Talk:Super Mario World/Archive 1

message: The "but every Yoshi is just as good as the next" comment is wrong in that the colored yoshi's all got special powers from holding ordinary enemies/items while the green yoshi only gained powers associated with that enemy.  (ie the green yoshi could fly while holding a blue shell but the blue yoshi could fly with any shell.  The blue yoshi was thus supperior to the green one.) 
Also the comment about it being "more fun" than modern games violates NPOV.  This should be changed to "considered by its fans to be more fun". — Preceding unsigned comment added by 129.42.208.182 (talk • contribs) 20:56, 13 May 2004 (UTC)
replies: text: I don't know this game, but you obviously do.  At Wikipedia, anyone can change the articles -- would you mind making the changes you suggest?  Just go to the article and click "Edit This Page" -- I think your comments will improve the article.  Jwrosenzweig 20:59, 13 May 2004 (UTC)

text: I removed those parts entirely since they didn't add any encyclopedic value to the article (I kept a few fragments, though moved to other parts, check the diff). I also removed the part about "subtle commentary about or our own society", because I don't see any ground for that. It's a great game though (personal top five), so I think I'll have to give this article a little attention when I get some free time. Fredrik 21:06, 13 May 2004 (UTC)
thread_title: NPOV

message: Add a map of Dinosaur Island to the Dinosaur Island page and you will see how it can and should stand alone. 202.191.107.41 21:49, 10 April 2006 (UTC)
thread_title:  NO merger 

message: Got the game when I was five before then I played Mario 1 religiously at a cousins house since I was three. This is still my favorite of all the Mario games which I've gotten to replay in my spare time. To show how things have changed, the feature we loved the most was the fact that you could go backward through levels to get stuff you missed. This was also one of the first games where you felt like you could beat it multiple ways (as in whats made the GTA series so fun). The cool thing was doing stuff like flying through a level and thinking you've found a way to bypass the level, when you end up at a secret ending (which means you have to beat the level the original way anyway. Over all a great great fun fun game and if you ever get the chance to play it do so.
:I grew up on this game. Still am growing up on this game. I still play it everyday on my Super Nintendo. I got this game when I was about 3. My older brother gave it to me when he moved on to different, more "cooler" games. But this game was the mess when I was little. I lvoed going back to levels to get stuff I missed, and liked the castle levels in order to move to different worlds. I like the special features such as using the feather to fly and the mushroom to grow bigger (in some versions blue mushrooms made you get smaller or die). This was the greatest game ever and will be a great childhood memory of mine. I am so passing this on to my children. TearAwayTheFunerealDress 15:52, 17 January 2006 (UTC)
replies: text: My aunt and uncle had an SNES at her house. Whenever we'd visit them, my brother and I would play Super Mario World. It is definitely my favorite old-school game, and in my top ten games for sure.—thegreentrilby 21:43, 18 May 2006 (UTC)
replies: text:  This game was excellent, I think I completed everything, although once the colour changed I stopped playing because it irritated me.--MaverickDruid 21:30, 10 June 2006 (UTC)
thread_title:  Anybody else loved this game? 

message: Hey, paisanos!  I'm the guy who did the "23-bit" edit.
And I did it for, well, completeness, because everything else in that paragraph is total bullshit too.  Go figure!
- There is no "specular highlighting" in Super Mario World, least of all in that 9-pixel little blob on the Goomba head.  "Specular" means that a point on a surface will change illumination depending on the angle of the viewer (hence the Latin word root "spec"), and it is the opposite of "Lambertian".  I think what you meant was that SMW was one of the first games to use shaded or depth-cued pixel art...
- ...but even that's a lie.  I mean we can take it as far back as 1984's Marble Madness, and probably earlier but that's just the first example I thought of.  And it still predates yours by 7 years.
- Speaking of 7, your edited version of my Mode 7 blurb didn't even reduce the bullshit factor any.  I think you'll be surprised to find out that Mode 7 does not allow parallax scrolling, or anything remotely having to do with sprites.  I quote: "Notice that Mode 7 has only one BG.  All games which appear to have a Mode 7 screen but more than one BG either use sprites to simulate a BG, or switch video modes midframe via HDMA."
- And also of course the game is 4 megabits, not 16, because looking up that sort of shit is so hard to do.
If I knew the article was wrong, why didn't I just edit it for correctness, then?  Actually, my friends already did.  But you just reverted their changes.
(BTW:  I'm sorry if "kicking rad" violated NPOV.)
:Thanks a lot for your explanations. I have edited the article to address your points. Fredrik | talk 08:26, 8 Feb 2005 (UTC)
thread_title:  Three-dee Goombas 

message: This article is a disaster. I'm already making quick fixes. DrippingInk 13:47, 18 Jun 2005 (UTC)
thread_title: Cleaning

message: I noticed that Kertrats reverted part of my edit in which I changed Super Mario World 2's descriptor to sequel rather than prequel.  I figured it was a typo, but now I see where he's coming from.  Chronologically, SMW2 would be a prequel, but the '2' in SMW2 generally indicates sequel status...SMW2 also was developed in response to the popularity of the first game, so it was released later than SMW.  Can anyone clear up whether Super Mario World 2: Yoshi's Island is a prequel or sequel?
:I call it a prequel. Andre (talk) 05:33, July 20, 2005 (UTC)
::Go change prequel to sequel in The Phantom Menace's article. See how well that goes. SMW2 is an American name. -- A Link to the Past 05:35, July 20, 2005 (UTC)
:::Yeah, I guess I see where you guys are coming from on this.  Thanks for the clear-up. --pie4all88 06:58, 20 July 2005 (UTC)
thread_title: [[Super Mario World 2: Yoshi's Island|Super Mario World 2]]: Prequel or Sequel?

