Talk:Nintendo DS/Archive 2

message: "Note: The information on the G4 website must be outdated, as one of the worst games on the system, "Zoo Keeper" is addressed on this site to be the most fun and addictive game on the DS."
Isn't this a little biased? Opinions?
--Sovvy 14:34, 25 February 2006 (UTC)
thread_title:  Biased opinion in References 

message: I have noticed in several games like Mario 64DS and Kirby Canvas Curse that you can set it surround sound, it sounds like surrround sound but who does it do it with only 2 speakers? I'm not an expert on this kind of thing.
:Taken from this site: When we listen to the sounds around us in the real world, we can determine with great accuracy where each individual sound source is. Our head and ears operate as a very sophisticated ‘directional acoustic antenna system’ [1] , such that we are aware not only of the location and distance of the sound sources themselves, but also of the type of acoustic environment which surrounds us. When sound waves arrive at the head, they are modified acoustically in a directionally dependent manner by diffractive effects around the head and by interaction with the outer ears. Also, there is a ‘time-of-arrival’ difference between the ears, which the brain computes accurately.
:As far as I understand it, virtual surround systems work by applying filters to simulate the refraction of sound waves caused by the shape of your head and ears, and by adding delays between the left and right channels. --Poiuyt Man talk 05:35, 12 October 2005 (UTC)
thread_title:  DS and Surround Sound 

message: Correct me if I'm wrong, but I think all those depictions of every color variant of the DS is unnecessary. It's alright to display one or two different-colored models to illustrate the fact that the system comes in a variety of colors, but a gallery of every last one strikes me as a gross overuse of copyrighted material, not to mention a waste of space. As helpful as visual aids are, I think that a plain ol' list of the colors would probably suffice for this article's purposes. — Prizm (talk) 00:22, 25 October 2005 (UTC)
replies: text: With the number of colors now rapidly increasing, I am inclined to agree with you. The pictures are taking up too much space and increase the load time for the page unnecessarily. --Poiuyt Man talk 03:12, 26 October 2005 (UTC)

text: Maybe the images should be branched off into their own article then?  Like a gallery article of the various colours with a small peice of infomation on each (such as their release dates in each region).  This would be a good way to keep the image gallery intact, and also improve upon it, without the clutter on the main DS page.  -Darkain Dragoon 03:56, 26 October 2005 (UTC)
replies: text: This isn't an option on Wikipedia, particularly with copyrighted images. - A Man In Black (conspire | past ops) 04:10, 26 October 2005 (UTC)

text: Alright; I've removed the image galleries. Make any further changes at your liesure. — Prizm (talk) 22:53, 28 October 2005 (UTC)
thread_title:  All the Pretty Colors 

message: I personally think that the external link for Nintendo DS Homebrew should point to  instead of .  DSDev.org is a much more recognized and respected homebrew community, and they also run the popular Efnet IRC channel #dsdev, which the majority of the DS homebrew community collaborate in. -Darkain Dragoon 01:26, 6 November 2005 (UTC)
replies: text: Go ahead and change it, then. I don't see any reason why not. - A Man In Black (conspire | past ops) 01:42, 6 November 2005 (UTC)
thread_title:  External Links discussion 

message: Hears the Teal DS. — Hurricane Devon (Talk)  01:23, 9 December 2005 (UTC)
thread_title:  Teal DS 

message: Reverted edits by anonymous user (User:71.193.108.42) who added links despite the warning that the page was not a link depository.  He/she also deleted that warning.  -Parallel or Together? 05:31, 20 December 2005 (UTC)
thread_title:  Link Depository (revert)

message: This section needs to be revised. It just sounds like an Ad, and doesn't have any specifics. --Nate3000 20:35, 2 January 2006 (UTC)
thread_title:  Wi-Fi Internet Connectivity 

message: Is there any truth in the rumours currently circulating regarding possible PDA functionality for DS, possibly even including the Palm OS? I think it would work, and be awesome. But, will it happen?
Here's a link to a page containing an early version of the rumour:
http://www.pdastreet.com/articles/2005/3/2005-3-3-Nintendo-DS-PDA.html
Please drop a note on my talk page if you reply, I might forget to check back here... Thanks :)
Wulf 06:18, 10 January 2006 (UTC)
thread_title:  PDA? 

