Talk:Deluxe Paint

message: Can anyone elaborate on the legal case involving Deluxe Paint?  Details such as who the case was against and a more involved description of the decision would be great. :-)  —Frecklefoot 15:28, 4 Aug 2003 (UTC)
thread_title:  Untitled 

message: I hope nobody will mind me updating the Deluxe Paint page a bit. I was co-developer of the last few versions; for a bit more on the Deluxe Paint story, some details can be found here: http://home.earthlink.net/~rock_island/files/dpaint.htm
-djh
By all means, the more info the better! I think these articles are especially valuable because the product is no longer available ... looking at the screenshots really brings back memories to me of all the hours I wasted pushing buttons as a kid. Some information on the file-formats would be useful, especially any unique to dpaint.   freshgavin TALK    03:30, 27 January 2006 (UTC)
thread_title:  dpaint 

message: Deluxe Paint (Amiga) and Deluxe Animation (PC) were basically were probaby 80% of all game artwork were created in the period from about 1987 to 1993.  At least in American and European countries. I know Deluxe Paint was used in nearly all Microprose products from 1987 including Pirates (PC), Red Storm Rising (C64), Gunship (PC) and others. Most Virgin Games including Spirit of Excalibur, M.C. Kids, Global Gladiators, Cool Spot. The first Shiny Entertainment games including Earthworm Jim 1 and 2 and literally hundreds if not thousands of others. Greggman 11:32, 20 June 2006 (UTC)
thread_title:  video game art 

message: From the section "Functionality":
:Unlike other products, for example Adobe Photoshop, DPaint was heavily oriented towards the bitmapped and bitplaned display modes of the Amiga. In other paint applications palette and image data are somewhat divorced. In DPaint they were firmly linked, to the extent that changing the hue of a palette entry automatically changed all pixels of that index in the image.
This is a basic feature of indexed, rather than full RGB, colour palettes, and is in no way specific to DPaint. The Amiga's native chipset only supported indexed colour: up to 32 out of 4096 for OCS/ECS, or up to 256 out of 16777216 for AGA. (Although HAM was a way to emulate full RGB palettes.) The way how all pixels of a specific colour index changed hue when the colour's own hue was changed is a basic feature of the Amiga's chipset and thus could be used (in fact, could hardly be avoided) in all other programs as well. I myself made elaborate graphics demos in AmigaBASIC and C using that feature.
:Not even specific to the Amiga platform. For example my first infant experimentation with computer animation came with noodling about in Degas Elite on the Atari ST, and discovering the nuances of its "cycle" brush and pallette function. 82.46.180.56 (talk) 20:17, 18 April 2008 (UTC)
replies: text: You could maybe rewrite it to reflect the underlying reasons, then. Fourohfour 12:29, 14 December 2006 (UTC)
replies: text:  Yes, I think so. I can do it when I find enough time. JIP | Talk 12:38, 14 December 2006 (UTC)
replies: text: You've had almost two years, what happened? -Ashley Pomeroy (talk) 19:16, 23 August 2008 (UTC)
replies: text: I did rewrite it back in 2006, see . JIP | Talk 20:07, 26 January 2009 (UTC)
thread_title:  Colour palette in Functionality section 

message: "DPaint was the first program to have a built-in blur effect, although many have categorized it as a lossy compression technique, rather than a feature."
This statement is somewhat confusing, what is it supposed to mean? I assume the blur effect referred to is the smooth brush mode, but I don't see what this has to do with compression. Also "many have categorized it" is a vague statement with no supporting evidence. —The preceding unsigned comment was added by 213.121.63.2 (talk • contribs).
: "Many have categorized it" is indeed a vague (non-)attibution, and an example of weasel words. The whole second part of the sentence sounds very dubious to me, and I have removed it. (The first part remains in place, but I have requested a citation/reference). Fourohfour 15:07, 4 August 2007 (UTC)
replies: text: I'd chuck the allusion to MPEG compression vs the IFF delta compression in the same basket, it's a completely different thing along the lines of 'record different pixels only' in GIF animation. As this format was also used on the ST in some apps (e.g. Antic's CyberPaint, optionally using the .DLT extension), wasn't exactly too "out there" of an idea, and neither of them really have anything like the power for any kind of DCT/i-p-b frame based decompression let alone encoding --- which is unsuitable for limited-pallette graphics anyway - I'm not sure why it warrants any kind of MPG mention except to make DP seem better, by association, than it already was. 82.46.180.56 (talk) 20:24, 18 April 2008 (UTC)
thread_title: Blur tool

