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extends Node |
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enum ControlModes { HUMAN, TRAINING, ONNX_INFERENCE } |
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@export var control_mode: ControlModes = ControlModes.TRAINING |
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@export_range(1, 10, 1, "or_greater") var action_repeat := 8 |
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@export_range(0, 10, 0.1, "or_greater") var speed_up := 1.0 |
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@export var onnx_model_path := "" |
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var onnx_models: Dictionary |
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@onready var start_time = Time.get_ticks_msec() |
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const MAJOR_VERSION := "0" |
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const MINOR_VERSION := "7" |
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const DEFAULT_PORT := "11008" |
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const DEFAULT_SEED := "1" |
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var stream: StreamPeerTCP = null |
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var connected = false |
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var message_center |
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var should_connect = true |
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var all_agents: Array |
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var agents_training: Array |
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var agents_inference: Array |
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var agents_heuristic: Array |
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var agent_demo_record: Node |
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var demo_trajectories: Array |
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var current_demo_trajectory: Array |
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var need_to_send_obs = false |
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var args = null |
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var initialized = false |
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var just_reset = false |
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var onnx_model = null |
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var n_action_steps = 0 |
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var _action_space: Dictionary |
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var _action_space_inference: Array[Dictionary] = [] |
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var _obs_space: Dictionary |
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func _ready(): |
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await get_tree().root.ready |
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get_tree().set_pause(true) |
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_initialize() |
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await get_tree().create_timer(1.0).timeout |
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get_tree().set_pause(false) |
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func _initialize(): |
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_get_agents() |
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args = _get_args() |
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Engine.physics_ticks_per_second = _get_speedup() * 60 |
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Engine.time_scale = _get_speedup() * 1.0 |
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prints( |
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"physics ticks", |
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Engine.physics_ticks_per_second, |
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Engine.time_scale, |
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_get_speedup(), |
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speed_up |
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) |
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_set_heuristic("human", all_agents) |
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_initialize_training_agents() |
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_initialize_inference_agents() |
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_initialize_demo_recording() |
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_set_seed() |
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_set_action_repeat() |
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initialized = true |
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func _initialize_training_agents(): |
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if agents_training.size() > 0: |
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_obs_space = agents_training[0].get_obs_space() |
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_action_space = agents_training[0].get_action_space() |
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connected = connect_to_server() |
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if connected: |
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_set_heuristic("model", agents_training) |
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_handshake() |
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_send_env_info() |
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else: |
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push_warning( |
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"Couldn't connect to Python server, using human controls instead. ", |
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"Did you start the training server using e.g. `gdrl` from the console?" |
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) |
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func _initialize_inference_agents(): |
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if agents_inference.size() > 0: |
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if control_mode == ControlModes.ONNX_INFERENCE: |
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assert( |
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FileAccess.file_exists(onnx_model_path), |
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"Onnx Model Path set on Sync node does not exist: %s" % onnx_model_path |
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) |
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onnx_models[onnx_model_path] = ONNXModel.new(onnx_model_path, 1) |
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for agent in agents_inference: |
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_action_space_inference.append(agent.get_action_space()) |
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var agent_onnx_model: ONNXModel |
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if agent.onnx_model_path.is_empty(): |
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assert( |
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onnx_models.has(onnx_model_path), |
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( |
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"Node %s has no onnx model path set " % agent.get_path() |
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+ "and sync node's control mode is not set to OnnxInference. " |
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+ "Either add the path to the AIController, " |
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+ "or if you want to use the path set on sync node instead, " |
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+ "set control mode to OnnxInference." |
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) |
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) |
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prints( |
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"Info: AIController %s" % agent.get_path(), |
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"has no onnx model path set.", |
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"Using path set on the sync node instead." |
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) |
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agent_onnx_model = onnx_models[onnx_model_path] |
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else: |
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if not onnx_models.has(agent.onnx_model_path): |
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assert( |
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FileAccess.file_exists(agent.onnx_model_path), |
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( |
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"Onnx Model Path set on %s node does not exist: %s" |
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% [agent.get_path(), agent.onnx_model_path] |
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) |
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) |
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onnx_models[agent.onnx_model_path] = ONNXModel.new(agent.onnx_model_path, 1) |
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agent_onnx_model = onnx_models[agent.onnx_model_path] |
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agent.onnx_model = agent_onnx_model |
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_set_heuristic("model", agents_inference) |
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func _initialize_demo_recording(): |
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if agent_demo_record: |
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InputMap.add_action("RemoveLastDemoEpisode") |
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InputMap.action_add_event( |
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"RemoveLastDemoEpisode", agent_demo_record.remove_last_episode_key |
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) |
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current_demo_trajectory.resize(2) |
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current_demo_trajectory[0] = [] |
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current_demo_trajectory[1] = [] |
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agent_demo_record.heuristic = "demo_record" |
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func _physics_process(_delta): |
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_demo_record_process() |
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if n_action_steps % action_repeat != 0: |
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n_action_steps += 1 |
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return |
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n_action_steps += 1 |
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_training_process() |
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_inference_process() |
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_heuristic_process() |
