Talk:Mario Kart DS/Archive 2

message: I just fixed changing all the "Sonic's" back to "mario's".
Whats with this?
:You can revert all changes by going to history and editing the correct version of the page. That way it's not a big deal to delete vandalism.--Zxcvbnm 00:21, 13 January 2006 (UTC)
replies: text:  It might just be me, but I think it's too short for a full wikibooks entry. Unless somebody altered the segment on time attacking. I could see this being posted on wikibooks if the staff ghosts times were recorded, but otherwhise I think it should stand. -- • An_User • 12:16, 20 February 2006 (UTC)
thread_title: Whats with the vandalism?

message: The screenshots arrayed at the bottom of the article are from an early version of the game. Most notably, the character models are less detailed, and Cheep Cheep Beach has grass that is not present in the final version. Some of these differences can still be found in the Mario Kart DS Demo Version at DS kiosks in retail stores. --Poiuyt Man talk 07:58, 8 February 2006 (UTC)
thread_title:  Obsolete screenshots 

message: I think this information should not be in the wikipedia article, isntead, i think it should be featured in the wikibooks instead.  --Darkain Dragoon 09:38, 10 February 2006 (UTC)
replies: text:  It might just be me, but I think it's too short for a full wikibooks entry. Unless somebody altered the segment on time attacking. I could see this being posted on wikibooks if the staff ghosts times were recorded, but otherwhise I think it should stand. -- • An_User • 12:16, 20 February 2006 (UTC)
thread_title: Time trials

message: ===Item stat===
From what I've seen in my own racing, how long a kart remains affected after getting hit by a Lightning Bolt does not seem to vary by the kart's own Item stat, but more on its position within the race (as described in the 'Items' section of the article).  It could vary by the attacker's Item stat though... (this may need verification).
Stratadrake 05:58, 29 March 2006 (UTC)
replies: text: Far as I know Shy Guy is only available during download play.--Acebrock 18:07, 3 March 2006 (UTC)
thread_title: Racers and Karts

message: From what I've seen in my own racing, how long a kart remains affected after getting hit by a Lightning Bolt does not seem to vary by the kart's own Item stat, but more on its position within the race (as described in the 'Items' section of the article).  It could vary by the attacker's Item stat though... (this may need verification).
Stratadrake 05:58, 29 March 2006 (UTC)
thread_title: Item stat

message: I've heard some people say that they've hacked the game and made Shy Guy a playable character. I was told that his weight stat is the same as Yoshi's, but could somebody with a flash cart and passme check? -- • An_User • 12:16, 20 February 2006 (UTC)
replies: text: Far as I know Shy Guy is only available during download play.--Acebrock 18:07, 3 March 2006 (UTC)
thread_title: Shy Guy

message: Do we actually have any valid information that the Rainbow Road from this game is the beta from Mario Kart 64? I've heard the rumor too, but unless a source from Nintendo is cited, I think it should be removed. The same goes for the intended launch title release. It's all well and good to speculate, but you can't post things you don't know as facts. Also, should we trim it even further by removing the tidbits about unlockables and King Boo? At the very least, it deserves some reformatting (it seems to "break" from the article's writing style) -- • An_User • 12:16, 20 February 2006 (UTC)
thread_title: Trivia

message: This is a very good article but I feel as if a lot of it would be better at Wikibooks. I started to move some stuff over but I didn't delete anything here. Gerard Foley 14:34, 14 December 2005 (UTC)
thread_title:  Move to Wikibooks 

message: Please merge karts like B Dasher into this page please. Thanks.Voice of AllT|@|ESP 06:10, 8 January 2006 (UTC)
thread_title:  Kart page merge 

message: Just curious: why does the information regarding the race start boost (accelerating just as the 2 fades) get removed? Is it because it is a cheat/hint rather than valuable information? --Teabagged 04:39, 28 February 2006 (UTC)
thread_title: Quick Question

