“Project: Elysian-Oblivion” The Ultimate Parallel World.
By: Red Arcana Studio
Tags: Startup, Bennett University, Fantasy, Game Development

Aspiration

What is undefeatable is a passionate belief. And, one can develop that for anything, fantasy or reality. After all, no one can provide the ultimate truth in life; thus, surviving with a faith that makes your tiny life pleasurable is something I would highly recommend anyone to have :)

Red Arcana Studio plans on creating a Fantasy Parallel World. Currently, this project is known as ‘Elysian-Oblivion’/Project-EO. It will be an open-for-all collection.

The goal of this project is to immortalize and accumulate numerous fantasy stories into a single legendary compilation. Red Arcana must be able to receive the submissions and set them up in their collection smoothly. For this, Project-EO must reach millions and abide for decades.

Inspiration

Inspiration for Project-EO came from a vintage fantasy tabletop role-playing game originally designed by Gary Gygax and Dave Arneson, known as Dungeons & Dragons. It was first published in 1974. The theme of D&D was influenced by mythology, pulp fiction, and contemporary fantasy authors of the 1960s and 1970s. The Idea behind this game has always been the same and that is to escape reality and enter a fantasy world of your liking.

Project-EO has its own fantasy setting known as Nay-sea which was created in 2010. It will serve as a home for the Project-EO.

Red Arcana Studio Logo

Company

Red Arcana Studio is an Indie Game Development Studio that was co-founded in 2018 by Ali Rizvi & Raunak Singh. We expertise at using Game Engines like Unity/Unreal, 3D Modelling in Blender, and C# Java Python Programming. By self-learning and recruiting passionate and talented developers, we hope to develop decent skills on the following for Project-EO:

Large Game Projects & Multiplayer Setups. Graphical User Interface Designing Writing & Editing Marketing & Socializing

Question: What are the relevant products in the market?

https://roll20.net is the only thing that slightly resembles Project–EO. People from all around the world can connect with each other on this website to play fantasy stories, typically Dungeons & Dragons.

Question: Who are the target Customers?

Project-EO is open for all, but it only will be reaching individuals who are above 13 and are interested in fantasy literature and role-playing games.

The Idea

[Preparation] By creating single or multiple applications related to Nay-sea, we will build a community and attract epic fantasy literature lovers. Multiple series of Books & Games would be released consistently for giving birth to a fandom where people would find themselves to love the characters/places. Obviously, all originating from the fantasy world of Nay-sea. Project-EO can only commence once forming a community has been successfully executed. [Project-EO] In the stage-2, we will build an application on our Fantasy world, Nay-sea comprising all the stories and games developed by Red Arcana so far. It could be an open-world role-playing game. Our studio will continue to improve graphics, performance, algorithms, and connectivity over the years. After the first global stable release of this game, interested writers can add their stories into the game, or gamers/readers can experience others’ stories. It will be a collection of stories and games. For avoiding flood, adding their stories to Project EO would require money, depending upon the review given by us. Red Arcana Studio’s writers would then edit and convert it to a story that perfectly fits in the High-Fantasy world of Red Arcana — Nay-sea. Our AI Application would be able to convert those stories into choice-based role-playing games or a linear story. If someone’s work gets popular, Red Arcana would further work with them to create more and highlight their piece more.

The Requirements

[User-Interface Team] This team should have proficiency in UI designing. Our AI Application would use their UI Elements to generate a choice-based game using the submitted stories. UI Team would also accompany the Game Developers who will work on the popular submissions and put them inside the Nay-sea Video Game. UI team needs a good understanding of the Game Development process and editing software such as Photoshop & Gimp.

This team should have proficiency in UI designing. Our AI Application would use their UI Elements to generate a choice-based game using the submitted stories. UI Team would also accompany the Game Developers who will work on the popular submissions and put them inside the Nay-sea Video Game. UI team needs a good understanding of the Game Development process and editing software such as Photoshop & Gimp. [Artists Team] They will create 2d Art pieces for the popular submissions. They will also be responsible for creating assets for game development. Thus they should have a good command of sketches (concept art) and software like blender.

They will create 2d Art pieces for the popular submissions. They will also be responsible for creating assets for game development. Thus they should have a good command of sketches (concept art) and software like blender. [Editors and Writers Team] This project needs a group of professional high-fantasy writers and editors who are willing to read the submitted stories and help their writers to put that inside our Project-EO. They also must have good knowledge about Nay-sea as they will carefully put others’ stories inside it. They can work as an independent unit with friendly members having a great passion for fantasy literature.

This project needs a group of professional high-fantasy writers and editors who are willing to read the submitted stories and help their writers to put that inside our Project-EO. They also must have good knowledge about Nay-sea as they will carefully put others’ stories inside it. They can work as an independent unit with friendly members having a great passion for fantasy literature. [Programmers Team] Only talented programmers can make the workflow lighter. As our project is quite large, we need strong algorithms to do things in an automated manner. Programmers would be working on data management, multi-user connectivity, back-end work, Red Arcana game engine creation, makings games using their game engine, simple linear or choice-based story game generator, etc. They should be creative and hardworking as this demands innovation and time.

Only talented programmers can make the workflow lighter. As our project is quite large, we need strong algorithms to do things in an automated manner. Programmers would be working on data management, multi-user connectivity, back-end work, Red Arcana game engine creation, makings games using their game engine, simple linear or choice-based story game generator, etc. They should be creative and hardworking as this demands innovation and time. [Marketing & Socializing Team] Success of Project-EO highly depends on this team. Thus members should have decent connections and great passion for the project we are developing.

Solution & Explanation

Visuals have been improved significantly in the game sector. But the stories and high-fantasy literature is not growing at all. Apart from some writers such as Brandon Sanderson, today’s fantasy literature is average compared to the old classics.

And in my opinion, the general mindset that visuals are everything shows how immoral everything is going. Increasing the quality of plot, message, and conclusion of the game and compromising with visuals will portray a much wiser idea. We won’t work hard on combat, visuals, and gore but on characters, stories, and wisdom.

Linear Stories

Open World Narrative Stories (Choice-Based)

Sandbox Narrative (Return Possible)

These are the typing structures of choices narratives used in the game. It is becoming repetitive and boring as not only every game is using these algorithms, but it is unrealistic. We plan on creating a much better algorithm that would represent real-life situation patterns in a better way.

Budget

Considering 10 months of Game Development

Studio Rent & Internet

30,00,000 INR

Electricity + Food + Other Resources

2,00,000 INR

Hardware + Software Licenses

14,00,000 INR

Programming Team

12,00,000 INR

Writers Team

6,00,000 INR

Art & Design Team

5,00,000 INR

Marketing Expense

15,00,000 INR

Thus assuming the budget safely, Project EO would require a minimum of 84 lakhs.

Time is money, thus we would require to do everything fast and efficiently too.