Talk:Ninja Gaiden (2004 video game)

message: I have done a major brush up of the article and put it up for peer review. Please post comments in there after reviewing the article (link is in the WikiProject Video game banner above). Thank you. Jappalang (talk) 15:10, 2 April 2008 (UTC)
thread_title: Peer Review 2008

message: Yes it's shorter, but it's much more messy than before... --Mika1h (talk) 20:27, 2 April 2008 (UTC)
replies: text: Hmm... any ideas on how to mantain a short but tidy table? The issue with the one line for each term table (the previous one) was its length; it extended roughly 1050 pixels down excluding box art (old ver) , and has lots of boldings and whitespace. The current infobox  text is roughly 650 pixels. Perhaps we can cut out certain information, or compress the release dates? Is it acceptable to use a (region0 dd mm, region1 dd mm, region2 dd mm), yyyy format in the infobox? Jappalang (talk) 21:10, 2 April 2008 (UTC)
replies: text: I don't think we need media and input sections. It's obvious that the game can be played with a standard controller and was made in DVD/Bluray. If it differed from that norm it would be noteworthy. Also we could cut ratings for USK and PEGI (Finland), they are not essential since this is English Wikipedia. --Mika1h (talk) 21:35, 2 April 2008 (UTC)
replies: text:  I agree with cutting out the media and input sections (there is usually no deviation from the norm for the Xbox/360/PS3). While I agree with cutting out PEGI ratings, USK might still be relevant since it is involved in Ninja Gaiden getting censored for the PAL versions (the same goes for CERO). What about "picture format"? I have asked on Infobox Video game talk on getting a proper documentation on what it should be, and have received no conclusive answer. Should we just list the maximum supported screen resolution, or just eliminate it? Jappalang (talk) 21:58, 2 April 2008 (UTC)
replies: text: I don't know much about picture formats as I don't own HD TV or next-gen console. --Mika1h (talk) 22:13, 2 April 2008 (UTC)
replies: text: I think cutting out the few ratings that were the same would be fine (as would be cutting out the PEGI-FIN and USK ratings). The general format (vertical) should remain intact though, everything's impossible to read when wrapped around the infobox. Fin©™ 00:05, 3 April 2008 (UTC)

text:  Falcon9x5, thank you for being bold but I have to revert your edits to the infobox. For one, Black never received a CERO D-rating. (Stupid me, Black was rated CERO 18+ on release. Some time after CERO's reorg, it was updated to a CERO D-rating.) Two, in another article's FAC, a reviewer stated we should avoid specifics on box cover art if they are very similar. We should discuss further on the infobox. I am pushing this to be discussed on the article's peer review. By the way, I have restored the official sound tracks site as it complies with WP:EL in offering useful information which is not in the article. Even though the description is in Japanese, the track listings are in plain English. Jappalang (talk) 00:19, 3 April 2008 (UTC)

text: Option 2 is definitely the clearer one. And I still think the media section could be cut. --Mika1h (talk) 08:47, 14 April 2008 (UTC)
replies: text: Yeah, Option is better alright. Not pushed about cutting the media section. If it has to be to cut down on size, no bother. Fin©™ 14:21, 14 April 2008 (UTC)
replies: text:   Okay, option 2 with the media section removed it is! Jappalang (talk) 16:04, 14 April 2008 (UTC)
thread_title:  Infobox 

message: Eh, anyone has an idea why the Table of Content for this page has disappeared, and how to get it back? Jappalang (talk) 00:34, 3 April 2008 (UTC)
replies: text: Per WP:TOC, the table of contents is automatically generated for pages with more than three sections. I previewed a test edit with an additional section, and the TOC was displayed. Flatscan (talk) 03:55, 3 April 2008 (UTC)
thread_title:  Talk page's Table of Content 

message: I'm not here to troll or anything.  I know that this is one of the most stupid questions you can ask about this game but me and someone are arguing on MSN and he is claiming that Mission Mode in Black is a fighting game within the game.  He claims it to be a single player fighting game since you have an avatar and you are placed in a battle with no scenario.  Can you guys please support my argument and prove this guy wrong?  —Preceding unsigned comment added by Nakoma.B (talk • contribs) 05:32, 25 May 2008 (UTC)
thread_title:  Incredibly stupid question 

message: Per request, I've taken on a copyedit for this article. I'll post comments and questions below, under their appropriate section headers, and add to the list as I go along. EyeSerenetalk 11:37, 30 May 2008 (UTC)
replies: text: That's a big help, thanks! EyeSerenetalk 10:34, 6 June 2008 (UTC)
thread_title:  Copyedit 

message: *I'll leave this until last, as it may need to reflect changes to the article ;)
*OK, I've copyedited this now. I don't know how you feel about citations in the lead - personally I think that as long as assertions are cited in the body, citing the lead as well is unnecessary (WP:BLPs excluded), but as I'm sure you know some FA reviewers will ask for them. It should be easy enough to add sources from the body if they're needed in any case! EyeSerenetalk 16:25, 6 June 2008 (UTC)
thread_title: Lead

message: *"...typical action-adventure manner." Do we need to expand on this? What is a 'typical' action adventure manner?
** The "typical action-adventure" has the protagonist starting off weak. As the player delves deeper into the game, his/her character gains experience and finds items that makes him/her more powerful. The sentences after "...typical action-adventure manner" were to explain this. Jappalang (talk) 16:24, 30 May 2008 (UTC)
thread_title: Gameplay

