Talk:Mario Kart DS/Archive 1

message: I just fixed changing all the "Sonic's" back to "mario's".
Whats with this?
:You can revert all changes by going to history and editing the correct version of the page. That way it's not a big deal to delete vandalism.--Zxcvbnm 00:21, 13 January 2006 (UTC)
replies: text: More specifically, people from the Life, the Universe, and Everything board (LUE), as made obvious by their many LUEshis and obsession with corgis. —The preceding unsigned comment was added by 64.139.226.226 (talk • contribs) .
===Wow...===
I'm not surprised one bit by all of this brouhaha. They're still alive and causing trouble? I thought they'd all be locked up in juvenile hall/prison by now. Inexcusable little rapscallions, they are. Ron Stoppable 02:01, 8 November 2005 (UTC)
thread_title: Whats with the vandalism?

message: This page was vandalised within the last 24 days, so the page has been reverted to the latest edit before the vandalism.  It should be fine now.  Just keep an eye out for more vandalism. --Matt 06:20, 3 November 2005 (UTC)
thread_title: Vandalism

message: I'm not surprised one bit by all of this brouhaha. They're still alive and causing trouble? I thought they'd all be locked up in juvenile hall/prison by now. Inexcusable little rapscallions, they are. Ron Stoppable 02:01, 8 November 2005 (UTC)
thread_title: Wow...

message: I don't think this article is a stub.  It provides specific information, and also contains up-to-date information. —The preceding unsigned comment was added by 69.221.137.238 (talk • contribs) .
I agree, it is not a stub. We should get a few more people to agree before getting rid of the stub notice though.
The- 07:31, 9 October 2005 —The preceding unsigned comment was added by The- (talk • contribs) .
: I completely agree with you there. This is the most informative page I have seen on MKDS. --Jacobmp92 13:35, 15 October 2005 (UTC)
thread_title: Stub?!

message: Do you think the number of images should be cut down for 56k users? • Thorpe • 20:07, 12 May 2005 (UTC)
replies: text: Cool.  The screenshots are up and they look great.  Can't wait for online racing. —The preceding unsigned comment was added by Matt Heard (talk • contribs) .
=== Obsolete screenshots ===
The screenshots arrayed at the bottom of the article are from an early version of the game. Most notably, the character models are less detailed, and Cheep Cheep Beach has grass that is not present in the final version. Some of these differences can still be found in the Mario Kart DS Demo Version at DS kiosks in retail stores. --Poiuyt Man talk 07:58, 8 February 2006 (UTC)
thread_title: Screenshots

message: The screenshots arrayed at the bottom of the article are from an early version of the game. Most notably, the character models are less detailed, and Cheep Cheep Beach has grass that is not present in the final version. Some of these differences can still be found in the Mario Kart DS Demo Version at DS kiosks in retail stores. --Poiuyt Man talk 07:58, 8 February 2006 (UTC)
thread_title:  Obsolete screenshots 

message: ===Mission Mode Bosses===
shadow mario is not any of the 6 bosses.  a list of bosses can by found here  --Darkain Dragoon 08:15, 8 November 2005 (UTC)
replies: text: here is the revised info   --Darkain Dragoon 15:19, 10 November 2005 (UTC)

text: agreed, and done.  --Darkain Dragoon 12:13, 11 November 2005 (UTC)
replies: text:  It might just be me, but I think it's too short for a full wikibooks entry. Unless somebody altered the segment on time attacking. I could see this being posted on wikibooks if the staff ghosts times were recorded, but otherwhise I think it should stand. -- • An_User • 12:16, 20 February 2006 (UTC)
thread_title: Game Modes

message: shadow mario is not any of the 6 bosses.  a list of bosses can by found here  --Darkain Dragoon 08:15, 8 November 2005 (UTC)
replies: text: here is the revised info   --Darkain Dragoon 15:19, 10 November 2005 (UTC)

text: agreed, and done.  --Darkain Dragoon 12:13, 11 November 2005 (UTC)
thread_title: Mission Mode Bosses

message: I think it might be worth mentioning somewhere that online WFC matches run at 100cc speeds, and time-attack mode runs at 150cc.  This question has come up before on forums online.  --Darkain Dragoon 23:51, 12 November 2005 (UTC)
thread_title: Game Speed

