Talk:Mortal Kombat: Armageddon/Archive 2

message: Would you please use citations when you quote or reference info you've found on various sources. For example: "Others speculate that this is merely a promotional cinematic, and should not be taken as relevant to the game's actual story. Ed Boon has confirmed the latter in an interview." There should be a citation to the source where you found this information. Other than that this article is coming along very well. It is very informative and introduces a lot to think about. —Preceding unsigned comment added by Reverend r fish (talk • contribs) 
:Yeah, there are a ton of unreferenced claims in this article. At some point, someone needs to go through it all and tag everything properly. Won't be easy, though... EVula 18:24, 7 August 2006 (UTC)
replies: text: I've stated this elsewhere, but since there's a ton of rumors floating around about what MK:A will/won't have, how it'll work, extra features, etc., it's sort of a moot point to go through and try to cite everything, since most of it will have to be taken out/rewritten once the game comes out in two months - IMO, we should just let it slide until after the game is released, then rework the page entirely (with proper citations, of course).
I understand, but certain claims that "so-and-so" said this, or "company X" said that, should be cited. I understand that there are a lot of rumors floating around regarding the MKA project, and I am unconcerned with their validation, but I would like to see proper citing for the information that we do know.--Reverend r fish 20:40, 7 August 2006 (UTC)

text: If nothing else, if we tag everything with  now, it'll make it really easy to see what information we can summarily delete once the game is released. ;) EVula 21:06, 7 August 2006 (UTC)
replies: text: I cleaned up some of the grammar on the latest edit. I have also been backing up the pages as we edit them just in case. We have seen a lot of vandalism lately coming from kids at the midway forums. I cleaned up minor vandalism last night.--Reverend r fish 14:28, 13 August 2006 (UTC)
replies: text: I've done some work to try to make the article a little more organised and sourced (Reverend r fish - thanks for sorting out my previous edit. :) ). If I have some time, I'm going to try and look into the "Other info" section - see if some of it can be fit into other sections, and find the necessary sources. There also isn't much information about the Konquest mode, so I'll see if anything more can be added. RobWill80 16:32, 13 August 2006 (UTC)
thread_title:  Citations needed for Quotes and References 

message: Has there been any mention anywhere of how many Kreated Kombatants players will be able to save?  Because the select screen shows two KaK slots, which leads me to believe there will only be two savable Kreated Kombatants, which would suck.  Then again, the two slots may be there for two memory cards. Clearing this up would be beneficial to the article. Jeff Silvers 17:01, 5 August 2006 (UTC)
replies: text: I believe Ed Boon stated in an interview that there would only be one kombatant per profile. This would seem to mean that the slots are for separate memory cards. --Dj HaQ 16:13, 6 August 2006 (UTC)
replies: text: Aww. :(  Jeff Silvers 19:24, 6 August 2006 (UTC)
thread_title:  Number of Kreated Kombatants allowed 

message: the iamge was wrong, after trying for about 17 minutes of correct this with right iamge, but I ended up not doing cause when it was jpg it gave "this is not the corect format for this type of file" then, when I converted it to a png it gave me the same message. so i utlimately decided to remove the whole image and caption from this entry. This to alert other editors that 1)to let them know that the version prior to my editing had a character to the left of lui kang, that character was from an upcoming ps3 game and has no tries to mk or midway; 2) to hopefully have an editor more expience with uplaoding image files to correct this Merc25 07:07, 20 August 2006 (UTC)
replies: text: It won’t be necessary to upload a new image, because the original is still stored in Wikipedia. I've put that image back in the article. RobWill80 11:34, 20 August 2006 (UTC)
thread_title:  I removed the incorrect select screen image 

