Talk:Shenmue (video game)/Archive 1

message: Why is Shenmue Online redirected to Shenmue?
>x<ino 01:27, 4 December 2005 (UTC)
thread_title:  Shenmue Online 

message: I tried playing this game but my dreamcast kept freezing up. The problem only occured on this game. Does the game not work on some models?
:Maybe you have a bad copy? --Golbez 05:36, 1 March 2006 (UTC)
thread_title:  Dreamcast version? 

message: I think this article really needs more work! And needs to be really clearier!
Because there needs to be more details for the gameplay, because the gameplay is really big.
Notes need to be available, explaining about the game set in 1980 ect
:>x<ino 18:06, 22 April 2006 (UTC)
thread_title:  Better 

message: Anyone actually have support for the idea that Timex helped make the game? I suspect the "Thank You" credit cited in the article is simply for allowing Sega to use the Timex trademark, not for any material assistance. 05:20, 25 April 2006 (UTC)
replies: text: >x<ino 18:54, 25 April 2006 (UTC)
replies: text: Xino, how about citing your source in-line with the page? Unless this point is verifiable, it's best to leave it simply as "his watch is a Timex". RandyWang 12:01, 26 April 2006 (UTC)

text: Furthermore, how would a corporation like Timex "help with the game"? Timex produce watches; this is a computer game. Call me ignorant, but I don't see how what experience Timex could lend Sega to help them develop this game... which is precisely why we need to find a source for this statement. RandyWang 12:07, 26 April 2006 (UTC)

text: >x<ino 16:54, 4 May 2006 (UTC)
replies: text:  Ok, first of all, SETTLE DOWN.  You are arguing a point that is probably the single most insignificant piece of information you could possibly dig up about this game.  The fact that Ryo's watch is a Timex, and whether or not Timex "helped with the game," is of zero practical value.  Readers of the page learn nothing significant about the game from this nugget of information.  Secondly, it's a bit of a stretch to say that Timex helped Sega make Shenmue.  The second reference link lists Timex as a tie-in, which means that Timex paid Sega money to put their logo into the game.  The first reference link doesn't say anything about Timex.  I guess what I am saying is that this is an incredibly stupid detail to argue about.  It is certainly NOT worth getting all angry over--there are much more relevant things in the world to apply your anger to.  --waka 18:03, 4 May 2006 (UTC)

text: >x<ino 21:08, 4 May 2006 (UTC)

text: I am going to simply suggest you read up on the guidelines contained at WP:AGF and WP:NPA. Calm down, please. --Golbez 22:22, 4 May 2006 (UTC)

text: No kidding.  The text seems accurate and now, and it's sourced so I am happy.  Xino, chill out already.  --waka 01:17, 5 May 2006 (UTC)

text: Based on Xino's conduct here, and in previous disputes, I've placed a request for comment on this argument. I'd appreciate it if User:Golbez and User:Waka would provide a statement for it, or better yet, endorse it so the request can proceed.  RandyWang 12:34, 5 May 2006 (UTC)
thread_title:  Timex 

message: Does anyone know the amount of copies sold, and the amount of money it took to make the game? I think that would be a good addon to the article. --Elven6 15:29, 27 July 2006 (UTC)
replies: text: Because it was different. --Golbez 17:28, 30 July 2006 (UTC)

text: What are you talking about? I loved it. Adventure games, however, rarely sell all that well. --Golbez 18:32, 7 August 2006 (UTC)
thread_title: Copies Sold

message: Then,what is this? (note that in te U.S.A. ,Shenmue 2 was not released for Sega Dreamcast...)
 
Sega Dreamcast games that have sold more than one million copies worldwide as of 2005.
Sonic Adventure (4.47 million)  
Crazy Taxi 2 (2.34 million)  
Blue Stinger (2.27 million)  
Sonic Adventure 2 (2.18 million)  
Ferrari F355 Challenge (2.25 million)  
Resident Evil 3 (2 million)  
Power Stone 2 (1.98 million)  
Marvel vs. Capcom (1.93 million)  
Crazy Taxi (1.81 million)  
Ready 2 Rumble Boxing (1.67 million)  
House of the Dead 2 (1.54 million) ] 
NFL 2K (1.20 million)  
Shenmue (1.18 million))  
NBA 2K1 (1.16 million)  
Resident Evil: Code Veronica (1.14 million)  
Power Stone (1.10 million)  
NFL 2K1 (1.09 million)  
Quake III Arena (1 million)) 
Soul Calibur (1 million) 
It was one of the best seld games on Dreamcast,and one of the best games in the console,so don´t mess the article,please! --Tiago Heitor 14:07, 18 August 2006 (UTC)
replies: text: Despite the sales, it didn't turn a profit because it cost too much to make.  It did very well in terms of units, but I don't think Sega made significant revenue from it. --waka 05:31, 19 August 2006 (UTC)
thread_title:  Shenmue is not a breaktrough hit for Sega? 

