Talk:Sonic the Hedgehog 2/Archive 2

message: Posting discussion from previous page:
The T, you may wish to check Eloquence's last two edits to this article. You may disagree with them. ;) -- Oliver P. 20:23 May 14, 2003 (UTC)
To clarify: It seems that The T considers "Knuckles the Echidna in Sonic the Hedgehog 2" to be a separate game from "Sonic the Hedgehog 2", while Eloquence considers "Knuckles the Echidna in Sonic the Hedgehog 2" to be the same game as "Sonic the Hedgehog 2", but just involving a different main character. Clearly this is a deep philosophical conundrum, and I think the problem itself merits discussion in the article, with references to the appropriate journals where the issue is discussed. ;) Actually, I've done a Google search for the term, and it does seem to come up as a game in its own right (see e.g. here), so I have identified it as such in the article. And don't ask me why I care about this problem; I don't know the answer any more than you do... -- Oliver P. 17:46 1 Jun 2003 (UTC)
To be honest, I haven't the foggiest idea what a "passthru cartridge" is, and I was hoping that if I made the phrase into a link, someone would end up writing an explanation at that article. But okay, if "Sonic & Knuckles" is the only passthru cartridge ever, hopefully someone will write the explanation there instead... :) By the way, what is the correct way to format computer game titles? Should they be in italics, or quotation marks, or what? I suppose I should check to see if there is a policy on that... -- Oliver P. 22:33 2 Jun 2003 (UTC)
----
"Sonic the Hedgehog 2 is the second game in the Sonic the Hedgehog series." -- Would it be appropriate to specify whether this is a computer game (eg, for MS-Windows, or Macintosh, or whatever), or a nintendo game, or whatever it is? Pagan 09:55, 30 Dec 2003 (UTC)
thread_title:  name issue 

message: This article should discuss the "golden Sonic" you get for collecting all the Chaos emeralds/ entering the cheat code. Also, does anyone know if the look of golden Sonic was influenced by Dragonball Z? It seems to me that it probably was, but I don't have any proof. --Carl 03:05, 4 Apr 2005 (UTC)
thread_title:  "Gold" Sonic 

message: Does Marcus mind explaining why he made this page redirect to Sonic the Hedgehog 2 (Genesis) without any discussion on which page should be the main one? Both titles for the console are recognized by English-speaking people, and his "title for the main STH page includes the word Genesis" doesn't cut it. --Aurochs
:See  his talk page. --Nick R 12:17, 9 Jun 2005 (UTC)
thread_title:  Redirect 

message: There seems to be confusion on which title came first (or else it's unclear because I'm reading it wrong). The 16 bit page claims the 8 bit was based on it, though a distinct title. The 8 bit page claims that it is the first instance of the character Tails, because it came before the 16 bit version. Neither assertion is cited, so I don't know which to trust. Could we get some clarity on that?  98.219.192.79 (talk) 03:10, 21 January 2012 (UTC)
replies: text: I believe it's that the 8-bit was based on the 16-bit, as the 16-bit one was the "main project" that they were really concentrating on, but the 8-bit happened to come out slightly earlier. Sergecross73 msg me  04:02, 21 January 2012 (UTC)
thread_title:  8 bit, 16 bit... first? 

message: "On February 23, 2008, 464 Mega Drive prototypes were released. Five of these prototypes were later builds of Sonic 2. These prototypes were near-finished and by this time, had been ridden of the lost stages (Hidden Palace, Wood Zone, Genocide City, etc.)" 
anymore info on that ? 91.37.198.76 (talk) 22:00, 14 May 2008 (UTC)
thread_title:  Prototypes 

message: This article seems to be a popular sandbox for some people but just to clear things up, the following notes should be taken into account when making changes to Sonic 2:
*Use a passive tense to describe actions in the game or address the subject as "the player" or "Sonic". Phrases like "You have to jump on Robotnik 8 eight times to defeat him" are non-encyclopedic. You can't assume the person reading this article will play the game.
*Please keep the name of Eggman consistent throughout the article. Pick either Robotnik or Eggman and stay with that. People change the naming over and over again.
*Describing how the finish a certain level, how to defeat bosses, detailed controls, lists of items and badniks are all non-encyclopedic. That sort of stuff belongs in Wikibooks.
*No unsubstantiated rumors or personal opinions. I think that speaks for itself but some fanboys really need to lay it to rest.
*Time Travel was NOT ever an intended feature of Sonic 2. This has never been confirmed by anyone from Sega. The confusion probably stems from the fact that Sonic CD and Sonic 2 were developed parallel to one another and that some gaming magazines misattributed info from one game to another. The allegedly "similarities" between some levels are completely coincedental. But I think I already sufficiently explained within the article itself.
If anyone wishes to add notes to this list, feel free to do so. --Steerpike 14:17, 2 January 2006 (UTC)
replies: text: Ok, that's sorted out then. --Steerpike 18:59, 2 January 2006 (UTC)
thread_title:  General notice on editing this article 

