lflage/wiki-talks huggingface dataset:
Talk:Miner 2049er

message: Defense Command was definitely not based on Missile Command, they are not even remotely similar.
:Lode Runner? Jumpman? 68.117.11.106 (talk) 18:55, 21 January 2013 (UTC)
thread_title:  Defense Command-Missile Command flaw 

message: What does the -er suffix mean?  —Preceding unsigned comment added by 80.119.92.43 (talk) 17:47, 27 September 2008 (UTC)
replies: text: It's a pun on the classic song Clementine: "In a cavern, in a canyon, lived a miner, forty-niner..." JIP | Talk 19:56, 30 September 2008 (UTC)
replies: text: Of course, the original phrase "forty-niner" comes from the California Gold Rush of 1849. This game takes place in 2049, 200 years later. ✰oaoɪɪ/talk 05:14, 2 July 2010 (UTC)
thread_title:  -er 

message: The article has a picture of a mobile version. What platform? I looked in the Android Market, but couldn't find it.108.23.147.17 (talk)  —Preceding undated comment added 07:04, 5 December 2011 (UTC)
thread_title:  Mobile version? 

message: Did a big re-write of the article. I know some material is missing a bit (publishers of the many versions of the game in the infobox etc.), but I've tried to just expand more pertinent details now. I'm a bit too young to remember when this game was all the rage, but I tried to do some justice for what appears to have been a really big deal at one point. Thoughts? Andrzejbanas (talk) 07:41, 15 June 2023 (UTC)
thread_title:  Re-write
Talk:The Pawn

message: Where is the content for this article?  The entire thing is barely a footnote on the subject.  —Preceding unsigned comment added by 72.190.24.237 (talk) 00:06, 24 April 2009 (UTC)
replies: text: Yes, it's rather weak for such an important game. Non-Infocom I.F. generally is poorly represented on WP. 2fort5r (talk) 17:31, 28 August 2009 (UTC)
thread_title:  Severly lacking 

message: I'm confused why this article uses a scan that looks like a garage sale cartridge instead of the real images from the cover like here http://www.exotica.org.uk/wiki/File:Pawn.jpg  — Preceding unsigned comment added by 72.47.110.146 (talk) 23:24, 2 March 2013 (UTC)
thread_title:  Image 

message: *Jeux & Stratégie #41https://archive.org/details/jeux-et-strategie-41/page/52/mode/2up
207.229.139.154 (talk) 01:44, 6 April 2023 (UTC)
thread_title:  Reviews
Talk:Knight Tyme

message: According to World of Spectrum, it was David Whittaker and not Rob Hubbard who was responsible for the music in the 128K version of Spellbound. Unless we can find another source challenging this, I think we should list Whittaker as the composer of the 128K Speccy music. -- Zagrebo 12:10, 15 January 2007 (UTC)
thread_title: Music

message: I've played several versions of this game and yet never did work out what this spell was for. Searching online, I haven't been able to find anything concrete either. So, I was wondering if anyone has confirmed with David Jones, if it was simply an unused feature or something!? -- SasaMisa 21:22, 4 February 2007 (UTC)
thread_title: Consult Oracle

message: The 128k Spectrum version had an Easter Egg which was this: a certain key combination (that I can't recall) when pressed turned the game into a space invaders clone. I can't find a source for this on the net but I recall the tip was published by G&VG gaming magazine in the 1980s; when I (still a kid at the time) tried it out it worked. It's a nice 'fun fact' if anyone can find a source.  — Preceding unsigned comment added by 218.215.252.50 (talk) 15:56, 13 July 2023 (UTC)
thread_title:  Easter Egg
Talk:The Three Stooges (video game)

