Talk:Anzio (game)

message: :Image:Anzio.jpg is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.
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BetacommandBot (talk) 04:11, 2 January 2008 (UTC)
thread_title: Fair use rationale for Image:Anzio.jpg

message: ON 13 OCT. I SUMITTED AN EXPANSION OF THE "ANZIO" ENTRY TO AMPLIFY INFORMATION ALREADY INCLUDED.
I LEFT ALL PREVIOUS TEXT INTACT.
THIS WAS ALL WIPED AWAY BY A COMMENT THAT THE ARTICLE WAS "ABOUT A GAME, AND NOT A HISTORY LESSON".
I'M TOTALLY A NOVICE ON WIKEPEDIA, BUT, I DISAGREE.
PLEASE RECONSIDER MY ADDITONS AS I THINK THEY ARE IMPORTANT.
I ADDED SIGNICANT INFORMATION ABOUT THE GAME:
    IT'S PUBLISHER A.H., AVALON HILL, INVENTED, THE MASS MARKET BOARD WARGAME;
    ANZIO'S DESIGN FOLLOWED MOST OF A.H.'s INVENTIONS/CONVENTIONS THAT DEFINED ALMOST ALL EARLY
         WAR BOARDGAMES, EVEN BEING ADOPTED BY A.H.'S MANY NEW COMPETITORS;
         THE ONE KEY DIFFERENCE/INNOVATION BY A.H., WITH ANZIO, WAS, THE GREAT NEW VARIETY OF 'COLORS'
            OF COUNTERS, AND MUCH MORE VARIED COMBAT FACTORS, AND MVEMENT ALLOWANCES, THESE HAD A MAJOR
                IMPACT UPON FUTURE WAR BOARDGAMES, AGAIN EVEN BY ITS COMPETITORS;
         AND, I AMPLIFIED THE 'HISTORICAL' REASONS FOR THIS AS THE PREVIOUS AUTHOR HAD SUMMARIZED
             BRIEFLY.
I DID DISCUSS THE HISTORY BEHIND THE MIILITARY SITUATION THE GAME EXPLORED, AS IT WAS A SERIOUS ATTEMPT
   AT A HISTORICAL SIMULATION OF A SIGNIFICANT CAMPAIGN IN WWII.  MOST WARGAMES MEET THIS CRITERIA AS
       THEY ARE OF THIS TYPE EVEN TODAY.  ALL THE WARGAME PUBLISHERS, OF THAT TIME, ESPECIALLY A.H.,
           THE EARLY INVENTOR, INNOVATOR, LEADER, TREND SETTER, AND STANDARD SETTER, FOCUSED ON ACTUAL
               HISTORICAL CONFLICT[WAR] SITUATIONS, AND PRIDED THEMSELVES UPON THE ACCURASY OF THEIR
                   RESEARCH, AND THEIR SIMULATIONS OF ACTUAL CONFLICTS/CAMPAIGNS/WARS/BATTLES.
FURTHER, THE CAMPAIGN/GAME EARILY PREFIGURED THE NEXT WAR, IN KOREA, AS THE ALLIES WHERE FACED WITH 
    THE SAME PROBLEMS FACED BY THE U.S.A./U.N. MULTINATIONAL FORCES IN ITALY.
I DID HAVE ONE ULTERIOR MOTIVE! IN THAT I BELIEVE THESE 'FUN' GAMES CAN BE USED BY TEACHERS TO
    HELP STUDENTS IN HIGHSCHOOLS/COLLEGES TO LEARN MORE ABOUT MILITARY HISTORY, AND TO STIMULATE THEM
        TO DO FURTHER RESEARCH ON THEIR OWN. MAYBE WIKI's TRY TO DO THAT TOO.  WE DON'T TEACH ABOUT OUR
             MILITARY HISTORY MUCH ANYMORE IN PUBLIC SCHOOLS, AS IT SEEMS SOMEHOW POLITICALLY INCORRECT.
                  IF WE DON'T TEACH THE PAST, OUR CHILDREN WILL SADLY REPEAT IT, WITH ALL OF IT's
                      MISTAKES. IF WE AS AMERICAN's DON'T KNOW/TEACH HOW MUCH THE REVOLUTION,
                          THE CIVIL WAR, WWI, WWII, KOREA, VIETNAM, THE COLD WAR, ... COST,
                              WE DON'T KNOW WHAT WE ACCOMPLISHED, IT's COSTS, AND WHO WE ARE!
Oldvet13 (talk) 08:06, 17 October 2011 (UTC)
thread_title:  NEWEST VERSION/NEXT NEWEST VERSION "ANZIO": THE BOARD WARGAME BY AVALON HILL