Talk:Diablo II/Archive 1

message: It has to do with this game.
-G
It's a monster Scott 18:57, 9 June 2007 (UTC)
thread_title: Who or what is an "Urdar"?

message: Reasons behind why the Trivial assets, such as random things that are cool and hidden within the game, were removed under which I do not know why, but I feel as if they cause no harm and should be told, so Players and others alike can realize these views.  Only a minor conception, I know, but I feel as if they should be.  Possibilites to add more of these would be simple, and I am sure somewhere out there someone would love to see a Compiled Listing of these finds.
:I agree, besides it does no harm. Blank24 21:35, 12 July 2007 (UTC)
thread_title:  Removal of Trivia 

message: Even though strategies used in a game does play an important role, I don't think that the strategies should be on this page. This is not a strategy guide, it should give information about the game, not neccesarily how it should be played. If strategies have to be present, we should at least get some standardised structure to place it in, otherwise it becomes messy. The ideal would be to create a "Diablo 2 Strategies" section or page, and move everything to that section/page. Bertus 13:19, 22 Jun 2005 (UTC)
thread_title:  Distinction between info and strategy 

message: From the article:
:Interestingly, this trading occurs in-game, and in the real world.  Certain "unique" items can sell on Ebay for upwards of $500USD(which mind you, is illegal).
Is this really illegal, and if so, why? Is it based on an end user licence agreement, and if so is there any legal concensus on how enforceable it might be?
Not illegal at all, in the common sense of the word. The worst that could happen is that your access to D2 online is terminated.
But, it is indeed disagreeing with the EULA, and is punishable by bannings. For example, sony prohibited any sales of Everquest items, and they enforced their rule contacting ebay to close any auctions that were selling any everquest items.
The issue of maphacking, however, is very intresting, any thought on that?
12/14/03, I added alot more depth in the hacking of Diablo II. there are HUGE communities that are based on bots and other hacks of Diablo II, so I thought a little history should be added. This might work better as a seperate page, but for now it's a BREIF history of diablo ii hacking. --Raeky
::Raeky, buddy, you are just the perfect person to spot to help me with this disputed line:
However, as Blizzard began banning for bots, this was also the most severely hit bot with hundreds of thousands users penalized for using it. (btw, this is legacys_mule) I cannot believe this figure is correct... 100,000+ users penalised?  I would say not possible for 100,000+ users to have been 'penalised' "for using d2jsp".  any feedback?Pedant 23:53, 6 Aug 2004 (UTC)
thread_title: Selling items on eBay

message: Nitpicking, but... shouldn't the article be written in the more formal third person? Also, is it just me, or do some parts of this article read like a strategy guide?
68.9.205.10
It sure seems like it is.  tyler nelson 18:00, 25 August 2006 (UTC)
thread_title:  Second Person? 

message: Is there any reason why the expansion set is listed under Lord of Destruction expansion pack, and not under something less ambiguous, such as Diablo II: Lord of Destruction or Diablo II Expansion? If there isn't any oposition to this, it would make sense to change the page on of my suggestions, and also change the link in the Blizzard Entertainment Games category bar.
I realize this isn't they totaly correct place to talk about this, but it looks like no one has ever checked the LoD talk page. --Jkarp 05:46, 1 Jan 2005 (UTC)
thread_title:  Expansion Set Page 

message: Why has the Horadric Cube been described as a tesseract? Isn't a tesseract 4 dimensional?
Aligma 17:28, 13 May 2005 (UTC)
replies: text: I guess because the cube is bigger on the inside than the outside? Makgraf 02:10, 5 March 2006 (UTC)
replies: text: That's why... it desn't meet the 3-dimensional standards... and the inside is larger than the outside. --RPC (Peytonio) 01:17, 5 June 2006 (UTC)
thread_title:  Tesseract 

message: I think there should be somewhere a list of unique, set items with their proporties, just as all pokemon are listed in wiki. Exe 14:07, 2 Jun 2005 (UTC)
replies: text: I'd suggest you go add them to the Diablo wiki on Wikicities] instead... but that's just me. nae'blis (talk) 23:19, 6 December 2005 (UTC)
thread_title:  Diablo II items 

message: Yeah, I'm the same guy from "Second Person?"
Some of the sections (particularly the Sorceress section) are written in second-person and look as if they belong in a strategy guide. A simple description of the character classes and their strengths and weaknesses serves the article better than step-by-step instructions to create an "uber" sorceress. TaintedMustard 23:55, 6 Jun 2005 (UTC)
thread_title:  Clean-up tag 