message: Liu Kang's fighting style is Jun Fan, and his weapons are Chain Hooks in Armageddon. It has been revealed in a preview movie, which you can see at here. It is titled "Mortal Kombat: Armageddon Official Movie 2". Because I have a source, I added this info to the article.—Preceding unsigned comment added by Master Spider (talk • contribs) 
:Please sign your posts. And the movie does show Liu using his chain hooks as a weapon in a FMV. Nothing is known for sure yet, unless someone has an actual screenshot or video of gameplay where it displays his weapon style as being chain hooks. MB 17:41, 21 August 2006 (UTC)
replies: text: Sorry, I forgot to sign it... Sorry again for the mistake.Master Spider 14:41, 23 August 2006 (UTC)
thread_title:  Liu Kang's fighting style 

message: The Confirmed character section list these two as characters, yet there are no articles for them.  Are they for real??  -SaturnYoshi 09:35, 28 August 2006 (UTC)
thread_title:  Archan and Baroy 

message: Please can we get rid of the sections that list things coming up in the game, such as all of the arenas? I mean, all that's happening is that people are arguing over what arena's should or shouldn't be there, and all it is is speculation. Can we please just get rid of all the speculative information on the page and make it look more encyclopedic? - The Haunted Angel 18:48, 28 August 2006 (UTC)
replies: text: Yes, I agree with you. That stages section is getting out of hand. If they need to be in the article, they could be added after the game is released (no stage will need to be sourced then). The weapon and fighting styles could be added to the character articles, instead of this one. RobWill80 21:21, 28 August 2006 (UTC)
replies: text: Personally I don't think that any stuff like this should be in the article until the game is released, and even then it can be placed in better articles such as List of Mortal Kombat arenas. Until then I think all speculation should be removed, as such lists that do nothing other then argue over who is right depending on who has the better source. The Haunted Angel 21:26, 28 August 2006 (UTC)

text: Well that's that dealt with ^_^ The Haunted Angel 21:51, 28 August 2006 (UTC)

text: It looks a lot better now. One last thing I'm concerned about is the promotion section: does this article really need it? It might just be me, but I don't think a copy of the trailer narrator's lines and a description of website features is worth keeping. RobWill80 16:08, 29 August 2006 (UTC)

text: Actually, I don't mind either way. I just thought that for the little information it has, it would be simpler for a reader to go and watch the trailers and visit the website, rather than read about them here. RobWill80 17:48, 29 August 2006 (UTC)
thread_title:  Please please please...... 

message: Are they all in the game or just quirky spelling on the part of editors? --Charlesknight 17:56, 29 August 2006 (UTC)
replies: text: Er... you're going to have to be more specific. "Kreate" is proper, as are "Konquest" and "Kombatant". If you're talking about another k-word, you'll need to note it. EVula 18:08, 29 August 2006 (UTC)
replies: text: Actually, it's called "Create A Fighter" not "Kreate A Kombatant" take a look at Midway's press releases. NinjaFromHell 14:19, 31 August 2006 (UTC)
replies: text: That would depend on what you think is more accurate. The E3 build was more recent than the original announcement. This had "Kreate a Fighter" in the game menu (e.g. Main Menu 1 at this link). RobWill80 16:01, 31 August 2006 (UTC)
replies: text: I've restored "Kreate" over "Create". Subject relevance wins out over proper spelling, as does recent information over older information. EVula 16:16, 31 August 2006 (UTC)
replies: text: Okay then. Though if it says "Kreate A Fighter" on the menu screen then it shouldn't say "Kreate A Kombatant" in our article. NinjaFromHell 03:27, 1 September 2006 (UTC)
replies: text: I can't find anything official that says "Kreate a Kombatant", so I agree with you. I'll see about making the changes to the article. RobWill80 11:22, 1 September 2006 (UTC)

text: "Kurrency"? (which is in the "other info" section) --Charlesknight 18:26, 29 August 2006 (UTC)
replies: text: I don't think that particular word has ever been used, but I couldn't say for sure. I know the word "Koin(s)" has been used in a previous game. RobWill80 19:49, 29 August 2006 (UTC)

text: I'd be willing to bet that "Kurrency" is the correct phrase (I'll have to check the OXM article again, though). Those Midway boys loves them some Ks. EVula 19:54, 29 August 2006 (UTC)
replies: text: Everything in Mortal Kombatland that usually starts with a 'C' starts with a 'K.'  Period.  Just like it has for 14 years.VelvetKevorkian 20:46, 4 October 2006 (UTC)
thread_title:  All those "k"'s 

message: anyone who knows exactly the number of the arenas please add it
:Nobody knows the exact number, we only know it's something like over 40, which has already been mentioned I think The Haunted Angel 15:28, 6 September 2006 (UTC)
thread_title:  how many arenas are going to be in the game? 

