Talk:Nintendo Entertainment System/Archive 2

message: I was thinking: since the Commodore 64 was designed to be a home computer for the entire family, and was launched in 1982, 1 year before the NES, could it be that the Family Computer was named Nintendo Entertainment System in USA, Latin America and Europe, because the name "Family Computer" could cause the NES to be mistaken for the Commodore 64? If someone knows something, let us know. Da nuke 01:14, 5 January 2006 (UTC)
replies: text: The name was chosen to make it sound more "technological". Nintendo tried very hard to distance the NES from previous game systems, since after the video game crash the prevailing opinion was video games were an old fad. I've never heard anything about the name relating to the Commodore. --Ntg 04:37, 5 January 2006 (UTC)
thread_title:  Possible relationship between Famicom, NES and Commodore 64 

message: Would it be a good idea to include photos of NES clones? I just purchased one and could submit a photo. just a thought 
Michael Ray 15:55, 30 January 2006 (UTC)
replies: text: Hmm...there are far too many clones, and a specific article (with some photos) for that purpose. Usually, 1 photo per clone type (e.g. portable, classic look, wannabe xbox-look) should be enough. I've personally owned 4 NES clones so far, with appearances ranging from a japanese Super Famicom, to a Sega Mega Drive 2, to a "World Cup 2004 edition" looking like a PSOne with a big plastic football attached etc. EpiVictor 21:50, 7 February 2006 (UTC)
thread_title:  NES Clones 

message: @Damian Yerrick:
For the second time now, i have corrected the PAL NES CPU speed from 1.68 Mhz to 1.77 Mhz. Like the NTSC consoles, the CPU speed is determined by dividing the Pixel clock by 3, which is 5.32Mhz / 3 = 1.77Mhz.  The 5.32 Mhz pixel clock is generated by dividing the 26.58Mhz PAL master clock by 5. The 26.58Mhz PAL master clock is 4 times the 4.43Mhz PAL color carrier frequency. Is this enough proof now? FEB 7TH 2006(VIG) —Preceding unsigned comment added by 80.141.247.108 (talk • contribs) 20:44, 7 February 2006 (UTC)
thread_title:  PAL NES CPU speed 

message: Since I happen to own an original PC10 arcade PCB, i can confirm that the video output are inverted RGB signals. That means, voltage levels @ 1V are dark and voltage levels at 0V are bright pixels. They probably did it to make service replacements with standard components harder. FEB 7TH 2006(VIG)
*It should be noted that the inversion happens outside of the video chip - the PPU itself outputs non-inverted RGB signals. --Quietust 13:38, 27 October 2006 (UTC)
thread_title:  PC10 / VS Systems video output 

message: Hi. I'm just a wee bit late for this, nonetheless I thought it was crazy that it wasnt mentioned. The NES Sports Set--shouldn't this have information about that? Or the first of its kind controller AKA Nintendo Blaster? Power Glove? These are some big things that no one had ever done before and I think they should be added in this lengthy article. Bourgeoisdude 01:25, 11 February 2006 (UTC)
thread_title:  NES Sports Set? 

message: I changed the line:
"Games like Gradius made heavy use of the NES's parallax scrolling capabilities."
to:
"Games like Gradius made heavy use of the NES's scrolling capabilities."
because, although you can achieve parallax scrolling on the NES by changing the gfx content of tiles while scrolling (like Bucky O Hare), the hardware has no native support for it. You can only have 1 tile based scrolling layer. Besides, Gradius on the NES has no parallax scrolling (as the original arcade version) Feb 11th 2006 (VIG) —Preceding unsigned comment added by 80.141.237.211 (talk • contribs) 23:30, 11 February 2006 (UTC)
thread_title:  NES Parallax scrolling? No! 

message: I was only about 1 yr old when the console was released here in the US, so I don't exactly remember how the NES was sold.  Can anyone add here or to the article about how the system was sold - i.e. Did the system come in "flavors;" A plain package with just the console and adapters, A game bundle with MB and the console, or a ROB bundle w/ the Robot and Gyromite, etc...?  Also, I think this article could benefit from someone adding a pricetag at release to the system, or system bundles if that is how it was released.  I believe the console alone was $200.00, but I do not know this.  Thanks —Preceding unsigned comment added by 68.60.11.247 (talk • contribs) 23:05, 23 February 2006 (UTC)
replies: text: That information was here, in the history section, but the section was getting pretty big. The information was moved to History of the Nintendo Entertainment System (second section, fifth paragraph). The abbreviated summary of the history section that remains here doesn't mention it, I guess because it was considered too trivial for the context (though perfect for the more specialized History of... article). FWIW, the system was released in two flavors: a $250 version that included R.O.B. , the Zapper, Gyromite, and Duck Hunt (though not Super Mario Bros., interestingly), and a $200 version that dropped R.O.B. and Gyromite and added SMB. – Seancdaug 23:14, 23 February 2006 (UTC)
thread_title:  Game Console Bundling and Price in US 

