Talk:Action-adventure game

message: The article Non-linear exploration is an attempt to describe this genre, I propose it be deleted (the expression is much too general, covers all non-linear games really) and relevant material merged to this one. Please take a look at it.
Arru 08:34, 30 January 2006 (UTC)
replies: text: Non-linear exploration has been given due attention by moving to Castleroid, the merge is no longer proposed. Arru 13:09, 21 February 2006 (UTC)
thread_title:  Merge from non-linear exploration 

message: I think the Tomb Raider series (beginning 1996) should be included rather than the most reason TR game -- Zagrebo 10:35, 11 September 2006 (UTC)
thread_title: Tomb Raider

message: I have found two prominent articles based on the adventure genre and it's spawning of the action-adventure genre plus its difficulties to define and it's difficulties to categorise they can be found here: http://www.justadventure.com/articles/ActionAdventures/AA.shtm and here: http://www.geocities.com/TimesSquare/Arena/8461/advfrm.html. I have found other discussions of the topic however they come straight off archived message boards which, I don't think would we can cite as a referal, I'm not even sure if the two links and referals I have put in are even good enough for this article but it's a start. RBlowes 13:58, 23 October 2006 (UTC)
thread_title: References

message: I think Metroidvania/Castletroid genre requires its own article. With more detailed explaination of the term, examples from Metroid and Castlevania, and other games which have been said to fit the genre, such as Chibi-robo. What oher games are there in the genre? Where did the term come from? etc. What do you think? --84.92.62.165 10:56, 7 September 2007 (UTC)
replies: text: I don't believe so; M/Cs are still action-adventure games, with the specific context that the world, while fully explorable in the end, usually has artificial constructs that can be cleared through power-ups and abilities gained in the game. That's the primary distinction of a M/C game. It can have its own subsection here, but its own page would be excessive. --Masem 13:53, 7 September 2007 (UTC)

text: Shouldn't Metroidvania redirect to the Castlevania series instead of here, since it's used to describe specific games in that series rather than the A/Av genre? - Koweja 20:55, 31 October 2007 (UTC)
replies: text: Metroidvania used to have its own page, and it was a pretty thorough one. I'm disappointed that it now points to this generic and less informative page. Keithustus (talk) 18:25, 18 September 2008 (UTC)
thread_title:  Metroidvanias or Castletroids 

message: Okay, so I added some initial text to the History section. The reference I used, http://www.justadventure.com/ , has been brought up and accepted in several FACs before (1, 2, 3, 4). I only added information from the first paragraph of the reference, so if anyone wants to, feel free to add the rest of the reference. Gary King (talk) 18:35, 6 February 2009 (UTC)
replies: text: It would be nice if people could check in at this thread, to help establish whether Just Adventure is a reliable source. Randomran (talk) 18:53, 6 February 2009 (UTC)
replies: text: JustAdventure was added to the list after finding numerous sources citing their site.じんない 04:18, 9 February 2009 (UTC)
thread_title:  Expanding the History section 

message: Many sources on the list are invalid and pure POV, there is NO professional definition about the "genre", there is no definition at all — Preceding unsigned comment added by 201.69.57.250 (talk) 21:47, 17 September 2009 (UTC)
thread_title:  Proposal for deletion 

message: This just can't be true. If we think of genres as a taxonomy (and it seems pretty obvious we do) then the same genre can't be a subgenre of two main genres. In this case, Platform-adventure games and Isometric platform games are mentioned as subgenres of Action-adventure on this page but also as subgenres of platformers on that page. If platformers and action-adventures are on the same level of the taxonomy-tree this should not be possible. We have to decide what main genre they belong too. I'd say the "Isometric platform game" is actually two genres. "Isometric platformers" and "Isometric Action-Adventure". An example of the former would be "Whizz", an example of the latter "Head over Heels" or "Solstice".. One is a subgenre of platformers, one a subgenre of action-adventures. Platform-adventure games (aka Metroidvania/Castleroid) are difficult to nail down but I'd tend to put them into platformers. It's a similar case to the Puzzle Platformer. Like them platform-adventure games have the underlying structure of a platformers but with a slower pace, more exploration and usually a more substantial narrative. Actually, I think there might be a good argument to split this genre up to. To me Metroid is completely different to Prince of Persia. Maybe divide them into platform-adventure and "cinematic platformer".  —Preceding unsigned comment added by Janbt (talk • contribs) 16:08, 9 June 2010 (UTC)
replies: text: looking at the platform page again it does actually distinguish between cinematic platformers and platform-adventures --Janbt (talk) 16:11, 9 June 2010 (UTC)
thread_title:  How come two subgenres of action-adventure link to the platform genre main page? 

