Wikipedia talk:WikiProject Video games/Mortal Kombat/Archive 2

message: * EVula here. I've been doing lots of work on the character pages for a while, so I figured I'd go ahead and sign up. EVula 22:07, 10 July 2006 (UTC)
thread_title:  New Member Introduction 

message: I Just did some major updating and improvements, generally cleaning up The Mortal Kombat storyline, take a look and suggest any further improvements.
:OK. And you are who again? Please sign your comments with four tildes "~".  SilentRage 17:14, 4 July 2006 (UTC)
replies: text: Thanks, that's helpful. OK, I just linked to that article in the Mortal Kombat template, but I really don't think it will last, as it's not really encyclopedic. I also moved this discussion to the top, where it should be. (On a side note, to anybody in this WikiProject, this article is too big and something should be done about it.)  ---SilentRAGE! 10:04, 3 August 2006 (UTC)
thread_title:  [[The Mortal Kombat storyline]] 

message: Just a heads up, I made a template for project members to put on their user pages. Check out . EVula 17:57, 11 July 2006 (UTC)
thread_title:  Userbox template 

message: Hi everyone. I'm not a member of this WikiProject, but given that it -- along with all the other video game WikiProjects -- is technically a subsidiary of the overall Computer and Video Games WikiProject, I thought I'd bring to your attention this proposal for the deletion of spoiler tags from all computer and video game articles. An in-depth explanation of the reasoning behind this can be found on the discussion page I've linked to (and a lot of additional discussion on the matter can be found in the places linked to from there, such as the spoiler warning talk page and this archive from it, in which a motion to contest the spoiler warning's Guideline status was successfully put forth), but to briefly summarize the reasoning behind this:
::"In no way do [spoiler tags] actually contribute to the encyclopedia's purpose of being informative about subjects on a comprehensive level, and, in actuality, they're redundant of the fact that this is an encyclopedia. An encyclopedia is defined as a comprehensive source of information on a variety of subjects. This is...not a fansite or blog. Also, given that Wikipedia is not censored -- and, again, given that it is an encyclopedia -- what encyclopedic purpose are spoiler tags serving? The answer is 'not a single one.' We already have a spoiler warning accessible from the bottom of every page of this encyclopedia. Wikipedia need not constantly reiterate that it is an encyclopedia."
If all of you could drop by and weigh in on this, we'd all appreciate it. We really feel like we're working toward the betterment of video game articles on Wikipedia -- and the betterment of Wikipedia as a whole -- by pushing for the removal of this unencyclopedic content. Thanks for your time. Ryu Kaze 22:12, 5 July 2006 (UTC)
thread_title: Spoiler tags

message: I made this. You can all add this to your profiles if you wish: 
Add it by putting this on your userpage:  Any suggestions on how it should be changed? I know that we can't put copywrited material in Userboxes. SilentRage 02:01, 16 July 2006 (UTC)
replies: text: There's already one at . I prefer that one to this one, but I'm terribly biased (I made the other one). EVula 17:59, 17 July 2006 (UTC)
replies: text:  When did you do that? I didn't even know there was one already made. Anyway, we need to come to a consensus one which one should be used. I kinda like the style of yours, but I don't like the colours. I like my colours more. Also, I edited mine so that all people who have it on their userpage, will be under a catigory. Plus, I'm not to sure if we are the "Mortal Kombat WikiProject", or the "WikiProject Mortal Kombat" (which sounds stupid to me).  SilentRage 00:41, 28 July 2006 (UTC)

text: Well, you are the only one that uses , as opposed to eight that use . I made mine four days prior to yours, and added it to the Templates section the same day. According to WP:GUS, WikiProject affiliation userboxes can stay in template space, meaning that there is no relevant dilemma. Please don't replace "my" userbox with "your" userbox (for lack of better phrases), but feel free to add "yours" to the Template section that I linked to above. EVula 20:43, 28 July 2006 (UTC)
thread_title: Mortal Kombat WikiProject UserBox

message: I recently uploaded official Midway art for Khameleon and Chameleon, and wanted to get your opinion of how they should be placed in the topics, if at all. I'm thinking top of the Character Box, but I don't just want to throw out any of your guys' images.
:Are these really official? I know many fan representations of Chameleon present him as sort of a "rainbow" ninja, but I had no idea that Midway actually ever seriously intended him to be depicted that way. Where did these images come from? I can't think of a reason why both a picture of Chameleon and Khameleon would be put in the same place somewhere since they don't even appear within the same game. MarphyBlack 02:59, 16 July 2006 (UTC)
replies: text: They were from an old EGM article, comparing the N64 and PS versions of Trilogy. These were scattered amongst about a half dozen other official Midway arts, so I don't think they were mockups. The S 02:27, 17 July 2006 (UTC)
replies: text: Sounds good to me. I placed both images in their respective character article character boxes. The only image I replaced was Khameleon's old character box picture, but that happened to be somewhat redundant since it just depicted her MKT versus pose which was shown in another image in the same page already. MarphyBlack 03:32, 17 July 2006 (UTC)

text: All righty then. Thanks for inserting them. I'm going to go ahead and delete the images from this Talk page to save space. The S 17:40, 17 July 2006 (UTC)
thread_title: New [[Khameleon]] and [[Chameleon (Mortal Kombat)|Chameleon]] Images

message: See Template:General CVG character and :Category:General CVG character subboxes. 
Since most of the other major 3D fighting game series are represented, and in an effort to unify/decruft the MK character pages,  I think we should try and modify the current MK char infobox to be a subtemplate of the general CVG infobox. 
A quick example:
If nobody has any objections, I think after a decent MK subtemplate is created, the current one should be retired in favor of the general CVG one. 
As far as what should go in the subtemplate, I think the current one is a bit overlong - what I'm thinking would be relevant statistics are in-universe, such as species/origin, styles/weapons, alignment, and portrayers (out-of-universe). IMO age, height and weight are irrelevant, and game appearances can be found at List of Mortal Kombat characters. Virogtheconq 21:03, 18 July 2006 (UTC)
replies: text: If I'm understanding you correctly, you're suggesting we replace  with this one, right? If so, I'm strongly opposed. Why should we stick to the general CVG infobox, when the one we have currently is better? (in my opinion, the MK pages have the best-looking infoboxes on the whole damn wiki) Let's just trim the existing one back, rather than switch over to a bland template (and on that front, I agree with you about age, weight, and height). EVula 21:23, 18 July 2006 (UTC)
replies: text: Well, I'm of the opinion that most CVG articles should have some sort of unified template. The last part of the template ( |inuniverse= ) allows for the inclusion of a unique subtemplate that would include all the relevant MK info - basically the current template minus the content that's already in the CVG template (I think the current template information is pretty good, but making it into a subtemplate would be better in the long run - formatting is something that can be argued ad nauseum). Eventually someone from the CVG wikiproject will probably want to modify the MK pages to fit in with the other fighting games, so I figure it's probably best to at least raise the point now rather than suddenly have it come to a head later. Virogtheconq 21:44, 18 July 2006 (UTC)
replies: text: But... the current one is just so damn pretty! I don't see why various video games should have the same style box as other games (I mean, I can see the argument, I just don't agree with it). I'd say let's trim the existing infobox for now, and cross the CVG-standardization bridge when we come to it, rather than assume that we'll have to adopt another style. EVula 05:02, 19 July 2006 (UTC)
replies: text: Fair enough. I won't do anything to the articles unless some other members weigh in, though I may experiment with a subtemplate (orphan, of course) if the will strikes. Virogtheconq 23:56, 19 July 2006 (UTC)
thread_title: Moving MK character infoboxes to a subbox

