Talk:Half-Life 2: Episode Two/Archive 1

message: I have 60% accurate confirmation that Adrian Shepard will make an appearance in Episode 2, thanks to an E-mail a friend got back from Marc Laidlaw.
In the forum post, another member wrote
However, an E-mail, because it's impossible to prove it wasn't fabricated, is not enough proof to put in Wikipedia...darn. Just thought I'd mention it somewhere. Feel free to discuss why I'm wrong.--72.70.53.87 22:35, 28 August 2006 (UTC)
replies: text: It's a mistake on the person who read that letter. "One survivor of Black Mesa." It did not say that Gordon knew this character, or that the character has seen Gordon. For all we know, it could be a random person, scientist or not, that will walk up to you and say "Hi I survived Black Mesa." Or, they might be a retired scientist. Whatever the case might be, this does not imply at all that Shepard will be in Episode 2; that is, if the letter is legit. --Anonymouses 00:22, 4 September 2006 (UTC)
replies: text: That's true. It's why I said 60% accurate. I just don't think Valve would make up a character...but then again, they did with Eli, sorta.--72.70.53.87 22:02, 7 September 2006 (UTC)
thread_title:  Adrian Shepard 

message: All you have to do is read my Steampowered thread about this trailer , and you'll know what I'm talking about. I'd add something to this article about it, but a.) I'm a wuss and b.) I'm way too tired tonight. Takua108 07:34, 3 June 2006 (UTC)
replies: text: Interesting, but I don't think there's any need to overflow the article with too much speculation. Qjuad 14:24, 3 June 2006 (UTC)
replies: text: I think he makes a good point, to be honest. It's too bad there's not much we can say for certain...and worse, it seems like the vote on Alyx's death is 50:50 at this point.--72.70.53.87 22:07, 25 August 2006 (UTC)
thread_title:  The Accuracy of Valve Trailers 

message: On another Wiki article, it linked to this Games Radar article:
http://www.gamesradar.com/gb/pc/game/news/article.jsp?articleId=2006060215564781055§ionId=1006
It does hint something. xertnevnI 03:16, 5 June 2006 (UTC)
replies: text: Read above. However, I think it will be one of the scientists; I'm thinking Eli, who then gets avenged by the blinded-by-grief Alyx. Dog will enjoy bashing Combine soldiers with a disabled Ministrider he found alongside. Master of Puppets FREE BIRD! 03:41, 5 June 2006 (UTC)
thread_title:  One major character's death immenent? 

message: Where did this alias for antlions come up? Matveims 00:00, 6 June 2006 (UTC)
replies: text: The Vortiguant that salvages the Pheropod launcher thing from the Antlion Guard calls it a Myrmidont; I don't know if thats the first time, and I know it is used later when you are being trained in the use of the pod. Master of Puppets FREE BIRD! 00:01, 6 June 2006 (UTC)
replies: text: I didn't catch it even through my 10+ playthroughs of HL2... funny names. xertnevnI 09:22, 6 June 2006 (UTC)
replies: text: Just thought I post this to those who read this, it's spelt "Myrmidont". I even checked by playing HL2 with subtitles with the Vortigaunt opening up the antlion guard for the bugbait.--Gamer007 20:47, 15 July 2006 (UTC)
thread_title:  Myrmidonts? 

message: Summarised here. I'm going to unwatch the page to save my innocent eyes from these ravaging spoilers right now, so it's up to someone else to do the editing I'm afraid. ;-) --Tom Edwards 18:00, 15 June 2006 (UTC)
replies: text: I've got a list of the pieces of information included in the article that I posted on halflife2.net but I'll need someone to write it into the article for me. I'm not too good at writing Wikipedia stuff yet so I'll only induce further editing.Anyway, here's the information on a forum post: http://www.halflife2.net/forums/showpost.php?p=1928241&postcount=2 --Clockwork Apricot 19:33, 15 June 2006 (UTC)
replies: text: Do I even want to read my next PC Gamer issue now. I'll try to stay away from this page, but it's tempting to know what happens. If no one minds, I'll try to make a basic outline that people can edit to improve. I'm no good "wiki-writer". but I might as well try. --Gamer007 22:43, 15 June 2006 (UTC)
thread_title:  PC Gamer US preview 

message: Steam have released a new Episode Two trailer. Check it out for more info. "Armed with new weaponry and vehicles, Dr. Gordon Freeman must race through a countryside riddled with an increasingly fierce Combine threat."  --WikiCats 03:44, 22 July 2006 (UTC)
replies: text: Do you know where I can find and download the high-quality version of the second trailer? --GaMeRuInEr 12:24, 23 July 2006 (UTC)
replies: text: Steam has the trailer now. I believe it's the high-quality version. --Gamer007 22:21, 23 July 2006 (UTC)

text: EDIT. If you don't have Steam, http://halflife2.filefront.com/file/HalfLife_2_Episode_2_Extended_Trailer;66591 720p HD version too. Cheers. --Gamer007 22:24, 23 July 2006 (UTC)
replies: text: Thanks a bunch, Gamer007. --GaMeRuInEr 14:38, 24 July 2006 (UTC)
thread_title: More info

