Talk:F.E.A.R. (video game)/Archive 1

message: I took the liberty of archiving past discussions which do not seem to be still ongoing.
   Berserker79 10:16, 19 May 2006 (UTC)

message: Throughout the game, Fettel states that he was there when you (the main character) were born.  Assuming that is true, how can he be the second prototype?
:His psychic linkup with Alma allow them to peruse each other's memories. He can't tell the difference between hers and his, as he himself stated and wondered when he first smacks you in the head with a wooden plank. CABAL 12:35, 7 November 2005 (UTC)
thread_title: Which came first?

message: I know there's a spoiler disclaimer, but does the initial description of the main character need to tell the ending of the game right there instead of giving a basic overview of him? The information seems improperly-placed. --207.190.229.94 15:27, 27 October 2005 (UTC)
thread_title: Spoiler Tag

message: To the people that keep changing what "F.E.A.R." stands for: It is First Encounter Assault Recon. It says it right on the box. The website confirms this as well. Please see the official site. K1Bond007 01:10, August 24, 2005 (UTC)
---
Actually, either way is correct. Both the following quotes are taken from the site:
"Vivendi Universal Games announced today that the single player demo for the eagerly anticipated, award winning PC title F.E.A.R.™ (First Encounter Assault and Recon) will be released globally on "F.E.A.R. Friday," August 5th, 2005."
and
"F.E.A.R. (First Encounter Assault Recon) is an intense combat experience with rich atmosphere and a deeply intense paranormal storyline presented entirely in first person. Be the hero in your own spine-tingling epic of action, tension, and terror... and discover the true meaning of fear."
:Marketing isn't always correct. They make mistakes. The games intro (as seen in the demo) does not have an "and", nor does the box. That's about as official as it gets. K1Bond007 02:24, August 24, 2005 (UTC)
---
About the '...Armacham-built gunship transport helicopter...' seen throughout the game... that particular sentence makes it sound like it was a gunship that'd been rigged to be used as a transport.  Well, fact is, it's actually both.  I have no idea why they chose the helo they did, but it's a Mil Mi-24 Hind, a *Russian* Attack helocopter.  Quite real, and it actually *does* double as a transport.   Actually, the extra weight and size needed for it to be useable as a transport actually comprise its performance as a gunship, and in some instances can make it a bit unstable.  No idea why they decided to use that for the clonetrooper helo, but the model is very detailed and very distinctive, so there's not a doubt in my mind that it's a Hind.  Not sure how to work that in though, triple that since my brain's about nonfunctional since I'm so tired.  -Graptor
:Pardon about that, as I am mostly unfamiliar with Russian aircraft of any sort. Though I do seem to recall the telltalle Red Star insignia on the helicopter, but not pursuing that line of investigation any further. CABAL 12:39, 7 November 2005 (UTC)
thread_title: F.E.A.R.

message: The phrase "She may have appear to be a "banana" (yellow on the outside, white on the inside), due to her stong liking towards pizza when comparing with kimchi." in reference to Jin is either an incredibly ignorant misstep or a rather poor trolling attempt. Either way, It's POV and has no place in this article.
:I'm not going to touch it but a whole crapload of this article is in danger of being cut as 'fancruft'.  freshgavin TALK   05:36, 7 November 2005 (UTC)
thread_title:  POV  

message: I think we need to organize this page a bit... Most of the storyline information is there, which is good, but it's all incorporated into the "Characters" section, which makes it confusing, and out of order. The actual "Story" section merely consists of a quote, then some gameplay information about bullet time and other features (which needs to be moved), and then another paragraph about Japanese horror movies.
I think we should start moving most of the storyline information up to the "Story" section, and keep the character profiles shorter. And I'm moving that sentence about the game's features up above the contents, since we don't have a "gameplay" section or anything... --Wikivader 17:28, 11 November 2005 (UTC)
replies: text: Wanna make a section specifically devoted to and explaining the not-so-happy family of Alice Wade, Alma Wade, Harlam Wade, Paxton Fettel and the New Guy? Would make categorization easier, and would lessen the load on the primary storyline section since much of it revolves around them anyway. CABAL 08:42, 12 November 2005 (UTC)
thread_title: Organization