message: Zelda is definately not a sandbox game. It does have linear gameplay. A story line is always linear. I hate seeing anything with a storyline defined as a non-linear game, especially if the storyline is not hidden in any way.
--CrusaderDeleters 5:43 PM, 19 March 2012  — Preceding unsigned comment added by 75.97.161.129 (talk) 21:44, 19 March 2012 (UTC)
replies: text: I don't agree with your reasoning, many sandbox games still have storylines. However, most Zelda games are not sandbox games, and most aren't even particularly non-linear, so I agree, the "sandbox" term is very misleading. As for what they are, they are structured like RPG games... and a number of the entries are still defined by Nintendo as RPG games. I'm not wholly sure why they get lumped into the action-adventure category while games like Secret of Mana remain defined as RPGs, despite having very similar gameplay and structure. 94.169.97.45 (talk) 01:42, 25 July 2012 (UTC)
thread_title:  Zelda is a sandbox game? 

message: I propose this article be rewritten rather than being deleted. Many persons feel there is not enough information to support this article. However, I believe the article is critical for defining certain types of video games. Unfortunately, there is not always a clear cut decision when categorizing something into a genre. For instance, The Legend of Zelda is certainly not a sandbox game. It does contain adventure elements coupled some some action, and a few RPG elements. You can purchase items and "talk" to characters in different places. However, there is no level-up system, no gaining new moves (aside from power-ups), and no party concept. Metroid has adventure elements, action elements, and platform elements, but most people, in my experience, wouldn't classify it as a platformer, because that term is far too narrow to describe such a game.
I believe the article would be best served with a disclaimer stating that a definitive answer to what an action-adventure game is, is hard to come by. Therefore, the contents of the article are written with the belief that it is a "general consensus" of gamers and developers.
“Not everything in life is cut and dry. One must be soft and moldable so that one may move as life moves him.”
Corey Edwards (talk) 05:07, 5 August 2013 (UTC)
thread_title:  Proposal for rewrite vs. deletion 

message: Arguably much of the innovation in this genre took place in Europe (specifically in the UK), from Jet Set Willy (1984) and Knight Lore (1984) and Fairlight (1985) to later games like Another World (1991). Indeed, if there's any one genre that we could claim was pioneered in Europe it would be action advenutres. Mikami, Kojima and Ueda have even said on the record that Another World was a major influence on their work. 216.165.95.70 (talk) 16:26, 17 February 2015 (UTC)
thread_title:  Hopelessly Japan/USA centric 

message: How come there is no mention of Arcade Adventure in the article?
- ZhuLien 12:00, 4 November 2017 (UTC)
thread_title: Arcade Adventure - no mention in article

message: I have 2 major problems with how this part of the article is written:
"Alone in the Dark (1992) used 3D graphics, which would later be popularized by Resident Evil (1996) and Tomb Raider (1996). Resident Evil in particular created the survival horror subgenre, inspiring titles such as Silent Hill (1999) and Fatal Frame (2001)."
"used 3D graphics, which would later be popularized by Resident Evil and Tomb Raider" ..uh... the way this is written suggests that these two were the pioneers and sole games to popularize 3D graphics, which just isn't true. They were innovative in the scope of 3D, but it's not as if they were the first. Tomb Raider is especially odd considering that other than being in the broad genre of 'action adventure' this article is writing about, it's in no way relevant to Alone in the Dark. It should be written "Alone in the Dark used 3D graphics in combination with pre-rendered backgrounds, which would later be popularized by Resident Evil" --that technique is very specific to Alone in the Dark and Resident Evil, and the latter DID popularize the use of that and would lead to several other games using pre-rendered backgrounds/3D graphics during the playstation era.
Secondly, "Resident Evil in particular created the survival horror subgenre" is just blatantly incorrect. If you go to the article hyperlinked, it lists 'Sweet Home' and 'Alone in the Dark' as predecessors to it and those games are now commonly referred to as survival horror. It should be rewritten to say that it popularized or invented the term survival horror, saying it created it is misleading. Caidren (talk) 15:50, 4 November 2022 (UTC)
thread_title:  History section 

message: It seem like there is confusion if Immersive Sims are action adventure or pure adventure. Can we get some proper sources on this please?
Vinay84 (talk) 21:34, 2 December 2022 (UTC)
thread_title:  Sources on whether Immersive are Sims action adventure games 

message: It should be mentioned, methinks. - Joaquin89uy (talk) 09:47, 9 July 2023 (UTC)
thread_title:  Where is Assassins Creed?