Talk:Master System

message: Despite what this article says Mega Drive / Genesis isn't compatible with Master System by hardware because MD / Gen lacks Zilog Z80 processor and the Power Base Converter adds this along with slot compatibility. It's no mere slot converter!
Current page contradicts with http://en.wikipedia.org/wiki/Sega_Mega_Drive#Master_System_compatibility  —Preceding unsigned comment added by 88.240.60.43 (talk) 09:55, 25 April 2009 (UTC)
replies: text: No, if you opened up a model 1 Genesis/Mega Drive, you'll find a Z80. Later models integrated the Z80 into the VDP. Please do your research next time. --67.164.13.222 (talk) 07:52, 26 July 2009 (UTC)
thread_title:  Compatibility with the Sega Mega Drive/Genesis 

message: We should change "The article Variations of the Sega Master System includes a more detailed view on these" into . Anyone with me? Jeremjay24  14:15, 12 September 2009 (UTC)
replies: text: Yes, that's true. --Jtalledo (talk) 18:40, 12 September 2009 (UTC)
thread_title: Minor Cleanup

message: It would be nice to have information about the Korean versions of the SMS (Samsung Gam*Boy (삼성 겜보이) and the Samsung Aladdin Boy (삼성 알라딘보이)) in the article, along with a mention of the official Korean translation of Phantasy Star. Unfortunately, reliable sources are in short supply on these topics. Daram.G (talk) 01:47, 22 February 2010 (UTC)
thread_title:  Samsung Gam*Boy and Aladdin Boy 

message: === Master System 3 image ===
Hello people, I have taken the time, the picture was so good to give a white background, which it thinks it can be integrated?
If you are satisfied, you are free to upload the image to Wikipedia and attached to the article. It can also revise further, if it is not good enough. :)Abani79 (talk) 09:57, 6 August 2010 (UTC)
replies: text: Looks good. Maybe we can replace the current SMS 3 image with this one. I think it would be great if it had a transparent background. --Jtalledo (talk) 19:02, 7 August 2010 (UTC)

text: Great! If this is your final revision, I can upload it to the Commons. --Jtalledo (talk) 21:40, 11 August 2010 (UTC)

text: Okay. I have uploaded the image as :File:Sms3compacttransparent.png and replaced the old image in the article. Thanks again. --Jtalledo (talk) 11:16, 12 August 2010 (UTC)

text: OK. The image in the article has been replaced with the transparent background version. --Jtalledo (talk) 16:18, 15 August 2010 (UTC)

text: They look alright - as thumbnails, it's hard to see the traces of the background anyway. --Jtalledo (talk) 19:30, 15 August 2010 (UTC)

text: The version with the transparent background has been uploaded. --Jtalledo (talk) 12:14, 17 August 2010 (UTC)
thread_title:  MS 3 image 

message: Hello people, I have taken the time, the picture was so good to give a white background, which it thinks it can be integrated?
If you are satisfied, you are free to upload the image to Wikipedia and attached to the article. It can also revise further, if it is not good enough. :)Abani79 (talk) 09:57, 6 August 2010 (UTC)
replies: text: Looks good. Maybe we can replace the current SMS 3 image with this one. I think it would be great if it had a transparent background. --Jtalledo (talk) 19:02, 7 August 2010 (UTC)

text: Great! If this is your final revision, I can upload it to the Commons. --Jtalledo (talk) 21:40, 11 August 2010 (UTC)

text: Okay. I have uploaded the image as :File:Sms3compacttransparent.png and replaced the old image in the article. Thanks again. --Jtalledo (talk) 11:16, 12 August 2010 (UTC)
thread_title:  Master System 3 image 