message: How many Kombatants can you create 10 like soul Calibur 3 or at least 30 like wwe games? And do the KaK Red and KaK Blue symbolize memory card saved characters or do they mean that the user can create only two characters in the game?
:Four, I believe. The red and blue characters are example created characters I think, but where the other two are I don't know, perhaps it is only two, which sucks, because there should be like 8 or something at least. I also noticed a character at the top, I think he's between Ermac and Noob Saibot, though I'm not sure. Didn't know who that is, but now I'm pretty sure it is Chameleon. The Haunted Angel 16:47, 7 September 2006 (UTC)
replies: text: They could simply stand for 2 different memory cards aswell. We'll know in 2 weeks. MB 22:40, 23 September 2006 (UTC)
thread_title:  Kreate a Kombatant 

message: i've hard that one can create his own fighter and is it possible to create his own height and weight?
does Kitana use her old "Kiss of death" fatality again? i mean that "kiss of death" what inflates the oponents until they explode.
:I'm not completely sure, but height may be a factor in creating a Kombatant.  Weight, on the other hand, doesn't really play an important role in the game.  
:The fatality system has been reconfigured, so it's up to the player how they want to kill their opponent.  Whether classic fatalities will be used in this or not hasn't been made clear.  -SaturnYoshi 09:41, 11 September 2006 (UTC)
thread_title:  a few questions about Mortal Kombat Armageddon 

message: I am curious to learn if a character in a fight in mk series is injured if attacked  let me give you a sample well Kobra and Scorpion are fighting, Scorpions drags a ninja sword and slashes kobras hand? Will Kobra's hand be injured , will it be with blood or with a scar from scorpions slash? —Preceding unsigned comment added by 80.76.46.249 (talk • contribs) 
:No information like that has been released. I'd be surprised, though, if that specific level of detail was introduced. We'll know in less than a month. EVula 15:51, 13 September 2006 (UTC)
replies: text: Then again, MK:DA first introduced how character's faced get bruised and battered throughout a battle, but that is only based on how much damage you've taken, I don't think it's specific to where you were hit. The Haunted Angel 15:11, 14 September 2006 (UTC)
thread_title:  Are the characters affected 

message: 64 characters? On the selection screen i see 62. Is it vandalism or is there 2 unlocks not on the screen? Toasty! 05:42, 17 September 2006 (UTC)
replies: text: 62 characters + 2 slots for custom characters = 64. Not sure what this is in reference to, though, so I'm not sure what the problem is. EVula 05:49, 17 September 2006 (UTC)
replies: text: I believe it was because of the Character roster and information section.  The number kept changing from 62 to 64.  I added to it, so there won't be any confusion as to how many fighters are in the game.  -SaturnYoshi THE VOICES 05:58, 17 September 2006 (UTC)
thread_title:  Hold the phone 

message: Guys why did you erased the arenas and character fighting styles from the article? Please someone add it again with information that is confirmed and not rumors. Also i can find a picture and publish it in the article because it has very few. —Preceding unsigned comment added by 80.76.46.221 (talk • contribs) 
:It was deleted because it isn't important, and is more often than not can't be verified. Character fighting styles belong on the character pages; arena information belongs on the arena list. EVula 15:40, 20 September 2006 (UTC)
replies: text: To answer your second point - I think the article has enough images to provide commentary on the game. I suppose it could use an image of in-game fighting, but nothing more. RobWill80 15:54, 20 September 2006 (UTC)
thread_title:  Article expansion 

