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  1. .gitattributes +7 -55
  2. .gitignore +6 -0
  3. DownFall.csproj +11 -0
  4. DownFall.onnx +3 -0
  5. DownFall.sln +19 -0
  6. README.md +25 -0
  7. addons/godot_rl_agents/controller/ai_controller_2d.gd +82 -0
  8. addons/godot_rl_agents/controller/ai_controller_3d.gd +80 -0
  9. addons/godot_rl_agents/godot_rl_agents.gd +16 -0
  10. addons/godot_rl_agents/icon.png +3 -0
  11. addons/godot_rl_agents/onnx/csharp/ONNXInference.cs +103 -0
  12. addons/godot_rl_agents/onnx/csharp/SessionConfigurator.cs +131 -0
  13. addons/godot_rl_agents/onnx/csharp/docs/ONNXInference.xml +31 -0
  14. addons/godot_rl_agents/onnx/csharp/docs/SessionConfigurator.xml +29 -0
  15. addons/godot_rl_agents/onnx/wrapper/ONNX_wrapper.gd +24 -0
  16. addons/godot_rl_agents/plugin.cfg +7 -0
  17. addons/godot_rl_agents/sensors/sensors_2d/ExampleRaycastSensor2D.tscn +48 -0
  18. addons/godot_rl_agents/sensors/sensors_2d/GridSensor2D.gd +216 -0
  19. addons/godot_rl_agents/sensors/sensors_2d/ISensor2D.gd +20 -0
  20. addons/godot_rl_agents/sensors/sensors_2d/RaycastSensor2D.gd +118 -0
  21. addons/godot_rl_agents/sensors/sensors_2d/RaycastSensor2D.tscn +7 -0
  22. addons/godot_rl_agents/sensors/sensors_3d/ExampleRaycastSensor3D.tscn +6 -0
  23. addons/godot_rl_agents/sensors/sensors_3d/GridSensor3D.gd +233 -0
  24. addons/godot_rl_agents/sensors/sensors_3d/ISensor3D.gd +20 -0
  25. addons/godot_rl_agents/sensors/sensors_3d/RGBCameraSensor3D.gd +21 -0
  26. addons/godot_rl_agents/sensors/sensors_3d/RGBCameraSensor3D.tscn +41 -0
  27. addons/godot_rl_agents/sensors/sensors_3d/RaycastSensor3D.gd +166 -0
  28. addons/godot_rl_agents/sensors/sensors_3d/RaycastSensor3D.tscn +27 -0
  29. addons/godot_rl_agents/sync.gd +342 -0
  30. assets/Circle03.png +3 -0
  31. assets/Flare00.PNG +3 -0
  32. assets/Flare01.png +3 -0
  33. down_fall.gd +50 -0
  34. down_fall.tscn +1679 -0
  35. export_presets.cfg +108 -0
  36. materials/BlueChar.tres +6 -0
  37. materials/GreenChar.tres +6 -0
  38. materials/GreenYellowChar.tres +6 -0
  39. materials/LightBlueChar.tres +6 -0
  40. materials/LightGreenChar.tres +6 -0
  41. materials/PinkChar.tres +6 -0
  42. materials/PurpleChar.tres +6 -0
  43. materials/RedChar.tres +6 -0
  44. materials/YellowChar.tres +6 -0
  45. objects/AnimatedChar.tscn +0 -0
  46. objects/SpikeRoller.tscn +0 -0
  47. objects/bomb.tscn +0 -0
  48. objects/bomb_spawner.gd +12 -0
  49. objects/end_gate.tscn +0 -0
  50. objects/falling_tile.tscn +0 -0
.gitattributes CHANGED
@@ -1,55 +1,7 @@
1
- *.7z filter=lfs diff=lfs merge=lfs -text
2
- *.arrow filter=lfs diff=lfs merge=lfs -text
3
- *.bin filter=lfs diff=lfs merge=lfs -text
4
- *.bz2 filter=lfs diff=lfs merge=lfs -text
5
- *.ckpt filter=lfs diff=lfs merge=lfs -text
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- *.ftz filter=lfs diff=lfs merge=lfs -text
7
- *.gz filter=lfs diff=lfs merge=lfs -text
8
- *.h5 filter=lfs diff=lfs merge=lfs -text
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- *.joblib filter=lfs diff=lfs merge=lfs -text
10
- *.lfs.* filter=lfs diff=lfs merge=lfs -text
11
- *.lz4 filter=lfs diff=lfs merge=lfs -text
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- *.mlmodel filter=lfs diff=lfs merge=lfs -text
13
- *.model filter=lfs diff=lfs merge=lfs -text
14
- *.msgpack filter=lfs diff=lfs merge=lfs -text
15
- *.npy filter=lfs diff=lfs merge=lfs -text
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- *.npz filter=lfs diff=lfs merge=lfs -text
17
- *.onnx filter=lfs diff=lfs merge=lfs -text
18
- *.ot filter=lfs diff=lfs merge=lfs -text
19
- *.parquet filter=lfs diff=lfs merge=lfs -text
20
- *.pb filter=lfs diff=lfs merge=lfs -text
21
- *.pickle filter=lfs diff=lfs merge=lfs -text
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- *.pkl filter=lfs diff=lfs merge=lfs -text
23
- *.pt filter=lfs diff=lfs merge=lfs -text
24
- *.pth filter=lfs diff=lfs merge=lfs -text
25
- *.rar filter=lfs diff=lfs merge=lfs -text
26
- *.safetensors filter=lfs diff=lfs merge=lfs -text
27
- saved_model/**/* filter=lfs diff=lfs merge=lfs -text
28
- *.tar.* filter=lfs diff=lfs merge=lfs -text
29
- *.tar filter=lfs diff=lfs merge=lfs -text
30
- *.tflite filter=lfs diff=lfs merge=lfs -text
31
- *.tgz filter=lfs diff=lfs merge=lfs -text
32
- *.wasm filter=lfs diff=lfs merge=lfs -text
33
- *.xz filter=lfs diff=lfs merge=lfs -text
34
- *.zip filter=lfs diff=lfs merge=lfs -text
35
- *.zst filter=lfs diff=lfs merge=lfs -text
36
- *tfevents* filter=lfs diff=lfs merge=lfs -text
37
- # Audio files - uncompressed
38
- *.pcm filter=lfs diff=lfs merge=lfs -text
39
- *.sam filter=lfs diff=lfs merge=lfs -text
40
- *.raw filter=lfs diff=lfs merge=lfs -text
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- # Audio files - compressed
42
- *.aac filter=lfs diff=lfs merge=lfs -text
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- *.flac filter=lfs diff=lfs merge=lfs -text
44
- *.mp3 filter=lfs diff=lfs merge=lfs -text
45
- *.ogg filter=lfs diff=lfs merge=lfs -text
46
- *.wav filter=lfs diff=lfs merge=lfs -text
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- # Image files - uncompressed
48
- *.bmp filter=lfs diff=lfs merge=lfs -text
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- *.gif filter=lfs diff=lfs merge=lfs -text
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- *.png filter=lfs diff=lfs merge=lfs -text
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- *.tiff filter=lfs diff=lfs merge=lfs -text
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- # Image files - compressed
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- *.jpg filter=lfs diff=lfs merge=lfs -text
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- *.jpeg filter=lfs diff=lfs merge=lfs -text
55
- *.webp filter=lfs diff=lfs merge=lfs -text
 
1
+ # Normalize EOL for all files that Git considers text files.
2
+ * text=auto eol=lf
3
+ DownFall.onnx filter=lfs diff=lfs merge=lfs -text
4
+ addons/godot_rl_agents/icon.png filter=lfs diff=lfs merge=lfs -text
5
+ assets/Circle03.png filter=lfs diff=lfs merge=lfs -text
6
+ assets/Flare00.PNG filter=lfs diff=lfs merge=lfs -text
7
+ assets/Flare01.png filter=lfs diff=lfs merge=lfs -text
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
.gitignore ADDED
@@ -0,0 +1,6 @@
 
 
 
 
 
 
 
1
+ # Godot 4+ specific ignores
2
+ .godot/
3
+
4
+ *.import
5
+
6
+ raw_assets/
DownFall.csproj ADDED
@@ -0,0 +1,11 @@
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <Project Sdk="Godot.NET.Sdk/4.2.1">
2
+ <PropertyGroup>
3
+ <TargetFramework>net6.0</TargetFramework>
4
+ <TargetFramework Condition=" '$(GodotTargetPlatform)' == 'android' ">net7.0</TargetFramework>
5
+ <TargetFramework Condition=" '$(GodotTargetPlatform)' == 'ios' ">net8.0</TargetFramework>
6
+ <EnableDynamicLoading>true</EnableDynamicLoading>
7
+ </PropertyGroup>
8
+ <ItemGroup>
9
+ <PackageReference Include="Microsoft.ML.OnnxRuntime" Version="1.17.0" />
10
+ </ItemGroup>
11
+ </Project>
DownFall.onnx ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:a572f8b11543c2ba9dda8a39b2191fc2436f0c4d546836abb85c748baa72dcdb
3
+ size 59102
DownFall.sln ADDED
@@ -0,0 +1,19 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Microsoft Visual Studio Solution File, Format Version 12.00
2
+ # Visual Studio 2012
3
+ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DownFall", "DownFall.csproj", "{87183EEC-4150-4367-A4CC-E3181E93BD3B}"
4
+ EndProject
5
+ Global
6
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
7
+ Debug|Any CPU = Debug|Any CPU
8
+ ExportDebug|Any CPU = ExportDebug|Any CPU
9
+ ExportRelease|Any CPU = ExportRelease|Any CPU
10
+ EndGlobalSection
11
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
12
+ {87183EEC-4150-4367-A4CC-E3181E93BD3B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
13
+ {87183EEC-4150-4367-A4CC-E3181E93BD3B}.Debug|Any CPU.Build.0 = Debug|Any CPU
14
+ {87183EEC-4150-4367-A4CC-E3181E93BD3B}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU
15
+ {87183EEC-4150-4367-A4CC-E3181E93BD3B}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU
16
+ {87183EEC-4150-4367-A4CC-E3181E93BD3B}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU
17
+ {87183EEC-4150-4367-A4CC-E3181E93BD3B}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU
18
+ EndGlobalSection
19
+ EndGlobal
README.md ADDED
@@ -0,0 +1,25 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ ---
2
+ library_name: godot-rl
3
+ tags:
4
+ - deep-reinforcement-learning
5
+ - reinforcement-learning
6
+ - godot-rl
7
+ - environments
8
+ - video-games
9
+ ---
10
+
11
+ A RL environment called DownFall for the Godot Game Engine.
12
+
13
+ This environment was created with: https://github.com/edbeeching/godot_rl_agents
14
+
15
+
16
+ ## Downloading the environment
17
+
18
+ After installing Godot RL Agents, download the environment with:
19
+
20
+ ```
21
+ gdrl.env_from_hub -r edbeeching/godot_rl_DownFall
22
+ ```
23
+
24
+
25
+
addons/godot_rl_agents/controller/ai_controller_2d.gd ADDED
@@ -0,0 +1,82 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ extends Node2D
2
+ class_name AIController2D
3
+
4
+ @export var reset_after := 1000
5
+
6
+ var heuristic := "human"
7
+ var done := false
8
+ var reward := 0.0
9
+ var n_steps := 0
10
+ var needs_reset := false
11
+
12
+ var _player: Node2D
13
+
14
+ func _ready():
15
+ add_to_group("AGENT")
16
+
17
+ func init(player: Node2D):
18
+ _player = player
19
+
20
+ #-- Methods that need implementing using the "extend script" option in Godot --#
21
+ func get_obs() -> Dictionary:
22
+ assert(false, "the get_obs method is not implemented when extending from ai_controller")
23
+ return {"obs":[]}
24
+
25
+ func get_reward() -> float:
26
+ assert(false, "the get_reward method is not implemented when extending from ai_controller")
27
+ return 0.0
28
+
29
+ func get_action_space() -> Dictionary:
30
+ assert(false, "the get get_action_space method is not implemented when extending from ai_controller")
31
+ return {
32
+ "example_actions_continous" : {
33
+ "size": 2,
34
+ "action_type": "continuous"
35
+ },
36
+ "example_actions_discrete" : {
37
+ "size": 2,
38
+ "action_type": "discrete"
39
+ },
40
+ }
41
+
42
+ func set_action(action) -> void:
43
+ assert(false, "the get set_action method is not implemented when extending from ai_controller")
44
+ # -----------------------------------------------------------------------------#
45
+
46
+ func _physics_process(delta):
47
+ n_steps += 1
48
+ if n_steps > reset_after:
49
+ needs_reset = true
50
+
51
+ func get_obs_space():
52
+ # may need overriding if the obs space is complex
53
+ var obs = get_obs()
54
+ return {
55
+ "obs": {
56
+ "size": [len(obs["obs"])],
57
+ "space": "box"
58
+ },
59
+ }
60
+
61
+ func reset():
62
+ n_steps = 0
63
+ needs_reset = false
64
+
65
+ func reset_if_done():
66
+ if done:
67
+ reset()
68
+
69
+ func set_heuristic(h):
70
+ # sets the heuristic from "human" or "model" nothing to change here
71
+ heuristic = h
72
+
73
+ func get_done():
74
+ return done
75
+
76
+ func set_done_false():
77
+ done = false
78
+
79
+ func zero_reward():
80
+ reward = 0.0
81
+
82
+
addons/godot_rl_agents/controller/ai_controller_3d.gd ADDED
@@ -0,0 +1,80 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ extends Node3D
2
+ class_name AIController3D
3
+
4
+ @export var reset_after := 1000
5
+
6
+ var heuristic := "human"
7
+ var done := false
8
+ var reward := 0.0
9
+ var n_steps := 0
10
+ var needs_reset := false
11
+
12
+ var _player: Node3D
13
+
14
+ func _ready():
15
+ add_to_group("AGENT")
16
+
17
+ func init(player: Node3D):
18
+ _player = player
19
+
20
+ #-- Methods that need implementing using the "extend script" option in Godot --#
21
+ func get_obs() -> Dictionary:
22
+ assert(false, "the get_obs method is not implemented when extending from ai_controller")
23
+ return {"obs":[]}
24
+
25
+ func get_reward() -> float:
26
+ assert(false, "the get_reward method is not implemented when extending from ai_controller")
27
+ return 0.0
28
+
29
+ func get_action_space() -> Dictionary:
30
+ assert(false, "the get get_action_space method is not implemented when extending from ai_controller")
31
+ return {
32
+ "example_actions_continous" : {
33
+ "size": 2,
34
+ "action_type": "continuous"
35
+ },
36
+ "example_actions_discrete" : {
37
+ "size": 2,
38
+ "action_type": "discrete"
39
+ },
40
+ }
41
+
42
+ func set_action(action) -> void:
43
+ assert(false, "the get set_action method is not implemented when extending from ai_controller")
44
+ # -----------------------------------------------------------------------------#
45
+
46
+ func _physics_process(delta):
47
+ n_steps += 1
48
+ if n_steps > reset_after:
49
+ needs_reset = true
50
+
51
+ func get_obs_space():
52
+ # may need overriding if the obs space is complex
53
+ var obs = get_obs()
54
+ return {
55
+ "obs": {
56
+ "size": [len(obs["obs"])],
57
+ "space": "box"
58
+ },
59
+ }
60
+
61
+ func reset():
62
+ n_steps = 0
63
+ needs_reset = false
64
+
65
+ func reset_if_done():
66
+ if done:
67
+ reset()
68
+
69
+ func set_heuristic(h):
70
+ # sets the heuristic from "human" or "model" nothing to change here
71
+ heuristic = h
72
+
73
+ func get_done():
74
+ return done
75
+
76
+ func set_done_false():
77
+ done = false
78
+
79
+ func zero_reward():
80
+ reward = 0.0
addons/godot_rl_agents/godot_rl_agents.gd ADDED
@@ -0,0 +1,16 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ @tool
2
+ extends EditorPlugin
3
+
4
+
5
+ func _enter_tree():
6
+ # Initialization of the plugin goes here.
7
+ # Add the new type with a name, a parent type, a script and an icon.
8
+ add_custom_type("Sync", "Node", preload("sync.gd"), preload("icon.png"))
9
+ #add_custom_type("RaycastSensor2D2", "Node", preload("raycast_sensor_2d.gd"), preload("icon.png"))
10
+
11
+
12
+ func _exit_tree():
13
+ # Clean-up of the plugin goes here.
14
+ # Always remember to remove it from the engine when deactivated.
15
+ remove_custom_type("Sync")
16
+ #remove_custom_type("RaycastSensor2D2")
addons/godot_rl_agents/icon.png ADDED

