lflage/wiki-talks huggingface dataset:
Talk:Electronic trading

message: I've tried to expand significantly on the stub. However, the content I've provided is obviously tainted by my own experiences - some input from others in the industry, particular from equities, commodities or FX would be good.
--Jack 18:08, 27 October 2005 (UTC)
thread_title:  Expansion 

message: I can't recall hearing any traders or exchange officials refer to electronic trading as "etrading" in the last few years.
-- SomeNumpty 07:41, 16 June 2006 (UTC)
thread_title:  Electronic trading vs Etrading 

message: Suggest merging with ETrading—Preceding unsigned comment added by 0:58, 23 May 2007 (talk)  205.228.73.11 
:Absolutely agree.  Looks like the second was created without knowledge of the first.  --Hroðulf (or Hrothulf) (Talk) 16:17, 24 April 2008 (UTC)
replies: text: Agree.  Should merge ETrading and ETrading Platforms to here.  Thye all need references and cleaning up.  Smallbones (talk) 19:00, 24 April 2008 (UTC)
replies: text: Speedy Agree....Per above--Hu12 (talk) 19:03, 24 April 2008 (UTC)
thread_title: Merge proposal [[Electronic trading]] with [[ETrading]]

message: Does an Expert Advisors section belong in Electronic trading or in Algorithmic trading? --Hroðulf (or Hrothulf) (Talk) 07:40, 25 April 2008 (UTC)
replies: text: Neither.  I did some web searching - probably not encyclopedic.  Let's remove it. --Hroðulf (or Hrothulf) (Talk) 07:53, 25 April 2008 (UTC)
thread_title:  Expert Advisors 

message: There was a suggestion to merge this article with Electronic communication network dated 2009.
Disagree, ECNs are very specific systems and have unique properties and history compared to more general forms of electronic trading which can take many different forms.  As there appears to have been no discussion or further justification of the merge proposal for 3 years I have removed the tag for now.  Sargdub (talk) 05:18, 4 October 2012 (UTC)
thread_title:  Merge proposal with Electronic communication network 
Talk:Doomdark's Revenge

message: Does anyone out there have any screenies from EoTM? Anyone? Looking at you, Chris Wild. 128.214.133.2 (talk) 08:19, 25 January 2008 (UTC)
thread_title: Screenies?

message: A transcript of the preamble to DDR is available at http://wiki.icemark.com/index.php?title=Main_Page, detailing Shareth's intentions concerning Doomdark (Icemark Chronicles, chapter 2) Captain Pedant (talk) 00:06, 14 January 2009 (UTC)
thread_title: Shareth
Template talk:Academy Awards Chron

message: This template has a lot of problems. The first problem was that the dates didn't match up to the correct awards ceremony. I tried to correct this, but there's still some problems somewhere in the 1960's area. The second problem is that everything was done as "nth", example "71th". I've corrected some of these, but not all. -- MisterHand 14:52, 6 March 2006 (UTC)
replies: text: Thanks to all who have helped correcting the errors in this templete. Now all the things are in order. I have verified. Vivek 07:26, 7 March 2006 (UTC)
thread_title:  Big problems 

message: This templete is cleared from to be deleted issue. General concensus on following page.
[for deletetion]
Vivek 00:12, 9 March 2006 (UTC)
replies: text: This template has undergone voting at TFD.  It has been decided that this template should be kept. -Frazzydee|✍ 02:41, 14 March 2006 (UTC)
thread_title: To be deleted status
Talk:Wiktor Dega

message: Anyone?
He was one of pioneers of complex treatment (he was even WHO's consultant on readaptation for 10 years), that included short, and long term rehabilitation. In 1970, his rehabilitation program was recomended by WHO as "golden standard". Other one, is developing of one of methods of treatment - transiliacal osteotomy in the treatment of congenital hip dislocation in children. Radomil talk 14:12, 21 July 2006 (UTC)
thread_title:  Why was he revolutionary?
Talk:Tribulation Force

message: Someone needs to rewrite the plot because what is written is the plot of the movie, not the book.  One major difference is that in the book Nicholae does not manipulate Tsion's speech. - 63.135.7.123 02:47, 4 June 2007 (UTC)

message: Does anyone else think that Buck Williams is also a main character in these books? Flash Man999 (talk) 05:40, 16 October 2008 (UTC)
thread_title:  More main characters?
Talk:Continental Circus

message: Corrected grammatical nightmare under "Racing Hazards" - "...then they will crash, and or explode, costing several seconds.", and took out unwanted comma earlier in sentence. DanTheShrew (talk) 10:11, 27 February 2008 (UTC)
thread_title: Correction