message: Someone please add the exact number of arenas . I have a problem are the 17 arenas ensured or is this the final number of them becasue i read the will be 40 —Preceding unsigned comment added by Armageddon Fan (talk • contribs) 
:There is a source documenting that there will be 17. Until anything disproves this, it will remain as it is ~ The Haunted Angel 16:35, 20 September 2006 (UTC)
replies: text: That proves nothing; many of those could either be other areas inside the same arena, or arenas that were later dropped. We have a source that states 17, and the article will reflect that until we know otherwise. EVula 16:58, 8 October 2006 (UTC)

text: I'm afraid I'm gonna' have to say that your source is wrong, unless of course you can prove it otherwise. The final word is, you have to provide a variable source, one that is real proof, other then just saying "Ed Boon said this" or "Ed Boon said that". ~ The Haunted Angel 22:05, 8 October 2006 (UTC)

text: Yay, finally somebody is citing a source, which is what we've been requesting all this time. I'll be getting the Prima guide later today (even though the Xbox version doesn't come out for a gorrom week... not that I'm pissed or anything) and will keep an eye open for information about the arenas. Whether they actually warrant a mention (as opposed to being used in List of Mortal Kombat arenas remains to be seen, however. EVula 14:10, 10 October 2006 (UTC)
replies: text: It is true that there are 34 arenas in Armageddon.  I have the PS2 version, unlocked everything in the Krypt and counted the arenas myself.  So, the game is also proof.  -SaturnYoshi THE VOICES 19:13, 14 October 2006 (UTC)
thread_title:  Arenas 

message: Why did someone get rid of my trivia about the fans crashing Gamespots network?  Years from now it will be forgotten facts. Benjwong 13:52, 21 September 2006 (UTC)
replies: text: As on my talk page, no source provided. Fixed now though The Haunted Angel 23:13, 21 September 2006 (UTC)
thread_title: My Trivia

message: Does anyone think that we could start a brief storyline section now (with info from the opening movie), or wait and do a more detailed version when the game has been released? Also, if we start it now, do we include possible plot points from Konquest previews and E3 coverage? RobWill80 16:57, 22 September 2006 (UTC)
replies: text: Personally I think that we should wait until more details are released. I mean, it's still heavilly subject to change, think about how many finer details were added to Deception in the final stages. Right now all we would probably be putting up is promotional stuff, which I don't think should be added to a storyline stuff. If we can did up anymore verifiable info, that could be added. The Haunted Angel 17:35, 22 September 2006 (UTC)
replies: text: Yeah, I'd say let's wait. The opening movie (while really freakin' sweet) doesn't have that many specific details in it that we didn't already have from somewhere else. EVula 18:24, 24 September 2006 (UTC)
replies: text: You both have valid points, so I agree that it's better to wait (just go easy on us Brits, we have to wait 2 weeks longer!). RobWill80 19:00, 24 September 2006 (UTC)
replies: text: I've got a comfy couch if you want to hop the pond to get your game on a few weeks early. ;-) EVula 19:23, 24 September 2006 (UTC)
replies: text: Lol, I'm gonna' have to avoid reading too much on Wikipedia until it comes out over here... The Haunted Angel 19:30, 24 September 2006 (UTC)
replies: text: Same here! On another note, I'm finally going to buy a new PS2 this week, so I'll get Deadly Alliance and Deception and I may be more useful around here. :D RobWill80 22:05, 24 September 2006 (UTC)
thread_title: MK:A Storyline

message: Amazon.co.uk is taking pre-orders for the Wii version of MK: Armageddon, stating that it's released in the UK on 8 December, 2006 (the same date as the console).  I doubt that the date is reliable, but I've mentioned it here in case someone can verify it from another source. RobWill80 20:12, 23 September 2006 (UTC)
replies: text: I figured that the Amazon date would change, and it has: 30 March, 2007. GameSpot also says that it's released in March . I think it's still too early to get a definite date, so I'll leave the infobox as it is for now. RobWill80 20:23, 12 October 2006 (UTC)
thread_title: Wii version released in December?

