Talk:HeroQuest

message: Sciencefish (talk) 08:27, 28 April 2023 (UTC)

message: Umm, it appears that the company which first released heroquest was Milton Bradley (MB), not Parker Brothers. (Both are owned by Hasbro today.) regards, High on a tree 18:41, 3 Sep 2004 (UTC)
thread_title:  Company 

message: I remember more than 4 expasion packs, at least 5 (and surely there are some more) plus another pack for creating new quests.
::Yes!
Against the Ogre Horde (EU exclusive, red and dark blue Ogre figures with movable arms, chaos spell tokens, 7 new quests)
Wizards of Morcar (EU Exclusive, dark blue evil wizard miniatures and 12 red men-at-arms with a bunch of new cards and tiles, 5 new quests)
Adventure Design Kit (EU exclusive, make your own quests, one example quest depicted on the back of the box)
Advanced Quest (EU Exclusive, a "deluxe" version of the basic game, but including 12 extra miniatures with cards and a fold out poster depicting a four-board super quest not featured in any other version and a few rule variants for stronger monsters)
Kellar's Keep (extra Green monsters, new tiles and 10 new quests, NA version included 10 small artifact cards)
Return of the Witch Lord (extra white/yellowed monsters, new tiles and 10 new quests, NA version included 10 small artifact cards)
Elf Quest Pack: Mage of the Mirror (NA exclusive; had blue figures, tiles and cards, 10 new quests)
Barbarian Quest Pack: the Frozen Horror (NA exclusive; had blue and gray figures, tiles and cards, 10 new quests)
Advanced Hero Quest was really its own game, a loose sequel/reboot of the original game with modular dungeons, miniatures on round removable bases that were intended to be painted and D&D style dice instead of the custom 6 sided dice of the original. This game was rebooted/remade again many years later as "Warhammer Quest." 
BattleMasters was billed as "from the Makers of Hero Quest" but was really a fantasy war game (rather than an RPG-lite board game), using some similar designs and concepts and apparently set in the same world (the Warhammer fantasy world).
Similar games by different companies tried to copy or build upon the popular Hero Quest formula, like TSR's Dragon Strike, Dark World, and Fantasy Warriors, but these were not connected to the original series, though some of the miniatures and other assets are compatible or partially compatible and some players had adapted them for use with Hero Quest.  — Preceding unsigned comment added by 2604:2D80:5205:A800:E03A:5513:AD95:FD4C (talk) 20:38, 6 November 2020 (UTC)
replies: text: Please note that Talk pages are for discussing the article, not for general conversation about the article's subject (much less other subjects). Keep discussions focused on how to improve the article. WP:TALK Sciencefish (talk) 17:50, 2 January 2021 (UTC)
thread_title:  Expansions 

message: Wouldn't HeroQuest (board game) be a good deal clearer and more accurate? Alai 05:05, 22 Jan 2005 (UTC)
replies: text: You are correct. This article should be renamed back to the (board game) page, as HeroQuest is an RPG with no relation.WildElf (talk) 03:07, 13 December 2007 (UTC)
replies: text:  The board game is the better-known use of the name, so per WP's naming conventions it should be named as simply as possible and any variants should be linked from a disambiguation page. This is already the case. Chris Cunningham (talk) 11:02, 13 December 2007 (UTC)
replies: text:  Regardless of what is "better known" name for the board game, the title HeroQuest no longer belongs to Milton Bradley.  HeroQuest have reverted to the roleplaying game which originally held the IP and has no relation to the out of print board game.  So, just like films get dates appended to them for proper article titling, Wiki rules uphold that this article title is incorrect.WildElf (talk) 01:07, 21 March 2008 (UTC)

text:  I would argue that its more the case that Heroquest the board game is better known by its community in the broadest sense (Along with people who played it this might include board gamers, table-top gamers, people who know the computer game versions and folks who were Games Workshop customers); whereas Heroquest the rpg is better known by its community in turn (Along with people who played it this might include the rpg community especially indie-rpg players and players connected with the very poular Runequest RPG as well as those who are familiar with games from the same extended family of designers which includes Call of Cthulhu and a number of other big-name games). I accept that a search on HeroQuest returns a higher number of hits on the board game; but would balance this against the fact that the board game is long out of print whereas the rpg is an actively published project with a lot of material. I'd argue that neither is therefore on a different order to the other when it comes to being well-known. The fact that both are fantasy rpgs even if one is board based and the other paper based makes the potential for confusion very high. I suggest that a compromise is that both articles should have a title that makes it clear which game is being referred to. In the case of the board game the suggested title HeroQuest (board game) seems nice and clear. NickHollingsworth (talk) 12:46, 27 October 2008 (UTC)

