Talk:Guild Wars/Archive 4

message: I'm not sure that I like the idea of a trivia section for this article, certainly not in the detail which is being set out by the section which was added yesterday.  Yes, it is possible that Starcraft lore might feature, but there are *so many* pop and SF culture references that it would seem silly to attempt to reference them all.  As just a few examples off the top of my head; Eye of Argon, Captain Planet, Babylon 5, Firefly (TV series), Thriller (music video), Napoleon Dynamite, Snakes on a Plane and dozens more.  Perhaps this section should be removed or reduced (now before it starts to get out of hand) to a statement about in-game humour and the fact that they make pop culture references throughout the game and that they draw on their knowledge from other games, like starcraft.   --Aspectacle 22:22, 12 February 2007 (UTC)
replies: text: I'm not sure the section should be included unless it is sourced...as you mentioned, GW does delve into a lot of pop culture.  Epsoul 22:55, 12 February 2007 (UTC)

text: Agreed.  Just reference that pop-culture references exist, but no need or value in attempting to list them all here. --- Barek (talk • contribs) - 23:57, 12 February 2007 (UTC)

text: As the creator of this topic, I must say that I never really saw any references to outside culture other than Starcraft, so I beg your pardon. I had just been delving a little into Starcraft, and realized some of these similarities. --nERVEcenter —The preceding unsigned comment was added by 71.100.100.205 (talk) 21:52, 14 February 2007 (UTC)
thread_title: Trivia

message: The following Guild Wars-related AfDs are in progress.
* 
* 
* 
FYI. — Kaustuv Chaudhuri 23:15, 8 March 2007 (UTC)
thread_title:  Articles for deletion 

message: I'm moving the following claim by  here:
:The reason ArenaNet calls Guild Wars a CORPG is because the missions within the game are either cooperative or competitive.
I find this unlikely, to put it lightly. It is true that the game has cooperative and competitive missions, but it is a stretch to claim it as the reason for the name CORPG. In this edit, this user claims that this is "correct information that has been proven by NCSoft staff". Let's see this proof. Eric Sandholm 02:28, 18 March 2007 (UTC)
replies: text: While I didn't find anything directly on Guild Wars' actual website (it may be in one of the manuals), one of the earlier Fansite Friday links said "Guild Wars is a Cooperative/Competitive Online Role Playing Game (CORPG)."  If anyone has enough time on their hands, it might be prudent to see if Gaile Gray classifies it as CORPG in a chat log.<>Epsoul 03:44, 18 March 2007 (UTC)
replies: text: Sorry, you completely missed the point. No one is arguing that ArenaNet doesn't call it a CORPG. It says CORPG right there on the Prophecies retail box! The objectionable statement is that ArenaNet calls it a CORPG "because the missions .... are either cooperative or competitive". Eric Sandholm 05:30, 18 March 2007 (UTC)
replies: text: My mistake then.  I can't think of any instance where the CORPG name is specifically referenced to only because of the missions.<>Epsoul 05:48, 18 March 2007 (UTC)
replies: text: Not just about the missions, but the FAQ from GuildWars.com says specifically why. Greeves (talk • contribs) 00:37, 21 March 2007 (UTC)

text: It's :Cooperative" because you "cooperate" with players in quests, missions, people "cooperate" with each other and join guilds. Guilds join other guilds to make alliances. The "cooperation" is more than just the missions. 24.61.22.75 02:34, 21 March 2007 (UTC)
replies: text: Essentially, that is my viewpoint of the situation.<>Epsoul 02:39, 21 March 2007 (UTC)

text: The C stands for Competitive.  They call it a Competitive Online RPG because it is susposed to be balanced for competitive play and a play should be able to step into PvP on even footing without having to level a character for a month.  It isn't perfectly implemented, but the idea is there. It was part of the original ad campaign to differentiate Guild Wars from other MMOs where how long you level your character is more important that how you play your character in PvP.  -76.48.119.130 16:52, 1 July 2007 (UTC)
thread_title:  Why CORPG? 

