lflage/wiki-talks huggingface dataset:
Talk:The Manhole

message: I'm surprised nobody brought this up in the article, but when you go into the rabbit's room and click on the tv, a ~15 minute "making of" video of Myst can be seen. I'd add it in the article, but I don't know the rabbit's name. Should this even be mentioned? Ctrlaltdecimate (talk) 02:58, 19 March 2011 (UTC)
thread_title:  Myst Easter Egg 

message: Cyan's new game Obduction contains an old advertisement for The Manhole on the back of a newspaper page in the garage.  I never know how to properly reference things I learned on my own so I'll let someone else edit the article if they so choose.
PhilHilton (talk) 06:49, 28 August 2016 (UTC)
thread_title:  Obduction Easter Egg/Reference 

message: The article mentions two MS-DOS releases of the game:
# "1992 by Activision as The Manhole: New and Enhanced (including a Windows 3.1 version)"
# "1995 as The Manhole: CD-ROM Masterpiece Edition by Brøderbund". Appears to suggest that this is the first color version, which also does not seem to be the case.
...This doesn't line up at all with what is depicted on MobyGames, which is backed up by retail packaging scans:
# The Manhole, 1989 Cyan/Activision DOS release (box scan clearly shows 1989 copyright for DOS version)
# The Manhole: New and Enhanced, 1992 Cyan/Activision DOS/Windows3.x CD-ROM Hybrid release
# The Manhole: CD-ROM Masterpiece Edition, 1994 Cyan/Brøderbund for Windows 3.1 and up only (no DOS release)
Since the sources disagree, one or both sites must contain incorrect information.
--HunterZ (talk) 00:00, 7 May 2020 (UTC)
thread_title:  PC versions
Talk:Manhunter: New York

message: This edit to the article Manhunter 2: San Francisco, made in 2009, states that the third game is in development. If that is true, then it directly contradicts the claim that it is "extremly unlikely that the series will ever be completed". However, I'd like to see sources for this. JIP | Talk 18:24, 17 March 2012 (UTC)
thread_title:  "Extremely unlikely that the series will ever be completed"
Talk:Mickey Mousecapade

message: The formatting and stuff on this article is very messed up. Could someone please fix it? 193.217.63.184 17:42, 2 December 2006 (UTC)

message: Mickey Mousecapade was not developed by Nintendo nor by any of its 1st or 2nd party developers at that time. MuZemike (talk) 23:19, 9 June 2008 (UTC)
thread_title: Not Part of WikiProject Nintendo
Talk:Half-Life 2: Survivor

message: Does anyone know what monitor is inside the cabinet? I have played the game myself and I thought the image quality was excellent. What kind of HDTV is it? 1080p? Rear-projection? LCD or Plasma? I think the info needs to go in the article but I can't find out the specs of the monitor... Mr.bonus 19:36, 30 September 2006 (UTC)
replies: text: This site http://videogames.yahoo.com/newsarticle?eid=421115&page=0 says it's a 32-inch LCD monitor running at a resolution of 1360x768 so I will add this to the article. Mr.bonus 19:40, 30 September 2006 (UTC)
thread_title: HDTV in the cabinet

message: Where is the reception section? A released game thats a new good article with not even a sentence of reception??? Judgesurreal777 (talk) 04:36, 19 November 2008 (UTC)
thread_title: GA?

message: Attention, all contributors to the Valve Task Force and the articles it constitutes!
I am here to announce that I will be re-vitalizing the Valve Task Force, aimed at universally improving articles constituting Valve Corporation, their employees, associates and products. This specific task force has been dormant for quite some time and with two very notable releases coming out this year, I feel like this is the appropriate time to re-stimulate the general aim of this group. For those who are not already members of the Valve Task Force, feel free to add your name to our members list and contribute to whatever articles you feel your contributions may prove beneficial for. Valve, its products and notable employees have proven to be essential to the progression of the video game industry, so I'd like to make a call of arms for this cause. DarthBotto talk•cont 22:14, 08 February 2011 (UTC)
thread_title:  Valve Task Force Re-vitalization
Talk:R.C. Pro-Am

message: Trebled article size- included pickups, obstacles, attributes, winning/losing section, and external links. Added Infobox. There seems to be a disagreement as to when the game was published. Every third-party website has it coming out in the US in '87, but Rare's website only has '88. Scytheml 03:57, 24 April 2006 (UTC)
replies: text: The cartridge and titlescreen (PAL version) both say (c) Rare 1987 - so probably it was completed in 1987 and released in 1988? It wouldn't surprise me if most of the third-party sites hadn't exactly done their homework. Besides the inevitable delay waiting for Nintendo to authorise and manufacture copies, it wouldn't be the first time Rare sat on a title for market reasons, reputedly Knight Lore was finished before Underwurlde but held back despite being technically revolutionary. - ThomasHarte 16:13, 27 April 2006 (UTC)

text: The U.S. copyright office lists the instruction booklet publication date as March, 1988.  Additionally, the newsletter Computer Entertainer lists the release month as March, 1988.  I think these sources are more reliable than third-party gaming websites. --Bmanocles (talk) 17:34, 26 March 2017 (UTC)
thread_title: What year?

