lflage/wiki-talks huggingface dataset:
Talk:The Simpsons: Bart's House of Weirdness

message: - The New Age Retro Hippie used Ruler! Now, he can figure out the length of things easily. 04:27, 3 August 2010 (UTC)
replies: text: That's a blog post by a 1UP user. I don't think that's reliable. Theleftorium (talk) 07:31, 3 August 2010 (UTC)
replies: text: Bob Mackey is a 1UP.com editor. - The New Age Retro Hippie used Ruler! Now, he can figure out the length of things easily. 08:54, 3 August 2010 (UTC)
replies: text: It seems you're right. Thanks! :) Theleftorium (talk) 13:01, 3 August 2010 (UTC)

text: Is this game really a side-scroller? That article says it is ("it's a side-scrolling platformer"), but then in the next sentence it contradicts that by saying ("the levels of HoW are broken up into separate screens--sort of like the old 2-D Prince of Persia games"). So has anyone played this game or seen video to confirm this? --Mika1h (talk) 20:08, 3 August 2010 (UTC)
replies: text: It's like this: :File:Prince of Persia (1989 video game) IBM PC Version gameplay.gif. Isn't that side-scrolling? Theleftorium (talk) 20:27, 3 August 2010 (UTC)
replies: text: No, the level isn't scrolling. This would be a typical side-scroller: :File:Wonder_boy_platform.gif. --Mika1h (talk) 20:52, 3 August 2010 (UTC)
replies: text: Alright, I see. Is there a name for the way this game works? Theleftorium (talk) 20:57, 3 August 2010 (UTC)
replies: text: Platform game#Single screen movement --Mika1h (talk) 22:10, 3 August 2010 (UTC)
replies: text: Great! I've updated the article. :) Theleftorium (talk) 22:37, 3 August 2010 (UTC)
thread_title:  Source
Talk:OutRun 2006: Coast 2 Coast

message: Was the game solely developed by Sumo? Or was it jointly developed with AM2? Just curious. Alex 21:01, 24 September 2006 (UTC)
thread_title:  Sega-AM2 

message: Should this game be listed as a 360 title? It never actually came out for the system (as far as I can tell), but is playable through backwards compatibility. For example, all PSone games can be played on PS2, but you wouldn't say they were PS2 games.  —Preceding unsigned comment added by 194.80.32.8 (talk) 14:27, 7 September 2008 (UTC)
thread_title:  Xbox 360 

message: I don't think this is a "reimagining" of the original any more than OutRun 2 itself is; that's even on its flyers. All OutRun 2006 seems to be is a beefed up port of SP, possibly since we never got that PS2 port. It contains everything from OutRun 2, though I think it adds a few cars and other things. It's also the basis for OutRun Online Arcade. Despatche (talk) 11:32, 9 September 2012 (UTC)
thread_title:  As a spinoff 
Talk:The Blues Brothers (video game)

message: I added two images to the article, one of the title screen of the game that I added to the infobox, and another which is an animated gif of the first level demo gameplay.
The image in the infobox should be replaced by a cover screenshot, if someone finds one please replace.
NeoGenPT (talk) 20:44, 16 December 2009 (UTC)
thread_title: New screenshots
Talk:Bonk's Revenge

message: 1,147,850 PTS and 39 lives
(it only shows 6 digits though...)
  — Preceding unsigned comment added by 78.102.241.2 (talk) 22:03, 17 September 2012 (UTC)
thread_title:  Score board
Talk:BushBuck Charms, Viking Ships & Dodo Eggs

message: I love this game. I got it when I was a child and it's helped remember capital cities of the world ever since :D Speedboy Salesman 09:30, 20 April 2007 (UTC)
thread_title: Untitled
Talk:Buster Bros.