message: a really minor issue, but i wanted it to be fixed. The skill specific part stated that CE damage scales up with the number of players. However, that is not the case, so i changed it. To confirm, I asked in this thread http://forums.diabloii.net/showthread.php?t=358361
where one of the biggest skelemancer experts answered, saying that it indeed does not scale up. (would be insane if it did anyways)
- Artagas
Yes, you are correct, this scaling was removed in the current patch 1.11, but the scaling was there in 1.10. The Grim Reaper 16:01, 2 June 2006 (UTC)
thread_title:  Corpse explosion 

message: Die-a-bloe, or dee-ablow?
Pece Kocovski 02:32, 9 November 2005 (UTC)
replies: text: Ordinarily in American English, I believe it is the latter. nae'blis (talk) 23:20, 6 December 2005 (UTC)
replies: text: Deeablow, but at the same time, die-a-bolikal. -- Миборовский U|T|C|E|Chugoku Banzai! 20:11, 2 January 2006 (UTC)
replies: text: Oh and in-game voices say "Dee-a-blow". -- Миборовский U|T|C|E|Chugoku Banzai! 20:11, 2 January 2006 (UTC)
thread_title:  How do you pronounce Diablo 

message: There are no objects called the "Carin Stones" in Diablo II.  Rather, they are the "Cairn Stones".  I do not believe that this is meant as a tribute to Karin Colenzo.  The actual tribute to her is in one of the warcries of the Fallen type enemies - they yell "Colenzo" at intervals.  There is also a boss Fallen Shaman named "Colenzo" that appears at the Throne of Destruction in Act V of Lord of Destruction.
:Cairn is pronounced Carin (or Karin) in the game, so it is possible it could have come from Karin Colenzo. --RPC (Peytonio) 01:20, 5 June 2006 (UTC)
thread_title:  Colenzo 

message: I removed this section and put it in the separate article Cow Level.  Reasons:
* It's too detailed for this article
* It really should be a secret in some sense -- —The preceding unsigned comment was added by Praetis (talk • contribs) 12/21/2005 02:51:56 UTC  (UTC)
: I disagree; this game has been out long enough that any secret about the Cow Level is long since approaching irrelevance, and putting it somewhere else (without linking it, no less) just makes it harder to find. We're an encyclopedia, not a strategy guide, and should be striving for completeness. nae'blis (talk) 17:23, 21 December 2005 (UTC)
replies: text: Spoiler tags are the best we can do. Beyond that the needs of the encycopedia outweigh the possibility of "spoiling" it for someone who has been living under a rock for the last decade. Even then, who found about about the cow level without having it "spoiled" for them. This isnt really a spoiler in the same sense. This should be merged asap66.112.37.194 04:27, 27 December 2005 (UTC)
thread_title:  Secret Cow Level --- Really a Secret? 

message: copyright status? 66.112.37.194 04:25, 27 December 2005 (UTC)
thread_title:  images 

message: This article has gotten quite large, and it seems to me a split would be in order. My proposal would be to split out the Character Classes and  New Game Concepts into a new article, which we could call Diablo II Strategy. Any thoughts on this idea? -- MisterHand 23:41, 27 February 2006 (UTC)
replies: text: I kind of wonder if strategy belongs on Wikipedia at all. There are almost infinite combinations people prefer, and they tend to get non-encyclopedial/POV. A short description of the classes plus any storyline that is associated with them would be better.Kickstart70 00:10, 28 February 2006 (UTC)
replies: text:  I tend to agree, actually. How about this less drastic proposal: we split off only the Character Classes section into a new article titled Diablo II Character Classes? By not putting "Strategy" into the title of the new article we wouldn't be encouraging folks to try and turn the article into a full-fledged strategy guide. -- MisterHand 15:33, 28 February 2006 (UTC)
replies: text:  I think the strategy guide stuff could be largely excised without harming the article. A little bit of theory about the differences between characters is one thing, but we're not trying to recreate the Tomb of Knowledge here... -- nae'blis (talk) 15:48, 28 February 2006 (UTC)
thread_title:  Splitting the article? 

message: See Talk:Mastadex Hero Editor#Cleanup/merge for more rationale. I find it funny that article was kept in AfD, now we need to live with it. Anyone got any ideas on what to do? --wwwwolf (barks/growls) 16:04, 14 March 2006 (UTC)
thread_title:  Merge of [[Mastadex Hero Editor]] 

message: Anyone have any thoughts on merging the sections New Game Concepts and Changes from Diablo I (probably the former into the latter)? --Kickstart70 16:31, 14 March 2006 (UTC)
thread_title:  Section merge 

message: I think this article should be rewritten with all references to the Lord of Destruction expasion pack removed as the expasion already has its own article.--Metmop 19:56, 20 March 2006 (UTC)
replies: text: "All" is a pretty powerful word; where exactly do you see LoD being referenced too much? It is mentioned 14 times in the article, and some of those could be removed, but to call for a rewrite is pretty extreme. EVula 20:45, 20 March 2006 (UTC)
thread_title:  Diablo II not expansion 

message: Looking for people who are at least somewhat familiar with the wiki concept (one edit here is enough) and interested in the upcoming Diablo III. Leave a note on my user talk page if interested. ℑilver§ℑide 04:55, 13 April 2006 (UTC)
thread_title: Looking for...

