| .. _live: |
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| Live Display |
| ============ |
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| Rich can display continiuously updated information for any renderable. |
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| To see some live display examples, try this from the command line:: |
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| python -m rich.live |
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| .. note:: |
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| If you see ellipsis "...", this indicates that the terminal is not tall enough to show the full table. |
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| Basic Usage |
| ----------- |
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| The basic usage can be split into two use cases. |
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| 1. Same Renderable |
| ~~~~~~~~~~~~~~~~~~ |
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| When keeping the same renderable, you simply pass the :class:`~rich.console.RenderableType` you would like to see updating and provide |
| a ``refresh_per_second`` parameter. The Live :class:`~rich.live.Live` will automatically update the console at the provided refresh rate. |
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| **Example**:: |
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| import time |
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| from rich.live import Live |
| from rich.table import Table |
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| table = Table() |
| table.add_column("Row ID") |
| table.add_column("Description") |
| table.add_column("Level") |
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|
| with Live(table, refresh_per_second=4): |
| for row in range(12): |
| time.sleep(0.4) |
| |
| table.add_row(f"{row}", f"description {row}", "[red]ERROR") |
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| 2. New Renderable |
| ~~~~~~~~~~~~~~~~~ |
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| You can also provide constant new renderable to :class:`~rich.live.Live` using the :meth:`~rich.live.Live.update` function. This allows you to |
| completely change what is rendered live. |
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| **Example**:: |
|
|
| import random |
| import time |
|
|
| from rich.live import Live |
| from rich.table import Table |
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|
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| def generate_table() -> Table: |
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| table = Table() |
| table.add_column("ID") |
| table.add_column("Value") |
| table.add_column("Status") |
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|
| for row in range(random.randint(2, 6)): |
| value = random.random() * 100 |
| table.add_row( |
| f"{row}", f"{value:3.2f}", "[red]ERROR" if value < 50 else "[green]SUCCESS" |
| ) |
| return table |
|
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|
|
| with Live(refresh_per_second=4) as live: |
| for _ in range(40): |
| time.sleep(0.4) |
| live.update(generate_table()) |
|
|
| Advanced Usage |
| -------------- |
|
|
| Transient Display |
| ~~~~~~~~~~~~~~~~~ |
|
|
| Normally when you exit live context manager (or call :meth:`~rich.live.Live.stop`) the last refreshed item remains in the terminal with the cursor on the following line. |
| You can also make the live display disappear on exit by setting ``transient=True`` on the Live constructor. Here's an example:: |
| |
| with Live(transient=True) as live: |
| ... |
| |
| Auto refresh |
| ~~~~~~~~~~~~ |
| |
| By default, the live display will refresh 4 times a second. You can set the refresh rate with the ``refresh_per_second`` argument on the :class:`~rich.live.Live` constructor. |
| You should set this to something lower than 4 if you know your updates will not be that frequent or higher for a smoother feeling. |
| |
| You might want to disable auto-refresh entirely if your updates are not very frequent, which you can do by setting ``auto_refresh=False`` on the constructor. |
| If you disable auto-refresh you will need to call :meth:`~rich.live.Live.refresh` manually or :meth:`~rich.live.Live.update` with ``refresh=True``. |
| |
| Vertical Overflow |
| ~~~~~~~~~~~~~~~~~ |
| |
| By default, the live display will display ellipsis if the renderable is too large for the terminal. You can adjust this by setting the |
| ``vertical_overflow`` argument on the :class:`~rich.live.Live` constructor. |
| |
| - crop: Show renderable up to the terminal height. The rest is hidden. |
| - ellipsis: Similar to crop except last line of the terminal is replaced with "...". This is the default behavior. |
| - visible: Will allow the whole renderable to be shown. Note that the display cannot be properly cleared in this mode. |
| |
| .. note:: |
| |
| Once the live display stops on a non-transient renderable, the last frame will render as **visible** since it doesn't have to be cleared. |
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|
| Complex Renders |
| ~~~~~~~~~~~~~~~ |
|
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| Refer to the :ref:`Render Groups` about combining multiple :class:`RenderableType` together so that it may be passed into the :class:`~rich.live.Live` constructor |
| or :meth:`~rich.live.Live.update` method. |
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| For more powerful structuring it is also possible to use nested tables. |
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| Print / log |
| ~~~~~~~~~~~ |
|
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| The Live class will create an internal Console object which you can access via ``live.console``. If you print or log to this console, the output will be displayed *above* the live display. Here's an example:: |
| |
| import time |
| |
| from rich.live import Live |
| from rich.table import Table |
| |
| table = Table() |
| table.add_column("Row ID") |
| table.add_column("Description") |
| table.add_column("Level") |
| |
| with Live(table, refresh_per_second=4) as live: # update 4 times a second to feel fluid |
| for row in range(12): |
| live.console.print("Working on row #{row}") |
| time.sleep(0.4) |
| table.add_row(f"{row}", f"description {row}", "[red]ERROR") |
| |
| |
| If you have another Console object you want to use, pass it in to the :class:`~rich.live.Live` constructor. Here's an example:: |
|
|
| from my_project import my_console |
|
|
| with Live(console=my_console) as live: |
| my_console.print("[bold blue]Starting work!") |
| ... |
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| .. note:: |
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| If you are passing in a file console, the live display only show the last item once the live context is left. |
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| Redirecting stdout / stderr |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
|
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| To avoid breaking the live display visuals, Rich will redirect ``stdout`` and ``stderr`` so that you can use the builtin ``print`` statement. |
| This feature is enabled by default, but you can disable by setting ``redirect_stdout`` or ``redirect_stderr`` to ``False``. |
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| Examples |
| -------- |
|
|
| See `table_movie.py <https://github.com/willmcgugan/rich/blob/master/examples/table_movie.py>`_ and |
| `top_lite_simulator.py <https://github.com/willmcgugan/rich/blob/master/examples/top_lite_simulator.py>`_ |
| for deeper examples of live displaying. |
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|