Talk:BSAVE

message: I am still in the process of adding info and references to this page. I wrote it from scratch and from memory so I need to clean-it up some more and add other platforms and some format variation info.
I'll try to keep the references up to date. Time constraints will undoubtedly prevent me from finishing this today or tomorrow, but seems pretty complete so far.
--Bill Buckels 19:13, 23 May 2007 (UTC)
thread_title:  Initial Composition 

message: Errata
"C64's BASIC did provide a LOAD command which was intended to LOAD both binary program images and BASIC programs but this command when used in a C64 BASIC program could not be used to load binary data files like BSAVE images. This was because C64 BASIC would clear the current program from memory and automatically attempt to run (chain to) the newly loaded binary data assuming that it was program code. While this was desired behaviour for programs, using the LOAD command in a BASIC program to load binary data files like BSAVE images would cause the C64 to execute invalid instructions and probably to hang."
Not true.  A non-relocating load could be specified, which did not overwrite the BASIC program in memory.  The non-relocating load would reset the text pointers at CHRGET, which would restart the BASIC program.  However, a flag variable could be used to detect that effect and compensate for it.  —Preceding unsigned comment added by 70.228.163.254 (talk) 13:47, 18 April 2008 (UTC)
thread_title:  C64 

message: I think my description of the Apple II hi-res graphics mode was much more concise. But i'm not going to spend a lot of effort worrying about it.
Meanwhile, i was considering bringing up the lo-res, double lo-res, and double hi-res modes. But the more i think about it, the more it seems like a better idea to link to the Apple II graphics article and others like it, rather than duplicating the gorey of details here. Assuming that there are articles covering all of the hardware modes of the various machines covered here, this article needs only be glue binding them to the notion of frame buffer formats as file formats, with minimal local description of those formats. —überRegenbogen (talk) 00:47, 27 July 2009 (UTC)
thread_title:  convolution and disposition 

message: I'm disagree with BSAVE being a Raster image format, because the data is directly extracted by the BASIC's BSAVE command as raw pixel data, similar to an uncompressed and unheadered BMP. Also, BSAVE is a coloquial name for 'BSAVING' a screen. It's in fact a way to dump memory pages to a file and commonly used to dump VRAM, not a proper image format because hasn't been designed to be a standard, doesn't have a patent, or file specifications, like other REAL image formats... Should we move BSAVE to RAW formats section?  — Preceding unsigned comment added by TheXDS (talk • contribs) 05:59, 2 January 2011 (UTC)
thread_title:  BSAVE as a image format 

message: I can see the advantage in showing the different graphics constraints of different BSAVE formats, but I am not sure the example image provided is particularly suitable.  It might be confusing or perhaps mildly offensive to some people.
Does anyone know of an inoffensive free image that would map nicely to the different graphics restraints, to replace the existing ones here - and also be able to convert them to the C128 formats shown?  They look like the only challenging ones.
CountingPine (talk) 16:12, 13 January 2019 (UTC)
thread_title:  Changing the picture? 

message: After @dgpop removed all the original research by Bill Buckels in 2020, this article became rather useless. Of course, Wikipedia is not for original research, however the stub that was left doesn't make much sense. 
@Bill Buckels, if you are still around, please consider publishing your old page to a personal blog or archive.org. That way, your work describing the various formats won't be lost and it's possible it could even be cited as a reference on Wikipedia. 
Although, if you do re-publish it elsewhere, please take @CountingPine's advice and find a better, less confusing image. To me the cartoon implies that BSAVE was how computers were used for sexual titillation back in the 1980s/90s. I have no idea if that is correct. If you do choose to keep it, you should know that younger generations may need an explanation for why this was considered funny at the time. This is just a guess, but perhaps you picked this image to show the changing attitudes towards computers: Previously they were only for work, so it was peculiar to the point of being funny when someone used them to view porn; which ties back to BSAVE, the programming tool that was turned into a makeshift graphics format for personal entertainment. Maybe that's wrong but, without an explanation, one can only guess what was meant. Ben (talk) 04:53, 16 August 2022 (UTC)
thread_title:  Revert or delete