message: I'm sure that those of you present when this was first organized may have noticed that I haven't really edited any MK pages in well over a month. Reasons are manifest and many; a new job, a new relationship, and now moderator duties on MKOnline (if I'm online, I'm usually there now). I just don't have the time necessary to put into this, and so I am effectively leaving the project. I'm sure I'll try and keep a few articles clean once MKA comes out, but until then, when I'll make as much time as possible for MK, I simply can't devote it. It seems that this project is in good hands anyway, and I trust it will remain that way for a long time.
Catch you on the flip side, folks. I'll be watching. Shadaloo 05:25, 21 July 2006 (UTC)
replies: text: I'm sorry to see you go. I know for a fact that you've put more work into this as I have, and probably more than many others. After all, you're the reason we're all here. However, there are times when life has more important precedence than online projects. Take care, and I'll drop you a line every so often at MKO. The S 17:28, 21 July 2006 (UTC)
thread_title: Stepping down

message: has created List of Mortal Kombat arenas. While he has done a fine job of gathering up all the arenas in the various MK games, and I've helped to expand a couple of them, there is much more work to be done. Specifically, we need to document what games these arenas appeared in, what hazards exist, and additional (real-world) history for each (for example, Nexus Arena). I'd love to do more, but my knowledge of the games comes primarily from MK3 and Deception. EVula 18:11, 2 August 2006 (UTC)
replies: text: I don't actually think the arenas article is encyclopedic (it's more of a game guide thing), but I won't argue that point. Several of the game articles have descriptions/lists of the arenas involved; if this article is to stay, then you'll probably want to merge the information into the main article and add the  tag to the top of the arenas subsections, and turn the subsections into lists. Since several arenas span multiple games, it might be useful to turn the list in the main article into a table, but there might be too many singular arenas for that to be effective. Virogtheconq 18:44, 2 August 2006 (UTC)
replies: text: I agree that the arenas article as it stands right now isn't particularly encyclopedic, but I'd like that to change (I've been going through the article, attempting to rewrite sections to bring them into a more encyclopedic light). That's a good idea about the main tag, I'll have to do that. And yeah, I think the list is too unwieldy to put into a table; plus, I'd like to document more than just what games they appear in (one of the things I've been doing is documenting the hazards), which couldn't be addressed as well in a table (especially since several features appear in only some games, such as MK3's two-tiered arenas vs. Deception's expansive arenas). I think once more verifiable history and real-world information (not just in-game anecdotes and commentary) is added to some of the arenas, the article will be of encyclopedic quality. EVula 19:31, 2 August 2006 (UTC)

text: Even though I have nothing personally against it, I wouldn't be surprised if the article is tagged for "cruft" in the future. A nice point to add to the article as it stands, however, would be a little section that explained the most noticable differences between an arena in each of its appearances. The article is very terribly written in either case (I noticed some POV and first-person references).The S 19:53, 2 August 2006 (UTC)
replies: text: *nods* I agree completely about noting the differences in appearance, and that's something I've started doing (for example, The Dead Pool). The problem with that is that most of the arenas don't appear more than once. This problem might change with Armageddon, though (for example, Goro's Lair from MK1 is back, as is the subway from MK3). And yes, it is poorly written; Lil'Layzie-One is a very new editor, and hasn't quite gotten the hang of what is and isn't appropriate for Wikipedia. I've been doing a lot of clean-up, but I'm nowhere near done; that's why I've posted this note, to get other members of the project involved. EVula 20:18, 2 August 2006 (UTC)

text: I just did some massive formatting of the article, and laid out some styling guidelines on the talk page. I believe that this is a step in the right direction for the quality of the article. EVula 05:16, 3 August 2006 (UTC)
thread_title: Arenas

message: A lot of characters' movelists are absent, especially MK:DA and MK:D characters. I haven't play these games, so can anybody can work on these? Master Spider 10:34, 14 August 2006 (UTC)
replies: text: IMO, we shouldn't even have movelists in the articles - see WP:NOT. Virogtheconq 13:00, 14 August 2006 (UTC)

text: Agreed. Maybe keeping the Fatalities could be a good idea, but moveslists are complete cruft. The S 17:12, 14 August 2006 (UTC)
replies: text: But there is a section named "Moves" or "Memorable moves" on some character articles, and anybody didn't remove them, or said that they shouldn't been there? Master Spider 17:55, 28 August 2006 (UTC)
replies: text: Well, even if we took them out anon editors would just put them back in. Taking them out isn't exactly high on my to-do list of priorities for these articles. Virogtheconq 05:07, 29 August 2006 (UTC)
replies: text: Personally, I don't think that having a character's memorable moves in their article is cruft; for example, Sub-Zero and Scorpion are both immediately identified by their moves. The distinction is decidedly less clear-cut for the less well known/popular characters (like Dairou). EVula 05:23, 29 August 2006 (UTC)
thread_title:  Movelists 

message: If after the slash, Goro and Kung Lao shook hands and were even, does Goro still need to be in his enemies list?-- Sorry, forgot to sign in. :)
:I take it you're referencing Kung Lao's Mortal Kombat Gold ending. Well, for one thing, that ending may not have been canon. Subsequently, I believe he's listed as his enemy on the official MK Deception virtual trading cards. The S 02:14, 15 August 2006 (UTC)
replies: text: Actually, I just checked, and he isn't. Just Liu Kang and Johnny Cage. EVula 02:47, 15 August 2006 (UTC)
replies: text:  Well, nothing much in MK can be considered canon, since almost every game contradicts the previous one. But should we change it? --Kung Lao 20:22, 15 August 2006 (UTC)
replies: text: Er, you're wrong. The various endings more often than not aren't considered canon, as they often contradict each other (they are usually "that character"-centric, which makes sense; who would want to beat the game as a character, only to find out that someone else just did what you did and you died in the process?), but the MK series itself has a canon. The endings aren't known until the next game. There's no reason to change anything based on the evidence provided in this discussion topic. EVula 20:43, 15 August 2006 (UTC)
replies: text: Kung Lao is listed as Goro's ally, yet Goro is listed as Kung Lao's enemy Which article should we fix?--Kung Lao 22:51, 19 August 2006 (UTC)
thread_title: Lao-Goro

