Talk:Prey (2006 video game)

message: Where on the teaser site is there a Native American girl? If you mean the back shown before the title, I think that's probably Tommy, the main character. (Don't assume it's a female because of shoulder-length hair.) -DynSkeet (talk) 13:51, May 17, 2005 (UTC)
Well, she's in the demo. 66.75.54.186 00:04, 23 June 2006 (UTC)
replies: text: Since the teaser site is long gone, I'd say the question doesn't matter any more. - DynSkeet *  Talk 01:26, 23 June 2006 (UTC)
thread_title: "Native American girl"?

message: The name needs to be changed. Prey is also being released on the Xbox 360, so it should be at Prey (video game) or simply Prey (game). bob rulz 01:32, 16 April 2006 (UTC)
replies: text: "Game" could also refer to a board game, a real life game (hide and seek), a card game, etc., so that wouldn't be a proper name for the article. As for "computer game" vs "video game"... a pretty controversial subject, since both are really the same thing. A game played on a computer usually gives the player a video screen, and a game using a video screen usually uses a computer. Some people think video games only refer to console games, and think computer games are PC only, so basically there's no consensus. See Computer and video games for more. (I notice by now the article has been moved/renamed already anyway.) Retodon8 14:21, 18 October 2006 (UTC)
thread_title: Name change

message: I think there should probably be a few paragraphs about the kind of technology the game uses. Yes, it uses the Doom 3 engine, but there are quite a few things I've seen in gameplay previews that are worth noting. For instance, the portals. In the first paragraph it mentions them cancelling the portal idea for being too ambitious...back in 1999. However, I've seen recent videos that show some very impressive portals. The way it works is this: When you look at a portal, you see everything that's on the other side, and anything that passes through the portal affects those things as well. It may not sound like much, but it looks so realistic the way a creature can leap through the portal - even if you're looking at it from the side and see it leap out of nothing. You can also shoot through them, and just walking through them doesn't give you any flash of light or realization that "I stepped through a portal." It just seems like you walked through normal air.
Also, there was one sequence where the character was walking around on a very small planet in the so-called Sphere. You could see it's curvature and everything, and gravity seemed to still work fine on it. I realize I probably should have written a paragraph about this, but I can't actually confirm the portal thing, and I'm not sure if spherical gravity is so impressive to other people.
:I've seen similiar gravity tricks done in Serious Sam, but I believe it was done through the use of a multitude of hint brushes with slightly different gravity directions. The portal tech featured in the previews is quite impressive, I especially like that the rotation & orientation of the portal pairs are not locked together (for example, the crate with a portal on the top face getting knocked over). Some of the most fun I had in Duke Nukem 3D was with the maps that had impossible topography, such as the one with the central room being different depending on which door you came in through.
:I wonder if portals are stackable, and how many it takes to cripple rendering performance? Tzarius 08:59, 27 April 2006 (UTC)
replies: text: The portal technology is by now old news. Quake 3, for example, supported similar portals, and actually used them in a few maps. Guspaz 04:41, 27 June 2006 (UTC)
replies: text: The portal tech is not old news. The Quake 3 portals did not support seamless transition to the other side and did not allow players to shoot through them. Prey portals are much different and are much harder to implement from a technology stand-point.UrbenLegend 04:33, 22 October 2006 (UTC)
thread_title: Game tech

message: The demo is now released and further details are known. These should be covered in the article. --Ultimus 06:40, 22 June 2006 (UTC)
thread_title:  Updating 

message: I believe a gameplay section should be added, regarding such elements as spirit & death walking, wall walking, gravity flipping, and Talon (the hawk). Info on weapons should also be added.--Name Theft Victim 22:04, 23 June 2006 (UTC)
thread_title:  Gameplay 

message: I'm not sure how the metaphor in the phrase, '[the sphere] travels the galaxy searching for various alien races to maintain it, like white blood cells in a body' works, as white blood cells fight infection rather than maintain the body. Unless it is refering to the sphere, which seems more like a parasite. —Preceding unsigned comment added by 84.65.91.84 (talk • contribs) 
Well, the Hunters function like a police force, in a way, so that's probably what they meant.  —Preceding unsigned comment added by 82.27.56.120 (talk) 22:25, 9 August 2008 (UTC)
thread_title:  White blood cells 

message: The demo includes a decent number of pop culture references in both music and video, including 'Don't Fear the Reaper' by the Blue Oyster Cult and 'Coast to Coast AM.'  Also, there are two videos on the television in the bar in the first level.  I'm not sure if these references should be added. --Ascagnel 15:26, 2 July 2006 (UTC)
thread_title:  Pop Culture References 

message: Reading about the sphere made me think about Naju, an asteroid hurled to earth also featuring massive bio-mechanical lifeforms appeared in The Guardian Legend for the NES. Quite surprisingly, the game was all about... opening portals! Woah!
I must say I believe this is what Quake4 should have been!
MaxDZ8 talk 15:52, 4 July 2006 (UTC)
thread_title:  A coincidence. 

