Talk:Eye of the Beholder (video game)

message: I just made a change to the Gameplay section of this page, regarding some incorrect information it had.
However, it occurred to me that the list of NPCs you find in the game might be considered a spoiler. Should the list of characters go within a "show/hide" field instead? Or is it too small to justify it?
Raven-14 (talk) 15:05, 1 May 2013 (UTC)
thread_title:  NPCs available in Eye of the Beholder 

message: I changed the bit about 'creative differences' with SSI as being the reason Westwood didn't do the third installment of the game. Westwood was acquired by Virgin in 1992, that is why they didn't create the third game. Westwood did help in the creation of the third game though via code, asserts and advice were still shared. I believe Westwood is thanked in the credits.
I have some additional information that I didn't feel comfortable writing into the main entry. First, regarding the ending controversy. There is more to ending in the original game that most players were aware. Because of the EoB Two-step, the name we gave to the way players would quickly sidestep, turn and sidestep again to keep getting hits on the monsters without risk of taking much damage, they were able to kill Xanathar, the Beholder, with normal attack and damage. This took quite some time, but it easily do-able and how most people killed him. However, the intent was for the players to lure / push him into the spike trap where there was additional animation of him getting impaled on the spikes, remember this was back in the MS-Dos days and there wasn't room for a whole other animated sequence without adding another disk.  
The second is more along the lines of a bit of trivia, a number of the portraits in Eye of the Behold were Westwood employees: Paul Mudra, Phil Gorrow, Joseph Hewitt (myself), Mike Legg, Frank Saxxon, Aaron Powell and Eydie Laramore. I have these portraits, but I don't know what if anything, I could do with them in regards to this wiki.
--Joseph4th (talk) 03:44, 25 April 2014 (UTC)
thread_title: Changes

message: "Eye of the Beholder featured a first-person perspective in a three-dimensional dungeon,[4] similar to Dungeon Master.[5] "
Er... same keys, same spells, same sounds. Sounds like a sequel to me...  — Preceding unsigned comment added by 2602:306:BC82:B600:ED60:4C65:3407:D79B (talk) 05:30, 6 August 2016 (UTC)
thread_title: Is there anyone who actually _played_ the game here?

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thread_title:  External links modified