| """Utilities for working with mobjects.""" | |
| from __future__ import annotations | |
| __all__ = [ | |
| "get_mobject_class", | |
| "get_point_mobject_class", | |
| "get_vectorized_mobject_class", | |
| ] | |
| from .._config import config | |
| from ..constants import RendererType | |
| from .mobject import Mobject | |
| from .opengl.opengl_mobject import OpenGLMobject | |
| from .opengl.opengl_point_cloud_mobject import OpenGLPMobject | |
| from .opengl.opengl_vectorized_mobject import OpenGLVMobject | |
| from .types.point_cloud_mobject import PMobject | |
| from .types.vectorized_mobject import VMobject | |
| def get_mobject_class() -> type: | |
| """Gets the base mobject class, depending on the currently active renderer. | |
| .. NOTE:: | |
| This method is intended to be used in the code base of Manim itself | |
| or in plugins where code should work independent of the selected | |
| renderer. | |
| Examples | |
| -------- | |
| The function has to be explicitly imported. We test that | |
| the name of the returned class is one of the known mobject | |
| base classes:: | |
| >>> from manim.mobject.utils import get_mobject_class | |
| >>> get_mobject_class().__name__ in ['Mobject', 'OpenGLMobject'] | |
| True | |
| """ | |
| if config.renderer == RendererType.CAIRO: | |
| return Mobject | |
| if config.renderer == RendererType.OPENGL: | |
| return OpenGLMobject | |
| raise NotImplementedError( | |
| "Base mobjects are not implemented for the active renderer." | |
| ) | |
| def get_vectorized_mobject_class() -> type: | |
| """Gets the vectorized mobject class, depending on the currently | |
| active renderer. | |
| .. NOTE:: | |
| This method is intended to be used in the code base of Manim itself | |
| or in plugins where code should work independent of the selected | |
| renderer. | |
| Examples | |
| -------- | |
| The function has to be explicitly imported. We test that | |
| the name of the returned class is one of the known mobject | |
| base classes:: | |
| >>> from manim.mobject.utils import get_vectorized_mobject_class | |
| >>> get_vectorized_mobject_class().__name__ in ['VMobject', 'OpenGLVMobject'] | |
| True | |
| """ | |
| if config.renderer == RendererType.CAIRO: | |
| return VMobject | |
| if config.renderer == RendererType.OPENGL: | |
| return OpenGLVMobject | |
| raise NotImplementedError( | |
| "Vectorized mobjects are not implemented for the active renderer." | |
| ) | |
| def get_point_mobject_class() -> type: | |
| """Gets the point cloud mobject class, depending on the currently | |
| active renderer. | |
| .. NOTE:: | |
| This method is intended to be used in the code base of Manim itself | |
| or in plugins where code should work independent of the selected | |
| renderer. | |
| Examples | |
| -------- | |
| The function has to be explicitly imported. We test that | |
| the name of the returned class is one of the known mobject | |
| base classes:: | |
| >>> from manim.mobject.utils import get_point_mobject_class | |
| >>> get_point_mobject_class().__name__ in ['PMobject', 'OpenGLPMobject'] | |
| True | |
| """ | |
| if config.renderer == RendererType.CAIRO: | |
| return PMobject | |
| if config.renderer == RendererType.OPENGL: | |
| return OpenGLPMobject | |
| raise NotImplementedError( | |
| "Point cloud mobjects are not implemented for the active renderer." | |
| ) | |