message: Small note on the Infobox: I substituted the Title Screen image for the cover of the box, as that seems more in line with the general policy on video-games, and the approach in general to Sonic articles. I moved the Title Screen shot further below. --Steerpike 12:24, 27 September 2005 (UTC)
thread_title:  Infobox 

message: Does this really belong in this article? Some people are just too eager to see secrets that aren't there. The time-travel stuff is completely unsubstantiated. So what if Metropolis and the axed Wood Zone share the tubes? Why couldn't they just have dropped Wood Zone and "recycled" ideas from it into Metropolis? Hill Top and Emerald Hill may share some soil pattern but but other than that the two are NOTHING alike. Both Chemical Plant and Emerald Hill share loops, but that doesn't mean they were connected with time travel.
Genocide City probably uses Chimcal Plant's music because the Zone was cut very early in development and there was no tune written for it. The theories about Hidden Palace make even less sense certainly in light of the recent revelations regarding that level. I'm going to edit this and further changes should be justified on the talk page. --Steerpike 13:50, 8 October 2005 (UTC)
replies: text: It's not unsubstantiated... There is some concept art depicting vague elements of time travel, some of which didn't even make it into Sonic CD (such as what appears to be an alarm clock). Metalsonic89 13:28, 14 June 2007 (UTC)
replies: text: Why did you reply to a nearly 2 year old comment? Besides the answer is NO. There was never any evidence of time travel, according to the interviews with the level designers. Ashura96 17:59, 14 June 2007 (UTC)
thread_title:  Time Travel 

message: Here is a list of changes I made with commentary:
*First of all I abbreviated the zone commentary by removing the subheadings, as I felt this unnessecarily clogged up the article.
*Removed most of the info on Casino Night’s slot machines. Too detailed to be of encyclopaedic value (and yes I know this term is rather shady to begin with but let’s be a bit realistic. I think it’s still fine to retain the description without the actual numbers)
*Added a discription of the special stages in Sonic 2
*Removed some titbits here and there to the trivia section and added some new ones.
*Abbreviated the beta section with less subheadings.
*Added more screenshots for variety. I wanted to order them left/right on the Zone section but this can't be done without loss of the bullet sorting. So I just put them all right. I hope you agree however this adds a bit more appeal to the page.
*Added the Japanese release date.
Tell me what you think. --Steerpike 14:12, 15 November 2005 (UTC)
replies: text: I like. 196.25.255.210 20:13, 15 November 2005 (UTC)

text: Looks good to me! -- RattleMan 21:46, 15 November 2005 (UTC)
thread_title:  Major Overhaul 15/11/05 

message: The Trivia section's entry about the fox mythology is, in my opinion, slightly out of place... I find this is the case because it slides off the topic. To simply mention that "foxes with many tails are part of Japanese mythology" would be sufficient. Also, it seems to be lifted almost verbatim off the Green Hill Zone site. Try and word it differently, or at least credit the original site.DelanoC 10:24, 7 December 2005 (UTC)
replies: text: It not only *seems* to be lifted from Green Hill Zone but it *is* lifted from Green Hill Zone. In fact I'm the one who wrote that :) Yeah I know, I tried to rephrase it a bit but there's only so many ways to say Tails is inspired on a mythological fox. Anyway I don't think this trivia entry is out of place. I mean, that's what it is: trivia. And a very good one too I might add. --Steerpike 18:54, 7 December 2005 (UTC)
thread_title:  Tails information 

message: This article has been clogged up with useless beta information. I fail to see why exactly we need a detailed, in-depth analysis of the missing and deleted beta version's sprites and enemies, especially since the contributor added this information at the bottom of the article and not in the section devoted to the beta in the first place. I also fail to see why exactly the beta version's cheat codes are to be classified as trivia. And the addition to the emulation section makes no sense, and hardly warrants mention. This is an encyclopedia article, not a cheat code guide. If you feel a need to include all that information about the beta, (of which there is already a considerable amount of information already available all over the Internet) then I suggest we give it its own article.
:Quite right. I removed it, as well as the two cheat codes at the bottom of the trivia section (I still think the original cheat codes warrant inclusion over the significance of the dates). --Steerpike 13:14, 2 January 2006 (UTC)
thread_title:  Here we go again... 

