Talk:The Legend of Zelda: Ocarina of Time/Archive 1

message: I think it would be nice to have a section dedicated to various rumors about the game (much like Super Mario 64's section).  I don't know much about the rumors surrounding Zelda:Ocarina of Time myself, but I would be very interested to read a section about them.pie4all88 01:28, 17 Oct 2004 (UTC)
replies: text: The problem is, where does a rumours section end and a fanboy rambling begin? It would be interesting, sure, but it would have to be carefully written so as not to be too much catering for Zelda fans and absolutely yawn-inducing to non-Zelda fans. —The preceding unsigned comment was added by Master Thief Garrett (talk • contribs) .
There's nothing covering that Miyamoto interview where he said there was something big that hadn't been discovered in the US and would be revealed "in April". Had something to do with the running man's clock and going back in time with it, if I recall. MUST HAVE CLOSURE! Argh! -falos425attgmaildotcom 128.187.0.164 17:01, 3 October 2006 (UTC)
thread_title: Rumors

message: Something seriously needs to be done about the manga section of the article.  I fixed a lot of grammar and spelling problems my first pass through.  There's still a lot more work to be done with it though.  Also, is it really necessary to be part of the main article?  If the section can get cleaned up then I think it might be better just to split it off into its own article.  --TheKoG 18:59, 12 August 2005 (UTC)
replies: text: Whatever happens to it, I'd get it off the main page. There's no freaking context, just an infodump of its plot. Nifboy 22:08, 31 August 2005 (UTC)
thread_title: Manga section

message: The Triforce Rumors section is a little long and detailed considering that it's totally bunk.  Any pressing reasons to keep it, or should we trim it down to bare trivia? Fieari 01:48, 21 October 2005 (UTC)
replies: text: Because it's an interesting subject. A lot of things that turned out to be bunk became their own articles. Non-video game things, that is. - A Link to the Past (talk) 07:35, 22 October 2005 (UTC)

text: I agree.  Rumors regarding the Triforce are a very large part of the history of OoT.207.62.166.204 09:20, 29 January 2006 (UTC)

text: I removed the videos. I agree that it's an important part of OOT, because there were so many rumors, but there's no point in having three long paragraphs about fake videos. Dlong 18:58, 25 November 2006 (UTC)
thread_title:  Triforce rumors 

message: In my opinion it's not really a good idea to have gameshark codes here. The Information is insufficient, The Temple of light is mere speculation. It does not have any warnings of the use of Gameshark codes, etc, nor do I think codes of any sort belongs in an encyclopedia. I'm removing it for now, Please provide a reason if you put it back in. Zero1328 11:58, 11 November 2005 (UTC)
replies: text: Cheats should not be included unless they are especially noteworthy, such as WE5T0NE or the infamous FUCKM E. All others belong in a game guide on Wikibooks or Gameinfo. GarrettTalk 22:36, 11 November 2005 (UTC)
thread_title:  Gameshark codes 

message: This boss information - which I've already deleted once - doesn't need to be here either. Nobody looks up a videogame in an encyclopedia hoping for detailed gameplay information. The gameplay information given is completely irrelevant to somebody who's never played the game, and better suited to a videogame guide like the one on Wikibooks. We have precedent in the GameShark code removals and the different Ocarina songs which were also removed. Moreover the information ruins what I consider to be the best parts of the game. Please consult this. - SamSim 20:25, 27 November 2005 (UTC)
replies: text: I disgree. Wikipedia is not an indiscriminate collection of information. -- MisterHand 17:53, 12 April 2006 (UTC)
thread_title:  Boss information 

message: Eluchil, I added this category and then removed it because "Legend of Zelda Series" is already in the category.Triforce of Power 13:59, 21 January 2006 (UTC)
thread_title: Category