message: In the software library, it says one game is rated M. Does anybody know which game that is? JQF 15:03, 18 January 2006 (UTC)
replies: text: Resident Evil: Deadly Silence. -- ReyBrujo 17:46, 18 January 2006 (UTC)
thread_title:  Which one is M? 

message: I heard it has going to get a makeover with a more sleek body, more scratch resistant touch screen, etc. —The preceding unsigned comment was added by Alexzero77 (talk • contribs) .
:Only a rumor for now.  Might happen someday. Jedi6 01:50, 24 January 2006 (UTC)
replies: text: It is still being planned. A retailer stated Nintendo would show the redesign on January 16, but it was only a rumour. -- ReyBrujo 01:51, 24 January 2006 (UTC)

text: It's here. Official Announcement It'll be called Nintendo DS Lite. WarChild 07:49, 26 January 2006 (UTC)

text: Here's an image: publicity shot. I dunno if we can put this up in the article, so i'm not going to do so. Anyone feel confident enough to do it for me? --Decept404 09:07, 26 January 2006 (UTC)
thread_title:  DS Redesign 

message: Uhh, the percentages don't make any sense in any way, going by Wikipedia's sales numbers of the PSP and DS.
DS - 13 million
PSP - 6 million
...how does that work out to 38 and 13 percent. —The preceding unsigned comment was added by Tilla (talk • contribs) .
:I would believe GBA (in all variations) and other handhelds hold the rest. -- ReyBrujo 04:45, 26 January 2006 (UTC)
thread_title:  Trivia - Marketshare 

message: Nintendo DS#Interference
Sounds interesting, but is there any proof to this? Or perhaps some better info as to how to get/how to avoid DS interference? --BPM 19:09, 31 January 2006 (UTC)
thread_title:  Interference? 

message: "No Nintendo system has ever sold out in Japan before." Is this true? I was under the impression that the Super Famicom sold out in Japan previously. From the Super Famicom article: "An instant success, Nintendo's initial shipment of 300,000 units quickly sold out." Raiknii 15:23, 5 February 2006 (UTC)
thread_title:  DS first Nintendo system to sell out? 

message: I have suggested the DS Lite content be merged into this one since it is not really speculation anymore and the consoles will be same in most respects. This article also needs to be tightened up a bit as the list of game releases really belongs in a separate article. Garglebutt / (talk) 22:49, 7 February 2006 (UTC)
thread_title:  Merge 

message: Remove titles from Software Library section since these are already in List of Nintendo DS games
*Oppose-It is a good idea to give people an idea of some of the titles the DS offers. Jedi6 04:03, 8 February 2006 (UTC)
thread_title: Software Library

message: Reggie Fils-Aime has confirmed that Metroid Prime Hunters will be the first game to feature voice chat before and after multiplayer matches (not during game, I guess they are afraid of lag issues). He also stated that 14.4m of DSs have been sold since its launch, and that US will see special kiosks where DS owner can download different games, which will stay in memory until the unit is turned off (like the ones already available in Japan). -- ReyBrujo 19:01, 9 February 2006 (UTC)
thread_title:  Voice chat 

message: *Strong Oppose I'm not even sure who's creating all these merge requests, but there's a pointless one for the GBA/SP/Micro pages as well. The DS Lite page has lots of info and the DS one is long enough, for a start. Tphi 14:21, 10 February 2006 (UTC)
thread_title:  DS/DS Lite Merge

message: If anyone puts a new image/media into the article be sure to categorise it (:Category:Nintendo DS media). Thanks. --Thorpe | talk 15:45, 11 February 2006 (UTC)
thread_title:  Nintendo DS images/media 

message: Check out this link for a supposed DS hard drive. However I haven't found any other corroborating sources for it. Do you think it's legit enough to be mentioned, or not? And if there is any more information, please post it. DS has sold enough to merit a device of this nature, but I've seen some pretty convincing fakes out their. —The preceding unsigned comment was added by 129.21.157.72 (talk • contribs) .
:Looks like an amazing Play-Yan Clone. Wow that even excited me :p I just remembered, codejunkies is an official 3rd party perephrial manufacturer's website.  I'm definatly for adding this to the article, however as usually, more people should have a chance to comment :) Good find :p Seraphim 00:47, 14 February 2006 (UTC)
replies: text: Looks legit. I've added it. Garglebutt / (talk) 01:33, 14 February 2006 (UTC)
thread_title: Possible DS Hard drive