message: I apologise for my anonymous edit earlier. I was just playing the game early this morning, and when I came down to look at the wiki article, I noticed that it states that one can see how many cans of "Cola drink" Ryo has purchased during the course of the game. I don't think this what with coffee and  other soda drinks being available in the vending machines too. I thought the change was pretty insignificant, so I didn't bother signing in. I haven't actually got a passport disc with my copy of Shenmue, so I'd appreciate it if someone could check if it tells you how much cola you've bought, or if it tells you how much of all the cans of drink you can buy in the vending machines you've bought. 
Thanks. --User:Ribshank07:01, 27 August 2006 (GMT)
:Don't worry about it. I honestly never noticed the "cola drink" wordage.. all I saw was that the word "cola" had been changed to "soda", which, as far as I knew, was a term not often used outside the US. I realise that there are other drinks available from the machines, such as fruit-flavoured drinks, coffee, lemonade e.t.c, but at the time I didn't think about it. I apologise for acting so harshly (I didn't have anything against you, and didn't consider it as vandalism or anything like that), it's just it's 8am over here now and I haven't slept yet, so my thoughts aren't particularly poignant ;). I've now changed the section slightly so that it links to the soft drink article. If you feel there is an issue with this, feel free to reply on here :) --Dreaded Walrus 06:58, 27 August 2006 (UTC)
thread_title:  Cola Drink? 

message: The external links section needs a clean up. There are too many links that doesn't seem to fit the article well. --Snkcube 07:45, 2 September 2006 (UTC)
replies: text: I very much agree with you there. I'll have a go at trimming a few of them right now. Feel free to delete some I leave if they are still not relevant/re-add some that I delete incase they are. --Dreaded Walrus 08:02, 2 September 2006 (UTC)
replies: text: How does that look? --Dreaded Walrus 08:14, 2 September 2006 (UTC)
thread_title:  External links 

message: Does Shenmue: The Movie really need its own article? It's now only few sentences long and I don't think it could be expanded in any substancial way. I propose that it should be merged with this main article. --Mika1h 23:05, 16 September 2006 (UTC)
replies: text: It could be expanded in a way that any movie could be. It received release in Japanese movie theatres and as such should be treated as a movie with its own page. I, at present, reject any calls for merging. If it is proven that the article cannot be expanded meaningfully then I will change my mind, but until then, no. Nach0king 23:45, 16 September 2006 (UTC)
thread_title:  Shenmue: The Movie 

message: I noticed two possible errors in the Shenmue article.
# is regarding the use of actual weather data from Yokosuka. I remember reading that the data was used in the game, but I don't remember there ever being an option to switch between the actual data and a random weather pattern as the article suggests.
# I had the Japanese version of the game and I'm pretty sure that it came with the Passport disc.—Preceding unsigned comment added by 152.1.168.63 (talk • contribs) 
:Hi there! Firstly, may I recommend that in future, you try to remember to sign all things you do on a talk page, by adding four tildes to the end of your post (like this: ~~~~). This will make Wikipedia automatically sign your post with your identity, as well as the time and date you posted, thus making it easier for people to follow the conversations.
:Now, on to the actual questions you pose. Unfortunately, I can't say anything with regards to your second point, but as for the second point, here is what happens in the game:
:By default, and when you first play through the game, it automatically uses false weather data. Weather data that is not real. Upon completion of the game, on the options menu, the ability to select the actual historic weather data is available, so that your second playthrough (and any thereafter) may use the real data.
:I hope that helps at least a little bit, and welcome to Wikipedia! :)--Dreaded Walrus 19:55, 12 October 2006 (UTC)
thread_title:  Errors? 

