Talk:Comparison of console controllers

message: Since reading through it, it seems much of this article hasn't been updated with current standards/changes to the systems.  I've made the following updates/fixes to the "General" 7th gen section:
* Reorganized to be chronological per all other systems in the list (appears to have been the original authors intent, until someone moved things around for a compyany vs company comparison instead).
* Changed DS to 16 players, PSP to 32 (removed infrastructure note, as no other console is referring to online play) for # of controllers (in this case, meaning local multiplayer).
* Changed the "Wireless" statements for both the PSP and DS to "Yes, though not as a controller.", as these are issues that crop up when including portable systems as "controllers".  You have people interpreting "wireless" as a completely different thing (someone obviously thought these meant internet access, instead of wireless controllers, or were working off old rumors that never panned out to use them as wireless controllers).
* Updated 360 for "Expansion" to be "Yes", as the last note left on it was back from when the MS Chatpad had not yet been released.  There was no sense in having it yellow with a vague answer, as it's now proven to simply be a full expansion port, and for more than just audio.  As well, the "Wireless" was updated to read "Wireless bundled with all systems, wired are available at retail." as all available 360 bundles now come with the Wireless controller standard (Core is no longer sold at retail) as wired controllers are only available if you can specifically find them.
* There's been no changes to the Wii/PS3 controllers, so those have been left as is.
I don't have time right now, but there's a large numbers of missing contrllolers for the Xbox 360.  And I mean, a LOT.  Specifically:
* Hori Fight Stick (released in Tandem with 'Virtua Fighter 5', works with all the best fight games on the system)
* Hori Flight Stick (released as a package deal with 'Ace Combat 6: Fires of Liberation')
* "Big Button" Controllers (released with 'Scene It!')
* 360 Racing Wheel (released back at near-system launch for PGR3 and a number of racing games)
* MS Vision Camera (used as input on a variety of games)
* There's also a matter of the Guitar Hero and Rock Band Controllers, though they're available on a variety of system with a variety of extra functions, it may be too messy to even attempt to add in to these charts.  That's one to debate.
* Lastly there's the Sony EyeToy controller that could be listed as well.  Definitely things to think about.
Oh, and for my 2 cents, I don't think the portable game systems should be under the same tables as everything else, there's too many dual-meaning values that confuse the reader, and I simply don't see a benefit.
TrackZero (talk) 14:25, 15 February 2008 (UTC)
thread_title:  Updates/Corrections 

message: I can't believe someone really wrote all this! —Preceding unsigned comment added by Zerath13 (talk • contribs) 12:41, 3 June 2006
:Neither can we. :) RandyWang (raves/rants) 01:43, 3 June 2006 (UTC)
thread_title:  Wow  

message: Just wondering how November 11, 2006 a day yet to occur has already been slotted under "First released" column. It is yet to be released and is the expected date. Has someone travelled in time to the future and confirmed that Sony will not delay shipping? :-)
:Good point, I'd missed that. Since it hasn't yet been released, I've removed it. RandyWang (raves/rants) 08:11, 16 June 2006 (UTC)
thread_title:  First released dates for PS3 controller 

message: I've changed buttons to digital buttons and analog trigger to analog buttons. Please rearrange the counts accordingly. Please note that light guns like the zapper only have digital buttons, not analog. Dread Lord CyberSkull ✎☠ 01:34, 20 June 2006 (UTC)
thread_title:  buttons 

message: Here is how I propose to reorganize
*Basic info
**Name
**Console
**Date
**number of controllers per unit
**wireless/wired connection
**expadability
*Input
**d-pad
**analog stick
**digital buttons count
**analog buttons count
**face buttons
**shoulder/trigger buttons
**tilt sensor
**pointer
**microphone
*output
**haptic
**speaker
**monitor
Dread Lord CyberSkull ✎☠ 01:43, 20 June 2006 (UTC)
replies: text: I've started the conversion. Dread Lord CyberSkull ✎☠ 23:12, 21 June 2006 (UTC)

text: Sure. Dread Lord CyberSkull ✎☠ 11:36, 26 June 2006 (UTC)
replies: text: Great, thanks for being so quick to re-org again. RandyWang (raves/rants) 12:03, 26 June 2006 (UTC)
thread_title:  reorganization 

message: Haptic feedback can be anything from vibration (the most common) to changing texture on the controller (patents have been filed, I saw on IGN; sorry I don't have the link handy). Dread Lord CyberSkull ✎☠ 02:02, 20 June 2006 (UTC)
thread_title:  a note on [[haptic]] feedback 

message: I got bored.
Two and a half hours later, I managed to clear the re-org backlog on the article (not including the proposed but unimplemented changes on this talk page). Please check that I didn't screw anything up - there was so much to do, I can't guarantee my work was flawless. RandyWang (raves/rants) 08:25, 9 July 2006 (UTC)
thread_title:  Backlog cleared! 

message: It's a small thing, but an IP recently changed the name of the PS3's controller to "Sixaxis". This was a good thing, in that it standardised the name (it wasn't consistent across the board before), but it begs the question: what should we call it, exactly? The options, as far as I can see:
*Wireless Controller (SIXAXIS)™
**This is the official name, complete with trademark sign.
*SIXAXIS
*Sixaxis
What think we? Daveydweeb (chat/patch) 00:49, 22 October 2006 (UTC)
thread_title:  SIXAXIS or Sixaxis? 

message: I think haptic feedback should be cahnged to a more relative term for game controller, such as rumble feature, rumble, etc68.255.98.17 01:42, 14 May 2007 (UTC)
thread_title: Haptic Feedback

message: It would be nice to feature small pictures of the controls i think --77.99.231.37 (talk) 16:43, 2 May 2010 (UTC)
thread_title: Pics