message: I just moved Hotaru to an MK-specific article and turned the original into a disambiguation page. Any help changing all the links would be appreciated. Virogtheconq 06:25, 20 August 2006 (UTC)
replies: text: I'm attempting to help out, but I don't think the page is updating correctly. I changed the template, which as far as I can tell, was the only thing linking most of those pages to Hotaru's article (since a simple Find in the browser for "Hotaru" turns up nothing in the actual article). Grrr. Right now, I'm concentrating on fixing the links on all the not-directly-MK-related pages. EVula 17:03, 20 August 2006 (UTC)
replies: text: Well, not sure what the deal was, as I left and came back and it was fine (I have the sneaking suspicion that I was being rather dumb and was looking at what linked to the MK article... d'oh!). Regardless, I've changed all the links. EVula 19:28, 20 August 2006 (UTC)
thread_title: Moving [[Hotaru]] to [[Hotaru (Mortal Kombat)]]

message: In Li Mei's and Onaga's articles, it is written that Onaga and Li Mei are allies. Her Deception ending states it too, but it won't be revealed until Armageddon. Then, why it has been said on these articles?  Master Spider 14:42, 16 August 2006 (UTC)
replies: text: A lot of anonymous editors keep on adding it back in. IMO, the allies/enemies shouldn't even be in the infobox. Virogtheconq 01:01, 17 August 2006 (UTC)
replies: text: I'll watch the articles and remove it whenever I can. The Haunted Angel 23:50, 17 August 2006 (UTC)
thread_title:  Li Mei and Onaga

message: The MK:Gold page needs a screen shot of actual gameplay. Can anyone get one?--Kung Lao 22:07, 17 August 2006 (UTC)
thread_title: MK Gold

message: Hey, guys, first time I've left a message here in forever.  Just thought I'd let you know there's a potential edit-war waiting to happen over on the John Vogel article.  Biased though I may be towards my version of the page, I don't quite see why deleting useful information and presenting Vogel as a character rather than as a human is a positive thing.  Cheers.  --L T Dangerous 23:21, 21 August 2006 (UTC)
replies: text: Not to worry, it's been sorted now.  Ta.  --L T Dangerous 09:20, 22 August 2006 (UTC)
thread_title: [[John Vogel]]

message: I'm pushing for some of the fields in the MK character template to be removed. I'd like to get some feedback before just up and doing it, though; drop a line at Template talk:Mortal Kombat character#Removing fields if you could. Danke. EVula 20:00, 1 September 2006 (UTC)
thread_title: Triming the infobox

message: A request has been made at WikiProject Computer and video games talk to integrate the  template into the CVG header itself.  The newly integrated template can be seen here: User:Hbdragon88/Temp.  Thoughts?  Objections? --PresN 16:00, 18 September 2006 (UTC)
replies: text: Well, my only complaint is that the CVG and MK projects, while related, are generally independent. The CVG To Do list generally has absolutely nothing to do with any of MK articles, and the "this project supports..." bit is completely lost among the other tags, such as selected article bit. MK also covers stuff outside the usual jurisdiction of the CVG project (such as the films and TV shows). I say that they should stay separated, though I do think it was a nice idea. (cross-posted on the CVG page) EVula 16:23, 18 September 2006 (UTC)
replies: text: It wouldn't completely eliminate the MortalKombatProject header; it would just be intergrated for all the MK video games, and it would remain for all other MK things (just like for Digimon, Pokemon, Machina, and Nintendo).  Also, I'm sure the technical kinks could be worked out - showing the MK to-do list as well as the CVGJ to-do list (not sure, ask the technical code goes). Hbdragon88 20:30, 18 September 2006 (UTC)

text: It sounds more like a symbiosis is being suggested rather than true integration. The S 02:59, 19 September 2006 (UTC)
thread_title:  Integration with {{tl|cvgproj}} 

message: So while EVula was off reducing our workload, I was busy adding to it... =O) - I've moved the Reiko page to Reiko (Mortal Kombat), since the disambig. stuff at the top was only the tip of the iceburg. Make changes to the MK articles as you see fit. Virogtheconq 03:59, 23 September 2006 (UTC)
replies: text: Yeah, I saw that piling up, but had to run out. Thanks for doing that. I just caught the last little bit of old links, so the move is complete now. Whee... EVula 06:33, 23 September 2006 (UTC)
thread_title: Another page move

message: I've created a template for use in dealing with potential WikiProject members. It can be found at Wikipedia:WikiProject Mortal Kombat/welcome (although you should subst: the template when using it). To see it in action (and to see me talking to myself like a loon), take a look at User talk:EVula#Welcoming myself... (testing a welcome template). 
I think this will help people who stumble into the Mortal Kombat articles, especially if they don't understand some of our edits that are in-line with the Style Guide. EVula 18:02, 24 September 2006 (UTC)
thread_title: Welcome template

message: I noticed that a lot of sections of this page are no longer active (there are some sections that were last updated in March 2006) and thus no longer useful, they should be deleted/archived in order to keep this page organized and easy for everyone to read.
I think people should write here the sections they want to propose for deletion, if there are no complaints, the sections are deleted.
Other suggestions can be submitted here too.
Wesborland 21:25, 24 September 2006 (UTC)
replies: text: Er, no, we don't delete sections of the talk page. We'll archive them. EVula 03:01, 25 September 2006 (UTC)
replies: text: Is it really worth archiving ALL the sections? Some of them are really useless (for example the one about the edit war, since the movie article is now ok).Wesborland 15:13, 25 September 2006 (UTC)
replies: text: Yes, it is. Just because a discussion is finished doesn't mean it should be deleted. EVula 15:52, 25 September 2006 (UTC)

text: I believe it's also Wikipedia's policy to not delete discussions, but rather just archive them. Virogtheconq 01:34, 26 September 2006 (UTC)
replies: text: Ok I didn't know that. Can we at least create categories (movies, games, bios, etc) so that when people want to post or look for a specific message they don't have to read the entire page?Wesborland 15:02, 26 September 2006 (UTC)
replies: text: Between the table of contents and the browser's Find function, I think it is pretty well covered. It is better to leave it in chronological order; conversations make references to other discussions, even if they aren't related. The key is to make each archive not overly long, which will make skimming them a lot faster; for now, archiving every half year will work, but if traffic picks up, I'll switch it to a quarterly archive. Oh, and here's the guideline about talk pages: Wikipedia:Talk page guidelines#When pages get too long. EVula 15:43, 26 September 2006 (UTC)
thread_title: Let's keep this page organized

