Talk:Borderlands (video game)

message: I think it should be listed as 800 Microsoft Points or $10. Some people like to know how it costs in real money and the DLC is not exclusive to the Xbox 360.--173.20.69.144 (talk) 22:41, 10 January 2010 (UTC)
thread_title: DLC Pricing

message: According to Gearbox they have created an AI that randomly generates weapons. From a revovler that shoots shotgun shells to a gun similar to Halo 3's spartan lazer all the way back to the classic assualt rifles, pistols, shotguns and LMG's. They have checked the number of weapon files and it is around 3.5 million. Along with random weapons is random weapon spawns. The weapons with be placed randomly in boxes. Not sure if the boxes move. The in game AI also is spawned randomly in the world, from when you are driving to when your in a cave.
Matt5000matt (talk) 01:15, 8 October 2009 (UTC)
thread_title: The Random Game?

message: I think that this article might need some editing. It is fairly informative, but the style seems inconsistent with the rest of wikipedia.
-Max  —Preceding unsigned comment added by 98.169.88.31 (talk) 22:54, 25 May 2009 (UTC)
replies: text: I agree, it reads a lot like an advertisement. While I do think this game deserves to be advertised, due to it looking amazing, Wikipedia isn't the place for that. Fruckert (talk) 03:12, 1 August 2009 (UTC)
thread_title: Style

message: Will there be a beta? Demo? [There has been no hint to a beta, it is october 7 and still no sign of one. Too big of a game to cut a small portion out of] —Preceding unsigned comment added by LostMK (talk • contribs) 14:56, 13 September 2009 (UTC)
replies: text: Betas are not demos, betas are the versions of the game when it is in fine tuning before release.  You're thinking of a playable demo. UncannyGarlic (talk) 23:08, 18 October 2009 (UTC)
thread_title:  Beta? 

message: The whole thing is a giant marketing tool. Google any of the sentences in the main body to find 100+ sites with exactly the same wording. Tall about marketing shills, Wiki is the worst. 94.192.245.198 (talk) 00:04, 21 September 2009 (UTC)
replies: text: You do realise that it's damn near impossible to get any other information besides marketing spin at this point, don't you? There's really no information out there that they didn't put out there. Thus, we use their language because we have no other sources. Once the game is released and articles are written and videos are made, then we can start adding new information to the article.  —Preceding unsigned comment added by 219.89.39.227 (talk) 23:34, 8 October 2009 (UTC)
replies: text: I think that the objection is not only that the article is biased (which is a problem and even in pre-release can be rewritten objectively) but that it is taken verbatim from other articles or advertisements.  It wouldn't surprise me of Gearbox has updated the page a few times. UncannyGarlic (talk) 23:11, 18 October 2009 (UTC)
replies: text: I think that you're right, Uncanny. This article talks far too much like an ad, advertisement, and it really could do with alot of changing. What 219.89.39.227 doesn't realize, is that it's the wording that's the issue here, it has nothing to do with what information that's available, but rather, how the information is being presented. Also, it'd be nice to see some of the less positive reviews of the game, to see more opinions on the matter.  —Preceding unsigned comment added by 24.203.246.118 (talk) 22:02, 21 October 2009 (UTC)
replies: text: Keep in mind that it was just released for consoles and isn't released for PC until the 26th, so most of the less positive reviews from major sites won't be coming for at least a week, probably more in the range of two weeks to a month. UncannyGarlic (talk) 05:45, 22 October 2009 (UTC)

text:  Nope, Destructoid and others were given pre-release Steam copies of the game to review. Destructoid reviewed it on PC. 64.18.37.155 (talk) 15:34, 23 October 2009 (UTC)
replies: text: Standard procedure is to ask journalists to hold reviews with a score lower than a desired value (usually 8, 9 with some games) until release.  Companies that are seen as less likely to give those scores or are simply less prominent tend to not get prerelease review opportunities, thus don't get their hands on the game until after it's released.  Depending on the publication, it takes between a few days and a couple weeks after release for the game to be played and reviewed.  Written publications who didn't get their hands on a prerelease copy will most likely not have a review ready for their December issue (released in November) so it will take an additional month for them.  The basic point is that it will take awhile for there to be a good number of reviews out there. I'm not saying that there won't be good reviews to include in the reactions section, just that the reactions section is likely to be updated for awhile and the most critical reviews will likely be included a little later.  UncannyGarlic (talk) 18:34, 25 October 2009 (UTC)
thread_title:  Article is awful 

message: The siren character, who is a woman, is voiced by a guy? That doesn't seem right.  —Preceding unsigned comment added by 71.162.40.237 (talk) 00:11, 15 October 2009 (UTC)
thread_title:  Siren 