message: *The launch of Sonic 2 was intended to be huge, so the developers wanted to pay tribute to two of the biggest
franchises in pop culture.  For the West, they paid tribute to Star Wars's Death Star with The Death Egg.
For the East, they payed tribute to Dragonball Z's Super Saiyan characters with Super Sonic.
*The concept of a two-tailed fox stems from Japanese folklore.  According to the mythology, foxes (called "Kitsune")
 are magical beings with the ability to shapeshift.  The older a fox gets, the more powerful it becomes, and the more
 tails it gains.  Kitsune grow a new tail every hundred years until they've reached their maximum strength of nine
 tails.  They are notoriously mischievous.
*Any evidence that that was the reason for including references to Star Wars and Dragonball Z?
*As far as I know, neither of those references (or Tails's basis in myth) have been confirmed by any of the game's staff, so they're fan speculation/original research, which don't belong on Wikipedia.
So, does anyone else agree that those points should be removed? --Nick RTalk 19:02, 10 February 2006 (UTC)
replies: text: I agree the first point sounds a bit shady, but the second point was paraphrased from Green Hill Zone, which is fairly authorative on Sonic matters. Regardless, I find these parallels to be fairly obvious myself, no? --Steerpike 23:26, 10 February 2006 (UTC)

text: Not sure about the Death Star reference, but the Dragonball Z reference is spot-on; it's common knowledge that Sonic Team were big fans of Dragonball Z. --PeanutCheeseBar 12:44, 11 June 2007 (UTC)
thread_title:  These points should be removed 

message: Don't forget to help out with the wikibook. Gerard Foley 23:06, 13 February 2006 (UTC)
replies: text: The Wikibook has moved to WikiKnowledge Gerard Foley 21:16, 23 August 2006 (UTC)
thread_title:  Wikibooks 

message: Someone recently put some low quality images of Ashura in this article without style or proper formatting. If it was up to me, I'd have them all removed, as two of them are pretty awful and I doubt the relevance of all three. What's the deal with Ashura anyway?? I had never even heard of that until this article. We need to discuss this. --Steerpike 10:40, 22 February 2006 (UTC)
replies: text: "The deal with Ashura"? Be more specific please. I thought the article was pretty good in its treatment of the Ashura glitch and its relevance. --Aurochs (Talk | Block)
The pictures are my main concern here. If Ashura is an important aspect of Sonic 2 then by all means it should be included, but I've also noticed a lot of so called "fan editing" on this section, which sometimes leads me to doubt how important it really is. Anyhoo, to get back on the pictures, I'm sorry but those Sonic sprites don't look right at all. I don't like the idea of moving gifs in Wikipedia to begin with (not that I'm argueing they shouldn't be used at all) but that) but this doesn't contribute to the article in any way. I would much prefer a complete in-game screenshot over a single sprite image. But then again this article already has quite a lot of screenshots. So, to whoever uploaded those pics: I might delete them within a few days if there is no response here. --Steerpike 01:23, 23 February 2006 (UTC)

text: On another note, why do we need to note who "discovered" Ashura? It sounds like "omg Charles discovered this lololol IT'S HIS NOT YOURS OMG CREDIT HERE". Perhaps a redo of this paragraph is in order? -- RattleMan 02:01, 23 February 2006 (UTC)
thread_title:  Ashura the Hedgehog 

message: This category is included in the  template, and should not be used in the article itself. --Aurochs (Talk | Block)
:I'm not sure what you mean by that, but the category is still usefull.  I don't know who you think you are, but it should be kept.--Ac1983fan 00:25, 23 February 2006 (UTC)
replies: text: In the template , in addition to the table of the Sonic games, there is also instruction telling the SonicGames template to include that category in all the articles the template is inserted in. So, inserting it in the article too is really inserting it twice. -- RattleMan 01:19, 23 February 2006 (UTC)
replies: text: OMG... I am SO sorry...  I am such an idiot... please forgive me.... I am really, really, really, really, really, really, really, sorry....  I am such a n00b....--Ac1983fan 19:17, 23 February 2006 (UTC)
thread_title:  Notice about Category:Sonic the Hedgehog games 

