Talk:Wii/Archive 20

message: Any idea on which physical principle it works?--Nemissimo II 09:08, 15 November 2006 (UTC)
replies: text: See Wii Remote#Sensing. JQF 17:57, 15 November 2006 (UTC)
replies: text: I'm guessing infrared, like most remotes use. Jecowa 05:46, 20 November 2006 (UTC)
replies: text: The bar has infrared LEDs on each side, and the Wiimote detects these and uses this to estimate where on the screen it is pointing. TheWarlock 16:04, 22 November 2006 (UTC)
thread_title:  Sensor bar  

message: So will this Wii be able to play old NES and SNES games? Can it play them straight off the cartridges or will I need special adapters? Would it be worth the money and the bother to buy the Wii just to play old games? JIP | Talk 11:37, 16 November 2006 (UTC)
replies: text: See Virtual Console (Wii). You have to purchase them from their online service; you cannot use original cartridges. -- jeffthejiff 11:42, 16 November 2006 (UTC)
thread_title:  Playing old games? 

message: There is a game development section in the PS3 article, shoudn't there be one here? I think the program LiveMove, by AiLive, should be mentioned- 
Also, I think it should be mentioned that game development for the Wii costs considerably less than the other consoles, as little as half-  and that Nintendo's shares have reached a record high in Japan in anticipation of the Wii-  BeefJeaunt 17:54, 16 November 2006 (UTC)
thread_title: Game Development

message: Should there be any mention of any of the lineups, or other activities that will or have happened surrounding the release of the console itself?  It may be noteworthy, and deserving of its own section.  Historical value if nothing else perhaps.
Just throwing the idea out there for others to comment on. Eriol Ancalagon 03:52, 17 November 2006 (UTC)
thread_title:  Release Date Hijinks? 

message: I, along with various other people, were told that there would a Gold Wii given away to one lucky person. This was at the Redmond, WA Game Crazy, which was apparently the official Release "party". GC employees just gave away old non-Wii Nintendo stuff, probably from Fusion Tour or E3. No special guests came. The only raffle was for a GBA Micro. They started selling Wiis at 12:01, but it took them an hour and a half just to get through forty people. There were already 300 people waiting line since noon, so they probably walked out by 5am.71.231.93.78 14:32, 19 November 2006 (UTC)
replies: text: There were two official launch parties: Toys R Us in New York City (where Reggie sold the first Wii) and CityWalk in Los Angeles. There are no gold Wii's (unless someone spraypaints their Wii). TJ Spyke 23:06, 19 November 2006 (UTC)

text: Push Wii back to 6.5. Considering that its graphics are so awful, the games must be pretty fun. —The preceding unsigned comment was added by Downatball5432 (talk • contribs) 22:23, 12 December 2006 (UTC)
thread_title: Rumors and other release events

message: I'll leave the main page update to someone else, but here's the channels that are currently available in the US for WiiConnect24:
*Disc Channel (Current game inserted into the unit),
*Mii Channel
*Photo Channel (if you have inserted an SD memory card from a camera - works with pictures and video, including puzzle games you can play with the video, slide show with the photos, etc.  Actually, it's quite fun)
:The photo channel can play videos written by my Nikon Coolpix 4100 (quicktime) to the SD card.  I have not tried using a video for the puzzle, but I will try sometime today.  Gh5046 19:12, 27 November 2006 (UTC)
replies: text: I was able to get puzzle working with video taken by my camera.  Format:  Apple Photo - JPEG, 320x240, Millions 8-bit Unsigned Integer, Mono, 7.575 kHz.  Another couple notable things are the buttons 1&2 can be used for fast forwarding and rewinding and videos can be played in reverse.  Gh5046 03:07, 28 November 2006 (UTC)
thread_title:  Wii Channels & Games available... 

message: How about the lefties? Wii can be use by both left and right-handed people, but lefties may find very uncomfrotable the use of the wii-mote in the right hand, i.e. to aim. And Nintendo seems to ignore this fact. Only a few games will be full left/right compatible.
Link, Zelda's character, was always a lefty. In the Wii version he's right handed!
:Actually they confirmed (lost the reference) that in Twilight Princess you'd be able to choose a left- or right-handed Link, probably because the decision to switch his handedness was made so late in development of the Wii version. No word on whether it'll be swappable for any other games though, I'm kind of hoping it'll go into the TRCs. It'd be weird to be using my left hand to aim Samus' right. Sockatume 16:28, 19 November 2006 (UTC)
replies: text: I haven't found any menu options for changing the on-screen handedness of Link.  But you can easily swap which hands you hold the controllers in (Wii Remote and Nunchuck) - there is no inherent handedness to the controllers.  Ryanfenton 17:30, 19 November 2006 (UTC)
replies: text: I'm a lefty myself, but I still mouse right-handed and thus won't have a problem with a right-handed Link.  Still, we need a reliable source, and the game's manual makes no mention on this subject.  --Stratadrake 19:25, 19 November 2006 (UTC)
replies: text: Even though I'm right-handed, I still want to play with left-handed Link because Link is left-handed. My sister is picking this up for me; I'll have it Wednesday night. If it has not already been determined by then, I'll be sure to tell you about it. Jecowa 22:20, 19 November 2006 (UTC)
replies: text: FyiFoff 23:41, 19 November 2006 (UTC)
replies: text: I was playing Wii. You make a Mii, and your Mii is like your profile for the Wii. In Wii Sports you can choose to make your character left-handed or right-handed for the different games in Wii Sports (Tennis, Baseball [pitching and batting are separate], Bowling, Golf, Boxing). Hopefully the same will be true of Twilight Princess. Jecowa 23:55, 19 November 2006 (UTC)
replies: text: I have Wii. I have Twilight Princess. There is no option to change Link's main hand. It doesn't effect gameplay at all - they should have left link Left-handed. I'm left-handed and I don't care that he's right handed, only that he's not right handed. —Shanesan  (contribs) (Talk) 03:18, 20 November 2006 (UTC)

text: You do know that there are more than 1 Link's? It's not the same Link in every Zelda game. Link is USUALLY not right handed. TJ Spyke 03:22, 20 November 2006 (UTC)
replies: text: Everyone is making a big deal out of Link's handedness, but the real travesty is that Heart Containers are broken into five pieces! I mean, how can they mess with such an important detail that we have grown to love??? A five-part heart container will NEVER be a true Heart Container, and that means Twilight Princess will NEVER be a true Zelda game!!! Sraan 06:14, 20 November 2006 (UTC)
replies: text: lol Jecowa 06:27, 20 November 2006 (UTC)
replies: text: Please keep in mind that Wikipedia is not a forum for discussing the topic (referring to the two comments directly above mine). This a page for discussing changes and additions for the article. // Sasuke-kun27 20:36, 20 November 2006 (UTC)
replies: text: Link was never left-handed.  Nintendo made it that way because the left hand is considered the fastest hand (best with a weapon) and the right hand is the powerful hand (best to block things with, e.g. using a shield). Colin Reding 05:56, 25 November 2006 (UTC)
replies: text: Aren't you supposed to be on wikibreak studying, Sasuke? Sraan 05:31, 28 November 2006 (UTC)
thread_title: Left-handed people

message: Right now the Wii only comes in white, but pre launch showned other colors.  Is there any truth, future color to be released or different colors in other countries? FyiFoff 23:41, 19 November 2006 (UTC)
replies: text: Many consoles do that, it's just to show what the console could look like in those colors. Nintendo has said no other colors are planned at the moment, although I think they will eventually release at least 1 other color. TJ Spyke 23:51, 19 November 2006 (UTC)

text: Well, we do have Gamecubes and 64s in other colors. I guess it's just a matter of time.WilburBillyPatriciaWillie the Walrus-talk to me 18:30, 20 November 2006 (UTC)
replies: text: I'm guessing black will be first. Jecowa 19:53, 20 November 2006 (UTC)

text: I hope they don't overdo the colors like they did with the n64, remember the picachu one? Toxic Ninja 03:08, 23 November 2006 (UTC)
thread_title:  Wii Colors 

message: Hey could someone who is registered please add the number of units sold.—Preceding unsigned comment added by 70.48.96.9 (talk • contribs) 
:We don't have any reliable numbers yet (and no,nexgenwars.com is not reliable). TJ Spyke 06:38, 24 November 2006 (UTC)
replies: text: Just wait for next month when NPD releases the figures for the launch.  Dionyseus 11:40, 25 November 2006 (UTC)