message: There are too many pictures on this article, mostly character images that don't reflect anything specific about the game. They should be in the individual character places, and not junking up the entire right side of the article. If I get no comments or replies in the next little while, I'll delete them. -- VederJuda 17:41, 8 November 2005 (UTC)
thread_title: Too many pictures

message: Can we source the information regarding the Japanese title of YI, please? Andre (talk) 21:55, 20 September 2005 (UTC)
replies: text: GameFAQs lists it as Super Mario: Yoshi's Island. - A Link to the Past (talk) 22:03, 20 September 2005 (UTC)
thread_title:  Sources 

message: The sound when inserting a key into the hole for a secret exit starts out with tone generators in a narrow range then widening to an F power chord. It sounds like "Deep Note", the sound logo of THX, sped up by a factor of about 4 or 5. Was this on purpose? --Damian Yerrick (☎) 02:54, 10 March 2006 (UTC)
replies: text: I think this is merely a coincidence.  I will admit there is a striking resemblance, but I highly doubt that we would be able to find a source that would be able to prove that it was intentional. 67.177.48.187 02:41, 24 May 2007 (UTC)
thread_title:  Did Nintendo copy Deep Note? 

message: Hey does anyone know where I can play Super Mario World online? The actual Super Mario World? And I don't want to to download anything either. (Plainnym 15:48, 16 June 2006 (UTC)
replies: text: Unless Nintendo has set something up, any online version of the game would be illegal.  Maybe the Wii will allow something similar when it comes out.  MrLeo 21:27, 16 June 2006 (UTC)

text: You could buy the Game Boy Advance version...if you just want to replay this game. Hbdragon88 18:54, 8 July 2006 (UTC)
thread_title: Super Mario World online

message: Does the 96 exits includes all the exits to Star Road and around Star Road? 170.65.192.6 18:29, 13 July 2006 (UTC)
replies: text: Yes it does. There are 96 exits in the entire game, -DJKingpin 00:30, 15 July 2006 (UTC)
thread_title:  96 exits and Star World? 

message: No one calls them that. They have never been called that. Star World and Special are the official names of those two worlds. I don't know who wrote World 8 & 9, but it's not right. If it happens again, there had better be a link proving thats what they are. --DJKingpin 23:01, 13 August 2006 (UTC)
thread_title:  World 8 & 9? 

message: Several times I have ended up here when I wanted to go to Strategic Missile Wing, which is always abbreviated as SMW.  I added the single line as to not interupt the article, but make it easier for others interested in USAF related topics.
:How could you have ended up at this article while searching for Strategic Missile Wing?  SMW does not redirect to Super Mario World.  It goes to a disambiguation page, which mentions both articles. (Notorious4life 03:57, 9 October 2006 (UTC)
replies: text: No, smw lead direct to this page, not a disambigous page.  That is why I made the change.  I just saw that SMW (all caps) goes to the other page, so I guess I will need to change that page instead. Pharmboy 10:46, 9 October 2006 (UTC)
thread_title:  Adding link to military use of SMW 

message: Nintendo did not put it for launch or for this year . Frankyboy5 05:21, 1 November 2006 (UTC)
replies: text: Wow - the selection really is pretty poor considering it's just a case of straight-porting old games in most cases. Makron1n 12:30, 1 November 2006 (UTC)
thread_title: Bad News: No SMW for Launch on wii!!!!

message: Ok, me and friend were playing Super Mario World, 2 player, and he acdently hit my SNES. The screen went black, and it played the speed up time is running out tune. It played a creepy track, and it speed up. We shut it off, confused what was happining. Friend then went home and played his. He said, (alothough he might be lieing), that he did the same, and a picture of bowser apeared when the song ended. Can someone expain what happined? Has this happined before? I think it is a lost track.
:This, friends, is how rumors get started. :| --CCFreak2K 09:06, 30 November 2006 (UTC)
thread_title:  Super Mario world 

message: Call me crazy, but I clearly remember getting the number "100" next to my file instead of "96" with a star. This was on a cartridge bundled with an SNES that was purchased for Christmas of '93 in the US. Is this possible any way on any revision of the game, or am I on crack? Thanks. David McCabe 08:47, 25 November 2006 (UTC)
replies: text: Maybe it means you have covered 100 percent of the game, there are two different versions, and I think what you just mentioned is their ONLY difference.EnglishEfternamntalkcontribs 23:33, 29 April 2007 (UTC)
thread_title:  100 exits? 

