Talk:Super Metroid

message: I notice the box art for the game lacks any rating at all, how then is it concluded that the game carries a K-A rating in the info box? Doesn't the game, like many SNES games, predate the ESRB rating system? I understand rereleases on the VC getting the E rating, that makes sense, but where is the K-A for the original coming from? In fact, a search of the ESRB's website reveals only the VC version, no rating is listed for the SNES one at all.76.226.200.238 (talk) 00:40, 23 June 2009 (UTC)
replies: text: The ESRB rating is given because of the Virtual Console re-release.  The game has not been changed in any way for its VC release, so technically the rating does stand for the SNES version and not a derivative. — KieferSkunk (talk) — 03:30, 23 June 2009 (UTC)
replies: text: What? Sounds like original research to me. As stated above, the ESRB doesn't acknowledge a rating for the SNES version, and the box art has no rating, so I corrected the article. And by the way, the "Everyone" rating wasn't implemented until around 1998, four years after the game's release. -sesuPRIME 12:02, 23 June 2009 (UTC)
replies: text: According to Nintendo's site, the version put up on VC is the original SNES version as it was released in 1994 (verify).  Doesn't that mean that the rating applies to the SNES version?  They did not release a different game on Virtual Console - it's a re-release of the same game.  (And of course the box art isn't going to show a rating - the ESRB didn't exist at the time the box art was made.) — KieferSkunk (talk) — 00:09, 24 June 2009 (UTC)
replies: text: Well that just means that the 1994 game would have a rating of E, not necessarily that it would have one of K-A.  The latter is a foregone conclusion considering the two generally translate to each other, but foregone conclusions are still original research without an obvious citation. Arrowned (talk) 01:02, 24 June 2009 (UTC)
thread_title:  ESRB rating for SNES version? 

message: According to the link given (http://www.gamerankings.com/snes/588741-super-metroid/index.html), it is the 9th highest-rated game on Game Rankings. It has 96%, so I don't see how it could have jumped from position 19 to 9 from when the article was written, so here I am writing this comment waiting for someone else to agree before making any change! --BahaFura (talk) 23:48, 7 August 2009 (UTC)
replies: text: Yeah you're right, I've changed it to reflect that. Either I typed it in wrong or some games that were ranked higher than this game were recent games, so they still had votes coming in and those new votes brought down their scores. Gary King (talk) 00:19, 8 August 2009 (UTC)
thread_title:  9th best game instead of 19th 

message: :File:Super Metroid Mother Brain tank.png
I don't think this image is representative of the gameplay in Super Metroid. The game is about exploration as well as action and while it defiantly shows the action it does not show the exploration (if you study this image too hard you notice that this particular image is missing a lot of the available pick-ups meaning that whoever took this just tried to get to the end of the game as soon as possible with no exploration). I understand that it may be difficult to find a suitable image that shows action and exploration. Maybe this one would be better placed in the plot section as it shows the story leading up to a climatic moment? yettie0711 (talk) 11:43, 18 August 2009 (UTC)
replies: text: I never thought about it, but I guess you have a point. How about this or this? I think the first one represents the game's ominous atmosphere very well and the second shows one of the many vertical tunnels the 2D series is known for. Alternatively, this screen from the end of the game shows a vertical tunnel and has all the items in place. Thoughts? -sesuPRIME 22:09, 18 August 2009 (UTC)
replies: text:  Your image links don't work. Gary King (talk) 23:15, 18 August 2009 (UTC)
replies: text: Eek! I had to clear my browser's cache to see what you mean. Anyway, I've fixed the links. -sesuPRIME 04:03, 19 August 2009 (UTC)
replies: text:  The last one's the best, if you really want to replace. I like the current image primarily because it has Mother Brain, though, who is a crucial character in this game. Gary King (talk) 04:05, 19 August 2009 (UTC)
replies: text: Well, Mother Brain is already pictured once in the NES game's article and twice in Zero Mission's article, so it would be nice to be more variant in my opinion. -sesuPRIME 04:21, 19 August 2009 (UTC)
replies: text:  I don't think we should be comparing to other articles. Most people who come to this article will only be reading this one and not related articles, so I think it's important to show the most relevant screenshots possible. Gary King (talk) 04:26, 19 August 2009 (UTC)
replies: text: I'd imagine a lot of readers will be jumping around to the various Metroid articles if they've looked up this one. Anyway, I think Yettie's concerns are legitimate. You say you like the third image best? Why not replace the Mother Brain image with that one and mention the heavy emphasis on exploration in the caption? -sesuPRIME 05:32, 19 August 2009 (UTC)
replies: text:  Okay go ahead, I don't mind it. Ultimately, I usually don't feel too strongly about images one way or another, as long as they serve some purpose. Gary King (talk) 05:40, 19 August 2009 (UTC)
replies: text: I uploaded the image and was writing the caption when I realized it isn't of Samus exploring at all, it's of her getting the hell off of Zebes! -sesuPRIME 08:00, 19 August 2009 (UTC)
replies: text: Sorry for not adding another comment sooner. I think the image you are talking about is much better. It shows that Samus has explored the planet and is now racing to get out of there. In my opinion, it's showing that while the game is slow enough to be explored there are also fast-paced action moments with the small explosions. We could add a caption explaining something similar too.yettie0711 (talk) 14:26, 22 August 2009 (UTC)