text: I was thinking that too - NPD: Nintendo Power or the official Nintendo site? I guess they'll (assuming it's the second option) release the figures somewhere near the end of December or closer to the 2007 year. Knuckles sonic8 23:00, 25 November 2006 (UTC)
replies: text: NPD numbers are usually released arund the 14th, so November 2006 numbers will be released around December 14th. Unlike software numbers, hardware numbers are easier to come by. TJ Spyke 23:02, 25 November 2006 (UTC)

text: That's good news. Knuckles sonic8 23:04, 25 November 2006 (UTC)
thread_title:  "units sold" information deleted 

message: According to Nintendo, they sold 600,000 units of the Wii in 8 days. Please update the article with this infomation. Thanks. dposse 23:54, 28 November 2006 (UTC)
thread_title: Update: Sold 600,000 units in 8 days

message: A quick question here:
The Wii console is backward compatible with all GameCube software and most peripherals.
So, obviously, "most peripherals" implies that, well, it's compatible with most peripherals... (duh)
But... the console isn't compatible with the modem adapter, broadband adapter, gameboy player, av cables, or ac adapter... That's 5 things.
It is compatible with the controllers and the memory cards. That's 2 things.
So, obviously, in order for it to be compatible with "most" gamecube peripherals, it must be so with at least 6 of them. (and this is assuming that composite, s-video, and component cables all count as the same single item) So... are there any others that it does work with? Or does that need to be reworded? Bladestorm 20:52, 20 November 2006 (UTC)
replies: text: Assumable it works with any special controllers - the bongos, the dance mat, any racing wheel that may or may not exist I forget.  It also works with Freeloader, I hear, if that counts. Webrunner 21:15, 20 November 2006 (UTC)
replies: text: The microphone. --Thaddius 21:38, 20 November 2006 (UTC)
replies: text: What about it? // Sasuke-kun27 21:48, 20 November 2006 (UTC)
replies: text: I think hes adding to the list, but what does it matter, the wii controller has a built in mic.Toxic Ninja 03:12, 23 November 2006 (UTC)
replies: text: No, it doesn't. It has a built-in speaker, but that speaker is not a microphone. — Aielyn 04:53, 23 November 2006 (UTC)

text: I have talked to people online (who I do trust and they are reliable) who have tested the Freeloader and Action Replay, and both work. I can't cite them though since messageboards aren't allowed for citing. TJ Spyke 23:11, 20 November 2006 (UTC)

text:  The only freeloader I know and have at home for GameCube is just a simple disc with software on it used in order to play japanese and american (as I am from europe) import games. As it is only software I recon it should be useable with the WII. Dunno in which way the freeloader gets around the PAL restriction, but if it is just something like flagging the game as PAL (which I suppose, as you just insert the disc, load it, then eject and insert the JAP/US game disc) it should definately work. Aetherfukz 23:13, 20 November 2006 (UTC)

text: The GameCube controller will be compatible with very few Wii titles. One title compatible with the GameCube controller is Super Smash Bros. Brawl, but most Wii games will require the Wii remote. The GameCube controller will, however, work with most games on the Wii's virtual console. Jecowa 08:21, 30 November 2006 (UTC)
thread_title:  Backwards Compatibility? 

message: Soo, yeah. This isn't really conclusive yet, i don't think, since it came from one website that i know of. If you are going to add it, please find at least one or two seperate news agencies for sources. Also, let's keep it POV-free, ok? dposse 18:56, 21 November 2006 (UTC)
replies: text: I've found two more sources but I seem not quite to have got the hang of the formatting mode for it. The URLs are viewable in edit section bu I can't quite work out how to sort out the cites.BigHairRef | Talk 19:34, 21 November 2006 (UTC)
replies: text: If this is included, it is definately worth noting that you can back up game saves on an SD card, as well as entire Virtual Console games. Never mind, I just realized while typing this that you need the update to use the SD card, and now feel quite silly. Well, at the very least, you can save your Mii's like rats from a sinking ship on your wiimote. --Author X 21:13, 21 November 2006 (UTC)
replies: text: From what I've heard/experienced, there are two updates -- the first one lets you use the SD card, and the second is the one that's been "breaking" things. Detailed blog entry with pics, via kotaku -Lhall 01:04, 22 November 2006 (UTC)

text: Please don't quote everything in articles, as that can be considered copyright violation. Also, this is not a gaming forum. Just link to the article and make a note about its content. Thanks! -- ReyBrujo 21:18, 21 November 2006 (UTC)
replies: text: Sorry, i didn't realize that infomation and the news was copyrighted. dposse 00:28, 22 November 2006 (UTC)

text: I had my Wii hooked up by 8:30am on Sunday morning and got 2 updates as far as I could tell. On Monday I used my cameras SD card to transfer monkeyball and trauma center save files to my roomates Wii... It worked just fine. I have been on my Wii all day until just now when I found this article on Digg. I haven't received a firmware update yet but should I not do it? Or does this story simply have no merit? --24.231.203.166 10:29, 22 November 2006 (UTC)
thread_title:  Firmware updates break the wii -- "Blocks" 

message: Did anyone ever find out about what it is?Cocopopz2005 04:33, 22 November 2006 (UTC)
replies: text: Probably what the firmware upgrades you have to download now (SD support and online access). TJ Spyke 04:35, 22 November 2006 (UTC)

text: It's only a very small number of Wii's having problems, and it's the systems themselves (not the updates) that are the problem. I downloaded the updates and haven't had any problems. TJ Spyke 04:40, 22 November 2006 (UTC)

text: Consoles in every generation have been crapping out since the dawn of time, compared to the amount of xbox 360s that broke down in the first week the wii is still much more reliable, especially considering it sold like 5 times more.Toxic Ninja 03:18, 23 November 2006 (UTC)
thread_title: Wii Startup Disc

message: The console model does change or at least the number. Small differences in manufacturing process and different components make the console units different. I'd like to see a list of console models, when they were released and what the changes might have been.
:Only if they're significant changes, I'd say, like the way the original (PAL) PlayStation had phono sound output ports, but my, later, model did not. But if it's something like a minor graphical change to the Wii menu, I don't think it needs to be listed. How quickly do such changes happen, anyway? Aren't we talking about a year from now at least? Kelvingreen 17:10, 22 November 2006 (UTC)
thread_title:  Model Numbers and model changes. 

message: The first few paragraphs are really hard to read since so many words are links. Is it neccessary to have links to dates like December 7, December 9, etc? The info at the links has nothing to do with the Wii. I'd like to see them removed.--142.166.163.162 17:37, 22 November 2006 (UTC)
replies: text: Wikilinking dates allows them to be rendered properly. For example, I've got them set to read as "December 7, 2006", whereas users can have them set to read "7 December 2006" or "2006 December 7" or "2006-12-07". EVula // talk // ☯ // 18:25, 22 November 2006 (UTC)
replies: text: The problem is not the abuse of wikilinks, but instead the awful content. There is a lot of information that should not go there. The third paragraph is redundant and could be moved into the body of the article. -- ReyBrujo 18:28, 22 November 2006 (UTC)
replies: text:  I've made a first cut at trimming the third paragraph, removing the release dates that were already redundant with the info in the table.  Anyone else want to finish the job? Nandesuka 19:32, 22 November 2006 (UTC)
thread_title:  Links to dates/Lead trimming 

message: Anyone have any information on the disks the games are on? The article just states "Wii optical disk" which isn't much to go on. No information on storage capacity or data transfer rate or anything rather then that obscure name and the fact its 12 cm. Although I've heard it might be DVD-DL but no sources. So anybody?Toxic Ninja 03:29, 23 November 2006 (UTC)
replies: text: I asked it, and it was answered here, although it was not added to the main page, presumably due to no reliable sourcing. Apparently, "Wii discs will hold 4.7GB single layer or 8.5GB dual layer" and are basically DVDs. Kelvingreen 16:37, 23 November 2006 (UTC)
replies: text: Another couple of questions though; does the Wii play audio and/or mp3 compact discs? And can the Photo Channel make use of photo CDs? Kelvingreen 23:06, 26 November 2006 (UTC)
replies: text: No and No. TJ Spyke 23:26, 26 November 2006 (UTC)
thread_title:  Disk Media 

