Talk:Pump It Up (video game series)

message: Excellent work thus far on the PIU Wiki. I'll do what I can to contribute some stuff to it. :) Ameltzer 00:17, 28 Aug 2004 (UTC)
thread_title: Comments

message: *Main topic
*Gameplay
:Explain that you proceed to playing another song after clearing one
:Explain the "stage break"
:PICTURES!
:Subtopics:
:*Difficulty
:*Combos
:*Jumps
:*Hold notes
:*Modifiers
:*Final rating
::*Bonus stage
*Game modes
:*Normal (Easy)
:*Hard
:*Crazy
:*Freestyle (Double)
:*Nightmare]] 15:52, 5 April 2006 (UTC)
replies: text: I can set up a box like at the bottom of the DDR pages. I'm voting for splitting the article just like DDR, in to "List of Pump It Up games" and each version having its own page. eXonyte 04:35, 3 May 2006 (UTC)
thread_title: Todo

message: It was suggested within the Todo that up to three songs are chosen for each mix for representation purposes.  I'm opening this topic for people to suggest their own songs.  I will also help out whenever I can.  For the record, I'm using Pump Haven's Master Song List Pages for trying to find good ones.
===The 1st Dance Floor (Arcade)===
*Another Truth: Also known as Cordiality, this song is in almost every mix.
*Funky Tonight: Also in almost every mix, this song was heavily freestyled.
*Ignition Starts: Technically the first song ever made (it has ID 101).
===The 2nd Dance Floor (Arcade)===
*Extravaganza: The first song that was over 180 BPM (195 technically).
*Final Audition: It spawned a sequel in The O.B.G. mix.
===3rd The O.B.G. (The Oldies But Goodies) (Arcade/PC)===
*Final Audition 2: The first "song sequel" of the game.
*Turkey March: Fun, if slightly overrated, it was often used as a "gateway" song to see if you could start doing Crazies.
===3rd The O.B.G. SE (The Season Evolutionary Dance Floor) (Arcade/PC)===
*Mr. Larpus: A boss song to an extent, this was one of the hardest songs back in the day.
*Solitary: Commonly freestyled from what I've seen, it has a good beat.  It also spawned a sequel in Exceed 2.
===The Perfect Collection (Arcade/PC)===
*Beethoven Virus: Some call this the Butterfly of Dance Dance Revolution, and I can see why: it's a classic.
===The Premiere / The International Dance Floor (Arcade)===
*Bye Bye Bye: The first time 'N Sync appears on a dancing game.
*Oops! I Did it Again: The first time Britney Spears appears on a dancing game.
*Take On Me: The only american song with difficult steps , and the most popular out of american songs released on this game stepwise.
===The Rebirth (Arcade)===
*Love is a Danger Zone: As far as I know, it's very popular, and it eventually spawned a difficult sequel in Zero.
*Winter: Another one of Banya's classical songs.
===The Premiere 3 / The 3rd International Dance Floor (Arcade)===
*Join the Party: The song with the long hold for the entire song on Crazy.  The challenge is to hold it while not missing anything else.
*Mexi Mexi: Until Zero came along, when this was chosen on Crazy, the BPM doubled automatically before speed mods came in.  I'm unsure if others did this before this song.
===Exceed / The 5th International Dance Floor (Arcade)===
*Dignity: Extremely difficult runs and holds on both Crazy and Nightmare, this was one of the songs to beat during the Exceed era.
*Pump Me Amadeus: The third Banya Classic.
*Monkey Fingers: A song that needed to be unlocked via secert code
===Exceed 2 / The 6th International Dance Floor (Arcade)===
*Canon-D: No matter if the short or long version is chosen, it was tough the whole way through.
*Solitary 2: A famous hidden song within the game, it proved to be harder than its older brother, Solitary.
===Zero (Arcade)===
*Love is a Danger Zone pt. 2: The only lv 21 song before NX came out. Its Full Version is featured on NX's Special Station, which has a very particular ending on Nightmare mode.
*Phantom: On Crazy, instead of speeding up at a certain point, it slows down...way down.  Considering that many Pump players play on high speeds, this change is something I don't understand. Also, its Crazy steps are one of the most interesting I've seen.
*Moonlight: A song that also slowed way down on both Crazy and Nightmare modes. It had a lot of "drills" and is considered to be a very tiring song even for the best players <-maybe not anymore.
*Beat of the War 2: Sequel to Beat of the War. A very played song by many. Its Full Version is featured on NX's Special Station.
===NX: New Xenesis (Arcade)===
*Chimera: The hardest song on both Crazy and Nightmare, as stated in its bg video: "ULTIMATE SPEED." Rated level "?????" on Nightmare (which only happened with Anothers or songs meant for two players). It is based on Mozart's "The Queen of the Night" opera. Also, the song with the third highest BPM (second being Will o' the Wisp, and first being She Likes Pizza).
*Bemera: Featured on the new Special Station as a remix of Bee and Chimera. When players thought Moonlight was going to be the hardest song "of that kind", Bemera came, as the most stamina-draining official song in Pump It Up. Besides having lots of drill steps, it is a long song, leaving Zero's Moonlight way behind. 
*Final Audition Episode 2-1: A sequel to Final Audition Episode 1. One of the hardest songs in NX, but not as hard as it's sister FAEP 2-2. It has very hard runs.
*Final Audition Episode 2-2: A faster, remixed version of FAEP 2-1. Considered the hardest arcade song after Chimera.
*Wi-Ex Doc-Va: Featured on the new Special Station as a remix of Witch Doctor and Extravaganza.  Although not as hard as other songs, its Nightmare step [ending part] requires a lot of stamina and flexibility.
----
Okay, feel free to comment, add stuff, etc.  We should figure out what we'll be doing with the Pump section. Wolfman2000 18:35, 5 April 2006 (UTC)
thread_title:  Song Representatives 

