DreamTeam Contributors Report Q1'2019
Tags: Game Development, Startup, Games, Esport, Quarter Reports

Dear Contributors,

The end of the first quarter of 2019 has finally arrived and the DreamTeam platform has never been in a better position: the DREAM token is listed, we now have three games on the platform, our list of platform features has continuously grown and been improved via feature updates, and our social media reach is now further than ever. In fact, there isn’t a single thing that hasn’t been vastly improved in DreamTeam’s quest to build the one-of-a-kind payment gateway for players, teams, tournaments, and sponsors while becoming the infrastructure platform that esports so desperately needs.

So what exactly has DreamTeam been up to over the last three months? Join us as we summarize our traction, product, blockchain, business development, PR, and more.

Traction

DreamTeam is the largest teambuilding and skill-growing platform on the planet. In fact, DreamTeam is larger than all of the other teambuilding platforms combined. With so many Teams and Players, one of the earliest issues DreamTeam experienced was that Teams and Players found each other too quickly. Not the worse issue to have, however, the Teams and Players weren’t returning to the platform until they needed another Team or Player. This caused our retention number to be significantly lower than we had expected. How did we solve this? Simple, we started adding new features and working with professional players to improve our existing features. Now, DreamTeam is home to some of the greatest esports tools on the planet: the DreamTeam Coaching Tool, the Practice Games feature, the DreamTeam Analytics Tool, the DreamTeam Journey, Apex stats and leaderboards, and more. Each of these tools is stacked with features designed with the help of pro gamers and real users in order to provide exactly what is needed for that extra boost to make it in the ultra-competitive world of esports.

Let’s take a look at some of the Q1 numbers:

1.2M users: over 930k Players and 250k Teams

1,000+ hours of unique Coaching Tool content

10,000+ matches analyzed and counting

2.2M transactional emails sent

Product Development

In the past three months, DreamTeam’s added a new game to the platform, three new modules, three new platform features, and a long list of feature tweaks and updates.

Apex Legends:

DreamTeam’s recently added its third game: Apex Legends. Apex 1.0 will be the go-to place for everything Apex: stats, leaderboards, LFG, wikis, news, etc. Apex Legends is a free-to-play battle royale game developed by Respawn Entertainment and published by Electronic Arts. The game received a million downloads within 8 hours of its release and had 50 million players within the first month. Due to the popularity of the game, the need for good teammates to excel in the game, and the engagement level of the Apex audience, DreamTeam jumped at the opportunity to add Apex as quickly as possible. We’re happy to announce that in less than one week, our team was able to develop and launch Apex 1.0.

Modules:

Over the last three months, DreamTeam’s added the following three new platform modules, each specifically designed to improve skills and push Teams and Players to the next level:

The DreamTeam Coaching Tool : allows Teams to assign Coaches in order to set goals and improve with guides, making it possible for teams to reach goal after goal in order to continuously improve. Additionally, the Coaching Tool can track achievements and organize teams, making it easy to see which Players need to work on certain skills.

: allows Teams to assign Coaches in order to set goals and improve with guides, making it possible for teams to reach goal after goal in order to continuously improve. Additionally, the Coaching Tool can track achievements and organize teams, making it easy to see which Players need to work on certain skills. The DreamTeam Analytics Tool : DreamTeam Analytics breaks down matches into various categories: scoreboard, economy, weapons, nades, entries, clutches, and replays. Players and Teams can upload their own matches in order to examine and understand what they excel at and what they need to continue to work on.

: DreamTeam Analytics breaks down matches into various categories: scoreboard, economy, weapons, nades, entries, clutches, and replays. Players and Teams can upload their own matches in order to examine and understand what they excel at and what they need to continue to work on. The DreamTeam Journey: is an interactive map which consists of multiple stages and steps. Each stage has one to multiple steps with each step being designed to assist DreamTeam users in their esports journey.

Platform Features:

Adding new platform features not only makes DreamTeam a unique place for gamers but also provides the tools needed for better communication. This quarter, DreamTeam has added the following platform features:

Private Group Chats and DreamTeam Chats : Private Group Chats allow users to create a chat, add their friends and fellow gamers, and discuss anything they want. The DreamTeam Chats groups are currently broken down into three categories: CS:GO Practice: Region, CS:GO Staffing: Country, and CS:GO Staffing: Region, making it even easier when it comes to opening the doors for platform users to find and communicate with each other.