message: I just happened across this article, seems it could be much better included in the main Shenmue article, or just plain deleted. Rawling 22:50, 23 November 2006 (UTC)
replies: text: Yes, I agree entirely. Merge it, or just don't include it at all. I have completed Shenmue many many times over the years, and I can't say "phantom river stone" sticks in my head much. Google brings up 168 results, 4 of which are from Wikipedia, many more are certainly from mirrors (pun not intended, and only noticed before saving). It's not exactly Lan Di or anything. --Dreaded Walrus 00:32, 24 November 2006 (UTC)

text: Support. Merge this into the main article. Nach0king 10:47, 8 December 2006 (UTC)
thread_title:  [[Phantom river stone]] 

message: In the main article, there are references to the cancelled Saturn version of Shenmue originally being connected with the Virtua Fighter series, and that Ryo was initially intended to be the character Akira, from that game.
Though Ryo does bear a passing resemblence to Akira, they are both fairly generic character designs. More importantly, I don't recall any statements about a connection between the two games ever being made, and there are no citations to back this one.
Personally, I'm convinced it's just a load of fanboy rambling, but can anyone else clarify otherwise, and possibly back it up with a citation? If not, it would be wise to edit it out.
Words of Ivory 19:40, 6 January 2007 (UTC)
replies: text: http://dreamcast.ign.com/articles/065/065927p1.html "Yu Suzuki explains the genesis of Shien Mu, AKA Project Berkley, AKA Virtua Fighter RPG". --Mika1h 20:04, 6 January 2007 (UTC)
thread_title:  Shenmue connected to Virtua Fighter? 

message: The beginning of the article cites Too Human as being the most expensive game of all time now.  The source references a feature on Shenmue that specifies it's development costs at $70 million, but it does not mention Too Human.  I can't find Too Human numbers anywhere, so this either needs to be updated with another source that clarifies Too Human's expenses or that phrase should probably be removed, given no source for the information.
Leshrac55 20:05, 19 July 2007 (UTC)
replies: text: I agree -- the game seems to have been in-production for a long while, and hasn't even been released from what I've seen. You can't really say "it's second to Too Human, but that hasn't been released yet" as Shenmue has already been released. Just remove it. ♥♥ ΜÏΠЄSΓRΘΠ€ ♥♥ slurp me! 21:13, 19 July 2007 (UTC)
replies: text: Done. I saw it was added here, but there was no reference for it. --Dreaded Walrus  t c 21:18, 19 July 2007 (UTC)
replies: text: Cool, thanks.  It's not that I don't believe that Too Human couldn't be more expensive (being in and out of development for 10 years), but I haven't found anything giving a number yet either.  One other thing I just noticed in an earlier discussion is that the development costs for Shenmue are closer to $20M.  The video cited definitely puts Yu Suzuki on record at $70M, but which number is actually accurate?  At $20M, it probably wouldn't be the most expensive game ever made any more... I'm guessing one of the Final Fantasy's that came out after it would have exceeded that by now. Leshrac55 22:40, 19 July 2007 (UTC)
replies: text: I genuinely have no idea. The article itself contradicts itself on that, giving $70,000,000 at the top, with an interview with Suzuki used, and $20,000,000 in the section I just linked, with the Guinness Book of World Records used. But the page given comes up empty, or at least it did when I just tried it now. --Dreaded Walrus  t c 23:12, 19 July 2007 (UTC)
replies: text: Hmmm... GameSpot says $70m here, in a review from back when it was first released. Meanwhile, this (which has been used as a source in the past in this article) says $20m. It's quite confusing. --Dreaded Walrus  t c 23:17, 19 July 2007 (UTC)
replies: text: I really doubt that Too Human has a budget of $100m for an independant games developer, i really doubt that. Rockstar North is a large independant designer, and none of their profits have gone anywhere near that figure. Either their 6 hits were so ultra-popular that their part-share was excessively large or it's a gross overestimation. ♥♥ ΜÏΠЄSΓRΘΠ€ ♥♥ slurp me! 23:29, 19 July 2007 (UTC)
replies: text:  If it was 20$million it definately would be far from the most expensive game ever to produce. Final Fantasy XII for example cost 35$ million to produce, Lost Planet cost the same. Grand Theft Auto IV has a little over 150 game developers working on it plus voice actors, etc. In regards to the title Too Human, it is being funded by Microsoft per contract, so the 80 or 100million dollar production cost could feasibly be true. 72.49.194.69 07:21, 20 July 2007 (UTC)
thread_title:  Most expensive game? 

