Talk:MAME/Archive 1

message: While this page is quite descriptive, I do feel it is a little too "pro-MAME".. for example saying "rom images don't hurt anyone". Anyone who collects arcades will know the sudden drop in value whenever a game is emulated in MAME. I'll leave this comment for a while, if no-one says anything I'll do some editing...
:Ah, yes, but is this a good or a bad thing? It hurts collectors, but it means that it's easier for an arcade or other buisness that uses gaming machines to buy a used one cheap, which helps them.
I don't know what it used to say but personally I came away from the article with a low opinion of the project's goals.  The bit about their purist view of emulation makes them seem obsessive compulsive
:Why is that obsessive compulsive? It is just their goal to emulate and preserve the games as accurately as possible since the cabinets are physical objects that are getting more rare over time if not treated with care (in the same way as old automobiles). If you are just looking to play arcade games and not care about if they are 100% accurate, there are other emulators available that do the job. Felsir 06:22, 4 April 2006 (UTC)
replies: text: Indeed. Think of it as a documention project, not just preserving what existed, but their use for existing. ♫ Melodia Chaconne ♫ 16:14, 4 April 2006 (UTC)
thread_title:  Pro-MAME 

message: I agree that the page isn't fully NPOV-compliant yet (but perhaps not too far off). The IDSA would probably be good to mention, which is essentially opposed to the distribution of all copyrighted ROM images.
--Furrykef 00:19, 23 Feb 2004 (UTC)
thread_title:  NPOV compliance 

message: MAME is not just to play games for free but to preserve them,although much critizied some games can,t be found in stock also MAME has a Policy of not emulating games more recent than 2 years ago...also i would like to know who erased my post on other emulators similar to MAME i thought this only was made in consense with other users see [Karl-H]]
:Because this article is about MAME, not other emulators. I also removed a link to a site where you can illegally obtain roms from your comment. --Golbez 20:58, 30 April 2006 (UTC)
thread_title:  Preserving games 

message: In regards to the legal status of MAME, a <a href="http://link.to.site.illegally.selling.roms.removed">site</a> indicates that older roms for games/apps that are no longer offered for sale are legal near the bottom of the page. The link is http://www.copyright.gov/1201/. Please comment.
--cjackson 00:19, 23 Feb 2004 (UTC)
replies: text: Entirely inaccurate. The only purely legal roms are those purchased as roms (i.e. from StarRoms) or those from copyright holders that no longer exist. In essence, this means only those games produced in (and therefore owned by) the East German government, of which there were one or two. And reading that copyright.gov article, the best I can come up with is that roms for dead systems might not be covered under the DMCA but are still covered under Constitutional copyright.  Note that it says exempt from prohibition against circumenvetion of technological measures that control access to copyrighted works. In other words, this gets rid of the DMCA law against reverse engineering. But it does not nullify the copyright. Sorry. --Golbez 19:39, 19 Aug 2004 (UTC)
thread_title:  Selling ROMs 

message: I had mame 0.67 and was happy with it, but when trying to play a game it didn't have support for it so i thought it was time to upgrade. I did just that downloading mame0100b , for dos . But i see no mame.exe file in there . There's dmame.exe instead and when running it on dos it says not dos executable ?! Is there something wrong i've done?
 Xhamlliku 
:See above; this is not a MAME discussion forum. Ask at [www.mame.net/msg the Official MAME board]. --Golbez 23:31, 25 September 2005 (UTC)
thread_title:  mame  0.100 , where is mame.exe ? 

message: Hi, I was wondering if CHDs and roms are the same thing, simply differing due to size or something. can someone clear this up for me? thanks in advance.
* They're similar, but not identical. A ROM in the context of MAME tends to refer to a file-dump of the data from a ROM chip on a PCB. A CHD is an image of the data on a disk of some type, be it HDD or optical media, that is connected to the PCB. Floppy images thus far are an exception, they're treated as ROMs. By the way, this type of question is more appropriate on the offical MAME board  than here on Wikipedia. -{Le Scoopertemp | [tk] 00:01, 15 November 2005 (UTC)
thread_title:  CHDs? 