message: Can someone do something about the huge space gap caused by the contents section being pushed down (and possibly having something to do with the second screenshot)? Scytheml 20:02, 3 May 2006 (UTC)
replies: text: I dont see what youre referring to. --larsinio (poke)(prod) 20:17, 3 May 2006 (UTC)
thread_title: Formatting

message: I just reworded part of this article that claimed this game was one of the first to feature vehicular combat style gameplay.  This claim was unsourced, and from just a cursory glance at this list, a game that came out in 1988 can hardly be called one of the first. 66.18.219.221 (talk) 13:09, 21 August 2013 (UTC)
thread_title:  Vehicular combat claim 

message: The game is presented in an isometric perspective, not overhead.  — Preceding unsigned comment added by 74.78.154.65 (talk) 23:50, 11 December 2013 (UTC)
thread_title:  Perspective 
Talk:Rocket Ranger

message: It was never illegal in Germany to have "references to Nazis" in media. Swastikas could've been interpreted as "use of symbols of anti-Constitutional organizations" (which was and still is illegal outside documentation and the arts), which is why many games depicting Nazis were replacing the swastika with a different symbol (or removed it altogether).
Since the claim is unsourced, I suspect it may refer to such games not getting the required FSK rating and thus would not have been allowed to be promoted or publically offered, but without a source, it's still dubious.
2A02:908:5C3:6700:7456:FED3:A958:F27 (talk) 14:12, 7 May 2019 (UTC)
thread_title:  "where references to Nazis and swastikas were not allowed in video games at the time"
Talk:Society (video game)

message: I'm taking off the World of Warcraft link, as I see it as being completely irrelevant. If someone would like to post a reason why it should be linked to, please post it here before adding the link. 68.215.199.162 06:52, 13 June 2006 (UTC)
thread_title: Untitled

message: Is this vaporware? Last update is like from 2005...  —Preceding unsigned comment added by 65.184.34.79 (talk) 08:34, 2 March 2008 (UTC)
replies: text: The Society homepage says "Society is a long-term development project at Stardock.  It is still years away from being available in any form to the public. When it goes into beta, it will likely stay in beta for some time as it is gradually rolled out.  Stay tuned."  I think I read somewhere on their site that they only have one development team and are mostly using it for their other games, such as Galactic Civilizations II.  The last update on the official site was from 2006 where they said "There's two ways of making a PC game.  You can build a large team and create the game in 18 to 24 months or you can have a smaller team and build it over 36 to 48 months.  Until we recruit more game developers, we're having to take the latter role."  I think it's just taking a long time to make the game.  I hope it's still happening, it looks really cool.  -- Imperator3733 (talk) 16:30, 23 April 2008 (UTC)
thread_title: Vaporware?
Talk:Counter-Strike Neo

message: Is there anything that the Japanese won't corrupt? 85.9.55.10 (talk) 08:24, 6 April 2009 (UTC)
thread_title:  Jesus H. Christ's Squeezable Bacon! 

message: I've added a link to the White Memories site, since while it was mentioned in the article, it wasn't linked. --Koheiman 06:57, 8 June 2007 (UTC)
thread_title:  Added 

message: In the Q&A section they say that CS:N would be released on multiple platforms but they did not announce when it should at least be referenced.
Original Text:
「カウンターストライクネオ」の家庭用パッケージ版は、ＰＣ、ＰＳ２、ＰＳ３、Xbox360、Wiiなどプラットフォームを問わず、発売予定はありません。
Translated:
"KAUNTASUTORAIKUNEO" home-use version of the package, PC, PS2, PS3, Xbox360, Wii, regardless of platform, is expected to release.76.171.182.9 (talk) 05:55, 9 September 2008 (UTC)
replies: text: Machine translations are bad. The original text says "we don't have any plans to release Counter-Strike Neo on any platforms." --Koheiman (talk) 17:24, 12 May 2009 (UTC)
thread_title: Release outside Arcade

