godot_rl_FPS / projectile_mat_green_team.tres
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://dtdmegmunpg8o"]
[resource]
albedo_color = Color(0.0784314, 0.592157, 0.109804, 1)
emission_enabled = true
emission = Color(0.168627, 0.894118, 0.258824, 1)
rim_enabled = true