Talk:Electronic Arts/Archive 1

message: I think it might be notable to mention EA's monopoly on the gaming industry, or the coming of a monopoly. I'm not sure where you draw the line when it comes to a company holding a monopoly over something but quite a few people have noted this monopolizaton. The purchasing of Westwood, Maxis and shares in Ubisoft contribute to the idea of EA becoming a monopoly. The fact that their games are made for all systems also contribute to this idea, as it gives them a good percentage of the total games out of all the platforms. I'm just throwing this out there though, forgive me if I'm ignorant in this matter, I'm reflecting on what I know and I haven't researched this much. —Preceding unsigned comment added by 58.96.71.88 (talk) 15:20, 23 September 2007 (UTC)
thread_title: Monopoly?

message: I have been around for awhile I have played many EA games I have even though about someday working for EA and I have to say after all my research I find this to be a very accurate entry well done is all I can say. And hey if Fan boys want to argue with the facts that is there problem. Knight1b
I'd like to see a section added highlighting the dubious editing practices of EA on this page with regards to criticism against them. 72.143.58.118 00:11, 17 August 2007 (UTC)
replies: text: It's already in there: Electronic Arts#Editing of Wikipedia. --Dreaded Walrus  t c 00:42, 17 August 2007 (UTC)
thread_title: Random comment

message: An anon user added this section:
===The Boycott Movement===
:Recent events regarding EA's purchases, have spurned the ardent gaming community into disgust. These actions combined with the recent "ea_spouse"  accusations of overtime and "crunch" time without compensation and overtime as well as EA's acqusition of Westwood studioes, the 15-year NFL and ESPN deal, the hostile bid of Ubisoft France, and the recent investment into the DICE (Battlefield 2) group, have lead to gamers forming an alliance that would like make EA see the error of the ways. This they hope to achieve in the capitalist USA buy refusing to buy all EA products regardless of system, in hopes of EA backing of and seeing the lack of ethics in their recent actions.
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While it has useful content, it is hopelessly POV and has some duplicated content, so I moved it here. I don't have the bandwidth to NPOV it, but if someone else wants to, be my guest. Afterwards you can put it back in the article. — Frecklefoot | Talk 15:15, Jan 26, 2005 (UTC)
:I have added some more items to the criticism section, including the shutdown of some studios and the Ubisoft deal and mentioned that some people are boycotting EA in a single sentence. I think that that should cover the essence of what was in the edit. TerokNor 16:33, 26 Jan 2005 (UTC)
thread_title: POV edit

message: :Recent events regarding EA's purchases, have spurned the ardent gaming community into disgust. These actions combined with the recent "ea_spouse"  accusations of overtime and "crunch" time without compensation and overtime as well as EA's acqusition of Westwood studioes, the 15-year NFL and ESPN deal, the hostile bid of Ubisoft France, and the recent investment into the DICE (Battlefield 2) group, have lead to gamers forming an alliance that would like make EA see the error of the ways. This they hope to achieve in the capitalist USA buy refusing to buy all EA products regardless of system, in hopes of EA backing of and seeing the lack of ethics in their recent actions.
----
While it has useful content, it is hopelessly POV and has some duplicated content, so I moved it here. I don't have the bandwidth to NPOV it, but if someone else wants to, be my guest. Afterwards you can put it back in the article. — Frecklefoot | Talk 15:15, Jan 26, 2005 (UTC)
:I have added some more items to the criticism section, including the shutdown of some studios and the Ubisoft deal and mentioned that some people are boycotting EA in a single sentence. I think that that should cover the essence of what was in the edit. TerokNor 16:33, 26 Jan 2005 (UTC)
thread_title: The Boycott Movement

message: Can we get a list of developing companies that were bought out by EA?
: I think we have it, check the Studios section. If anything is missing, feel free to add it. TerokNor 18:36, 6 September 2005 (UTC)
thread_title: EA acquisitions

