Talk:Tom Clancy's Splinter Cell: Double Agent

message: There are a couple of songs played on the radio in one of the rooms in the JBA hideout mission. Does anyone know the titles and the bands that perform them?  —Preceding unsigned comment added by 122.106.5.240 (talk) 10:59, 31 October 2009 (UTC)
thread_title:  Songs on Radio

message: Whats the Gamecubes bonus fearure thingy? 
User:Zerath13 june 21 2006 at 1:10 PM EST
:None known at this time. It is quite possible that there will not be one because of the power that the GameCube can handle.-- Kcirtap1990 04:02, 25 July 2006 (UTC)
thread_title:  Game cube  

message: i know that a bunch of sources are saying the demo is due out on september 19. that's not necessarily correct. the original announcement is here. it says probably not more than a month before release, which some media assume means exactly one month before october 19, and state as september 19. they assuming and that is not correct. the good sources actually cite rhoulette's announcements, proving that this is the original. the bad ones don't cite their source, but trust me, this is the original. ColdFusion650 15:41, 17 August 2006 (UTC)
thread_title:  demo date 

message: I have attempted to try to turn to the previous "Multiplayer Controversy" section which had been tagged into something useful and factually accurate. Part of me just thinks it would be best if we scrap the whole section, but I did would I could. If you have corrections, let me know. AlexeiSeptimus 00:53, 22 September 2006 (UTC)
thread_title:  Multiplayer Controversy 

message: The article lists October 17 as the release date. I just saw a commercial that said October 19. Amazon.com (Splinter Cell: Double Agent) says October 24.
IGN has (at least) two conflicting accounts: October 19 (An article from August 7), and October 24 (A later article from September 1).
Can we get a definitive source for this? Capitan Obvio 02:37, 12 October 2006 (UTC)
thread_title:  Release Date? 

message: The specs for the PC version are crazy, I've never seen a minimum spec that high! I know it has to be accurate, as it is specific with the shaders on the video card, but if anyone has the game can they double check the box and also if theyr computer actually has that spec? It just seems, way too high JayKeaton 03:56, 21 October 2006 (UTC)
thread_title: PC System specs

message: Unless you people can prove otherwise, the engine will remain at Unreal Engine 3.0 —The preceding unsigned comment was added by Zabrak (talk • contribs) .
:There is no proof that it uses Unreal Engine 3.0, and much proof that it uses 2.5, including magazine interviews with the developers that I have read. Even a Google search for "Double Agent" + "Unreal 3" is made up largely of pages saying it should have used 3.0, or that the next game will use 3.0.
:Likewise, a Google search for "Double Agent" + "Unreal 2" is made up mostly of pages saying it is using a modified version of 2.5.
:And perhaps, most tellingly of all, as I used in the edit summary, the Unreal Wiki, which is "dedicated to gathering documentation on the Unreal Engine" mentions that it uses 2.5.
:So that is why I reverted it back to 2.5. :) --Dreaded Walrus 01:13, 29 October 2006 (UTC)
thread_title:  Unreal Engine 

message: Reading this comment over at Penny Arcade, I think a section comprehensivly describing which version has which features would be in line. Right now this information is more or less littered across the article and spoilers are quite a bit hard to dodge this way. - Cyrus XIII 09:06, 31 October 2006 (UTC)
replies: text: Yes. I agree entirely. I remember reading about a year ago in Edge that there would be some major differences between the "next-gen" version and the "current-gen" version, and it seems that they were right. The only problem now is finding a reference, an online source that points out the differences quite comprehensively. Of course, we could just see if any editor here has, for example, the PS2 and 360 versions, but that would probably qualify as original research --Dreaded Walrus 11:59, 31 October 2006 (UTC)

text: Fom what I could gather at IGN, Ubisoft essentially produced two different games, the Xbox 360/PC version an the PS2/GC/Wii version. They differ in gameplay, level design and apparently the latter version takes a deeper approach at the story (which will probably matter to quite a few gamers out there). Now all we need is a decent approach how to include this information in the article and maybe a few more compact sources. (Digging through all those IGN reviews was quite puzzling.) Suggestions? - Cyrus XIII 16:41, 9 November 2006 (UTC)
thread_title:  Version differences 