message: Good evening, I have today the picture of the master system compact changed, it has now likewise transparent background. Hope all peoples like it, if it gives concerns, can i try to modify it again. Otherwise please replace it by the old picture. And thank you for your cooperation with me, so it's make fun to work as a "Wikipedian". :) - Thank you, Abani79 (talk) 18:51, 14 August 2010 (UTC)
replies: text: OK. The image in the article has been replaced with the transparent background version. --Jtalledo (talk) 16:18, 15 August 2010 (UTC)
thread_title:  MS compact image 

message: Hello Jtalledo, thanks for the upload of the final ms compact image. Here are two edited versions of Master System Girl with white bg Master System Girl and the transparent version of the image, but traces of the dark background can be seen, what do you think? Sincerely Abani79 (talk) 17:57, 15 August 2010 (UTC)
replies: text: They look alright - as thumbnails, it's hard to see the traces of the background anyway. --Jtalledo (talk) 19:30, 15 August 2010 (UTC)

text: The version with the transparent background has been uploaded. --Jtalledo (talk) 12:14, 17 August 2010 (UTC)
thread_title:  MS Girl image 

message: I've today the talkpage archived, hope MiszaBot will work correctly. Abani79 (talk) 12:11, 30 September 2010 (UTC)
thread_title: Talkpage now archived 

message: this sentence doesn't make sense
"The SG-1000 and Mark III were available in Japan in the mid-1980s, and the successor to the Mark I/II, the Sega Mark III, was released in 1984."
I don't know enough to fix it but is tat first Mark III supposed to be Mark I/II? also I doesn't really enplane what the first two versions are. 140.232.184.192 (talk) 06:22, 30 January 2011 (UTC)
thread_title:  Mark I/II or Mark III 

message: Master System →  – Per WP:COMMONNAME. Unlike successor consoles such as the Dreamcast, Mega Drive (Genesis) and Saturn, Sega Master System is the common name. These other consoles are commonly referred to without the company name, but not the Sega Master System. This is why the dominant acronym is "SMS" not "MS". This is similar to "NES" for the Nintendo Entertainment System. Most other language wikis refer to it as "Sega Master System" including the Japanese one, as does Rovi and GameFAQs. --Jtalledo (talk) 14:26, 13 September 2012 (UTC)
replies: text: *Marketing materials and on the product itself? Look at the pictures of the console. There's a "Sega" before "Master System." Also see this box and this box if the logo bothers you. Again, the point is "Sega Master System" is the dominant name you see on websites, including other language Wikipedia sites. The "Sega" is not merely the company name, it is an integral part of the name just like the Nintendo in "Nintendo Entertainment System". Precision doesn't apply since you're adding a whopping four letters to "Master System." --Jtalledo (talk) 22:47, 14 September 2012 (UTC)
thread_title:  Requested move 

message: There were 7 not 8 games that supported the 3D Glasses. "Line of Fire" is listed by mistake in that section since it used an anaglyph mode (green/red glasses) instead of the shutter glasses. That's the reason the 3D Mode is just a "hidden feature" and there's no 3D in the title and no advertising like the big 3D Logo all the other games had. That's what the game looks like in 3D Mode: https://www.youtube.com/watch?v=2WqvAqUGOMs - shutter glasses won't work for sure. Unless someone has a proof that there was indeed a SegaScope Mode this should be removed from that list - and get an honourable mention somewhere in the text. --188.92.33.51 (talk) 08:58, 17 September 2012 (UTC)
replies: text: Dunno. From what I've read, it does indeed support the 3D Glasses. However, it was not promoted as a 3D title since the default video mode is the non-3D mode. As for the YouTube video, I believe that was converted after the fact to red/green anaglyph format. --Jtalledo (talk) 13:25, 17 September 2012 (UTC)
thread_title:  SegaScope 3-D 

message: I accidentally saved before I finished typing my edit summary, so I'll do that here: The "Master System 3" section mentioned the "Master System III" as if the reader already knew about it, when the article nowhere else mentions the III. So I've copied over the section on the III from the Variations article (which seems surprisingly lacking, in comparison, for a "main" article). —Frungi (talk) 06:04, 6 June 2013 (UTC)
thread_title:  Master System III/3 