message: Do you think we should put about the movie. The secret code that looks like "the prey screenply coming 2007"?
--Jimmy93211 20:25, 21 July 2006 (UTC)
thread_title: The movie Info?

message: It's being mentioned 3d Realms getting the rights back from Infogrames, but for consistency, it should be noted how the rights came to be with Infogrames in the first place. --jae 11:42, 2 August 2006 (UTC)
thread_title:  Infogrames 

message: Uh, we didn't have to "get the rights back".  We never lost them.  Prey was always our project. All Infrogrames had was distribution rights, which they obtained from the original contract with FormGen, who was bought out by GT Interactive, who was bought out by Infrogrames.  We then shopped the rights to Take 2.   But there was nothing to "get back".  What Infogrames had never stopped us from working on the project.  -- Dopefish 08:31, 5 August 2006 (UTC)
thread_title:  Infogrames 2 

message: That's speculative, you could claim any attempt to pull a bug off something is a similar move.  Doesn't really need to be there, IMO. Dopefish 06:22, 11 August 2006 (UTC)
thread_title: DNF

message: Where exactly does the information about the prey sequel come from? I am not sure if this is something made up by a fan or information gleaned from a trailer or press release. Until someone replies, I will leave it there with quotes around it.UrbenLegend 03:58, 22 October 2006 (UTC)
replies: text: Technically, it may be OR, but it is the end of the game. Let the credits run all the way thru and then you play more, as described. The text on the screen does include Six months later... and Prey will continue... (I just verified) — RevRagnarok Talk Contrib 19:42, 23 October 2006 (UTC)

text: Yep, I just played it again today and decided to see through all the credits and sure enough I saw the six months later thingy, so sorry about the mistake. It has been fixed and reordered to fit better into the paragraph. UrbenLegend 04:56, 26 October 2006 (UTC)
thread_title:  Sequel/Expansion pack? 

message: Recently, the user Ptkfgs removed a lot of trivia about the game, with the following edit summary: "remove unbelievably excessive triviacruft and fix a grammar error". Well, how much trivia is triviacruft? Trivia are trivial, the very word says that. How are some trivia more important than the others? Or, if some trivia aren't worth keeping, how are the remaining trivia worth keeping at all? If trivia are unencyclopedic, isn't it more coherent to remove them all? And if they are encyclopedic, on what grounds were some of them arbitrarily removed? Devil Master 10:08, 10 January 2007 (MET)
:It looks like I was wrong and Ptkfgs was right (see ). Therefore, I am removing the trivia section. Devil Master 10:21, 12 January 2007 (UTC)
thread_title: How much trivia is triviacruft?

message: :Image:The sphere.jpg is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.
Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.
If there is other other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page.  Note that any fair use images uploaded after 4 May, 2006, and lacking such an explanation will be deleted one week after they have been uploaded, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.BetacommandBot 06:18, 6 June 2007 (UTC)
thread_title: Fair use rationale for Image:The sphere.jpg

message: durka 76.189.29.117 21:42, 18 June 2007 (UTC)
thread_title:  Has anything been said recently about a sequel (other than prey will continue) 

message: I've found at http://www.apogeegames.com/prey/history.htm an interesting page about the development of prey we can use. Freyk 10:17, 23 September 2007 (UTC)
thread_title:  Old Development history about Prey 

message: Why is the only screenshot here one from the old build from 1997? Add some shots from the actual game. 64.236.121.129 (talk) 17:29, 27 February 2008 (UTC)
replies: text: Done. Devil Master (talk) 09:24, 19 October 2008 (UTC)
thread_title:  Screenshots? 