message: I see someone took out the part about losses being subtracted from a player's record, it doesn't happen.  But are these worth mentioning?
* A player can disconnect before the first race (i.e. during the kart- or track- selection screen) without taking a losses penalty.
* If the fourth race of a multiplayer set cannot be completed because all other players have disconnected, the remaining player does not receive any wins (though the others still receive losses for disconnecting).
...Also, there are rumors floating around on Nintendo's forums of a glitch that allows losses to be subtracted from a player's record under certain conditions.
Stratadrake 04:39, 29 March 2006 (UTC)
thread_title: Online Scoring

message: in the article it says most if not all of the fastest times where acheived by snaking but all of them not most of them where achevied my snaking.
I think the snaking part should be taken out becasue it is cheating.Theleet 21:20, 1 December 2006 (UTC)
thread_title: Question

message: Its obvious there are far more annoyances in this game than the others. Such as the blue shell and blooper appearing during every race, or only receiving bananas when in first place. Its extremeley annyoing being attacked, sometimes three times at once during a race. This obviously dosent happen in the other games and should be noted...--Dallin Tanjo22 00:45, 23 November 2006 (UTC)
replies: text: It is already known (and noted) that the items a player picks up during a race depend primarily on the player's position.  I've personally seen as many as three Blue Shells in a single race (once on Wi-Fi, another in single-player GP), and the racer in first place will mostly receive bananas and Fake Item Boxes anyway.  Never underestimate the power of random chance to produce an occasional exception to the usual statistics, I doubt this is all that notable.  --Stratadrake 02:36, 23 November 2006 (UTC)

text: I got blue shelled three times in a course just a few minutes ago and I still won.:) WP 09:14, 6 December 2006 (UTC)
replies: text: Sometimes there are two blue-spiked shells and a lightning in one lap. It isn't very fun then. :-( I really get angry of this, especially when I want to get three stars on each cup -> in such cases I leave the race. ;-) Bloopers aren't any bad to me, I'll watch the touchscreen map. :-) And the others don't and slow down. :-) Blue-spiked shells appear most often on frappe snowland and they're mostly thrown by Toad or Dry Bones, aren't they?--217.78.128.228 18:43, 30 June 2007 (UTC)
thread_title:  Annoyances 

message: PRB = Prolonged Rocket Boost, its starting to become common
(Sort of like Snaking, but timed perfectly with the starting boost so that when you go offroad you lose no speed) —The preceding unsigned comment was added by 68.54.187.181 (talk • contribs) .
you would have to make a whole other section called glitches for that to happen Jamesjack 22:37, 19 December 2006 (UTC)
replies: text: Except that snaking is not a glitch.  --Stratadrake 21:39, 20 January 2007 (UTC)
replies: text: yeah it is nintendo would never put somthing like that in game it was not in  any other mario kart game.Snakingischeating 02:41, 21 January 2007 (UTC)
replies: text: Well, if that's the case, then I guess Blooper and Bullet Bill are glitches, as well as Missions Mode, all the Nitro GP tracks, Dry Bones, ROB, all the karts, drafting, Wi-Fi and many other things.~Locke 19:55, 12 February 2007 (UTC)
thread_title:  You guys didn't even mention PRB 

message: Someone added this to the article -- I'm unsure if it's actually noteworthy, so I'll post it here in the meantime.
 ====Leading On====
 Another tactic is the use of "leading on." It is done when a player goes
 in the path of a dropped item, like a banana or a shell when there is an
 opponent behind the player. Once the player reaches within mere feet of
 the item, he or she will move out of the way. If done correctly, the
 opponent will smash into that item.
My thoughts:
* Not specific to MKDS, or even the Mario Kart series -- can be done in just about any racing game featuring items and/or obstacles.
* Not actually a feature (unlike drafting).
* Unsure if this is even a common tactic in the first place (unlike snaking).
--Stratadrake 01:33, 25 May 2006 (UTC)
thread_title:  Do we need this? 

