Talk:Half-Life 2: Episode One/Archive 1

message: Self-explanatory. --Ultimus 21:47, 1 June 2006 (UTC)
thread_title: Spoiler Tags Needed

message: I made a minor discovery regarding the green-camoflagued combine soldiers seen in several official screenshots of Episode One. In the back drop of Half-Life 2: Deathmatch, the exact type of green-camoflagued combine can be seen in the background along with a couple known types of combine soldiers. I had previously assumed that these two soldiers were just a modified Nova Prospekt soldier, since the green-camoflagued combine were not yet known to anyone. Now that I've seen the screenshots, I conclude that they are indeed indentical in every way to the ones seen in official Episode One screenshots. Have a look for your self http://img129.imageshack.us/img129/1234/episodeonecombine1ws.jpg . Could someone possibly include this picture on the Episode One page? I'm new to wikipedia and don't want to mess anything up.--Gobanzo Mon 06:09, 2 March 2006 (UTC)
replies: text: I don't think the image is suitable, really. A line of text somewhere sensible should do the trick. :-) --Tom Edwards 22:13, 2 March 2006 (UTC)
replies: text:  wow i never noticed green camo combine in episode 1.. and i didnt notice it in the backround in deathmatch ether.. good find.Chardrc 17:16, 4 June 2006 (UTC)
thread_title: Screenshot

message: This article joins the ranks of publications taking PC GAMER's throwaway-joke-'spoiler'-in-mirror-writing too seriously. That sentence was a joke! It should not be included in the Wiki, but I have not removed it for fear of offending the original writer. I have instead amended the sentence to make this clear. Poorsod 14:34, 16 October 2005 (UTC)
replies: text: Either way it should be included in the article, as long as correct context is given. Which it now has. Nufy8 17:41, 16 October 2005 (UTC)
thread_title:  PC GAMER reporting on Alyx's playability 

message: Does Aftermath really just require a minimum of 256 MB RAM to play it? The recommended setting for Lost Coast is 1024, which feature HDR effects. Jetro 21:59, 6 December 2005 (UTC)
replies: text: 256 is proably for min everything. but that seems extreemly odd since you need more than that to play almost any game on winxp.Chardrc 22:27, 13 January 2006 (UTC)
replies: text: Lost Coast has higher memory requirments because it has more detailed textures, not because it has HDR. --Tom Edwards 09:33, 14 January 2006 (UTC)
thread_title:  About RAM 

message: The release date for HL-Aftermath is February 14th, 2006 according to my local GameStop store's catalog.
:Retailers always make dates up. Ignore them. --Tom Edwards 08:48, 16 December 2005 (UTC)
replies: text: at game spot.com they said that on jan 9 valve said that they are "now shooting for an April 24 release for Half-Life 2: Aftermath"
Chardrc 22:21, 11 January 2006 (UTC)
replies: text: More Proof We should go ahead and post the release date set by Doug Lombardi. 07:12, 21 January 2006 (UTC)
replies: text: It's already there. Nufy8 07:16, 21 January 2006 (UTC)
replies: text: hay valve said they would start preordering episode 1 today (may 1) but i havent seen anything on steam or on the web.. does anyone know what happend?Chardrc 02:10, 2 May 2006 (UTC)
replies: text: You can now. bob rulz 06:05, 3 May 2006 (UTC)
thread_title: Release date announced by GameStop

message: I think it's excessive to make however many articles for however many episodes will be released, so I recommend we just rename this Half-Life 2 Episodes or something like that to prevent clutter. A Clown in the Dark 00:26, 22 February 2006 (UTC)
replies: text: I dunno. This is fine for now. Unless they go up to like 6 episodes then I could see something like that. There are other games that have expansion packs that have their own articles. Thunderbrand 01:46, 22 February 2006 (UTC)
replies: text: A category would be a better solution. --Tom Edwards 16:31, 22 February 2006 (UTC)

