Talk:Sardaukar

message: This material, like writing "The Sardaukar Strike" needs to be referenced in whatever book it comes from.  The last thing we need here is fanfic additions. JJ 20:54, 24 December 2005 (UTC)
thread_title:  Where is all this detail about Aramsham coming from? 

message: I'm not sure the last part should go with the main description. you can put a link to the game and have the description there, or put it in another section in this article, but I don't think it belongs in the main body 128.139.226.37 13:58, 20 June 2006 (UTC)
thread_title:  Sardaukar in games 

message: What is always misunderstood by people when it comes to discuss Dune is that it is in fact medieval fiction- only in a setting with an interstellar background!
The Sardaukar are modelled after several groups of warriors in history, most notably
- Spartan hoplites
- Romans (this is where the word legionaire comes from)
- Janissaries, the elite infantrymen of ottoman turkish sultan ( who by the way were titled as "padisha imperator" just like in Dune)
- Some of their characteristics are in fact borrowed from the samurai warrior caste, especially the prevailing of martial arts training but this is minor influence. The martial arts are explained more technically by the dominance of energy shields on the battlefield.
- Another influence that is always overseen is that of german Waffen-SS who the sardaukar bought many charasteristics from. Do not forget the original Dune novel was written shortly after WW2. I am sure FH was influenced by reports about german and japanese war atrocities and suicidal fighting style when he created his sardaukar as merciless terror troops who fanatically worship their leader. They are obviously created to represent something like "space fascists". 
greetings from: Continental european Dune Fan
::Nobody doubts that FH based his sardaukar on the idea of already known elite troops. It's refered specifically in one fo the final books, as he lists elite troops from ancient times, such as kossacks, hussars, through sardaukar and fishspeakers. The thing is that he tried to describe the system that trains this kind of soldier, and in his opinion it was about raising soldiers in tough conditions, in some way. I agree the medieval fuedal system give it a more interesting touch than most other SF books. I guess this is what makes the orignal book much more interesting than the sequels.
128.139.226.37 08:11, 4 September 2006 (UTC)
thread_title:  Dune is about history 

message: I agree that Dune is a medieval fiction, and that the Sardaukar are clearly based on certain historical military forces. But why this empasis on the West? The influence of the islamic world on Herbert cannot be understated, and is obvious in this case from the name. I refer you to an article on Wikipedia: http://en.wikipedia.org/wiki/Sarbadars.
::I think elite troops come in all shapes in sizes, and from every part of the planet, so the west doesn't have any definite monopoly here. A possible theme in Dune is the clash between the empire, which is mostly christian (based on the orange catholic bible) and the beliefs of the Fremen, which are a mixture of Islam and Buddhism (Zensunni). Dune describes this conflict having a political background that fits medieval times, but with the technology of the 100th or so century (or more). 
::Evidence of oriental/middle eastern influence include many words borrowed from Hebrew (Kwisats Haderach - Kfitzat Haderech - literally "The leap of the way") and Arabic ("Shai Hulud" - the Sheik(kind of a tribal leader) of the sands - the sandworms)
89.0.181.203 22:25, 8 November 2006 (UTC)
thread_title:  Medieval origins of Sardaukar 

message: I believe that in Dune, it was clearly stated that Salusa  Secundus was attacked by a nuclear strike that devesated the planet, not due to overindustralization. --Eldarone 05:51, 15 October 2006 (UTC)
thread_title:  Salusa  Secundus 

message: We need an image of the black Intel warriors. Uthanc 07:45, 30 November 2006 (UTC)
thread_title:  Lynch's Sardaukar 

message: I have played every single game of the Westwood Dune series, and the Sardaukar play a great role in every one of them.
In dune II the player eventually, no matter what house they, take find out that the emperor plots against him/her together with the other 2 houses, and now and then sardaukar are sent to attack you in certain missions. Eventually, in the last mission, you face both other houses and a force of Sardaukar (who simply are purple Harkonnen with stronger troopers, the actual 'Sardaukar'). In the end, after destroying the other houses and the sardaukar, the player overthrows the emperor.
It's been a long time since I played Dune 2000, but it is a remake of the original Dune II, and if I recall correctly, the storyline was nearly identical. I definitly remember missions where Sardaukar were sent against you by the emperor, and I thought that in the last mission you face the Sardaukar like in Dune II, exept that you had to capture the Sardaukar/Imperial Palace where the emperor was.--El Nazgir (talk) 17:45, 3 July 2008 (UTC)
thread_title:  Video Games 

message: I have a doubt regarding legion strength. The article says, each brigade has 30 000, then legion is 300 000. And five legions are supposed to fit comfortably in one marquee, when the emperor lands on Dune. The marque had 9 levels (Gurny says) and its radius was 1 kilometer (if russian translation is correct). I doubt, it is enough for 1.5 million of soldiers who are supposed to live in conditions not worse, than members of the small houses (there is reference to this somewhere in the novel). Besides, Thufir tells baron that Dune's population may be up to 10 million, and Harkonnen is amazed. Thus, the emperor was not supposed to know the Fremen strength and even if he did, it wouldn't have been rational to bring 1.5 million of Sardaurkars to pacify 10 million civilians. Fremen strength remains hidden until Aramsham arrives with his report. Stan (talk) 10:26, 4 December 2008 (UTC)
thread_title:  Legion / Brigade Strength. They are too big