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func _training_process(): |
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if connected: |
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get_tree().set_pause(true) |
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if just_reset: |
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just_reset = false |
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var obs = _get_obs_from_agents(agents_training) |
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var reply = {"type": "reset", "obs": obs} |
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_send_dict_as_json_message(reply) |
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get_tree().set_pause(false) |
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return |
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if need_to_send_obs: |
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need_to_send_obs = false |
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var reward = _get_reward_from_agents() |
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var done = _get_done_from_agents() |
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var obs = _get_obs_from_agents(agents_training) |
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var reply = {"type": "step", "obs": obs, "reward": reward, "done": done} |
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_send_dict_as_json_message(reply) |
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var handled = handle_message() |
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func _inference_process(): |
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if agents_inference.size() > 0: |
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var obs: Array = _get_obs_from_agents(agents_inference) |
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var actions = [] |
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for agent_id in range(0, agents_inference.size()): |
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var action = agents_inference[agent_id].onnx_model.run_inference( |
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obs[agent_id]["obs"], 1.0 |
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) |
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action["output"] = clamp_array(action["output"], -1.0, 1.0) |
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var action_dict = _extract_action_dict( |
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action["output"], _action_space_inference[agent_id] |
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) |
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actions.append(action_dict) |
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_set_agent_actions(actions, agents_inference) |
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_reset_agents_if_done(agents_inference) |
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get_tree().set_pause(false) |
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func _demo_record_process(): |
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if not agent_demo_record: |
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return |
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if Input.is_action_just_pressed("RemoveLastDemoEpisode"): |
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print("[Sync script][Demo recorder] Removing last recorded episode.") |
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demo_trajectories.remove_at(demo_trajectories.size() - 1) |
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print("Remaining episode count: %d" % demo_trajectories.size()) |
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if n_action_steps % agent_demo_record.action_repeat != 0: |
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return |
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var obs_dict: Dictionary = agent_demo_record.get_obs() |
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assert( |
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obs_dict.has("obs"), |
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"Demo recorder needs an 'obs' key in get_obs() returned dictionary to record obs from." |
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) |
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current_demo_trajectory[0].append(obs_dict.obs) |
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agent_demo_record.set_action() |
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var acts = agent_demo_record.get_action() |
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var terminal = agent_demo_record.get_done() |
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if terminal: |
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agent_demo_record.set_done_false() |
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else: |
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current_demo_trajectory[1].append(acts) |
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if terminal: |
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demo_trajectories.append(current_demo_trajectory.duplicate(true)) |
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print("[Sync script][Demo recorder] Recorded episode count: %d" % demo_trajectories.size()) |
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current_demo_trajectory[0].clear() |
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current_demo_trajectory[1].clear() |
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func _heuristic_process(): |
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for agent in agents_heuristic: |
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_reset_agents_if_done(agents_heuristic) |
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func _extract_action_dict(action_array: Array, action_space: Dictionary): |
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var index = 0 |
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var result = {} |
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for key in action_space.keys(): |
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var size = action_space[key]["size"] |
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if action_space[key]["action_type"] == "discrete": |
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result[key] = round(action_array[index]) |
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else: |
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result[key] = action_array.slice(index, index + size) |
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index += size |
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return result |
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func _set_agent_mode(agent: Node): |
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var agent_inherits_mode: bool = agent.control_mode == agent.ControlModes.INHERIT_FROM_SYNC |
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if agent_inherits_mode: |
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match control_mode: |
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ControlModes.HUMAN: |
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agent.control_mode = agent.ControlModes.HUMAN |
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ControlModes.TRAINING: |
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agent.control_mode = agent.ControlModes.TRAINING |
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ControlModes.ONNX_INFERENCE: |
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agent.control_mode = agent.ControlModes.ONNX_INFERENCE |
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func _get_agents(): |
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all_agents = get_tree().get_nodes_in_group("AGENT") |
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for agent in all_agents: |
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_set_agent_mode(agent) |
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if agent.control_mode == agent.ControlModes.TRAINING: |
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agents_training.append(agent) |
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elif agent.control_mode == agent.ControlModes.ONNX_INFERENCE: |
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agents_inference.append(agent) |
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elif agent.control_mode == agent.ControlModes.HUMAN: |
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agents_heuristic.append(agent) |
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elif agent.control_mode == agent.ControlModes.RECORD_EXPERT_DEMOS: |
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assert( |
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not agent_demo_record, |
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"Currently only a single AIController can be used for recording expert demos." |
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) |
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agent_demo_record = agent |
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func _set_heuristic(heuristic, agents: Array): |
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for agent in agents: |
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agent.set_heuristic(heuristic) |
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func _handshake(): |
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print("performing handshake") |
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var json_dict = _get_dict_json_message() |
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assert(json_dict["type"] == "handshake") |
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var major_version = json_dict["major_version"] |
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var minor_version = json_dict["minor_version"] |
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if major_version != MAJOR_VERSION: |
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print("WARNING: major verison mismatch ", major_version, " ", MAJOR_VERSION) |
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if minor_version != MINOR_VERSION: |
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print("WARNING: minor verison mismatch ", minor_version, " ", MINOR_VERSION) |
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print("handshake complete") |
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func _get_dict_json_message(): |
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while stream.get_available_bytes() == 0: |
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stream.poll() |
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if stream.get_status() != 2: |
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print("server disconnected status, closing") |
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get_tree().quit() |
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return null |
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OS.delay_usec(10) |
