Talk:Civilization III

message: On the table of starting advances, it states that the Romans start with "Masonry" and "Warrior Code."  This is not correct.  I always play as the Romans and they start with Warrior Code and one other advance, though I'm not sure what it is (I know it's not Masonry--I always have to research it). It may be "Alphabet," but someone else may want to verify. Since these are listed as Persia's starting advances, someone may want to verify the accuracy of the others. I can do it later today if no one else checks it. —Frecklefoot 14:45, Mar 23, 2004 (UTC)
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That depends on how you play :D. i changed the code to have germans have all the traits and start out with 4 advances.--Jakezing (talk) 02:28, 12 November 2008 (UTC)
thread_title: Accuracy

message: What exactly does Civ3 borrow from CtP?
: I think that the different "ages"/"epochs" Bogdan | Talk 09:48, 20 Jul 2004 (UTC)
thread_title:  Call to Power 

message: I am planning on making some major expansions to the article and to completely re-organize the article. I want to bring this article to one of the best standards for any computer game article on Wikipedia. If you have any objections to what I do, you can tell me on my talk page. I also can't do this huge re-write on my own. My main goal is to make it so it doesn't focus around what's new or changed from Civilization II. The article leaves out the majority of what was still around in Civilization II, and only really talks about what's new. I want to change that, and also make it a very authoritative source of information on the game. Any objections? bob rulz 03:56, Jun 12, 2005 (UTC)
It seems to be a great idea. My impression from www.civfanatics.com is that very few players still play CIV 1 or 2 and (if they ever had) and that on the other hand many of us have not yet been attracted by the new CIV 4. It means that for many of us CIV 3 with the inclusion of the expansion pack Conquests simply is identical to Civilisation.
The article, as it is now is fine, but a section on diplomacy would be needed to give a fair presentation of  the game. I admit that it is complex subject since so may aspects should be included:
Trade of resources and luxury goods
Trade of technologies 
Military alliances, peace treaties and protection pacts
Right of passage agreements 
The aspects of per turn deals versus lump sum payments
Problems of broken deals 
Have I mentioned everything? Most likely not. Somebody (myself?) could make a try and the others could then assist. (Karstenl 19:56, 12 April 2007 (UTC)
thread_title: Reorganization and rewrite

message: "Magazines, reviewers, and strategy game fans consistently hail Civilization III as one of the best strategy games ever made. Rich in accurate historical, diplomatic, military and socioeconomic elements, Civilization III is as educational as it is entertaining. It features an in-game encyclopedia (the 'Civilopedia'), and is often utilized as a supplemental learning tool in high school and college history classes. The entire Civilization series (including the first two versions) is one of the best-selling strategy game series of all time"
I removed this part of the "Reception" section because a lot of it doesn't seem relevant to how Civilization 3 was recieved, and it seemed to have a bias in favour of the game (For example, not all strategy game fans hail Civilization 3). Some of the information can be integrated, but I'm not sure how to go about this, so I'll leave it to someone more capable. 67.161.208.117 04:29, 13 Jun 2005 (UTC)
thread_title:  Removed Review 

message: How about we add how the question 'you say you want a revolution' and its two choices 'no, you can count me out' and 'yes, its going to be alright' are all a reference to the Beatles song 'revolution'? -- Theycallmemorty 18:25, 21 December 2005 (UTC)
replies: text: It's gone now, but I'm going to put it back in. Rundar (talk) 07:45, 27 January 2008 (UTC)
thread_title:  You say you want a Revolution 

message: Could someone elaborate on why this is listed?  Was it some promotional bonus that only certain people got with their game?  Or is it just a reference to the Austria civ in the Napoleonic Europe conquest?  If that is the case then it should be removed, because there were many other conquest-unique civs - the Magyars, the Burgundians, the Kingdom of Naples, the Goths, etc. 22:57, 26 December 2005 (UTC)
thread_title: Austria?