message: It seems a bit weird having two Modes sections. If I had my DS here I would merge them, but as it stands I would probably make a few big mistakes.
Also, from what I can see, time trial mode is missing from both sections. --Croperz 13:36, 8 December 2005 (UTC)
thread_title: Merging of two Modes sections

message: I think this information should not be in the wikipedia article, isntead, i think it should be featured in the wikibooks instead.  --Darkain Dragoon 09:38, 10 February 2006 (UTC)
replies: text:  It might just be me, but I think it's too short for a full wikibooks entry. Unless somebody altered the segment on time attacking. I could see this being posted on wikibooks if the staff ghosts times were recorded, but otherwhise I think it should stand. -- • An_User • 12:16, 20 February 2006 (UTC)
thread_title: Time trials

message: ===Item stat===
From what I've seen in my own racing, how long a kart remains affected after getting hit by a Lightning Bolt does not seem to vary by the kart's own Item stat, but more on its position within the race (as described in the 'Items' section of the article).  It could vary by the attacker's Item stat though... (this may need verification).
Stratadrake 05:58, 29 March 2006 (UTC)
replies: text: To unlock R.O.B, beat the 150cc Mirror normal cup. If you beat the 150cc Mirror classic cup, you get access to all 36 karts for any character. -- ReyBrujo 03:25, 12 December 2005 (UTC)

text: Here is a cleaner screen shot .  he is a confirmed character, so lets keep him in that section  --Darkain Dragoon 02:05, 7 November 2005 (UTC)

text: The screenshots I've seen don't show them, and there's no room for anyone else. -- VederJuda 00:33, 8 November 2005 (UTC)

text: Far as I know Shy Guy is only available during download play.--Acebrock 18:07, 3 March 2006 (UTC)
thread_title: Racers and Karts

message: From what I've seen in my own racing, how long a kart remains affected after getting hit by a Lightning Bolt does not seem to vary by the kart's own Item stat, but more on its position within the race (as described in the 'Items' section of the article).  It could vary by the attacker's Item stat though... (this may need verification).
Stratadrake 05:58, 29 March 2006 (UTC)
thread_title: Item stat

message: Where is it confirmed that Koopa Troopa is a secret character? --JerryArr 04:17, 2 November 2005 (UTC)
replies: text: To unlock R.O.B, beat the 150cc Mirror normal cup. If you beat the 150cc Mirror classic cup, you get access to all 36 karts for any character. -- ReyBrujo 03:25, 12 December 2005 (UTC)

text: Here is a cleaner screen shot .  he is a confirmed character, so lets keep him in that section  --Darkain Dragoon 02:05, 7 November 2005 (UTC)

text: The screenshots I've seen don't show them, and there's no room for anyone else. -- VederJuda 00:33, 8 November 2005 (UTC)
thread_title: Hidden Characters

message: I've heard some people say that they've hacked the game and made Shy Guy a playable character. I was told that his weight stat is the same as Yoshi's, but could somebody with a flash cart and passme check? -- • An_User • 12:16, 20 February 2006 (UTC)
replies: text: Far as I know Shy Guy is only available during download play.--Acebrock 18:07, 3 March 2006 (UTC)
thread_title: Shy Guy

message: Are there 32 or 40?  The chance of there being 5 tracks per cup are unlikely, but if anyone can provide a credible source.  None of the previous Mario Karts have had 5 tracks in a cup.  The Mario Kart website states that there are 30 tracks, which is most likely the 32 which have been shown.  Can somebody prove that 40 tracks is unsupported speculation, or that it is actually the truth?  IMO, I hope there are 40 tracks, but I'm skeptical.  32 is still great.  Plus Mirror Mode. -- Matt 10:02, 9 November 2005 (UTC)
replies: text: There are definitely only 4 tracks in a cup (though the original Mario Kart did have 5 per cup, just for the record), and there are many reliable sites confirming this (GameSpot makes a comment about "the full 32 tracks" here when mentioning that they won't all be available online). So unless there are secret cups or something, which would have probably been discovered by now, then it's just 32 tracks. --Tumalu 06:52, 10 November 2005 (UTC)
replies: text: Sorry.  Forgot about the 5 in Mario Kart.  It's been ages since I've played that.  NES stored away somewhere in the attic.  I should get it out sometime... -- Matt 20:57, 13 November 2005 (UTC)

