Talk:Spore (2008 video game)/Archive 6

message: Can someone add that there is a confirmed Mac version being demo'd at MacWorld this week. Link to the ZDNet article here:
http://news.zdnet.com/2100-9595_22-6226087.html  —Preceding unsigned comment added by 83.100.157.83 (talk) 13:05, 15 January 2008 (UTC)
replies: text: It's covered fellas. :) JAF1970 (talk) 22:42, 15 January 2008 (UTC)
thread_title: Mac OSX Version

message: http://totalspore.com/articles/official-spore-news/spore-release-date-official/
:Please see WP:RS.  This is not a reliable source.  --Yamla 16:06, 8 October 2007 (UTC)
replies: text: According to  this, the game is six months away... And early 2008 was hinted last May or something, right? (And BTW Amazon release dates are not accurate at all.) Weeliljimmy 21:56, 27 October 2007 (UTC)
replies: text: Old news - already noted in the article. However, there's still no definitive, announced release date. JAF1970 16:12, 4 November 2007 (UTC)
replies: text: I still don't see an official release date on the maxis website, but amazon.com has it available for pre-order  and says it will be released March 3, 2008.  Is this reliable enough?Sag1738 (talk) 01:47, 6 December 2007 (UTC)
replies: text: Absolutely not. JAF1970 (talk) 03:57, 6 December 2007 (UTC)
replies: text: They'll just change the release date if need be. Heck, right now it says May 1, 2008.Nextgenerationliberty (talk) 19:24, 23 January 2008 (UTC)
thread_title: Release Date

message: Will this be simalar to a MMORPG or will internet access be needed only be needed for downloads etc. I've only got about 30Kbps internet access and have never been able to play any games online. Will I be able to play this? also, please leave the answer on my talk page - Wardhog 17:43, 26 July 2007 (UTC)
replies: text: It's in the article. You only need the internet to download other player models that they've uploaded. So your friend can upload a civilization on the net, you can download it and play against it.
-G  —Preceding unsigned comment added by 134.117.158.83 (talk) 05:54, 3 October 2007 (UTC)
replies: text:  I read, or maybe saw a video, that even though one neat feature of Spore is that you'll download other species, which will be very small files, the game will include 100s of pre-made species, buildings, vehicles, etc. Weeliljimmy 21:58, 27 October 2007 (UTC)
replies: text: Yes, but this is not a forum. Article related discussion, please. JAF1970 22:31, 27 October 2007 (UTC)
thread_title: Internet access

message: How about adding it in the article and writing that it is not the official box art but just Amazon?
Not sure if this warrants adding, but Amazon.com has a release date (March 4th, 2008) and box art:
http://www.amazon.com/gp/product/B000FKBCX4/
KiTA 00:05, 16 September 2007 (UTC)
replies: text: Yes you are. 
1. AMAZON IS NOT ELECTRONIC ARTS. They do not design the box art. They do not make release dates. All they can do is use placeholders. JAF1970 15:29, 16 September 2007 (UTC)
replies: text: Though I understand the argument not to use the Amazon box placeholder, why not use the already released and EA approved logo for the game?  It is certainly recognized both inside and outside the gaming community, and WP does have a policy of using logos when discussing products for critical review. --Knulclunk 02:24, 24 September 2007 (UTC)
replies: text: Why put anything? It's not necessary right now. JAF1970 05:00, 24 September 2007 (UTC)
replies: text: It makes the page look better. Why not put it? Zavinout 10:09 26 September (GMT +1)  —Preceding unsigned comment added by 153.110.137.15 (talk) 08:10, 26 September 2007 (UTC)
replies: text: No it does not. It's disseminating false information. JAF1970 03:28, 28 September 2007 (UTC)
replies: text: An EA approved logo is not false information. Zavinout 05 Oktober 2007  —Preceding signed but undated comment was added at 13:51, 5 October 2007 (UTC)
replies: text: There's no box art yet. Period. End of story. And posting just a logo for a retail game isn't good. JAF1970 14:46, 5 October 2007 (UTC)
replies: text: Look, sorry if I am being rude, but a logo would be just fine in my opinion. If it can be legally used and all that, and is an actual logo that was made by EA, etc etc, it would be fine. Sorry to say this, but JAF1970 is being too controlling here.  —Preceding unsigned comment added by F50 Man (talk • contribs) 20:24, 5 October 2007 (UTC)
replies: text: No, you're right. I posted the official Spore logo, which can be found on Spore.com and other official press releases. That should suffice til the actual box is posted. JAF1970 21:54, 6 October 2007 (UTC)
thread_title:  Spore Release Date / Box art 

message: Not that i'm crediting this as actually being a source, or anything the creators have mentioned before, but...
Came across the old game 'Eco' about a half hour ago whilst playing with a new Atari ST emulator, and was struck by a primitive similarity to the Creature phase. Check it out.. though it's probably not fit for mention in the main text, it could perhaps be worth a link in the related articles section (as it has it's own Wikipedia page): http://www.mobygames.com/game/eco/
Did give me pause for thought a bit that :)
Especially as one of the developers is called 'Ocean', and it was released by Ocean games - is there a link? 82.46.180.56 02:11, 24 September 2007 (UTC)
replies: text: Eco is not quite the same as Spore, and Wright did not derive Spore from it, anyway. Wright derived Spore from his Sim games -- SimEarth and SimLife in particular. JAF1970 05:03, 24 September 2007 (UTC)
replies: text: Oh, and Powers of Ten was the other major influence on Wright. JAF1970 17:25, 15 October 2007 (UTC)
thread_title:  Unmentioned source of inspiration? 

