fabiochiu/medium-articles huggingface dataset:
Getting Started with Xperi.NZ. Welcome once again to our new blog for…
Tags: 3d, Information Technology, AR, Cameras, Technology

Welcome once again to our new blog for the day, where we’re going to talk about the very force that drives this page’s purpose — Xperi.nZ.

Xperi.nZ, an AR-driven modeling solution designed and developed by Xplorazzi Technologies, is the marketing advancement that aims in advancing modern sales to its desired heights by the means of creating 3D Models of the products that are approached to us by our valuable clients as of date. But we’re here today to let our new and upcoming clients know how they can switch lanes to the modern era of sales development using our redefined AR solutions @ Xperi.nZ! Here are a few detailed steps on how to reach us either from our very website — xperi.nz, or via our social media handles such as Instagram, Twitter, FaceBook, and many more. Lets’ get started!

Our main website from where we promote our services in-detail, handle our usual day-to-day customer support and accept new orders, are none other than xperi.nz. Sounds familiar, isn’t it? In here, we have a few domains for you to explore through and make a move towards the new age of augmented sales, or as we call it — “Surreal Sales Approach”

· As we enter xperi.nz, you find the XPERI.NZ page load up in your browser, which looks like this.

Over here, you can find a few options to check out. On the top of the page, you can find the options “Sample Models” and “Request for Demo”, which kind of speaks for themselves. Sample Models allows you to visually witness some of the best-in-class 3D Models that we previously developed for our valuable clients and understand the working on the get-go. Whereas Request for Demo gives you a chance to witness a 3D Model of your very own product along with our top-tier services. This trial is a small token of commitment from us to you that your product’s sales can boost under the “Surreal Sales Approach” scheme.

· As you scroll down, you can find the working of our Xperi.nZ solutions in brief.

These brief informative of the in-line technical steps guide you with how we @ Xperi.nZ work behind the scenes to deliver the best out of your product using our AR mechanism. Feel free to take up this technological entourage!

· Scrolling down further, you are entitled to claim your trial services from Xperi.nZ by simply entering your contact details. You are just a step away from entering the “Surreal Sales Approach”!

Feel free to reach out to us after you’ve seen our services at this website by either connecting to us with our contact details given at the website, or simply dropping by our social handles — Instagram, Facebook, Twitter, and More! Email us at apps@xplorazzi.com for sign up requests.

“Xperi.nZ life to the fullest!”
USDZ共有:ゾウ
Tags: Augmented Reality, 3d Modeling, AR

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Eğitim Sektöründe VR-AR Entegrasyonuna Nasıl Hazırlanabilir
Tags: Eğitim, AR, VR

An award-winning creative technology company that produces cutting-edge VR & AR experiences and digital applications.
Happy Thanksgiving in AR! 🦃
Tags: Thanksgiving, Augmented Reality, AR, Echoar, Turkey

The echoAR team wishes you and your family a wonderful Thanksgiving!

Scan this QR code with your phone or go directly to

https://go.echoar.xyz/GXYC

with your phone browser to pardon the turkey!

Sign up to the echoAR platform for free to create this yourself!
USDZ共有:サイ
Tags: Augmented Reality, 3d Modeling, AR

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Interhaptics latest hand-tracking snapping feature now on the Interaction Builder
Tags: Augmented Reality, Hand Tracking, Virtual Reality, AR, VR

Interhaptics is a software company specializing in Haptics. Interhaptics provides hand interactions and Haptics feedback development and deployment tools for extended reality, mobile, and console applications.

This November, we are introducing Interhaptics newest feature on the Interaction Builder: the snapping. And what difference does it make? Well, you will be able to create ever more realistic and accurate hand tracking interactions. Adding a haptic layer to these interactions will only increase the immersion level of any solution.

The Interaction Builder already includes a wide range of interaction primitives that you can use to enhance your hand-tracking projects. Among them, you can find different hand manipulations like grabbing, moving, rotating, or sliding objects. Today we are here to expand the interactions portfolio and introducing the Snapping to the library, increasing the haptic experience quality.

The newly introduced Snapping feature in the Interaction Builder allows the customization of the hand pose or gesture in the interaction. The user can precisely place each finger and the whole hand around the shape of virtual objects as one does in real life.

What is the problem it is addressing?

With interactions in XR, and especially with hand-tracking, the objective is to make it “feel” right. In order to achieve that, the virtual world you are interacting with should be as close to the real world as possible; visually, audibly and tactile-wise. In practice, for haptics, it means adding haptic feedback to enhance realism and immersion. For visual, meaning matching the body movement in real life and in the virtual experience. Users need to experience what is naturally expecting, in order to believe it and make the whole experience more realistic.

