Talk:Space Invaders

message: Just a minor thing, but the characters Ignignokt and Err (Aqua Teen Hunger Force) are directly derived from this game (moreso the 2600 version, but still...).  If someone more familiar with the editing process wants to add that morsel to the article, it seems to me it would be justified, esp. considering the Lite Brite Mooninite bomb scare of a while back.
GoForthAndDie (talk) 19:57, 9 October 2008 (UTC)
replies: text: Do you have a source, like a magazine or news article, or ATHF production interview that states they are derived from the game? (Guyinblack25 talk 20:05, 9 October 2008 (UTC)

text: Given the lack of a reliable source, I think it's better to err on the side of caution and not include it. Otherwise it could be construed as original research. If you do happen to find a source, let use know so we can check it out. (Guyinblack25 talk 15:32, 11 October 2008 (UTC)
thread_title:  RE:  Pop culture references 

message: Anyone know if the reason for the invaders getting steadily faster as you destroyed them was actually because the CPU was working at full tilt to display them all, so the refresh rate was actually going up simply because there were less invaders to draw vs a fixed rate of invader drawing?
(which may have either been fully intentional, or a mistake during development that they liked and decided to keep, or simply because there wasn't enough space in the code or leftover cycles to implement a decent constant-speed delay loop)
Totally apocryphal so far for me - it was something my dad, allegedly reformed arcade-Invaders (and two-button Breakout) addict, told me... 193.63.174.210 (talk) 19:15, 24 October 2008 (UTC)
thread_title:  idle curiosity! 

message: No mention of the Space Invaders that was recently released on the Wii's Virtual Console? Cooljeanius (talk) (contribs) 22:07, 22 November 2008 (UTC)
replies: text: To my knowledge, that version is the SNES port of the arcade game.  That'll have its own article. — KieferSkunk (talk) — 15:57, 19 March 2009 (UTC)
thread_title:  Space Invaders: The Original Game 

message: To my knolage Pacman was first releaced on the Atari 2600 in 1980, but for some reason or another, it says on gamespot that it was first releaced 1978. This is the kind of senario that either wiki or gamespot is wrong, there should be a investgation. mcjakeqcool Mcjakeqcool (talk) 21:43, 12 February 2009 (UTC)
thread_title: Pacman 2600 orignal releace date

message: Where is the mention of the teenage prodigy David Yuh who programmed the game?  —Preceding unsigned comment added by 207.229.151.58 (talk) 20:56, 2 June 2009 (UTC)
replies: text: Actually, Tomohiro Nishikado created the game. I did not come across any programmer named David Yuh in my research of the game. (Guyinblack25 talk 21:09, 2 June 2009 (UTC)
replies: text: Yah, I just did a quick check as well.  Only came up with a bunch of links and blogs quoting back to David Yuh here.  And that article looks like its ripe for deletion due to lack of citations and notability.  I managed to track him down at Johns Hopkins (btw none of his bios mention anything about this), and sent him an email to get a direct answer.  I'll post the response here if he actually responds.  If it turns out he says he was involved, I'll be requesting an interview and putting it up at cg.com for a future reference. --Marty Goldberg (talk) 21:27, 2 June 2009 (UTC)
replies: text: Marty, you read my mind about deletion; never really dealt with an AfD for a biography before though. I guess we'll wait until you hear back from him. (Guyinblack25 talk 21:44, 2 June 2009 (UTC)

text: Sent him an email, never heard back from him.  His page here was deleted as predicted as well. I highly doubt it unless some significant evidence can be given to back up the claim. --Marty Goldberg (talk) 03:19, 28 April 2011 (UTC)
thread_title:  David Yuh 

message: Wouldn't this be a better image to use for the infobox? Headbomb {talk / contribs / physics / books} 20:29, 19 April 2010 (UTC)
replies: text: I think either one is fine. I used the current one because it's of the Japanese version. (Guyinblack25 talk 21:20, 19 April 2010 (UTC)
thread_title:  Image 

message: It's been a long time since I played this game, so I can't remember if it had music, or only sound effects. If it did have music, do we have any idea who wrote it? I'm always wanting to know who composers for video games, movies, and shows are. I don't think an article (on a subject that has music) is completely worthy of being featured unless it has a composer in its main infobox. dogman15 (talk) 00:12, 23 April 2010 (UTC)
replies: text: No music as such, just a drum beat (well a low pitch beep) when the invaders move a step, which increases in tempo along with the speed increase of the invaders. This adds a nice bit of tension. As well as a nigh pitched shooting sound when the player fires their cannon and a warble as the bonus points UFO flies overhead. 118.210.29.123 (talk) 15:52, 24 April 2010 (UTC)
thread_title:  The music? 