message: It is said that you are freed by a man with mechanical implants like that of the hosts - however this is not true. This man is one of the Hidden, and is covered in leather armour. It should also be noted that when you are first freed and you encounter the second dog-creature, you can find a body of one of the Hidden that could be him.  —Preceding unsigned comment added by 84.69.48.151 (talk) 15:21, 11 March 2008 (UTC)
replies: text: I just played the game again, and the one that frees you does have cybernetic implants, and not only that - he speaks to you later in the game, showing he isn't dead so early on. 206.252.74.48 (talk) 15:50, 1 April 2008 (UTC)
thread_title:  Story 

message: Got to dispute the information about the Linux version.  According to this page and the source, the Linux version was released on October 24, but digging down to where the Linux version is supposed to be available tells another story.  Although the "demo" is available at the icculus website, the full version is listed as "...will be released shortly," as of today, October 28.  —Preceding unsigned comment added by 72.71.253.157 (talk) 11:50, 28 October 2008 (UTC)
thread_title:  Linux Version 

message: This article mentions portals a lot, but at least some of these mentions were written by someone who doesn't understand the difference between the science fiction portals depicted in the game and the use of area portals in game engines for visibility determination. 59.167.48.214 (talk) 11:13, 23 November 2008 (UTC)
thread_title:  Portals 

message: The "Platform(s)" section of the Infobox includes "Zeebo".  Lots of problems.
# The reference link is dead (http://www.zeebo.com.br/games.aspx)
# The name of the game for the Zeebo platform may be Prey Evil
# The publisher of the game for the Zeebo platform may be Machineworks Northwest
ProResearcher (talk) 00:46, 17 July 2011 (UTC)
thread_title:  Zeebo 

message: The plot looks to be highly inspired by Arthur C. Clarke's Rama book series.
As a reference see: Rendezvous with Rama and Rama (spacecraft). 
Any official developer's note about that?  — Preceding unsigned comment added by Krioth (talk • contribs) 11:03, 3 September 2011 (UTC)
replies: text: it is absolutely unrelated. Sphere is an intelligent highly vicious being, that collects weak for biomass and fuel - and strong to use them as agents. 89.0.123.228 (talk) 11:36, 24 April 2024 (UTC)
thread_title:  Plot & Rama 

message: Shouldn’t Jen’s death be included in the synopsis? Not only is it weird to mention her so many times beforehand, emphasizing how she is the only thing Tommy has eyes for and then overlooking that rather important bit about her horrible transformation and her death at Tommy’s hand, it is also kind of confusing to suddenly get told that he meets her in The World of the Ancients without explaining why she is there all of the sudden in the first place. Just a thought. --95.222.223.218 (talk) 00:38, 9 October 2011 (UTC)
thread_title:  Missing event in the plot 

message: Hello fellow Wikipedians,
I have just modified 2 external links on Prey (2006 video game). Please take a moment to review my edit. If you have any questions, or need the bot to ignore the links, or the page altogether, please visit this simple FaQ for additional information. I made the following changes:
*Added archive https://web.archive.org/web/20080709052622/http://www.shacknews.com/docs/press/042605_prey.x to http://www.shacknews.com/docs/press/042605_prey.x
*Added archive https://web.archive.org/web/20110815201206/http://www.next-gen.biz/features/next-gen-people-scott-miller to http://www.next-gen.biz/features/next-gen-people-scott-miller
*Added  tag to http://www.1up.com/do/newsStory?cId=3175944
When you have finished reviewing my changes, you may follow the instructions on the template below to fix any issues with the URLs.
Cheers.—InternetArchiveBot (Report bug) 10:13, 31 December 2017 (UTC)
thread_title:  External links modified 

message: Hello fellow Wikipedians,
I have just modified 3 external links on Prey (2006 video game). Please take a moment to review my edit. If you have any questions, or need the bot to ignore the links, or the page altogether, please visit this simple FaQ for additional information. I made the following changes:
*Added archive https://web.archive.org/web/20070217160238/http://pc.gamezone.com/news/06_28_06_09_55AM.htm to http://pc.gamezone.com/news/06_28_06_09_55AM.htm
*Added archive https://web.archive.org/web/20081119041151/http://www.aspyr.com/product/news/67/98 to http://www.aspyr.com/product/news/67/98
*Added  tag to http://www.aspyr.com/software/news/67/109
*Added archive https://web.archive.org/web/20110617060350/http://pc.gamezone.com/reviews/item/prey_pc_review to http://pc.gamezone.com/reviews/item/prey_pc_review
When you have finished reviewing my changes, you may follow the instructions on the template below to fix any issues with the URLs.
Cheers.—InternetArchiveBot (Report bug) 20:19, 24 January 2018 (UTC)
thread_title:  External links modified (January 2018)