message: *Chimera: The hardest song on both Crazy and Nightmare, as stated in its bg video: "ULTIMATE SPEED." Rated level "?????" on Nightmare (which only happened with Anothers or songs meant for two players). It is based on Mozart's "The Queen of the Night" opera. Also, the song with the third highest BPM (second being Will o' the Wisp, and first being She Likes Pizza).
*Bemera: Featured on the new Special Station as a remix of Bee and Chimera. When players thought Moonlight was going to be the hardest song "of that kind", Bemera came, as the most stamina-draining official song in Pump It Up. Besides having lots of drill steps, it is a long song, leaving Zero's Moonlight way behind. 
*Final Audition Episode 2-1: A sequel to Final Audition Episode 1. One of the hardest songs in NX, but not as hard as it's sister FAEP 2-2. It has very hard runs.
*Final Audition Episode 2-2: A faster, remixed version of FAEP 2-1. Considered the hardest arcade song after Chimera.
*Wi-Ex Doc-Va: Featured on the new Special Station as a remix of Witch Doctor and Extravaganza.  Although not as hard as other songs, its Nightmare step [ending part] requires a lot of stamina and flexibility.
----
Okay, feel free to comment, add stuff, etc.  We should figure out what we'll be doing with the Pump section. Wolfman2000 18:35, 5 April 2006 (UTC)
thread_title: NX: New Xenesis (Arcade)

message: Should we include a section for the new Pump game, Pump It Up PRO? ToyoWolf 20:55, 17 March 2007 (UTC)
thread_title:  Pump It Up PRO 

