
null
null
IntroductIon Most citizens of Rassilon know of bufomi only through travelers’ tales. Jokingly referred to as “toadies,” they are often portrayed as harmless, backward simpletons practicing a bi- zarre toad-worshipping faith. But those who dwell near the dank marshes the bufomi call home, tell no such stories and do not laugh with those that do, for they know how savage and cunning the toad-men can be when aroused. Their culture is a violent one, where the strong devour the weak and life is a constant struggle. This supplement delves beneath the stereotypical exterior of bufomi society to reveal the true nature of the toad-men race. orIgIn of the SpecIeS Although much of the sentient races’ historical records were destroyed during the Bliz- zard War, and the centuries long collapse of civilization that followed, fragmentary Anari texts dating back many millennia make vague mention of “men not unlike toads in appear- ance and habit” dwelling in the marshes of Alantaris Isle. Althou
0815341482
Human Evolutionary Genetics
Mark Jobling
<P>"I strongly recommend this book to anyone with an interest in human evolutionary genetics or anthropological genetics. It would be an ideal choice for advanced undergraduates and graduate courses on this topic, and would also be a key reference for those active in such research." - <EM><STRONG>Human Genomics</STRONG></EM></P> <P>"This is an absolutely superb book! I have been recommending it enthusiastically to professional colleagues, graduate students, and even the occasional highly motivated undergraduate student, and the response has been overwhelmingly positive. Not only is the book unique in terms of topical coverage, but it is also extremely well executed. In fact, it is one of the best textbooks on any subject I have ever read. It belongs on the shelves of everyone interested in the genetic aspects of human evolution. There is also much of value in it for paleoanthropologists, historical linguistics, archaeologists, and human biologists (biological anthropologists), as well as for geneticists with various complementary specialties and interests." - <EM><STRONG>American Journal of Human Genetics</STRONG></EM></P> <P>"I strongly recommend <EM>Human Evolutionary Genetics</EM> as an undergraduate textbook. At the same time, I recommend this book to any readers with an interest in human evolution or human genetics." - <EM><STRONG>Human Genetics</STRONG></EM></P> <P>"In all honesty, there are few comparable textbooks on this subject, and this edition of <EM>Human Evolutionary Genetics</EM> really raises the bar. I wholeheartedly recommend this volume, and anticipate building a course around it in my own teaching." - <STRONG><EM>The Quarterly Review of Biology</EM></STRONG></P> <P>"This is a very valuable, stimulating and challenging book for students, who will benefit from having had a previous grounding in basic biology, chemistry and statistics. For teachers this will also be valuable as a comprehensive review for courses in several aspects of human evolutionary genetics and as a teaching aid."- <STRONG><EM>Journal of Biological Education</EM></STRONG></P> <P>"My thanks to the authors for updating an already outstanding book; you have outdone yourselves! Buy this book." - <STRONG><EM>American Journal of Human Biology</EM></STRONG></P> <P>"<EM>Human Evolutionary Genetics</EM> is a highly recommended textbook that helps readers understand differences in the human genome and how evolution has affected development of the genome and acquired diversity....This book is very well laid out for those who want to introduce themselves to the concepts of evolution and genetics and is a good read for advanced undergraduates and graduates, as well as geneticists, human biologists, anthropologists, and others." - <STRONG><EM>Yale Journal of Biology and Medicine</EM></STRONG></P>
[ "Biology & Nature & Biological Sciences", "Science & Math" ]
[ "Science & Math", "Biological Sciences" ]
Biology & Nature & Biological Sciences
0.453379
null
null
STAR TREK ROLEPLAYING GAME SPECIES PROFILE SPECIES NAME: al'Hmatti VISUAL REPRESENTATION SPECIES ADJUSTMENTS +2 Strength, +3 Vitality, -1 Presence PHYSICAL DESCRIPTION The al'Hmatti are a race of sentient beings native to the planet they called al'Hmat, and which the Klingon Empire named taD. They evolved from an ursine (bear- like) life form, and are covered with light colored fur, ranging from yellow to white to gray, which covered black skin underneath. They prefer to move on all four legs, but can also stand erect on two, which gives them a significant height advantage over the typical Klingon. al'Hmatti have a strong resemblance to a Terran Polar Bear. It is possible they are biologically related to the Grizzelas, another ursoid species with close ties to the Federation. al'Hmatti are large, standing well over two meters when they stand on their hind legs, and both males and females are very muscular, and sturdily built. When they speak Federation standard, or any ot
1684051452
Star Trek: The Next Generation - Mirror Broken
Scott Tipton
"An idea that was sorely in need of writing." <i>Geekery Magazine<br /><br /></i>"The imagining of a darker <i>Enterprise-</i>D crew makes for a wonderful mental exercise." <i>Bounding Into Comics</i>
[ "Comics & Graphic Novels" ]
[ "Comics &amp; Graphic Novels", "Graphic Novels" ]
Comics & Graphic Novels
0.519894
null
null
cracked mirror publishing Requires the Mutants & Masterminds RPG, Second Edition, for use McGuffin’s Guide to spacecraft construction cracked mirror publishing Requires the Mutants & Masterminds RPG, Second Edition, for use McGuffin’s Guide to spacecraft construction Whether your intent is to outfit an alien invasion force to trouble your superheroes, to recreate your favorite SF television show, or to create your own galaxy-spanning campaign using the M&M, Second Edition rules, McGuffin’s Guide to Spacecraft Construction will assist you in creating spacecraft and space-stations to fit your needs. McGuffin’s Guide to Spacecraft Construction is designed to be an extension of the vehicle construction rules that you can find on page 142 of M&M, Second Edition. These rules have been organized into two sections: Section One gives you all of the rules and options to create your own spacecraft, with new Features and Powers. Section Two provides you with 13 pre-built spacecraft to get
078694725X
Rules Compendium (Dungeons & Dragons d20 3.5 Fantasy Roleplaying)
Chris Sims
CHRIS SIMS is an associate editor who works in Roleplaying Games R&amp;D at Wizards of the Coast, Inc. His previous design credits include the <i>Secrets of Sarlona</i>(TM) supplement for the <b>Eberron</b>(R) campaign setting.
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Gaming" ]
Activities, Crafts & Games
0.59235
null
null
Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This game product contains no Open Game Content. No portion of this work may be reproduced in any form without permission of Wizards of the Coast. To learn more about the Open Gaming License and the d20 SYSTEM license, please visit www.wizards.com/d20 This is an official RPGA® play document. To find out more about the RPGA and to learn more on how you can sanction and run DUNGEONS & DRAGONS game events of all sizes, visit our website at www.rpga.com. DUNGEONS & DRAGONS, D&D, GREYHAWK, LIVING GREYHAWK, D&D REWARDS, RPGA, Player’s Handbook, Dungeon Master’s Guide, and Monster Manual are trademarks of Wizards of the Coast, Inc, in the US and other countries. This material is protected under the copyright laws of the United States of America. Any reproduction or unaut
0813167302
Japan after 3/11: Global Perspectives on the Earthquake, Tsunami, and Fukushima Meltdown (Asia in the New Millennium)
Pradyumna P. Karan
"This landmark book provides a clear and comprehensive account of devastation caused by the triple disasters of earthquake, tsunami, and nuclear radiation that ravaged the northeastern coast of Japan on March 11, 2011.The contributors to this remarkable volume are experts in their fields, and many of them traveled to the most devastated areas to observe and document the disasters' impact on the lives of victims and on the landscape."Bimal K. Paul, author of <i>Environmental Hazards and Disasters: Contexts, Perspectives and Management</i>
[ "History", "Geography & Cultures" ]
[ "History", "Asia" ]
History
0.575978
null
null
1 | P a g e Delta Green: Aftershock © 2012 Mark Brassington Keepers Background Aum Shinrikyo, the Japanese cult associated with the 1995 Tokyo sarin gas attack, was led by guru Shoko Asahara. One of the feats he was responsible for was predicting the devastating Kobe earthquake nine days before it occurred, on Japanese radio. It is suspected that Aum was involved at high levels of several world governments, and more than one source has suggested that they were handed ‘advanced weaponry’ by the Russian government. Indeed, when scientific members of the group carried out experiments at the remote Banjawarn sheep station in the remote outback of Australia, a series of powerful earthquakes was the result. To this day, few outside of the cult have ever realized that Asahara’s charismatic leadership and the powerful earthquakes actually originated from communion with the writhing nest of chthonians beneath Japan, led by one of the few Great Old Ones free on this earth, Shudde M’ell.
1426202229
Declassified: 50 Top-Secret Documents That Changed History
Thomas B. Allen
Adult/High SchoolAllen presents scans of original documents followed by clear commentary detailing the events surrounding the texts. The book covers a wide span of time, making it a resource that will pique the interest of almost any history lover. Highlights include a simple baker uncovering a British spy during the American Revolution, Stalin's support of Kim Il Sung during the Korean War, and a report sent to George W. Bush in August 2001 suggesting the possibility of an attack on U.S. soil organized by Osama bin Laden. Largely focused on the U.S., the volume does include documents and tales from the Soviet Union, Germany, France, Israel, and a handful of other nations. Chapters are arranged by theme, such as "The Secret State" and "Espionage Accidents," making this an easy read. The primary-source material of spy stories, shrewd political moves, and hidden aspects of war shows how conflicts between nations persist during times of peace. The book also serves as a good quick-reference tool. An index allows users to look up documents by nation, major historical figure, and subject. Thought-provoking and enjoyable, this unique collection tells stories often neglected in history class.<i>Matthew L. Moffett, Pohick Regional Library, Burke, VA</i> <br />Copyright Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.
[ "Politics & Social Sciences" ]
[ "Politics &amp; Social Sciences", "Politics &amp; Government" ]
Politics & Social Sciences
0.535948
null
null
The Gunther Documents #8221 Greetings. I suggest this as a short break in your campaigns, or as a campaign like I plan it to evolve into. I use the * to denote that the item is a small handout of info. This scenario needs a little work, but this is its basic outline. I’ll probably add stuff myself during play and rewrite it some. Have fun with it and feel free to email. Investigators’ Info During OPERATION SUMMER BREEZE (Delta Green WW2 operation [June 1, 1945]), Delta Green worked to smuggle Karotechia files out of Soviet Occupied Vienna. During this time, a Delta Green agent by the name of Jack Slims was working with the operation, but was a Karotechia convert. He secretly worked alongside Delta Green during the operation, but was really working against it. A number of files were intercepted by him, before his defection and disappearance, presumably into hiding. The Investigators receive information from Cell A about the recently discovered location of Jack Slims, now
047068867X
Level Up!: The Guide to Great Video Game Design
Scott Rogers
Want to design and build cutting edge video games? Not sure where to start? Or just want to tweak the projects you're already working on?<br /> Then this is the book for you!