message: Yellow Magic Orchestra- about 1979?
IceDragon64 (talk) 20:29, 25 April 2010 (UTC)
thread_title:  Theme for Space invaders 

message: id like to know what the name for the alien race for space invaders was called. if no one can find it on the internet some one should Email the games creater Mr.Tomohiro Nishikado the museum of video games needs this information its critical to exspanding the knowlegde of the atari universe and the names of its alien inhabitants. some one contact him before he acidentaly dies of a heart attack or something then no one will ever now for sure.
69.208.10.149 (talk) 01:25, 18 January 2011 (UTC)
replies: text: They were just called Invaders, there was no name or storyline at the time.  And it was at Taito, has nothing to do with Atari. --Marty Goldberg (talk) 03:13, 18 January 2011 (UTC)

text: I think they were Americans: http://www.wordloosed.com/space-invaders  — Preceding unsigned comment added by 86.181.153.176 (talk) 07:36, 29 September 2015 (UTC)
thread_title:  what is the name of the alien race in space invaders? 

message: AFAIK, it's a combination of the 76477 and custom analog sound circuits according to the schematics .  The 76477 appears to be marked for the Saucer sound and other sounds are marked at separate circuits. That also appears to be backed up by this Space Invaders sound repair guide. --Marty Goldberg (talk) 00:32, 30 October 2011 (UTC)
thread_title:  Space Invaders Sound 

message: The bonus spaceships at the top of the screen were not at all random, but were completely deterministic, both as to how many points they would give, and to which side of the screen they would start from.
The controlling factor was the number of shots fired by the player since the start of a screen, or the start of a life, whichever was shorter. I only remember the figures for getting the maximum 300 point score, but I'm sure there must be a more detailed description somewhere.
(From memory) First, the player fires 21 shots then waits for the spaceship. If the 22nd shot hits the spaceship, then the player is rewarded with 300 points. Thereafter, the player should shoot 14 shots and hit the spaceship on the 15th, for the 300 point spaceships. Note: it is irrelevant whether or not the shots fired hit an enemy or not, and indeed it was very common for experts such as myself to fire at the defense bunkers, in order to be able to get the next spaceship sooner. If the player was diligent (and accurate), then a new, 300 point spaceship would appear for every 15 shots fired, and this fact was used by those wanting to set the really high high scores in the game.
Use this technique to discover if a port of the game is true to the original or not: some ports use a random number generator to generate the spaceship scores, so the technique will not work for them.
OldManLink (talk) 23:47, 20 January 2012 (UTC)
thread_title:  The bonus spaceships' scoring system 

message: Is it possible to get something less blurry for its main image? This is a featured article in an encyclopedia. Any ideas where to look? czar ♔ 21:59, 5 January 2014 (UTC)
thread_title:  Infobox image (reprise) 

message: I'd be interested in any source that could be cited about the origin of the name of the game.  The David Bowie song Moonage Daydream (1971 and 1972) contains the prominent lyric "I'm a space invader", for what it's worth.  Tarcil (talk) 07:57, 22 February 2014 (UTC)
thread_title:  Origin of the name 

