Talk:Active Worlds

message: I have done some research and it seems that the information about Active Worlds running on Wine for Linux is false. Active Worlds does not normally run on Wine; it only runs under very specific circumstances, ones that I cannot seem to replictate. --71.234.231.129 (talk) 23:57, 27 June 2008 (UTC)
thread_title: Active Worlds on linux

message: Someone put this on the page today... reverted the page and leaving this on the talk page.
"As can be found in the not very publicized TOS they guarantee nothing. No access, and service can be terminated for NO reason at all if they choose to do so, and often do.
Here in full is their "terms of service" which usually is emailed to an individual upon being banned from access:
"BY CLICKING ON THE "NEXT" BUTTON, YOU ARE CONSENTING TO BE BOUND BY AND ARE
BECOMING A PARTY TO THIS AGREEMENT. IF YOU DO NOT AGREE TO ALL OF THE TERMS
OF THIS AGREEMENT, CLICK THE "CANCEL" BUTTON AND THE INSTALLATION PROCESS
WILL NOT CONTINUE. IF THESE TERMS ARE CONSIDERED AN OFFER, ACCEPTANCE IS
EXPRESSLY LIMITED TO THESE TERMS.
GRANT.  Subject to the terms of this Agreement, Activeworlds Inc.
("AWLD") hereby grants you a limited, personal, nontransferable,
nonsublicensable, royalty-free, nonexclusive license to use one copy of the
client software product you are about to install in object code form
("Software") for the purpose of accessing the Active Worlds server and using
the Active Worlds software resident thereon ("AW Software").
You may:  copy the Software for archival purposes, provided any copy must
contain all of the original Software's proprietary notices; you may use the
AW Software subject to the terms and conditions of this license.
You may not, directly or indirectly:  modify, translate, reverse engineer,
decompile, disassemble (except to the extent applicable laws specifically
prohibit such restriction), create derivative works based on, or otherwise
attempt to discover the source code or underlying ideas or algorithms of the
Software or AW Software; or copy (except for archival purposes as set forth
above), rent, lease, distribute, transfer or otherwise transfer rights to
the Software or AW Software; use the Software or AW Software for timesharing
or service bureau purposes; or remove any proprietary notices or labels on
the Software or AW Software.
SOFTWARE.  This license does not grant you any right to any enhancement or
update. Furthermore, this license does not grant you continued access to AW
Software.
SUPPORT.  This Agreement does not entitle you to any maintenance, upgrades,
patches, enhancements, fixes, new versions or other support ("Support
Programs") for the Software or AW Software; provided, however, that if you
download or otherwise obtain in any manner any Support Programs they shall
become part of the Software and the terms of this Agreement shall apply.
TITLE.  As between the parties, title, ownership rights, and intellectual
property rights in and to the Software and AW Software, and any copies or
portions thereof, shall remain in AWLD and its suppliers or licensors. The
Software and AW Software are protected by the copyright laws of the United
States and international copyright treaties. Title, ownership rights, and
intellectual property rights in and to any software, data, information,
text, pictures, images, avatars, characters, sounds, personalities, or other
content ("Content") accessed through the Software or otherwise with AW
Software is the property of the applicable owner and may be protected by
applicable copyright or other law. This License gives you no rights, title,
or interest to Content (including without limitation Content that you post
or create on the Active Worlds server) except the limited license to use the
AW Software as described above.
COPYRIGHT.  Activeworlds Browser Copyright © 1995-2006 Activeworlds Inc.
Portions of this software are based in part on the work of the Independent JPEG Group.
Portions copyright 1984-1996 FairCom Corporation. All rights reserved.
Portions of this software are Copyright 1998-2001 Criterion Software Ltd.
Portions utilize Microsoft Windows Media Technologies. Copyright (c) 1999-2002 Microsoft Corporation.  All Rights Reserved.
DISCLAIMER OF WARRANTY.  THE SOFTWARE, AW SOFTWARE, AND ANY SERVICES THAT
YOU RECEIVE FROM AWLD, ARE PROVIDED "AS IS."  AWLD HEREBY DISCLAIMS ALL
EXPRESS OR IMPLIED WARRANTIES, INCLUDING WITHOUT LIMITATION WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
LIMITATION OF LIABILITY.  You assume the entire risk as to the quality and
performance of the Software or AW Software. AWLD assumes no liability for
the cost of any service or repair if the Software or AW Software is
defective. Further, you assume the responsibility of, and any costs or
liability associated with, making a connection (by any means) to the Active
Worlds server, and you understand that the Software and AW Software will not
operate without such a connection.
AWLD exercises no screening, editorial, or other control over Content
available to you through your use of the Software and AW Software, and
Content may include material that could be deemed distasteful, misleading,
inaccurate, offensive, pornographic or otherwise objectionable. Furthermore,
use of the Software or AW Software does not guarantee any privacy or
confidentiality of any Content you post or make available through the