message: Can we remove the Hardware chapter? There is already a Hardware page. Looking at the length of this article the seperate hardware page seems like a good idea. I propose to integrate the Hardware chapter with the hardware page and remove it from the main page. Mausy5043 18:02, 23 November 2006 (UTC)
replies: text: The "Hardware" article was created without consensus from the editors of the Wii article. I personally don't see why it should have its own page, since it mostly contains redirects to more articles. Just64helpin 18:11, 23 November 2006 (UTC)
replies: text: Well, I think the main article is getting pretty big. Putting hardware information on a seperate page seems a good move to me. But that's just my opinion. Mausy5043 18:21, 23 November 2006 (UTC)
replies: text: Isn't the Wii article essentially about the hardware? Just64helpin 18:26, 23 November 2006 (UTC)

text: Good idea Max, I don't know why that editor created those 3 articles (the same editor did all 3). You might want to watch them though in case someone removes the PROD's. TJ Spyke 04:27, 24 November 2006 (UTC)
thread_title: Moving "Hardware" section

message: It'd be nice if someone could get us a higher resolution box picture. :)
--Akhel 19:48, 23 November 2006 (UTC)
replies: text: There is one right here but I'm not sure if we're allowed to use it. This is where I found it. Sockigami 15:54, 24 November 2006 (UTC)
replies: text: As long as there isn't a watermark on it, you are allowed to use it. I'd reccomend that you reduce the size of it for copyright purposes though, and don't forget to put a rationale. You also might to wait and have someone just take a picture of one and release it into public domain so you don't have to deal with people complaining about have a copyrighted picture (look at the box art's page).--Clyde Miller 16:22, 24 November 2006 (UTC)
thread_title:  Box picture 

message: Sorry, I wasn't sure if this was true. You can use gamecube controllers rather than classic controllers right? Do I need a memory card/stick or something? DrSatan 05:00, 25 November 2006 (UTC)
replies: text: GameCube controllers can be used for GC games and most Virtual Console games (I think all 14 VC released so far do support it). The Wii has 512MB of internal flash memory, but also accepts SD cards if you want to use them. TJ Spyke 20:30, 24 November 2006 (UTC)
replies: text: That's not fair...Nintendo is really ripping you off with controllers...I guess I can just not use a normal contoller then. I think that is a bad choice by Nintendo and it's losing its bang-for-its-buck. So, I don't need any classic controllers right? Or do I need them for Virtual Console? If so...God damnit...DrSatan 05:00, 25 November 2006 (UTC)
replies: text: Have you tried playing some of the VC games with a GC controller? The Classic Controller feels more natural. TJ Spyke 05:46, 25 November 2006 (UTC)
replies: text: It can also use Gamecube memory cards. Colin Reding 05:50, 25 November 2006 (UTC)

text: Do the gamecube memory cards work with Wii games or only Gamecube ones? Well, the thing about the classic is that it's an extra $20...It's just too much for me to afford...DrSatan 22:05, 25 November 2006 (UTC)
replies: text: GameCube games are saved to GC memory card, Wii games saved to the flash memory (although Wii games can then be transfered to a SD card afterwards). TJ Spyke 22:08, 25 November 2006 (UTC)
thread_title:  Some Questions 

message: I've heard that NES, Super Nintendo, Nintendo 64, and GameCube games work on the Wii system. Is that true? If it is, I think it should be mentioned in the article. Voortle 03:31, 26 November 2006 (UTC)
replies: text: Not quite, some of them will be part of the Virtual Console (which IS mentioned in the article). The GameCube games part is mentioned though under the Backwards Compatibility section. TJ Spyke 03:41, 26 November 2006 (UTC)
replies: text: You can download NES, SNES, N64, Sega Genesis and TurboGrafx-16 games onto the Wii for a price. The price is from $5 to $10. You can play the Gamecube games straight from the Cube disc in the Wii. For more detailed infomation, see the Virtual Console (Wii) article. dposse 17:26, 26 November 2006 (UTC)
replies: text: Do you think its worth mentioning that the wii is the only 7th gen console that is fully backwards compatable with its predessesor? —The preceding unsigned comment was added by J.L.Main (talk • contribs) 23:27, 8 December 2006 (UTC)
thread_title: NES, Super Nintendo, Nintendo 64 and GameCube games

message: http://ja.wikipedia.org/wiki/Wii
Is it just me, or do they have more information? Can anyone translate?
I just want to compare the Japanese wiki to ours and see if there are any serious differences. —Shanesan  (contribs) (Talk) 21:22, 26 November 2006 (UTC)
replies: text: At first look the information is basically the same; the reason the Japanese article is larger is because the English one is separated into more pages.221.19.139.92 12:03, 27 November 2006 (UTC)
thread_title:  Japanese 

message: First reports of "tennis elbow" by playing the Wii, could be included in a section of possible adverse health effects of playing? (link http://uk.gamespot.com/news/6162355.html?) 134.225.254.250 21:30, 27 November 2006 (UTC)
replies: text: I think we can probably mention the reports without passing judgement. --Maxamegalon2000 21:48, 27 November 2006 (UTC)
replies: text: Only people out of shape or not used to exercising would have problems. It's no different than the DDR games or the EyeToy games. Players also only need small wrist movements, all these problems i've seen are from people doing things like swinging the Wii Remote as fast as they can (which is their fault, not Nintendo's). TJ Spyke 22:03, 27 November 2006 (UTC)

text: Seriously, drenched head to toe in sweat from wiisports tennis. This is not normal play.--Signor 06:49, 28 November 2006 (UTC)
replies: text: Actually, if you read the article, it was boxing, and I found myself breaking a sweat the first time I boxed with normal play, and was sore the next day.  I wasn't complaining though.  If "Wii elbow" is to be mentioned, should it be in a new article for Wii elbow?  I understand that could be considered a neologism, but at this point there are reputable sources using the term.  However, I also realize it would be a very small article.  --PsyphicsΨΦ 16:26, 28 November 2006 (UTC)

text: Found a another source, this one from the Wall Street Journal using the word "Wii elbow" .  Deserve mention?  It's own article? --PsyphicsΨΦ 17:40, 28 November 2006 (UTC)

text: I say nay, not a whole article at least. Make a section about it. This isn't deserving of its own article, unless it's a pandemic of people complaining about getting sore playing one of the more physically demanding titles for Wii.--Signor 22:50, 28 November 2006 (UTC)
thread_title:  Wii 'critisism'? 

message: Should this wiki include information of sales at this point? Nintendo has released a press release which can be read by anyone
at http://gonintendo.com/?p=9336 or if you have access to the Nintendo Press Room it can be viewed there too. I think that it would be beneficial to this article to include that information. 74.116.7.116 02:28, 28 November 2006 (UTC)
replies: text: Yes, we are currently quoting IGN, thanks. -- ReyBrujo 02:58, 28 November 2006 (UTC)
thread_title:  Sales  

message: Correct me if I'm wrong, but I think this needs archiving.--Clyde Miller 03:31, 28 November 2006 (UTC)
replies: text: I just archived every topic with no activity in the last five days. Jecowa 07:28, 28 November 2006 (UTC)
thread_title:  Archive 

message: Did Colbert have a Wii out on the recent show of his? And use it to "make a mii out of himself and Nancy Pelosi, and proceed to beat her up in Wiisports Boxing?" It's what I heard.--Signor 06:51, 28 November 2006 (UTC)
replies: text: Who is Colbert? How is this relevant to the article? Jecowa 07:06, 28 November 2006 (UTC)
replies: text: Stephen Colbert of Comedy Centrals Colbert Report. He had a Wii on his show last night and played the Wii Sports boxing game, with him and Nancy Pelosis heads battling. dposse 14:02, 28 November 2006 (UTC)

text: Of course not. It's interesting trivia, perhaps, but it's not encyclopedic. dposse 19:52, 28 November 2006 (UTC)
thread_title:  Colbert 

message: The wii wasn't released in here nov. 19th...
But it'll be released on dec. 1st, as you can see on this reliable online shopping site:
http://www.submarino.com.br/games_productdetails.asp?Query=&ProdTypeId=12&CatId=57396&PrevCatId=57395&ProdId=1792681&ST=BL57396&OperId=0&CellType=2
wich states "Foi lançado em 01 de Dezembro de 2006 no Brasil."
wich roughly translates to "Was released in Brasil on dec. 01 of 2006"
The price tag of a whooping 1.200 dollars is still, sadly... correct...
:Brazilian time machine rox! - Danillonunes 00:25, 30 November 2006 (UTC)
thread_title:  Brazilian Release Date 