message: I think this article lacks in its leaving out any mention of the mighty Fist of the Heavens-focused paladins. While that build was nerfed with the coming of 1.07 (LoD), it was the most powerful PvP build I've ever seen. Hammerdins are mentioned, and they were nowhere near as popular, or powerful, as Fistadins, before the nerf. Plus, whenever a Fistadin entered a PvP game, most people would leave :)
That deserves mention.
::Please don't do that. I will simply state that with the current patch a FoH'er is not a good dueler anymore.The Grim Reaper 16:09, 2 June 2006 (UTC)
thread_title:  Fistadin 

message: Not article worthy, more for anyone who wants a little ray of hope if they don't think Diablo 3 is coming up, have a peaksie at . It's an advert for IGN insider subscription, but it happens to have Diablo III alongisde a lot of other things that have been confirmed to be at E3 2006. You never know, it might not be that far away. Gaz 18:11, 3 May 2006 (UTC)
thread_title:  IGN lets it slip? 

message: I just removed the following, if anyne knows what could be meant, please clarify and read
*Increases in the average amount of monster, player and item attributes
*Simplified, icon based store system, replacing the text based system
134.130.4.46 05:42, 6 May 2006 (UTC)
thread_title: Changes from Diablo I

message: Removed the statement about announcing Diablo 3 at E3 in May, since E3 is now past and it was not announced.  Sentance removed read: "possible at E3 in May,"  70.126.56.64 00:05, 18 May 2006 (UTC)
thread_title:  Removed Diablo III E3 Comment 

message: Hi,
Just a concerned fan wanting to know when the next ladder season will begin.  I know form last years reset that it sucks but many of my friends would like to kno as well.
E-mail me at angrytoy_soldier6611@yahoo.com
with any info regarding this situation.
          There has been no information declared about the next reset, as with all the others, you only get a week or so advance knowledge and they come as a big suprise to many.The Grim Reaper 16:04, 19 June 2006 (UTC)
thread_title:  Ladder Season 

message: I'd like to see an article specifically about the long and storied history of the Stone of Jordan.  No other single item in a video game has ever been such an object of contention that I'm aware of.  This game built an entire economy out of SoJs.  It was rampantly duplicated, then Blizzard's dupe-deleting policy made it decline in value, then people got around that, and it rose in value, then they added the Uber-Diablo that only appeared when you sold SoJs to vendors, then players started an IRC channel to track which servers were selling the most SoJs, etc.  There's easily enough sordid history behind this item that I believe it warrants its own article, if only as an interesting study in sponateous generation of an artificial economy.  It was never intended by the developpers that the item become a currency, but it pretty much did.  All other items were valued in terms of how many SoJs they were worth.  If I had reliable sources other than my own experience, I'd start such an article myself.  But surely this sort of thing must be documented somewhere. --Lurlock 13:57, 18 July 2006 (UTC)
replies: text: Seriously, what you've just written would be the limit of the article.  You'd be lucky to get a meaty paragraph out about it, without blatently pasting loads of into on stats, drop rate and other irrelevant stuff.  Andymc 17:56, 10 September 2006 (UTC)
replies: text: I agree with the general feelings of Lurlock, in fact I wonder if there doesn't already exist somewhere an article about economics in MMORPG? Because there certainly are already numerous academic articles already written about it. Mathmo Talk 14:38, 27 January 2007 (UTC)
replies: text: As I've been reading more I've came across exactly the article you are looking for to include this into, Mudflation. Mathmo Talk 15:21, 27 January 2007 (UTC)
thread_title:  Stone of Jordan 

message: The following is incorrect and needs a rewrite-
On April 1st, 1999, a Diablo II Screenshot of the Week featured cows fighting. People wondered if the screenshot was an April Fool's joke or if there really was a Secret Cow Level planned for Diablo II. It turned out that there was a cow level in the sequel, Diablo III
As of Aug 2006 Diablo III has still not been announced. Barrel-rider 03:58, 30 August 2006 (UTC)
replies: text: Clearly a mistake, it should read Diablo II Andymc 17:57, 10 September 2006 (UTC)
thread_title:  need correction 

message: What happend townsfolk of Tristram? I now, what happend to Cain the Elder (Deckard Cain), Griswold the Blacksmith and Wirt, 
but what about others? (Pepin the Healer,   Farnham the Drunk,   Gillian,   Ogden and   Adria the Witch) anyone now?  
180888 16:29, 11 September 2006 (UTC)
thread_title:  What happend to the townsfolk of Tristram? 

