Talk:Colossal Cave Adventure

message: It's been decades since I last played ADVENT - certainly 20th century - and I only know this because I read the source, but the version I saw (still in FORTRAN) had a trick that gained you an extra point. It may have had something to do with going back to the bear. Can anyone confirm it was in their version, or was this something added to the branch that ended up on my desk? David Brooks (talk) 19:48, 27 April 2022 (UTC)
replies: text: For the original Fortran, and in Knuth's CWEB version, the various treasure points, staying alive, reaching the end-game, exploring the cave thoroughly, etc. only came to 349 points.  The special single bonus point was obtained by moving the magazine 'Spelunker Today' from the Anteroom to Witts End.  You then had the additional problem of getting out of Witt's End without paying penalty points for advice! Murray Langton (talk) 21:46, 27 April 2022 (UTC)
thread_title:  Bonus point = 351? 

message: I played it in maybe 1980, 1981, or 1979, on an Apple machine, possibly Apple II. But I didn't recall it being called "Microsoft" anything, but possibly with the word "Cave" in it; maybe with the word "Adventure" in it. I remember it beginning with something like "You are standing outside a cave." The article mentions only the MS version of it on the Apple. Could the one on the Apple have had another name, perhaps a name with the word "Cave" in it? Misty MH (talk) 07:21, 14 November 2022 (UTC)
thread_title:  Another name for the Apple II? 

message: I distinctly remember entering “plugh” and “xyzzy”.  What did “plugh” do, and why is it not mentioned?
I played it on a Data General MV8000 around 1980. 2601:647:8100:30BB:1965:93E:CBE5:9231 (talk) 21:47, 14 May 2023 (UTC)
replies: text: "plugh" teleports you between the Y2 room and the cabin (both ways), like "xyzzy" does with 2 other locations; it's not mentioned because sources don't really talk about it, it's kind of a minor detail that's less remembered than xyzzy. --PresN 22:02, 14 May 2023 (UTC)

text: In the 360 point version, whenever you visit the location "Y2" there is a 25% chance that you will receive the message: "A hollow voice says 'plugh'".  Using this magic word allows you to get well into the cave. Murray Langton (talk) 06:36, 15 May 2023 (UTC)
thread_title:  Plugh 

message: The link says "1987 Windows port of the PDP-11 version of Colossal Cave Adventure for DOSBox". Many people will assume that this means DOSBox will need to be installed before the game itself is installed. Actually this .exe installs and sets up DOSBox and the game automatically (similar to a Good Old Games game setup file). This means the user won't need anything and the game will be running in seconds. Maybe someone can figure a way to mention this without a bunch of words? Thanks! 97.113.157.8 (talk) 06:02, 31 July 2023 (UTC)
thread_title:  The 1987 PDP-11 Windows port link needs clarification 

message: I worked in the Microprocessor Development Products division at Tektronix in the early 1980s and we played this game on our TNIX-based systems. (TNIX was Tektronix' proprietary version of UNIX.) It was called "dungeo" on our systems, but was clearly either the exact same game or an embellished version.  I actually found this Wikipedia page while searching for "a maze of twisty passages, all alike", which does tend to stick in ones memory.  (I don't remember the word "little" in that phrase.)  I suspect that the file was just renamed or something.  The interaction on the screen in the photo in this article looks exactly like what I remember.  Anyway, "RUN DUNGEO" often started an enjoyable lunch break.  FatBear1 (talk) 17:00, 27 September 2023 (UTC)
thread_title:  TNIX version 

message: There’s a new version https://www.colossalcave3d.com/ Ashareem (talk) 19:53, 18 October 2023 (UTC)
replies: text: So that's why there's this Colossal Cave Adventure#Later versions paragraph! Kind regards, Grueslayer 20:04, 18 October 2023 (UTC)
thread_title:  New reimagining