message: :The following is a closed discussion of a requested move. Please do not modify it. Subsequent comments should be made in a new section on the talk page. Editors desiring to contest the closing decision should consider a move review after discussing it on the closer's talk page. No further edits should be made to this discussion. 
The result of the move request was: not moved    ~ Amkgp 💬 15:07, 8 October 2020 (UTC)
replies: text: Buster Bros. →  – The game was first released as Pomping World, see the page in question, as well as Mitchell Corporation for further information and references. The game page should refer to its original name rather than the name of a regional release. I'll also personally volunteer to replace all media with images showing the canonical, original game name.  —Flicky1984 (talk) 10:37, 1 October 2020 (UTC)

text: This is part of a larger rationalisation of all pages related to this series; to name them after the original release of each game. As such this move should be considered as part of the whole group, rather than individually.  —Flicky1984 (talk) 13:47, 2 October 2020 (UTC)

text: Oppose - See WP:COMMONNAME. Sources use the name Buster Bros. more than Pomping World. I don't know why people insist this page be anything except the name Buster Bros.. Namcokid47 (Contribs) 16:03, 5 October 2020 (UTC)

text: Oppose - Pang was released as Buster Bros. in American regions, hence the name should be kept as such. If the game remained in Japan then i would accept the move but this is just becoming too petty... Roberth Martinez (talk) 19:21, 5 October 2020 (UTC)
thread_title:  Requested move 1 October 2020 

message: The DOS version of Pang appears to be in Chinese. Was a version for Western markets released? 2fort5r (talk) 11:52, 19 September 2009 (UTC)
thread_title: MS-DOS
Talk:Chuck Yeager's Air Combat

message: Is it true the Mac had better graphics?  I played the game myself on a DOS based system as part of a pack and the graphics I remember were better than the image shown in the article. MaxoremNihil 22:20, 29 July 2007 (UTC)
replies: text: The graphics for DOS were 320x240, 256 color; the Mac pushed 4x as many pixels.  It may not look great in this picture, but I can guarantee you the Mac version looked better in action. Sleet01 (talk) 20:49, 21 July 2008 (UTC)
thread_title: Untitled

message: How did the 1991 game, Chuck's Yeager's Air Combat "influence" Kesmai's 1988 Air Warrior?  The putz who wrote this couldn't be assed to look one page over?  — Preceding unsigned comment added by 76.100.21.118 (talk) 23:47, 26 February 2014 (UTC)
thread_title: Time Confusion
Talk:Crystal Warriors

message: I've never heard of the two-player mode, even though I have a ROM of it on my computer.
Do you have to finish the game first?  —Preceding unsigned comment added by 67.68.205.15 (talk) 20:22, 26 December 2007 (UTC)
replies: text: I'm pretty sure this is a hoax. Tactical RPGs rarely if ever have a multi-player mode, even on consoles.--Martin IIIa (talk) 16:44, 24 April 2010 (UTC)

text: Just completed the game, and no multi-player mode is unlocked. If there is such a mode, it must be opened up by a code or an Easter egg. And since (1)neither of the FAQs on the game say anything about how to access multi-player mode, (2)neither the original editor nor anyone else alludes to any code or Easter egg, and (3)it would be ludicrous for it to be hidden that way anyway, the odds of this being anything other than a hoax are about as good as the odd of my winning the lottery twice in one month. Going to delete it now.--Martin IIIa (talk) 12:48, 25 April 2010 (UTC)
thread_title: Two-Player Mode
Talk:Deuteros

message: The Deuteros article sounds more like a game review or a rant than an objective article in an encyclopedia.
More information and other views on the subject would be highly appreciated. Was losing in Millennium really "nearly impossible" as the author claims? Maybe for him/her, but how about an average gamer?
The fifth paragraph ("In Millennium 2.2, there was a start and an end to the game....") could be replaced altogether with a short and general description of the gameplay.
:To the author, yours truly, Milllennium quite literally appears next to impossible to actually lose. I figure that game-ending circumstances should be possible, but require deliberate and prolonged action. --Kizor 22:18, 20 January 2007 (UTC)
replies: text: It's basically correct. Failure to complete Millenium 2.2 will be either due to boredom (quite likely), or perhaps to not knowing what to do next (which causes the game to fail to progress, although that's not the same as losing). It's just a repetetive grind.--Peter Knutsen 04:44, 21 July 2007 (UTC)
replies: text: But in space. --Kizor 08:02, 25 July 2007 (UTC)
thread_title:  Needs polishing 

