Talk:Fire Emblem: Radiant Dawn

message: There is NO official relase date for the US or Europe. EB games and Gamefaqs are NOT offical, they do not decide. The first people to know will be Nintendo of America, and until a website is made, info is put into Nintendo Power magazine, or other OFFICAL announcement, ANYTHING AND EVERYTHING ELSE is speculation. Please respect this fact. Antsam 20:04, 20 February 2007 (UTC)
replies: text: It was released in Japan last month, but the official released date for North America and Europe has not yet been announced by any official source (Nintendo of America/Nintendo of Europe, etc.) Speculative release dates as posted on EB Games and GameFAQs before such announcements are made are almost always inaccurate. --Hailinel 18:49, 15 March 2007 (UTC)

text: I have returned it to TBA 2007. June 1 is a plaseholder date used by retailers (retailers usually use the 1st, 15th, and 30th/31st as placholder dates). Not only has Nintendo not announced a US release dare (and FE was not listed in their Q2 release date schedule, so July is the earliest we will see it), but it's unlikely Nintendo would release the game on a Friday (which June 1 is). TJ Spyke 20:48, 17 April 2007 (UTC)
thread_title: US and European Release date

message: I think it needs major reordering, at least seperate playables and non playable characters, as soon as the information is confirmed. Antsam 12:21, 22 February 2007 (UTC)
replies: text: I created a seperate character page an populated it with the info from the front. —The preceding unsigned comment was added by Antsam (talk • contribs) 12:46, 22 February 2007 (UTC)
thread_title: Character List

message: Sothe as a main character?? that's weird...I got him dead (in my game) because he just sucked...Volke is enough. Armando.Otalk • Ev 18:10, 24 February 2007 (UTC)
replies: text: This is a general information article, not a game discussion board, go to Gamefaqs or other game sites to talk strategy. —The preceding unsigned comment was added by Antsam (talk • contribs) 23:28, 24 February 2007 (UTC)

text: Not quite true; as late as chapt 3 of part 4, sothe's death ends the game. I speculate this holds true throughout the whole game. —The preceding unsigned comment was added by Mr Bucket (talk • contribs) 20:08, 5 March 2007 (UTC)
replies: text: In the final chapter, and perhaps before, Sothe's survival is no longer required to pass the game (only Ike and Micaiah's is). Add to the fact that he cannot seize castles ever, makes him seem like an important character rather than a Lord (like Elincia was in FE9). Also he doesn't get a Prf weapon, while the other Lords (and even Mist) do. Aveyn Knight 20:07, 8 March 2007 (UTC)

text: Just because he starts out high powered doesn't make him a "Jeigan:, there's no real archetype it's just how it's done every game he's there because alot of the enemies tend to be powerful and you need someone who can help defend your units and he force-promotes that's not something a so-called Jeigan does. And just because a character doesn't have a personal weapon doesn't make them important to the story. Besides he should be added to the important story parts anyhow it's allowed for Elincia to die also later in the game same for Sothe. —The preceding unsigned comment was added by Shiitsu (talk • contribs) 02:09, 18 March 2007 (UTC)
thread_title:  Sothe 

message: The article says that there will be three new weapon/magic types: knife, strike, and dark magic.  But Dark Magic was available in previous FE titles, and thieves used knives all through Path of Radiance.  Why are those listed as new, then?
Gear-Richie 05:25, 27 February 2007 (UTC)
replies: text: Dark Magic wasn't in Path of Radiance, and knives are more fleshed out --Hailinel 07:02, 27 February 2007 (UTC)
thread_title:  Weapon Types 

message: I think the Japanese box art should be permenantly affixed to the page, since it was the first version to come out.
:I don't agree. It's customary across Wikipedia video game articles that the English language box art be used, including the articles for the previous three Fire Emblems. Once the North American box art becomes available, it should replace the Japanese art.--Hailinel 08:21, 2 March 2007 (UTC)
replies: text: aiight —The preceding unsigned comment was added by Antsam (talk • contribs) 15:47, 2 March 2007 (UTC)

text: Considering every game that has the English versoin instead of the japanese version of the boxart for every game that has an image on Wikipedia yeah that's the way it should be done. :Shiitsu 9:02 16, March 2007
[edit] Box Art —The preceding unsigned comment was added by 75.34.54.164 (talk) 02:04, 18 March 2007 (UTC)
thread_title:  Box Art 

message: Okay guys, you've caused quite a dispute so far. When you have issues such as this, STOP reverting each others' edits and START discussing on the talk page. Continued abuse may see warnings issued on your talk pages. - Sotomura (Tetsuya-san) (yell : see) 23:03, 10 June 2007 (UTC)
thread_title:  Release date edit war 

message: Where did this American "November 2007" release date come from? Please cite. —The preceding unsigned comment was added by Le Peregrine (talk • contribs).
: Should be November 5 actually, from http://press.nintendo.com/articles.jsp?id=12944 69.8.212.254 20:09, 11 July 2007 (UTC)
thread_title:  Release date? 

message: Is there a spesific reason to have this article with a transliterated Japanese name? All the other Fire Emblem games that have English titles have articles with their English name. –KirvesAxe 02:10, 9 August 2007 (UTC)
replies: text: Has an official English title been given? Last I heard, Goddess of Dawn was a translated name and not made official by Nintendo of America. - Sotomura (Tetsuya-san) (yell : see) 03:12, 9 August 2007 (UTC)
replies: text: You're right, Goddess of Dawn is not the official name. The only official name that has been given, in English, is just Fire Emblem. It shouldn't be long until we get an official English name anyway. Aveyn Knight 13:50, 10 August 2007 (UTC)

text: Please sign comments. Anyways, I have heard this as well. I should be able to confirm the title when I receive my issue. Until then, has anyone received a copy of Nintendo Power, Issue 220? It is supposed to be listed on p. 21 of that issue. I checked at WP:VG/M and nobody is listed for that (or any other recent issue) for verification. Infernal Inferno 00:16, 24 August 2007 (UTC)
replies: text: I have a copy of the issue now, and it does indeed list the title as Fire Emblem: Radiant Dawn. I'm going to give a day or two for other editor input, but if I don't hear anything I'm going to move this to the new title. Infernal Inferno 23:28, 24 August 2007 (UTC)
replies: text: Just go ahead, but be sure to cite your sources (?). Axem Titanium 01:13, 25 August 2007 (UTC)
replies: text: I have a question about the issue date in the citation template. The magazine claims to be the issue for October 2007. Clearly it isn't October though, that's over a month in the future. Do I report their date or make a guess at the actual publication date? Infernal Inferno 04:21, 25 August 2007 (UTC)
replies: text: Use October, it would get too confusing otherwise. Axem Titanium 06:04, 25 August 2007 (UTC)

text: I can go one step further - Nintendo has a playable demo of the game on the Penny Arcade Expo show floor.  The new title is "Fire Emblem: Radiant Dawn".  I took a picture of it for records.  I can also confirm a few English name changes for characters.  Here is a cite showing the game is actually on the show floor.  With that in mind, it's definitely time to move the article now that we have an official title from Nintendo themselves. Rebochan 05:48, 25 August 2007 (UTC)
replies: text: Alright, I'm going to do the move to Fire Emblem: Radiant Dawn. It's my first, so hopefully I don't screw anything up. Infernal Inferno 19:23, 25 August 2007 (UTC)
replies: text: We have arrived. I also moved the character list to List of characters in Fire Emblem: Radiant Dawn. I didn't fix double redirects yet, nor did I update references to Akatsuki no Megami to Radiant Dawn here or anywhere else. Infernal Inferno 19:42, 25 August 2007 (UTC)
thread_title:  Article name 

message: I keep seeing pics of this guy > http://img135.imageshack.us/img135/9279/00255zk8.jpg. And I've been wondering if he's part of the Radiant Dawn universe. And one of the many recruitable characters in the game.Zeta26 19:19, 23 June 2007 (UTC)
replies: text: This guy? Yeah, he's in the Tellius universe. Aveyn Knight 17:52, 25 October 2007 (UTC)
replies: text:  Correct that ^^. He is recruitable instantly when you recruit his adopted son [Tormod]. Zeta26 08:51, 29 October 2007 (UTC)
thread_title:   Name of Guy with white Bandana and green stripes on face 

message: Hmm, for the 1up review, is it notable for the purposes of this article that the reviewer thinks it may be overshadowed by Super Mario Galaxy? It has a ring of irrelevancy when it sounds in my ears, but I'd like to sound out other people's opinions first. Also, I can post the reviews of the game up but I don't know how to format external reference footnotes and someone else will have to do that. Finally, if reviews of FE10 state blatantly false information about the game should it be mentioned? (for instance saying that character death "usually" means a game over, which is true for....the first 4 chapters of the game counting the intro).--159.28.7.137 22:05, 9 November 2007 (UTC)
thread_title:  Reviews 

message: Does anyone know which firmware version is contained in the RD disc? Is it 3.0 or 3.1? Nintenboy01 (talk) 19:14, 19 November 2007 (UTC)
thread_title:  Wii Firmware Version 

message: When reducing the plot material, try to summarize each of the parts in under 5-6 sentences.  I would do the rest; however, I only just started on Part II of the game. KyuuA4 (talk) 07:39, 20 December 2007 (UTC)
thread_title:  Plot reduction 