message: Adraeus mentioned that "interactive entertainment" is a designation used to describe EA's industry, but the link in the data box currently points to the main article Computer and video game industry instead. Should "Computer and video game industry" be renamed "interactive entertainment", or should there be a new page on "interactive entertainment"? Some observations: Activision and THQ use the term "interactive entertainment software", while EA uses "interactive software games" in their annual report. Shawnc 21:52, 10 December 2005 (UTC)
replies: text: I'm a contributing member of the International Game Developers Association and an industry insider. Interactive entertainment is the formal phrase for the games industry, which is generally used to reference the computer and video game industry. The latter phrase appears to be a dumbed down "popular" creation by those not-in-the-know here in Wikipedia. Since Wikipedia does provide formal encyclopedic content, the formal name should be used. I support renaming computer and video game industry to interactive entertainment. Adraeus 21:36, 11 December 2005 (UTC)
replies: text: Wikipedia should use standard terminology and not silly euphemisms invented by PR types. Mirror Vax 22:41, 11 December 2005 (UTC)
replies: text: "Interactive entertainment" is standard terminology. And please cut the pseudo-intellectual remarks from your future replies. You have no idea what you're babbling about. Adraeus 06:30, 12 December 2005 (UTC)
replies: text: "Interactive entertainment" is an industry PR flack term. It's not a term used by real people. "I'm off to play some interactive entertainments" is not a sentence that has ever been uttered in the history of video games. Mirror Vax 08:32, 12 December 2005 (UTC)

text: There is a slight difference between what the "industry" considers the "appropriate" term and what's the more common and less ambiguous wording. "Interactive entertainment" is a PR term. That's analogous to calling the movie industry "visual entertainment". While a couple of suits may very well prefer that euphemism when dabbling in marketing and sales, the vast majority of developers refer to their business as "game development". That's why it's called the Game Development Conference, for example. Therefore the industry is the Game Industry, not the Interactive Entertainment Industry. Maybe it's an American thing. — Ashmodai (talk · contribs) 23:19, 4 March 2007 (UTC)

text: The term "Interactive entertainment" seems too vague, too catch-all. Wouldn't it also describe playing fetch with your dog or building a sandcastle? It's missing the 'computer' or 'virtual' or 'software' aspect that distinguishes it.160.33.43.31 20:55, 23 April 2007 (UTC)
thread_title:  industry 

message: I'd like to see more of the history of EA - in particular, what happened in the 1990-1994 time span when Trip Hawkins left, EA reincorporated in Delaware, and started to change into what many consider to be an evil nasty corporation. --moof 06:25, 9 January 2006 (UTC)
replies: text: They are still a publisher, though they do quite a bit of in-house development now. So they are both a publisher and a developer. — Frecklefoot | Talk 16:03, 18 January 2007 (UTC)
thread_title:  History of EA? 

message: There is no sign of Deluxe Paint which was published by EA for Amiga in 1994. I cannot think of anymore... anyone?
: Deluxe Paint I was published in 1985, while the last version, Deluxe Paint V, was published in '94. Since it was a fairly important EA (ECA) product, perhaps it should be mentioned? 85.19.140.9 00:11, 18 January 2007 (UTC)
replies: text: Okay, I added a paragraph on Deluxe Paint. The Deluxe Paint article isn't in great shape, however, so you may want to direct some effort there. — Frecklefoot | Talk 16:03, 18 January 2007 (UTC)
thread_title:  Non-game titles? 

message: What exactly do "early" and "contemporary" refer to? Shawnc 18:15, 14 February 2006 (UTC)
replies: text: "First half" and "second half", respectively? I don't know, I'll remove them and see if anyone objects... --Tifego 08:31, 16 March 2006 (UTC)
thread_title:  Notable games, Eras 

message: I am correct in thinking that EA have a charge for playing games online on PS2? I'm taking this from the article which gives this impression but isn't entirely clear as it says: "could not charge a monthly fee for every game as they could on the PS2". Just because they could doesn't mean they do. Do they? - RedHot 13:43, 15 April 2006 (UTC)
thread_title:  PS2 Online Gameplay 

message: I am of the opinion that the criticism area should have a section for EA fairly common tactice of forcing their developers to rush they're products out to meet harsh deadlines,
i don't have figures, but it is widely accepted that games like battlefield 2 among others are realesed relatively incomplete, very buggy, and poorly streamlined( e.i. resorce hogs)
:First, this article is terrible and messy with criticisms as it is. We don't need more unreferenced criticisms. Second, this "rush" is usually known as "crunch time" for many software companies and the word "harsh" and "incomplete" is very subjective.--BirdKr 07:21, 12 January 2007 (UTC)
replies: text: Incomplete is heavily bugged and/or missing features. EA products often have them at release, and are often not "fixed" properly. - Doug, 14:08, 11 February 2007 (UTC)
thread_title:  antoher criticism section?(sp?) 