message: Does anyone know why (or what) about the game was licensed from the U.S. Navy as it says in the opening screen? It boggles the mind.--172.190.160.139 (talk) 07:21, 9 April 2010 (UTC)
replies: text: It mentions US patent 4021846, for a "liquid crystal stereoscopic viewer", so my guess is that it's for the flick-screen 3D glasses used by some of the cabinets. A bit of googling reveals that the original research was for 3D glasses for a naval flight simulator intended to teach pilots how to land on an aircraft carrier. -Ashley Pomeroy (talk) 18:05, 30 December 2018 (UTC)
thread_title:  Licensed from U.S. Navy? 

message: This brief section is beyond confused. The first sentence tells us that the game was meant to be entitled "Continental Circuit" while the very next sentence tells us that it was, indeed, intentionally titled "Continental Circus". Obviously, both can't be true, but I know not which is.--172.162.212.212 (talk) 07:24, 7 April 2014 (UTC)
thread_title:  Mistranslation section
Talk:Conan: Hall of Volta

message: I found this sentence was omitted in recent edits:
:The Apple II original offers more control (thanks to its 2-button joystick), though lacks the soundtrack found in the ports.
While not earth-shattering, I think this is an interesting fact. Why was it removed? — Frεcklεfσσt | Talk 14:53, 24 July 2023 (UTC)
thread_title:  Interesting info omitted
Talk:Hugo Williams

message: Hugo Williams fell victim to kidney disease and following an appeal received a kidney transplant in 2014. Everybody got to be somewhere! (talk) 13:16, 14 May 2015 (UTC)
thread_title:  Kidney disease 

message: I have commenced a tidy-up of the Bibliography section using cite templates. Capitalization and punctuation follow standard cataloguing rules in AACR2 and RDA, as much as Wikipedia templates allow it. ISBNs and other persistent identifiers, where available, are commented out, but still available for reference. Feel free to continue. Sunwin1960 (talk) 04:53, 16 September 2016 (UTC)
thread_title:  Bibliography
Talk:Mickey Hargitay

message: He fled Hungary in 1947 to escape the compulsory Soviet military draft.
It seems unlikely he would would have been compulsorily recruited into the Soviet army if he was a Hungarian citizen. Flapdragon 14:59, 6 March 2006 (UTC)
thread_title: Soviet military draft

message: Here's a full biography by Telegraph. Aditya(talk • contribs) 13:46, 1 June 2012 (UTC)
thread_title:  Biography
Talk:The Institute (video game)

message: I added in a little blurb about the gameplay. I wonder that there's nothing more said about this game. The Institute was one heckuva game in my opinion, though it's been years since I played it; I actually came here looking for a lead on where I might find it again. 
Should it be called a "graphic adventure" right away? It was originally a plain text adventure; the graphics were added in after, and the heart & soul of the game remains text. Cheezmeister 22:49, 19 January 2007 (UTC)
thread_title: A slightly longer stub
Talk:Dizzy Down the Rapids

message: Dizzy Down the Rapids was Released on October 22, 1993 Between USA and Japan by Harmony Gold, Tatsunoko Production and Toshiba Miramax Communications Company, Limited.  — Preceding unsigned comment added by 2600:1700:6EF1:57D0:B4C7:E702:E05A:320 (talk) 00:49, 18 September 2018 (UTC)
thread_title:  Disclaimber
Talk:James Clavell's Shōgun

message: In the article it is stated that the platforms in which the game was released were Apple II, Macintosh, DOS and Amiga. In an scan of an advestment versions for Atari ST and Apple IIGS are stated to had been released ( http://www.infocom-if.org/games/shogun/shogunback.jpg ). Regarding a Commodore 64 version I found a reference that states "Rather virtually all of Infocom's games, it was freed at a same period for many popular computer platforms of the time, like the Commodore 64, Apple II, and PC." ( http://james-clavells-shogun.generalanswers.org/ ). Two e-bay UK listings show a cassette of a C64 version released in 1988 ( http://www.ebay.co.uk/itm/Commodore-64-128-James-Clavells-Shogun-/120897178666 ) ( http://www.ebay.co.uk/itm/Commodore-64-C64-James-Clavells-Shogun-1988-/260896486100 ). Another site lists another cassette ( http://www.retroscene.co.uk/james-clavells-shogun-commodore-64-p-2517.html ). Tom Paine (talk) 03:37, 16 September 2012 (UTC)
thread_title:  C64, Atari ST, Apple IIGS Versions
Talk:Euro convergence criteria

