Talk:Final Fantasy VI/Archive 3

message: I have a few questions. Was FFVI the last game in the series to be released on the Super Nintendo Entertainment System and the last game in the series produced for Nintendo until Final Fantasy Chronicles? I am not sure that if the FFVI PS release has uncensored graphics, but does it contain that? What about the original SNES ending and opening? I am curious.Sjones23 04:00, 28 January 2007 (UTC)
replies: text: While it is true that FFVI was the last of the series to be released for the SNES, as well as that it was the last produced by Nintendo until Final Fantasy Crystal Chronicles, those facts are trivial, and thus they don't really belong on the page. They're not terribly interesting, and they don't tell you anything about the game itself, you know what I mean? As for the other questions, I haven't compared the PS release to the original, so I'm of no help there. ^^; Nique talk 11:23, 28 January 2007 (UTC)
replies: text: The edits that I have done were a big mistake. Darn it all. I know what you mean about that.  My Bad! It is my sincere apologies that I forgot about that. Even some staff lists are trivial. When you are right, you ARE right. Nique, my friend, thanks for the information! ^_^Sjones23 13:14, 28 January 2007 (UTC)
replies: text: Actually, Nique, after all, it is important that that FFVI was the last of the series to be released for the SNES, as well as that it was the last produced by Nintendo until Final Fantasy Crystal Chronicles, but actually it could be trivial and could not belong on an article like you said ^_^. Sjones23 13:17, 28 January 2007 (UTC)
replies: text: When I revised the intro, I stayed true to Deckiller's version as usual. Adding facts that are trivial don't really, really belong on the page. That is impossible ^_^. Sjones23 13:34, 28 January 2007 (UTC)
replies: text: Well, Nique, you are trying to help me save work that isn't necessary, but there are some games that say they are the last games released in the series (e.g some parts in Dragon Quest and Super Mario RPG) for the Super Famicom/SNES as well. I know what you mean earlier. You see what I mean? —The preceding unsigned comment was added by Sjones23 (talk • contribs) 17:01, 28 January 2007 (UTC)

text: I see what you mean, but those are not Featured articles, which are held to a high set of standards in order to remain in the FA rating, while this article is. However, the info should probably be removed from them, as well as any others that list it. As Deckiller pointed out in one of his edit summaries, such observations are discouraged during the Featured Article Candidate process, since they are trivial (perhaps important, but not interesting) and thus detract from the quality of the article. Nique talk 17:32, 28 January 2007 (UTC)
replies: text: Well, thanks for everything, Nique, and keep up the good work! ^_^ Sjones23 19:25, 28 January 2007 (UTC)
replies: text: I will do my best and I will not let you down, Nique. Don't worry about the edit war and everything. I got that already taken care of, okay? Thanks for everything. Keep up the good work, my friend! ^_^Sjones23 20:14, 28 January 2007 (UTC)
replies: text: I must point out to you that not ALL articles are Featured Articles (FA) as usual. Even some featured articles, like FFVI, state that "such observations are discouraged during the Featured Article Candidate process, since they are trivial (perhaps important, but not interesting) and thus detract from the quality of the article." Thanks for everything and keep up the good work! ^_^!Sjones23 22:14, 28 January 2007 (UTC)

text: Not all articles are Featured articles, but all articles should aspire to become Featured Articles, since Featured articles are the highest quality articles on Wikipedia. Nique talk 22:57, 28 January 2007 (UTC)
replies: text: Correct, Nique. So, do I have to add proper citations where needed if I add some facts in the intro if I make sure that the article would be accurate as possible?Sjones23 00:13, 29 January 2007 (UTC)
replies: text: Well, this is it. No turning back, Nique and Deckiller and don't worry about me as usual. Good luck! *in Mario-like voice* "here we go!"Sjones23 22:49, 29 January 2007 (UTC)
thread_title:  Final Fantasy VI Question 

message: The notion about the "Run" option in the section "Re-Releases" is misleading: you can run from fights in all releases without relics, but in the SNES releases it was done by pushing L and R together. Silmaine 07:58, 29 January 2007 (UTC)
replies: text: It's talking about the ability to run outside of battle (to move faster), not the litteral "Run Away" option which is used in battle to avoid the enemies. Kariteh 15:53, 12 February 2007 (UTC)
thread_title:  "Run" option 