message: We don't need an edit war over whether to include the Wikibooks links or not.  Should they stay?
My thoughts:
* Keep the main Wikibooks link for sure.
--Stratadrake 00:35, 31 May 2006 (UTC)
replies: text: The book has been DELETED! We don't need links to deleted books! Gerard Foley 00:59, 31 May 2006 (UTC)
replies: text: Oh, sorry.  I guess I didn't understand what the edit summaries were saying.  --Stratadrake 01:55, 31 May 2006 (UTC)
replies: text: It was me who originally put the links there, and I started the book. There's even an extra note from me just above. I was hoping people would come and help, but they never did. Gerard Foley 02:16, 31 May 2006 (UTC)
thread_title:  Wikibooks links 

message: In the trivia section for this site and the Mario Kart 64 one it says something like this: "The Rainbow Road in Mario Kart DS is the beta version from Mario Kart 64." Can anyone verify this with a link or something? --Thaddius 17:54, 8 June 2006 (UTC)
replies: text: Since the Mario Kart DS RR uses features that did not exist in Mario Kart 64, it's extremely unlikely. I've removed the bullet point, as there seems to be no real evidence supporting the claim (developers comments, unused data in MK64, etc) Mike 19:18, 22 June 2006 (UTC)
replies: text: Someone keeps adding it back so I put a  thing in there to coax a source. --Thaddius 12:15, 4 July 2006 (UTC)
thread_title: Rainbow Road as Beta for Mario Kart 64

message: The section on drifting is incorrect. The Wikipedia page on drifting reads, "When the rear wheels are slipping at a greater angle than the front wheels, the car is drifting or oversteering." The action described in this section is not drifting, rather, it is slip streaming. Now, it's possible that Nintendo used the term drifting incorrectly, and if that's the case there should be a citation for this, if this isn't the case, then it should be titled "slip streaming" and not "drifting." —The preceding unsigned comment was added by 24.17.83.24 (talk • contribs) .
:A.k.a. "drafting".  Whomever thought it was about power-sliding (drifting) (aka This edit) was in error. Fixed.  --Stratadrake 12:34, 14 June 2006 (UTC)
thread_title: Drifting

message: I was racing with wifi and i was racing with hackers. How do you hack into it? —The preceding unsigned comment was added by 71.133.6.117 (talk • contribs) .
:What do you mean? If they were suddenly in front of you, that's lag, either you or they have slow internet. Otherwise, you need a Passme.--Zxcvbnm 21:57, 15 June 2006 (UTC)
replies: text: Remember this page is meant for discussion of the article, not how to hack the game. -- Steel 22:01, 15 June 2006 (UTC)
replies: text: Some people are making it so it loads a shorter course so they finish earlier. Use google to find out how to hack it, but this should be mentioned in the main page I guess as it is a concern to the wifi community. --Thaddius 12:17, 4 July 2006 (UTC)
replies: text: "Some people are making it so it loads a shorter course..." --Thaddius 12:17, 4 July 2006 (UTC)
thread_title:  hack 

message: Removed this info from the article:
 There is an other version of snaking, Slithering. This is similar to
 snaking, but instead of going side to side the kart drifts the same way
 each time. This is an easier and more effective way of snaking and is
 gaining popularity. Slithering is an evolvement on snaking and many true
 snaking fanatics may disagree, but they can't argue that it is faster and
 easier.
My thoughts:
* No sources or references cited -- possible neologism or fancruft.
* Snaking is named for the back-and-forth motion produced by generating MT's on a straight segment of track.  Some players will argue that, because of this definition, snaking is never possible on a corner.
* It is not more effective than snaking.  It is merely more intuitive to generate MT's on a corner, than on a straight.  This arguably makes it less effective than snaking.
* Inclusion is already contested on this article.
--Stratadrake 01:30, 26 June 2006 (UTC)
replies: text: I completely agree. Indeed, I removed it once from the article as well. I've been around Mario Kart forums for yonks, and I've never heard of it. Seems like blatant neologism to me. -- Steel 15:37, 26 June 2006 (UTC)
replies: text: I attend a MKDS forum too, and over there we have no accepted term for the behavior other than "mini-turbos".  I've used the term "multi mini-turbo" a few times over there to see if it might catch on, but even then it would be a neologism if included here. --Stratadrake 00:18, 27 June 2006 (UTC)
thread_title:  "Slithering" vs. Snaking 