message: Okay, I've archived all the talk from the first half of the year to Wikipedia talk:WikiProject Mortal Kombat/Archive 1. It really was getting a little crazy.
Something else that is fairly major is that I've reordered everything on this page. The whole reverse chronology? Yeah, it was driving me batty, since this one talk page was different from every other talk page I use. Now new stuff is posted at the bottom, which is what happens when you use the "new discussion" button (the "+" link at the top of the page).
I also ditched the sub-sections for the talk page. They just didn't get used that much, and get in the way of the new system of organization.
Also of note is the talk page archive template that is on the right of both the current talk page and any archive. Please note the icon that is used... that's right, I swapped out :Image:Vista-file-manager.png for a custom image. I'll basically just slap that logo on anything...
I realize that the reorganization of the talk page is pretty extreme (and is a bit bolder than I usually am), but I seriously think that this is a step in the right direction. Having a talk page that completely ignored the way that talk pages usually behave is just a recipe for disaster, and causes headaches when people use it "properly" (I had to reconcile the discussions that had been placed in the "wrong" places... ugh). EVula 04:51, 25 September 2006 (UTC)
replies: text: Oh, and for the record, I volunteer myself to archive discussions. I'm not trying to create more work for everyone else (just myself, apparently...). EVula 05:00, 25 September 2006 (UTC)
replies: text: I don't mean to critizice all the work you've done, but reverse chronology is more comfortable. Just a thought. Wesborland 20:41, 25 September 2006 (UTC)
replies: text: I think that it's better this way. It's a lot simpler to stick to one system, so I don't see why this page should be any different to regular talk pages. RobWill80 21:05, 25 September 2006 (UTC)
replies: text: And I figured that it'd be easier to change this talk page than every other talk page, plus the Wikipedia system itself. Call me lazy. ;-) EVula 21:24, 25 September 2006 (UTC)

text: I agree with the reorg - since only this project used reverse chronology to my knowledge (which I believe was Shadaloo's idea, though I could be wrong), new people randomly posting comments would use the traditional organization, which ended up jumbling conversations anyways. Virogtheconq 01:32, 26 September 2006 (UTC)
thread_title:  Archive + reorganization 

message: It seems as though this character will not be developed any further.  My suggestion is, should we remove her off the main character list and instead link to her page through the minor character listing?  We don't have to delete her page or move it or anything, just modify the template at the bottom of the character pages and create a link on the List of minor Mortal Kombat characters page.  -SaturnYoshi THE VOICES 02:01, 26 September 2006 (UTC)
replies: text: We don't know if she won't be in MK:A for certain. I know Midway has stated she's not in the game, but this is exactly the sort of thing that they would want to create controversy/publicity about (Which they're certainly no strangers to). The MK games are infamous for their hidden secrets just waiting to be discovered, so I wouldn't throw her out the door just yet. Also, there happens to be a great abundance of info on her (Compared to Chameleon before he was announced to be in MK:A) and she's been referenced in two Mortal Kombat games since her appearance, which happen to be the two most recent fighting ones. I think downgrading her status right now would be jumping the gun just a tad. MarphyBlack 02:10, 26 September 2006 (UTC)
replies: text: You're right.  We only have a couple more weeks to wait anyway.  -SaturnYoshi THE VOICES 02:19, 26 September 2006 (UTC)
replies: text: MarphyBlack is apparently swimming around my head... an ill-advised action for a variety of reasons, although it did allow him to say the same thing I would have while I was eating dinner. Very sneaky. EVula 03:14, 26 September 2006 (UTC)
replies: text: Perhaps MarphyBlack is a member of the Brotherhood of Shadow?  -SaturnYoshi THE VOICES 05:15, 26 September 2006 (UTC)
thread_title:  Khameleon 

message: While I would probably just simply take the initiative and remove them myself, I just wanted to first point out what I think should be done here since it concerns a semi-wide range edit. I noticed that the character bios and endings have been removed from the MKII and MK3 articles (In MKII's case, they have been gone for a while now). Does anyone have any objections to also removing the character bios and endings from the MK, UMK3, MKT, and MK:DA articles now? They're taken verbatim from the games, so they don't really add much in terms of encyclopedic value. MarphyBlack 02:10, 26 September 2006 (UTC)
replies: text: I think that all bio and ending info should be found on the character pages.  Not a copy and paste, but integrated into their background story info.  -SaturnYoshi THE VOICES 02:23, 26 September 2006 (UTC)
replies: text: I'm fairly sure that all the character storylines are covered pretty well by now. I don't think there's really anything more to be integrated from the bios and endings that already hasn't been mentioned. Anyway, aside from the little value that having all the bios and endings listed provides, there are also the cases where some endings simply aren't canon (Such as Raiden destroying the Earth in MK1, etc), which could be confusing to some. Also, some endings exist solely to retcon previous endings (Human Smoke's and Mileena's endings in MKT compared to UMK3). MarphyBlack 22:01, 26 September 2006 (UTC)
replies: text: If people are that hard up to read bios and endings, we can direct them to mksecrets.net.  They have most known bios and endings there.  -SaturnYoshi THE VOICES 02:43, 27 September 2006 (UTC)
thread_title:  Removing character bios and endings 

message: I don't know for sure if any articles have used it just far, but it just ticks me off that a majority of the Mortal Kombat characters are constantly referred to "ninjas" despite only one playing character being a ninja (Scorpion). Not only is it grammically incorrect (ninja is plural for ninja), but it's incorrect. Sub-Zero himself even said he wasn't a ninja, and took offense to the term. So to keep things correct, I suggest we all use correct terms (such as "assassin" or something to refer to the Lin Kuei or the female pallete swaps from MK2). The S 02:42, 26 September 2006 (UTC)
replies: text: I prefer the term assassin.  Ermac refers to themselves as such.  Also, we now post new discussions at the bottom.  SaturnYoshi THE VOICES 03:16, 26 September 2006 (UTC)

text: I agree with this. As it is, "ninja" gets used as a replacement for "palette swap", which isn't even an accurate term for the characters anymore (since each of the palette-swapped characters now has a more-or-less distinctive costume). EVula 05:18, 26 September 2006 (UTC)
replies: text: Precisely.  I've been looking for instances where they are still refered as pallete swaps so that it can be updated.  Trilogy was basically the last game to feature pallete swaps.  -SaturnYoshi THE VOICES 05:33, 26 September 2006 (UTC)
replies: text: Well, technically I suppose one could argue for MK4/Gold, but that was retexturing the same model instead of just palette-swapping. As far as the "ninja" thing goes, it's a widely-used fan denomination for any of the assassin-type palette-swapped characters. So in writing about it from an out-of-universe POV, the term "ninja" could be applied with an appropriate note, though assassin would probably be better overall, though a note about about the ninja mythos should probably still be included.Virogtheconq 14:27, 26 September 2006 (UTC)
replies: text: I'm in favor of discussing each character's introduction as a palette-swap in their history. This, I think, would be the place to address the character's "ninja" status... and then never, ever again. :-) EVula 16:27, 26 September 2006 (UTC)