message: Are we sure the Martians sent off a fleet at the end of Millenium 2.2? The Martians in the old game, particularly, were amusingly dome-headed, where the Methanoids of Neptune and Uranus had hair like Farrah Fawcett, blowing in the endless breeze around Uranus.
The Methanoids, like their friends the Sulphuroids (whose brain enjoyed getting out and meeting people) were human at first. From the initial colony on the Moon. When those humans colonised other planets with their SIOSes, the colonists there mutated to suit their atmosphere. Hence the people on the methane planets mutated into what they are now. Eventually toward the end of Millenium 2.2, your colonies all start to rebel and declare independence, but it's OK cos you get Earth working again.
So the Methanoids are Lunar colonists, the "goodies" in M2.2, who voluntarily mutated (and rather fast!) to suit their new home. They're not escaped Martians (Russians from a secret colony on Mars who decided war between the last fragments on humankind was a good idea). They're "goodie" colonists, probably Americans, although being Ian Bird maybe some of them were plucky Brits. 
If you've got documents that say otherwise, go ahead. I've seen this stuff I'm claiming in stuff long back. It's not impossible that both origins are "official", it's not like they went to great effort to keep it all consistent, who really cares? Still a great pair of games! Also there was the pseudo-sequel, something like "Millenia Altered Destinies" on PC CD-ROM around 1995. Not a bad game but unfinished. Ian may have learned to spell "Millennium" by then, so not sure of the exact title. 81.79.5.223 (talk) 12:44, 17 May 2023 (UTC)
thread_title:  Enemy Origin
File talk:HudsonNewHampshire.jpg

message: The photograph is actually from the Town Common, and features both the Hills Memorial Library and the former Kimbal Webster School, which hosted it's last elementary class in 1987 and now houses town offices. The school is the red building next to the stone library. Not clear in the photo is the Library street school and Dr H.O. Smith, which are behind the two buildings mentioned above, and across the street from the fire station and down the street from town hall. I'd give a link to support the above, but the information comes from playing in that playground as a child. Kitsune818 13:11, 7 April 2006 (UTC)
replies: text: Sounds about right.  You obviously know Hudson better than I do. (I took the picture.) GMcGath 16:22, 7 April 2006 (UTC)
Talk:Dragon's Lair II: Time Warp

message: I remember reading somewhere that the Pirate ship level in the Amiga game "Dragon's Lair 3: The Curse of Mordread" was a reconstruction of a scrapped level from DL2. Apparently, the reason being that the model ship used for rotoscoping was lost during Bluth Animation's disagreement with Cinematronics in 1983. Can anyone confirm this?
No idea about the reason, but in the final sequence of the game when Dirk is emptying his backpack, you can see the skull & crossbones flag.
One (?) of Bluth's books has some of the sketches from the Pirate level.  — Preceding unsigned comment added by 38.80.149.88 (talk) 03:37, 26 August 2022 (UTC)
thread_title:  Pirate Ship Level
Talk:Fantasia (video game)

message: Is the game really loosely based on the film. I'd think it's very loosely based. I don't think Infogrames followed the instructions at all when they developed it... Visokor (talk) 09:59, 19 July 2013 (UTC)
thread_title:  loosely based? 