message: Can we put EA's criticism for including gay (bisexual if you thought about it) characters in their games, particularly in BioWare's standpoint with the Mass Effect, Dragon Age, and Star Wars: The Old Republic series? http://www.forbes.com/sites/erikkain/2012/04/09/ea-fights-back-against-anti-gay-boycott-with-help-from-stephen-fry-and-yoda/ Lacon432 (talk) 12:50, 11 April 2012 (UTC)
thread_title:  EA critisized for putting gay and lesbian relationships in their games 

message: Can we update the fiscal year earnings for this article, and other companies and game companies like this one? Lacon432 (talk) 12:48, 14 May 2012 (UTC)
replies: text: Got a verifiable reference for that? — Frεcklεfσσt | Talk 13:15, 19 May 2012 (UTC)
replies: text: Info culled from EA's FY 2012 earnings report and earnings call are all over reliable gaming press and business sources. Indrian (talk) 16:17, 19 May 2012 (UTC)
replies: text: Frecklefoot - point taken. we'll make sure to add linked references. before posting this. thanks for the feedback. Akatkin (talk) 23:24, 19 May 2012 (UTC)
thread_title:  Fiscal Year Update 

message: I started this section way back when, and then it only had a few entries. Others added to it and it has grown to the point that it's nearly unusable. I propose a re-ordering of the section into the format below. All I did was add three sections, which I think are in logical areas, just to break it up and make it more meaningful and easier to digest:
* Home computer era: I think this title makes sense, based on the time when these games were released. All computers of that era were refered to as "home computers", so it doesn't omit any platforms.
* PC era: I know this is PC-centric, but I couldn't think of a better name. They released games on the game consoles too, but I couldn't think of a name that included them as well.
* Current era: is self-explanatory. It contains all the recent games and still active game series.
Here it is:
:Some of the most notable and popular games of video game history have been published by EA, and many of these are listed below. Though EA published these titles, they did not always develop them; some were developed by independent game development studios. EA developed their first game in 1987.
;Home computer era
:*Pinball Construction Set (1983) by Bill BudgeIn 2008, Pinball Construction Set was awarded at the 59th Annual Technology & Engineering Emmy Awards for "User Generated Content/Game Modification": 2008 Tech Emmy Winners
:*Archon (1983) and Archon II: Adept (1984) by Free Fall Associates
:*M.U.L.E. (1983) by Dan Bunten and Ozark Softscape
:*One on One: Dr. J vs. Larry Bird (1983) by Eric Hammond
:*Music Construction Set (1984) by Will Harvey
:*The Seven Cities of Gold (1984) by Dan Bunten and Ozark Softscape
:*The Bard's Tale (1985) by Interplay Productions
:*Mail Order Monsters (1985) by Paul Reiche III, Evan Robinson and Nicky Robinson
:*Racing Destruction Set (1985) by Rick Koenig
:*Instant Music (1986) by Robert Campbell
:*Starflight (1986) by Binary Systems
:*Skate or Die! (1987), EA's first internally developed title
:*Zany Golf (1988), by Sandcastle Productions (Will Harvey)
:*Populous (1989) by Bullfrog which EA acquired in 1995
;PC era
:*The Immortal (1990) by Sandcastle Productions (Will Harvey)
:*Desert Strike: Return to the Gulf (1992) by EA's High Score Production group
:*NHL series (1991–)
:*Wing Commander series (1992 onwards, previous games published in-house)
:*FIFA series (1993–)
:*Need for Speed series (1994–) (first installment was made by EA in collaboration with Road & Track)
:*Ultima Online (1997) by Origin Systems
:*NASCAR series (1997–2009)
:*Command & Conquer series (titles from 1999–present) by Westwood Studios (earlier titles released by Virgin Interactive)
:*Dungeon Keeper series by Bullfrog Productions
:*SimCity series (titles from 1999–) by Maxis (earlier titles released by other publishers)
;Current era
:*Medal of Honor series (1999–)
:*System Shock 2 (1999)
:*American McGee's Alice (2000)
:*SSX series (2000–)
:*James Bond series (1999–2005)
:*Harry Potter series (2001–2011)
:*The Sims (2000–2003) by Maxis
:*The Sims 2 (2004–2008) by Maxis (and later The Sims Studio)
:*The Sims Stories series (2007–2008) by Aspyr and EA
:*The Sims 3 (2009–present) by Visceral Games and The Sims Studio
:*Burnout series (2004–present)
:*Battlefield series (2002–present) by EA Digital Illusions CE
:*Madden NFL series (1989–present)
:*NCAA Football series (1993–present)
:*Dark Age of Camelot (republished after EA acquired Mythic in 2005)
:*Crysis series (2007–) by Crytek
:*Rock Band series (2007–) by Harmonix
:*Skate series (2007–) by EA Black Box
:*Mass Effect series (starting with Mass Effect 2, the first game was published by Microsoft)(2009–2012) by BioWare
:*Warhammer Online: Age of Reckoning (2008) by Mythic Entertainment
:*Spore series (2008–) by Maxis
:*Army of Two series (2008–) by EA Montreal
:*Dead Space series (2008–) by Visceral Games
:*Mirror's Edge (2008) by EA Digital Illusions CE
:*Dragon Age series (2009–) by BioWare
:*Dante's Inferno (2010) by Visceral Games
:*Star Wars: The Old Republic (2011) by BioWare
:Electronic Arts also published a number of non-game titles. The most popular of these was closely related to the video game industry and was actually used by several of their developers. Deluxe Paint premiered on the Amiga in 1985 and was later ported to other systems. The last version in the line, Deluxe Paint V, was released in 1994. Other non-game titles include Music Construction Set (and Deluxe Music Construction Set), Deluxe Paint Animation and Instant Music.
:EA also published a black and white animation tool called Studio/1, and a series of Paint titles on the Macintosh: Studio/8 and Studio/32 (1990). 
An argument could be made for just breaking it up into decades—1980s, 1990s, 2000s, 2010s—but that's not nearly as useful as "eras" and adds difficulty in classifying the game series that just began in those decades (such as the Medal of Honor series, which is still actively developed for). Any comments or suggestions? — Frεcklεfσσt | Talk 14:39, 18 June 2012 (UTC)
replies: text: If no one objects, I'm just going to go ahead and make the change. : ) — Frεcklεfσσt | Talk 18:10, 19 June 2012 (UTC)
thread_title: Notable games published section

