Talk:God mode

message: I think this should mention 'godmoding' as in roleplaying
:What? -- Consumed Crustacean | Talk | 02:49, Jun 4, 2005 (UTC)
::"Godmoding" is the practice, in roleplaying communities, of perpetually insisting that your character maintains superiority in all competitive aspects. I.E. Roleplaying a warrior insisting that you can never be killed, or refusing to dictate actions that indicate that you are being harmed.  —Preceding unsigned comment added by 66.253.36.46 (talk) 03:31, 15 August 2008 (UTC)
replies: text: Edited this page for better understanding of god modings use in online text-by-text role playing. --Kuro Tsuwamono 19:43, 22 April 2006 (UTC)
thread_title: Godmoding

message: [God-mode]
There is also god mode in GunZ. Check it out!  /http://www.gunzfactor.com/hacks.php--165.21.155.11 08:44, 14 August 2006 (UTC)
replies: text: anong ibig sa bihin kong donwload ko 49.146.62.155 (talk) 13:03, 10 November 2023 (UTC)
thread_title: God mode GunZ

message: id software didn't have any console for Doom (well the dos version at least) and also they called it "Degreelessness Mode" by typing IDDQD. Quake, and every Quake engine based game since then uses the GOD command for godmode. CheapAlert 01:06, 3 November 2005 (UTC)
thread_title: Degreelessness Mode

message: I've taken the liberty of including a bit about "Buddha mode," which resembles god mode in that the player cannot die, and is named as such in Source engine-based games like Half-Life 2. I'm not sure if the cheat predates these games, but it seems appropriate to cite them as examples for now. ╫ ２５ ◀RingADing▶ 17:48, 24 October 2006 (UTC)
thread_title: Buddha mode

message: "In earlier games, such as Doom, one must simply enter a code during game play - in the case of Doom, this code became infamous - IDDQD."
Some needed source or background is missing here. Why would it be infamous? Did it work in Deathmath? Of course, I remember the code well, but I didn't play multiplayer Doom much. --70.128.121.105 17:18, 27 October 2006 (UTC)
replies: text: IDDQD is the DOOM II cheat code for God mode. IDSPISPOPD is the god mode code for original DOOM. —The preceding unsigned comment was added by Bizzybody (talk • contribs) 10:16, 27 January 2007 (UTC)
replies: text: Nope, IDSPISPOPD is for no-clipping. —The preceding unsigned comment was added by 68.151.133.105 (talk) 15:07, 24 April 2007 (UTC)
thread_title: IDDQD Infamous?

message: Whoever keeps removing the link to powergaming at the top, stop it. "God mode" and "God mod" are one letter away from each other, and I've seen a significant number of people refer to godmodding as "god modeing" (sic), so I think it makes sense. Unless you can come up with a decent reason for removing it, leave it there.--Agent Aquamarine 22:33, 23 January 2007 (UTC)
replies: text: I agree that "god modding" is quite different from "god mode" in this article. God modding is a form of powergaming, but it does not refer to the "god mode" found in a video game. I don't see any good reason for a merger with this article. God modding is closer to powergaming than it is to "god mode" and if anything, those two articles should be merged. Not godmodding and this article. --Frugen 23:17, 18 September 2007 (UTC)
thread_title: Disambig justification

message: I see A LOT of PBPRPG games that bans godmoding...probably because controlling the games is so easy! You don't need any computer programming skills or cheat codes or telling-your-friend-to-look-over-there-while-you-take-a-peek-at-his-or-her-cards tricks! Just a little of thinking and you can control the game, despite that you may be killing other people's characters, making them out of the game before they have the time to react.Coffsneeze (not Coff N. Sneeze) (talk) 01:12, 8 July 2008 (UTC)
thread_title:  Play-by-post role-playing games 

message: with: http://en.wikipedia.org/wiki/Cheating_in_video_games ? 192.234.16.205 (talk) 14:10, 24 March 2009 (UTC)
replies: text: I agree. This article is entirely unreferenced, anyway. Marasmusine (talk) 12:24, 17 June 2009 (UTC)
thread_title:  merge? 

message: This article discusses "god mode" as invulnerability "cheat codes" that may have originally been in place for developer debugging of a single-player computer game.  I thought the term also applied to special privileges for people in online multiplayer environments such as MUDs, that allow them to develop the game further (for example, creating new areas or new things players can do); or to special abilities or controls granted to players acting as moderators, to penalize or ban misbehaving players.  Or maybe even to the game master of a pencil-and-paper RPG; the Gamemaster article even mentions the term "godmodder" (similar to "god mode"?) as a synonym. B7T (talk) 04:24, 13 December 2010 (UTC)
thread_title:  Other aspects of "god mode"?