message: The following portion of text has been removed at least twice from the "Jin Sun-Kwon" paragraph, but honestly I can't see why:
Her parents were from Seoul, but she was born and raised in the USA, hence her complete lack of any Asian accent.
This is no POV or guesswork, since Jin herself reveals these bits of her past while talking with Holiday, after she has been wonded in the helicopter crash. The current revision of the article simply mentions Jin is Korean, but I think the above text should be put back into the paragraph, unless someone supplies a good reason for not doing it. Berserker79 10:29, 21 November 2005 (UTC)
thread_title:  Jin Sun-Kwon 

message: I changed this line:
"However, Mapes is never seen dead and is absent when the player exits the vault at a later point in time."
To this
"However, Mapes is never seen dead"
When you exit the vault, you actually exit out of a different spot. The door Mapes is infront of has a big "01" on it, and the one you exit out of has a big "02"
Ttcfcl 03:47, 12 January 2006 (UTC)
thread_title:  Small Norton Mapes edit (spoiler) 

message: "It becomes apparent near that it is not her intention to kill you, merely to lead you in a non direct fashion such as manipulating Fettel to her location."
I replaced the above line with the following:
"It becomes apparent later that it is not her intention to kill you, merely to lead you in a non direct fashion such as manipulating Fettel to her location."
...as the former did not read well, and I didn't want to speculate as to 'when' we realised that she wasn't trying to kill you.
Piepants 17:59, 31 January 2006 (UTC)
thread_title:  Minor Edit 

message: I don't get how Charles Habbeger refers to a hamburger....Delta[XK] 23:29, 14 February 2006 (UTC)
replies: text: An old message from Delta, I guess. :) In the end we decided to remove that "hamburger" reference while reworking the article structure a few weeks ago, so you shouldn't find any mention of it now. Berserker79 15:10, 12 April 2006 (UTC)
thread_title: Hamburger?

message: Can someone verify all of the additions to the trivia section? Delta[XK] 21:24, 16 February 2006 (UTC)
thread_title: Verify

message: This particular article is becoming extremely lengthy and I believe that a revisement on its organization is needed.  I think the best solution is to break the article into various pieces such as a seperate page for "guns/arsenal", a page for in-depth character explaination and provide a basic non-spoiler description of the characters on the main page.  I've been working on the Red vs Blue page and that is what we've been doing with that article to keep it from growing into this massive mess that in the end no one would want to read less alone edit and maintain it.  Anyhows, those are my 2 cents.  --LifeStar 15:14, 22 February 2006 (UTC)
replies: text: I will agree on the character and terms requiring their own articles, but the weapons should stay, given that its so short already. What about trivia? Surely it would be ridiculous to have an article entitled "Trivia of FEAR". CABAL 15:42, 22 February 2006 (UTC)
replies: text: I was about to suggest the very same thing... :) This F.E.A.R. article is getting very large and a bit messy IMO. I was too thinking about a "List of weapons in FEAR" article so that we can put the nicely written weapons' descriptions somwhere else. To lenghten it a bit we might add descriptions for the rest of the equipment (kevlar vest, medkit, power-ups). A "List of FEAR characters" should include most of the text in the Charatcters section and maybe incorporate the Organizations stuff as well, but remove the tons of duplicated plot elemnets and leve them for a Plot section in the main article. Honestly I wouldn't leave descriptions in the main article and simply point to the "List of FEAR characters" article once it is created. The main article could be added with a Gameplay section to describe the basics of singleplayer and the multiplayer modes. Also, I'd like to add a brief description of the game engine with a link to the Jupiter-Ex main article. As for Trivia that stuff needs to be cut down or moved to other sections: if we move to separate articles "Characters/Orgs" and "Weapons", leaving "Trivia" as it is will make up for more than half the lenght of the FEAR page. I'm working to a new version of F.E.A.R. on my sandbox: you can see its progress (not much up to now) at User:Berserker79/b79sandbox. Berserker79 16:21, 23 February 2006 (UTC)
replies: text: Still working on page splitting: the new version at User:Berserker79/b79sandbox is getting near completion, but I still need to wade through that Trivia section, expand the Features paragraph and write something about the Engine. If some of you guys would like to take a look at the new version and give some suggestion/opinion that would be appreciated. Thanks. Berserker79 13:52, 25 February 2006 (UTC)