message: Since the article was becoming too large and cluttered by Wikipedia's standards I took the liberty of cutting the most unnecessary information out. This includes:
*Minor rewrite of the introduction.
*Moved the "production and release" section further the bottom of the article.
*Cut the Japanese and European storylines and replaced it with a shorter, to-the-point description of the plot. Copy-pasting storylines from the manual is of no use to this article, and should belong in Wikibooks.
*Drastically cut down the level section. Which boss appears in what level and how to defeat him is of no interest to the casual Wikipedia reader. The same goes for detailed level descriptions. Providing the general outline is useful enough.
*Rearranged the development and release section to include info on the beta version and the time travel speculation.
*The Beta version by now warrants its own page. I've kept the description in this article to the essentials and refer to the new page for full details.
*Cuts in the trivia section.
Please comment. --Steerpike 21:00, 13 June 2006 (UTC)
thread_title:  Changes as of 13/06/06 

message: I removed something from the top of the main page. What do you think.
:Why did you remove the disambiguation?  I put it back. Ace of Sevens 20:02, 10 July 2006 (UTC)
replies: text: That's fine for people who get here by search, but there are also people who get here by links.  Ace of Sevens 02:15, 12 July 2006 (UTC)
thread_title:  I removed something. 

message: I remember when I was about 11 years old (at the the time this sonic 2 was popular in the UK), I read in a game magazine that in some rare releases, you would not fight a boss at the end of Act 2 of Chemical Plant Zone. Instead you would run past the sign post that starts spinning, the same as you would at the end of Act 1 and then scores are added up. Can anyone tell me if this is true and why? TurboForce 11:04, 30 July 2006 (UTC)
replies: text: Hmm, never heard of this before. --Steerpike 11:34, 30 July 2006 (UTC)

text: I wish I still had the computer magazine, I remember reading something about this, it was a long time ago - 1992 or 1993. TurboForce 11:51, 30 July 2006 (UTC)
replies: text: Let me say: I have played lot of hacks of Sonic 2 (and the original one) and I HAVE NEVER GOT THROUGH A POST AT CHEMICAL PLANT ACT 2. It's definitively wrong. 200.55.96.101 02:18, 19 May 2007 (UTC)
thread_title:  Chemical Plant Zone - Missing Boss? 

message: How come theres a thing on the top of the sonic 2 16 bit page. But not on the other page. I think it not fair. --Philip1992 17:37, 1 August 2006 (UTC)
thread_title:  No fair 

message: It's supposed to be flat and to the point. As soon as we drag in the entire backstory and alternative Japanese translations it will sooner or later look like Sonic Adventure 2. So let's not take this any further than it is right now. --Steerpike 10:46, 25 October 2006 (UTC)
thread_title:  The storyline 

message: For the Sonic 1 and Sonic 3 articles, the box art is from Genesis. 
Why have the Mega Drive Box art for Sonic 2 then?  I saw someone reverted the Genesis box to the mega drive.
It makes no sense.~~
:I reverted that, because it doesn't have to make sense. In fact, the Sonic 3 article originally had the European art as well, but apparently someone *insisted* it had to be the American art (some weird Americo-centrism, I dunno...). I don't see why there has to be a box art continuity between articles. The American art isn't better or worse than the European or Japanese art. People played this game all over the world. What the front of the box looked like is only a minor detail. So please don't change this back. --Steerpike 17:11, 24 December 2006 (UTC)
replies: text: So let me get this straight, " you reverted that because it doesn't have to make sense ". You make a good point. Excellent. Go ahead and keep your european box art, and also keep that mentality, i'm sure everyone around you must love " it doesn't have to make any sense " all over.72.229.107.66 07:54, 27 December 2006 (UTC)

text: I don't see any reason whatsoever why it should be the American boxart. I don't see anyway reason for it being the European boxart either but it's there, why bother changing it? Why not the Japanese box art? --Mysterious Bob 14:36, 11 April 2007 (UTC)

text: The two Sonic 2 covers are nearly identical, unlike the Sonic 3 covers. There is no need to use both. -- RattleMan 21:40, 10 June 2007 (UTC)
thread_title:  Mega drive Box art should be replaced by the Genesis Box art 