message: Until Amazon buys Electronic Arts or Maxis, they are NOT an official source of information, nor are they even reliable. STOP USING THEM. JAF1970 18:59, 1 October 2007 (UTC)
replies: text: Not even Will Wright or Maxis. Only Electronic Arts can set a firm release date. JAF1970 (talk) 15:15, 18 November 2007 (UTC)

text: Actually, the game is finished. Wright is currently diddling with the interface to make it accessible to everyone. JAF1970 (talk) 20:24, 18 November 2007 (UTC)

text: It may pay to read the various sources supporting the article, but in a nutshell: the game will be released with a myriad of various beasts of various niches. They may populate your game and supplement you with the necesary predators and prey animals and eventual civilisations. However, with an online connection, the game will populate itself with plusminus 2 kB files for other races, building- and vehicle styles. The game, as is, will function perfectly without an Internet connection, as far as we are told so far. Dinictus (talk) 15:25, 25 November 2007
Good to hear, i've been waiting patiently for a reply to my previous message, but if there's less things on the game when being off-line that would mean it would be quicker to conquer the universe, but is there any word on whether you can design your own space ships or buildings or even create your own Human civilization which i wouldn't mind re-creating the Galactic Empire on the star wars article SKYNET X1000 (talk) 20:24, 26 November 2007 (UTC)

text: Although I don't have time to go look for a source right now, this could be useful for you specifically ;) If I remember correctly from the original demo (the one that's all over the Internet), you can design the buildings/vehicles in addition, of course, to the race itself.  I don't think he said anything about designing the ship, though. ~Floppie(talk • contribs) 20:35, 26 November 2007 (UTC)
thread_title: Amazon is NOT Electronic Arts

message: I don't think the article can be shrunk any more til actual release. When the game is released, a lot of the release date stuff will be moved to the Development of Spore article as a part of its dev history, and the speculative stuff will be removed. When the game is actually released, just the description of play for each phase will remain. JAF1970 22:12, 6 October 2007 (UTC)
replies: text: *Condense article - again, I think this is impossible to do til the actual game is released. 1/3 of the article is in a new article as it is. I think for a AAA major unreleased mega-title, the article is an appropriate size. JAF1970 17:24, 15 October 2007 (UTC)
replies: text: Condensed it again. Took out references to HOW the game was made - keeping focus on what the game IS. JAF1970 16:30, 16 October 2007 (UTC)
replies: text: Some more condensation - moved a chunk out of the Space Phase, and made the sandbox mode its own subsection. I think it scans better. JAF1970 01:45, 18 October 2007 (UTC)
thread_title: Shrinking the article

message: This article needs to be cleared and rewritten due to somones screw up with the html. The information is screwed up with the comments that people left as messages in the editing box refrain from doing so unless its completely nessacarry danieljackson 22:22, 15 October 2007 (UTC)
replies: text: Or simply revert to the last stable edit. LOL JAF1970 00:40, 16 October 2007 (UTC)
thread_title:  Clean up 

message: Anyone know how to archive the talk page? It's gotten pretty long. JAF1970 14:48, 16 October 2007 (UTC)
replies: text: Archived up until the end of sept --Samtheboy (t/c) 06:00, 18 October 2007 (UTC)
replies: text: Thanks. Archival is something foreign to me, still. JAF1970 14:57, 18 October 2007 (UTC)
thread_title: Time to archive?

message: Someone add to the infobox that the release date should be in April 2008 or at least Q2 2008.
--PET 13:12, 1 November 2007 (UTC)
replies: text: Not til EA gives a definite release date. EA's said stuff like "sometime in 2005" "sometime in 2006" "sometime in 2007" before. Until there's a confirmed, solid, specific date... JAF1970 14:53, 1 November 2007 (UTC)
thread_title:  Infobox 

message: The article isn't all that long anymore. JAF1970 16:13, 4 November 2007 (UTC)
thread_title:  Article length 

message: As of November 12, 2007, Electronic Arts has been utterly silent, and there has not been a shifting of manpower from the Windows, mobile phone or DS versions. Stop posting that tired old link because it's basically meaningless, where Wright already discussed console versions in the E3 2006 article listed in Development of Spore. He has already said there will be an Xbox 360, PS3, PSP and Wii version - none of them have been announced. Electronic Arts immediately quashed any talk of other consoles. The Wii "version" is already discussed HERE. JAF1970 04:14, 13 November 2007 (UTC)
thread_title: Stop the Wii talk