message: Does anyone actually have proof that real schools were using the civopedia in courses?  It wouldn't surprise me if some students may have tried to use it in lieu of real research.  Anyone have any problems if I delete that little blurb? Voyager3 03:08, 31 May 2006 (UTC)
thread_title: Civilopedia and College

message: About a year ago my younger brother was looking at a list of programs-components and whatnot(in the game folder on the computer) and he found the uninstall component for the game(I found out about this later)and proceeded to delete it and I will quote him. 
Quote "we were are never going to delete the game so I thought why not delete the delete thing for the game" unquote. needless to say I can not play the game or delete it and I have tried re-installing it but that did not work so now I am desperate and open to any help.216.211.102.82 10:50, 28 April 2007 (UTC)
thread_title:  help 

message: Does this article really need all of those colours in the civilization tables? It is distracting and ugly. I think the information can be better presented as normal black on white. − Twas Now ( talk • contribs • e-mail ) 00:24, 14 May 2007 (UTC)
replies: text: I agree - with so many background colours it's also hard to get good contrast between text and background in every row. I suggest just 2 background colours, both fairly pale (e.g. white and pale yellow), which alternate - this technique is often used for presenting tables on Web pages.Philcha 09:15, 10 July 2007 (UTC)
replies: text: The point of all the different colors is that the background color is the civilization's color in-game. -Violask81976 01:44, 14 August 2007 (UTC)
thread_title:  Colours in civilization table 

message: For most of the article I'm happy to accept that the game manual is the ultimate authority. But we need evidence that critics and players reacted as described in the article, and preferably evidence about whether add-ons and patches changed players' feelings about the game.Philcha 09:18, 10 July 2007 (UTC)
thread_title: "Reception" section needs references

message: I understand that to get the benefits of a bonus resource, you irrigate or mine the square the resource is in. But how do you do that for fishes and whales? As they are in the water, I don't see how one can get a worker onto a sea or ocean square to irrigate or mine it. How does one then reap the benefits of these resources? (Iuio 23:35, 7 September 2007 (UTC)
replies: text: All you need to do to reap bonus benefits is have a citizen work a tile as usual. There's no irrigation or mining required.--68.22.78.109 (talk) 19:04, 14 December 2007 (UTC)
thread_title: Bonus Resources

message: The trivia section has been cleaned up a little bit but could be better integrated into th article.  Some of the pop culture references have been left out (there were just so many of them, I don't think they're all necessary since the information is easily available at the website given in the citation.)  One interesting bit of info that I'd like to integrate back in is the following:
"The menu screen and the opening cinematic for the original version is based on the Tower of Babel painting by Pieter Brueghel the Elder."
Does anyone know anymore about this?  Why was the painting chosen.  How did they go about doing it?  etc.  Maybe we can throw in a section about packaging and art.  Sbacle 15:09, 20 September 2007 (UTC)
thread_title:  trivia cleanup 

message: Did a lot of copy edit clean up that was begging to be done.  Also changed the POV of a lot of the article.  Since the game mechanics and rules apply to all civilizations (player and AI), it makes more sense to have the article written from the perspective of the civilization as opposed to individual players.  Also pulled some references to mechanics from the expansions; those belong more in their own article then here.Dp76764 (talk) 01:14, 29 November 2007 (UTC)
thread_title: Clean up and change of POV

message: I think the background colors of the civilization table make most of the text and links difficult to read, and just make the table plain ugly. Per an above discussion, it appears that some other people have a problem with the colors as well. 
For ease of reading, I had an idea to make just one cell for each civ contain its color and the rest use a white background. I would be willing to redo the entire table in this fashion, but would like some feedback first. Please check out the example below and tell me if you would approve of the new table design:
New design juxtaposed with the old
Thank you. --Jimmyl008 (talk) 19:37, 14 December 2007 (UTC)
replies: text: Done.--Jimmyl008 (talk) 06:05, 16 December 2007 (UTC)
thread_title: New Civ Table

message: I like the city building game and RTS genre, and I was looking over a page on Wikipedia that showed a bunch of city building games along with city building RTS hybrids, hoping to find a good hybrid game to play. And noticed Civ 3 wasn't on it. I looked up Civ 3 and it wasn't put as a Hybrid under genre either.
Wouldn't it fall under this category too?
(the page I was talking about is here : Popular city building games) --Chrisp6825 (talk) 02:29, 6 January 2008 (UTC)
thread_title:  Change or add to the genre? 

