Talk:Mortal Kombat (1992 video game)

message: Some random stuff has recenty been added, false/fake stages and an incredibly false story. I deleted the two (with others that had been added but not shown in the article) stages and the whole story section. The story section is/will be easier to just rewrite instead of trying to correct the gross inaccuracies within it.  —Preceding unsigned comment added by 68.58.109.162 (talk) 02:19, 9 June 2008 (UTC)
thread_title: Vandalism

message: Created from Mortal Kombat, which sorely needed to be split into separate game and series articles. Basically just copy-pasted stuff here, so it now needs extensive reorganizing/reformatting. I've left the Mortal Kombat page the way it was for now, so if there's anything you think needs to go back in here, just grab it. In a week or so I'll rewrite that page to point to Mortal Kombat (series).Virogtheconq 04:06, 13 January 2006 (UTC)
thread_title: Comment

message: I recently added screenshots for title screen, select screen and the game to match it's quality to MK2 and 3 articles... Anyone, please provide correct arcade machine information, and some trivia things, that were many for this game...
:I replaced your Genesis screenshots with the proper arcade images. I left the one Genesis screenshot and placed it in the port section. Buzda 19:47, 12 February 2006 (UTC)
thread_title:  Expanding the article... 

message: This article fails to mention the recent Jakks Pacific TV Game. Dessydes 
This article has an anti-"censorship" bias. The SNES outsold and outdid Sega in every respect right down to the end so I hardly doubt the "success" of the Genesis version led them to allow more senseless blood and mindless violence. They relented only because the ratings system allowed them to be lazy and let someone else do their job. Feh on Sega and it's more "mature" attitude toward games. And feh on the shallow morons who can only "enjoy" a game if it's bloody and miserable. - Anon
*Ah but this is Mortal Kombat, the SNES version was less faithful to the arcade version in this respect, despite the otherwise superior graphics. What other point was there to MK than mindless violence? After all, this was a fighting game. There was no other goal (except the occasional breaking of objects during the bonus rounds). The PC version was the most faithful one I saw.
** Not only just censorship of blood, but the SNES version plays VERY differently from the AC version.  Playing them side by side they're further apart then the Genesis version is from the AC version. —The preceding unsigned comment was added by 207.172.52.41 (talk • contribs) .
*Yeah, while the SNES had superior graphics and music, the gameplay isn't quite as accurate as the Genesis'. Buzda 22:53, 18 September 2006 (UTC)
thread_title:  Recent Resurgence 

message: Daniel Pesina was fired by Midway, but MK: Deception features a port of this game on it.  Is Pesina in Deception, even though he was fired?  If he is or isn't, I think it'd be noteworthy in the article. Dr. Furball 02:19, 20 September 2006 (UTC)
replies: text: Huh? I've got Deception (for Xbox), and have no clue what you're talking about. Even though Pesina was fired by Midway, his image would still be used in any ports (such as the "Best of Midway" collections), which isn't a particularly notable occurrence. EVula 02:39, 20 September 2006 (UTC)

text: Ah.  Thanks for clearing that up.  There are two versions of Mortal Kombat: Deception, one of which was the "Kollector's Edition", which contained the first MK game. Dr. Furball 09:36, 20 September 2006 (UTC)
thread_title:  Deception 

message: And I also removed the tag for the trivia section having too much trivia. I hope it makes the article better organized.--Iamstillhiro1112 11:38, 2 January 2007 (UTC)
thread_title:  Tried splitting the trivia section into  2 sections (easter egg and trivia) 

message: Why, oh, why does MKI have a point system? What does the point system do exactly? What does it mean?
:It does the same thing that other games that have point systems have. Really, it just gives you bragging rights for having a high score. The game has a high score table also.--Iamstillhiro1112 03:59, 6 February 2007 (UTC)
thread_title:  What do Points mean? 

message: I prepose we move this article from Mortal Kombat (arcade game) to Mortal Kombat (game), as the article itself is not specific to the arcade version of the game. Comments? ≈ The Haunted Angel (The Forest Whispers My Name) 00:17, 31 January 2007 (UTC)
replies: text: I agree. Simply using "game" would be good enough for the purpose it serves. RobWill80 01:09, 31 January 2007 (UTC)
thread_title:  Move Suggestion 

message: Wasn't the ESRB created because of this game's gruesomeness? I think there should be something in the article about how controversial this game was. —The preceding unsigned comment was added by 209.115.255.165 (talk • contribs).
It was one of the reasons. Not THE reason.  —Preceding unsigned comment added by 204.17.179.2 (talk) 02:28, 4 April 2008 (UTC)
thread_title:  ESRB 

message: first off, the game gear controls are just as responsive as any other port of the game. the article says "Because of the 8-bit capability of the Game Gear, gameplay was hampered...and game responsiveness was lower. This made special moves and fatalities harder to perform". that's BS. 8-bit relates the graphics, not the controls or even the speed of the game.
 