message: Could all regular contributors please be on the lookout for spam. Earlier today I was made to revert the lastest topic, which contained the word "S*********************************************************************************t" back to an older copy, and since I'm a newbie ad all this, it took ages! lol. Well anyway please look out for deletion and spam.
Many thanks :D Tquinnathome1 19:10, 13 January 2007 (UTC)
replies: text: To make a quick revert go to the page history and click on the date of the version you want to revert to. This will bring you to a previous version of the article. Simply click edit (a red warning that you are editing an older version will appear) and save the page without further changes. Cheers. --Steerpike 21:02, 13 January 2007 (UTC)
thread_title:  Vandalism 

message: Template: has been nominated for deletion. You are invited to comment on the discussion at the template's entry on the Templates for Deletion page. Thank you.   — Jeff G. (talk|contribs) 23:12, 8 March 2007 (UTC)
thread_title:  TfD nomination of Template:{{ucfirst:Linkimage}} 

message: Uh, what happened to the Sonic 2 Beta (and the Alpha) article, yesterday I was therem and now it's a redirect page?! I never saw them marked for AfD. Ashura96 11:50, 2 May 2007 (UTC)
replies: text: If they are important for yourself, just have a look at the articles' history: Sonic 2 Alpha, Sonic 2 Beta. --32X 17:32, 11 June 2007 (UTC)

text: Just because they are unfinished and not sold in this state doesn't mean there's no copyright on them. --32X 04:56, 13 June 2007 (UTC)
replies: text: Sega still owns the copyright on the Sonic the Hedgehog (the character, not the game), and even if the ROM was not copyrighted or protected as IP, the characters within the game most certainly are.  That aside, I don't see the harm in leaving in a mention of the prototype, but leaving a link to the ROM doesn't strike me as a good idea; besides, a quick Google search could likely turn up results containing the ROM. --PeanutCheeseBar 16:15, 13 June 2007 (UTC)
replies: text: Ok, just link to www.s2beta.com, not the rom it self or a rom dl page Ashura96 17:55, 13 June 2007 (UTC)
thread_title: Prototype Pages

message: I feel that the Trivia section should include that one of the games enemies Ai-ai might have been the inspiration for Ai-Ai of Super Monkey Ball. Angry Sun 17:23, 18 May 2007 (UTC)
replies: text: No original research is allowed on the site. TTN 18:01, 18 May 2007 (UTC)
thread_title:  Ai-ai 

message: I'm sorry, Ashura96 - I placed this on your talk page when it really should have gone here.
Concerning these lines - 
There was a bug with this feature - when the player reverts back to "normal Sonic" at the end of an act, if he or she then jumps again (as long as he or she has more than 50 rings) after crossing the signpost or pressing the the switch on the egg capsule they will transform back into Super Sonic but will be stuck in mid-air, often walking or running on the spot. They will be unable to transform back.
... I placed the original structure of these into the article, including the words "nor finish the act" at the end. In my case, when I transformed back into Super Sonic after passing the flag/smashing the egg capsule at the end of the act, I WOULD be unable to go onto the next act - was mine an isolated case?
Monkey Chief 19:41, 18 July 2007 (UTC)
thread_title:  End-of-Act Super Sonic Bug 

message: anyone one know when its  coming out
I didn't see any objection to it been merged. Looks like a stub that could fit here Hyperstar (talk) 16:56, 9 April 2010 (UTC)
thread_title:  Release  For Xbox Live Arcade 

message: There's no reason to remove the zones. The other Sonic articles have them, so why not this one? This is Wikipedia (read: "Internet Encyclopedia"), and as far as that goes, there needs to be information of the game in the article.
(71.84.126.173 08:56, 23 August 2007 (UTC)
replies: text: Here's a reason: It doesn't mean anything, especially to someone who hasn't played the game. Including descriptions would just be in-game minutiae for the sake of in-game minutiae, which goes against our house style. Nifboy 14:31, 23 August 2007 (UTC)
replies: text:  Here's a reason they needn't be removed: I came here looking for them. Good job at being the stereotypical whackjob wikipedia article editor. I'm going to make a final edit, including the zones. Do not remove them. This is Wikipedia (again, read: "Internet ENCYCLOPEDIA), And here you're trying to tell me it isn't "in style" to include information? Come on... Cite a better reason if you honestly believe they needn't be included. It's the equivalent of having a plot summary, except that this game has no plot, but follows a simple stage setup.(71.84.126.173 21:42, 23 August 2007 (UTC)
replies: text: I WAS LOOKING FOR THEM TOO! Claycrow (talk)  —Preceding comment was added at 12:16, 18 March 2008 (UTC)
thread_title:  Leave the Zones... 