: Private Group Chats allow users to create a chat, add their friends and fellow gamers, and discuss anything they want. The DreamTeam Chats groups are currently broken down into three categories: CS:GO Practice: Region, CS:GO Staffing: Country, and CS:GO Staffing: Region, making it even easier when it comes to opening the doors for platform users to find and communicate with each other. FACEIT Integration: Players can link their FACEIT accounts and verify their FACEIT level and Team Owners can search for Players by using the Players’ FACEIT statistics. DreamTeam is working closely with FACEIT to make finding Players and building Teams for FACEIT tournaments as seamless as possible. This puts DreamTeam one step closer to its goal of uniting esports.

Players can link their FACEIT accounts and verify their FACEIT level and Team Owners can search for Players by using the Players’ FACEIT statistics. DreamTeam is working closely with FACEIT to make finding Players and building Teams for FACEIT tournaments as seamless as possible. This puts DreamTeam one step closer to its goal of uniting esports. The DreamTeam Notification Center: Keeps users up-to-date on what’s going on, from Team Applications to Team reviews to important platform information. The best part, when a user gets a notification in the Notification Center, all the user has to do is click on the notification and he or she will be taken to the corresponding part of the platform.

Game Features:

The DreamTeam Practice Games feature is evolving into the place to practice CS:GO. DreamTeam has continued working with platform users and professional gamers to understand the exact needs of CS:GO players who want to practice in order to improve their skills. The following updates have been made to the Practice Games feature.

New Practice Games flow : It is now possible for any Player to create a Practice Game.

: It is now possible for any Player to create a Practice Game. New Practice Game formats : In addition to 5v5, Teams can now create Practice Games in the 4v4, 3v3, and 2v2 formats.

: In addition to 5v5, Teams can now create Practice Games in the 4v4, 3v3, and 2v2 formats. DreamTeam Servers : DreamTeam now has the ability to host Practice Games for free.

: DreamTeam now has the ability to host Practice Games for free. Practice Game Invites: Practice Game Invites can be used to skip the Practice Game application process and invite any specific Team to a Practice Game. This saves time, as Teams no longer need to find the Practice Game a Team created nor does the creating Team need to hope that the Team they want to Practice with applies to their game.

Game Analytics:

The DreamTeam Analytics Tool has also undergone various updates. Most importantly, the Analytics tool has been integrated into the Practice Games feature. Everytime a Practice Game is finished on the DreamTeam servers, the game is automatically uploaded and analyzed by the Analytics Tool, making it even easier for Teams and Players to understand what the need to improve.

Marketing Development

The Marketing team continues to create and update transaction and trigger emails for the new and updated features. With the addition of the new Notification Center, notifications for all of the activity that takes place on the platform have also been created. The SEO updates now include multi-language functionality for SEO texts, microformats for the site, and a section of SEO articles on DreamTeam.gg.

Blockchain Development

One of the key features in building the one-of-a-kind payment gateway for Players, Teams, tournaments, and sponsors is the DREAM token. Over the last few months, DreamTeam has made the following huge strides in acceptance and support of the DREAM token.

Tokenomics Paper:

DreamTeam has published our Tokenomics paper. The paper covers our vision for the DREAM token and goes into detail about the DreamTeam business model, token growth and support strategies, and the role DREAM will play in our incentives program. In addition, the Tokenomics paper takes an in-depth look at the DREAM token as a payment gateway, our gamification strategy, and the token used on the backend for all platform transactions. Our plan is to integrate the DREAM token into the entire esports payment ecosystem. If you haven’t read the Tokenomics paper, be sure to read it here.

Exchange listing:

The DREAM token is now listed on Liquid, one of the world’s largest regulated fiat-crypto exchanges. With the listing, we can now begin to implement our tailored token growth and support strategy in order to make the DREAM token accepted across other various esports platforms. Liquid, having its headquarters in Tokyo, Japan, has geographical advantages. Japan has some of the most active crypto enthusiasts on the planet and being listed on Liquid positions DreamTeam at the center of Japanese esports. Liquid provides accessibility of the DREAM token to both crypto enthusiasts and one of the biggest esports markets in the world.

Recurring Billing:

DreamTeam now has Recurring Billing Smart Contracts. Premium subscribers no longer need to make payments on a monthly basis. Recurring billing for the DreamTeam Token has been implemented to address and solve the trust problem, which is widespread in the esports industry. Users can now set up recurring payments without worrying about being overcharged.

Automatic conversions:

DreamTeam has started to implement one of the first steps described in the DreamTeam Tokenomics paper: the automatic conversion of fiat currency to DREAM tokens for those users who have chosen to pay with fiat currency instead of DREAM tokens. This will ensure that every transaction is done in DREAM tokens. By accepting fiat currency and purchasing the needed DREAM tokens from an exchange, not only is the DreamTeam platform more convenient to use but it creates a natural demand for the token on exchanges.

Events:

DreamTeam continues to participate in events around the world in order to meet with blockchain opinion leaders, talk about DreamTeam and the DREAM token, and expand our database of useful contacts. In Q1 2019, DreamTeam attended BlockchainUA and Esports Bar Cannes.

Business Development

Over the last three months, DreamTeam’s continued to work on the partnership details with Overwolf. We are currently in the process of preparing a concept to integrate the DreamTeam tool into the Overwolf platform. This process should be completed by the end of April.

Media

The DreamTeam CS:GO YouTube channel and Apex YouTube channel have been launched, having more than 600k combined views. We should see explosive growth over the next couple of months. Our latest video gained 150k+ views in just five days. The League of Legends YouTube channel will launch soon. This will help further the DreamTeam reach.

Our team is now able to create and publish unique content within hours of an event ending. Most recently, we held a content creation marathon to create IEM Katowice Major coverage and were publishing awesome videos and articles two hours after matches ended.

The Media team has also:

Launched the Apex Facebook page and blog section

Published announcements on all platform releases and updates

Continued to grow our Reddit account: reaching 5400 karma points this month alone

Redesigned the weekly newsletter

Created a CS:GO Knowledge “tree” which covers all of the information anyone needs to become a CS:GO pro

Some stats for DreamTeam’s owned media:

We reached more than 4 million people with our owned social media and Medium blog:

In January, total monthly reach: 1,079,546

In February, total monthly reach: 1,694,589

In March, total monthly reach: 1,946,642

In terms of engagement, there was a bit of slowdown during the winter holidays, but we are now back on track with 200% engagement growth in March:

In January: 48,431 reactions

In February: 55,092 reactions

In March: 109,901 reactions

PR

PR’s been focused on the DREAM token communication, including the release of the Tokenomics paper and the DREAM listing on Liquid.com. We’re actively working on creating different kinds of content to keep our key audiences up-to-date on DREAM token information as well as DreamTeam news and product updates.

In Q1 2019, we published 26 articles in esports and crypto media outlets including Forbes, CryptoPotato, NewsBTC, ZeroHedge, Bitcoinist, Hacker Noon and others. We also released two contributor digests and three DreamTeam development updates. In March, the DREAM token was added to some of the biggest coin listing platforms including coingecko, cryptocompare, worldcoinindex, bravenewcoin, investing.com. The DREAM token was also added to the Blockfolio app coin list.

Customer Support

The first two months of 2019 saw a continued decrease in our customer support request numbers. In March, when we saw a 25% increase in customer support requests. This was a result of two global platform issues:

Our email delivery service was down for a bit and as a result, users didn’t get confirmation, reset password, and other DreamTeam emails.

The CS:GO statistics update service lost connection to Steam and users were not able to update their CS:GO stats or link their Steam accounts to their Player Profiles.

Both issues have been successfully resolved and additional monitoring has been implemented to prevent such problems in the future.

Despite those two problems, the Support team still received a high customer satisfaction rate of 90%. The Support team was also able to maintain a solid average first-response time of 15 minutes.

In the past 3 months, we’ve sent 606 surveys to our customers with a response rate of 18%. Overall we’ve received 92 positive and 10 negative satisfaction ratings.

HR

DreamTeam has hired 2 new team members: George Manis has been appointed as our Chief Marketing Officer and Alex Tarrand will direct our Product team as our Chief Product Officer.

The majority of our employees are based in Kiev. At the current moment, our CEO, CMO, and CPO are all based out of Santa Monica.

The past three months have been amazing in terms of features added, positive feedback received, increased organic traffic, and a higher retention rate. In the case you’ve missed the monthly DreamTeam Development Updates for Q1, you can read them here.

About DreamTeam:

DreamTeam — infrastructure platform and payment gateway for esports and gaming.

Stay in touch: Token Website|Facebook | Twitter | LinkedIn |BitcoinTalk.org

If you have any questions, feel free to contact our support team any time at token@dreamteam.gg. Or you can always get in touch with us via our official Telegram chat.