message: Just a heads up, there ARE loading screens for every large area.  Few and far between yes, but annoying in comparison to Fallout's outside world. --174.103.224.13 (talk) 04:52, 21 October 2009 (UTC)
replies: text: Of course, that has been changed already, per WP:STYLE. --Soetermans | is listening | what he'd do now? 19:24, 29 October 2009 (UTC)
thread_title:  Gearbox Lied 

message: It doesn't even mention the guns, which is one of the biggest aspects of this game.  —Preceding unsigned comment added by 72.72.230.125 (talk) 12:29, 24 October 2009 (UTC)
replies: text: Be bold and stop complaining. --Soetermans | is listening | what he'd do now? 20:48, 24 October 2009 (UTC)

text: Your input is appreciated Matt! In the future, can you sign your posts with ~~~~? Otherwise, just hit the 'sign' button. Thanks! --Soetermans | is listening | what he'd do now? 19:24, 29 October 2009 (UTC)
thread_title:  This article sucks 

message: 2 playstations, 2 users, one USB drive. Can we play splitscreen when I go to my friend's house? Can't copy my character to his account or it will overwrite some file with the same name.  —Preceding unsigned comment added by 69.180.198.171 (talk) 21:19, 25 October 2009 (UTC)
replies: text: Please put new discussions on the bottom of the talk page. Concerning your question, I wouldn't know. --Soetermans | is listening | what he'd do now? 19:24, 29 October 2009 (UTC)
replies: text: Has it been reported on by any notable sources?  Complaints about nasty bugs not being included pop up from time to time but unless there's a reliable source it can't be included.  Sources are hard to come by because game journalists are generally asked not to mention bugs (especially with big title releases, specifically with prerelease reviews) or assume that they will be fixed. UncannyGarlic (talk) 06:00, 30 October 2009 (UTC)
thread_title:  PS3 Multiplayer Problems? 

message: From It's not "emerging" it's been around for a while. on Role-playing shooter talk.
Obvious Game Genre is obvious: Megaman Legends 24.241.229.253 (talk) 13:17, 29 October 2009 (UTC)
replies: text: Since MegaMan Legends is NOT an RPG, then Borderlands should not be labeled one either. 24.241.229.253 (talk) 13:53, 2 January 2010 (UTC)

text: Also, before you get all jumpy. You do realize that there's a hack to play as Roll in MegaMan Legends, right? Maybe the devs were planning to add more playable characters (at least in MML2)? Anyway, I'll let you speak now. (Edit: I've used the hack before, but not for long, as my MML2 crashed.) 24.241.229.253 (talk) 14:57, 3 January 2010 (UTC)
replies: text: There's a Wiki policy that I don't recall right now that covers this. The gist is, just because the Mega Man Legends article doesn't use the genre RPG or ever mention RPG, has no bearing on the Borderlands article. Ultimately, nothing about MML has any bearing here. If you feel the MML article is in error, feel free to find sources about its RPG elements (Either from a role-playing stand point or from a gameplay/combat system stand point) and go edit it's article. ferret (talk) 13:51, 4 January 2010 (UTC)
replies: text:  Very well, but you do realize that when Alpha Protocol is released, I will challenge it as well for being an RPG. Similarly, you can upgrade MegaMan's stats by equipping parts or by buying more health at stores, etc. in MegaMan Legends. Isn't it similar to do so in Borderlands or Alpha Protocol? Also, there is a money system. Bosses have a big health bar at the top of the screen, etc. I also added a ref to the MegaMan Legends article showing that buster parts can be bought in stores. Also, like an RPG, it has a linear storyline that is moved along by various quests (IE: Saving a city from pirates, etc.) Also, there are even side-quests to the game (IE: Aiding the police in diffusing bombs, or by taking back stolen money.) It has some RPG Elements, just like Borderlands, Alpha Protocol, and even Monster Hunter. Though, Monster Hunter is not considered an RPG (For what reason, I do not know, since it has more RPG Elements than even MegaMan Legends.) 24.241.229.253 (talk) 14:24, 4 January 2010 (UTC)
replies: text: The bottom line is that Borderlands has multiple sources citing it as an RPG or as having RPG elements. MML and Alpha Protocol's status as an RPG or similarities to Borderlands have no bearing on this. You can bring it up every time a similar game is released if you want, it won't change the facts or contents of the sources used in this article. I appreciate that you feel strongly about the games, but the wiki articles need to reflect what the sources contain. And in this case, the majority of them either directly refer to Borderlands as an RPG, or refer to it's multiple RPG elements. ferret (talk) 15:22, 4 January 2010 (UTC)
replies: text: That's mainly due to the fact that the company who made it released a preview/trailer that named it as such. You never know, if the company didn't do that, it just might have been labeled as just an FPS or shooter. However, other articles can effect the bearing of other articles, I have seen this happen before. 24.241.229.253 (talk) 15:30, 4 January 2010 (UTC)
thread_title:  Revival 