text:  The problem here is that the Milton Bradley game is not the current trademark holder to HeroQuest, that is in fact Greg Stafford and is used for the role-playing game: http://tess2.uspto.gov/bin/showfield?f=doc&state=4004:nh3v7t.2.2 In other cases, Wiki rules attribute articles to trademark holders, and so this article should refer to the role playing game with the article HeroQuest (board game) being used for disambiguation. Noting that the boardgame comes up more on search engines is a false proposition as search engines will use Wikipedia. In addition Greg Stafford has a longer publishing history with this term. See the following blog post which summarizes the history of this trademark effectively: http://www.thecontentedbaby.com/content/trademark-rights-heroquest For this reason this article should be returned to the role-playing game with the board game under disambiguation [User:Ian Cooper| Ian Cooper]  — Preceding unsigned comment added by 87.83.35.162 (talk) 13:41, 12 December 2012 (UTC)
thread_title:  Article title 

message: Could somebody update this page to show what the quest packs include?
:Done. / DerfelLink 17:47, 2 January 2006 (UTC)
replies: text: Depends on the region. All of the versions of Kellar's Keep and Return of the Witch Lord required the "game system" to play. They featured duplicates of the existing monsters (Kellar's keep had the "green" monsters, Witch Lord had the "white/yellow" undead monsters). Both featured their own quest book with 10 new quests each and a set of tiles to enhance the board. The NA (US) version of these two packs also included a set of 10 (each) miniature Artifact cards that had to be cut (or photocopied) off the back cover of the Quest books.  The Elf and Barbarian Quest packs were only released in North America and were considered the most difficult and rare sets today. The EU region got exclusive "Advanced Quest" (a deluxe version of the game system with a few four-part super quest and 14 extra miniatures of red men-at-arms plus cards for them), as well as expansions "Against the Ogre Horde" and "Wizards of Morcar." A few of the minatures in these EU exclusive sets appeared in the NA exclusive packs. Games work shop didn't design the exclusive miniatures featured in the new NA quest packs and the scale and design style are slightly different as a result.  — Preceding unsigned comment added by 2604:2D80:5205:A800:E03A:5513:AD95:FD4C (talk) 20:08, 6 November 2020 (UTC)
thread_title:  Quest Packs 

message: While some variations in plastic colors did exist in the official releases (different shades of green, red, or yellowed/white) and some examples exist of black (not primed, actual black plastic) pieces in the wild, all of the female Heroes (Elf in Mage of the Mirror and Barbarian in Frozen Horror; North American only expansions) are blue, not red like the male heroes of the Game System. Many sources confirm this, including BoardGameGeek. The sprues for the figures in these quest packs were (different shades of) blue and gray, there were no red pieces included at all (for contrast, the original Game System had red, green, yellowed white, gray and brown sprues... the brown were exclusively for furniture pieces). Advanced Hero Quest pieces were all either gray or off-white, with dark gray/black bases. 
:Please note that Talk pages are for discussing the article, not for general conversation about the article's subject (much less other subjects). Keep discussions focused on how to improve the article. WP:TALK Sciencefish (talk) 17:51, 2 January 2021 (UTC)
thread_title:  Female Heroes are always Blue 

message: Can anyone tell me which artifacts specifically came with the Elf Quest Pack?  I've tried Google, but it seems everyone is just copying the contents list from here (or from the listing on the box.)
:Done. / DerfelLink 07:27, 25 August 2006 (UTC)
thread_title:  More Detailed Info On Included Items? 

message: I merged back in the article HeroQuest Contents because it was proposed for deletion as gamecruft. --Pixelface 09:22, 4 January 2007 (UTC)
replies: text: I think it being deleted would be just fine.  It was moved out of this page because it makes this page far too much of a laundry list.  I've reverted its readdition. LWizard @ 16:36, 4 January 2007 (UTC)
replies: text: Actualylth ere was some useful stuff in the contents list once it was paraphrased down - I've been able to deliver a section on the published expansions. GraemeLeggett 17:21, 4 January 2007 (UTC)
thread_title: Contents List

message: Wasn't each of the four characters given two types of points? Body points, and one other type which was probably called either Mind points or Magic Points? I seem to recall that this second stat was printed on the character's card but was never used at all in the rules. Yet the article does not seem to mention this highly embarassing game design error at all. Can somebody who still owns the original box verify this? --Peter Knutsen 16:05, 10 April 2007 (UTC)
thread_title:  Body points and one other type of points? 