message: According to Turkeymarch on Pump-Haven. Fire is only playable in World Tour mode or in Special Station (Full Version). As of 04.30.07, no one has reported a way to unlock Fire in Arcade Station and the general consensous amongst the PIU community is that the Game version is un-playable in Arcade Station. So I'm removing it. If there is a way to play it in Arcade Station I'll put it back Xatticus
I believe it should count as a new song. Despite it only being playable in one mode of the game, it technically STILL counts as a new song! Just because it has restrictions on playing does NOT mean it shouldn't count. And its charts in World Tour are a major part of the mode and one of the charts, the legendary "hit the gaps with all the crap filled up in the screen" mission, is playable pretty much right from the getgo. Speaking as "Turkeymarch on Pump-Haven" (Turkeyslam, actually), I recommend putting it BACK, but perhaps with a little notice stating that it's on World Tour only. Funbox 17:02, 1 May 2007 (UTC)
thread_title:  Game Version, Fire, NX, Edit 

message: Whoever undid my edit from yesterday anonymously, you better explain yourself. I did a huge revision on the page and it's pretty crappy that someone would just come and undo all my work without explaining why.
I'm re-adding my changes. Here's what's been done and why:
*Mix names and information changed - many mix names currently here are incorrect (in particular the 1st Dance Floor)... also, the versions available (arcade, PC, consoles, PSP) are not always mentioned. Also, changing the format because "Korean 2nd Dance Floor" does not sound right at all.
*The "international dance floor" and mix numbering... it's not worth keeping. Keep it removed. It's a useless system with incorrect continuity and it messes up the organization of the article. If it MUST be included, however, then give the correct information! Rebirth is not the "4th dance floor"! It's the 8th! http://www.ph-online.net/media/images/mixes/rebirth.jpg
*Evolutionary Dance Floor (and Banya Collection, which I'll add later) are the only Pump PC versions not included in the list. If Fusion and the other PC versions of old games are on the list, then this deserves to be on the list.
*REMOVAL of In the Groove 2. This is not a fanboyish move, but this article is clearly defined as the Andamiro/F2/Freevolt/Nexcade-developed series and NOT on spinoffs. If Pump it Up Pro was removed from this article completely this quickly and given its own article, then In the Groove has no right to be left in the article either. Perhaps a very small note could be left on "spinoffs or other versions" mentioning those two games, and how this article focuses on only the main line of releases (sort of how O2Jam's article defines itself as being based only on the Malaysian version), but it has no right staying there as a legitimate release in this series in this article.
If you are intending on reverting my edit AGAIN, please come here and explain why first. These were legitimate edits.
Funbox 19:17, 16 May 2007 (UTC)
thread_title:  5/15 edit 

message: Uhh...no it is not, I found it in both the Arcade and PC versions of Perfect Collection. I'll remove it for the time being.
The PC version of Perfect Collection contains the song but it is not in the stage.cfg as a playable file. I don't know about the arcade version of it, but I'm sure the PC version has it unplayable by default.24.162.33.128 22:19, 26 May 2007 (UTC)
thread_title:  Kiss only in 3rd O.B.G. Seasonal? 

message: I'm extremely surprised that this article doesn't mention DDR. I was under the impression that Pump It Up was a fairly obvious rip-off of DDR. Regardless of if it was released before or after, I feel the article should mention DDR. I was going to add that it was a DDR-clone to the intro, but my knowledge of this subject is lacking.86.136.227.209 (talk) 23:09, 22 January 2008 (UTC)
replies: text: I totally agree. I came to the talk page to ask the same question. 24.20.200.29 (talk) 00:56, 30 January 2008 (UTC)
replies: text: It should rather be stated the game is similar to other dance games such as Dance Dance Revolution, if you are not sure of the facts. Kalorne (talk) 06:18, 5 February 2008 (UTC)
thread_title:  DDR? 