message: The world is not randomly generated, not in the slightest, it is by and large exactly the same any and each time you play the game. 
There are no towers, no bunkers, no exploding cacti, no caves that are different on each playthrough, everything is static. The only randomly generated content that made it into the main game are the guns. 80.192.43.33 (talk) 20:03, 30 October 2009 (UTC)
replies: text: You're right, I'm playing the game myself right now and I'm rather disappointed... but we regular editors can't add such a thing to Wiki, because it is considered original research. If a reliable source yells out "This is all wrong! Gearbox lied!!", then we can add it. Otherwise we can't... Damn consensus! :-D --Soetermans | is listening | what he'd do now? 01:29, 1 November 2009 (UTC)
thread_title:  Random content generation 

message: From what I was told by Gamestop, the game was sold out on the east coast  of Canada and the USA, I also recall the borderlands facebook page saying their was a shortage as well, If anyone can kind a website reinforcing/denying this, it would be worthwhile to mention. 142.177.136.138 (talk) 20:50, 1 November 2009 (UTC)
thread_title:  Sales? 

message: A lot of PC gamers are pretty upset about the state in which the game was shipped. It might be worth mentioning.  —Preceding unsigned comment added by 24.78.55.77 (talk) 06:38, 4 November 2009 (UTC)
replies: text: If you can find some sources from reliable 3rd parties, feel free to post them here and they'll make their way into the article.  Best, Cocytus [»talk«] 15:58, 4 November 2009 (UTC)
replies: text:  Here's one: http://www.stageselect.com/N4661-borderlands-pc-suffers-from-social-disorder.aspx167.206.73.125 (talk) 17:06, 4 November 2009 (UTC)
thread_title:  PC Technical problems? 

message: you should really mention that this article contains spoilers for the game somewere or at least box it or put in bold somewere may contain spoilers for those who care about the story-line.  —Preceding unsigned comment added by 66.204.16.254 (talk) 18:50, 19 November 2009 (UTC)
replies: text: WP:SPOILER; Wikipedia contains spoilers.  That is policy.  Cocytus [»talk«] 13:01, 20 November 2009 (UTC)
thread_title:  Spoiler

message: I believe it is beneficial to include the Wikia as an external link, as it provides a significant amount of in-depth information about the game, such as character details and specifics about skills/stats/gameplay that would be too WP:GAMEGUIDE-like for Wikipedia.
* 
Since you did not provide any edit summary (beyond the default) on your revert, I am re-adding the link.  Please drop a note about why you disagree with this link if you'd like to remove it, again. LobStoR (talk) 15:15, 18 December 2009 (UTC)
replies: text: It does, however, fail WP:ELNO which disallows wikis without a "substantial history of stability and a substantial number of editors." As you seem to be an admin on said wiki I advise against adding the link before gaining a consensus to avoid conflict of interest issues.  Rehevkor ✉ 14:29, 4 January 2010 (UTC)
thread_title: Wikia external link

message: I am having trouble finding this information anywhere.
I am curious about this and think it would be good information to have on here. Micro5797 (talk) 20:14, 22 January 2010 (UTC)
thread_title:  How many copies were sold on each platform? 

message: Multiple articles need citation, including the entire Storyline.
--72.184.254.233 (talk) 15:36, 28 February 2010 (UTC)
replies: text: Storylines need citations now? Really? Please show me a reliable source that summarizes video game plots, or even a single other video game with its plot cited and I will agree with you. Oh? You can't find either one of those things? What a terrible tragedy. Spartan Sharpie (talk) 03:03, 1 September 2010 (UTC)
thread_title:  Citation needed 

message: I restored the description of the graphics which someone summarily deleted. It is currently in the gameplay section simply because that is where it was originally.  However I think it may be better suited for the Development section. With a few tweeks it should fit in there nicely.--Anthonzi (talk) 10:39, 2 November 2010 (UTC)
thread_title:  Graphics 

message: Just wanted to revive this old topic. I know it's basically been resolved by saying it's a shooter with RPG Elements. But if people want to re-create the shooter-RPG article I suggest renaming it as "Tactical Puzzle Shooter" and not Shooter RPG, it would make more sense as an RPG is usually chocked full of both tactical and puzzles. 68.190.118.106 (talk) 17:58, 11 January 2011 (UTC)
thread_title:  RE : RPG Vs. Shooter 