message: The headquarters of Electronic Arts in Europe is located in Geneva source. Prior to 2006, it was located in Chertsey, United Kingdom. Saemikneu (talk) 21:52, 3 July 2012 (UTC)
thread_title:  EA Europe 

message: The redirection on the article says that the introduction is too long for the article. What information should be best to remove and reduce the intro? Lacon432 (talk) 16:46, 16 July 2012 (UTC)
replies: text: I'd say everything after "By the early 2000s, EA had become one of the world's largest third-party publishers" except the last paragraph, which can remain mostly intact. Just my $.02... — Frεcklεfσσt | Talk 17:37, 16 July 2012 (UTC)

text: Actually, I'd just MOVE that content to a History section. It's good info, just too much for the intro. — Frεcklεfσσt | Talk 17:38, 16 July 2012 (UTC)
thread_title:  Introduction 

message: the edit lockout is preventing more current information from being added, such as the departure of the BioWare founders from the now combined BioWare-Mythic group.  — Preceding unsigned comment added by 129.21.143.86 (talk) 21:27, 3 October 2012 (UTC)
thread_title:  updates 

message: FIFA 13 also has Universal Acclaim in Metacritic. http://www.metacritic.com/game/xbox-360/fifa-soccer-13 --186.182.145.201 (talk) 01:43, 4 October 2012 (UTC)
thread_title:  FIFA 13 Universal Acclaim 

message: Please change the link from AT&T to AT&T for simplifying disambiguation, per Talk:AT&T#Incoming links to AT&T. 12.153.112.21 (talk) 21:43, 22 October 2012 (UTC)
replies: text: No.  AT&T Inc redirects to AT&T, so there is no reason to change the link.  The talk page you link to says much the same thing.  Please stop making these requests until you get consenus on this change.  RudolfRed (talk) 02:00, 23 October 2012 (UTC)
thread_title:  October 2012 

message: For the subsidaries section, can we add the Japanese branch Electronic Arts Victor as one? Could we also add all of the Electronic Arts Victor games that are on the article that are not already there add to the List of Electronic Arts games section? Lacon432 (talk) 02:06, 3 November 2012 (UTC)
thread_title:  Electronic Arts Victor 

message: this article should be unlocked so that people can vandalise and destroy the information in the same way that EA destroyed and vandalised Dead Space.  — Preceding unsigned comment added by 95.151.69.4 (talk) 15:29, 5 February 2013 (UTC)
thread_title:  Locked 

message: Lots of complaints out there about EA. Here may be an addition. http://www.easucks.org/
Blade-of-the-South (talk) 01:11, 11 December 2012 (UTC)
replies: text: I've created redirect page Criticism of Electronic Arts here if the article is needed or not like Criticism of Microsoft and Criticism of Walmart. JJ98 (Talk) 20:23, 16 March 2013 (UTC)
thread_title: Criticism

message: The article's locked so I can't change it, but he resigned today so it should say vacant. - Sausboss (talk) 00:53, 19 March 2013 (UTC)
thread_title:  John Ravioli is still listed as being the CEO in infobox 

