Talk:Crysis (video game)/Archive 1

message: I suspect the 'XM2014' may be the XM1014 as the article this name was taken from managed to call 7.62 mm caliber ammunition '7.26'.
http://www.dumpanimage.com/up/f/pNwhR5pwk1am/20060224/4k3Aqp1gHg.jpg Joffeloff 23:57, 9 March 2006 (UTC)
replies: text: The weapon credited as the SCAR-L is clearly an XM8 assualt rifle. This should be fixed. —The preceding unsigned comment was added by 74.96.192.20 (talk) 03:08, 9 February 2007 (UTC)
replies: text: That XM102 thingy also sounds like one of these. Not much point in changing these as the game hasn't actually been released and XM8 image does say SCAR-L. 91.153.128.118 03:34, 22 February 2007 (UTC)

text: whoever keeps editing out the info im putting in there on the nades STOP ITS ALL BEEN CONFIRMED http://www.crysis-online.com/Articles/crysis-art-team-q&a.php —The preceding unsigned comment was added by 71.241.3.204 (talk) 19:23, 27 April 2007 (UTC)
thread_title:  Weapons 

message: Is it just me, or does the stuff about the nano suit and customisable weapons remind anyone of Deus Ex? Worth a mention?
:Definitly not worth a mention. Deus Ex involved upgrading your character himself with body parts. The nano suit is just a suit your character wears that gives him better abilities. So, it was probably inspired by Deus Ex, but because of their differences we cant mention it. DurotarLord 16:24, 19 March 2007 (UTC)
replies: text: Actually it doesn't matter whether it's the same or inspired by. We can't mention it without a reliable source mentioning it first Nil Einne 16:06, 22 March 2007 (UTC)
replies: text: And I'm certain that Deus Ex wasn't the only game to use anything similar.  I remember playing a Half Life 2 mod a while back that used the same abilities just like the nano suit. Xe7al (talk) 09:30, 9 December 2007 (UTC)
thread_title:  Deus ex 2? 

message: xbox.com has an new article about how the 360 is too weak to support this game. Someone has to add this! --24.95.56.215 01:29, 29 August 2006 (UTC)
replies: text: Link? I would like to see it. --Gamer007 04:29, 29 August 2006 (UTC)

text: I see no point of adding this mention. It was already confirmed that this game would be available for PC only so there's no significance why it will not be released for Xbox 360. If we put up this mention, then claims of why other consoles cannot support this game may also be mentioned. This mention would've had merit to be put into the article if Crysis was originally for the Xbox 360 also.--BirdKr 09:31, 4 April 2007 (UTC)
thread_title:  Xbox 

message: I just noticed Crysis is under the "Lua programming language" category. Who put this there and is there actually any LUA programming in this game?--Gamer007 06:56, 7 September 2006 (UTC)
replies: text: I personally can't say for certain as Crysis (obviously) isn't out yet, and I haven't read anything saying that LUA is used in Crysis. It is a fair assumption to make, however, as LUA was used in Farcry; with the engine, CryENGINE[2], written in C++, and most/all of the game-specific code written in LUA. Henrym 06:40, 13 January 2007 (UTC)
thread_title:  Lua programming language? 

message: Given that the biggest draw of this game is that it's a superb showcase for DirectX 10, I'm rather surprised that there are absolutely no images on the page, at all. I tried adding an image a while ago but it was reverted under the claim that the IGN watermark violated some rule (sorry, what? I've never seen such a rule before). Since the official website doesn't have anything, I wouldn't know where to go to find ones WITHOUT watermarks, so instead I'm adding the appropriate template up at the top of the Talk page. S'all. --Shadow Hog 05:51, 30 October 2006 (UTC)
replies: text: I'll try to find some. I already added a logo, by the way. ↔ ANAS - Talk 18:44, 4 November 2006 (UTC)
replies: text:  OK, I added three screenshots/images to the article. I think it's OK for the article's size. ↔ ANAS - Talk 13:27, 8 November 2006 (UTC)
thread_title: Images needed

