Talk:Final Fight (video game)

message: I'd like to remove the bit on the SNES have the highest audio quality since it is opinion.  (IMO, The Sega CD's was much better) Oberiko 01:52, 28 Oct 2004 (UTC)
thread_title:  Untitled 

message: Should move this page to Final Fight series like Metroid series and The Legend of Zelda series? We could use the original Final Fight article for an article on the first Final Fight game and place information about the other games in the series on their own articles. --Jtalledo (talk) 21:45, 30 September 2005 (UTC)
replies: text: Absolutely agree. This article is way too cramped right now (and leans heavily towards the SNES side of things). I've added an arcade game infobox, just gotta move out Final Fight 2, Final Fight 3, etc. to their own pages and make a template. :P Unfortunately Final Fight 2/Final Fight 3/etc. will be stubs once they're broken up.. -Locke Cole 14:26, 17 October 2005 (UTC)
thread_title:  Game series page? 

message: Anybody have a source on the reason for the change from Roxy/Poison to Sid/Billy for the SNES releases?  I highly doubt it was because Capcom USA was "oblivious to the change" as the article currently states, since Roxy and Poison were left intact for the US arcade version.  Maybe Nintendo objected?  After all, Nintendo was quite famous at the time for their censorship, and transsexual characters running around seems like just the thing to set them off.  --HBK 17:40, 9 October 2005 (UTC)
replies: text: You're not reading it right (maybe it needs to be reworded tho, I can see how you'd interpet it the way you did). Capcom wasn't oblivious to the change of Roxy/Poison to Sid/Billy, they were oblivious to the change of Roxy/Poison from women to newhalfs (read: transexuals, so they weren't really "beating up on women" anymore). My only question is, is there a source for this newhalf story? I was a big Final Fight fan and kept up with everything back when it was in the arcade and I never remember hearing about Roxy/Poison being transexuals... -Locke Cole 14:12, 17 October 2005 (UTC)
replies: text: Actually, I don't think I'm reading it wrong; what I'm saying is every arcade version of Final Fight I've ever played has Roxy and Poison in it, not Sid and Billy.  Capcom USA obviously didn't have a problem with putting it in the arcade game; why would they not put it on the SNES?  This reeks of Nintendo's meddling to me.  Oh, and on the newhalf thing, I've been told it's mentioned in the book All About Capcom, but, since I can't read Japanese and don't own a copy of it, I can't verify that first-hand. --HBK 16:17, 17 October 2005 (UTC)
replies: text: The section with regard to Roxy/Poison is about the SNES port, not the arcade game arriving in the US. You've got to remember, two distinct parts of Capcom handled arcade games and console games. The arcade side likely just did translations, if that, and put the games out. The console side, in addition to being a seperate entity, also had to deal with Nintendo. Note here that I'm agreeing with your opinion that Nintendo likely had their hand in this, it's just interesting that they made the changes even after the characters were made transexuals, heh. -Locke Cole 16:31, 17 October 2005 (UTC)

text: I think I get it but should the article really use the word "shemale"? D: --Tyrfing (talk) 18:45, 25 April 2008 (UTC)
thread_title:  Poison/Roxy change? 

message: I believe mighty final fight is such a weird enough game (epsecially noting the differences) that it needs its own page in the series. --larsinio 20:23, 18 October 2005 (UTC)
thread_title: Mighty final fight=

message: Currently it only details the attributes of the characters, not the manner in which the game is played. It doesn't detail how one actually fights, or the feel of the game. Sorry if this sounds a bit vague, but could any fans or anyone knowledgable please try to improve that section? Thanks. AKismet 22:09, 23 February 2006 (UTC)
thread_title:  Gameplay section needs more 

message: I added two bits of triva that was missing and Info on the bootleg Final Crash with link.--4.250.150.26 05:07, 10 April 2006 (UTC)
thread_title:  added new info 

message: I'm sorry, but this part of the article is unfounded and needless. In all the years I've spent browsing both fighting game and RPG message boards, I've never encountered the "FF" and "FFi" differentiation. It is proposterous to say that referring to Final Fight as "FF" is improper, and it is also proposterous to state that gamers automatically interpret "FF" as "Final Fantasy" regardless of context. (FF can also refer to Fatal Fury or the Fantastic Four.)--Bowling Pin 11:42, 27 July 2006 (UTC)
replies: text: Yeah, I had my doubts about it as well. I'll delete it. --Jtalledo (talk) 20:24, 27 July 2006 (UTC)
thread_title:  Final Fight/Final Fantasy abbreviations 

message: It's the closest equivalent to a game cover, and yes, they are promotional images that were widely distributed, not unlike film or concert posters, so there is a strong fair use rationale behind each one. Using flyers as an alternative to box art also fits in better with the suggestions laid out at WP:CVG#Infobox, leading to style standardization across different vg platforms. Combination 21:38, 8 August 2006 (UTC)
replies: text: I still don't agree with using them. While the fair use rationale is there, there is no standardization by using arcade flyers. While most non-Japanese covers for Gamecube, Xbox and PlayStation 2 releases have a standard look with them, there are no standard appearances for an arcade flyer. Using them makes no more sense than using an advertisement for a console game instead of cover art - arcade flyers are essentially advertising to get arcade operators to put certain games in their arcades. The logical counterpart to cover art for arcade games would be an arcade cabinet since the cabinet is essentially the "box" the game comes in, but that doesn't work as well for an infobox, so a screenshot of the game has normally been used for arcade games.  --Jtalledo (talk) 23:49, 8 August 2006 (UTC)
thread_title:  Arcade flyer 