message: The sales total hasn't been updated since February 2010. Can we get an update for 2011? -- Charles Stover 15:14, 18 January 2011 (UTC)
thread_title:  Updated Sales 

message: The storyline that the person who wrote the article made a small error. The claptrap is struck by lightning that causes the claptrap to malfunction and become the interplanetary ninja assassin claptrap  —Preceding unsigned comment added by 67.86.33.127 (talk) 14:04, 1 May 2011 (UTC)
thread_title:  storyline mistakes 

message: According to the Infobox's "Platform(s)" field, this game runs on "OnLive".  Is "OnLive" really a distinct platform?  It does not appear in the Template:Vgclegend list of "Supported platforms".  If it is not a distinct platform, it should be removed from the Infobox.
ProResearcher (talk) 02:06, 12 July 2011 (UTC)
thread_title:  Infobox 

message: Does the game differ if I play alone or with friends? Is there another story or is the story mode only available in single player mode? Moberg (talk) 23:40, 8 March 2012 (UTC)
thread_title: Single vs multi player

message: A spin-off game called "Borderlands Legends" based on the original has been released on iOS. It should be added to the article under spin - off section.KahnJohn27 (talk) 09:56, 18 November 2012 (UTC)
replies: text: I don't understand Borderlands Legends is given in the template but there's nothing even written anything about it.KahnJohn27 (talk) 13:45, 25 November 2012 (UTC)
thread_title:  Borderlands Legends 

message: How the hell is this on a Modified version of the source engine. When it has been known sense before release it has always been Unreal engine 3 Who ever made this mistake way back never fixed it neither did anyone else. its been this way for years  — Preceding unsigned comment added by 2601:9:3400:9BF:8924:EE25:8D83:6FA5 (talk) 02:09, 11 January 2014 (UTC)
thread_title:  Its unreal engine 3 not modified source 

message: I removed an image from the article on the basis that it did not meet the non-free content criteria, but it was then restored on the ground that it does meet the criteria because the relevant portion of the article includes discussion of gameplay and visual style. I don't see this. In the current version of the article, the 'Gameplay' section does not discuss the game's visual style. As for gameplay, this is of course discussed, but there's nothing that needs a non-free image to illustrate. This screenshot does not help illustrate how characters gain experience and allocate skill points, how they equip multiple weapons, how monsters are generated, how cooperative play works, etc.; indeed, none of these are things that require an image to illustrate them, as they are easily explained in words. So I still feel that the image is not necessary. 86.97.177.164 (talk) 01:28, 18 May 2014 (UTC)
replies: text: Yes, the article does discuss the art style. While the photo is in the Gameplay section, the Development section is almost entirely devoted to the art style of the game. -- ferret (talk) 01:33, 18 May 2014 (UTC)
replies: text: I see that now. But that still doesn't justify the use of the image, which clearly was not selected to illustrate the artwork (there's nothing particular about this image, as opposed to any other screenshot, that illustrates cel shaded, "cartoon-like visuals"). Most of the stuff in the Development section, e.g. the background about the art directors, is not information that needs an image to illustrate it. The one part that might justify an image is "cel shaded, cartoon-like visuals", but I would argue that's something people can find examples of without needing a non-free image here (just click through the link to cel shaded and there is one there), and even if an image were justified, the one used here does not illustrate that. 86.97.177.164 (talk) 07:16, 19 May 2014 (UTC)
thread_title:  Non-free image 

message: Could this game be considered open world?ECW28 (talk) 01:35, 13 March 2015 (UTC)
replies: text: This game is already in the category from when you added it back in October, and that has not been challenged. I would not worry about it. -- ferret (talk) 12:55, 13 March 2015 (UTC)
thread_title:  Open world 

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thread_title:  External links modified 

message: Someone doesn't like anything negative being said about the developers "being inspired" (read: rip off, steal without attribution, copy frame by frame) by an indie short film.
Gearbox Software claimed to have been inspired by the short film Codehunters. Kotaku reported on the subject, debating how much inspiration was actually taken. Ben Hibon said he was in talks to work on the project, but contact ceased:https://kotaku.com/separated-at-birth-borderlands-and-codehunters-5444016
Forbes contributor is maybe not a great source, and neither is Kotaku but oh well. Hopefully someone else can find better sources. Oathed (talk) 17:21, 6 May 2024 (UTC)
replies: text: The only issue with that addition you made is that we already have discussion of Codehunters elsewhere in the article, it didn't need duplication in a separate section — Masem (t) 17:35, 6 May 2024 (UTC)
thread_title:  Codehunters film similarities