Talk:Natural Selection (video game)

message: It says:
:"Classic mode is balanced (or attempted to) so that marines with full upgrades, one hive locked down, and a portion of the resource nodes are equal in strength to aliens with the remaining map features under their control. This usually lends itself to long games anywhere from 45 minutes to over 2 hours. Some maps are even specifically designed with this stalemate in mind. Though if marines lose control of the third hive, they sometimes will play "defend to alamo" in which they will turret farm their main base with as many turrets as physically possible, equip every marine with heavy equipment, and camp in their base for as long as possible. This serves only to drag the game out longer, though usually marines are able to claim ultimate victory if they have a "ninja" (a jetpacker or light marine who sneaks past the alien's front to a hive location and builds a phase gate) who is successful. Though, in rare cases, this may restart the stalemate."
Games of that length are awfully rare in current versions. And alamoing has pretty much ceased to exist. This probably applies better to the 1.04 section. 146.148.99.38 0:50, 21 March 2006 (UTC)
replies: text: Removed.  Scenario is sufficiently rare that it does not warrant its own paragraph among the three (now two) paragraphs of this section.  Most content is either false or superfluous. a civilian 04:10, 18 August 2006 (UTC)
thread_title: Classic

message: Added in a new item, Gameplay.
--Lone Isle 11:34, 22 Jun 2004 (UTC)
replies: text: Mention similarity to some other combined rts/fps games such as savage? Mathmo 08:56, 17 May 2006 (UTC)
thread_title:  Gameplay 

message: maybe the eye logo thing? Lockeownzj00 20:30, 10 July 2005 (UTC)
thread_title:  not a single screenshot? 

message: There is a lot of bad grammar that should be cleaned up. The entire article is not very organized and could be improved. --RaydenUni 01:50, 21 March 2006 (UTC)
thread_title: General

message: "Armor Upgrade: has three levels, which progressively increase the effectiveness of armor and also increases starting armor points."
I wasn't aware of that. I thought it just increased the amount of armor?
No, it's right, armor 1 absorbs 10%, armor 2 20%, and armor 3 30%, along with increasing the amount of armor you have. Keamos 04:05, 30 April 2006 (UTC)
thread_title:  Armor accuracy? 

message: Does anybody else think that is a little too much? Listing the entire changelog from the beta to the current incarnation would take a lot of space, not to mention I see some inaccuracies in them... Underwhelmed
:Agreed - I'd say remove the whole thing.  If some site puts one up we can link to it. a civilian 03:55, 18 August 2006 (UTC)
thread_title:  Changelog? 

message: I propose removing all the links to various clans/communities. It's nothing but advertising, and most of them don't really contribute anything to the game (Aside from, arguably, NSA and Voogru). Underwhelmed
:Agreed. Keamos 06:20, 4 June 2006 (UTC)
replies: text: If it were up to me I'd remove almost all of the links there.  Is there some criterion for inclusion? a civilian 03:51, 18 August 2006 (UTC)
replies: text: And I did just that.  As stated in the edit summary, please consider WP:External_Links when adding any of them back. a civilian 04:41, 18 August 2006 (UTC)

text: About NSA and Voogru, its contribution to the game isn't a reason to include a site in the external links.  This is an encyclopedia; the link is included if it is useful. a civilian 04:44, 18 August 2006 (UTC)

text: The external link to the NSArmslab website should be removed.  The actual community that this website was for no longer exists and it now only redirects to a generic clan website.  If you want it included for historical purposes as "One of the first Natural Selection Communities" it should probably link to archive.org. --76.253.50.45 (talk) 03:35, 23 June 2009 (UTC)
thread_title:  Removing random clan links 

message: I plan on writing up a bit about hitscan weapons and how they function.  I know there are other issues like this where an explanation of the inner workings can give more insight into how the game plays.
:Hitscan -Trjn 04:32, 29 June 2006 (UTC)
thread_title:  Add technical explanations 

message: This section needs heavy revision to comply with WP:NPOV and WP:V.  Most of the assertions made in that section (and particularly its subsection, "Competitive Players") are, as far as I can tell, unverifiable. a civilian 22:53, 15 August 2006 (UTC)
thread_title:  Competitive Play 

message: Just thought I'd let you know this for a fun fact. but I was the first person ever banned by Flayra.  He banned me on November 1st, 2002 because i was saying stuff on the microphone.  I cannot prove this however.  But to my knowledge, and what i was told by others.  That no one was ever banned by Flayra until me. >.> --Dr. Pizza 21:54, 30 August 2006 (UTC)
thread_title:  First person ever banned by Flayra 

message: Even though most of the tactical and strategic information has been removed, there is still something to be said for this argument.  This article provides a lot of specific data about most aspects of the game; it seems to emulate a manual. Perhaps this information should be summarized. a civilian 04:23, 14 October 2006 (UTC)
thread_title: Game Guide

