Talk:F-Zero

message: I removed the link to CaitSith's course editor (I assume he made it, I didn't really bother checking), as I don't think it's particularly appropriate here. I think it'd be useful on a future article on Climax, but until then, it's preserved here.
Unofficial F-Zero Climax Course Editor 210.49.214.102 04:45, 29 November 2005 (UTC)
thread_title: Removed link

message: "Very similar to the original SNES title (unlike other GBA - SNES ports, however, this has different, new tracks and machines from the original)."
Unless someone explains this better I'm striking this sentence.  The machines are different, the tracks are different, the artwork is different, the physics are different... It's a sequel, not a remake. 132.162.213.109 20:59, 16 December 2005 (UTC)
thread_title: F Zero MV: Snes port?

message: I want to make something perfectly clear. Except for Maximum Velocity, AX and Climax (the third of which is a direct sequel to Falcon/GP Legend), all the other F-Zero games are continuity reboots. Both X and GX talk about an accident "three years ago". In both cases, this does not necessarily refer to the "events" of the original SNES game. Further, the backstories of many of the characters conflict in both X and GX, or were retconned in GX.  MV assumes that the SNES version (and only this version) happened, since both have leagues/cups/whatever named after chess pieces, whereas X has cups named after playing cards, and GX has cups based on the "version" names of the GBA Pokemon games (remember that there will be a "Diamond" version coming out for the DS). If anything, GX (and its companion game AX) is the story of what really happened.
Further, F-Zero 2 is NOT a sequel to the SNES game despite the "2" part of the name. It was more of an "expansion pack" of sorts to the original SNES game featuring an additional league, plus four new vehicles, similar in  concept to the later "F-Zero Expansion Kit" for the 64DD that was used with F-Xero X.
For these reasons, I propose that the "chronological" listing of the games on the series template be removed (which I had actually done previously). 
All right, I've spoken my piece. So what reasons do any of you have to claim that the original game, plus X and GX/AX are all actual sequels to each other? 
::First, BS F-Zero 2 is an article commonly overlooked, as a result, -is not properly executed, at the moment. If you have visited this part of the site in the past year, you would've noticed major and rapid changes going on. Even days from now, it should be apparent the F-Zero series branch of Nintendo is going through major overhauls.
::Secondly, you can move the chronological listing to under the F-Zero series article to make it look like this. With or without your help this may eventually be the case.
::Third, it's very shocking and rare to be debating this anywhere (even if the F-Zero games have a messy timeline). Just to think that someone out there believes that this series has so many reboots is kind of uncalled for. To others trying to construct a timeline from the games released, your belief would not only be considered uncalled for, but even unfathomable. 
On a lot of well-known forums and other sites, this has not come up (at all). :F-Zero, F-Zero X, and F-Zero GX are all in the same continuity for a number of reasons.
 
:::1) Time — In GX, there is this statement, “after the huge accident, the long-awaited F-Zero X Grand Prix made its return a year ago”. X was last year, hence the reason why there is an addition of one year in the age of pilots. Captain Falcon won the Grand Prix in X. The accident happened "four years ago" in GX, as stated in Mighty Gazelle’s (Instruction Booklet) and Dr. Steward’s (Player’s Guide) pilot profiles.
:::2) Made by Sega —  The game was developed by Amusement Vision, Nintendo only published it. IGN or GameSpot has criticized Nintendo for not being more involved, so there will be things not in normal "tradition" of chess, cards, or what ever has kings, queens in it. 
::There were Chao from the Sonic Adventure series in the game. The cups were called Ruby, Diamond, etc because the chao races also go by the name of rare stones. Can this or your Pokemon statement really be proven? Can these two only be coincidences? Would Sega really know of Pokemon Diamond that far back? 
:::3) Nintedo's fault — The only reason Maximum Velocity assumes that the SNES version (and only this version) has happened is because MV was released before GX, so the game does not recognize it. Does this really matter? It’s obvious MV happens after Falcon, etc retires. 
::As mentioned earlier about “tradition”, IGN had this statement, 
::The Milky Way Federation? Naming cups from chess and card games? Those are not futuristic. No, chance those were going to stay. Ever since Amusement Vision set the standard, games since didn't have cups just merely based card games and what not. Bronze, Silver, Gold, Ruby, Sappaire, Emerald is the way to go now. When a franchise gets updated, there can be some conflicts. If anything, they were updated since GX is supposed to take place a year later, as well as fleshed out a bit more, since GX has more room in its bios.
 
