Talk:Slow motion

message: I, too, disagree with the merge. A High speed camera is something you can use to achieve slow motion. There are computer games that have a slow motion mode, as Max Payne does, but there is no  high speed camera filming it - it's a game. Also, there is a Slow mode function on some control pads, which creates slow motion by rapidly pausing and unpausing the game, even further moving away the high speed camera topic from slow motion.  --Abdull 23:35, 25 September 2005 (UTC)
thread_title:  Merge or not merge 

message: It's definitely a problem that slow motion is a stub, in a couple of days, I'll expand this article like time-lapse. There is no need to merge, since there is enough to say about slow motion without getting specific about cameras. Overall just remember wikipedia is young, the urge to merge might curb future expansion. Plowboylifestyle 15:54, 12 November 2005 (UTC)
thread_title:  I'll expand this article. 

message: I think its important to organize the examples of slow motion and use examples that are truly historically significant or really really well known, because you can find slow motion in any movie. Plowboylifestyle 06:25, 13 November 2005 (UTC)
thread_title:  More organization and real research needed. 

message: VidFIRE is not the same as time stretch, since it keeps the same speed of motion even though it interpolates to create fields. It doesn't belong on this page. Plowboylifestyle 22:54, 28 November 2005 (UTC)
thread_title:  VidFIRE 

message: Very nice piece of poetry but I removed it: someone had put a source request up that had been ignored, and in any case poetic techniques of repetition which are at best tangentially linked to the article are not film techniques: "This article is about the filmmaking technique. For other uses, see Slow motion (disambiguation)." It read as if either a terribly subtle joke or someone just trying to cram some flashy but original critical opinion into the wrong place. Endie (talk) 14:01, 21 July 2009 (UTC)
thread_title:  Spencerean poetry 

message: The article neglects to mention the use of overcranking to time-scale miniature effects. The scaling varies as the square root of the scaling. For example, if a miniature falling object is 1/16 the size of the actual object, it must be photographed at 4x normal camera speed to look right. WilliamSommerwerck (talk) 11:13, 26 June 2011 (UTC)
thread_title: time-scaling miniatures

message: The examples from The Matrix are entirely out of place in this article. The bullet-dodging effect has nothing to do whatsoever with slo-mo or speed-ramping. It's just a bunch of synchronized cameras set up in a circle around the subject, in order to simulate a tracking shot on the very same frame, as if the world is frozen in time. There is no movement whatsoever outside of the camera, and that's why it's utter nonsense to even just compare the bullet-dodging effect from The Matrix to slo-mo or speed ramping, when it's really just a stylistically ornate version of a Michael Ballhaus-style circular tracking shot instead that Ballhaus has used on Rainer Werner Fassbinder's films since the 1970s.
In fact, one of the first popular movies to introduce speed ramping to the public was Donnie Darko (2001) two years later, but it took until 300 (2006) to make it a wide-spread, often terribly misused clichee. --2003:71:4E16:4B25:9CFE:EC73:92BC:1419 (talk) 01:35, 2 March 2018 (UTC)
thread_title:  ''The Matrix'' 

message: Somiya 103.120.166.200 (talk) 03:39, 21 November 2021 (UTC)
thread_title:  Tiktok 

message: somiya 103.120.166.200 (talk) 03:39, 21 November 2021 (UTC)
thread_title:  Tiktok 

message: Slow motion "... was invented by the Austrian priest August Musger ..." does not seem quite right to me: it implies that no-one had done it before, and what he invented was a device, not slow motion itself. I have explained more in the Talk of August Musger article. FrankSier (talk) 13:41, 15 March 2024 (UTC)
thread_title:  August Musger & "invention" of slow motion