message: I cannot seem to find the Necromancer class listing along with the others... as if someone removed it by mistake.
can anyone fix this problem and include in the info the Necromancers being Priests of Rathma.
:Some anon editor removed it, it's back now. --Pentasyllabic 17:18, 12 November 2006 (UTC)
thread_title:  Necromancer class listing 

message: This is so minor it's almost unworthy of me saying anything, but in his character discription it states that he is the sole character class that can have passive resistance to all elements. While I believe this to be true, it threw me off because I play as a Paladin and they are granted a similar skill, an aura to effectivly negate a certain percentage of all elemental damage, but it is "half-passive" meaning that it costs nothing more than the right skill slot to be activated. So what I'm asking is, does anyone else feel this to be slightly misleading? I mean, in Hell mode (or in any mode for that matter) technically the Paladin does have a passive resistor to all elements. I'm also not sure if they still are but I believe the auras were once marked as a passive ability. So to finish, there may not be anything wrong with it, but I just wanted to see what everyone else thought, I think it may need to be edited but I won't touch the article till I hear from you guys. —The preceding unsigned comment was added by Severen (talk • contribs) 03:21, 26 April 2007 (UTC)
replies: text: Pally auras are active in that they have to be assigned to the right click slot to give benefits. Barb natural resistance requires no skills to be assigned anywhere; that's why they're passive. Parsecboy 08:53, 26 April 2007 (UTC)
thread_title:  Barbarian in Hell mode 

message: What was the physics engine for d2? Or was there no engine due to the game being 2d?  —Preceding unsigned comment added by Duct tape tricorn (talk • contribs) 20:47, 20 July 2008 (UTC)
thread_title:  Physics engine? 

message: The "fifteen million copies" figure is not stated in the pdf reference provided, which instead refers to the Diablo franchise as a whole selling 17 million units, presumably including the first game and expansion packs. Unless a citation is provided for that figure, it will be edited. Shawnc 16:43, 7 May 2007 (UTC)
replies: text: The source for the "List of best selling..." is from 2001; that was 6 years ago that Diablo 2 had sold 4 million, with another million for LOD. The source from this article is from 2006, so even that's out of date. Parsecboy 14:48, 29 August 2007 (UTC)

text: In the first source you provided, it says "...Diablo, Diablo II, and Diablo II: Lord of Destruction, which have combined to sell almost 20 million copies worldwide", while the second source says "Diablo II and Diablo II: Lord of Destruction have both sold more than 20 million copies..." In their Diablo III press release, Blizzard states "To date, the franchise has sold more than 18.5 million copies worldwide." So there are some inconsistencies. --Silver Edge (talk) 06:39, 1 July 2008 (UTC)
thread_title:  Copies sold 

message: I've seen this at least one other time, an edit to change the voice actor for the Necromancer from Michael McConnohie to Michael Bell. The voice actor was McConnohie, anyone who owns the game with the full manual can easily verify that in the credits at the end of the manual as I did. I reverted the change and altered Michael Bell's wiki entry. Hopefully that clears up any confusion.--Fogeltje 13:41, 31 August 2007 (UTC)
thread_title:  Voice acting 

message: I went ahead and added a small section on this just under Reception. I felt it was worth mentioning, since it's a full adaptation of the game's themes and characters. If possible, I would like to expand on it slightly. 68.209.235.149 (talk) 00:51, 20 November 2007 (UTC)
replies: text: Also, could we have the search string "diablo ii diablerie" redirect to the Diablo II page? I doubt the book itself would warrant an article of its own. 68.209.235.149 (talk) 00:54, 20 November 2007 (UTC)
thread_title: Diablo II: Diablerie

message: This article so needs to be cropped. Probably to about half its current size. Ong elvin (talk) 12:19, 19 December 2007 (UTC)
replies: text: I don't know that the article needs to be cut down any. It's only 27kb, which is well within the article size guidelines. What specifically do you think needs to be cut down? Parsecboy (talk) 14:06, 19 December 2007 (UTC)
replies: text: The stuff that reads like a player's introductory guide to Diablo 2. I think maybe half was an overestimate; probably closer to a third. I'm thinking at least half of the class description if not the entire section altogether; similar articles only devote a single sentence per class to describe it generally. Also, kill the second-last paragraph of Multiplayer, the boss descriptions, and the entire Easter Eggs section. The last paragraph of Multiplayer could be moved to a new Development section; Development sections are pretty much a must-have as part of establishing real-world context. Amongst those, Easter Eggs obviously needs to go. Ong elvin (talk) 15:48, 19 December 2007 (UTC)
replies: text: I mostly agree.  Multiplayer should keep all its subjects, but there's too much in-game information about each by far.   I don't find Characters to be excessive as a whole, but "The 7 Great Evils" is outright unneeded, as it has its own article that doesn't even seem to be cleanly linked (perhaps the character descriptions would best be suited to a similar page?).  Easter Eggs is both bloated and unnecessary, but the cow level is prevalent enough to deserve brief mention somewhere. OG17 (talk) 18:43, 19 December 2007 (UTC)
thread_title:  Cleanup 