Git LFS Details

  • SHA256: e3a8bc372d3313ce1ede4e7554472e37b322178b9488bfb709e296585abd3c44
  • Pointer size: 128 Bytes
  • Size of remote file: 198 Bytes
addons/godot_rl_agents/onnx/csharp/ONNXInference.cs ADDED
@@ -0,0 +1,103 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ using Godot;
2
+ using Microsoft.ML.OnnxRuntime;
3
+ using Microsoft.ML.OnnxRuntime.Tensors;
4
+ using System.Collections.Generic;
5
+ using System.Linq;
6
+
7
+ namespace GodotONNX
8
+ {
9
+ /// <include file='docs/ONNXInference.xml' path='docs/members[@name="ONNXInference"]/ONNXInference/*'/>
10
+ public partial class ONNXInference : GodotObject
11
+ {
12
+
13
+ private InferenceSession session;
14
+ /// <summary>
15
+ /// Path to the ONNX model. Use Initialize to change it.
16
+ /// </summary>
17
+ private string modelPath;
18
+ private int batchSize;
19
+
20
+ private SessionOptions SessionOpt;
21
+
22
+ //init function
23
+ /// <include file='docs/ONNXInference.xml' path='docs/members[@name="ONNXInference"]/Initialize/*'/>
24
+ public void Initialize(string Path, int BatchSize)
25
+ {
26
+ modelPath = Path;
27
+ batchSize = BatchSize;
28
+ SessionOpt = SessionConfigurator.MakeConfiguredSessionOptions();
29
+ session = LoadModel(modelPath);
30
+
31
+ }
32
+ /// <include file='docs/ONNXInference.xml' path='docs/members[@name="ONNXInference"]/Run/*'/>
33
+ public Godot.Collections.Dictionary<string, Godot.Collections.Array<float>> RunInference(Godot.Collections.Array<float> obs, int state_ins)
34
+ {
35
+ //Current model: Any (Godot Rl Agents)
36
+ //Expects a tensor of shape [batch_size, input_size] type float named obs and a tensor of shape [batch_size] type float named state_ins
37
+
38
+ //Fill the input tensors
39
+ // create span from inputSize
40
+ var span = new float[obs.Count]; //There's probably a better way to do this
41
+ for (int i = 0; i < obs.Count; i++)
42
+ {
43
+ span[i] = obs[i];
44
+ }
45
+
46
+ IReadOnlyCollection<NamedOnnxValue> inputs = new List<NamedOnnxValue>
47
+ {
48
+ NamedOnnxValue.CreateFromTensor("obs", new DenseTensor<float>(span, new int[] { batchSize, obs.Count })),
49
+ NamedOnnxValue.CreateFromTensor("state_ins", new DenseTensor<float>(new float[] { state_ins }, new int[] { batchSize }))
50
+ };
51
+ IReadOnlyCollection<string> outputNames = new List<string> { "output", "state_outs" }; //ONNX is sensible to these names, as well as the input names
52
+
53
+ IDisposableReadOnlyCollection<DisposableNamedOnnxValue> results;
54
+ //We do not use "using" here so we get a better exception explaination later
55
+ try
56
+ {
57
+ results = session.Run(inputs, outputNames);
58
+ }
59
+ catch (OnnxRuntimeException e)
60
+ {
61
+ //This error usually means that the model is not compatible with the input, beacause of the input shape (size)
62
+ GD.Print("Error at inference: ", e);
63
+ return null;
64
+ }
65
+ //Can't convert IEnumerable<float> to Variant, so we have to convert it to an array or something
66
+ Godot.Collections.Dictionary<string, Godot.Collections.Array<float>> output = new Godot.Collections.Dictionary<string, Godot.Collections.Array<float>>();
67
+ DisposableNamedOnnxValue output1 = results.First();
68
+ DisposableNamedOnnxValue output2 = results.Last();
69
+ Godot.Collections.Array<float> output1Array = new Godot.Collections.Array<float>();
70
+ Godot.Collections.Array<float> output2Array = new Godot.Collections.Array<float>();
71
+
72
+ foreach (float f in output1.AsEnumerable<float>())
73
+ {
74
+ output1Array.Add(f);
75
+ }
76
+
77
+ foreach (float f in output2.AsEnumerable<float>())
78
+ {
79
+ output2Array.Add(f);
80
+ }
81
+
82
+ output.Add(output1.Name, output1Array);
83
+ output.Add(output2.Name, output2Array);
84
+
85
+ //Output is a dictionary of arrays, ex: { "output" : [0.1, 0.2, 0.3, 0.4, ...], "state_outs" : [0.5, ...]}
86
+ results.Dispose();
87
+ return output;
88
+ }
89
+ /// <include file='docs/ONNXInference.xml' path='docs/members[@name="ONNXInference"]/Load/*'/>
90
+ public InferenceSession LoadModel(string Path)
91
+ {
92
+ using Godot.FileAccess file = FileAccess.Open(Path, Godot.FileAccess.ModeFlags.Read);
93
+ byte[] model = file.GetBuffer((int)file.GetLength());
94
+ //file.Close(); file.Dispose(); //Close the file, then dispose the reference.
95
+ return new InferenceSession(model, SessionOpt); //Load the model
96
+ }
97
+ public void FreeDisposables()
98
+ {
99
+ session.Dispose();
100
+ SessionOpt.Dispose();
101
+ }
102
+ }
103
+ }
addons/godot_rl_agents/onnx/csharp/SessionConfigurator.cs ADDED
@@ -0,0 +1,131 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ using Godot;
2
+ using Microsoft.ML.OnnxRuntime;
3
+
4
+ namespace GodotONNX
5
+ {
6
+ /// <include file='docs/SessionConfigurator.xml' path='docs/members[@name="SessionConfigurator"]/SessionConfigurator/*'/>
7
+
8
+ public static class SessionConfigurator
9
+ {
10
+ public enum ComputeName
11
+ {
12
+ CUDA,
13
+ ROCm,
14
+ DirectML,
15
+ CoreML,
16
+ CPU
17
+ }
18
+
19
+ /// <include file='docs/SessionConfigurator.xml' path='docs/members[@name="SessionConfigurator"]/GetSessionOptions/*'/>
20
+ public static SessionOptions MakeConfiguredSessionOptions()
21
+ {
22
+ SessionOptions sessionOptions = new();
23
+ SetOptions(sessionOptions);
24
+ return sessionOptions;
25
+ }
26
+
27
+ private static void SetOptions(SessionOptions sessionOptions)
28
+ {
29
+ sessionOptions.LogSeverityLevel = OrtLoggingLevel.ORT_LOGGING_LEVEL_WARNING;
30
+ ApplySystemSpecificOptions(sessionOptions);
31
+ }
32
+
33
+ /// <include file='docs/SessionConfigurator.xml' path='docs/members[@name="SessionConfigurator"]/SystemCheck/*'/>
34
+ static public void ApplySystemSpecificOptions(SessionOptions sessionOptions)
35
+ {
36
+ //Most code for this function is verbose only, the only reason it exists is to track
37
+ //implementation progress of the different compute APIs.
38
+
39
+ //December 2022: CUDA is not working.
40
+
41
+ string OSName = OS.GetName(); //Get OS Name
42
+
43
+ //ComputeName ComputeAPI = ComputeCheck(); //Get Compute API
44
+ // //TODO: Get CPU architecture
45
+
46
+ //Linux can use OpenVINO (C#) on x64 and ROCm on x86 (GDNative/C++)
47
+ //Windows can use OpenVINO (C#) on x64
48
+ //TODO: try TensorRT instead of CUDA
49
+ //TODO: Use OpenVINO for Intel Graphics
50
+
51
+ // Temporarily using CPU on all platforms to avoid errors detected with DML
52
+ ComputeName ComputeAPI = ComputeName.CPU;
53
+
54
+ //match OS and Compute API
55
+ GD.Print($"OS: {OSName} Compute API: {ComputeAPI}");
56
+
57
+ // CPU is set by default without appending necessary
58
+ // sessionOptions.AppendExecutionProvider_CPU(0);
59
+
60
+ /*
61
+ switch (OSName)
62
+ {
63
+ case "Windows": //Can use CUDA, DirectML
64
+ if (ComputeAPI is ComputeName.CUDA)
65
+ {
66
+ //CUDA
67
+ //sessionOptions.AppendExecutionProvider_CUDA(0);
68
+ //sessionOptions.AppendExecutionProvider_DML(0);
69
+ }
70
+ else if (ComputeAPI is ComputeName.DirectML)
71
+ {
72
+ //DirectML
73
+ //sessionOptions.AppendExecutionProvider_DML(0);
74
+ }
75
+ break;
76
+ case "X11": //Can use CUDA, ROCm
77
+ if (ComputeAPI is ComputeName.CUDA)
78
+ {
79
+ //CUDA
80
+ //sessionOptions.AppendExecutionProvider_CUDA(0);
81
+ }
82
+ if (ComputeAPI is ComputeName.ROCm)
83
+ {
84
+ //ROCm, only works on x86
85
+ //Research indicates that this has to be compiled as a GDNative plugin
86
+ //GD.Print("ROCm not supported yet, using CPU.");
87
+ //sessionOptions.AppendExecutionProvider_CPU(0);
88
+ }
89
+ break;
90
+ case "macOS": //Can use CoreML
91
+ if (ComputeAPI is ComputeName.CoreML)
92
+ { //CoreML
93
+ //TODO: Needs testing
94
+ //sessionOptions.AppendExecutionProvider_CoreML(0);
95
+ //CoreML on ARM64, out of the box, on x64 needs .tar file from GitHub
96
+ }
97
+ break;
98
+ default:
99
+ GD.Print("OS not Supported.");
100
+ break;
101
+ }
102
+ */
103
+ }
104
+
105
+
106
+ /// <include file='docs/SessionConfigurator.xml' path='docs/members[@name="SessionConfigurator"]/ComputeCheck/*'/>
107
+ public static ComputeName ComputeCheck()
108
+ {
109
+ string adapterName = Godot.RenderingServer.GetVideoAdapterName();
110
+ //string adapterVendor = Godot.RenderingServer.GetVideoAdapterVendor();
111
+ adapterName = adapterName.ToUpper(new System.Globalization.CultureInfo(""));
112
+ //TODO: GPU vendors for MacOS, what do they even use these days?
113
+
114
+ if (adapterName.Contains("INTEL"))
115
+ {
116
+ return ComputeName.DirectML;
117
+ }
118
+ if (adapterName.Contains("AMD") || adapterName.Contains("RADEON"))
119
+ {
120
+ return ComputeName.DirectML;
121
+ }
122
+ if (adapterName.Contains("NVIDIA"))
123
+ {
124
+ return ComputeName.CUDA;
125
+ }
126
+
127
+ GD.Print("Graphics Card not recognized."); //Should use CPU
128
+ return ComputeName.CPU;
129
+ }
130
+ }
131
+ }
addons/godot_rl_agents/onnx/csharp/docs/ONNXInference.xml ADDED
@@ -0,0 +1,31 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <docs>
2
+ <members name="ONNXInference">
3
+ <ONNXInference>
4
+ <summary>
5
+ The main <c>ONNXInference</c> Class that handles the inference process.
6
+ </summary>
7
+ </ONNXInference>
8
+ <Initialize>
9
+ <summary>
10
+ Starts the inference process.
11
+ </summary>
12
+ <param name="Path">Path to the ONNX model, expects a path inside resources.</param>
13
+ <param name="BatchSize">How many observations will the model recieve.</param>
14
+ </Initialize>
15
+ <Run>
16
+ <summary>
17
+ Runs the given input through the model and returns the output.
18
+ </summary>
19
+ <param name="obs">Dictionary containing all observations.</param>
20
+ <param name="state_ins">How many different agents are creating these observations.</param>
21
+ <returns>A Dictionary of arrays, containing instructions based on the observations.</returns>
22
+ </Run>
23
+ <Load>
24
+ <summary>
25
+ Loads the given model into the inference process, using the best Execution provider available.
26
+ </summary>
27
+ <param name="Path">Path to the ONNX model, expects a path inside resources.</param>
28
+ <returns>InferenceSession ready to run.</returns>
29
+ </Load>
30
+ </members>
31
+ </docs>
addons/godot_rl_agents/onnx/csharp/docs/SessionConfigurator.xml ADDED
@@ -0,0 +1,29 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ <docs>
2
+ <members name="SessionConfigurator">
3
+ <SessionConfigurator>
4
+ <summary>
5
+ The main <c>SessionConfigurator</c> Class that handles the execution options and providers for the inference process.
6
+ </summary>
7
+ </SessionConfigurator>
8
+ <GetSessionOptions>
9
+ <summary>
10
+ Creates a SessionOptions with all available execution providers.
11
+ </summary>
12
+ <returns>SessionOptions with all available execution providers.</returns>
13
+ </GetSessionOptions>
14
+ <SystemCheck>
15
+ <summary>
16
+ Appends any execution provider available in the current system.
17
+ </summary>
18
+ <remarks>
19
+ This function is mainly verbose for tracking implementation progress of different compute APIs.
20
+ </remarks>
21
+ </SystemCheck>
22
+ <ComputeCheck>
23
+ <summary>
24
+ Checks for available GPUs.
25
+ </summary>
26
+ <returns>An integer identifier for each compute platform.</returns>
27
+ </ComputeCheck>
28
+ </members>
29
+ </docs>
addons/godot_rl_agents/onnx/wrapper/ONNX_wrapper.gd ADDED
@@ -0,0 +1,24 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ extends Resource
2
+ class_name ONNXModel
3
+ var inferencer_script = load("res://addons/godot_rl_agents/onnx/csharp/ONNXInference.cs")
4
+
5
+ var inferencer = null
6
+
7
+ # Must provide the path to the model and the batch size
8
+ func _init(model_path, batch_size):
9
+ inferencer = inferencer_script.new()
10
+ inferencer.Initialize(model_path, batch_size)
11
+
12
+ # This function is the one that will be called from the game,
13
+ # requires the observation as an array and the state_ins as an int
14
+ # returns an Array containing the action the model takes.
15
+ func run_inference(obs : Array, state_ins : int) -> Dictionary:
16
+ if inferencer == null:
17
+ printerr("Inferencer not initialized")
18
+ return {}
19
+ return inferencer.RunInference(obs, state_ins)
20
+
21
+ func _notification(what):
22
+ if what == NOTIFICATION_PREDELETE:
23
+ inferencer.FreeDisposables()
24
+ inferencer.free()
addons/godot_rl_agents/plugin.cfg ADDED
@@ -0,0 +1,7 @@
 
 
 
 
 
 
 
