Talk:Status effect

message: Is it really necessary to list every status effect conceivable?  I think this article would benefit from some parsimony.  To me, it makes a lot more sense to list a set of example status effects common to many games, and then list what status effects are in a game in that game's own article. 24.181.238.254 16:11, 5 April 2007 (UTC)
thread_title:  List of status effects 

message: The definition given here isn’t very helpful. Maybe I am getting something wrong, but at first glance the description “A status effect is a modification to a character’s condition” gives me a more general term (a genus in the sense of a genus-differentia definition) but nothing distinguishing a status effect from other modifications to a character’s condition (no differentia). Also, it is not clear what “a character’s condition” might be.
If, on the other hand, condition = status, and modification ≈ effect, the “definition” translates to “a status effect is something that affects a character’s status” – not particularly helpful either.
So I guess, a better definition might be:
:A status effect is any effect in a computer or video game that changes a game character’s state.
Someone please correct me if I'm wrong or change the main article accordingly. (Other effects would then affect non-character game objects, right?)
— TowerDragon 02:52, 13 June 2006 (UTC)
replies: text: To my mind, a "status effect" should be temporary, or at least reversible. So if you receive a stat enhancement from gaining a level or equipping an item, that would not be a status effect. 209.210.225.6 04:25, 23 February 2007 (UTC)
thread_title:  Definition?? 

message: * RPGtoolkit Help — Editor Guide — Status Effect Editor
* Final Fantasy IX Status Effect FAQ (dated 22/9/01)
* Final Fantasy Crystal Chronicles page on WarCry (dated 05/07/04)
* Pokémon Adventures Status Effect Guide (dated 3/7/2001)
So I see no reason to keep the “original research” template.
--TowerDragon 23:37, 29 June 2006 (UTC)
thread_title:  Some references that show this term is not made up 

message: I removed the "Unique Status Effects" section, since it seems to want to be a list of every status effect in existence. User:Ben Standeven/209.210.225.6 05:19, 23 February 2007 (UTC)
thread_title:  Removed the "Unique status effects" 

message: Status Effects should just be listed in the game-specific articles that they are related to. This subject belongs in  the Wiktionary at best as aside from defining a status effect it's just a horribly incomplete list of somewhat random status effects. 
If anyone honestly thinks that this is worthy of its own Encyclopedic Article then it needs to have a huge list Organized by Game/Series and since that list would be huge it's not very sensible. Either include them all or just don't include any examples.
Sixthcrusifix (talk) 06:57, 3 March 2008 (UTC)
replies: text: I also agree. What the hell is the point of this article? Why did someone decide this was necessary or appropriate for Wikipedia? I say this as a fan of the RPG genre: this is a ridiculous article, and should probably be deleted.--68.149.127.157 (talk) 02:38, 11 September 2010 (UTC)
thread_title:  This is a Ridiculous Article 

message: Hello!
For good of this article, I must say it's very usefull for me!
I'm currently developing a freeware RPG for Nintendo DS (look to wikipedia ^^) (Legend of Beneshov)  and I found here very much good ideas for status aliments. Thanks for it!  —Preceding unsigned comment added by 89.103.97.104 (talk) 19:31, 21 March 2008 (UTC)
thread_title:  It's very usefull for me! 

message: I have heard the term "malus" used to describe what this articel terms "debuffs". 104.229.142.212 (talk) 02:46, 18 July 2015 (UTC)
thread_title:  AKA?