Blockchain and AR are going to rock the Gaming Industry
Tags: Blockchain, Augmented Reality, Gaming, Cryptocurrency, Startup

Merging the virtual and real world is the development which becomes common within gaming industry. That feeling of Alternative reality while playing such games drives players’ imagination to the new stages. This phenomenon is described as AR.

What about RTS-games? Geopositioning that integrated into mobile games allows players starting to complete tasks and quests around their immediate physical environment. Real world interactive games motivate people to move and explore near places, communicate and interact with other players and get rewards thanks to Blockchain.

A typical example of AR implementation is the Worldopo dApp mobile game which is a location-based Augmented Reality (AR) mobile game that is based on real estate.

”Worldopo” — is a simulator of the crypto-economic strategy in the real world based on the Blockchain, Augmented Reality and Geopositioning.

Main features of the game:

Virtual Mining Opportunity

Tradable hexagons inside and outside the game

Collectible and limited game items

Objects tokenization protocol inside the game

All game assets inside the game can be tradable on external game exchanges

Advantages of a Blockchain based games

We can list for a long time the advantages we found and what we integrated to Worldopo, so let’s see the most significant things in our opinion.

* Ownership — players have real ownership for items and in-game currencies. As soon as something is bought, exchanged or sold, the record about transaction saves forever and it cannot be hacked. All your digital purchases will be really yours, and useful outside the game. Your game money can be stored on your wallet next to real money or other altcoins.

* Valuable items are truly valuable — item value heavily depends on its uniqueness in lots of games, for example, Diablo game series. Here the item’s value is backed up also by tokenization, and its exchange or sale for both players is a real deal. Here you can conclude great deal, or not so good one (for example, selling a really valuable item (building, street, etc.) for a cheap price and then watch as someone sells it in 10 times expensively.

* Unique items are truly unique — the uniqueness of anything both in real and virtual worlds today provides a triple price at the expense of the fact itself, and sometimes it is very difficult to ascertain the true uniqueness of the item. It is especially acute while buying — or exchanging the same item.

* Decentralized gaming economy — blockchain creates a direct connection between developers and players in games and any other developments. Players can monetize their progress, skills and accumulated property.

* Transparent exchange of items — this is all about safe transactions and confirmations when the ownership of item is going to be changed.

Solving the problems of the gaming industry

Each industry has many problems that require solutions and improvements; it is enough to say about the most pressing problem in the gaming industry: ”’the time spent and the loss of interest”’. Loss of interest in the game leads not only to the loss of money spent in the game, but also to the fact that the player loses time irrevocably, and the items he bought depreciates. In our game, as nowhere else, tokenization helps to monetize the time that player spent, the skills he owned and all the previously purchased items.

In Worldopo, as in many popular games, Grinding game mechanic is implemented. Grinding is a thing when the player performs a monotonous or routine work, it exists in almost every game and it is a part of the game process. In our opinion, Grinding is mining in the virtual world. And you also need “Proof of Work” to achieve the result. For example, while waiting for the building or any event.

”’The value of virtual currency”’ — in games without blockchain has a “pseudo value”, because it has practically no pricing factors and can be emitted an infinite number of times. If there’s blockchain or DAG, the game currency has value and depends on the pricing factors automatically.

Summarizing all, an in-game blockchain implementation determines the value of time spent, because game results can be converted into real and valuable things. It’s also important that everyone can see info about others’ property and don’t care about security or transparency problems.

The game is already released and available in Google Play and Apple Store