message: I think that the multiplayer section should include how objectives work online. Example, if Player 1 clears out Den of Evil and finishes the quest, and player 2 comes in who still has to do the Den of Evil quest, they cannot complete that quest unless joining a server that hasn't finished it or creates their own. But they can still follow player 1 and assist them in act 1 until they join act 2, which they cannot follow player 1 since their story has them in act 1. Signed Ledgo  —Preceding comment was added at 16:34, 31 January 2008 (UTC)
replies: text: Articles provide general information, not detailed instructions.  It's not meant to be a surrogate manual.  OG17 (talk) 22:22, 1 February 2008 (UTC)

text: Besides, in the scenario you give they can follow the other player to act 2. Den of Evil is not an essential quest. Dansiman (talk|Contribs) 06:01, 8 March 2008 (UTC)
replies: text: Yes, please, do not add more info into it, it must be informative; this means simple, precise and accurate. But above all, optimal.200.90.215.215 (talk) 04:10, 15 March 2008 (UTC)
thread_title: Objective Missing on Multiplayer

message: I think there should be a link to http://www.diabloii.net/.  This website is useful and contains a huge amount of useful information not found on the other two external links.  Just because it's a "fansite" does not make it bad.
Pi is 3.14159 | Talk 02:44, 17 February 2008 (UTC)
replies: text: I went ahead and added the link. While it's true that most fansites aren't worth linking, this one is professionally done (aside from not updating the Fact of the Day for over a year), and continues to reference current media coverage of the game, Blizzard's other franchises, etc. Dansiman (talk|Contribs) 05:59, 8 March 2008 (UTC)
thread_title:  Link to http://www.diabloii.net/ 

message: Why has the good old :
(PC)   /  / /  June 29, 2000   July 5, 2000  (Mac)  June 29, 2000
been removed??
It's so much better than , and it's also more accurate, as the Poland release date has been removed.
:Mostly because, due to a site-wide discussion, the use of flags is generally depreciated. Nifboy (talk) 17:48, 20 April 2008 (UTC)
thread_title:  Release dates 

message: Hey Guys,
We should add a section that described the events in 2004 where everyone ran the ladder and got the signed collectors edition for being first to level 99.  —Preceding unsigned comment added by 75.62.206.106 (talk) 12:17, 17 May 2008 (UTC)
thread_title:  When Worlds Collide Tournament of 2004 

message: Could someone say some things about it? The composer (Matt Uelman) travelled all over the world collaborating with different musicians for it. More info can be found in the liner notes which used to be up on the strategy site, but can be found on archive.org . Also here  it mentions that the Diablo II expansion soundtrack drew inspiration from Wagners opera "Tristan and Isolde". {Phoenixdolphin (talk) 13:42, 24 May 2008 (UTC)
thread_title:  The soundtrack? 

message: I updated the story section to include important characters and a cleaner looking story description. RedKlonoa (talk) 08:14, 26 May 2008 (UTC)
thread_title:  Story and Characters 

message: this article is extremely poorly written, at least as a wiki article. It has a conversational style, including asides and other tripe, and is not appropriate for an encyclopedia. someone should take a pen to it 70.53.49.146 (talk) 04:02, 4 July 2008 (UTC)
replies: text: You are welcome to do so yourself! Nifboy (talk) 06:00, 4 July 2008 (UTC)
thread_title:  poorly written 

message: I think this limitation needs mentioning in the article.  When the game was released in 2000, 1024x768 gaming was the norm.  The fact that this game forced users to play at 640x480 was quite a disappointment to many.  It was considered a step backwards and was one of the few criticisms of the game.  Perhaps a critism section needs to be created to put this under? Davez621 (talk) 18:48, 8 July 2008 (UTC)
replies: text: [citation needed] We need a source from a reviewer before we can add that. -Jéské  (v^_^v Mrrph-mph!) 19:09, 8 July 2008 (UTC)
replies: text: It supported 800x600. --FrostedBitesCereal (talk) 23:31, 8 July 2008 (UTC)
replies: text: No, only the expansion pack added support for 800x600.  The original could not run higher than 640x480.  —Preceding unsigned comment added by Davez621 (talk • contribs) 14:22, 9 July 2008 (UTC)
replies: text: At any rate, we're all missing something important: was 1024x768 gaming really the norm? It was certainly the norm for gamers to have screens that supported such a resolution, but were games generally run at 1024x768? Anyway, with the CRTs that were prevalent back then, 800x600 looked quite good already. Nowadays, on screens like my 1680x1050 LCD, it looks quite bad. But from a distance it's still good. --M1ss1ontomars2k4 (talk) 06:16, 6 September 2008 (UTC)
thread_title:  640x480 resolution limitation 