message: Hello fellow Wikipedians,
I have just modified 10 external links on Space Invaders. Please take a moment to review my edit. If you have any questions, or need the bot to ignore the links, or the page altogether, please visit this simple FaQ for additional information. I made the following changes:
*Added archive https://web.archive.org/web/20080408152913/http://archive.gamespy.com/legacy/halloffame/spaceinvaders.shtm to http://archive.gamespy.com/legacy/halloffame/spaceinvaders.shtm
*Corrected formatting/usage for http://www.time.com/time/magazine/article/0%2C9171%2C1645158%2C00.html
*Added archive https://web.archive.org/web/20111029232528/http://www.next-gen.biz/features/30-defining-moments-gaming to http://www.next-gen.biz/features/30-defining-moments-gaming
*Corrected formatting/usage for http://technology.timesonline.co.uk/tol/news/tech_and_web/gadgets_and_gaming/article2455080.ece
*Added archive https://web.archive.org/web/20080408152913/http://archive.gamespy.com/legacy/halloffame/spaceinvaders.shtm to http://archive.gamespy.com/legacy/halloffame/spaceinvaders.shtm
*Added archive https://web.archive.org/web/20090317105157/http://www.gamespot.com/gamecube/action/spaceraiders/similar.html?mode=versions to http://www.gamespot.com/gamecube/action/spaceraiders/similar.html?mode=versions
*Corrected formatting/usage for https://www.theguardian.com/lifeandstyle/2002/mar/22/shopping.artsfeatures2?INTCMP=ILCNETTXT3487
*Added archive https://web.archive.org/web/20090415195329/http://plaza.bunka.go.jp/hundred/hundred.html to http://plaza.bunka.go.jp/hundred/hundred.html
*Added archive https://web.archive.org/web/20100909203416/http://www.barbican.org.uk/bie/exhibitions/game-on to http://www.barbican.org.uk/bie/exhibitions/game-on
*Corrected formatting/usage for http://www.newyorker.com/tech/elements/the-space-invader
When you have finished reviewing my changes, you may follow the instructions on the template below to fix any issues with the URLs.
Cheers.—InternetArchiveBot (Report bug) 19:05, 20 May 2017 (UTC)
thread_title:  External links modified 

message: Hello fellow Wikipedians,
I have just modified 4 external links on Space Invaders. Please take a moment to review my edit. If you have any questions, or need the bot to ignore the links, or the page altogether, please visit this simple FaQ for additional information. I made the following changes:
*Added archive https://www.webcitation.org/65QYA2Zj3?url=http://games.ign.com/articles/816/816582p1.html to http://games.ign.com/articles/816/816582p1.html
*Corrected formatting/usage for https://www.theguardian.com/lifeandstyle/2002/mar/22/shopping.artsfeatures2?INTCMP=ILCNETTXT3487
*Added archive https://www.webcitation.org/65QYF44f4?url=http://spaceinvaders.jp/news/detail/1188686_1819.html to http://spaceinvaders.jp/news/detail/1188686_1819.html
*Corrected formatting/usage for http://www.newyorker.com/tech/elements/the-space-invader
When you have finished reviewing my changes, you may follow the instructions on the template below to fix any issues with the URLs.
Cheers.—InternetArchiveBot (Report bug) 09:06, 24 September 2017 (UTC)
thread_title:  External links modified 

message: Hello fellow Wikipedians,
I have just modified 6 external links on Space Invaders. Please take a moment to review my edit. If you have any questions, or need the bot to ignore the links, or the page altogether, please visit this simple FaQ for additional information. I made the following changes:
*Added archive https://web.archive.org/web/20151105141713/https://github.com/mamedev/mame/blob/master/src/mame/drivers/8080bw.c to https://github.com/mamedev/mame/blob/master/src/mame/drivers/8080bw.c
*Added archive https://web.archive.org/web/20121109194732/http://www.1up.com/features/most-influential-games?pager.offset=12 to http://www.1up.com/features/most-influential-games?pager.offset=12
*Added archive https://web.archive.org/web/20071225124740/http://www.gamespy.com/articles/493/493431p1.html to http://www.gamespy.com/articles/493/493431p1.html
*Added archive https://web.archive.org/web/20120331231442/http://uk.psp.gamespy.com/playstation-portable/space-invaders-pocket/614422p1.html to http://uk.psp.gamespy.com/playstation-portable/space-invaders-pocket/614422p1.html
*Added archive https://web.archive.org/web/20090512103357/http://www.2sega.com/corporate/corporate.php?item=pr_20051025c to http://www.2sega.com/corporate/corporate.php?item=pr_20051025c
*Added archive https://web.archive.org/web/20090403071159/http://spaceinvaders.jp/blog/blog_detail/1186880_2321.html to http://spaceinvaders.jp/blog/blog_detail/1186880_2321.html
When you have finished reviewing my changes, you may follow the instructions on the template below to fix any issues with the URLs.
Cheers.—InternetArchiveBot (Report bug) 03:34, 7 October 2017 (UTC)
thread_title:  External links modified 