message: Is there word from VALVe that this actually is an engine feature and that the bending isn't just animation? 155.207.254.169 23:07, 17 August 2006 (UTC)
replies: text: Well, its written sort of confusingly, implying that the engine somehow allows any given object to suddenly sprout bend points.  That isn't what's going on at all.  I'm going to clean that up a bit.Plunge 01:52, 7 September 2006 (UTC)
thread_title: Simulating the realtime deformation of objects

message: There is a 5 part video posted on Youtube. Is it allowed to be posted? Or is it just official vids allowed to be posted on wikis.
People should also incorporate the information from these videos into this article such as the vortiguants as a sidekick, the dynamic lighting (the flashlight and shadows cast from it), the vehicle shown, the return of the combine helicopter, hunters are susceptiable to physical objects/singularity balls, etc.
:Also, am I the only one to notice the use of some of the music from the Portal trailer in use in some of the videos shown down there? (Case in point.) --Shadow Hog 01:31, 24 August 2006 (UTC)
replies: text: That, or some of the music from Episode 2 being used in the Portal trailer. Well, it's all one package, so they're allowed to use the same music.--72.70.53.87 22:09, 25 August 2006 (UTC)
thread_title: Leipzig Games Convention 2006

message: Is it confirmed that the PS3 and Xbox 360 versions of the game is going to include Portal and Team Fortress 2?
Wasen't the console versions suppose to include Half-life 2 and Episode one besides Episode Two?
Forcen 17:39, 25 August 2006 (UTC)
replies: text: I think this has been confirmed, but I'm not certain where.--72.70.53.87 22:10, 25 August 2006 (UTC)
thread_title:  Full Console Versions? 

message: The Strider buster weapon that was mentioned in the PCgamer article is visible in the IGN trailer "Driving, Mini Tri-pods, Big Tri-Pods" at 2:54.
It is a bomb that you stick to a strider with the gravity gun.
http://media.pc.ign.com/media/812/812574/vids_2.html
Forcen 16:00, 26 August 2006 (UTC)
thread_title:  Strider Buster! 

message: Episode Two trailer 2 was been released.  --WikiCats 08:15, 5 September 2006 (UTC)
thread_title:  Episode Two trailer 2 

message: Ban this idiot, seriously.--Pkaulf 17:16, 10 September 2006 (UTC)
thread_title:  "forget 'em out" guy 

message: Why does the wiki say silence and not sense? I thought it was pretty clear. Should I edit it?155.207.254.32 07:43, 11 September 2006 (UTC)
replies: text: Upon closer inspection of the sound file, he is saying "silence" and not "sense". It's difficult to make out, but if you listen carefully it is definetly silence. Qjuad 14:43, 11 September 2006 (UTC)
replies: text: You know what? I recommend sense. Freeman was making a lot of noise, so the vortigaunt wanted him to be quiet. Saying "I recommend sense" is an insult, something a vortigaunt would never do to Freeman.--Katana314 00:21, 21 September 2006 (UTC)
thread_title: We recommend...

message: The section contained too much speculation without any actual reasoning. What if rebels were already there, rather than taking refuge in the houses? It would explain why you have the buggy there, etc. What if overwatch has already relocated and is launching an attack, rather than "retreating" right into the resistance? Also, saying the resistance has been working on MULTIPLE projects for a LENGTH of time is far too much. We only saw a rocket. Work on this could only have just started (as it is an abandoned missile silo) and we have seen no other projects.--Katana314 23:15, 26 September 2006 (UTC)
replies: text: There's some support for the last idea in Kleiner's Episode One broadcasts: "We have made, in secret, several technological advances which we will do our best to deploy in advance of the Combine's return. We continue to diligently assemble and train a new generation of scientists and technicians.". I would've removed the backstory section anyway, but for a different reason - clutter. This article is full of it. Shoejar 01:28, 21 September 2006 (UTC)
thread_title:  Removed backstory section in Plot 

message: "You're not supposed to be here... Forget about all of this." (It is interesting to note that both expressions are part of an unused voice clip from Half-Life 2).
Where is this dialog present in the HL2 tree? I cannot find it using GCFScape.
It was in the Half-Life 2 "Beta", the version leaked from a hacker and redistributed on the web. It was originally just for when Gordon managed to get near the G-man, but now is being used for a plot point. It can't be found in the GCFs.--Katana314 20:53, 1 October 2006 (UTC)
thread_title:  Dialog in trailers from unused portions of HL2 