secondly, "Sega Master System (1993) - Identical to the Game Gear Port". also false. they were not identical at all, because the characters were much smaller on the master system version. on the GG, your character sprite practically took the whole screen from top to bottom 81.155.246.173 00:43, 28 June 2007 (UTC)
thread_title: game gear and master system versions

message: Shouldn't the image showing Reptile in the Amiga version be replaced with the original Arcade version image?Paul 1953 03:06, 16 October 2007 (UTC)
thread_title: Reptile Image

message: Sorry to be pedantic, but this is surely not correct:
:"The code is "down - up - left - left - A - right - down", an acronym for DULLARD"
Actually DULLARD is an acronym of "down - up - left - left - A - right - down", not the other way round. The cheat code ("down - up -...") is almost a backronym, although DULLARD is not really an existing abbreviation.
62.56.68.184 21:21, 21 October 2007 (UTC)
thread_title:  DULLARD code 

message: HEY MC is for NES!
http://tabmok99.mortalkombatonline.com/mkfamicom1.html
regs--Comicspiotrus (talk) 01:06, 5 October 2008 (UTC)
thread_title:  MC for NES?  

message: What is classed as an "unplayable character"?  The list currently includes Ermac, but surely this should not be so.  The term Ermac appeared as a phrase in early diagnostic menus for MK, but there was never any actual character.  As a character (playable or not) Ermac had to wait until MK3 before he became reality.  By this extension if Ermac is to be included in the list, so should every other character - Kintaro & Jade for example - which does not make sense. a_man_alone (talk) 16:17, 7 April 2009 (UTC)
thread_title:  Unplayable Characters? 

message: I was looking for a clip of the September 2, 2004 episode of "Icons" labeled "Mortal Kombat". Here is a brief overview of the episode coming from the G4TV website itself. 
http://g4tv.com/icons/episodes/3446/Mortal_Kombat.html
One of the first sentences makes a mention that Boon and Tobias originally wanted to make a Van Damme game. Originally seeking to make a title based on a Jean-Claude Van Damme film, the developers decided to continue their plan of action even after the deal to use the film license fell through, even basing one of their characters on Van Damme. 
Unfortunately due to my lack of skills with Wikipedia, I have no idea how to add this reference. Could someone please add it in my proxy? Sincerely Subzerosmokerain (talk) 17:58, 28 April 2009 (UTC)
thread_title:  A new reference for this page

message: http://www.gametrailers.com/episode/bonusround/409?ch=1&sd=1_hd Wow, Fatalities came about from just taking the dizzying sprite and putting it at the end of the round and someone saying, "Wouldn't it be cool if you could pull out his heart?" Sincerely Subzerosmokerain (talk) 22:16, 9 September 2010 (UTC)
thread_title: Development info

message: It would be appreciated if people could find some more references for this page. I've been adding as many as I could find in my spare time but I need more people working on it. Any and all help will be appreciated. Sincerely Subzerosmokerain (talk) 20:05, 28 April 2009 (UTC)
thread_title:  Assistance Please

message: Whether illegal or not, the unofficial ports are notable and should be included.  Given the hardware limitations of the ZX Spectrum a port is noteworthy regardless of legality.  Wikipedia contains a multitude of pages dedicated to illegal shenanigans, and hardly shies away from such matters:
:The Great Giana sisters
:All the apple II clones
:Pacman
Ad nauseum
There's also irony in that the section entitled "Unofficial ports" is being deleted whilst the "Hacks" section survives - the hacks section is based on code modifications to Midway code, and is just as illegal.   a_man_alone (talk) 18:32, 13 October 2009 (UTC)
replies: text: Other stuff is not a proper claim. If the hacks are also illegal they should also be removed. The only way that a illegal version of a game can be mentioned in the article is that if there are reliable sources like the unofficial port from Final Fantasy VII which has its own reception section.Tintor2 (talk) 18:47, 13 October 2009 (UTC)

