Talk:DualShock

message: " The DualShock is one of the most ergonomic designs of a game controller ..."
Given that the controller retains the non-analogue design of the original PS1 controller (which was good) plus two analogue sticks stuck on as an afterthought (which was incredibly bad), I disagree strongly with this statement. The positioning of the sticks is unnatural - the D-pad is where the left-hand analogue stick should be, and use of the sticks requires the thumbs to be bent in quite an unnatural way! The shoulder buttons aren't overly ergonomic either when using the analogue sticks. 
The N64, Xbox, Dreamcast, Gamecube and Xbox 360 controllers all exhibit better ergonomics regarding the use of the analogue sticks, although perhaps only the N64 controller can be considered here as all the others came after the Dualshock.
If you're using the D-pad then, yes, maybe the Dualshock is more comfortable, but for analogue use, it certainly is not. What next? "The PSP analogue stick is comfortable and easy to use"? (unsigned comment by [82.26.199.92])
:: That's quite a matter of opinion. Whether or not you find it comfortable, the controller IS ergonomically designed (as in it was designed with ergonomics in mind when it was made, rather than just utilitarian). Whether it's THE most ergonomic design is opinion. Opinion doesn't belong on Wikipedia, the statement IS POV, which means that it needs shifting to avoid it.  Daniel Davis 13:22, 9 May 2006 (UTC)
replies: text:  I think "designed with ergonomics in mind " or something to that affect should be in the article itself to avoid the ambiguity. I am misled without that distinction too. I may come back later when i have time to appropriately think how to reword it to fit the only mention of it being "ergonomic", which should be easy enough Nastajus 18:46, 19 July 2007 (UTC)
replies: text:  If whoever designed the DualShlock had ergonomics in mind at all, they've failed epically. It is overall a poor design, but the analog sticks' placement is beyond bad. It is simply the worst I've ever seen. -- Stormwatch (talk) 01:18, 3 April 2008 (UTC)
replies: text:  I've never had any problems with a DualShock in my life, so it's obviously not causing undue hand strain.  It's not like I have never used one for 8+ hours either.  The first time I ever used a DualShock I played for at least 6-8 hours with no hand fatigue.  The majority of my friends actually PREFER DualShock to Xbox/360/Gamecube controllers.  Obviously the controller is not a poor design, perhaps your hands aren't a proper fit to the controller is all I can say.  Just because something is designed ergonomically does not mean that it will be 100% comfortable to every person who uses it. GodzillaX8 (talk) 06:27, 20 June 2008 (UTC)
replies: text:  Or maybe I am too used to quality to allow myself to get used to something inferior. ;-) --Stormwatch (talk) 01:01, 14 February 2009 (UTC)
replies: text:  Or maybe you're mistaking difference from what you're used to with lower quality. Personally I've made heavy use of the N64, Dualshock 1 & 2, and Gamecube, and always find myself preferring the Dualshock (1 in particular, due to its analog sticks being easier to tilt). 72.48.75.131 (talk) 11:01, 22 April 2011 (UTC)
thread_title:  One of the most ergonomic?! 

message: Are there any rumours about Sony maybe licensing the tech, appealing again, or redesigning the vibration/rumble element? 'cause I really don't don't think I could live without DualShock -- I mean, bombs exploding and no jarring crash? --Wulf, June 7th 2006
:: Sony can't sell controllers using Immersion's rumble technology. Before the Dual Shock, Sony released early test versions of the Dual Analog that contained a single-level rumble; if Sony truly felt it neccesary, they could research their early efforts and build upon them. There is also the possibility that they could pay Immersion for a license on the more recent rumble, if they chose. -- Daniel Davis 20:01, 8 June 2006 (UTC)
replies: text: It is possible, Immesion just announced vibration & motion sensing. In my opinion it is likely a 3rd party will make such a controller. Dread Lord CyberSkull ✎☠ 03:27, 20 June 2006 (UTC)
thread_title:  Does that mean Sony can no longer use vibration/rumble altogether? 