text: Update: looks like "ninja" is the official term, given the constant use of the word in reference to the items in Armageddon's Kreate a Fighter. This applies to the femme fatales, as well. EVula 15:51, 20 October 2006 (UTC)
replies: text: You're actually using the mess that is Armageddon as evidence? :p But seriously, I don't see it becoming an official term in future games, since this is the first time (other than interviews) that it's being used officially. The S 03:18, 21 October 2006 (UTC)
replies: text: Well, considering the fact that all the Lin Kieu-related items are called "ninja whatever", yeah. :-P That said, I don't see the need to repeatedly address each character as a ninja; my original suggestion to cover the "ninja" term once early in the article still stands. EVula 03:24, 21 October 2006 (UTC)
thread_title: Ninja Embargo

message: I think all info about content and features added to ports of the MK games that were in the arcades should remain under a port section. They should not be under the main article's, for example, "Characters" or "Arenas" sections unless they were originally in the arcade game. 
Here's an example, in bold, of what I mean taken from the "Characters and cast" section of the Ultimate Mortal Kombat 3 article:
"Rain (John Turk) - Featured in the games opening montage, he is a fake hidden character that is not found in this game. He was meant to be a mock of song-artist Prince's hit "Purple Rain."  Like the song, Rain is characterized by the bright purple ninja outfit that he wears.  Another mock aimed at Prince would be the phrase "Rain can be found in the Graveyard" which subtly points to Prince's dying career during the time that the game was released. In the Sega Mega Drive/Genesis and Super Nintendo version he was playable. He also becomes playable in Mortal Kombat Trilogy."
I also think the mention of Rain in MK Trilogy is unnecessary. He has that game's article as well as a character page to explain his in-game appearances.
Buzda 09:26, 29 September 2006 (UTC)
replies: text: Sorry for the late reply, but yes, I agree with this. It's a little confusing to know what precisely has been changed or made different in the ports of each game as all this info is spread throughout the rest of the main article. However, I know next to nothing about the console ports of most of the MK games, so I'm afraid I can't be of too much help with gathering or moving the necessary information. Looking over the game articles, though, I see you've already made some additions to them. All that really needs to be done at this point is the Ports section of the MKII article, which is currently just a bunch of pictures (Not sure if they should stay, actually). MarphyBlack 02:13, 1 October 2006 (UTC)
thread_title:  Port exclusive content on MK games originally in the arcade 

message: Hey, guys.  Just thought I'd bring up the number of articles with "BMK" and/or "AMK" in them.  There used to be a BMK-AMK article which stated it stood for "Before Mortal Kombat" and "After Mortal Kombat".  It got deleted because it was totally unsourcable- it's never been in any of the games, it's never been mentioned in any publications and the developers don't use it.  And, yet, the terms remain in a lot of articles.  It's difficult to search for them as the results often take you to pages that have little or nothing to do with Mortal Kombat, so I'm just going to request that if you guys spot any usage of either BMK or AMK you remove it.  I don't really think this needs further explanation but, if you need anything to sway you, I should point out there's little-to-nothing to give any indication of timeframe within the games.  --L T Dangerous 19:40, 3 October 2006 (UTC)
replies: text: Yeah, I voted for that article to be deleted. I will be on the lookout for those mentions too. ---SilentRAGE! 12:27, 8 October 2006 (UTC)

text: Okay, I've pretty much ransacked a load of pages.  Unless I missed any (which I don't think I did) then BMK and AMK are now removed from the BMK and AMK articles themselves, all the Realms pages and all the factions/alliances pages.  I think they're the most likely to have any but I wouldn't put it past the terms being on some character pages (more likely the MK1-4 pages as MKDA made it hard to tell how much had passed in between).  --L T Dangerous 13:04, 16 October 2006 (UTC)
thread_title: Something to keep an eye on

message: Mokap's article is one of the few MK articles that hasn't been cleaned up and is one of the MK articles that has ben vandalized so much. For instance, a week ago, somebody wrote that Mokap has a camcorder as a weapon in Armageddon, also showing a video source for it (though, the video does not show Mokap with a weapon). Months ago, in the article, it was writing "Gaykap", instead of Mokap. Also, his biograpy section is just a copy-and-paste of his Deadly Alliance bio. Currently, I put both of his Deadly Alliance and Armageddon renders, and tried to write his bio from scratch (which I didn't succeed well). Currently I tagged the article as a MK stub. If we can expand this article, it would be better I think, because although he's a joke character, he's also a MK main character, and if he's going to appear in Armageddon, he would be a more "serious" character. What do you think? Master Spider 16:37, 9 October 2006 (UTC)
thread_title:  Mokap 

message: Please weigh in at Wikipedia:Stub types for deletion/Log/2006/October/11#various cvg sub-cats. EVula 18:17, 11 October 2006 (UTC)
thread_title:  MK-stub up for deletion 

message: It is getting to be time that we started grading and assessing the various Mortal Kombat articles. To that end, I've started building the infrastructure for it. Take a look at Wikipedia:WikiProject Mortal Kombat/Assessment and let me know what you think.
I'll be editing  soon to include the relevant fields, and then I'll start assessing everything. But before I do that, I figured it'd be a good idea to, you know, ask you guys what you think. :-)
For quality, it'll be largely subjective (and, right now, a bit up in the air). But for importance, I've got fairly clear ideas of what is (and isn't) important in relation to the franchise. The examples I gave at the right I think sum up my ideas pretty well. Again, though, this isn't all about me, so feedback is greatly appreciated.
I also need to find out what I have to do to get a bot to help maintain the dynamically-changing items (such as a quality breakdown table). And I still have a lot of categories to create... Whee, this is fun. EVula 19:29, 17 October 2006 (UTC)
thread_title:  Assessment and quality 