message: I notice that a couple of the dates in this article refer to "Spring 2007" or "Summer 2007". Clearly these mean the Northern Hemisphere seasons; but given that the seasons are different depending on where you are on the globe, it would be good to get an unambiguous date range. Can I suggest that Spring 2007 becomes "early 2007" and Summer 2007 becomes "mid 2007"? Unless anyone can come up with a better solution... -- FP (talk)(edits) 09:57, 26 November 2006 (UTC)
replies: text: I would also suggest using "Q1 2007" to replace Spring 2007 and "Q2 2007" to replace Summer 2007. That would be better. --Bruin_rrss23 (talk) 13:16, 26 November 2006 (UTC)
replies: text: OK, thanks for that. The whole introductory paragraph was slightly confusing so I rewrote it. -- FP (talk)(edits) 01:56, 27 November 2006 (UTC)
thread_title: Minor issue

message: Article says these lines come from an unused file. Could anyone point me to which .GCF and stuff it's in? Or a link to the file itself? —Yar Kramer 09:29, 1 December 2006 (UTC)
replies: text: It was in the HL2 beta, but not the full version. You don't have it.--71.245.228.79 17:23, 1 January 2007 (UTC)
thread_title:  "You're not supposed to be here ... Forget about all this." 

message: it started with rumours of september, it slipped past christmas and is now in january, but the main page says summer. when is it atualy coming out? Fwed66 11:53, 8 December 2006 (UTC)
replies: text: When it is released. "Probably Summer 2007". The official site still has no content. -- Jordi·✆ 16:17, 8 December 2006 (UTC)
thread_title:  when is it coming out 

message: lol? ~ UBeR 00:14, 13 January 2007 (UTC)
thread_title: Half-Life 2: Orange

message: I think everybody knows why they scheduled release of HL2 Ep.2 has been delayed, it is because of the PS3's bad game porting.
Existential Thinker 22:23, 1 February 2007 (UTC)
replies: text: Um ... citation needed. I may not be "everyone", but, well, I didn't know about that. —Yar Kramer 02:48, 2 February 2007 (UTC)

text: Valve wouldn't delay the game on PC and 360 just to get a simultaneous launch with the PS3. --Tom Edwards 09:02, 2 February 2007 (UTC)
replies: text: You would hope not anyway.. :P Rehevkor 16:39, 2 February 2007 (UTC)
thread_title:  PS3?, why?

message: As you can see in this Steam update, Valve released artwork and images of one new (and for now untextured) vehicle that's slated to appear in Episode Two. Could someone upload the artwork and add it to the article? —The preceding unsigned comment was added by 87.196.76.166 (talk) 17:44, 18 February 2007 (UTC)
thread_title: Vehicles

message: When was this released for the rest of the world?  The 19th, or 18th of October?  Both things are said in this article.
72.222.145.19 00:29, 13 October 2007 (UTC)
thread_title: Inconsistency

message: Should an article be created for Doctor Magnusson, or should we wait until the game is released? CRACK-A-BACK 23:01, 10 September 2007 (UTC)
thread_title:  Magnusson 

message: Article partially rewritten, talkpage archived. Sections Gameplay and Technology still need consolidating. -- Shoejartalk/edits 02:55, 22 March 2007 (UTC)
thread_title: Rewrite

message: I got some new info from this Q&A. It seems to me that Drs Kleiner and Mossman are at the same place and the base shown in Ep 1 is in fact the missile silo. Should we put it in the article? --HertzaHaeon 11:43, 24 April 2007 (UTC)
replies: text: The stuff revealed in that Q&A makes the points listed under "Plot" overlap. That needs sorting out. -- Shoejartalk/edits 00:54, 28 April 2007 (UTC)
thread_title:  Gamespot Q&A 

message: Release date now appears to be Q4 - October, most likely.  See this forum post and the article referenced. Derfy 21:03, 18 May 2007 (UTC)
thread_title:  Release date 

message: Erm.  Half-Life 2 Ep2 on the Super Nintendo?
Seems a bit odd.
:Fixed now. Looks like we got a few vandals changing little stuff around. --Gamer007 19:45, 21 May 2007 (UTC)
thread_title:  SNES?!?!?!??!!? 

message: black box cancelled. only orange box available for purchase.
http://pc.ign.com/articles/790/790013p1.html
:The Black Box will still be available for download via Steam per your article.  Might want to clarify that. Derfy 05:12, 23 May 2007 (UTC)
replies: text: Incorrect - the black box has also been pulled from steam. --193.1.96.36 15:47, 6 October 2007 (UTC)
thread_title:  news 

message: whoever edited the release date as sep 26, source please?
I'll say that it wasn't me, but official xbox magazine (or was it PC Gamer??) had an article on Team Fortress 2, saying the release date was 9/25 (same release date as Halo 3 (Team Fortress 2, portal and Half-Life 2: episode 2 are to be released on same day)).  It doesn't matter now, though, since valve's told us the relese date is 10/9/07. 70.100.166.161 16:05, 13 July 2007 (UTC)
thread_title: Source Please...