message: The story section needs to be updated.  I came here looking for detailed information and found a pretty scant and poorly written section.  There are character names/places in each act that are missing as well as the major points of each act, etc.  —Preceding unsigned comment added by 70.102.247.186 (talk) 00:11, 8 August 2008 (UTC)
replies: text: The story section is fine. Wikipedia does not aim to retell stories in detail. A wikipedia gives a broad overview of subjects. If you look for details, you can try some of the external links or the Diablo wikia.--Fogeltje (talk) 12:38, 8 August 2008 (UTC)
replies: text: Then why do many many many other game articles on this site have very detailed story sections.  The Portal game comes to mind as I read it the other day and was quite pleased by it.  It needs sprucing. j_lechem@msn.com (talk) 21:14, 27 August 2008 (UTC)
replies: text: Please read WP:WAX. The fact that other games have a detailed story section doesn't mean they should have or that this article should have. Those others probably need be trimmed down.--Fogeltje (talk) 13:08, 29 August 2008 (UTC)
thread_title:  Story 

message: Citation 7 is commented as a dead link. An archived version can be found here:
http://web.archive.org/web/20071118023009/http://findarticles.com/p/articles/mi_zdoup/is_200505/ai_n13462894
Dean (talk) 05:23, 1 September 2008 (UTC)
replies: text: Great find. I think I fixed it! XF Law (talk) 00:10, 6 September 2008 (UTC)
thread_title:  Citation 7 

message: Not only is the information that I recently removed about the Leopard incompatibility completely wrong, it doesn't even match the linked references.
When this particular model of MBP was released, the latest version of Mac OS X was 10.5.2, meaning Mac OS X >10.5.3 wasn't all that was affected. Also, the problem was that 256 colors couldn't be switched into. At any rate it works for plenty of people who have Leopard, so it's not a Leopard incompatibility but a defect in the drivers released for certain computers. --M1ss1ontomars2k4 (talk) 06:08, 6 September 2008 (UTC)
thread_title:  Bad info about Leopard 

message: "The spell Teleport essentially defines the sorceress" - no it doesn't. Many people use the sorceress character and get along just fine without this spell. That statement is an opinion, not a fact, and does not belong in that section.   —Preceding unsigned comment added by 24.4.200.52 (talk) 04:44, 4 May 2008 (UTC)
replies: text: It's not much of a stretch to say that only a tiny minority of theme characters actively avoid the skill.  It's one of the most useful abilities in the game (never mind for one point), so much so that other classes often go out of their way for an Enigma or charges.  A sorc without teleport is overwhelmingly the exception to the rule, so I don't see anything wrong with the article as written.OG17 (talk) 02:33, 6 May 2008 (UTC)

text: Old discussion; this statement is no longer in the article. DP76764 (Talk) 20:31, 13 May 2009 (UTC)
thread_title:  Sorceress Section 

message: I think its very important to note in this article that after 8 years, this game is still showing up on store shelves at what I would consider a non-discounted price of $39.99.  Most games go down to $19.99 or less (Some $9.99) after just a year or two.  Considering that Diablo originally retailed for something like $49.99, the fact that people are still willing to pay $40 for a game that is 8 years old says a lot about its reception.  I'd even venture to say that Diablo 2 is the most successful game of all time.  I know that statements like that can't go in the article, but I just wanted to state my thoughts about this because I think the facts about its current price and sales should be in the article. -- Suso (talk) 16:01, 19 July 2008 (UTC)
replies: text: Um, Diablo 2 and it's expansion pack both sell for $19.99 on Amazon.com.  There are even UK sellers on eBay who have it for what works out to be under $10, plus postageDavez621 (talk)  —Preceding undated comment was added at 11:34, 1 August 2008 (UTC)
replies: text: Right, but nobody just buys D2C or the Expansion by itself. So 19.99 plus 19.99 equals $40. Parsecboy (talk) 12:31, 1 August 2008 (UTC)
replies: text: He said that Diablo 2 *on its own* retailed for $49.99 when new.  Now it's $19.99 *on its own*.  Compare apples with apples.Davez621 (talk) 04:45, 2 August 2008 (UTC)
replies: text: No, he never said "on its own", you assumed that was what he meant. Parsecboy (talk) 13:26, 2 August 2008 (UTC)
replies: text: Of course I assumed that's what he meant.  This is an article on Diablo 2, after all.  And he stated that "Diablo" retailed for $49.99, he made no mention of an expansion pack.Davez621 (talk) 15:27, 4 August 2008 (UTC)
replies: text: Now you're just being ultra-technical. It should be apparent that when one is speaking of Diablo 2, the vast majority of people are talking about the game+expansion. Parsecboy (talk) 16:02, 4 August 2008 (UTC)