message: Should it be noted that the banker on the box art was modeled after Ted Healy?  — Preceding unsigned comment added by 70.195.2.2 (talk) 21:22, 17 August 2012 (UTC)
replies: text: Beats me. I don't know if I. Fleecum was Ted Healy. I remember seeing I. Fleecum in Heavenly Daze (But that was when Shemp replaced Curley) Ted Healy passed away in 1937 Marsupilami: "No, Maurice! Those Flowers are for your lady, Not for your lunch! Now what are you gonna give her? (talk) 02:43, 5 May 2024 (UTC)
thread_title:  Ted Healy
Talk:Solomon's Key

message: "One of the worlds best players of this game currently lives in Boston, MA. His name is Tim Driscoll. He holds the world record for beating the game in 3 hours with a 100% completion rate."
Can we confirm or deny this? Viewer 03:11, 3 September 2006 (UTC)
thread_title: Untitled

message: I would think (from the name of the game and other clues) that it's actually referring to the astrological signs of the zodiac, not the constellations of the zodiac.  If so, the wording should be adjusted, and the links changed from, e.g. Aries to Aries.  But since I'm not familiar with the game.... Xtifr tälk 23:22, 29 September 2006 (UTC)
replies: text: While the astrological signs would probably have been a more appropriate term to use, the game calls them constillations. Koweja 21:06, 2 November 2006 (UTC)
thread_title:  zodiac constellations or zodiac signs? 

message: Any idea what version the screenshot comes from? Looks like some emulator because of the faux-interlacing, but that's about all I can tell. 88.152.31.246 18:01, 9 December 2006 (UTC)
thread_title:  Screenshot from? 

message: Solomon%27s_Key isn't the most appealing URL. I suggest we move it to Solomons_Key? Objection? ML Dream (talk) 17:28, 28 August 2019 (UTC)
thread_title:  Move to Solomons Key
Talk:Who Framed Roger Rabbit (1989 video game)

message: I don't know much about editing, but if you look at the box for this game, there is no question mark in the title. Also, on the page about the movie, it notes a reason why the movie has no question mark in the title. If someone who knows what they're doing sees this, could you change it please? Thank you. Aengle1 01:14, 17 February 2007 (UTC)

message: I finaly added the game's box art. I'll also try to add more to this page more info and more screenshots. Sarujo 16:52, 14 August 2007 (UTC)
replies: text: I went ahead and removed the "cover=yes" in the vgproj template above for you. Quickmythril (talk) 09:19, 4 March 2008 (UTC)
thread_title:  Box Art 

message: Tagged without discussion will work this..--0pen$0urce (talk) 17:20, 8 January 2010 (UTC)
thread_title:  CLeanup 

message: Is it really necessary to mention his review of it? Really? And with crap like "brutally honest"?
He shouldn't be associated with every game he reviews like this. Seriously. Yes, I like him too, but what the fuck people?
--In My opinion if the article is so short then it doesn't do it any harm to mention notable information about the AVGN. The article itself says it needs expanding so any and all information should be welcomed.
Opinion is appreciated, thanks for undoing my efforts, how about working on the tags!?!?--0pen$0urce (talk) 09:45, 13 February 2010 (UTC)
replies: text: This has been discussed before. If you want to debate the usefulness of the AVGN, then I suggest you take up with them instead of here. There's a strong consensus against using him in anything. Sarujo (talk) 15:40, 14 November 2010 (UTC)
thread_title:  Angry Video Game Nerd 

message: I have started a discussion about merging this article here http://en.wikipedia.org/wiki/Wikipedia_talk:WikiProject_Video_games#Who_Framed_Roger_Rabbit_-_Merge_opinions
LedRush (talk) 21:16, 25 January 2011 (UTC)
thread_title:  Merge with [[Who Framed Roger Rabbit (computer game)]]
Talk:Jimmy Webb

message: " In 2009, Webb and his sons collaborated on the album Cottonwood Farm. Sullivan and Webb separated after 22 years of marriage and later divorced. Webb gave up alcohol a few years after their divorce and revived his performing career.
In 2004, Webb married Laura Savini, " -- This sounds like Webb separated in (or after) 2009 but married someone else in 2004. 145.249.245.218 (talk) 16:15, 25 July 2017 (UTC)
thread_title:  Confusing 