message: "(However, this [that vibration would interfere with motion sensing for the PS3 controller] was proven false as the Wii controller retains its vibration function. It's speculated that vibration features are being removed because of a lost lawsuit involving vibration functions of previous PlayStation controller designs, see above)"
The Wii uses a completely different motion sensing technology than the PS3, so nobody really knows if it really would interfere or not. Should this statement be taken out?
71.192.184.19 15:08, 23 July 2006 (UTC)
thread_title:  About this statement... 

message: :Image:GunPS2small.jpgWhat is this comparision good for? Can someone say some words about this tank controller? --Abdull 14:48, 27 August 2006 (UTC)
replies: text: what exactly is the point of comparing the controller to a Challenger 2 main battle tank‎ control...?? Barcode 14:03, 13 November 2006 (UTC)
thread_title:  Tank battle 

message: The Playstation 3 section of this article should be removed as the controller is currently officially named SIXAXIS and is not related to the Dualshock in any way. --Jack Zhang 00:22, 30 September 2006 (UTC)
replies: text: I think it's important that people know what the next machine in the series is called, even if it's just a link. Sockatume 16:44, 13 November 2006 (UTC)
replies: text: The Dualshock 3 has been released now. It is fair to say that the Sixaxis controller has nothing to do with this article, but the Dualshock 3 controller is part of the Dualshock controller series.  —Preceding unsigned comment added by 92.40.176.135 (talk) 01:33, 12 February 2009 (UTC)
thread_title:  Remove PS3 section 

message: The section on the DS2 says that almost all of its buttons are pressure-sensitive. I thought just the two analog sticks were. Is there a reference for the other buttons being pressure-sentitive?
--Mike Schiraldi 03:45, 20 January 2007 (UTC)
replies: text: For what it's worth, while although I don't have a supporting link off-hand, it's very easy to at least verify this for yourself. Look up Metal Gear Solid 2. You press Square to draw your gun, and if you release it quickly, then he shoots; if you slowly release it, he puts the gun back. It's an incredibly mild form of analog (I've never personally experienced any form of pressure sensitivity beyond two degrees: light and hard), but it's definitely there. It just wasn't used very much. Bladestorm 15:35, 24 January 2007 (UTC)
replies: text:  I believe that IGN is an acceptable source for this. Ex-Nintendo Employee 17:33, 25 January 2007 (UTC)

text: And GT4 (And 3?) unfortunately some games (NFS series) don't support the joysticks and only let you use the buttons but map them to a digital input (ie. on or off) totally wrecking the experience. 60.241.63.190 (talk) 10:36, 10 February 2009 (UTC)
thread_title:  Pressure Sensitive? 

message: I've seen the controller used on numerous systems other than the PlayStation. I personally use mine on my PC, I saw one on a TV show recently being used to control a small submersible vehicle, and a quick web search brought up a guide on how to use it with, what looks like, a completely different submersible robot ( http://www.instructables.com/id/EQOFTZ06IXEP286QUQ/ ). Could information on this kind of thing be added to the main page? --87.114.128.59 23:35, 28 February 2007 (UTC)
thread_title:  Use outside of PlayStation 

message: Okay, so I've put new merge tags on the articles featuring content about the DualShock, the Dual Analog, and the Sixaxis controllers. If nobody objects within the next few days, I'll use the page in my userspace here as a base and create the Playstation controllers article. If anyone has any objections, feel free to make them known. Cheers, Lanky (YELL) 21:46, 20 May 2007 (UTC)
replies: text: They aren't different things, that's the point. The original controller greatly resembles the SIXAXIS. The basic design has merely been refined with each iteration, from analog to rumble to motion control. The PS controllers aren't redesigned from the ground up with each release. Cheers, Lanky (YELL) 20:49, 21 May 2007 (UTC)
replies: text:  Actually, with the exception of the overall shape and button placements, each controller HAS been redesigned "from the ground up" in each new iteration. The Dual Analog was shaped differently (with longer, tapered handles) than the original pad, and utilized the potentiometer tech from the flightstick, which required a complete redesign of it, internally. Likewise, the Dual Shock shrunk the handles back down but made every single face button analog, again requiring a complete internal redesign. Sony had also redesigned Sixaxis into something very sleek and comfortable looking before they decided to revert back to the old controller shape for the sixaxis. In other words, yes, despite keeping the "Playstation look", the controllers aren't the same things. Ex-Nintendo Employee 22:35, 21 May 2007 (UTC)
replies: text:  The Dual Analog controller did not use potentiometers.Bollinger 22:01, 7 October 2007 (UTC)
thread_title: Arbitrary Break