text: Other stuff can be a proper claim, and blanket removal is not the answer.  Discussion over whether they are included or not is far better.  Don't have the resources to carry this on right now - time & internet access - but rest assured I will be back.   a_man_alone (talk) 19:10, 13 October 2009 (UTC)
replies: text: It can be a proper claim when referring to GA, FA or FL articles which can be taken as examples, but only Pacman is a FA. Still the information is unsourced and should be removed, until there are reliable sources for that.Tintor2 (talk) 19:27, 13 October 2009 (UTC)

text: For the second time, otherstuff is not a valid claim when articles having illegal ports are in need of some clean up. I don't know about the hacks version, but if they are illegal they should be removed (as I already said above). Not only should they be removed for notability, but for lacking reliable sources talking about them. Everything from an article has to be referenced with a reliable source.Tintor2 (talk) 22:13, 13 October 2009 (UTC)
replies: text: It's not really an "otherstuff" argument. The fact is that something being "illegal" is irrelevant to writing about it in Wikipedia. If it were the case that we were unable to mention illegal things in articles, we would be so severely restricted in what we could write, that writing an encyclopedia would be impossible. It is also not a notability argument, which does not apply to article content: "notability guidelines only outline how suitable a topic is for its own article. They do not directly limit the content of articles" - from WP:N. You are right in that they need to be sourced, and if reliable sources cannot be found to verify the details given they should be removed. However, it can still be stated that they exist, as a primary source will do for that. The real question is whether they should be mentioned, which is purely an editorial matter. Miremare 02:35, 14 October 2009 (UTC)
replies: text: The point is that there is no source like GameSpot or any other site commenting on such ports. Illegal material can be mentioned if it is covered by reliable sources, but there are none. A primary source (if there is) would probably to the creator's forum, or anything which is unsuitable for wikipedia. If such ports can be added to the article without then by that logic I could create my own port for any console and add it to the article.Tintor2 (talk) 02:53, 14 October 2009 (UTC)
replies: text: A search of the World of Spectrum database lists all three Spectrum versions of Mortal Kombat, with basic facts such as author, release date, etc. But even without such a source, if the extent of the claim is that "a version was made for the Spectrum", then the game itself can be cited as the source for that statement. It is simply a case of whether or not the editors of the article want to mention these versions, nothing more. Miremare 18:14, 14 October 2009 (UTC)
replies: text: Since when World of Spectrum is a reliable source? It is full of emulators and games.By the way the link you showed doesn't show a mortal kombat game.Tintor2 (talk) 23:03, 14 October 2009 (UTC)
replies: text: It's a link to the search page, you have to do the search yourself as you can't directly link to the search results page, though the three MK games are here, here, and here. As for being reliable, World of Spectrum is endorsed by Amstrad, the rights holder for the Spectrum hardware. Amstrad have also released the Spectrum's internal ROMs into the public domain, making emulation not only legal, but encouraged by the machine's copyright holder. WOS holds an archive of all Spectrum games, utilities, etc., that have been allowed for distribution by their respective rights holders. Where this permission is not given, titles are not available for download, for example the catalogues of Rare and Codemasters. Check this page for WOS's awards and coverage from the press. As a Spectrum resource, WOS is as reliable as they come. But, like I said, even if there weren't any reliable sources, you could just cite the game itself. Miremare 00:44, 15 October 2009 (UTC)
replies: text: Now I agree with WOS being reliable considering their awards, but citing the game itself is sure not good as that would allow to cite any hack or unofficial ports whose developers are not recognized like WOS. If that's so, then only the port from WOS should stay in the page, but which is that? the Sinclair ZX Spectrum port?Tintor2 (talk) 01:37, 15 October 2009 (UTC)
replies: text: Yes, you could cite the existence of any hack or unofficial port by citing the hack or port itself, as mere existence is not a controversial claim. Personally, I don't think the hacks are worth mentioning at all, but I think the conversions are relevant. Miremare 02:33, 15 October 2009 (UTC)
replies: text: By converstion do you mean the port? is the one from WOS the Sinclair ZX Spectrum port?Tintor2 (talk) 02:50, 15 October 2009 (UTC)
replies: text: I was referring to the three Spectrum ports and the NES port, as opposed to the hacked versions of the arcade machine. However, I can't find any info on the NES port, so I don't know whether it's worth mentioning that either. Miremare 20:16, 15 October 2009 (UTC)
thread_title: Unofficial ports