message: Crytek has taken the unprecedented step of selecting two modification teams to work with a Crysis Pre SDK before the games release. These mod teams are receiving Crytek support during development and the mods are to be released shortly after Crysis launches.
Details on one of the modifications: Obsidian Edge 2 can be found here:
Crytek selects Obsidian Edge 2 for Crysis Pre-SDKand here Obsidian Edge 2 news update with the OE2 website here www.ObsidianEdge.net
The announcement for the other team is here Navy Seals Mod
71.125.6.132 22:17, 13 December 2006 (UTC)
thread_title: Crysis Modifications

message: This is extremely annoying and sad. X360 is ruining PC games lately. Time to kill microsoft :P. Check this link out http://www.xboxic.com/news/2227. It says crysis is going to be for x360 it is not going to be port. --SkyWalker 06:53, 15 January 2007 (UTC)
thread_title:  Crysis coming to 360? 

message: Sorry for that but EA confirmed the rumour is false.  --Ciao 90 15:27, 17 January 2007 (UTC)
thread_title:  No Crysis for 360 

message: Is there a source saying there will be no CTF in multiplayer? I haven't seen any yet. --Gamer007 00:30, 5 February 2007 (UTC)
thread_title:  No CTF in Multiplayer? 

message: Please trim the number of non-free images (e. g. screenshots) in the article. For fair use, ten images in a single mid-sized article are too many. —xyzzyn 17:33, 5 February 2007 (UTC)
thread_title:  Less images needed 

message: Crysis is coming to 360 Uk 360 Mag Xbox World 360 has announced a massive feature on the port in there April issue. Mat parker 116
Oh I get it like how EGM announced that Square Enix was making Mushroom Kingdom Hearts and that Sonic was to be in 'Brawl.
::yeah espically when BOTH crytek and ea have stated MUTIPLE times that the game will NOT be ported i really think that an xbox360 magazine saying its going to be ported is true.  people dont believe everything you read, pay 2 seconds worth of attention to what crytek/ea have been saying for over a year.  theres no port.
Technically, Far Cry was never ported, either. They remade the game to work on consoles. I'm quite confident that a console version of Crysis is inevitable.Master Deusoma  —Preceding comment was added at 23:27, 3 November 2007 (UTC)
thread_title:  Crysis is coming to 360 

message: This is a problem for many game articles in which tries its best to inform the readers every part, both significant and insignificant, of the game. The article clearly crosses the line if it tries to offer hints, tricks, easter eggs, strategies, and specific data/information that only concerns about those who have the game already. This is just a reminder. --BirdKr 16:29, 25 February 2007 (UTC)
replies: text: Um..... The game isn't out yet... I'm not saying the article is fine as is, I haven't really read it properly but since the game isn't out yet, clearly there is no "pecific data/information that only concerns about those who have the game already". The information may still be uneyclopaedic etc but obviously the information can't be information that only concerns those who have the game already if there is no game Nil Einne 16:08, 22 March 2007 (UTC)
replies: text: It's merely a reminder for not only the present, but also the future once the game is released. Many game related article editors tend to post up some strategies that is only concerned by those who have this game already --BirdKr 09:32, 4 April 2007 (UTC)
thread_title:  Reminder: Wikipedia IS NOT a game guide 

message: those are troopers not scouts.  someone please explain to me how you all seem to think they are scouts so i can prove you all wrong.  first there is NOTHING in there we can use to determine what size it is.  any determinization of size is completly personal speculation.  the characters gun/arms are not there nor do we know the size of the corridor its in.  that corridor very well may be just big enough to fit the aliens/troopers/jake through but not the hunters.  second COMPARE IT TO THE SCREENSHOTS OF THE TROOPERS.  they both have the same number of apendages and they look very similar.  the image refuted to be the scout looks like a closed up version of the troopers weve seen, i.e. the panels/parts on the main body move.71.241.16.31 09:44, 23 April 2007 (UTC)
replies: text:  Read: http://en.wikipedia.org/wiki/Talk:Crysis#The_Alien_Scout_and_Trooper —The preceding unsigned comment was added by 203.171.98.49 (talk) 12:00, 23 April 2007 (UTC)
thread_title:  new pic under enemies 