Software and AWLD assumes no responsibility or liability for the
preservation of such Content and may modify or remove it at AWLD's sole
discretion. You hereby release AWLD from any and all liability for all
claims related to Content as well as claims related to the security or level
of privacy provided. If you are a minor, you MUST obtain permission from your 
parent(s) or guardian(s) to install this software, and they will take 
full responsibility for all obligations under this Agreement. You are liable 
for all activities conducted through the Account, and parents or guardians are 
liable for the activities of their child.  
UNDER NO CIRCUMSTANCES AND UNDER NO LEGAL THEORY, TORT, CONTRACT, STRICT
LIABILITY, OR OTHERWISE, SHALL AWLD OR ITS LICENSORS, SUPPLIERS OR
RESELLERS BE LIABLE TO YOU OR ANY OTHER PERSON FOR ANY INDIRECT, SPECIAL,
INCIDENTAL, OR CONSEQUENTIAL DAMAGES INCLUDING, WITHOUT LIMITATION, DAMAGES
FOR LOST PROFITS, LOSS OF GOODWILL, WORK STOPPAGE, COMPUTER FAILURE OR
MALFUNCTION, OR ANY AND ALL OTHER COMMERCIAL DAMAGES OR LOSSES. IN NO EVENT
WILL AWLD BE LIABLE FOR ANY DAMAGES IN EXCESS OF AWLD LIST PRICE FOR A
LICENSE TO THE SOFTWARE, EVEN IF AWLD SHALL HAVE BEEN INFORMED OF THE
POSSIBILITY OF SUCH DAMAGES.
TERMINATION.  AWLD may, at its sole discretion, terminate this Agreement,
the license granted herein, and your right to use or access the Software, AW
Software, or the Active Worlds server at any time. On termination, you must
destroy all copies of the Software.
ARBITRATION.  Any claim alleging a violation of any duty incident to this
Agreement, or your use of the Software or the AW Software, or arising out of
any transaction occurring in Active Worlds, irrespective of the legal theory
asserted, is subject to binding arbitration.  This means that both sides
give  up all rights to a jury or court trial.  The arbitration will take
place, at your choice, either on-line before the Active Worlds Tribunal, or
before a panel of arbitrators at the American Arbitration Association
offices in Boston, Massachusetts. In the latter instance, both sides shall
pay half of the fees and  expenses associated with the arbitration
proceeding itself, but each side shall be responsible for all costs
associated with traveling to the site of the arbitration, preparing for the
arbitration, and hiring counsel, if desired.  In both cases, both sides
shall select an arbitrator from a randomly generated list of available
arbitrators, and those two arbitrators shall select a third.
No punitive or consequent damages (including without limitation statutory
"multiplied," e.g. treble, damages) shall be awarded and the arbitrators
shall be made aware of this limitation.
EXPORT CONTROLS.  None of the Software, AW Software or underlying
information or technology may be downloaded or otherwise exported or
re-exported (i) into (or to a national or resident of) Cuba, Iraq, Libya,
Yugoslavia, North Korea, Iran, Syria or any other country to which the U.S.
has embargoed goods; or (ii) into any country in which the U.S. has
embargoed goods, or to anyone on the U.S. Treasury Department's list of
Specially Designated Nationals or the U.S. Commerce Department's Table of
Deny Orders. By downloading or using the Software, you are agreeing to the
foregoing and you are representing and warranting that you are not located
in, under the control of, or a national or resident of any such country or
on any such list.
MISCELLANEOUS.  This Agreement represents the complete license agreement and
supersedes all prior agreements and representations and may only be amended
by a writing executed by the parties. If any provision of this Agreement is
held to be unenforceable for any reason, such provision shall be reformed
only to the extent necessary to make it enforceable. This Agreement shall be
governed by and construed under Massachusetts law.
U.S. GOVERNMENT RESTRICTED RIGHTS.  Use, duplication or disclosure by the
Government is subject to restrictions set forth in subparagraphs (a) through
(d) of the Commercial Computer-Restricted Rights clause at FAR 52.227-19
when applicable, or in subparagraph (c)(1)(ii) of the Rights in Technical
Data and Computer Software clause in DFARS 252.227-7013, and in similar
clauses in the NASA FAR Supplement.
Created and produced by Activeworlds Inc.""
cant these people destroying this page be banned or something? --AlexTheMartian 21:19, Nov 14, 2004 (UTC)
If the same user keeps vandalizing the page, one of the admins might eventually block the IP. Shred -§-
The first 27 March revision was me - forgot to log in. DOH! - Tinalles
[27 March 22:03 hours, Edit by LtBrenton, cit# 355399: This is not technically true, other tourists *can* overlap objects built by tourists, however a citizen cannot modify or overlap tourist objects without signing off their citizen account.
27 March 23:15 hours, edit by Tinalles.  Moved preceeding information to talk, and altered the article to reflect, even if it is a bit nit-picky.  And as long as we're comparing cit numbers, mine's 290135.
Another activeworlder here, me! My citizen number is 299274. Guess who is your old friend here? :P --Legion 06:27, 16 April 2006 (UTC)
replies: text: Haha, and one here! 315465 :P --Ningyou 18:53, 14 May 2006 (UTC)
replies: text: ... and a former AW programmer, Syzygy :-( --Dennette 01:05, 24 May 2006 (UTC)
thread_title: POV Citizen Block