text: If it shows up at prices of 39.99 then people are ripped off. In Europe there are Best Buy versions in stores of 9.99 EUR of both the original and the expansion.--Fogeltje (talk) 11:50, 2 August 2008 (UTC)
replies: text: No they aren't.  The price is for what the market will bear.  Its obviously still a popular game because it even shows up on the top 100 list of games on The Pirate Bay, which I find amazing because we're not talking about emulation or cult followings, its a matter of people saying "Hey, I don't have Diablo, I should buy it or download it". -- Suso (talk) 12:30, 10 March 2009 (UTC)

text: The price isn't $20 because its *that* popular. Whenever there is a mass-banning for cheating, alot of people are still addicted to the game (or were running an items-for-cash shop), and need a new cd-key. Why lower the price when you can just ban some cheaters that will just re-buy the game? -.- Bradridder (talk) 06:32, 12 December 2009 (UTC)
thread_title:  Added a bit about current price and still a best seller 

message: Don't know if if it's non-notable for being "trivia", but the Cow Level section could include a note that the "Cow King Leathers" armor was carried over as an inside joke into World of Warcraft, which is of course also produced by Blizzard, as the "Cow King's Hide". (http://www.wowhead.com/?item=13009) Enigmatic2k3 (talk) 22:45, 9 February 2009 (UTC)
replies: text: * Yup, quite trivial and not really appropriate. DP76764 (Talk) 23:23, 9 February 2009 (UTC)
thread_title: Mentioned in Warcraft

message: I don't know wikipedia very well, but the last link under references is broken..  —Preceding unsigned comment added by 83.87.87.165 (talk) 16:53, 25 May 2009 (UTC)
replies: text: Seems fine, works for me. DP76764 (Talk) 04:49, 26 May 2009 (UTC)
thread_title: Broken Link

message: as far as the story line goes, a lot of the characters, have a very rich historical, and theological inspiration, i would love to see some more information about that.  especially the inspiration for tyrael, and baal.  or at least links.  —Preceding unsigned comment added by Corrysangel (talk • contribs) 22:34, 6 June 2009 (UTC)
thread_title:  historical background 

message: Like many games out there, there are more communities making mods of the original.  Median, Eastern Sun, Hell Unleashed, AfterMath etc.  Are these worth mentioning or are they considered taboo/illegal?128.2.86.175 (talk) 17:39, 28 August 2009 (UTC)
replies: text: Only if you can find a reliable source discussing them and how/why they are notable to the game. DP76764 (Talk) 18:04, 28 August 2009 (UTC)

text: The first attempt at mentioning this was reasonably good; however, the first half of the edit was more about modding in general.  Additionally, the source attached to it did not directly address this game title.  I trimmed the paragraph down to keep it focused on this title. DP76764 (Talk) 17:07, 2 September 2009 (UTC)
thread_title:  Modificiations of Diablo II 

message: It seems the story section could use a thorough rewriting. --Krainert (talk) 19:50, 28 November 2009 (UTC)
replies: text: I've done a slight re-write to this, it is by no means good and I'm in a bit of a hurry, could others review and amend as they see fit, thanks. If it has not been looked in to in a couple of days I will take another crack at it. Peace and love - Vortic.  —Preceding unsigned comment added by 208.97.99.242 (talk) 16:31, 22 July 2010 (UTC)
thread_title:  Rewriting story section 

message: See http://forums.battle.net/thread.html?topicId=21730644778&sid=3000 . Some of the more notable changes (such as the addition of re-specs) should be integrated into the article. 67.140.211.117 (talk) 19:02, 15 December 2009 (UTC)
thread_title:  New Patch (1.13) 

message: Added refrences for patch 1.13c. Fixed a previous refrence which linked to patch 1.12 instead of 1.13c and also corrected the line which states the current version is 1.13 when it is now at 1.13c  —Preceding unsigned comment added by Midgetalien (talk • contribs) 03:32, 5 April 2010 (UTC)
thread_title:  Refrences for new patch (1.13c) 

message: Wilderness is said to be the "Town theme" of Act I, but Rogue is the corresponding town theme, Wilderness being that majetic track played in the Blood Moor, not in town. Dragore (talk) 19:54, 16 June 2010 (UTC)
replies: text: I rewrote it. You could review it and make your own correction please. --TudorTulok (talk) 08:34, 17 June 2010 (UTC)
thread_title:  Soundtrack 

message: I added references to two "Top nnn Games" lists by PC Gamer. I'm left wondering how a game can drop from #16 to #82 in just two years. LOL! SharkD  Talk  02:50, 15 September 2010 (UTC)
thread_title:  PC Gamer 