message: Clarification is not needed in the intro, but in the lower areas in the article, right? The word "at the time" is redundant, however. I made it as accurate as possible to Deckiller's source. What is redundant? —The preceding unsigned comment was added by Sjones23 (talk • contribs) 20:36, 29 January 2007 (UTC)
replies: text: I'm really trying not to be rude, SJones, because I really respect your enthusiasm and work ethic, but sometimes it's really hard to tell what you're saying or what the heck you're talking about, and I've often wondered if you really are a native english speaker, despite what you're userpage says.  Could you please try to make talk page comments and edit summaries that don't assume that the reader is in the middle of a conversation with you?  I honestly have no idea what you're talking about here.  --PresN 06:23, 30 January 2007 (UTC)
replies: text: Well, yeah, I could do that for you and everyone else, PresN.Sjones23 01:23, 31 January 2007 (UTC)
thread_title:  Introduction Question 

message: Well, to think that FFVI is one of my favorite games. I have heard a lot about this game ever since. In the NA SNES version, the title screen shows "FINAL FANTASY III" while the Japanese SNES and the PS1 releases contains the original "FINAL FANTASY VI" title with the artwork of Terra riding the magitek armor. The GBA release contains the original title, with the usual "ADVANCE" screens showing below the title as well. I have heard that the NA SNES and the PAL/NA Playstation releases contain both the original script as done by Ted Woolsey. As you know, the title logo and artwork were designed by veteran Yoshitaka Amano, who also did the image designs for the game as well. Was Yoshinori Kitase the scenario writer of both FFV and FFVI? I am not sure that FF Anthology has uncensored graphics on FFVI. You know, Square Co., Ltd. is now known as Square Enix Co., Ltd., right? I have been a fan of this game. Any information is welcome anytime. Thanks.Sjones23 03:18, 2 February 2007 (UTC)
replies: text: Kitase was credited as "Director" for FFVI. He may have wrote or co-wrote the scenario maybe, but since there's no "Scenario Writer" listed in the credits, we can't really know. As for FFV, he was just credited as "Field Planner." Kariteh 09:57, 2 February 2007 (UTC)
replies: text: According to the Japanese interwiki websites for FFVI and FFV, the staff list states that he was the "Scenario Writer", but in the credits however, he is the uncredited "scenario writer". I should also mention that I got the position from the staff list from the Japanese interwiki websites for FFV and FFVI as well.Sjones23 16:08, 2 February 2007 (UTC)
replies: text: Do they have a link to a reliable source? Kariteh 16:35, 2 February 2007 (UTC)
replies: text: Erm, yes, they also have links reliable sources in Japanese as well, but it is possible. I can read Japanese. I should also mention that I really feel that it is necessary for the staff positions to be inserted in the infobox as well. I know Kitase was the scenario writer for FFV and FFVI according to the japanese interwiki websites. I realized that Kitase was uncredited for FFV and FFVI, but also co-wrote the scenario with Kazushige Nojima for FFVII and they can be found at the Japanese interwiki websites for FFVI, FFVII andFFV. He was the co-director of FFVI and main director of FFVII and FFVIII as well. So, if the reliable sources can be found, I will let you know. Sjones23 16:46, 2 February 2007 (UTC)
thread_title:  Comment #2 

message: "At 24 megabits, it was the largest role-playing video game to appear on a console at the time of its release,[12]" - Since Phantasy Star IV was released in 1993 in Japan, and it is 24 megabits, the aforementioned quote is false. Zebbe 20:36, 3 February 2007 (UTC)
thread_title:  Size 

message: The release date is inaccurate. It won't hit stores until tomorrow or Wednesday. Josh 16:30, 5 February 2007 (UTC)
replies: text: From what I understood from the different shops, there seems to be a difference between the shipping date and the actual release date. Some (or all?) of the shops have the games shipped today but they will put them on shelves either tomorrow or Wednesday, or maybe even today... I'm not sure as I'm not in America. Kariteh 17:05, 5 February 2007 (UTC)

text: Release date is when the game is officially "released" from the game company for sale.  When it's actually in stores can be that day to a few days later, depending on the location of the store.  Some companies actually ship the game to the store before it's "released" so that it will launch at the same time everywhere, but that's generally only for the biggest titles.  --PresN 18:24, 5 February 2007 (UTC)
thread_title:  Release date 