 
1
+ [plugin]
2
+
3
+ name="GodotRLAgents"
4
+ description="Custom nodes for the godot rl agents toolkit "
5
+ author="Edward Beeching"
6
+ version="0.1"
7
+ script="godot_rl_agents.gd"
addons/godot_rl_agents/sensors/sensors_2d/ExampleRaycastSensor2D.tscn ADDED
@@ -0,0 +1,48 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ [gd_scene load_steps=5 format=3 uid="uid://ddeq7mn1ealyc"]
2
+
3
+ [ext_resource type="Script" path="res://addons/godot_rl_agents/sensors/sensors_2d/RaycastSensor2D.gd" id="1"]
4
+
5
+ [sub_resource type="GDScript" id="2"]
6
+ script/source = "extends Node2D
7
+
8
+
9
+
10
+ func _physics_process(delta: float) -> void:
11
+ print(\"step start\")
12
+
13
+ "
14
+
15
+ [sub_resource type="GDScript" id="1"]
16
+ script/source = "extends RayCast2D
17
+
18
+ var steps = 1
19
+
20
+ func _physics_process(delta: float) -> void:
21
+ print(\"processing raycast\")
22
+ steps += 1
23
+ if steps % 2:
24
+ force_raycast_update()
25
+
26
+ print(is_colliding())
27
+ "
28
+
29
+ [sub_resource type="CircleShape2D" id="3"]
30
+
31
+ [node name="ExampleRaycastSensor2D" type="Node2D"]
32
+ script = SubResource("2")
33
+
34
+ [node name="ExampleAgent" type="Node2D" parent="."]
35
+ position = Vector2(573, 314)
36
+ rotation = 0.286234
37
+
38
+ [node name="RaycastSensor2D" type="Node2D" parent="ExampleAgent"]
39
+ script = ExtResource("1")
40
+
41
+ [node name="TestRayCast2D" type="RayCast2D" parent="."]
42
+ script = SubResource("1")
43
+
44
+ [node name="StaticBody2D" type="StaticBody2D" parent="."]
45
+ position = Vector2(1, 52)
46
+
47
+ [node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
48
+ shape = SubResource("3")
addons/godot_rl_agents/sensors/sensors_2d/GridSensor2D.gd ADDED
@@ -0,0 +1,216 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ @tool
2
+ extends ISensor2D
3
+ class_name GridSensor2D
4
+
5
+ @export var debug_view := false:
6
+ get: return debug_view
7
+ set(value):
8
+ debug_view = value
9
+ _update()
10
+
11
+ @export_flags_2d_physics var detection_mask := 0:
12
+ get: return detection_mask
13
+ set(value):
14
+ detection_mask = value
15
+ _update()
16
+
17
+ @export var collide_with_areas := false:
18
+ get: return collide_with_areas
19
+ set(value):
20
+ collide_with_areas = value
21
+ _update()
22
+
23
+ @export var collide_with_bodies := true:
24
+ get: return collide_with_bodies
25
+ set(value):
26
+ collide_with_bodies = value
27
+ _update()
28
+
29
+ @export_range(1, 200, 0.1) var cell_width := 20.0:
30
+ get: return cell_width
31
+ set(value):
32
+ cell_width = value
33
+ _update()
34
+
35
+ @export_range(1, 200, 0.1) var cell_height := 20.0:
36
+ get: return cell_height
37
+ set(value):
38
+ cell_height = value
39
+ _update()
40
+
41
+ @export_range(1, 21, 2, "or_greater") var grid_size_x := 3:
42
+ get: return grid_size_x
43
+ set(value):
44
+ grid_size_x = value
45
+ _update()
46
+
47
+ @export_range(1, 21, 2, "or_greater") var grid_size_y := 3:
48
+ get: return grid_size_y
49
+ set(value):
50
+ grid_size_y = value
51
+ _update()
52
+
53
+ var _obs_buffer: PackedFloat64Array
54
+ var _rectangle_shape: RectangleShape2D
55
+ var _collision_mapping: Dictionary
56
+ var _n_layers_per_cell: int
57
+
58
+ var _highlighted_cell_color: Color
59
+ var _standard_cell_color: Color
60
+
61
+ func get_observation():
62
+ return _obs_buffer
63
+
64
+ func _update():
65
+ if Engine.is_editor_hint():
66
+ if is_node_ready():
67
+ _spawn_nodes()
68
+
69
+ func _ready() -> void:
70
+ _set_colors()
71
+
72
+ if Engine.is_editor_hint():
73
+ if get_child_count() == 0:
74
+ _spawn_nodes()
75
+ else:
76
+ _spawn_nodes()
77
+
78
+
79
+ func _set_colors() -> void:
80
+ _standard_cell_color = Color(100.0/255.0, 100.0/255.0, 100.0/255.0, 100.0/255.0)
81
+ _highlighted_cell_color = Color(255.0/255.0, 100.0/255.0, 100.0/255.0, 100.0/255.0)
82
+
83
+ func _get_collision_mapping() -> Dictionary:
84
+ # defines which layer is mapped to which cell obs index
85
+ var total_bits = 0
86
+ var collision_mapping = {}
87
+ for i in 32:
88
+ var bit_mask = 2**i
89
+ if (detection_mask & bit_mask) > 0:
90
+ collision_mapping[i] = total_bits
91
+ total_bits += 1
92
+
93
+ return collision_mapping
94
+
95
+ func _spawn_nodes():
96
+ for cell in get_children():
97
+ cell.name = "_%s" % cell.name # Otherwise naming below will fail
98
+ cell.queue_free()
99
+
100
+ _collision_mapping = _get_collision_mapping()
101
+ #prints("collision_mapping", _collision_mapping, len(_collision_mapping))
102
+ # allocate memory for the observations
103
+ _n_layers_per_cell = len(_collision_mapping)
104
+ _obs_buffer = PackedFloat64Array()
105
+ _obs_buffer.resize(grid_size_x*grid_size_y*_n_layers_per_cell)
106
+ _obs_buffer.fill(0)
107
+ #prints(len(_obs_buffer), _obs_buffer )
108
+
109
+ _rectangle_shape = RectangleShape2D.new()
110
+ _rectangle_shape.set_size(Vector2(cell_width, cell_height))
111
+
112
+ var shift := Vector2(
113
+ -(grid_size_x/2)*cell_width,
114
+ -(grid_size_y/2)*cell_height,
115
+ )
116
+
117
+ for i in grid_size_x:
118
+ for j in grid_size_y:
119
+ var cell_position = Vector2(i*cell_width, j*cell_height) + shift
120
+ _create_cell(i, j, cell_position)
121
+
122
+
123
+ func _create_cell(i:int, j:int, position: Vector2):
124
+ var cell : = Area2D.new()
125
+ cell.position = position
126
+ cell.name = "GridCell %s %s" %[i, j]
127
+ cell.modulate = _standard_cell_color
128
+
129
+ if collide_with_areas:
130
+ cell.area_entered.connect(_on_cell_area_entered.bind(i, j))
131
+ cell.area_exited.connect(_on_cell_area_exited.bind(i, j))
132
+
133
+ if collide_with_bodies:
134
+ cell.body_entered.connect(_on_cell_body_entered.bind(i, j))
135
+ cell.body_exited.connect(_on_cell_body_exited.bind(i, j))
136
+
137
+ cell.collision_layer = 0
138
+ cell.collision_mask = detection_mask
139
+ cell.monitorable = true
140
+ add_child(cell)
141
+ cell.set_owner(get_tree().edited_scene_root)
142
+
143
+ var col_shape : = CollisionShape2D.new()
144
+ col_shape.shape = _rectangle_shape
145
+ col_shape.name = "CollisionShape2D"
146
+ cell.add_child(col_shape)
147
+ col_shape.set_owner(get_tree().edited_scene_root)
148
+
149
+ if debug_view:
150
+ var quad = MeshInstance2D.new()
151
+ quad.name = "MeshInstance2D"
152
+ var quad_mesh = QuadMesh.new()
153
+
154
+ quad_mesh.set_size(Vector2(cell_width, cell_height))
155
+
156
+ quad.mesh = quad_mesh
157
+ cell.add_child(quad)
158
+ quad.set_owner(get_tree().edited_scene_root)
159
+
160
+ func _update_obs(cell_i:int, cell_j:int, collision_layer:int, entered: bool):
161
+ for key in _collision_mapping:
162
+ var bit_mask = 2**key
163
+ if (collision_layer & bit_mask) > 0:
164
+ var collison_map_index = _collision_mapping[key]
165
+
166
+ var obs_index = (
167
+ (cell_i * grid_size_x * _n_layers_per_cell) +
168
+ (cell_j * _n_layers_per_cell) +
169
+ collison_map_index
170
+ )
171
+ #prints(obs_index, cell_i, cell_j)
172
+ if entered:
173
+ _obs_buffer[obs_index] += 1
174
+ else:
175
+ _obs_buffer[obs_index] -= 1
176
+
177
+ func _toggle_cell(cell_i:int, cell_j:int):
178
+ var cell = get_node_or_null("GridCell %s %s" %[cell_i, cell_j])
179
+
180
+ if cell == null:
181
+ print("cell not found, returning")
182
+
183
+ var n_hits = 0
184
+ var start_index = (cell_i * grid_size_x * _n_layers_per_cell) + (cell_j * _n_layers_per_cell)
185
+ for i in _n_layers_per_cell:
186
+ n_hits += _obs_buffer[start_index+i]
187
+
188
+ if n_hits > 0:
189
+ cell.modulate = _highlighted_cell_color
190
+ else:
191
+ cell.modulate = _standard_cell_color
192
+
193
+ func _on_cell_area_entered(area:Area2D, cell_i:int, cell_j:int):
194
+ #prints("_on_cell_area_entered", cell_i, cell_j)
195
+ _update_obs(cell_i, cell_j, area.collision_layer, true)
196
+ if debug_view:
197
+ _toggle_cell(cell_i, cell_j)
198
+ #print(_obs_buffer)
199
+
200
+ func _on_cell_area_exited(area:Area2D, cell_i:int, cell_j:int):
201
+ #prints("_on_cell_area_exited", cell_i, cell_j)
202
+ _update_obs(cell_i, cell_j, area.collision_layer, false)
203
+ if debug_view:
204
+ _toggle_cell(cell_i, cell_j)
205
+
206
+ func _on_cell_body_entered(body: Node2D, cell_i:int, cell_j:int):
207
+ #prints("_on_cell_body_entered", cell_i, cell_j)
208
+ _update_obs(cell_i, cell_j, body.collision_layer, true)
209
+ if debug_view:
210
+ _toggle_cell(cell_i, cell_j)
211
+
212
+ func _on_cell_body_exited(body: Node2D, cell_i:int, cell_j:int):
213
+ #prints("_on_cell_body_exited", cell_i, cell_j)
214
+ _update_obs(cell_i, cell_j, body.collision_layer, false)
215
+ if debug_view:
216
+ _toggle_cell(cell_i, cell_j)
addons/godot_rl_agents/sensors/sensors_2d/ISensor2D.gd ADDED
@@ -0,0 +1,20 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ extends Node2D
2
+ class_name ISensor2D
3
+
4
+ var _obs : Array = []
5
+ var _active := false
6
+
7
+ func get_observation():
8
+ pass
9
+
10
+ func activate():
11
+ _active = true
12
+
13
+ func deactivate():
14
+ _active = false
15
+
16
+ func _update_observation():
17
+ pass
18
+
19
+ func reset():
20
+ pass
addons/godot_rl_agents/sensors/sensors_2d/RaycastSensor2D.gd ADDED
@@ -0,0 +1,118 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ @tool
2
+ extends ISensor2D
3
+ class_name RaycastSensor2D
4
+
5
+ @export_flags_2d_physics var collision_mask := 1:
6
+ get: return collision_mask
7
+ set(value):
8
+ collision_mask = value
9
+ _update()
10
+
11
+ @export var collide_with_areas := false:
12
+ get: return collide_with_areas
13
+ set(value):
14
+ collide_with_areas = value
15
+ _update()
16
+
17
+ @export var collide_with_bodies := true:
18
+ get: return collide_with_bodies
19
+ set(value):
20
+ collide_with_bodies = value
21
+ _update()
22
+
23
+ @export var n_rays := 16.0:
24
+ get: return n_rays
25
+ set(value):
26
+ n_rays = value
27
+ _update()
28
+
29
+ @export_range(5,200,5.0) var ray_length := 200:
30
+ get: return ray_length
31
+ set(value):
32
+ ray_length = value
33
+ _update()
34
+ @export_range(5,360,5.0) var cone_width := 360.0:
35
+ get: return cone_width
36
+ set(value):
37
+ cone_width = value
38
+ _update()
39
+
40
+ @export var debug_draw := true :
41
+ get: return debug_draw
42
+ set(value):
43
+ debug_draw = value
44
+ _update()
45
+
46
+
47
+ var _angles = []
48
+ var rays := []
49
+
50
+ func _update():
51
+ if Engine.is_editor_hint():
52
+ if debug_draw:
53
+ _spawn_nodes()
54
+ else:
55
+ for ray in get_children():
56
+ if ray is RayCast2D:
57
+ remove_child(ray)
58
+
59
+ func _ready() -> void:
60
+ _spawn_nodes()
61
+
62
+ func _spawn_nodes():
63
+ for ray in rays:
64
+ ray.queue_free()
65
+ rays = []
66
+
67
+ _angles = []
68
+ var step = cone_width / (n_rays)
69
+ var start = step/2 - cone_width/2
70
+
71
+ for i in n_rays:
72
+ var angle = start + i * step
73
+ var ray = RayCast2D.new()
74
+ ray.set_target_position(Vector2(
75
+ ray_length*cos(deg_to_rad(angle)),
76
+ ray_length*sin(deg_to_rad(angle))
77
+ ))
78
+ ray.set_name("node_"+str(i))
79
+ ray.enabled = true
80
+ ray.collide_with_areas = collide_with_areas
81
+ ray.collide_with_bodies = collide_with_bodies
82
+ ray.collision_mask = collision_mask
83
+ add_child(ray)
84
+ rays.append(ray)
85
+
86
+
87
+ _angles.append(start + i * step)
88
+
89
+
90
+ func _physics_process(delta: float) -> void:
91
+ if self._active:
92
+ self._obs = calculate_raycasts()
93
+
94
+ func get_observation() -> Array:
95
+ if len(self._obs) == 0:
96
+ print("obs was null, forcing raycast update")
97
+ return self.calculate_raycasts()
98
+ return self._obs
99
+
100
+
101
+ func calculate_raycasts() -> Array:
102
+ var result = []
103
+ for ray in rays:
104
+ ray.force_raycast_update()
105
+ var distance = _get_raycast_distance(ray)
106
+ result.append(distance)
107
+ return result
108
+
109
+ func _get_raycast_distance(ray : RayCast2D) -> float :
110
+ if !ray.is_colliding():
111
+ return 0.0
112
+
113
+ var distance = (global_position - ray.get_collision_point()).length()
114
+ distance = clamp(distance, 0.0, ray_length)
115
+ return (ray_length - distance) / ray_length
116
+
117
+
118
+
addons/godot_rl_agents/sensors/sensors_2d/RaycastSensor2D.tscn ADDED
@@ -0,0 +1,7 @@
 
 
 
 
 
 
 
 
1
+ [gd_scene load_steps=2 format=3 uid="uid://drvfihk5esgmv"]
2
+
3
+ [ext_resource type="Script" path="res://addons/godot_rl_agents/sensors/sensors_2d/RaycastSensor2D.gd" id="1"]
4
+
5
+ [node name="RaycastSensor2D" type="Node2D"]
6
+ script = ExtResource("1")
7
+ n_rays = 17.0
addons/godot_rl_agents/sensors/sensors_3d/ExampleRaycastSensor3D.tscn ADDED
@@ -0,0 +1,6 @@
 
 
 
 
 
 
 
