Talk:DirectSound

message: Can anybody in the know tell me if DirectSound, apart from its regular usage in games, is used by Music software applications, like sequencers and DAW to add sofware synthesizers and software effects to audio tracks? Which ones? Thanks :-) Peter S. 17:06, 15 March 2006 (UTC)
replies: text: I know Winamp 5 uses DirectSound for crossfading. I'll put it in the category. « SCHLAGWERKTalk to me! 01:14, 6 January 2007 (UTC)

text: Yes, all applications that want to take advantage of hardware acceleration or other advanced features, use DirectSound on Windows. The old Windows multimedia API pretty much only allows supports playing back a raw bytestream. I can imagine that most music software applications use the standard DirectSound filters/effects where possible. -- intgr 07:01, 6 January 2007 (UTC)
thread_title: Fit into Category:Music software plugin architectures?

message: Looking around I could find NO website hosting latest or old version of DirectSound?
Is the only way to update this software with DirectX?124.185.152.12 05:49, 21 February 2007 (UTC)
replies: text: Yes, DirectSound is tightly bolted down to DirectX. But note that Wikipedia talk pages are for discussing the article, not asking for help on the topic. -- intgr 07:09, 21 February 2007 (UTC)
thread_title: Downloading DirectSound

message: We should have a separate article for Xaudio, as there will be a lot more specific information people will want about this soon, in context of DX 10.1. Ofunniku 10:41, 2 September 2007 (UTC)
replies: text: Long overdue, section splitted to XAudio2. --Dmitry (talk •contibs ) 11:15, 15 September 2011 (UTC)
thread_title:  Xaudio in a separate article. 

message: The page states that "DirectSound3D (DS3D) is an extension to DirectSound introduced with DirectX 3 in 1996 with the intention to standardize 3D audio in Windows." under the section about DirectSound3D. However, I'm currently reading the documentation for the original release of DirectX (found here) and it contains numerous references to the IDirectSound3D interface. Is this section referring to some sort of split in API interfaces? — BinaryPhyiscs (talk) 20:22, 2 January 2014 (UTC)
thread_title: DirectSound3D has existed before DirectX 3

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thread_title:  External links modified 

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