message: I came here looking for the zone names because i needed to download the specific game-music for the zones, i thought it was a shame no one has added them so I added them, but then you remove it. WHY?  —Preceding unsigned comment added by 83.233.185.216 (talk) 22:07, August 27, 2007 (UTC) 
: The zones are not listed because there is nothing in a list of zones that will help the reader understand the game, therefore such lists have no place on Wikipedia, as Wikipedia is not a game guide. There are many sites out there that are, and they will undoubtedly carry such information for those that want it. Miremare 23:27, 27 August 2007 (UTC)
replies: text: Of course they're facts, but this is an encyclopedia rather than a game site, so we have to go by the rules of writing an encyclopedia article. This means describing, in prose, what makes the game what it is. The names of the zones themselves are not necessary to achieve this, and do not add to the understanding of those who have not played the game. And remember people who have not played the game are who the article is aimed at. Miremare 22:39, 1 September 2007 (UTC)
thread_title:  HEY! why do you remove the zones 

message: I can't copy and paste it. It doesn't show. Sorry, I'm not used to to the editing system in Wikipedia. You'll have to look yourself - go to the "references" section and look at reference one. There is a hyperlink to a YouTube video and then a long stream of HTML (Is it HTML, or a similar-functioning code?). I don't know how to get rid of it because it doesn't appear in the edit section. Can someone else do it, please? Monkey Chief 23:28, 1 September 2007 (UTC)
replies: text: Done. Someone hadn't closed the ref tag. Miremare 22:40, 2 September 2007 (UTC)
thread_title:  Weird stream of web addresses in the references section. 

message: :Image:Aquatic Ruins from Sonic 2 for Mega Drive.png is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.
Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.
If there is  other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page.  Note that any fair use images uploaded after 4 May, 2006, and lacking such an explanation will be deleted one week after they have been uploaded, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.
BetacommandBot 06:55, 27 October 2007 (UTC)
thread_title: Fair use rationale for Image:Aquatic Ruins from Sonic 2 for Mega Drive.png

message: Is the debug mode options talked about in the article? I can write about it if needed. I'm too tired/stressed to check for now... Thanks!-BlueAmethyst .:*:. 02:20, 31 October 2007 (UTC)
replies: text: It's mentioned but nothing more than the end of a sentence. If you can feel you can fit it into the flow well enough, go ahead. It doesn't have much to do with the general overview of the game, so keep it short. Crimsonfox 02:59, 31 October 2007 (UTC)
replies: text: Thank you, I may or may not put in more information.  The debug mode is sort of complicated to write about, or at least I think so.. -BlueAmethyst .:*:. 13:03, 31 October 2007 (UTC)
replies: text: For now, I won't put it in, because I've actually been working on Alex Kidd, instead of Sonic.  That article needs some work to be done.  Anyway, I will be summarizing the information that I have and add it soon. Thanks so much!-BlueAmethyst .:*:. (talk) 03:28, 18 November 2007 (UTC)
thread_title: Debug Mode

message: :Image:Sonic2 SkyChase.gif is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.
Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.
If there is  other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page.  Note that any fair use images lacking such an explanation can be deleted one week after being tagged, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.
BetacommandBot (talk) 05:31, 24 January 2008 (UTC)
thread_title: Fair use rationale for Image:Sonic2 SkyChase.gif

message: Although not complete, a community project at Sonic Retro is set to remaking Sonic the Hedgehog 2 with remastered graphics, music, engine and, well, pretty much everything. Is it worth a mention? You can find the development board at the following link.   —Preceding unsigned comment added by 122.99.68.132 (talk) 12:27, 28 February 2009 (UTC)
replies: text: This looks like a really promising project, though mention of fan remakes in WP articles is generally frowned upon as per WP:VG/GL. Miremare 18:42, 28 February 2009 (UTC)