1
+ [gd_scene format=3 uid="uid://biu787qh4woik"]
2
+
3
+ [node name="ExampleRaycastSensor3D" type="Node3D"]
4
+
5
+ [node name="Camera3D" type="Camera3D" parent="."]
6
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.804183, 0, 2.70146)
addons/godot_rl_agents/sensors/sensors_3d/GridSensor3D.gd ADDED
@@ -0,0 +1,233 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ @tool
2
+ extends ISensor3D
3
+ class_name GridSensor3D
4
+
5
+ @export var debug_view := false:
6
+ get: return debug_view
7
+ set(value):
8
+ debug_view = value
9
+ _update()
10
+
11
+ @export_flags_3d_physics var detection_mask := 0:
12
+ get: return detection_mask
13
+ set(value):
14
+ detection_mask = value
15
+ _update()
16
+
17
+ @export var collide_with_areas := false:
18
+ get: return collide_with_areas
19
+ set(value):
20
+ collide_with_areas = value
21
+ _update()
22
+
23
+ @export var collide_with_bodies := false:
24
+ # NOTE! The sensor will not detect StaticBody3D, add an area to static bodies to detect them
25
+ get: return collide_with_bodies
26
+ set(value):
27
+ collide_with_bodies = value
28
+ _update()
29
+
30
+ @export_range(0.1, 2, 0.1) var cell_width := 1.0:
31
+ get: return cell_width
32
+ set(value):
33
+ cell_width = value
34
+ _update()
35
+
36
+ @export_range(0.1, 2, 0.1) var cell_height := 1.0:
37
+ get: return cell_height
38
+ set(value):
39
+ cell_height = value
40
+ _update()
41
+
42
+ @export_range(1, 21, 2, "or_greater") var grid_size_x := 3:
43
+ get: return grid_size_x
44
+ set(value):
45
+ grid_size_x = value
46
+ _update()
47
+
48
+ @export_range(1, 21, 2, "or_greater") var grid_size_z := 3:
49
+ get: return grid_size_z
50
+ set(value):
51
+ grid_size_z = value
52
+ _update()
53
+
54
+ var _obs_buffer: PackedFloat64Array
55
+ var _box_shape: BoxShape3D
56
+ var _collision_mapping: Dictionary
57
+ var _n_layers_per_cell: int
58
+
59
+ var _highlighted_box_material: StandardMaterial3D
60
+ var _standard_box_material: StandardMaterial3D
61
+
62
+ func get_observation():
63
+ return _obs_buffer
64
+
65
+ func reset():
66
+ _obs_buffer.fill(0)
67
+
68
+ func _update():
69
+ if Engine.is_editor_hint():
70
+ if is_node_ready():
71
+ _spawn_nodes()
72
+
73
+ func _ready() -> void:
74
+ _make_materials()
75
+
76
+ if Engine.is_editor_hint():
77
+ if get_child_count() == 0:
78
+ _spawn_nodes()
79
+ else:
80
+ _spawn_nodes()
81
+
82
+ func _make_materials() -> void:
83
+ if _highlighted_box_material != null and _standard_box_material != null:
84
+ return
85
+
86
+ _standard_box_material = StandardMaterial3D.new()
87
+ _standard_box_material.set_transparency(1) # ALPHA
88
+ _standard_box_material.albedo_color = Color(100.0/255.0, 100.0/255.0, 100.0/255.0, 100.0/255.0)
89
+
90
+ _highlighted_box_material = StandardMaterial3D.new()
91
+ _highlighted_box_material.set_transparency(1) # ALPHA
92
+ _highlighted_box_material.albedo_color = Color(255.0/255.0, 100.0/255.0, 100.0/255.0, 100.0/255.0)
93
+
94
+ func _get_collision_mapping() -> Dictionary:
95
+ # defines which layer is mapped to which cell obs index
96
+ var total_bits = 0
97
+ var collision_mapping = {}
98
+ for i in 32:
99
+ var bit_mask = 2**i
100
+ if (detection_mask & bit_mask) > 0:
101
+ collision_mapping[i] = total_bits
102
+ total_bits += 1
103
+
104
+ return collision_mapping
105
+
106
+ func _spawn_nodes():
107
+ for cell in get_children():
108
+ cell.name = "_%s" % cell.name # Otherwise naming below will fail
109
+ cell.queue_free()
110
+
111
+ _collision_mapping = _get_collision_mapping()
112
+ #prints("collision_mapping", _collision_mapping, len(_collision_mapping))
113
+ # allocate memory for the observations
114
+ _n_layers_per_cell = len(_collision_mapping)
115
+ _obs_buffer = PackedFloat64Array()
116
+ _obs_buffer.resize(grid_size_x*grid_size_z*_n_layers_per_cell)
117
+ _obs_buffer.fill(0)
118
+ #prints(len(_obs_buffer), _obs_buffer )
119
+
120
+ _box_shape = BoxShape3D.new()
121
+ _box_shape.set_size(Vector3(cell_width, cell_height, cell_width))
122
+
123
+ var shift := Vector3(
124
+ -(grid_size_x/2)*cell_width,
125
+ 0,
126
+ -(grid_size_z/2)*cell_width,
127
+ )
128
+
129
+ for i in grid_size_x:
130
+ for j in grid_size_z:
131
+ var cell_position = Vector3(i*cell_width, 0.0, j*cell_width) + shift
132
+ _create_cell(i, j, cell_position)
133
+
134
+
135
+ func _create_cell(i:int, j:int, position: Vector3):
136
+ var cell : = Area3D.new()
137
+ cell.position = position
138
+ cell.name = "GridCell %s %s" %[i, j]
139
+
140
+ if collide_with_areas:
141
+ cell.area_entered.connect(_on_cell_area_entered.bind(i, j))
142
+ cell.area_exited.connect(_on_cell_area_exited.bind(i, j))
143
+
144
+ if collide_with_bodies:
145
+ cell.body_entered.connect(_on_cell_body_entered.bind(i, j))
146
+ cell.body_exited.connect(_on_cell_body_exited.bind(i, j))
147
+
148
+ # cell.body_shape_entered.connect(_on_cell_body_shape_entered.bind(i, j))
149
+ # cell.body_shape_exited.connect(_on_cell_body_shape_exited.bind(i, j))
150
+
151
+ cell.collision_layer = 0
152
+ cell.collision_mask = detection_mask
153
+ cell.monitorable = true
154
+ cell.input_ray_pickable = false
155
+ add_child(cell)
156
+ cell.set_owner(get_tree().edited_scene_root)
157
+
158
+ var col_shape : = CollisionShape3D.new()
159
+ col_shape.shape = _box_shape
160
+ col_shape.name = "CollisionShape3D"
161
+ cell.add_child(col_shape)
162
+ col_shape.set_owner(get_tree().edited_scene_root)
163
+
164
+ if debug_view:
165
+ var box = MeshInstance3D.new()
166
+ box.name = "MeshInstance3D"
167
+ var box_mesh = BoxMesh.new()
168
+
169
+ box_mesh.set_size(Vector3(cell_width, cell_height, cell_width))
170
+ box_mesh.material = _standard_box_material
171
+
172
+ box.mesh = box_mesh
173
+ cell.add_child(box)
174
+ box.set_owner(get_tree().edited_scene_root)
175
+
176
+ func _update_obs(cell_i:int, cell_j:int, collision_layer:int, entered: bool):
177
+ for key in _collision_mapping:
178
+ var bit_mask = 2**key
179
+ if (collision_layer & bit_mask) > 0:
180
+ var collison_map_index = _collision_mapping[key]
181
+
182
+ var obs_index = (
183
+ (cell_i * grid_size_x * _n_layers_per_cell) +
184
+ (cell_j * _n_layers_per_cell) +
185
+ collison_map_index
186
+ )
187
+ #prints(obs_index, cell_i, cell_j)
188
+ if entered:
189
+ _obs_buffer[obs_index] += 1
190
+ else:
191
+ _obs_buffer[obs_index] -= 1
192
+
193
+ func _toggle_cell(cell_i:int, cell_j:int):
194
+ var cell = get_node_or_null("GridCell %s %s" %[cell_i, cell_j])
195
+
196
+ if cell == null:
197
+ print("cell not found, returning")
198
+
199
+ var n_hits = 0
200
+ var start_index = (cell_i * grid_size_x * _n_layers_per_cell) + (cell_j * _n_layers_per_cell)
201
+ for i in _n_layers_per_cell:
202
+ n_hits += _obs_buffer[start_index+i]
203
+
204
+ var cell_mesh = cell.get_node_or_null("MeshInstance3D")
205
+ if n_hits > 0:
206
+ cell_mesh.mesh.material = _highlighted_box_material
207
+ else:
208
+ cell_mesh.mesh.material = _standard_box_material
209
+
210
+ func _on_cell_area_entered(area:Area3D, cell_i:int, cell_j:int):
211
+ #prints("_on_cell_area_entered", cell_i, cell_j)
212
+ _update_obs(cell_i, cell_j, area.collision_layer, true)
213
+ if debug_view:
214
+ _toggle_cell(cell_i, cell_j)
215
+ #print(_obs_buffer)
216
+
217
+ func _on_cell_area_exited(area:Area3D, cell_i:int, cell_j:int):
218
+ #prints("_on_cell_area_exited", cell_i, cell_j)
219
+ _update_obs(cell_i, cell_j, area.collision_layer, false)
220
+ if debug_view:
221
+ _toggle_cell(cell_i, cell_j)
222
+
223
+ func _on_cell_body_entered(body: Node3D, cell_i:int, cell_j:int):
224
+ #prints("_on_cell_body_entered", cell_i, cell_j)
225
+ _update_obs(cell_i, cell_j, body.collision_layer, true)
226
+ if debug_view:
227
+ _toggle_cell(cell_i, cell_j)
228
+
229
+ func _on_cell_body_exited(body: Node3D, cell_i:int, cell_j:int):
230
+ #prints("_on_cell_body_exited", cell_i, cell_j)
231
+ _update_obs(cell_i, cell_j, body.collision_layer, false)
232
+ if debug_view:
233
+ _toggle_cell(cell_i, cell_j)
addons/godot_rl_agents/sensors/sensors_3d/ISensor3D.gd ADDED
@@ -0,0 +1,20 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ extends Node3D
2
+ class_name ISensor3D
3
+
4
+ var _obs : Array = []
5
+ var _active := false
6
+
7
+ func get_observation():
8
+ pass
9
+
10
+ func activate():
11
+ _active = true
12
+
13
+ func deactivate():
14
+ _active = false
15
+
16
+ func _update_observation():
17
+ pass
18
+
19
+ func reset():
20
+ pass
addons/godot_rl_agents/sensors/sensors_3d/RGBCameraSensor3D.gd ADDED
@@ -0,0 +1,21 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ extends Node3D
2
+ class_name RGBCameraSensor3D
3
+ var camera_pixels = null
4
+
5
+ @onready var camera_texture := $Control/TextureRect/CameraTexture as Sprite2D
6
+ @onready var sub_viewport := $SubViewport as SubViewport
7
+
8
+
9
+ func get_camera_pixel_encoding():
10
+ return camera_texture.get_texture().get_image().get_data().hex_encode()
11
+
12
+
13
+ func get_camera_shape() -> Array:
14
+ assert(
15
+ sub_viewport.size.x >= 36 and sub_viewport.size.y >= 36,
16
+ "SubViewport size must be 36x36 or larger."
17
+ )
18
+ if sub_viewport.transparent_bg:
19
+ return [4, sub_viewport.size.y, sub_viewport.size.x]
20
+ else:
21
+ return [3, sub_viewport.size.y, sub_viewport.size.x]
addons/godot_rl_agents/sensors/sensors_3d/RGBCameraSensor3D.tscn ADDED
@@ -0,0 +1,41 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ [gd_scene load_steps=3 format=3 uid="uid://baaywi3arsl2m"]
2
+
3
+ [ext_resource type="Script" path="res://addons/godot_rl_agents/sensors/sensors_3d/RGBCameraSensor3D.gd" id="1"]
4
+
5
+ [sub_resource type="ViewportTexture" id="1"]
6
+ viewport_path = NodePath("SubViewport")
7
+
8
+ [node name="RGBCameraSensor3D" type="Node3D"]
9
+ script = ExtResource("1")
10
+
11
+ [node name="RemoteTransform3D" type="RemoteTransform3D" parent="."]
12
+ remote_path = NodePath("../SubViewport/Camera3D")
13
+
14
+ [node name="SubViewport" type="SubViewport" parent="."]
15
+ size = Vector2i(32, 32)
16
+ render_target_update_mode = 3
17
+
18
+ [node name="Camera3D" type="Camera3D" parent="SubViewport"]
19
+ near = 0.5
20
+
21
+ [node name="Control" type="Control" parent="."]
22
+ layout_mode = 3
23
+ anchors_preset = 15
24
+ anchor_right = 1.0
25
+ anchor_bottom = 1.0
26
+ grow_horizontal = 2
27
+ grow_vertical = 2
28
+
29
+ [node name="TextureRect" type="ColorRect" parent="Control"]
30
+ layout_mode = 0
31
+ offset_left = 1096.0
32
+ offset_top = 534.0
33
+ offset_right = 1114.0
34
+ offset_bottom = 552.0
35
+ scale = Vector2(10, 10)
36
+ color = Color(0.00784314, 0.00784314, 0.00784314, 1)
37
+
38
+ [node name="CameraTexture" type="Sprite2D" parent="Control/TextureRect"]
39
+ texture = SubResource("1")
40
+ offset = Vector2(9, 9)
41
+ flip_v = true
addons/godot_rl_agents/sensors/sensors_3d/RaycastSensor3D.gd ADDED
@@ -0,0 +1,166 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ @tool
2
+ extends ISensor3D
3
+ class_name RayCastSensor3D
4
+ @export_flags_3d_physics var collision_mask = 1:
5
+ get: return collision_mask
6
+ set(value):
7
+ collision_mask = value
8
+ _update()
9
+ @export_flags_3d_physics var boolean_class_mask = 1:
10
+ get: return boolean_class_mask
11
+ set(value):
12
+ boolean_class_mask = value
13
+ _update()
14
+
15
+ @export var n_rays_width := 6.0:
16
+ get: return n_rays_width
17
+ set(value):
18
+ n_rays_width = value
19
+ _update()
20
+
21
+ @export var n_rays_height := 6.0:
22
+ get: return n_rays_height
23
+ set(value):
24
+ n_rays_height = value
25
+ _update()
26
+
27
+ @export var ray_length := 10.0:
28
+ get: return ray_length
29
+ set(value):
30
+ ray_length = value
31
+ _update()
32
+
33
+ @export var cone_width := 60.0:
34
+ get: return cone_width
35
+ set(value):
36
+ cone_width = value
37
+ _update()
38
+
39
+ @export var cone_height := 60.0:
40
+ get: return cone_height
41
+ set(value):
42
+ cone_height = value
43
+ _update()
44
+
45
+ @export var collide_with_areas := false:
46
+ get: return collide_with_areas
47
+ set(value):
48
+ collide_with_areas = value
49
+ _update()
50
+
51
+ @export var collide_with_bodies := true:
52
+ get: return collide_with_bodies
53
+ set(value):
54
+ collide_with_bodies = value
55
+ _update()
56
+
57
+ @export var class_sensor := false
58
+
59
+ var rays := []
60
+ var geo = null
61
+
62
+ func _update():
63
+ if Engine.is_editor_hint():
64
+ if is_node_ready():
65
+ _spawn_nodes()
66
+
67
+ func _ready() -> void:
68
+ if Engine.is_editor_hint():
69
+ if get_child_count() == 0:
70
+ _spawn_nodes()
71
+ else:
72
+ _spawn_nodes()
73
+
74
+ func _spawn_nodes():
75
+ print("spawning nodes")
76
+ for ray in get_children():
77
+ ray.queue_free()
78
+ if geo:
79
+ geo.clear()
80
+ #$Lines.remove_points()
81
+ rays = []
82
+
83
+ var horizontal_step = cone_width / (n_rays_width)
84
+ var vertical_step = cone_height / (n_rays_height)
85
+
86
+ var horizontal_start = horizontal_step/2 - cone_width/2
87
+ var vertical_start = vertical_step/2 - cone_height/2
88
+
89
+ var points = []
90
+
91
+ for i in n_rays_width:
92
+ for j in n_rays_height:
93
+ var angle_w = horizontal_start + i * horizontal_step
94
+ var angle_h = vertical_start + j * vertical_step
95
+ #angle_h = 0.0
96
+ var ray = RayCast3D.new()
97
+ var cast_to = to_spherical_coords(ray_length, angle_w, angle_h)
98
+ ray.set_target_position(cast_to)
99
+
100
+ points.append(cast_to)
101
+
102
+ ray.set_name("node_"+str(i)+" "+str(j))
103
+ ray.enabled = true
104
+ ray.collide_with_bodies = collide_with_bodies
105
+ ray.collide_with_areas = collide_with_areas
106
