Talk:Turok: Dinosaur Hunter

message: I thought maybe this could use some images of the enemies?  The game had that unlockable built in gallery function, would that be within fair use?  I have the PC version and could take screen shots...
Donatj 04:34, 11 October 2006 (UTC)
replies: text: Yes, this article does need a couple images, but too many would violate the fair use policy. However, this article is just a list of weapons, enemies, and levels, and it needs a lot of work. I don't think just enemies would be that great. A screenshot showing off the distance fog or the graphics would probably be better. Thunderbrand 14:25, 11 October 2006 (UTC)
thread_title:  Images? 

message: I have failed this as a Good Article for a number of reasons.
* The information on weaponry uses confusing wording. There are a couple of grammar mistakes in the reception section - "adds that is is", "more just than another Doom clone".
* The prose is very confusing to a non-specialist, or even a specialist. Here are just a few examples of this:
:*The gameplay section contains almost no information on how the game is played, and instead lists enemies and weapons. Although it was stated the player needs to collect keys to get to the next level, it doesn't explain anything further than that.
:*The plot section randomly brings up names that aren't explained. What is the "Chronoscepter"? What is a "focusing array"? If the player is controlling "Tal' Set", who is "Turok"?
:*The reception section assumes the reader knows about the reviewers. What is IGN? What is GameSpot? What is Edge? There's also no information on the public reaction (sales) - an important aspect.
:*In the reception section, Iguana is brought up in the article for the first time. I had to read the  infobox to find out who they are. Mention the company in the lead, or maybe explain it - something like "Edge expresses that the developers, Iguana, use..."
*There's no information on the game's audio, a major aspect (and shown in almost all gaming Good Articles).
*Images. The only gameplay-related image is in an obscure location and doesn't really describe what a gameplay image should. Use a generic image showing a typical example of gameplay.
Remember, these are only specific issues. Look to generally improve the prose and increase the length of the article. Although I have knowledge of many gaming-related Good Articles and standards, this is one of the first GA reviews I have made. As such, if you don't agree with the problems I've given, you can easily contest it. --TheEmulatorGuy 03:30, 19 November 2006 (UTC)
replies: text: I'll try to make corrections, but I have to disagree with some of your statements. There is no audio section because there is no speaking dialogue in the game, and no music (except for the background music, which is pretty non-notable, as all it is is low-thumping tribal music most of the time.) I chose not to have that section since it would be only a sentence or two. I think the screenshot illustrates the gameplay fine. All you do is shoot enemies and collect stuff, and I wanted to show the viewer the distance fog and the player's low visibility. And I could not find anything about specific sales data. This game isn't a Halo or Zelda game and sales data is practically non-existant. Thunderbrand 04:42, 20 November 2006 (UTC)
thread_title: Failed GA nomination

