Talk:Second Reality

message: Should the images on this page have some sort of copyright information?  --plicease 17:56, 28 Jan 2005 (UTC)
replies: text: Yes.  All of these images are fair use screenshots from the Second Reality demo and should be tagged as such.  —RaD Man (talk) 19:14, 28 Jan 2005 (UTC)
replies: text:  Actually not all of them are fair use. Some of them are PD since they're only images of simple geometric elements. After a bot was running yesterday, I've fixed that. --32X 05:41, 23 May 2007 (UTC)

text: They may seem excessive, but I believe that it really helps to understand the demo -- at least to an outsider.  To describe it otherwise would require a lot of vocabulary that is only common amongst programmers and demosceners.  And this demo in particular is a great resource in understanding demos and the demoscene.  My vote would be to keep them.  -/Coplan 22:31, 24 March 2006 (UTC)
thread_title:  Images 

message: "After a while this scene fades and several small spheres begin falling down and bouncing on the ground surface in various fashions making patterns. Due to a bug in the code, the demo often hangs up at this part."
I'm certainly not familiar with this, and have been running this demo on various kinds of hardware and within emulators for a number of years.  Has anyone else heard of this?  I'm tempted to change it to 'occasionally' instead of often as it stands.  Can someone back this up? --Overand 21:54, 5 May 2006 (UTC)
replies: text: My  personal  experience:  on  emulators  and  computers  over  486,  the  bug  appears  around  75%  of  the  time,  and  i  have  to  quit  fast  to  avoid  the  lockup.  running  with  "second.exe  2"  seems  to  help  sometimes.  //  Gargaj 07:40, 6 May 2006 (UTC)

text: Wasn't there a 2nd_fix.exe that took care of this?  Or does it occur after using that? --Vossanova 13:40, 6 May 2006 (UTC)
replies: text:  Yes, the sprite fountain is where the crash sometimes occurred.  I also recall a 2nd_fix.exe but I don't remember for certain if that was to address this particular crash. Pimlottc 16:26, 1 September 2006 (UTC)
thread_title:  Hang up? 

message: This isn't written like an encyclopedia article at all. It sounds more like your buddy from next door talking you through the demo. "This part is quite hard to explain..." I'm not even convinced this needs an article separate from Future Crew, as ground-breaking as the demo was. —Preceding unsigned comment added by 82.113.133.7 (talk • contribs) 07:10, 9 June 2006
: I concur that much of that section needs to be cleaned up or rewritten, and it may be a bit too long broken down by part with all the screenshots.  But, I think that Second Reality should still have its own article.  --Vossanova o< 13:52, 9 June 2006 (UTC)
thread_title:  Inappropriate writing style 

message: I saw next to nothing about Unreal, not even the alternative name. Please write some lines about that, maybe before the spoiler. --32X 20:41, 3 July 2006 (UTC)
thread_title:  Unreal ][ - the second reality 

message: "The image then flattens and falls horizontally to become a 3D, polygonal checkerboard."
Is it really a polygonal checkerboard? To me it has always looked like a bitmap.
Kristensson (talk) 15:57, 8 March 2009 (UTC)
thread_title:  Description of the introduction in the demo 

message: The 486 is available in multiple speeds from 100 MHZ downto 20.  What's the minimum speed needed?  ---- Theaveng (talk) 16:47, 4 July 2010 (UTC)
thread_title:  The demo runs best on an Intel 80486 computer - But What Speed? 

message: Added s to "Contrary to what the text says, this image was not drawn by the group members" and " The scene was rendered using Future Crew's homemade raytracing software.". The source code has a lot of POV files suggesting they used Persistence of Vision, not their own raytracer.
: It's a wiki, please update the errornous parts with references. thanks :) Shaddim (talk) 08:52, 23 September 2014 (UTC)
thread_title:  BS in 'Demo description'? 

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thread_title:  External links modified 

message: Hi, I don't like to edit other people's articles, but I wanted to note that the demo's sound/music has Dolby Surround encoded into the stereo stream which is also mentioned very early in the demo including that the Dolby Surround logo is shown on screen and shortly afterwards a space ship of sort can be heard approaching in the back speakers before it enters the screen flying over the imaginary viewer's head with the sound accordingly panning from the back speakers to the front speakers.
I think it's very important to put this aspect into the article!
Greets!  — Preceding unsigned comment added by 91.49.169.160 (talk) 10:52, 28 April 2024 (UTC)
thread_title:  Dolby Surround Sound