message: While I linked to the no original research, verifiability, and reliable sources policies and guidelines in my edit summary, I think the trivia guideline and neutral point of view policy are also relevant. While it was claimed that the context is clear, I think otherwise, and feel that it is presumptuous to claim that a stencil graffiti placed on the Berlin Wall years after German reunification by an unknown party necessarily signifies a notable impact on the world, not to mention what that particular impact would be. I'd appreciate some other views on the matter. Dancter 21:52, 24 May 2007 (UTC)
thread_title: Image:Feliz 1984.JPG

message: Why can't Europe and the USA get DualShock 3 until Spring 2008 and Japan gets it in November 2007?  —Preceding unsigned comment added by AndrewRichardStevens (talk • contribs) 18:26, 22 September 2007 (UTC)
thread_title:  Release date 

message: I added 5 images of a DS3. Of my DS3 specifically. Putting 5 images on the page is too messy, so I left 3 off.
I want to use the picture of the back label as a reference for the power usage statements, but I can't figure out how to use a picture as a reference in any sane way. If someone figures it out, link it up, please. Bollinger (talk) 05:30, 4 January 2008 (UTC)
thread_title:  I added a bunch of  DualShock 3 pics 

message: Try using different idioms in lieu of abusing this one. (Momus (talk) 23:50, 22 March 2008 (UTC)
thread_title:  In lieu of. 

message: I just got the DS3 and tried it out. I played "Blast Factor" because it was on the list of games that support rumble at launch, but no rumble. I have the latest patch 2.20 too! All I'm saying is that list needs some looking into.24.59.236.1 (talk) 06:57, 14 April 2008 (UTC)
thread_title:  DS3 Game support launch list 

message: It is my opinion that we should remove Metal Gear Solid 4: Guns of the Patriots and Dragon Ball Z: Burst Limit from the list because they aren't available as of the launch of the dual shock 3. Alternatively we could reword the article to say something to the effect of games that as of now support or plan to support upon release of unreleased games support rumble function.  —Preceding unsigned comment added by Brightbo (talk • contribs) 22:55, 17 April 2008 (UTC)
thread_title:  On the games at launch list 

message: does anyone have any dates? the article previously had release dates, but these have now gone, is there any reason for this? the uk is continually left out of such articles, i can only assume it was an american who updated and omitted said uk dates. don't take that the wrong way, i'm merely stating the truth, and i also understand it, i mean, i don't care about release dates in america, so why should you care about release dates in the uk? but this is an international, non-biased site and ALL release dates should be mentioned. also, with the fact sixaxis is being discontinued, it must be soon! it's not like the uk won't get the dualshock, someone must know when! 194.221.133.226 (talk) 12:44, 7 May 2008 (UTC)
replies: text: i've added info of a possible release date. can anyone else confirm? i got an email from hmv saying you can pre-order it now, with release next friday. can't find it on amazon, play, game, so i'm not sure if the date will change, probably will though, cos i don't think anything is ever released on the first date given, nowadays! and also, £40? damn, i want one, but i dunno if i'd splash out on it right away. i know hmv are always over priced, and it'll probably be cheaper elsewhere, but i can buy games cheaper than that!! why are we in the uk always conned?? 77.101.18.129 (talk) 23:50, 27 June 2008 (UTC)
thread_title:  uk release of Dualshock 3? 