message: Both a version of Opera and a TV tuner are on the way for the DS. Should this (as well as "Opera DS") be listed under accessories? --BPM 18:53, 15 February 2006 (UTC)
thread_title:  DS TV Tuner 

message: Whoever keeps changing it from 1 GigaBIT to 1 GigaBYTE needs to stop.
Resident Evil uses a 1 GigaBIT card, not 1 GigaBYTE
[NDS] - Biohazard.Deadly.Silence.(J)
Size: 104.67 MiB (109749539 Bytes)
Sorry for linking to illegal material, but it appears nothing else can prove it.
 —The preceding unsigned comment was added by 24.150.38.245 (talk • contribs) 15:27, 23 February 2006.
:The official Nintendo web site says over 1 gigabit but I've included the equivalent MiB for clarity. Garglebutt / (talk) 05:43, 23 February 2006 (UTC)
replies: text: Sounds great, change it in the article and make sure you provide your source. Seraphim 19:32, 23 February 2006 (UTC)

text: 1000 megabits is about 128KB. 1000 gigabits is about 128MB. Remember 8 bits in a byte. Garglebutt / (talk) 20:28, 23 February 2006 (UTC)

text: If you buy a 250 "Gigabyte" hard drive, you only get about 232 Gigabytes, as the manufacturers treat 1 Gigabyte as being 1,000,000,000 bytes when they're really 1,073,741,824. 65.95.140.254 22:14, 5 May 2006 (UTC)

text: When talking about storage 1MB - 1,000,000 bytes, the MiB change only applies to memory, not storage capacity. Seraphim 01:11, 24 February 2006 (UTC)
thread_title: Maximum card size

message: ::::Speaking of which, what happened to the "criticisms" section that I added after it was requested above?  That was only two weeks ago, there was no further discussion on this page, but the entire section is missing from the current article.  Was there a discussion somewhere else to remove it, or was it just removed by fanboy vandals? --DDG 20:55, 27 February 2006 (UTC)
replies: text: OK, I did some research and it was removed by User:ERW1980 at , with the simple edit summary "this is junk".  I added this section because it was specifically requested above, and the content was discussed for about a week before it was actually added to the article.  Before I re-add the information to the article, does anyone have any specific changes to the content?  --DDG 20:59, 27 February 2006 (UTC)
thread_title: Criticisms removal

message: The introductory section notes "[a]s of the end of January more than 14.4 million Nintendo DS units had been sold."  Should this statement be modified to make it clear that the number is the worldwide sales figure?  Without such a change, some readers may assume that the number only represents American sales.  The referenced commentary reads:  "The DS has been a hit for the company, selling more than 14.4 million units worldwide since going on sale in November 2004."
Slightly unrelated, but I'm assuming the sales in the infobox are current as of 31 December 2005. With that assumption in mind, I'm adding 2006 Japanese hardware sales. --64.109.146.246 21:46, 31 March 2006 (UTC)
thread_title:  Qualification Needed on Sales Figure? 

message: The introduction includes the lines:
"The name "DS" is short for both Dual Screen and Developer's System, the latter of which refers to the features of the handheld designed to encourage innovative gameplay ideas among developers."
and
"Nintendo hopes that the new features present in the machine will provoke unique game development, attract developers, and appeal to both older gamers and non-gamers alienated by normal input methods."
The Functionality section includes the line:
"Nintendo believes that the unit's unusual dual screen format will inspire creative game design by developers, both its own and third parties'."
I would suggest that the Functionality section should only describe the console's function without explaining the motivation for incorporating those functions, especially given that the introduction already notes that the DS's features were meant to encourage/provoke innovative/unique development.  To not lose any information and make it clear, perhaps one of the introduction's statements could be modified to parenthetically note that one of the referenced features is the dual screen and that the attempt to motivate is for both Nintendo and third party developers.
* Agreed. Dont suggest, Just Do It.(tm) No one will bite your head off. cave 15:12, 5 March 2006 (UTC)
thread_title:  Redundant Statements About Inspiring Developers 

