Talk:Berzerk (video game)

message: Was this one of the more popular Atari 2600 games?  I wasn't all that old when I got it, but now I think that it was, but I'm just not sure.
JesseG 00:05, May 27, 2005 (UTC)
:I thought the game was great on the 2600, but I don't think it was a raging hit, either.--み使い Mitsukai 16:33, 12 February 2006 (UTC)
thread_title: Popularity of 2600 Version

message: I'm a little confused about how the game caused the players' deaths. Was it too intense or something? --NeuronExMachina 20:32, 16 July 2005 (UTC)
replies: text: Agreed. At the very least, it should be moved to the "Problems and player death toll" section. Clayhalliwell 16:00, 25 August 2006 (UTC)
replies: text: I removed it.  It had been in the article for months without being sourced.  If somebody has actual references to prove this was said, you may add it back in.  --Darth Borehd (talk) 01:26, 23 December 2007 (UTC)
thread_title: Player Deaths

message: What is the significance of earning 910 points.  The article does not state so, just gives a strategy for doing so.
The source(s) of the information regarding "player death toll" need to be identified and properly cited (he said, nursing grave doubts that anything even remotely convincing would materialize.)
I feel I should point out the point brought up under the "910 points" section was placed here by Alan McNeil himself.  He doesn't really know how to use Wikipedia.  As he is the creator of this game, and feels your "death toll" is about 1 kid too high, perhaps someone should source it?  If not, I'm going to fix it for him. (Source: Alan McNeil himself.  Lives in Kalispell)SoheiFox (talk) 19:21, 13 June 2008 (UTC)
replies: text: You'd better look again. Peter Burkowski's death is not the one being refenced in MAWS, it is referenced in a 1982 article from Video Gamer magazine, an article that is properly cited here with a link to an electronic reprint of the original text. It is Jeff Dailey's death (the one you are not disputing) that is currently linked to a citation on MAWS. --Zequist (talk) 21:23, 13 June 2008 (UTC)
thread_title: 910 points

message: Somewhere in season 3, DVD disk 2 I think, the workers are doing peer evaluations. Bill calls Dave "Evil Otto", then someone else calls Bill "Evil Otto". I am not sure if this is an official reference. Can anyone confirm that? I love Berzerk. :)
Ok, I think the episode is called Rose Bowl.
Mancomb 01:58, 15 March 2007 (UTC)
thread_title:  Evil Otto in News Radio 

message: "Chicken, fight like a robot": Heard when the player escapes a room without destroying every robot. 
It was "Chicken, fight like alien robot" wasn't it?   (actually it sounded more like "roblot" - wonderfully primative speech synthesis!  —Preceding unsigned comment added by 79.75.75.166 (talk) 08:15, 25 October 2008 (UTC)
replies: text: No, it wasn't. Clayhalliwell (talk) 16:42, 12 January 2009 (UTC)
thread_title:  Robot Quotes 

message: While the article has it as "Got the humanoid", I always heard this as "Delta humanoid, Delta intruder!", which is something of an in-joke (delta of course means a change in some quantity, hence the human has been "changed" to a disorganized cloud of atoms).  Puzzled me at the time, in my ignorant youth. John DiFool2 06:38, 13 November 2007 (UTC)
replies: text: Clever, but no, you misheard. Clayhalliwell (talk) 17:21, 12 January 2009 (UTC)
thread_title:  Taunt phrase by robots when player dies 

message: There is a track by The Aphex Twin (aka Richard D James) under his Caustic Window moniker entitled "Humanoid Must Not Escape"
It features several samples from the game, including the phrase "Humanoid Must Not Escape"
See this link for details and proof
http://www.last.fm/music/Caustic+Window/_/Humanoid+Must+Not+Escape
I think this should be added to the Songs section of teh article  —Preceding unsigned comment added by JoyrexJ9 (talk • contribs) 16:35, 1 April 2008 (UTC)
thread_title:  Music / Songs section 

message: Right now the Features starts like this: 
Probably the best-remembered feature of Berzerk is that the robots talk. This was one of the first video games to use speech synthesis.
In 1980 computer voice compression was extremely expensive—estimates were that this cost the manufacturer US$1,000 per word; the English version had a thirty-word vocabulary. Stern nevertheless did not spare this expense, and some non-English versions were made, for example a Spanish version in which the robots would say "Intruso alerta" and "El humanoide no debe escapar,".[dubious – discuss]
Wouldn't expensive data-heavy voice that cost per amount stored be "voice recordings," as opposed to "synthesized speech?" Synth speech might cost you $1000/word to develop based on how many words you ended up having in the game, but it seems like a voice synthesizer would have unlimited potential words at fixed hardware cost.
Is this the kind of quibbling that wikipedia is meant to encourage?  —Preceding unsigned comment added by 24.188.233.210 (talk) 00:48, 18 August 2008 (UTC)
replies: text: No, what the article is referring to is the method in which hardware based speech synthesis was done at the time.  These were not recordings, rather many of the "voice synthesis" chips were "dumb chips" that had to be fed actual vocabulary/phonetics.  They "played back" the pre-mapped words, the creation of which was of course expensive.  Some packaged voice synthesis chip sets came with already predefined vocabulary roms of course.  You're confusing things in modern terms vs. how it was referred to at the time, i.e. using hindsight.  --Marty Goldberg (talk) 02:46, 18 August 2008 (UTC)
thread_title:  Features section: Synthesis & Compression? 

