Talk:Spore (2008 video game)/Archive 1

message: When is the next conference or presentation or event when we can expect more details on Spore to come out?--Sonjaaa 07:31, 7 March 2006 (UTC)
replies: text: E3, on 10 May - 12 May. smurrayinchester(User), (Talk) 08:17, 7 March 2006 (UTC)

text: Will Wright will be giving two talks that use Spore as demonstration software at the 2006 Game Developers Conference, which is late this month. There are links to the talks' teasers in the Development history section of the article. I expect there will be more videos to chew on after March 23. — Saxifrage ✎ 08:36, 7 March 2006 (UTC)
thread_title: More info coming out?

message: In the first 15 or so minutes, it seems like Wright is extremely obessesed with the procedural generation. He mentions it at least 5 times. Did anyone else happen to notice it? PirateMonkey 07:40, 12 March 2006 (UTC)
replies: text: Wasn't the talk itself on procedural generation? --Yamla 16:03, 12 March 2006 (UTC)

text: Yeah. Note that it was a speech about the benefits of procedural generation for a crowd of game developers at the Game Developers Conference. The game itself was actually really incidental to his speech. — Saxifrage ✎ 23:40, 12 March 2006 (UTC)
replies: text: If it was really about procedural generation, he either would have elaborated for the rest of his alloted time, or quit after he was done. He wouldn't have gone on and on about the game if it were about the procedural generation. 209.33.36.146 03:12, 16 March 2006 (UTC)
replies: text: Have you seen the full 1-hour video? There's a 35 min version that is missing all the rest of parts that are just him talking, and those parts have a lot about procedural generation and other high-level game design concepts. The Spore demo really was to illustrate his talking points, and to prove that these seemingly far-fetched ideas were actually so practical that he had a working game that uses them. — Saxifrage ✎ 06:06, 16 March 2006 (UTC)
thread_title:  Self Obsession 

message: # Tidepool stage, similar to Pac-Man
# Evolution stage, Diablo
# Tribal stage, Populous
# City stage, SimCity
# Civilization stage, Risk and Civilization
# Space Exploration stage, (a.k.a. UFO stage or Invasion), with some elements from Space Invaders
# Galaxy stage, which is a giant sandbox game
I propose different names, and I'd like to have comments on these
# Tidepool stage, similar to Pac-Man
# Creature stage, Diablo
# Tribal stage, Populous
# City stage, SimCity
# Civilization stage, Risk and Civilization
# Spacefaring stage, (a.k.a. UFO stage or Invasion), with some elements from Space Invaders
# Galactic stage, which is a giant sandbox game
The three bolded items:
Creature stage is better because it involves your "creature" as the Tidepool stage ALSO has evolution in it, so calling it evolution isn't specific enough I'd say.
Spacefaring Stage would be better because it isn't as much "exploring" as it is traveling.  You get off the UFO and then you have the solar system, saying "Exploration" involves more exploring then the game would have, plus, sporewiki uses spacefaring for the same reason.
Galactic Stage would be better then galaxy stage, because it explains the kind of travel you have, which is galactic.  Since Will doesn't name these stages himself, I think that would apply more.
I'd also like Microbial Stage over Tidepool Stage because I don't believe Will ever used the term "Tidepool" in his GDC speech (even if that's what it is), I think it would go better with the new "creature stage" if it were microbial, and I think "tidepool" goes better with "Galaxy stage" which for the reasons I stated above, I think should change.  
Plus, the majority of the community who cares about it, is using the Microbial/Creature/Tribal/City/Civilization/Spacefaring/Galactic naming scheme.  Not a big decision maker, but interesting to note.
Comments? Chris M. 07:16, 29 March 2006 (UTC)
replies: text: i Agree; it is what most other sites use, including sporewiki.com --194.82.168.3 11:05, 29 March 2006 (UTC)

text: I Think Will did say "Tidepool", but my memory is fallible and I think "Microbial" is a more descriptive title anyway. The rest are good, though I'll suggest Survival as a possible alternative to Creature for people to consider. — Saxifrage ✎ 09:51, 30 March 2006 (UTC)
replies: text: Also a good idea, but then again, what stage isn't Survival? :) Chris M. 13:08, 30 March 2006 (UTC)
replies: text: True! Well, some grist for the mill is just less useful than others. :) — Saxifrage ✎ 19:56, 30 March 2006 (UTC)

text: In light of the updated official site, sporewiki has changed it's stage categories to "phase" categories as the webpage states.  I think it hsould be changed to that here too. 65.185.197.175 03:05, 14 May 2006 (UTC)
thread_title:  Game Stages 

message: I don't see the reasoning at all. It does not need cleanup, it does not need to be listed in the Spam Cleanup project. It gets occasional vandalism and, mostly, links not appro for Ext-L. A guideline issue and a editing issue. Removing it. --Avillia 05:10, 31 March 2006 (UTC)
thread_title:  Doesn't need Cleanup-Spam w/ Ext Links. 

message: I think someone might have taken WIll Wright a little too seriously. He meant the thing about Space Invaders as a joke. As far as I can tell, the only similarity is that you can blow up planets. It's not really similar to Space Invaders. I suggest we remove that comment about Space Invaders from the article. Hydragon 20:26, 16 April 2006 (UTC)
thread_title:  Space Invaders? 