message: This game should be added to the List of video games notable for negative reception.  — Preceding unsigned comment added by 2600:1008:B03B:F713:A50E:67DD:C477:56F2 (talk) 13:04, 12 December 2022 (UTC)
thread_title:  List of video games notable for negative reception
Talk:G.I. Joe (NES video game)

message: I uploaded a screen shot and the box cover to this game. Removed their need from the list Sgetz (talk) 14:36, 5 August 2008 (UTC)
thread_title: Updates
Talk:Gods (video game)

message: I don't remember ever explicitly being told that the player was Hercules.... anyone want to find a source for this? --218.101.24.3 08:20, 18 October 2006 (UTC)
replies: text: It says so on the box and CD covers of some versions (I added a reference into the text). The game story itself just has him as "hero" on a quest to gain immortality from the gods, I think. --Allefant 08:47, 2 July 2007 (UTC)
thread_title:  Hercules 

message: Pain are you full of it?  — Preceding unsigned comment added by 5.55.239.222 (talk) 14:16, 26 November 2018 (UTC)
thread_title:  God's Basment
Talk:Golden Axe Warrior

message: Here cover scan http://segaretro.org/images/3/34/GoldenAxeWarrior_SMS_EU_Box.jpg. 
It 1990.  — Preceding unsigned comment added by 109.173.95.111 (talk) 12:11, 19 August 2011 (UTC)
thread_title:  Release date 
Talk:Hook (video game)

message: Splitting makes sense, since the cuurent article combines games that have nothing in common but the title. -- Make (talk) 20:29, 14 August 2010 (UTC)
replies: text: The article currently has no sources, and notability has not been established. Creating four unsourced stubs would not be acceptable under current Wikipedia guidelines. The first thing to do is to find reliable sources and to establish notability for one or more of these games. Split declined. SilkTork *YES! 11:45, 14 March 2011 (UTC)
thread_title:  Spliiting the article 

message: The article as it stands doesn't meet Wikipedia guidelines. The main choices regarding the article are:
*Build up with reliable sources establishing and explaining notability
*Deleted via Prod or AfD
*Merged to parent article - Hook (film)
I feel that a merge to the parent article might be the most appropriate. Though, even then the content would need sourcing. SilkTork *YES! 11:45, 14 March 2011 (UTC)
thread_title: Build, delete or merge

message: I've split out the Arcade and PC versions in their own infoboxes, since they already had their own Wikidata items (other languages had different pages for the various versions).
Currently the first infobox is also still mixing three separate games: the NES/C64 version, the GameBoy version, and the SNES/Genesis/Game Gear/Sega CD version. They should all be split into their own infoboxes, most likely.
Flameeyes (talk) 21:27, 30 August 2020 (UTC)
thread_title:  Mixed Infobox
Talk:HyperZone

message: Can someone tell me what the crafts' names are? --Xterra1 22:55, 19 July 2007 (UTC)
thread_title: Untitled

message: I remember reading an EGM issue where they (re-)reviewed some older games. It gave low-to-average ratings to Hyper Zone and called Super Mario 64 "Probably [or Possibly] the greatest game ever made."  It was a long time ago; I have neither the issue nor the exact ratings.  --an odd name 22:27, 13 June 2009 (UTC)
thread_title:  EGM ratings
Talk:The Immortal (video game)

message: This page really needs some updating.  Thinking of adding some crucial information and expanding the article.
Gamechampionx (talk) 20:24, 23 May 2009 (UTC)
replies: text: I added an section about the hidden easter-eggs and alternate ending found in the Apple IIGS original, as well and some minor corrections. However I just noticed for the first time (since re-playing the game recently last year) the "Plot" section appears to describe the NES and/or Genesis version. The Apple IIGS, Amiga and Atari ST game have a very different plot and story details. I'll see if I can't rewrite it at some point in the near future.--Apple2gs (talk) 05:06, 21 July 2022 (UTC)
thread_title:  Needs Updating
Talk:Kid Dracula (1993 video game)

message: This page was removed from the Fictional vampires category by diff ; the reason given is that the page references the game rather than the character.  Should the category Fictional vampires be re-added?  (There appears to be no separate page at the moment for the character.)  --Dhilvert (talk) 11:21, 8 August 2009 (UTC)
thread_title:  Removal from 'Fictional vampires' category 