message: Anyone want to add the E3 awards Crysis has won? I'm not great at editing Wikipedia yet. 155.109.5.21 19:04, 17 May 2007 (UTC)
thread_title:  Awards 

message: Iam thinking of deleting enemies and weapons after the game releases or maybe sooner. Has we can not add this sort of information at wikipedia. --SkyWalker 09:38, 22 June 2007 (UTC)
replies: text: Can't we leave a small section to say what weapons are in it? I don't mean describing every weapon in detail, but like Half-Life 2's weapon section, just saying what weapons are in the game. --Gamer007 17:15, 22 June 2007 (UTC)
thread_title:  Few thing will be deleted after game release. 

message: I noticed that on the box art, there is  PEGI rating for the game. however ESRB and PEGI have no mention of hte game on their websites. Thus,
1) Is the rating "true" (I think it is)
2) Why was it rated as such (Might take a while to find out)
3) ESRB rating.
If we get enough, this might just work as a mini section.80.120.30.214 06:29, 24 June 2007 (UTC)
replies: text: Crysis-Online states the box art came from foreign sites, but the image looks legit. I believe I've heard the game will be rated M by the ESRB (though obviously until closer to release, it will say RP). We'll have to wait for a bit for a more official statement.--Gamer007 10:06, 24 June 2007 (UTC)

text: Me again, I just looked @ the EA UK Crysis site and it has the PEGI rating of 18 + the box art. Gotta be legit then. --Gamer007 10:10, 24 June 2007 (UTC)
replies: text: Nope, it's now 16+. · AndonicO Talk 15:07, 21 September 2007 (UTC)
thread_title:  Ratings 

message: I read in an EA press report that Crysis will be rated MA15+, is this worth adding???
: Not for now. Let the game get released. --SkyWalker 11:13, 8 July 2007 (UTC)
thread_title:  Australian Rating 

message: I am almost sure the suit has four modes:
* Active camo (invisibility)
*High armor
* High strength (Kill enemies with bare hands, punch through roof etc.)
* High Stanima (Jump high, sprint far, etc.)
 
Should we mention this? Vixwald 16:24, 13 July 2007 (UTC)
replies: text: It is already mentioned. --SkyWalker 18:23, 16 July 2007 (UTC)
thread_title:  Nano Suit 