message: See this revision.  I've never seen drafting as a gameplay feature in any previous Mario Kart games I've played.  Disagreeing with that revision, rewriting for now.  If the claim is true, then where is a good source to cite? --Stratadrake 09:12, 15 July 2006 (UTC)
replies: text: It was in MK64 as well. Don't have a source handy, but I'll find one later if I have the time. -- Steel 16:05, 15 July 2006 (UTC)
replies: text: I did some searching on GameFAQs, and it didn't take long to find a MK64 guide mentioning the subject.  I've got to try that myself though... I never knew of drafting in any previous MK games.  --Stratadrake 01:13, 16 July 2006 (UTC)
thread_title:  Drafting in previous Mario Kart games? 

message: There have been a few revisions attempting to mention these terms:
PRB: "Prolonged Rocket Boost" - A glitch combining the rocket start with snaking.  If executed properly, allows the player to cross rough terrain with no speed loss.  See this revision.
BSD:  "Blue Shell Dodging" - Combining a mini-turbo boost and hop to jump clear of a Spiny Shell's explosion without being hit.  See this revision.
I know these terms are mentioned frequently on the NSider (Nintendo of America) forums, but are they noteworthy enough for Wikipedia inclusion?
Support or Oppose inclusion? --Stratadrake 07:42, 21 July 2006 (UTC)
thread_title:  Include this?  BSD + PRB 

message: * Myself, Oppose -- I don't know of any sources other than forums and GameFAQs which refer to these terms. --Stratadrake 07:42, 21 July 2006 (UTC)
thread_title: Survey

message: That online comic sucked Cfive 23:10, 9 August 2006 (UTC)
thread_title: Comic

message: *When the game loads for the first time Mario yells "Here we go!", every other time he yells "YA-hoo!" When played in a DS Lite, Mario yells "Here we go!" every time the game is started. 
Simply is not true. "Here we go!" is said only for the first time Mario Kart DS is booted on any DS (original or Lite). Afterwards, he still says "YA-hoo!" I've played it on my DS Lite after transferring my Wi-Fi Connection info from DS to DS Lite, and it is the latter message. Unless someone can provide proof that it is ALWAYS "Here we go!" (Both of those videos only show MKDS being booted up once on DS Lite), I'm removing that bit from the Trivia section. --BPM 22:56, 16 August 2006 (UTC)
replies: text: There's a notice on the editing form (TWO, in fact) saying how to sign your name.  No excuse for not typing the four tildes (especially when you can click the latter notice and it will add them automatically).  --Stratadrake 13:21, 25 January 2007 (UTC)

text: It always says "Here we go", but earlier it always said "Yahoo". It could be that it changes if you press A, B, X, Y, L and R at once while loading to make a new file.--217.78.128.228 18:56, 30 June 2007 (UTC)
thread_title:  Start-up on DS Lite. 

message: I've been looking into MKDS Betas lately, and on sites, I have found some good info about some Beta Versions of Mario Kart DS, though I'm not sure if I should add what I've found to MKDS' Wikipedia article... Here is what I've found so far...
A user on YouTube with the alias of "mkdsbeta" has a hacked Beta version of Mario kart DS, which contains 4 courses not found in the Final version of the game, and 1 course available in the final game(with differences)... They include Mario Circuit from Mario Kart: Double Dash (Though no goombas or pirahna plants are seen), What seems to be Koopa Troopa Beach from Mario Kart 64(using Cheep-Cheep beach textures), The Block city battle stage from Mario Kart: Double Dash, a test stage(With Tubing and many curves), and a Beta version of Waluigi Pinball(Which has more obstacles, and less jumps).
Another Youtube user with the alias "NeoKamek" has an early retail demo copy of the game, which includes a very early version of Waluigi Pinball(Which has more alternating paths, different obstacles, and different textures), and a Beta version of DK Pass(Which has less walls, No snowy textures, as well as more bumps, less turns, a smaller boost pad, and a Thwomp near the end).
It is also possible to access 4 Beta tracks in the final version of the game, either by hacking, or by using an Action replay DS... They include GCN mario Circuit(Same as in early betas, but without textures), N64 Koopa Troopa beach(Same as early betas, but without textures), a very simple test circle course(A very small circle shaped track, that' shorter than baby Park, and has only 1 lap, and no textures), and the test stage with the tubing(Without textures)...
Joe EchidnaFox 02:05, 19 August 2006 (UTC)
thread_title: Mario Kart DS Beta Version