message: Is this game really developed by Valve? It's not even released outside of Japan. --Mika1h (talk) 22:31, 5 November 2009 (UTC)
thread_title:  Developer
Talk:Hurtigruten

message: There is a map showing the current route along Norways coast. It's in French and Norwegian translation in :commons:Category:Hurtigruten with filename:Trajet de l'Hurtigruten.svg. Since the map is a .svg - file, it should be fairly easy to translate the geographical names. The map is used in the Norwegian and French article.  Aldebaran (talk) 02:02, 10 December 2008 (UTC)
replies: text: For the time being, it might be a good idea to include the Norwegian-language version in the article. Most of the names are the same in both languages, and a map in a different language is better than no map at all. — Kjet (talk · contribs) 15:15, 10 December 2008 (UTC)
thread_title:  Map 

message: "The broadcast was shown live on NRK2 in Norway, and on the internet for international viewers and Norwegians abroad, available in Norwegian
http://www.nrk.no/hurtigruten/?lang=no
and English."
http://www.nrk.no/hurtigruten/?lang=en
"The video stream from the bow is released under a Creative commons license and downloadable via Bittorrent."
 
Our encyclopedia should publish this sort of information because ... ? Not notable info in my opinion.
Suggestion: Put the "bit-torrent whatever" as an external link.
--Arvein (talk) 11:11, 15 September 2011 (UTC)
thread_title:  Notable text? 

message: I would strongly recommend this article to be revised as the content is mixing the coastal route Hurtigruten with the privately-held company Hurtigruten AS. Please refer to the website of the owner of the coastal route, The Ministry of Transport and Communications in Norway for reliably sourced content. https://www.regjeringen.no/en/topics/transport-and-communications/kollektivtransport/the-coastal-route-bergen-kirkenes/id2517170/ (Norse246 (talk) 11:28, 2 March 2019 (UTC)
thread_title:  Hurtigruten vs Hurtigruten AS
Talk:Sesame Street: 1-2-3

message: I propose that we merge this article, Sesame Street: A-B-C, and Sesame Street: Big Bird's Hide and Speak together to form a new article titled Sesame Street (video games). All three articles are currently nonnotable stubs, and it can be better to merge the three (plus a fourth Sesame Street game which does not have its own article at the moment) into one article with slightly more material and a better indication of notability. Please discuss. If no discussion occurs within five days of the sign date, then this proposal carries without objection. MuZemike (talk) 00:35, 1 August 2008 (UTC)
replies: text: I agree, and will go to it. - A Link to the Past (talk) 23:00, 11 November 2008 (UTC)
thread_title:  Merger proposal
Talk:Sherlock: The Riddle of the Crown Jewels

message: This game (like the Amiga version of The Lurking Horror) included sound effects, though I'm not sure which platforms supported that. The Macintosh version did, at the very least.
:According to this sheet, the other platform supporting sound would be the Amiga version. This is confirmed by the entry in mobygames for this game. Tactica (talk) 15:21, 15 February 2017 (UTC)
thread_title:  Sound effects
Talk:John Sloan

message: Yay! I loooovvvveee the works of John French Sloan. I have dedicated my life to collecting and preserving his paintings, etc. In fact, I have a tatoo on my back that says I love JFS on it...it cost me fifty dollars but it is really cool with thorns, drops of blood, roses etc. on it.—Preceding unsigned comment added by 165.138.140.248 (talk) 16:23, 6 April 2006 (UTC)
thread_title: Untitled
Talk:Vegas Dream

message: Are the "Today's money" references really necessary, as they become outdated rather frequently, anyhow? Othernash (talk) 18:52, 6 February 2010 (UTC)
replies: text: Yes it is so that people can compare the simulated prices of "yesterday" to the real-world prices of today. GVnayR (talk) 21:20, 3 March 2010 (UTC)
replies: text: Gambling away $700 then still has the function of gambling away $700 now. It's not as if this money is being spent on goods or services. The "today's money" reference is not needed. Sottolacqua (talk) 22:19, 3 March 2010 (UTC)
replies: text: It also has no bearing on the player's wagering decisions since the ultimate goal is to reach $xx,xxx,xxx to win the game. Sottolacqua (talk) 22:29, 3 March 2010 (UTC)
thread_title: Today's Money?
Talk:Yokai Dochuki

