“STQ Team”: Interview with Dmitrii Mushchinskii
Tags: Ecommerce, Startup, Storiqa, Interview, Stq

Selling and buying goods worldwide with cryptocurrencies. Choosing products only with honest reviews. We have started the Storiqa with a simple pack of ideas.

Making a future of e-commerce ain’t that easy. We are working hard to achieve a great success and reach the stars. We are the Storiqa team, and here are our stories.

Read about us using hashtag #stq_team and find out that you’re one of us!

Meet Dmitrii Mushchinskii — Storiqa UX Product Designer.

Dmitrii, could you please tell us a little about yourself? What do you usually do and what are you working on now?

I have started designing professionally 8 years ago. I developed interfaces of games, worked as art director, then worked for Nimax (a large digital agency in Saint-Petersburg), and created several global projects (similar to MailChimp, Adobe Spark). Now I’m a UX product designer of Storiqa and it seems to be the most interesting turn in my career.

Wow, such a nice experience. In your opinion, how should the modern marketplace look? What trends do you follow for creating Storiqa own style?

A marketplace should be clear for users. All in good time: everyone experimented and users liked it in the 2000–2010s, but now it’s different, I mean, now it’s time for standards. This is about users expectations: people have accepted a lot of conventions, they imagine clearly how services should look and work, they are waiting for an intuitive design. Each button, each section, system messages — all of these should be friendly and clear.

Then how is important a design for a marketplace at all? Should it be more neutral or more creative? Should it be not distracting a user from any goods or quite opposite — original and recognizable?

There is a balance between creative and neutral in every complex platform. The market already knows what users like and what they hate at all. We can’t ignore those researchers. New and creative ideas should be there but they shouldn’t complicate interaction.

What marketplace elements are you especially focused on while developing a design?

“On all of them” won’t be a satisfactory response, will it? A lot of attention is paid to key points where a user makes a decision (add to cart, make a payment). I attend to the unity of the design in order the user to see our corporate style all his way through the platform.

What exactly you have found interesting in Storiqa?

Storiqa is a very ambitious project! I joined the team almost in the very beginning, and I like seeing the development process in full, as well as protect the ideas set out. It is very tempting — to develop a huge marketplace and surrounding infrastructure, especially knowing that your leaders and other colleagues are also focused on the outcome.

What are the most complicated goals you had to face with? What exactly has helped to resolve it?

The most complicated task for me was to determine priorities and stick to the plan. I like “stucking” with an aesthetic task, showing perfectionism, improving something constantly. But if you think from the business point — you should make some fundamental things. It doesn’t mean that there is no place for the beauty and aesthetics — it means you should keep a balance.

Is there anything in your job (a fact, short story or maybe any task you had) that would be curious for our community?

I celebrate some cheerful events by making a gif picture often. This is a gif with TV, and there is a funny story seen on its screen. We call this Storiqa TV Channel, and my colleagues do like it!

“Storiqa team is…”? Could you describe it in a couple of words? What is the secret of a successful team, in your view?