[ "Computer Science" ]
[ "Computers &amp; Technology", "Programming" ]
Computer Science
0.581485
null
null
The GameMaster’s Apprentice Adventure Guide: Steampunk    Author: Nathan Rockwood  Graphic Designer for Cards: Max Johnson        Special Thanks  This project was backed on Kickstarter by more than 360 supporters. Without their help, The  GameMaster’s Apprentice would never have been more than a pet project in my own home games.  Thanks so much!        Visit us online at www.LarcenousDesigns.co​m            The GameMaster’s Apprentice deck and documentation, copyright 2014, owned by Larcenous Designs, LLC.  Larcenous Designs, LLC, and associated marks are owned by Nathan Rockwood. Graphic design and  iconography by Max Johnson. All public domain art resources are thanks to the ​British Library​.  1  Table of Contents   INTRODUCTION 3  What is an Adventure Guide? 3  How to use this guide 3  ADVENTURE FRAMEWORKS 4  Framework Creation Summary 4  Choose a Core 5  Ask a Big Question (Optional) 5  Choose a Doom 6  Create Three Other Problems 8  Ask 1­3 Little Questions (Optional) 9  T
B003FEQBEW
Fantastic Mystery Stories, Reading Comprehension Reproducibles, 4.5 Reading Level (UFO, loch ness monster, pyramids, ancient spacemen, psychi phenomenon, dracula, werewolves, haunted houses, curse of the pharoah, bermuda triangle, ghosts)
Jim Whiting
Fantastic Mystery Stories, Reading Comprehension Reproducibles, 4.5 Reading Level (UFO, loch ness monster, pyramids, ancient spacemen, psychi phenomenon, dracula, werewolves, haunted houses, curse of the pharoah, bermuda triangle, ghosts)
[ "Education & Teaching" ]
[ "Education & Teaching", "Schools & Teaching" ]
Education & Teaching
0.462455
null
null
By Owen K. C. Stephens A Short d20 Modern Adventure for Four 16th-Level Characters TOO FAR GONE Evil takes many forms, and not all of them are human. Could the reports of monsters on the remote Pacific island of Kongauru be more than the deranged stories of crackpots and rumormongers? No one seems to be interested in investigating, since no government claims the island and it is of no commercial value. But someone must, before the evil brewing there erupts full-force upon the world. LEVELS Too Far Gone is a site-based adventure for four 16th- level characters. Though not designed for any specific d20 MODERN campaign setting, Too Far Gone features aliens, undead, psionics, magic, and high tech, so it isn’t appropriate for campaigns that exclude these elements. However, it’s a handy vehicle for introduc- ing one of these elements to a game that previously excluded it. For example, a d20 MODERN game that previously included undead and magic, but not psion- ics or aliens, could put ghost-h
0786914130
Against The Giants: The Liberation Of Geoff (AD&D/Advanced Dungeons & Dragons 25th Anniversary adventure)
Sean Reynolds
Contains the full text of three classic AD&amp;D modules by Gary Gygax (G1 Steading of the Hill Giant Chief; G2 The Glacial Rift of the Frost Giant Jarl; G3 Hall of the Fire Giant King), plus eighteen new encounter sites in the war-torn land of Geoff, linked together to form a grand campaign.
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Gaming" ]
Activities, Crafts & Games
0.496953
null
null
1 WRECK ASHORE A Short Adventure for Four 1st-Level Player Characters CREDITS Design: Robert Wiese Editing: Penny Williams Typesetting: Nancy Walker Cartography: Todd Gamble Web Production Julia Martin Web Development: Mark A. Jindra Graphic Design: Sean Glenn, Cynthia Fliege Based on the original DUNGEONS & DRAGONS® game by E. Gary Gygax and Dave Arneson and on the new edition of the DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, and Peter Adkison. D&D, DUNGEONS & DRAGONS, and DUNGEON MASTER are registered trademarks owned by Wizards of the Coast, Inc. The d20 logo is a trademark owned by Wizards of the Coast, Inc. All Wizards characters, character names, and the distinctive likenesses thereof are trademarks owned by Wizards of the Coast, Inc. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the expres
1927677467
Part-Time Magic: 7 Steps to Increasing Your Worth While Decreasing Your Work
Mario Price
<span>&quot;Mario Price has written the roadmap for all those excited about and engaged in direct selling. Part-Time Magic is your prescription for earning your fortune selling. The lessons, stories and solid step by step instructions will educate, inspire and empower you to succeed in spite of the odds. Selling is the best way to earn big money and profits, and thus earn your first, second and third fortunes. Read this book and become a champion by following a champion. Kudos to Mario T. Price ...&quot;</span><br> <div> <b><span><span></span>George C. Fraser</span></b><span><br> Author, <i>Success Runs In Our Race</i>, and <i>CLICK</i></span></div><br /><br /><span>"Mario Price provides a beautifully orchestrated marketplace game-plan perfect for anyone looking to elevate his or her income and impact.<span> </span>You could spend the next decade of your life trying to figure out how to create the life of your dreams...or you can start living your dreams now because this book already figures it out for you!"</span><br> <div> <b><span>Marshawn Evans<br> </span></b><span>Reinvention Strategist | TV Personality | Founder of MEUniversityLive.com & The Godfidence.com Movement</span></div><br /><br /><span>"If you are READY for financial freedom, then this book "Part-Time Magic" is for you! The 7 steps that Mario Price gives will surely pave the way for unlimited success in your home-based business!<span> </span>There is POWER in doing your business part-time and this will show you how, so get it NOW!"</span><br> <div> <b><span>Melanie Bonita<br> </span></b><span>#1 Amazon Bestselling Author of <i>Daily Dose of Determination</i> and <i>Daily Dose of Decisions</i>, <br> International Speaker and Faith Coach</span></div><br /><br /><span>"If you're ready to achieve greater success, then read and absorb the strategies in this brilliant book by Mario Price!"</span><br> <div> <b><span>James Malinchak<br> </span></b><span>Featured on ABC's Hit TV Show, Secret Millionaire<br> Founder, BigMoneySpeaker.com</span></div><br /><br /><span>&quot;WOW Mario...what a thought provoking book!<span> </span>Especially in today's economy when people are looking for extra income.<span> </span>Your easy to read writing style packed with relevant examples, will really help people gain insight on one of the most misunderstood industries called Network Marketing.<span> </span>This book is definitely "a must read" for all ages and backgrounds because it tackles some of the myths and traditions about building wealth.&quot;</span><br> <div> <b><span>Cynthia Sligh<br> </span></b><span>Successful Full Time Entrepreneur for 18 years</span></div>
[ "Marketing & Sales", "Business & Money" ]
[ "Business & Money", "Marketing & Sales" ]
Marketing & Sales
0.465796
null
null
GP Starting GP Lifestyle � None � Standard (12 gp x TU) � Rich (50 gp x TU) � Luxury (100 gp x TU) Lifestyle Cost Other Coin Spent Total Coin Spent - GP GP Spent GP Subtotal + GP GP Gained GP Subtotal + GP GP Gained GP Subtotal - GP GP Spent GP FINAL GP TOTAL Items Sold Total Value of Sold Items Add ½ this value to your gp value Items Bought Total Cost of Bought Items Subtract this value from your gp value XP Starting XP - XP XP lost or spent XP Subtotal + XP XP Gained FINAL XP TOTAL XP T U Starting TU 1 TU TU Cost - T Added TU Costs TU REMAINING ITEMS FOUND DURING THE ADVENTURE Cross off all items NOT found APL 2 � Elixir of Truth (Adventure; 500 gp, DMG) � Eversmoking Bottle (Adventure; 5,400 gp; DMG) � +1 Mithral Chain Shirt (Adventure; 2,100 gp) � Masterwork Large Flail (Adventure) � Masterwork Large Heavy Flail (Adventure) APL 4 (all of APL2 plus the following)
0520068645
The World of the Scythians
Renate Rolle
Text: English (translation)<br> Original Language: German
[ "History" ]
[ "History", "Ancient Civilizations" ]
History
0.597469
null
null
3.5 SYSTEM COMPATIBLE LPJ9519 scythian mo ns t e r s o f Ne o e xo du s : Heroes of NeoExodus: Brelin Swift 2 The Scythians are rarely spoken about. When their name is mentioned, it is whispered, as though one would like to forget the word as soon as it is spoken. Most consider them to be a monster out of Exodus’s past, some believe these creatures never really existed and stories created by others as urban legend. While no one on the surface of Exodus has reported a Scythian in the last five centuries, they are far from forgotten. The Scythians are soldiers of the First Ones. Not as tough as the kroca, nor as stealthy as the sobeka nor as numerous as the exodites, the Scythians were cunning and dangerous opponents. They revel in mayhem and destruction to a level rare even among the First Ones. The Scythians are not First Ones themselves, but are often considered to be one of them due to their close associations. The Scythians say that they have been involved in eve
0671774719
Section 31: Cloak (Star Trek)
S.D. Perry
<b>S. D. (Stephani Danelle) Perry</b> writes multimedia novelizations in the fantasy/science-fiction/horror realm for love and money. She is the author of Avatar, the two-volume relaunch of the <i>Star Trek: Deep Space Nine</i> novels, which begins the arc of stories set after the TV series. She's also a two-time contributor to the acclaimed short-story anthology <i>Star Trek: The Lives of Dax.</i> Her other works include the best-selling <i>Resident Evil</i> series of novels, several <i>Aliens</i> novels, as well as the novelizations of <i>Timecop</i> and <i>Virus.</i> Under the name Stella Howard, she's written an original novel based upon the television series <i>Xena, Warrior Princess.</i> She lives in Portland, Oregon, with her husband and beloved dogs.
[ "Literature & Fiction", "Science Fiction" ]
[ "Literature &amp; Fiction", "Genre Fiction" ]
Literature & Fiction
0.520662
null
null
by Dave Biggins Echoes of Faded Glory is an adventure for Star Trek: The Next Generation Role-Playing Game. It can also be adapted for an Original Series or Romulan campaign. Background In the year 2170, the Romulans’ war with Earth was winding down and the Romulans found themselves on the losing end. They were fast running out of ships and with reports that the humans were getting aid from the Vulcans and the Andorians reached their ears, they knew that unless things changed drastically, they wouldn’t last a year. They had a tool to make that change. They had an experimental object called a cloaking device. The first test bed for this cloaking device was the D’Deridex, a Tellus- class Warbird located in a secluded sector of Romulan space known today as the Arteline Sector. The test of the cloaking device went without a hitch. The device activated and the D’Deridex "vanished." The outpouring of energy, however, was so huge that it attracted the attention of a mechan
0765375486
Pathfinder Tales: Hellknight
Liane Merciel
LIANE MERCIEL is the author of two previous Pathfinder Tales novels, <i>Nightglass</i> and <i>Nightblade</i>, as well as <i>Dragon Age: Last Flight</i> for Tor and two creator-owned novels, <i>Heaven's Needle</i> and <i>The River King's Road</i>.
[ "Literature & Fiction", "Science Fiction" ]
[ "Literature &amp; Fiction", "Genre Fiction" ]
Literature & Fiction
0.481709
null
null
Deep in the Vesve… Deep in the Vesve… Deep in the Vesve… Deep in the Vesve… No One Can Hear You Scream No One Can Hear You Scream No One Can Hear You Scream No One Can Hear You Scream A Two A Two A Two A Two----Round D&D 3 Round D&D 3 Round D&D 3 Round D&D 3rd rd rd rd Edition Living Greyhawk Edition Living Greyhawk Edition Living Greyhawk Edition Living Greyhawk Adventure Adventure Adventure Adventure Round 1 Round 1 Round 1 Round 1 by Chris Tulach by Chris Tulach by Chris Tulach by Chris Tulach An escort mission takes you into the heart of the forest known as the Vesve. It seems a simple enough task, yet the tales you've heard about the vast woods keep you on edge. Ready for anything, you begin your trek… Recommended for resourceful PCs. A two-round event. The Mystery of F.M.A., Part 1. For characters levels 1-4. DUNGEONS & DRAGONS, D&D, ALTERNITY, GREYHAWK and RPGA are registered trademarks of W
081354906X
The Last Neighborhood Cops: The Rise and Fall of Community Policing in New York Public Housing (Critical Issues in Crime and Society)
Fritz Umbach
Beyond this book's powerful implications for contemporary policing, it's must reading for those interested in the larger social, cultural and economic history of Gotham since WW2. Sophisticated, skillful, and myth-toppling scholarship. --Mike Wallace, co-author of the Pulitzer Prize-winning Gotham<br /><br />Ask Americans for a symbol of crime and failed policy and they ll likely name the "projects. Umbach inverts conventional wisdom, skillfully taking us where few tread we are better for it. --Sudhir Venkatesh, <em>author of Gang Leader for a Day: A Rogue Sociologist Takes to the Streets and American Project: The Rise and Fall of the Modern Ghetto</em>
[ "History", "Geography & Cultures" ]
[ "History", "Americas" ]
History
0.553579
null
null
Welcome to the city. I’m sure your stay will be eventful. If you thought that life here would be simple, you couldn’t be more wrong. I bet you figured that with all the superheros protecting our neighborhoods, crime would be low. You’re already a victim with that line of reasoning. A lot of people miss the old days and want to return to them. These are the same people that curse the mutants and heroes for not leaving law enforcement in the hands of the police and feds. There's also another reason they hate them—supply and demand. With the supply of superheros busting crime rings, gangs, and the like, a new breed of evil came into demand—one that could compete with the heroes and offer average criminals the chance to make a dishonest living once again. Yes, you guessed it— supervillains for hire. They keep the heroes occupied, while the old-time crooks plunder, and then they split the takings. This is what superheros did to our fine city. Now, the police can't even protect you against s
0870696912
Drugstore Collectibles (WALLACE-HOMESTEAD PRICE GUIDE)
Patricia McDaniel
Presenta a revealing portrait of medical practice in pre-1960 America. More than 200 black and white photos illustrate the colorful and often bizarre 'patent' medicines, dental products and surgical appliances in use before FDA regulations and high technology.
