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[remap] |
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importer="scene" |
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importer_version=1 |
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type="PackedScene" |
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uid="uid://b34nhulmucjqo" |
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path="res://.godot/imported/tree2.blend-0ad60925bcb92ad04e187e6a3a32440f.scn" |
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[deps] |
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source_file="res://scenes/blender/tree2.blend" |
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dest_files=["res://.godot/imported/tree2.blend-0ad60925bcb92ad04e187e6a3a32440f.scn"] |
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[params] |
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nodes/root_type="" |
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nodes/root_name="" |
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nodes/apply_root_scale=true |
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nodes/root_scale=1.0 |
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meshes/ensure_tangents=true |
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meshes/generate_lods=true |
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meshes/create_shadow_meshes=true |
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meshes/light_baking=1 |
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meshes/lightmap_texel_size=0.2 |
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meshes/force_disable_compression=false |
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skins/use_named_skins=true |
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animation/import=true |
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animation/fps=30 |
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animation/trimming=false |
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animation/remove_immutable_tracks=true |
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import_script/path="" |
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_subresources={} |
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gltf/naming_version=1 |
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gltf/embedded_image_handling=1 |
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blender/nodes/visible=0 |
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blender/nodes/punctual_lights=true |
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blender/nodes/cameras=true |
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blender/nodes/custom_properties=true |
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blender/nodes/modifiers=1 |
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blender/meshes/colors=false |
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blender/meshes/uvs=true |
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blender/meshes/normals=true |
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blender/meshes/tangents=true |
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blender/meshes/skins=2 |
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blender/meshes/export_bones_deforming_mesh_only=false |
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blender/materials/unpack_enabled=true |
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blender/materials/export_materials=1 |
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blender/animation/limit_playback=true |
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blender/animation/always_sample=true |
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blender/animation/group_tracks=true |
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