message: I find it a bit weird that the "kun" honorific is left untranslated. What should we go with? I'm Kid Dracula, or I'm Lil' Dracula, just I'm Dracula, or something else maybe? Prime Blue (talk) 19:11, 2 July 2010 (UTC)
replies: text: Well, none of those, because the ぼく in this case is not 僕 -- it would be very strange for someone to refer to themselves as くん.  I don't see any particular need to translate it. Casey J. Morris (talk) 05:47, 17 October 2010 (UTC)
replies: text:  Just to clarify, ぼく　also means "kid," which is why the game is called "Kid Dracula." Casey J. Morris (talk) 05:51, 17 October 2010 (UTC)
thread_title: Translation of Japanese title
Talk:Kid Icarus: Of Myths and Monsters

message: It is unacceptable to turn an article into a video game guide. Please move the game guide content somewhere other than here on Wikipedia, like StrategyWiki, and add some information about the reception and more gameplay and plot details. Parrothead1983 (talk) 22:13, 19 August 2008 (UTC)
replies: text: Never mind. I already did this. Parrothead1983 (talk) 03:25, 28 September 2008 (UTC)
thread_title: Guide content
Talk:Lagoon (video game)

message: The story looks like it's copied from the manual. If it is, please note that in the article. --Vyran 06:06, 15 April 2006 (UTC)
replies: text: Copied or not, it was entertaing to read. 178.165.129.109 (talk) 03:26, 25 May 2017 (UTC)
thread_title:  Story section 
Talk:Lagrange Point (video game)

message: The article on the Japanese Wikipedia is much longer than this one, and includes a bit more information on the subject. I will be translating some of the information and putting it here to give more insight to English-speakers. --UNKNOWNFILE 18:47, 2 December 2006 (UTC)
thread_title:  Japanese Article 
Talk:Mario Teaches Typing

message: The use of the past tense in this article is incorrect. It should all be in present tense as the game is not "dead".165.124.106.201 19:54, 14 August 2007 (UTC)
thread_title:  Past tense 

message: I think the voice actor of mario could be Ronald B. Ruben as some mentioned but someone deleted it from the mario page. However it could be Charles Maritinet. If it is, HE MADE A VERY PATHETIC VOICE!!!!!!!!!!!!!!!!!!!!Which one is it? Frankyboy5 18:52, 23 August 2006 (UTC)
thread_title: Mario Voice Confusion

message: i think the age ratting is worng foe ELSPA. i wil change it.  —Preceding unsigned comment added by 81.131.53.119 (talk) 18:55, 31 August 2007 (UTC)
thread_title:  age ratting 

message: since literally everything the Mario head in this game says are really popular internet memes, does anyone think they should be mentioned somewhere in this article? NintendoTTTEfan2005 (talk) 20:33, 5 October 2023 (UTC)
replies: text: User:Panini! what do you think? Timur9008 (talk) 02:05, 24 January 2024 (UTC)
replies: text: Depends if reliable sources cover it. Panini! • 🥪 02:16, 24 January 2024 (UTC)
replies: text: I came back to this now that I have more time @Timur9008 and @Timur9008. I did a relatively surface-level search via the video game search engine with specific keywords relating to "meme" and "internet", which yielded no results relating to the memes. That's with good-exclusive sources, though. You could probably find something of less quality out there if you look hard enough. It's not a relevant meme and it hasn't been for a while, so you may need to dig deep. Panini! • 🥪 23:08, 29 January 2024 (UTC)
replies: text: Alright, I will see if I can at all find something. NintendoTTTEfan2005 (talk) 23:12, 29 January 2024 (UTC)

text: Well I checked but I found nothing Timur9008 (talk) 12:49, 30 January 2024 (UTC)
replies: text: Ok, well then that settles it. NintendoTTTEfan2005 (talk) 23:17, 30 January 2024 (UTC)
thread_title:  Internet prominence 

