Talk:Massively multiplayer online role-playing game/Archive 1

message: --22:59, 13 May 2005 (UTC)
thread_title: Everyone favorite MMORPG

message: Why don't we take a vote?  Please vote on your favorite title below—be sure to sign your vote.  Note captilizations of each version. Please add any that you think bear mention.
MMORPG
* Best compromise, probably most widely used. :-) —Frecklefoot 18:21, Mar 12, 2004 (UTC)
* Mrwojo 18:40, 12 Mar 2004 (UTC)
thread_title: Vote

message: Isn't the article Massively multiplayer online game exactly the same thing? Grunners 05:02, 15 Dec 2004 (UTC)
replies: text: No. See Talk:Massively multiplayer online game. --Mrwojo 13:18, 15 Dec 2004 (UTC)
thread_title:  Article Duplication? 

message: http://news.bbc.co.uk/1/hi/technology/4104731.stm Tom k&e 14:56, 17 Dec 2004 (UTC)
thread_title:  Another BBC link 

message: I've created a stub for a new article to define the term Griefer. Please have a look - it needs expanding! Also, any ideas on the most appropriate way to link to the article from MMORPG? --AjAldous 15:47, 24 Dec 2004 (UTC)
replies: text: I re-added a section on rude players, but this time it's expanded and more specific to MMORPGs.  Also, griefing should be merged into griefer.  By the way, thanks for filling a Wikipedia:Requested articles/Social Sciences and Philosophy.  You can remove the link to griefer from there.  --Mrwojo 16:25, 24 Dec 2004 (UTC)
thread_title:  Griefer 

message: I've edited the readability of this article, ranging from typos, duplicate words, punctuation, grammar, and sentence structure. I've tried my best to not remove any of the informational content in this article (Only where it seemed unnecessary or redundant). I suggest others go through and make this doc more readable, as this is certainly not a complete edit. The concision of this document seemd a bit poor.
In no way whatsoever did I edit content I didn't understand. I've also added internal links where they seemed necessary.
::Other Issues
::- Amateur Development -> Main reasons for development seem obvious; "just for fame" sounds ridiculous
::- Paragraph structure, particularly in Browser-Based area needs reworking.
::- Social Impacts in World Composition seems unnecessary, just by virtue that you're only going to make friends on your server anyway. An analogy: You're not going to be making many friends in France if you live in Japan.
::- External reference should be added for the "chinese sweatshop" portion in Farming area.
::- Doesn't twinking also refer to low-level players receiving high-level buffs to kill things vastly above their levels for quick-leveling? Any AC players might recall low-levels farming outside Fort Tethana with their high-level patrons.
::- Fairly positive Farming also refers to grinding for XP, not just loot. Might just be WoW vernacular, though.
I'm pretty new at editing, so sorry if this seems snobish and overbearing. I really think this article could be made better.
:::Unless someone can come up with a source for the "chinese sweatshop" and "cyber cafe percentage" claims in the Farming section, I think we should remove the text.
:::Landonf 19:52, 28 August 2005 (UTC)
replies: text: I'm going in! This article is a quagmire of facts and needs more structured direction. Hopefully I'll soon start fixing it all up. --Redxela Sinnak 12:31, 20 October 2005 (UTC)
thread_title:  Readability / Other qualms 

message: Can the article be updated to reflect this new service by SOE.
:Why? What is so unique about Sony's service? --Habap 13:43, 15 August 2005 (UTC)
thread_title:  Station exchange 

message: If Aggro is going to redirect to this article, this article should contain at least a mention of that word, and preferably an explanation of what it means! - Brian Kendig 21:23, 12 August 2005 (UTC)
replies: text: I changed to redirect to MMORPG terms and acronyms. - Ajshm 09:58, 13 August 2005 (UTC)
thread_title:  "Aggro" 

message: Wikipedia:Reference_desk/Science#How_much_virtual_space_exists_in_persistent_worlds?
Please comment, ∴ here…♠ 16:35, 20 October 2005 (UTC)
thread_title: Reference_desk/Science#How_much_virtual_space_exists_in_persistent_worlds

message: It would be really great if a list of various engines for MMORPG's / PHP games was listed, for home creators, curious bystanders, students and general technophiles like myself.  If someone could add such in the external links, or if they have enough time touch on engine dynamics of various common freeware engines or what not it'd be greatly appreciated.  Jachin 23:22, 7 November 2005 (UTC)
thread_title: MMORPG Engines