message: "Guild Wars also has several features designed to promote casual play by reducing grind"
: This sentence is marked as citation needed...  How can one cite features?  The primary feature in Guildwars that promotes casual play is the skill system, instead of building up a mass of stronger and stronger skills, players are giving a collection of balanced skills, but are only allowed to use 8 skills at a time.  So players reach the maximum allowed of skills within hours of installing the game.  They reach the maximum level, 20, shortly after.  Should we add an explanation or remove the citation needed? —The preceding unsigned comment was added by 69.231.158.187 (talk • contribs).
:Find an article in IGN, GameSpot or some other reliable gaming site where it states Guild Wars promotes casual play in a way others (like WOW) don't. -- ReyBrujo 03:44, 19 March 2007 (UTC)
replies: text: That's ridiculous. You may as well write your own article and cite that. Besides, I've seen that phrase many times when referring to Guild Wars. Jeff Strain probably said it himself. 132.203.83.38 17:32, 27 March 2007 (UTC)
replies: text: I believe you're essentially proving the OP's point.  While I don't think it should be sited, if JS mentioned it in an interview, that would probably qualify.<>Epsoul 20:00, 27 March 2007 (UTC)
thread_title:  Citation Needed for features? 

message: I have moved copied of the text to Guild Wars 2. The section Guild Wars#Guild Wars 2 needs to be removed; it doesn't make between the campaigns and a subsection named "Account". Not deleting it yet because the Guild Wars 2 recently perishe in an AfD and it might get deleted again as reposted content. Eric Sandholm 15:22, 21 March 2007 (UTC)
thread_title:  Relocate the Guild Wars 2 section 

message: Even though little is known, it is part of the storyline for the first Guild Wars. Not Guild Wars 2. --198.254.16.201 19:42, 22 March 2007 (UTC)
replies: text: It's part of both, it connects the two. 72.144.86.230 03:02, 23 March 2007 (UTC)
replies: text: I believe that it is part of the original Guild Wars though it will have achievements that you can get in it that can be ported into Guild Wars 2. Greeves (talk • contribs • reviews) 22:43, 8 May 2007 (UTC)
replies: text: Per PC Gamer, Eye of the North is Guild Wars' first expansion (its not a stand alone like the other games), and you can use it to transfer all of your titles to your character in GW 2.<>Epsoul 00:55, 9 May 2007 (UTC)
thread_title:  Eye of the North 

message: This article does not currently include the following essential topics, in no particular order:
# Titles
# Miniatures
# Weekend and special events
# Henchmen and heroes
# Hard mode (unsure about this one)
Eric Sandholm 21:38, 24 March 2007 (UTC)
replies: text: While some of the topics are valid, I don't think miniatures deserve more than a sentence, and I've got no clue to this "Hard Mode" you're refering to.  Heroes/henchmen have short blurbs in the article, weekend/special events are listed in the development section, and titles aren't listed in the article (although they may be listed in the Prophecies article, because IIRC they became available shortly before Factions was released).<>Epsoul 22:08, 24 March 2007 (UTC)
replies: text: Hard Mode isn't even avaialbe yet - I think Anet said sometime in the next 30 days.  I don't see where it deserves more than a passing reference once its introduced - but at this point, I don't see where you can cite a source that's usable in Wikipedia for it at this stage.  Wait until it's official.  On the others, I don't see why they would deserve more than a sentence or two at the most.  This is just a general summary/introduction to the game - not an all-encompassing game guide. --- Barek (talk • contribs) - 18:48, 25 March 2007 (UTC)
thread_title:  Missing topics 