Trending AR VR Articles:

The Snapping feature will perfectly fit in any XR experience that requires hand manipulations. For example, during VR training, sports simulation, gaming, or even showrooms, the way the hand is placed to grip a lever will be reproduced almost as in reality. It is the same when the fingers are grabbing a handle to carry out an action.

As our previous features, the sapping will be available cross-platform, on all Interhaptics supported tracking devices including Oculus Quest, Ultraleap, and HoloLens 2. It will also support Unity 3D engine’s latest version Unity 2020+. All will be included inside the Interhaptics suite.

We cannot wait to see all your amazing hand-tracking projects created with Interhaptics. If you would like to collaborate with Interhaptics and integrate or hand tracking or haptic devices, you can contact us directly here. Stay tuned to all exciting and new announcement follow us and make sure to subscribe to our monthly newsletter.

Don’t forget to give us your 👏 !
Tutorial: Build an AR Mobile App for iOS with Screenshot Functionality
By: Betsy Groton
Tags: Screenshots, Mobile App Development, AR, React Native, Viroreact

The two main technologies we will use are Viro React and React Native

Photo by UNIBOA on Unsplash

I recently worked on a development team to create an Augmented Reality (AR) mobile app called go.bARk. go.bARK uses Viro React and React Native to render a virtual dog in your real space. It is a fun, enjoyable game that allows a user to own a virtual dog, take care of it, and connect with friends. When my team began developing go.bARk, we didn’t really know what was possible with the technology stack we chose, and we did a lot of research to make our vision come to life. One feature we decided we wanted our app to have was screenshot functionality. We wanted users to be able to take pictures of their virtual dog and save those pictures to their phone so they could share them with friends. In order to achieve this vision, I had to carefully analyze code examples we had found on the internet. With the intention of saving another developer some time, I created this tutorial on how to implement screenshot functionality into an AR Viro React App. Enjoy! *Note: The screenshot instructions only work for iOS devices*
My First Mobile App: Creating and Deploying an App in Just 3 Weeks!
By: Halee Pagel
Tags: Unity, Android App Development, AR, Apps, Mobile Apps

🧟‍♂️ The Frankenstein Method: Or, How to Create a Working App in 3 Weeks

My first recommendation when developing a mobile-app is to make sure you have a talented artist on your team that can write the code and create all of the artwork! Thank you, Julia!!!! My second recommendation is that you have deep wells of patience because you’re going to need it. Mobile-app development is a beast but it is possible. For our app, we used Google Firebase features which were easily integrated with Google games login and achievements.

Due to the size of our project, using github was a bit fiddly. Instead, we opted for Unity’s built-in cloud collaboration which made the development process smoother. Our team worked remotely for this project and updating our files via cloud services was so helpful.

The actual coding was done with the help of an uncountable number of youtube tutorials. I don’t know what happened in the Unity/C# community in 2017 but it was a golden age. Every single one of the videos we used to learn about creating a new feature came from the year 2017. However, this did prove challenging in a few cases when we realized the tutorial and our app were running on two different versions of Unity. This is a huge thing to watch out for: make sure your team and any information you’re using are running the same version of Unity!

Coming to C# from JavaScript was a big change at first but an easy one. I enjoyed the strict nature of writing C# as it really helped future-proof my code from pesky errors.
Cappasity Partners with Medialinks, A Full Service Digital Marketing Agency
Tags: Cappasity, AR, Luxury Tech, Ecommerce, Product Photography

Located in Dubai and Doha, Medialinks is a full service digital marketing agency that builds lasting value digital services for its clients. The Cappasity and Medialinks partnership will help the agency’s clients enhance the experience they offer by introducing fully immersive 3D content. Brands that incorporate 3D imagery into their websites and mobile apps will boost engagement, as their customers will be able to rotate any product, examine it from all sides, and zoom-in to view potential pain points.

Medialinks believes that continuous improvement and an agile approach to technology prepares businesses to face competition. As the leading digital marketing agency in the UAE, Media links assists in helping their clients unlock their full digital potential in terms of web presence by introducing innovative marketing strategies, tailor made web designing and robust coding.

The core services of the agency are digital marketing and web design and development. Amongst these, they provide services such as custom software solutions, marketplace management services, custom software solutions, online stores, and E-Commerce platforms. Additional services include logo design, corporate ID, branding, animated presentations as well as print solutions.

“We are glad to see Medialinks join the list of our partners,” says Kosta Popov, CEO of Cappasity. “With our ability to anticipate change and innovation, we’ll bring great value to their clients.”

“We at Medialinks are excited to bring innovation to e-commerce businesses,” says Zeeshan Amin, Digital Transformation Lead at Medialinks. “Research shows that brands that showcase their products in 3D benefit from improved engagement, higher sales, and fewer returns. Our partnership with Cappasity will make it possible for our clients to get the same advantages.”

