Talk:Microsoft Space Simulator

message: This isn't true. MS Space Sim can even be played as Lunar Lander. I beleave collision detection can be turned on or off in the options. Theblacksuperman 06:04, 12 June 2006 (UTC)
thread_title:  No collision detection is implemented. 

message: 1961-2004
Charles Guy is from Champagne, south of Chicago. He was my best friend for years. While a student in Chicago he was a DJ at a local radio station, perhaps the college's radio station. Charles loved wierd music that was mostly things like electronic noise, feedback, and smashing things like TVs on stage.
Before Charles and I met he had worked for BAO (Bruce Arwick Organization, not 100% sure of the spelling). Later he was at Microsoft, when He and Tony Zander created the bulk of what became MS Space Simulator. Charles told me that Zander was the greates game artist he'd ever worked with. (I guess Zander could use an artical as well. Zander was still at MS at least until 2002)
Charles went to school or worked with Eric Albers and Chris Green, the founders of Leaping Lizard software in Gaithersburg, MD. About 1/2 hour outside of Washington DC.
When I joined Leaping Lizard Charles and Chris and Eric were already programming a computer game Called Warhammer 40,000: Dark Crusaders. The company was very small, and office space was limited so Charles and I shared an office togther.
A few years later Charles came to work at Zombie VR studios in Seattle, where I was already working. We helped make Spec-Ops: Rangers lead the way. At Zombie Charles programed the engine that allowed us to make the first commerically available 3D VR forest.
After Zombie Charles did a few really neat things, and eventually went to work in California maintaining and improving the servers for the Everquest online Game.
About 5 years ago he got cancer and died. and I really really miss him. He was that kind of guy (another pun) who you woould ask any kind of question and he'd be able to answer you. He taught me my love of astronomy.
He had a cat named Smudge.
Theblacksuperman 06:06, 12 June 2006 (UTC)
thread_title:  Charles Guy 

message: Space Simulator proved to be remarkably easy to handle even for inexperienced (but sufficiently determined) users.
It could often be frustrating, complex and difficult due to its realism, but it could be rewarding for the skilled flightsimmer at the same time.
These statements should at the very least be qualified, because as it stands they seem to contradict each other. I'll leave it to someone who knows more about the game than I do to do that. Dce7 06:22, 3 April 2007 (UTC)
thread_title:  Contradictory statements 

message: :Image:Microsoft space simulator cover.jpg is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.
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thread_title: Fair use rationale for Image:Microsoft space simulator cover.jpg

message: Restored article to it's previous form. Reducing it to a single line of content is no improvement over the previous version.
For a simulator, it makes perfect sense to included things like the list of vehicles.
If indeed that's not worth having, please remove the article altogether.
:This is a clearcut case of #6 of gamecruft though. Important info from the "Destinations" section others that weren't lists should be added to the main paragraph and kept in prose form. Also, I don't think the sources qualify per WP:VG/S, but I'm not sure in this case when it's such an old game, where newer, more preferred sources are often unavailable. Eik Corell (talk) 21:12, 10 March 2016 (UTC)
thread_title:  Restored article