message: How is the spacing in the name? Is it Active Worlds or ActiveWorlds, is it AlphaWorld or Alpha World?
:AFAIK it is the company Activeworlds Inc. and the product Active Worlds. This is what they type themselves at activeworlds.com anyway. Løde 10:53, 14 February 2006 (UTC)
replies: text: "Active Worlds" and "AlphaWorld", though the company (which has gone through several name changes over the years, has gotten "Active Worlds" confused with "ActiveWorlds" and "Activeworlds"--but then they've gotten a LOT of things confused, which is why AW's stagnated for as long as it has... Eep² 10:49, 15 May 2006 (UTC)
thread_title:  Name 

message: Just going to bring all the ideas together here for a write-up about the Community of Active Worlds. This is what's been suggested so far:
*Towns and Cities
*Newsgroups
*CY Awards
*AWReunion
*AWUniversity
I'll be helping out with the Wiki-formatting if anybody else doesn't get to it first and also contributing to some of the Community section. --Gnu32 05:13, 3 July 2006 (UTC)
thread_title:  Community Section 

message: We really gotta update this page, there is information thats totally wrong, and information thats just way outdated. I already fixed one error I noticed, someone listed AWTeen as not being owned by AWI, I changed that.
P.S. lol @ most of the comments being from AW users that I know.--Azslande 23:34, 27 July 2006 (UTC)
replies: text: I would hardly say that most of the Wikipedia editors are AW cits (although that probably does apply to the ones who have made contributions to this article and discussion page); more likely, most have never even heard of it. OTOH, most of us who are cits spend our time working on other projects. (I'm spending about half my time on WP:AFD reviews.) So, if you want a new screenshot, upload one and change the link ... that's how the Wiki works! If a submission violates WP:NPOV or WP:VSCA, then one of us will probably notice and revert it. :-) --Dennette 12:52, 1 September 2006 (UTC)
replies: text: I think Simsimius was meaning just this article, not all of Wikipedia. --AlexTheMartian | Talk 00:42, 2 September 2006 (UTC)