message: This sounds incredibly inflated, are there any other sources or studies that can back any of that?  — Preceding unsigned comment added by 68.184.29.6 (talk) 00:08, 17 March 2013 (UTC)
replies: text: The reference is right there at the end of that sentence. --89.0.238.89 (talk) 16:52, 9 April 2013 (UTC)
thread_title:  "As of 2010, 40% of console-only gamers were women and the average game player was 34 years old" 

message: I'd like to point out that the article states EA created Star Wars: Knights of the Old Republic - they did not. KotOR was created in 2003 by BioWare (who were idnependent), then KotOR 2: The Sith Lords was created by Obsidian Entertainment. There is also the Dark Horse Comics KotOR series - none of which were created by EA. The only aspect of KotOR that was created by EA was Star Wars: The Old Republic, developed by BioWare (who started work on it before being bought out - EA only came in part-way through development). Jamozk Ekhiss (talk) 16:19, 23 April 2013 (UTC)
thread_title:  Knights of the Old Republic 

message: There is some missing and wrong information on this page that I was hoping I could have corrected. 
In the regards of the first employees, Joe Ybarra was actually one of the first five employee's brought into the company at the beginning of its formation, where he helped Trip Hawkins in defining the roles of Producer and Assistant Producer as well as helping to define the early principles of game design.
There is also a mention of Joe Ybarra at the bottom of the page as a current employee, which he is not. He hasn't been with EA for a very long period of time, and we were hoping you could put him in past employees. 
Any questions can be directed to me, and I will be happy to help.  — Preceding unsigned comment added by Lamstarthegchild (talk • contribs) 21:11, 1 March 2013 (UTC)
replies: text: have you a source for this?  DGG ( talk ) 23:47, 13 March 2013 (UTC)
replies: text:  Note posted to user talk page regarding lack of a source. If no response by the requester within (say) a week, I recommend this be closed as "declined". -- John Broughton   (♫♫) 18:37, 14 April 2013 (UTC)

text: Not done: please provide reliable sources that support the change you want to be made. -Nathan Johnson (talk) 15:58, 12 May 2013 (UTC)
thread_title:  Joe Ybarra 

message: I'd like to propose the following two additions:
1. in the game quality section, add: "In 2012, EA’s games were ranked highest of all large publishers in the industry, according to Metacritic."http://www.metacritic.com/feature/game-publisher-rankings-for-2012-releases
2. in the Consumerist poll section add: "When asked about the poll by VentureBeat, Frank Gibeau, President of EA Labels, responded “we take it seriously, and want to see it change.  In the last few months, we have started making changes to the business practices that gamers clearly don’t like.” Gibeau attributes the elimination of Online Pass, the decision to make The Sims 4 a single-player, offline experience, as well as the unveiling of more new games to the shift in thinking.  “The point is we are listening, and we are changing,” Gibeau said. http://venturebeat.com/2013/07/23/eas-frank-gibeau-on-interview-part-1/2/
As a reminder, I work for EA, and I always post edits to Talk for several days before making any changes to the live article. If there's any concern about these suggested edits, I welcome the feedback.
Akatkin (talk) 04:52, 8 August 2013 (UTC)
thread_title:  2012 Metacritic score and response to Consumerist poll 

message: How does an entire decade get skipped in two sentences? The section title is highly misleading.  — Preceding unsigned comment added by 208.107.72.104 (talk) 06:54, 15 August 2013 (UTC)
thread_title:  1991-2007 should be renamed 

message: The history section skips straight from 1991, when EA was a small developer known for games like M.U.L.E, straight to 2007, when they're a giant corporate behemoth. There is nothing about HOW that transition happened, which is arguably the most interesting part of the whole article! 67.160.152.34 (talk) 20:41, 12 September 2014 (UTC)
thread_title:  Where are the 1990s? 

message: I am removing this page from the above mentioned category. There is no reference or source mentioning Electronic arts as a linux company. Please comment. SlimShadyLFC (talk) 15:59, 27 June 2015 (UTC)
thread_title:  Why is this present in the category Linux companies ? 