message: *Should Dead or Alive be abbreviated to DoA rather than DOA?
** DoA would comply with Wikipedia's MOS. The game industry, however, uses DOA. I have no preference on abbreviation to use. Jappalang (talk) 16:24, 30 May 2008 (UTC)
thread_title: Plot and setting

message: *I don't know if the paragraph about Australian ratings is really relevant, as it states that NG was never released there. I'm assuming its implication is that, due to the strict rating system, Tecmo didn't bother even trying for a release.
** Yes, that is correct. The rating was strict enough that they released it in Europe but not Australia (Europe and Australia are lumped together for PAL releases). Jappalang (talk) 22:46, 5 June 2008 (UTC)
thread_title: Development

message: *I'm pretty confused about this section. Were tournaments 1 and 2 region specific? Do they include the online play & score posting, or is that how players qualified for the tournaments?  If tournament 1 was not open to Europe, how could there be a regional winner? I count 4 competitions... basically, I'm lost! It would help greatly if you could walk me through each competition, if you don't mind. I'll leave this section for now, anyway ;)
** The section was more detailed before I was advised to cut it down in size. Looks like my cuts took out more than they should...
**# Tournament 1 was only verifiably open for the North Americans (definite no, no for the Europeans, and no sources regarding the Japanese). Their top three received the bokkens.
**# Tournament 2 was open to all three regions. However, only the European top three received bokkens.
**# Tournament 1, 2 and the Finals were all part of one championship. Tournament 1 and 2 were the playoffs for the Finals.
**# Tournament 3 was not part of the championship and took place after the championship.
** I recommend this version for the original unadulterated version before the cuts. Jappalang (talk) 08:54, 6 June 2008 (UTC)
replies: text: That's a big help, thanks! EyeSerenetalk 10:34, 6 June 2008 (UTC)
thread_title: Master Ninja Tournaments

message: * "He said that there are games so hard that players get mad in trying to beat them and stay mad even after doing so." (from the penultimate paragraph). I don't see this in the source given - am I looking in the right place?
** I paraphrased it from his first and last two paragraphs.
Some video games are hard. Some are really hard. And some are so freakishly, spoon-bendingly difficult that they take 10 hours of solid play before you've even begun to master the basics. Whenever I slip one of these nasty little backbreakers into my game system, I usually discard them in frustration after a couple of hours and wonder: What's the point? What adult has the time to master this stuff? Could it ever be worth it?...But just because a game is hard doesn't mean it'll have a payoff. Many games are arduous for all the wrong reasons: They have overly complex rules, enemies with no weaknesses, puzzles whose solutions do not follow Earth logic. Grind your head as long as you want against Resident Evil 3: Nemesis or Tomb Raider: The Last Revelation, and they'll still suck. There's no point wasting time on them, just as there's little point struggling through many works of literature that are touted as "difficult" but have little aesthetic or intellectual payoff. (How much Ezra Pound does anyone really need to read?)So, sink 40 hours of your life into a hard game only if it's already been widely praised by game reviewers and game blogs, the folks who play everything. I rely on these selfless warriors the same way I rely on film buffs who visit every benighted film festival on the planet until they've discovered the true indie gems. They suffer so that we don't have to.
**Jappalang (talk) 11:58, 6 June 2008 (UTC)
thread_title: Reception

message: Ninja Gaiden Sigma is not a port and yes a remake based on original. Ninja Gaiden Sigma 2 was just announced the Sigma series deserves independent articles. --Ciao 90 (talk) 16:16, 19 March 2009 (UTC)
thread_title:  Split articles for Sigma 

message: It's been out for quite a bit of time, and it's still of low quality. The gameplay sections do nothing more than say the differences between this game, so how independent can this article really be when it depends on this subject for its content? Once you condense the content to the required stuff, it would hardly even clash with this article's contents. - The New Age Retro Hippie used Ruler! Now, he can figure out the length of things easily. 18:30, 6 October 2009 (UTC)
thread_title:  Merge Ninja Gaiden Sigma 

message: <Start of discussion>
So, this also extends to Ninja Gaiden Sigma 2, but for now, I'm just proposing for this. As per WP:NN and WP:PAGEDECIDE, there isn't really any significant coverage on the Sigma page that requires its own article. A large chunk of the article is already discussed within the original article, like the story summary. The other information for the port could easily be on the same article, as we've seen with pages like Dynasty Warriors 4, with its own section as we already have for the next port on this very page. There isn't enough notable content here on its own to warrant its own article. Kyo~ (talk) 00:23, 23 February 2017 (UTC)
thread_title:  Proposed merge with [[Ninja Gaiden Sigma]] 

message: I check pages listed in :Category:Pages with incorrect ref formatting to try to fix reference errors. One of the things I do is look for content for orphaned references in wikilinked articles. I have found content for some of :Ninja Gaiden (2004 video game)'s orphans, the problem is that I found more than one version. I can't determine which (if any) is correct for this article, so I am asking for a sentient editor to look it over and copy the correct ref content into this article.
Reference named "GR":
From Dead or Alive Xtreme Beach Volleyball: 
From Dead or Alive Xtreme 2: 
Reference named "MC":
From Dead or Alive: Dimensions: 
From Dead or Alive Xtreme 2: 
From Devil's Third: 
From Fire Emblem Warriors: 
From Dead or Alive Xtreme Beach Volleyball: 
From Hyrule Warriors: 
I apologize if any of the above are effectively identical; I am just a simple computer program, so I can't determine whether minor differences are significant or not. AnomieBOT⚡ 08:22, 22 March 2019 (UTC)
thread_title:  Orphaned references in [[:Ninja Gaiden (2004 video game)]]