message: Sarah Burns' gravestone is not seen in the game (at least in the 360), but it is in the PSP version. Wouldn't the goof belong on the Splinter Cell: Essentials page instead? —The preceding unsigned comment was added by Halohawk14 (talk • contribs) .
I haven't played the whole 360 game yet, (just bits and pieces at my friend's house) but I know that they reused several cutscenes (such as the falling goggles) in all of the versions.  In the XBox version, the Gravestone is shown in the cutscene right before the prision level starts.  Also, she is a Fisher now, although Sam warned her against it.  Muad'dib 69 21:43, 30 December 2006 (UTC)
thread_title:  Goof #1 

message: Even though I have 10 gb free of hard drive space, it still won't install as it is complaining about not having enough space
:It really needs 12gb for a full install. --84.249.253.201 15:36, 26 December 2006 (UTC)
thread_title:  System Requirements is wrong 

message: Is the multiplayer considered canon like the previous Versus modes? Are the spies in this version of multiplayer still SHADOWNET? It makes me wonder what kind of organization such as UPSILON deals out Mercenaries and Spies equivalent to Third Echelon is. —The preceding unsigned comment was added by 147.144.1.251 (talk) 22:19, 5 December 2006 (UTC)
thread_title:  UPSILON Force 

message: I only played the Xbox version, the article states Hisham dies at the start, but you rescue him in another mission, unless its on Hisham. --Elven6 22:50, 10 December 2006 (UTC)
thread_title:  360 Version 

message: Why is there only information on the 360/PC version?  There also be more information on the other versions, such as PS2/GC/etc. PhnxFyreG 04:28, 30 December 2006 (UTC)
thread_title:  Version Bias? 

message: I think, considering the immense differences between almost every aspect of the games on the 360 and PC and Xbox, PS2, Gamecube and Wii, including story, gameplay, etc. that the 2 versions could almost be considered 2 different products, and each one should have it's own page, and searching for Splinter Cell: Double Agent will lead to a disambiguation page, where a reader can choose which version to view information on. As it stands, this article is pretty biased towards the 360 version anyway, and the way that Current gen and last gen information is dispersed throughout the article can make it hard to tell what applys to what. 80.229.173.125 11:51, 28 January 2007 (UTC)
replies: text: No I dont think this would be helpfull, in the end it is the same game, with a fiew differences —The preceding unsigned comment was added by ChrisJG (talk • contribs) 09:13, 31 January 2007 (UTC)
replies: text: Actually the two games are completely different, its not just a few differences, everything is different. The lvels are completely different in each game, and if you were to try to use a walkthru for one, it wouldn't work for the other. About the only thing they have in common is the stories roughly overlap every now and then.69.226.99.154 23:01, 28 February 2007 (UTC)
thread_title:  Split article? 

message: Is this valid?
Many members of the JBA, or John Brown's Army, are Southern. This makes the organization's name somewhat peculiar, considering that John Brown was an outspoken abolitionist and was hated across the South. It is possibly a nod to their hatred of John Brown, or even their respect for him. In the PS2 version, it is possible to hack a computer in which reveals Enrica's background, including her environmental causes and "lefty" politics. However, the group's politics are not discussed beyond this.
Isn't it simply likely that they identified with the fact John Brown was a militant abolitionist struggling against the government just as they are?  It must be noted that given the game is 'current' then it's likely the people involved specifically have no issue with John Brown (so isn't likely "hated" across the south to this day).  To then say it's a nod to, or against, is a confusing sentence.  In addition, given the further information provided in the PS2 format we can only presume that Enrica is a militant lefty which again supports the idea that JBA are indeed an organization who see themselves as Robin Hood/John Brown law breakers with the purpose of furthering the cause of freedom.--Koncorde 11:26, 9 February 2007 (UTC)
thread_title: Trivia

message: The article states that Lambert dies either way, but that is not true. If you don't shoot Lambert, for the rest of mission you can see he maintains body heat with your OPSAT - dead people don't show up on it. —The preceding unsigned comment was added by 60.228.167.87 (talk) 00:51, 6 April 2007 (UTC)
thread_title:  Lambert DOESN'T die in any case 

message: My friend and I both just bought Double Agent for PC, and the majority of the reason we wanted it was to experience some awesome online co-op play like we did in Chaos Theory so long ago. We've been playing through some of the "co-op challenges", and finally realized that they probably weren't leading us to the real co-op we knew and loved, with those slick co-op actions like boosts, rappel lines, etc. So after reading this article, I was disappointed to find out about the two different versions of the game, and that Windows didn't have a co-op mode similar to Chaos Theory's.
So what I'm here for is to (1) confirm that there is no "real" co-op mode in Double Agent PC, like there was in Chaos Theory PC (aren't the co-op challenges just basically playing a multiplayer game against bots?) and (2) see if there is any chance of some patch or something that would enable us to play the normal co-op mode on PC sometime in the near future.
I both thank you for, and dread, any responses. --Qhiiyr 04:53, 2 July 2007 (UTC)
replies: text: No. There have been plenty of people asking this on the Ubi forums. No. If you look historically, Ubi Shanghai games are not good.ColdFusion650 11:45, 2 July 2007 (UTC)
thread_title:  "Extended" co-op for Windows? 