message: Does anyone want to help take this up to good article status? It's a shame this great game has such a poor article. -- Steel 11:08, 22 August 2006 (UTC)
replies: text: There is just too much manual-like information. -- ReyBrujo 12:26, 22 August 2006 (UTC)
replies: text: You're not joking. If you cut out the instruction manual stuff the article would shrink to about half the size it was. Probably more. That's one of the reasons I haven't marched in and got rid of it all - because there wouldn't be anything left afterwards. -- Steel 12:43, 22 August 2006 (UTC)
thread_title:  [[WP:GA|GA]], anyone? 

message: I recommend that someone edit in the EGM average into the scores. --Gaming King 04:24, 3 September 2006 (UTC)
thread_title:  EGM Average Score 

message: As I'm sure you all know, Mario Kart DS was the first Nintendo online game to really start a new "clan scene" among the nintendo fanbase, so I'm thinking we should mention something about how this started many wi-fi clans? —The preceding unsigned comment was added by 71.137.246.40 (talk • contribs) .
:Unless a reliable site like GameSpot, IGN, GameSpy, eWeek, etc, mentioned them, we can't, as it would be considered original research. -- ReyBrujo 04:13, 2 October 2006 (UTC)
thread_title:  Mention Clans? 

message: Since somebody outright removed it....
 ==Trivia==  	 
 *Mario Kart DS was originally planned to launch the same date as the DS, but developers wanted
 more time to refine the title. 	 
 *The artwork in the alternate title screen is based off the Mario Kart DS promotional artwork.
 *The game was originally set to be released in Europe first on November 11, 2005. However,
 about a month before launch, Nintendo announced the game would be delayed for two weeks in Europe,
 to allow more copies to be distributed to stores. This led to a small outcry among European fans. 	
 *The Japanese version of the game shows R.O.B. (known as Family Robot) with a red and white motif;
 while in America, Europe and Australia, R.O.B. is gray. This matches the color scheme of the
 R.O.B. NES accessory, and the difference is preserved while playing online. The Japanese version
 of R.O.B is shown as the Staff Ghost for Desert Hills. 	 
 *Similarly, during online play, the HUD over each opponent is color-coded according to their region:
 red for Asia, blue for North America, and green for Europe. 	 
 *The name of one of Mario's go-karts (the B Dasher) is derived from a hit single composed by The
 Tongari Kids, titled "B-dash," inspired by the NES best-seller "Super Mario Bros." The song title
 itself is inspired by the fact that one had to press the B button on the NES' controller to make
 Mario dash. 	 
 *When the game loads for the first time Mario yells "Here we go!", every other time he yells
 "YA-hoo!". When the game is played in a Nintendo DS Lite, Mario will always say "Here we go!",
 but with the help of the Action Replay for NDS without the need of any codes, you can always get
 Mario to say "YA-hoo!"
Wiki guidelines regarding Trivia sections do not recommend just removing it abruptly and entirely.  --Stratadrake 01:59, 6 October 2006 (UTC)
thread_title:  Trivia section 

