Talk:Audio feedback

message: ...But all I added was info on Morello, who does all kinds of crazy shit with feedback to make his solos. -albrozdude 02:57, 26 May 2006 (UTC)
thread_title:  My last edit summary got cut off... 

message: How do we know that what u write are valid? —Preceding unsigned comment added by 88.138.60.137 (talk • contribs) 
Someone give me an example before "I Feel Fine" because according TO All Music Guide 
"This was the very first use of feedback on a rock record. It's been claimed that others (such as the Who, the Yardbirds, and Creation guitarist Eddie Phillips) had developed guitar feedback, or something approximating it, live before the Beatles did "I Feel Fine." It seems inarguable, however, that the Beatles were the first to use it on disc; probably no other group had the clout to get away with that experiment in late 1964" Song Review by Richie Unterberger --Nelsonbaby (talk) 01:08, 26 November 2009 (UTC)
thread_title: Please! citations?

message: since "Guitar Feedback" has it's own specifications and technical details, I think it’s quite useful to have a dedicated article about it.
Hm john morse 16:22, 3 December 2007 (UTC)
replies: text: Is there enough citeable material out there to create an article on it?  If so, go ahead and do it. If there's not enough available now, you could probably just create a section within the current article and a redirect from Guitar feedback to it. Torc2 19:05, 3 December 2007 (UTC)
replies: text: The feedback created by  guitar is very different from the feedback described in this article. This article defines audio feedback as a signal being picked up, amplified, run through an output transducer and picked up by the same input transducer, creating a loop. Guitar feedback is an entirely different principle. A guitar feeds back when the vibrations from the amplifier causes the material of the guitar's body to resonate sympathetically, causing the strings to do so as well. Guitar feedback and microphone feedback sound different, are caused by different things and are thought of in a different. i.e. some times guitar feedback is desirable, while microphone feedback is always best avoided. Guitar feedback should have its own article. 70.69.132.168 (talk) 19:37, 29 June 2010 (UTC)
replies: text: Actually, guitar feedback is extremely similar to microphone feedback in its basic mechanism. Still, if there is enough material to separate this topic into two articles, then I support that action. Binksternet (talk) 21:19, 29 June 2010 (UTC)
thread_title:  Guitar Feedback 

message: Why, what, where, and how does this article need additional citations for verification? Hyacinth (talk) 07:38, 26 June 2011 (UTC)
thread_title: Additional citations

message: One cause of feedback is the looping of soundwaves caused either by the mic being enclosed by a hand or a concave object such as a bowl, or the user leaning too close to the mic, causing the signals to bounce off of his/her face and as they speak, the signal bouces into and out of the user's mouth causing a minor howling and distortion sound. this happens sometimes when a performer is too close to the mic or when they are holding their hand over the mic.
Alien  Arceus  10:16, 1 February 2013 (UTC)
replies: text: The hand over the mic increases the gain of the mic (for certain directions and frequencies) which lets feedback happen. I didn't know that being too close to the mic was a significant problem. Do you have any citations? -—Kvng 14:55, 4 February 2013 (UTC)

text: There can be no microphone feedback except in the presence of sound-making transducers such as loudspeakers or headphones reproducing the microphone signal. The only thing I can think of is that your headphones were loud enough to be heard in the microphone signal. A simple hand or mouth or face in front of the microphone cannot cause feedback by itself. Binksternet (talk) 18:04, 12 February 2013 (UTC)
thread_title: cause

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thread_title:  External links modified 

message: It is my impression that acoustic feedback squeals usually fall in the same frequency range (1000-3000 Hz?) - whether it's a PA system, a phone interview in live radio, or whatever. This may seem odd since the time T for a random tiny sound to make full circle must be quite differentin those cases, and the frequency should be 1/T in a simple understanding of the phenomenon. I think the explanation must be along these lines: In addition to 1/T, frequencies p/(q*T), where p and q are small integers, may also be created, p>=2 representing overtones, and q>=2 representing a sound making two ore more circles. Which frequency that is actually heard is also determined by the variation of gain with frequency (in amplifier, loudspeaker, microphone, room acoustics, and electronic transmission, all combined), and I suppose that will often favour frequencies roughly in the range actually heard. I think ait would be nice to have a brief and correct explanation in the article, but my explanation is sketchy at best, the p/q-thing is not really thought through, and I have no sources. Anyone?--Nø (talk) 18:51, 21 March 2018 (UTC)
thread_title:  Characteristic frequency