About Medialinks

Medialinks is a full service digital marketing agency located in Dubai & Doha. The agency builds lasting value digital products for clients, tailored to the business’ needs and requirements. In short, Medialinks specialises in attracting clients or customers who are eager to create a digital experience that excites and inspires its viewers.

Website: https://themedialinks.com/
ARKit: ARAnchor
By: Rana Taki
Tags: Swift, AR, iOS, Arkit, Apple

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USDZ共有:侍猫
Tags: Augmented Reality, 3d Modeling, AR

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AR-AI консьерж для коммерческих зданий от Resonai
Tags: Дополненная Реальность, AR, Resonai, AI, VR

Learn more. Medium is an open platform where 170 million readers come to find insightful and dynamic thinking. Here, expert and undiscovered voices alike dive into the heart of any topic and bring new ideas to the surface. Learn more

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Google Ads Add-On: Google Ads data to Create Google Sheets Smart Reports
Tags: AR, Art, Marketing, Moder, Ár

Google Ads Add-On: Google Ads data to Create Google Sheets Smart Reports Conceptdigitalmarketing ·Nov 23, 2020

Google Ads has made available a new feature, Google Ads add-on in Google Sheets. If you want to create smart reports using different dimensions and metrics of Google Ads in Google Sheets, you can now do it quickly. Google Ads has created a Google Ads add-on, which you can use to create exciting reports in Google Sheets and use data to analyze different angles in Google Sheets. For more information:- https://www.conceptdigitalmarketing.com/google-ads-add-on-google-ads-data-to-create-google-sheets-smart-reports/
USDZ共有:武装したSFキャラ
Tags: Augmented Reality, 3d Modeling, AR

Learn more. Medium is an open platform where 170 million readers come to find insightful and dynamic thinking. Here, expert and undiscovered voices alike dive into the heart of any topic and bring new ideas to the surface. Learn more

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Rise of a Community
By: Ar Vr Africa Ph Chapter
Tags: AR, Port Harcourt, VR

As the world moves quickly into technology, so also is the rise for the demand of more creative and innovative mind. This fact has been the reason why different communities of different technologies, have been springing up rapidly so as to ensure that technology can be introduced into the minds of creative and innovative thinkers both young and old.

Here in the heart of Port Harcourt, is the birth of the only ARVR Africa community in the south- south region made possible by the ARVR Africa Community. This is a community, where enthusiast and developers alike come together to share ideas about solving the worlds complex problems with Augmented, virtual or mixed reality.

Proudly headed by, Mr Raphael Ryan who is an amazing and innovative game developer and has a passion to share his immerse knowledge. He and his team has been able to create a community of minds who want to use their knowlegde to create solutions.

Raphael Ryan ARVR Africa Port-Harcourt lead

With help from VR giants like imisi3d, ARVR africa and the Ken saro-wiwa innovation hub here in the city of Port Harcourt, now exist a community of AR and VR developers.

First ARVR offline Meetup

The first ever AR/VR Class started on the 5th September 2020, where a lot of people attended both developers and enthusiast alike and we began to introduce everyone to the possibility of the virtual world.

The other events were a mix of hands on exercises on the creation of a virtual environment, and some lessons on the use and applications of virtual reality, and the creation of Augmented reality apps.

The speakers at these events were amazing and had a lot of experience in the creation of AR/VR environments. We had Our Lead Ryan Raphael and Spells both of which were amazing and gave out knowledge to the community and sparked a fire in many even very young member of the community.

We as a community cannot thank enough, those who supported our creation and growth. The community owes so much to AR/VR Africa, Imisi3d and Ken saro-wiwa innovation hub for all their help and support.

Even as we host the AR/VR Africa Hackathon we all but proud to be able to develop, grow and shape amazing minds in AR and VR.
Taiwan Creative Content Fest Experience Sharing
Tags: Tech, AR, Culture, Art, VR

How people live their lives during post-COVID period? What’s the development for Tech, Art and Culture in this hard time for the people all around the world? Let’s visit TCCF to have some ideas!

The entrance of TCCF

Steps before entering Future Content Experience Zone:

Sign up online Reserve each exhibition you would like to invite it Get QR code (via email) GET START!

The aisle before entering the main area

As a worker in technical industry, I visited the contents related to AR/VR/MR and AI practicing. That’s awesome if you don’t have anything can do in the weekend :D

In the reserved exhibitions, people can play with REAL equipments such as VR glasses. Or use the tablet to explore the world in AR!

Then you might wonder about how the AI works in this experience contents?A piano set right there with AI music robot, it can sing according what you just played on the piano.
Segmenting and Organizing AR-Cloud through ARwayKit
Tags: Ar Cloud, Spatial Computing, AR, Indoor Navigation, Arkit

AR-Cloud is a machine-readable, persistent 3D digital copy of the real world that forms the base layer of spatial computing.

