Talk:Blitz BASIC

message: There was also a BASIC compiler for the Commodore 64 named "BLITZ!" Mirror Vax 08:39, 15 May 2005 (UTC)
replies: text: Does anyone know what relationship, if any, there was between the C64 BLITZ! BASIC and the Amiga Blitz BASIC compilers?  Apparently the C64 compiler was released by Skyles Electric Works.  I have not been able to find anything in Google that discusses the two environments together. Tim Pierce 14:06, 4 December 2005 (UTC)
thread_title:  Another Blitz 

message: Is it cause it sounds cool just something to learn before i get the book programing for teens.
**Yes it is, http://www.maneeshsethi.com/BlitzBasicDemo.exe
Or why not visit the offical site at www.blitzbasic.com Czar Kirk 23:17, 5 September 2007 (UTC)
thread_title:  Is Blitz Basic up for download? 

message: Blitz has been a long running series of programming languages. If it is popular enough to have books and pieces about it on television, it is clearly in the public domain. When at this extent I see no reason to state it is not notable enough to be on Wikipedia.
The Blitz programming scene is also very much alive and expanding with future plans for products. This is not a small niche and have seen it attract the attention of many professional programmers from various online groups. The controversial game Grid Wars was also made in Blitz Max.
This page also needs more information about the Amiga based Blitz BASIC, and so for a proper entry into the History section. --DiablosDevil 12:30, 16 November 2006 (UTC)
thread_title:  Against Deletion. 

message: Blitz was used for several commercial games on the Amiga. The original Worms was written in Blitz. Games like Skidmarks also used Blitz, but with lots of assembly code mixed in. I am having trouble finding sources for this though, it's all stuff I read in magazines ten years ago. Mojo-chan 17:24, 3 December 2006 (UTC)
replies: text: I'll see if I can find anything in my old copies of Amiga Format. --Safalra 16:45, 3 February 2007 (UTC)
thread_title:  Blitz use in commercial Amiga games 

message: When I have installed Blitz 3D it changed all %SystemRoot% entries in registry to C:\Windows. Why? Is it bug or is it feature?
Now I have Perfect Process installed and Blitz 3D is recognized as malicious software.
~anton  —Preceding unsigned comment added by 83.15.0.51 (talk) 06:30, 4 August 2008 (UTC)
thread_title:  Why demo of Blitz 3D freezes %SystemRoot% 

message: It should be noted that, Realm Crafter, a MMORPG game engine utilizes the Blitz3D and BlitzPlus languages by Blitz Research. I can't cite this myself however, since I don't have the game engine.  —Preceding unsigned comment added by Longinuss (talk • contribs) 19:47, 8 October 2008 (UTC)
thread_title:  Realm Crafter Implementation of Blitz3D & BlitzPlus 

message: Is it worth adding BMX2 notes? I guess not due to that it is in development...  —Preceding unsigned comment added by 216.14.198.59 (talk) 04:52, 13 July 2010 (UTC)
thread_title:  BMX2 ? 

message: The two programs that purport to show a clock make three calls to obtain the current time in rapid succession. If the time is 11:59:59 (and some fraction of a second near 1.0), during the first call, and changes to 12:00:00 before the second and third calls, for the half-second the repeat/forever loop pauses, the clock will show "11:00:00" instead of "11:59:59" (or "12:00:00"). To correct this, the three calls should be replaced with one call that sets a string, and the three substrings used to set the display should be extracted from that.  Stevensrmiller (talk) 14:44, 4 August 2014 (UTC)
thread_title:  Bug in the Sample Code 

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thread_title:  External links modified