message: The article currently claims the above, which is false.
Nintendo released a bunch of Donkey Kong ports in the 80s on hardware they do not own such as Atari, IBM-DOS, VIC-20.
If the claim is limited to a game with Mario (such as the source newspaper claims) this is also false.
Even ignoring the fact that Mario is present in the Donkey Kong ports listed above (he was not named at first), Nintendo released Super Mario Bros. & Friends: When I Grow Up 1992/03/24 (US), 1991 (Japan) on DOS. Mario Teaches Typing came out 1992/11/13 (US), 1992/03/08 (Japan).
These games were pretty obscure in 1992 and were not advertised by Nintendo much. The newspaper source is from Scotland, where Super Mario Bros. & Friends: When I Grow Up did not come out, so it's understandable that it got this wrong. Bridgepedal (talk) 13:55, 2 March 2024 (UTC)
replies: text: removed Timur9008 (talk) 15:30, 8 March 2024 (UTC)
thread_title:  Mario Teaches Typing was the first game by Nintendo that released for hardware outside of their own
Talk:Ancienne Belgique

message: I'm not sure if concert hall is the correct term. I created the stub on this article, and couldn't think if a better fitting word. Most music at the AB is rock or alternative, ranging from the Foo Fighters to Anthony and the Johnsons. Wouter Lievens 13:23, 7 April 2006 (UTC)
thread_title:  Concert Hall 

message: What constitutes a notable concert? The ones currently mentioned in the first paragraph in the section are probably OK, but some of the ones listed afterwards (eg. the recently added Katy Perry) seem questionable. --David Edgar (talk) 16:02, 6 March 2009 (UTC)
thread_title: Notable concerts
Talk:Network segment

message: I thought that (sub)network segments were separated by hubs and switches, and that routers separate (sub)networks. Computers on either side of a router will obviously be on a different segment, but they'll be on a different segment in a different (sub)network altogether, so it's misleading (but technically true-ish) to list routers in this article. i.e. Routers are not used to separate segments that are segments of the same (sub)network. Aaron McDaid (talk - contribs)  13:23, 7 April 2006 (UTC)
thread_title:  Routers separate network segments? 

message: In many sentences of this article it is not clear whether "connected devices", etc. refers to exactly two devices or more than one device. The plurality of a word is incapable of making this distinction and I suspect that in some cases one meaning is intended while in other cases the other meaning is intended. It is not exactly clear where this distinction lies. I believe that this is an important distinction to make within the article. -- Sudozero (talk) 23:49, 3 August 2015 (UTC)
replies: text: I tried to clarify the article a bit. Hopefully the section I changed is in line with the IEEE standard which is behind a $250+ paywall. The broader definition which equates network segments with subnets remains at the bottom of the article.  — Preceding unsigned comment added by Sudozero (talk • contribs) 00:39, 4 August 2015 (UTC)
thread_title:  Two devices or many devices?
Talk:Nibbles (video game)

message: I don't believe the original QBasic version of Nibbles had box art or a logo.  I could be mistaken, though.
The GNOME version does have a logo, which can be found here among other places.  I also have an SVG version, "gnome-gnibbles.svg", that came with Ubuntu.  It also seems to be in various RPMs on the net.  I could upload it if there's interest; I assume the standard GNOME art license applies? -- Ken_g6 (factors | composites) 15:48, 27 March 2011 (UTC)
thread_title:  Re: Box art 

message: ...to add a link to Nokia Snake, the next best well known version of this game? :) 87.114.14.230 (talk) 21:55, 14 January 2014 (UTC)
thread_title:  would it be beyond the pale... 

message: Github tangentstorm link  Any idea whether this could be verified as "The Original" Nibbles for an external link? (Is there an "original", or has it been lost to computer folklore?) Jimw338 (talk) 17:25, 27 July 2020 (UTC)
thread_title:  Is there a way to verify this src code for an external link?