message: During development, its code name was "Project Nitro" < this is somewhat misleading.  The project wasn't "code named" Nitro, Nitro is the name of the developer units which are still in use today.  --Darkain Dragoon 01:33, 7 March 2006 (UTC)
replies: text: Actually its both. Jedi6 02:31, 7 March 2006 (UTC)
thread_title: Project Nitro

message: What's the distance between the two screens in terms of absolute measurement, relative to screen size, and/or in missing pixels? I use Wikipedia for console & handheld tech errata all the time, and I'm kind of surprised nobody's contributed any information on this system's unique gap. —Preceding unsigned comment added by 128.113.144.24 (talk • contribs) 
:Calculated 21mm & 96 pixels from the Phantom Hourglass preview videos. Anyone with DS programming experience or an actual DS to measure, feel free to correct me. [[User:Mindbleach|Mindbleach] 26 Mar 2006
:: The Ensata emulator places a gap between the two screens, meant to replicate the gap between the two screens of an actual DS. I don't have Ensata on this computer, so I can't tell you what the pixel size of the gap is. Sorry. --BPM 08:01, 3 April 2006 (UTC)
thread_title:  Screen Gap 

message: I've removed the following sentence from the introduction: "The name "DS" is short for both Dual Screen and Developer's System." I think the "Developer's System" line was just used by Reggie when talking to a conference of developers to try and get them on side, I don't think it is supposed to be a real name for the device. (If people really want to refer to "Developer's System", then maybe it could be inserted further down the article - I don't think it should appear in the introduction.) Leaving just the text "DS is short for Dual Screen" looks wrong as "dual-screen" already appears in that paragraph, so I just removed the lot. Opinions welcome. Pelago 10:46, 15 March 2006 (UTC)
replies: text: No Nintendo has officially stated DS is short for both. Jedi6-(need help?) 20:55, 15 March 2006 (UTC)
replies: text: Fair enough. I still think having "Developer's System" in the first paragraph looks a bit ugly (it could be mentioned further down). It makes the DS sound a bit more like a console for programmers, like the gp2x, rather than for gamers. Pelago 13:27, 16 March 2006 (UTC)
replies: text: It may look ugly but that is what Nintendo says so we will have to keep it. Jedi6-(need help?) 01:57, 17 March 2006 (UTC)
thread_title:  DS is short for... 

message: If you have a DS, can you please take a picture after doing the Pictochat test and post it on that page. I would like a picture for each color. Thanks WP 09:12, 23 March 2006 (UTC)
replies: text: Sorry, mine's version 1, so it just freezes.  I can try to get pic of my buddy's DS, it's one of the new red ones, so it's not version 1. - Grant 20:37, 7 April 2006 (UTC)
thread_title:  Requested picture 

message: Is it confirmed that this is a fact? I see no reason why American or European DS's wouldn't be able to download demos from those Kiosks, unless those kiosks in particular have software signed to only run on Japanese DS's. -- Grant 20:27, 7 April 2006 (UTC)
replies: text: The only reason I can think of for why it wouldn't work is that American and European DS's are used in America and Europe. But I'd assume if you brought it to Japan, you'd be able to do it. The DS is region-free. Optichan 19:28, 29 April 2006 (UTC)
replies: text: Some stores in Norway has demo downloads, though some of the demos were in Japanese. I guess they imported it or so..? Probably it's not a matter of technology, but just that they don't want to employ download kiosks in America and Europe, for whatever reason... --Mythril 12:50, 4 June 2006 (UTC)
thread_title:  "American and European DS's will not be able to take advantage of Japanese demo and download kiosks." 