message: Two Zelda featured articles Majora's Mask and The Wind Waker do not contain an image gallery. The box cover art can be restored into the actual article if space is provided, but I don't feel as though the instruction booklet is notable. Changes can be made depending on what one prefers. —Eternal Equinox | talk 02:53, 2 February 2006 (UTC)
replies: text: I removed the Japanese box art since this is the English Wikipedia, not the Japanese one, and having it in the infobox is silly. The article is a little crowded so here is the image: :Image:Zelda ocarina of time box japanese.jpg. I also did the same to the Majora's Mask article. Thunderbrand 18:11, 8 April 2006 (UTC)
replies: text: This is an English wikipedia so we could use the European of Australian box art instead. I put the Japanese box art there and put all the different English version boxes that I could find somewhere below it so it would be more fair since there are at least three different English versions and the Japanese box is the original. Plus, the English box's don't even have art.Linkdude20002001 02:53, 13 April 2006 (UTC)
thread_title: Removal of Japanese packaging

message: It would be interesting and would improve the article. 01:20, 9 February 2006 (UTC)
thread_title:  Behind the Scenes Development Section 

message: The new symbol, the one that replaced the crescent moon, is the same symbol as the one on General Onox's armor. Should that be mentioned? 71.166.86.16 23:00, 4 March 2007 (UTC)
thread_title: Versions section: Crescent Moon Symbol Change

message: In the interest in not having a cleanup tag in the article I've reverted the vast majority of edits since the March 23 version. Nifboy 18:04, 11 April 2006 (UTC)
replies: text: A week later, I'm reverting some anonymous's reversion, the plot summary of which was tagged for cleanup before I first reverted it last week. While I'm not quite satisfied with the current plot summary, the one before it was just awful. Nifboy 06:15, 18 April 2006 (UTC)
thread_title: Massive reversion

message: Just FYI: There's mention of the ocarina pedestal, stating that the game freezes in that area because 4 Jabu-Jabu actors are loaded. Someone (djtheham?) made a code to remove the extra 3 a while ago. I don't think they found anything particularly interesting though. 65.95.140.20 06:23, 1 May 2006 (UTC)
thread_title: Beta Content

message: There was an American commerial for this game: (http://www.legendofzeldaseries.com/commercials/zelda5ad.mov) that had an interesting classical piece as the background music. I know this isn't a forum or anything, but I can't find out what the piece is and I'd really like to find it. Does anyone know where it's from? --67.163.39.150 17:30, 3 May 2006 (UTC)
replies: text: Sounds like one of the sections of the Carmina Burana, though I couldn't tell you exactly which one (other than that it's not the first or second). Fieari 19:15, 28 July 2006 (UTC)
thread_title:  Classical (or Opera) music piece in commercial 

message: I updated the article to reflect the fact that there are two variations of Version 1.1  The only noticable difference is that the Ganondorf's blood can be either red OR green. Trel 22:39, 26 May 2006 (UTC)
thread_title:  Version Differences 

message: The plot section is way too long, and uses far more detail than is preferable. It's an obvious cause of the article's inflated file size, and is an eyesore to boot. Any objections to a severe culling? I'll check some RPG games' articles for comparison, and any advice would be appreciated.Spencer F. 03:13, 3 June 2006 (UTC)
replies: text: OK, FF6's Plot section gives background and leaves out most of the gameplay and ending detail. I might try to do something like that. Hell, if it doesn't work out, there's always revert, right?Spencer F. 03:25, 3 June 2006 (UTC)
thread_title:  Plot is too long. Advice? 

message: Where can you find information about this topic, which this article completely lacks? Skinnyweed 23:01, 5 June 2006 (UTC)
thread_title:  Development and history 

message: Anyone think its important enough to be in this article? The_hot_dog 09:24, 15 June 2006 (UTC)
replies: text: What debug code? I haven't seen any debug code. There's a code to access an exception handler, if that's what you are talking about. And there's a development version of the game that was leaked, with debug options. But to the best of my knowledge, there are no debug menus in any of the retail versions of the game. Dlong 00:14, 20 September 2006 (UTC)

text: That's an exception handler Dlong 01:26, 3 January 2007 (UTC)

text: It's a crash debugger. You can see Actor Lists, Stack Dumps, Exception IDs, and a hidden message that says "I LOVE YOU 00000000", but it's not a debug menu. I think it's important enough to go in the article, but I don't know how to get it in without it being classified as "original research". 71.166.86.16 22:53, 4 March 2007 (UTC)
thread_title:  Video Gamer X's Debug code 

