Talk:Galaga '88

message: I hope the shed some light on this distinction for any confused by the terminology, since world is not actually mentioned in the game. A world is a series of 3 levels and a challenging stage (exceptions being world 1, which is 2 levels and a challenging stage, and the boss world, which is 2 levels and a boss stage). On the other hand, a dimension is akin to a difficulty level. When you collect 2 blue item canisters in one world, at the completion of that world's challenging stage you will jump to the next dimension. However, if you don't collect them before then, you won't jump. Regardless of the outcome, you still go to the same stage- it's simply harder if you had dimension warped. If you are still on dimension 1 at the completion of the boss world, you automatically jump to dimension 2. So for example, world 4 for instance could concievably be in any of dimensions 2-4. Referring to world 4 as dimension 4, thus, is erroneous.
On the subject of items, I use the world Item because it is in fact what the game calls them, and there are two types. The warp items will always be blue, so saying 'blue warp capsule' is redundant. Calling them canisters instead of capsules is simply for stylistic purposes, because they look like canisters and 'item canister' sounds better than 'item capsule'. Perhaps we could all have a vote on how best to proceede with this in the article? -- Toksyuryel talk | contrib  01:50, 4 June 2006 (UTC)
replies: text: It's been just shy of 15 years, old friend. :) I just wanted to say that I've changed the "blue Items" back to "blue warp capsules" since this is officially what they are called in the Namco Museum compilation, e.g. the one released for the Switch. — KieferSkunk (talk) — 23:41, 1 June 2021 (UTC)
thread_title: World vs. Dimension and Warp Capsule vs. Item Canister

message: I think I'm finally done with all the major edits to this article. :)  Just about everything visible about the game has been documented now. — KieferSkunk (talk) — 08:13, 11 August 2006 (UTC)
replies: text: And I've unfortunately cut a large portion of it out, in deference to WP's policies on game-guide material.  The detailed info is archived in the edit history, however, so we should be able to port it to StrategyWiki without any major trouble, if that hasn't already been done. — KieferSkunk (talk) — 19:26, 22 May 2007 (UTC)
thread_title:  About the most complete info I could provide... 

message: I've seen several people over time add Virtual Console to the list of platforms that this game would supposedly be released on.  I have not yet found an official source that has mentioned this, however - just a bunch of debates on forums.  And as far as I know, of the systems supported by Virtual Console, the game was only ported to the Japanese version of the Turbografx 16 (PC Engine).  If you can find a reliable source that mentions this game's release on Virtual Console, please go ahead and add it back in, include a mention in the "Ports" section (will probably change to "Ports and Re-Releases"), and cite the source.  Thanks. — KieferSkunk (talk) — 15:41, 6 July 2007 (UTC)
replies: text: I'm a little late to this, but yes this game is on the Virtual Console (or was). I've added proper sources to confirm this. Namcokid47 (Contribs) 00:43, 18 August 2020 (UTC)
thread_title:  Virtual Console?