message: Since the Final Fantasy V pages were updated to account for the translation used in the GBA version, I think that the FFVI pages should get said update as well (now that it's out and all). Maetch 17:53, 9 February 2007 (UTC)
replies: text: Are there any major changes in it? Nique talk 17:54, 9 February 2007 (UTC)

text: I disagree, I think the main focus of the aricle should be around the "original" version of the game rather than the "canonical" one, since that's the version most people have played and are familiar with. It's been around for over a decade and sold millions of copies whereas the GBA version is only a few days old. I think the main focus of the article should be on the SNES version, and list the changes and updates to the GBA version as a sub-section, rather than the other way around.--BigCow 20:58, 9 February 2007 (UTC)
replies: text: I agree with BigCow.  Oh, and Aerith is canon, it's her name in every FF7-related thing except the original US translation of FF7.  --PresN 07:41, 10 February 2007 (UTC)
replies: text: I have no problem with FFVI Advance being the newest version, I agree with Ryu Ematsu on this part. However, my point was that it makes no sense to use them in this article because it starts with "FFVI is game released for the SNES in 1994, etc." then it suddenly goes on to use the 2007's GBA names in its Plot section even though FFVI Advance is only mentioned at the bottom of the page way after this Plot section. This layout is perfectly fine, so I agree with BigCow: since this article is mainly about FFVI the original SNES game, I think it should use the SNES names. The other pages about FFVI can use the newest, GBA names since they are about FFVI the "fictional universe", but not this article. The other pages are likely to have both versions of the names indicated anyway. Kariteh 10:57, 10 February 2007 (UTC)
replies: text: Well, the way I see it, the names used in the GBA version is more faithful to the original version in Japan, so I think that the GBA version could be considered the definitive version.  I changed the main FFV page when FFV Advance came out, and, so far, no one's had problems with it.  Still, I'll make mention to the SNES version's names on the main page. Maetch 17:26, 10 February 2007 (UTC)
replies: text: There's no debate on the faithfulness of the names. The problem is that this article states in its introduction that it will deal with FFVI the SNES game, but then it suddenly starts using the GBA names in the following Story section, even though the GBA version has not been introduced in the article at that point yet. It should be like the Story section of the FFVII article: it should describe what we see in the game, not what was changed/updated/retconed later in Before Crisis concerning Cloud and Sephiroth's fight in the Nibelheim reactor, even though BC is the newest and most canonical version of those events. I think a good solution would be to mention the GBA version in the introduction (and consequently, the PSX one too), so that the presence of the GBA names in the article become better justified. As for FFV, the main difference is that the SNES version was never released in English to begin with, and the GBA names are faithful translations of the Japanese (contrary to some PSX version's names). Kariteh 22:19, 10 February 2007 (UTC)
replies: text: Alright, I added a sentence mentioning the PSX and GBA releases in the intro. We hopefully reached a good consensus, though maybe there's still the question of what names should be in brackets (currently the GBA names are mentioned first and the US ones are in brackets). Kariteh 22:45, 10 February 2007 (UTC)

text: I don't want to nitpick, but I thought about it a little more and I think it's the GBA version's names that should go in brackets. Why? because the current version of the article is ambiguous. When it says "three gods (goddesses in the original US translation)", the readers can still ask themselves "so what were they called in the PSX version?". Since it's clearer to note the difference in the GBA version rather than the SNES plus PSX versions, I'm editing the article. Kariteh 09:41, 11 February 2007 (UTC)
replies: text: Mmh, gee maybe not. There'd be the problem of mentioning the Japanese versions each time. I don't know what to do. Kariteh 09:49, 11 February 2007 (UTC)
replies: text: Alright, my suggestion.  The SNES and PSX versions are referred to as "the original North American version" since both games used the same Woosly translation. The Japanese and GBA versions are, in terms of character/item/spell names, identical. Also, the names in the story section needed minimal changes, mainly Terra's mother and the statues. Maetch 17:32, 11 February 2007 (UTC)
replies: text: This is what we can imagine, but a casual reader would have more difficulty figuring this out IMHO. Moreover, while the SNES and PSX versions are based on the same initial translations, they do have differences (Vicks was corrected to Biggs for instance). Kariteh 18:09, 11 February 2007 (UTC)
replies: text: Very minor differences between SNES and PSX.  Look, I'm trying, okay?  I'm struggling with which names to use as much as you are. Maetch 18:35, 11 February 2007 (UTC)
replies: text: Can we have both? On my Wiki I'm pretty admant about using the original translations, but here I'm more reulctant to, as this is an encyclopedia while my Wiki is more of a fansite. --Sir Crazyswordsman 02:27, 16 February 2007 (UTC)
replies: text: Personally, I think the current version (last edited by Maetch) is fine, it simply reconciles both translations by being generic. It's perfectly fine since it's the generic FFVI article. The different names and stuff are (or should or will be, anyhow) noted in the detailed articles such as List of FFVI characters, List of FFVI locations, Terminology of FFVI, etc. Kariteh 11:17, 16 February 2007 (UTC)
replies: text: Oh, you noticed that?  Well, I figured I'd try to keep it generic in terms of specific names.  That way, it accounts for all versions. Maetch 16:42, 17 February 2007 (UTC)
thread_title:  Update to Advance translation 