[ "Economics", "Business & Money" ]
[ "Business & Money", "Economics" ]
Economics
0.478709
null
null
GP Starting GP Lifestyle � None � Standard (12 gp x TU) � Rich (50 gp x TU) � Luxury (100 gp x TU) Lifestyle Cost Other Coin Spent Total Coin Spent - GP GP Spent GP Subtotal + GP GP Gained GP Subtotal + GP GP Gained GP Subtotal - GP GP Spent GP FINAL GP TOTAL Items Sold Total Value of Sold Items Add ½ this value to your gp value Items Bought Total Cost of Bought Items Subtract this value from your gp value XP Starting XP - XP XP lost or spent XP Subtotal + XP XP Gained FINAL XP TOTAL XP TU Starting TU 1 TU TU Cost - TU Added TU Costs TU REMAINING ITEMS FOUND DURING THE ADVENTURE Cross off all items NOT found APL 2 � Alchemical tooth (Adventure; CV)K � Felten tobacco (works as focusing candle) (Meta-regional; CV) � Oil of taggit (Adventure; DMG; max 5 doses per PC) � Periscope (Adventure; A&EG)A � Scroll of lesser planar ally (Adventure; DMG)K � Scryer’s kit (Adventure; A&EG)A
1576105148
CorelDRAW 9 f/x and design: Create and Perfect Non-Traditional Effects with a Traditional Design ToolThis title is currently on backorder
Shane Hunt
Even if you love art, love cool pictures, love computers, <i>and</i> love your graphics job, says designer and author Shane Hunt, you still want to get your work done quickly and painlessly. Hunt provides you with time-saving tools and tips on working smart in <i>CorelDRAW9 F/X and Design.</i> This graphics- and content-rich book allows beginning or advanced users to take charge and master CorelDRAW9, the powerful object-oriented graphics suite.
[ "Computer Science" ]
[ "Computers &amp; Technology", "Programming" ]
Computer Science
0.512139
null
null
STEVE KENSON · GREEN RONIN PUBLISHING MUTANTS & MASTERMINDS SUPPLEMENT GRR2504e MASTERMIND’S MANUAL Design & Development Steve Kenson Editing Steven Marsh Graphic Design Hal Mangold Cover Art Udon with Chris Stevens Executive Producer Chris Pramas Art Direction Hal Mangold & Steve Kenson A GREEN RONIN PRODUCTION Interior Art Attila Adorjany, Brett Barkley, Eric Canete, John Christopher, Storn A. Cook, Tom Feister, Tariq Hassan, Scott James, Georges Jeanty, “Rey” Lewis, Tony Parker, Ramon k Perez, Steve Scott, Kevin Stokes, Craig Taillifer, Udon with Chris Stevens, Dexter Vines Green Ronin Staff Chris Pramas, Nicole Lindroos, Hal Mangold, Steve Kenson, Evan Sass, Robert J. “ Dr. Evil” Schwalb and Marc Schmalz Playtesters Rui Anselmo, Dwyane T. Butchino and the Midnight Legion (Charity Ens-Butchino, Sara Dean, John Szczypien, Jamieson Long, James Taylor, Ralph Duell, David Laramie, James Kavanagh), Bob Huss, Tom Miskey, Jason “Valdier” Orman, Ben Robbins, Garth “The Shadow” Rose,
1936140756
Bet You Can't Do This Sudoku!: 141 Really, Really, Really Hard Puzzles
Anthony Immanuvel
Anthony Immanuvel is a computer engineer and puzzle creator. His puzzles are featured in leading newspapers and puzzle magazines around the world. He has contributed puzzles to the World Sudoku Championship and has written over twenty puzzle books. He lives in India.
[ "Activities, Crafts & Games", "Humor & Entertainment" ]
[ "Humor & Entertainment", "Puzzles & Games" ]
Activities, Crafts & Games
0.386465
null
null
A B C D E F G H I J K L M N O P Q R S T U V 1 1 1 1 1 1 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10 2 1 1 1 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 3 1 1 1 2 3 5 6 8 9 11 12 14 15 17 18 20 21 23 24 26 27 29 4 1 1 2 2 4 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 5 1 1 2 3 5 8 10 13 15 18 20 23 25 28 30 33 35 38 40 43 45 48 6 1 2 2 3 6 9 12 15 18 21 24 27 30 33 36 39 42 45 48 51 54 57 7 1 2 3 4 7 11 14 18 21 25 28 32 35 39 42 46 49 53 56 60 63 67 8 1 2 3 4 8 12 16 20 24 28 32 36 40 44 48 52 56 60 64 68 72 76 9 1 2 3 5 9 14 18 23 27 32 36 41 45 50 54 59 63 68 72 77 81 86 10 1 2 3 5 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 A B C D E F G H I J K L M N O P Q R S T U V 1 1 1 1 1 1 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10 2 1 1 1 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 3 1 1 1 2 3 5 6 8 9 11 12 14 15 17 18 20 21 23 24 26 27 29 4 1 1 2 2 4 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 5 1 1 2 3 5 8 10 13 15 18 20 23 25 28 30 33 35 38 40 43 45 48 6 1 2 2 3 6 9 12 15 18 21
B000KNHUAK
United Federation of Planets : Star Fleet Officer's Manual Star Trek The Role Playing Game
unknown
Star Fleet Officer's Manual used in Star Trek Role Playing Game.
[ "Science Fiction" ]
[ "Science Fiction & Fantasy" ]
Science Fiction
0.538455
null
null
The Taste of Ashes A Fleet-Level Adventure For Starfleet Shattered Stars #04 Written By Roger L. Taylor II Illustrated by: Roger Taylor, Andrew Hodges, Adam Heinbuch, and Tobias Richter Special Thanks To: Play-testers: Rex and Jeremy Rouviere, the U.S.S. Retributor, and the Seventh Fleet. (www.seventhfleet.org) Consultants and Co-conspirators: Daniel Hasselbach Daniel Derego Ken Taylor Star Trek © Paramount Pictures, Star Trek The Role playing Game © Decipher, Inc. All Rights Reserved Introduction “The Taste of Ashes” is an adventure for use with the Star Trek: Role playing Game by Decipher. It is the fourth adventure in the “Shattered Stars” campaign and is suitable for a crew of 2-6 advanced players playing a Starfleet crew during the Voyager/Post- Dominion War era. With some modification, this adventure could be adapted for other crews and other eras. Narrators will require the use of the Star Trek: Player’s Guide, Star Trek: Narrator’s Guide, and may requir
0816734291
The Skeleton Key (Welcome Inn)
E. L. Flood
No prior familiarity with the other two series titles is necessary in order to appreciate the thrills and chills of this Welcome Inn mystery revolving around a grave, a skeleton key, and a puzzle. Kids who like ghosts and intrigue will relish this story. -- <i>Midwest Book Review</i>
[ "Teen & Young Adult & College" ]
[ "Teen &amp; Young Adult" ]
Teen & Young Adult & College
0.499092
null
null
Five Cataclysms The Forbidden Barrow Nickolas Z Brown A Starting Adventure for Low Level Characters With Conversion instructions for old school versions of the original fantasy Role-Playing Game The Forbidden Barrow This is a Forbidden Barrow, where a corrupt, assassinated King and his aides are entombed, sealed off such that the world may forget them. The entrance is discovered when an adventurer's foot pops through the ground, revealing a stairway that winds downwards into a subterranean chamber. This dungeon is ideal for a starting adventure, where the players can be introduced to several OSR concepts without accidentally destroying the play world. For levels 1-4 Contents 2 – How to Use this Key 3 – Wandering Monsters 4 – Dungeon Key Begins 13 – Dungeon Map 1 HOW TO USE THIS KEY Preparation: None required! Any interconnections in the dungeon arise out of interaction, so you can go in just as blind as your players. Room Keys: Any text not italicized or (parenthesized) may be
1935886185
The Marine Expeditionary Unit Smartbook
Norman M. Wade
The lastet edition of this book is "MEU2: The Marine Expeditionary Unit (MEU) SMARTbook, 2nd Ed.", available in our Amazon store! Guide to Battle Staff Operations &amp; the Rapid Response Planning Process The Marine Expeditionary Unit (MEU) SMARTbook is designed to be a reference for MEU and PHIBRON Commanders, MEU and PHIBRON staffs and the commanders and staffs of the Major Subordinate Elements (MSE) and Naval Support Elements (NSE) of the ARG-MEU team. The Marine Corps Planning Process (MCPP) is the basis for MEU staff planning. Planning is the art and science of envisioning a desired future and laying out effective ways of bringing it about. In war, planning can be essential to the ability to seize the initiative. In order to seize the initiative, we must be able to anticipate events and act purposefully and effectively before the enemy can. Planning mitigates crises by dealing with crisis situations before they reach crisis proportions. The Rapid Response Planning Process (R2P2) is an accelerated execution of MCPP geared to Crisis Action Planning. The R2P2 process allows the MEU/PHIBRON to anticipate potential missions, create a set of standardized responses through analytical decision-making, and rehearse their responses to achieve full capability within six hours of receipt of a warning or execute order. Rapid planning requires extensive training in the techniques and procedures associated with R2P2. It requires standardized, detailed, parallel, and concurrent command and staff actions using Standard Operating Procedures (SOPs) that are understood by all members of the unit. Topics include: MEU mission, organization, and capabilities; MEU staff functions; mission planning (R2P2 &amp; MCPP); mission essential tasks; standing mission briefs; MEU liaison and survey elements; appendices and reference guides; abbreviations, acronyms and glossary.
[ "References & Guides & Self-Help " ]
[ "Reference" ]
References & Guides & Self-Help
0.561073
null
null
ADEPTUS ASTARTES DEFENDERS OF MANKIND These datasheets allow you to fight Apocalypse battles with your Space Marines miniatures. Each datasheet includes the characteristics profiles of the unit it describes, as well as any wargear and special abilities it may have. KEYWORDS Throughout these datasheets you will come across the <Chapter> keyword. This is shorthand for a keyword of your choosing, as described below. <CHAPTER> All Space Marine units are drawn from a Chapter. Some datasheets specify what Chapter the unit is drawn from, but where a datasheet does not, it will have the <Chapter> keyword. When you include such a unit in your army, you must nominate which Chapter that unit is from. You then simply replace the <Chapter> keyword in every instance on that unit’s datasheet with the name of your chosen Chapter. For example, if you were to include a Captain in your army, and you decided he was from the Blood Ravens Chapter, his <Chapter> Faction keyword is changed to
033030433X
A Hazard of Hearts
Barbara Cartland
Her freedom lost on the turn of a card, Serena is bound by a debt of honour to marry Justin, Marquis of Vulcan. After her arrival at his ancestral home of Mandrake, she discovers by chance the secrets of his family, and is thrust into a world of smugglers, highwaymen, abduction and murder.