message: Valve confirmed the release date to be october, 9, 2007. Found this on a german website, http://www.hlportal.de/?site=news&do=shownews&news_id=5225
"Nach zahlreichen Verschiebungen gibt es nun endlich das exakte Releasedate für die Orange Box, welche die drei neuen Valve-Spiele Half-Life 2: Episode Two, Portal und Team Fortress 2 sowie auch Half-Life 2 und Episode One enthält. Die in den letzten Wochen kursierenden Gerüchte scheinen sich damit zu bestätigen, das Spiel kommt demnach tatsächlich Anfang Oktober, konkret am
Dienstag, 9. Oktober 2007"
"After many delays there is now an release date for the orange box, wich will contain Half-Life 2: Episode Two, Portal and Team Fortress 2, in addition to Half-Life 2 and Episode One. The rumors of the last few weeks seem to be confirmed, the game will indeed come at the beginning of october, concretely at tuesday, october, 9, 2007"
:This seems to be confirmed now at Shacknews as well, so I changed the article. HertzaHaeon 13:39, 15 June 2007 (UTC)
replies: text: Confirmed by IGN http://pc.ign.com/articles/796/796940p1.html.L CuRtiS 21:05, 16 June 2007 (UTC)
thread_title:  Release date confirmed 

message: I suggest removing the European release date if there's no source for it. A European delay seems rather unlikely since it's distributed over Steam. HertzaHaeon 23:18, 25 June 2007 (UTC)
replies: text: I saw that show live and I missed that detail. I guess I was too giddy over the game. ^_^ Anyway, it's not clear whether the seperate dates apply to retail and Steam, or just retail, but I'll put it up. HertzaHaeon 15:34, 31 July 2007 (UTC)
replies: text:  UK release is October 19 but I have no idea if that applies to the rest of Europe...Mezigue 09:46, 14 October 2007 (UTC)
thread_title: European release date?

message: Since The Black Box was cancelled, what's the proper text decoration? None, italics, double quotation marks? I'm not sure, because something that was cancelled hardly counts as "works of literature and art", does it? Wikipedia:Manual of Style#Italics --Pizzahut2 18:18, 1 July 2007 (UTC)
thread_title:  Style question - The Black Box 

message: Why is there a seperate page for the Orange Box? No other game compilation packages have their own page..Rehevkor 19:21, 2 July 2007 (UTC)
replies: text: The Command & Conquer: The First Decade has got its own page. Why not the orange box? because portal and team fortress 2 does not sell separately. It come along with orange box. --SkyWalker 19:28, 2 July 2007 (UTC)
replies: text: The C&C set with new content. The Orange box is more of a gimmick. All the article is a list of the games with no notable information that isn't already on the respective games pages. I feel it's unnecessary to have it's own page. A good comparison would be having seperate pages for the Half-Life Platinum Pack or Half-Life 1: Anthology. Rehevkor 19:51, 2 July 2007 (UTC)
replies: text:  It does not matter what it contain. Iam sure many of them may ask what is orange box and what it contains. So certainly the orange box is useful in some ways. --SkyWalker 06:49, 4 July 2007 (UTC)

text:  The Orange Box is not a gimmick. It's what you buy when you buy Episode 2 in retail and it's not obvious to non-HL fans. It should have its own page, IMO. HertzaHaeon 11:24, 4 July 2007 (UTC)
replies: text:  The Orange Box should not have it's own article, it's not another game, it's just some games packaged together and therefore a separate article isn't needed. All that's required is a couple of sentences such as the one already in the lead section of this article in the articles of the games that's including in the box. - kollision 13:49, 4 July 2007 (UTC)

text: Well.. sorry to be a spoilsport, bit I'm gunna put it up to the community..  here. Rehevkor 14:25, 4 July 2007 (UTC)
thread_title:  [[Half Life 2: Orange Box]] 

message: Original writer (who included links to trailers)- If you're going to link to a trailer, please include a message if there will be a required download to view said trailer. (Macs cannot download steam, etc). I've included a notation now. RatherBeBiking 11:53, 3 July 2007 (UTC)
thread_title:  Notes on trailers 

message: Earlier today, I've noticed there was some reverting between the newly released box art for the Orange Box and the regular Episode Two logo. Which one are we going to use? I'm thinking of staying with the logos (maybe for the time being) because it helps to differentiate between the 3 games rather than having 3 games w/ the exact same box art in each wiki. --Gamer007 19:31, 8 July 2007 (UTC)
replies: text: I rather have a logo the box art can go to the orange box article. --SkyWalker 19:39, 8 July 2007 (UTC)
replies: text:  Hm.. I never noticed the Orange Box article. =/ --Gamer007 19:53, 8 July 2007 (UTC)
replies: text:  I think we should use the box art rather than the logo, because we really aren't going to have a specific boxshot of Episode 2. And the orange box article really just points out the specific games in the box. Bradley1243 16:44, 9 July 2007 (UTC)
replies: text:  I really feel that boxart should not be in EP2. The logo makes things better. Has i said the logo can go to orange box and yea it is been added to orange box already.--SkyWalker 21:04, 9 July 2007 (UTC)

text: Why not use both? Rehevkor 22:06, 9 July 2007 (UTC)