message: who is that on the new gba advance box art I was thinking that maybe we should add it to the picture of it because it is one of the new artwork for the game
:It's Terra. I guess I can add it in the little text under the picture. Kariteh 22:36, 10 February 2007 (UTC)
replies: text: Terra...she looks younger I thought she was Relm and what she was holding was her brush....anywho yeah add it —The preceding unsigned comment was added by 142.161.166.55 (talk) 07:30, 11 February 2007 (UTC)
thread_title:  Boxart 

message: Well, to think that FFVI was the last game for the SNES, the sixth installment in the series and also the last game in the series to be made for a Nintendo game console up until FF:CC, which was released exactly 9 years after FFVI. It is also one of my favorite games. Can you help me out on adding more information that will be needed to any of the article? I am going to need some help on this article. Everyone will not know that FFVI is the last game in the series to be released for the SNES. The FFVI article on the FF Wikia states that it is the last game released for the SNES. Any information, advice or help (which would help me and each other) is welcome anytime. Thanks. Sjones23 00:30, 15 February 2007 (UTC)
replies: text: It is not necessary to know that it was the last of the SNES Final Fantasy games, nor that it was the last Nintendo FF until Crystal Chronicles. It's not important to the game itself, the story or the creation, it gives no insight into any aspect of the game at all. It's useless information for the page, so please don't try to add it again. Nique talk 03:16, 15 February 2007 (UTC)
replies: text: This isn't relevant either, but I'd like to remark that FFCrystal Chronicles wasn't the first game in the series to be released on a Nintendo system after the SNES era. Chocobo Land: A Game of Dice actually came one year before FFCC on the GBA, it was one of the last FF spin-off released by Square Co., Ltd., 8 years after the SNES era (FFCC was released by Square Enix). Kariteh 10:00, 15 February 2007 (UTC)
replies: text: I agree with your comments and I just want to point out to you that it is totally impossible to add that particular info to the page because it is "useless info" and isn't necessary to the page like you said, Nique. If I don't add that to the page, that is fine with me ^^. Also, I wanted to point out to you that I am the one who knows a lot about those games, like most gamers. Thanks for the info, Nique and Kariteh. I am doing my best as usual. However, I must admit that there is one thing I am confused about and that is the character designs. Soraya Saga (Kaori Tanaka) did the character designs for Edgar and Sabin, Tetsuya Nomura did the character designs for Shadow and Setzer and Yoshitaka Amano did the rest. Sjones23 22:40, 15 February 2007 (UTC)

text: Well, like you said, Nique, we always should use edit summaries like you said in the summary on the editing for FFVI just now. I was just monitoring the edit summaries that you did on my watchlist. Even when that FFVI article became a FAC, such facts and observations were discouraged (like being the last game for the SNES) during the process to becoming a FA like we discussed it earlier. Hope you are doing well, [[Nique and Kariteh. Keep in touch if you can. I do have questions. What is the "Finest Fantasy for Advance" used for the GBA reissues? I am not sure if FF Anthology has uncensored graphics. Was the FFVI title logo consisting of the FFVI text with Terra and the Magitek in the center shown in the original opening and FF Anthology title logos? I have heard that the title logo has the "ADVANCE" text in a red rectangle under the FFVI logo when it was released for the GBA. What is an imperial dictatorship? When the music instruments compressed for the GBA, are they exactly true to the original? Sjones23 00:29, 17 February 2007 (UTC)

