Talk:Mortal Kombat Trilogy

message: Can someone add some information about the compatibility status of PlayStation's Mortal Kombat Trilogy game with PlayStation 2?
Regards, Carioca 05:36, 25 September 2005 (UTC)
replies: text: Thanks. Maybe this information could be included in the article. Carioca 22:07, 1 November 2005 (UTC)
thread_title: PlayStation 2 compatibility

message: I think they should be removed and only featured on the characters individual articles. Buzda 10:09, 9 March 2006 (UTC)
replies: text: I agree, it is not necessary, it does not add anything to the article. -- ReyBrujo 21:32, 1 May 2006 (UTC)
replies: text: The section in question appears to be copy & paste job from Mortal Kombat 3. I'll go ahead and remove it. ~ Vic Vipr 21:45, 31 May 2006 (UTC)
replies: text: Some of the bios and endings in MKT are MKT exclusive (Johnny Cage's, Baraka's, Raiden's, and Khameleon's, for example), meaning that they don't appear in either MK3 or UMK3. Rain and Noob Saibot's bios and endings should not appear on UMK3's article page since they didn't have bios and endings in that game. Those first appeared in MKT. Also, some endings from UMK3 were changed in MKT (Ermac's, Human Smoke's, and Mileena's, notably). If the bios and endings will be kept on the MK3 and UMK3's articles, I think at least the MKT-only bios and endings should stay in this article. By my count, that would be 13 bios and endings, much less than the original 31 on the page from before. MarphyBlack 23:06, 31 May 2006 (UTC)
replies: text: Ahhh, my apologies. I'll restore the MKT exclusive entries while we determine if these sections are of any encyclopedic value. Edit: I'm not certain who are specific to MKT so I'll revert the article to the previous version. ~ Vic Vipr 08:57, 2 June 2006 (UTC)
replies: text:  Just took out the MK3 and UMK3 entries which were copies from their respective articles. MarphyBlack 11:28, 2 June 2006 (UTC)
thread_title:  Character Bios and Endings section is very annoying and too long. 

message: Does Khameleon have a bio or not? Her article states that she only has an ending, no bio, but there's a bio written here. A google search of this bio does bring up some results (Not Wikipedia mirrors, either), but I'd like to know sure. She doesn't appear in the N64 MKT instruction booklet (Where all the bio's, sans Human Smoke, are written), but that's not surprising considering she's a secret character. MarphyBlack 13:37, 5 July 2006 (UTC)
replies: text: So just to clarify, her bio is seen in the actual game? I assume it occurs when you wait for a while at the main menu (Like with the rest of the character bios)? I'll correct her article then. MarphyBlack 18:54, 7 July 2006 (UTC)

text: Oh yeah, I just noticed that the bio you wrote here says that she is part of a "race of reptilian creature". Is this how it was written ingame, or did you mean to write creatures? :) MarphyBlack 19:03, 7 July 2006 (UTC)
replies: text: Khameleon does have an in-game bio. That word is supposed to be "creatures". However, there is a mistake in how the in-game bio is written, in that it repeats the word "truth": "She alone knows the truth truth about their history...". I'll add the missing s, but I'll leave out the "truth"! RobWill80 14:32, 8 July 2006 (UTC)
thread_title: Khameleon's bio

message: If so, what is it? I can't find it anywhere online. Buzda 15:20, 7 July 2006 (UTC)
thread_title:  An Ultimate Kombat Kode exists? 

message: I still don't understand why Cheats aren't allowed in Wikipedia. There are objective facts, and they are a part of a game. I think cheats are as important as the release date or the programmers' names. Since I was a little boy, I've been writing down cheats about my favourite games, and I have always had the feeling that they took part in your esthetic feeling towards games. I think that whether cheats should be allowed or not is intimately linked to the question :"Are video games an art ?". I would answer yes to both questions, and I understand that not all people share this opinion. The problem is that cheats are usually considered as ways to help players to progress inside the game, just like video games are regarded as simple entertainment tools. Of course it is what they are, originally. But after you have played a game, when you get to develop an esthetic feeling towards a game (I'm not talking about graphics), which happens once you have finished a game and can "contemplate" it, then you understand that cheats are an inner part of the game. Whether a game has good cheats or not, whether a game offers an original way of typing the codes, can have its importance when you get to consider the true value of it (exemple : Kombat Kodes in Mortal Kombat are to my mind a very original way of entering cheats, and this fact contributes to my liking of the game ; another exemple : Donkey Kong Country and Diddy's Kong-Quest cheats, in which the button sequences are in fact english words). Ironically, such trivial things as cooking tricks (in recipes), are allowed in Wikipedia... so I really don't see why there is such a discrimination about video game cheats.  Filouk 23:28, 29 September 2006 (UTC)
replies: text: Wikipedia isn't a strategy guide. Cheat codes, more often than not, just simply don't contribute anything to an article. EVula 21:47, 29 September 2006 (UTC)

text: Integration of those cheats into an article ultimately decides whether they're important or not. By your example, you thought the idea of how entering the Kombat Kodes was novel - find a source that agrees with you, and put that in (otherwise it's OR), but otherwise the existence of cheats isn't notable. With the DK example, the fact that the cheats are words might be worth a sentence, but an entire list of them should not be included (just an example or two or the code, not the effect). Virogtheconq 00:58, 30 September 2006 (UTC)
thread_title: About including cheats in Wikipedia