message: I have asked the Nintendo support team (Europe) whether the Wii is region locked. Their answer is basically: No, but there are PAL and NTSC Wii's and they are not compatible to each other. Their exact reply is here. -- Nils Jeppe 15:15, 28 November 2006 (UTC)
replies: text: Well of course PAL and NTSC aren't compatible on-the-fly, as they are indeed different tv standards. But there was (almost?) no gaming console in history which didn't have some form of freeloader to play import games. I wouldn't fear not being able to play NTSC games on a PAL wii and vice versa. Just insert the freeloader cd, boot up the menu, insert import cd, play the game. Although some consoles had to have a mod chip inserted to play import games, Nintendo systems always only used some kind of boot menu, be it a freeloader cd for the gamecube, or the cardridges for SNES and N64 and the likes, where you would put the import game on top and the game from your region on the back of the freeloader cardridge. Aetherfukz 16:43, 28 November 2006 (UTC)
replies: text:  Of course I know that NTSC and PAL work differently. But if they wanted, they could have easily built hardware that does both. Still, with pretty much all the entertainment we get these days headed for a region code system, I find it interesting that Nintendo has opted to do no such obvious thing. The article said that the status of region code locking was unknown, so I thought I'd forward the official Nintendo answer to this, straight from the mouth (well, hands) of the support team. I haven't edited the article because I didn't want to mess with it. -- Nils Jeppe 05:50, 29 November 2006 (UTC)
replies: text:  Well Nintendo has opted to do the obvious thing, from a Company POV. The difference between PAL and NTSC comes from history because US and EU developed different standards because the power comes in 60Hz and 50Hz. But usually this wasn't the only problem with import games, otherwise you, as you said, could just hook up a monitor or NTSC/PAL TV to play import games. There were always built-in measures to not let people play imports. And there were always nifty and witty people that developed software/hardware addons for every console to play import games. Fact is, as with DVDs which are region locked (although there are lots of brand DVD players that can play DVDs from other regions), the developers don't want players to play import games. Whether it be because of local laws (like in Germany there are lots of games on the index, and therefore don't get published there, like Mortal Kombat, Gears of War and such because they are deemed too brutal) or because the company wants to translate the game first to not spoil foreign audience. I can talk from experience, I have the japanese SoulCalibur 2 on GameCube because it was out half a year before the european version got released. And I tell you, it is very hard an awful to play sometimes, especially when you want to look up moves on the moveslist because everything is in japanese kanji. Aetherfukz 12:27, 29 November 2006 (UTC)

text: Well, I have unfortunate news for all of the other would-be importers (well, those hoping to go between Japan and the US anyway). Play-asia has done some testing, and confirmed that a Japanese Wii will not play US games and vice-versa *sigh* source: Play Asia Japanese Wii launch pre-roundup --Author X 02:38, 1 December 2006 (UTC)
replies: text: I'm sure Datel will eventually release a Wii version of the Freeloader. TJ Spyke 02:45, 1 December 2006 (UTC)
thread_title:  Not Region Locked - But... 

message: I found a few articles today that show how candles can be used as sensor bars because of they send out Infrared signals similar to the sensor bars, allowing for the wii remote to detect movements in the same way(and accuracy) of the sensor bar. These are the articles. I think this is more trivia related than any other category.[] [][]
--Luvboat 23:39, 28 November 2006 (UTC)
replies: text: The Wii Remote article mentions that candles can substitute for the sensor bar to create infrared light used by the Wii remote. Jecowa 05:16, 29 November 2006 (UTC)
thread_title:  Adding Trivia? 

message: Is this 3RR?--Clyde Miller 00:49, 30 November 2006 (UTC)
replies: text: I see 4 reverts there by TJ Spyke and J.L. so yes there are two counts of 3RR violations.  However, TJ claims to have made a "self-revert", which if true would make him almost safe from being blocked.  However, it does not appear to me to be a self-revert because TJ's text says "unofficially and incorrectly referred to as the wiimote", whereas J.L.'s version had the text "more commonly referred to as the wiimote".  So I believe both have committed 3RR violations.  Dionyseus 01:03, 30 November 2006 (UTC)
replies: text: I was trying to put it back the way it was before I edited so we could discuss it more here. So I wasn't trying too, if I did. TJ Spyke 01:05, 30 November 2006 (UTC)
replies: text: Well either of you would have looked like the better man if you had not reverted it so many times and instead brought up a discussion here. Neither of you attempted that. BTW, this is your hint to start one.--Clyde Miller 02:12, 30 November 2006 (UTC)

text: There already is, look towards the top of the page. TJ Spyke 02:22, 30 November 2006 (UTC)
replies: text: Then why are you reverting and risking being blocked? Nevermind. No harm done, and on an article like Wii this is last years news.--Clyde Miller 01:47, 1 December 2006 (UTC)
thread_title:  Three-revert violation 

message: Does http://www.wikiwii.org/ deserve to be added? —Preceding unsigned comment added by Deadbath (talk • contribs) 
:No? -- Consumed Crustacean (talk) 05:21, 30 November 2006 (UTC)
replies: text: It looks like the Wiki just started, so I would have to say no as wll (they don't even a page on the Wii yet and it's supposed to be a Wii Wiki). TJ Spyke 05:35, 30 November 2006 (UTC)
replies: text: Lol, blocked for porno at my school.  Not quite sure what that site is really about.--Ac1983fan 14:18, 30 November 2006 (UTC)
thread_title:  Wikiwii? 

message: ADoes it support WEp or WPA?  I'd like to know so I can tell if I need to get the ethernet adapter.--Ac1983fan 14:33, 30 November 2006 (UTC)
replies: text: Yes, it supports WEP, WPA-PSK (TKIP), WPA-PSK (AES), and WPA2-PSK (AES) secured networks, and open networks. Jecowa 15:55, 30 November 2006 (UTC)
replies: text: Thank god, my dad won'thave to buy the ethernet adapter, his a security freak.--Ac1983fan 12:46, 1 December 2006 (UTC)
thread_title:  question about the wii's encryption standard 

message: The Wii article does not need a separate subsection on the number of units sold.  If you agree or disagree, please say so. Just64helpin 17:45, 30 November 2006 (UTC)
replies: text: I disagree. It looks out of place at the top of the launch section. It needs its own subsection because it's seperate infomation than the rest of the section. dposse 18:04, 30 November 2006 (UTC)
replies: text: I'll agree that it shouldn't be at the top, but the information fits in with the "Release date and price" subsection, rather than it being exclusive to itself. Just64helpin 18:09, 30 November 2006 (UTC)
replies: text: Maybe we should do what the Xbox 360 article has, a general sales section. It can mention the sales numbers, and later on be used for the total sales as well. TJ Spyke 18:51, 30 November 2006 (UTC)
replies: text: There isn't enough historical perspective to warrant a "Sales" section just yet, but it's certainly an idea. Just64helpin 19:03, 30 November 2006 (UTC)
replies: text: That's logical. When there is more news on how much money they made and how much has been sold, however, it should then be made into its own subsection. dposse 23:25, 30 November 2006 (UTC)

text: I second that. Knuckles sonic8 00:31, 1 December 2006 (UTC)

text: Can we put the sales figures into perspective by comparing them with the cost of development and/or production? I'm not sure if sources are available that mention that data though. Mausy5043 18:24, 1 December 2006 (UTC)
thread_title:  "Units sold" subsection 

message: The article does not mention that the console is capable of VGA output using the apropriate cable (shown here: 
:It appears to be component signal through a D connector - is that the same as VGA or compatable??83.100.253.51 15:09, 2 December 2006 (UTC)
replies: text: No, this is not a VGA connector. It is a D-Terminal. You need a modern Japanese television to utilize it, I believe. Nintendo, unfortunately, does not offer a VGA cable for the Wii. Jecowa 18:20, 2 December 2006 (UTC)
thread_title:  VGA output 

message: This website is reporting that you can now play GameCube homebrew on the Wii. Do you think that this is worth adding? —The preceding unsigned comment was added by MakeDamnSure (talk • contribs).
:can you find more sources and more infomation?dposse 16:03, 4 December 2006 (UTC)
replies: text: The Wii is compatible with Gamecube software to such a degree that homebrew works. Not sure how to integrate that into the article, or if we should. Sources are easy to dredge up though. -- Consumed Crustacean (talk) 16:32, 4 December 2006 (UTC)
replies: text: I don't really think it's worth mentioning. Fact is, you're talking about gamecube homebrew, and this is the wii article. (Incidentally, I don't think homebrew really belongs in the same articles as the conventional article anyways; it's just a moot point in this case, because gamecube homebrew isn't essential to a wii article) Bladestorm 18:23, 4 December 2006 (UTC)
thread_title:  Homebrew? 