message: Dr. Gabrisch has reviewed this Wikipedia page, and provided us with the following comments to improve its quality:
We hope Wikipedians on this talk page can take advantage of these comments and improve the quality of the article accordingly.
We believe Dr. Gabrisch has expertise on the topic of this article, since he has published relevant scholarly research:
*Reference : Hubert Gabrisch & Lucjan T. Orlowski, 2009. "A Dynamic Approach to Interest Rate Convergence in Selected Euro-candidate Countries," IWH Discussion Papers 10, Halle Institute for Economic Research.
ExpertIdeasBot (talk) 16:10, 11 July 2016 (UTC)
thread_title:  Dr. Gabrisch's comment on this article 

message: Can someone please update the template at the bottom? There are up to date sources that can be used, i have them, yet when i click 'edit' on the edit template, there's nothing i can edit and i am baffled. Is there a way someone that knows how to do it could do it? It is still crazy to me how outdated data for April 2022 is used, yet there is data from February and March this year. PLMandarynka (talk) 16:41, 29 April 2024 (UTC)
thread_title:  Outdated sources, editing
Talk:Racing Destruction Set

message: Why is this in here? There are probably a hundred unfinished, unofficial remakes. Should we list them all? Xot 01:09, 17 October 2007 (UTC)
thread_title:  Dubious Remake 

message: Hello, the link to http://s64.emuunlim.com/reviews/racingdestructionset.htm is obviously dead. Just wanted to tell you :)  —Preceding unsigned comment added by 84.171.203.57 (talk) 14:35, 19 August 2009 (UTC)
thread_title:  Dead Links 
Talk:Pooyan

message: Worst Game in History?
----
I think this statement is factually wrong. Setting aside the highly dubious issue that a "bad" name makes a "bad" game, is there anything to back up the claim that it was received badly in the U.S.? I suppose it could be (remotely) possible that the game was received badly in the U.S., but we need a citation to prove it. I personally remember the game being somewhat enjoyable, if a little difficult. It seemed popular enough to me.
E.T. the Extra-Terrestrial (video game) would have a greater claim to the worst video game in history, in my opinion. The wikipedia article on the E.T. game even has a citation to back the "worst game in history" claim up. Zhafnium (talk) 21:32, 8 July 2009 (UTC)
thread_title: Untitled

message: Pooyan (پویان) is a Persian male given name and a family name popular among Iranians. This name is considered one of the most highbrow names in Iran. Aadm41419 (talk) 22:15, 27 January 2024 (UTC)
thread_title:  Pooyan ( Persian Male Given Name and Family Name)
Talk:Reach for the Stars (video game)

message: I used to play this on the C64, and later on the IBM-PC. Both versions used a binary save game file. You could edit the file with any sector editor. It was possible to win the game on turn two by editing the file so that you had 255 of every ship arriving at each star on that turn.
Which wasn't quite what the game designers had in mind, but was an interesting way to waste a Saturday. UrbanTerrorist (talk) 03:53, 10 August 2011 (UTC)
thread_title: How to win the game on turn two
Talk:The Legend of Kage

message: http://www.arcadeflyers.com/?page=flyer&db=videodb&id=596&image=1 would be a good one. --Asperchu (talk) 17:21, 13 March 2010 (UTC)
thread_title:  Infobox picture 

message: Does anyone know of a place where the manual is available online that doesn't make you take a survey to read it?  That would definitely be a better source than the one linked to right now.  Theichibun (talk) 16:00, 22 January 2011 (UTC)
thread_title:  Game Manual
Talk:James Pond 2

message: I think the cheats section needs some work. I’m not exactly sure what the article means by “This is reversed for the AGA Amiga release of the game”. Could someone explain this? From my own experience, the cheats on the Amiga version are identical to those on the Sega Mega Drive, Sega Master System, and Super Nintendo.
There are also two other cheats on James Pond II—one for gaining unlimited lives, and one which gives you extra power.
The-mart 20:29, 31 August 2006 (UTC)
thread_title:  Jame Pond Cheats 

message: I have clear memories if also playing this game on PC. Is there a platform this game was *not* released for?  —Preceding unsigned comment added by 83.250.32.183 (talk) 21:05, 8 September 2008 (UTC)
replies: text: I too played this on PC.  203.171.85.67 (talk) 12:10, 8 July 2009 (UTC)
replies: text: Definitely; this was the first PC game I ever played. 93.97.117.175 (talk) 00:57, 13 August 2009 (UTC)
thread_title:  PC 