text: I've noticed some edits going on between users: "Removing the logo - removing the box art - removing the logo" etc. etc. We need consensus as to what to use, guys, please. ScarianTalk 17:13, 16 September 2007 (UTC)
replies: text: We ought to stick with the box-art; the norm appears to be use the box-art image in the infobox and not the logo whether the game has one or not. The Orange Box is a tricky one because it contains more than just Episode-Two, but nevertheless it is the appropriate image. Though I admit it is not a major issue in the slightest. Qjuad 17:16, 16 September 2007 (UTC)

text: Two edits does not constitute 'removal and re-adding all the time'; I performed the second edit to further state my reasons. If the revert had continued I would have put the issue to discussion (In respect to the other user and to the 3RR). Qjuad 17:21, 16 September 2007 (UTC)
replies: text: No, no - I was making a reference to the above discussion aswell. Those two edits aren't the only time that this has happened, friend. There needs to be some sort of consensus as to what image is going to be used to avoid unnecessary changes. ScarianTalk 17:24, 16 September 2007 (UTC)

text: I agree. ScarianTalk 17:41, 16 September 2007 (UTC)
replies: text: The article should be consistent with other video/computer game articles; the consensus is they show the box art. While the Orange box represents many games in one package, it is still the box art for Episode Two as well. Qjuad 22:25, 16 September 2007 (UTC)
replies: text: Consensus or not, those games all have their own unique box art. This game, however, does not. Sometimes a picture that best represents the article is more needed that what everyone else is doing. Rehevkor 22:45, 16 September 2007 (UTC)
replies: text: The article should be kept in line with the norm. In addition, the box art represents Portal and TF2 which are packaged with Episode Two irregardless. Qjuad 22:53, 16 September 2007 (UTC)

text: While Digital Distribution continues to expand and will certainly play a huge role in the future, retail is still the number one source of sales for most games; I believe even Valve, who heavily favour the digital distribution model, currently sell more of their games in stores than they do online. I would argue that digital distribution is Valve's favoured form of distribution, but by no means their primary. Qjuad 17:04, 18 September 2007 (UTC)

text: It is not really a case of preference; I prefer the logo as well, but rather what is appropriate in order for the article to conform with other game artices; in this case, the answer is retaining the box art - be it a compilation or not. Qjuad 20:50, 8 October 2007 (UTC)
replies: text:  Ok, I see your point and I'm not going to fall into a revert war here. However, I do believe that 99.9% of other games are released individually and have their own box art. HL2:E2 does not, so cannot be said to confirm to other game articles with either image. It also seems there is overwhelming support for a more suitable image than the Orange Box artwork. Please note that Team Fortress 2 does not use the Orange Box art. Thekoyaanisqatsi 22:04, 8 October 2007 (UTC)

text: I'm going to go ahead and place the Steam image. If there's still any strong opposition we could have a vote or some such. Rehevkor 12:28, 9 October 2007 (UTC)
replies: text:  Yes I agree - let's compare like for like here too. We should be looking at other games that don't have their own box art as examples of standard Wikipedia practice. For instance, Space Invaders, although released as part of numerous compilations, does not have its own original box art and the article reflects this - it does not show the box art from any compilation but uses a graphic from the game itself. I'm sure there are other games without their individual box art that ended up in compilations too. People wanting to push the case for the Orange Box logo ought to look into this. Thekoyaanisqatsi 13:15, 9 October 2007 (UTC)
replies: text:  I think Space Invaders is really a special exception, but I'm starting to understand why the logo is more a popular idea. Consequently I'm willing to support a change to the logo over the box art. Qjuad 17:18, 9 October 2007 (UTC)
thread_title:  Box Art or Logo? 

message: The Orange box already got a review with a sore of 94 out of 100.
This can be found in this month's edition of pc gamer magazine.  —Preceding unsigned comment added by 70.49.76.19 (talk) 20:29, 19 September 2007 (UTC)
thread_title:  Review 

message: Will the contents of the Orange Box eventually be available separately? All I want is Episode 2 and Portal. I have no use for the Gift Subscriptions, as I have no friends on Steam to transfer them to. Has Valve stated anything to this effect? PowderedToastMan 08:44, 28 September 2007 (UTC)
replies: text: I've preordered the Orange Box, which lists their individual prices, so yes, you'll be able to get just Episode 2 and Portal separately for about five cents less than the Orange Box itself once it comes out. —Yar Kramer 01:23, 29 September 2007 (UTC)
replies: text: The games will be available as standalone products after October 10th, as confirmed by DougV of Valve on the Steam User Forums. --193.1.96.36 15:45, 6 October 2007 (UTC)
replies: text:  Do you have a source please? I too really don't want to buy the Orange Box as Ep2 is the only game I want.  —Preceding unsigned comment added by 82.71.49.132 (talk) 11:51, 7 October 2007 (UTC)
replies: text: Well it's not a source that would hold up to scrutiny in a Wikipedia article (though I did try briefly to find one), but if you just want reassurance, then check Steam. They've already added the seperate games to their store ready to be made available for purchase, with a "coming soon" tag on them. And I'm sure they'll be released for purchase on the 10th, I've read it somewhere (just can't remember where). Falastur2 13:28, 7 October 2007 (UTC)
replies: text:  I've looked into it and you appear to be right. I'm still a bit annoyed I can't pre-order it individually though. Thanks 81.158.191.197 17:46, 7 October 2007 (UTC)
thread_title:  Game availability 