text: As far as I know, the History section mostly used  as a reference. That is initially, i dont know about currently. --AlexTheMartian | Talk 00:08, 4 September 2006 (UTC)
thread_title:  Updating 

message: Updated numerous areas with new content, removed obvious bias, corrected grammar.  Changed other various wordings, and added links. --RhaneC
Thanks for the update man, really needed it. -->_RJ_1o1_< 00:47, 28 September 2006 (UTC)
thread_title:  September 8th update 

message: I have removed the section "User Comments", as it is a perfect example of what Wikipedia is not. I am not the final expert (merely being bold) on such matters, so of course this is open to discussion. Below is the text that I cut:
== User Comments ==
*Mr. Potato Wedge - One of the best 3D virtual reality platforms I have ever come in contact with!
I and many others are proud to be citizens! (Co Owner Of Bobland, Bot Programmer)
Dfrauzel 22:52, 30 October 2006 (UTC)
thread_title:  Removed User Comments section 

message: I removed the Wikia external link, with Point 9 of this guideline as my cause of action.  That wiki has had zero edits for the past 30 days. -- JossBuckle Swami 22:23, 18 November 2006 (UTC)
thread_title:  Removing Wikia external link 

message: This has nothing to do with Activeworlds  User:Starheart 11 January 2007
Dickins 08:02, 13 January 2007 (UTC)
thread_title:  Removed SL Link external link 

message: ActiveWorlds, To my knowledge, has NO advertising, including pop ups, banners, TV, radio, or any other type of advertising.
So why is it marked as an advertisement?
CompuHacker 03:18, 21 January 2007 (UTC)
replies: text: no no no, it says "This article or section is written like an advertisement." so it is not marked for the program having advertising, it is the other way around, to some people on Wikipedia, this activeworlds article is looking like just one big advertisement for activeworlds, instead it needs to look more like a normal encyclopedia article. And I am not the one who marked it as advertisement, but I do think we probably can do without all the pricing info. --AlexTheMartian | Talk 06:36, 21 January 2007 (UTC)
thread_title:  Advertising? I think not. 

message: Is AW a game? No. Please remove, I won't for fear of it being disputed. It's not a game.
:I removed "Mode(s) 	Massive Multiplayer Online Game" as well as "Ratings 	G+", becuase 1. It is not a game, and 2. I believe G+ can be misleading. Activeworlds varries from G to X rating, but it all depends on which world you go to. So I do not know what is the best way of listing the rating. --AlexTheMartian | Talk 06:44, 21 January 2007 (UTC)
thread_title:  MMOG 

message: Outer Worlds was created recently but full of mostly gibberish nonsense. I have reduced it to a bare stub but it could easily be merged into the Active Worlds article. Comments? ∞ΣɛÞ² (τ|c) 12:04, 9 June 2007 (UTC)
thread_title:  Outer Worlds merger 

message: "as well as Mac OS X, if the computer is running Windows with Boot Camp" - Can someone delete this line? Otherwise we have to put it on every windows-only software article to be consistent. 220.237.133.147 10:12, 12 June 2007 (UTC)
thread_title:  Unnecessary line 

message: It has been proven, and myself saw it, that Active Worlds is a but taken over by Gor lifestylers. Some game masters are Gorean and beginners tend to be 'welcomed' to Gor. I would like to remind them this should be but a bedroom game and that if their fisaco could end it would be nice. Gor sucks.  —Preceding unsigned comment added by 83.115.46.6 (talk) 15:28, August 27, 2007 (UTC) 
Goreans have more or less sunk into the darkness within AW, as they aren't mentioned much anymore and tend to stay in their own areas.  —Preceding unsigned comment added by GSK (talk • contribs) 17:20, 4 September 2007 (UTC)
thread_title:  Active Worlds and [[Gor]] 

message: The last two bullet points under the citizen section seem to be contradicting each other or describing the same service in different ways and is confusing.  Is a Personalized Avatar the same as a Customizable Avatar?  And does it charge once, or with each change?
-Citizens can opt to have a Personalized Avatar, one that follows them from world to world. Personalized Avatars (also called PAV) cost $19.99 for the first time, as well as each change thereafter. Unlike Customizable Avatars, PAVs are required to be modeled by a third party before a citizen can use them. 
-Citizens are allowed a Customizable Avatar (or CAV), and are able to make changes to it for no charge. This feature was added in version 4.2.
 