message: Someone has, at least twice, been posting a claim that the character Two(2)-P in the game is a reference to the second player from Forgotten Worlds.  This is false, as not only does the character Two-P(A scrawny guy with a loose shirt with a Radiation sign on the back, a Palette swap of him is named J) not resemble the second Unknown Soldier(A big black guy with a shaved head), but the guy who comes closest to the resemblance is actually named Dug.  Pictures with both Two-P and Dug can be found here. SAMAS 03:34, 25 September 2006 (UTC)
thread_title:  Two-P 

message: Aside from the fact that the article is basically focussed on Roxy's breasts, it's too chatty and repetitive. I'll see about reducing this. Chris Cunningham 08:32, 9 October 2006 (UTC)
thread_title:  Cleanup 

message: It has been found that anything that was deleted by censorship still exists in Capcom canon. Censorship usually does not alter canon. Decimus Tedius Regio Zanarukando 19:46, 28 February 2007 (UTC)
thread_title:  Censorship and Capcom canon 

message: Final Fight was released for PSP as a part of Capcom Classics Remixed --Ciao 90 21:38, 12 March 2007 (UTC)
thread_title:  PSP version. 

message: Now released on Wii Virtual Console again censored lacking many features such as 2 player support and Guy totally altogether just like the original SNES version... Ariolander 07:41, 4 April 2007 (UTC)
thread_title:  Wii Virtual Console 

message: I'm interested.. in the Rolento section, where does the information that he is one of the "Red Berets" come from? Is it just that he's wearing a red beret or was there something in a manual or something? I ask because I have this theory that he was inspired by The Colonel from the anime series The Fist of The North Star (like loads of other Final Fight characters were inspired by ones from other stuff).. well, in that, The Colonel was indeed a member of a group explicitly called "The Red Berets". So it kind of suits my theory if there's something about this in the official Final Fight literature. Doom jester 12:26, 11 May 2007 (UTC)
thread_title:  Rolento, The Red Berets 

message: :Image:FinalFight2.gif is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in Wikipedia articles constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.
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thread_title: Fair use rationale for Image:FinalFight2.gif

message: The article states that Cody is the only one who can "punch at knives thrown at him", this is false, as all three characters can deflect incoming knives. Cody is merely the only one who can use knives at a short range. Could someone correct this please? 21:54, 4 August 2007 (UTC)
thread_title:  Technical typo 

message: It might be nicer to mention that, besides Sodom and Rolento being in later Street Fighter versions, other characters are seen in these games.  Chun-Li is seen in the first stage of Final Fight 2, and Trasher/Damnd (as well as other gang members) are seen in the bridge stage of Street Fighter Alpha 3.......  rhetoric 16:59, 2 December 2007 (UTC)
replies: text: They're just cameos and not real crossovers. Jonny2x4 (talk) 23:38, 3 June 2008 (UTC)
thread_title:  capcom crossovers 

message: I see that the article has too much fair use images, in this case I put a non-free tag until some of this images can be removed. David Pro (talk) 17:06, 6 April 2008 (UTC)
thread_title:  Images 

message: Does anyone have the Okamoto interview where he cites Double Dragon II: The Revenge as his inspiration for Final Fight. I think the feature was called "Konami's Clown, Capcom's King". Jonny2x4 (talk) 18:21, 27 June 2008 (UTC)
replies: text: Found it! Jonny2x4 (talk) 06:22, 28 June 2008 (UTC)
thread_title:  Yoshiki Okamoto interview 

message: Alright, who removed the section describing the protagonists here?! White Mage Cid 00:52, 6 October 2008 (UTC)
thread_title:  Removed character section

message: Seriously, this article is being vandalized by know-it-all heretics. I demand this article be granted Protection from these idiots. 01:50, 30 November 2008 (UTC)
thread_title:  Requesting protection 

message: While searching the Internets, I stumbled upon this:
http://amren.com/ar/1991/08/index.html#otempora
:Final Fright
:The hit Japanese video game, Final Fight, will reach the US market in October — but with a few changes. In the Japanese version, a white hero makes short work of swarms of hoodlums, many of whom are black or Hispanic. Dark-skinned villains were too realistic for the American market, so their skin tones have been lightened for the US version.
This article is from August 1991 issue of American Renaissance (magazine). Does anyone know anything about this? I cant seem to find much information about it from any other sources. Can anyone who has played both Japanese and American versions verify that such changes were made?--XOXOXOXOXOXOXOXOXOXO (talk) 17:56, 14 June 2009 (UTC)
replies: text: It applies only to the SNES port. Some of the generic enemies (I think it was Dug and Jake), had darker skin tones in the SFC port. I'll take a screenshot if neccessary. Jonny2x4 (talk) 01:12, 14 October 2009 (UTC)
thread_title:  American version edited to remove racial undertones? 

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thread_title:  External links modified 

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thread_title: Move discussion in progress

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thread_title:  External links modified 

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thread_title:  External links modified 

message: What about Mighty Final Fight Didnt see anything about it on the main page for final fight. 2601:283:C480:6D50:64C6:61CD:6E6:ADE2 (talk) 19:44, 20 March 2024 (UTC)
thread_title:  Mighty Final Fight Like for GBA