message: *I went ahead and removed the game guide information, including strategy, character stats, and other pieces of obvious original research.  This includes the myriad of fair use images.  The "siege maps" section, too, looked unsalvageable, as it only discussed player strategies, which I highly doubt can be verified.  Wickethewok 13:40, 25 October 2006 (UTC)
replies: text: While I don't believe such detail belongs in this article, the stats are not by any means original research.  They were taken from the game's manual. - a civilian 15:10, 25 October 2006 (UTC)

text: *I didn't mean to imply the stats were OR, just that they shouldn't be included.  Wickethewok 15:18, 25 October 2006 (UTC)
thread_title: Game guide information

message: I have a few reviews from PC Zone, and can provide magazine scans provided they are used to improve the article.  Please use Wikipedia email to notify me if you want them. - Hahnchen 03:02, 26 October 2006 (UTC)
thread_title:  [[PC Zone]] print references available 

message: what exactly do i need to buy to play this game? i can't find any "natural selection" on steam
:NS is a third party mod. You just need Half-Life. Go to http://www.unknownworlds.com/ns/?action=files and download the client. Faulty 06:15, 21 November 2006 (UTC)
thread_title:  requirements 

message: "Cleveland stated that the current Half Life version of the game will continue to be updated Natural Selection 2 is developed. A release date for the sequel is not yet known."
I changed that to "Cleveland stated that the current Half Life version of the game will continue to be updated while Natural Selection 2 is developed. A release date for the sequel is not yet known."
Thats what it's supposed to be right? Tommyhaych 11:33, 23 December 2006 (UTC)
thread_title:  Changed grammatical error.. 

message: Did he compose the theme for NS? His article says so. Ripperhugmeguy 20:13, 24 January 2007 (UTC)
thread_title:  [[Jeremy Soule]] 

message: I think a history of the mod itself might be a good addition to the article, eg when it entered closed and open betas, any problems the team ran into, any advertisement they did and so on... personally I don't know much about the history of the mod but I'd love to find it out. Faulty 09:41, 15 February 2007 (UTC)
thread_title:  Development history? 

message: I'm removing the section game stats as this is supposed to be an encyclopedic article, not a game manual. Also I find the Communities section suspect as there is little reason to believe the 3 servers mentioned are more notable than any other server. Delta Tango • Talk 09:47, 19 June 2007 (UTC)
thread_title:  Removing Game stats 

message: :Image:NaturalSelectionLogo.jpg is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.
Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.
If there is  other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page.  Note that any fair use images lacking such an explanation can be deleted one week after being tagged, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.
BetacommandBot (talk) 17:37, 2 January 2008 (UTC)
thread_title: Fair use rationale for Image:NaturalSelectionLogo.jpg

message: "Previously North American clans competed in the Natural Selection division of the Cyberathlete Amateur League before it was shut down due to several factors, those being a lack of participating teams, mostly attributed to a rise in player's cheating, and poor leadership of League Officials." - Only the first reason was given as the official rationale; the following two are nothing but pure speculation (And in the personal opinion of somebody who played in CAL, not nearly half-true). 
"Several gameplay modes only currently available as community-developed mods (such as Marines vs. Marines) will now become officially supported modes." - This is false or poorly worded. Developer support for mods is expected only in the sense that the tools to create and integrate them will be made available. Flayra has made it quite clear on the forums that he most certainly will not be coding in alternative game modes, that it will be up to the community to create those mods on their own if they want them.  —Preceding unsigned comment added by 169.231.7.220 (talk) 12:31, 13 June 2009 (UTC)
thread_title:  Competitive NS and NS2 

message: I did alot of cleanup work in attempt to move this article from Start class. I deleted almost nothing, so dont sweat it.
* Moved screenshot to gameplay section, found Fair Use Logo from the media pack to put in infobox
* Cleaned up the Gameplay section - was in desparate need of some organization!
* Introduced Commander Mode section - what makes NS so distinctive!
* Cleaned up the External Links category
* VG_Reviews Template for critical Reception added  
* I added numerous citations. 
* I need that screenshot from PC Zone, so we can add that to the Reception List. Also the VG_Reviews template designer needs to add Firing Squad to the list of acreditted review sites, I'll holler on the template designer about that. 
* Moved two links from Notes section into External links under Community Resources
Let me know what you think. Also, i dont think there needs to be anything about NS Bot Servers nor User Customization Packs. This article is about the game. 
Anyone in agreement about that?
Rook2pawn (talk) 20:10, 28 June 2009 (UTC)
thread_title:  Did major cleanup: Citations Added, Reception,  New Fair Use Logo, cleaned up Gameplay, Added Commander Mode 

message: This mode should not be mentioned as it's not an official mode, but rather just a specific kind of map. Eik Corell (talk) 19:22, 2 November 2009 (UTC)
thread_title:  Siege mode 

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thread_title:  External links modified