message: Does anyone know if the wii is capable of playing next-gen games ie on par with the 360 and ps3. someone should also make an article comparing the three. —The preceding unsigned comment was added by 210.185.92.222 (talk • contribs).
:Like Comparison of seventh-generation game consoles? -- Consumed Crustacean (talk) 08:49, 4 December 2006 (UTC)
replies: text: No.  The Wii was never intended to be as technically powerful as the 360 or PS3, Nintendo chose a different strategy than to compete against Sony or Microsoft inthe Number-Crunching-Olympics.  They focused their development more on how the games are actually played, the interface between man and machine that is the Wii Remote.  Their goal wasn't to make more powerful versions of the same old stuff, but to develop something entirely new and change the market with it.  --Stratadrake 22:05, 4 December 2006 (UTC)
replies: text:  That doesn't seem to have stopped Madden, Call of Duty and other franchises thus far. Kelvingreen 18:48, 5 December 2006 (UTC)

text: You can't layman's terms-ize console specs, as there is not technical benchmark that can be used across the systems. Architectures differ wildly. -- Consumed Crustacean (talk) 22:01, 5 December 2006 (UTC)
thread_title:  Hardware capability 

message: This section needs to be clarified. Is the Wii region locked or not? This source (which is pretty new) says the Wii is not really region locked. --Zeno McDohl (talk) 17:12, 4 December 2006 (UTC)
replies: text: I've heard rumors of this.  There's a problem with the theory though.  NTSC is the standard for american and Japanese.  The TV made here is the same as one there only with Japanese language options (and other asian languages).  The reason I bring this up is that it's been confirmed multiple times that the Wii is confirmed region locked.  Beyond that it seems that where you buy the system sets your country to that region.  But continue to look at that article the final comment is by a person who quotes play-asia (a well known import group) that this is infact FALSE, it is "region locked".   However that doesn't mean we won't see a bootloader, it just means we need one.Kinglink 02:24, 5 December 2006 (UTC)

text: If it is the same region, yes (i.e. buying a game in one part of Europe and playing in another European country). The Wii is region locked though, so games bought in Australia will not work on a Wii system from North America. TJ Spyke 02:06, 7 December 2006 (UTC)
thread_title:  Region lock? 

message: I think the Headline of Release Data would be more appropriate because this section contains other information besides the date it was released and the price.—Preceding unsigned comment added by Einstein the afrodude (talk • contribs) 
:I agree that the subsection's content is broader than what the header implies. I'll change it and see if anyone objects. Just64helpin 17:42, 4 December 2006 (UTC)
thread_title:  "Release date and price" section name 

message: Nintendo has created a false shortage in the United States with the Wii. Unlike the PS3, which involves a new technology, there are no parts or chips in the Wii that are in short supply; thus there is no reason to make it unavailable to people during the holiday season. Based on sales of Game Cube and DS, Nintendo had to have had an idea of what to produce and put into the market place, and would surely want the fourth quarter sales.  It will be unfortunate if children bear the brunt of this cold marketing ploy. Shore828 - can't find a tilde on my keyboard.
:Do you have a source for this information? Just64helpin 22:32, 4 December 2006 (UTC)
replies: text: Let's not forget how Microsoft created a false shortage of 360's last year when they decided to not have a single U.S. factory producing the units, and shipping them by -- well, ship.  Lol.  Speculation and POV, non worthy of inclusion.  --Stratadrake 23:01, 4 December 2006 (UTC)

text: What do you mean by "false shortage"? The fact that you can't find a Wii in the store? If so, like Just64helpin said, do you have a source for this? Second, and most importantly, is this noteworthy, or just a PS3 fanboy thing?--Farquaadhnchmn(Dungeon) 23:31, 4 December 2006 (UTC)
replies: text: It's a fanboy thing. The assumption that Nintendo, or any company, has essentially unlimited manufacturing capability has got to be. No new technology, wakkawakkawakka, etc. 00:53, 5 December 2006 (UTC)

text: And let's all remember that a surplus of demand is not the same thing as a lack of supply.  --Stratadrake 01:07, 5 December 2006 (UTC)
replies: text: They've sold out pretty quickly. This speaks more of the Wii's popularity than anything else, since it's sold over a million worldwide in under a month. That's a lot, even if Nintendo were manufacturing them quickly, that's still a lot. JONJONAUG 12:27, 5 December 2006 (UTC)

text: In my area Wal-Marts (at least the two I asked) were stocked with 20 Wii units on launch. The Hastings in my town was given (hearsay). Anyway, Wal-Mart can't fix the shortage. I'm sure Wal-Mart would love to sell more Wiis if they had them. Jecowa 02:15, 11 December 2006 (UTC)
thread_title: False shortage?

message: http://www.wickable.com/Wii_ControllerChart.png
This is by far one of the most usefull things related to the Wii. Someone either get the rights to include this on wikipedia or make a new one.Troysteinbauer 00:09, 5 December 2006 (UTC)
replies: text: Check Virtual Console (Wii), there is already something similiar. TJ Spyke 00:25, 5 December 2006 (UTC)
thread_title: Wii Controler Chart

message: The release date in Spain is December 9, but there are shops where Wii has put to the sale today, decamber 5. There are some blogs where they give the news. 
For example: VidaExtra - Wii a la venta ya en España (spanish) —The preceding unsigned comment was added by 80.33.35.143 (talk) 03:23, 6 December 2006 (UTC)
replies: text: This isn't the first time a store has broken the release date, and it's something the game companies don't like. TJ Spyke 03:36, 6 December 2006 (UTC)
thread_title:  Release data in Spain 

message: Please can I add an external link?
http://www.ntsc-uk.com/feature.php?featuretype=hdw&fea=NintendoWiiHardwareReview —The preceding unsigned comment was added by Charlesr (talk • contribs) 10:05, 6 December 2006 (UTC)
replies: text: We don't have any links to a review of the system itself yet. Presently in the unofficial category we have three game review sites and a forum site linked. I'd rather have this page than the IGN and GameSpot pages linked. The IGN page is a big eyesore and the GameSpot page isn't far behind it. IGN and GameSpot seem really similar, do we need both of them, or either of them? Jecowa 10:24, 6 December 2006 (UTC)
replies: text:  Given the lack of objection, I think that's a yes.  Be bold.  217.206.142.66 15:50, 7 December 2006 (UTC)
thread_title:  External link request - ntsc-uk hardware overview 

message: I looked around and saw no real explanation about Mii's and their significance/use/creation/etc. Infact the only mention of Mii's on this page is the note of there being a Mii channel. Personally I feel they are an important enough part of the system and (some) games that they should at least be expanded upon a bit. Genosis 10:55, 6 December 2006 (UTC)
replies: text: There is additional information on Miis but not in the Wii article. Mii Channel has more detailed information on the Miis. Is this acceptable? Jecowa 11:38, 6 December 2006 (UTC)
replies: text: Oh ok thanks. I supose I should have looked harder. Genosis 13:15, 6 December 2006 (UTC)
thread_title:  Explanation of Mii's 

message: Further to the info regarding the Name Wii, whilst the marketing explanation is Wii means "WE" as in we all use it Nintendo named the console Wii as a simple abbreviation of Wireless Interactive Interface, which is what it is, as opposed to a games console.  Johnny Yen —The preceding unsigned comment was added by 82.36.123.233 (talk) 19:47, 6 December 2006 (UTC)
replies: text: Do you have a source for this information? Just64helpin 22:32, 4 December 2006 (UTC)
replies: text: "unofficial" as in made up be people on the internet. Since it's something someone just made up, it obviously won't go into the article. TJ Spyke 23:18, 6 December 2006 (UTC)
replies: text: I agree this shouldn't be included. It's only used by a very small number of people in forums. Google only gives 18 results for "Wireless Interactive Interface". Jecowa 00:27, 7 December 2006 (UTC)
replies: text: Indeed, if it passes the test for non-notability.... --Stratadrake 00:32, 7 December 2006 (UTC)
thread_title:  Wii Aditional Name Information 