message: Im not sure how, but i was in Waluigi's Pinball and Airship Fortress in Wi-Fi. Are those possible stages or is it a different version or what? (Toasty was not logged in when he made this) Toasty! | Available at your local store 05:24, 23 November 2006 (UTC)
replies: text: Accessing the tracks not normally available for Wi-Fi is a known hack and it has already been mentioned in the article.  --Stratadrake 14:49, 23 November 2006 (UTC)
thread_title:  Wi-Fi Stages 

message: In the Artical it shows an emblem that looks complicated...how do people make those?
--Dark Kirby5 05:46, 23 November 2006 (UTC)
replies: text: Not exactly an on-topic question, but it simply takes a bit pixel art know-how with a lot of time and effort.  (I should know, my MKDS emblem is of the wolf Link from Twilight Princess.)  --Stratadrake 14:50, 23 November 2006 (UTC)
thread_title:  Emblems 

message: I though things about cheat should be taken out. this is unintened so thereofore it is cheating —The preceding unsigned comment was added by Chessmaster3 (talk • contribs) 22:09, 10 January 2007 (UTC)
replies: text: Last I checked, that wasn't a reason to remove content. -- Steel 22:15, 10 January 2007 (UTC)
replies: text: According to some Nintendo officials, snaking was in fact "intended" to be part of Mario Kart (read it and weep here).  Or perhaps more precisely, the development team have not taken any measures in game design to prevent it from being used.  Snaking is quite a controversial subject among the Mario Kart community (I can speak from experience here too).--Stratadrake 00:39, 11 January 2007 (UTC)
replies: text: IIRC, the developers didn't intend for it to be in the game, but when the playtesters discovered it, they decided to leave it in to make things more competitive. At least, that's what I heard *shrugs*. -- Steel 12:39, 11 January 2007 (UTC)
thread_title: Snaking

message: etc.
I also think that Rocket Start and PRB should be included.~Locke 20:09, 17 January 2007 (UTC)
replies: text: many people, Some believe, no reliable source, no citation: original research. -- ReyBrujo 20:14, 17 January 2007 (UTC)
replies: text: Ah, I see.~Locke 12:47, 18 January 2007 (UTC)
replies: text: But I see a "Some players..." in the snaking section too...~Locke 14:25, 18 January 2007 (UTC)

text: why prb is a technuque used for cheating similar to snakingSnakingischeating 23:08, 17 January 2007 (UTC)
replies: text: That is an opinion.  I agree that it may not have been intentionally programmed into the game, but it is there.  You don't need to hack to use it.~Locke 14:51, 18 January 2007 (UTC)
thread_title: Snaking

message: What should be said about Wario's stadium? It's driven the opposite direction to the original N64 track, probably because driving in the original direction enabled the player to use the small humps to leap over the "wall" and much closer to the finish. --The preceding comment was signed by User:Sp3000 (talk•contribs) 21:30, 22 January 2007 (UTC)
replies: text: Probably nothing -- is it important to mention in the first place?  On a side note, I have noticed how the N64 Wario Stadium was very Supercross-like (read: a very long track that twists & pretzels in upon itself using up almost all available space in the process, like a real Supercross would), the GCN Waluigi Stadium was similarly pretzeled (if slightly less so), and by contrast the MKDS Wario Stadium is, essentially, something of a figure-eight.  But this is a first-hand observation (in other word original research) and not worth mentioning either. --Stratadrake 03:51, 23 January 2007 (UTC)
replies: text: O.K. I just thought the bumps looked extremely familiar- I used to always use the shortcut in '64. --The preceding comment was signed by User:Sp3000 (talk•contribs) 04:44, 24 January 2007 (UTC)
replies: text: (Cheater. :P)  The reason why the "shortcut" even existed at all in MK64 was due to flaws in the game's track-location system, i.e. by jumping from a precise point A to point B you could fool the game into thinking that you had performed an entire lap when you actually did not.  --Stratadrake 13:27, 24 January 2007 (UTC)
thread_title:  Wario's stadium 