message: While most of the stuff from the first nom has been fixed, there are still a few issues that lingered:
*Grammar: "adds that is is"
*There is no section dealing with the games' sales figures.  By doing a single google search, I was able to find that the game sold 973,167 copies, and that the game was the number one weekly rental for seven consecutive weeks and had made over $60 million as of June 25, 1997.  I know that forum posts (the first link) are generally frowned upon, but the list seems genuine enough and the source is from IGN, according to the poster.  If you work the above stuff and word your statements right, then it should be all right.
There are also a few new things that I spotted:
*The caption for the first gameplay image should be in the present tense (i.e. the game contains).
*In the infobox, you call the designer "David Dienstbier" but in the development section you call him "David Dinstbier".  Is there an "e" in his name or not?  As well, since according MobyGames he is the designer and producer (not project manager, that's a seperate job), and to fix a few grammatical issues, you should rephrase the sentence in the development section to something along the lines of
::"Producer and game designer David Dienstbier stated that the Nintendo 64 was used due to its superior processing capabilites compared to the PC's available at the time, and to showcase the console's graphical abilities, although the game was later ported to the Windows platform."
:Finally, where did Dienstbier say that?  The citation provided (number 5) has no mention of Dienstbier saying why they used the N64.
*The sentence "Acclaim announced the sequel, tentatively titled Turok: Dinosaur Hunter 2, to be released later that same year" should be "Acclaim announced the a sequel, tentatively titled Turok: Dinosaur Hunter 2, was to be released later that same year.
*In order to provide merit to the statement that the game was generally well received by critics, you should work the Metacritic or Game Game Rankings score into the reception section, as has been done in several other CVG articles.  Something like, "Turok: Dinosaur Hunter was well received at the time of its release, receiving an average rating of 85 percent according to Metacritic, a review collator."
*Finally, the images' FU rationales should be actually called "Fair use rationale" instead of just "Rationale".
That should be all, hopefully. Green451 19:43, 18 December 2006 (UTC)
replies: text: Thank you for pointing out the mistakes. I will try to remedy all of them by tonight. Thunderbrand 20:44, 18 December 2006 (UTC)
replies: text: Okay, I got everything you listed. Thanks for pointing out that citation mistake. Thunderbrand 00:51, 19 December 2006 (UTC)

text: Okay, I got those too. Thunderbrand 18:21, 19 December 2006 (UTC)

text: Thanks! I was hoping I wouldn't have to do it a 3rd time. Thunderbrand 19:46, 19 December 2006 (UTC)
thread_title:  Second GA nomination on hold 

message: Turok: Dinosaur Hunter was a comic published by Valiant comics and the game is based on the comic. As such, this article should be located under "Turok: Dinosaur Hunter (game)", and searches to "Turok: Dinosaur Hunter" should be directed to the Turok page. Holymolytree2 01:34, 29 October 2007 (UTC)
replies: text: Turok is about the ccomic book. Brightgalrs (/braɪtˈɡæl.ərˌɛs/)[1] 00:17, 13 April 2012 (UTC)
thread_title: Page in Wrong Place

message: Hey, just a thought here, but "Turok (video game)" redirects here. Which was fine, since it was the first video game based on Turok. Except now there's gonna be a game whose actual title is just "Turok". Anyone else think we should change "Turok (video game)" to redirect to "Turok (2008 video game)"? Master Deusoma (talk) 18:33, 18 November 2007 (UTC)
thread_title:  New "Turok" 

message: The article stated that the player's "main objective" is to find the pieces of the Chronoscepter weapon. This is false. The game's main objective is to acquire the keys to proceed through the game, make it to the final level, and defeat the Campaigner. Tracking down the pieces of the Chronoscepter is recommended as it is pretty handy for the final battle, but it is completely optional. This might need a source for Featured Article quality, but anyone who has played the game won't dispute this. Milhisfan (talk) 05:05, 13 April 2012 (UTC)
replies: text: In almost every game ever created the overal objective is to progress to a final level.  The progression through those levels, and the plot based reasoning are what counts as an objective - in this case the collection of a weapon, hidden piece by piece on each level, whether the user actually decides to take the weapon is up to them, but the plot hinges on the weapons placement in each level.  Chaheel Riens (talk) 11:01, 13 April 2012 (UTC)
replies: text: I would argue that (what little there is of) the game's plot hinges far more on the boss fights. Either way, Chronoscepter piece collection is optional, but you cannot beat the game without collecting the keys and beating the Campaigner; ergo, you cannot say collecting the pieces is "THE main objective." As a compromise, I'll just soften the language and make it included as AN objective rather than THE objective. Milhisfan (talk) 04:20, 27 April 2012 (UTC)
thread_title:  Incorrect Information 

message: , et al: could you provide a reason for why you feel that the lead does not adequately summarize the article, and why the plot needs expansion? Der Wohltemperierte Fuchs(talk) 15:50, 12 December 2013 (UTC)
thread_title:  Lead and plot 

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thread_title:  External links modified 

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