Farsite: The Early Days
By: Will Ryan
Tags: Blockchain Game, First Post, Space Game, Farsite, Opinion

Well, this is my first of what I hope will be many articles on blockchain games and projects I believe in. I want to start off by saying these articles will mostly be merely opinions from a digital anthropologist’s perspective (whatever that means, hey, I need to use this degree somehow) and not guides or a pure how to.

If you are anything like me, you happen to intensely revel in space games. Fortunately for us, the blockchain universe appears to have a few notable projects in the genera currently in development and I’m watching them all thoroughly. However, one project in particular, Farsite, has some very interesting standout qualities I find appealing and has jolted me in their direction.

Currently, Farsite is working with players to “spread the word” about the game and start building a community. For participating in the campaign, players earn scores that unlock in-game items such as weapons, gear, and starter ships. Additionally, with some work and climbing the community ladder players can receive airdrops filled with even better in-game items. Ok, setting aside my nerdy and often insatiable desire for space games and collecting things, I am most impressed by the number of participants Farsite has already recruited and the many ways they are working hard to complete tasks for in-game items, like writing articles (ahem), making YouTube videos, and recruiting new players. Farsite has thousands of future gamers participating in their pre-game campaign and doing everything they can to get their hands on that powerful starter ship. This, in my opinion, makes Farsite a game with a strong future and an early invested community.

Aside from the rapidly growing community and Farsite’s foresight to launch a media campaign coupled with in-game loot, I really love the game’s general direction and the vast number of paths one can take within the game. They currently list many options for gamers of all types. Personally, I find being a miner and hauler most appealing as I oh-so-often find myself squirreling away resources in nearly every game I play. I don’t know how many times my partner has briskly walked past me playing a game and asked what I was doing and 9/10 times I was mining or collecting something. It’s often a common joke whenever I mention a new game. Another interesting option is a recruiter. The site mentions these recruiters as helpers to new players and receiving a lifetime share in their credits. A lifetime share seems a bit steep for me personally, but it’s great work if you can get it. My least favorite and only real concern regarding the game is the role of a politician. I mean, I have enough of those in real life to deal with I could go without them in my virtual life. Also, I believe I read about these individuals controlling taxes on the planets. I mean, I better not see any taxation without representation. Do we get some protection for these taxes? If I buy land or a base, is the value of that land going to plummet because of poor politicians?

I encourage you to go learn about Farsite and check out the guidelines section on their site. It’s filled with useful information regarding their roadmap and gameplay. Please don’t forget to check out my hanger at https://farsite.club/u/MonkeyJunky as it would greatly help my future adventure into the unknown. Thank you for taking the time to read my very first post. I am looking forward to improving and being consistent. So feel free to drop me a line now or in the future with any questions or concerns.