+ ray.collision_mask = collision_mask
107
+ add_child(ray)
108
+ ray.set_owner(get_tree().edited_scene_root)
109
+ rays.append(ray)
110
+ ray.force_raycast_update()
111
+
112
+ # if Engine.editor_hint:
113
+ # _create_debug_lines(points)
114
+
115
+ func _create_debug_lines(points):
116
+ if not geo:
117
+ geo = ImmediateMesh.new()
118
+ add_child(geo)
119
+
120
+ geo.clear()
121
+ geo.begin(Mesh.PRIMITIVE_LINES)
122
+ for point in points:
123
+ geo.set_color(Color.AQUA)
124
+ geo.add_vertex(Vector3.ZERO)
125
+ geo.add_vertex(point)
126
+ geo.end()
127
+
128
+ func display():
129
+ if geo:
130
+ geo.display()
131
+
132
+ func to_spherical_coords(r, inc, azimuth) -> Vector3:
133
+ return Vector3(
134
+ r*sin(deg_to_rad(inc))*cos(deg_to_rad(azimuth)),
135
+ r*sin(deg_to_rad(azimuth)),
136
+ r*cos(deg_to_rad(inc))*cos(deg_to_rad(azimuth))
137
+ )
138
+
139
+ func get_observation() -> Array:
140
+ return self.calculate_raycasts()
141
+
142
+ func calculate_raycasts() -> Array:
143
+ var result = []
144
+ for ray in rays:
145
+ ray.set_enabled(true)
146
+ ray.force_raycast_update()
147
+ var distance = _get_raycast_distance(ray)
148
+
149
+ result.append(distance)
150
+ if class_sensor:
151
+ var hit_class: float = 0
152
+ if ray.get_collider():
153
+ var hit_collision_layer = ray.get_collider().collision_layer
154
+ hit_collision_layer = hit_collision_layer & collision_mask
155
+ hit_class = (hit_collision_layer & boolean_class_mask) > 0
156
+ result.append(float(hit_class))
157
+ ray.set_enabled(false)
158
+ return result
159
+
160
+ func _get_raycast_distance(ray : RayCast3D) -> float :
161
+ if !ray.is_colliding():
162
+ return 0.0
163
+
164
+ var distance = (global_transform.origin - ray.get_collision_point()).length()
165
+ distance = clamp(distance, 0.0, ray_length)
166
+ return (ray_length - distance) / ray_length
addons/godot_rl_agents/sensors/sensors_3d/RaycastSensor3D.tscn ADDED
@@ -0,0 +1,27 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ [gd_scene load_steps=2 format=3 uid="uid://b803cbh1fmy66"]
2
+
3
+ [ext_resource type="Script" path="res://addons/godot_rl_agents/sensors/sensors_3d/RaycastSensor3D.gd" id="1"]
4
+
5
+ [node name="RaycastSensor3D" type="Node3D"]
6
+ script = ExtResource("1")
7
+ n_rays_width = 4.0
8
+ n_rays_height = 2.0
9
+ ray_length = 11.0
10
+
11
+ [node name="node_1 0" type="RayCast3D" parent="."]
12
+ target_position = Vector3(-1.38686, -2.84701, 10.5343)
13
+
14
+ [node name="node_1 1" type="RayCast3D" parent="."]
15
+ target_position = Vector3(-1.38686, 2.84701, 10.5343)
16
+
17
+ [node name="node_2 0" type="RayCast3D" parent="."]
18
+ target_position = Vector3(1.38686, -2.84701, 10.5343)
19
+
20
+ [node name="node_2 1" type="RayCast3D" parent="."]
21
+ target_position = Vector3(1.38686, 2.84701, 10.5343)
22
+
23
+ [node name="node_3 0" type="RayCast3D" parent="."]
24
+ target_position = Vector3(4.06608, -2.84701, 9.81639)
25
+
26
+ [node name="node_3 1" type="RayCast3D" parent="."]
27
+ target_position = Vector3(4.06608, 2.84701, 9.81639)
addons/godot_rl_agents/sync.gd ADDED
@@ -0,0 +1,342 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ extends Node
2
+
3
+ # --fixed-fps 2000 --disable-render-loop
4
+
5
+ enum ControlModes {HUMAN, TRAINING, ONNX_INFERENCE}
6
+ @export var control_mode: ControlModes = ControlModes.TRAINING
7
+ @export_range(1, 10, 1, "or_greater") var action_repeat := 8
8
+ @export_range(1, 10, 1, "or_greater") var speed_up = 1
9
+ @export var onnx_model_path := ""
10
+
11
+ @onready var start_time = Time.get_ticks_msec()
12
+
13
+ const MAJOR_VERSION := "0"
14
+ const MINOR_VERSION := "7"
15
+ const DEFAULT_PORT := "11008"
16
+ const DEFAULT_SEED := "1"
17
+ var stream : StreamPeerTCP = null
18
+ var connected = false
19
+ var message_center
20
+ var should_connect = true
21
+ var agents
22
+ var need_to_send_obs = false
23
+ var args = null
24
+ var initialized = false
25
+ var just_reset = false
26
+ var onnx_model = null
27
+ var n_action_steps = 0
28
+
29
+ var _action_space : Dictionary
30
+ var _obs_space : Dictionary
31
+
32
+ # Called when the node enters the scene tree for the first time.
33
+ func _ready():
34
+ await get_tree().root.ready
35
+ get_tree().set_pause(true)
36
+ _initialize()
37
+ await get_tree().create_timer(1.0).timeout
38
+ get_tree().set_pause(false)
39
+
40
+ func _initialize():
41
+ _get_agents()
42
+ _obs_space = agents[0].get_obs_space()
43
+ _action_space = agents[0].get_action_space()
44
+ args = _get_args()
45
+ Engine.physics_ticks_per_second = _get_speedup() * 60 # Replace with function body.
46
+ Engine.time_scale = _get_speedup() * 1.0
47
+ prints("physics ticks", Engine.physics_ticks_per_second, Engine.time_scale, _get_speedup(), speed_up)
48
+
49
+ _set_heuristic("human")
50
+ match control_mode:
51
+ ControlModes.TRAINING:
52
+ connected = connect_to_server()
53
+ if connected:
54
+ _set_heuristic("model")
55
+ _handshake()
56
+ _send_env_info()
57
+ else:
58
+ push_warning("Couldn't connect to Python server, using human controls instead. ",
59
+ "Did you start the training server using e.g. `gdrl` from the console?")
60
+ ControlModes.ONNX_INFERENCE:
61
+ assert(FileAccess.file_exists(onnx_model_path), "Onnx Model Path set on Sync node does not exist: %s" % onnx_model_path)
62
+ onnx_model = ONNXModel.new(onnx_model_path, 1)
63
+ _set_heuristic("model")
64
+
65
+ _set_seed()
66
+ _set_action_repeat()
67
+ initialized = true
68
+
69
+ func _physics_process(_delta):
70
+ # two modes, human control, agent control
71
+ # pause tree, send obs, get actions, set actions, unpause tree
72
+ if n_action_steps % action_repeat != 0:
73
+ n_action_steps += 1
74
+ return
75
+
76
+ n_action_steps += 1
77
+
78
+ if connected:
79
+ get_tree().set_pause(true)
80
+
81
+ if just_reset:
82
+ just_reset = false
83
+ var obs = _get_obs_from_agents()
84
+
85
+ var reply = {
86
+ "type": "reset",
87
+ "obs": obs
88
+ }
89
+ _send_dict_as_json_message(reply)
90
+ # this should go straight to getting the action and setting it checked the agent, no need to perform one phyics tick
91
+ get_tree().set_pause(false)
92
+ return
93
+
94
+ if need_to_send_obs:
95
+ need_to_send_obs = false
96
+ var reward = _get_reward_from_agents()
97
+ var done = _get_done_from_agents()
98
+ #_reset_agents_if_done() # this ensures the new observation is from the next env instance : NEEDS REFACTOR
99
+
100
+ var obs = _get_obs_from_agents()
101
+
102
+ var reply = {
103
+ "type": "step",
104
+ "obs": obs,
105
+ "reward": reward,
106
+ "done": done
107
+ }
108
+ _send_dict_as_json_message(reply)
109
+
110
+ var handled = handle_message()
111
+
112
+ elif onnx_model != null:
113
+ var obs : Array = _get_obs_from_agents()
114
+
115
+ var actions = []
116
+ for o in obs:
117
+ var action = onnx_model.run_inference(o["obs"], 1.0)
118
+ action["output"] = clamp_array(action["output"], -1.0, 1.0)
119
+ var action_dict = _extract_action_dict(action["output"])
120
+ actions.append(action_dict)
121
+
122
+ _set_agent_actions(actions)
123
+ need_to_send_obs = true
124
+ get_tree().set_pause(false)
125
+ _reset_agents_if_done()
126
+
127
+ else:
128
+ _reset_agents_if_done()
129
+
130
+ func _extract_action_dict(action_array: Array):
131
+ var index = 0
132
+ var result = {}
133
+ for key in _action_space.keys():
134
+ var size = _action_space[key]["size"]
135
+ if _action_space[key]["action_type"] == "discrete":
136
+ result[key] = round(action_array[index])
137
+ else:
138
+ result[key] = action_array.slice(index,index+size)
139
+ index += size
140
+
141
+ return result
142
+
143
+ func _get_agents():
144
+ agents = get_tree().get_nodes_in_group("AGENT")
145
+
146
+ func _set_heuristic(heuristic):
147
+ for agent in agents:
148
+ agent.set_heuristic(heuristic)
149
+
150
+ func _handshake():
151
+ print("performing handshake")
152
+
153
+ var json_dict = _get_dict_json_message()
154
+ assert(json_dict["type"] == "handshake")
155
+ var major_version = json_dict["major_version"]
156
+ var minor_version = json_dict["minor_version"]
157
+ if major_version != MAJOR_VERSION:
158
+ print("WARNING: major verison mismatch ", major_version, " ", MAJOR_VERSION)
159
+ if minor_version != MINOR_VERSION:
160
+ print("WARNING: minor verison mismatch ", minor_version, " ", MINOR_VERSION)
161
+
162
+ print("handshake complete")
163
+
164
+ func _get_dict_json_message():
165
+ # returns a dictionary from of the most recent message
166
+ # this is not waiting
167
+ while stream.get_available_bytes() == 0:
168
+ stream.poll()
169
+ if stream.get_status() != 2:
170
+ print("server disconnected status, closing")
171
+ get_tree().quit()
172
+ return null
173
+
174
+ OS.delay_usec(10)
175
+
176
+ var message = stream.get_string()
177
+ var json_data = JSON.parse_string(message)
178
+
179
+ return json_data
180
+
181
+ func _send_dict_as_json_message(dict):
182
+ stream.put_string(JSON.stringify(dict, "", false))
183
+
184
+ func _send_env_info():
185
+ var json_dict = _get_dict_json_message()
186
+ assert(json_dict["type"] == "env_info")
187
+
188
+
189
+ var message = {
190
+ "type" : "env_info",
191
+ "observation_space": _obs_space,
192
+ "action_space":_action_space,
193
+ "n_agents": len(agents)
194
+ }
195
+ _send_dict_as_json_message(message)
196
+
197
+ func connect_to_server():
198
+ print("Waiting for one second to allow server to start")
199
+ OS.delay_msec(1000)
200
+ print("trying to connect to server")
201
+ stream = StreamPeerTCP.new()
202
+
203
+ # "localhost" was not working on windows VM, had to use the IP
204
+ var ip = "127.0.0.1"
205
+ var port = _get_port()
206
+ var connect = stream.connect_to_host(ip, port)
207
+ stream.set_no_delay(true) # TODO check if this improves performance or not
208
+ stream.poll()
209
+ # Fetch the status until it is either connected (2) or failed to connect (3)
210
+ while stream.get_status() < 2:
211
+ stream.poll()
212
+ return stream.get_status() == 2
213
+
214
+ func _get_args():
215
+ print("getting command line arguments")
216
+ var arguments = {}
217
+ for argument in OS.get_cmdline_args():
218
+ print(argument)
219
+ if argument.find("=") > -1:
220
+ var key_value = argument.split("=")
221
+ arguments[key_value[0].lstrip("--")] = key_value[1]
222
+ else:
223
+ # Options without an argument will be present in the dictionary,
224
+ # with the value set to an empty string.
225
+ arguments[argument.lstrip("--")] = ""
226
+
227
+ return arguments
228
+
229
+ func _get_speedup():
230
+ print(args)
231
+ return args.get("speedup", str(speed_up)).to_int()
232
+
233
+ func _get_port():
234
+ return args.get("port", DEFAULT_PORT).to_int()
235
+
236
+ func _set_seed():
237
+ var _seed = args.get("env_seed", DEFAULT_SEED).to_int()
238
+ seed(_seed)
239
+
240
+ func _set_action_repeat():
241
+ action_repeat = args.get("action_repeat", str(action_repeat)).to_int()
242
+
243
+ func disconnect_from_server():
244
+ stream.disconnect_from_host()
245
+
246
+
247
+
248
+ func handle_message() -> bool:
249
+ # get json message: reset, step, close
250
+ var message = _get_dict_json_message()
251
+ if message["type"] == "close":
252
+ print("received close message, closing game")
253
+ get_tree().quit()
254
+ get_tree().set_pause(false)
255
+ return true
256
+
257
+ if message["type"] == "reset":
258
+ print("resetting all agents")
259
+ _reset_all_agents()
260
+ just_reset = true
261
+ get_tree().set_pause(false)
262
+ #print("resetting forcing draw")
263
+ # RenderingServer.force_draw()
264
+ # var obs = _get_obs_from_agents()
265
+ # print("obs ", obs)
266
+ # var reply = {
267
+ # "type": "reset",
268
+ # "obs": obs
269
+ # }
270
+ # _send_dict_as_json_message(reply)
271
+ return true
272
+
273
+ if message["type"] == "call":
274
+ var method = message["method"]
275
+ var returns = _call_method_on_agents(method)
276
+ var reply = {
277
+ "type": "call",
278
+ "returns": returns
279
+ }
280
+ print("calling method from Python")
281
+ _send_dict_as_json_message(reply)
282
+ return handle_message()
283
+
284
+ if message["type"] == "action":
285
+ var action = message["action"]
286
+ _set_agent_actions(action)
287
+ need_to_send_obs = true
288
+ get_tree().set_pause(false)
289
+ return true
290
+
291
+ print("message was not handled")
292
+ return false
293
+
294
+ func _call_method_on_agents(method):
295
+ var returns = []
296
+ for agent in agents:
297
+ returns.append(agent.call(method))
298
+
299
+ return returns
300
+
301
+
302
+ func _reset_agents_if_done():
303
+ for agent in agents:
304
+ if agent.get_done():
305
+ agent.set_done_false()
306
+
307
+ func _reset_all_agents():
308
+ for agent in agents:
309
+ agent.needs_reset = true
310
+ #agent.reset()
311
+
312
+ func _get_obs_from_agents():
313
+ var obs = []
314
+ for agent in agents:
315
+ obs.append(agent.get_obs())
316
+
317
+ return obs
318
+
319
+ func _get_reward_from_agents():
320
+ var rewards = []
321
+ for agent in agents:
322
+ rewards.append(agent.get_reward())
323
+ agent.zero_reward()
324
+ return rewards
325
+
326
+ func _get_done_from_agents():
327
+ var dones = []
328
+ for agent in agents:
329
+ var done = agent.get_done()
330
+ if done: agent.set_done_false()
331
+ dones.append(done)
332
+ return dones
333
+
334
+ func _set_agent_actions(actions):
335
+ for i in range(len(actions)):
336
+ agents[i].set_action(actions[i])
337
+
338
+ func clamp_array(arr : Array, min:float, max:float):
339
+ var output : Array = []
340
+ for a in arr:
341
+ output.append(clamp(a, min, max))
342
+ return output
assets/Circle03.png ADDED