When we talk about AR-Cloud the scale of it is an enormous challenge and the world is an ever-changing environment so updating the 3D digital copy of the real-world needs forethought tools and real software innovation.

On a high-level AR-Cloud can be divided into two software layers;

1) Application layer

2) and Map Layer

Application layer — It deals with Application use-cases, content, Business logic, UI/UX.

Map layer — It is a true machine-readable 3D map, mostly used for hyper-accurate localization or occlusion.

How is ARwayKit helping develop ARCloud apps?

ARwayKit offers a full-stack solution integrated with Mapping and Localization it provides a Web Studio where developers can manage point clouds maps (Map layer) and AR content maps (Application layer) easily in Real-time.

Web Studio to manage point clouds and AR Content in realtime

For managing large physical space it offers the ability to segment and organizes Maps in realtime which makes large-scale AR location apps deployment easy.

ARwayKit Web Studio offers the ability to divide a large space into multiple smaller maps, and whenever an update is needed in a Map, it can be easily updated from the Mapping app and Studio in Realtime.

MultiMap Async Localization request

ARwayKit Localization API’s now support querying of localization in multiple Map from a single frame, it runs the requests asynchronously across all the maps parallelly in ARWAY Cloud Server and return the local pose which can be further converted into the global pose, given the Map offset.

So what coming next?

Web Studio REST API is being updated to query AR Content around a specific location, this will help developers to download the data which is only needed to show in the current location instead of a complete map, hence reducing the required network bandwidth.
MR Glasses In 2020 Are Beyond Imagination | GodView Light V5 Is Redefining What An MR Glasses Can Be, And Should Be!
By: Crowdfunding Daily
Tags: Crowdfunding, Kickstarter, AR, Indiegogo, VR

Today, GodView announced the launch of their innovative new 5K Super Waveguide MR glasses. With Wi-Fi 6 connectivity, 300 inch virtual screen, and an incredibly lightweight design, GodView delivers a totally immersive portable multimedia visual experience. Available Now On Kickstarter.

Kickstarter Campaign Video

300" Immersive Viewing Experience

GodView is a revolutionary solution that delivers an extradimensional experience for multimedia. These 5K MR glasses connect wirelessly via 5G to cast any content onto a stunning high definition 300 inch virtual screen without ghosting, graininess, or optical grating, allowing visual details that can’t be seen with typical displays or headsets. The virtual display features binocular 110-degree wide field of view (FOV) that naturally merges virtual enhancements into the real-world for incredibly immersive multimedia, gaming, and productivity that is compatible with smartphones, laptops, desktops, and game consoles.

“Our team has been passionate about innovation in the field of near eyes display devices for years but we quickly recognized that two factors were limiting AR/MR products from wide-spread adoption. The first generation devices were heavy, bulky designs that were impractical for portability and daily use. Second, the devices were cost prohibitive to most people. Using the latest technologies such as Wi-Fi 6 and 5G we were finally able to break these barriers. GodView is a next-generation innovation that puts a 300 inch virtual screen into a regular sized pair of glasses. The experience has to be seen to be believed, a virtual 5K super high definition screen that transforms multimedia and goes with you anywhere. ” Zhengfang Qian, Founder & Creator

Foldable & Compact As Your Fashionable EDC

The GodView design is like no other augmented reality headsets or glasses available on the market. They weigh just 55g by eliminating the heavy on-board battery and processor of typical headsets and by utilizing the Super Waveguide optical solution made of lightweight resin. They resemble stylish sunglasses in size and weight while providing a totally private cinematic experience. The glasses use a compact Wi-Fi 6 bridge power supply that can work continuously for over 4 hours, to wirelessly cast multimedia to the virtual display for the ultimate high definition visual experience at home or on the go.

The glasses are also capable of myopia adaptability and can self-tune clarity for myopia of -8~0D, which means near-sighted users can see clearly and comfortably without wearing contact lenses or their everyday glasses.

The GodView 5K Super Waveguide MR Glasses are transforming the way users experience visual multimedia. They are a game-changer for personal mobile cinema, gaming and productivity and are stylish and ultra-portable. Available now on Kickstarter with special pricing for early adopters. To learn more visit the Kickstarter Campaign Here.
What Even Is AR?
By: Nicolas Gatien
Tags: Augmented Reality, Learn, Mixed Reality, AR, Slam

What Even Is AR?

You’re designing a city. You want to add another park in there somewhere, but there isn’t any more space. You find a few houses that you could replace with the park, so you reach over the table and grab your 3d virtual houses currently being overlaid over the real world. And you replace them with your park. You take a step back to see your fully virtual 3d city sitting on the table, ready to be built.

What is it?

AR (Augmented Reality) is placing virtual objects in the physical world. This technology is already being used in a few places, but it can change the world.