message: I was playing Pokemon Emerald on my DS. However, the actual game screen for the Pkmn game is smaller than the screen of the DS, so there is a black border around the game when i play all my GBA games on my DS. Also, when ever I enter a pkmn center, my screen is dark for a while. Anyone having this weirdness as well? KdogDS 21:32, 20 April 2006 (UTC)
replies: text: GBA screens are smaller than DS screens, so that explains the border. I don't know about your screen going dark for a while, though. Cosmos 17:45, 26 April 2006 (UTC)
replies: text: About the screen going dark, maybe it is because the catridge tries to check if there is a link with another GBA (the center is actually where you should be able to link, at least that was how in Pokemon Blue used to be). -- ReyBrujo 19:29, 26 April 2006 (UTC)
replies: text: Yeah, the blank screen is a normal effect of Pokémon Emerald. It happens if you play on GBA, GBA SP, GBM, DS, or DSL. Because as you enter the Pokémon Center, it checks to see if a GBA Wireless Adapter is plugged in. Since the DS has an ARM7 processor built-in (the GBA processor), it can't tell the difference if it's on GBA or on DS. --BPM 21:45, 28 April 2006 (UTC)
replies: text: Ok, thanks. So I geuss there is nothing wrong. KdogDS 21:58, 2 May 2006 (UTC)
thread_title:  Weirdness when playing GBA on DS

message: WHY DA HELL IS THE FRONT PAGE ARTICLE: OFFICIAL NINTENDO DS CHANGED?!
Please change it back! And it even fitted wiki's background
:>x<ino 01:54, 30 April 2006 (UTC)
replies: text: Unluckily, that is not possible. According to the first Wikipedia Fair Use guideline, Always use a more free alternative if one is available. While the official Nintendo DS image was nice, it was licensed under Fair Use. This one is licensed under the GNU Free Documentation License (GFDL), which is more free than the Fair Use. You can, though, take a pic of your own DS, making it look as beautiful as possible, and replace this one. I would do it with mine, but it is just too used. -- ReyBrujo 02:06, 30 April 2006 (UTC)
thread_title:  Official Picture 

message: Earlier before, I read in the article that: if you send in your old DS to fix a fixed pixel, you will get a new one. Is this really true? I want send in my old DS because it has a fixed pixel. Forever Anonymous 03:09, 5 May 2006 (UTC)
thread_title:  I Have A Question 

message: Shouldn't the Units Sold part of the infobox be updated to over 16 million? (George Harison's statement at E3) 210.8.103.196 06:54, 14 May 2006 (UTC)
replies: text: Indeed, it should be. I believe he stated "more than 16 million" in the press conference. -- G8or8de posted on 24 May 2006
Me again... 16.73 million, check IGN's article, third paragraph. I'd update it myself but I'm not good with references/citations. 210.8.103.196 12:28, 27 May 2006 (UTC)
thread_title: Sales

message: Name one thing today that hasn't been criticized. That's right, you can't. Everything is critisized! Why is there a section on here just for the criticism of the DS? It's not substancial enough to make a big fuss about it-so why is it here? --69.145.123.171 23:41, 25 May 2006 (UTC)
replies: text: Because criticism is common, as you say, it should not be dismissed. First, we must keep a neutral point of view in articles, thus we must state the good and the bad. And second, the casual reader arrives here wanting to learn more about the product. We can neither assume they know about the shortcomings of a Nintendo DS, nor we can hide the fact determined people don't like something. -- ReyBrujo 00:13, 26 May 2006 (UTC)
replies: text: I agree, but have you seen the section? It has 2 parts, both of which are really insignificant compared to the DS's popularity. --69.145.123.171 00:41, 26 May 2006 (UTC)
replies: text: It needs some more information for sure. Feel free to add more. People who edit here may do that because they like the console, and are more interested in adding criticism to the PSP article instead. -- ReyBrujo 00:53, 26 May 2006 (UTC)
replies: text: Personally, I love the console. I just noticed that this and the PSP are the only two gaming systems (far as I can tell) that have 'criticism' sections. --69.145.123.171 01:21, 26 May 2006 (UTC)

text: I also think the Criticism section needs to go. There's no "Praise" section. Stay neutral by stating the facts and letting the reader make his or her own opinion on the DS. --Poiuyt Man talk 07:44, 28 May 2006 (UTC)

text: Some sort of criticism section needs to be retained.  Perhaps the section could be expanded to become "Advantages, disadvantages and criticisms". Include instances where the DS has been awarded "hardware of the year" etc. --Oscarthecat 09:32, 28 May 2006 (UTC)
replies: text: Yeah, but what other console (excluding the PSP) has a 'critisism' section? It's not very common you see them when it comes to gaming devices. I don't think this should be an exception. --69.145.123.171 21:38, 28 May 2006 (UTC)

