Talk:History of role-playing games

message: An article that you have been involved with (History of role-playing games) has some content that is proposed to be moved to another article (Dungeons and Dragons controversies). If you are interested, please visit the discussion at Talk:History of role-playing games. Thank you. NegativeSector (talk) 12:45, 22 December 2023 (UTC)
thread_title: Section move discussion for [[History of role-playing games]]

message: Not to say it isn't true, but that sounds rather...biased.   —Preceding unsigned comment added by 66.183.176.186 (talk) 08:21, 16 September 2007 (UTC)
replies: text: What would you prefer? "Development"? Percy Snoodle 08:41, 16 September 2007 (UTC)

text: I agreed that it was biased. It basically said White Wolf games were sophisticated and earlier ones were not, which is a minority viewpoint. Since most of the section was about the competition from computer games and Magic, I left it just at decline. DreamGuy (talk) 22:45, 1 July 2012 (UTC)
thread_title: "Sophistication"?

message: I have been trying to track down a image of GURPS' first edition cover to replace the one currently in this article, and have been having absolutely no luck. Anyone have the book and can scan the cover, or at least supply the ISBN for this release?—Asatruer 19:05, 27 July 2006 (UTC)
replies: text: Good luck - It took me quite some time to find the one on this page.  It would be nice to have a larger one, so we can enlarge the others a bit.  Percy Snoodle 19:48, 27 July 2006 (UTC)

text: The box image looks good to me. Percy Snoodle 06:38, 28 July 2006 (UTC)
thread_title:  GURPS 1st Edition cover image? 

message: I have the impression that the Timeline section "The 1990s: Sophistication and decline" should start with a reference to Ars Magica before talking about Vampire, as the emphasis on narration is considered by many to have started with that game, which predates Vampire.
Sergi
:So noted, though it's a little clumsy starting the 1990s with a 1988 game. Percy Snoodle 12:04, 2 August 2006 (UTC)
thread_title:  Ars Magica 

message: I read an article somewhere (a few years back) by the Spanish ministry of Education (or whatever it was called) that took a similar position as the Swedish government.  Does anyone know anything about this, or where one can find their release?  The Jade Knight 22:15, 12 September 2006 (UTC)
replies: text: Found a link to it on the Spanish Wikipedia's article:  .  Perhaps this should be included in the article?  The Jade Knight 02:56, 24 April 2007 (UTC)
replies: text: Sounds good.  Be bold. Percy Snoodle 14:12, 25 April 2007 (UTC)
thread_title:  Spanish support of RPGs? 

message: I remember reading something about Romans having 20- and 12-sided dice. Are there any official sources that have speculated on the possibility that the Romans played RPGs? Safuman (talk) 00:20, 16 April 2008 (UTC)
thread_title:  Rome? 

message: "...but without the formalised rules which would characterise modern role-playing games.[7]  " <---This in itself assumes formalized rules for RP, and immersive, open improvisation.  What is meant by "formalized"?  Distinction also, as Spolin's Theater Games
had formalized rules for teachers (re: ttp://books.google.com/books?id=_Cp-xvnCEgIC&printsec=frontcover&dq=theater+games+for+the+classroom&source=bl&ots=LOqy0qz5RW&sig=qZTVnB8aHzpqZO171txOVk0JNPI&hl=en&ei=ikb5TL6NKIKknAfv_t22CQ&sa=X&oi=book_result&ct=result&resnum=2&sqi=2&ved=0CCEQ6AEwAQ#v=onepage&q&f=false )
IMO, as a playtester of the original D&D game 1974, Robert Kuntz, and as a contributer to the D&D game thereafter, I find this is bad research and it needs to be rethought in lieu of meanings, as noted.  There was no formulised way to role-play D&D, that was left open to the players (re:  those adopting play), and in the original D&D version of the game there can be found no references for how to initiate formalised play, only suggestions that players adopt a role, such as it was with Spolin's "players".  Upon further research into her Theater Games for the Classroom (a condensation of her work in the field to that point) you will find absolute rules for teaching play and transferring those rules/guides to the players, more so than what occurred in D&D 1974.  This article's phraseology in this area, as I quoted. is misleading and skewed, and as a lead-in provides an assumptive which influences the majority that follows.  —Preceding unsigned comment added by Robilar1 (talk • contribs) 19:50, 3 December 2010 (UTC)
thread_title:  Viola Spolin in lead-in pararaph 

message: The article claimed that GURPS was the first universal system and that it introduced point-based character creation. Both claims are incorrect. I updated the section to fix this. DreamGuy (talk) 22:56, 1 July 2012 (UTC)
thread_title:  GURPS problems fixed 

message: In a section that describes the early history of role-playing games in broad terms of genre, I think a paragraph about a single game mechanic is out of place. I'd like to delete it, but I'm asking for input before making a change. Here's a link to the section, for your convenience.
"Empire of the Petal Throne, released in 1975, introduced the concept of critical hits. Using these rules, a player who rolls a 20 on a 20 sided die does double the normal damage, and a 20 followed by a 19 or 20 counts as a killing blow. According to creator M.A.R. Barker, "this simulates the 'lucky hit' on a vital organ."[11]"
Blueluck (talk) 06:33, 20 February 2017 (UTC)
thread_title:  1970's paragraph just for critical hits? 

message: I propose that the content 'Controversies' section be moved to the Dungeons and Dragons controversies article. The vast majority of the section focuses on Dungeons and Dragons. I thought that this was supposed to be for all RPGs? The non-D&D controversies can be sprinkled in the other sections. ForTheGrammar (talk) 12:28, 22 December 2023 (UTC)
thread_title:  Section Move Proposal