message: It might also be worth mentioning that the Robocod theme tune was an upbeat and sped-up version of the Robocop movie theme. Kelvingreen 19:01, 8 December 2006 (UTC)
thread_title:  Theme tune 

message: Not only was there a Sega Master System version not talked about but there was a B&W GameBoy version and a Sega Game Gear version of this game! (216.128.235.189 01:11, 26 October 2007 (UTC)
thread_title:  Other Versions 

message: i think that what made this game stand out was its bright (almost psychedelic) colour scheme. can we get an image that shows this?
It could be in addition to or replace the current frame. Kansaikiwi (talk) 14:08, 9 October 2008 (UTC)
thread_title:  the picture 

message: You can download this game on the PS3 network.  —Preceding unsigned comment added by 86.168.242.36 (talk) 15:50, 23 October 2009 (UTC)
replies: text: Added. Miremare 17:23, 23 October 2009 (UTC)
thread_title:  PS3 

message: Sometime after the game was offered as a freebie alongside the 1-month free subscription to Playstation Plus last year, I cannot find this game at all anymore, nor the avatars they had; I know a few PSN games do get pulled off once in a while but is there a reason why they did it with this one? --82.4.77.68 (talk) 20:03, 22 February 2012 (UTC)
thread_title:  Removed from PSN? 

message: Since James Pond: Codename Robocod was released, they are remakes rather than ports of James Pond 2. Can someone split James Pond 2 remake into it's own article? 78.148.59.52 (talk) 14:23, 16 June 2021 (UTC)
thread_title:  Split James Pond 2 remake into it's own article 

message: Further to the penguin biscuits tie-in, McVities biscuits ran a competition on promotional packs  and the prize was a UK Megadrive (Genesis) console plus a copy of the game. My mother won the competition and I got an unexpected Megadrive back then. This will explain further more the reason for the product tie in a little more as the reason why they did it 86.25.237.32 (talk) 16:50, 31 January 2024 (UTC)
thread_title:  Penguin biscuits tie in
Talk:Look Sharp! (Joe Jackson album)

message: Is this the march that was featured in commercials for Gillette razor blades beginning in the 1950s (at the latest)?  I believe it was originally instrumental, but was afterwards fitted with lyrics beginning "You look sharp and you feel sharp too." If memory serves, Arthur Fiedler and the Boston Pops once recorded the instrumental version. Kostaki mou (talk) 18:27, 17 November 2016 (UTC)
replies: text: Just checked on youtube.  No, it isn't and yes, the Boston Pops recorded the Gillette theme song (also entitled "Look Sharp!").  Roxette's song is not the same as either.  (Incidentally, both Joe Jackson's and Roxette's songs are better than the march.) Kostaki mou (talk) 18:39, 17 November 2016 (UTC)
thread_title:  Title song
Talk:Stormlord

message: :"This is not true. We voluntarily added the clothing before the cartridge was released. In addition, the cartridges were not manufactured through Sega, so they couldn't pull the game even if they wanted to." - KevinSeghetti 07:02, 2 January 2006 (UTC)
thread_title: Untitled

message: "this was replaced by a falcon" - it is probably wrong, since that in the manual of the game there is eagle, not falcon. Please, verify if I am right.  — Preceding unsigned comment added by 2A02:A319:C147:4180:8D77:69C8:9C09:431F (talk) 22:17, 14 November 2021 (UTC)
thread_title:  Eagle, not Falcon
Talk:Stellar 7

message: The missing sequel is on Sega CD. It is called   Stellar-Fire. Released  on  1-1-1993. Getting ready to play it now. 2601:601:1101:B820:C176:81A9:7C7E:D666 (talk) 22:15, 30 January 2023 (UTC)
thread_title:  I found a sequel we all missed.
Talk:Barletta

message: With this edit I added content, supported by two external-link citations, attesting to the existence of a post-WWII DP camp at Barletta. Unsourced content was subsequently added to read:  ...by the famous James Bond. He was able to prevent many illegal jewish immigrants from reaching Palestine from Southern Italy. I'm occluding that content until it's verified. -- Deborahjay (talk) 12:52, 3 July 2010 (UTC)
thread_title:  Unsourced content added - by whom?  