Git LFS Details

  • SHA256: 692a24323b70923e71c7d9f09e5e8a428b8371a983ea99205d8afae341e7b988
  • Pointer size: 131 Bytes
  • Size of remote file: 415 kB
assets/Flare00.PNG ADDED

Git LFS Details

  • SHA256: cd95c8842d220d86bc4e0791c13df210def6eefd96a36628165c8cc779ddfaf4
  • Pointer size: 131 Bytes
  • Size of remote file: 117 kB
assets/Flare01.png ADDED

Git LFS Details

  • SHA256: 3f457b59c2e6e0f4de5f1e237134a063f10749cfee6608622cb8df222badb864
  • Pointer size: 131 Bytes
  • Size of remote file: 383 kB
down_fall.gd ADDED
@@ -0,0 +1,50 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ extends Node3D
2
+
3
+ @onready var levels = [$Level1, $Level2, $Level3, $Level4]
4
+ # @onready var levels = [$Level4]
5
+ var cam_index = 0
6
+ var is_fly_cam = false
7
+ # Called when the node enters the scene tree for the first time.
8
+ func _ready():
9
+ var index = 0
10
+ for player in $Players.get_children():
11
+ player.reset.connect(reset_player)
12
+ player.current_level = index
13
+ index += 1
14
+ index = index % len(levels)
15
+ player.game_over()
16
+
17
+ func reset_player(player: Player, end=false):
18
+ # reset the player's position
19
+ if end:
20
+ player.current_level = (player.current_level + 1) % len(levels)
21
+ var current_level = levels[player.current_level]
22
+
23
+ var spawn_box = current_level.get_node("SpawnBox")
24
+ var goal = current_level.get_node("EndGate")
25
+
26
+ var spawn_point = spawn_box.get_spawn_point()
27
+ player.global_position = spawn_point
28
+ player.goal = goal
29
+
30
+ func _input(event):
31
+ if event.is_action_pressed("ui_right"):
32
+ $Players.get_child(cam_index).deactivate_cam()
33
+ cam_index = (cam_index + 1) % $Players.get_children().size()
34
+ $Players.get_child(cam_index).activate_cam()
35
+
36
+ if event.is_action_pressed("ui_left"):
37
+ $Players.get_child(cam_index).deactivate_cam()
38
+ cam_index = (cam_index - 1) % $Players.get_children().size()
39
+ $Players.get_child(cam_index).activate_cam()
40
+
41
+ if event.is_action_pressed("flycam"):
42
+ print("fly cam")
43
+ if is_fly_cam:
44
+ $Players.get_child(cam_index).activate_cam()
45
+ $FlyCam/Camera3D.set_current(false)
46
+ is_fly_cam = false
47
+ else:
48
+ $Players.get_child(cam_index).deactivate_cam()
49
+ $FlyCam/Camera3D.set_current(true)
50
+ is_fly_cam = true
down_fall.tscn ADDED
@@ -0,0 +1,1679 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ [gd_scene load_steps=17 format=3 uid="uid://bevb5n7t5c7wb"]
2
+
3
+ [ext_resource type="Script" path="res://down_fall.gd" id="1_6g3q6"]
4
+ [ext_resource type="PackedScene" uid="uid://8axug7343y4a" path="res://player.tscn" id="2_f4dxo"]
5
+ [ext_resource type="PackedScene" uid="uid://c6ydlbbegyxvw" path="res://objects/swiper_single.tscn" id="3_5wgxm"]
6
+ [ext_resource type="PackedScene" uid="uid://djvwlnj3xiol" path="res://objects/SpikeRoller.tscn" id="4_f6pxi"]
7
+ [ext_resource type="PackedScene" uid="uid://so2r4wi8ynsy" path="res://objects/swiper_double.tscn" id="5_2amxb"]
8
+ [ext_resource type="PackedScene" uid="uid://njtc105tmd45" path="res://objects/large_tile.tscn" id="6_orvmb"]
9
+ [ext_resource type="PackedScene" uid="uid://dn0yo41stuvjd" path="res://objects/falling_tile.tscn" id="7_b22j6"]
10
+ [ext_resource type="PackedScene" uid="uid://84co2677agdm" path="res://objects/end_gate.tscn" id="8_bo0ow"]
11
+ [ext_resource type="PackedScene" uid="uid://ckw0mq1b4yh6u" path="res://objects/spawn_box.tscn" id="9_tfkx7"]
12
+ [ext_resource type="PackedScene" uid="uid://bruee42nhv4ks" path="res://objects/slope.tscn" id="10_w0hdo"]
13
+ [ext_resource type="Script" path="res://scripts/fly_cam.gd" id="11_3sclf"]
14
+ [ext_resource type="Script" path="res://objects/bomb_spawner.gd" id="12_of55o"]
15
+
16
+ [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_4susc"]
17
+ sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
18
+ ground_bottom_color = Color(0, 0, 0, 1)
19
+ ground_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
20
+
21
+ [sub_resource type="Sky" id="Sky_y2vld"]
22
+ sky_material = SubResource("ProceduralSkyMaterial_4susc")
23
+
24
+ [sub_resource type="Environment" id="Environment_l3maf"]
25
+ background_mode = 2
26
+ sky = SubResource("Sky_y2vld")
27
+ tonemap_mode = 2
28
+ volumetric_fog_detail_spread = 0.5
29
+
30
+ [sub_resource type="SphereShape3D" id="SphereShape3D_2sp4e"]
31
+
32
+ [node name="DownFall" type="Node3D"]
33
+ script = ExtResource("1_6g3q6")
34
+
35
+ [node name="Players" type="Node3D" parent="."]
36
+
37
+ [node name="Player" parent="Players" instance=ExtResource("2_f4dxo")]
38
+
39
+ [node name="Player2" parent="Players" instance=ExtResource("2_f4dxo")]
40
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 31.9621, 2, 1.1047)
41
+
42
+ [node name="Player3" parent="Players" instance=ExtResource("2_f4dxo")]
43
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 37.9621, 2, -5.8953)
44
+
45
+ [node name="Player4" parent="Players" instance=ExtResource("2_f4dxo")]
46
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 39.9621, 2, -0.8953)
47
+
48
+ [node name="Player5" parent="Players" instance=ExtResource("2_f4dxo")]
49
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 39.9621, 2, -0.8953)
50
+
51
+ [node name="Player6" parent="Players" instance=ExtResource("2_f4dxo")]
52
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 39.9621, 2, -0.8953)
53
+
54
+ [node name="Player7" parent="Players" instance=ExtResource("2_f4dxo")]
55
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 39.9621, 2, -0.8953)
56
+
57
+ [node name="Player8" parent="Players" instance=ExtResource("2_f4dxo")]
58
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 39.9621, 2, -0.8953)
59
+
60
+ [node name="Player9" parent="Players" instance=ExtResource("2_f4dxo")]
61
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 39.9621, 2, -0.8953)
62
+
63
+ [node name="Player10" parent="Players" instance=ExtResource("2_f4dxo")]
64
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 39.9621, 2, -0.8953)
65
+
66
+ [node name="Player11" parent="Players" instance=ExtResource("2_f4dxo")]
67
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 39.9621, 2, -0.8953)
68
+
69
+ [node name="Player12" parent="Players" instance=ExtResource("2_f4dxo")]
70
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 39.9621, 2, -0.8953)
71
+
72
+ [node name="Player13" parent="Players" instance=ExtResource("2_f4dxo")]
73
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 39.9621, 2, -0.8953)
74
+
75
+ [node name="Player14" parent="Players" instance=ExtResource("2_f4dxo")]
76
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 39.9621, 2, -0.8953)
77
+
78
+ [node name="Player15" parent="Players" instance=ExtResource("2_f4dxo")]
79
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 39.9621, 2, -0.8953)
80
+
81
+ [node name="Player16" parent="Players" instance=ExtResource("2_f4dxo")]
82
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 39.9621, 2, -0.8953)
83
+
84
+ [node name="Player17" parent="Players" instance=ExtResource("2_f4dxo")]
85
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 39.9621, 2, -0.8953)
86
+
87
+ [node name="Player18" parent="Players" instance=ExtResource("2_f4dxo")]
88
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 39.9621, 2, -0.8953)
89
+
90
+ [node name="Player19" parent="Players" instance=ExtResource("2_f4dxo")]
91
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 39.9621, 2, -0.8953)
92
+
93
+ [node name="Player20" parent="Players" instance=ExtResource("2_f4dxo")]
94
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 39.9621, 2, -0.8953)
95
+
96
+ [node name="Player21" parent="Players" instance=ExtResource("2_f4dxo")]
97
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 39.9621, 2, -0.8953)
98
+
99
+ [node name="Player22" parent="Players" instance=ExtResource("2_f4dxo")]
100
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 39.9621, 2, -0.8953)
101
+
102
+ [node name="Player23" parent="Players" instance=ExtResource("2_f4dxo")]
103
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 39.9621, 2, -0.8953)
104
+
105
+ [node name="Player24" parent="Players" instance=ExtResource("2_f4dxo")]
106
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 39.9621, 2, -0.8953)
107
+
108
+ [node name="Player25" parent="Players" instance=ExtResource("2_f4dxo")]
109
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 39.9621, 2, -0.8953)
110
+
111
+ [node name="Player26" parent="Players" instance=ExtResource("2_f4dxo")]
112
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 39.9621, 2, -0.8953)
113
+
114
+ [node name="Player27" parent="Players" instance=ExtResource("2_f4dxo")]
115
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 39.9621, 2, -0.8953)
116
+
117
+ [node name="Player28" parent="Players" instance=ExtResource("2_f4dxo")]
118
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 39.9621, 2, -0.8953)
119
+
120
+ [node name="Player29" parent="Players" instance=ExtResource("2_f4dxo")]
121
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 39.9621, 2, -0.8953)
122
+
123
+ [node name="Player30" parent="Players" instance=ExtResource("2_f4dxo")]
124
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 39.9621, 2, -0.8953)
125
+
126
+ [node name="Player31" parent="Players" instance=ExtResource("2_f4dxo")]
127
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 39.9621, 2, -0.8953)
128
+
129
+ [node name="Player32" parent="Players" instance=ExtResource("2_f4dxo")]
130
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 39.9621, 2, -0.8953)
131
+
132
+ [node name="WorldEnvironment" type="WorldEnvironment" parent="."]
133
+ environment = SubResource("Environment_l3maf")
134
+
135
+ [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
136
+ transform = Transform3D(-0.866023, -0.433016, 0.250001, 0, 0.499998, 0.866027, -0.500003, 0.749999, -0.43301, 0, 0, 0)
137
+ shadow_enabled = true
138
+
139
+ [node name="Level1" type="Node3D" parent="."]
140
+
141
+ [node name="Swipers" type="Node3D" parent="Level1"]
142
+
143
+ [node name="SwiperSingle" parent="Level1/Swipers" instance=ExtResource("3_5wgxm")]
144
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14, 0, 0)
145
+ rotation_speed = 2.5
146
+
147
+ [node name="SwiperSingle2" parent="Level1/Swipers" instance=ExtResource("3_5wgxm")]
148
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -22, 0, 0)
149
+ rotation_speed = 2.5
150
+
151
+ [node name="SwiperSingle3" parent="Level1/Swipers" instance=ExtResource("3_5wgxm")]
152
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -30, 0, 0)
153
+ rotation_speed = 2.5
154
+
155
+ [node name="SpikeRoller" parent="Level1/Swipers" instance=ExtResource("4_f6pxi")]
156
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 32, 0, -3)
157
+
158
+ [node name="SpikeRoller2" parent="Level1/Swipers" instance=ExtResource("4_f6pxi")]
159
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 38, 0, 3)
160
+
161
+ [node name="SpikeRoller3" parent="Level1/Swipers" instance=ExtResource("4_f6pxi")]
162
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 44, 0, -3)
163
+
164
+ [node name="SpikeRoller4" parent="Level1/Swipers" instance=ExtResource("4_f6pxi")]
165
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 44, 0, -3)
166
+
167
+ [node name="SwiperDouble" parent="Level1/Swipers" instance=ExtResource("5_2amxb")]
168
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 11, 0, 2)
169
+
170
+ [node name="SwiperDouble2" parent="Level1/Swipers" instance=ExtResource("5_2amxb")]
171
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7, 0, -3)
172
+ rotation_speed = 2.0
173
+
174
+ [node name="SwiperDouble4" parent="Level1/Swipers" instance=ExtResource("5_2amxb")]
175
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1, 0, -3)
176
+ rotation_speed = 2.0
177
+
178
+ [node name="SwiperDouble3" parent="Level1/Swipers" instance=ExtResource("5_2amxb")]
179
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3, 0, 3)
180
+
181
+ [node name="SwiperDouble5" parent="Level1/Swipers" instance=ExtResource("5_2amxb")]
182
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5, 0, 3)
183
+
184
+ [node name="Tiles" type="Node3D" parent="Level1"]
185
+
186
+ [node name="LargeTile" parent="Level1/Tiles" instance=ExtResource("6_orvmb")]
187
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 0, 0, 0)
188
+
189
+ [node name="LargeTile2" parent="Level1/Tiles" instance=ExtResource("6_orvmb")]
190
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, 0)
191
+
192
+ [node name="LargeTile5" parent="Level1/Tiles" instance=ExtResource("6_orvmb")]
193
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -14, 0, 0)
194
+
195
+ [node name="LargeTile9" parent="Level1/Tiles" instance=ExtResource("6_orvmb")]
196
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -22, 0, 0)
197
+
198
+ [node name="LargeTile7" parent="Level1/Tiles" instance=ExtResource("6_orvmb")]
199
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -30, 0, 0)
200
+
201
+ [node name="LargeTile3" parent="Level1/Tiles" instance=ExtResource("6_orvmb")]
202
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -6)
203
+
204
+ [node name="LargeTile4" parent="Level1/Tiles" instance=ExtResource("6_orvmb")]
205
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, -6)
206
+
207
+ [node name="LargeTile6" parent="Level1/Tiles" instance=ExtResource("6_orvmb")]
208
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 0)
209
+
210
+ [node name="LargeTile8" parent="Level1/Tiles" instance=ExtResource("6_orvmb")]
211
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, -6)
212
+
213
+ [node name="LargeTile11" parent="Level1/Tiles" instance=ExtResource("6_orvmb")]
214
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 6)
215
+
216
+ [node name="LargeTile12" parent="Level1/Tiles" instance=ExtResource("6_orvmb")]
217
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, 6)
218
+
219
+ [node name="LargeTile14" parent="Level1/Tiles" instance=ExtResource("6_orvmb")]
220
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -39, 0, 0)
221
+
222
+ [node name="LargeTile15" parent="Level1/Tiles" instance=ExtResource("6_orvmb")]
223
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -39, 0, -6)
224
+
225
+ [node name="LargeTile18" parent="Level1/Tiles" instance=ExtResource("6_orvmb")]
226
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -39, 0, 6)
227
+
228
+ [node name="LargeTile19" parent="Level1/Tiles" instance=ExtResource("6_orvmb")]
229
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -45, 0, 0)
230
+
231
+ [node name="LargeTile20" parent="Level1/Tiles" instance=ExtResource("6_orvmb")]
232
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -45, 0, -6)
233
+
234
+ [node name="LargeTile21" parent="Level1/Tiles" instance=ExtResource("6_orvmb")]
235
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -45, 0, 6)
236
+
237
+ [node name="LargeTile16" parent="Level1/Tiles" instance=ExtResource("6_orvmb")]
238
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6, 0, 6)
239
+
240
+ [node name="LargeTile10" parent="Level1/Tiles" instance=ExtResource("6_orvmb")]
241
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, 0)
242
+
243
+ [node name="LargeTile13" parent="Level1/Tiles" instance=ExtResource("6_orvmb")]
244
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, -6)
245
+
246
+ [node name="LargeTile30" parent="Level1/Tiles" instance=ExtResource("6_orvmb")]
247
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, -12)
248
+
249
+ [node name="LargeTile17" parent="Level1/Tiles" instance=ExtResource("6_orvmb")]
250
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, 6)
251
+
252
+ [node name="LargeTile22" parent="Level1/Tiles" instance=ExtResource("6_orvmb")]
253
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 32, 0, -3)
254
+
255
+ [node name="LargeTile23" parent="Level1/Tiles" instance=ExtResource("6_orvmb")]
256
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 32, 0, 3)
257
+
258
+ [node name="LargeTile24" parent="Level1/Tiles" instance=ExtResource("6_orvmb")]
259
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 38, 0, -3)
260
+
261
+ [node name="LargeTile25" parent="Level1/Tiles" instance=ExtResource("6_orvmb")]
262
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 38, 0, 3)
263
+
264
+ [node name="LargeTile26" parent="Level1/Tiles" instance=ExtResource("6_orvmb")]
265
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 44, 0, -3)
266
+
267
+ [node name="LargeTile27" parent="Level1/Tiles" instance=ExtResource("6_orvmb")]
268
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 44, 0, 3)
269
+
270
+ [node name="LargeTile28" parent="Level1/Tiles" instance=ExtResource("6_orvmb")]
271
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, -3)
272
+
273
+ [node name="LargeTile29" parent="Level1/Tiles" instance=ExtResource("6_orvmb")]
274
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 0, 3)
275
+
276
+ [node name="FallingTiles" type="Node3D" parent="Level1"]
277
+
278
+ [node name="FallingTile" parent="Level1/FallingTiles" instance=ExtResource("7_b22j6")]
279
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 24.6667, -0.5, 2.33333)
280
+
281
+ [node name="FallingTile2" parent="Level1/FallingTiles" instance=ExtResource("7_b22j6")]
282
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 20.6667, -0.5, 2.33333)
283
+
284
+ [node name="FallingTile3" parent="Level1/FallingTiles" instance=ExtResource("7_b22j6")]
285
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 18.6667, -0.5, 2.33333)
286
+
287
+ [node name="FallingTile4" parent="Level1/FallingTiles" instance=ExtResource("7_b22j6")]
288
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 22.6667, -0.5, 2.33333)
289
+
290
+ [node name="FallingTile5" parent="Level1/FallingTiles" instance=ExtResource("7_b22j6")]
291
+ transform = Transform3D(1, 0, -1.74846e-07, 0, 1, 0, 1.74846e-07, 0, 1, 16.6667, -0.5, 2.33333)
292
+
293
+ [node name="FallingTile6" parent="Level1/FallingTiles" instance=ExtResource("7_b22j6")]
294
+ transform = Transform3D(1, 0, -1.74846e-07, 0, 1, 0, 1.74846e-07, 0, 1, 16.6667, -0.5, -1.66667)
295
+
296
+ [node name="FallingTile7" parent="Level1/FallingTiles" instance=ExtResource("7_b22j6")]
297
+ transform = Transform3D(1, 0, -1.74846e-07, 0, 1, 0, 1.74846e-07, 0, 1, 16.6667, -0.5, -3.66667)
298
+
299
+ [node name="FallingTile8" parent="Level1/FallingTiles" instance=ExtResource("7_b22j6")]
300
+ transform = Transform3D(1, 0, -1.74846e-07, 0, 1, 0, 1.74846e-07, 0, 1, 16.6667, -0.5, 0.333333)
301
+
302
+ [node name="FallingTile9" parent="Level1/FallingTiles" instance=ExtResource("7_b22j6")]
303
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 22.6667, -0.5, -3.66667)
304
+
305
+ [node name="FallingTile10" parent="Level1/FallingTiles" instance=ExtResource("7_b22j6")]
306
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 20.6667, -0.5, -3.66667)
307
+
308
+ [node name="FallingTile12" parent="Level1/FallingTiles" instance=ExtResource("7_b22j6")]
309
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 18.6667, -0.5, -3.66667)
310
+
311
+ [node name="FallingTile11" parent="Level1/FallingTiles" instance=ExtResource("7_b22j6")]
312
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 24.6667, -0.5, -3.66667)
313
+
314
+ [node name="FallingTile13" parent="Level1/FallingTiles" instance=ExtResource("7_b22j6")]
315
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 22.6667, -0.5, -1.66667)
316
+
317
+ [node name="FallingTile14" parent="Level1/FallingTiles" instance=ExtResource("7_b22j6")]
318
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 20.6667, -0.5, -1.66667)
319
+
320
+ [node name="FallingTile15" parent="Level1/FallingTiles" instance=ExtResource("7_b22j6")]
321
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 18.6667, -0.5, -1.66667)
322
+
323
+ [node name="FallingTile16" parent="Level1/FallingTiles" instance=ExtResource("7_b22j6")]
324
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 24.6667, -0.5, -1.66667)
325
+
326
+ [node name="FallingTile17" parent="Level1/FallingTiles" instance=ExtResource("7_b22j6")]
327
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 22.6667, -0.5, 0.333334)
328
+
329
+ [node name="FallingTile18" parent="Level1/FallingTiles" instance=ExtResource("7_b22j6")]
330
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 20.6667, -0.5, 0.333333)
331
+
332
+ [node name="FallingTile19" parent="Level1/FallingTiles" instance=ExtResource("7_b22j6")]
333
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 18.6667, -0.5, 0.333333)
334
+
335
+ [node name="FallingTile20" parent="Level1/FallingTiles" instance=ExtResource("7_b22j6")]
336
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 24.6667, -0.5, 0.333334)
337
+
338
+ [node name="EndGate" parent="Level1" instance=ExtResource("8_bo0ow")]
339
+
340
+ [node name="SpawnBox" parent="Level1" instance=ExtResource("9_tfkx7")]
341
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 50, 1, 0)
342
+
343
+ [node name="Level2" type="Node3D" parent="."]
344
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 82, 0, 34)
345
+
346
+ [node name="Tiles" type="Node3D" parent="Level2"]
347
+
348
+ [node name="LargeTile" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
349
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 0, 0, 0)
350
+ tileColor = 1
351
+
352
+ [node name="LargeTile2" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
353
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 6, 0, 0)
354
+ tileColor = 1
355
+
356
+ [node name="LargeTile3" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
357
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 0, 0, 6)
358
+ tileColor = 1
359
+
360
+ [node name="LargeTile4" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
361
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 6, 0, 6)
362
+ tileColor = 1
363
+
364
+ [node name="LargeTile5" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
365
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, -10, 0, 15)
366
+ tileColor = 1
367
+
368
+ [node name="LargeTile6" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
369
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, -4, 0, 15)
370
+ tileColor = 1
371
+
372
+ [node name="LargeTile7" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
373
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, -10, 0, 21)
374
+ tileColor = 1
375
+
376
+ [node name="LargeTile8" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
377
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, -4, 0, 21)
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+ tileColor = 1
379
+
380
+ [node name="LargeTile9" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
381
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 10, 0, 15)
382
+ tileColor = 1
383
+
384
+ [node name="LargeTile10" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
385
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 16, 0, 15)
386
+ tileColor = 1
387
+
388
+ [node name="LargeTile11" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
389
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 10, 0, 21)
390
+ tileColor = 1
391
+
392
+ [node name="LargeTile13" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
393
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 3, 0, 29)
394
+ tileColor = 1
395
+
396
+ [node name="LargeTile14" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
397
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 3, 0, 35)
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+ tileColor = 1
399
+
400
+ [node name="LargeTile17" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
401
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 17, 0, 72)
402
+ tileColor = 1
403
+
404
+ [node name="LargeTile18" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
405
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 11, 0, 72)
406
+ tileColor = 1
407
+
408
+ [node name="LargeTile19" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
409
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 5, 0, 72)
410
+ tileColor = 1
411
+
412
+ [node name="LargeTile20" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
413
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, -1, 0, 72)
414
+ tileColor = 1
415
+
416