message: When starting a new game, It has something at the top of the screen that says "Seed Number:" and you can type something in, what is that? 24.167.218.152 (talk) 21:55, 16 March 2008 (UTC)
replies: text: The seed number is essentially the "code" that determines what the map will be like and how the RNG (random number generator) will work. bob rulz (talk) 05:12, 27 March 2008 (UTC)
replies: text: It lets you play a specefic map if you liked it. I use it alot on world map to start at austrlia.--Jakezing (talk) 02:26, 12 November 2008 (UTC)
thread_title:  Seed 

message: Did my brain stop working, or is the section on three types of citizens (Tax Collectors, Laborers and Entertainers) short by, oh, say one scientist? I'm putting it in. DOR (HK) (talk) 05:44, 17 June 2008 (UTC)
thread_title: Citizens

message: While the word may not have been used and it may not have been a victory condition, culturally-based takeovers of hostile cities have been possible from the first game. I'm not sure if such a broad statement as "The concept of Culture is new for the series." should be made when listing it among the differences. Perhaps "Culture as a [tangible presence and] victory condition is new for the series." instead? 130.239.140.196 (talk) 15:03, 25 September 2008 (UTC)
replies: text: in the way it is used, yes it is--Jakezing (talk) 02:25, 12 November 2008 (UTC)
thread_title: Culture

message: I suggest moving the article to Sid Meier's Civilization III since that is the game's full title. SharkD (talk) 01:14, 23 January 2009 (UTC)
replies: text: That seems reasonable to me.--Ducio1234 (talk) 18:53, 24 January 2009 (UTC)

text: More discussion has occured here. SharkD (talk) 01:40, 29 January 2009 (UTC)
thread_title:  Rename/move article 

message: Recently re-added .  "Sourced material" seems a dubious claim, as the "source" is a CivFanatics easter egg listing.  Such a listing hardly supports the claims being made in the paragraphs attached to it.  I will re-remove this section, per WP:BRD and await further opinions. DP76764 (Talk) 01:16, 3 June 2009 (UTC)
thread_title: Cultural References section

message: Japan's colour on the Civilization Table is wrong. It should be green, annoyingly it's the same green as the Aztecs but it should still have the correct colour, any objections?
Cynical and Skeptical (talk) 02:06, 26 September 2009 (UTC)
thread_title: Japan on Civilization Table

message: This is being discussed in the Civ:V article and likely to have ramifications for this previous incarnation's article too. Rather than tread the same ground over please join the debate; Talk:Civilization_V#Removal_of_tables_of_Civilizations to see if we can't reach a consensus.Flygongengar (talk) 01:45, 11 December 2010 (UTC)
thread_title:  Removing Civ Tables/Trivial Lists 

message: See: Talk:Civilization_V#2012</br>
This is kicking off again, and maybe we can resolve it this time, this series of high-importance to the video gaming project but its articles are languishing in the lower ratings. This (I believe) is one of the reasons. Please join the discussion. -Oosh (talk) 12:22, 7 March 2012 (UTC)
thread_title: 2012

message: CivIII should redirect here... 76.117.247.55 (talk) 21:17, 11 March 2011 (UTC)
replies: text: Thanks Jenova20 12:20, 7 March 2012 (UTC)
thread_title:  Redirect 

message: Rewrite this article by removing all the game guide material and replacing it with encyclopedic content. --Niemti (talk) 13:51, 13 June 2012 (UTC)
replies: text: Feel free to start. Ckruschke (talk) 02:23, 15 June 2012 (UTC)
thread_title:  About 90%(!) of this article is game guide 

message: The Gameplay section states that during civil unrest caused by unhappy outnumbering happy citizens, both "no food is stored" and "but food-harvesting continues".  Does this simply mean that sufficient food to prevent starvation is gathered but no surplus?  Or are there two kinds of civil unrest, reflecting the two degrees of unhappiness?  Asat (talk) 01:40, 26 June 2012 (UTC)
thread_title:  Contradiction? 

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thread_title:  External links modified 

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thread_title:  External links modified (January 2018)