message: I can't figure this out, do the version 1 copies of this game have a co-op similar to the version 2 copies (a set of missions that tie in to the main story, etc) this article is a little bit confusing when it comes to that, and it could maybe use a little cleaning up around there. —Preceding unsigned comment added by 68.99.190.230 (talk • contribs) 20:49, August 5, 2007
:The next gen version (ie Xbox 360 and PC) does not have co-op. All co-op discussion in the article is clearly under the heading of "Version 2", so I don't think any further clarification is necessary. ColdFusion650 01:53, 6 August 2007 (UTC)
thread_title: Version 1 Multiplayer

message: Why is Sam Fisher on the run in hiding in Conviction? Why did he flee after the SWAT team invaded the JBA HQ if he's on their side, after all, it was Fisher that infiltrated the JBA and brought them all down? 
68.195.59.194 05:30, 1 September 2007 (UTC)
thread_title: From Double Agent to Conviction

message: What is the John Brown's Army all about?  What is their ideology, and what are their goals?  From what I've been hearing, they're a generic stereotypical conception of a 90's, pre-9/11 homegrown American terrorist group (all militiamen and Klan members).  Is that true?  If so, it's really odd to run into one of those anti-Federal Gov't types in a distinctly post-9/11 setting.  Well, outside of Jericho anyhows.  -MonkStar 09:13, 19 October 2007 (UTC)
thread_title: Who are the JBA?

message: Someone keeps changing the date of 6 months to 5 months in the plot. The game specifically says he was in prison for six months. Putting anything else is blatant original research. ColdFusion650 (talk) 17:04, 24 November 2007 (UTC)
replies: text: Listen man, Sam Fisher is sent to prison in September of 2007. The date in the prison level shows that he escaped from prison in February 1, 2008. That's FIVE FULL MONTHS. Learn how to count dude.  —Preceding unsigned comment added by 24.94.122.31 (talk) 20:14, 27 November 2007 (UTC)
replies: text: Original research is not a good excuse for doing something. In fact, it is a reason not to. ColdFusion650 (talk) 00:35, 28 November 2007 (UTC)

text: I never admitted that I'm wrong. I just don't have the time to contact an administrator and jump through all the loop holes to get them make you quit. ColdFusion650 (talk) 23:07, 28 November 2007 (UTC)
thread_title:  changing the dates 

message: On the main article, it claims PC is version two:
:Tom Clancy's Splinter Cell: Double Agent (2006) Ubisoft Shanghai (XBox 360/PS3)/Ubisoft Montreal (Wii/Xbox/PS2/PC) 
On this article, it claims PC is version one:
:One version (Version one) was made by Ubisoft Shanghai, who developed Tom Clancy's Splinter Cell: Pandora Tomorrow and was released on the Xbox 360, Windows, and PlayStation 3. The other version (Version two) was made by Ubisoft Montreal (Tom Clancy's Splinter Cell and Tom Clancy's Splinter Cell: Chaos Theory) and was released for the Xbox, PlayStation 2, Nintendo GameCube and Nintendo Wii. The Xbox 360/PlayStation 3/Windows versions feature a completely custom engine while the PS2/Xbox/Wii versions play more like the classic Splinter Cell games.
I don't know which article is correct.  Someone needs to update whichever article does not have the correct information. FordGT90Concept (talk) 17:43, 24 August 2008 (UTC)
replies: text: There is no official "version one" and "version two". Ubisoft has never called them that. The articles just use those labels instead of saying "360/PS3/PC version" and "XBOX/PS2/GC/Wii version". ColdFusion650 (talk) 22:40, 27 August 2008 (UTC)
thread_title:  PC version discrepancy between this article and the main Splinter Cell article 

message: Shouldn't the story be explained by the facts given in Splinter Cell: Conviction, such as Lambert being dead and Sarah PRESUMABLY killed? I mean, it's a series, what happens in part two is linked to part one, right?  — Preceding unsigned comment added by 82.75.109.153 (talk) 19:59, 17 October 2011 (UTC)
thread_title:  Actual Storyline