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replies: text: I don't know if it's the bot's fault, but neither archived source fully supports the claims its supposed to. Rhoark (talk) 00:23, 14 November 2015 (UTC)
thread_title:  External links modified 

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thread_title:  External links modified 

message: The history section skips straight from 1991, when EA was a small developer known for games like M.U.L.E, straight to 2007, when they're a giant corporate behemoth. There is nothing about HOW that transition happened, which is arguably the most interesting part of the whole article! 67.160.152.34 (talk) 20:41, 12 September 2014 (UTC)
thread_title: Where are the 1990s?

message: why is there no development in the cricket games of EA Canon7225 (talk) 14:51, 11 August 2016 (UTC)
thread_title:  cricket 

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thread_title:  External links modified 

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thread_title:  External links modified 

message: And I can provide a source, but I am on my Xbox One, so it would take a while to add the source. Anyway, is it worth mentioning in the section regarding criticisms and controversies of EA? Gamingforfun365 (talk) 21:33, 29 December 2016 (UTC)
replies: text: It's already in the article. -- ferret (talk) 21:45, 29 December 2016 (UTC)

text: Oh, I did not see it on my Xbox One. Gamingforfun365 (talk) 23:15, 29 December 2016 (UTC)
thread_title:  ''[[Consumerist]]'' called EA the worst company in America two times 

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*Added  tag to http://www.1up.com/news/fake-dante-inferno-protest-spurs
*Added archive https://web.archive.org/web/20120414004049/http://asia.gamespot.com/news/mass-effect-3-falsely-advertised-says-bbb-6371157 to http://asia.gamespot.com/news/mass-effect-3-falsely-advertised-says-bbb-6371157
*Added archive https://web.archive.org/web/20160215195334/http://ea-spouse.livejournal.com/274.html to http://ea-spouse.livejournal.com/274.html
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thread_title:  External links modified 

message: As an editor here at Wikipedia, I would recommend that two sections of the article be split into multiple smaller articles. For example the "company structure" section, I believe, is large enough and important enough to be placed in its own article. It takes up far too much space. Secondly, the games developed by EA should be given they're own page. This will help the article more navigable and easier to read. I would like to have community consensus on this matter.
Jeermud (talk) 09:53, 7 July 2017 (UTC)
replies: text: IMO, the two sections "Electronic Arts company structure" and "Owned studios and partnership companies" could easily be merged with the already existing article List of acquisitions by Electronic Arts, which would be aptly renamed "List of Electronic Arts subsidiaries" (or similar). Regarding the games, an article List of Electronic Arts games already exists too! We should probably reduce our version here to just key franchises, rather than individual games, and properly maintain the given article. Lordtobi (✉) 10:11, 7 July 2017 (UTC)
thread_title:  Reconstruction 

message: I can't edit this, nor do I keep up with wikipedia's editing policy, so can someone change this for me? Though her family wanted to remember her as a man, she identified as a woman, even when she questioned her sex-change. Identity is more than gender, etc etc. Thanks!  --anon
:Archive Forcer Zero Serenity (talk - contributions) 18:22, 11 February 2019 (UTC)
thread_title:  Dan Bunten should be changed to Danielle Bunten 

message: I think Need For Speed should be included in that "most notable and most popula games" list inside the Game Section. 
I'll put it so please don't delete it
:Archive Forcer Zero Serenity (talk - contributions) 18:22, 11 February 2019 (UTC)
thread_title:  Game section 

message: Hello fellow Wikipedians,
I have just modified 2 external links on Electronic Arts. Please take a moment to review my edit. If you have any questions, or need the bot to ignore the links, or the page altogether, please visit this simple FaQ for additional information. I made the following changes:
*Corrected formatting/usage for http://www.gamesindustry.biz/content_page.php?aid=21443
*Added archive https://web.archive.org/web/20110126091806/http://www.qj.net/qjnet/news/gamer-mom-on-dead-space-2-ads-shame-on-ea/page-2.html to http://www.qj.net/qjnet/news/gamer-mom-on-dead-space-2-ads-shame-on-ea/page-2.html
*Added  tag to http://screwattack.roosterteeth.com/news/bioware-and-ea-cleared-me3-advertising-kerfuffle
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Cheers.—InternetArchiveBot (Report bug) 03:43, 19 September 2017 (UTC)
thread_title:  External links modified 

message: Hello fellow Wikipedians,
I have just modified one external link on Electronic Arts. Please take a moment to review my edit. If you have any questions, or need the bot to ignore the links, or the page altogether, please visit this simple FaQ for additional information. I made the following changes:
*Added archive https://web.archive.org/web/20110819021027/http://aboutus.ea.com/locations.action to http://aboutus.ea.com/locations.action
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thread_title:  External links modified (January 2018) 

message: In the section "Games by Electronic Arts", on the line "SimCity series (1999–present) by Maxis", the year should read "1989-present". See SimCity linked page for confirmation. Rockyourteeth (talk) 16:50, 12 February 2018 (UTC)
thread_title:  Semi-protected edit request on 12 February 2018 