message: I have just reverted some changes to the wikilinks pointing to the Sega Genesis article.  There seems to be an issue over the different names under which that system was released.  The console was released as Sega Mega Drive in many parts of the world, however that page is currently a redirect to Sega Genesis, and wikilinks should point directly to it.  I will also suggest that if there is disagreement over where the Genesis/Mega Drive article should reside, that discussion should take place over at Wikipedia:Requested moves.  Please see Wikipedia:Moving a page for details. 66.18.219.221 (talk) 16:53, 19 January 2014 (UTC)
replies: text: Yes, I agree. This looks like a similar IP address to the one who kept initiating move discussions on the Sega Genesis article in fact.--SexyKick 20:34, 19 January 2014 (UTC)
thread_title: Wikilinks to Sega Genesis

message: I'll provide more context for these references:
*Just for the sake of readability, Screen Digest
*Previous discussions came up with 9.8 million. All reported sales like these in Game Machines are rounded. For example, the 29 million Genesis figure (already rounded up from Famitsu's 28.58), is reported in this book as 30 million or Nintendo 64's 32.93 as 35 million. Its easier to discredit this book than everyone who claims 13 million. « Ryūkotsusei » 00:13, 18 March 2014 (UTC)
replies: text: I've only just noticed this link. Most informative. THe units for the 8-bit systems are estimated base numbers per year, is there a total number for units sold to date somewhere in there?Halbared (talk) 15:40, 16 February 2021 (UTC)
thread_title:   Behind the numbers 

message: Here is some proposed text for the "Game library" section: 
::According to game designer Mark Cerny, most of Sega's early Master System titles were developed within a strict three-month deadline, and Sega's policies did not fully change until after the launch of the Genesis. Cerny has cited the 13-month development schedule allotted Sonic the Hedgehog, as well as the establishment of the Sega Technical Institute (an internal studio which acted outside of Sega's normal corporate structure), as representative of Sega's greater emphasis on quality control for its Genesis output.
::1.
::2.
::3.
::4.
I was about to add this material myself, but I just couldn't do it, as I personally believe Cerny's culture shock at Sega versus Atari does not amount to much more than a footnote in gaming history. That said, feel free to copy or modify this material if you disagree, as I'm hardly the arbiter of truth and my analysis could certainly be mistaken. The Guardian article makes clear that Cerny's critique extends to most of the Master System's library, even though he puts emphasis on 40 games that came out relatively early in the system's life, and that Cerny attributes the high quality and success of Sonic in part to its relatively lengthy development schedule.TheTimesAreAChanging (talk) 08:57, 6 June 2014 (UTC)
replies: text: I've used at least the first sentence of this.  It's noteworthy to the Master System's library to know about how long Sega allowed for development as that would affect the library and its quality, not unlike the library for the Sega 32X.  The second sentence I think is of questionable relevance to this article.  
Red Phoenix let's talk... 03:42, 13 September 2014 (UTC)
thread_title:  Note 

message: "Let's not mess with a featured article so much" is not a valid excuse to revert added content—FAs are not set in stone.  Are there any issues with the edits this editor made? Curly Turkey ¡gobble! 06:52, 18 January 2015 (UTC)
replies: text: Agreed. "Let's not mess with a featured article so much", without further elaboration, is basically WP:OWN. Ylee (talk) 08:34, 18 January 2015 (UTC)
replies: text: I have no problem with you or 99% of Wikipedia users editing this article.  That anon is a sock puppet of banned user Jagged 85, who was banned specifically for misusing sources and repeatedly adding inaccurate info to Wikipedia.  That edit comment was aimed at him, not users in general. Indrian (talk) 20:33, 18 January 2015 (UTC)
replies: text: This article could use some help, which is not an uncommon thing with video game console articles. They tend to have fanboyism and overly emotional/controlling editors sitting on top of them. I suppose one could call this the kotaku influence. One symptom of this is the repetition of a single complaint or an aspect of praise many times within a short article. Another is distortions designed to flame or fan a product or competing product. Such symptoms are indicative of a religious fervor rather than an objective appraisal and subsequent focus on improving the article rather than sitting atop it like a monarch. Wikipedia in general suffers from the gleeful reversion syndrome, where editors revert without thinking enough to make the right decision (which is often not reversion) and "my pile of gold" syndrome — where editors think of certain articles as their property.  — Preceding unsigned comment added by 174.233.14.20 (talk) 23:37, 5 November 2017 (UTC)
thread_title:  "Let's not mess with a featured article so much" 

