Talk:Need for Speed: Hot Pursuit 2

message: === Ramming issue ===
"as players merely needed to "tap" a speeder a certain number of times to arrest them, as opposed to using actual police tactics"
This seems innaccurate to me... I have the PS2 version... In this version you have to attempt to stop the vehicle... Slam into them... Use spike strips to stop them... Tapping them doesn't do much of anthing besides maybe throwing them into the wall... --Biggman15 20:28, 27 November 2006 (UTC)
replies: text: In the PC version, it is barely true.  You do use roadblocks, helicopters, spike strips and you can call for backup.  The tapping is more of ramming into a speeder.  --Bears54 03:01, 30 November 2006 (UTC)
replies: text: I think i'm going to try the PC version... I've had it for a while now... and have refused to play it... Guess it's time... --Biggman15 22:38, 1 December 2006 (UTC)

text: Ok... tried it... don't like it... you don't have to pull them over... Just pop, pop, pop... look your caught...--Biggman15 22:59, 1 December 2006 (UTC)

text: The ramming thing is also present in the GameCube version, as the GameCube version seems to be a complete overhaul of it, with points acquired rather easily.Drakonis 21:23, 27 September 2007 (UTC)

text: True, but the PC, Xbox and Gamecube versions have completely different gameplay that differs from the PS2.  Having owned it on all four systems at different times I can tell you that the PS2 version is much more in-depth. Teancum (talk) 17:55, 1 May 2008 (UTC)
thread_title:  About the Overview section 

message: "as players merely needed to "tap" a speeder a certain number of times to arrest them, as opposed to using actual police tactics"
This seems innaccurate to me... I have the PS2 version... In this version you have to attempt to stop the vehicle... Slam into them... Use spike strips to stop them... Tapping them doesn't do much of anthing besides maybe throwing them into the wall... --Biggman15 20:28, 27 November 2006 (UTC)
replies: text: In the PC version, it is barely true.  You do use roadblocks, helicopters, spike strips and you can call for backup.  The tapping is more of ramming into a speeder.  --Bears54 03:01, 30 November 2006 (UTC)
replies: text: I think i'm going to try the PC version... I've had it for a while now... and have refused to play it... Guess it's time... --Biggman15 22:38, 1 December 2006 (UTC)

text: Ok... tried it... don't like it... you don't have to pull them over... Just pop, pop, pop... look your caught...--Biggman15 22:59, 1 December 2006 (UTC)

text: The ramming thing is also present in the GameCube version, as the GameCube version seems to be a complete overhaul of it, with points acquired rather easily.Drakonis 21:23, 27 September 2007 (UTC)
thread_title:  Ramming issue 

message: There's nothing inferior about the Gamecube version of the game.  It looks fantastic and plays without problems.
:True, but the PC, Xbox and Gamecube versions have completely different gameplay that differs from the PS2.  Having owned it on all four systems at different times I can tell you that the PS2 version is much more in-depth. Teancum (talk) 17:55, 1 May 2008 (UTC)
thread_title:  Superiority of PS2 version 

message: The track order was different from that of my version (PC).  Since the old version was not sourced and it did not say for which platform), and I simply assume that the music is the same for all platforms, I changed the description to match my PC version, which also matches the order given on last.fm.  Track lengths can be compared with exported .wav files produced from the .asf files by the sndview conversion tool.  If someone has a version for a different platform, please check whether it matches the PC version.
--85.180.146.176 00:44, 22 August 2007 (UTC)
thread_title:  Soundtrack 

message: Uh, it says here that "for the multiplayer mode of the PC version, GameSpy's internet matchmaking system was used in place of local area network (LAN) play", but I've just created a regular LAN game. It seems like this information is inaccurate.  —Preceding unsigned comment added by 201.86.64.184 (talk) 23:43, 11 October 2007 (UTC)
replies: text: If you have knowledge like that, just fix the article! (Just did it, after checking). --85.180.138.11 08:19, 12 October 2007 (UTC)
thread_title:  Multiplayer 

message: 203.192.86.171, you just added this: 
Hot Pursuit 2 is also the first and only in the series to released an exclusive Australian version, where players can drive Holden Monaro.
As the Monaro page shows, there are a lot of "Monaro" versions.  One of them is the HSV Coupe GTS, which is included in the european full PC version of NFS HP2.  There is another australian car in HP2, the Ford TS-50.  Both were featured in an australian-only demo version of HP2. I doubt that there was an "exclusive Australian version" of the full game, can you provide any evidence?
--85.180.128.208 (talk) 21:34, 24 January 2008 (UTC)
thread_title: Australian version

message: I had this game a few years ago, it was a personal favorite until my PS2 broke. I was reading the environments section and noticed that it mentioned nothing about a desert environment. I know for a fact that there are three tracks in a desert environment reminiscent of Arizona or southern Utah. The only course name I remember is "Outback," but I know there are three. Can anyone find a source so that it can be added? Jscottcc (talk) 16:35, 23 August 2009 (UTC)
thread_title:  Environments 

message: Are there any references for the sequal? Where does this statement come from?  —Preceding unsigned comment added by 203.171.97.75 (talk) 08:57, 16 June 2010 (UTC)
thread_title:  Sequel 

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thread_title:  External links modified