message: :Image:DPVAboutBoxWithImage.png is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.
Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.
If there is  other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page.  Note that any fair use images lacking such an explanation can be deleted one week after being tagged, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.
BetacommandBot (talk) 06:26, 2 January 2008 (UTC)
thread_title: Fair use rationale for Image:DPVAboutBoxWithImage.png

message: :Image:DPVBoxArt.png is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.
Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.
If there is  other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page.  Note that any fair use images lacking such an explanation can be deleted one week after being tagged, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.
BetacommandBot (talk) 06:27, 2 January 2008 (UTC)
thread_title: Fair use rationale for Image:DPVBoxArt.png

message: :Image:DPVScreenFormat.png is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.
Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.
If there is  other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page.  Note that any fair use images lacking such an explanation can be deleted one week after being tagged, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.
BetacommandBot (talk) 06:27, 2 January 2008 (UTC)
thread_title: Fair use rationale for Image:DPVScreenFormat.png

message: This looks like it was written by someone who really didn't understand much about encyclopaedic writing, and I don't even understand some bits of it. Plus, wasn't the whole IDEA of HAM that it allows 12-bit colour (type) images with the same memory use as 6-bit indexed colour without needing any kind of compression? (And, how else is DP representing the 12-bit image in 6 bits otherwise?) Could someone who better understands the exact subject matter and can more accurately decipher the original writer's intent rejig it to be clearer and more professional looking? 82.46.180.56 (talk) 20:28, 18 April 2008 (UTC)
replies: text: The whole article needs a rewrite, basically. And that's not going to happen, but it's not a problem - you just have to wait a few more years. Eventually the people who used Deluxe Paint will forget about it, and it will no longer be notable; at that point the article can be cut down to a couple of sentences (e.g. "Deluxe Paint was a bitmap popular paint package for the Commodore Amiga home computer. It was released in five versions, from 1985 to 1994, by Electronic Arts.") Problem solved! -Ashley Pomeroy (talk) 19:14, 23 August 2008 (UTC)
thread_title:  final paragraph of Functionality segment 

message: @‘brushes in Photoshop, which only show an outline.’: You can copy-drag in Photoshop. Plus, pasted images appear in a new layer by default, allowing you to nudge them as you please.
It's perfectly possible, even likely, that DP is easier or better in some areas that it specifically targeted, but you can't blame Photoshop when you yourself are doing it wrong. 82.139.87.36 (talk) 04:22, 23 October 2009 (UTC)
thread_title:  False comparison 

message: Murder on the moon??  — Preceding unsigned comment added by 92.20.123.141 (talk) 07:07, 23 April 2013 (UTC)
thread_title:  Brigitte Neilsen 

message: The article has a screenshot of Deluxe Paint from the PC but not from the Amiga. The program was created for the Amiga first and is much more famous on the Amiga than on the PC. I have a legal copy of Deluxe Paint V on my Amiga hard drive, which I have later transferred to my Linux PC and can now access it via E-UAE or FS-UAE. So I could add one myself, but are there any copyright issues involved? JIP | Talk 13:06, 11 February 2015 (UTC)
replies: text: Check the top of the article. You have an Amiga running DP there. But a screen shot of DP V would also be nice.4throck (talk) 22:51, 12 February 2015 (UTC)
thread_title:  Amiga screenshot 

message: "[...]the only competitor being Autodesk Animator Pro"
1) Autodesk Animator Pro was not the /only/ other pixel pusher.
2) Deluxe Paint had no competition.
3) This competition is over.  — Preceding unsigned comment added by 79.194.252.35 (talk) 12:56, 28 April 2016 (UTC)
thread_title:  the only competitor being Autodesk Animator Pro 

message: If anyone's interested, I used to have a tribute to seascape.iff on the web here  that shows the palette swapping feature, and have put it back up on my new github-hosted Jekyll site. I won't add it to the article because of the "original research" and "conflict of interest" policies, but if anyone else wants to they can -- bitplane  03:21, 4 March 2024 (UTC)
thread_title:  seascape.iff