Talk:Habitat (video game)

message: Just added an infobox and screenshot. This is my first one, so be gentile with me if I formatted something wrong. :-) Randy Farmer 19:56, 18 August 2007 (UTC)
thread_title: Infobox

message: :Image:Habitat.gif is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.
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BetacommandBot 06:05, 1 October 2007 (UTC)
thread_title: Fair use rationale for Image:Habitat.gif

message: There have been some recent edits to this page based on a book about LucasArts history entitled Rogue Leaders: The Story of LucasArts, published last November. Recently excerpts from this book about Habitat have been blogged on the web . The section of the book about Habitat contains several factual errors - the Beta test period for Habitat was 1986-1988 and there are several public documents with these dates, most of them are archived digitally - also check out the copyright date at the end of the promotional video now available on YouTube. The 1988 date given was the ship-date for Q'Links Club Caribe - again documented many places on the web and at Habitat Chronicles. When I get my copy of the book, I'll make a full post of factual corrections on my blog along with appropriate citations and then post another comment here. It's pretty sad, since Chip and I have made it quite clear that we'd talk with anyone who asks about the history of Habitat, all they need to do is ask. The author never approached us or apparently bothered to read any of the rich history of this project available through a Google search. Until then, please consider suggesting changes here on the talk page if they're based on this book. I don't like reverting other people's changes, especially when they think they are doing the right thing. Randy Farmer (talk) 19:00, 24 January 2009 (UTC)
thread_title: Rogue Leaders

message: When was the Windows version released? Was it ever released for DOS? 2fort5r (talk) 02:18, 25 September 2009 (UTC)
thread_title: Windows

message: In my opinion, the article is not too technical. I suspect that people are unfamiliar these days with MOOs and MUDs as terminology, and so kneejerk. These things are linked, and they are exactly the right terms in this context. I am not a games or IT industry employee or graduate; I am studying for a BA in English Literature. If I can understand the "technical" aspects, I don't see why others shouldn't be expected to follow links and learn more. --Froginvestor (talk) 10:16, 24 June 2011 (UTC)
thread_title:  Too technical? Don't think so. 

message: The source code of Habitat is now on GitHub at Museum-of-Art-and-Digital-Entertainment/habitat Isofarro (talk) 06:46, 9 July 2016 (UTC)
thread_title:  Source code release 

message: For some reason, someone just added 1500 words (a big block) about WorldsAway the third generation decedent of Habitat. And 100% of the Bibliography is about WorldsAway.
Didn't WorldsAway have it's own Wikipedia page? What happened to that? There are *many* direct descendants of Habitat, and I'm wondering if this level of detail is appropriate for all of them.
It feels like the WA information is now competing with the Habitat information, causing some confusion about what this page is actually about.
Randy Farmer, co-creator of Habitat, and many of it's dependents.  — Preceding unsigned comment added by FRandallFarmer (talk • contribs) 23:26, 4 April 2017 (UTC)
thread_title:  How Much WorldsAway? 

message: Habitat and WorldsAway are two different technologies. They were created by the same people, one influenced the other but they were developed around 8 years apart, using entirely different code and assets. They have been seperate pages for many years just fine. I'm not sure why the two pages have been merged. If anything, it confuses the timeline of Habitat. WorldsAway is not relevant to Habitat other than being mentioned as a descendant that came later. What happened with WorldsAway is enough to fill a novel as it stands, let alone a footnote clumsily put into the middle of the Habitat page.
Can we please undo the changes made and revert back to the last available copy prior to the merge? Having the Club Caribe page point to this one is fine because Club Caribe actually was the final released version of Habitat Habitat GitHub repo. They used the same software, art assets and were directly connected. RenoProject (talk) 15:47, 10 April 2017 (UTC)
thread_title:  WorldsAway addition - Discussion on undoing this merge 

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thread_title:  External links modified 

message: According to the Snow Crash article, this game didn't just use avatars but was the first use of the term - this should definitely be mentioned in this article, if there's a source for that. sheridan (talk) 14:43, 9 December 2018 (UTC)
thread_title:  Avatar 

message: There's no mention as to whether the game was a commercial success.  If anyone knows, I'd be grateful to know. Enfascination (talk) 15:36, 9 September 2021 (UTC)
thread_title:  Reception (sales) 

message: The opening paragraph says that Habitat "is considered a forerunner of modern MMORPGs unlike other online communities of the time". I'm not challenging this, but it does need a citation to identify who considers it to be such a forerunner. RichardBartle (talk) 11:38, 27 July 2022 (UTC)
thread_title:  Opening description 

message: It would be enormously helpful if there were some pictures showing what this looked like. 101.98.178.115 (talk) 09:15, 8 August 2022 (UTC)
thread_title:  there's no pictures