My First Week of UX Course, Healthy Zone Application Project.
By: Lama Aldurayhim
Tags: Bootcamp, Ux Writing, UX, UX Design, UX Research

CASE STUDY

Team: Badiah Almutairi, Nojoom Alaqeel

Project Duration: 5 days

This project is part of Misk’s UX Bootcamp, and the goal of it is to design a solution based on the client’s needs.

During the first day, our first task was to pick the area of the research, and we ended up choosing healthy eating for college students.

For the second day, our main task was to start to search more about the topic either on the internet or interview college students to understand their behavior and problems.

DESK RESEARCH

Our desk research was split into two parts:

Part 1: Searching for studies focused on the relationship between healthy eating and college students.

We discovered an interesting study that revealed to us that it’s common for a variety of college students to have an eating disorder in one phase of their life. Moreover, a range of factors impacts their ability to do so, with time constraints, lack of energy, financial difficulties, peer influence, and availability of food is some of the most common.

Part 2: Searching for similar applications related to the same concept and get inspired by them. We aimed to observe some gaps such as subscription fees, no reminder options, and not having a food ordering feature.

Some Of these applications

USERS RESEARCH

We did six interviews with six users and all of them are college students.

We asked them these questions:

Describe your eating habits in a day as a college student?

What changes happened in your eating habits since you started college?

Did you consider having a healthy lifestyle before? if not why?

What different eating behaviors do you have between eating on campus and at home?

Why do you think most college students tend to eat unhealthy food?

What affects your appetite during the day?

AFFINITY MAPPING

Using affinity mapping, we have been able to categorize the user’s answers based on 6 categories, and we got key insights which are:

Most college students eat unhealthy food.

Most of them agreed on the limited healthy options inside the campus.

Their peers affect their food choices.

They thought that healthy food is expensive and it isn’t filling their stomach enough.

Time, pressure, and a busy schedule are common important factors that led to eating unhealthy.

Stress, depression, and exhaustion are common symptoms among students.

PROBLEM STATEMENT

After taking the pain points from research, as well as interviews. We defined the problem statement.

Nowadays most college students are having a busy lifestyle with a lot of responsibilities, and this leads them to get unhealthy choices. Most of the students wish to take care of their health, but they couldn’t manage their routine due many reasons.

On day three the main tasks were to design a user flow based on our insights then sketching the interfaces based on the user actions.

USER FLOW

After creating an account, the user can be either:

1- Order Food by selecting a restaurant, and being able to schedule the order by determining the time and date.

2- Prepare recipes by selecting a recipe, and being able to set a reminder to remind the user to prepare and cook the recipe.

SKETCHING

Sketching for setting a reminder

UI DESIGN

On day four, we did paper prototyping and testing tasks.

PAPER PROTOTYPING

TESTING & FINDINGS

We tested the application on 7 users, and here are their feedback:

After choosing the time and date, they preferred if there is a confirmation page showing the name of the recipe and the date.

On the home page, it is preferable to have a button for reminder alerts at the bottom of the app next to the favorites button.

To have prescheduled meal plans.

In the filter button, it is preferable to have more categories to choose from that indicate types of food allergy such as gluten, ex:(Gluten-free).

WHAT I LEARNED

This project gave me the basic skills of how can you search for a problem, understand it, and design a suitable solution to it.