message: An entire SECTION has gone missing. The "problems and player deaths" section is no more, and I have no idea why. 92.39.189.2 (talk) 19:10, 30 October 2009 (UTC)
thread_title:  Section of deaths 

message: I keep hearing this claim that the game has 64,000 different mazes, but how do we know this? Do we know the exact algorithm that the game uses to build mazes? - furrykef (Talk at me) 19:33, 25 February 2010 (UTC)
thread_title:  64,000 mazes 

message: Good job on reorganizing (disamgiuating, renaming).  But it shouldn't be "Berzerk (arcade game)"; it should be "Berzerk (video game)".  It only started as a game for arcades; that is a coin-operated, cabinet-based, all-in-one system, intended for business colocation instead of home or educational use.  The article's contents, including graphics, expound upon the many versions.  I just thought I'd post the fact here just to be polite.  Thanks. — Smuckola (Email) (Talk) 03:10, 26 August 2013 (UTC)
thread_title:  Page title 

message: User Wgungfu please stop removing 'Manik' from the list of clones. Manik is a popular and modern Berzerk clone. That by default gives it notability. Further more notability guidelines apply to the creation of articles, and to the creation of lists. Directly from the guidelines: 'They do not limit the content of an article or list.' It is not appropriate to remove 'Manik' from the list of clones for this reason.   — Preceding unsigned comment added by 111.69.199.234 (talk) 16:04, 2 February 2014 (UTC)
replies: text: Actually no, there are guidelines as well on notability for subject matter - including the guidelines formed by the video game project here. If it's a "notable" clone, there should be plenty of coverage from sites that meet Wikipedia's reliability guidelines (note that blogs are not normally reliable references) stating it's importance as a clone of Bezerk. I.E. differentiating it from the 100s of other clones on mobile devices and desktop over the last decade. Otherwise such additions are viewed here as  promotion and promptly removed. Calling it vandalism to remove these as they're always removed is also a violation of WP:Civil. Likewise, if you're in any way related to the game (the author, etc.) it's a violation of WP:COI. Once again, this is not a place for advertising games. --Marty Goldberg (talk) 20:58, 2 February 2014 (UTC)

text: Marty's right on this one.  According to consensus reached by the video game project, we only include clones that meet wikipedia's notability guidelines by receiving significant coverage in reliable sources.  If the game is truly as popular as you claim, you should have no trouble finding this coverage.  If you do, neither of us will have any problem with the game being added to the list.  Wikipedia is not a platform to promote products, however, so without sources establishing notability this clone cannot be allowed. Indrian (talk) 22:21, 2 February 2014 (UTC)
thread_title:  Clones 

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thread_title:  External links modified 

message: this is actually linked to on the chipspeech website but I'll highlight it here;
https://www.youtube.com/watch?v=-SkiekH5oRk
Also, chipspeech notes the original synth used for the voice in the process. They took the voice straight from the synth.89.168.11.159 (talk) 09:51, 29 January 2016 (UTC)
thread_title:  reference about otto mozer from chipspeech 

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thread_title:  External links modified 

message: A lot of the text in the gameplay section seems like original research, especially the descriptions of tactics and robot behaviour. Can we get reliable sources for this? Ashmoo (talk) 14:06, 10 November 2017 (UTC)
thread_title: Gameplay original research?

message: Im not sure if this would be considered a reference, so I thought I would bring it up here. The following is for the Adult Swim series The Venture Bros., and how it references the Berzerk game in relation to the sudden death that was reported.
In the episode "A Party For Tarzan" (Season 6, Episode 7), Henchman 21 narrates parts of his youth growing up as a henchman for the Monarch. At the age of 16 he recounts an encounter with Professor Vibrations, a protagonist that fought all his battles with robots and vibration-based firearms. While attempting to hide during battle he accidentally encounters Professor Vibrations, who holds him at gunpoint briefly before suddenly dying of what Henchman 21 believed to be of happiness. He equates the phenomenon back to 1981 where a similar story was heard surrounding the game Berzerk. However in the show, two kids died after achieving high scores: Jeff Daily in 1981, and another unnamed victim a year later. Redterror117 (talk)  —Preceding undated comment added 02:14, 7 September 2018 (UTC)
replies: text: No it would not, and thanks for asking. The entire "in popular culture" section had to be deleted as being patently unencyclopedic as per WP:FANCRUFT and WP:TRIVIA. We are required to provide WP:RS secondary reliable sources explaining exactly why a given item is WP:N notable or directly enhances the notability of the subject, not just listing trivia because it exists even if WP:OTHERSTUFFEXISTS. But good news! Go put it at Wikipedia's sister site, wikia, which is exactly the right place for fandom. — Smuckola(talk) 08:13, 7 September 2018 (UTC)
thread_title:  Venture Bros as Popular Culture Reference 

message: Just for the record (would need to get some source to clarify):  Otto was not exactly indestructible.  It took six or seven shots, but you could definitely kill him.  On the down side, a new Evil Otto would form at the original location, and this one moved many times faster than the first.  You had to be positioned right at the exit to a level if you wanted to try offing Otto and escaping with your life, but it was possible. Dpiranha (talk) 19:32, 26 October 2020 (UTC)
thread_title:  "Indestructible" Otto