Talk:City 17

message: I think a screenshot of the Citadel would be more impressive if it was of the first screenshot we see of it, i.e. after stepping out of the train station. Want me to take a shot at that? --Yar Kramer 16:02, 4 October 2005 (UTC)
replies: text: Why not?  I put this in basically as a place-holder.  The page was looking a bit bland and I had this screenshot kicking around not doing anything, so ...  --Plumbago 16:30, 4 October 2005 (UTC)
replies: text: Okay, how's this look? --Yar Kramer 02:22, 27 October 2005 (UTC)
replies: text: I like it, it even has Dr. Breen doing one of his "breencasts."  — Kjammer ⌂ 04:22, 27 October 2005 (UTC)
thread_title:  Citadel screenshot 

message: Did general cleanup (esp. verb tense consistency) in the middle (spoiler) section; hope no-one minds.
--69.196.212.30 00:40, 15 April 2006 (UTC)
replies: text: I changed "was" to back to "is" in the lead, since you don't tell people who never played HL2 that City 17 is no longer and spoil it. Thunderbrand 01:32, 2 June 2006 (UTC)
thread_title:  Cleanup 

message: Czech Avias is rather aiplain. Car should probably be Aero. But I'm really not sure. — Roman Dawydkin 21:23, 23 September 2006 (UTC)
thread_title:  Abandoned cars 

message: City 17 most probably has its origins from the film "Equilibrium", which shares many similarities to the Half-Life city, including emotional suppression and walls around the city. The number 17 can be seen as the two "Clerics" first enter the city after the opening sequence.—Preceding unsigned comment added by 196.1.61.4 (talk • contribs) 
:May still be speculative. They may be similar in name, but in this case, I would like to see evidence that City 17 was inspired by Equilibrium. Nowhere does The Final Hours of... mention anything about the movie; take this crucial excerpt, for example:
:At first the team considered designing a game where Gordon would teleport to various planets around the galaxy and combat the Xen aliens from the first game. But Laidlaw says the team ultimately rejected that idea because it would be hard to create continuity between levels. Then Viktor Antonov--Valve's Bulgarian-born art director--suggested that the team think of setting the game in the suburban and outlying areas around an Eastern European-style city. The team liked the idea. Soon "City 17" was born.
:An e-mail to Valve on this and the publishing of the response on a notable fan site will set things straight. Before that, I remain unconvinced of this connection. ╫ ２５ ◀RingADing▶ 11:52, 13 October 2006 (UTC)
thread_title:  CITY 12 Origins 

message: In Half-Life 2: Episode One, it is revealed that Citadels also exist in other cities.
Where is that revealed in Episode 1?
- Dr. Kleiner mentions it in his speech, right after you get up from the underground.  —Preceding unsigned comment added by JacobPalm (talk • contribs) 20:17, 15 October 2007 (UTC)
thread_title:  citadels in other cities 

message: Does anyone know if there is a combined map of all playable locations in Half life 2 available? Since there are no significant transitions between them it should be possible to make such a map. It would be cool to see the whole game area in one picture.  —Preceding unsigned comment added by 86.50.41.65 (talk) 14:17, 21 October 2007 (UTC)
thread_title:  Half life 2 world map 

message: Does anyone else think that large portions of that should be removed. It uses words like "likely" a lot. It's mostly just speculation.--Mullon 20:05, 21 October 2007 (UTC)
thread_title:  Fall of City 17 

message: It says that there is a sign with Romanian writing on it... any information on this? (or screenshot? because I know Romanian)  —Preceding unsigned comment added by 77.81.18.14 (talk) 23:23, 22 December 2007 (UTC)
thread_title:  Similarity to Constanta, the Romanian city 

message: Whilst playing Episode 2 I noted that there is a map (in the White Forest base) which seems to place City 17 and the White Forest north of the Black Sea in the Ukraine, certainly a long way from the Baltic. This may be worth adding to the article, if I can get a decent screenshot of it.--Werthead (talk) 15:03, 25 December 2007 (UTC)
thread_title:  Episode 2 Map? 

message: :Image:Aftermath Alyx.jpg is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.
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BetacommandBot (talk) 03:58, 12 February 2008 (UTC)
thread_title: Fair use rationale for Image:Aftermath Alyx.jpg

message: :Image:City17AerialView.jpg is being used on this article. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In addition to the boilerplate fair use template, you must also write out on the image description page a specific explanation or rationale for why using this image in each article is consistent with fair use.
Please go to the image description page and edit it to include a fair use rationale. Using one of the templates at Wikipedia:Fair use rationale guideline is an easy way to insure that your image is in compliance with Wikipedia policy, but remember that you must complete the template. Do not simply insert a blank template on an image page.
If there is  other fair use media, consider checking that you have specified the fair use rationale on the other images used on this page.  Note that any fair use images lacking such an explanation can be deleted one week after being tagged, as described on criteria for speedy deletion. If you have any questions please ask them at the Media copyright questions page. Thank you.
BetacommandBot (talk) 19:46, 13 February 2008 (UTC)
thread_title: Fair use rationale for Image:City17AerialView.jpg

message: The image :Image:Citadel destroyed.jpg is used in this article under a claim of fair use, but it does not have an adequate explanation for why it meets the requirements for such images when used here.  In particular, for each page the image is used on, it must have an explanation linking to that page which explains why it needs to be used on that page.  Please check
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This is an automated notice by FairuseBot. For assistance on the image use policy, see Wikipedia:Media copyright questions. --23:43, 19 May 2008 (UTC)
thread_title: Image copyright problem with Image:Citadel destroyed.jpg

message: I removed the sentence about Episode 1 proving that there are more citadels, because it was unreferenced and nowhere was that said in the game. 68.43.196.134 (talk) 04:59, 27 July 2008 (UTC)
thread_title:  More citadels?