Talk:DirectInput

message: The number of axis available to Xinput in the article is 4, but the 360 controller has 6 (two sticks and two triggers). Perhaps someone familiar with Xinput could verify this...  —Preceding unsigned comment added by 216.243.116.154 (talk) 02:17, August 28, 2007 (UTC) 
Microsoft quotes it separately - as triggers, not as axes. It is also the same internally in XInput structs. Corrected this - added the 2 triggers. --84.47.19.235 (talk) 00:53, 20 August 2008 (UTC)
thread_title:  Number of Axis on Xinput 

message: Admit to not being an expert on Wikipedia's POV policy, but the criticism section doesn't seem to have a neutral POV.  While I agree with the issues, having written code for both, and they should definitely be mentioned, sentences such as "this seems like an arbitrary restriction" and "Incidentally, the number of axes, buttons and triggers XInput supports corresponds directly to the Xbox 360 controller" do not strike me as having a neutral POV. 65.96.162.67 (talk)  —Preceding undated comment added 20:41, 16 September 2009 (UTC)
thread_title:  Non-neutral POV? 

message: "Microsoft recommends that new applications make use of the Windows message loop for keyboard and mouse input instead of DirectInput (as indicated in the Meltdown 2005 slideshow[1]), and to use XInput instead of DirectInput for Xbox 360 controllers."
What does Microsoft recommend using for USB gamepads other than Xbox 360 controllers? Or does Microsoft recommend not making games compatible with any gamepads other than Microsoft's? --Damian Yerrick (talk | stalk) 22:43, 28 January 2011 (UTC)
thread_title:  What for non-360 gamepads? 

message: As of 2011 each has unique features not present in the other
What features are present in XInput that aren't in DirectInput? --TiagoTiago (talk) 10:23, 22 January 2012 (UTC)
replies: text: Read the "DirectInput vs Xinput" section, it explains the missing features.--Jules (Mrjulesd) 11:56, 12 March 2016 (UTC)
thread_title:  DirectInput vs XInput ; what does XInput got that Directput don't? 

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thread_title:  External links modified 

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thread_title:  External links modified 

message: Whole thing is NPOV and reads like a rant about how much better Dinput is than Xinput. Mercster (talk) 23:51, 26 September 2022 (UTC)
replies: text: I agree that the section comparing them should be removed, if possible. I also clarified Microsoft's new stance on the input API scenario by adding their recommendation for GameInput. 2804:29B8:517F:A1C:E1F8:55C6:54A0:3D77 (talk) 01:37, 10 February 2023 (UTC)
thread_title:  Angry screed as Wikipedia article