message: I've noticed on Jax, Sonya, Cage, Kitana and Kung Lao pages that Ermac's ending is aknowledged as canon, while Reptile and Sindel's page does the same with Sindel's ending to explain the split of Onaga and Reptile. Now, is that officially confirmed canon somewhere or its just assumptions? I do realize Sindel's ending is the best bet to explain that, but Kitana was also on that one, so there's a little contradiction on their pages. If that's speculation, didn't Wikipedia don't allow such things? — Preceding unsigned comment added by 201.255.9.209 (talk • contribs) 
:Unfortunately, there seems to be nothing in MKA that ties up, well, any loose endings.  Suddenly everyone's in Edenia and Reptile's back, oddly wearing a costume that's non-canon to the extreme and everyone who died has come from the grave with no explanation for it all.  It can't be understated how lazy Midway have been with regards to plot in MKA.  Unfortunately, as good an explanation as Ermac and Sindel's MKD endings may be for some things, the guidelines for this very project state everything must be sourcable and, sadly, we can't prove with 100% certainty that either ending occured.  If it's not bad enough that MKA doesn't fill any plotholes, it's worse that it creates a few.  --L T Dangerous 13:48, 19 October 2006 (UTC)
replies: text: Though I agree that a lot of the plotlines suck, Frost's return was covered by Konquest (Taven wakes her by smashing her ice). EVula 14:43, 19 October 2006 (UTC)
replies: text: Plus, Reptile's Deadly Alliance form is available as an alternate costume.  -SaturnYoshi THE VOICES 14:45, 19 October 2006 (UTC)
replies: text: Actually, I don't think alternate costumes are considered canon; Cyrax's is his mid-cyborg transformation, but by the time the game happens, he's been a cyborg for quite some time (the description specifically states that it is how he looks before his transformation was complete). Not sure about the rest, as I've only unlocked a few so far. EVula 15:23, 19 October 2006 (UTC)

text: As well as the fact that you can play both nanobot Smoke and regular cyborg Smoke, ala Deception (though the primary and alt are switched). The S 18:13, 19 October 2006 (UTC)

text: Realistically speaking, Ermac's Deception ending does logically explain the return of all these Deadly Alliance characters without conflicting with anything else that is seen in Armageddon (ie, Onaga isn't dead, Liu Kang is still a zombie/spirit, no one else is dead, etc). However, I don't think there's any possibility of Sindel's ending being canon since that means Onaga would be dead, and this gives a different story as to how Kitana returned to normal. Yeah, I know Reptile and Onaga both exist in Armageddon, but I would just consider that really, really, really lazy writing (Or, "completely non-existant writing", as the case may be). Point in short: I don't believe that Onaga died, and Ermac is plenty cool enough to have won in Deception. MarphyBlack 22:25, 19 October 2006 (UTC)

text: But then again, that's just speculation. I agree, but again, that would just be two of us speculating. The S 15:23, 20 October 2006 (UTC)
thread_title:  Ermac/Sindel MKD Ending 

message: Hello. The WikiProject Council is currently in the process of developing a master directory of the existing WikiProjects to replace and update the existing Wikipedia:WikiProject Council/Directory.  These WikiProjects are of vital importance in helping wikipedia achieve its goal of becoming truly encyclopedic. Please review the following pages: 
*User:Badbilltucker/Culture Directory, 
*User:Badbilltucker/Culture Directory 2, 
*User:Badbilltucker/Philosophy and religion Directory, 
*User:Badbilltucker/Sports Directory, 
*User:Badbilltucker/Geographical Directory, 
*User:Badbilltucker/Geographical Directory/United States, (note: This page will be retitled to more accurately reflect its contents)
*User:Badbilltucker/History and society directory, and
*User:Badbilltucker/Science directory
and make any changes to the entries for your project that you see fit. There is also a directory of portals, at User:B2T2/Portal, listing all the existing portals. Feel free to add any of them to the portals or comments section of your entries in the directory.
The three columns regarding assessment, peer review, and collaboration are included in the directory for both the use of the projects themselves and for that of others. Having such departments will allow a project to more quickly and easily identify its most important articles and its articles in greatest need of improvement. If you have not already done so, please consider whether your project would benefit from having departments which deal in these matters. 
It is my hope to have the existing directory replaced by the updated and corrected version of the directory above by November 1. Please feel free to make any changes you see fit to the entries for your project before then. If you should have any questions regarding this matter, please do not hesitate to contact me. Thank you. B2T2 21:19, 23 October 2006 (UTC)
replies: text: Directories reviewed, all existing information is relevant, and no information is missing. EVula 21:28, 23 October 2006 (UTC)
replies: text: Sorry for the mistake earlier. I forgot the links were all to the existing directory. I believe everything is correct, but it might stand review. Sorry for the mistake. B2T2 00:11, 24 October 2006 (UTC)
thread_title:  Project Directory 

message: I am a HUGE Mk fan and I wanted to share you my idea. Can you make a 2 boxed-userbox saying "This player likes Mortal Kombat" or something like that. I want the  left ID box area to have the MK dragon on it and the right, Put the mortal kombat wikiproject logo on it.
I would appreciate it very much
-User:Storkian
:Well, you can't have the MK dragon in the template, as it is a copyrighted image. How about User:EVula/Userboxes/MK fan? EVula 18:00, 28 October 2006 (UTC)
thread_title: Ideas from contributers: A Good userbox

message: Is there a way to alter the infobox so that it does not cut off the bottom part of the character's name?  I was looking at Liu Kang's page and it kind of looks like it says "Liu Kano" above the pic.  I know the article still says "Liu Kang" at the top, but the 'box kind of irks me a little.  -サターン・ヨッシー HAPPY HALLOWEEN 10:50, 30 October 2006 (UTC)
replies: text: Sorry mate, I can see the tail end of the "g" in the infobox (using IE7). Is it just the MK infoboxes you're having trouble with? RobWill80 14:15, 30 October 2006 (UTC)
replies: text: I figured out the problem.  It's the "skin" that I chose under preferences.  I use the cologne blue one.  Okay, disregard what I said then.  -サターン・ヨッシー HAPPY HALLOWEEN 15:51, 30 October 2006 (UTC)

text: I'm using cologne blue and I can see the "g" of the tail. The S 18:01, 30 October 2006 (UTC)
thread_title:  Infoboxes 

message: Recently a new sub-section was added to the "Combat characteristics" heading called "Fighting styles" to a few characters' articles (See Ermac, Reiko, and Tanya). I was a bit confused by this addition at first, but then I realized that this is actually mentioned the MK article style guide. I just wanted to say that I feel opposed to such a section, as there is very little that can be said about the fighting styles of each character other than what style they had in what game (Something already covered in the infobox). Any more information than this could constitute original research or be on the verge of making the articles look like a game guide. Is there any particular reason for needing the "Fighting styles" sub-section? MarphyBlack 23:18, 6 November 2006 (UTC)
replies: text: I can't think of a reason to keep this section. It can only serve to list a character's fighting styles, and repeat the infobox. Anything else I can think of would be against Wikipedia guidelines, or defeat the purpose of having articles on martial arts. So, I wouldn't mind if the sections on fighting styles were removed. RobWill80 00:12, 7 November 2006 (UTC)

text: Sorry, my bad. I added that on a whim, thinking "hmm, it'd be nice if we could say something about this", not fully realizing that it's almost impossible to do as much. :) EVula // talk // ☯ // 06:11, 8 November 2006 (UTC)