text: It's way too early for a Half-Life 2 Episodes article.  And anyway, this article is about Episode 1, when more are released, we could put together a Half-Life 2 Episodes page. - Hahnchen 05:10, 15 March 2006 (UTC)
replies: text:  i read somewere that it will be a trilagy of episodes aka 3 so i think its ok to just ave 1 page per episode.Chardrc 17:18, 4 June 2006 (UTC)
replies: text: I agree with tom, a category would be more organized, the only reason i could see that we would need to combine all 3 into one page is if the future episodes are as short as ep.1 --Manwithbrisk 21:37, 12 June 2006 (UTC)
thread_title: We need another move

message: "The game's official website mentions that the G-Man "loses control" (presumably, of Gordon Freeman)."
I understand why you say that, but in the website of the game, it says "In Half-Life, the G-Man made you. In Half-Life 2, he used you to defeat Dr. Breen and start the Resistance. In Episode One, he's lost control." - considering that "you" is the character the player controls, Gordon Freeman, by the logic of the phrase, it is talking about Gordon. Also, read the "Story" page in the website; "Consciousness returns. Gordon and Alyx discover they've somehow escaped both the reactor explosion and the G-Man's malevolent grasp.". Don't they coincide?
Also, it says "he's lost control", NOT "loses control"; that was in the maganize referred in the G-Man's page.
Hey, did anyone else notice that apparently Valve has decided to officialy refer to him as "The G-Man", instead of "GMan" like in the credits of HL2?
:Yeah, I even edited the G-Man page to refer that some days ago. At least you can't say they don't hear the community, heh.
::They hear the community alright. One of the commentary nodes (near where you first see the citadel again after the zombiefest) refers to a "Kleinercast", which seems to be the result of the community coinage "Breencast" for Breen's various broadcasts, recordings in train stations, and such in HL2.--69.196.212.30 17:33, 28 June 2006 (UTC)
thread_title: "Presumably, of Gordon Freeman"

message: i think that we should start posting the events of hl2 episode when its realeased any one who is playing it. should at least post some kind info
:I've just started playing it, completed first two chapters so far. When I've finished it I'll post a plot summary, if no-one's beaten me to it. mode_seven 19:48, 1 June 2006 (UTC)
replies: text: I beat it. 3 hours 42 minutes. I RULE! A Clown in the Dark 20:46, 1 June 2006 (UTC)

text: Just beat it… just over 4 hours. FYI, the ep2 teaser is in %Steam%\SteamApps\account\half-life 2 episode one\episodic\media. -- Jordi·✆ 23:09, 1 June 2006 (UTC)
thread_title:  When people play the game. 

message: The Gman is Gordon Freeman.
The Vortigaunts are the last evolution (or mutation) of humans.
That the Nihilanth is Dr. Breen.
That the time have been separated in 2 dimensions.
That the large amount of energy makes the earth explode, making it look like Xen.
That the Synths of Ep2 are made of primates.
That the Gman uses Shephard to get Freeman.
Just comparing some things...
Unfortunately, most of that is inconsistent with the backstory of the other games, and has already been speculated to death. --Ultimus 09:44, 3 June 2006 (UTC)
replies: text: I thought somewhere in some forum, that idea that GMan = Freeman is nuked. xertnevnI 13:28, 4 June 2006 (UTC)
thread_title: It would be freak if...

message: While playing Episode One, I soon discovered that the Combine soldiers' radios emit a squealing noise after their transmission is finished.  Could this indicate that even the Combine's on-planet communication is failing in an attempt to gather enough energy to send the information packet from the Citadel?  Also, once or twice i distinctly heard a soldier say "subject: Freeman" during battle.  Is this new to the expansion, or can that be heard in Half-Life 2 as well?  Finally, at the location in the Lowlife chapter in which barnacles can attack zombies, they eat only the headcrab and drop the then dead zombie.  I have never seen a zombie get caught by a barnacle in Half-Life 2, so I am unsure if this is new or not.  I would be willing to add this information to the page if others can verify it.--Bionic Pants 19:23, 4 June 2006 (UTC)
replies: text: The squeal definitely has something to do with the state of the Citadel, but I don't know if it would be power: the soldiers probably run from their own biological energy. Subject Freeman on the other hand definitely isn't new, and while barnacles only eating the headcrab of a zombie might be true, is it really worth mentioning? --Tom Edwards 08:31, 5 June 2006 (UTC)
thread_title:  Minor cosmetic differences 