message: Sadly I do not own a PS3, nor do I know anyone who has one, but I was wondering if the DS3 incorporates the SIXAXIS motion controls, something which I was unable to find on the page's description. It seems only to state that it has the SIXAXIS' wireless capabilities. I assume it has these features, but even if it doesn't this should be mentioned in the article. --Thaddius (talk) 17:15, 4 July 2008 (UTC)
replies: text: The statement definitely could be worded better, but yes, the DUALSHOCK 3 has all the features of the SIXAXIS, plus vibration capability. Dancter (talk) 18:11, 4 July 2008 (UTC)
thread_title:  SIXAXIS features in DS3 

message: "Additionally, the casing on the DualShock 3 is entirely opaque as opposed to the semi-translucent casing on the Sixaxis."
My sixaxis controllers here in Europe, Sweden, are opaque?  —Preceding unsigned comment added by 82.182.24.222 (talk) 18:36, 27 July 2008 (UTC)
thread_title:  Opaque sixaxis controllers 

message: "Another way to tell the DualShock and the DualShock 2 controllers apart is that the connector that plugs into the console matches that console's memory card shape; the DualShock’s connector has rounded shoulders and DualShock 2’s is squared off."
It may be worth noting that the DS that came packed in with the PSone redesigned version of the console had a completely different connector, sort of a half circle shape, not matching any memory card shape at all.99.155.223.30 (talk)  —Preceding undated comment added 04:15, 31 July 2009 (UTC)
thread_title:  Connector details in DS2 section  

message: Weight measure should be added to Dualshock 2.  —Preceding unsigned comment added by 93.41.238.206 (talk) 02:18, 10 June 2010 (UTC)
replies: text: If you have a figure for it go right ahead. I'd have done it myself if I owned a set of decent scales (Mine only measure to the nearest half-ounce, which is pretty useless for an encyclopaedia). Bear in mind that if you do add a weight, add both metric and imperial/US customary. You can do a conversion here: . AlphathonTM (talk) 13:02, 10 June 2010 (UTC)
thread_title:  DualShock 2 weight 

message: i got it recently. the shop told me that it didnt have vibration. however, when i started using it i noticed the weight. that made me believe that it had vibration. i was right that it had. the vibration works on playstation 3 and playstation 2 games.(i havent tested playstation 1 games with it so i cant tell anything about wether it works with that as well.) it lacks motion sensor though.
:I don't see your point. This article is about the official Sony DualShock controllers, nothing else. It isn't about controllers for PlayStation consoles, or even official controllers for PlayStation consoles (the Sixaxis, Dual Analog Controller and PlayStation control pad are all separate for example). It is about official Sony controllers in the DualShock line. If you think it's notable (I don't think it would be anyway) then the place for it would be PlayStation 3 accessories, not here. Alphathon™ (talk) 12:42, 10 October 2010 (UTC)
thread_title:  unofficial wired version of dual shock 3 released by game 

message: I was on eBay, and I remembered seeing a pink DualShock 3 (DS 3) controller at GameStop. I looked up "pink dualshock 3 -wired" and a bunch of listings came up. I then thought: if they are making new colors such as pink, then maybe there are some other colors. I searched "orange dualshock 3 -wired" and found about 5 auctions. They were all Sony brand, and you can see the logo on the controller in the picture in the link below. I searched for other colors and found green*, gold, and what the seller called "Super Gold"**. I posted the links to pictures of all these for proof.
Gold: http://images.excheap.com/imagecache/Dual-Shock-DualShock-3-Wireless-Bluetooth-SIXAXIS-4476310301.jpg
Green: http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs1392.snc4/164396_178170152207057_100000422196002_506731_6717110_n.jpg
Orange: http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs822.snc4/68244_178168932207179_100000422196002_506713_1893789_n.jpg
"Super Gold": http://sphotos.ak.fbcdn.net/hphotos-ak-ash2/hs393.ash2/67101_178168998873839_100000422196002_506714_1753751_n.jpg
Green* This color looks similar to a previous controller with the color name teal.
"Super Gold"** This was made before the PS3 Slim came out, indicated by the old logo. This may mean that this color is no longer produced, or was part of a limited edition set.  —Preceding unsigned comment added by 76.252.27.110 (talk) 20:46, 21 December 2010 (UTC)
replies: text: If you can find a better source then we'll be sure to add them, but images are not enough proof that they even exist - they could have been photoshopped (unlikely) or they could be knock-offs (just because it is labelled SONY, doesn't mean they actually made them - eBay is rife with fake goods). Since these are likely Japanese controllers, if you could find them at a legit Japanese retailer that'd probably be enough (amazon.jp for example). Alphathon™ (talk) 21:48, 21 December 2010 (UTC)
thread_title:  There are More Colors Available for the DualShock 3 Controller 