+ [node name="LargeTile21" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
417
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, -7, 0, 72)
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+ tileColor = 1
419
+
420
+ [node name="LargeTile24" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
421
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 11, 0, 78)
422
+ tileColor = 1
423
+
424
+ [node name="LargeTile25" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
425
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 5, 0, 78)
426
+ tileColor = 1
427
+
428
+ [node name="LargeTile26" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
429
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, -1, 0, 78)
430
+ tileColor = 1
431
+
432
+ [node name="LargeTile28" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
433
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 5, 0, 78)
434
+ tileColor = 1
435
+
436
+ [node name="LargeTile29" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
437
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, -1, 0, 78)
438
+ tileColor = 1
439
+
440
+ [node name="LargeTile30" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
441
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 5, 0, 84)
442
+ tileColor = 1
443
+
444
+ [node name="LargeTile31" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
445
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, -1, 0, 84)
446
+ tileColor = 1
447
+
448
+ [node name="LargeTile32" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
449
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 5, 0, 90)
450
+ tileColor = 1
451
+
452
+ [node name="LargeTile33" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
453
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, -1, 0, 90)
454
+ tileColor = 1
455
+
456
+ [node name="LargeTile27" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
457
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, -7, 0, 78)
458
+ tileColor = 1
459
+
460
+ [node name="LargeTile34" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
461
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 11, 0, 96)
462
+ tileColor = 1
463
+
464
+ [node name="LargeTile35" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
465
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 5, 0, 96)
466
+ tileColor = 1
467
+
468
+ [node name="LargeTile36" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
469
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, -1, 0, 96)
470
+ tileColor = 1
471
+
472
+ [node name="LargeTile37" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
473
+ transform = Transform3D(0.999999, -1.91908e-06, -0.0010472, 0, 0.999998, -0.00183259, 0.0010472, 0.00183259, 0.999997, -7, 0, 96)
474
+ tileColor = 1
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+
476
+ [node name="LargeTile38" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
477
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 11, 0, 102)
478
+ tileColor = 1
479
+
480
+ [node name="LargeTile39" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
481
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 5, 0, 102)
482
+ tileColor = 1
483
+
484
+ [node name="LargeTile40" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
485
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, -1, 0, 102)
486
+ tileColor = 1
487
+
488
+ [node name="LargeTile41" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
489
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, -7, 0, 102)
490
+ tileColor = 1
491
+
492
+ [node name="LargeTile22" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
493
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, -13, 0, 72)
494
+ tileColor = 1
495
+
496
+ [node name="LargeTile23" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
497
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, -13, 0, 72)
498
+ tileColor = 1
499
+
500
+ [node name="LargeTile15" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
501
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 3, 0, 41)
502
+ tileColor = 1
503
+
504
+ [node name="LargeTile16" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
505
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 3, 0, 41)
506
+ tileColor = 1
507
+
508
+ [node name="LargeTile12" parent="Level2/Tiles" instance=ExtResource("6_orvmb")]
509
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 16.0358, 0, 21)
510
+ tileColor = 1
511
+
512
+ [node name="FallingTiles" type="Node3D" parent="Level2"]
513
+
514
+ [node name="FallingTile18" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
515
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 6.6667, -0.5, 47.3333)
516
+
517
+ [node name="FallingTile19" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
518
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 4.6667, -0.5, 47.3333)
519
+
520
+ [node name="FallingTile20" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
521
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 0.666702, -0.5, 47.3333)
522
+
523
+ [node name="FallingTile21" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
524
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -1.3333, -0.5, 47.3333)
525
+
526
+ [node name="FallingTile22" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
527
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 6.6667, -0.5, 49.3333)
528
+
529
+ [node name="FallingTile23" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
530
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 4.6667, -0.5, 49.3333)
531
+
532
+ [node name="FallingTile24" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
533
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 0.666702, -0.5, 49.3333)
534
+
535
+ [node name="FallingTile25" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
536
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -1.3333, -0.5, 49.3333)
537
+
538
+ [node name="FallingTile26" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
539
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 6.6667, -0.5, 51.3333)
540
+
541
+ [node name="FallingTile27" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
542
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 4.6667, -0.5, 51.3333)
543
+
544
+ [node name="FallingTile28" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
545
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 0.666702, -0.5, 51.3333)
546
+
547
+ [node name="FallingTile29" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
548
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -1.3333, -0.5, 51.3333)
549
+
550
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551
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 6.6667, -0.5, 53.3333)
552
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553
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554
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 4.6667, -0.5, 53.3333)
555
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556
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557
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 0.666702, -0.5, 53.3333)
558
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559
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560
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -1.3333, -0.5, 53.3333)
561
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562
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563
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564
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565
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566
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 4.6667, -0.5, 59.3333)
567
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568
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569
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 0.666702, -0.5, 59.3333)
570
+
571
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572
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -1.3333, -0.5, 59.3333)
573
+
574
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575
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 6.6667, -0.5, 61.3333)
576
+
577
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578
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 4.6667, -0.5, 61.3333)
579
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580
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581
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 0.666702, -0.5, 61.3333)
582
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583
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584
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -1.3333, -0.5, 61.3333)
585
+
586
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587
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 6.6667, -0.5, 63.3333)
588
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589
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590
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 4.6667, -0.5, 63.3333)
591
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592
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593
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 0.666702, -0.5, 63.3333)
594
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595
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596
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -1.3333, -0.5, 63.3333)
597
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598
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599
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 6.6667, -0.5, 65.3333)
600
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601
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602
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 4.6667, -0.5, 65.3333)
603
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604
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605
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 0.666702, -0.5, 65.3333)
606
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607
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608
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -1.3333, -0.5, 65.3333)
609
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610
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611
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612
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613
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614
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 16.6667, -0.5, 47.3333)
615
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616
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617
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 12.6667, -0.5, 47.3333)
618
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619
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620
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 10.6667, -0.5, 47.3333)
621
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622
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623
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 18.6667, -0.5, 49.3333)
624
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625
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626
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 16.6667, -0.5, 49.3333)
627
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628
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629
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 12.6667, -0.5, 49.3333)
630
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631
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632
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 10.6667, -0.5, 49.3333)
633
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634
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635
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 18.6667, -0.5, 51.3333)
636
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637
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638
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 16.6667, -0.5, 51.3333)
639
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640
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641
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 12.6667, -0.5, 51.3333)
642
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643
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644
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 10.6667, -0.5, 51.3333)
645
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646
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647
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 18.6667, -0.5, 53.3333)
648
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649
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650
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 16.6667, -0.5, 53.3333)
651
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652
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653
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 12.6667, -0.5, 53.3333)
654
+
655
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656
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 10.6667, -0.5, 53.3333)
657
+
658
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659
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 18.6667, -0.5, 59.3333)
660
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661
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662
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 16.6667, -0.5, 59.3333)
663
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664
+ [node name="FallingTile68" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
665
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 12.6667, -0.5, 59.3333)
666
+
667
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668
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 10.6667, -0.5, 59.3333)
669
+
670
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671
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 18.6667, -0.5, 61.3333)
672
+
673
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674
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 16.6667, -0.5, 61.3333)
675
+
676
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677
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 12.6667, -0.5, 61.3333)
678
+
679
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680
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 10.6667, -0.5, 61.3333)
681
+
682
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683
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 18.6667, -0.5, 63.3333)
684
+
685
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686
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 16.6667, -0.5, 63.3333)
687
+
688
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689
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 12.6667, -0.5, 63.3333)
690
+
691
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692
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 10.6667, -0.5, 63.3333)
693
+
694
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695
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 18.6667, -0.5, 65.3333)
696
+
697
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698
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 16.6667, -0.5, 65.3333)
699
+
700
+ [node name="FallingTile80" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
701
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 12.6667, -0.5, 65.3333)
702
+
703
+ [node name="FallingTile81" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
704
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, 10.6667, -0.5, 65.3333)
705
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706
+ [node name="FallingTile82" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
707
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -5.3333, -0.5, 47.3333)
708
+
709
+ [node name="FallingTile83" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
710
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -7.3333, -0.5, 47.3333)
711
+
712
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713
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -11.3333, -0.5, 47.3333)
714
+
715
+ [node name="FallingTile85" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
716
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -13.3333, -0.5, 47.3333)
717
+
718
+ [node name="FallingTile86" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
719
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -5.3333, -0.5, 49.3333)
720
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721
+ [node name="FallingTile87" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
722
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -7.3333, -0.5, 49.3333)
723
+
724
+ [node name="FallingTile88" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
725
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -11.3333, -0.5, 49.3333)
726
+
727
+ [node name="FallingTile89" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
728
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -13.3333, -0.5, 49.3333)
729
+
730
+ [node name="FallingTile90" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
731
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -5.3333, -0.5, 51.3333)
732
+
733
+ [node name="FallingTile91" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
734
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -7.3333, -0.5, 51.3333)
735
+
736
+ [node name="FallingTile92" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
737
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -11.3333, -0.5, 51.3333)
738
+
739
+ [node name="FallingTile93" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
740
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -13.3333, -0.5, 51.3333)
741
+
742
+ [node name="FallingTile94" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
743
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -5.3333, -0.5, 53.3333)
744
+
745
+ [node name="FallingTile95" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
746
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -7.3333, -0.5, 53.3333)
747
+
748
+ [node name="FallingTile96" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
749
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -11.3333, -0.5, 53.3333)
750
+
751
+ [node name="FallingTile97" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
752
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -13.3333, -0.5, 53.3333)
753
+
754
+ [node name="FallingTile98" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
755
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -5.3333, -0.5, 59.3333)
756
+
757
+ [node name="FallingTile99" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
758
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -7.3333, -0.5, 59.3333)
759
+
760
+ [node name="FallingTile100" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
761
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -11.3333, -0.5, 59.3333)
762
+
763
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764
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -13.3333, -0.5, 59.3333)
765
+
766
+ [node name="FallingTile102" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
767
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -5.3333, -0.5, 61.3333)
768
+
769
+ [node name="FallingTile103" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
770
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -7.3333, -0.5, 61.3333)
771
+
772
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773
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -11.3333, -0.5, 61.3333)
774
+
775
+ [node name="FallingTile105" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
776
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -13.3333, -0.5, 61.3333)
777
+
778
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779
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -5.3333, -0.5, 63.3333)
780
+
781
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782
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -7.3333, -0.5, 63.3333)
783
+
784
+ [node name="FallingTile108" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
785
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -11.3333, -0.5, 63.3333)
786
+
787
+ [node name="FallingTile109" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
788
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -13.3333, -0.5, 63.3333)
789
+
790
+ [node name="FallingTile110" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
791
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -5.3333, -0.5, 65.3333)
792
+
793
+ [node name="FallingTile111" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
794
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -7.3333, -0.5, 65.3333)
795
+
796
+ [node name="FallingTile112" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
797
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -11.3333, -0.5, 65.3333)
798
+
799
+ [node name="FallingTile113" parent="Level2/FallingTiles" instance=ExtResource("7_b22j6")]
800
+ transform = Transform3D(1.31134e-07, 0, 1, 0, 1, 0, -1, 0, 1.31134e-07, -13.3333, -0.5, 65.3333)
801
+
802
+ [node name="EndGate" parent="Level2" instance=ExtResource("8_bo0ow")]
803
+ transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 2, 0, 99)
804
+
805
+ [node name="SpawnBox" parent="Level2" instance=ExtResource("9_tfkx7")]
806
+ transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 3.44993, 1.20024, 2.58661)
807
+
808
+ [node name="Level3" type="Node3D" parent="."]
809
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 125, 0, 0)
810
+
811
+ [node name="EndGate" parent="Level3" instance=ExtResource("8_bo0ow")]
812
+ transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 69, 0, -6)
813
+
814
+ [node name="SpawnBox" parent="Level3" instance=ExtResource("9_tfkx7")]
815
+ transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 3.44994, 1.20024, -4.41339)
816
+
817
+ [node name="Tiles" type="Node3D" parent="Level3"]
818
+
819
+ [node name="LargeTile3" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
820
+ transform = Transform3D(1, 0, 0, 0, 0.999993, -0.00366517, 0, 0.00366517, 0.999993, 6, 0, 0)
821
+ tileColor = 2
822
+
823
+ [node name="LargeTile" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
824
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 0, 0, 0)
825
+ tileColor = 2
826
+
827
+ [node name="LargeTile4" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
828
+ transform = Transform3D(1, 0, 0, 0, 0.999993, -0.00366517, 0, 0.00366517, 0.999993, 6, 0, -6)
829
+ tileColor = 2
830
+
831
+ [node name="LargeTile6" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
832
+ transform = Transform3D(1, 0, 0, 0, 0.999993, -0.00366517, 0, 0.00366517, 0.999993, 12, 0, -12)
833
+ tileColor = 2
834
+
835
+ [node name="LargeTile2" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
836
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 0, 0, -6)
837
+ tileColor = 2
838
+
839
+ [node name="LargeTile10" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
840
+ transform = Transform3D(1, 0, 0, 0, 0.999993, -0.00366517, 0, 0.00366517, 0.999993, 6, 0, -12)
841
+ tileColor = 2
842
+
843
+ [node name="LargeTile11" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
844
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 0, 0, -12)
845
+ tileColor = 2
846
+
847
+ [node name="LargeTile7" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
848
+ transform = Transform3D(1, 0, 0, 0, 0.999993, -0.00366517, 0, 0.00366517, 0.999993, 18, 0, 0)
849
+ tileColor = 2
850
+
851
+ [node name="LargeTile8" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
852
+ transform = Transform3D(1, 0, 0, 0, 0.999993, -0.00366517, 0, 0.00366517, 0.999993, 30, 0, -6)
853
+ tileColor = 2
854
+
855
+ [node name="LargeTile9" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
856
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 18, 0, -6)
857
+ tileColor = 2
858
+
859
+ [node name="LargeTile16" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
860