[ "Romance", "History" ]
[ "Romance", "Historical" ]
Romance
0.535407
null
null
ILLUSTRATED BY FELIX MIALL GRANT HOWITT & CHRISTOPHER TAYLOR SANCTUM Sanctum WrittenbyGrantHowittandChristopherTaylor IllustratedbyFelixMiall Editedby HelenGouldandMaryHamilton LayoutanddesignbyMinervaMcJanda ProducedbyMaryHamilton Copyright©2020byGrantHowittandChristopherTaylor. PublishedbyRowan,RookandDecardLtd. FirstEdition(2020) All rights reserved. No part of this publication may be reproduced, distributed, or transmitted in any form or by any means, including photocopying, recording, or other electronic or mechanical methods, without the prior written permission of the publisher, except in the case of brief quotations embodied in critical reviews and certain other noncommercial uses permitted by copyright law. For permission requests, write to the publisher at the address below. Rowan,RookandDecard 15TufnellCourt,OldFordRoad E35JJ,UnitedKingdom www.rowanrookanddecard.com Content warnings: Heart is a horror game, and as such, there are some unpleasant things in the text. These in
078694725X
Rules Compendium (Dungeons & Dragons d20 3.5 Fantasy Roleplaying)
Chris Sims
CHRIS SIMS is an associate editor who works in Roleplaying Games R&amp;D at Wizards of the Coast, Inc. His previous design credits include the <i>Secrets of Sarlona</i>(TM) supplement for the <b>Eberron</b>(R) campaign setting.
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Gaming" ]
Activities, Crafts & Games
0.600792
null
null
Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This game product contains no Open Game Content. No portion of this work may be reproduced in any form without permission of Wizards of the Coast. To learn more about the Open Gaming License and the d20 SYSTEM license, please visit www.wizards.com/d20. This is an official RPGA® play document. To find out more about the RPGA and to learn more on how you can sanction and run DUNGEONS & DRAGONS game events of all sizes, visit our website at www.rpga.com. DUNGEONS & DRAGONS, D&D, GREYHAWK, LIVING GREYHAWK, D&D REWARDS, RPGA, Player’s Handbook, Dungeon Master’s Guide, and Monster Manual are trademarks of Wizards of the Coast, Inc, in the US and other countries. This material is protected under the copyright laws of the United States of America. Any reproduction or u
0375722211
Scott Travers' Top 88 Coins to Buy and Sell: 44 Winners and 44 Losers
Scott A. Travers
<b>Scott Travers</b>, former vice-president of the American Numismatic Association, has served as a coin valuation expert for the Federal Trade Commission, and appears regularly on TV, radio, and in print as a coin expert in publications including the <i>Wall Street Journal</i>, <i>Barrons</i>, and <i>Business Week.</i> He is president of Scott Travers Rare Coin Galleries, LLC, in New York City.
[ "Hardware & DIY & Home", "Arts & Photography" ]
[ "Crafts, Hobbies &amp; Home", "Antiques &amp; Collectibles" ]
Hardware & DIY & Home
0.454076
null
null
GP Starting GP Lifestyle � None � Standard (12 gp x TU) � Rich (50 gp x TU) � Luxury (100 gp x TU) Lifestyle Cost Other Coin Spent Total Coin Spent - GP GP Spent GP Subtotal + GP GP Gained GP Subtotal + GP GP Gained GP Subtotal - GP GP Spent GP FINAL GP TOTAL Items Sold Total Value of Sold Items Add ½ this value to your gp value Items Bought Total Cost of Bought Items Subtract this value from your gp value XP Starting XP - XP XP lost or spent XP Subtotal + XP XP Gained FINAL XP TOTAL XP TU Starting TU 1 TU TU Cost - TU Added TU Costs TU REMAINING � Favor of Eamon: If you spend 2 TUs helping Brother Eamon organize his pile of mining claims, you receive one Favor of Pholtus. � Staking a Claim: PCs who successfully rescued Taran and returned with news of Ennis are welcomed back as true heroes and are allowed to stake an official gold claim in the hills. If the PC stakes a claim, the f
5990792077
,
: . , 31- , , , . , 19- , . , . , . 5-10
[ "Children's Books" ]
[ "Children's Books" ]
Children's Books
0.63139
null
null
� ������ �� �� ������������ �� �� ������ � � � � � � � � ������� ��� ��� �������������� ��� ��� ����� �� �� ��� �� ��� �� �� �� ��� ��� ��� ��������� �� �� ������ ���� ���� ������ �� �� ������ ���� ���� �������� � ������ �� �� �������������������������������������������������������������������� �� �� ���� �� �� ��������������������������� � � ������ � � ����� ������������������������������������������������������������������������������������������ �� �� ������ ���������� ���� � � ��� ��� ��� ���������� ��� ��� ������������ � � ��� �� �� �������� �� �� ���� �� �� ���� �� �� ���� �� �� ����� ��� ��� ������������� ������ ������ �������� �� �� ������ � � � � � ����������������������������������������������������������������������������������������������������������������������� �������������������������������������������������������������������������������������������������������������������������� �������������������������������������������������������������������������������������������
0486669807
On Formally Undecidable Propositions of Principia Mathematica and Related Systems
Kurt Gdel
Text: English (translation)<br /> Original Language: German
[ "Science & Math" ]
[ "Science &amp; Math", "Mathematics" ]
Science & Math
0.319381
null
null
VORBEMERKUNGEN Dieses Abenteuer stellt einige Anforderungen an das Improvisati­ onstalent des Spielleiters, nicht nur, weil wegen des begrenzten Platzes viele Orte und Ereignisse nur unzureichend beschrieben werden können, sondern auch, weil die Handlung so flexibel angelegt ist, daß sowohl die Helden als auch der Spielleiter einen großen Freiraum für Entscheidungen haben. Es läßt sich schwer vorhersagen, welchen Verlauf die Geschichte nehmen wird. Der Spielleiter sollte darauf vorbereitet sein, daß die Spieler aufldeen kommen, auf die er wirklich nicht vorbereitet ist ... Prinzipiell sind alle Heldentypen für dieses Abenteuer geeignet, sowohl Wildnis-als auch Stadtcharaktere werden sich in Szene setzen können. Die hier vorgestellte Anwerbeszene richtet sich allerdings an den klassischen "Held für Geld", für edle Krieger, ehrbedachte Amazonen und die meisten Geweihten müßte man einen anderen Einstieg finden. EINAUFTRAG GESUCHT WERDEN " ... einige kompetente, weltgewand
B002JBWD5S
Official Advanced Dungeons & Dragons: Greyhawk Adventures
James M. WARD
Official advanced Dungeons & Dragons Greyhawk Adventures. Has 128 pages. Printed 1988 This book is for experienced role players looking for something exciting and original to use in their fantasy gaming. Its pages are filled with bold new gaming experiences. With this book, you join the ranks of the best role players in the world. Your search for glory and fame awaits the turning of a single page!
[ "Health, Fitness & Dieting" ]
[ "Sports & Outdoors", "Individual Sports" ]
Health, Fitness & Dieting
0.629645
null
null
Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This game product contains no Open Game Content. No portion of this work may be reproduced in any form without permission of the author. To learn more about the Open Gaming License and the d20 system license, please visit www.wizards.com/d20 DUNGEONS & DRAGONS, D&D, GREYHAWK and RPGA are registered trademarks of Wizards of the Coast, Inc. LIVING GREYHAWK is a trademark of Wizards of the Coast, Inc. ALL RIGHTS RESERVED. This scenario is intended for tournament use only and may not be reproduced without approval of the RPGA Network. URC4-06 Restoration, Part 2 A One-Round D&D LIVING GREYHAWK® County of Urnst Regional Adventure by Timmy! Creese and Tommy Campbell An evil alliance between the drow elves and the Kyuss worshippers has
0979378826
How To Be A Good Ojoosan
Tammie Oka
Tammie Oka was born and raised in Honolulu. She has been published in Trout Online Journal of Arts and Literature and has a forthcoming publication in the Hawaii Review. She graduated from the University of Hawaii at Manoa with a Masters degree in English with a creative writing concentration in May 2007. She also has a Bachelors degree in English and journalism. She was a recipient of the Myrle Clack Award for creative writing in 2005 and is a member of the Squaw Valley Community of Writers. This is her first book of poems.
[ "Literature & Fiction", "Poetry" ]
[ "Literature &amp; Fiction", "Poetry" ]
Literature & Fiction
0.486473
null
null
OAnimal Empath OArtiste OAthlete OBounty Dog OCorporate OCop OEducator OFixer OGrifter OInfiltrator OInstigator OInvestigator OMundie OMedia OMed Tech ONetrunner ONomad ORunner OSavage OScout OShadow OSolo OTechie OVamp INT [ / ] REF [ / ] TECH [ / ] COOL [ / ] ATTR [ / ] LUCK [ / ] MA [ / ] BOD [ / ] EMP [ / ] Run [ / ] Leap [ / / ] Lift [ / ] SPECIAL ABILITY Earned IP Skill Level +Stat Adept Allure Animal Bond Authority Chameleon Charismatic Leadership Combat Sense Conform Credibility Deduction Family Grift Interface Masterpiece Medical Tech Mold Prowess Rampage Resources Sneak Streetdeal Trace Track Vehicle Zen ATTR Earned IP Skill Level +Stat Wardrobe & Style Personal Grooming BODY Earned IP
1424162254
An Explosion of Toads: A Celebration of Eccentricity
Dene Hellman
What is an Eccentric? There are alternative words to use for one who marches to a different drum. "Unconventional" and "unusual" are two words that describe the face you can't stop staring at on the street, or the character you can't stop researching. Good or bad, eccentrics come in many lifestyles and ages, making life interesting. These poems celebrate the innovators, inventors, and trendsetters who start the ball rolling when life becomes "an explosion of toads."
[ "Politics & Social Sciences" ]
[ "New, Used &amp; Rental Textbooks", "Humanities" ]
Politics & Social Sciences
0.579146
null
null
Fantasy Renaissance Adventure Module TONGUES OF THE SCREAMING TOAD Written by “Weird Dave” Coulson An Adventure for Character Levels 4-6 TG2 MeMories of the toad God #2 TONGUES OF THE SCREAMING TOAD Fantasy Renaissance Adventure Module TG2 For use with Swords & Wizardry Complete An Adventure for Character Levels 4-6 Written by “Weird Dave” Coulson MeMories of the toad God #2 The frontier outpost of Kraden’s Hill has been having problems lately with people going insane. Signs point to long dead religious rites honoring a horrendous god of the jungle, but who or what is behind the madness? Can a brave band of adventurers face the utter horror of the … TONGUES OF THE SCREAMING TOAD? a fantasy renaissance adventure Module brouGht to you by your friends at cut to the chase GaMes! www.cuttothechaseGaMes.coM cut to the chase GaMes llc Proud coMPany of st. Paul, Mn $12.00 Fantasy Renaissance Adventure Module TG2 TONGUES OF THE SCREAMING TOAD MEMORIES OF THE TOAD GOD #2 For use w
098415096X
Wyrd Miniatures Malifaux Rule Book Kit
Wyrd Miniatures
Based in an alternate Earth, Malifaux uses gothic, steampunk, and Victorian horror with a dose of the wild west to inject fun and depth into the magical lawlessness of a world rife with monsters, necropunks, man-machine hybrids, gunslingers, and power-hungry politicos. Actively using character-driven stories to define the world of Malifaux, seek your fortune in this fast paced and brutal 32mm tabletop miniature skirmish game. Assemble your crew and stake your claim! Malifaux 2E completely updates the rules of the game, adding strategic depth, clarity, and choices. New stories, new factions, and new characters continue to pull you through the Breach and leave you battling for opportunity and survival in the dangerous world of Malifaux. No longer do you have to trust the fickle fate of a dice roll. In Malifaux you use cards, a Fate Deck, as you lead your Crew to victory with strategy, tactics and resource management, and if that isn't enough, you can Cheat Fate. Looking for scalability? Malifaux has it. Jump in with nothing more than a single Crew for a quick and brutal fight, or take your time to gather allies and mercenaries and field a much larger force. Each character brings unique skills and abilities. But don't waste a single Soulstone; it may be your final mistake.