message: " In 2009, Webb and his sons collaborated on the album Cottonwood Farm. Sullivan and Webb separated after 22 years of marriage and later divorced. Webb gave up alcohol a few years after their divorce and revived his performing career.
In 2004, Webb married Laura Savini, " -- This sounds like Webb separated in (or after) 2009 but married someone else in 2004. 145.249.245.218 (talk) 16:17, 25 July 2017 (UTC)
thread_title:  Confusing 

message: This article makes no mention of his love affair with Creamcheese Suzie, which forms the background of some of his most sorrowful and well-loved songs of failed love. By the Time I Get to Phoenix, McArthur Park, and Where’s the Playground Suzie. This is a terrible omission. There should be a paragraph about her in the Relationships section, answering all the questions I have about what went on in this mysterious, shadowy, crushing affair that seems to have shaped so much of his emotional character and his music. Aragorn 03:48, 2 August 2019 (UTC)
thread_title:  Susan Horton Relationship
Talk:Tass Times in Tonetown

message: Does anyone know what OS was on the boot disk the game came with? At this point we can legitimately say :Category:PC games. I suspect a form of DOS, but that's just a guess. Dread Lord CyberSkull ✎☠ 06:54, 25 April 2006 (UTC)
replies: text: There wouldn't have been any OS, the game would have addressed hardware directly.  —Preceding unsigned comment added by 69.125.110.223 (talk) 19:47, 27 December 2007 (UTC)
thread_title:  PC category? 

message: It says "Note lower-quality graphics compared to the IIGS version". Well, how can we compare it, when we have NO Apple IIGS screenshots to compare it against? Devil Master 09:23, 24 December 2006 (MET)
:The screenshot used on the top of the article (Ennio jumping through the screen) is from the Apple IIGS version of the game.  However, the only real comparison that can be drawn from that is a higher resolution and greater color depth.  Video game title images of that era were generally of a much higher quality than the rest of the game, so this is perhaps not a fair comparison. CaptainSpam actually remembered to sign it this time 01:49, 25 December 2006 (UTC)
thread_title: Caption for the secont picture

message: Article has been tagged for needing sources long-term. Feel free to reinsert the below material with appropriate references. DonIago (talk) 13:39, 11 April 2023 (UTC)
thread_title:  Unsourced material
Talk:The Way of the Exploding Fist

message: Is he a real human? 
You try googling for him -'"Jeoffrey Thompson" Karate'. All you'll get is references to Exploding Fist, a picture of him wearing black belt and a karate outfit, etc.
He is also featured in "Computer & Video Games", issue 47 (September 1985), page 6 - with a photo of him playing The Way of the Exploding Fist against Tim Metcalfe, according to the caption.
 
Someone who was once a World Karate Champion would have SOMETHING, somewhere on the Net, but this guy - nothing ! It's like Melbourne House made him up - I wonder?   —Preceding unsigned comment added by 116.30.141.195 (talk) 19:10, 10 February 2011 (UTC)
replies: text: Is this him? https://en.wikipedia.org/wiki/Geoff_Thompson_(karateka) 143.252.80.100 (talk) 17:20, 19 October 2017 (UTC)
thread_title: Jeoffrey Thompson

message: The music (of the C=64 version at least) was written by Neil Brennan, which is in turn was based on The Dance of the Yao People by Liu Tieshan and Mao Yüan, dated around 1950, which combined folk melodies of the Yao people from the Yunan province. (Source: HVSC, Neil Brennan). --grin ✎ 14:38, 29 October 2009 (UTC)
thread_title:  Game music
Talk:XOR (video game)

message: Does anybody know for sure whether the ST version was released on its own, or merely bundled with the machine? --MartinUK 14:01, 20 October 2006 (UTC)