message: How many MHz has the VDP?--178.24.62.247 (talk) 21:16, 4 February 2015 (UTC)
thread_title:  VDP Speed 

message: It's always been my understanding that the Light Phaser was not based on the guns in the anime Zillion, as stated in the article, but that the anime used the Light Phaser design. I can't check the source that's cited for this but I'm almost certain it's mistaken.
1) The anime came out months after the release of the Master System and the LP. 
2) The anime was financed, at least in part, by Sega and 
3) The character Opa Opa from Sega's Fantasy Zone series makes an appearance in the anime, well after the first Fantasy Zone game was released.
I'll try to find a source that I can cite to make the change. I found this article on Sega Retro http://segaretro.org/Light_Phaser that confirms the above, but it doesn't cite anything so I doubt it'll pass muster.
CrinklyCrunk (talk) 19:20, 30 January 2016 (UTC)
thread_title:  Light Phaser Origins 

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thread_title:  External links modified 

message: The article is written in a manner that supports the MHz myth more than it challenges it. The first thing mentioned is the 4 MHz clock. It is then compared with the clock of the Nintendo. A caveat about architectural difference is tacked-on. But, when the first two of three references imply support for the MHz "myth" it means the article needs to have support for its implication. I reviewed a number of comparative appraisals of 8-bit processors and the results were mixed. The 6809 appears to be most commonly seen as the most advanced but its higher cost, among other factors, kept it from being widely adopted for things like video game consoles. Cost alone does not seem to be the only advantage of the 6502's design. One source said the low clock made it easier to implement lower-cost RAM and other hardware. Another source claimed the Z-80's long/slow memory address timing made it easy enough to implement low-cost memory. If someone can cite a truly definitive (truly comprehensive and authoritative) comparison to support the claim that the 4 MHz Z-80 (Z-80A, as I recall) in the Master System is quite superior to the CPU used in the Famicom/NES then that citation would be an improvement over the simplistic presentation of clock speed differences as being the primary factor. The clearly more primitive ColecoVision clearly shows that a higher-clocked Z-80A is not enough to make a system much more compelling than a Famicom. The idea that half a MHz more speed from a Z-80A would make the clock difference a dramatic improvement over the Famicom is dubious. Clearly, other aspects of the hardware, such as RAM sizes, are more important. The complexity of comparing the Genesis, also, with its faster CPU, versus the SNES, with its superior graphics and sound, also comes to mind in terms of this topic.  — Preceding unsigned comment added by 174.233.14.20 (talk) 00:09, 6 November 2017 (UTC)
thread_title:  MHz "myth" in this article 