message: are the characters going to have cut scene fatalites like in the recent games or just that thing that counts to ten as you do a bunch of mini fatalites? User:blades2121
:Wikipedia is not the place to ask such questions. If you really wish to have this answered, go to a game website or a forum, Thank You.--Atomic-Super-SuitWhat Have I Done?!  03:09, 4 October 2006 (UTC)
thread_title: Fatalites

message: Some things in the article are wrong. Firstly the release dates are wrong and also you must corrext the number of the arenas that are 28. I want to make a question also, how many characters can someone create. Is true that you can create over 60 —Preceding unsigned comment added by Armageddon Fan (talk • contribs) 
:Please provide a source that proves the information in the article is wrong. EVula 16:10, 5 October 2006 (UTC)
replies: text: I've been going by what Cinder has said on Midway Boards (repeated at the bottom of this page): PlayStation 2 MK:A ships on 9 October, and in stores on 10 October. I thought that the store date was the release date, so I tried to change it, but it was reverted. Some stores will have different release dates. RobWill80 16:48, 5 October 2006 (UTC)
thread_title:  Atricle corrections and other 

message: i thikyou   should add the number of the created characters allowed and readd the arenas and fighting styles section —Preceding unsigned comment added by 80.76.46.122 (talk • contribs) 
:Well, we don't know the number of created characters, so we can't add it. The rest has been addressed and determined to be unnecessary for the article (or unverifiable). EVula 15:43, 8 October 2006 (UTC)
thread_title:  Asticle missings 

message: Under the Character Info section, Motaro is listed as a playable character, but then the following paragraph laments the abscence of Motaro from the game.  Am I missing something? CheshiresMasquerade 14:25, 9 October 2006 (UTC)
replies: text: I'm not sure what the problem in. The lamenting is "... notable absentee from the article was Motaro, the sub-boss...", which is true; he was absent from the Game Informer article, which is what that paragraph is discussing. EVula 15:09, 9 October 2006 (UTC)
replies: text: He's also in the giant freakin' picture of the characters in the game, as well as on the character selection screen.  You'd know that if you bothered to look at them. VelvetKevorkian 20:21, 9 October 2006 (UTC)
replies: text: Now now, be nice... perhaps he has images turned off in his browser, and is going by just the text alone. No reason to snipe at him. EVula 20:32, 9 October 2006 (UTC)
replies: text: There was a time when Motaro was not going to be in the game.  Ed Boon and co. were left with a decision to leave him out or alter him.  They chose the latter, obviously.  -SaturnYoshi THE VOICES 21:01, 9 October 2006 (UTC)
replies: text: Alright, that's all I was asking... Yoshi gave the response I was looking for, which was the relevance of the article, not the fact of whether or not Motaro is actually in the game.  The section mentioning it doesn't read like they were considering not putting him the game, it reads like an article previewing the game some 8 or 9 months before the game's scheduled release discussing the possible characters in an upcoming game, which hardly seems important to me.  But thanks Yoshi.  CheshiresMasquerade 21:10, 9 October 2006 (UTC)
replies: text: Well, it documents all the information that was released as it was released. Not sure what the problem with that is, as the article clearly states when the information was presented (in this case, January 2006). *shrug* EVula 21:21, 9 October 2006 (UTC)
thread_title:  Motaro 

message: I just saw an ad for Armageddon which states "Every warrior has been summoned for one final battle". Does this mean this is the last MK game?
:Yes, this is the last Mortal Kombat game on this generation of hardware. Future games will be for the PS3 and Xbox 360 (and Wii, but Armageddon will be on that as well), and a lot of characters are supposedly going to die so that the franchise doesn't have nearly as many characters running around anymore. EVula 14:13, 10 October 2006 (UTC)
thread_title:  Last Mortal Kombat game? 

message: Who the Hell is the guy with the sunglasses on the cover of the PS2 Premium Edition?  Looks like some fake ass Neo from Matrix...User:Tainted Drifter|Tainted Drifter]] 01:30, 11 October 2006 (UTC)
replies: text: Duh!!!  -SaturnYoshi THE VOICES 16:51, 14 October 2006 (UTC)
thread_title:  PS2 Premium Edition 

message: Some guy added X-Pac to the list. I was about to take it off myself, but someone beat me to the punch ; )
Just a heads up to watch out for people placing guys like these on the character list. 124.177.195.41 11:07, 16 October 2006 (UTC)
thread_title:  X-Pac? Umm... no. 