message: It isn't technically a game system (otherwise all games would be, more or less, game systems). It was dubbed a game system only because offgame promotion seems to attract to Americans, whereas ingame promotion attracts to Europeans. (Compare "Game System" with "High adventure in a world of magic!" and "Quest Pack" with "The adventure continues...")
:: Disagree. I own the NA version and it always also said "high adventure in a world of magic..." it functioned exactly the same as the EU original, that is, you first buy the basic box, and after that, you can buy Kellar's Keep, Return of the Witch Lord or whatever and add those but play the basic game using the content, assets, rules, from the original "game system." You can't just buy Kellar's Keep and play it on its own, you need the core stuff to make it work! So it is really a "game system" in every sense of the term even if the words "Game System" were printed prominently on the NA release but not the original EU release. ;)  — Preceding unsigned comment added by 2604:2D80:5205:A800:E03A:5513:AD95:FD4C (talk) 20:25, 6 November 2020 (UTC)
thread_title:  HeroQuest isn't a game ''system'' 

message: where in the world did this term for expansion/quest packs come from?
shadzar|Talk|contribs 03:38, 8 July 2007 (UTC)
replies: text: Actually, I think that section is actually referring to the jigsaws that were made from the box art, rather than the expansion packs themselves. 82.6.97.81 15:18, 13 November 2007 (UTC)
thread_title:  Jigsaws 

message: my recent edit to revert the tense is due to the fact the game didn't spontaneously combust when its production run was stopped, therefore the game still exists even though it may not be able to be purchased form a retail outlet at this time. TSR was the company that made Dungeons and Dragons and that company no longer exists, thus past tense. if this is wrong then please explain here because i have always known it to be this way and would rather not get into an edit war over something like this if i am wrong about it. and sicne the game HeroQuest still exists, yup both my copies as still on the shelf, then past tense doesn't make any sense here. shadzar-talk 04:25, 21 March 2008 (UTC)
thread_title:  is/was 

message: HeroQuest seems to have a moderately sized online comunity using various tools, like client/server map viewing programs. Some more noticable online tools include: 
http://www.cokeandcode.com/hqabout (Unfinished and seemingly abandoned)
http://www.kitana.org/playground/heroquest/heroquest.html (In Beta stage and tested regularly Wednesdays at 8:30 CET)  —Preceding unsigned comment added by Cabbruzz (talk • contribs) 11:14, 9 June 2008 (UTC)
thread_title:  Remakes (HeroQuest Online)

message: Further to the confusion between the two Heroquest RPGs I suggest that the summary paragraph of the two articles should make it clear which game is being referred to and include a short link to the other. Its reasonable to assume that a fair number of readers of either article will actually want the other article.  NickHollingsworth (talk) 12:46, 27 October 2008 (UTC)
replies: text: We don't disambiguate articles after the hatnote as a matter of style, and so as to avoid referencing Wikipedia itself in the article body. Chris Cunningham (not at work) - talk 13:49, 27 October 2008 (UTC)
thread_title:  Clear Cross Reference 

message: Missing reference to the Gremlin computer game series:
http://www.mobygames.com/game-group/hero-quest-series -- Hennis2 (talk) 22:44, 5 April 2009 (UTC)
thread_title:  Computer Games 

message: Isn't HeroQuest a dungeon crawl? Kintaro (talk) 10:54, 20 May 2010 (UTC)
thread_title:  Genre 

message: I just got a copy of the game from a friend, however the armory list was not included so I can't buy weapons and armor without just making up a random amount. Does anyone with the game know what you can buy in the armory and for what prices.
ThanksOmnisamaru (talk) 19:40, 11 November 2010 (UTC)
replies: text: These types of posts aren't for Wikipedia but BoardGameGeek instead. Leitmotiv (talk) 23:49, 12 February 2018 (UTC)
replies: text: Come visit http://www.yeoldeinn.com/ for info. 
Dagger: 25 gold (1 attack die, can be thrown but is lost when thrown)
Staff: 100 gold (1 attack die, diagonal)
Helmet: 125 gold (1 extra defend die)
Shortsword: 150 gold (2 attack dice)
Shield: 150 gold (1 extra defend die, can't combine with staff)
Toolkit: 250 gold (disarm traps, don't roll a skull)
broadsword: 250 gold (2 attack dice)
longsword: 350 gold (3 attack dice, diagonal)
crossbow: 350 gold (3 attack dice ranged)
battle axe: 450 gold (4 attack dice, can't combine with shield)
chainmail: 500 gold (1 extra defend die)
plate mail: 850 gold (2 extra defend dice, can't be combined with chain mail, reduces your movement to 1 red die)
The wizard can only use the toolkit, staff and dagger, from this list. He can't wear armor (but can find the Wizard's Cloak Artifact instead).
The EU (UK) version had Equipment cards instead of Armory sheet of the NA (US), but wizard could buy Bracers (1 extra defend die, 200 gold) and Cloak of Protection (1 extra defend die, 350 gold) that only he could use. Other heroes could buy hand axe (2 attack dice, throwable but is lost when thrown, 150 gold), and spear (2 attack dice, can attack diagonally, 150 gold). The EU version was very different, in that the Wizard could wear Borin's Armor and use the magic swords (Orc's Bane, Spirit blade) but in the NA version he cannot.  — Preceding unsigned comment added by 2604:2D80:5205:A800:E03A:5513:AD95:FD4C (talk) 20:49, 6 November 2020 (UTC)
thread_title:  Armory 

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thread_title:  Blacklisted Links Found on [[HeroQuest]] 

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