message: do you think it should be noted that crytek devs have stated that the game could run on the ps3 and that crytek is currently looking for ps3's devs to work on a project using the cryengine2.0? obviously it's nothing conclusive, even the media heads are still sticking to the 'no comment' routine, but should we perhaps mention it in passing as a possibility? 207.210.20.237 03:29, 7 August 2007 (UTC)
replies: text: No, shouldn't be said in the article yet. Unless there is a solid source stating it will be on the PS3 , it shouldn't be added. Right now, all news seems to point to a PC exclusive. --Gamer007 04:00, 7 August 2007 (UTC)
replies: text: As the above user stated. Many games can run on consoles, but if there's no news of them actually being ported, it's not worth mentioning. Thanks for bringing it up on the discussion page before adding it, though. Enfestid 04:35, 7 August 2007 (UTC)
replies: text: first of all check your facts, crytek is NOT hiring ps3 programmers to make a port of crysis, crytek has stated that THEY will not do a port of crysis but that if there is one that decision and the subsequent port will be done by ea, second, crytek hired those programmers over a year ago, that job listing was posted in march of 2006 if you would even bother to check on the history behind that, if they were hiring ps3 programmes to put it on the ps3 then a ps3 version would have been announced, not only that but the fact remains that in that interview cevat yerli even stated AGAIN that THERE ARE NO PLANS TO BRING CRYSIS TO ANYTHING BUT THE PC AT THIS TIME.  thirdly, the ps3 programmer job was to port the engine, not a game.  while they may be making a game for the ps3 the job was to port the engine, the reasoning behind this is simple, and was explained a long time ago by crytek, since they are licensing the engine out then they need it to be compatiable with as many platforms as possible, if the engine only worked with pc games then anyone considering a ps3 or 360 game wouldnt even consider licensing the engine out.  also as someone said above yes, crysis could run on the ps3, however they also said this sevearl times in the past and this is nothing new, the only reason people got worked up about it is becasue they are desprate for crysis to come to something else other than the pc and act as if even something that has been said before is brand new even though its actually old.
The RUMOUR mills are circling again.  
http://www.gamesradar.com/us/ps3/game/previews/article.jsp?sectionId=1001&articleId=20080116164640708073&releaseId=20070209104752229059
http://kotaku.com/346247/enhanced-crysis-rumored-for-playstation-3
Playstation world says it is coming to PS3 and the 360 cannot handle Crysis due to technical limitations.  What that is exactly, I'm not sure.  But what is important here is the PS3 version was confirmed by PlayStation World.  When it comes out is not confirmed.  Extra content is confirmed though.  The magazine is referring to the PS3 version as "Crysis 1.5"  I don't know if this is enough information as proof yet, but since both websites refer to it as a rumor I think the article should not be changed.--WhereAmI (talk) 00:00, 18 January 2008 (UTC)
thread_title: Crysis on the ps3

message: I will state this once and for the record: NO SYSTEM REQUIREMENTS HAVE BEEN RELEASED YET BY CRYTEK. ALL CURRENT "OFFICIAL" REQUIREMENTS ARE RUMORS. Until either Crytek or EA states system requirements, I will remove any system requirements on site. Numerous "official requirements" have come out, and none of them have been official. Enfestid 20:00, 9 August 2007 (UTC)
replies: text: Furthermore, for those that keep referencing Voodoo Extreme's article about the "official" requirements, read where they link to first. It specifically states these are SPECULATED requirements. Enfestid 20:05, 9 August 2007 (UTC)
thread_title: System requirements

message: Is Apophis & Crysis the same game? Tripledot 08:07, 15 August 2007 (UTC)
replies: text: NO. --SkyWalker 09:37, 15 August 2007 (UTC)
thread_title:  Apophis 

message: Should the demo be mentioned?, it was announced yesterday. 155.109.5.21 18:52, 28 August 2007 (UTC)
thread_title:  Demo 

message: I read on Chaos that the special edition contained a Unique in-game vehicle from US pre-sell campaign. Is this true? please confirm, Thanks andrewrox424 Bleep 07:01, 29 August 2007 (UTC)
replies: text: I don't live in the US, but I did pre-order the Crysis Special Edition, and the unique vehicle is an amphibious APC on the North Korean side. From what I can see, it resembles Russia's most recent BTR designs. CABAL 01:04, 4 November 2007 (UTC)
thread_title:  Extra Vehicle? 

message: I think the code is messed up, because the second appearance of "Crysis" is bolded, but there aren't any apostrophes around it... · AndonicO Talk 00:13, 22 September 2007 (UTC)
replies: text: Nevermind, it was linked to itself. No wonder... · AndonicO Talk 01:08, 22 September 2007 (UTC)
thread_title:  Second instance of "Crysis" bolded. 

message: Moved discussion here. · AndonicO Talk 17:36, 15 October 2007 (UTC)
thread_title:  Does it really needs so much power? 