text: Perhaps this article could have 2 pictures in it? One could show more of the action, while the other could focus on the exploration. That way, readers will have a more well-rounded mental image of what Super Metroid is like. Abodos (talk) 04:05, 2 December 2009 (UTC)
thread_title:  Image for Gameplay 

message: I found that comment a little too conspicuous given the background check: Yokoi was credited only as "general manager" in the game, and also was not part of or mentioned in the most expansive developer interview which otherwise lists all of the main staff members. Looking further into it, the Gamasutra article that is referenced is an introduction to 20 games rather than an in-depth feature on Super Metroid, and the author even links to our Wikipedia article...the old revision of which lists Gunpei Yokoi, Yoshio Sakamoto, and Makoto Kanoh in the exact same order as in his article, all in the "designer" field of the infobox (back when we did not have individual fields for directors and producers yet). I think this is just a case of Wikipedia -> Gamasutra -> Wikipedia. Prime Blue (talk) 17:30, 9 September 2010 (UTC)
thread_title: "designed by Gunpei Yokoi, Sakamoto, and Makoto Kano"

message: Recently, I encountered an IP editor who was trying to add that the game is "selling at least one million units" without providing a source that backs it up, He started this on 20 March 2014 and 25 August 2014. He did this again twice this month. Sergecross73 semi-protected the article afterwards because of this. The IP then responded in User talk:75.85.53.61, explaining about his edits. He says that the edit "he edit didn't need a source" because Player's Choice is based on player's reception, and it is "in the title of the [Player's Choice] label itself." Right, I kindly ask the following question: What's the point of adding this without the need of sources if it's in the label? As of now, no third party (reliable, at least) sources on sales for this game has been found. If there is something editors should go by, it's the sources; not someone who explicitly adds sales in their own research or looking on what's on the box (i.e. Player's Choice label). --  Hounder4 23:13, 20 November 2014 (UTC)
replies: text: Agreed. If what the IP is saying is true, then he should be able to provide a source backing it up, simple as that. It's how the website works. Sergecross73 msg me 14:40, 21 November 2014 (UTC)
thread_title:  The game selling "at least one million units"? 

message: I feel that AGDQ (and maybe SGDQ, if it's relevant) should be covered. I mean I can't guarantee that there are enough reliable sources to cover it, but I mean, during AGDQ2015, people donated around $230,000 to cancer as a back-and-forth between two groups wanting to either save the animals or kill the animals, and I believe the donation incentive of saving/killing the animals has earned more than half a million since AGDQ has been going. - New Age Retro Hippie (talk) (contributions) 06:57, 1 April 2015 (UTC)
thread_title:  Awesome Games Done Quick 

message: That's the team credited as "Produced by" at the very end of the Super Metroid end credits. According to IGN, Deer Force was an ad-hoc developement team made of members of Intelligent System, and constituted specifically for creating Super Metroid. Should we credit them as "Developer", or at least mention the name somewhere in the article? Hell Pé (talk) 13:54, 4 October 2016 (UTC)
replies: text: Thanks,  However, while IGN is considered a reliable source per WP:VG/S, the article on  Intelligent System (from which you provided) cannot be used in this article because it was contributed to by N-Sider. N-Sider is not considered a reliable source, as explained in both WP:VG/S#Unreliable sources and this archived message. If you see a text saying  on certain IGN articles, then you'll know that N-Sider has contributed those articles and they should not be used as sources. – // Hounder4 // 22:09, 12 October 2016 (UTC)
thread_title:  "Deer Force of Team Shikamaru" 