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Gaming" ]
Activities, Crafts & Games
0.586108
null
null
JUST STARTING OUT INTRODUCTION If you’re a new player just starting our the latest edition of Heavy Gear Blitz, you most likely picked up this Quick Start Rulebook along with one or more of our four new plastic miniature army boxes or the two player starter set. At present we have army boxes for the North, South, Colonial Expeditionary Force (CEF), and Caprice factions, plus a two player starter set that includes the North and South armies and a copy of this rulebook. The Quick Start Rulebook includes all the rules and appendices needed to play following the quick start section. Plus the North, South, CEF, and Caprice force options and model lists for the new plastic miniatures. We recommend that you download our free Living Rulebook ebook, available via a link on the www.dp9.com website. The Living Rulebook includes faction background and history, along with their complete model lists. Plus it includes the Peace River, NuCoal, Leagueless, Black Talon, Utopia, and Eden faction
1589947606
Dark Heresy RPG: The Book of Judgment
Fantasy Flight Games
Deep within the hives of the Calixis Sector, vile gangs wage tiny but deadly wars with Enforcers. By the flickering light of ancient lamps the streets of the underhive are home to many dangers that obfuscate the truths that Acolytes might desperately seek This book presents material for Arbitrators, Scum, and all Acolytes who operate in the arena in the Warhammer 40,000 Dark Heresy Roleplay Game, ideal for players looking to expand their characters into the depths of the underhive!
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Gaming" ]
Activities, Crafts & Games
0.551963
null
null
1 Kineticists Occult Character Codex 2 Kineticists Occult Character Codex Credits Authors: Julian Neale Artist: Ivan Dixon, Tawny Fritz, William Hendershot, Tim Kings-Lynne, Eric Lofgren, Steve Wood Design and Layout: Rick Hershey Legendary Games Team Members: Clinton J. Boomer, Robert Brookes, Benjamin Bruck, Matthew Goodall, Jim Groves, Thurston Hillman, Tim Hitchcock, Victoria Jaczko, Jonathan H. Keith, Jeff Lee, Nicolas Logue, Will McCardell, Julian Neale, Jason Nelson, Richard Pett, Tom Phillips, Alistair Rigg, Amber Scott, Mark Seifter, Tork Shaw, Mike Shel, Neil Spicer, Todd Stewart, Russ Taylor, Greg A. Vaughan, Mike Welham, Linda Zayas-Palmer, and Clark Peterson Editing and Development: Jason Nelson Publisher: Jason Nelson Executive Partner: Neil Spicer Business Director: Rachel Ventura Special Thanks: Erik Mona, Lisa Stevens, James Jacobs and the Paizo staff for their excellent Pathfinder Roleplaying Game Occult Adventures. Open Content: Subject to designation a
B002JBWD5S
Official Advanced Dungeons & Dragons: Greyhawk Adventures
James M. WARD
Official advanced Dungeons & Dragons Greyhawk Adventures. Has 128 pages. Printed 1988 This book is for experienced role players looking for something exciting and original to use in their fantasy gaming. Its pages are filled with bold new gaming experiences. With this book, you join the ranks of the best role players in the world. Your search for glory and fame awaits the turning of a single page!
[ "Health, Fitness & Dieting" ]
[ "Sports & Outdoors", "Individual Sports" ]
Health, Fitness & Dieting
0.632107
null
null
Based on the original DUNGEONS & DRAGONS ® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This game product contains no Open Game Content. No portion of this work may be reproduced in any form without permission of the author. To learn more about the Open Gaming License and the d20 system license, please visit www.wizards.com/d20 DUNGEONS & DRAGONS, D&D, GREYHAWK and RPGA are registered trademarks of Wizards of the Coast, Inc. LIVING GREYHAWK is a trademark of Wizards of the Coast, Inc. ALL RIGHTS RESERVED. This scenario is intended for tournament use only and may not be reproduced without approval of the RPGA Network. Ket4-05 Oracle A One-Round D&D LIVING GREYHAWK ® Ket Regional Adventure by Andrew Jaremkow Triad Edit: Steve Baker Circle Edit: David Christ Special thanks to playtesters C.Copeland, M.Copeland, L.Lisco
1601633165
Challenge the Ordinary: Why Revolutionary Companies Abandon Conventional Mindsets, Question Long-Held Assumptions, and Kill Their Sacred Cows
Linda D. Henman
"<i>Challenge the Ordinary</i> is an honest book about what it takes to create an exceptional organization: balancing aspirations with realities in hiring, culture management, and growth."<br />--Daniel H. Pink, author of To Sell is Human and Drive<br /><br />"<i>Challenge the Ordinary</i> delivers on the promise of its title. Like an experienced coach making calls that guide teams to win despite the odds, Henman shares her time-tested wisdom to help businesses succeed in challenging times."<br />--Alexandra R. Lajoux, Chief Knowledge Officer, National Association of Corporate Directors, and author of The Art of M &amp; A Integration<br /><br />
[ "Politics & Social Sciences", "Business & Money" ]
[ "Business &amp; Money", "Management &amp; Leadership" ]
Politics & Social Sciences
0.470315
null
null
tHE bIG pICTURE – SLA Industries Fanzine – Issue 8 - © 2001 Max Bantleman tHE bIG pICTURE (nO quArTEr) C O N T E N T S Introduction - Isn't eight significant or something....? The World of Progress - What's all that about then? Mindless Slaughter - Challenging, sort of 'advanced' scenario. Never mind the pig - Ny'Quiy and Maarol. Too weird? Hanging Around - Venues for Op's to chill in Finding a job - A Platinum and, would you believe it, a Red.... Equipment - Razor Rangs, Shock Nets and Glyph Implants. Soft companies - Tempest, TimeBomb and Tinker. Operative views - What you, the Operatives, have to say for yourself. We'd like to say we always agree with the views and opinions expressed within our jolly fine publication, but we can't. Similarly, we'd like to take responsibility for things that happen as a result of what's contained within said thingy. But we can't. This is an unofficial fanzine, produced without the consent or support of anyone 'officially' involved with Jageeda
1592577954
The Complete Idiot's Guide to Drawing Superheroes & Villains
Full Moon Enterprises
<b>Matt Forbeck</b> is the co-author of <i>The Complete Idiots Guide to Manga Fantasy Creatures Illustrated</i> and <i>The Complete Idiots Guide to Manga Shoujo Illustrated</i>. He has designed collectible card games, role-playing games, miniatures games, toy lines, and board games.<br /><br /><b> Yair Herrera</b> started his career working in underground comic projects in his native country, Argentina. After working for the Spanish Sulaco Studios and for Eadultcomics, in 2006 Yair drew and inked his first graphic novel: Zombies: Eclipse of the Undead!
[ "Arts & Photography" ]
[ "Arts &amp; Photography", "Drawing" ]
Arts & Photography
0.461628
null
null
tHE bIG pICTURE – SLA Industries Fanzine – Issue 14 - © 2001 Max Bantleman tHE bIG pICTURE (tHe rEStleSs sEA) C O N T E N T S Introduction – Issue 14, isn’t it all brilliant!? Born Again – Strange and dangerous scenario…. Players beware. The Sh’mr – New race for the WoP…. diabolic…. as NPC’s or PC’s. Deathsuits – What we think we know and what we know we know…. Justice For All – Can there be a ‘justice’ system in SLA? Never Mind The Pig – Sliggs and Tralls, the slimy and the insane. Finding A Job – A Blue and a White, from Uptown to Lower Downtown. Equipment – Shiver FRV, Holo- Communicator, Environment Suit. Soft Companies – Blue Moon and Scribe, moonshine and forgery. Meet N Greet – Bo Peep, 714 Chagrin Contract Killer, Karma’s baby. Black Sabbath eh? OK. One more time for the cynics. tHE bIG pICTURE is a non profit making fanzine, where the cover price goes to pay for copying and distribution. We pay nothing for contributions, we all do it 'cos we're extremely groovy
1560763418
Greyhawk Adventures: From the Ashes/Boxed Set (Advanced Dungeons & Dragons, 2nd Ed)
Tsr
From the Ashes is a Dungeons &amp; Dragons gaming accessory for the games World of Greyhawk campaign setting. It was published in 1992 by TSR, as a boxed set of materials. The work was primarily designed and written by Carl Sargent. The accessory was the first major update of the entire campaign setting to be published after the first boxed set, World of Greyhawk Fantasy Game Setting, was released in 1983. From the Ashes focuses on the situation on the Flanaess in the spring of 585 CY, in the immediate aftermath of the Greyhawk Wars.
[ "Activities, Crafts & Games", "Humor & Entertainment" ]
[ "Humor &amp; Entertainment", "Puzzles &amp; Games" ]
Activities, Crafts & Games
0.58458
null
null
Based on the original DUNGEONS & DRAGONS ® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This game product contains no Open Game Content. No portion of this work may be reproduced in any form without permission of the author. To learn more about the Open Gaming License and the d20 system license, please visit www.wizards.com/d20 DUNGEONS & DRAGONS, D&D, GREYHAWK and RPGA are registered trademarks of Wizards of the Coast, Inc. LIVING GREYHAWK is a trademark of Wizards of the Coast, Inc. ALL RIGHTS RESERVED. This scenario is intended for tournament use only and may not be reproduced without approval of the RPGA Network. PER3−08 A Dark Gods Laughter A One-Round D&D LIVING GREYHAWK ® Perrenland Regional Adventure Version 1.0 by Patrick Williamson, Mark Somers and Bruce Paris Reviewed by Jason Bulmahn Another nigh
1560769149
Monstrous Compendium Appendix III: Creatures of Darkness (Advanced Dungeons & Dragons, 2nd Edition, Ravenloft Accessory/2153) (No 3)
Kirk Botulla
Dozens of sinister beings waiting to strike terror into the hearts of role-players everywhere: From the dreaded scarab beetles of Har'Akir to the archer skeletons of Darkon and the drow vampires of Arak.
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Gaming" ]
Activities, Crafts & Games
0.552266
null
null
Bubba's 5th Edition Expansion Vertion 3.2 The world's a magical place and my mind is no exception. The following is a homebrew compendium for use in Dungeons and Dragons 5th edition. created by xbubba1995x Current Vertion: 3.2 You can view the newest vertion of Bubba's 5th Eddition Expansion using the following links: Thehomebrewery link! Google Documents! Last Update On... December 4, 2017 | 5:21 pm MT Special Thanks To... My friends, for early feedback My players, for playtesting a few things Reddit for all the feedback Reddit Feedback To give feedback, please post a comment on this reddit page. Creature's Notes I've had to deal with a lot of technical problems while making this. I hope it was worth it. Index Chapter 1: Races ........................................................................... 1 Chapter 2: Classes ........................................................................ 3 Chapter 3: Backgrounds ..........................................................