text: I have seen that in the FFVII article that this was the "first game in the FF series released for the PlayStation", in the FFIX article that this was the "last original game in the FF series released for the PlayStation" and FFX was the "first game in the FF series released for the PlayStation 2" and FFXII states that it was the "last game in the main series to be released for the PS2" and FFXIII will be "first game in the FF series for the PlayStation 3", but adding the "last game in the FF series released for the SNES" for FFVI and "first game in the FF series released for the SNES" for FFIV would be totally not possible (maybe, but I'm not sure if those are important other than the FFVII, FFIX, FFX, FFXII and FFXIII articles). You see what I mean? Any helpful information and helpful advice are welcome anytime. Sjones23 14:08, 17 February 2007 (UTC)
replies: text: If such information is in the other articles, it should be removed, as per the previous discussions and decisions on this article regarding the information. Keep in mind, though, that the PlayStation and the PlayStation 2 brought major revolutions to the capabilities and the amount of everything (especially the quality of the graphics) that each game could contain, so a mention of that somehow should be kept, though it should be written similarly to the rest of the information surrounding it so as to fit in better. Nique talk 16:56, 17 February 2007 (UTC)
replies: text: Thanks for the really helpful information, Nique. I would like to agree with you and quote that if "such information is in the other articles, it should be removed, as per the previous discussions and decisions on this article regarding the information," so saying that it is the last main FF title to be released for the SNES could be redundant, impossible and unnecessary. However, Nique, I must admit that I must respectfully disagree, with all my due respect, on some of the previous discussions, comments and decisions that we talked about earlier. You were just trying to help me save me unnecessary work. Thanks again, Nique! I will do my best. I would take your advice and follow your lead and you should also keep in mind, though, that before the PS and PS2, the Nintendo Super Nintendo Entertainment System or Super Famicom, introduced 16-bit graphics and new color palette (as with most games of the time, which is better than the 8-bit NES graphics, although it is slightly inferior than the graphics of the PS and PS2) and new innovations and capabilities starting with FFIV, (although some are slightly inferior than the capabilities of the PS and PS2) and the Nintendo Entertainment System or Family computer had the 8-bit graphics (although slightly inferior than the SNES' 16-bit graphics, PS' graphics and the PS2's graphics) and new innovations than previous RPGs for the NES, similar to the SNES, PS and PS2, so a mention of that should also be kept (maybe), similar to the discussion you said earlier and it "should be written similarly to the rest of the information surrounding it so as to fit in better", Nique. Also keep in mind, though, that the PS and PS2 are similar to that of the Nintendo GameCube and Nintendo 64 and XBOX and XBOX 360, because (I would also like to quote from you that) they "brought major revolutions to the capabilities and the amount of everything (especially the quality of the graphics)". Thanks a lot for the helpful advice, Nique and no problems here for me! ^_^ Sjones23 17:02, 17 February 2007 (UTC)

text: Well, the installments are represented by the roman numerals (e.g. VI = Six, XII = Twelve, IV = Four, VII = Seven, XIII = Thirteen). Like you said, Nique, saying that FFVI is the sixth installment in any article is redundant and utterly pointless because of the title. But to warn, FFVI actually is the final main FF series title for the SNES perhaps, but with all my due respect and in my opinion, I'm so afraid that since the fact maybe pointless, I really can't tell... But, what the heck? I should always use accurate edit summaries, like you said on my talk page earlier nevertheless. I also prefer the most efficient option possible. Well, like you said, Nique, most articles become a FAC, such observations are discouraged during the process Also, let me remind you, that the SNES brought major revolutions to graphics (for instance, the SNES added Mode 7 for the FF series, especially FFVI), although slightly inferior because of the PS and PS2's graphics, like I previously said earlier. As you know, FFVI has become a FA about 7 months ago. Like you said, Nique, if there is a lot of information about being the first and/or last game for any platform, it should possibly be removed because it could clutter up the information. However, to be honest with you, I must also admit, Nique, that I, with all my due respect, and in my opinion, respectfully disagree and disapprove with what you said in some of the discussions earlier like removing the information, I claim that, in my opinion and with all due respect, removing such info won't be necessary to me... but what the heck? I think when compared to other articles in the FF series like FFVII, FFVIII, FFIX, FFX, FFXII, and so forth, some issues in this article are, in my opinion, lacking in areas, maybe.... but it could be. I still believe the "final main FF series main title released for the SNES" would also be notable to me, in my personal opinion. I know for sure, in some articles, they state it is the final game for a video game console, but as explained above, if such information is discouraged during the FAC process, I should remove that only with the approval. The info in the other FF articles have given me a better idea, but I will not tell you. ^_^. Sjones23 19:30, 17 February 2007 (UTC)