message: It seems like 99% of all edits to this article now are vandalism. Can we semi-protect it at least? Eric Sandholm 20:58, 6 April 2007 (UTC)
replies: text: I've added the page to here: Wikipedia:Requests_for_page_protection we'll see how it goes.  It is silly that the only thing which happens to this page is vandalism and the reverts. --Aspectacle 01:15, 10 April 2007 (UTC)
replies: text:  That was quick!  :D The protection is valid to the end of the month.  We'll see what it's like after then. --Aspectacle 01:20, 10 April 2007 (UTC)
replies: text: I don't see the silver lock. >.> Lightblade 22:13, 11 April 2007 (UTC)
replies: text: Try an edit of the page, it says that it is semi-protected near the top.  And there hasn't been vandalism for days. :) --Aspectacle 23:44, 11 April 2007 (UTC)
thread_title:  Constant vandalism 

message: Not having Factions or Nightfall, I'm not sure if this goes for them, however, in Prophecies, secondary professions can only be switched when you are trying them out. Once you decide on one to choose as a secondary profession, you're stuck with it unless you make another character. As I mentioned, I only have Prophecies, so I'm not sure if it goes for the other two, but I just thought I'd bring it up. —The preceding unsigned comment was added by The real sandman (talk • contribs).
:  In prophecies once you've got to the Crystal Desert (a fair way through the game) there are a number of quests available in the outposts there you can do to change your secondary prof.  Check out guild wiki's article on secondary professions for more.  --Aspectacle 06:43, 14 April 2007 (UTC)
replies: text: Once you have ascended in Prophecies, you can go to the Battle Isles and talk to a proffession changer.--Eloc Jcg 20:23, 14 April 2007 (UTC)
replies: text:  No that is not entirely correct. For Prophecies, you need to do the profession change quests and then the profession change at the Battle Isles will be able to change your profession, that that isn't really even necessary after the new updates.... Q E11even 22:08, 14 April 2007 (UTC)
replies: text: Eloc Jcg was correct, actually. The Prof. Changer NPC at Balth's can change your prof even if you don't do the "Path" quests in Prophecies. The only req is that your PvE char has to be be ascended. See GuildWiki. Eric Sandholm 22:38, 19 April 2007 (UTC)
replies: text: Ya, I have been playing for 19 months and was able to change my secondary proffession and never doing the proffession quests ever. I only just recently did the proffession quests to gain those Attribute Points but could change my secondary before that.--Eloc Jcg 03:04, 20 April 2007 (UTC)
replies: text:  My info is a bit dated, but the fact remains, there has always been the means to change secondary profession for PvE characters.  Eloc - 19 months?  I can only assume from your statement you didn't change your secondary profession at all until Factions came out.  --Aspectacle 04:32, 20 April 2007 (UTC)
replies: text: I'm fairly sure there is a one time fee of 500g to change secondary professions if you haven't done the path quest. -  FireForEffect - 05:44, 10 June 2007 (UTC)
thread_title:  Incorrect Information 

message: There's been a lot more information coming out about the specifics from ArenaNet in regards to the changes to the GvG ladder system and the upgrades to Hero Battles of a similar fashion - could someone work them into the article, rather than the current claim of lack of information that's also not cited? A few good sources that can be referenced:
http://www.guildwars.com/competitive/articles/stateofthegame/20070405-futureofcompetitive.php (5 April 2007)
http://www.guildwars.com/competitive/articles/stateofthegame/20070501-futureupdate.php (1 May 2007)
I'd add it but I've far too little time at the moment to write the quality of content that would do it justice. --Aiiane 21:36, 2 May 2007 (UTC)
thread_title:  Automated Tournament System updates 

message: Hi, it's maybe a bit too soon, but shall we add some information (if there is any) about GuildWars Eye of the North and/or GuildWars 2? 62.100.33.180 09:50, 22 May 2007 (UTC)
replies: text: Nvm, I read the article thorough and  I saw it was noticed there already :P Don't mind me... 62.100.33.180 09:56, 22 May 2007 (UTC)
thread_title: GW:EN & GW2