message: Anyone else notice that there is a "Nintendo" article that is different from this one (see here)? It'd be a nightmare to combine the two, but unfortunately I believe it needs to be done. They are one in the same, are they not? Bourgeoisdude 01:05, 7 March 2006 (UTC)
replies: text: Er... no, they're not. Nintendo is the name of the company; Nintendo Entertainment System is the name of (one of) their products. The articles deal with two different subjects. – Seancdaug 02:18, 7 March 2006 (UTC)
replies: text: Oops...my bad. Thanks for--letting me know. Bourgeoisdude 00:23, 9 March 2006 (UTC)
thread_title:  Nintendo Entertainment System vs. Nintendo Article 

message: i was under the impression that thier was a third variant (i belive it was the US one) that loaded through the top but was different from the famicom can anyone confirm/deny?
:There were two NES models released in America. The second (the toploader) is referenced several times in the article, and covered in greater detail at NES 2. – Seancdaug 01:42, 9 March 2006 (UTC)
thread_title:  topload 

message: I can't help but notice there's nothing in this article about the price of the system and games at launch. Does anyone actually remember what it was?Bdve 16:14, 11 May 2006 (UTC)
replies: text: My guess for USA:  Super Mario Bros, Duck Hunt and Gyromite at minimum, for they were all pack-ins (right?).  Given that a lot of Japanese titles required very little translation, such as Baseball, Kung Fu, and Kid Icarus, I'd bet that there were a lot of launch games in the USA.  --Locarno 17:37, 11 May 2006 (UTC)
replies: text:  That doesn't really answer the question. I was wondering the price as well, and I think it was around $299. 71.250.35.123 20:03, 16 May 2006 (UTC)
replies: text:  It's over at History of the Nintendo Entertainment System: the Japanese launch was at ¥14,800, and the US launch came in two flavors. The deluxe version was $249, and the scaled-back version was $199. Dunno about Europe, though. I'll move the info into this article. – Seancdaug 21:14, 16 May 2006 (UTC)
thread_title: Price

message: Wouldn't the predecessor for the Famicom be the Color TV game??? Just wondering... (Bobabobabo 19:54, 12 May 2006 (UTC)
thread_title:  Nintendo Famicom(NES) predecessor ?? 

message: A new section called Notable Games has been added by an anonymous user. I don't follow this page, so I don't know if I should remove the section. But it seems to be very POV to claim which games are "notable" at the expense of all the others, especially when the critera for "notability" are not established by a reference. Certainly the section is not wiki-linked and is placed oddly in the article. But it doesn't seem necessary to have such a section at all. Other thoughts? -Phoenixrod 17:07, 16 June 2006 (UTC)
replies: text: I say that if a case can be made for a truly 'notable' game (if it did something noteworthy (technology-wise), that other games of that era didn't do), then it could (possibly) be included.  Otherwise, it just becomes a list of someone's 'favorite' games, and that's definitely POV. 207.81.138.180 04:39, 16 April 2007 (UTC)
thread_title: Notable Games

message: If the size of screenshot images was a bit larger, they would display in their original format (without scaling) and the page would look alot better. Is there a reason why they are scaled down? RossyMiles 09:32, 18 June 2006 (UTC)
thread_title:  Image Size 

message: 83.171.147.125 has added a link to a list of emulators. I'd remove it myself, but I've already removed the one that they added to Amstrad CPC, and don't want to do anything that could be seen as harrassment. --StuartBrady (Talk) 11:42, 6 July 2006 (UTC)
replies: text: Seancdaug, there was no reliability problem with the link as far as I know. Wikpedia was just not allowing anyone to modify the page because it had this "blacklisted" link on it so I took it out temporarily. Thanks for putting it back. Maybe it was a wiki glitch?--Poshzombie 20:20, 20 August 2006 (UTC)
thread_title:  Linkspam 

message: Maybe the possible cartridge sizes(meaning game memory, not physical size) should be added like on the SNES page. I would do it, but I don't know how big the largest games were. TJ Spyke 17:28, 7 August 2006 (UTC)
thread_title:  Game Size 

message: Dear Friends:
Recently, the article titled Sega Mega Drive/Sega Genesis was renamed simply Sega Mega Drive with the reasoning that Sega Mega Drive is the correct name because it was the name that came 'first' and any other branding that came later should simply be a redirect to the initial name, regardless of which name is better known or more popular (Google Searches come up with more results for "Sega Genesis" than "Sega Mega Drive").
Therefore, I am making the proposal to move Nintendo Entertainment System to the name of origin, Famicom; the Super Nintendo Entertainment System to the name of origin, Super Famicom; and Resident Evil to the name of origin, Biohazard.  Please comment on this below.  Thank you. 71.244.180.131 23:02, 24 August 2006 (UTC)
replies: text: See WP:POINT and WP:DICK. HawkerTyphoon 23:05, 24 August 2006 (UTC)
replies: text: I think you fail to understand my purpose here.  Quite simply, it is my belief that all articles should work towards falling under similar guidelines.  As such, if the policy is to host articles under their original name, then all applicable articles should be done that way, not just the ones that are convenient for you or I. 71.244.180.131 23:22, 24 August 2006 (UTC)
replies: text: I'm with Hawker. You've made your point, now cut it out. We have better things to do. Kafziel 23:38, 24 August 2006 (UTC)
replies: text: I'm not "making a point", dispite what you may say.  I'm merely opening up the topic for discussion.  If you wish to not discuss it, then, by all means, pass it on by.  71.244.180.131 00:45, 25 August 2006 (UTC)

