Talk:Brain Age 2: More Training in Minutes a Day!

message: It would be better if this article was moved to More Brain Training from Dr. Kawashima: How Old Is Your Brain? because it was released in Europe before North America and that is the name in Europe.  —Preceding unsigned comment added by 84.69.175.125 (talk) 16:46, 17 March 2009 (UTC)
thread_title:  Move article 

message: The lead paragraph on the article page was vague as to what the commercial product's purpose was, reading:
:Brain Age 2: More Training in Minutes a Day, also known as More Brain Training from Dr. Kawashima: How Old Is Your Brain? in PAL regions, is a puzzle video game and the sequel to Brain Age: Train Your Brain in Minutes a Day! (2005). It was published and developed by Nintendo for the Nintendo DS handheld game console..... 
So, according to the above paragraph, what's the product's 'actual intended purpose'? Is it something that's:
:a) an entertaining video game, like Space Blasters(tm) or Tetris(tm)?, or
:b) an educational product like an encyclopedia or math training course?, or
:c) a therapeutic product that can prevent declines in cognitive thinking or short and long-term memory?
By leaving out a general description of the product's intended purpose the reader is uninformed and can misinterpret what the game's intended purpose actually is; we know that many visitors to Wikipedia are casual readers who briefly review the opening lead paragraphs to get a quick familiarization of the article's subject matter.  But only later at the end of the second paragraph, and much further into the article can readers discern that there are valid scepticisms of the product's effectiveness, and that Nintendo itself has classified the game as an 'entertainment product' , refusing to provide scientific studies supporting neurological benefits.  This needs to be clarified in the article's lead paragraphs to avoid casual readers associating 'Brain Training' with medical studies validating a therapeutic product's effectiveness, which could be a legitimate inference of  'More Brain Training.....' .
Therefore, the lead paragraph is being revised to counter the inconsistencies noted above, thus becoming (relevant improvements underlined on this page only):
:Brain Age 2: More Training in Minutes a Day, also known as More Brain Training from Dr. Kawashima: How Old Is Your Brain? in PAL regions, is an entertainment video game that employs puzzles and the sequel to Brain Age: Train Your Brain in Minutes a Day! (2005). It was published and developed by Nintendo for the Nintendo DS handheld game console.  Nintendo has been careful not to claim the game has been scientifically validated, however stating that it is an 'entertainment product "inspired" by Dr. Kawashima's work' in the neurosciences.[1]'Lawton, Graham (2009)   Is it worth going to the mind gym?, New Scientist (online), 12 January 2008, Issue 2638, retrieved 2009-03-18;[2]
Note that a reference has been added to support the statement that Nintendo has not claimed the product has been scientifically proven. The article's remaining lead sentences/paragraphs subsequent to the above sentences remain unchanged.
:HarryZilber (talk) 19:07, 19 March 2009 (UTC)
thread_title: Is this an entertainment or neuro-maintenance product?

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message: I feel like this article needs to have specific information on the Training programmes in this game, much like the article for the first Brain Age game. --TreeNamedUser (talk) 06:12, 10 August 2020 (UTC)
thread_title:  Information on the Training programmes?