message: The BBC Micro version was given away on a magazine cover disk (or tape, I forget).  The first three levels were free, but you had to buy a code to unlock the rest.  However, it was badly designed and the extra levels could be easily unlocked with a bit of hackery.  —Preceding unsigned comment added by 86.157.152.119 (talk) 22:34, 30 July 2009 (UTC)
thread_title:  Fun fact 

message: This 1990 prototype isn't the same game, as can be seen. -- Trevj (talk) 02:04, 25 January 2013 (UTC)
thread_title:  Xor World (Gaelco) 

message: XOR on the now outdated platforms was immensely difficult.  The view was narrow and each mistake was fatal.  For some games a code was required to start.
The article lacks a way to study the intrigue of XOR.
Reaction of the elements can be studied and play experience with the fascinating famous mazes is possible on 
http://rvvz.home.xs4all.nl/xor/ 
Now you can enjoy XOR.  Who will add a review or link to the article? Rvvz (talk) 15:48, 25 August 2022 (UTC)
thread_title:  Play XOR
Talk:Space Harrier

message: I'm too lazy to write this up, but there's a lot of great info about Space Harrier that could be added to this page.
http://shmuplations.com/spaceharrier/ Stilgar (talk) 00:33, 1 December 2018 (UTC)
thread_title:  Additional Details in Yu Suzuki interview 

message: In fact, the plain is infinite. The avatar can freely move left/right as long as the player wishes to. No rails. --84.177.17.210 (talk) 15:54, 17 March 2012 (UTC)
thread_title:  NOT a rail shooter 

message: Not even close, actually.  Editing.  — Preceding unsigned comment added by 203.79.110.43 (talk) 11:16, 1 November 2012 (UTC)
thread_title:  Not the first 16-bit arcade game. 

message: I know I will take some flak for removing AM2 from the article, so here is the explanation.  A bunch of poorly written articles in the Western game media have pedaled this pervasive falsehood while apparently conducting no actual research.  Thankfully, we now have a wonderful array of Japanese sources that have been translated at shmuplations.com.  Here, then, is the full story as described by the people that were actually there.  After the release of Out Run, Yu Suzuki started the After Burner project, which was kept a well guarded secret and therefore developed by a group called "Studio 128."  During this same period, Suzuki was granted permission to develop the game at an offsite location where he would not be forced to adhere to Sega's regular work hours.  When After Burner was finished, the team moved back to Sega proper, and AM2 was founded. Indrian (talk) 04:45, 5 October 2016 (UTC)
thread_title:  AM2 did not exist in 1985 

message: The article currently states that the 32X port of Space Harrier was released in 1992, sourced to Hardcore Gaming 101. This is obviously incorrect (the 32X was not released until late 1994), but I am in the middle of a copyedit and am not sure if I should change the year to 1994 or 1995. Many sources support the former, but this is likely to be citogenesis of Levi Buchanan and Wikipedia. Given that (per Wikipedia's Featured 32X article) Space Harrier was not among the four North American 32X launch games—and all of the reviews are from 1995—the latter seems more probable. As ever, I welcome correction on this matter.TheTimesAreAChanging (talk) 07:08, 6 October 2016 (UTC)
thread_title:  Year for 32X release 
Talk:Wizball

message: Does the 'gameplay' section really need to use (mostly inaccurately) the word 'sprite' every 4th word? 81.178.240.100 09:56, 22 April 2007 (UTC)
replies: text: From memory, the game called enemies 'sprites', thus the usage is pretty much accurate. --59.167.229.83 (talk) 13:34, 25 March 2009 (UTC)

text: It typically refers to cat urine. 88.98.87.144 (talk) 14:43, 11 July 2018 (UTC)
thread_title: Comments by users

message: single player?  wizball c64 at least had a cooperative simultaneous multiplayer mode a bit like super mario galaxy in modern terms - one player controlling wizball and the other catellite.   —Preceding unsigned comment added by 87.198.47.25 (talk) 14:11, 2 May 2009 (UTC)
thread_title:  Modes 