message: Episode Two will have even more puzzles than Episode One, including the "biggest physical puzzle" yet in the series -- what puzzle was this?
12.11.149.5 16:25, 12 October 2007 (UTC)
replies: text: Yeah, I dunno either. Hope it wasn't the bridge car thing, cause that was a bit basic.--Katana314 18:25, 12 October 2007 (UTC)
replies: text: The rocket launcher thing, when you get the radar for the first time? 82.95.255.5 16:32, 13 October 2007 (UTC)

text: I think it was the bridge. If it was meant as biggest literally, in terms of dimensions, than it makes sense.  —Preceding unsigned comment added by 24.85.33.209 (talk) 20:56, 13 October 2007 (UTC)
thread_title:  Physics Puzzle 

message: This is more of a concern now that the game is out. We have a COMPLETE excess of information solely on the game's videos. I loved them as much as anyone else, but that does not mean half the article should be dedicated to them. Let's strip them out and just give our information as it is in the game. I suppose I wouldn't mind a "previously removed content" section, but...--Katana314 18:27, 12 October 2007 (UTC)
replies: text: Simply cut them all together. Unless they have been particularly praised or criticised anywhere - and to my knowledge they haven't past the standard "that looks awesome" - I wouldn't deem them notable now the game has been released. -- Sabre 19:27, 12 October 2007 (UTC)
thread_title:  Clean up the trailers? 

message: The article contains tons of information about the trailers and what the game will be like when it is released. Now that is has been released, all this should be removed and the article should be cleaned up. Also, some of the screenshots are from pre-release versions. They should be updated with screenshots from the final release. --JacobPalm 15:36, 14 October 2007 (UTC)
replies: text: I just finished tearing through it. What does everyone think? CABAL 19:19, 14 October 2007 (UTC)
replies: text: Great job, the article is much better now! --JacobPalm 13:50, 16 October 2007 (UTC)
thread_title:  Cleanup really needed for this page 

message: Is it worth mentioning that this is the first HL2 episode to feature Xbox-style "achievements", for things like killing all the antlion grubs, or running over 20 enemies in the car? Dave-ros 20:41, 14 October 2007 (UTC)
replies: text: Absolutely. Anything that hasn't been seen previously in this series should be included here. --Lethargy 20:47, 14 October 2007 (UTC)
thread_title:  Achievements 

message: Somebody is deleting my easter egg section over and over again, can't really see why... it's only two sentences long and does not really hurt anybody.. When there's a tracklist, i think that something like easter eggs should be also mentioned...  —Preceding unsigned comment added by Pcbflare (talk • contribs) 16:53, 17 October 2007 (UTC)
replies: text: The easter-egg information is cruft and amounts to nothing but trivia. Wikipedia's attitudes toward trivia is very straightforward - it should be avoided at all costs. Only the most important, notable details about Episode Two should be written in this article. Information regarding the "LOST" numbers is as unneeded as mentioning you can carry a garden gnome through the game and be rewarded. That information belongs, and can be found on, fansites dedicated to the game. Qjuad 21:33, 17 October 2007 (UTC)

text: Please see the Half-life 2 article;  as a featured article, you will notice the soundtrack is listed. Whether you consider it uninspired is irrelevant - it belongs here. Gave Newell's friendship with J.J Abrams and the inclusion of the LOST numbers is as pointless as mentioning Eli Vance's character model has a new cardigan. It means nothing to the average reader of this article. Unless the adding of the LOST numbers is an integral piece of Episode Two's development, which it clearly is not, then it should not be on this page. Qjuad 01:01, 20 October 2007 (UTC)

text: As a featured article, I think it is safe to assume it is correct in the sense it is the appropriate guideline to follow. The trouble with adding any trivia section (be it called easter-eggs or not) is it will quickly becomes stuffed to the brim with utter, utter nonsense. If a good third-party source makes mention of the LOST numbers inclusion and the friendship or Gabe Newell with Abrams, then perhaps it could be added as a nice aside in the game's development section - when this article actually gets one. I dispute that the soundtrack isn't important; Valve give great attention and care to the soundscape of their games and the music is one of these things, playing a vital role in creating the game's atmosphere. Qjuad 13:07, 20 October 2007 (UTC)
thread_title:  Easter Eggs 

message: I dont think the pictures of the  Borealis ship should be shown, as you have to actually cheat to see what is seen in the picture. Cant we just have it as a picture from the actual transmission?--193.1.96.36 16:20, 19 October 2007 (UTC)
replies: text: I think as long as there are no specific problems with the picture's license or anything I don't think there is a problem with the picture being there. It represents what it's supposed to. ScarianTalk 16:56, 19 October 2007 (UTC)