message: There are at least two versions of the Dualshock 2 analog controller for the PS2. I've got a black one that appears to have an older internal design, where the analog button sheet is connected to the circuit board via a questionable pressure connector, and the analog buttons themselves use an enclosed-contact design, where the rubber overlays merely press on the conductive sheet. I've got another black one and a clear blue one that appear to be a newer internal design, where the analog sheet is connected in a more secure manner with a soldered connector, and the buttons use a more traditional design with the rubber overlay sheet having black conductive rubber nubs on the bottom that press against the conductive sheet to make contact. The buttons also don't have to be pressed as hard to register. Unfortunately I have found no external differences, beyond the square button appearing very slightly more pink on the older design, and more purple on the newer one (this might be due to manufacturing differences, but the other three buttons have the exact same colors). I'd like to be able to avoid buying the older design, and know of some clear indicator. 72.48.75.131 (talk) 10:36, 22 April 2011 (UTC)
replies: text: Yeah, there are at least 6 different revisions (photos of which I found here: , about ⅔ down the page). I'm not sure really how this relates to the page though (remember this is not a forum). Alphathon /'æl.f'æ.θɒn/ (talk) 10:47, 22 April 2011 (UTC)
replies: text: I think the page should at least mention that there are different versions that have slightly different button characteristics. This discussion page is a forum, so I'm not sure what you're commenting on about it not being a discussion forum. If you're referring to my mention about why I want to know about revisions, that was simply to show that the information would be useful to have on the page. 72.48.75.131 (talk) 12:06, 23 April 2011 (UTC)
replies: text: Fair enough, but we'll need a source for the difference in button characteristics - the link I posted doesn't mention it as far as I can tell (and wouldn't be a reliable source anyway since it appears to be self-published) and without one it'd be original research. If you want to know what I meant by "this is not a forum", just click the link, although it would seem that it doesn't apply in this case anyway (I thought you were asking a general question about the controller, not about the inclusion of the info in the article). Alphathon /'æl.f'æ.θɒn/ (talk) 15:58, 23 April 2011 (UTC)
thread_title:  Different internal designs for Dualshock 2 analog 

message: Previously, the article just had that the controller "is" 5v, but a revision of the page claimed that the battery, specifically, was 5v. The latter, according to my teardowns of these controllers, seems untrue.
I am working on getting sources for my OR on the discrepancies between the listed 5v on the case and the battery inside which still states 3.7v.
Thank you for understanding.  — Preceding unsigned comment added by 70.27.67.118 (talk) 22:10, 24 March 2013 (UTC)
thread_title:  The slim PS3 version of the DualShock 3 

message: The DualShock 3 box says that there are only 6 "pressure-sensitive buttons" (down from 8 in the DualShock 2), and that L2/R2 are now "analog triggers".  What is the difference between a "pressure-sensitive button" and an "analog trigger"?  — Preceding unsigned comment added by 67.185.161.246 (talk) 18:10, 6 December 2013 (UTC)
thread_title:  "Analog" versus "Pressure-sensitive" 

message: Would it be a decent idea to add English labels to this SVG diagram, similar to what the Japanese Wikipedia does here? --benlisquareT•C•E 03:21, 2 July 2014 (UTC)
thread_title:  Alternate layout image 