text: Well, at the moment, PlayStation Portable of course has a criticism section, as does Gizmondo, as does Game Boy Advance SP, as does PlayStation.  The Xbox 360 + PlayStation 2 have similar "Technical difficulties" sections, the Game Boy Micro has a similar "Compatability issues" section.  Nintendo Virtual Boy has a rather harsh "Product failure" section (shame, for something so unusual). 3DO has a similarly harsh "Fallout" section. Atari Lynx has "Drawbacks" section. NES has "Hardware design flaws" section.  It's all about balance : highlight the great bits about each console, but be sure to mention the dodgy aspects too, in order to achieve a neutral point of view. Other console articles that lack a criticism section should have one added, if valid criticisms can be cited. --Oscarthecat 22:11, 28 May 2006 (UTC)
replies: text: That's just the thing, though. The DS has very few, if any, problems. The GameCube fails to meet the criteria for a "criticism" section because-while not as high of a seller as the PS2 or Xbox-it was fairly well built and didn't have any hardware flaws, control aspects, or big problems. The same goes for the DS. Nintendo was trying to get a simple, well built system. That's exactly what the did, as the system doesn't have any noteworthy flaws. Look at the criticism section on here for cripes sake, it's one sentance long! If that's the bulk of the problems, I doubt we should have it here. If it needs to be kept, why don't we take away to "criticism" heading and instead add that sentance about it being "clunky" to another area of the article? Merge it into the "gameplay aspect" or something. I just don't think that a single sentance about the structure of the system validates an entire section about the system's drawbacks. --69.145.123.171 22:36, 28 May 2006 (UTC)

text: Hmmm, your view is that the DS has very few if any problems. My view (and that of Wired and The Register) is that it's got a clunky form factor and the screen isn't as good as the PSP. So we need to keep criticism in there to accomodate a neutral point of view. As GameCube doesn't have a criticism section, I plan to go create one, if suitable criticism can be cited from other sources. --Oscarthecat 08:48, 29 May 2006 (UTC)
replies: text: I really don't think it belongs here, but if you want to keep it at least merge it with another section. Having one sentance about the "clunkiness" is hardly worth its own heading. --69.145.123.171 20:25, 29 May 2006 (UTC)
thread_title: Criticism?

message: On the beginning of the article, it says the DS stand for both Dual Screen and Developer's System, with a link to an FAQ page on Nintendo.com. However, the question was answered in a tacked-on mood, as it wasn't originally intended to be named "Dual Screen", but they did it anyways because so many people had assumed it to be so. In this light, wouldn't it be proper to either remove the "Dual Screen" part or even make a note that it's not the official/original/canon name?
71.195.85.110 02:31, 1 June 2006 (UTC)
thread_title:  DS Abbreviation 

message: I have removed the slanted POV praise section. This is an encyclopedia, not a place to post biased opinions. ZakuSage 16:01, 1 June 2006 (UTC)
replies: text: How is the criticism section any different? The praise section mentioned the opinions of an IGN staff member, while the criticism section mentions the opinions of a Wired staff member. Both need to stay, or both need to go (I vote for the latter). --Poiuyt Man talk 04:40, 2 June 2006 (UTC)

text: Actually, as a solution to the whole praise/criticism mess, how about just moving the quotes/references to another appropriate section? For example, move concerns of the form factor to the Design section. --Poiuyt Man talk 04:44, 2 June 2006 (UTC)
replies: text:  I'd agree to moving them to a seperate section, but in any case having praise --or criticism section-- is not encyclopedia information. It's opinion. If anyone is going to move them, please do the same for the PSP article as well. --[[User:ZakuSage|ZakuSage 14:45, 2 June 2006 (UTC)
replies: text: As long as it's not POV it good. But seeing as writing a "criticism" and "praise" section without POV is not easy. Havok (T/C/c) 14:48, 2 June 2006 (UTC)
replies: text: Why not do what they do in the movie articles and have a 'reaction' section that points out both views on the system?--69.145.123.171 03:11, 3 June 2006 (UTC)
thread_title:  Praise Section?