message: In a review of the game (http://www.gamespot.com/ps/action/mortalkombattrilogy/review.html) I read that MKT introduced a new option where players can "select 'auto' combos, which make those difficult multi-button attacks much easier to perform." As I don't own the game, I don't know how this actually works, but maybe someone who does can add that information into the article. The same review also states that morphing with Shang-Tsung was much faster now as the game preloads several characters before a much with Shang-Tsung, removing the loading delay. Shouldn't this be put into the article as well? At least according to the review, these improvements justify buying the game even if you own all the previous ones. 88.73.37.150 10:41, 27 February 2007 (UTC)
thread_title: Auto Combos and other novelties

message: Does anyone have any info on the game.com version of MKT? The page does not even mention it. —Preceding unsigned comment added by 200.42.80.66 (talk • contribs) 
:Game.com is included in the "Platforms" section of the infobox, although indeed nothing is mentioned in the actual article. There isn't really much to say about it other than that it's a very limited port missing plenty of characters and is evidently quite glitchy (I've never played it myself). About all the information there is regarding this particular port can be found here: http://pmk.mortalkombatonline.com/thegames/gcmkt/index-gcmkt.htm. I can't find too much in terms of reviews, either, but for the purposes of improving this article, I think it would be better to focus on MKT's more recognized console incarnations first before we delve into the mostly forgotten Game.com version. MarphyBlack 20:32, 29 May 2007 (UTC)
replies: text: No, I think that the Game.com "port" does deserve it's own section.--Iamstillhiro1112 21:22, 29 May 2007 (UTC)
replies: text: Then feel free to add one. I didn't say that there shouldn't be any mention of the Game.com port, but I believe there are more pressing areas to first focus our attention on in this article to better it. MarphyBlack 20:32, 29 May 2007 (UTC)

text: The world doesn't stop spinning because someone wants to improve the article in other ways. There's no reason info can't be added, and the article can still be improved later.--Iamstillhiro1112 21:22, 29 May 2007 (UTC)
replies: text: Then, as I said before, feel free to add the section now. Nothing is stopping you or anyone else from doing so. MarphyBlack 21:32, 29 May 2007 (UTC)
thread_title:  game.com version 

message: I tried to play Mortal Kombat Trilogy on my PC, but their's no music. Yes, their's sound effects, but no music. can someone help?--67.84.12.248 01:25, 17 August 2007 (UTC)
replies: text: The music in Trilogy only works if your game CD is in Drive letter D. It won't accept drives of other letters. MarphyBlack 02:22, 17 August 2007 (UTC)

text: It's the partition that holds the recovery files for your OS. I don't know if there's any way of disabling it (And I'm not sure you would want to), so basically, since D not your CD drive, there's no way to get music in MKT. It's an unfortunate bug in the game that has no fix. MarphyBlack 21:28, 19 August 2007 (UTC)
thread_title:  PC sound problem 

message: The article says: "Richard Divizio is the actor for the sprites used during gameplay." Richard Divizio played baraka back in MK2, so he's hardly a new actor to the series. However, there are some moves that were not available in the original MK2 game, so there is a chance that Richard was asked to play Baraka again, to record those new moves. Can somebody confirm/deny this and make appropriate changes to the said part of the article?
M3n747 14:45, 27th August 2007.  —Preceding unsigned comment added by 80.52.140.58 (talk) 12:45, August 27, 2007 (UTC) 
:Well, you could be right, however, Richard did Kano in MK3, so he was still employed in Midway until MK4. So maybe he did don the Baraka suit for the new sprites one last time. --Dekabreak101 (talk) 19:06, 23 November 2007 (UTC)
replies: text: They're only "new" in relation to Mortal Kombat 3, which Mortal Kombat Trilogy is basically an upgrade of. Jonny2x4 (talk) 14:41, 27 January 2008 (UTC)
replies: text: Considering that running and falling sprites of Carlos Pesina as (MK2) Raiden feature as well, despite him supposedly being dropped after the Tattoo Assassins thing, is it possible that these were made at the time of MK2, and just not used for whatever reason. It seems strange that they were recalled  for just those animations, particularly considering they used retouched MK3 sprites to fill the holes in the classic Kano moveset. Elcondor (talk) 15:12, 24 April 2008 (UTC)
thread_title:  New Actors 

message: I believe the Sega Saturn version was the same as the Greatest Hits PSX version.--SexyKick 03:52, 28 February 2010 (UTC)
thread_title:  Sega Saturn version not mentioned in "revisions?" 

message: Hi, if someone has a ideo for the cheats of this game, make i know, i'm from Burkina Faso, i want to play MKT like gamecombos. Thanks...  —Preceding unsigned comment added by 212.52.146.110 (talk) 19:51, 31 March 2010 (UTC)
replies: text: This is wikipedia, not a gameguide. But if you're looking for ways to play MKT, well, just look it up on google. Sincerely Subzerosmokerain (talk) 21:22, 31 March 2010 (UTC)
thread_title:  AYMARD (randyermac@yahoo.fr) 

message: Brutality was there in Ultimate MK3, a year before MK Trilogy. Rezinagro (talk) 07:42, 15 June 2022 (UTC)
thread_title:  Brutality was not a new addition