message: ...in a dozen edits on July 3 and 4, 2010 by User:79.52.31.200, such as "Drug, cigarette and people smuggling are the other major economic activities." in the Economy section. Also the occluded material from the earlier comment (above) was made visible with no reference provided. I call into question User:79.52.31.200's editing practices; is content such as "Barletta is a city whose economy is entirely based on the manufacture of concrete and cement."  reliable? It appears inconsistent with the information on the page in the Italian Wikipedia, where Barletta is a Featured Article. Noted on the User's Talk page. -- Deborahjay (talk) 18:45, 5 July 2010 (UTC)
thread_title:  Lots of unsourced content added... 

message: Worked on typos, tone, grammar and style. Buddpaul (talk) 14:59, 2 September 2010 (UTC)
thread_title:  Copyedited 

message: Ettore Fieramosca was born in Capua, Campania, not in Barletta. I'm not sure he should be listed in the 'Notable people' section. Overbridge (talk) 18:08, 25 October 2010 (UTC)
thread_title:  Ettore Fieramosca 
Talk:Direct effect of European Union law

message: Direct effect appears to be an evolving judicial law, analogous to "common law". Perhaps a section showing similarities/differences would be useful? Fig (talk) 23:06, 14 July 2009 (UTC)
replies: text: EU law in general, not just direct effect, applies a system of precedent comparable to the common law, although I not sure we'd be safe saying that stare decisis applies. We'd need some appropriate academic commentary on this topic before we put it in the article though. — Blue-Haired Lawyer 15:33, 15 July 2009 (UTC)
thread_title:  Simmilarity with "common law" 

message: Maybe adding it to this category would make the whole affair of tagging much more easier? 
Chefs-kiss (talk) 11:24, 8 September 2021 (UTC)
thread_title:  Adding it to Category: EUropean Union Law
Talk:Quo Vadis (video game)

message: I remember when this game was released, the makers of the game (The Edge) offered a prize of a Sceptre worth £30,000 to the first person to complete the game and solve all the riddles.
To my knowledge, no-one ever won the prize. The riddles were found at various points in the game and were as follows:-
AT LAST YOU 
THINK YOU ARE 
THERE 
BE SWEET 
AND BE 
QUICK TO 
GO 
BACKWARD 
TOURD'FORCE 
USING ONLY 
A KNIFE TO 
EAT AN A1 
SOLUTION. 
BINARY 
INDECISIONS 
BETWEEN 
SILENT 
BEGINNINGS 
AND QUIET 
TERMINATIONS 
LOSING THE 
DUTCH ONE, 
ROYALTY 
APPEARS 
BEFORE ME 
A THOUSAND 
ADDED TO 
EVERYTHING 
LOSES FIFTY 
Does anyone know what the solution to the riddles was?
Did anyone finish the game? What happens at the end?
87.80.240.166 16:00, 7 December 2006 (UTC)
replies: text: If you've figured them out please enlighten us!  —Preceding unsigned comment added by 87.194.197.36 (talk) 13:42, 8 November 2007 (UTC)
thread_title: Did anyone ever complete this game, or win the prize?
Talk:Abinadab

message: The designation of Abinadab of Kirjath-jearim as a Levite is problematic.  The Hebrew bible does not identify him as a Levite, and the territory of Kirjath-jearim was a settlment of the tribe of Judah (1 Chr. 2:50-53).  Also, the writer of Chronicles suggests that the outbreak against Uzzah happened because the Levites were not involved in transporting the ark (1 Chr. 15:11-13), which if true would rule out Abinadab and his sons as Levites.  Most Jewish and Christian commentators have deferred, however, to Josephus, who identifies this Abinadab as a Levite (Ant. 6:1:4).  This appears to be an assumption based on the idea that Abinadab would not be entrusted with the ark (1 Sam. 7:1-2) unless he was Levite.
Abinadab may be Amminadab.  Letters have been lost in Hebrew.  There appears to have been an old sound "MB".  Hence, "Nimrod" (Masoretic) vs. "Nebrod" (LXX) and "Omri" (M) vs. "Ambri" (LXX).  Thus, Ambinadab (original) may have become Amminabad and Abinadab in various places.
:An Affricative? Lemmiwinks2 (talk) 21:10, 19 November 2009 (UTC)
thread_title: Levite

message: the article states:
It has been argued that the ark stayed at Abinadab's home for much longer than 20 years. After the ark was placed in Abinadab's home, the Bible counts 20 years before Israel cried to God and Samuel, asking for a king. Saul was then installed as king. He ruled for 40 years, and several more years passed before David took the ark from Abinadab's house to bring it to Jerusalem
arent we forgetting the time that Samuel himself ruled? Lemmiwinks2 (talk) 21:02, 19 November 2009 (UTC)
thread_title:  what about the time that Samuel himself ruled?