Talk:Global illumination

message: Here's a small question from the Radiosity discussions. Someone is saying that hard shadows are considered to be Global Illumination, but I can't find a second source for this. Can anyone find a reference or paper stating that hard shadows are considered to be part of Global Illumination? Rocketmagnet 14:54, 9 January 2007 (UTC)
thread_title: Are hard shadows part of Global Illumination?

message: IMHO the article miss a sentence clearly explaining the origin of the Global term. That is Global was in counter position to local illumination models, e.g. the ones that you can compute without a global knowledge of the scene using only local information.
ALoopingIcon 14:44, 10 May 2007 (UTC)
replies: text: Hmm, interesting. There was some talk about something similar in the Radiosity discussion. Trevorgoodchild mentioned that he thought that shadows were considered global illumination. I disagreed, but no reference was found to prove it either way I think. Anyway, Googling for "global local illumination" brings up lots of stuff about the difference between global and local. I think there might be some confusion because "global" seems to be the opposite of both "local" and "direct". So, while shadows might not be included "local" lighting, does that place them in "global" as TGC suggests, or perhaps in "direct" instead. Can anyone clear this up, or anyone know of a definitive paper? Rocketmagnet 00:06, 11 May 2007 (UTC)
thread_title:  Local Illumination vs Global Illumination 

message: This article redirects from Unbiased rendering but it doesn't even make any mention of unbiased versus biased techniques: That's pretty terrible ;) Errantkid (talk) 16:03, 28 October 2009 (UTC)
thread_title:  Unbiased rendering 

message: The Faked Global Illumination section really needs some help. It's pretty much unreadable.  —Preceding unsigned comment added by 12.52.185.30 (talk) 13:32, 6 April 2010 (UTC)
thread_title: Faked Global Illumination Section

message: I'm wondering about the scene used to render the images, is it a common test scene? In that case, what is it called and where can I find it? I am creating a list of common 3D test models (still work to do there though...). —Kri (talk) 01:00, 18 July 2011 (UTC)
thread_title:  What scene is it in the images? 

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thread_title:  External links modified