Talk:Nonlinear gameplay

message: This article is called "linearity". But if you check the "what links here" page, most of the articles that link to it are usually discussing how nonlinear a game is. Nobody really describes a game as "linear" unless they're comparing it to something that's not. For all the contexts that linearity comes up, I think changing the name of this article to "nonlinear gameplay" would be more suitable (no hyphen, see the dictionary). Again, the only time that linearity comes up is to point out how nonlinear a game is. Randomran (talk) 16:33, 30 April 2008 (UTC)
thread_title:  Naming: "Nonlinear" versus "Linear" 

message: While the focus of this page is to briefly discuss types of non-linear gameplay, I noticed that you described Grand Theft Auto as a "sandbox" title.  While it certainly shares traits with sandbox games, designers have gone on to call this genre of games that share an open world with shared rules that the player inhabits as a character within that world an "open world" game.  Sandbox more correctly refers to games that operate like a sandbox by allowing the player to build things up and watch them go.  Rather than being from the point of view of an individual character, a sandbox game usually has the point of view coming from an overhead position and allows the player to make decisions for multiple characters (The Sims, Sim Hospital) or individual characters are automated and not controlled by the player or only controlled in very limited ways (Sim Theme Park, The Movies, Sim City).  I think this page could be improved by adding the distinction between these two types of non-linear games.Bean23tx (talk) 03:22, 5 May 2008 (UTC)
replies: text: On wikipedia, editors aren't really supposed to say anything. This article just quotes what other people have said on reliable game sites. What you say sounds very interesting. If you can find reliable resources that say what you just said, the article can be updated to reflect that. Randomran (talk) 03:26, 5 May 2008 (UTC)
replies: text:  Were you the main author of this page?  If so, do you read game developer trade sites like Gamasutra?  This information is general knowledge really, so finding a professional article that says this might be difficult.  However, the developers of open world games refer to them as open world games in most interviews.  I'll see if I can't get someone in the media to ask this question of an open-world game designer so that you guys have a nice neat reference.  In the meantime, this is common knowledge that this article does not have correct.Bean23tx (talk) 13:22, 5 May 2008 (UTC)
replies: text:  The article was in pretty rough shape before I showed up. I added a few references based on what I could find. In wikipedia, the standard for including information isn't truth or correctness, but verifiability. I really honestly don't care what the article says so long as we can verify it with a reliable source. Gamasutra would be great, if you can find something. Randomran (talk) 15:14, 5 May 2008 (UTC)
replies: text:  You could draw whatever you like from my recent article: here.-- Enjoy!   —Preceding unsigned comment added by 71.243.145.219 (talk) 01:44, 24 July 2009 (UTC)
thread_title:  "Open World" as a subset of "Sandbox" 

message: In the examples of the sandbox gameplay, one of them is Naruto. However Naruto is not just a game, its a franchise. There are also Naruto games that do not feature sandbox style gameplay. Some Naruto games I have seen are turn-based card game (PSOne) and the Street Fighter-like (PS2).  Kindly change the link to a specific game that features real 'Sandbox Gameplay' Triadwarfare (talk) 10:31, 16 May 2008 (UTC)
replies: text: We should probably just stop adding unreferenced, unreliable, inaccurate information. That's why we use references in the first place. Randomran (talk) 14:41, 16 May 2008 (UTC)
thread_title:  Naruto in Sandbox Gameplay? 