message: Should we cover this? If so, in what manner? It's the official PlayStation 2 controller without vibration support, but was not marketed or labeled under the DualShock brand. http://forums.shoryuken.com/discussion/35164/sony-ps2-analog-controller-scph-10520-no-rumble Theclaw1 (talk) 04:26, 23 March 2015 (UTC)
thread_title:  SCPH-10520 Analog Controller 

message: The file description for the photo of the black DualShock controller reads "The PlayStation DualShock controller, for the original PlayStation." The colour on the controller is black, in which most people mistook this photo as a DualShock 2 one for the PS2. To clarify, I looked at Daniel Forsythe's photostream from Flickr for comparison.  has a "DualShock 2" text and a black square-like connector. , on the other hand, doesn't have a "DualShock 2" text and it has a normal grey connector. Therefore, the controller shown in the Evan-Amo's photo is a black DualShock 1, not a DualShock 2. Hope that clears up the confusion. --  Hounder4 12:15, 7 April 2016 (UTC)
thread_title:  Black version of the original DualShock 

message: my dual shock 4 model number CUH-ZCT1E can connect through USB. i connected it to a pc without any wireless functionality at all and it worked perfectly. that means that that model which was purchased in second quarter of 2014 does work as a wired controller. it was bundled with a playstation 4. it would be helpful if someone could find a source as i nothing but my word.84.212.111.156 (talk) 23:20, 27 November 2016 (UTC)
thread_title:  dual shock 4 USB connection 

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thread_title:  External links modified 

message: according to gamestop`s website, it does not have usb functionality at all(usb requires an adapter on the v2). someone should correct the article as only dualshock 4 v1 supports usb connection.84.212.111.156 (talk) 23:09, 23 January 2017 (UTC)
thread_title:  regarding dualshock 4 v2 

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thread_title:  External links modified 

message: I think that the area for dual sense should either be it’s own page or be a different sub-area on the DualShock page. Jerry Steinfield (talk) 22:51, 7 April 2020 (UTC)
thread_title:  PS5 dual sense 

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thread_title:  A Commons file used on this page or its Wikidata item has been nominated for speedy deletion 

message: If the DualSense isn't considered or treated in the same family as the DualShock similar to the Dual Analog Controller or Sixaxis, shouldn't it get its own separate page since it's considered a different controller? Doesn't seem right to have it in the DualShock page if it isn't part of the DualShock family of controllers. Thoughts? AquilaXIII (talk) 06:47, 03 January 2021 (UTC)
replies: text: Definitely. Especially as it has a different name to the previous controllers, thus isn't a dualshock, yet is fully featured on this page like it is one.Vapid9 (talk) 20:25, 6 January 2021 (UTC)

text: Oppose the split at this time. It's not necessary for size reasons and it can be adequately covered here just fine. I'd go so far as to say, rename the page to PlayStation controllers and merge in Dual Analog Controller and Sixaxis too. -- ferret (talk) 23:40, 7 January 2021 (UTC)
replies: text: Agreed on that. It really should all be on one article.Vapid9 (talk) 07:14, 21 January 2021 (UTC)
thread_title:  Shouldn't the DualSense have its own page since the Sixaxis & Dual Analog Controller do? 

message: An editor has identified a potential problem with the redirect :DUALSHOCK®3 and has thus listed it for discussion. This discussion will occur at Wikipedia:Redirects for discussion/Log/2022 April 2#DUALSHOCK®3 until a consensus is reached, and readers of this page are welcome to contribute to the discussion.  BD2412 T 20:03, 2 April 2022 (UTC)
thread_title:  "DUALSHOCK®3" listed at [[Wikipedia:Redirects for discussion|Redirects for discussion]] 

message: Could you add a section about the DualSense Edge, announced in August 2022 and released in early 2023? 99.209.40.250 (talk) 14:00, 19 September 2023 (UTC)
thread_title:  DualSense Edge