text: I think an accurate in-game portrayal would be preferred, but the only real difference is that the transmission is more fuzzy, and this is more clear. The appearance of the HUD and weapon is of more concern. A new picture needs to be taken with them removed, since it's only cluttering the image. - Zero1328 Talk? 22:18, 19 October 2007 (UTC)

text: Yeah I would agree that the picture could edited with the HUD display removed. I have absolutely no idea how to photoshop pictures. I'll contact the guy who uploaded it and ask him. ScarianTalk 13:17, 20 October 2007 (UTC)
replies: text: Alright, I'll go and make that screenshot now.  gracz54 (talk) 13:37, 20 October 2007 (UTC)
replies: text: Okay, good stuff. Cheers. ScarianTalk 14:17, 20 October 2007 (UTC)
replies: text: Alright, done. What do you think?  gracz54 (talk) 14:43, 20 October 2007 (UTC)

text: Hi. I'm the original uploader of the first Borealis picture and I completely agree with the new picture that has been uploaded. Thanks for the update. Jale86 19:41, 20 October 2007 (UTC)

text: I did it by doing this:bind f12 "cl_drawviewmodel 0;cl_drawvgui 0;screenshot;wait;wait;cl_drawviewmodel 1; cl_drawvgui 1"But you can replace the "screenshot" with "jpeg" if you prefer lossy jpg, which I don't like personally.  gracz54 (talk) 12:17, 21 October 2007 (UTC)

text: The entire article is full of spoilers (which do need to be tagged), and the image is embedded inside the plot summary, where one would expect to find them.  The image is likely to change, yes; but we have to work with the information we have.  In any case, it looks a lot nicer than the fuzzy TV view you get in-game, and I would argue that it doesn't convey any more information than that does, given the blocky, low-res textures, and the small size of the image itself.  The article is supposed to deliver information spoilers or no, and that image is the best available. Fedallah (talk) 18:28, 22 January 2008 (UTC)

text: I can understand the logic of your argument, although I still don't agree with it, given that the Borealis will likely be portrayed quite differently in Episode 3, and in far greater detail.  I also still feel that the image and the textures within are of sufficiently low quality so as to provide no further information that what has already been given.  In any case, you and I may disagree, but it'd be much better to see how others feel about the issue.  I'm not sure if official policies have anything to say about it either.  Since the image is from an official source it's certainly not speculative in any way, but as for spoilers - I don't know.  Fedallah (talk) 02:04, 23 January 2008 (UTC)
thread_title:  Borealis Image 

message: Should we mention the upgraded HUD in Episode 2? The "flashlight" symbol now appears next to "suit health" and any ammo that is picked up displays the a picture of the gun it is associated with. - SigmaEpsilon → ΣΕ 03:14, 22 October 2007 (UTC)
replies: text: I think a mention should be made, especially about the flashlight. In HL2 (I'm not sure about Episode One), the flashlight operates off the suit's auxiliary power, much like sprinting does. If you had the flashlight on and sprinted, the power drain would be double. But in Episode Two, the flashlight appears to operate off of separate power, since it has a separate power indicator from things like sprinting and breathing underwater. It may be that it's just a cosmetic change, but it could also be a gameplay change. I'm not exactly sure, but I think mentioning it is a good idea, as long as there's a good source. --clpo13(talk) 06:19, 22 October 2007 (UTC)
replies: text: It's a gameplay change. The ingame commentary notes that the flashlight separation was intentional, because the high drain from using both flashlight and sprint affected the gameplay experience in the antlion burrows. - Zero1328 Talk? 07:08, 22 October 2007 (UTC)
thread_title:  New HUD? 

message: I have added an audio section to the article as I felt there was enough material to necessitate a separate section. I also changed the "technology" header to "Game Development" to compliment the inclusion of the new section. Please feel free to edit or add new material to this expansion. Any problems should be discussed here before doing something drastic e.g. deleting section because you believe it's unnecessary. - Noj_R 12:05, 22 October 2007 (UTC)
replies: text: Um.. why delete the soundtrack section? --Dr.Koljan 09:31, 23 October 2007 (UTC)

text: Please do not remove the soundtrack listsings, it's the only place on the internet where it can be found. If you find it "redundant" then go create another article with the listings. edit: it seems you've already added them to Kelly's Article. --74.119.12.5 22:23, 23 October 2007 (UTC)

text: If someone is searching for the track listing, he will probably look in the article for the game first. Redirecting him to another one would be annoying. Therefore, I have added the soundtrack section back. -Dr.Koljan 12:59, 25 October 2007 (UTC)
thread_title:  Audio Section 