message: I got rid of the Current Event tag. It's been a couple weeks since the launch, so I think it's appropriate. The PS3 article already had it removed.--Farquaadhnchmn(Dungeon) 20:31, 6 December 2006 (UTC)
replies: text: The Wii is launching tomorrow in Australia, and the day after in Europe. I think that's current. The PS3 had it removed because it won't launch in those markets until at least March. TJ Spyke 22:16, 6 December 2006 (UTC)
replies: text:  I suppose we should add it tomorrow, then. Just64helpin 22:21, 6 December 2006 (UTC)
replies: text: That was my plan... sorry that I didn't mention that.--Farquaadhnchmn(Dungeon) 01:12, 7 December 2006 (UTC)
replies: text: It has already been released in Australia since it's about 3PM there. So I will add it back in now. TJ Spyke 01:17, 7 December 2006 (UTC)
replies: text: I really need to remember that there are time zones... thanks TJ...--Farquaadhnchmn(Dungeon) 01:37, 7 December 2006 (UTC)
thread_title:  Current Event tag

message: I got my Wii first thing in the morning, even though I live in Yurp, where it's supposed to be released tomorrow. Apparently Nintendo has sent out letters to retailers sating that, if people want a Wii, they can give it to them, even though it's not officially out yet.  --King Nintendoid 12:30, 7 December 2006 (UTC)
replies: text: No, they haven't.  Retailers who break the street date may well be fined.  217.206.142.66 15:48, 7 December 2006 (UTC)
replies: text: Regardless, it isn't noteworthy enough for the article, so why discuss it? --Farquaadhnchmn(Dungeon) 19:06, 7 December 2006 (UTC)
thread_title:  Breaking the release date 

message: Hehe! Ok, I wont antagonize anyone anymore about whether or not the Wii is in direct competition with its fellow 7th gen consoles (It actually seems to be in competition with the DS more) but should Iwata's friendly jab at Sony be mentioned in our article? I quote, "We aren't planning on competing with the PS3, but we'd like it to be said that in the end, Nintendo sold more." Check it out on IGN if you haven't seen it yet. Nintenboy01 21:05, 7 December 2006 (UTC)
replies: text: Not really, because it really won't matter even when it comes true.--Farquaadhnchmn(Dungeon) 01:10, 8 December 2006 (UTC)
thread_title: Should Iwata's Comment Be Mentioned?

message: The launch games table used to be clear and really easy to read but this new one is so confusing it defeats the purpose of having one.
Jimmy93211 00:34, 8 December 2006 (UTC)
replies: text: How is it confusing? The regions are all clearly listed in abbreviated form. NA for North America, SA for South America, AST for Australia, EUR for Europe, JPN for Japan... I'm confused as to how you are confused. If you could be more specific, then maybe someone can fix it.--Farquaadhnchmn(Dungeon) 01:17, 8 December 2006 (UTC)
thread_title: Whats happened to the table!?!

message: Apparently Nintendo exaggerated the amount of units it had sold.  According to NPD, Nintendo sold 473,000 Wii units in North America during the month of November,  this contradicts Nintendo's claim on November 27 that it had sold 600,000 units in North America.   Dionyseus 01:19, 8 December 2006 (UTC)
replies: text: I thought NPD only tracked US sales. Even so, Nintendo's figure encompasses more than just North America. Dancter 01:24, 8 December 2006 (UTC)
replies: text: NPD tracks North America sales, that's Canada and United States.  Nintendo's figures were for North America as they had not yet launched in Japan (Japan launch was on December 2).  Dionyseus 01:29, 8 December 2006 (UTC)
replies: text: I stand corrected on the NPD thing, but I thought the American launch included Latin American countries. Am I misunderstanding Nintendo's terminology? Dancter 01:50, 8 December 2006 (UTC)

text: Also, it seems that NPD often reports Canadian and US sales separately. Why are we to assume they mean North America this time, when every source I've seen specifically mentions that the figure is for the United States? Dancter 02:46, 8 December 2006 (UTC)
replies: text: This is the first time I ever heard of NPD reporting Canada and US sales data seperately, do you have any evidence of this?  I think when Gamedaily and Gamespot said US in their report of NPD's report, they meant to say North America.  Furthermore, shipments to Canada are tiny compared to shipments to the United States, for example for the North American launch of the Xbox 360, only a little over 30,000 were shipped to Canada. Dionyseus 02:52, 8 December 2006 (UTC)
replies: text: Those numbers you just mentioned were from NPD, in which case the GameSpot and IGN articles quoted only the US statistics, and did not factor in the Canadian sales. In both cases, the wording was loose, implying but not stating that the numbers were for North America overall. I suspect that this would be the more likely error if there were one in the case of the November Wii numbers, but considering the wording, I think that the sources can be trusted to mean the United States. Regardless, we don't have the sales information for the other countries, so I think it's a bit presumptuous to assume that Nintendo misrepresented its sales for the Americas. Dancter 03:47, 8 December 2006 (UTC)
replies: text: Apparently you are right about NPD releasing US and Canada sales figures seperately.  However, I highly doubt that Canada would make up for the unaccounted 124,000 consoles.  Perhaps User:Jecowa is right that Nintendo meant that they shipped 600,000 to retailers.  Dionyseus 05:07, 8 December 2006 (UTC)

text: I think when Nintendo said they sold 600,000 in America, they meant they sold that many to retailers. The most Nintendo would know is how many they sold to the retailers and which retailers are asking for more units, right? Jecowa 01:41, 8 December 2006 (UTC)
replies: text: if xbox sold 10% of thier initial sails to canada than it makes sence that nintendo would also.  even if it were only 60K, with the addition of latin america it would come pretty close to 100k that is seemingly missing.  i'm going to say the nintendo probably just rounded up.J.L.Main 02:36, 9 December 2006 (UTC)
replies: text: The NPD data released covers the US only. Nintendo said they sold 600K in the AMERICAS, meaning it includes Columbia and Peru (where they launched in South America) and Mexico. TJ Spyke 00:16, 10 December 2006 (UTC)
thread_title:  False sales data 

message: How about a section about the wrist strap breaking when the remote (may be) used excessively. Apparently screens are breaking from flying remotes. A critisism if anything. Gaz 01:27, 8 December 2006 (UTC)
replies: text: It made Reuters, should be notable.  WP 04:15, 8 December 2006 (UTC)
replies: text: While although it's a notable concept in general, I really think that it's more related to the wii remote itself, rather than the wii, as a system. (To that end, it's been included in the wiimote article for a while now. Bladestorm 05:05, 8 December 2006 (UTC)
replies: text: It is just overhype, some people are being careless with their controllers, that's it. TJ Spyke 00:16, 10 December 2006 (UTC)
replies: text: Sites are reporting that replacements now have thicker straps, but this should probably stay on the Wiimote page. - hahnchen 05:18, 10 December 2006 (UTC)

text: Nintendo has started making thicker straps on all new remotes to address the problem. These are also available on any remotes Nintendo replaces from this point on. Bradibus 21:59, 10 December 2006 (UTC)
thread_title:  Wii Strap Breakages? 

message: Find every occurrence of the word "will" and replace it with "is" or "are" or whatever makes sense. Wii's been out, we're in the present tense...or, we will be. —The preceding unsigned comment was added by 69.117.19.131 (talk) 05:16, 8 December 2006 (UTC)
replies: text: Hurray for find and replace! Jecowa 05:20, 8 December 2006 (UTC)

text: Just for clarification: you don't want to replace every instance of the word will, Only those referring to the Wii's launch. Bradibus 21:54, 10 December 2006 (UTC)
thread_title:  CTRL+F > "will" > Enter, enter, etc. 

message: If this indeed pans out as a fork in the history of gaming, I think some serious mention of the conceptualizing of the Wii should be made.  I seem to remember Myiamoto speaking in an interview around 1999 or so about his ideal system being one simpe enough to be played with one button.  That stuck out to me at the time as bizarre, but it seems the vision was clear even then.  I don;t have the time or resources to check this out but it might be a fascinating addition to the article. - Plasticbadge 18:47, 8 December 2006 (UTC)
replies: text: I happen to be working on something quite similar to that. It's a work in progress, and I won't add it until it's just right. Just64helpin 21:57, 8 December 2006 (UTC)
thread_title:  History? 

