Talk:The Urbz: Sims in the City

message: I remember that each console version had it's own special exclusive feature. On the PS2, you could use the EyeToy to put a picture of yourself in the game. Does anyone know the XBOX/GCN features? Manmonk 17:51, 5 December 2005 (UTC)
thread_title:  Exclusive Features? 

message: I would like any willing writer knowledgable of the game to clarify the following passages in the The Urbz: Sims in the City#Tasks section:
 *Adding furniture - At each apartment, the player will be asked to spend a certain amount of money 
 on furniture. This will unlock a different pet each time.
"Pet" is not defined.
 *Build Reputation - In each neighborhood, the character will need to build up reputation. First,
 the character needs enough to get into the neighborhood's club.
The passage "the character needs enough" is not well defined; it is unknown if it is money, items or skills that is needed to gain access to the clubs.
 *Use a Powermove - As one makes friends, the character will earn power moves. Each is unique 
 to a certain neighborhood. As one progresses, it becomes necessary to use powermoves on certain 
 computer characters.
The powermove is not defined. It is unknown what a powermove does, or the effects of using one.
 *Tag an Object - After becoming friends with a certain character, one is required to tag certain
 objects.
Like the powermove, little is defined about the use of tags thereafter and the objects that are to be tagged. ╫ 25 ring-a-ding 12:53, 9 December 2005 (UTC)
replies: text: Did everything except Tag an Object because I really don't remember that goal very well. Manmonk 03:03, 10 December 2005 (UTC)
thread_title:  Clarification 

message: I believe this has not been announced or hinted at in any way. Furthermore, there are not even rumours of this port going around in the Sims community. Can anyone verify this? More importantly, can someone remove or grant me permission to remove this section? --Funnykidrian 04:55, 17 May 2006 (UTC)
thread_title:  Port to PC? 

message: Should we include information for the GBA and the DS version? The areas and goals are completly different than the console version.--Irish rover 00:27, 28 August 2006 (UTC)
thread_title:  GBA and DS version 

message: does anybody know which songs from them are in Urbz? I dont see in the article "THROUGH FIRE, JUSTICE IS SERVED!" 07:41, 10 December 2006 (UTC)
thread_title:  Black eyed pea's music 

message: I edited the article back to an older version as the whole gameplay section was revered by 71.108.68.165. 86.142.194.161 (talk) 17:33, 29 December 2007 (UTC)
thread_title:  Revered to old version 

message: I just got hold of The Sims 2 & The Urbz for both XBOX 1 & PS 2. I can confirm that there is 2-player, split-screen option for both The Sims 2 & The Urbz on both XBOX 1 & PS 2. It's quite cool, runs smooth and fast and each player can control a different Sim and even mess about and interact with each other.
The Sims: Bustin' It Out PS2 has "Online Weekend" which is the PSN online multiplayer option. XBOX Bustin' It Out doesn't have this online feature.
The graphics on the XBOX is far more crisper and sharper than PS2.
Anyway, I will upload YouTube videos for proof and link them in later.Andwan0 (talk) 10:35, 14 April 2010 (UTC)
thread_title:  Multiplayer 

message: In the Game Boy Advance version, the main character sometimes speaks of "returning to the farm", which is a reference to the first Sims adventure game (where the farm is a starting point).
So, "The Urbz" is a direct sequel to "Bustin' Out".
Yura87 (talk) 11:37, 12 October 2010 (UTC)
thread_title:  Direct connection