text: I added them, thinking it wouldn't be against style guide, and I too, thought that it would be cool actually. However, it may be against Wikipedia rules, as you mentioned. If it is O.K., I can keep adding them and encourage other people to adding them, but if it's not, we can remove them anytime.Master Spider 14:57, 8 November 2006 (UTC)
thread_title:  "Fighting styles" section 

message: I'm currently observing Mortal Kombat Online's Fight Night thing (Where the MK team is answering questions from the fans), and I just thought it would be useful to some here to see some of the more relevant story info being given by John Vogel (Irrelevant stuff not included):
*<DArqueBishop> Daniel W. Clark asks, "Hi Ed, it's me: the MK Kontest winner. Looking forward to facing you one on one in San Francisco in a couple of weeks! Anyway, here's my question: How did the Mortal Kombat: Deception storyline resolve itself? (i.e. did Shujinko stop Onaga? Did Onaga find someway to ressurect every kombatant using the amulet and kamidogus? etc.) Thanks and prepare yourself!"
*<John-Vogel> Onaga was defeated primarily by shujinko.  There are hints in a couple of the endings as to how it played out.
*<]{0MBAT> Did the Kamidogus get smashed?  Did Dark Raiden ever get in a fight with Shujinko?
*<John-Vogel> the kamidogus used in deception were destroyed (like in the gameplay)  to weaken onaga 
*<John-Vogel> they were the source of Onaga's power during that period
*<John-Vogel> onaga didn't ressurect everyone
*<John-Vogel> sontimes people are only THOUGHT to be dead
*<John-Vogel> some are ressurected by other means
*<]{0MBAT> How are Reptile and Onaga separated?
*<John-Vogel> there is a clue in Sindel's ending from Deception that shows that Onaga's soul can be taken from Reptile... which allows reptile to revert back to himself..
*<M4C> On a related note, shinken asks, "Are the MKA bios going to be released online?"
*<John-Vogel> Sindel's ending is not real.. i'm just showin ya stuff...
*<John-Vogel> nightwolf's ending plays a part as well
*<Ed-Boon> Yes. We are going to be releasing the bio's on www.mkarmageddon.com
*<John-Podlasek> Yeah, in the forums section....
*<Ed-Boon> > You will get the answers to all the questions you've had concerning the Armageddon storyline and perhaps even hints as to where it goes next
Some juicy bits here. While I'm sure the full transcript will be up later, this can be a mini-Wiki exclusive for the short duration. :P 
On Khameleon:
*<]{0MBAT> A lot of people are asking about (the female) Khameleon and her not appearing in the game.  Why was she ommitted?
*<Ed-Boon> Actually we originally were not going to be including ANY of the Chameleon characters, or Motaro. But we had SO MANY people ask for them that we decided to add them. Steve Beran created the model in a super short amount of time and Pav (Kovakik) created Motaro super fast as well. In retrospect, I wish we had the time to make Khameleon as well. But we hope 62 characters was enough for you.
*<]{0MBAT> Any plans of including her on the Wii?
*<Ed-Boon> I wouldn't put $$ on it.
*<John-Podlasek> Wii'll see
*<John-Vogel> 8\
*<]{0MBAT> John (Vogel)...  how about the female Saurian in Reptile's ending?
*<John-Podlasek> And to think I'm totally sober....
*<Ed-Boon> I do admit it would be Wii-lee cool
*<]{0MBAT> Was the Khameleon?  Or the matriarch of Reptile's race?  (Or both...?)
*<John-Vogel> The female that appears is most likely a new matriarch.  Reptile has been bummin for a long time about his race being wiped out.. we though it would be cool to allow him to finally get things started again.. and another race of ninjas is always a good thing...
MarphyBlack 03:00, 7 November 2006 (UTC)
replies: text: Full transcript: http://www.mortalkombatwarehouse.com/FightNight2006.html. The only other story tidbit is related to Fujin intervening Taven at the Red Dragon base. Everything else is mainly Armageddon gameplay mechanics/features related. MarphyBlack 03:17, 7 November 2006 (UTC)
thread_title:  Armageddon story info from John Vogel 

message: Your project was set up to take part in article assessment according to the criteria of the Wikipedia:Version 1.0 editorial team about a month ago. As of today, you have yet to actually assess any articles. Clearly, we welcome any project engaging in this sort of assessment, but would have to wonder about whether your project is interested in engaging in such assessment. On that basis, I would request that members of your project begin assessing the articles within the scope of your project, both for yourselves, the Version 1.0 team, and wikipedia in general. If you have any questions about assessments, please feel free to contact me directly. Thank you. Badbilltucker 17:33, 9 November 2006 (UTC)
replies: text: Well, no articles have been assessed because I (the only person to work on it) never finished completing the backend stuff, having gotten sidetracked with other editing duties (no clue what it was, though). I'll see about finishing up the work I started, though. EVula // talk // ☯ // 18:14, 9 November 2006 (UTC)
replies: text: You have no idea how much I sympathize with you on being sidetracked. If you want any help organizing the assessment, though, just let me know and I'll see what I can do to help. Badbilltucker 18:22, 9 November 2006 (UTC)
thread_title:  Article assessment 

message: Greetings, Mortal Kombat editors!
As you may be aware, for the last several weeks there has been extensive discussion at Wikipedia talk:Naming conventions (television) about how Wikipedia articles on television episodes should be named.  Editors from many areas of Wikipedia, including members of several different television WikiProjects, have worked together and come up with a general guideline that article titles should include disambiguating phrases only when there is another article on Wikipedia with the same name as the episode name. Thus, if you were creating episode articles for Knight Rider, the episode Circus Knights would not need any disambiguation, whereas Nobody Does It Better (Knight Rider) would, in order to differentiate it from Nobody Does It Better (song).  However, the guideline also recommends that Circus Knights (Knight Rider) exist as a redirect to the episode.
This means the episode articles linked from List of Mortal Kombat Conquest episodes will be moved if they are using unneeded disambiguation. 
The discussion has been fairly well-advertised at the Village Pump, in many WikiProjects' talk pages and on the talk pages of many television program episode lists.  However, the editors contributing to the discussion at WP:TV-NC felt that it was appropriate to make one last call at affected WikiProjects for discussion before people started moving episode articles to new names.
We appreciate the work that editors do in every area of Wikipedia, and want you to feel included in the decision-making process.  Thank you for your help! — Preceding unsigned comment added by Yaksha (talk • contribs) 
:Having never been one to wait for someone else to do it, I've gone through the table and moved the appropriate articles, and fixed the links. EVula // talk // ☯ // 04:59, 10 November 2006 (UTC)
replies: text: Actually, that's not what's being debated.  The issue is whether wikiprojects can set guidlines that contradict the global guidelines of wikipedia.  There hasn't been a single argument that wikiprojects shouldn't have the right to make their own guidelines.  --Milo H Minderbinder 14:36, 20 November 2006 (UTC)
thread_title:  Naming of episode articles in [[List of Mortal Kombat Conquest episodes]] 

