Talk:Art of Fighting

message: I think it should be noted that the series are notorious for their unusual levels of difficulty among players, considering the fact without the "spirit guage", players have very little or no chance of winning. LoL(LonerXL (talk) 04:23, 5 October 2008 (UTC)
thread_title: Challenge and Difficulty

message: Disambiguation required? Art of Fighting also the name of a band from Melbourne, Australia (see ). The band was apparently named after the game.
::Nope. They're not even notable enough to warrent an inclusion in this encyclopedia. -ZeroTalk 14:33, 15 May 2006 (UTC)
thread_title:  Band 

message: AOF
*Nintendo Super Famicom (1993)
*Sega Mega Drive (1994)
*NEC PC-Engine CD (1994)
*SNK Neo-Geo CD (1994)
*Sony PlayStation 2 (2006, "NeoGeo Online Collection Vol.4 : Art of Fighting")
AOF2
*SNK Neo-Geo CD (1994)
*Nintendo Super Famicom (1994)
*Sony PlayStation 2 (2006, "NeoGeo Online Collection Vol.4 : Art of Fighting")
AOF3
*SNK Neo-Geo CD (1996)
*Sony PlayStation 2 (2006, "NeoGeo Online Collection Vol.4 : Art of Fighting")
What the heck is a "port"? Comes up in article several times, please explain.
~ 67.173.240.31 15:27, 26 February 2007 (UTC)
thread_title:  Ports 

message: AoF was not a mainstream game in the USA. The genre it appears to belong to (play limited to boxing ring?) was no longer intriguing in the early '90s when the first animated (as opposed to text-based) role-playing games were released ("Myst", the "Ultima" series, the "Final Fantasy" series. For the violence-oriented, "Duke Nukem" was being handed around junior high schools on disks for PC DOS at that time.) 
Any ordinary gamer can't write a good article about this game. AoF is a relic, an antique. This article should be valued and nurtured as a rare. 
However it does need educated clarification - almost nothing about it is common knowledge. I don't even recognize most of the operating systems it used (I've been playing since "Super Mario Brothers III" on a Nintendo in '88). I'm suggesting an intro paragraph that explains this style of game, what type of machine it played on (controlled with joystick/controller? hooked up to a TV?) and in what countries the game was sold/marketed. Also, how were the fairly complex back-story and set of characters presented?
This article needs loving care and attention.
~ Otterpops 18:15, 22 February 2007 (UTC)
thread_title:  Specialized Content 

message: Major language and organization job using the good info given by Jonny2x4 last night. Tagged for Japanese fluent to have a look at the translations.
Whoever the wildman was who started reworking the page when I was three and a half hours into the job was NOT appreciated, because it prevented me from saving my work. That's why the "In Use" tag was at the top. I found a work-around, but I have no idea what it may have done to your work. You might want to take a look.
~ Otterpops 03:51, 26 February 2007 (UTC)
replies: text: I spent a good five hours making major organizaton edits to clarify why the game Art of Fighting was significant to the development of computer gaming. Someone reverted it. It should still be viewable in the History page. ~ Otterpops 18:32, 5 March 2007 (UTC)

text: Removing the expert tag. The work has been done and is in the history. ~ Otterpops 23:52, 14 March 2007 (UTC)
thread_title:  Copy Edit 

message: I don't know about other ports but the Super Nintendo ending does not have the cliff hanger ending and does reveal Mr. Karate's identity and expands with why Takuma was pressed into fighting, including his reluctant assassination of Joe Bogard, the adoptive father to Fatal Fury's Andy and Terry Bogard.
--208.255.118.242 (talk) 16:11, 13 August 2009 (UTC)
replies: text: True, but what's your point?Tintor2 (talk) 16:17, 13 August 2009 (UTC)
thread_title:  Super Nintendo ending variation 

message: Hello fellow Wikipedians,
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thread_title:  External links modified 

message: Do i really need to do it myself, like I did with Darkstalkers games? SNAAAAKE!! (talk) 07:07, 12 November 2018 (UTC)
replies: text: Then I guess it's possible. I guess even the PS2 compilation might get comments to fit into the reception section.Tintor2 (talk) 17:27, 12 November 2018 (UTC)
thread_title:  Still no game articles? 

message: I am not good at English, so it depends on automatic translation.
:SFC(SNES) ENDING version is not an official SNK setting.
:BIG is not the right-hand man of GEESE. Rivals from the same organisation.
:BIG and GEESE are senior members of the organisation that controls Southtown.
:It is true that TODO lost to TAKUMA, but TODO and TAKUMA are not rivals. They are not acquaintances.
:JACK is the leader of Bosozoku ‘BLACK CATS’; he is following BIG because BIG has destroyed ‘BLACK CATS’.
:AOF2ENDING has defeated BIG and has formed Bosozoku ‘NEO BLACK CATS’.
:PAILONG and TAKUMA have never met.
:The warden of Southtown Prison is Gaksou.
:Gaksou was a rival of TAKUMA.
:AOF1 is not a tournament.
:King is a bouncer at L'AMOR
:L'AMOR is a restaurant run by the organisation to which BIG belongs.
:KING looked for YURI, not BIG.
:MICKEY is not a former professional boxer. He is an aspiring professional boxer.
:MICKEY was given a job by JOHN to live. The work included arms smuggling.
:In AOF2, he has stopped illegal activities and aims to become a professional boxer.
:TAKUMA refused GEESE's invitation; BIG kidnapped YURI and added TAKUMA to its ranks to prove its superiority over GEESE.
:AOF2 is a KOF tournament organised by GEESE, where BIG interferes in the tournament in an attempt to break the tournament as a way to harass GEESE.
:There is no evidence that EIJI undertakes murder.
:The AOF side is not aware of any relationship between ZANTETU and EIJI.
:In the AOF setting, KISARAGI NINJUTU is a prototype of a certain school of ninjutsu, with EIJI's own improvements. It is not an ancestral art.
:In the Last blade setting, EIJI is a descendant of ZANTETSU, and it is ancestral.
:FUHA studied ninjutsu under the same group as EIJI.
:Unsatisfied with EIJI's selection as the next leader of the group, FUHA tries to defeat EIJI and show her ability.
田村悠 (talk) 08:12, 4 May 2024 (UTC)
thread_title:  List as there are many mistakes