Talk:DarkSpace

message: Can someone get pictures in here?  AWP Lizard
: FTL Defiance from the DarkSpace forums was kind enough to supply some screenshots. I have uploaded two that I felt best illustrated defining aspects of DarkSpace: factions, multiple ship types, and several players playing together. We might also look for screenshots that show things like prestige, special game events, or other defining qualities if you can think of any. If you have such screenshots but can't upload them just let me know! --Culix (talk) 15:25, 4 February 2010 (UTC)
thread_title:  Pictures 

message: I just removed the bulk of the article per WP:V, WP:OR, and WP:NOTGUIDE. I'd strongly suggest that any editors read WP:GAMECRUFT for what should and should not be included in this article.  A lot of work still needs to be done.  There are no citations throughout the article, only "References" at the end but with no clue as to which reference backs up which claim(s). Any editor would be justified in removing 99% of the text as original research. Does anyone who knows more about this game feel like diving in? Wyatt Riot (talk) 09:22, 30 November 2008 (UTC)
replies: text: I've started finding some references and I will add them in as I have time. Thanks for the link to WP:GAMECRUFT. --Culix (talk) 08:52, 21 January 2010 (UTC)
replies: text:  Okay, I've copyedited the Development History section and tried to add several references. More are still needed. I have also temporarily removed some statements until we can find a good place for them (see the TODO list below). --Culix (talk) 22:28, 22 January 2010 (UTC)

text: I did a copyedit on the Gameplay section, trying to make it shorter and more clear. Previously this was just a copy/paste of DarkSpace's 'about' page, which seems bad, both because it's a violation of copyright and because it reads more like an ad. It should be better now though. Only the Factions and Ship sections to go! :) --Culix (talk) 00:49, 23 January 2010 (UTC)
replies: text:  Okay, the article now has 16 citations from secondary sources and 15 from primary sources. I'm going to be bold and say that's enough to remove the citations notice. If you feel it is still lacking please post here with why. I will continue to work on the other sections; I have some game development material to post. --Culix (talk) 14:13, 28 January 2010 (UTC)

text: "Articles on video games should give an encyclopedic overview of a game and its importance to the industry. Readers should be presented with a concise overview of the game's plot and gameplay. ... Because the encyclopedia will be read by gamers and non-gamers alike, it is important not to clutter an article with a detailed description of how to play it or an excessive amount of non-encyclopedic trivia. A general rule of thumb to follow if unsure: If the content only has value to people actually playing the game, it is unsuitable."
This makes it seem like a large section with faction descriptions is inappropriate. With that in mind I cut things dramatically. But maybe its too much? Let me know what you think, or if the Factions section just needs to be expanded a tiny bit from here. Maybe we can instead talk more about how factions relate to gameplay in the larger perspective or something. --Culix (talk) 08:57, 23 January 2010 (UTC)

text: Okay, I merged both Factions and Ships into the Gameplay section. I'll think on it. --Culix (talk) 09:35, 23 January 2010 (UTC)
thread_title:  This article needs a lot of work. 

message: Okay, I have tried to improve the article to match the Video Game Article Guidelines. I think it still needs some copyediting, sources for statements, and some images. We may need an interview article for a reference. However, I need to take a break from looking at this article and come back with a clean slate. I am inviting any and all feedback on what still needs to be done. After I have discussed that and made a few more tweaks I will see about requesting a quality reassessment. --Culix (talk) 04:22, 2 February 2010 (UTC)
thread_title:  Article feedback 

message: I first tried simply giving the Factions section a small copyedit to make it smaller. But it still seemed rather unwieldly. The article guidelines state:
::"Articles on video games should give an encyclopedic overview of a game and its importance to the industry. Readers should be presented with a concise overview of the game's plot and gameplay. ... Because the encyclopedia will be read by gamers and non-gamers alike, it is important not to clutter an article with a detailed description of how to play it or an excessive amount of non-encyclopedic trivia. A general rule of thumb to follow if unsure: If the content only has value to people actually playing the game, it is unsuitable."
This makes it seem like a large section with faction descriptions is inappropriate. With that in mind I cut things dramatically. But maybe its too much? Let me know what you think, or if the Factions section just needs to be expanded a tiny bit from here. Maybe we can instead talk more about how factions relate to gameplay in the larger perspective or something. --Culix (talk) 08:57, 23 January 2010 (UTC)
replies: text: Okay, I merged both Factions and Ships into the Gameplay section. I'll think on it. --Culix (talk) 09:35, 23 January 2010 (UTC)
thread_title: Factions and Ships