message: Shouldn't something be mentioned about "sandbagging," the technique of deliberately staying behind the other racers to get better items, then using that advantage to get ahead later? And shouldn't online emblem makers like this one: be mentioned, too? Crimsonfox92 03:33, 30 January 2007 (UTC)
replies: text: Nah.  Sandbagging isn't anything new or unique to MKDS, and Wikipedia is not a videogame guide].  Emblem-maker utilities are intended for showing emblems off online, you can't actually transfer one to/from the game. --Stratadrake 13:29, 30 January 2007 (UTC)
replies: text: Okay, you're right about how sandbagging isn't unique to mkds, but the issue is quite the contrary about the emblem makers. After the emblem is created on one of these "makers", the user can input into his/her DS manually line-by-line. Crimsonfox92 05:45, 2 February 2007 (UTC)
thread_title:  Sandbagging and Emblem Makers 

message: I was thinking about a separate page for terms like "lag," "BSD," "PRB," "sandbagging," "snaking," etc. --The preceding comment was signed by User:Sp3000 (talk•contribs) 07:37, 27 February 2007 (UTC)
replies: text: "Lag" is a standard term (see lag or latency (engineering)), and the other terms which are exclusive to MKDS don't deserve their own separate page.  --Stratadrake 14:02, 27 February 2007 (UTC)
replies: text: If we don't place it on another page, where do you put it on this one? --The preceding comment was signed by User:Sp3000 (talk•contribs) 06:49, 1 March 2007 (UTC)
thread_title:  Page for terms 

message: I removed the items which were, in my opinion, poorly written. THis is my reason. Anybody oppose to that movement? --The preceding comment was signed by User:Sp3000 (talk•contribs) 10:00, 13 March 2007 (UTC)
replies: text: (Edit summary = "junk").  Short and to the point, but POV and not very descriptive.  --Stratadrake 12:15, 13 March 2007 (UTC)
replies: text:  Somebody please re-add it. (And actually fix it up.) →Pezzar 01:50, 16 August 2007 (UTC)
thread_title:  Trivia/Items 

message: I just removed Baby Mario from the character roster. Why? Beacuse he's NOT IN THE GAME! I hope the user who added that garbage gets blocked. Link 486 12:47, 2 April 2007 (UTC)
thread_title:  Baby Mario is not in this game 

message: To my mind the whole snaking section is overlong and not written in a very encyclopaedic way. Any thoughts? [[Guest9999 23:59, 11 April 2007 (UTC)
replies: text: The second paragraph is certainly the problem.  "Refusal to accept this idea", unnecessary quotation marks around ordinary words (implying a special usage), there's a clear implication of bias or POV towards snaking, and none of the second paragraph is properly attributed or sourced either.  I don't know who originally added that (it goes back at least one week), but I'm just going to prune it something closer to an older version.  --Stratadrake 12:21, 12 April 2007 (UTC)

text: Of course, every game has tactics that advanced players learn and use.  The controversy over snaking is not so much that it is more effective than normal racing, but that it is significantly more effective -- it trumps just about every other tactic in MKDS combined, polarizes the gamers between the "have"s and "have not"s, which leads to either side antagonizing the other.  IMHO, at least.  But can we cite this stuff? --Stratadrake 21:55, 15 April 2007 (UTC)

text: Regarding pressing the A button ... nope, not even going there, go win a deathmatch without even firing your weapon.  But regarding citing, we need Reliable sources, such as news sites, not forums or blogs.  --Stratadrake 13:05, 16 April 2007 (UTC)

text: WP:RS has more info about what kinds of sources are generally considered reliable.  I've been eyewitness (and participant) in snaking debates on Nintendo's forums; not only is snaking effective, but to the untrained eye it does not look like an advanced technique, but instead like the driver should be pulled over and breathalyzed.  --Stratadrake 23:33, 16 April 2007 (UTC)
thread_title:  Snaking Section 

message: Sorry about messing up the Reception article.
I am new to editing Wikipedia. —The preceding unsigned comment was added by Pezzar (talk • contribs).
:No problem :-) -- ReyBrujo 03:45, 22 June 2007 (UTC)
thread_title:  reception sorry