message: There is currently an active debate at Wikipedia talk:Naming conventions (television) about the naming of episode articles, such as when it is appropriate to use a suffix such as (<series name> episode), and whether or not WikiProjects should have the right to set guidelines for their particular shows.  Any interested editors are invited to comment, at Wikipedia_talk:Naming conventions (television)#Request for comment. --Elonka 09:00, 19 November 2006 (UTC)
replies: text: Actually, that's not what's being debated.  The issue is whether wikiprojects can set guidlines that contradict the global guidelines of wikipedia.  There hasn't been a single argument that wikiprojects shouldn't have the right to make their own guidelines.  --Milo H Minderbinder 14:36, 20 November 2006 (UTC)
thread_title: Request for comment - naming of episode articles

message: Now that I'm an admin (mwuhahaha), I can be a bit more pro-active in taking care of vandals. However, I need some help from you guys (trying to avoid saying "y'all"). When you revert vandalism, please warn the user (even if its an anon) with an appropriate warning tag. Tagging repeat vandals with the proper warnings helps make it very easy to justify my banning of the user.
For example, Mr. 70.162.68.87 has had some fun over at Blaze (Mortal Kombat), getting reverted first by SaturnYoshi, then by MarphyBlack. After the first time, I warned him with . Once it became obvious he was a bit of an idiot, I kicked it up a notch with . Next time he vandalizes, he'll be getting a nice fat ban, which will also help me get drunk with power... if the latter part is disconcerting, just ignore it. ;-)
So, anyway, please start warning the vandals. I'll almost certainly see your "vandalism" summaries in my watchlist and will try to watch the warned editor; if I see that final warning get applied, I'll be sure to jump on them the next time they vandalize. EVula // talk // ☯ // 22:19, 10 November 2006 (UTC)
replies: text: I've noticed for a while that people will revert vandalism, but not really warn the vandal about it afterwards. I warn the vandals as much as I can, but there's only really been one vandal who has continually made attacks on certain MK pages (well, one that I'm really opposing), and the main reason that little can be done about him is because he constantly changes his IP. But anyway, yeah, I warn vandal's as frequently as possible, so I'll help you out whenever I can, and taddle on them if they carry on ;) The Haunted Angel (The Forest Whispers My Name) 22:28, 10 November 2006 (UTC)
replies: text: The first time he/she was reverted, I thought the person was misinformed.  Afterwards he/she stated that a pic in X-Box Magazine calls Blaze Meat.  Should we leave a warning after their first edit, or wait until it repeats?  -SaturnYoshi THE VOICES 22:34, 10 November 2006 (UTC)

text: Okay, but I haven't issued any warnings before. It's a mental thing - I'm used to judging edits, but not editors, if you follow me *shrugs*. Anyway, if I spot any vandalism, I'll warn the editor. RobWill80 01:21, 11 November 2006 (UTC)
replies: text: Yay, I got my first ban in today, for a user that Rob had warned. EVula // talk // ☯ // 17:05, 13 November 2006 (UTC)
replies: text: That was the first user I've warned... and they bloody ignored me! Ha! Good work, EVula. :) RobWill80 19:45, 13 November 2006 (UTC)
thread_title:  Vandal crackdown 

message: Should it be included for each game in the section detailing the hidden characters how to activate battles against them? It's not in there now, and it would be pretty short, so it seems that it could be added without causing any damage. But is this sort of info considered to be desirable? -Sopoforic 22:03, 15 November 2006 (UTC)
replies: text: Documenting the existence of hidden characters is encyclopedic, whereas stating the exact way to find them is borderline game guide, which Wikipedia is not. EVula // talk // ☯ // 22:09, 15 November 2006 (UTC)

text: The policy here states that Wikipedia is not a game guide, so it's best to avoid such information since it isn't quite encyclopedic. However, I would say that there are a few exceptions, such as mentioning the quite infamous requirements necessary to fight Reptile in the original arcade game. I'm sure that some of these unlocking methods are already mentioned for whatever reason, but generally they should be avoided if they're simply being indiscriminately stated. MarphyBlack 22:11, 15 November 2006 (UTC)
thread_title:  What to Include re: hidden characters 

message: What do you think? Buzda 20:24, 17 November 2006 (UTC)
replies: text: I don't think so, because it'd be a very listy-type section (generally not a great idea), and not very encyclopedic, since all it basically entails is gameplay differences (aside from fixing crash issues, etc.). It'd be better to have one or two sentences describing the difference between the initial arcade release and the final revision in the general summary. VirogIt's notmy fault! 20:29, 17 November 2006 (UTC)

text: Just out of curiousity, were any really significant changes made with the arcade revisions? I know a few big ones were made with MK4, but I haven't heard of much on any of the revisions for the previous arcade games. Were the console ports based on any particular revisions? MarphyBlack 17:32, 18 November 2006 (UTC)
replies: text: MKII had a series of revisions as well, one of which was to fix the "Babality glitch".  There is an external link with more info on this on the Babality page.  -SaturnYoshi THE VOICES 17:38, 4 December 2006 (UTC)
thread_title:  Add Revisions section to MK arcade games? 

message: Should screenshots of the fighter select screens be added to the Deadly Alliance, Deception and Unchained pages?  I noticed that they are the only game articles in the series to not have one.  -SaturnYoshi THE VOICES 19:54, 25 November 2006 (UTC)
replies: text: Yeah, I think that would be good... and the Armageddon select screen could do with updating. :) RobWill80 20:37, 25 November 2006 (UTC)
replies: text: I'll look around for some, then.  ;)  -SaturnYoshi THE VOICES 01:41, 2 December 2006 (UTC)
thread_title:  Character select 

message: Beginning cross-post.
:See Wikipedia talk:Version 1.0 Editorial Team#Stablepedia. If you wish to comment, please comment there. ★MESSEDROCKER★ 00:10, 26 November 2006 (UTC)
thread_title:  Stablepedia 

message: Their Height and Weight are very important items. These have to be noted. Otherwise I'm unsatisfied because Wikipedia is the best page for informations and it would be an offending to remove further informations from Mortal Kombat-characters like their Heights and Weights. Pooter-the-clown 09:00, 29 November 2006 (UTC)
replies: text: Unfortunately, most characters don't have official heights and weights, as far as I know. The S 16:11, 29 November 2006 (UTC)

text: Exactly how are height and weight important? EVula // talk // ☯ // 16:00, 2 December 2006 (UTC)
thread_title:  Height and Weight of several Mortal Kombat-characters