message: It should be added that EA is the exclusive maker of football games 72.73.93.190 (talk) 10:43, 15 February 2018 (UTC)
replies: text: . What about Pro Evolution Soccer? Lordtobi (✉) 10:57, 15 February 2018 (UTC)
thread_title:  Semi-protected edit request on 15 February 2018 

message: The Electronic Arts company structure is slightly wrong.
Both EA Competitive Gaming Division and SEED are not separate divisions. They are part of EA Worldwide Studios. 
https://www.ea.com/seed - We are a cross-disciplinary team within EA Worldwide Studios. Our mission is to explore, build and help define the future of interactive entertainment.
https://www.ea.com/careers/careers-overview/worldwide-studios/seed
https://www.ea.com/careers/careers-overview/worldwide-studios/competitive-gaming
But I have no idea how to restructure it as currently EA Worldwide Studios only has studios listed in their section. 
Also I'm 100% EA All Play has ceased to exist, but the text about partner franchises is helpful, but I'm not sure where to put it.  — Preceding unsigned comment added by Alakagom (talk • contribs) 21:29, 4 January 2019 (UTC)
thread_title:  Electronic Arts company structure 

message: When you're saying  which subsidiary are you referring to? Lordtobi (✉) 00:33, 11 February 2019 (UTC)
replies: text: Judging by your associated edit, I think EA Romania might be of your concnern. The studio was founded in 2005 as part of Jamdat, under the name "Jamdat Mobile Romania". Jamdat was acquired by EA in 2006, and the studio was renamed. See this interview with the studio's founder. Lordtobi (✉) 00:39, 11 February 2019 (UTC)
replies: text: Oh, okay. I was confused by the wording of the company as "EA", and this clarifies a lot. Gamingforfun365 00:52, 11 February 2019 (UTC)
thread_title:  Verification 

message: I am considering cleaning up the article a little further. That said, I notice that the "Criticism and controversy" section is large, composing a quarter, if not a third, of the page. Given the reputation of Electronic Arts and the relevant ever-increasing controversies surrounding the company, I think this section deserves its own article, where the text is copied and pasted to that article and the text here is more summarized. Otherwise, this seems to lend in undue weight. Does anyone else agree? Gamingforfun365 17:58, 10 February 2019 (UTC)
thread_title:  "Criticism and controversy" should be its own article 

message: I noticed that recent edits removed a list of EA's studios from the main EA article. The separate list of acquisitions article is useful, but does not provide the same information as concisely or thoroughly. For instance, some internal studios are not listed because they were not acquired. It would be nice if the list was returned to the "company structure" subsection.
SamNW (talk) 16:50, 22 February 2019 (UTC)
replies: text: , agreed, but we shouldn't restore it in its previous state. I've sticked an old revision to my sandbox, planning to clean up the list. If you would like to help out, go ahead. Lordtobi (✉) 17:01, 22 February 2019 (UTC)
replies: text: I restored the old list. it could use a clean up sure, but the information should stay in the article. Norschweden (talk) 03:40, 16 March 2019 (UTC)
thread_title:  EA Studio Structure Removed from Main Article 

message: There seems to be no information on Uprise after 2017, and the studio has disappeared from EA's website. Did it get merged into DICE, or did it get closed down?
Pantsmode (talk) 18:07, 10 April 2019 (UTC)
thread_title: Uprise?

message: i'd like to request to change the main article, here is what i request:
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. It is the second-largest gaming company in the Americas and Europe by revenue and market capitalization after Activision Blizzard and ahead of Take-Two Interactive and Ubisoft as of March 2018.
Founded and incorporated on May 27, 1982, by Apple employee Trip Hawkins, the company was a pioneer of the early home computer games industry and was notable for promoting the designers and programmers responsible for its games. EA published numerous games and productivity software for personal computers and later experimented on techniques to internally develop games, leading to the 1987 release of Skate or Die!. The company would later decide in favor of abandoning their original principles and acquiring smaller companies that they see profitable, as well as annually releasing franchises to stay profitable.
Currently, EA develops and publishes games including EA Sports titles FIFA, Madden NFL, NHL, NBA Live, and UFC. Other EA established franchises includes Battlefield, Need for Speed, The Sims, Medal of Honor, Command & Conquer, as well as newer franchises such as Dead Space, Mass Effect, Dragon Age, Army of Two, Titanfall and Star Wars: The Old Republic. Their desktop titles appear on self-developed Origin, an online gaming digital distribution platform for PCs and a direct competitor to Valve's Steam. EA also owns and operates major gaming studios, EA Tiburon in Orlando, EA Vancouver in Burnaby, BioWare in Edmonton as well as Austin, and DICE in Sweden and Los Angeles.
the company has sparked controversies, including DRM attempts. acquiring development studios, and then shutting them down shortly thereafter. poor Treatment of employees.  a downward trend in game quality over recent years. Sports licensing and exclusivity. it's frequent uses of microtransactions. and being dubbed "The Worst Company in America" by The Consumerist twice, first in 2012, second in 2013.
: These types of controversies are not discussed in the lead of the article, unless they are a major developing factor in the subject. There is also the fact there is no included sources to support your claims. McMatter (talk)/(contrib) 01:56, 14 July 2019 (UTC)
replies: text: It's not that we can't talk controversies about EA, but this is not lede material. Much of this is fan resentment which can be documented, but because its mostly how players see EA and not the world at large, it shouldn't be in the lede. --Masem (t) 03:22, 14 July 2019 (UTC)
thread_title:  main article change request 