message: Regarding this edit, what's your reason to think there were two PC ports, instead of those being two names for the same thing? MS-DOS is the operating system IBM PCs ran at the time, you know? --uKER (talk) 11:32, 9 May 2010 (UTC)
replies: text: The music was different for one thing. Paul 1953 (talk) 11:46, 9 May 2010 (UTC)
replies: text: Still incorrectly phrased to describe it as that. The difference was between the initial floppy disk release, which was limited to the sound cards of the day, and the later CD release which had the original arcade music play from the CD. Both run on DOS PCs, so calling one the PC version and one the DOS version is nonsense. oknazevad (talk) 01:46, 21 November 2021 (UTC)
thread_title:  IBM PC and MS-DOS 

message: Didn't Bruce Lee's The Game of Death influence the Mortal Kombat video game? If so, this needs to be in the article. Cmguy777 (talk) 03:03, 15 June 2013 (UTC)
thread_title:  Bruce Lee 

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thread_title:  External links modified 

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thread_title:  External links modified 

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thread_title:  External links modified 

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thread_title:  External links modified 

message: This quote is false: "The introduction to Mortal Kombat II explains that Shang Tsung was banished to Earthrealm 500 years ago". In Mortal Kombat 1 Shang Tsung was only mentioned to be a sorcerer. There is no mention of "Earthrealm" in the game, there is no reference to other worlds at all. That was retconned/added in Mortal Kombat II. There is not even hinted that Shang Tsung might have someone above him. I would erase any mention of "Earthrealm" from the story section, unless it's referencing the retcon of later games. 80.98.184.139 (talk) 09:58, 13 December 2018 (UTC)
thread_title:  No meniton of Earthrealm 

message: According to the infobox, the game was originally released on October 8, 1992. This is not mentioned -- let alone sourced -- in the body. The date is also impossible: The body already states that "RePlay reported Mortal Kombat to be the second most-popular upright arcade cabinet in September 1992". In mews clippings, I found that it was already announced in early September, and it was advertised by or for arcades in Australia, Texas, and New York in early August. There is also one article from early September clearly showing the game being played. Someone with better insight please advise. IceWelder [✉] 19:57, 11 October 2022 (UTC)
replies: text: You introduced this date. Could you clarify? IceWelder [✉] 20:12, 11 October 2022 (UTC)
replies: text: For now, I have reverted back to August 1992 as it was originally per this 1995 WaPo article. Unfortunately, the false date has already gone into citogenesis. IceWelder [✉] 20:23, 11 October 2022 (UTC)
replies: text: Being that's the official MK twitter account, calling it cytogenesis is a not something I'm comfortable with. Perhaps the August 1992 date was for the limited test release, which proved to be such a quarter muncher that even in limited release it was the highest grosser for the following month in advance of the full official roll-out on the official release date of October 8, 1992. Because of the official account is using that date, then there has to be something to it. oknazevad (talk) 23:01, 11 October 2022 (UTC)
replies: text: I guarantee you the social media folks at WB Games, a publisher in no way affiliated with WMS Industries and its Midway division that manufactured Mortal Kombat, have no records or insider knowledge that gives them special insight into when the game was released.  RePlay reported in September that it had started shipping the month before.  And it’s polls indicate what percentage of respondents are operating the game.  The September poll indicated it was already operated by 18% of respondents, which is not a limited test release.  It was also indicated in the poll as “available brand new at certain distributors.”  It shipped in August.  End of Story. Indrian (talk) 01:43, 12 October 2022 (UTC)
replies: text: I'm pretty sure the MK Twitter account is handled by NRS, which has a decent amount of returning staff from the Midway staff at the time; series co-creator Ed Boon is still the director of the franchise. The official release date is October 8, 1992, even if it was actually available before then, just as Sonic 1's release date is officially June 23rd, 1991, despite some retailers getting it early. This seems weirdly bitter that an official source made a claim that just arbitrarily "doesn't count" because I guess Ed Boon doesn't have insider knowledge about a series he's directed for 30 years that he could've given the Twitter team, or that WB could have just found the information out since they probably have the legal right to know about an IP they own outright. 2603:6010:F2F0:7A00:7829:E16B:5D4D:CC44 (talk) 06:43, 3 April 2023 (UTC)
replies: text: This is not a street date situation. As an arcade game, the "release date" is when the company began shipping cabinets to arcades, which we know was in August. There would be no reason for a two-month discrepancy apart from bad information. The Twitter account is run by a social media person, who likely is not connected to the original team. Even if they were, they are not guaranteed to correctly remember a precise date 30 years later. It is clear they did not review relevant documentation, if it even exists. IceWelder [✉] 07:34, 3 April 2023 (UTC)
thread_title:  Impossible release date