Talk:Black Mesa Research Facility

message: Does anyone know why there are health machines, presumably designed to interface to HEV suits, prominently dispersed through office areas (there's a prominent example in the 2nd screenshot in the screenshot section) and elsewhere, not just the labs? Aside from the obvious (gameplay). Or maybe the office workers, in their underground warrens and watched over 24/7 by armed guards, need some serious pharmaceuticals ... or maybe those papercuts are real nasty? —Preceding unsigned comment added by 69.196.212.30 (talk • contribs) 16:18, April 11, 2006
*Well if I was a hundred feet below ground working with a rusty Cold War stapler and eating from those grimy cafeterias, I'd feel safer with a first aid kit nearby  ;-)  Rusty2005 15:13, 14 April 2006 (UTC)
thread_title:  Incongruities 

message: Been considering including several more screenshots from both the Opposing Force and Blue Shift, as there are several more unique locales, namely, the following:
Opposing Force
* Large Biodome observation area
* Modernized Hydrofauna Studies Laboratories
* A heavily damaged cargo area
* Large underground furnaces
* Office space embedded within cave, with an old rail line at the side/Meeting room
* Level 4 Storage Unit (images are very dark)
Blue Shift
* Drainage Canal
* Freight Warehouse
* Train Yards (turntable area)
* Section A-17 Prototype Laboratories
* Older models of the HEV charger and first aid station in the Prototype Laboratories
* Lobby of Area 3 Security Facilities
* Black Mesa South access tunnel
* Shooting range
* The Mesa Times newspaper, indicating that the research facility has its own newspaper
* Map of tram routes, providing a list of facility names
All in all, I have 45 images covering the mentioned locations, but I can cut it down to 16. Comments? ╫ ２５ ◀RingADing▶ 18:01, 15 April 2006 (UTC)
replies: text: Sounds a good idea! I think we should stick to pictures of Black Mesa before the Incident. What do others think? Rusty2005 16:15, 16 April 2006 (UTC)
replies: text: It's rather limited in scope. Obviously the number of areas that could be explored is limited at that time. ╫ ２５ ◀RingADing▶ 17:03, 27 April 2006 (UTC)
thread_title:  More screenshots? 

message: I removed a sentence from the article saying that the military was able to storm the Black Mesa facility "within minutes of the resonance cascade" as this is not correct. There's an entire level in Half-Life: Decay dedicated to reaching the surface and then bringing Dr. Rosenberg to a radio to contact the military. Shortly after that, there's a dramatic scene where dozens of apaches fly overhead, assumingly storming Black Mesa then. Depending on how fast you play Decay, this could take a variable amount of time from when the resonance cascade occurs and when the military finally arrives. However, the time it takes for them to arrive is far from a few minutes after the disaster. They even had to be contacted by radio first before they came. MarphyBlack 02:11, 19 May 2006 (UTC)
replies: text: If this is true then nice work mate. Veritas Panther 08:20, 19 May 2006 (UTC)
thread_title:   "Are able to storm the facility within minutes" 

message: Perhaps a more complete picture of Black Mesa could be formed by combining all of Half-Life, Opposing Force, and Blueshift's maps of Black Mesa together? 
Of course, there always exists the problem that map sections overlap or don't join together properly.
With todays' multi-gigabyte workstations and powerful GPUs, would it even be possible to have all of the maps in memory (in something like 3DS) at the same time and generate a render of the Black Mesa facility?
W3bbo 23:48, 8 June 2006 (UTC)
thread_title:  Composite Black Mesa map? 

message: Just to add my two cents, I edited the entry on the aforementioned facility due to it's inconsistency with the games. The OF ordnance storage facility is located near the Lambda Sector - right. But there is another one located not far away from the entrance to the Lambda Complex, one in which Gordon navigates through the explodorynth. Given the fact, that Half-Life is the first game in the series, this might cause confusion as to which is which. Additionally, the reference to the Black Ops "cleaning it out" was also removed. I don't think a black op team of commandos would clear out a facility full of ordnance (and there is no evidence there was any within), as there is no sane reason to do so. 
Additionally, the truck within the facility in OF was, at least for me, unloaded, not loaded with missile parts. Besides, missiles in storage are not outfitted with nuclear warheads, to the best of my knowledge. Mikael GRizzly 13:29, 19 August 2006 (UTC)
thread_title:  Ordnance Storage Facility 

message: "Could be based", "could be inspired", "could be", "could be". That's all it says there. Really, Wikipédia is about facts, not speculation. I say we take it out.
*I've edited the section, tidying it up and making it sound less speculative. Rusty2005 00:53, 10 November 2006 (UTC)
replies: text: It still is all about unverified claims. Did Valve say it was inspired by those? If it didn't, then those are just unverified claims and must be taken out. —The preceding unsigned comment was added by 87.196.99.164 (talk) 13:15, 28 December 2006 (UTC)
thread_title:  "Inspiration" 

message: The section of the article describing the main locations was kind-of messy and had some unnecessary speculation.
I grouped the big locations by the sector in which they appear in the games to make the list easier to navigate, and removed some of the POV stuff.
I'm not sure about citing works of fiction, but I can add the relevant game/chapter name for each point if that's required. 74.98.22.176 08:11, 20 January 2007 (UTC)
thread_title:  Key Locations 

message: Would someone please add references as not all of them have an explanation where information about them can be found, such as Area 8 and area 9, only a description. --Rygir 02:11, 11 March 2007 (UTC)
thread_title:  Additional/Unspecified Areas 

message: I don't have evidence to back this up, so I didn't want to add it into the article, but I have a strong belief that the facility was based off of White Sands Missile Range (Formerly White Sands Proving Grounds) http://www.wsmr.army.mil/ If anyone can find a concrete link, feel free to add it in. I did send off an e-mail asking Valve, but it's doubtful at best for legal reasons that they'll respond. 24.12.244.115 09:12, 21 March 2007 (UTC)
thread_title:  Real World Correlation? 

