Talk:Video game packaging

message: I question the validity of including the following in the article:
As PC games migrated to CDs in jewel cases, the large format box remained, though to reduce printing costs, manuals came on the CD, as did many of the copy-protection techniques in the form of SafeDisc and SecuROM.
As it has very little, if anything, to do with the actual packaging of the games. I'm going to go ahead and change it to:
As PC games migrated to CDs in jewel cases, the large format box remained.  However, manuals soon moved out of the package and into the disc itself.
SargeZT 07:54, 23 May 2005 (UTC)
replies: text: I originally put that clause in as a followup to the mention of large physical copy protection systems being something found in large boxes. I think it's necessary to explain where all the box contents 'went' when games transitioned to smaller boxes. --Jmstylr 10:05, 23 May 2005 (UTC)
replies: text:  I will restore the previous text if there are no further comments. --Jmstylr 12:13, 28 May 2005 (UTC)
thread_title:  Copy Protection 

message: Just wondering, how you'd rather have a photo (not owing much to quality, but it's better than nothing, I suppose) of several packages? I can get some different PC cardboxes from between 1996 and 2000, dvd and jewel cases, one of those 15-game packs with huge boxes, a two game bundle with sleeve and regular sized boxes, mega drive (and two genesis) boxes, plus two versions of Mega CD, PAL Saturn, and Playstation. ~I just don't know how to fit that much into a regular photo. wS 17:51, 16 May 2005 (UTC)
thread_title:  photos 

message: I remember listening on the new a few years ago that PC companies adapted a standard for the size that game boxes will be.  Maybe we can include something on that standard. --ZeWrestler 16:23, 18 May 2005 (UTC)
replies: text: I have added an external link to the IEMA, the group responsible for that standardization. Actual information about the change is difficult to find, however. If anyone can find a discussion about the box standardization and its history, that would be a solid addition to this article. It's worth noting that the IEMA is a Merchant's Association, not a publishing group. The box standards were basically demanded by retail operators (not powers within the game industry) who were tired of oversize boxes clogging up their shelf space. VanishingUser 01:18, 8 April 2007 (UTC)
thread_title:  Game box size standarization 

message: "Games distributed online like Stoked Rider have no box art at all"
Given that the article already mentions HL2 and Steam (which is a far better example of how online distribution is changing the traditional model of selling games), and the fact that it's self-evident that online games have no box art, this seems a little like a shameless plug for Stoked Rider to me. Why choose Stoked Rider as an example? What's so important about that over any other game distributed online? Sum0 21:23, 19 July 2006 (UTC)
thread_title:  Online distribution 

message: FYI, America used normal CD jewel cases for PS1 games and Europe used the thicker ones, so that should be changed just so people from europe/america don't get confused with not knowing that the other region had a different style. But what did Japan have? Dav 11:14, 21 July 2006 (UTC)
thread_title:  PlayStation 

message: Okay, kiddies, videogames weren't invented in 1999. :-) JK. Added a bit on Intellivision - lots to do in this article but it is off to a good start. Feel free to revise as necessary.139.48.25.61 (talk) 20:26, 18 December 2007 (UTC)
thread_title: Punks

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thread_title: Image copyright problem with Image:Assaultbox.jpg

message: First of all, sorry for not having a username, I'm kinda new to this thing.
Anyway, I disagree on the last paragraph of "Box Art". My PAL games all have different colours of triangles on the spines, yet I bought all of them in my own country (The Netherlands). Green and blue are the most common, but there are also some orange, pink and purple ones. I did a quick count of my Gamecube games, and I came up with this:
Green triangles: 23
Blue triangles: 14
Orange triangles: 9
Pink triangles: 4
Purple triangles: 2 (a shade darker than the pink ones).
Name of game, language of instruction booklet, colour triangle
Smash Bros. Melee: Dutch, blue.
Legend of Zelda: Collector's Disk: Dutch, blue.
Battalion Wars: Dutch, blue.
Skies of Arcadia Legends: English, green.
Eternal Darkness: Dutch, green.
Second Sight: French/Dutch, green.
Prince of Persia: Sands of Time: French/Dutch/English/Spanish, purple.
Prince of Persia: The Two Thrones: French/Dutch, orange.
Beyond Good & Evil: Dutch/French, orange.
Fire Emblem: blue (forgot to check manual, I'm sure it's Dutch, might be another language)
Dragon's Lair 3D: German/French (no Dutch), purple
Ultimate Spider-Man: English, pink.
(Whoa, sorry for the big spaces between sentences. The layout's messed up somehow)
Does anyone know another source, because either my games are shipped to other places they're supposed to, or this source isn't reliable. 213.51.103.167 (talk) 22:15, 23 May 2009 (UTC)
thread_title:  About Box Art 

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thread_title: File:Mechcommander boxpackaging.jpg Nominated for speedy Deletion