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*Added archive https://web.archive.org/web/20110717231900/http://www.andriasang.com/e/blog/2010/10/07/new_shenmue/ to http://www.andriasang.com/e/blog/2010/10/07/new_shenmue/
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thread_title:  External links modified 

message: I'm not seeing any mention of the Shenmue passport.
Is it not worth mentioning it as such a unique feature of the time of release?
:First, find a reliable source that discusses it. We can go from there. Popcornduff (talk) 13:57, 29 September 2017 (UTC)
thread_title:  Should the Shenmue Passport be mentioned in this article? 

message: GamesRadar have reported that Sega Europe has registered domains ShenmueHD.com and ShenmueRemastered.com. Admittedly, it is still speculation, but I think it is certainly worth keeping an ear to the ground in case anything more official comes out. — Sasuke Sarutobi (talk) 18:27, 6 January 2017 (UTC)
replies: text: Yeah, like I said if something is announced, it's definitely worth including. But unlike sites like GamesRadar, Wikipedia's job isn't to report every scrap of news and rumour that emerges. See WP:NOTRUMOUR: "Speculation and rumor, even from reliable sources, are not appropriate encyclopedic content." Popcornduff (talk) 18:33, 6 January 2017 (UTC)
replies: text: Yeah, sorry, I'd forgotten about that. Cheers for catching it. — Sasuke Sarutobi (talk) 18:40, 6 January 2017 (UTC)
thread_title:  HD remaster 

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thread_title:  External links modified 

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thread_title:  External links modified 

message: FourthLineGoon says the release dates he/she removed weren't accurate. That might be the case. But we need to have the release dates in the article, with reliable citations. Can anyone find any reliable sources stating the various international release dates for Shenmue? Popcornduff (talk) 06:37, 18 August 2015 (UTC)
replies: text: Sorry for the late reply, I didn't see this until now. Famitsu says it was released on December 29, 1999, in Japan. For Europe, I don't know - guessing there might be some in relevant magazines from the time.--IDVtalk 09:02, 28 November 2015 (UTC)
thread_title: Release dates

message: I check pages listed in :Category:Pages with incorrect ref formatting to try to fix reference errors. One of the things I do is look for content for orphaned references in wikilinked articles. I have found content for some of :Shenmue's orphans, the problem is that I found more than one version. I can't determine which (if any) is correct for this article, so I am asking for a sentient editor to look it over and copy the correct ref content into this article.
Reference named "Ages":
From Sega Saturn: 
From Dreamcast: 
I apologize if any of the above are effectively identical; I am just a simple computer program, so I can't determine whether minor differences are significant or not. AnomieBOT⚡ 01:08, 4 July 2015 (UTC)
thread_title:  Orphaned references in [[:Shenmue]] 

message: "Shenmue is considered one of the greatest video games of all time." is WP:PEACOCK and really needs to be put into a clearer context. I've edited it to "has been included in several "greatest games of all time" lists" to match what's said in the article body, but this could also be a quote from whichever of the top-X-games lists seems strongest, on balance. --McGeddon (talk) 09:44, 11 April 2014 (UTC)
thread_title:  Greatest games of all time 

message: seems like we should have something about affects on pop culture  —Preceding unsigned comment added by Ngates87 (talk • contribs) 20:07, 17 June 2009 (UTC)
thread_title:  Pop Culture 

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thread_title: Fair use rationale for Image:Nozomi artwork.jpg

message: What's up with that superfluous E? Shouldn't it be Shenmu? Since when does any romanization system have silent letters in it?  —Preceding unsigned comment added by 64.122.63.142 (talk) 18:12, 2 January 2008 (UTC)
replies: text: Probably did it for looks; "Shenmu" looks a little weird to western eyes, I'm sure if they tried it their focus group would have said it reminded them of Shamu. Romanization is not always ironclad. --Golbez (talk) 16:22, 8 February 2010 (UTC)
replies: text: It's not uncommon to have some letter of the alphabet represent the "ー" in シェンムー. That symbol means the previous syllable (mu in this case) has a lengthened vowel pronunciation. It's understandable they opted for Shenmue instead of Shenmuu, which would be a more common romanization, simple for how the word looks.--Atlan (talk) 18:23, 8 February 2010 (UTC)
thread_title:  Pronunciation