message: Original:
"Diablo II is a dark fantasy/horror-themed action role-playing game, with elements of the hack and slash and "dungeon roaming" genres. It was released for Windows and Mac OS in 2010 by Blizzard Entertainment, and was developed by Blizzard North. It is a direct sequel to the 1997 hit PC game, Diablo.
Diablo II was one of the most popular games of 2010.[2] Major factors that contributed to Diablo II's success include its addictive gameplay and access to the free online play service, Battle.net.[3]"
1) It was not released in 2010, Jesus, it's a 10-year old game.
2) Most popular games of 2010? As cited in a website pulled in 2008? Yes it's still being played, the numbers would probably show some more popular games for 2010....
3) "Addictive gameplay", says who? How does one define that?
4) I didn't change this, but isn't the Diablo series one of the defining games of the Hack-and-Slash genre? I remember hearing games being refered to as 'Diablo-clones'.
Umma Kynes 07:26, 26 September 2010 (UTC)
replies: text: Ad 1) and 2) - that's because article was vandalized by user 99.237.89.97, Sir Lothar (talk) 10:37, 27 September 2010 (UTC)

text: As for #3 #4, hack and slash has been around a lot longer than Diablo. SharkD  Talk  12:17, 30 September 2010 (UTC)

text: You mean #4? I mean to say, that the game helped to popularize the genre for a wide audience on the pc. I'm just wondering. Umma Kynes 06:18, 1 October 2010 (UTC)
replies: text: I'm doing research about the subject at this moment, and will let you know if I find anything. SharkD  Talk  04:32, 6 October 2010 (UTC)
thread_title:  Introduction 

message: What name of an article should be for the Diablo 2 and it's Expansion's Characters. Something like: Diablo II Expansion Set Characters? or List of Diablo II and Expansion Set Characters? Radutalk 12:06, 6 April 2011 (UTC)
thread_title:  Characters 

message: I thought I'd comment on the recent edits between "who act as minor bosses for the first two acts" and the more recent "who act as the bosses for the first two acts"  They are minor evils in the lore of Diablo, yes.  But in terms of game play, they are THE bosses of the first two acts (Andariel much more so than Duriel, but still).  Especially with Act I, Andariel is by no means a minor boss, she is the boss of that act. Therefore, I fully support this change, and fully believe it should stay that way. - SudoGhost™ 15:18, 2 June 2011 (UTC)
replies: text: Agreed. I'm utterly confused as to why someone changed it back to say that they're minor bosses of those acts. -- Fyrefly  (talk) 15:33, 2 June 2011 (UTC)
thread_title:  Andariel & Duriel 

message: Under "Secret Cow Level," it says:
Further information: Diablo (video game)
However, there is nothing under that topic that talks about the cow level.
72.87.188.131 (talk) 23:23, 20 August 2011 (UTC)
thread_title:  Secret Cow Level 

message: It seems pretty wrong to have design credits here that differ so much from the official ones in Moby games (http://www.mobygames.com/game/windows/diablo-ii/credits). These reflect that the actually designer (which is usually what Wikipedia limits credits to) is Stieg Hedlund (to quote the credits, "Design: Stieg Hedlund", which seems pretty clear cut). David Brevik and the Schaefer brothers appear as "project and design leads", which is appropriate to their roles as the founders and studio heads of Blizzard North, but this is not to say that they *executed* the design and project tasks--otherwise no team would have been necessary. Eric Sexton is then credited with "additional design", which would seem to indicate a minor role. Chase Clements does not appear anywhere in the credits. Ever.
Since this was a highly successful game, it is natural that people should attempt to add their names to the credits, but this is also the type of sloppy article management that gives Wikipedia a bad name.75.101.56.69 (talk) 20:39, 25 July 2012 (UTC)
thread_title:  Credits 

message: The article states that Diablo 1 was made in 1997 however the Diablo 1 article states that Diablo 1 was released in 1996.  — Preceding unsigned comment added by 83.20.91.56 (talk) 09:13, 23 October 2012 (UTC)
replies: text: It has now been fixed. Thank you. -- Fyrefly  (talk) 20:59, 23 October 2012 (UTC)
thread_title:  Diablo 1 

message: *"Ascents" is a noun, not a verb. Look it up.
*There's no reason to use a word like "montane" that very few readers know when the word "mountainous" fits better and is much more common
*There's really nothing to suggest that act 2 is more like Egypt than any other desert country
Please try to follow the policies regarding WP:BRD and WP:EDITWAR. -- Fyrefly  (talk) 16:03, 5 April 2013 (UTC)
replies: text: I agree with Fyrael; whether those things are 'Egyptian' is your opinion.  I'd say that declaring them as that is going to need a source before it can stand in the article. DP76764 (Talk) 18:42, 6 April 2013 (UTC)
thread_title:  Recent edits to Gameplay