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var message = stream.get_string() |
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var json_data = JSON.parse_string(message) |
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return json_data |
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func _send_dict_as_json_message(dict): |
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stream.put_string(JSON.stringify(dict, "", false)) |
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func _send_env_info(): |
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var json_dict = _get_dict_json_message() |
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assert(json_dict["type"] == "env_info") |
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var message = { |
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"type": "env_info", |
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"observation_space": _obs_space, |
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"action_space": _action_space, |
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"n_agents": len(agents_training) |
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} |
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_send_dict_as_json_message(message) |
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func connect_to_server(): |
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print("Waiting for one second to allow server to start") |
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OS.delay_msec(1000) |
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print("trying to connect to server") |
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stream = StreamPeerTCP.new() |
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var ip = "127.0.0.1" |
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var port = _get_port() |
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var connect = stream.connect_to_host(ip, port) |
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stream.set_no_delay(true) |
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stream.poll() |
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while stream.get_status() < 2: |
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stream.poll() |
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return stream.get_status() == 2 |
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func _get_args(): |
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print("getting command line arguments") |
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var arguments = {} |
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for argument in OS.get_cmdline_args(): |
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print(argument) |
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if argument.find("=") > -1: |
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var key_value = argument.split("=") |
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arguments[key_value[0].lstrip("--")] = key_value[1] |
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else: |
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arguments[argument.lstrip("--")] = "" |
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return arguments |
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func _get_speedup(): |
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print(args) |
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return args.get("speedup", str(speed_up)).to_float() |
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func _get_port(): |
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return args.get("port", DEFAULT_PORT).to_int() |
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func _set_seed(): |
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var _seed = args.get("env_seed", DEFAULT_SEED).to_int() |
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seed(_seed) |
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func _set_action_repeat(): |
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action_repeat = args.get("action_repeat", str(action_repeat)).to_int() |
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func disconnect_from_server(): |
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stream.disconnect_from_host() |
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func handle_message() -> bool: |
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var message = _get_dict_json_message() |
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if message["type"] == "close": |
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print("received close message, closing game") |
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get_tree().quit() |
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get_tree().set_pause(false) |
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return true |
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if message["type"] == "reset": |
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print("resetting all agents") |
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_reset_agents() |
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just_reset = true |
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get_tree().set_pause(false) |
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return true |
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if message["type"] == "call": |
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var method = message["method"] |
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var returns = _call_method_on_agents(method) |
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var reply = {"type": "call", "returns": returns} |
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print("calling method from Python") |
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_send_dict_as_json_message(reply) |
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return handle_message() |
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if message["type"] == "action": |
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var action = message["action"] |
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_set_agent_actions(action, agents_training) |
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need_to_send_obs = true |
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get_tree().set_pause(false) |
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return true |
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print("message was not handled") |
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return false |
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func _call_method_on_agents(method): |
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var returns = [] |
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for agent in all_agents: |
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returns.append(agent.call(method)) |
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return returns |
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func _reset_agents_if_done(agents = all_agents): |
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for agent in agents: |
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if agent.get_done(): |
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agent.set_done_false() |
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func _reset_agents(agents = all_agents): |
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for agent in agents: |
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agent.needs_reset = true |
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func _get_obs_from_agents(agents: Array = all_agents): |
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var obs = [] |
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for agent in agents: |
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obs.append(agent.get_obs()) |
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return obs |
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func _get_reward_from_agents(agents: Array = agents_training): |
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var rewards = [] |
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for agent in agents: |
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rewards.append(agent.get_reward()) |
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agent.zero_reward() |
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return rewards |
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func _get_done_from_agents(agents: Array = agents_training): |
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var dones = [] |
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for agent in agents: |
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var done = agent.get_done() |
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if done: |
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agent.set_done_false() |
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dones.append(done) |
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return dones |
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func _set_agent_actions(actions, agents: Array = all_agents): |
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for i in range(len(actions)): |
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agents[i].set_action(actions[i]) |
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func clamp_array(arr: Array, min: float, max: float): |
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var output: Array = [] |
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for a in arr: |
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output.append(clamp(a, min, max)) |
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return output |
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func _notification(what): |
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if not agent_demo_record: |
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return |
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if what == NOTIFICATION_PREDELETE: |
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var json_string = JSON.stringify(demo_trajectories, "", false) |
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var file = FileAccess.open(agent_demo_record.expert_demo_save_path, FileAccess.WRITE) |
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if not file: |
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var error: Error = FileAccess.get_open_error() |
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assert(not error, "There was an error opening the file: %d" % error) |
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file.store_line(json_string) |
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var error = file.get_error() |
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assert(not error, "There was an error after trying to write to the file: %d" % error) |
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