There are a few types of AR. Let’s quickly go over them.

SLAM 🔨

SLAM (simultaneous localization and mapping) is an extremely effective way to render virtual images over the real world because it simultaneously maps the environment and finds the sensors' location inside it.

Recognition Based 🔎

Recognition Based AR, also known as Marker Based, uses a camera to identify visual objects or markers. Recognition based AR is useful because it can place markers and move them around. It makes looking at Augmented Objects from many different angles possible.

Location-Based 🌍

Location-Based AR relies on GPS, digital compass, velocity meter, or accelerometer to gather data about the location to overlay images. This is very often used by mobile phones because of all the sensors they have.

Superimposition Based 🦸

Superimposition based AR also uses object recognition (Recognition Based) to entirely or partly replace an object.

How are we using it now?

Currently, there are 2 main ways that AR is being used:

AR apps (on phones/tablets)

AR glasses

Apps 📱

Snapchat

Snapchat starts by using computer vision to recognize where faces are; then, it uses an active shape model to map out your facial features. Once this is done, it uses Superimposition based AR to add the filters.

Pokemon Go

Photo by David Grandmougin on Unsplash

Pokemon Go uses the GPS inside of your phone to spawn pokemon around you. Depending on the terrain and your location, different pokemon will be spawned for you to catch. Pokemon Go uses Location-based AR to place the pokemon inside of the world.
USDZ共有:嘴をあけたペリカン
Tags: Augmented Reality, 3d Modeling, AR

Learn more. Medium is an open platform where 170 million readers come to find insightful and dynamic thinking. Here, expert and undiscovered voices alike dive into the heart of any topic and bring new ideas to the surface. Learn more

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How I put together a team as an A&R
By: Hänz Nobe
Tags: Music Business, Rnb, Music Industry, AR, Music Producer

J Dvnl on performing at DROM in New York City

When J Dvniel approached me about his vision for his very first performance ever the first thing I ask him was “what is it that you would like to see on stage?“

A lot of times when we ask as producers are working with an artist we get into the habit of sending out beats or demos based on our vision for the artist. We should first be asking the artist what it is that they would like to accomplish with the record. Reason being, a lot of people already have an idea of what they would like when they are performing either on stage or recording a song. Put the artist’s vision first before sending anything out.

Now that I’ve gotten that out the way, let’s get back to J. Dvniel’s performance. When he told me what it was that he wanted I instantly knew who to call to help being his vision to life. I called two female vocalists, alto and soprano, and J called his very own vocal coach to be his background singers. During the very first rehearsal the only thing that I was focused on was how well everyone work together. Reason being, it doesn’t matter how well everyone can sing if they can’t get along. You can have the greatest singers of all time but if there is bad energy amongst them it will translate on stage.

So the whole point of this post is to get everyone to think a bit bigger than what’s happening at the moment. See how well the people that you are bringing in, whether it’s the engineer, vocalist, or even the producer, can work well together.

Listen more, watch more, receive feedback more, and most importantly adjust.
How Virtual Reality is Changing the Music Industry
Tags: Virtual Reality, AR, Concerts, Technology, VR

Back in October, HBO featured a one-of-a-kind VR performance and music concert by Janelle Monáe available to stream on HBO Max and YouTube, to celebrate its series “Lovecraft Country”.

Like many other industries, the world of live events, music concerts and festivals is adapting to a new “normal”. New travel restrictions and lockdown orders imposed by state and local authorities around the world due to the COVID-19 pandemic prevent people from gathering together and attending live concerts and music festivals. And since many understand music as something that should be “experienced” and not just “listened to,” people are looking for new immersive and interactive music experiences. Virtual reality (VR) is stepping into the spotlight to meet that need.

Way back in 2017, the British visual band, Gorillaz used YouTube’s 360-degree video feature to pioneer a new type of music videos with a new video version of their song “Saturnz Barz,” subtitled “Spirit House.” Since, VR music experiences has dramatically evolved and companies like Wave and MelodyVR have raised millions of dollars based on impressive valuations to host virtual concerts and live performances to allow artists and music fans to connect in new ways using VR.

Trending AR VR Articles:

© WaveXR, Inc.

Billie Eilish performed in VR using the Oculus Venues app on Oculus Quest. So did Imagine Dragon. Acclaimed electronic violinist, Lindsey Stirling rocked a fully virtual performance in front of a live crowd of 400,000 people. Rapper Travis Scott headlined a virtual concert on Fortnite that attracted more than 27 million players in game, which encouraged Fortnite to follow up with additional VR parties and events with musicians such as Dillon Francis, Steve Aoki, Deadmau5, and Dominic Fike. Even the Emmy, Grammy, Oscar, and Tony-winning artist, John Legend, hosted a live VR performance which was livestreamed around the world.