message: I'm not sure but I dont think that black mesa has anything to do with Area 51 or does it? If it doesn't could someone remove the link from Area 51#Popular culture section. Thank you. 84.250.110.93 19:11, 26 May 2007 (UTC)
thread_title:  Mix up 

message: While indeed, the prototype labs in Blue shift are close to Sector B, and could be part of them now, I don't remeber seeing anything concrete to prove this.  It is the best place to put the prototype labs in the article, the "(formerly the Section A-17 Prototype Laboratories)" after the coolent reserve is definatly wrong.  While alot of the coolent reserve may have been part of the lbas, there is no way the entire thing could be.  After all, you go though a part Sector B that is labeled coolent reserve in HL1 and see nothing that looks like a lab (the creators didn't think of it isn't a valid reason either). OAM 20:54, 9 July 2007 (UTC)
thread_title:  Sector B 

message: "Despite being located in the middle of a desert, the underground and indoor sectors of Black Mesa are maintained at 68 degrees Fahrenheit (20 degrees Celsius) at all times, enabled by Black Mesa's sprawling network of ventilation ducts."
Umm, it's underground.  Read more about Earthships.  If anything, it should be cooler than that.  —Preceding unsigned comment added by 65.102.53.192 (talk) 02:10, 13 October 2007 (UTC)
thread_title:  Temperature Comment 

message: Should we also note during the gman sequence in hl2ep2 it shows what looks like the black mesa office at the beginning of the game?  —Preceding unsigned comment added by QX100 (talk • contribs) 05:29, 16 October 2007 (UTC)
thread_title:  Half life 2 ep 2 

message: Some moderator is getting heavy handed in recommending deletion of this thread. I am a fan of valve games, and I found this article fun to read and somewhat informative. I dont think any sources are needed since the majority of the article is from the actual game's scripts. If wikipedia wants academic legitimacy, deleting articles like this is not the way to make fans. Recommend adding to the article, not deletion. I strongly agree with other user who suggested dividing page into Official valve and third-party game modes. I still dont know what blue shift is :|  Please edit this paragraph for machine-syntax (as i am wiki-noob). Thats my two cents, now half off.
:Regarding the deletion of this page, wikipedia is not out to "make fans" to secure its academic legitimacy. It must take a series of steps to both improve the articles that meet its standards and remove those which do not. This is an example of an article which fails those standards. Please read wp:cruft to find out, in detail, why this article should be deleted. John.n-IRL 04:51, 12 April 2008 (UTC)
thread_title: Regarding deletion:

message: the SUVs are nissan pathfinders  —Preceding unsigned comment added by 205.133.129.251 (talk) 17:10, 14 April 2008 (UTC)
thread_title:  black meas SUVs   

message: The pistol is Blue Shift is exactly the same in Blue Shift as it is in Opposing Force and Half-Life. There is nothing to suggest that it is a Glock 18 as opposed to a Glock 17.
Also, a number of facilities that are mentioned can't be seen in Half-Life or its expansion packs. For example, there are no basketball courts or video rental facilities. There is a security room with monitors in it in Blue Shift, but that is the closest thing to it.  —Preceding unsigned comment added by 86.144.99.111 (talk) 15:22, 30 May 2008 (UTC)
replies: text: The Glock 18 does not appear at any point, but the Half-Life Hi-Definition Pack option that was released with Blue Shift changed the original Glock 17 to a Beretta, the MP5 to an M4, and other changes and improvements to weapon and character models. 86.161.176.198 (talk) 12:05, 11 August 2008 (UTC)
thread_title:  Glock 18 in Blue Shift 

message: Where do you see Barney Calhoun's duty rotation written in French? I find this exceptionally hard to believe. In fact, much of the information in this article seems to be incorrect, such as there being basketball courts and video rental services in Black Mesa. Coozins (talk) 20:42, 16 August 2008 (UTC)
thread_title:  Calhoun's duty rotation in French 

message: The image :Image:G man HL2EP2.jpg is used in this article under a claim of fair use, but it does not have an adequate explanation for why it meets the requirements for such images when used here.  In particular, for each page the image is used on, it must have an explanation linking to that page which explains why it needs to be used on that page.  Please check
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This is an automated notice by FairuseBot. For assistance on the image use policy, see Wikipedia:Media copyright questions. --21:56, 12 September 2008 (UTC)
thread_title: Image copyright problem with Image:G man HL2EP2.jpg

message: Should the Entry for Black Mesa East really direct to this article?
The research facility has very little in common with the resistance base, aside from being the historical inspiration to it's name.
And more importantly, Black Mesa East isn't even as much as mentioned anywhere in here.
I'm not saying every little detail of the Half-Life series deserves it's own Wikipedia article, but if the entry redirects here, the least the reader could expect is for Black Mesa East to be mentioned, along with it's relation to the research facility described.
- Maef (talk) 10:08, 24 September 2008 (UTC)
thread_title:  Black Mesa East