Talk:Simon (game)

message: Little Caesars Pizza in mid 1990's have a Arcade game call Brain Teaser like simon can this be add or new page for it. http://www.nytimes.com/1991/02/13/nyregion/pizzeria-brain-teaser-is-seized-as-gambling.html  — Preceding unsigned comment added by Indoorsoccer (talk • contribs) 18:51, 15 March 2013 (UTC)
thread_title:  Brain Teaser (Arcade) 

message: This article is biased to hide the fact that the simon was a copy of Atari's touch me, not the other way around190.191.62.60 (talk) 18:44, 21 February 2010 (UTC)
thread_title:  Completely Biased 

message: Will somebody submit some photos of older model simon games? --SuperDude 08:23, 26 October 2005 (UTC)
thread_title:  Older models 

message: Mathematically, the sequence generated is n, n + 1, n + (n + 1), n + (n + 2)..., in which n is the single occurrence of any of the four colors lighting up within a given color sequence. Simon's built-in computer generates which of the four colors is chosen, probably with a random number generator.
I'm not sure what this paragraph adds to the last one.  I don't really get what the math expression is trying to say, but it seems like it's just restating that the game adds a new color to the sequence each time.  --Allen 07:04, 11 January 2006 (UTC)
replies: text: This paragraph doesn't make sense, so I removed it.  lowercase 05:56, 1 June 2006 (UTC)
thread_title:  What does this paragraph add? 

message: I don't think Bop It should be included as a clone. It has a Simon Says style game play, but that's it. Bop It's inputs are all different, and other than 'Bop It' do not involve pushing buttons. It also is not a game where you remember a sequence, but rather do what the game says as fast as you can. It's a clone the same way all platform video games are a clone of Super Mario Bros.- it shares a common element, but is different enough to be considered unique.  —Preceding unsigned comment added by TDS18 (talk • contribs) 17:29, 3 January 2008 (UTC)
thread_title:  Bop It-Clone? 

message: Anyone else remember what I think was a short film from the late 1970s or early 1980s involving a child playing this game (under a different name, of course)? The game was actually a means of opening up a portal of some sort after beating the game.  The film ended with the kid's father finding out about the true purpose of the game, but being too late to stop his son, so he starts playing the game so he can go wherever his son went. 67.135.49.198 (talk) 17:58, 28 December 2008 (UTC)
thread_title:  Film involving the game 

message: Simon is featured in the recent Christmas special of the show It's Always Sunny in Philadelphia, thus the reference should appear under cultural references.  —Preceding unsigned comment added by Pphresh (talk • contribs) 05:13, 1 December 2009 (UTC)
thread_title:  It's Always Sunny in Philadelphia 

message: This lousy article is very biased against Atari's Touch Me.  —Preceding unsigned comment added by 187.13.84.222 (talk) 21:37, 16 October 2010 (UTC)
thread_title:  Bias again 

message: Sony's AIBO robot ERS-7M2 also has a Simon-like game mode, using the four paw 'buttons' and animal sounds (dog, cat and cow were there as in other clones but I think the fourth sound was sheep). Not sure where that would fit in the existing page however, or where to find a verifiable source for that (besides my own AIBO). Ouroboros726 (talk) 16:14, 9 June 2011 (UTC)
thread_title:  AIBO 

message: The article would be improved if it mentioned the maximum number of buttons that could be in a sequence, and what happens if the player achieves it (do they have to keep repeating the sequence ad infinitum or is there some indication that they win). It's not clear. Also, I see something about limits in the clones section, but it's not clear how the main game works. If someone more knowledgeable can add that, it would be great. -Thunderforge (talk) 21:36, 5 March 2013 (UTC)
thread_title:  Maximum Number of Buttons in a Sequence? 