message: Seeing all the changes to the main DDR article has made me start to format it more like it. Anyone who wishes to assist may. ViperSnake151 20:17, 24 April 2008 (UTC)
replies: text: If you need to audit or if you need any additional information, please feel free to contact me either on my talk page, or hit me up in the Pump Haven chatroom. I may not be there much during the day but I often keep an eye on things during the evening hours (CST). eXonyte (talk) 22:18, 24 April 2008 (UTC)
thread_title:  Redoing the page 

message: It seems to me that the sections added that are intended to list all the songs for every release are unnecessary and detract from the main article. I propose to condense mention of the releases into one section without naming tracks or songs as per WP:EVERYTHING. Nasnema  Chat  05:45, 18 February 2012 (UTC)
thread_title:  Do we need every track of every release? 

message: I've started my new account on Wikipedia and created the first article. 
Before I can discuss what I've made, I'm the PIU fan and dancer. So the article displays the incomplete master song list in Pump It Up series (From 1st Dance Floor up to present), similar to your article which I need a good reference for the exact PIU versions, featured songs and statuses. Also, I added the references where I find another songlist and BPM.
However, I'm only one to edit this big article. Please contribute some updates on http://en.wikipedia.org/wiki/List_of_Pump_it_Up_Songs and add link to your "See Also" list :).
UPDATE:
Oh, I just noticed someone before my discussion had mentioned the "List of Pump it Up" songs in separate article. I didn't know someone needs something XD. But, I'm not really sure if there is already a list of songlist on wiki. :P
TargonRedDragon (talk) 00:29, 6 July 2013 (UTC)
thread_title:  Master Songlist 

message: According to the AfD, there was a weakish consensus to merge the PIU series into this article. Each game in the series isn't notable on its own, so this is the official discussion of the merge. Grognard 123chess456 (talk) 15:59, 7 July 2014 (UTC)
replies: text:  No support for merge, but I support a cleanup.  Honestly, the games actually in the Dance Dance Revolution series by themselves are no more notable than the ones in Pump It Up. Claiming this merge is based on "notability" would mean that both series would need to be condensed which would further muddle both pages. Actually, I think it would make sense to make the Pump it Up articles look more like the Dance Dance Revolution articles with songlists moved to their proper pages instead of clumped on the main article. The main article could say more about the game style, tournaments, and such. With better seperation things would be nicer to read. --Lamoxlamae (talk) 07:18, 24 August 2014 (UTC)
thread_title:  Merge based on[[Wikipedia:Articles for deletion/Pump It Up]] 

message: The line in the section 'Improvements Across Versions' that says "All versions between this one and Pump It Up Zero simply added new songs and new steps." is totally wrong. 
Pump It Up Extra made a huge change and improvement on the series, it introduced the interface and selection screen with the "back" (red arrows) and "next-song" (blue arrows) buttons that is still used today in Pump Fiesta and Prime, it was also the first game to allow the player change from levels (normal, hard, double, etc.) between songs because, at that time, you could only choose one level per credit, it also introduced the "Nightmare" difficulty known there as "Extra Expert Double", it was also the first game that added lots of codes and features to the gameplay as "rush mode" (which never saw the light again until Fiesta EX recently), "random vanish", "union", "synchronize", "mirror", etc. and also the first one that added noteskins, 8 different noteskins (this feature was used again recently in NX), it was the first game to add the traditional way to speed up the chart (left-right x3 - center) which is still used today in Prime default mode, it was the first game to display the full banners of each song (before, there was only a reduced circular square, bubble or circle), and it is the only version that changes its background animation when it's winter by adding snowfall, finally, it was also the first game to have unlockable songs and a 'boss' song ("Trashman", "Holiday" and "Can Can" respectively) also unlockable and classified as 'final level'.
The section needs to be changed and these aspects from Extra need to be added. --†_JuanPa_† (talk) 22:43, 9 March 2016 (UTC)
thread_title:  Improvements wrong statement 

message: I was under the understanding Pro songs did not have IDs. Where are these IDs from? Blah2 (talk) 01:56, 30 March 2018 (UTC)
thread_title:  Where are the Pro ID lists from? 

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thread_title:  A Commons file used on this page has been nominated for speedy deletion