© WaveXR, Inc.

Nate Nanzer, head of global partnerships at Fortnite’s parent company, Epic Games, noted in an interview to Rolling Stone that “The message to the music industry here is the stage is open.” Interactive, immersive, and social VR concerts open up new possibilities for the music industry to engage music lovers in a post-COVID world. By simply putting on a VR headset, you can be transported to a concert of your choice, performed on the other side of the planet. By using VR, every concert-goer can enjoy a front row seat at an affordable price, while allowing event organizers to forgo the need to worry about venue capacities. According to Nanzer, VR concerts represent “…a different level of connection.”

© Epic Games, Inc.

Earlier this year, VR was also introduced to the opera world, with Miranda, a VR steampunk opera performed live on-stage by a cast of professional actors. Amazon also sent a powerful signal to the markets regarding the possible expansion of immersive live music events, by bringing Twitch’s live stream to its Amazon Music App. As stated by Adam Arrigo, CEO of wave, “… the value proposition… has never been clearer.”
Huawei AR Engine ile Vücut Hareket Takibi
Tags: Augmented Reality, AR, Ar Engine, Huawei, Skeleton

Learn more. Medium is an open platform where 170 million readers come to find insightful and dynamic thinking. Here, expert and undiscovered voices alike dive into the heart of any topic and bring new ideas to the surface. Learn more

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ModelHub categories data-analysis and research November 2020.
Tags: Analysis, Research, Data Journalism, Pornhub, Pornography

Hi!

My name is Johnny. I’m an amateur-model on PornHub and data-analyst IRL. In order to do my job well I monitor the market my colleagues and regularly conduct small data studies. In this article I want to share one of the latest.

This research is an overview and is designed to help models better understand the Modelhub platform and trends among colleagues in the genre on this platform. The data used in this study is public, freely available and doesn’t contain personal data of anyone.

The study period covers one month — November 2020.

The objects of research are three categories on the Modelhub site: Gay, Verified couples and Verified models.

Questions that I asked myself and answered using data:

1. How many videos were uploaded to the platform in these categories?

2. What is the total number of views in categories?

3. What is the number of unique models, average age and frequency of video publication?

4. Different ratings. TOP-uploaders, — countries, — categories, — words in titles, — models.

5. What is the video quality, average duration and cost?

6. Distribution of views by day of the week.
Marcus Rashford: Playing For England
By: Niall Moore
Tags: Covid 19, Football, Data Journalism, Marcus Rashford, Politics

@akse_p19. Based on photo by Daniel Cheetham.

If Covid-19 is a vulture picking at Britain’s way of life, Marcus Rashford is its heart, still beating beneath the gore.

Many individuals have given their all to lessen the blow of Covid-19, both with their inspiration and their very real contributions. There was Captain Tom Moore (now Sir), the 99-year-old who in April marched up and down his garden to raise money for the NHS, stopping only when he’d reached £33 million and his 100th birthday. There are of course the countless, peerless front line medical and support staff. And then there’s Marcus Rashford.

You’ve probably heard about Rashford’s ‘Free School Meals’ campaign — his crusade to persuade the British government to extend the provision of free meals relied upon by 1.4 million children in term time into the school holidays. It’s been very successful. Twice, the public pressure whipped up by Rashford has cowed the government into major policy u-turns. The first was in June, just in time for the summer holidays. The second came in November, and extends help for eligible children until the end of 2021.

Rashford’s achievements aren’t greater than those of Captain Sir Thomas Moore or Britain’s doctors and nurses, but there is something exceptional about them. When asked at the moment of his first u-turn whether Johnson’s mind had been changed by Rashford, Johnson’s spokesperson replied: “The prime minister welcomes Marcus Rashford’s contribution to the debate around poverty, and respects the fact that he has been using his profile as a sportsman to highlight important issues.” But Rashford didn’t attract over a million signees to his petition just because he’s a famous sportsman. In an age when the voices of the underprivileged — children on free school meals, food bank users — are underrepresented, Rashford’s voice carried because he was one of those children.

His fame helped, no doubt. But the authenticity he can claim, coupled with genuine humility, are the real reasons why a young footballer from a poor part of Manchester is taking phone calls from the Prime Minister. So many have done so much to help during this pandemic, but only Marcus Rashford has forced his way right into the heart of government.