message: Is it possible to use this game to help teachers teach evolution or something. And i am neutral in the evolution-creation thing, so 
don't flame me.
:I doubt it, it's not really like evolution exactly, you don't have to die to have progression, and you don't relaly have to have a NEED for a mutation to happen.  It's more of a "hey check this out to" kind of thing, then the a teaching tool I'd say. Chris M. 15:33, 23 April 2006 (UTC)
replies: text: No, it can't, and shouldn't be (ab-)used that way. As it is, the game is more closely modelled after the Lamarckian idea of heredity in evolution than the Darwinian one. That's understandable, as Lamarck's approach does lend itself to a narrative approach better than Darwin's -- which is also why people still get them mixed up. :) ‹кндмцяд› ж «тдгк» 16:50, 25 April 2006 (UTC)

text: Like any game you turn to an educational use, it is dependent upon how you incorporate the game and what you are trying to teach. Civilization has often been touted for having some educational value, but I think that is overestimated, at least in a historical sense. It is very good at resource management and multi-tasking, and any game can help with computer familiarity and literacy (like comic books promote reading). It's hard to say what eductional use Spore would be until we actually have a copy of something playable, like a demo. I don't expect it will be good for teaching evolution in any sense as the creatures don't change through mutation or through natural selection from external stimuli but through the choices made to the plan or whims of the player. Kind of a more creationist stance, really, with the player as god.Robovski 01:05, 26 April 2006 (UTC)
thread_title:  Educational use 

message: I added the source for the 2007 idea.  It's not shown on the website point about it because there was a full size image which had it's text removed when it was momantarily up on the wired website.  That page says what is in the text.  I thought it'd be best to just cite the article on wired's website, even if an online version of it couldn't be found, then to cite sporewiki.  Either way it works, and is proven. Chris M. 15:33, 23 April 2006 (UTC)
replies: text: I haven't seen the Wired issue, but I did find Will Wrights guest editorial which was cached by Google (it was removed from the Wired main online article listing, but you can read it here: http://66.249.93.104/search?q=cache:QrtjeK6bZNQJ:www.wired.com/wired/archive/14.04/wright.html+The+New+World+of+Games+wired+will+wright&hl=en&gl=uk&ct=clnk&cd=1). In it he speaks generally of games that engage the player's imagination, but there is no specific reference to Spore. Robovski 01:26, 26 April 2006 (UTC)
replies: text: It was in a black circle in the top right side of that image, I can't find it on the internet anywhere, but I have the magazine and so have cited it. Chris M. 18:56, 28 April 2006 (UTC)
thread_title:  Sources 

message: Galactic Stage seems more appropriate because it's really more then just the stellar zoo, and galactic is the term more widely used and is probably more noticable to those who aren't into Spore and haven't heard Will say that phrase (has anyone else heard that phrase outside of this game?).  Although if Stellar Zoo is not used anywhere in the article page then I think it needs to fit in somewhere.
:Maybe just change the line to something like:
::Galactic stage, which Wright likened to a "stellar zoo" and which is a giant sandbox game
:...red being my proposed addition. — Saxifrage ✎ 11:18, 25 April 2006 (UTC)
replies: text:  I think what he was saying was that the environment was a stellar zoo (full of different "species" of stars), not that the gameplay itself was a zoo. Which wouldn't have made much sense anyway. --Krsont 18:32, 6 May 2006 (UTC)
thread_title:  Galactic Stage v. Stellar Zoo 

message: In a recent interview with GameSpy and Will Wright, GameSpy asked "Still PC only?" and Wright replied "Well, actually we are going to go on all platforms, but we will come out on PC first. We will even come out on cell phones and stuff." Breakfast with Will Wright.  I wasn't sure if this was worth putting in the actual article.  There may be some other valuable info in that interview, too. Sir John Sack-and-Sugar 03:11, 13 May 2006 (UTC)
replies: text: That is an excellent reference, and some of the stuff in there is pure gold for an effort like this (and great as a person looking forward to this game to read) as it quantifies certain things in print (like the platforms and the expected release date) that have been so far mostly speculation and supposition. It also gives us some material supporting the trading cards Sporepedia concept as seen in the recent presentation video as something Will wants in the game (and so is probably going to be in the final version of the game). Thanks! Robovski 03:44, 13 May 2006 (UTC)
thread_title:  Mentioned for more systems 

message: "Underwater and flying creatures have been confirmed, though they have not been showcased at E3."
I know that underwater creatures have been confirmed, but I have not seen any confirmation of flying creatures. Quite the contrary in fact, in that the creature editor does not show any indication of allowing flying creatures. I'd like to see a reference to where this is confirmed.
:I read an interview with one of the Spore developers which implied it; the quote was something along the lines of "Although underwater creatures can build cities underwater, flying creatures cannot build them in the sky". I can't remember which interview this was though. smurrayinchester(User), (Talk) 11:44, 13 May 2006 (UTC)
replies: text: I think Gaming Steve made a critter with wings (from his day 2 podcast), and I recall reading in one of the other news items from E3 that someone else had made a creature with wings as well (it's from this Gamespy article: http://uk.pc.gamespy.com/pc/spore/707514p1.html). There are flying vehicles in the game (as seen in many videos) that are not the spaceship, it shouldn't be impossible for there to be flying creatures. Robovski 22:11, 13 May 2006 (UTC)
thread_title:  Flying creatures? 

message: The article page says that Spore will run on "Windows", but what version of Windows does it refer to?
Specifically, several games that were shown at E3 were designed to run only on Windows Vista. Is Spore one of them?
Devil Master 16:41, 13 May 2006 (MET)
:From video and screenshots, I have seen Spore run on Windows XP. This means that it will probably run on similar Windows systems such as Windows 2000, but whether it runs on the Windows 98/ME-edition would need clarification. It's pretty obvious that it will run on Windows Vista too.
:
:-- Andreas Blixt 15:56, 13 May 2006 (UTC)
thread_title:  What version of Windows? 

message: Does anyone have a logo they could place above the planet? I don't have any photoediting programs on this laptop. Havok (T/C) 19:40, 13 May 2006 (UTC)
thread_title:  Logo