message: Removed some prerelease information--151.199.192.119 13:44, 16 October 2006 (UTC)
thread_title: Unnecessary information

message: Why cant he turn into other people like in...i think it was the third one...?
:It was stated that the morphing function is too difficult to implement into a 3D engine without some cheesy coverup.  The creators talked about this on the "History of Fatalities" video in regards of Animalities.  I'm sure the same applies to Shang.  -SaturnYoshi THE VOICES 23:47, 22 October 2006 (UTC)
replies: text: I always assumed that the reason was shown on the CD versions of MKII -- no one wants mid-match loading which is 100% controlled by a player. --69.173.8.119 00:52, 25 October 2006 (UTC)
thread_title:  Shang Tsung 

message: I have the two pervious MK games (MKDA, MKD) on my memory card with this new one.  I know some games have something special if you use the same memory card for saving in a sequel title like the Castlevania's for PS2.  I thought I would try this and see if there was anything, I don't know if anyone else has tried this or even again thought of it.  So I tried but I haven't notice anything special.
:As far as I can tell, no.
:Also, in general, a question like this would be better served on a dedicated discussion board; talk pages again, again in general, supposed to be geared more towards discussion of the article than of the features in the game (except where the two intersect, of course). EVula 22:44, 25 October 2006 (UTC)
thread_title: Memory Card Secrets

message: I don't know if this is real or not, but I was looking up mortal kombat on youtube earlier and there is a video on Youtube, that starts out with Kreate a kharacter but at the end this person somehow unlocking Khameleon with the ? box in the krypt. The site address http://youtube.com/watch?v=lwF88x_tL9g
Is there any proof to this? Does anyone out there know if this is real or not? And if so, would this be proof in itself that maybe she is in the game?  the way it ends with "someone will find the code" doesn't sound like it's real, but the way it's apears I don't know for sure.  I added this into the Khameleon discussion page too, maybe someone might have an idea about this video or not?
:Its fake. EVula // talk // ☯ // 17:29, 11 November 2006 (UTC)
replies: text: Man, that video is old.  I squashed this rumor on the Midway boards as well.  That "Khameleon" pic at the end is the render of Kitana from Shaolin Monks painted up grey.  -SaturnYoshi THE VOICES 18:45, 11 November 2006 (UTC)
thread_title: Khameleon Video

message: It would be cool if you could find this page by searching for MK Armageddon. At present if you put that in the search thing it just comes up with a few characters. Anyone know how you change it so that it'll go straight to the MK Armageddon page? Doom jester 12:12, 13 November 2006 (UTC)
replies: text: Redirect created. EVula // talk // ☯ // 16:35, 13 November 2006 (UTC)
thread_title:  Searching for MK Armageddon 

message: Is there any more responses for MK:A? I read the Holiday 2006 issue of PSM and it gave MK:A an 8 out of 10 score.Triple-Quadruple 04:14, 28 December 2006 (UTC)
thread_title:  Responses 

message: In the Mortal Kombat Armageddon roster it's shows Khameleon's name on it, but is she really in the game or not? and if not why? because i thought that this game was suppose to have all the characters from the past mortal kombat games. (No.1 Fan)
:No, she is not. No clue why. EVula // talk // ☯ // 06:39, 28 December 2006 (UTC
Well that is really disappointing for me after all mortal kombat armageddon was suppose to be for all players in mortal kombat universe... huh? (No.1Fan)
:The reason why is that they ran out of time.  Originally Chameleon and Motaro weren't going to be in, either.  They were slapped together at the last minute due to fan requests and that minute wasn't long enough for a decent Khameleon addition.  -SaturnYoshi THE VOICES 11:02, 28 December 2006 (UTC)
thread_title:  Is Khameleon really on the game or WHAT?