message: Thanks to the wonders of VICE, I have now played throughout the entire Commodore 64 version of Wizball without ever losing a life. I just made a snapshot of the entire system at regular intervals and if I died, I just reverted to the last snapshot. Now after that, I was a bit disappointed at the outro: just a static screen with sound effects that sound like the cat is crying in constant agony, and then the game starts over again. Not so much as a "well done" message. If I hadn't had the experience of completing all eight levels, I wouldn't even have known I did something right. Is this really all there is to it? JIP | Talk 19:30, 19 June 2012 (UTC)
thread_title:  Wizball outro
Talk:Wizard of Wor

message: At our house, we had a knock-off system of some sort (possibly IntelliVision, but I don't think it was one even that well-known) and it had a Wizard of Wor clone. Anyone who can enlighten as to other companies' knock-off versions of this game? Lawikitejana 19:06, 9 August 2006 (UTC)
thread_title:  Clone name? 

message: I seem to remember reading somewhere about the expense of putting vocals into this game (and Gorf as well).  I wonder if there should be any info on it in the Wiki.  Just recently discovered the chip used in Wizard of Wor is a Votrax chip...  Nobuyuki (talk) 21:44, 15 February 2010 (UTC)
thread_title:  Vocal chip
Talk:Wings of Fury

message: I think it would be more appropriate to include an image from the original game. The current image (at the time of writing) comes from the remake. Ashanthalas 21:05, 18 September 2006 (UTC)
thread_title: Untitled
Talk:Secret of the Silver Blades

message: I’ve protected the page due to edit warring over the plot length. Please discuss here. That said, the guidelines are pretty clear on where WP:CONSENSUS lies on the matter. See WP:VG/PLOT. Sergecross73 msg me 13:49, 12 May 2020 (UTC)
thread_title:  Plot length/page locked
Talk:Enchanter (video game)

message: I Propose that the word "sent" in the Plot section be capitalized as it is in the opening text from the game itself. I remember some debate at the time as to whether or not the capitalization of "Sent" indicated that this was the players name or indicated that "Sent" was the name of the spell used to transport the player from the Enchanter's Guild to the lands immediately outside of Krill's castle. Jaiotu (talk) 11:52, 8 January 2018 (UTC)
replies: text: Well, we don't make up things here, but simply cite what established source provide in information. If you have a reliable and undisputed source that proves your point, go ahead. I personally doubt there is one. Kind regards, Grueslayer 12:59, 8 January 2018 (UTC)
thread_title: Sent
Talk:Menzies

message: Is Charles Mingus somehow connected with the Menzies clan?
:Sounds plausible, though you would have to look into his ancestry to be sure.  The disparity between spelling and pronunciation in these Scottish yogh-names is problematic for people outside Scotland who aren't familiar with the tradition, which is understandable.  This leads to two phenomena: one is the spelling-pronunciation with /z/, which is extremely irritating to anyone who knows the correct pronunciation, and the other is a change of spelling to suppress <z>, which is a self-defence mechanism by people sick of having their name pronounced wrongly.  That's why Dalziel is also spelled Dalyell.  This often happens when families move to America.  Andre Previn's surname was originally spelled Prewin, as you would expect, given that he was German.  He changed the spelling because he hated Americans calling him "prune".  --Doric Loon 06:29, 7 March 2006 (UTC)
thread_title: Mingus
Talk:Spellbound Dizzy

message: There is a lite version? Why no mention of it in this article? 90.209.255.251 (talk) 12:12, 30 March 2012 (UTC)
replies: text: Never heard anything like that. Any backup for this claim? — Vano 22:27, 18 April 2014 (UTC)
thread_title: Lite Version

message: "The game also presents slightly different user interface, graphics and concepts that never occurred earlier or later in the series: an inventory with items icons, separated collection (stars) and healing (apples) items (in other games they are always '2 in 1') [...]". Both of these facts are incorrect; both showed up later in Fantastic Dizzy?
98.165.132.194 (talk) 04:26, 11 May 2018 (UTC)
thread_title: Incorrect information
Talk:Emanuel Celler