message: I wrote MAME was developed on Matrox:
http://en.wikipedia.org/w/index.php?title=MAME&oldid=47923502#Emulation_philosophy
But it was actually ATI, according to alt.games.mame:
http://groups.google.com/group/alt.games.mame/browse_thread/thread/4b97055d5b7dc46f/8a12e0acf024cd40?q=m1t0s1s+matrox&rnum=1#8a12e0acf024cd40
The link in the post goes here:
http://www.mameworld.net/pc2jamma/mamemon3.html
As you can see here:
http://groups.google.com/groups/profile?enc_user=yWfT7RMAAABO0GNt7CFkVJNd-vqMsKJAWMj6vob75xS36mXc24h6ww
this person is still active. Maybe if you email him you might find where he found it.
Family Guy Guy 08:33, 11 April 2006 (UTC)
thread_title:  Matrox (Actually it was ATI) 

message: Could someone upload a screenshot of MAME32 v.106 or v.106u1? v.105 or something will do as well but v.97 seems a bit outdated (I'd do it myself but I'm sitting in front of a PPC mac). --elias.hc 11:32, 21 May 2006 (UTC)
replies: text: Thanks a lot, Screenshotguy. --elias.hc 11:53, 14 June 2006 (UTC)
thread_title:  [[:Image:MAME.PNG]] 

message: I've replaced the screenshot of Street Fighter II (XMAME, Ubuntu) with one of Progear (MacMAME, Mac OS X).
As for the reasoning: The screenshot of sf2 was JPEG format with visible artifacts, although this could easily have been avoided; it also showed version .86 (october 7th 2004). The new version (which is unfortunately quite huge) is PNG format, looks great and shows the most recent version available for Mac OS X. --elias.hc 12:13, 21 May 2006 (UTC)
thread_title:  Screenshot of [[:Image:StreetfighterUbuntu.jpg|XMAME under Ubuntu]] // [[:Image:MacMAME 103u2 Progear.png|MacMAME under Mac OS X]] 

message: You should all be aware that that latest build on mamedev.com supports Direct3D rendering. This may become important when .107 is released. -red-x
:D3D rendering has always been supported, this is not the same as 3D acceleration.
:D3D is used to compose 2D images (artwork + game screen) to form the final display, it is not used to make 3d games faster.
:read here:   May 25, 2006
===.106u2===
Well, here it is: the long-awaited video update in MAME 0.106u2. A few important notes about this release.
First, the new video system is not enabled by default. To enable it, you need to enable the NEW_RENDER makefile flag and recompile the entire project.
Second, if you previously configured MAME to use DirectDraw (which was the previous default), then you will get software-only rendering by default. You need to explicitly enable Direct3D rendering (-d3d) in order to get hardware acceleration. Software rendering is not very fast, especially at high resolutions.
:look here for more inforamtion on direct 3d: Direct3D -red-x
===.106u3===
Quote from the changelog ( * ): WARNING: As of this build, the new rendering system is enabled by default. --elias.hc 08:35, 3 June 2006 (UTC)
thread_title:  Direct 3D 

message: Quote from the changelog ( * ): WARNING: As of this build, the new rendering system is enabled by default. --elias.hc 08:35, 3 June 2006 (UTC)
thread_title: .106u3

message: I was going to type I don't think this should be added when I accidently hit enter.  --elias.hc 15:20, 31 May 2006 (UTC)
replies: text: I made another mistake in the this summary: Of  course 106u9 is in no way outdated - the old version of the image (which looked the same to me) showed an outdated piece of software, though. Still I don't see how the screenshot of mame32 plus plus 106u9 was any better than the current one. --elias.hc 18:04, 9 July 2006 (UTC)
thread_title:  Edit summary 

message: June 08, 2006
Another release is now available at the releases page. This one is a bit experimental again in that multiple threads are now being used. I'd especially like your testing if you have a hyperthreaded or dual core machine to see how the system behaves. There is definitely some more tweaking needed in the unthrottled case, but normal execution should be fine.
mamedev.net
:This is not a MAME chat page; I fail to see how discussing each beta will be useful to crafting the article. --Golbez 18:19, 10 June 2006 (UTC)
thread_title:  MAME 0.106u5 and multi threading 

message: DoRunRun, your behavior is vandalism. Only because I'm not going to act against the 3RR rule it doesn't mean your edit(s) was/were getting any better. --elias.hc 16:16, 4 July 2006 (UTC)
replies: text: I know there's a way to bring such things to the attention of admins, but I forget how. Link spam is such a problem on gaming pages though, and when people's pages are taken down they seem to just put it right back up as if it's as importent as an official homepage or whatever....♫ Melodia Chaconne ♫ 16:21, 4 July 2006 (UTC)
thread_title:  Linkspam