message: I downloaded the demo and there was no sandbox mode in it, so before i delete it from the section, did anyone get it or did i just get a bad copy?75.69.70.83
: Sandbox is in.Go to "\Program Files\Electronic Arts\Crytek\Crysis SP Demo\Sandbox2 Installer" Then install it, and the Editor.exe should show up in the \Bin32\ folder. I don't know if it create shortcuts to the start menu though, since it didn't for me. --Gamer007 04:01, 30 October 2007 (UTC)
thread_title:  No sand box mode in demo. 

message: I'm a new user and I can't change this but, according to a Crysis - Power Struggle Tutorial released at Gametrailers.com on 09/19/07, not only will turrets be destructible, but acquiring the technology necessary to do so will be a crucial step towards destroying the enemy base.  --Catbond 01:55, 30 October 2007 (PDT)
:Changed. · AndonicO Talk 00:24, 11 November 2007 (UTC)
thread_title:  Power Struggle Turrets Destructible 

message: This line needs changing: "an American team of archaeologists is taken captive". That should be an are instead of an is. 24.18.240.159 00:49, 31 October 2007 (UTC)
replies: text: Actually the sentence is correct as is.  The verb "is" is the singular, present 3rd person version of "be."  "Team" is the subject of the sentence and a singular noun.  Therefor the singular form of the verb should be used. Catbond 06:23, 5 November 2007 (UTC)
replies: text: They're both correct in themselves; it's more an issue of American vs. British style. American use favors "is" for collective nouns, while British use favors "are" (at least for groups of people). So it didn't need to be changed, but by the same token I don't see any point in reverting it unless there's a consensus that American style is preferable. Sw2k7 (talk) 15:39, 31 December 2007 (UTC)
thread_title:  Is and Are 

message: ok, as of now there are people saying that pc gamer and pc action have reviewed the game (98% and 9.2 respectivly).  if these are true should a new section for reception be started or whould that wait until more reviews/the full game come out?  —Preceding unsigned comment added by 71.241.36.225 (talk) 02:20, 1 November 2007 (UTC)
replies: text: I've just done that, though I suppose it was obvious given that the British magazine would be most unlikely to have a "Holiday" issue rather than its usual "Christmas" one! :P Loganberry (Talk) 01:46, 10 November 2007 (UTC)
replies: text: Regardless just do and try to remember to list the more important reviews; PC Gamer(s), Gamespot, IGN, Eurogamer, GameSpy etc etc... BUT no matter how positive the reviews are remember to keep it neutral, overlly favourable reception sections don't raise the article rating. Stabby Joe 13:21, 13 November 2007 (UTC)
thread_title:  Game Reviews 

message: 2020 - According to the game itself, not 2019 as some ignorant fool keeps reverting it to.  —Preceding unsigned comment added by Fordsierra4x4 (talk • contribs) 01:12, 4 November 2007 (UTC)
replies: text: It's on 2020 now. · AndonicO Talk 00:25, 11 November 2007 (UTC)
replies: text: Reverted back to 2019. Why do people insist its 2020 when the in-game details specify it as being 2019? Check it for yourself if you like - start a new game --86.214.151.243 (talk) 16:26, 23 December 2007 (UTC)

text: 2020!, see ref at: http://youtube.com/watch?v=NDSUuSSjsaQ   ( 2:54) --Beyond silence (talk) 09:40, 25 December 2007 (UTC)
replies: text:  There's something definitely weird going on here.  I've seen the in-game cinematic say both. Xihr (talk) 08:49, 26 December 2007 (UTC)

text:  I wasn't even looking, and I bumped into at least one reliable source that gives it as 2019, so it's not rare.  I suspect 2019 is the date when the meteor came down, and 2020 was when the North Koreans occupied the island such that it became a conflict with the US military (as the article describes).  So there's an argument to be made for both dates, if that's true.  Still, kind of bizarrely, I'm sure I saw the 2019 date in the game; I'll keep looking. Xihr (talk) 09:51, 27 December 2007 (UTC)
replies: text: May you right, but the game playing in 2020, after the meteor crashed.--Beyond silence (talk) 22:43, 27 December 2007 (UTC)
thread_title:  This is set in... 