message: ::For years wikipedia has had the Master System at 2 million sold despite most older sources saying 1.5 million. But I really can't see how the SMS sold 2 million units if it sold 1 million by 1990.
::The Atari 7800 sold 1 million in 1988, 1988 would be Atari's best selling year for the 7800 and the 1 million was at June, so you had 6 months left in the year with two of those months being the busy holiday season. Some of this momentum would ride into 1989 by drop rapidly and the 7800 was selling at a low level for the rest of its life.
::The Sega Master System sold 1 million by 1990. I am failing to find where that other 1 million would come from. The SMS was behind the 2600 and had no Peak that the 7800 had in 1988. Instead the SMS had a gradual increase, that would latter fall back down, due to the Genesis and arguably to a much lesser extent, the first year of the gamegear. But that boost for the SMS couldn't possibly have the SMS sell 1 million. It doesn't add up. SMS discontinued the SMS in NA because of low sales. So Sega selling around 1 million after 1990 then abruptly selling dozens of units doesn't make any sense.
:: If the SMS was basically non existent in sales in late 1991-1992, then the sales before that couldn't have been much better so Sega selling another million consoles is illogical. Heck, I'm finding it hard to believe they sold another 500k in NA but at least that's more believable and matches most older claims.
:: I say that we remove the 2 million number if no one can produce a reliable source that breaks down how 2 million is possible. Spike Danton (talk) 20:37, 24 August 2018 (UTC)
replies: text: No objections to the removal of 2  million? Spike Danton (talk)  —Preceding undated comment added 14:14, 30 August 2018 (UTC)
replies: text: I won't object to the removal of 2 million on one condition, and that's that the replacement figure has to be reliably cited.  We had this issue for the longest time at Sega Genesis as well, so I'm not terribly surprised about this situation.  My caveat is that this is a featured article and thus supporting a new figure through a reliable source is a requirement for me.  Red Phoenix talk 21:35, 30 August 2018 (UTC)
replies: text: Has anyone managed to find a good source for he USA? The 13 million figure does seem too high combining Japan (1), Europe (7) and North America (even at 2).Halbared (talk) 10:56, 17 February 2021 (UTC)
replies: text:  Unfortunately I'm pretty sure this is going to be extremely difficult, if not impossible, to find. Sales figures in the video game industry are not published by the manufacturers and hard to find now.  In the 1980s?  Nearly impossible.  That's why the estimate varies so much, between 10 and 13 million overall.  Throw in that North America had more than one distributor of the console and that may complicate matters even further.  Red Phoenix talk 16:45, 17 February 2021 (UTC)
replies: text: That's understandable.Halbared (talk) 18:24, 17 February 2021 (UTC)
thread_title:  Possible deletion of 2 million sales claim in U.S. 

message: Researchers have done some good job in trying to track down actual sales figures over estimates. UK is 1.5million and France is 995,000.
This French site lists Master system sales by the year.
https://www.mastersystem-france.com/t2217p15-le-resultat-de-la-guerre-presque-20-ans-apres
There is year by year sales for the Master in the UK< here;
https://www.neogaf.com/threads/retro-sales-age-thread.981407/page-2
Halbared (talk) 16:58, 4 November 2020 (UTC)
replies: text: Of course I just realised, the European sales were the combined Master and Megadrive! :D . Halbared (talk) 18:46, 17 February 2021 (UTC)
replies: text: Yeah, especially with Europe you have to watch for that.  Uncommonly in Europe, Master System and Mega Drive sold at about the same time, and Master System was actually more popular at times.  The same goes for Brazil, but more so.  I have never seen anything like that with any other console. Red Phoenix talk 23:02, 17 February 2021 (UTC)
replies: text: The sales for the 1990 year from the sales data from EA, which can viewed here; https://www.neogaf.com/threads/retro-sales-age-thread.981407/page-2#post-153404783, doesn't match with the sales data from the other source, I tried to look for the magazine, but could only see the cover. WHat are your thoughts, Red?Halbared (talk) 09:11, 20 May 2021 (UTC)
replies: text: We need to see the actual source and we need to cite actual sources, not random web pictures or forums conducting original research.  Especially when it comes to video game sales, there’s a high potential of bad WP:SYNTH because there are not official figures. Honestly, video game sales data is so hit-and-miss, especially in this period, that I’d be extremely wary without a concrete source that can be verified. Red Phoenix talk 10:43, 20 May 2021 (UTC)
thread_title:  Sales