message: , , , . JACOPLANE • 2007-12-11 16:44
:That was useful - made some changes based on it. ie. It's now Spice, not Simoleons. JAF1970 (talk) 06:14, 13 December 2007 (UTC)
replies: text: What if they actually made several currencies, with one chosen at random for each planet ? In yet another magazine I saw they had played the civilization stage gathering gas. Considering the "random" nature of Spore, I guess this is pretty possible. Now, what could we write in the article regarding this feature ? Orteil (talk) 02:44, 6 January 2008 (UTC)
replies: text: They're trying to make the game fun, not annoyingly complicated. Kiminatheguardian (talk) 23:33, 10 January 2008 (UTC)
thread_title:  PC Gamer January 2008 preview 

message: Has anyone heard anything about the requirements for play on the PC platform? In most big game releases I believe we would have heard something by now (assuming the Spring 2008 release that they've maintained). Especially considering there are a number of game that are requiring dual-core now (ie. Shadowrun (2007 video game)), this seems a little strange to me. --Kickstart70-T-C 04:34, 13 December 2007 (UTC)
replies: text: Nothing has been made definitive yet. However, Wright is currently making the game more "accessible", so there will be lower system requirements than you might think. JAF1970 (talk) 05:51, 13 December 2007 (UTC)
replies: text: I do hope the game isn't online, i never buy online games because of the Internet cost.  SKYNET X7000 (talk) 10:24, 13 December 2007 (UTC)
replies: text:  It is not an online game. You can play the game offline and online for downloading other stuff. --SkyWalker (talk) 15:13, 13 December 2007 (UTC)
replies: text: The game is natively online, but is not required. Please note, this is not a forum. JAF1970 (talk) 17:06, 13 December 2007 (UTC)
thread_title:  Requirements? 

message: The picture of the creature editor seems pretty out-dated.
In my opinion  this picture shows how the creature editor looks like more accurately.
Should we youse this picture instead? Pseudoserpent (talk) 22:01, 22 December 2007 (UTC)
replies: text: Unless I'm mistaken, the picture you linked to is actually much older than the picture currently shown in the article.--CitrusFreak12 (talk) 00:31, 23 December 2007 (UTC)
replies: text:  Is it? On the official website it says latest pictures...the site must be pretty outdated. Pseudoserpent (talk) 20:59, 24 December 2007 (UTC)
replies: text:  Yeah the site is pretty outdated, which is kind of sad. --CitrusFreak12 (talk) 15:44, 26 December 2007 (UTC)
thread_title:  Creature editor picture 

message: is this game actually going to be released....?
or might it be cancelled due to massive technical difficulties.  —Preceding unsigned comment added by 76.19.155.125 (talk) 19:20, 26 December 2007 (UTC)
replies: text: Spore IS going to be realeased, but they did a lot of polishing in the last years. Spore is already in a playebal build, and they are now makeig it more system compatible, better graphyx and more user-friendly. The other reason for the delay is bussinese, because EA dosen't want to release the game when there are other REALLY good titles to choose from, like halo 3, etc... because then the person has too choose, and that would make less income. Pseudoserpent (talk) 20:27, 26 December 2007 (UTC)
replies: text: This is not a forum. JAF1970 (talk) 16:27, 27 December 2007 (UTC)
thread_title:  release date 

message: It could monitor this page (and possibly Development of Spore) for changes which add either Wii or 360 and revert them automatically! Obviously I am kidding here but, sheesh, it's getting bad! Dansiman (talk|Contribs) 13:15, 6 January 2008 (UTC)
thread_title:  Can someone make a SporePlatformBot? 

message: Spore is officially rated RP (Rating Pending). (See ESRB Ratings Guide) Do not remove. JAF1970 (talk) 15:40, 12 January 2008 (UTC)
thread_title: RP (Rating Pending)

message: I think the type of game it is listed as should be more of a life simulator than god game, as there is no real supernatural ability like miracles or such in it, only the evolution of life and the use of technology. It should be listed as Life Simulator. Kiminatheguardian (talk) 15:12, 15 January 2008 (UTC)
replies: text: God game is not being an actual theological god. Just a controller of all life. Spore is a God game. (Heck, it's an Intelligent Design game lol) JAF1970 (talk) 20:14, 15 January 2008 (UTC)
thread_title: God Game should actually be life simulator

message: JAF1970 - If you're going to declare yourself the Sheriff of the Spore talk page, and constantly remind people what should and should not be here, maybe you should avoid engaging in the eaxct same behaviors you decry.
It's really quite annoying and priggish.  —Preceding unsigned comment added by 74.77.128.175 (talk) 02:40, 27 January 2008 (UTC)
replies: text: It's a forum for the article, but not the game itself. Capiche? JAF1970 (talk) 23:18, 27 January 2008 (UTC)
replies: text: I believe IP 74.77.128.175 "phails". Kiminatheguardian (talk) 00:45, 28 January 2008 (UTC)
thread_title:  Attention JAF1970: THIS IS NOT A FORUM