message: There has been talk that this game has been released early for users of EALink. Can someone look into it?
--70.131.134.170 23:36, 9 November 2007 (UTC)
replies: text: It's only available for pre-download (so no one can really play, they just have the option of downloading now rather than later). I don't think this is notable enough. · AndonicO Talk 00:26, 11 November 2007 (UTC)
replies: text: It seems that the 16th quickly turned into the 13th to GameSpot and EBGames. It has also been confirmed that several European countries recieved it early (as in today) according to inCrysis.com. Edit? --68.249.182.236 01:32, 13 November 2007 (UTC)
thread_title:  Released for EALink? 

message: When I checked EA's home page on Crysis then I saw it said "Available 14th November" Now I know "available" and "Release" is 2 diffrent things, not much but it is. So, does the release dates on this page need to be updated? Check http://www.ea.com/crysis/home.jsp and then see in the corner "Available November 14" So, is this for the ones who have "Pre-ordered" the game who gets it o 14th while the "Store" date is 15th in Australia and 16th In EU and US?
:I pre-ordered the game online through EA's store.  While the original anticipated release date was November 14th, I got an email a few days later saying it would be available for "install" November 13th.  They allowed people to download it starting the 13th, but it was an encrypted installer and they made the key available the 15th.  -- Cmullins10 (talk)
Now for the warez, the crack group "Razor1911" seems to have a source who have given the retail disc, now they've got a crack and a Keygen for the game and "Loder" is hosting the torrent for them [link removed].  Now this is another source: [link removed]  showing Crysis. Now I dout this will be put up on the article but should we write that it's got leaked on Usenet, P2P net, newsgroups, etc?  —Preceding unsigned comment added by Kanonkas (talk • contribs) 14:02, 11 November 2007 (UTC)
replies: text: Crytek explained the early release dates, and this explains something else you might be interested in if you're European (only Germany, Austria, and Norway so far, but they might add more). ;) · AndonicO Talk 00:51, 13 November 2007 (UTC)

text: If its of any help, I already have my hands on my preorder copy. Where I am, its the 13th. CABAL 11:14, 13 November 2007 (UTC)

text: The Gamestop website lists the release as November 13, and my copy is being delivered today (November 13).  —Preceding unsigned comment added by Cojawfee (talk • contribs) 18:03, 13 November 2007 (UTC)
thread_title:  Release date + Leaked or cracked 

message: I love the second paragraph, "Crysis is based in a fictional future where an alien race has invaded Earth.[7]"  The fact that Earth has its own link to the wiki page on our planet, JUST IN CASE you didn't know which planet Earth is...
Oh and poor me I had thought it came out tomorrow (the 15th here in Australia) but it turns out that it did in fact come out yesterday, and I just missed the call at 9:15am from EB Games... Stupid sleeping.  —Preceding unsigned comment added by 220.235.110.251 (talk) 11:52, 14 November 2007 (UTC)
replies: text: Yes, I wrote that part (if I remember correctly...); glad you found it amusing. ;) · AndonicO Talk 11:55, 14 November 2007 (UTC)
thread_title:  Fun Times 

message: Some level names in Crysis are same as Stargate SG-1 TV-series episode names:
Exodus (s4/422), Ascension (s5/503), Paradise Lost (s6/615), Reckoning Pt1 (s8/816), Reckoning Pt2 (s8/817)
--62.65.192.86 23:45, 15 November 2007 (UTC)
thread_title:  Interesting trivia 