text: Well, the articles already mention the game console, so there is a LOT of information about the consoles in the console page as usual, Nique, like you said on my talk page. Thanks for the comments earlier on the FFVI talk page and my own talk page. —The preceding unsigned comment was added by Sjones23 (talk • contribs) 17:15, 18 February 2007 (UTC)
thread_title:  Comment #3 

message: This page lists this article as one of its featured links. --Sir Crazyswordsman 02:28, 16 February 2007 (UTC)
thread_title:  Someone likes this article 

message: In the original Japanese version, was Seigfriend involved more in the Storyline? It seems awkward to me that he had a possible side quest storyline and then all you see is him in th arena. my basis for asking is when Ultros says something to the affect of "this autta get Seigfried's attention". It just seems to me that there should be more. can anyone tell me if there ariginally was or plans for something along this line? --Stratos40 01:04, 17 February 2007 (UTC)
replies: text: Probably, probably not.  However, the GBA version recently cleared up a small bit of the confusion by keeping a single, consistant spelling of Siegfried's name.  Granted, he still mentioned there being an imposter.  Actually, you can fight Siegfried in the Coliseum, and he's a much more powerful fighter than in the Phantom Train fight, which may hint that the one on the train is the fake.  As for Ultros' line, I think he just wanted to impress the so-called legendary swordsman by bringing him some valuebles. Maetch 18:50, 18 February 2007 (UTC)

text: Well, there actually is a lot of loose ends in FFVI. Where in the world is the real Maria for instance, and how come Celes looks so much like her that the Impresario mistook her for Maria? These kinds of stuff open the door for a lot of crazy fanfics (Celes = Maria brainwashed, Siegfried = Clyde, etc.)... Unfortunately, the game never really clears up those loose ends. Kariteh 11:09, 19 February 2007 (UTC)
replies: text:  Seigfried being Clyde isn't really a possibility unless Shadow's dreams are hugely, hugely misleading. Shadow's dreams imply that Shadow himself is Clyde. Maybe you meant Baram? Anyway, no, Seigfried did not play a significant role in the Japanese version of the game as I understand it. No scenes were removed from the game when it was translated, although of course some were edited due to space or censorship. --HeroicJay 21:16, 19 February 2007 (UTC)

text: I have a theory - utter and complete speculation that does not belong in the Wikipedia article proper - that Seigfried was originally supposed to be what I refer to as the "annoying recurring wannabe RPG villain", like Gilgamesh in FF5. That obviously didn't work out, though, as the job went to Ultros in this game. --HeroicJay 01:57, 20 February 2007 (UTC)
thread_title: Quick question

message: The FFVI staff used Nobuo Uematsu as with most of the FF series. I have a few questions. In the opera sequence, does it have actual voice tracks or not? Does FFA have the same music in it? Does the ending theme, "Balance is Restored" and the opening theme, "Omen" appear on all of the games (SNES, PS1, GBA)? —The preceding unsigned comment was added by Sjones23 (talk • contribs) 11:23, 16 February 2007 (UTC)
replies: text: Actual voice tracks in the opera?  No.  However, they use unique sound effects to mimic the singing.  As for the music on a whole, the complete soundtrack is retained in all versions.Maetch 16:44, 17 February 2007 (UTC)
replies: text: That's really good information about the music, Maetch. Keep up the good work. Sjones23 13:59, 23 February 2007 (UTC)
thread_title:  Music question 