text: there are only 20 courses online. (this coming from someone who is practically living on the game online) --Darkain Dragoon 02:45, 9 November 2005 (UTC)
thread_title: Tracks

message: Someone has said that all 32 courses are available for online play, but I can't find any such source. TYP at PlanetGameCube answered several times in the mailbag that only 20 courses are available, and listed exactly which ones. Does anyone have a link that says all 32 are available. Until then, I'm leaving the list of courses with the unavailable courses marked. -- VederJuda 13:39, 8 November 2005 (UTC)
replies: text: there are only 20 courses online. (this coming from someone who is practically living on the game online) --Darkain Dragoon 02:45, 9 November 2005 (UTC)
thread_title: Available courses online

message: I reformatted the track listings from a standard bulleted list to tables (except for battle). If anyone has any problems with it or changes they want made to the tables, but do not know how, just post. Tables present information much more easily and they take up a lot less space vertically. I also created the WFC redirect. —The preceding unsigned comment was added by 66.41.212.243 (talk • contribs) .
* I was working on making the tables look better while the vandalism occured. It was locked moments before I was about to save my changes. Here's the track section with the changes that I've made.
Nitro Grand Prix	Nitro Grand Prix 	Nitro Grand Prix	Nitro Grand Prix	Nitro Grand Prix	Nitro Grand Prix	Nitro Grand Prix	Nitro Grand Prix	Nitro Grand Prix
#               	Mushroom Cup     	WFC             	Flower Cup      	WFC             	Star Cup        	WFC             	Special Cup     	WFC
1               	Figure-8 Circuit 	Yes             	Desert Hills    	Yes             	DK Pass         	Yes             	Wario Stadium   	Yes
2               	Yoshi Falls      	Yes             	Delfino Square  	Yes             	Tick-Tock Clock 	No              	Peach Gardens   	No
3               	Cheep Cheep Beach	Yes             	Waluigi Pinball 	No              	Mario Circuit   	Yes             	Bowser Castle   	No
4               	Luigi's Mansion  	Yes             	Shroom Ridge    	No              	Airship Fortress	No              	Rainbow Road    	Yes
Retro Grand Prix	Retro Grand Prix	Retro Grand Prix	Retro Grand Prix	Retro Grand Prix	Retro Grand Prix	Retro Grand Prix	Retro Grand Prix	Retro Grand Prix 	Retro Grand Prix
#               	Origin          	Shell Cup       	WFC             	Banana Cup      	WFC             	Leaf Cup        	WFC             	Lightning Cup    	WFC
1               	SNES            	Mario Circuit 1 	Yes             	Donut Plains 1  	No              	Koopa Beach 2   	No              	Choco Island 2   	Yes
2               	N64             	Moo Moo Farm    	Yes             	Frappe Snowland 	Yes             	Choco Mountain  	Yes             	Banshee Boardwalk	No
3               	GBA             	Peach Circuit   	Yes             	Bowser Castle 2 	No              	Luigi Circuit   	No              	Sky Garden       	Yes
4               	GCN             	Luigi Circuit   	Yes             	Baby Park       	Yes             	Mushroom Bridge 	No              	Yoshi Circuit    	Yes
thealexfish 08:45, 13 November 2005 (UTC)
thread_title: Track tables

message: Do we actually have any valid information that the Rainbow Road from this game is the beta from Mario Kart 64? I've heard the rumor too, but unless a source from Nintendo is cited, I think it should be removed. The same goes for the intended launch title release. It's all well and good to speculate, but you can't post things you don't know as facts. Also, should we trim it even further by removing the tidbits about unlockables and King Boo? At the very least, it deserves some reformatting (it seems to "break" from the article's writing style) -- • An_User • 12:16, 20 February 2006 (UTC)
thread_title: Trivia

message: I noticed that in this video of a normal race, when the user activated the ghost item at 0:20, he didn't turn transparent, as characters did in other Mario Kart games to indicate that they had turned invisible. Thus, I'm not sure whether using the Ghost item causes invisibility in racing mode.
This does, however, prove it's avalible in modes other than battle. —The preceding unsigned comment was added by 70.114.203.249 (talk • contribs) .
:I get a file not found error on that site, but then I tend to block cookies like the plague, and these sites don't like that; can anyone else see it? -- VederJuda 03:34, 8 November 2005 (UTC)
replies: text: Nevermind, I looked at mariokart.com, and it states that Ghost does give invisibility. 70.114.203.249 04:54, 8 November 2005 (UTC)
thread_title: Ghost's Invisibility

message: The part of the article referring to snaking appears to be wrong. I was under the impression that it was achieved by boosting (powersliding), rather than drafting. --Croperz 14:44, 27 November 2005 (UTC)
thread_title: Snaking?