message: Say fellas, I just wanted to ask if Muarim's character description in your copies of Radiant Dawn is also a duplicate of Mist's. What an unforgivable oversight! Will this ever be corrected? Nintenboy01 (talk) 05:09, 28 December 2007 (UTC)
replies: text: It is an obvious error and seems like it should be an easy fix since all that really happened was Muarim's descriptor flag got mixed up with a duplicate of Mist's. I wouldn't be surprised if the bug is corrected in the revised build containing the fix for the data transfer bug, but there's no guarantees. How the bug was left in there in the first place, I have no idea other than to say that someone wasn't paying attention.--4.243.35.19 (talk) 19:45, 1 January 2008 (UTC)
replies: text: I never bothered mailing in my copy since the data transfer worked fine for me. If anyone gets a revised build of the game, please let us know if Muarim's description has also been corrected so we can perhaps make a small mention of it in the article. Nintenboy01 (talk) 21:45, 1 January 2008 (UTC)
thread_title:  Muarim Bug 

message: Hello, hello!  I saw this article on the GA nomination page and figured I'd give it a good read-through and see if it was up to snuff.  It's pretty well done, but there are a few technical things I'd like to see fixed before it gets the stamp of approval:
* In the opening, the wikilink to "predecessor" leads to the mathematical term instead of what you want it to mean.  I'd just remove it entirely to avoid confusion
* Hyphenate and wikilink "Single-player" in the infobox
* Development section: GameBoy Advance ---> Game Boy Advance
* Fix re-directs on "ONM" and "1UP.com" in reception section.
* Also in the reception section: cliched ---> clichéd
* In the reception section box, include the total number of reviews from Meta Critic and Game Rankings next to the score.  This way someone can tell from a glance if the aggregate rating is based on a lot of reviews or just a small handful.
* In the Development section: "He stated how the development team were hoping to attract...". Change "were" to "was".
* Since it's a Japanese game, I'd like to see at least some mention of how well the game did in Japan.  If you can't find a Japanese review (it's tough, I know), a score would do just fine *cough*Famitsu Scores Archive*cough*
That's about it!  If you have any problems fixing anything let me know, otherwise good luck! Nall (talk) 00:26, 29 June 2008 (UTC)
replies: text: Thanks for the review, Nall. I think I've addressed all of your issues now. Ashnard Talk Contribs 09:14, 29 June 2008 (UTC)

text: GA review (see here for criteria)
#It is reasonably well written.
#:a (prose):  b (MoS): 
#It is factually accurate and verifiable.
#:a (references):  b (citations to reliable sources):  c (OR): 
#It is broad in its coverage.
#:a (major aspects):  b (focused): 
#It follows the neutral point of view policy.
#:a (fair representation):  b (all significant views): 
#It is stable.
#:
#It contains images, where possible, to illustrate the topic.
#:a (tagged and captioned):  b lack of images (does not in itself exclude GA):  c (non-free images have fair use rationales): 
#Overall:
#:a Pass/Fail: 
* Looks good on my end.  Nice job on fixing it up. Nall (talk) 15:16, 29 June 2008 (UTC)
thread_title:  GA review 

message: I only found out after having completed the first act that you could import Path of Radiance data. Can this only be done on a new game, requiring replaying the act? I would have to go buy PoR first so would not mind, but would like clarification perhaps in its own section. Here is what I see in article at present on this:
*The player has the opportunity to transport gameplay data from Path of Radiance when beginning Radiant Dawn.
*Data from a completed Path of Radiance save file can be transferred to Radiant Dawn via a Nintendo GameCube memory card, which can lead to characters obtaining statistical gains.
**Support conversations from Path of Radiance can also be accessed and viewed using this method
*A secondary support known as a "bond" is also available, which is active by default or obtained when two units have attained an "A" support level in Path of Radiance.
Not having played POR do not fully understand this:
*In Radiant Dawn, the "support" system has been altered so that a unit can support any other unit, although units can only have one support relationship each
How did support function originally? Were you limited in who you can support? Could you support multiple people? I don't even remember the feature in RD... can a link summarize what s support system is? Is it the same as support conversation mentioned earlier?
What does it mean to access and view support conversations in the previous game? What does this add?
Assuming no "A" support level in POR does this mean the game designers design who has s "bond" and you can't otherwise get it in RD?
If you were limited in who you could support in POR then wouldn't this limit who could "bond" in RD? Is it basically like "did you build a strong enough relationship for it to endure"?
Statistical gains are mentioned. Are there any besides bonds? Does the stats of NPCs on POR carry over to when they appear in RD? Does this only apply when you play them or also if they are enemies? Does it improve new characters in any way if they never appeared in POR? 174.92.133.112 (talk) 12:36, 19 October 2015 (UTC)
thread_title: Data transfer

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thread_title:  External links modified