text: I don't think which name came first is the best reason for renaming the article. That said, Sega Mega Drive seems appropriate enough per WP:NAME. Sega Mega Drive/Sega Genesis is just awkward, and not a very common use. Dancter 00:43, 25 August 2006 (UTC)

text: Will post this on the Resident Evil article as well. The problem with your reasoning is that Wikipedia editors try to avoid redirects as they are startling to newcomers, also the titles of the artices should reflect what the most English speaking users know the subject as, see WP:NAME. By the same reasoning the article on Tom Cruise should be renamed to Thomas Mapother. Why not, that was his original name, shouldn't it be the title of the article? In addition, the main reasoning behind the renaming of the Sega Mega Drive is that it is only known as the Sega Genesis in one country, therefore the majority of people in the world know the subject of the article as the Sega Mega Drive. Whereas the Nintendo Entertainment System is only know as the Famicom in Japan (one country) the same goes for Resident Evil being known only as Biohazard in Japan. Therefore the majority of people the subjects of the articles as the Nintendo Entertainment System and Resident Evil. The Filmaker 00:57, 25 August 2006 (UTC)
replies: text: The thing is though, that "Mega Drive" isn't the more common name.  Do some searches using some of the various Internet search engines and get back to me with your results. 71.244.180.131 01:05, 25 August 2006 (UTC)
replies: text: I actually opposed for that reason, but still it had nothign to do with which came first. Ace of Sevens 01:38, 25 August 2006 (UTC)
replies: text: Let's not get in a quirll over the "Mega Drive" article. Per WP:NAME, Wikipedia's stance on titles for articles is what it is most commonly known as in English speaking countries. The Filmaker 13:46, 25 August 2006 (UTC)

text: I don't need to "assume" anything—the evidence is clear. He announced that it was a mass nomination, copied and pasted on several talk pages, all to make a point about his unhappiness at the Sega verdict. That's not okay, and we don't have to pretend it is just because he's editing from an IP address. Kafziel 16:03, 25 August 2006 (UTC)
thread_title:  Proposal for a Proposed Move 

message: The Famicom and the NES were not just different versions of Nintendo's home console in the 1980's. They were completely different systems with different games, features, and designs. They also have a different development and release histories, and were geared towards different audiences.
Anyone else's thoughts?—Preceding unsigned comment added by 64.236.208.26 (talk • contribs) 
:Not all game systems are released everywhere at the same time.  Also, not all games are available to every market across the globe.  -SaturnYoshi THE VOICES 07:06, 23 September 2006 (UTC)
replies: text: Agreed. There are regional differences, to be sure, but there are regional differences in the way that just about any console is developed and marketed. More to the point, there is a lot of information in overlap: a history of the NES, for example, is by necessity going to recap the history of the Famicom. A seperate Famicom article is going to either suffer from a lot of redundancy. – Sean Daugherty (talk) 16:27, 28 September 2006 (UTC)
thread_title:  NES and Famicom get separate pages? 

message: *Actually, there was a game called "Yu Yu Hakusho Final" released in 1996 for the NES. --205.206.196.178 17:03, 15 October 2006 (UTC)
thread_title:  Last NES Game 

message: :In reality, the seal only meant that the developer had paid the license fee; it had nothing to do with the quality of the game.
:The business side of this was that game developers were now forced to pay a license fee to Nintendo, to submit to Nintendo’s quality assurance process, to buy developer kits from Nintendo, and to utilize Nintendo as the manufacturer for all cartridges and packaging. 
Sorry to be pedantic, but there seems to technically be a contradiction here.  It says that the developer only had to pay a fee, then it goes on to say that they had to pay a fee, submit to qa and manufacture through Nintendo.  While you can quibble whether or not that has anything to do with quality, I don't think you can say that the only thing the developer had to do was pay nintendo off.--144.131.67.249 10:15, 28 October 2006 (UTC)
replies: text: I disagree; technically, that *was* the only thing that a developer had to do in order to get the Seal.  IIRC, Nintendo introduced the Seal of Quality purely for its own licensed developers, to slow down the flood of unlicensed, low-quality games that were published by outside companies that were just trading on the Nintendo brand's extreme popularity. 207.81.138.180 05:07, 16 April 2007 (UTC)
thread_title:  picking nits