message: Notwithstanding the hidden warning, I've made a small expansion of the article's plot section, and re-worked/moved some story/gameplay related details of the article's subject.  The basic editing ideas I've introduced in a single edit are bulleted below for easy reference; I anticipate some natural pushback, hence this lengthy talk section.  I appreciate that an encyclopedia meant for general public use shouldn't have excessive detail/fan theories/etc in plot sections on fictional media, so I've created this talk section in parallel with a bold edit, for general discussion.  I think that the "imprinting" detail of the edit is very important to the game's story, the other elements less so, as explained below.
* 1) The large Metroid imprinted on Samus, a central plot element
It seems to me that this is a very important story element in the game, and the "imprinting" nature of the relationship between Samus and the "large Metroid" is a well-documented, verifiable detail (as done in the edit related to this talk section).  Thus, even if editors should disagree with the below lesser points, this is the one detail of the edit which I would most strongly defend as warranting inclusion in the article's plot section, per Wikipedia policy and good common sense.  It's also an opportunity to bluelink to the psychological/biological concept, for a reader's broader understanding of a given concept (imprinting) through a specific context (a noted video game).  This "imprinting" aspect is currently referred to in other Wikipedia Metroid-related articles such as this, and seems to me particularly important in the case of this game's story/plot.   Variants of the word itself, "imprinted/imprinting" occur in the citations I've (re)introduced/stressed at the appropriate spots, buttressing the point.
* 2) "Metroids" in general: a) energy-producing, b) more than one...
2a) The game's introduction mentions the "energy producing" abilities of a Metroid, which may benefit mankind.  At the game's climax, a Metroid is shown to heal Samus (thus confirming the scientists' findings, as I write).  I think that the above connections are sufficiently obvious and significant as in-game plot elements that they are both worth mentioning in the plot section, and don't necessarily need citation (though cites are almost always preferred as a general rule), per WP:VG/PLOT.
2b) The game itself explains that there is only one Metroid left, yet Samus fights several enemies at the end which are clearly Metroids (from which the "large" Metroid is differentiated).  So, I've introduced a clause indicating the "other" Metroids, leaving their method of procreation unspecified, because this is verifiable (game itself per above) and pertinent to story as related in the plot section's language (Samus fights Metroids then there's this OTHER BIG Metroid, which is different/special, why?  Because the imprinting, a central verifiable story element, 1), and so forth...)
* 3) Mention of "Hyper beam" as game's final weapon
Although illuminating philosophical discussion about the game's "Hyper Beam" and its relationship to the story has previously occurred on the article's talk page (which led to its inclusion in the plot section), I think this bit is too technical for the basic story/plot section, so I've moved it to a gameplay treatment elsewhere in the article.
* 4) Mention of Dachora/Etecoons "optional happy ending"
Likewise per above, the friendly characters are a minor detail and not central story elements.  So I thought it better to move their treatment to gameplay.
* 5) Super Metroid as "titular character"
This one has at least one supporting reference, in the sense that a game reviewer refers to the large Metroid as the "Super Metroid".  For this reason, I think the association warrants mention at least once somewhere in the article, even if not in the plot section.  On the other hand, I can see the other point of view which might find such language extraneous.  This one is more down to editorial taste, I suppose.
* 6) Ceres-the real planet?
The game's science station, presumably in the vicinity of Ceres, may refer to the real dwarf planet of our solar system, especially since it is described as being in an asteroid belt.  If it does, than it may be worth bluelinking same, but it isn't clear to me if the real location is meant, so I left this bit out and raise it here for discussion.  Are there any sources which indicate that the game's "Ceres" is the same thing as the real "Ceres", which would justify a bluelink? MinnesotanUser (talk) 06:24, 6 January 2020 (UTC)
thread_title: "Imprinting" and other plot/gameplay details

message: There was alot of cut content from Super Metroid like the fact that Samus was originally gonna appear naked when she dies.
Can I include the fact that during Super Metroid's Development, Samus was originally going to appear naked and had a voice sample? GeekFreak98 (talk) 16:17, 6 April 2021 (UTC)
replies: text: , sure, if you have a reliable source for that info. Popcornfud (talk) 16:53, 6 April 2021 (UTC)
thread_title:  Cut content and scrapped ideas 

message: The redirect Torizo has been listed at redirects for discussion to determine whether its use and function meets the redirect guidelines. Readers of this page are welcome to comment on this redirect at  until a consensus is reached.  QuicoleJR (talk) 23:21, 1 September 2023 (UTC)
thread_title:  "[[:Torizo]]" listed at [[Wikipedia:Redirects for discussion|Redirects for discussion]] 

message: The redirect Golden Torizo has been listed at redirects for discussion to determine whether its use and function meets the redirect guidelines. Readers of this page are welcome to comment on this redirect at  until a consensus is reached.  QuicoleJR (talk) 23:22, 1 September 2023 (UTC)
thread_title:  "[[:Golden Torizo]]" listed at [[Wikipedia:Redirects for discussion|Redirects for discussion]] 

message: Super Metroid and Castlevania: Symphony of the Night are known as the pioneers of the Metroidvania/search-action genre, but this game is only listed as an action-adventure title. Future games in the series such as Dread are listed under the genre as well as Symphony of the Night, so I was curious: should this game be listed under that genre as well or does the genre only apply to the subsequent games after the term was coined and made notable (in other words, post-SOTN)? Superhylia (talk) 03:06, 9 April 2024 (UTC)
thread_title:  Infobox genre for Metroidvania