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thread_title: Image copyright problem with Image:FFE.jpg

message: The article doesn't mention the (IMHO) two best examples of nonlinear, sandbox games yet. Sim City and its sequels are the epitome of this genre, and Frontier: Elite 2 and Frontier: First Encounters are very open-ended having a (some would say) ridiculously short plot. Can somebody add them? I'm not a good writer myself. 85.77.239.138 (talk) 21:34, 28 December 2008 (UTC)
thread_title: Sim City and Elite?

message: Why does Linear game play and associated terms redirect to this page?  This article does not really address those types of games other to say that they are the opposite of this type.  It may be confusing to someone seeking info on Linear games to present them with Sandbox or open-world information and describe Linears simply as "not these".  Shouldn't there be a Linear game play article as well.  Its like describing the front of something by saying "its not the back".  I see the value of saying as much, but in and of itself, it doesn't really describe the topic effectively.  --Trippz (talk) 06:55, 16 July 2009 (UTC)
replies: text: If you'd like to write an article or section about linear gameplay, feel free to. SharkD (talk) 01:26, 17 July 2009 (UTC)
replies: text: Well, ok.  If I get the time I might.  In the meantime, do you think it would be a good idea to remove the redirects? I'm just trying to figure out why/how the redirect was justified before making the edits. --Trippz (talk) 02:39, 18 July 2009 (UTC)
thread_title:  Linear redirects 

message: I came to this page from a link on Left 4 Dead, that pointed to Emergent gameplay#Emergent narrative, a section that has disappeared or has been rewritten. If you look at Special:WhatLinksHere/Nonlinear gameplay you'll notice a lot of redirects and pages pointing to here. I'm worried that many of those section-specific links are broken and outdated, making this destination page seemingly unrelated to the link. Any ideas on how to amend this? BlazerKnight (talk) 11:47, 3 October 2009 (UTC)
thread_title:  Redirect concerns 

message: Why there's "1998 to present" about Banjo-Kazooie? Rare said Nuts & Bolts was the last game of the franchise, as they're working only on the disappointing Kinect. --Walecs (talk) 16:03, 19 March 2011 (UTC)
thread_title: Banjo-Kazooie

message: Can someone make this easier to read?
The nonlinear style of gameplay has its roots in the 8-bit era, with early examples including Bosconian (1981),
Time Pilot (1982),
TX-1 (1983),
Mega Zone (1983),
Elite (1984), 
Dragon Slayer (1984),
The Battle-Road (1984),
Ginga Hyoryu Vifam (1984),
Brain Breaker (1985)''
etc.
QuackOfaThousandSuns (Talk | Contributions) 18:10, 6 December 2011 (UTC)
replies: text: I've turned it into lists in the article body. Diego (talk) 18:35, 6 December 2011 (UTC)
thread_title:  The entire 4th and 5th paragraphs are an eyesore. 

message: Why is there a page for "nonlinear gameplay" but no page for "linear gameplay"?  If anything, gameplay that is linear should be the exception, since gameplay is inherently, by its nature, non-linear.  It seems to me that this is based on biases formed by the last 10-15 years of digital games, ignoring the thousands of years of games that came before it.--Keithburgun (talk) 03:19, 11 January 2012 (UTC)
thread_title:  Issue:  Gameplay is inherently non-linear 

message: Said citation, currently reference #1, appears to be broken. Wired.com returns the equivalent of a 404 error. Does someone know where the article is or should the reference just be deleted? Macks2008 (talk) 12:59, 11 August 2014 (UTC)
replies: text: Perhaps the broken reference should be deleted and the text marked "citation needed"? Sorry, not used to this. Most wiki's I use are wikia-based. Oddly enough, the most popular wiki of all is the exception when it comes to me knowing what the proper thing to do is. Macks2008 (talk) 14:42, 15 August 2014 (UTC)
thread_title:  Broken citation for "Assassins Creed and the Future of Sandbox Games" 

message: User:Bubby33 created this merge request but didn't make a talk page entry.
* Oppose: not sure why one would think that these two are appropriate for merging. Those are pretty different concepts (one is about gameplay the other about open worlds in video games). Totally inappropriate. --Fixuture (talk) 19:31, 6 August 2015 (UTC)
thread_title:  "It has been suggested that [[Open world]] be merged into this article" 

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thread_title:  A Commons file used on this page has been nominated for speedy deletion 

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