message: "We worked really closely with Intel and Nvidia and even had engineers from Nvidia on site for the last year," said Bernd Diemer, a producer on Crysis at developers Crytek.
"We wanted to be an early adopter. When we started Crysis the current hardware wasn't available or being planned. There was no DX10 or the latest graphic cards. They were not even on the drawing board."
They went to a special effects company in Hollywood to create a render movie of how Crysis could look - and that movie has been the benchmark for the firm.
"We got pretty close. In some areas we even surpassed it," said Mr Diemer.
He said PCs gave gamers the "best possible experience".
Crysis boasts realistic breakable environments - a goal of developers for many years.
"In some areas we have managed to set a new standard. We've managed to push it a bit further," he said. 
----
That's from this BBC article. Should this go in the development section? · AndonicO Talk 10:31, 18 November 2007 (UTC)
thread_title:  Something for the "Development" section. 

message: The sequel should be mentioned in the lead, but not in the first sentence of the article. If anyone thinks otherwise, please say so here; in the meantime, I'll change it back, because it really doesn't seem logical (nor is it consistent with other articles) to mention that Crysis will be a trilogy before we even know it's a video game, or that it's developed by Crytek (a new trilogy from Hollywood?). · AndonicO Talk 10:38, 18 November 2007 (UTC)
thread_title:  Sequel mention in the lead. 

message: From the article: "Crysis is based in a fictional future where an alien race has invaded Earth."
That was the old story, which involved a meteor crashing on the island.  Crytek has changed the story to an alien ship being unburied.  ..containing an ancient alien race that might have been here on Earth even before humans:
1. "Global tensions have reached boiling point as the U.S. and North Korea square off in the South China Sea. At stake: a mysterious artifact uncovered by a team of U.S. archaeologists." - Crysis-Online.com
2. Crysis begins with a radio call..."We found something buried in the rock,"... - Gamespot.com - Crysis Update Hands-On
So, it's not really an alien invasion anymore (even though even they're still calling it that) as an invasion implies entrance, of which there is none.  They were already here.  eg. If you walk into a public restroom and there's someone already in there...and they attack you...although they're an ass-hat, they're not "invading" the restroom.
Plus we don't know how long they've been here, but due to the lack of a meteor crash and no obvious signs of something having crashed there it must have been a long time ago.
Something like this might be more accurate:
Crysis is based in a fictional future where an ancient alien spacecraft has been discovered deep within the Earth.
If that sounds good to you, please update the page.  Thanks!
:Thanks and done. I encourage you to not hesitate and do it by yourself next time - that's how Wikipedia works. Anti-Static Foam Cleaner 17:53, 1 December 2007 (UTC)
thread_title:  The story has been updated. 

message: Bamforth: I want to know why you keep reverting Hunter to Scout, happily disregarding the included reference that's plainly visible in that section.
Estarrol: While your adding of a Characters section is appreciated, please see Half-Life 2 for a good example of what one should look like. Hint: It should not look like a list of everyone. Wikipedia is not a game guide after all.
CABAL (talk) 18:27, 29 November 2007 (UTC)
thread_title:  All editors in here '''NOW''' 

message: I'd like everyone who was helping out on that section to take some time to read this. While details are always appreciated, gargantuan plot sections are not in line with Wikipedia policy and article length. The prior one was just fine at a few paragraphs, and explained all major plot details. Do we really need to know every damn thing that happens including the exact method by which the fleet is sunk? No. We just need to hear that the demise of the alien war ship takes the fleet with it. So please, whoever expanded the plot section to  make it over forty percent of the article in size, would you kindly don't do it again. CABAL 16:53, 3 December 2007 (UTC)
thread_title:  Plot 

message: Amirite? --Pkaulf (talk) 21:58, 4 December 2007 (UTC)
replies: text: Or we could wait until the fanboys are done inserting what will mostly be useless trivia, and then take out the crud which will might make the section worth keeping. Unfortunately that couldn't be done to save the Plot section (Who the hell manages to write so much rubbish in such a short time?). CABAL (talk)  —Preceding comment was added at 23:04, 4 December 2007 (UTC)
thread_title:  Superfluous "Groups" section should be removed 