message: It's true that this game has an english title ("Shadowland"), and that there are screenshots of this particular version of the game, and that a certain website lists it as the "U.S. title". However, there is nothing to officially indicate that this game was ever released in the United States. Now before anybody brings up Chiller, try to understand that that game was made in the U.S.. Since Yokai Douchuuki/Shadowland was made in Japan by a Japanese company (namely Namco), U.S. companies could choose not to bring it over. Until there is anything to officially indicate a U.S. release, this article must assume that there was not a U.S. release, and thus anything unsourced to the contrary is considered speculation. Brittany Ka (talk) 20:30, 25 January 2008 (UTC)
replies: text: ROM dumps of the game, with English text throughout, exist, so it presumably recieved some sort of release in an English-speaking country. Kouban (talk) 01:07, 26 January 2008 (UTC)
replies: text: That somehow seems to be the case, as Hi Score Girl refers to the PC Engine release as "Shadowland". --Tailikku (talk) 04:13, 24 September 2019 (UTC)
thread_title:  No Official Confirmation of U.S. Release. 

message: other than the problematic "(Video Game)" bit, i don't think this game's title is supposed to be two words. the game itself just has "SHADOWLAND", and for the record... i don't think anyone figured out what to do about the "--YOKAI--" bit right under it. is there any information on this game from namco, or from some magazine that covered arcade games, or...? i really do seem to remember mame referring to this as a prototype, and it sure looks like one... their older localizations were always a bit more thorough... 75.177.119.25 (talk) 13:28, 8 May 2014 (UTC)
thread_title:  the article title
Talk:Dance Dance Revolution 2ndMix

message: There seems to be missing tracks in the list as there are more sonds on the game CD than on the list. Silrox9 (talk) 18:18, 23 November 2009 (UTC)
thread_title:  Missing Song Tracks in Music List 
Talk:Malta Medical Students' Association

message: I have readded this article, after revamping it. Forseeing doubts about its claim to fame, MMSA was one of the founders of the first Joint World Healthcare Students' Symposium, a grand step forward in the training of holistic health care workers. This is why I think MMSA shouldn't just be assigned a few words under University of Malta. Kilbosh 16:28, 6 April 2006 (UTC)
thread_title: 2006 revamp
Talk:Dragon Quest VII

message: I understand that it was expected to be on Nintendo platforms, but is there any proof that the game was ever actually planned for the Nintendo 64 and/or 64DD? The 2 sources present don't actually verify the "planned" wording. Sergecross73 msg me 18:46, 10 January 2024 (UTC)
thread_title:  "originally planned for the Nintendo 64DD"
Talk:Duke Nukem: Land of the Babes

message: I'm pretty sure the repopulation of Earth wasn't single-handed on the part of Duke...  There must have been a female involved. "Single handedly" implies that it was masturbatory... Which it couldn't have been.  —Preceding unsigned comment added by Dark Green (talk • contribs) 00:30, 10 January 2008 (UTC)
replies: text: How about "no-handedly"? (Sorry, had to.) --DocumentN (talk) 18:11, 6 September 2008 (UTC)
thread_title:  Single Handedly Repopulates?
Talk:Earth 2150

message: That game really has nothing to do with the Earth series besides being developed by Reality Pump/Topware.  I recommend the comment be removed. —The preceding unsigned comment was added by FordGT90Concept (talk • contribs).
I am in agreement with this comment. The Black Gold reference is entirely unnecessary and has no connection whatsoever to the "Earth" series. Unless anyone has any objections, I remove it forthwith. El Oscuro 11:27, 18 March 2007 (UTC)
thread_title:  Exclude World War III:Black Gold Reference 

message: could someone please put a list of units please !!!!!!!!!!! —The preceding unsigned comment was added by 60.240.20.138 (talk) 20:49, 6 December 2006 (UTC)
replies: text: who knows, maybe WW3 was before the events in Earth 2140, however there shouldve also been the Great War of 2048 which completely wiped out current states —The preceding unsigned comment was added by 84.57.181.59 (talk) 00:42, 10 January 2007 (UTC)
thread_title:  Units!!!!!!!!!!!!!!!!!!!!! 

message: Has this game a skirmish mode or not?
-- yes, it does. in addition, it has a pretty powerful level editor, and online play (although theres no telling if there is still a community playing it --Soapy5  —Preceding unsigned comment added by 66.118.230.101 (talk) 02:11, 4 September 2007 (UTC)
thread_title:  Skirmish? 

