Talk:Gauntlet Legends

message: mispeled junk — Preceding unsigned comment added by Wetman (talk • contribs) 00:48, 1 May 2004 (UTC)
thread_title: Spelling Errors

message: This is very unencyclopedaic (sp?) and uses excessively informal or incorrect language, specifically:
*"The simplicity of the original Gauntlet series is still here: You have to find your way out of a maze"
*"In your way are hordes and hordes"
*"generators painfully spread around the gigantic, menacing levels."
*"It was a role-playing game, though with very limited role-playing."
Also, it needs to be significantly expanded. — Preceding unsigned comment added by 71.111.77.10 (talk) 05:55, 15 May 2006 (UTC)
thread_title: Talking about the Talk

message: Will Gauntlet Legends be available for Nintendo Wii's Virtual Console? Link 19:21, 11 November 2006 (UTC)
thread_title: For Virtual Console?

message: First, I've never played Gauntlet Legends, only the expanded game, Dark Legacy.
Gauntlet: Dark Legacy has 13 Runestones.  However, other sources I've checked indicate that Gauntlet Legends only has 12 Runestones.
This this appears to be a point of contention (it's been changed in the article several times), it would be nice to have this settled once and for all.
Now, the question is:  How many runestones does Gauntlet Legends actually have?
--Powerlord 12:11, 25 July 2007 (UTC)
replies: text: Right...as I recall from pumping FAR too many quarters into the arcade version, the first twelve get you to the Desecrated Temple, and then the first encounter with Skorne.  Beating him the first time gets you the 13th runestone, which allows you to follow him into the Underworld and do the final boss fight (after beating up several infernal minions).  Don't know about the console ports, I've never played any of them. -- Pennyforth (talk) 04:38, 16 February 2008 (UTC)
thread_title:  Runestones: Twelve or Thirteen 

message: Actually the arcade versions save your name to the harddisk with you stats and can only be used if you enter your 3-digit pin. You can use MAME to verify. After creating a character, the harddisk will be modified and saved to a .dif file, delete it and you lose your user 86.153.98.89 (talk) 01:17, 16 July 2010 (UTC)
thread_title:  Saving 

message: Either "hack and slash" is an incredibly vague game genre or this game really isn't one.  It certainly isn't focused on melee combat as the linked genre article would have you believe.  Just what is the best way to categorize the Gauntlet series?  I've always thought of it as a unique type of action RPG personally.  — Preceding unsigned comment added by 174.45.181.198 (talk) 00:58, 25 January 2013 (UTC)
thread_title:  Video Game Genre: Hack and Slash? 

message: I only care about one thing when it comes to this page. I want to know who owns the rights to the game to make another.  — Preceding unsigned comment added by 71.13.110.202 (talk) 08:48, 5 May 2013 (UTC)
thread_title:  Licensing 

message: I seem to remember a version of the arcade game with the Nintendo 64 card slot so people could continue their game from home. Does anyone else remember this or have more info? I've seen a few discussions about it online but none that have been confirmed yet.  — Preceding unsigned comment added by 107.143.251.13 (talk) 04:38, 16 April 2014 (UTC)
thread_title: N64 memory slot

message: ...seems more like a "story" section as it doesn't seem to deal with "gameplay" at all... Either strike the section completely, rename it, or rewrite it. 50.45.233.14 (talk) 08:08, 12 May 2015 (UTC)
thread_title:  The "Gameplay" section