1941250017
Dragon's Breath: and Other True Stories
MariNaomi
<DIV><STRONG>2015 Eisner Awards Nomination for Best Reality-Based Work</STRONG><BR><BR>"Award-winning author MariNaomi (<em>Kiss and Tell</em>) returns with this charming and intimate collection of vignettes and meatier personal histories. [] The book is utterly absorbing, funny, intimate, and even philosophical."<em>Publishers Weekely</em><BR><BR>"This is a graphic memoir in the vein of Fun Home or Persepolis. [] Dragon's Breath is a funny, intimate and sometimes sad ode to multiplicity. Each episode comes over you like a puff of smoke, and with it comes both a little cough and the rich scent of fresh tobacco."<EM>Graphic Novel Reporter</EM><BR><BR>"The artwork is rendered in MariNaomis signature sketch-like style, which function as the perfect vehicle for the themes and contexts of the memoir. MariNaomis memoir also includes very minimalist full page panels that are quite refreshing and provide a nice abstracted space from which to imagine full episodes, our minds doing the work of filling out what the rest of the page whites out. A highly recommended read."<EM>Asian American Literature</EM><BR><BR>"Mari has mastered the not-said and the not drawn, leaving only what is honest straighforward and profound."Gabrielle Bell, <em>The Voyeurs</em>, and <em>Truth is Fragmentary</em><BR><BR>"This work feels familiar. It's like a friend you know."Carol Tyler, <em>You'll Never Know</em><BR><BR>"God I love these comics so much."Stephen Elliott, author of <em>Happy Baby</em>, founder of <em>The Rumpus</em><BR><BR>"In <em>Dragon's Breath and Other True Stories</em>, MariNaomi weaves a crazy-quilt of despair, hope, lost loves, new beginnings , horrible regrets, hilarious memories, and above all else, survival. Her beautiful, spare line imparts the greatest emotional impact, creating a delicate storytelling rhythm built on restraint, subtlety and total vulnerability. Her short autobiographical anecdotes create a gestalt of a person who has lived and viewed life with a curious intellect and her heart on her sleeve."Rob Clough, <em>The Comics Journal</em><BR></DIV><br /><br /><div><B>2015 Eisner Awards Nomination for Best Reality-Based Work</B><BR><BR>"Award-winning author MariNaomi (<I>Kiss and Tell</I>) returns with this charming and intimate collection of vignettes and meatier personal histories. [&#133;] The book is utterly absorbing, funny, intimate, and even philosophical."&#151;<I>Publishers Weekely</I><BR><BR>"This is a graphic memoir in the vein of Fun Home or Persepolis. [&#133;] Dragon's Breath is a funny, intimate and sometimes sad ode to multiplicity. Each episode comes over you like a puff of smoke, and with it comes both a little cough and the rich scent of fresh tobacco."&#151;<I>Graphic Novel Reporter</I><BR><BR>"The artwork is rendered in MariNaomi&#8217;s signature sketch-like style, which function as the perfect vehicle for the themes and contexts of the memoir. MariNaomi&#8217;s memoir also includes very minimalist full page panels that are quite refreshing and provide a nice abstracted space from which to imagine full episodes, our minds doing the work of filling out what the rest of the page whites out. A highly recommended read."&#151;<I>Asian American Literature</I><BR><BR>"Mari has mastered the not-said and the not drawn, leaving only what is honest straighforward and profound."&#151;Gabrielle Bell, <I>The Voyeurs</I>, and <I>Truth is Fragmentary</I><BR><BR>"This work feels familiar. It's like a friend you know."&#151;Carol Tyler, <I>You'll Never Know</I><BR><BR>"God I love these comics so much."&#151;Stephen Elliott, author of <I>Happy Baby</I>, founder of <I>The Rumpus</I><BR><BR>"In <I>Dragon's Breath and Other True Stories</I>, MariNaomi weaves a crazy-quilt of despair, hope, lost loves, new beginnings , horrible regrets, hilarious memories, and above all else, survival. Her beautiful, spare line imparts the greatest emotional impact, creating a delicate storytelling rhythm built on restraint, subtlety and total vulnerability. Her short autobiographical anecdotes create a gestalt of a person who has lived and viewed life with a curious intellect and her heart on her sleeve."&#151;Rob Clough, <I>The Comics Journal</I><BR></div>
[ "Arts & Photography", "Biographies & Memoirs" ]
[ "Biographies & Memoirs", "Arts & Literature" ]
Arts & Photography
0.620389
null
null
CCC-GSP01-01 A Dragon’s Breath A Greasy Snitches Adventure Ragvala, also known as the "Coinmaker" is an ancient gold dragon who wishes to mend his broken friendship with his old adventuring buddy. Recently, there are rumors that his friend’s old magical instrument has resurfaced in the Quivering Forest. Unable to change shape anymore, the dragon needs the help of skilled adventurers who can join him on his quest. Part 1 of the Clover Group Series. A Four-Hour Adventure for Level 1-4 Characters. Optimized for APL 2. Not for resale. Permission granted to print or photocopy this document for personal use only. CCC-GSP-01 A Dragon’s Breath v1.6 3 CREDITS Designer: Paul Gabat Editing: Marionne Joyce Dizon, Cheska De Leon Template: Laura Hirsb
078694725X
Rules Compendium (Dungeons & Dragons d20 3.5 Fantasy Roleplaying)
Chris Sims
CHRIS SIMS is an associate editor who works in Roleplaying Games R&amp;D at Wizards of the Coast, Inc. His previous design credits include the <i>Secrets of Sarlona</i>(TM) supplement for the <b>Eberron</b>(R) campaign setting.
[ "Activities, Crafts & Games", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Gaming" ]
Activities, Crafts & Games
0.594504
null
null
Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This game product contains no Open Game Content. No portion of this work may be reproduced in any form without permission of Wizards of the Coast. To learn more about the Open Gaming License and the d20 SYSTEM license, please visit www.wizards.com/d20 This is an official RPGA® play document. To find out more about the RPGA and to learn more on how you can sanction and run DUNGEONS & DRAGONS game events of all sizes, visit our website at www.rpga.com. DUNGEONS & DRAGONS, D&D, GREYHAWK, Living Greyhawk, D&D Rewards, RPGA, Player’s Handbook, Dungeon Master’s Guide, and Monster Manual are trademarks of Wizards of the Coast, Inc, in the US and other countries. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthor
B002JBWD5S
Official Advanced Dungeons & Dragons: Greyhawk Adventures
James M. WARD
Official advanced Dungeons & Dragons Greyhawk Adventures. Has 128 pages. Printed 1988 This book is for experienced role players looking for something exciting and original to use in their fantasy gaming. Its pages are filled with bold new gaming experiences. With this book, you join the ranks of the best role players in the world. Your search for glory and fame awaits the turning of a single page!
[ "Health, Fitness & Dieting" ]
[ "Sports & Outdoors", "Individual Sports" ]
Health, Fitness & Dieting
0.619416
null
null
Based on the original DUNGEONS & DRAGONS ® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This game product contains no Open Game Content. No portion of this work may be reproduced in any form without permission of the author. To learn more about the Open Gaming License and the d20 system license, please visit www.wizards.com/d20 DUNGEONS & DRAGONS, D&D, GREYHAWK and RPGA are registered trademarks of Wizards of the Coast, Inc. LIVING GREYHAWK is a trademark of Wizards of the Coast, Inc. ALL RIGHTS RESERVED. This scenario is intended for tournament use only and may not be reproduced without approval of the RPGA Network. VEL4-08 Shadow of the Serpent A One-Round D&D LIVING GREYHAWK ® Veluna Regional Adventure by Jeff Richards Triad Edit: David Kerscher Circle Edit: Tim Sech The Diocese of Grayington has seceded from V
1470134144
The Magical Elven Love Letters, Volume 1
The Silver Elves
The Silver Elves have been writing the Magical Elven Love Letters for now over 30 years. The Silver Elves are a family of Elves who have been living and sharing the Elven Way since 1975. They are also the authors of The Book of Elven Runes, The Magical Elven Love Letters, volume 2, An Elfin Book of Spirits, Eldafaryn: True Tales of Magic from the Lives of the Silver Elves, and Caressed by an Elfin Breeze. They have also created a 30,000+ word Elfin language called Arvyndase, or Silver Speech, and have given out over 5,000 elven names in Arvyndase to interested individuals. The Elven Way is the spiritual Path of the Elves. It is not a religion. While all elves are free to pursue whatever spiritual path they desire, or not as the case may be, these elves are magicians and follow no particular religious dogma. We understand the world as a magical or miraculous phenomena, and that all beings, by pursuing their own true path, will become whomever they truly desire to be. Our path is that of Love and Magic and we share our way with all sincerely interested individuals.You can read about the Silver Elves in the book Faery Craft by Emily Carding.
[ "Religion", "Occult & Paranormal" ]
[ "Religion &amp; Spirituality", "Occult &amp; Paranormal" ]
Religion
0.523179
null
null
Sword of the Bastard Elf Item List +1 Ring of the Silver- manes Junk +3 Loaded Dice of “Th e Mark” Junk 10-Foot Dungeoneering Pole Junk Aggie’s Staff Equip Air Scepter Junk Ant Rid Junk Th e Axe of the Bastard Elf Equip Azari PCS with 4000-in-1 games cartridge Junk If you lose this ring or discard it then turn to 297. Th er e’s something wrong with whoever rigged these dice. Discard to re-roll any or all of your dice in a single roll, but only if they rolled 4 or higher. Second roll stands. Add 30 to the number of the paragraph you’re on, then turn to that paragraph. If the entry you’re reading makes sense then keep reading, if not turn back to the original paragraph. You can’t wield the magicks of this staff b ut it has a cool intimidating skull on it. All enemies have -1 DIFFICULTY for the fi r st round of combat. - A sweet, poisonous substance which ants fi n d irresistible, and deadly. Rid-Ants: Get Rid of Th em! Musical instrument. +5 ÉLAN in musical HASSLES, +1 ÉL
0451414330
From a Drood to a Kill (Secret Histories)
Simon R. Green
<b><b>Carries the story along at a relentless pace fueled by a whimsical fantasy-noir attitude...A fantasy-genre mash-up that doesn't slow down.<i>Booklist</i></b><br /><br /><b>Simon R. Green is an absolute master at world building and he continues to showcase his creative imagination in </b><i>From a Drood to a Kill.</i><b>Fresh Fiction</b><br /><br /><b>Praise for the Secret Histories Novels</b></b><br /><br />Tons of plot, nonstop semicomic action...whats not to enjoy?<i>Kirkus Reviews</i><br /><br />[A] rollicking adventure series, with its James Bondof-the-supernatural style.SFRevu<br /><br />Clever world building, madcap characters, cheeky one-liners, and a James Bond feel.<i>Publishers Weekly</i>
[ "Fantasy", "Science Fiction" ]
[ "Science Fiction &amp; Fantasy", "Fantasy" ]
Fantasy
0.5002
null
null
1 Delta Green: Last Things Last By Bret Kramer with Shane Ivey, © 2015 Clyde Baughman was an active Delta Green agent from 1967 to 1970, and an infrequent “Friendly” during the late Nineties. Four days ago he died in his apartment of a massive heart attack. Delta Green has learned of this and has tasked the nearest available agents to conduct a sweep of his apartment to remove any evidence of the organization. The preceding paragraph is the only piece of this scenario suitable for ordinary players. From here forward it’s for the Handler’s eyes only. We are about to reveal everything. You have been warned. Handler’s Information For the most part, Baughman was very circumspect about keeping his secrets. There was one significant, unfortunate exception to this rule: his reaction to the death of his wife, Marlene. When cancer took her in 2002 he attempted to use certain incantations, discovered during his career with Delta Green, to restore her to life. Tragicall
0786965983
Curse of Strahd: A Dungeons & Dragons Sourcebook (D&D Supplement)
Wizards RPG Team
Adventure design and development by Chris Perkins and Jeremy Crawford.