Here we’ll take a look at how his remarkable campaign unfolded, visualising its power in numbers.
Jinsi wagonjwa wa VVU, Kifua Kikuu walivyojilinda kipindi cha Covid-19
Tags: Pandemic, Covid 19, Data Journalism

Learn more. Medium is an open platform where 170 million readers come to find insightful and dynamic thinking. Here, expert and undiscovered voices alike dive into the heart of any topic and bring new ideas to the surface. Learn more

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Jinsi wajawazito walivyopambana na corona
Tags: Pandemic, Covid 19, Data Journalism

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Walio na magonjwa sugu walivyohudumiwa wakati wa corona
Tags: Wanadata, Data Journalism

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En mer klimatmedveten väderjournalistik
By: Jens Finnäs
Tags: Data Journalism, Climate Change

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Telling Stories Using Planetary and Sustainable Development Data: A Workshop for Data Creators and Journalists to Streamline the Pipeline from Data Production to Public Awareness
Tags: World Data Forum, Data Journalism, Data

Telling Stories Using Planetary and Sustainable Development Data: A Workshop for Data Creators and Journalists to Streamline the Pipeline from Data Production to Public Awareness

This post is part of a series highlighting sessions from the 2020 UN Data Forum. Watch every session or read our summary.

Summary: In this session, panelists from World Resources Institute and AidData discuss how journalists can improve their skills with data literacy and presentation with practical examples, approaches, and tools.

Speakers

Key Takeaways

Sara Schonhardt, Earth Journalism Network

Discusses how journalists can have better data-literacy and figure out how to share that information with infographics and interactive tools. It is noteworthy how difficult the interface between visual experts, data experts and journalists can be. We like great data representation, but it requires a very diverse set of skills.

Resource:

http://datajournalism.com

Samantha Custer, AidData

Who is funding what, where and to what effect?

Your target audiences seldom begin with the data… its about choosing the right question In a crowded marketplace, you need to bring something novel to the table Produce data with end users in mind — if you wait till dissemination you’ve missed the boat It’s not dog bites man, but man bites dog that makes for a good story Be transparent to increase credibility with end users Be willing to engage beyond the boundaries of your data and be responsive to inbound requests

Anders Pedersen, World Resources Institute
Data Gems for the Public: Innovative Ways and Best Practices to Communicate Official Statistics
Tags: World Data Forum, Stats, Data, Data Journalism

Data Gems for the Public: Innovative Ways and Best Practices to Communicate Official Statistics

This post is part of a series highlighting sessions from the 2020 UN Data Forum. Watch every session or read our summary.

Summary: This session includes a series of short presentations by a diverse field of speakers that introduce innovative methods and policies for data-driven communication. The presentation covers various tools and approaches that can be implemented or utilized by anyone interested in better statistical literacy and usage.

Speakers

Benjamin Wiederkehr, Interactive Things

Hannele Orjala, Statistics Finland

Betty Gichohi, Kenya Revenue Authority

Eduardo Graciada Campos, Instituto Nacional de Estadistica y Geografia Mexico (INEGI)

Manos Antoninis, UNESCO

Markus Wuest, Federal Office for the Environment of Switzerland

Mervi Ukkonen, Statistics Finland

Molly Lesher, Organisation for Economic Co-operation and Development

Thomas Ruigrok, Statistics Netherlands

Key Takeaways

Betty Gichohi, Kenya Revenue Authority

Eduardo Graciada Campos, Instituto Nacional de Estadistica y Geografia Mexico (INEGI)

Mexico has used social media and other communication strategies to increase participation in the census and thus increase the quality of its administrative data for development purposes.

Manos Antoninis, UNESCO

Provides an overview of multiple data visualization and presentation tools that UNESCO has put out with a focus on education and inequality. Of particular note is the World Inequality Database on Education and the SCOPE Progress report:

Markus Wuest, Federal Office for the Environment of Switzerland

Demonstrates open visualization tools that can be used by anyone.

Mervi Ukkonen, Statistics Finland

Discusses how Statistics Finland has increased its visibility and reach. Major emphasis on data accessibility and strong communication.

Molly Lesher, Organisation for Economic Co-operation and Development

Presents on the Going Digital Toolkit that helps countries assess their state of digital development and formulate policy strategies and approaches in response, with data exploration and visualization.

Thomas Ruigrok, Statistics Netherlands

How have the Dutch made statistics more accessible? Presents a focus on well produced content and a journalistic approach to data.
Wikipedia for data journalists
By: Monika Sengul-Jones
Tags: Journalism, How To, Data Journalism, Wikipedia, Credibilty

The free encyclopedia requires digging for best use. And I've just published an omnibus piece for Data Journalism on how to do it.

https://datajournalism.com/read/longreads/harnessing-wikipedias-superpowers-for-journalism
【專訪】不喜歡寫字 Steven 用程式碼說故事. 人物特寫／曾子軒
By: Dennis Tseng
Tags: Storytelling, Data Journalism, Interview, Profile, Taiwan

Learn more. Medium is an open platform where 170 million readers come to find insightful and dynamic thinking. Here, expert and undiscovered voices alike dive into the heart of any topic and bring new ideas to the surface. Learn more

Make Medium yours. Follow the writers, publications, and topics that matter to you, and you’ll see them on your homepage and in your inbox. Explore
WanaData Announces Data Fellowship Opportunities for women in Africa
Tags: Wanadata, Data Journalism

Next Steps

Are you interested in one of the fellowships above? Apply through our form here.