message: Do we need to have the same thing mentioned twice in the same paragraph? I thought that mentioning it once was enough so I deleted the second one. This, Nintendo has released an Ethernet Kit for the Wii console, which allows users to connect the console to a standard internet router without wireless support., is what I deleted. If this needs to be changed the whole paragraph needs to be reworded.  Thanks,--Darkest Hour $$$$ 19:06, 8 December 2006 (UTC)
replies: text: Good job. Jecowa 03:19, 9 December 2006 (UTC)
thread_title:  Redundancy? 

message: IGN--User:NFAN3|NFAN3 21:24, 8 December 2006 (UTC)
replies: text: Interesting development, a U.S. company suing the American division of a Japan-based company for something developed on the Japan side of things.  But better cite it to be sure.  --Stratadrake 01:06, 9 December 2006 (UTC)

text: Kotaku, which may or may not be a reliable source, has a copy of the complaint . -- Consumed Crustacean (talk) 01:11, 9 December 2006 (UTC)
replies: text: Kotaku is quite notable, but IGN is definitely more notable and should be used as the source.  Dionyseus 01:31, 9 December 2006 (UTC)
replies: text: I linked the IGN article and Kotaku transcript, though both may not be necessary (and this was shortly before my PC froze... grr.)  --Stratadrake 02:44, 9 December 2006 (UTC)

text: Very interesting. The product they claimed to have copied is nothing more than a laser pointer that also doubles as a clicker for slideshow presentations. Bradibus 21:55, 10 December 2006 (UTC)
thread_title: We should add nintendo got sued

message: I just recently got a new remote and strap from Nintendo after replacing my old broken one, and I noticed the new strap is thicker than the ones that were available during launch. I've taken a comparison picture:
http://smg.photobucket.com/albums/v143/Adeon/wiistrap.jpg Bradibus 21:58, 10 December 2006 (UTC)
thread_title:  New Thicker Wii Strap in American remotes 

message: In, for example, Germany, it is illegal to own nunchuk. Also (as I recall), they can be owned in the UK but must not be publicly visible outside of a martial arts training dojo. Admittedly the nunchuk controller hardly resembles a real nunchuk, but I am curious about any legal/popularist reaction to the "nunchuk controller". (Remember the "Teenage Mutant Hero Turtles" scandal in the UK?)
Sorry for being vague and having no references, but I used to train with those things!
138.243.228.52 16:19, 10 December 2006 (UTC)
replies: text: Um... I'll admit that I'm not familiar with the TMNT scandal in the UK, but I'm going to venture a guess... did it have to do with the fact that Michaelangelo used nunchucks/nunchuks/nunchaku/however-they're-spelled-these-days? See, that's the thing... the 'nunchuk' controller is only called so because it's tethered to the wiimote in a fashion which makes the complete assembly vaguely resemble the concept behind a nunchuk. However, it is, by no means, mistakeable for a weapon. There are cellphones these days named "Katana", but I'm pretty sure you can conceal these phones without fear of being arrested. Nunchuks, referring to the real thing, are illegal in far more than just Germany, but there's no way any cop will look twice if he sees a wiimote and connected peripheral. (At least, not until some stupid kid tries to use it to garrote someone and then ruins it for everyone) (~Bladestorm) —The preceding unsigned comment was added by 72.88.47.226 (talk) 19:48, 10 December 2006 (UTC)
replies: text: I think it was more like the word "ninja" was to violent for kids. Jecowa 20:36, 10 December 2006 (UTC)

text: Well, it was the BBC who made the decision to rebrand TMNT as TMNHT in the UK, so if Nintendo haven't made the decision to rebrand the nunchuck, I don't think anyone will force them to.--Victim Of Fate 12:16, 12 December 2006 (UTC)
replies: text: There is a section on the Ninja Turtle censoring. It says senses with Michelangelo's nunchaku were edited out. It's kind of strange that nunchaku are violent weapons, but Leonardo's katana are peaceful as a flower. The section ends by saying the censoring laws were abolished at least three years ago, so Nintendo's nunchuk should be okay in the UK now. Jecowa 18:17, 12 December 2006 (UTC)
thread_title:  Legal status of nunchuk 

message: it says wii has sold 50,000 units in europe and the source for that says its sold 50,000 in the uk and all the other sites say 50000 in the uk —Preceding unsigned comment added by 81.132.67.233 (talk • contribs) 
:I've made the correction. Just64helpin 17:38, 11 December 2006 (UTC)
thread_title:  Sales numbers 

message: Wii, the Colombian people, were having the Wii in stores since November 19. But there appears to be little or any info of the Wii and accesories' prices in Colombia and Latin America. Not only the first world has the right to be prioritized.
200.21.238.118 23:47, 11 December 2006 (UTC)
replies: text: Most of us don't live in Columbia or have that info. Do you have any sources that have this info? You can also be bold and add it yourself. TJ Spyke 23:52, 11 December 2006 (UTC)
thread_title:  Prices in Colombia 

message: right
Some sources (IGN) have been saying that the external 64Mb RAM module is 1T-SRAM, but in fact only the 24Mb internal module is 1T-SRAM, and the 64Mb module is GDDR3 RAM.  The photograph of the Wii memory chip to the right proves it.  If we look up its part number "K4J52324QC" on Samsung's website , we see it's a 64Mb GDDR3 chip. Redquark 02:43, 12 December 2006 (UTC)
replies: text: Please see WP:V and WP:NOR. Just64helpin 22:27, 12 December 2006 (UTC)

text: So maybe the article should just say there is 64MB of external (to the chip) memory, and not say what kind it is. At the very least, I think we need a source for the 1T-SRAM claim if we are going to leave it in. Rees11 22:39, 12 December 2006 (UTC)

text: Your brain is not a source that people can check, though. I mean, for all a reader knows, those pictures were photoshopped. That's why it's verifiable sources. Sockatume 12:09, 13 December 2006 (UTC)
thread_title:  External 64mb RAM is GDDR3, not 1T-SRAM 

message: I dont know if im just totally missing it, but the article seems to be lacking any information concerning the fact that Wii's can send and recieve e-mail as well as picture attackments in the form of jpeg's with those e-mails.--Azslande 00:32, 13 December 2006 (UTC)
thread_title:  E-mail/Wii-Mail 

message: Oh, dear... has anybody seen how goddarned huge the table of contents is?!??  This talk page definitely needs to be split into an archive or two!  --Luigifan 12:23, 13 December 2006 (UTC)
replies: text: Please see WP:V and WP:NOR. Just64helpin 22:27, 12 December 2006 (UTC)

text: So maybe the article should just say there is 64MB of external (to the chip) memory, and not say what kind it is. At the very least, I think we need a source for the 1T-SRAM claim if we are going to leave it in. Rees11 22:39, 12 December 2006 (UTC)

text: Your brain is not a source that people can check, though. I mean, for all a reader knows, those pictures were photoshopped. That's why it's verifiable sources. Sockatume 12:09, 13 December 2006 (UTC)

text: The claim that including this fact violates WP:V and WP:NOR is silly.  An actual picture of the inside of a Wii is the most reliable source I can imagine (and Sockatume, there's no conceivable reason why it would be falsified), and the part number is just as good as if it was written "64MB GDDR3" right on the chip.  It doesn't constitute "analysis" or "synthesis" merely to look it up. Redquark 16:41, 14 December 2006 (UTC)
replies: text: The innards of a video game console are not a published source. Just64helpin 17:29, 14 December 2006 (UTC)
replies: text: Sir, not everything presented on Wiki needs to be from an actual published source, especially if one does not exist in this case. Besides I think looking at Wii's innards is "verification" enough. And technically doesn't an authentic photo of the Wii's internals count as a "published source"? It's poor logic and excessive bureaucracy at work again here, people... Nintenboy01 16:04, 15 December 2006 (UTC)
replies: text: WP:RS says: "Any material that is challenged or likely to be challenged needs a source, and the responsibility for finding a source lies with the person who adds or restores the material. Unsourced or poorly sourced edits may be challenged and removed at any time. Sometimes it is better to have no information at all than to have information without a source."  I'm just saying is all. --Maxamegalon2000 16:13, 15 December 2006 (UTC)
replies: text: I still think the picture was a good PUBLISHED source, and don't give me that poor poop-riddled excuse that someone photoshopped it! Plus I doubt Nintendo or their hardware partners would intentionally mislabel parts inside the Wii. And why are some of you guys so adamant about defending it as being 1T-SRAM? GDDR3 is a far more recent and advanced development with even lower latency and higher bandwidth... It's what Xbox 360 and PS3 use. 1T-SRAM was the cat's meow in 2001, but it has been surpassed. And moSys owns the rights to 1T-SRAM. But the chip isn't labeled as such... Nintenboy01 16:27, 15 December 2006 (UTC)
replies: text: If the photo was released by a reliable news source, that might work. Unfortnuately it's from the Wikipedia user who posted it, which makes it less than reliable. The defense isn't against what the source states, but what the source is. Just64helpin 18:20, 15 December 2006 (UTC)
replies: text: Hmm, didn't Popular Mechanic's site have a series of detailed pics of a Wii being disassembled? Including a shot of the whole motherboard? Surely that would be a valid link/reference point. Nintenboy01 20:01, 15 December 2006 (UTC)
replies: text: I'd say that'd be entirely valid, if you can find specific pictures that include the chip in the system, and a shot that includes that part number. Bladestorm 20:23, 15 December 2006 (UTC)

