Talk:Gameplay of The Elder Scrolls series

message: :Image:Standard inventory interface, Oblivion 2006-12-27.jpg is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.
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BetacommandBot 02:23, 6 September 2007 (UTC)
thread_title: Fair use rationale for Image:Standard inventory interface, Oblivion 2006-12-27.jpg

message: This is in the Classes paragraph for TES4: Oblivion:
:A new class can also be created, though the image that represents a custom class might not correspond to its skill set, since the picture for the class selected before the class-creation option is chosen will be used as the picture for the new class. For example, if the player first selects a pre-made class that depends on stealth and then chooses to create a class that primarily uses magic, that magic-using class will be represented by a thief-like picture.
This is an awful lot of detail for a tiny image that doesn't ever appear in the game after class is chosen.  Given the level of detail throughout the rest of the article, this seems gratuitous and a bit irrelevant.  It's also not very well written.  Move to strike? 12.233.146.130 (talk) 18:13, 18 August 2009 (UTC)
replies: text: I tend to agree. I loaded up my game to check, and while these pictures (in both morrowind and oblivion) are nice, they do not display again for you. Like at any point. Their existance does seem rather pointless, great pictures though they may be. 74.132.249.206 (talk) 15:16, 27 August 2011 (UTC)
thread_title:  Description goes a bit long for something nearly irrelevant 

message: A much more elegant description is needed. While it works for Morrowind and Oblivion, the gameplay from Arena/Daggerfall really seems to be this odd amalgam of FPS and SCUMM-type gameplay, but with graphics instead of pure text. I think the biggest change is needed in Arena, and though i have no sources for this (its in-game stuff, im never sure how to source that. Do in-game books count?) Its important.
The big difference in this case, is the Passwall spell, and its corresponding remove floor/ceiling spell whos name i cant recall. You can use these spells to create a random dungeon basically anywhere, which will have at least a single potentially  valuable treasure chest. ("boss level chest" in fan terms.) Its a divergant enough feature from...well actually i cant think of another game short of possibly Minecraft that works in anything resembling this manner.
From the looks of the talk page, I felt it a good idea to check before making any changes. Opinions?
Aside from that part of the game, Should we include details for the Travels series? (Stormhold, Dawnstar, Shadowkey and Oblivion Mobile) or is it divergant enough that it would be in appropriate here? 74.132.249.206 (talk) 15:14, 27 August 2011 (UTC)
thread_title:  Freeform Design 

message: Hello fellow Wikipedians,
I have just added archive links to  on Gameplay of The Elder Scrolls series. Please take a moment to review my edit. If necessary, add  after the link to keep me from modifying it. Alternatively, you can add  to keep me off the page altogether. I made the following changes:
*Added archive http://web.archive.org/web/20060503165551/http://findarticles.com/p/articles/mi_zdegm/is_200511/ai_n15349692 to http://www.findarticles.com/p/articles/mi_zdegm/is_200511/ai_n15349692
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Cheers.—cyberbot IITalk to my owner:Online 08:26, 3 March 2016 (UTC)
thread_title:  External links modified 

message: As it stands, there aren't enough sources dedicated to this topic to warrant a split from the main series article. As written, this article is a weird honeypot for collecting the overflow from the lengthier, individual articles. The problem is that stuff should just be cut rather than foisted on this coatrack. If this article is to stand on its own, it would need sources that support the idea of some continuous "gameplay of the series" AND a deluge of such sources to warrant a split (summary style) from The_Elder_Scrolls#Gameplay. Otherwise the existing gameplay sections of the individual and the series articles should suffice. czar 09:07, 14 August 2016 (UTC)
thread_title:  Notability 2016