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#region Copyright � 2009, De Santiago-Castillo JA. All rights reserved.
//Copyright � 2009 Jose Antonio De Santiago-Castillo
//E-mail:JAntonioDeSantiago@gmail.com
//Web: www.DotNumerics.com
//
#endregion
using System;
using System.Collections.Generic;
using System.Text;
using System.Diagnostics;
using DotNumerics.FortranLibrary;
namespace DotNumerics.LinearAlgebra
{
/// <summary>
/// Esta clase manda la informacion de cada elemento de la matriz para ser visualizada
/// </summary>
internal class MatrixDebuggerDisplay
{
private BaseMatrix MeMatrix;
public MatrixDebuggerDisplay(BaseMatrix matrix)
{
this.MeMatrix = matrix;
}
[DebuggerBrowsable(DebuggerBrowsableState.RootHidden)]
public double[,] ElementList
{
get
{
double[,] TempElementList = new double[this.MeMatrix.RowCount, this.MeMatrix.ColumnCount];
for (int j = 0; j < this.MeMatrix.ColumnCount; j++)
{
for (int i = 0; i < this.MeMatrix.RowCount; i++)
{
TempElementList[i, j] = this.MeMatrix[i, j];
}
}
return TempElementList;
}
}
}
///// <summary>
///// Esta clase es para mostrar los elementos de la materiz, cada
///// objeto almacena los indices y el valor de un elemento de la matriz
///// </summary>
//[DebuggerDisplay("{MeValue}", Name = "[{MeRowIndex}, {MeColumnIndex}]")]
//internal class MatrixElement
//{
// [DebuggerBrowsable(DebuggerBrowsableState.Never)]
// private int MeRowIndex;
// [DebuggerBrowsable(DebuggerBrowsableState.Never)]
// private int MeColumnIndex;
// [DebuggerBrowsable(DebuggerBrowsableState.Never)]
// private double MeValue;
// /// <summary>
// /// Inicializa un objeto que representa un elemento de la matiz
// /// </summary>
// /// <param name="rowIndex">El renglon</param>
// /// <param name="columnIndex">la columna</param>
// /// <param name="value">El valor del elemento</param>
// public MatrixElement(int rowIndex, int columnIndex, double value)
// {
// this.MeValue = value;
// this.MeRowIndex = rowIndex;
// this.MeColumnIndex = columnIndex;
// }
// [DebuggerBrowsable(DebuggerBrowsableState.Never)]
// public int RowIndex
// {
// get { return MeRowIndex; }
// set
// {
// MeRowIndex = value;
// }
// }
// [DebuggerBrowsable(DebuggerBrowsableState.Never)]
// public int ColumnIndex
// {
// get { return MeColumnIndex; }
// set
// {
// MeColumnIndex = value;
// }
// }
// [DebuggerBrowsable(DebuggerBrowsableState.Never)]
// public double Value
// {
// get { return this.MeValue; }
// set
// {
// this.MeValue = value;
// }
// }
//}
/// <summary>
/// Esta clase manda la informacion de cada elemento de la matriz para ser visualizada
/// </summary>
internal class MatrixComplexDebuggerDisplay
{
private ComplexMatrix MeMatrix;
public MatrixComplexDebuggerDisplay(ComplexMatrix matrix)
{
this.MeMatrix = matrix;
}
[DebuggerBrowsable(DebuggerBrowsableState.RootHidden)]
public Complex[,] ElementList
{
get
{
Complex[,] TempElementList = new Complex[this.MeMatrix.RowCount , this.MeMatrix.ColumnCount];
for (int j = 0; j < this.MeMatrix.ColumnCount; j++)
{
for (int i = 0; i < this.MeMatrix.RowCount; i++)
{
TempElementList[i, j] = this.MeMatrix[i, j];
}
}
return TempElementList;
}
}
}
///// <summary>
///// Esta clase es para mostrar los elementos de la materiz, cada
///// objeto almacena los indices y el valor de un elemento de la matriz
///// </summary>
//[DebuggerDisplay("{MeValue._real}, {MeValue._imaginary}", Name = "[{MeRowIndex}, {MeColumnIndex}]")]
//internal class MatrixComplexElement
//{
// [DebuggerBrowsable(DebuggerBrowsableState.Never)]
// private int MeRowIndex;
// [DebuggerBrowsable(DebuggerBrowsableState.Never)]
// private int MeColumnIndex;
// [DebuggerBrowsable(DebuggerBrowsableState.Never)]
// private Complex MeValue;
// /// <summary>
// /// Inicializa un objeto que representa un elemento de la matiz
// /// </summary>
// /// <param name="rowIndex">El renglon</param>
// /// <param name="columnIndex">la columna</param>
// /// <param name="value">El valor del elemento</param>
// public MatrixComplexElement(int rowIndex, int columnIndex, Complex value)
// {
// this.MeValue = value;
// this.MeRowIndex = rowIndex;
// this.MeColumnIndex = columnIndex;
// }
// [DebuggerBrowsable(DebuggerBrowsableState.Never)]
// public int RowIndex
// {
// get { return MeRowIndex; }
// set
// {
// MeRowIndex = value;
// }
// }
// [DebuggerBrowsable(DebuggerBrowsableState.Never)]
// public int ColumnIndex
// {
// get { return MeColumnIndex; }
// set
// {
// MeColumnIndex = value;
// }
// }
// [DebuggerBrowsable(DebuggerBrowsableState.Never)]
// public Complex Value
// {
// get { return this.MeValue; }
// set
// {
// this.MeValue = value;
// }
// }
//}
/// <summary>
/// Esta clase manda la informacion de cada elemento del vector para ser visualizada
/// </summary>
internal class VectorDebuggerDisplay
{
private Vector MeVector;
public VectorDebuggerDisplay(Vector TheVector)
{
this.MeVector = TheVector;
}
[DebuggerBrowsable(DebuggerBrowsableState.RootHidden)]
public double[] ElementList
{
get
{
return this.MeVector.Data;
}
}
}
/// <summary>
/// Esta clase manda la informacion de cada elemento del vector para ser visualizada
/// </summary>
internal class VectorComplexDebuggerDisplay
{
private ComplexVector MeVector;
public VectorComplexDebuggerDisplay(ComplexVector TheVector)
{
this.MeVector = TheVector;
}
[DebuggerBrowsable(DebuggerBrowsableState.RootHidden)]
public Complex[] ElementList
{
get
{
return this.MeVector.Data;
}
}
}
}