text: I think it would be OK to mention it as long as you can provide reliable references to back up notability claims. If I remember correctly initial plans for the remake were noticed by a few gaming sites, so you can use those. Or wait until it's completed to see the media reaction and deem then if it's notable enough or not to be included in the article. I assume the restrictions in WP:VG/GL only apply in the case you want to make an article solely focusing on the remake as certain game remakes are briefly mentioned in the articles of the game they pay homage to. Various examples of this are AGD remakes of various Sierra On-Line games or the 'Deluxe' version of Maniac Mansion. --Lashiec (talk) 20:01, 28 February 2009 (UTC)
thread_title:  Sonic Retro Project: Sonic the Hedgehog 2 HD 

message: Some vandal turned "Sonic the Hedgehog" into "Sonic the Butthead". Should we get the page protected?--Souvalou (talk) 12:19, 16 September 2010 (UTC)
thread_title:  Vandalism I found 

message: I think I will make a selection for Ashura,what do you think?  — Preceding unsigned comment added by 98.71.62.95 (talk) 16:18, 24 June 2011 (UTC)
replies: text: Are there reliable sources reporting on it? Like IGN or Gamespot?  If yes, then sure, but I think it's probably unlikely, and thus, I would say no. Sergecross73 msg me  19:33, 24 June 2011 (UTC)
replies: text: All I want to write about how he got his name and other stuff.  — Preceding unsigned comment added by 98.71.62.95 (talk) 17:59, 27 June 2011 (UTC)
replies: text: Are there reliable sources reporting on it? Like IGN or Gamespot?  If yes, then sure, but I think it's probably unlikely, and thus, I would say no. Sergecross73 msg me  18:01, 27 June 2011 (UTC)
replies: text: I got sources,trust me.  — Preceding unsigned comment added by 98.71.62.95 (talk) 23:48, 28 June 2011 (UTC)
replies: text: If you have them, fine. If you don't, it'll be removed. I'd also like to point out that the "Sonic wikia", random youtube videos, and random sonic fansites are NOT acceptable sources...Sergecross73 msg me  00:23, 29 June 2011 (UTC)
replies: text: What ever.  — Preceding unsigned comment added by 98.71.62.95 (talk) 01:06, 29 June 2011 (UTC)
replies: text: Lets see what I can find.  — Preceding unsigned comment added by 98.71.62.95 (talk) 01:11, 29 June 2011 (UTC)
thread_title:  Ashura the Hedgehog stuff 

message: I see no point in having "(16-Bit)" disambiguation if "Sonic the Hedgehog 2" redirects here. I would normally move it myself but it seems we will need an administrator for it and it might need some consensus. So does anyone here support?Lucia Black (talk) 11:34, 10 February 2012 (UTC)
replies: text: I've thought of this before, but I'm unsure what to do about it. It seems inconsistent to have Sonic 1 be Sonic the Hedgehog (1991 video game) and Sonic 2 be Sonic the Hedgehog (16-bit), but I'm not sure how to change it so it'd be consistent amongst the iterations of 8-bit, 16-bit, and then Sonic 06 as Sonic the Hedgehog (2006 video game) too... Sergecross73 msg me  14:10, 10 February 2012 (UTC)
replies: text: Thats different because there is Sonic the hedgehog (character) and Sonic the hedgehog (2006 video game) and Sonic the hedgehog (series). So that one isnt so cut and dry. Consistency is good, but not for unnecessary disambiguation. For example "sonic the hedgehog 3" has no disambiguation.21:55, 10 February 2012 (UTC)
replies: text: Well, Sonic 3 has no disambiguation because it has no alternate 8-bit versions, unlike Sonic 2, which does. Anyways, it's kind of like your Tails situation, I'm okay with it either way, but probably couldn't really muster up a defense if an Admin challenged it either... Sergecross73 msg me  22:03, 10 February 2012 (UTC)

text:  Sonic the Hedgehog 2 is back to a disambiguation between the two articles: this one and Sonic the Hedgehog 2 (8-bit). It's not clear that this is the primary topic; there will need to be discussion to establish that. —C.Fred (talk) 22:25, 10 February 2012 (UTC)
replies: text: Considering that the time span between the two versions are just a 2-weeks to 1-month time span, most likely the 8-bit version serves as a promotional release.  But im positive we will need to verify it. Both articles lack development information. So ill look into it and see what i can find.Lucia Black (talk) 22:34, 10 February 2012 (UTC)

text: (e/c)Good thinking. I almost did that before realizing it already redirected here -- I assumed, perhaps mistakenly, there was some existing consensus. Salvidrim! 22:35, 10 February 2012 (UTC)
thread_title: Move article