message: What part of the game does the microphone come into this? --Thorpe 14:35, 11 December 2005 (UTC)
replies: text: In the battle mode, you can inflate new balloon by either pressing Select or by blowing into the microphone. -- ReyBrujo 14:45, 11 December 2005 (UTC)
thread_title:  Microphone 

message: This is a very good article but I feel as if a lot of it would be better at Wikibooks. I started to move some stuff over but I didn't delete anything here. Gerard Foley 14:34, 14 December 2005 (UTC)
thread_title:  Move to Wikibooks 

message: I made a new user template if anyone is interested . Gerard Foley 03:09, 15 December 2005 (UTC)
replies: text: Excellent template, too bad nobody uses it...--ThrashedParanoid 02:48, 28 December 2005 (UTC)
replies: text: I have slightly modified it to give it more visibility by using the box art. Feel free to revert it if it is not that good. I would use it, but I haven't yet tried it online. -- ReyBrujo 03:37, 28 December 2005 (UTC)
thread_title:  New User Template 

message: An anonymous user in this edit said that when MKSC was in Slot 2, it could not be played.  I've removed it because I've been able to play MKSC when MKDS was in Slot 1. Hbdragon88 05:48, 16 December 2005 (UTC)
replies: text: The first time I turned on my DS with MKDS in it, it detected, MK:SC as an option card. I don't think you can play it while it picks it up as an option card. It hasn't done that since then though so I don't know if it was a glitch or something. I don't think it did anything to either game but I'm not sure.Some guy 05:50, 17 December 2005 (UTC)
replies: text: It's a "glitch" in the DS itself, happens when a GBA game isn't detected properly(Usually caused by dust or the game not being inserted fully) Happens from time to time, especially if you swap games often. Smoke 21:24, 21 December 2005 (UTC)
thread_title:  Option pack? 

message: I added the ratings for the other two releases, and added graphics for ESRB and Pegi.  Sources:  OFCL Source Cero Source--ThrashedParanoid 23:55, 26 December 2005 (UTC)
thread_title:  Ratings 

message: Please merge karts like B Dasher into this page please. Thanks.Voice of AllT|@|ESP 06:10, 8 January 2006 (UTC)
thread_title:  Kart page merge 

message: Just curious: why does the information regarding the race start boost (accelerating just as the 2 fades) get removed? Is it because it is a cheat/hint rather than valuable information? --Teabagged 04:39, 28 February 2006 (UTC)
thread_title: Quick Question

message: I see someone took out the part about losses being subtracted from a player's record, it doesn't happen.  But are these worth mentioning?
* A player can disconnect before the first race (i.e. during the kart- or track- selection screen) without taking a losses penalty.
* If the fourth race of a multiplayer set cannot be completed because all other players have disconnected, the remaining player does not receive any wins (though the others still receive losses for disconnecting).
...Also, there are rumors floating around on Nintendo's forums of a glitch that allows losses to be subtracted from a player's record under certain conditions.
Stratadrake 04:39, 29 March 2006 (UTC)
thread_title: Online Scoring

message: Someone added this to the article -- I'm unsure if it's actually noteworthy, so I'll post it here in the meantime.
 ====Leading On====
 Another tactic is the use of "leading on." It is done when a player goes
 in the path of a dropped item, like a banana or a shell when there is an
 opponent behind the player. Once the player reaches within mere feet of
 the item, he or she will move out of the way. If done correctly, the
 opponent will smash into that item.
My thoughts:
* Not specific to MKDS, or even the Mario Kart series -- can be done in just about any racing game featuring items and/or obstacles.
* Not actually a feature (unlike drafting).
* Unsure if this is even a common tactic in the first place (unlike snaking).
--Stratadrake 01:33, 25 May 2006 (UTC)
thread_title:  Do we need this?