message: It is in the Mac OS games category yet in the infobox it only lists Microsoft Windows. Is it or is it not to be Mac-compatible? Althepal (talk) 05:12, 28 August 2008 (UTC)
thread_title:  Is this also a Mac OS X Game?
Talk:Holocene calendar

message: In the introduction of the article, it says:
But in the "Equivalent proposals" section it says:
Doesn't this contradict the introduction? Or is the introduction simply referring to the term HE? I think that the sentence in the introduction should either be removed or clarified.
Therealviklo (talk) 13:48, 17 November 2021 (UTC)
replies: text: A good suggestion. Done. Better late than never. --Samotny Wędrowiec (talk) 05:06, 19 May 2022 (UTC)
replies: text: The article still (21 Dec 2023) credits Emiliani as being the originator of the Holocene calendar, but that credit should clearly go to Gabriel Deville in 1924. (We're about a week from the 100th anniversary of Deville's proposal, so it's a good time to get it right. In fact, it's a good time to actually adopt the proposal.) Ncguru (talk) 12:15, 21 December 2023 (UTC)
thread_title:  Contradiction? 

message: I was just wondering if it would be a good idea to add a section for this? As right now, a popular game series (NieR) is using it for their year notation on their Concert Tour series coming next year. 71.90.116.133 (talk) 05:32, 18 July 2023 (UTC)
replies: text: Surely it would need more than one (probably marketing motivated) usage to be deemed sufficiently wp: notable? --𝕁𝕄𝔽 (talk) 08:05, 18 July 2023 (UTC)
replies: text: Another example could be the YouTube channel Kurzgesagt's support of the HE calendar.  Urface20 (talk) 18:23, 27 November 2023 (UTC)
thread_title:  Use in Media Section? 

message: The article makes repeated claims that the approximate start of the Holocene period is more relevant than the approximate birth of Jesus.
I dispute this, there's a lot more Christians, and people familiar with the BC/AD system than there are people who know when the Holocene approximately started, which is low outside of archaeology circles.
The "likely at 4BC" bit is very debatable aswell, there's no evidence to pinpoint that date, and various dates from then to 1AD are possible.
With this calendar being set 10k before this event, the accuracy of the date is hardly a valid argument. The Holocene is not easily defined to any specific year. 188.29.235.138 (talk) 18:48, 8 May 2024 (UTC)
replies: text: No, it was Cesare Emiliani who made these arguments, Wikipedia reports them without comment. As for the epoch of Anno Domini, see date of birth of Jesus and Dionysius Exiguus. --𝕁𝕄𝔽 (talk) 20:06, 8 May 2024 (UTC)
thread_title:  Relevancy references
Talk:Michael Shani

message: I have wikified the article. Kilo-Lima|(talk) 16:39, 6 April 2006 (UTC)
thread_title: Wikify
Talk:History of the Gaelic Athletic Association

message: To be added
*Womens Games
*Rule 21
*Rule 42
*Bloody sunday
*Important matches
(Gnevin 16:40, 6 April 2006 (UTC)
replies: text: What would qualify as 'important matches?'  I'd consider the 2002 AI Football Final to be important but then that's only because I'm from Armagh. A list like that might get out of control very quickly.  --Eamonnca1 20:57, 19 December 2006 (UTC)
replies: text:  Your right very have to much pov in gaa articles as it is (Gnevin 22:21, 19 December 2006 (UTC)
thread_title: Spin off from GAA main

message: This is a bit weak on aspects such as the requirement to speak Gaelic on the pitch from 1912, and the belief that all other sports except golf were "garrison games". It comes across as history by a public relations person.86.46.192.59 (talk) 08:25, 20 March 2010 (UTC)
thread_title: Improvements
Talk:Davson–Danielli model

message: wording could be better.. "also... also... also..."  —Preceding unsigned comment added by 68.122.117.90 (talk) 23:26, 13 October 2008 (UTC)

message: I have wikified the article. Kilo-Lima|(talk) 16:40, 6 April 2006 (UTC)
thread_title: Wikify

message: Problems\ limitations 41.75.188.210 (talk) 17:21, 21 April 2022 (UTC)
thread_title:  Danielli and davson model
Talk:Formula 16

message: I have wikified the article. Kilo-Lima|(talk) 16:41, 6 April 2006 (UTC)
thread_title: Wikify
Talk:Over/under cable coiling

message: I have wikified the article. Kilo-Lima|(talk) 16:41, 6 April 2006 (UTC)
thread_title: Wikify

message: I have often heard this technique referred to as "westcoast-ing" or "hollywood-ing" or "calicoil-ing" e.g "You need to start westcoasting these cables before you put them away!"
I assume this originates from those in the recording / film industry employing this technique for more critical studio work.  If these are, in fact, terms of art for this technique it may be helpful to reference them.  — Preceding unsigned comment added by Boborama (talk • contribs) 18:29, 9 September 2013 (UTC)
thread_title:  Colloquial terms for over/under coiling?