69.241.93.245 (talk) 03:34, 16 August 2008 (UTC)
replies: text: Not exactly, PAV and CAV are two different systems. Maybe it can use some clarification, I'll check that. --Løde (talk) 14:58, 17 August 2008 (UTC)
thread_title:  Regarding Citizen Section 

message: Any reason this article in its current form shouldn't be reduced to a stub. There are no reliable sources here that I can see. Most of the sources are primary, links to self-published websites, or non-reliable websites (some of which are off line). AniMate 05:07, 13 July 2010 (UTC)
replies: text: There is a lot of history here. Just because Active Worlds doesn't have the current amount of publicity that competitors like Second Life has doesn't mean it's not notable. Active Worlds was the first large scale 3D virtual world. I think that's notable enough. Instead of removing most of the content and reducing it to a stub, why not contribute and find reliable sources? One of the obvious goals of Wikipedia is to reduce articles that are stubs, not to maximize the number of them. Why Active Worlds should be reduced to a stub, and not any other virtual world article, I can't seem to understand.-- GSK (talk ● evidence) 05:18, 13 July 2010 (UTC)
replies: text: Isn't that writing the article backwards. We don't add information and hope that we can find something that supports it. I suggested stubbing it, so we could get rid of a lot of unsourced, non-notable trivia and create an actual article. AniMate 05:25, 13 July 2010 (UTC)
replies: text: I'm sorry, but I respectfully disagree. I'm not sure why we need to remove most the content. Instead, why not find reliable sources now instead of deleting most of the content and then finding reliable sources? -- GSK (talk ● evidence) 05:27, 13 July 2010 (UTC)
replies: text: Let's be honest here. Most of this stuff hasn't ever been written about in reliable third party sources. People involved in online communities often think every aspect of them is encyclopedic. They aren't. Unless someone outside of Active Worlds has written about all of these "fascinating" details, we can and should remove them. I'm searching, but I'm not finding anything. I urge you to look for actual reliable sources, because the reference section on this article is a disgrace. I'm not going to start deleting things right now, but I'll likely start very soon. You've been editing this article for over three years. The sourcing problems can't be some huge surprise. AniMate 05:45, 13 July 2010 (UTC)
thread_title:  Should this be stubbed? 

message: Please don't remove the tags on this article. Currently the only sourced section in this article is the "History" section. No reliable sources have been produced that show that anything in the "Main features" or "Community" section are notable or even accurate. AniMate 22:42, 28 September 2010 (UTC)
thread_title:  Tag removal 

message: Heya! Second Life originated as a ripoff of this one!!!
AW is semi-maintained, with only basic "for today's Windows" upkeep (or maybe not even that).
Second Life, originating as a ripoff, became x-platform and o-src, got more capacities... Hey, it even got a better mouse mode! (AW's mouse mode resembles Doom, SL's - a more modern shooter). :(
178.34.108.40 (talk) 16:30, 28 May 2011 (UTC)
thread_title: Prototype of Second Life

message: I'm not advocating using a blog as a reference or even external link. However, I came across a blog by one of the original developers describing his experience on this project as part of an "autoblography". The AlphaWorlds / ActiveWorlds period of his life is described in these two posts:
*Part 38: Press Release
*Part 39: ActiveWorlds
I thought it offers an interesting perspective on the history in this article. ~Amatulić (talk) 13:53, 3 November 2011 (UTC)
thread_title: Some more history from an original developer

message: I'm quite confused as to why there's a separate article for this offshoot of ActiveWorlds. It could easily be merged into this article. -- GSK (t ● c) 10:33, 4 January 2012 (UTC)
thread_title: Merge of [[Cybernet Worlds]] to [[Active Worlds]]

message: http://kotaku.com/youtubers-journey-into-abandoned-mmo-is-creepypasta-mat-1767500088 Gamaliel (talk) 17:56, 28 March 2016 (UTC)
thread_title:  New article on Active Worlds 

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thread_title:  External links modified 

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thread_title:  External links modified