message: There have been a couple of reverts of the image used as the game cover.
The reason the image being used is 'low res' is because such images are considered Fair Use as per ..
Rather than reverting again can this be discussed here 1st if you think you have a better image.
GameKeeper 13:48, 5 June 2006 (UTC)
replies: text: Obvious solution: resize the image in question until it is low-res... --Tom Edwards 13:57, 5 June 2006 (UTC)
replies: text: Any more complaints? I don't like to be rude, but honestly. This is just silly. --Tom Edwards 14:00, 5 June 2006 (UTC)
replies: text:  I prefer Toms Image. The removal of the bbfc symbol is an improvement as this is region specific. Sorry for the frustration in getting this right Tom. GameKeeper 14:20, 5 June 2006 (UTC)

text: I agree that the resized image is a better fit. I'll withdraw my request for speedy deletion. ~ Vic Vipr 16:05, 5 June 2006 (UTC)
thread_title:  Main Picture - Game Cover 

message: Unfortunately, viewed with a fullscreen browser at 1600x1200 (both IE and FF), the two images on the left in the "events" section suffer from rightward drift. One bumps the other into a very ugly arrangement. That part needs to be separated so the imagesare actually both on the left edge of the page rather than being stacked upon each other. Not sure of the best way to go about that. --Ultimus 06:50, 7 June 2006 (UTC)
thread_title:  Rightward Drift 

message: " It is also possible that, during most of the events of Half-Life 2, the Vortigaunts were Gordon's employers, and that they were outbid by the Combine at the end of Half-Life 2. If this were the case, then they were taking Gordon out of the G-Man's control at the beginning of Episode One in order to keep him from working for the Combine. "
I've cut this out. It is too much speculative and even unfounded. The GMan gets control of you in Half-Life, where the Vortigaunts are controlled by Nihilant and so can't "employ" Gordon throught the GMan. Also, Gordon wouldn't work for the Combine right after the destruction of the Citadel's core reactor. Anyone else agrees with me that this should stay out of the article?
:Definetly. HL2 plot is very much open to speculation, but some of it is better left in fan forums; not wikipedia. Qjuad 21:43, 7 June 2006 (UTC)
thread_title:  Vortigaunt Speculation 

message: The negative opinion toward HalfLife 2 and source engine products, not regarding the typical anti-videogame views, but regarding the crash that occurs every 10 seconds if they can even get a connection to steam should be mentioned, at least as a warning to those planning on getting the game. I happen to be out money because none of the website's attempts at fixing issues seem to resolve the issues and my system is well over requirements. Ive found that alot of people are out of luck because it crashes constantly for them and stores dont return computer software products. Many claim this is one of the main reasons piracy is so prevalent. 
Unfortunatly, I'm unable to provide a "neutral" point of view regarding this otherwise I'd do it myself. --PsYcHoDaN 21:29, 12 June 2006 (UTC)
replies: text: There are always bugs of this nature in complex games. The only unusual thing about Ep1 is its popularity. --Tom Edwards 11:49, 12 June 2006 (UTC)
thread_title: Glitchyness should be mentioned

message: Has anyone seen that new video on Episode 2? Supposedly, it was decoded from the Episode One game files. Perhaps something should be mentioned? Episode 2 Trailer Nevermind. --Delta 22:48, 12 June 2006 (UTC)
thread_title:  Episode 2? 

message: I've never heard of the game being called "www.cs.rin.ru", yet that's what the main page says. The site appears to be a Russian Counter-Strike site. I'm hesitant to remove it; I'm not sure if it's vandalism or not. --24.209.244.5 01:39, 16 June 2006 (UTC)
replies: text: It's just a few attention seekers. If you see it again, don't be afraid to blat it. --Tom Edwards 16:17, 16 June 2006 (UTC)
thread_title:  www.cs.rin.ru