message: Hover the pointer over the Default Programs icon in the Start menu and a "Simon" icon will appear at the top of the menu, which is funny and clever. Has anyone at Microsoft ever acknowledged the reference? 2fort5r (talk) 21:14, 6 February 2014 (UTC)
replies: text: This is the "Default Programs" icon in the Control Panel. There is no evidence that it is intended to be seen as an Easter egg. Also, the layout of the colours is not the same as on a Simon game.--♦IanMacM♦ (talk to me) 06:40, 7 February 2014 (UTC)

text: You aren't the first to have thought of this. Others have said that Simon might have been the design inspiration for the Google Chrome logo AND Windows Vista.  There is no evidence for either conjecture. Sadly, ianmacm is correct.--FeralOink (talk) 05:27, 23 July 2017 (UTC)
thread_title:  Windows 7 Icon 

message: I had a version here in the UK in the early 80s that was different to the one described. The notes were in a minor triad, not major. Also, the speed of the game increased slightly with each round, with later rounds being played very fast indeed. There was also a deep "buzzer" sound played when you got a note wrong. It was an official Simon game, not a clone and looked just like the one depicted here in the article. I'd like to add this information to the article but not sure why my version was different, whether it was a special UK version or perhaps just a later early 80s version? Grand Dizzy (talk) 10:27, 26 June 2014 (UTC)
replies: text: The YouTube video here does show that the yellow key has a minor third with A, in other words the yellow key is a C, not C♯. This is interesting, but there is a need to avoid original research. Perhaps there is a source which mentions this.--♦IanMacM♦ (talk to me) 10:52, 26 June 2014 (UTC)
thread_title:  UK version different? 

message: Is it my ears or does the Simon play a C instead of a C#, as mentioned on the WIki page, when I listen to it on YouTube?  — Preceding unsigned comment added by 2001:982:33F1:1:3CFA:8AB:30D7:83B4 (talk) 15:33, 11 August 2014 (UTC)
replies: text: See the section above. It is definitely a C in the video, so maybe there were different versions produced.--♦IanMacM♦ (talk to me) 15:46, 11 August 2014 (UTC)
thread_title:  Not C sharp but C 

message: Hello fellow Wikipedians,
I have just added archive links to  on Simon (game). Please take a moment to review my edit. If necessary, add  after the link to keep me from modifying it. Alternatively, you can add  to keep me off the page altogether. I made the following changes:
*Attempted to fix sourcing for http://www.1up.com/features/simon-turns-30
When you have finished reviewing my changes, please set the checked parameter below to true to let others know.
Cheers.—cyberbot IITalk to my owner:Online 17:43, 9 February 2016 (UTC)
thread_title:  External links modified 

message: Hello fellow Wikipedians,
I have just added archive links to  on Simon (game). Please take a moment to review my edit. If necessary, add  after the link to keep me from modifying it. Alternatively, you can add  to keep me off the page altogether. I made the following changes:
*Added archive http://web.archive.org/web/20141229200704/http://www.facebook.com/profile.php?id=100000053401303&ref=ts to https://www.facebook.com/profile.php?id=100000053401303&ref=ts#!/photo.php?pid=387408&id=100000053401303&ref=fbx_album
When you have finished reviewing my changes, please set the checked parameter below to true or failed to let others know (documentation at ).
Cheers.—cyberbot IITalk to my owner:Online 13:13, 28 February 2016 (UTC)
thread_title:  External links modified 

message: Hi the simon Optix has just been released. Someone please make an article about it.  — Preceding unsigned comment added by 74.103.238.17 (talk) 17:19, 26 June 2017 (UTC)
thread_title:  Simon Optix 

message: I don't know if it reaches the notability requirements (though I do note a home-brew version of the game is listed), but I've designed an "evil" variant of the game. The difference is that instead of the buttons being colored plastic, the buttons are clear and lit with 4-color LEDs. Because of that, the colors can move around, and even require the player to push a different button than the one that lit up in the pattern. https://hackaday.io/project/166766-Симон
Nsayer (talk) 17:23, 20 September 2019 (UTC)
thread_title:  Evil Simon 

message: I bought a small version of Simon. When you press a button it says 2 words- “solo” and “packing”. What does that mean? 2600:8805:3B00:133:D99D:B2A5:4FFB:8CA7 (talk) 19:18, 3 January 2022 (UTC)
thread_title:  Simon speaks 

message: Vincent Price "If you think Simon's fun at a party, wait 'till you play it alone." Drsruli (talk) 02:20, 30 October 2022 (UTC)
thread_title:  TV ads