[ "Hardware & DIY & Home" ]
[ "Crafts, Hobbies &amp; Home", "Crafts &amp; Hobbies" ]
Hardware & DIY & Home
0.48667
null
null
The "Devil" Strahd Von Zarovich a realistic take on the vampire lord "But when the devil Strahd fell upon him, the wizard's magic couldn't save him. I saw him thrown a thousand feet to his death." -Vistana Story-Teller narrating the battle of Mordekainen with Strahd. Art Credit: Phill Simmer Deviant art What is different? Short Description This document contains a cr27 Version of Lord Strahd Von Zarovich. I felt that the book version was pretty weak compared to the novels and descriptions of strahd. According to the lore, he is the first true vampire and the one who defeated mordekainen, while the cr15 version that the "Curse of Strahd" book uses; is similar to a normal vampire who could have never managed to defeat a wizard like morderkainen. This version is made to be used only at the final encounter, it is quite deadly and will most likely result in a total party kill if used incorrectly. The Fanes In this version Strahd is being empowered by the three Fanes of wilderness. You can
1502555204
Como Relacionarse Mejor: Manual de tecnicas para desarrollar relaciones mas satisfactorias, dinamicas y duraderas (Spanish Edition)
Dr. Sergio Altesor Ramos
<span>El Dr. Ramos es un ministro ordenado con amplia experiencia pastoral en Amrica Latina y los Estados Unidos y experiencia docente en diversas instituciones de formacin teolgica. Doctorado (DMin) por la Universidad de Barry (Miami Shores, FL), Ramos obtuvo una Maestra en Divinidad (MDiv) del Florida Center for Theological Studies, en Miami, FL.</span>
[ "References & Guides & Self-Help " ]
[ "Self-Help", "Communication &amp; Social Skills" ]
References & Guides & Self-Help
0.669261
null
null
Objetos Maravillosos: Tesoros unicos para la Marca del Este Un suplemento para la Marca del Este por el Contemplador De Master a Master El documento que tienes ante ti, pretende servir como apoyo a la hora de ofrecer recompensas a los jugadores, ya sea tras realizar una misión especial- mente importante, o tras vencer a un enemigo de especial dificulta, así como servir de ampliación a los tesoros que el manual básico contiene. Como se verá a continuación, se tratan de obje- tos de gran poder, que supondrán una gran ayuda a la hora de enfrentarse a los terribles peligros que moran la Marca, por lo que se recomienda a todos los Master, que sean cautos a la hora de entregar estos objetos como recompensa, pues su continuo uso, podría desequilibrar el juego. Además, se ofrecen un total de cuatro objetos de leyenda, de un poder inimaginable, y que se con- vierten en objetos de Trama en si mismos, es decir, se pueden montar aventuras en torno a ellos, ya sea para encontrarlos c
1578634911
Herbal Alchemist's Handbook, The: A Grimoire of Philtres. Elixirs, Oils, Incense, and Formulas for Ritual Use
Karen Harrison
"Powerful, practical and deliciously magickal! I love <i>The Herbal Alchemists Handbook</i>! Not only does it have excellent recipes, but it tells you the how and why behind the principles of formulation rooted in tradition but not afraid to add new, practical and firsthand knowledge. In particular, Karen takes a tough topic, formulation with your numerology or astrology and explains the process in clear terms and makes it fun as well as informative." --<b>Christopher Penczak<b>, author of <i>The Temple of Witchcraft</i> series and <i>The Plant Spirit Familiar</i><br /><br />"A thorough and remarkably usable handbook." --<b>Lon Milo DuQuette</b>, author of <i>Enochian Vision Magick</i><br /><br />"Karen Harrison's got the goods! I met Karen in the flesh in 1987, although my company had been selling her Moon Magic line of oils and incenses for years. I thought I knew something about herbs--this was before my first real conversation with her! I am delighted that she has finally distilled her years of herbal practice, Qabalistic study, astrological knowledge and magical expertise into a book that will benefit any student of the occult arts, from novice to adept. Well done, Karen!" --<b>Judith Hawkins-Tillirson</b>, author of <i>The Weiser Concise Guide to Herbal Magick</i><br /><br />"Being a well trained and experienced herbologist, the author has created a modern-day herbal grimoire by presenting valuable material in an easy to follow format. She gathers ancient wisdom and illustrates its use in a intelligible style convenient for the modern practitioner. Delightful reading for the herbalist, witch and astrologer alike." --<b>Theitic</b>, editor/publisher of <i>The Witches' Almanac</i><br /><br />"Karen Harrison's book is a boon to herbalists, alchemists, witches and magicians alike. Based on the philosophy and teachings of Paracelsus, it details--in every sense of the word--the use of herbs; examining the spirit or chi of the plants, and suggests how that special individual power might be used both mundanely and magically. This is an eminently practical book. It is fully annotated and offers recipes for the blending of incenses, for ceremonial oils, philtres and more. For me, this book will have a permanent place in my collection. It is a joy to read; a wealth of knowledge." --<b>Raymond Buckland</b>, author of <i>Buckland's Book of Gypsy Magic</i>
[ "Religion" ]
[ "Religion & Spirituality", "New Age & Spirituality" ]
Religion
0.54991
null
null
Potion Creation in Legend Based on Arms of Legend, Arcania of Legend: Blood Magic and the Renaissance SRD by Alex Greene Contents Introduction 2 Important Sourcebooks 2 Basic Information 2 Substrate Preparation 2 Spell Imprinting 3 Refinement 4 Dosages 4 Carried In The Air 6 The Apothecary's Kitbag 7 New Sorcery Spells 12 Open Content 14 Open Game License 15 Introduction The book Arms of Legend missed out on the fine art of alchemical potion creation, and while the Enchantment section of Arcania of Legend: Blood Magic did somewhat close the gap, Legend has still missed out on some important rules concerning the creation of potions through alchemy. Important Sourcebooks The following sourcebooks provide the essential information needed for this article. - Legend Core Rulebook - Arms of Legend - Arcania of Legend: Blood Magic - Renaissance SRD Basic Information Alchemical potion creation involves use of the alchemist's Philosopher's Stone (see “Alchemy,” Arms of Legend, p.
B002JBWD5S
Official Advanced Dungeons & Dragons: Greyhawk Adventures
James M. WARD
Official advanced Dungeons & Dragons Greyhawk Adventures. Has 128 pages. Printed 1988 This book is for experienced role players looking for something exciting and original to use in their fantasy gaming. Its pages are filled with bold new gaming experiences. With this book, you join the ranks of the best role players in the world. Your search for glory and fame awaits the turning of a single page!
[ "Health, Fitness & Dieting" ]
[ "Sports & Outdoors", "Individual Sports" ]
Health, Fitness & Dieting
0.621927
null
null
Based on the original DUNGEONS & DRAGONS ® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This game product contains no Open Game Content. No portion of this work may be reproduced in any form without permission of the author. To learn more about the Open Gaming License and the d20 system license, please visit www.wizards.com/d20 DUNGEONS & DRAGONS, D&D, GREYHAWK and RPGA are registered trademarks of Wizards of the Coast, Inc. LIVING GREYHAWK is a trademark of Wizards of the Coast, Inc. ALL RIGHTS RESERVED. This scenario is intended for tournament use only and may not be reproduced without approval of the RPGA Network. VER3-07 Decision at Sheernobb A One-Round D&D LIVING GREYHAWK ® Verbobonc Regional Adventure By Lon Lademann Triad Edit: Ron Lundeen Circle Edit: David Christ Good times at Sheernobb renew the fellowship
0743470052
The Do-or-Die Men: The 1st Marine Raider Battalion at Guadalcanal
George W. Smith
<b>George W. Smith</b> is a former sports writer for <i>The Hartford Courant,</i> having retired in 1995. He was also an Army officer whose final assignment was as an information adviser to the 1st ARVN Division at Hue, Vietnam, in 1968. He has written two other books:<i> The Siege at Hue</i> and <i>Carlson's Raid,</i> which was a selection of The Military History Book-of-the-Month Club. He lives in West Hartford, Connecticut.
[ "Military", "History" ]
[ "History", "Military" ]
Military
0.489485
null
null
http://spacehulk.barsoom.cc/mirrors/shc/Command_units.ht of 7 1/6/2008 12:02 PM White Dwarf 115 COMMAND UNITS Mission One: Delaying Action Only the most battle-hardened Marines, who have proven their ability upon many occasions, are chosen for service in Terminator Squads. Of these only the very best become members of the Command Units - unequalled in their devotion to the Emperor and leading their men into the heart of the battle. The bulk of the Terminator Squads involved in the fighting aboard the Sin of Damnation are the ones represented in Space Hulk: Sergeants and Marines armed with Storm Bolters, Flamers and Power Fists. During later actions, however, several Command Units saw some extremely ferocious combat. After the Blood Angels succeeded in contaminating the cryogenic chambers, there were only about a dozen surviving Terminator-clad Marines aboard the hulk. They would have to hold the defensive perimeter until the remainder of the Blood Angels Chapter arrived. Though
1556229739
Game Design Foundations (Wordware Game and Graphics Library)
Roger E. Pedersen
Roger E. Pedersen has been designing, producing, and programming games since the early 1980s for companies such as CBS Software, Gametek, Hi-Tech Expressions, Villa Crespo Software, Acclaim Entertainment, Phantom EFX, Walker Boy Studio, 3D Open Motion, Hypnotics, and Merit Industries. His cumulative title sales have surpassed 10 million copies on over 50 titles for multiple platforms including the personal computer, video consoles, location-based, Internet, arcade, and hand-held. He is also the author of award-winning articles for Gamasutra.com, GameDev.net, and Gignews.com.
[ "Computer Science", "Activities, Crafts & Games" ]
[ "Computers &amp; Technology", "Games &amp; Strategy Guides" ]
Computer Science
0.50541
null
null
3.5 SYSTEM COMPATIBLE undeFEATable Written by: Owen Barnes, Reuben Hinman, Michael R. Kimmel, Erin Palette and Simon Rocquette Additional Development: Louis Porter, Jr. Cover Art, Graphic Design, Layout and Logo: Louis Porter, Jr Design Interior Art: Jason Walton Louis Porter, Jr Design 5580 SW 97th Terrace Cooper City, FL 33328 LMPjr007@gmail.com www.lpjdesign.com For supplemental material, visit Louis Porter Jr. Design and Obsidian Twilight website: www.lpjdesign.com The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc (“Wizards”). All Rights Reserved. 1. Definitions: (a)”Contributors” means the copyright and/or trademark owners who have contributed Open Game Content; (b)”Derivative Material” means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correc- tion, addition, extension, upgrade, improvement, compilation, abridgment o
0827379889
Copyright Law
Richard W. Stim
Richard Stim, JD, is a practicing attorney and adjunct professor at San Francisco State University's paralegal program and an instructor of Intellectual Property Law for the Consortium for Advance Legal Education. He is the author of several legal texts on topics such as copyright law, music law, patents, and licensing inventions.