message: Well, I know that FFVI's port for the GBA had Celes no longer tortured and chained up. Why did Square Enix implement the change? Any information, or helpful reminders, advice or ideas would be really helpful. Was FFVI's port for the PSX had uncensored graphics in NA? I know that the original title has been restored starting with the PSX, before then, it was released as FFIII. The edits made to the SNES and the GBA were certainly not NOA's fault. Did every single aspect of the game get restored for the PSX? I have a few questions. What is "Finest Fantasy for Advance" for the GBA and did Hiroyuki Ito design the Magicite system? In the PSX version, did the opening contain the FMV opening cutscene and the original SNES opening with the original FFVI title logo and did the ending contain both the original SNES and the FMV ending cutscene? —The preceding unsigned comment was added by Sjones23 (talk • contribs) 22:38, 24 February 2007 (UTC)
replies: text: Finest Fantasy For Advance is a brand name used in Japan to collectively promote Final Fantasy I&II Advance (known as "Dawn of Souls" in America), FFIII (DS version), FFIV Advance, FFV Advance, and FFVI Advance. In America and Europe, the name was never used though. Kariteh 19:02, 25 February 2007 (UTC)
replies: text: That is really excellent info, Maetch and Kariteh. At first, I didn't really know about "Finest Fantasy for Advance" until now. I've also got some more information. The GBA's port remains the mostly the same as the PSX and SNES versions, with minor additions and deletions added in various places (e.g. new bosses added, Celes beaten up and chained were deleted, nudity had minor editing in some characters and so on). Thanks again. Sjones23 23:49, 25 February 2007 (UTC)
thread_title:  Comment #4 + Questions 

message: Eurogamer posted some days ago a review of FFVI Advance, the most important being the fact that the original translation was done in 30 days by Ted Woolsey alone. -- ReyBrujo 04:18, 7 March 2007 (UTC)
thread_title:  Review plus some interesting comments 

message: So, the GBA port is out. I have the GBA port. It plays a lot like the original. But, was CERO's rating on FFVI: Advance "A" (All Ages)? How many years did FFVI's development take? I have heard, that in the ending credits in the port for the GBA, that sadly, there is silence during the last few seconds of the ending. How did this happen? I am not sure, but can you answer for me? Any helpful information is welcome, anytime. :D Regards and best wishes --Sjones23 03:06, 11 March 2007 (UTC)
replies: text: Something you can do for help is find those sources and find out why there is a silence.  Adding sources for yourself helps you grow as an editor rather than asking others to do it. Darthgriz98 00:13, 14 March 2007 (UTC)
replies: text: Was the GBA port uncensored? --Sjones23 17:40, 17 March 2007 (UTC)
replies: text: Never mind that. This article really needs references and/or sources in the GBA section and Localization section. --Sjones23 19:41, 22 March 2007 (UTC)
thread_title:  Comment #5 

message: Does anyone know whether the GBA re-release will be coming to Europe at all? 88.109.118.155 09:45, 13 March 2007 (UTC)
replies: text: Uhhhhh, I'm not totally sure when the European GBA release will be coming, but we will soon find out. If anyone finds the release date for the GBA port in Europe, please let us know here. Regards --Sjones23 21:23, 15 March 2007 (UTC)
replies: text: Nintendo Europe has a Q2 release schedule on its site that estimates June.  81.152.33.236 15:19, 11 April 2007 (UTC)
replies: text: Added a ref from Nintendo Europe - 29th June. 81.158.7.240 11:37, 17 May 2007 (UTC)
thread_title:  European GBA release? 

message: Hmm. This article mostly looks fine right now. There is a lack of references or sources. I added citations in the Localization and Censorship Section as well as the GBA section in the Rerelease section. Deckiller, Darthgriz98 and anyone else, do you have something else about this? Sjones23 16:43, 25 March 2007 (UTC)
thread_title:  Comment #6 

message: I mean, a lot of the unsourced stuff is way to trivial. --Sir Crazyswordsman 16:43, 29 March 2007 (UTC)
replies: text: I agree with you, Sir Crazyswordsman, that most of the unsourced stuff has too much interesting, but not terribly important pieces of WP:Trivia. Anyone else? Sjones23 20:29, 29 March 2007 (UTC)
thread_title:  Some of this crap looks like it can be removed. 

message: "Also, during the final battle, the five sections of Kefka's theme Dancing Mad now plays as a single continuous theme, instead of changing sections each time a form of the final boss is defeated." Can someone please explain to me what this means, exactly. I'm confused. The Great Morgil 23:38, 31 March 2007 (UTC)
replies: text: In the original version, each part of Dancing Mad would loop (play repeatedly) until the next form. In the new release, all five play continuously. So if you spend 20 minutes on the first fight, you might get to hear the entire song during that period instead of just the first part. — Deckiller 23:39, 31 March 2007 (UTC)
thread_title:  Question...