For the Maternal figures fellowship, apply directly through their website here.

For the Deforestation Workshop/Fellowship, apply through this form.

About WanaData

WanaData is a pan-African network of women data scientists, journalists and technologists aimed to produce and promote data-driven projects while applying digital technologies in storytelling. Founded in 2017 as an initiative by pan-African impact accelerator Code for Africa, the network is now in nine cities on the continent with 90 women driven by journalism, technology and data science for social good.

The primary aim of WanaData is turbo-boosting a network of women by deepening expertise in tech, data science and journalism, and connecting them with experts and thought leaders from the continent and beyond. It is also to amplify women’s voices and provide opportunities to fast-track their careers.

Want to be involved in WanaData?

Join our community here.

Keep your eyes on the WanaData.africa website.

Follow us on Twitter (hashtag: #WanaData), LinkedIn, Facebook

Code for Africa is hiring! Check out our opportunities page.
Election 2020: Surging social media for Trump contrasts polls results
By: Flavius Mihaies
Tags: Politics And Protest, 2020 Elections, Datajournalism, Politics, Social Graph Analytics

President Trump surges on Twitter as he dips in the polls.

What’s happening? Presidential candidate Joe Biden’s recent surge in national polls has been matched by an increase in activity and interactions amongst President Trump’s supporters, our analysis of Twitter data reveals.

PRESIDENTIAL ELECTION POLLS

2020 presidential general election polls. The Y-axis shows the percentage of the population with the intention to vote for a particular candidate. Source: FiveThirtyEight

TWITTER ACTIVITY

Twitter activity associated with Joe Biden’s and Donald Trump’s camps over time. The Y-axis shows the number of active Twitter accounts with at least 25,000 followers and at least three interactions with users in the same camp for Trump (red) and Biden (blue). Source: Kineviz

By the numbers: graph analysis’s ability to identify interactions and patterns in large amounts of data over time reveals increased Trump supporters’s Twitter accounts and more interactions and stronger coordination amongst them.

The analysis controlled for bots. The two camps were first analyzed with accounts having more than 25,000 followers, minimizing the impact of bots. Dynamics observed did not change when including accounts with a lower number of followers.

Why it matters? More supporters for President Trump are more active. Just as Joe Biden’s supporters became less active over the past month, both the number of Twitter accounts supporting President Trump and their interactions went up, as illustrated in the graph above.

One of the reasons that these observations matter beyond this election is that Twitter activity could offer an alternative source of election forecasting data.

What to watch? While leading pollster FiveThirtyEight advised not to get too obsessed with comparisons to 2016, our analysis shows that rapid changes can happen in the final days leading up to the election.

Flavius Mihaies for Data Journalism DC in collaboration with Kineviz.

Note on methodology: data and data analysis available at kineviz.com/election2020

Many thanks to Anthony Landreth for his comments and suggestions.
What I’m Reading
By: Florian Schoppmeier
Tags: Thailand, Journalism, Nagorno Karabakh, Data Journalism, Photojournalism

A Focus on Global Affairs: Thailand’s struggle between Military Control and Pro-Democracy Movements

I love reading up on global affairs. I’d like to learn more about the world, asking questions, satisfying my curiosity on how the world works, broadening my horizon on how different cultures are different, and how they are the same.

At the same time, it’s a good opportunity to find new news publications and check out their work. A diverse news diet is always recommended.

One of my sources for global affairs stories is The Guardian’s Global Dispatch newsletter. In one of the recent editions, I found an interesting story on Thailand.

From Thaksin to Thammasat: How the 2006 coup led us here by the Southeast Asia Globe is an analysis piece that introduces readers to Thailand’s decades-long struggle between military control of politics and pro-democracy movements.

Writers Tara Abhasakun and Wanpen Pajai offer a solid starting point for anyone interested in Thailand’s path to democracy. The basics are laid out in an easily digested timeline.

On that general backdrop, they develop the circumstances of the government of Thaksin Shinawatra, who turned the drama of the 2004 Tsunami into his personal political success story.

His election success turned to one of the longest phases of political stability and the prospect of prosperity but was accompanied by controversy over transparency and abuse of power issues.

The government was eventually ousted by the military. The article was inspired by the pro-democracy protests that were planned for the 14th anniversary of the coup back in September 2020.

The analysis looks at the lasting effects of the 2006 coup and how the protests of today fit into the historical context of a country struggling to find stability.

It’s an interesting read that sheds light on a part of the world not often in the world headlines. I recommend giving it your time.