text: I like how the page looks now, but yes the trivia section needs to be hacked up or totally relegated to its own page.  It is taking up half the page, and that's crazy!  --LifeStar 16:37, 28 February 2006 (UTC)
thread_title:  Page needs to be broken up 

message: Someone wrote earlier that the G2A2 is based on the SL8 sporting rifle, but it's not that simple. The SL8 is the civillain variant of the G36 assault rifle (the military version, if you will). This is a game about military operations, thereby a military weapon would serve as the basis for the in-game weapon. I will, however, agree with whoever wrote it that it does share a significant outward appearance with the SL8, but it also looks like the MG36 light machine gun, as well as the SL9SD, a silenced designated marksman version chambered for the 7.62 x 37mm subsonic round. Their common factor? They are all based off of the G36 assault rifle.
Also, .223 Remington and 5.56 x 45mm NATO are the same round: 5.56 x 45mm NATO is the military designation. Please, don't change the current information about the G2A2, as I think I've written it so that we both get our information across, and so that both parties can be satisfied.
:I was afraid of something like this. First of all, that is a logical fallacy. The developers are going to give aesthetics significantly more consideration than the source of the weapon. Otherwise they might as well have given you something like the Beretta 92 or M1911A1 in place of the USP40. The assumption that the weapon is definitely based on the G36 just because of the game background is like saying everything that comes out of the Lockheed Martin factory is the same particular type of fighter. Ah, but keep the information if you wish, at this point I don't suppose it really matters what its based on in the context of the game.
:And no, no...just a big fat no. The .223 Remington and 5.56x45mm are not the same round. There are subtle differences. A Google check will verify what I've said. Running 5.56 through a 223-Rem weapon will cause incredible stress on the chamber, particularly older bolt-action systems. Running 223-Rem in a 5.56 weapon is safe but will not achieve the same performance as the real thing. It is a common and potentially-dangerous misconception (that 5.56 will work in a 223-Rem) covered by SAAMI a very long time ago. Use CTRL+F and search for "223 Remington", and then look at what they warn against using on the right-hand side.
:If you are still unconvinced, here are the technical details to back up my claim. I know a few other very-knowledgeable gun-nuts whom to ask if you have anything further to enquire. Also, we will have to split the article very soon as it has grown too large; if you have any suggestions, please input them in the section we have up there. CABAL 18:17, 24 February 2006 (UTC)
thread_title:  G2A2 

message: This is probably plain speculation and I don't wish to place anything of it in the article, but I felt I had to tell someone... :)
I just noticed something while reading the Lost (TV series) article that made me think the guys at Monolith spent some time watching that show while working on the game:
1) Check Lost characters list, there's a married Korean couple whose names are "Jin-Soo Kwon" and "Sun Kwon". Put together the man's name (Jin) and the woman's full name (Sun Kwon) and you'll get "Jin Sun Kwon", the name of the F.E.A.R. agent.
2) F.E.A.R. has many references to Office Space, the most ubiquitous being the paper with "TPS Report" on it. One of Lost episodes mentions the TPS Report as well.
Maybe someone in F.E.A.R. development staff was looking the show and got some inspirations for the game as well... Berserker79 12:31, 8 March 2006 (UTC)
replies: text: I can agree with your first one, which I thought while playing the game, but the second one - as far as being referenced on Lost - is ridiculous. It's just a reference to Office Space. I don't even known why that's listed at the Lost article. There are things as TPS reports. The difference with this game is the TPS report and the red stapler make it obvious. K1Bond007 07:38, 9 March 2006 (UTC)
thread_title:  F.E.A.R. and Lost 

message: Do we really need to list all those guns when they're just a click away? Delta 20:28, 23 March 2006 (UTC)
replies: text: Honestly I don't think that's necessary. Someone added them using a formatting I didn't like much, so I just reformatted the thing. If you're asking for a "deletion vote" then mine is delete. Berserker79 08:23, 24 March 2006 (UTC)
replies: text: Delete as well. Delta 01:53, 25 March 2006 (UTC)
thread_title:  Arsenal...