message: This is a 2000s promotion that needs to be check by current FA standards.
*Prose suffers from awkward sentences
**"that move horizontally back and forth across the screen as they advance toward the bottom of the screen."
**"The game's inspiration is reported to have come from varying sources, including an adaptation of the mechanical game Space Monsters released by Taito in 1972, and a dream about Japanese school children who are waiting for Santa Claus when they are attacked by invading aliens.[18][22] Nishikado himself has cited Atari's arcade game Breakout as his inspiration." So if there's varying reports, why is this sentence giving Breakout as the most-likely true inspiration? Possible undue weight. Also, who had that Santa Claus dream?
**"Early enemy designs for the game included tanks, combat planes, and battleships.[21] Nishikado, however, was not satisfied with the enemy movements; technical limitations made it difficult to simulate flying"
**"Humans would have been easier to simulate," NPOV issue
**Music section is one long quote, and only two opinions are represented
*First para of "Rankings" section isn't about rankings, and the second para is mostly an indiscriminate list of ratings with no attempt at summarizing retrospective opinions
*Reception: There are ratings of reviews that are never covered in prose.
*References suffers from questionable sources (What is The Arcade Flyer Archive?, Game Maestro?, NOTsoNOISY?, members.cox.net?, Warp Zoned?, Discogs is unreliable), and some citations are incomplete. Ref 2 is just a list of Bare URLs
👨x🐱 (talk) 21:39, 7 April 2021 (UTC)
thread_title:  Featured article in need of review 

message: Could someone (a) clarify whether there was a DOS version of it and (b) in which year this happened? I came to find out but the current wikiepdia article does not mention this. 2A02:8388:1604:F600:6D3E:54F:D1:F386 (talk) 16:20, 15 September 2021 (UTC)
thread_title:  DOS Version 

message: I know artefact is british english and is still correct, but I think it would benifit more people if it was artifact, since it is the more accepted version of the word. Hpnzii (talk) 19:18, 28 February 2022 (UTC)
thread_title:  Should artefact be changed to artifact? 

message: "with the enemies responding to the player-controlled cannon's movement".
I am not aware of this happening. Their movements are strictly determined by the distance between leftmost and rightmost invader (when they move down a notch and switch direction), and the remaining number of invaders (speed).
Unless they're talking about which invaders shoot, but then it should clearly state that.
Almo2001 (talk) 04:53, 1 March 2022 (UTC)
thread_title:  I dispute that the invaders respond to player input 

message: Where is the source that said that Spielberg and Waithe had made a space invaders adaptation? 
I looked around and I couldn't found any immediate evidence. This sounds made up or is a rumor or something. 98.97.85.163 (talk) 07:08, 4 July 2022 (UTC)
replies: text: Thank you for pointing it out. I've removed this nonsense from the article. --Krótki (talk) 08:49, 4 July 2022 (UTC)
thread_title:  Dreamworks Spielberg and Waithe dreamworks adaptation source? 

message: The following Wikimedia Commons file used on this page or its Wikidata item has been nominated for deletion:
* 
Participate in the deletion discussion at the nomination page. —Community Tech bot (talk) 04:53, 21 May 2023 (UTC)
thread_title:  A Commons file used on this page or its Wikidata item has been nominated for deletion 

message: Hello y'all,
I have noticed there seems to be inconsistency on Wikipedia over the release month of Space Invaders Frenzy: this page states it was April 2017, while the page on Space Invaders itself claims it was instead in January 2017. (https://en.wikipedia.org/wiki/List_of_Space_Invaders_video_games) It being January actually has a source but I wanted to check before I change anything on one page or the other.
- Cheers, YellowpowR 2601:180:8200:5480:555:8CBF:A4A:B511 (talk) 05:44, 3 September 2023 (UTC)
thread_title:  Space Invaders Frenzy Release 

message: The laser cannon might move horizontally, but the actual laser is fired vertically. Janneman27 (talk) 10:50, 26 January 2024 (UTC)
replies: text: I recommend adding the word "cannon" after "laser" into the leading section. Janneman27 (talk) 10:54, 26 January 2024 (UTC)
replies: text: Yes, that would be a good idea. It would clear any ambiguity and/or confusion.—Bde1982 (talk) 13:46, 26 January 2024 (UTC)
thread_title:  Horizontal laser?! 

message: Please change:
and a so-called "cocktail-table" cabinet;
to
and a so-called "cocktail-table" cabinet;
Fixing link to section 92.30.149.54 (talk) 16:42, 26 January 2024 (UTC)
replies: text: — Urro[talk][edits] 17:04, 26 January 2024 (UTC)
thread_title:  Semi-protected edit request on 26 January 2024