message: Is there any evidence to suggest that the plot is reversed when Link becomes a kid for the final time? I always thought he would stay behind scenes in Termina whilst his other self does what is required in the plot 7 years later. So 7 years after the events of Ocarina of Time there would be two Links until the "other" Link went back in time.
This is all a little confusing, but all im asking is whether there is any real evidence to suggest that the plot is undone?
And why would the plot be undone anyways? Some sage magick? -PP —The preceding unsigned comment was added by Purple Pikmin (talk • contribs) .
Well, ive concluded a few possible story lines, from various facts.
I only refer to important games that relate to the triforce/mastersword.
Possibility 1:
When OOT link goes back into the past, the timeline that he saved never really happens(well, it happens in the timeline its in =P), and he ceases to exist in the timeline. Now, in his kid self, he goes to termina, then he lives out the rest of his days in peace..
 
..But in the other timeline, Gannon twists the sacred realm (golden land) into the dark land(Link to the past) and  LLTP link stops him from taking over the world or somthing. Then windwaker happens, WW link kills him, WW link moves on the the four sword and minish cap stuff..
..Then in the future(zelda 1) gannon somehow comes back from the dead, and link stops him. Then, Years later(zelda 2), gannon minnions try to bring him back, but link stops it.
Possibility 2:
When OOT link goes back into the past, the timeline that he saved never really happens(well, it happens in the timeline its in =P), and he ceases to exist in the timeline. Now, in his kid self, he goes to termina, then when he comes back he does when gannon floods the land..
..Then windwaker happens in that timeline WW link kills gannon he moves on to the four sword and minish cap BS..
Meanwhile in the other timeline, Gannon twists the sacred realm (golden land) into the dark land (Link to the past) and LTTP link stops him from taking over the world or somthing. Then much much later, zelda one and two happen.
Possibility 3:
When OOT link goes in to the past at the end of OOT, his other self is still in the sacred realm (being there for 7 years and returning in the future blah blah) so all that future bs happens and there's only one timeline, but there somthing to fathom, what happened to link? I think that he was the dark link(possibly a form of oni link?) that you encountered. =P..
..Then years later after link has died(or maybe he died in the flood), gannon escaped and flooded the land, then windwaker happened, meaning the gannon in it just has to be a light world manifestation, WW link defeats them, then WW link moves on to all his jolly goods quadrupole swords and shrinky cap..
..Then, later gannon twists the sacred realm into the dark world, link stops him, zelda 1 and 2 happen blah bla..
There is tons more possible time lines i could make, but I'm tired. Wesz 13:35, 23 June 2006 (UTC)
replies: text: What I believe actually happens Link never gathers the three Spiritual Stones for Zelda, the Door of Time never gets opened, and Ganon never succeeds in taking over Hyrule. But Since this is all original research, it doesn't really matter, does it? -- SamSim 20:18, 19 September 2006 (UTC)
replies: text: Interesting. I like the possibilities, but I've thought it to be something like this. Obviously none of this will get into the article, being too vague and open-ended. But I believe the theory that Link defeated Ganondorf in the future, before returning to the past; hence the future never truly being eradicated, also hence why the game backtracks to Ganon's Tower every time you defeat it. It never 'ends', per se. This would explain Ganon's revival during the Wind Waker. It would also explain where Link was when the citizens called upon him, but 'he never came'. He was in Termina, dealing with Majora. This could possibly carry over into the Twilight Princess plot, depending on how that coorelates, but it's too soon to tell. 66.177.246.101 22:39, 1 October 2006 (UTC)
thread_title:  Time Loophole 

message: I was thinking the search for "Zelda 64" / "Zelda64" should redirect to here (The Ocarina of Time), rather than to the disambiguation page since This game (not Majora's Mask) is more commonly assosiated with the nickname "Zelda 64". —The preceding unsigned comment was added by 84.92.62.165 (talk • contribs) .
:I would agree. -- ReyBrujo 00:00, 25 June 2006 (UTC)
replies: text: No, an outsider to the series would have no idea, when being redirected to Ocarina of Time that really they wanted Majora's Mask, if they were searching for both N64 games, or the latter. Scepia 03:58, 28 June 2006 (UTC)
thread_title:  disambiguation page