Talk:Ancient Anguish

message: I honestly think it might be a good point to mention in the article that the Eldar guild is different type of bunch.  Often tumes more vulgar and spammy than other guilds.  It is often incorrectly assumed that they cliquish, and thus newer members may not "get" the humor of some.  Mainly KrQ, Oscarballs, and Mustard.  While a simple "hi" will usually solve this problem, some might not know how freindly and affable we are as a collective hole.  No that is not spelled incorrectly.  My hole is collective.
Also, many might like to know who the animated Oscarballs is, and how to avoid his whimsy if needed.
Plus some of the stuff we do kicks ass.  You guys do not need to be such fuddy duddies about it.  —Preceding unsigned comment added by 71.36.89.216 (talk) 12:34, 3 June 2008 (UTC)
thread_title:  Eldar Edits 

message: Nae'blis:
I agree with your reasoning for the culling of the "social" commentary on the guilds, but I think that at least some of the information should be there.  Some of the information relating to the social structure of the guilds is helpful to people who might be here wondering where to go.  For example, the Scythe being "foul-mouthed" is actually something of a decent point to make, since the Scythe guild line is the only place where cursing is actually allowed in-game.  Notes about Bears, Kniggets, and Monks being newbie friendly should also probably be kept, as a new player would obviously be seeking that information (certainly better than joining Scythe and being constantly mocked, or joining Chaos and wondering why there are never any other players online...).
As it stands right now, the guild descriptions just look at little bare.  You agree? Tuckdogg 00:03, 12 September 2006 (UTC)
thread_title:  Guild commentary 

message: I wandered in and noticed the development section was tagged to need more references. I added such (links to the in-game board archives announcing the cited changes and to the HTML map for number of areas) and changed the style of some "will happen" etc future-tense text to be more dictionarily. The how-to-become-a-developer guideline is described in the game (in a help file, I seem to recall); I would have to ask if we it could be exported to the website to be linkable, unless an in-game helpfile counts as a citeable reference. 
I'm also a bit at a loss on what kind of a reference would be reasonable for a claim like "activities XYZ are supported by the game", which is tagged as 'citation needed'. The game does not have an exhaustive feature list since the world is too huge to cover with one, but I have seen a list of "Things to Do" hints written by one of the players which might cover several of the things mentioned here, if that would count. I appreciate any advice on this. Kataja (talk) 17:10, 6 February 2013 (UTC)
thread_title:  Adding further references  

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thread_title:  External links modified 

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