text: http://www.informit.com/articles/article.asp?p=677908&rl=1 has a good hi-res picture of the Wii motherboard. You can't clearly see the little memory chip's labeling (note that the "MX" chip is the 512 MB flash memory), but you can tell it's a Samsung, and there's no moSys name. Will this do? Nintenboy01 20:56, 15 December 2006 (UTC)

text: Won't some kind soul who reads this section take a Wii apart and snap a good picture of the RAM chip that also includes the CPU, GPU or some other tell-tale Wii component in the frame? I don't wanna take MY Wii apart, even if it's for the sake of the article... Getting my Wii was a great struggle through hordes of crazed nerds! Nintenboy01 21:46, 15 December 2006 (UTC)
replies: text: What about this? From This article, they have this picture. Isn't that the chip sideways? Bladestorm 21:58, 15 December 2006 (UTC)
replies: text: Doesn't that article actually state "external GDDR3"? I'm lost here... Just64helpin 22:09, 15 December 2006 (UTC)
replies: text: Holy snappin' crap, you're right! I was focusing so much on verifying the picture that I never even noticed that they outright state that it's GDDR3! Well, um, okay... guess we settled this one. The external memory is GDDR3. Who wants to update the article? Bladestorm 22:12, 15 December 2006 (UTC)

text: Hear, hear Mr. Bladestorm! Funny thing too, if you look at any of the 4 GDDR3 chips mounted around the PS3's RSX, the part numbers are the same as the Wii's single chip. As we all know the PS3 has 256 MB of GDDR3 video memory running at 700 mhz, so each chip must have 64 MB like the one in Wii. This myth is definitely busted! Nintenboy01 22:24, 15 December 2006 (UTC)

text: Um, wasn't this already resolved? Just64helpin 20:13, 17 December 2006 (UTC)
thread_title: Archive

message: right
Some sources (IGN) have been saying that the external 64Mb RAM module is 1T-SRAM, but in fact only the 24Mb internal module is 1T-SRAM, and the 64Mb module is GDDR3 RAM.  The photograph of the Wii memory chip to the right proves it.  If we look up its part number "K4J52324QC" on Samsung's website , we see it's a 64Mb GDDR3 chip. Redquark 02:43, 12 December 2006 (UTC)
replies: text: Please see WP:V and WP:NOR. Just64helpin 22:27, 12 December 2006 (UTC)

text: So maybe the article should just say there is 64MB of external (to the chip) memory, and not say what kind it is. At the very least, I think we need a source for the 1T-SRAM claim if we are going to leave it in. Rees11 22:39, 12 December 2006 (UTC)

text: Your brain is not a source that people can check, though. I mean, for all a reader knows, those pictures were photoshopped. That's why it's verifiable sources. Sockatume 12:09, 13 December 2006 (UTC)

text: The claim that including this fact violates WP:V and WP:NOR is silly.  An actual picture of the inside of a Wii is the most reliable source I can imagine (and Sockatume, there's no conceivable reason why it would be falsified), and the part number is just as good as if it was written "64MB GDDR3" right on the chip.  It doesn't constitute "analysis" or "synthesis" merely to look it up. Redquark 16:41, 14 December 2006 (UTC)
replies: text: The innards of a video game console are not a published source. Just64helpin 17:29, 14 December 2006 (UTC)
replies: text: Sir, not everything presented on Wiki needs to be from an actual published source, especially if one does not exist in this case. Besides I think looking at Wii's innards is "verification" enough. And technically doesn't an authentic photo of the Wii's internals count as a "published source"? It's poor logic and excessive bureaucracy at work again here, people... Nintenboy01 16:04, 15 December 2006 (UTC)
replies: text: WP:RS says: "Any material that is challenged or likely to be challenged needs a source, and the responsibility for finding a source lies with the person who adds or restores the material. Unsourced or poorly sourced edits may be challenged and removed at any time. Sometimes it is better to have no information at all than to have information without a source."  I'm just saying is all. --Maxamegalon2000 16:13, 15 December 2006 (UTC)
replies: text: I still think the picture was a good PUBLISHED source, and don't give me that poor poop-riddled excuse that someone photoshopped it! Plus I doubt Nintendo or their hardware partners would intentionally mislabel parts inside the Wii. And why are some of you guys so adamant about defending it as being 1T-SRAM? GDDR3 is a far more recent and advanced development with even lower latency and higher bandwidth... It's what Xbox 360 and PS3 use. 1T-SRAM was the cat's meow in 2001, but it has been surpassed. And moSys owns the rights to 1T-SRAM. But the chip isn't labeled as such... Nintenboy01 16:27, 15 December 2006 (UTC)
replies: text: If the photo was released by a reliable news source, that might work. Unfortnuately it's from the Wikipedia user who posted it, which makes it less than reliable. The defense isn't against what the source states, but what the source is. Just64helpin 18:20, 15 December 2006 (UTC)
replies: text: Hmm, didn't Popular Mechanic's site have a series of detailed pics of a Wii being disassembled? Including a shot of the whole motherboard? Surely that would be a valid link/reference point. Nintenboy01 20:01, 15 December 2006 (UTC)
replies: text: I'd say that'd be entirely valid, if you can find specific pictures that include the chip in the system, and a shot that includes that part number. Bladestorm 20:23, 15 December 2006 (UTC)

text: http://www.informit.com/articles/article.asp?p=677908&rl=1 has a good hi-res picture of the Wii motherboard. You can't clearly see the little memory chip's labeling (note that the "MX" chip is the 512 MB flash memory), but you can tell it's a Samsung, and there's no moSys name. Will this do? Nintenboy01 20:56, 15 December 2006 (UTC)

text: Won't some kind soul who reads this section take a Wii apart and snap a good picture of the RAM chip that also includes the CPU, GPU or some other tell-tale Wii component in the frame? I don't wanna take MY Wii apart, even if it's for the sake of the article... Getting my Wii was a great struggle through hordes of crazed nerds! Nintenboy01 21:46, 15 December 2006 (UTC)
replies: text: What about this? From This article, they have this picture. Isn't that the chip sideways? Bladestorm 21:58, 15 December 2006 (UTC)
replies: text: Doesn't that article actually state "external GDDR3"? I'm lost here... Just64helpin 22:09, 15 December 2006 (UTC)
replies: text: Holy snappin' crap, you're right! I was focusing so much on verifying the picture that I never even noticed that they outright state that it's GDDR3! Well, um, okay... guess we settled this one. The external memory is GDDR3. Who wants to update the article? Bladestorm 22:12, 15 December 2006 (UTC)

text: Hear, hear Mr. Bladestorm! Funny thing too, if you look at any of the 4 GDDR3 chips mounted around the PS3's RSX, the part numbers are the same as the Wii's single chip. As we all know the PS3 has 256 MB of GDDR3 video memory running at 700 mhz, so each chip must have 64 MB like the one in Wii. This myth is definitely busted! Nintenboy01 22:24, 15 December 2006 (UTC)

text: Um, wasn't this already resolved? Just64helpin 20:13, 17 December 2006 (UTC)
thread_title:  External 64mb RAM is GDDR3, not 1T-SRAM