[ "Politics & Social Sciences" ]
[ "Law", "Intellectual Property" ]
Politics & Social Sciences
0.475768
null
null
by John Kirk Beta 6.0 9/ 2/ 2006 GnostigmataTM “How will you choose between Good and Evil when all of Creation may be a lie?” Download the latest version of Gnostigmata and other role- playing game materials at http://legendaryquest.com. Copyright © 2006 by Whitson John Kirk III. Some rights reserved. Gnostigmata is a trademark of Whitson John Kirk III. Attribution-NonCommercial-ShareAlike 2.5 You are free: • to copy, distribute, display, and perform the work • to make derivative works Under the following conditions: Attribution. You must attribute the work in the manner specified by the author or licensor. Noncommercial. You may not use this work for commercial purposes. Share Alike. If you alter, transform, or build upon this work, you may distribute the resulting work only under a license identical to this one. • For any reuse or distribution, you must m
1927677467
Part-Time Magic: 7 Steps to Increasing Your Worth While Decreasing Your Work
Mario Price
<span>&quot;Mario Price has written the roadmap for all those excited about and engaged in direct selling. Part-Time Magic is your prescription for earning your fortune selling. The lessons, stories and solid step by step instructions will educate, inspire and empower you to succeed in spite of the odds. Selling is the best way to earn big money and profits, and thus earn your first, second and third fortunes. Read this book and become a champion by following a champion. Kudos to Mario T. Price ...&quot;</span><br> <div> <b><span><span></span>George C. Fraser</span></b><span><br> Author, <i>Success Runs In Our Race</i>, and <i>CLICK</i></span></div><br /><br /><span>"Mario Price provides a beautifully orchestrated marketplace game-plan perfect for anyone looking to elevate his or her income and impact.<span> </span>You could spend the next decade of your life trying to figure out how to create the life of your dreams...or you can start living your dreams now because this book already figures it out for you!"</span><br> <div> <b><span>Marshawn Evans<br> </span></b><span>Reinvention Strategist | TV Personality | Founder of MEUniversityLive.com & The Godfidence.com Movement</span></div><br /><br /><span>"If you are READY for financial freedom, then this book "Part-Time Magic" is for you! The 7 steps that Mario Price gives will surely pave the way for unlimited success in your home-based business!<span> </span>There is POWER in doing your business part-time and this will show you how, so get it NOW!"</span><br> <div> <b><span>Melanie Bonita<br> </span></b><span>#1 Amazon Bestselling Author of <i>Daily Dose of Determination</i> and <i>Daily Dose of Decisions</i>, <br> International Speaker and Faith Coach</span></div><br /><br /><span>"If you're ready to achieve greater success, then read and absorb the strategies in this brilliant book by Mario Price!"</span><br> <div> <b><span>James Malinchak<br> </span></b><span>Featured on ABC's Hit TV Show, Secret Millionaire<br> Founder, BigMoneySpeaker.com</span></div><br /><br /><span>&quot;WOW Mario...what a thought provoking book!<span> </span>Especially in today's economy when people are looking for extra income.<span> </span>Your easy to read writing style packed with relevant examples, will really help people gain insight on one of the most misunderstood industries called Network Marketing.<span> </span>This book is definitely "a must read" for all ages and backgrounds because it tackles some of the myths and traditions about building wealth.&quot;</span><br> <div> <b><span>Cynthia Sligh<br> </span></b><span>Successful Full Time Entrepreneur for 18 years</span></div>
[ "Marketing & Sales", "Business & Money" ]
[ "Business & Money", "Marketing & Sales" ]
Marketing & Sales
0.470628
null
null
GP Starting GP Lifestyle � None � Standard (12 gp x TU) � Rich (50 gp x TU) � Luxury (100 gp x TU) Lifestyle Cost Other Coin Spent Total Coin Spent - GP GP Spent GP Subtotal + GP GP Gained GP Subtotal + GP GP Gained GP Subtotal - GP GP Spent GP FINAL GP TOTAL Items Sold Total Value of Sold Items Add ½ this value to your GP value Items Bought Total Cost of Bought Items Subtract this value from your GP value XP Starting XP - XP XP lost or spent XP Subtotal + XP XP Gained FINAL XP TOTAL XP TU Starting TU 1 or 2 TU TU Cost - TU Added TU Costs TU REMAINING TU ITEMS FOUND DURING THE ADVENTURE Cross off all items NOT found APL 2 � boots of desperation (regional; 2,800 gp; MIC;) � magic bedroll (regional; 500 gp; MIC) APL 4 (all of APL 2 plus the following) APL 6 (all of APLs 2-4 plus the following) APL 8 (all of APLs 2-6 plus the following) APL 10 (all of APLs 2-8 plus the
1939017661
Ghost Buck: One Man&rsquo;s Family and Their Hunting Traditions
Dean Bennett
Dean used his family s camp register, photos, and letters from the 1880s to today, to write this wonderful book that is sure to trigger your own memories, whether or not you have your own family camp . . . you don t have to be a hunter to enjoy this book. It s a real treasure. --George Smith, Bangor Daily News (George's Outdoor News)<br /><br />On the surface, <i>Ghost Buck</i> is purely about generations of the Bennett family gathering every fall to hunt deer. But peer deeper, and you ll find a family that has not let the uncertainties of life (war, sickness, hard times, distance) hinder their cherished traditions. Even if you are opposed to hunting for sport ( I m not a trophy hunter the author affirms), <i>Ghost Buck</i> will draw you in, making you feel like one of the Bennett family. And you just may find yourself thinking of your own family and its traditions and how to keep them going for generations to come. <BR> <i>The Miramichi Reader</i><P> Maine outdoorsman, educator, and environmentalist Dean Bennett is well-known for his lucid writing and strong positions on environmental ethics and wilderness conservation. He is also an avid deer hunter . . . with Ghost Buck, Bennett s writing takes a more personal direction . . . that vividly and respectfully describes the simple pleasure of connecting with yourself, with others and with a certain place in nature, and with one of its creatures of grace and beauty. --Bill Bushnell, Central Maine Newspapers<br /><br />When his [Dean Bennett's] prose takes you through the woods surrounding Camp Sheepskin, you can smell the bog. You can hear the deer blow. You can see the thick snow that blankets the woods. <BR> John Holyoke, <i>The Bangor Daily News</i><P> This is a book for our time and will be enjoyed and treasured far into the future. . . Bennett s prose unfolds the centuries with ease and with the clarity of a master historian. . . The book is honest and documents not only one family s experience but an element of Maine life through the generations. --William David Berry, <i>Portland Press Herald</i>
[ "Education & Teaching", "Biographies & Memoirs" ]
[ "Biographies & Memoirs", "Professionals & Academics" ]
Education & Teaching
0.544749
null
null
Passing the Buck Passing the Buck is a short adventure that takes place in and around the small town of Hoffsburgh, which can be situated near any foothills in the Empire, preferably on a major coach line road. It is a somewhat challenging scenario, thus it is more suited for a group of 4-6 P.C.’s in the latter part of their first careers or just starting there second. Though it is a linear adventure, there are enough surprises to keep a group on its toes. Synopsis Soon after entering the town of Hoffsburgh the P.C.’s will quickly find the nearest, and only, pub to quietly drink their hard earned crowns away and fall into blissful inebriation; only to find the pub packed with people and charged with excitement. It seems all the men of this small town are there trying to acquire a position on the celebratory hunting party of the young Adolph von Hassenhoffenstien, the local Lord’s son. It seems for Adolph’s 17th birthday his parents have agreed to allow an expedition
0977881466
Counting the Cost
Liz Adair
<i>Counting the Cost</i> is a novel that will break your heart and elevate your spirits. It presents a closely etched picture of life in a hard country in hard times, filled with memorable people and a love story as poignant as it is beautiful. --Ronald Shook, PhD, Associate Professor of English, Utah State University&#60;br /&#62;&#60;br /&#62;This book is a poignant look at a grand passion between opposites, a sensory delight filled with lush descriptions, spot-on dilogue, and a well-told story of choice and accountability. Liz Adair is a masterful storyteller. Don't miss reading this book. --Marsha Ward, author of <i>The Man from Shenandoah</i>&#60;br /&#62;&#60;br /&#62;This book is a poignant look at a grand passion between opposites, a sensory delight filled with lush descriptions, spot-on dilogue, and a well-told story of choice and accountability. Liz Adair is a masterful storyteller. Don't miss reading this book. --Marsha Ward, author of <i>The Man from Shenandoah</i><br /><br />This book is a poignant look at a grand passion between opposites, a sensory delight filled with lush descriptions, spot-on dilogue, and a well-told story of choice and accountability. Liz Adair is a masterful storyteller. Don't miss reading this book. --Marsha Ward, author of <i>The Man from Shenandoah</i>
[ "Literature & Fiction", "Science Fiction" ]
[ "Literature & Fiction", "Genre Fiction" ]
Literature & Fiction
0.46903
null
null
GP Starting GP Lifestyle � None � Standard (12 gp x TU) � Rich (50 gp x TU) � Luxury (100 gp x TU) Lifestyle Cost Other Coin Spent Total Coin Spent - GP GP Spent GP Subtotal + GP GP Gained GP Subtotal + GP GP Gained GP Subtotal - GP GP Spent GP FINAL GP TOTAL Items Sold Total Value of Sold Items Add ½ this value to your gp value Items Bought Total Cost of Bought Items Subtract this value from your gp value XP Starting XP - XP XP lost or spent XP Subtotal + XP XP Gained FINAL XP TOTAL XP TU Starting TU 1 or 2 TU TU Cost - TU Added TU Costs TU REMAINING ITEMS FOUND DURING THE ADVENTURE (Cross off all items NOT found) APL 2 (all of the following): � Arcane Scroll of Baleful Transposition (Adventure; SpC; Limit 5) � Arcane Scroll of Benign Transposition (Adventure; SpC; Limit 5) � Blessed Bandage
2710331624
La commissaire n'aime point les vers
Georges Flipo
La commissaire Viviane Lancier n'est pas du genre pote, mais la voici condamne se passionner pour Baudelaire : un sonnet torride dont il serait l'auteur se transforme en serial killer, envoyant la morgue ceux qui s'y intressent. Flanque de son ingnu lieutenant, Viviane Lancier plonge dans une enqute o semblent la narguer les morts, les survivants et mme les revenants. Georges Flipo s'est fait connatre en crivant pour l'mission Les petits polars (Radio France). Il a publi cinq livres : Le film va faire un malheur (Le Castor Astral, 2009), Qui comme Ulysse (Anne Carrire, 2008), Le Vertige des auteurs (Le Castor Astral, 2007), L'Etage de Dieu (co-dition par Le Furet du Nord et Les ditions Jordan, 2006) La Diablada (Anne Carrire, 2004).
[ "Biographies & Memoirs" ]
[ "Biographies &amp; Memoirs", "True Crime" ]
Biographies & Memoirs
0.4738
null
null
1 2 Dies Irae ou L’Apocalypse selon Jean Une campagne pour INS1 Introduction générale Les joueurs seront confrontés à leur nouveau supérieur, le Commandante supremissimo, excellencia Olivaro de Gerona-Tendrado. Au fil de la campagne, ils mettront au jour les agissements de la FA Inc. (Futur Armageddon Incorporated), un groupement d’Anges de Jean ne visant rien moins que le déclenchement de l’Armageddon et la victoire angélique via le lancement d’un satellite capable de détecter les forces démoniaques et de faire des bombardements tactiques depuis l’espace… Entre temps la FA travaille aussi sur d’autres projets pointus chers à la folie fanatique que l’on rencontre chez eux, à savoir course à l’armement, clonage de Soldat de Dieu et de Saint, fusils lasers, détecteurs de puissances infernales et tout le toutim… La scène finale verra Baal, Bifron et Belial, chacun accompagné de démons, régler définitivement la question du projet Dies Irae. Au niveau de la chronolo
0448454203
Stowaway Slaves #3 (Gladiator Boy)
David Grimstone
David Grimstone lives in Kent, England.<br /><br /> James de la Rue lives in Nottinghamshire, England.
[ "Literature & Fiction", "Children's Books" ]
[ "Children's Books", "Literature &amp; Fiction" ]
Literature & Fiction
0.474047
null
null
ONW1-01 EEEEssssccccaaaappppeeee ffffrrrroooom m m m SSSSccccaaaannnntttt AAAA OOOOnnnneeee----RRRRoooouuuunnnndddd DDDD&&&&DDDD LLLLIIIIVVVVIIIINNN NGGGG GGGGRRRREEEEYYYYHHHHAAAAW W W WKKKK® ® ® ® OOOOnnnnnnnnwwwwaaaallll RRRReeeeggggiiiioooonnnnaaaallll AAAAddddvvvveeeennnnttttuuuurrrreeee Version 1 bbbbyyyy CCCCrrrreeeeiiiigggghhhhttttoooonnnn BBBBrrrrooooaaaaddddhhhhuuuurrrrsssstttt A desperate band of slaves, captive of the much-feared Scarlet Brotherhood, are cast into a mysterious tunnel discovered under Scant itself. With nothing but their wits they must survive many subterranean trials to escape from Scant! An adventure for 1st level characters. DUN GEO NS & DR AGON S, D&D, G REYHAWK and R PG A are register ed t radem ar ks o f Wizar ds o f t he Coast , Inc . LIVIN G G REYHAWK is a t radem ar k o f Wizar ds o f t he Coast , Inc . S cenario d et ail co pyright 2001 b y Wizar ds o f t he Coast , Inc . ALL R IGHT S R ESER VED. T his scenar io is int