message: I don't know if I heard/seen this right but I remember seeing Lamarr inside the rocket when you first see Magnusson and Kleiner working on it. Also, before the launch you get to hear that there's a certain overweight on the rocket but it is within the safety standards so it get's ignored. Would this imply that Lamarr ended up in space now? If so then it seems worth mentioning this, if not here at least in the headcrab section where he has his own section.  —Preceding unsigned comment added by Henricus the Wise (talk • contribs) 11:08, 26 October 2007 (UTC)
replies: text: Complete speculation and original research. So no.. not worth mentioning. :P Rehevkor 16:34, 26 October 2007 (UTC)
replies: text: Actually, it's neither, as both facts are acknowledged as being part of the "Send the Garden Gnome into space" acheivement side-quest. If the article goes into detail on the acheivements,then it's definitely worthy of being mentioned. 68.146.41.232 16:41, 31 October 2007 (UTC)
replies: text: actually llamar does go into the rocket adn is locked in weather you do the gnome thing or not so llamar is gone.Chardrc 00:41, 2 December 2007 (UTC)
thread_title:  Lamarr 

message: :Image:Borealis.png is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.
Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.
If there is  other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page.  Note that any fair use images uploaded after 4 May, 2006, and lacking such an explanation will be deleted one week after they have been uploaded, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.
BetacommandBot 07:39, 27 October 2007 (UTC)
thread_title: Fair use rationale for Image:Borealis.png

message: When Eli was talking about the Gman,and he said something about him using for his own damn reasons...then he said God...damnIT .... I think this is kind of weird because I think he was going to say goddamnHIM...  —Preceding unsigned comment added by 77.46.229.122 (talk) 16:02, 29 October 2007 (UTC)
thread_title: Eli's reacton to the G-man

message: WHO IS DELETING THE TRIVIA SECTION!?  —Preceding unsigned comment added by Sstefan (talk • contribs) 18:37, 12 November 2007 (UTC)
replies: text: Trivia isn't an acceptable thing on Wikipedia.  gracz54 (talk) 20:33, 12 November 2007 (UTC)
replies: text: See WP:TRIVIA Sstefan. And also think about looking at WP:CIVIL. ScarianTalk 22:23, 12 November 2007 (UTC)
thread_title: Now im' pissed!

message: Maybe a bit late, but there are two scenes that bear a good resemblance to some movies:
* the dog/stryder fight. dog jumps on the stryder's back, rips off his protective armor, and pulls his brain out - robocop 2 final fight
* ely's death. the advisor "stabs" ely in the head and sucks his brain out - starship troopers, the first encounter with a brain bug (to which, advisors bear a pretty good resemblance, if you leave out the mechanicals parts)
Kkmic (talk) 01:05, 19 November 2007 (UTC)
thread_title:  movie reference 

message: Is there any way to spawn the Hotrod in a custom map?  —Preceding unsigned comment added by 210.10.174.182 (talk) 06:42, 24 November 2007 (UTC)
replies: text: ch_createjalopy in the console spawns one, I think. But it is the unmodified version.~~Lazyguythewerewolf . Rawr. 16:53, 8 January 2008 (UTC)
thread_title: The Hotrod

message: Should we put a list of in-game Advisor appearances similar to the G-Man's? And also on for Episode One.  —Preceding unsigned comment added by 70.82.229.168 (talk) 16:55, 15 December 2007 (UTC)
replies: text: No. That kind of trivia belongs on fansites of the game. Qjuad (talk) 18:11, 15 December 2007 (UTC)
thread_title:  List of Advisor Appearances 

message: :Image:StriderBuster.png is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.
Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.
If there is  other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page.  Note that any fair use images lacking such an explanation can be deleted one week after being tagged, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.
BetacommandBot (talk) 06:34, 24 January 2008 (UTC)
thread_title: Fair use rationale for Image:StriderBuster.png

message: Why delete the "Shakhta Pobyedy" thing? I don't see what's wrong with original research especially when it's common knowledge like this. It's like saying that the G-Man wears a blue suit in game. Are we not allowed to say that unless there is a statement somewhere that says that? 99.224.85.201 (talk) 21:28, 25 January 2008 (UTC)
replies: text: I don't think there's anything wrong with it either.  It's correct, for starters.  It's also information available to anyone with sufficient knowledge of Russian or a Russian-English dictionary.  I don't see any reason why it should be removed as 'original research'.  Fedallah (talk) 01:12, 26 January 2008 (UTC)

text: Anyway, it's back now.  I'd like to see it stay.  Fedallah (talk) 01:16, 26 January 2008 (UTC)
replies: text:  Hm, strange. Doesn't seem to appear on the primary page that you get to when you search up "Half-Life 2: Episode 2, but when I go to history and click on your revision, I get the updated locales section..." 99.224.85.201 (talk) 03:21, 27 January 2008 (UTC)
replies: text:  Refresh?  Flush your browser cache?  It really should be there. Fedallah (talk) 07:23, 27 January 2008 (UTC)
thread_title: Original Research?

message: I would like to set up archiving on this page. Does anyone object?  CWii(Talk|Contribs)  19:28, 23 February 2008 (UTC)
thread_title:  Archiving 

message: How long was this game in development?  —Preceding unsigned comment added by 98.21.85.89 (talk) 23:24, 23 March 2008 (UTC)
thread_title:  How long was this game in development?