message: Exactly why this should be done beats me. No other article on games do so, so why should the Infobox for Crysis have the game logo as the title? That purpose is very well served by the cover art. speaks rohith. 19:03, 8 December 2007 (UTC)
thread_title:  Logo in the Infobox 

message: I'd like you guys to take notice that the very high settings aren't SM4.0 effects, just more intense versions of SM3.0 effects, I compared Very high DX9 and DX10 myself and on DX9 it doesn't include things like object motion blur, soft particles, and the like.  —Preceding unsigned comment added by 72.209.233.100 (talk) 22:13, 8 December 2007 (UTC)
thread_title:  DX10 and Very high 

message: I had early posted screenshot which demonstrated big difference between prerelease screenshots and real ingame graphics. However some wikipedia users (one of them edit before mostly articles connected with Crytek) retort on this referring on bad image source and no official status of this picture. I agree that this is not perfect source, but I didn't see any discussion on this subject outside many internet games forums. With no alternative authority source I had posted this image to show existence of this problem.
The user had answered on it by posting another picture which shows better ingame graphics. This screenshot was made with tweaked graphics settings (SSAO) which is unviable by easy graphics configuration at any quality level (need console or config file manipulations). Also with whose settings indoor graphics are terrible and picture often seems unnatural. There was a lot of discussion on game forums about that.
In my opinion Crytek had cheated with prerelease screenshots and for today we can’t see graphics quality from early distributed screenshots. Everyone may check prerelease screenshots and review screenshots at one of many gamesites and to see this. I also think that this information must be placed in main Crysis article at Wikipedia. But because there are some critic in the way of proofing this information, I would like to discuss it here.  —Preceding unsigned comment added by -=Che=- (talk • contribs) 19:02, 15 December 2007 (UTC)
thread_title:  Prerelease screenshots and real ingame graphics compassion 

message: :Image:Alien attack.jpg is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.
Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.
If there is  other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page.  Note that any fair use images lacking such an explanation can be deleted one week after being tagged, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.
BetacommandBot (talk) 06:14, 19 December 2007 (UTC)
thread_title: Fair use rationale for Image:Alien attack.jpg

message: Where did the names for all the members or Raptor Team come from? --The Virginian (talk) 18:04, 21 December 2007 (UTC)
thread_title:  Raptor Team Names 

message: Is it just me or is there a rather large screen in the CDC room on the Consitution that states that the Aliens breath methane? 88.107.95.155 (talk) 20:19, 31 December 2007 (UTC)
thread_title:  Aliens Breath Methane? 

message: Delta difficulty video walkthrough should be added to external links:
http://www.gameanyone.com/?p=game&game=Crysis&playid=330&cc=1  —Preceding unsigned comment added by 67.181.228.6 (talk) 02:22, 10 January 2008 (UTC)
replies: text: No, it really shouldn't. Xihr (talk) 21:27, 10 January 2008 (UTC)
thread_title:  Video Walkthrough 

message: Somebody flipped through the demo files for Crysis and here is what they found:
http://www.incrysis.com/forums/viewtopic.php?pid=311747#p311747
For those that are too lazy:
This was found in Data/Gamedata.pak in Libs/GameTokens
Act1_M01_Island
Act1_M02_Village
Act1_M03_Rescue
Act1_M04_Harbor
Act1_M05_Tank
Act1_M06_Mine
Act2_M01_Armada
Act2_M02_Camera
Act2_M03_Airfield
Act2_M04_Capture
Act2_M05_Fleet
Act3_M01_Crater
Act3_M02_Storage
Act3_M03_Maintenance
Act3_M04_Operations
Worthy of mention?
71.147.38.48 (talk) 20:06, 13 January 2008 (UTC)
replies: text: No.  Why would it be? Xihr (talk) 05:17, 15 January 2008 (UTC)
thread_title:  Original 3 acts: