Talk:R.O.B.

message: R.O.B. 64 was the robot that delivered items to you.  Surely this counts as a cameo? Kakama (talk) 23:05, 4 May 2008 (UTC)
replies: text: Well, I think he counts as a different R.O.B., though the name is an obvious reverence. It's not a cameo because it's not the actual robot... attatchment... guy... whatever. 75.118.140.145 (talk) 14:32, 30 November 2008 (UTC)
thread_title: Star Fox 64

message: What did it actually do? --NeuronExMachina 06:09, 17 Aug 2004 (UTC)
thread_title:  older entries 

message: Currently, the section on the arms' movement ranges mentions hyper beams.  I can't tell what it is saying about hyper beams, but there is a chance it's not vandalism.  Can someone who knows more about the R.O.B. fix it?  —Preceding unsigned comment added by Mathfan (talk • contribs) 03:32, 7 October 2007 (UTC)
thread_title:  Hyper Beam? 

message: I have put ROB's playable appearance under the Mario Kart DS section below.  Please stop putting it in the cameo section.  Playable does not equal a cameo. Hbdragon88 00:08, 4 January 2006 (UTC)
thread_title:  Cameo =/= playable 

message: I don't understand why dopey kitch-minded references from game "journalists" are put in order before Nintendo's continued use of the character.Phil Bond 06:58, 26 February 2006 (UTC)
thread_title:  In the Media 

message: The ROB_nes image should be orphaned and allowed to delete. It shows Gyromite parts, which should only be true of an image that addresses Gyromite specifically. The original filename claims it to be complete, and for Gyromite, it's not. The Gyromite parts that it does show are unattached, but it's difficult to tell that from the photo. It comes from another website, which I'd been led to believe was bad practice in the first place, and though it's claimed to be a PR photo, you don't have to look hard to find false information on that website.Phil Bond 21:25, 27 February 2006 (UTC)
thread_title: Images

message: As you all know, R.O.B. receives his orders under the form of flashes of light on the television set. If you still have a working R.O.B. unit, start it and light a match a few feets away from the unit. The result is quite hillarious!
:That's ridiculous. I'm not even going to try it. The optics require accurate aiming and light levels, and the signals are very specific and digital in nature. It's insulting that you'd waste people's time this way. That you even think R.O.B. can move fast enough to be hilarious gives you away. Phil Bond 01:53, 21 April 2006 (UTC)
replies: text: Besides, each time you light a match the flame won't move and flash in exactly the same way.86.151.17.193 (talk) 18:34, 31 December 2008 (UTC)
thread_title: Confused R.O.B

message: it says that rob is the 4th non mario character to appear in a mario kart game, but i think that statement is silly...i mean, what is the defenition of a 'mario character'....a character to appear in a mario game...? well what about diddy kong in mario kart double dash....did he been in a mario game alongside mario before mario kart double dash.....no
i think that we should use the term NINTENDO CHARACTER rather than mario character which means a character created by nintendo, or in a nintendo only game or by 2nd party nintendo developer (hal laboratorie's kirby for example, who is regarded as a nintendo character though not being from a 1st party game, but a 2nd party game). so that makes rob a nintendo character. it is because of this that i have removed the statement, you cant put rob in the same category as pac man in relation to nintendo, because rob was created by nintendo and pac man wasnt.
:Mario Character=Character created by the Mario franchise in a Mario-named game. Deletion reverted. Phil Bond 23:28, 11 July 2006 (UTC)
thread_title:  non mario character.....? 

message: "ROB's are recently used in Robot Wars shows, controlled by the NES Controller."
-This comment is vague and sounds implausable. I'm removing it pending better/more believable phrasing. Phil Bond 12:09, 15 August 2006 (UTC)
replies: text: Well whoever put it down was wrong anyway. The nearest robot to looking like R.O.B. Is Refbot, which is 6 times the height of it, and designed quite differently. Some Guy (Izzy259) (talk) 15:33, 17 November 2007 (UTC)
thread_title: Robot Wars

message: I must admittedly say that I - a devoted Nintendo fan in the late 80's and early 90's when I was a pre-teenager - have never ever even heard of the R.O.B. The way it functions is very similar to the Zapper gun (receiving information through digital screen flashes), which makes me wonder why the Zapper gun became a big hit but the R.O.B. was not even sold or advertised in my vicinity (i.e., the city of Östersund in Northern Sweden).
Jens Persson (130.242.128.85 18:52, 9 November 2006 (UTC)
thread_title: Have never heard of R.O.B. before

message: The article states:  "R.O.B. is the sixth non-Mario-related character to appear in a Mario Kart game; the first three were Pac-Man, Ms. Pac-Man, and Blinky in Mario Kart Arcade GP and also Donkey and Diddy Kong."
How can Donkey Kong be a "non-Mario" character when Mario got his start in "Donkey Kong"?  I've deleted Donkey and Diddy Kong from the claim in the main article, but if somebody has a rationale to put them back in I'd like to hear it.
W4st 00:16, 6 February 2007 (UTC)
replies: text: Donkey Kong and Diddy Kong are not Mario characters, as they were created to star in their OWN games & not created to be a secondary character in Super Mario Bros series. Mario may have gotten his start in "Donkey Kong" (as Jumpman), but he wasn't the title character, hence it is not a Mario game. Donkey Kong & Diddy Kong are just characters in the Nintendo Universe that happen to occasionally interact with the Mario characters.--Hndsmepete 06:39, 26 February 2007 (UTC)
thread_title:  How on earth can Donkey Kong be considered a non-Mario Character? 

message: The Robo items in Animal Crossing: Wild World look almost nothing like R.O.B., sharing only standard robot similarities like the gray blockiness. I think it should be removed.  —Preceding unsigned comment added by Ultim87 (talk • contribs) 01:31, 20 September 2007 (UTC)
thread_title:  Animal Crossing: Wild World 

message: R.O.B. will appear as a enemy in Super Smash Bros. Brawl. Source --201.36.213.137 (talk) 01:00, 17 November 2007 (UTC)
thread_title: R.O.B. Squad

message: Should this be moved to FAMICON ROBOT instead of R.O.B.?  It was released first in Japan.
:No. This is the English Wikipedia site, and so English names are used. Would you want to move The Legend of Zelda to Zelda no Densetsu? Nobody would be able to find it. 
Or super smash bros to Nintendō Ōrusutā! Dairantō Sumasshu Burazāzu?A challenging game ideas remembering that.Very challenging Mariofan1000 (talk) 21:28, 3 August 2008 (UTC)
thread_title: Move title?

message: yah, confirmed. lolz
 24.90.248.240 (talk) 23:51, 29 January 2008 (UTC)
replies: text: That was helpful. Just to clarify, yes, R.O.B. (or Robot as he is called in the Japanese release) has been confirmed as a playable character in Super Smash Bros. Brawl, as well as the R.O.B. Squad playing a significant role during the Subspace Emissary Adventure Mode. Fryguy64 (talk) 14:54, 31 January 2008 (UTC)
thread_title:  Confirmed for Brawl 

message: The playable R.O.B. in Brawl is the Ancient Minister? Can someone please supply me with some proof!? Luigi "Kurai" III (talk) 22:01, 31 January 2008 (UTC)
replies: text: Yes, I have the game, and he is indeed the Ancient Minister, I can confirm that he is, it's revealed towards the final half of the Subspace Emissary. Ganondorf betrays him and sets him on fire which reveals that he is R.O.B. Doshindude (talk) 00:47, 11 March 2008 (UTC)
thread_title:  Whoa whoa whoa 

message: I myself did not know that the Ancient Minister was R.O.B. Can we please put a spoiler warning there or remove it?69.117.64.161 (talk) 22:49, 6 February 2008 (UTC)
thread_title:  Spoiler Warning 

message: Ok, why the heck to people say that that information it is only good for a fansite. Can't you just say he is playable character for those games, cause it is true.71.185.197.119 (talk) 22:57, 11 February 2008 (UTC)
replies: text: Calm down :) I agree that there should be some mention of R.O.B.'s role in later games, as he seems to have made the transition from accessory to character (the line was kind of blurry to begin with). I'll work on a suitable section. Coreycubed (talk) 15:07, 14 February 2008 (UTC)

text: Also, per WP:VANDAL#NOT, no one can be marked for vandalism for adding the information regarding cameos, regardless if consenues says "yes" or "no". Magiciandude (talk) 16:40, 18 February 2008 (UTC)
replies: text:  Thanks for clearing that up. I had no idea about that! GEM036 (talk) 00:40, 21 February 2008 (UTC)

text: I think we all agree that non-playable cameos should not appear, but actual playable characters are fine.  Is there a consensus for this?  Felix the Hurricane (talk) 19:23, 19 February 2008 (UTC)
thread_title:  Super Smash Brothers Brawl & Mario Kart DS 

message: : I think we all agree that non-playable cameos should not appear, but actual playable characters are fine.  Is there a consensus for this?  Felix the Hurricane (talk) 19:23, 19 February 2008 (UTC)
thread_title: Non-playable cameos

message: Should it make sense to rename this article to "Famicom Robot" since it was first released by that name in Japan?  Curious -- Patel.  —Preceding unsigned comment added by Patel Raghava (talk • contribs) 21:56, 15 February 2008 (UTC)
replies: text: No, in Wikipedia, articles usually go by what it is called in America or Europe. It's just like with game articles, we don't use the Japanese names (because they are translations that could be off), we use the English names. Magiciandude (talk) 13:46, 18 February 2008 (UTC)
replies: text:  Exactly. It would be like renaming Luigi's article Ruigi. GEM036 (talk) 00:57, 21 February 2008 (UTC)
thread_title: Famicom Robot rename?

message: Is this the same R. O. B. that appears in the Star Fox games as the pilot of the Great Fox? It looks very similar, and I think it should be mentioned if it is.CMyst (talk) 14:59, 3 March 2008 (UTC)
thread_title:  Star Fox 

message: R.O.B has the Famicom appearence in Super Smash Brothers Brawl.  —Preceding unsigned comment added by Kirby124 (talk • contribs) 03:39, 15 March 2008 (UTC)
thread_title:  R.O.B Brawl 

message: We all know that R.O.B. is an unlockable character. We also know R.O.B. (along with just about every other charcter in Brawl) appears in The Subspace Emissary. While it might not be in everyone's best interest to put down every spoiler from SSE, isn't is at least notable to put down that various variations of R.O.B.s appear as enemies in SSE? ChromeWulf ZX (talk) 20:22, 25 March 2008 (UTC)
replies: text: So long as all the spoilers are removed, I'm not fussed. I just found out what his role is in the Subspace Emissary, thanks to this. = / Ace of Jokers (talk) 10:06, 1 April 2008 (UTC)
thread_title:  R.O.B.s as enemies in Brawl 

message: Please consider adding this gallery as a list of relevant photos about R.O.B. RyanTMulligan (talk) 16:43, 15 May 2008 (UTC)
thread_title:  Snapshots 

message: I've removed this line: "WALL-E, from Pixar's 2008 film, bears a striking resemblance to R.O.B. Coincidence?" The statement is conjecture, has no source, and the questioning ending has no place in wikipedia. ~Necoras
: Plus it's original research and trivial. You did a fine job removing it. Magiciandude (talk) 17:38, 2 August 2008 (UTC)
thread_title:  Conjecture 

message: I have been trying to perfect the format of the article within the last few days, I hope you enjoy it in its new format. Fangz of Blood 18:13, 11 December 2008 (UTC)
thread_title:  I reformated the article 

message: In the capcom platform game, Viewtiful Joe, many, many R.O.B. robots appear in the background of the final level's factory areas, reminiscent of the subspace emissary in Super Smash Bros. Brawl.  You do not fight them, but I think this is a reasonable cameo to be included on the page.  I could not find a reference picture, this video of the level in question both shows and mentions the cameo.  —Preceding unsigned comment added by 138.88.50.27 (talk) 23:31, 8 August 2009 (UTC)
thread_title:  Viewtiful Joe Cameo 

message: On the pic that says that it's two variants of R.O.B., I'm pretty sure that's just a regular one plus one with the filter eyepiece on it. I would see what my R.O.B. looks like with one but my filter is still sealed in package so I don't think I will. :)  —Preceding unsigned comment added by Brutal.dt0 (talk • contribs) 03:59, 1 November 2009 (UTC)
thread_title: Variants?

message: *Check points raised in multiple issues tl
*Check article for expansion and refs validity
Chaosdruid (talk) 05:44, 16 March 2011 (UTC)
thread_title:  Robotics attention needed 

message: The article currently states there are 6 commands.
In actuality there are 10 commands R.O.B. can accept. The issue is that I determined this through experimentation by decoding the format of the flash patterns, then writing a program for the NES that would allow me to test every possible pattern. So while I can edit the article for correctness, I don't have an "official" source to cite other than myself.
If you're curious, the 10 commands are: open, close, left, right, up (one notch), up (two notches), down (one notch), down (two notches), test (just turns the on the light on his head), recalibrate (causes R.O.B. to go through the initial power-up process again). X87bliss (talk) 05:17, 15 April 2011 (UTC)
thread_title:  Number of commands 

message: The article states that the ROB uses the same circuitry as the Zapper (which is true) and then goes on to claim that therefore it doesn't work on a modern HDTV (which is false, but a common misconception). Both of the cited sources only talk about the Zapper. While some LCD TVs won't work with ROB due to slower refresh, many LCD will work just fine, as the ROB only requires that the timing of the flashes be internally-consistent. The Zapper fails to work because it needs the timing to match up between the raster scan and the controller port, but as there's no electrical connection from the ROB itself to the console, it operates independently and only requires that the flash pattern come through. 97.126.15.220 (talk) 20:40, 26 December 2021 (UTC)
thread_title:  HDTV support