:::4)  The X Factor — The accident does not actually happen in any F-Zero game, but there was one after the SNES game. The F-Zero X Execution Project knew things had to be changed. In the F-Zero X manual, it mentions that the F-Zero Grand Prix was renamed to the F-Zero X GP and some rules and regulations have been revised. So after the original F-Zero, there was the accident, F-Zero came back three years later with the addition of the letter “X’, the “X” era. This reinforces why, the GCN game is GX, not GP.   —FullMetal Falcon 23:44, 17 June 2006 (UTC)
thread_title:  Continuity 

message: *I skipped the overview section because it makes no sense to me. One might want to state that the article is covering fictional events there, for example. See The Legend of Zelda (series) on how to write a good overview section.
*Introduction is to short - see WP:LS
*It's a series, so please include a list of titles - see again, The Legend of Zelda (series) on how this can be done, though there are numerous other ways (such as a table). Connect the 'list of F-zero titles' to that article with .
--User:Krator (t c) 20:58, 3 March 2007 (UTC)
thread_title:  [[WP:CVG]] Assessment 

message: Why is the size written in inches and foot? Doesn't Japan use the metric system? Ran4 21:19, 1 April 2007 (UTC)
thread_title:  Size 

message: Delete. Please, for the love of god, delete... Cipher (Talk) 16:31, 11 April 2008 (UTC)
replies: text: Again it was brought back. I'll submit it to afd and get it protected. « ₣M₣ » 18:33, 11 April 2008 (UTC)
replies: text: although that was a hoax, new rumors have arisin of an f-zero game for mobile phones or DS. i don't by ANY means believe the mobile phone rumor, but the DS one seems believable enough. just a thought. KP317 15:47, 20 August 2008 (UTC)
thread_title:  F-Zero Z 

message: Does anyone else see how strikingly similar F-Zero is to The Running Man?  74.241.93.165 (talk) 22:59, 14 April 2008 (UTC)
thread_title:  Influenced by The Running Man? 

message: One of the endings of the game Star Fox Command makes reference to Fox and Falco starting a race competition with their Arwings called "G-Zero". The F-Zero series makes reference to Star Fox already, and Command also featured Octoman, so I wouldn't be surprised if it was a reference to this unreleased game. Also, unlike the normal flightless F-Zero racers, the Arwing would be suitable for the zero gravity racing that this game was to have.(G-Zero probably refers to Gravity=Zero, with F-Zero meaning Friction=Zero. This would make sense with the flying Arwings that aren't suitable for ground, so the name is more then a letter change for indirect refrence)--DinnerSonic 08:36, 17 May 2007 (UTC)
thread_title:  Refrence in Star Fox Command? 

message: I got somthing on my talk page about editing this article by saying its produced by both nintendo and sega, wikipedia deleted it because i didnt cite it, but its common knowlage to know both componies worked on the series, just look on some of the game boxes!--Sonicobbsessed (talk) 19:35, 5 July 2008 (UTC)
thread_title:  SEGA 

message: I found a source which contains screenshots of in-game gameplay from the cancelled Zero Racers. The link is here: http://www.virtual-boy.org/zeroracers.htm. Apparently 4 vehicles were going to be in there which were Falcon, Goose, Stingray and Origammy. With these, can further expand the detail here on Zero Racers? --Victory93 (talk) 10:40, 22 November 2009 (UTC)
thread_title:  Zero Racers 

message: Assessed as C; reception section is lacking and needs better formatting; mentions a lack of F-Zero games for next-gen consoles, giving the supposition that this fact is important to those who are not fans; excessive fair use images; no creation section. - The New Age Retro Hippie used Ruler! Now, he can figure out the length of things easily. 11:08, 27 December 2009 (UTC)
thread_title: Assessment

message: This page states, under the Anime section: "F-Zero: GP Legend is [...] based on the video game of the same name."
However, the article on the video game(http://en.wikipedia.org/wiki/F-Zero:_GP_Legend_%28video_game%29) says that it is the game that is based on the anime. --Frubban (talk) 16:11, 23 February 2011 (UTC)
replies: text: Fixed. Anime is based on the series. « ₣M₣ » 22:15, 23 February 2011 (UTC)
thread_title:  Is the anime really based on the video game? 

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thread_title: File:Fzero-nopatterns.svg Nominated for Deletion

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message: Someone should make a page for F-Zero 99. Stein256 (talk) 00:57, 16 September 2023 (UTC)
replies: text: This should be done after a handful of reviews are posted. « Ryūkotsusei » 14:40, 16 September 2023 (UTC)
replies: text: Ok. Stein256 (talk) 19:21, 16 September 2023 (UTC)
thread_title:  F-Zero 99 Page