message: "In the early 1950s, the Republican Senator Joseph McCarthy attacked Celler's patriotism."
Hardly seems like a neutral view of the situation.  — Preceding unsigned comment added by 92.251.130.118 (talk) 14:40, 13 November 2019 (UTC)
replies: text: Well, McCarthy did exactly that in less restrained terms than the article. Perhaps you are not familiar with who Joseph McCarthy was, who routinely called people traitors and “dupes of the Communists” causing him to be censured for his reckless demagoguery by the Senate in 1954. The reference is thus accurate and NPOV.  — Preceding unsigned comment added by 173.27.82.92 (talk) 16:15, 7 January 2023 (UTC)
thread_title:  Neutrality 

message: Cellar appears to be the person standing in the center, not the individual on the right. Don’t know offhand how to fix that. 173.27.82.92 (talk) 16:18, 7 January 2023 (UTC)
thread_title:  1937 Photo Caption Error
Talk:Mail Order Monsters

message: The article mentions pvp and capture the flag.  The game also had a "The Horde" mode where you had to fight an army of computer controlled enemies.  —Preceding unsigned comment added by 74.196.153.73 (talk) 00:30, 21 April 2011 (UTC)
thread_title:  gameplay modes
Talk:The Hunt for Red October (console game)

message: These should probably be split off into separate articles, with this left as a disambiguation page. 2fort5r (talk) 23:32, 29 August 2009 (UTC)
thread_title: Split

message: If anyone's listening, are the NES, Game Boy and SNES versions of The Hunt of Red October the same game (as in ports) or are they different games of the same name? 2605:E000:121D:8BF5:C1CC:C41A:CAF1:1E4F (talk) 02:17, 22 August 2020 (UTC)
thread_title: Question about the game

message: At least the Game Boy variant had a multiplayer option. Connected with the link-cable, the second player could play the enemy forces. 2003:C1:2711:FA4E:CA8:15A3:CEAD:F6F7 (talk) 06:50, 7 June 2021 (UTC)
thread_title:  Single Player
Talk:Law of the West

message: Was there also an Atari 8-bit version? --MartinUK 15:51, 23 August 2007 (UTC)
thread_title:  Atari 

message: Was the music composed by Ed Bogas? Did he write the music routine too? --217.232.239.201 (talk) 16:58, 8 March 2010 (UTC)
thread_title:  Music by Ed Bogas? 

message: Screenshots clearly say "MINI DOGGETT". --BjKa (talk) 13:39, 9 November 2015 (UTC)
thread_title:  Mimi Doggett
Talk:Dennis Haskins

message: I can't figure out why this article would be a part of WikiProject Georgia... Midnightdreary 04:27, 12 February 2007 (UTC)
thread_title: WikiProject Georgia?

message: Haskins does not have any children.  It looks like some Wikipedian could verify that fact, and keep idiots from posting pictures claiming to be his "son."  —Preceding unsigned comment added by 67.167.171.45 (talk) 20:51, 16 November 2008 (UTC)
replies: text: No one seems to be able to find any legitimate source regarding Dustin, nor the identity of the person in the photo.  The best information available says that it is Bret D. Crafton, who is cited as the copyright owner in this image description.  —Preceding unsigned comment added by 52.129.8.47 (talk) 15:44, 1 November 2007 (UTC)

text: That information still cannot be included in the article without a legitimate source.  A Google search on "Dustin Haskins" provides no meaningful results, and the only place where the person in the photo is identified is on the Boston.com page, where it clearly says he is Bret Crafton.  —Preceding unsigned comment added by 52.129.8.50 (talk) 14:58, 2 November 2007 (UTC)
thread_title: cropped photo

message: I removed the "Fashion" section, which consisted of a single sentence claiming Haskins likes to wear a scarf. Compuandy (talk) 06:19, 6 November 2011 (UTC)
thread_title:  Fashion 