message: In the text in this article, it says (just above the staff list) that there has been a single programmer since 2002, and yet, the staff list mentions several "developers". Does anybody else find this contradictory? I can't fix it because I don't know when those staff members joined, so I'd have to erase a large portion of it for it to make sense, which I don't want to do.
JordyD (talk) 02:43, 22 June 2009 (UTC)
replies: text: Being a developer doesn't necessarily mean they're programmers. 77.102.241.71 (talk) 12:03, 25 August 2009 (UTC)
thread_title:  "Single Programmer Since 2002" 

message: The Genre listed for DarkSpace is "MMORST" (should be 'RTS' I believe). I'm not sure if this is an accepted acronym so I made the link point to both Massively_multiplayer_online_game and Real-time_strategy. Feel free to make MMORST a redirect to Massively_multiplayer_online_real-time_strategy if you can support that. --Culix (talk) 08:58, 21 January 2010 (UTC)
thread_title: Genre

message: I copyedited the intro to try and make it more clear. I think a shorter first sentence would be easier to understand. It used to say "DarkSpace is a massively multiplayer online real-time strategy computer game". If you are not familiar with the concepts of MMO, RTS, and/or computer game, that is quite a long sentence to digest. massively multiplayer online real-time strategy is a redirect to Massively multiplayer online game anyway, so I changed the link. Also, MMOs are usually online, so I took out the word "online". Now we have "DarkSpace is a massively multiplayer real-time strategy computer game". I hope that is easier to parse.
I'll think about it some more. Comments/contributions are welcome. --Culix (talk) 17:14, 22 January 2010 (UTC)
thread_title: Introduction

message: Moved from article, reads like a blurb. RJFJR (talk) 14:02, 14 October 2009 (UTC)
thread_title: Features

message: Some items to track while this page is improved. Feel free to add things or integrate stuff from this list. --Culix (talk) 16:46, 3 February 2010 (UTC)
thread_title:  TODO 

message: * "Players who did not pay still have limited, 'demo' status within the game, usually without the ability to use more than basic ships or advance one's profile; the exact details of demo status have changed over time." (was in Development History)
* "volunteer developers have numbered anywhere from four to nearly a dozen" (was in Development History)
* "In the late 1990s Lyle and a few other developers were working on the framework for an internet space game called DeepSpace, which would later evolve into DarkSpace" (History - Inception). I used the HomeLAN interview as a reference that says the idea began in 1995. Does anyone have a reference that talks about DeepSpace or who else was involved in DarkSpace's inception?   —Preceding unsigned comment added by Culix (talk • contribs) 18:27, 3 February 2010 (UTC)
thread_title:  Unreferenced statements 

message: Wow, this article has improved a lot since 2008, kudos to everyone involved (especially Culix)!  My only thoughts/suggestions at this point are:
*Consider removing external links from the article itself.  Per WP:EL, they probably shouldn't be there.  But at the same time, they don't come across as very spammy so if people feel strongly that they should stay, then there's probably a purpose for them.
*The use of  tags is great, but I would probably remove unreferenced material that could be controversial.  Even mentioning a controversy (as in the "Present day" section) without sources seems like poor form for an encyclopedia, but that's just my opinion.
*Some more internal linking would great, for example in the "Plot" and "Reception" sections.
But that's just my $0.02.  I'll try to work on the article in a few days assuming nobody objects to these changes and Culix doesn't beat me to them!  :)  Cheers!  Wyatt Riot (talk) 22:07, 2 February 2010 (UTC)
replies: text: Thanks for the feedback. I removed some external links and tried to wikify a few words. I'll have to sit back and think about internal linking so I don't link everything. As for controversial parts, yeah the whole "Present Day" section needs a lot of work. Ideally we could find a reference talking about some of the things that happened, but I haven't been able to track one down yet. I'll keep looking. --Culix (talk) 00:46, 3 February 2010 (UTC)
thread_title:  Minor thoughts/suggestions 

message: The home page of the DarkSpace website has this right near the top. "REGISTER  today to create your account and play DarkSpace for FREE..."  —Preceding unsigned comment added by 66.232.94.33 (talk) 11:29, 18 March 2010 (UTC)
thread_title: Pay to play?

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thread_title:  External links modified 

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*Added  tag to http://www.darkspace.net/index.htm?module=files.php&download_id=255
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thread_title:  External links modified (January 2018)