message: Question on the category of Video Game Companies. Does this apply to multi-industry companies like Microsoft or subsidiaries like Xbox Game Studios? Microsoft is multi-industry but Xbox Game Studios is not. Microsoft said that it exceeded $10b in gaming revenue in fiscal 2018, which would make Xbox Game Studios the largest video game company in the Americas & Europe by revenue ahead of EA and Activision Blizzard
— Preceding unsigned comment added by Rtbittaker (talk • contribs) 19:16, 9 May 2019 (UTC)
thread_title:  2nd largest by Revenue 

message: I see that a split was done because of tag but without any discussion before. Standalone criticism pages are extremely rejected on WP because they tend to end up as POV minefields. I strongly suggest undoing this, and if there's a size issue, moving the list of studios to a separate article. --Masem (t) 01:10, 2 August 2019 (UTC)
replies: text: , it was discussed here (the discussion somehow ended up in Archive 1), resulting in no consensus. The tag should have been removed when the discussion was closed. Lordtobi (✉) 06:20, 2 August 2019 (UTC)
replies: text: Given there was no consensus, shouldn't think be undone? Again, there's strong policy language against those types of articles. --Masem (t) 13:47, 2 August 2019 (UTC)
replies: text: EA has received a lot of criticism, making the respective section rather lengthy (30k+ characters), so I would (content-wise) be in favor of a split and size could justify that too. I would argue that the maintainability remains the same, or could be even be more concentrated on the split article. "No consensus" means that being bold was still an option. Pinging the bold one, . Lordtobi (✉) 17:31, 2 August 2019 (UTC)
replies: text: Not disagreeing about having the criticism section but as noted in the buried archive discussion some trimming might come into play. But if this main EA page is too big, the first obvious split is the list of owned studios as we have for Ubisoft, Activision, and a few others. --Masem (t) 17:33, 2 August 2019 (UTC)
replies: text: The section was getting far too long to fit in the EA article without being WP:UNDUE, which is a major reason I split it off. Per WP:SIZESPLIT the article was too large and needed to be divided as well. And there are plenty of articles at :Category:Criticisms of companies that seem perfectly notable. Overall, I don't see how this is controversial.ZXCVBNM (TALK) 17:36, 2 August 2019 (UTC)
replies: text: I didn't realize we had that many company criticism articles, so fair enough. --Masem (t) 17:45, 2 August 2019 (UTC)
thread_title:  Criticism split 

message: Please show evidence that the company is completely switching to the "EA" branding rather than "Electronic Arts". My news feed is coming up blank at this. --Masem (t) 22:11, 14 April 2020 (UTC)
replies: text: It was an accidental move. I was actually trying to make EA (game company) redirect to the correct page. TheDiaperPinez37 (talk) 22:51, 14 April 2020 (UTC)
thread_title:  Move to EA 

message: Do we use alternative (or full/official) names for articles that avoid having to use disambiguation words, if such established names exist? Isn’t "EA" the common way of referring to the company, both IRL and on the Internet? --Heymid (contribs) 21:41, 6 April 2021 (UTC)
replies: text: EA is online abbreviation. If you go past gaming literature to more mainstream and reputable sources, they will always call it "Electornic Arts" and then may introduce "EA" to simplify things. Calling this EA would be inappropriate since that's more a simple abbreviation and not a name they themselves formally go by. --Masem (t) 22:10, 6 April 2021 (UTC)
thread_title:  Regarding article titling 

message: I just want to inform you all that hackers recently infiltrated their servers (very easily) and stole 780 GB of data: - Shadowboxer2005 (talk) 01:26, 20 June 2021 (UTC)
thread_title:  Data leak