message: There used to be a Lunar Magic page now it just redirects to the Super Mario World page.
Was the Lunar Magic page deleted? Solidsnake204 15:44, 18 February 2007 (UTC)
replies: text: I guess there is a history behind the lunar magic section being on this page but it seems to me like it doesn't really fit with the rest of the article --Frantik 13:53, 26 May 2007 (UTC)
replies: text: There should be some sort of information on Lunar Magic since it redirects here. --Josh1billion 04:10, 6 October 2007 (UTC)
thread_title:  Lunar Magic page? 

message: There was a Pirated NES Edition.  I can prove it, as I have the ROM.  Some guy put a video of it here: 
Info on it needs to be covered.
:I've seen this rom as well. Can anyone confirm whether it's a hack, pirate, or leaked beta? --Nintendorulez talk 20:24, 14 May 2007 (UTC)
replies: text: At the beginning is "© 1995 COPYRIGHT" with no mention of Nintendo there or at the title screen, so it would fall under the same category as Somari. --jh51681 04:28, 15 May 2007 (UTC)
replies: text:  It's a pirate made from Hong Kong, because the music sounds so bad, and it's missing the rest of the levels, unless you can hack through the save states, you can access the missing levels. Here's the NES player info on Super Mario World.--Edtropolis 13:53, 22 June 2007 (UTC)
thread_title:  Nes Pirate edition?

message: I like incorporating parts of the trivia section into the article, rather than zapping all of it. Here is the point removed:
*The four colors of the Yoshi dinosaurs match those of the main buttons of the Super Famicom and PAL SNES controller. Also, in the special road, the familiar SFC / PAL SNES logo is shown.
Sjones23 15:52, 8 April 2007 (UTC)
thread_title:  Trivia section 

message: I was listening to some classical music I have, and after about 6 minutes of Night on Bald Mountain, I noticed that part of it is the background music for the castle levels. I posted a comment of the Niight on Bald Mountain talk page, but havent gotten a response yet. I figure this page may be used more frequently, so I wanted to ask everyone: Am I nuts or is this right? If it is than the part about all of the music being a manipulation of the same song is wrong, unless this is the song, in which case it should definitely be mentioned. Any input would be a huge help. Kage-Lupus 02:04, 16 May 2007 (UTC)
replies: text: We need to samples of the two songs (Night on Bald Mountain + SMW Castle Music) to really know for sure.--Solidsnake204 07:15, 16 May 2007 (UTC)
replies: text: I cant find a decent midi to compare the two. I will keep checking though. Kage-Lupus 00:41, 17 May 2007 (UTC)
thread_title:  Castle music 

message: "Third pary map editor is not notable on this article. If you can show it is feel free to on the talk page."
Where should it go then? It's original article was redirected here (Lunar Magic). Solidsnake204 Talk ~ Contribs 19:35, 7 June 2007 (UTC)
replies: text: I don't know... nowhere? First notability has to be proven. It obviously wasn't notable enough to have its own article. I fail to see why a third party program should be mentioned though. Not mention the fact that the section is overly long and basically only consists of a quote. --Toxicroak 22:33, 7 June 2007 (UTC)
replies: text: Thinking about it, I do agree with you, the editor is listed on List of level editors and all you need to do is google it and the page basicly explains the program. --Solidsnake204 Talk ~ Contribs 11:06, 9 June 2007 (UTC)
replies: text: If you want to use Lunar Magic, you must ask permission from the Nintendo corporation, no matter what country. Editing ROMs or emulators of video games without the creator's permission violates copyright. --PJ Pete
I'm just going to delete the section. A hack in and of itself is not notable, there needs to be more than just that on the matter. Secondly, FuSoYa is not put into any context. A casual reader may wonder what a FF4 character has to do with this. Checking the links given for reference, I find that the links are dead. If more context can be given, notability established, and the site not seeming to exist is just a temporary problem, feel free to revert my edits. As it stands, the section does not fit well with this article. Onikage725 12:57, 3 July 2007 (UTC)
replies: text: Since you erased it, you now need to fix the other articles that make Lunar Magic redirect here.Rglong 11:26, 8 August 2007 (UTC)
thread_title:  Lunar Magic section... 

message: The box art for Super Mario World (located in the right column of quick details) is too large to match the standards of most Wikipedia pages.  I'm running 1024x768 and 800x600 ain't pretty either. :)  Thus, I believe there was a typo in the coding for the box art, in which 556 px should be 256 px.  If anyone believes the image should remain at large, then discuss here.  Thanks!
--Troyoda1990 14:20, 7 July 2007 (UTC)
thread_title:  Large Box Art 

message: Should the release date for SMW on the Virtual Console be added into the infobox? Miles Blues 00:18, 20 August 2007 (UTC)
thread_title:  VC Date 

message: Edit by 71.247.61.13 put this in recently and I really don't see a need for it. I'm getting rid of it unless someone opposes. Jay42 23:39, 22 August 2007 (UTC)
replies: text: Okay, it's gone. If anyone has an issue, please discuss it here before reverting since I see absolutely no reason it should be here. Jay42 21:51, 23 August 2007 (UTC)
thread_title:  Top Secret Area