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 18, 0, -12)
861
+ tileColor = 2
862
+
863
+ [node name="LargeTile12" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
864
+ transform = Transform3D(1, 0, 0, 0, 0.999993, -0.00366517, 0, 0.00366517, 0.999993, 30, 0, -12)
865
+ tileColor = 2
866
+
867
+ [node name="LargeTile13" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
868
+ transform = Transform3D(1, 0, 0, 0, 0.999993, -0.00366517, 0, 0.00366517, 0.999993, 36, 0, -18)
869
+ tileColor = 2
870
+
871
+ [node name="LargeTile14" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
872
+ transform = Transform3D(1, 0, 0, 0, 0.999993, -0.00366517, 0, 0.00366517, 0.999993, 42, 0, -18)
873
+ tileColor = 2
874
+
875
+ [node name="LargeTile15" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
876
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 30, 0, -18)
877
+ tileColor = 2
878
+
879
+ [node name="LargeTile17" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
880
+ transform = Transform3D(1, 0, 0, 0, 0.999993, -0.00366517, 0, 0.00366517, 0.999993, 24, 0, 6)
881
+ tileColor = 2
882
+
883
+ [node name="LargeTile18" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
884
+ transform = Transform3D(1, 0, 0, 0, 0.999993, -0.00366517, 0, 0.00366517, 0.999993, 30, 0, 6)
885
+ tileColor = 2
886
+
887
+ [node name="LargeTile19" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
888
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 18, 0, 6)
889
+ tileColor = 2
890
+
891
+ [node name="LargeTile20" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
892
+ transform = Transform3D(1, 0, 0, 0, 0.999993, -0.00366517, 0, 0.00366517, 0.999993, 30, 0, 0)
893
+ tileColor = 2
894
+
895
+ [node name="LargeTile21" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
896
+ transform = Transform3D(1, 0, 0, 0, 0.999993, -0.00366517, 0, 0.00366517, 0.999993, 42, 0, -6)
897
+ tileColor = 2
898
+
899
+ [node name="LargeTile22" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
900
+ transform = Transform3D(1, 0, 0, 0, 0.999993, -0.00366517, 0, 0.00366517, 0.999993, 42, 0, 0)
901
+ tileColor = 2
902
+
903
+ [node name="LargeTile25" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
904
+ transform = Transform3D(1, 0, 0, 0, 0.999993, -0.00366517, 0, 0.00366517, 0.999993, 42, 0, -12)
905
+ tileColor = 2
906
+
907
+ [node name="LargeTile23" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
908
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 42, 0, 6)
909
+ tileColor = 2
910
+
911
+ [node name="LargeTile24" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
912
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 42, 0, 6)
913
+ tileColor = 2
914
+
915
+ [node name="LargeTile26" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
916
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 42, 0, 12)
917
+ tileColor = 2
918
+
919
+ [node name="LargeTile27" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
920
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 48, 0, 12)
921
+ tileColor = 2
922
+
923
+ [node name="LargeTile28" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
924
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 54, 0, 12)
925
+ tileColor = 2
926
+
927
+ [node name="LargeTile29" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
928
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 54, 0, 6)
929
+ tileColor = 2
930
+
931
+ [node name="LargeTile30" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
932
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 54, 0, 0)
933
+ tileColor = 2
934
+
935
+ [node name="LargeTile31" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
936
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 54, 0, -6)
937
+ tileColor = 2
938
+
939
+ [node name="LargeTile32" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
940
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 60, 0, -6)
941
+ tileColor = 2
942
+
943
+ [node name="LargeTile33" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
944
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 66, 0, -6)
945
+ tileColor = 2
946
+
947
+ [node name="LargeTile34" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
948
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 66, 0, 0)
949
+ tileColor = 2
950
+
951
+ [node name="LargeTile35" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
952
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 66, 0, -12)
953
+ tileColor = 2
954
+
955
+ [node name="LargeTile36" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
956
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 72, 0, -6)
957
+ tileColor = 2
958
+
959
+ [node name="LargeTile37" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
960
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 72, 0, 0)
961
+ tileColor = 2
962
+
963
+ [node name="LargeTile38" parent="Level3/Tiles" instance=ExtResource("6_orvmb")]
964
+ transform = Transform3D(1, 0, 0, 0, 0.999998, -0.00183259, 0, 0.00183259, 0.999998, 72, 0, -12)
965
+ tileColor = 2
966
+
967
+ [node name="Spikes" type="Node3D" parent="Level3"]
968
+
969
+ [node name="SpikeRoller" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
970
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, 0)
971
+
972
+ [node name="SpikeRoller5" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
973
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, 2)
974
+
975
+ [node name="SpikeRoller6" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
976
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, 4)
977
+
978
+ [node name="SpikeRoller2" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
979
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, -2)
980
+
981
+ [node name="SpikeRoller3" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
982
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, -4)
983
+
984
+ [node name="SpikeRoller4" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
985
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 12, 0, -6)
986
+
987
+ [node name="SpikeRoller7" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
988
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, -3)
989
+
990
+ [node name="SpikeRoller8" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
991
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, -1)
992
+
993
+ [node name="SpikeRoller9" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
994
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, 1)
995
+
996
+ [node name="SpikeRoller10" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
997
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, -5)
998
+
999
+ [node name="SpikeRoller11" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1000
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, -7)
1001
+
1002
+ [node name="SpikeRoller12" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1003
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, -9)
1004
+
1005
+ [node name="SpikeRoller13" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1006
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, -11)
1007
+
1008
+ [node name="SpikeRoller14" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1009
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, -13)
1010
+
1011
+ [node name="SpikeRoller15" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1012
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, -15)
1013
+
1014
+ [node name="SpikeRoller52" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1015
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, -17)
1016
+
1017
+ [node name="SpikeRoller53" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1018
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 24, 0, -19)
1019
+
1020
+ [node name="SpikeRoller16" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1021
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 36, 0, 0)
1022
+
1023
+ [node name="SpikeRoller17" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1024
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 36, 0, 2)
1025
+
1026
+ [node name="SpikeRoller18" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1027
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 36, 0, 4)
1028
+
1029
+ [node name="SpikeRoller19" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1030
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 36, 0, -2)
1031
+
1032
+ [node name="SpikeRoller25" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1033
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 36, 0, 8)
1034
+
1035
+ [node name="SpikeRoller26" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1036
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 36, 0, 10)
1037
+
1038
+ [node name="SpikeRoller27" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1039
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 36, 0, 12)
1040
+
1041
+ [node name="SpikeRoller28" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1042
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 36, 0, 6)
1043
+
1044
+ [node name="SpikeRoller29" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1045
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 36, 0, 8)
1046
+
1047
+ [node name="SpikeRoller30" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1048
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 36, 0, 10)
1049
+
1050
+ [node name="SpikeRoller31" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1051
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 36, 0, 12)
1052
+
1053
+ [node name="SpikeRoller32" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1054
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 36, 0, 6)
1055
+
1056
+ [node name="SpikeRoller20" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1057
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 36, 0, -4)
1058
+
1059
+ [node name="SpikeRoller21" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1060
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 36, 0, -6)
1061
+
1062
+ [node name="SpikeRoller22" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1063
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 36, 0, -8)
1064
+
1065
+ [node name="SpikeRoller23" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1066
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 36, 0, -10)
1067
+
1068
+ [node name="SpikeRoller24" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1069
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 36, 0, -12)
1070
+
1071
+ [node name="SpikeRoller33" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1072
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 48, 0, -5)
1073
+
1074
+ [node name="SpikeRoller34" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1075
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 48, 0, -3)
1076
+
1077
+ [node name="SpikeRoller35" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1078
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 48, 0, -1)
1079
+
1080
+ [node name="SpikeRoller36" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1081
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 48, 0, -7)
1082
+
1083
+ [node name="SpikeRoller37" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1084
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 48, 0, 3)
1085
+
1086
+ [node name="SpikeRoller38" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1087
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 48, 0, 5)
1088
+
1089
+ [node name="SpikeRoller39" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1090
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 48, 0, 7)
1091
+
1092
+ [node name="SpikeRoller40" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1093
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 48, 0, 1)
1094
+
1095
+ [node name="SpikeRoller41" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1096
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 48, 0, 3)
1097
+
1098
+ [node name="SpikeRoller42" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1099
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 48, 0, 5)
1100
+
1101
+ [node name="SpikeRoller43" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1102
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 48, 0, 7)
1103
+
1104
+ [node name="SpikeRoller44" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1105
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 48, 0, 1)
1106
+
1107
+ [node name="SpikeRoller45" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1108
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 48, 0, -9)
1109
+
1110
+ [node name="SpikeRoller46" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1111
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 48, 0, -11)
1112
+
1113
+ [node name="SpikeRoller47" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1114
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 48, 0, -13)
1115
+
1116
+ [node name="SpikeRoller48" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1117
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 48, 0, -15)
1118
+
1119
+ [node name="SpikeRoller49" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1120
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 48, 0, -17)
1121
+
1122
+ [node name="SpikeRoller50" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1123
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 48, 0, -19)
1124
+
1125
+ [node name="SpikeRoller51" parent="Level3/Spikes" instance=ExtResource("4_f6pxi")]
1126
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 48, 0, -21)
1127
+
1128
+ [node name="Swipers" type="Node3D" parent="Level3"]
1129
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 26.7109, 0)
1130
+
1131
+ [node name="VertSwiper" type="Node3D" parent="Level3/Swipers"]
1132
+ transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 18.127, 6, 2)
1133
+
1134
+ [node name="VertSwiper3" type="Node3D" parent="Level3/Swipers"]
1135
+ transform = Transform3D(-0.866025, -9.7566e-08, 0.5, 0.5, 5.85622e-09, 0.866025, -8.74228e-08, 1, 4.37114e-08, 29.127, 6, 0)
1136
+
1137
+ [node name="VertSwiper4" type="Node3D" parent="Level3/Swipers"]
1138
+ transform = Transform3D(-0.866025, -5.38547e-08, -0.5, -0.5, -8.15666e-08, 0.866025, -8.74228e-08, 1, 4.37114e-08, 31.127, 6, -5)
1139
+
1140
+ [node name="VertSwiper5" type="Node3D" parent="Level3/Swipers"]
1141
+ transform = Transform3D(-0.707107, -9.27259e-08, 0.707107, 0.707107, 3.09086e-08, 0.707107, -8.74228e-08, 1, 4.37114e-08, 31.127, 6, -12)
1142
+
1143
+ [node name="VertSwiper6" type="Node3D" parent="Level3/Swipers"]
1144
+ transform = Transform3D(-0.866025, -5.38547e-08, -0.5, -0.5, -8.15666e-08, 0.866025, -8.74228e-08, 1, 4.37114e-08, 42.127, 6, -12)
1145
+
1146
+ [node name="VertSwiper7" type="Node3D" parent="Level3/Swipers"]
1147
+ transform = Transform3D(-0.965926, -9.57573e-08, 0.258819, 0.258819, -1.95953e-08, 0.965926, -8.74228e-08, 1, 4.37114e-08, 42.127, 6, -5)
1148
+
1149
+ [node name="VertSwiper8" type="Node3D" parent="Level3/Swipers"]
1150
+ transform = Transform3D(-0.866025, -5.38547e-08, -0.5, -0.5, -8.15666e-08, 0.866025, -8.74228e-08, 1, 4.37114e-08, 41.127, 6, 2)
1151
+
1152
+ [node name="VertSwiper9" type="Node3D" parent="Level3/Swipers"]
1153
+ transform = Transform3D(-0.866025, -9.7566e-08, 0.5, 0.5, 5.85622e-09, 0.866025, -8.74228e-08, 1, 4.37114e-08, 42.127, 6, 9)
1154
+
1155
+ [node name="VertSwiper2" type="Node3D" parent="Level3/Swipers"]
1156
+ transform = Transform3D(0.866025, -2.18557e-08, 0.5, -0.5, -3.78552e-08, 0.866025, 0, -1, -4.37114e-08, 20.127, 6, -4)
1157
+
1158
+ [node name="Level4" type="Node3D" parent="."]
1159
+
1160
+ [node name="Slopes" type="Node3D" parent="Level4"]
1161
+
1162
+ [node name="Slope" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1163
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 75, 2, -27)
1164
+
1165
+ [node name="Slope2" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1166
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 75, 2, -29)
1167
+
1168
+ [node name="Slope3" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1169
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 75, 2, -31)
1170
+
1171
+ [node name="Slope4" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1172
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 75, 2, -33)
1173
+
1174
+ [node name="Slope5" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1175
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 77, 1, -27)
1176
+
1177
+ [node name="Slope6" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1178
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 77, 1, -29)
1179
+
1180
+ [node name="Slope7" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1181
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 77, 1, -31)
1182
+
1183
+ [node name="Slope8" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1184
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 77, 1, -33)
1185
+
1186
+ [node name="Slope9" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1187
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 75, 2, -35)
1188
+
1189
+ [node name="Slope10" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1190
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 75, 2, -37)
1191
+
1192
+ [node name="Slope11" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1193
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 75, 2, -39)
1194
+
1195
+ [node name="Slope12" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1196
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 75, 2, -41)
1197
+
1198
+ [node name="Slope13" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1199
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 77, 1, -35)
1200
+
1201
+ [node name="Slope14" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1202
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 77, 1, -37)
1203
+
1204
+ [node name="Slope15" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1205
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 77, 1, -39)
1206
+
1207
+ [node name="Slope16" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1208
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 77, 1, -41)
1209
+
1210
+ [node name="Slope17" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1211
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 75, 2, -43)
1212
+
1213
+ [node name="Slope18" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1214
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 75, 2, -45)
1215
+
1216
+ [node name="Slope19" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1217
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 75, 2, -47)
1218
+
1219
+ [node name="Slope20" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1220
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 75, 2, -49)
1221
+
1222
+ [node name="Slope21" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1223
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 77, 1, -43)
1224
+
1225
+ [node name="Slope22" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1226
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 77, 1, -45)
1227
+
1228
+ [node name="Slope23" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1229
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 77, 1, -47)
1230
+
1231
+ [node name="Slope24" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1232
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 77, 1, -49)
1233
+
1234
+ [node name="Slope25" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1235
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 75, 2, -51)
1236
+
1237
+ [node name="Slope26" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1238
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 75, 2, -53)
1239
+
1240
+ [node name="Slope27" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1241
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 75, 2, -55)
1242
+
1243
+ [node name="Slope28" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1244
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 75, 2, -57)
1245
+
1246
+ [node name="Slope29" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1247
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 77, 1, -51)
1248
+
1249
+ [node name="Slope30" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1250
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 77, 1, -53)
1251
+
1252
+ [node name="Slope31" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1253
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 77, 1, -55)
1254
+
1255
+ [node name="Slope32" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1256
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 77, 1, -57)
1257
+
1258
+ [node name="Slope33" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1259
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 79, 0, -27)
1260
+
1261
+ [node name="Slope34" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1262
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 79, 0, -29)
1263
+
1264
+ [node name="Slope35" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1265
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 79, 0, -31)
1266
+
1267
+ [node name="Slope36" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1268
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 79, 0, -33)
1269
+
1270
+ [node name="Slope37" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1271
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 81, -1, -27)
1272
+
1273
+ [node name="Slope38" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1274
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 81, -1, -29)
1275
+
1276
+ [node name="Slope39" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1277
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 81, -1, -31)
1278
+
1279
+ [node name="Slope40" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1280
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 81, -1, -33)
1281
+
1282
+ [node name="Slope41" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1283
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 79, 0, -35)
1284
+
1285
+ [node name="Slope42" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1286
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 79, 0, -37)
1287
+
1288
+ [node name="Slope43" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1289
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 79, 0, -39)
1290
+
1291
+ [node name="Slope44" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1292
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 79, 0, -41)
1293
+
1294
+ [node name="Slope45" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1295
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 81, -1, -35)
1296
+
1297
+ [node name="Slope46" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1298
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 81, -1, -37)
1299
+
1300
+ [node name="Slope47" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1301
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 81, -1, -39)
1302
+
1303
+ [node name="Slope48" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1304
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 81, -1, -41)
1305
+
1306
+ [node name="Slope49" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1307
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 79, 0, -43)
1308
+
1309
+ [node name="Slope50" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1310
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 79, 0, -45)
1311
+
1312
+ [node name="Slope51" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1313
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 79, 0, -47)
1314
+
1315
+ [node name="Slope52" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1316
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 79, 0, -49)
1317
+
1318
+ [node name="Slope53" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1319
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 81, -1, -43)
1320
+
1321
+ [node name="Slope54" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1322
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 81, -1, -45)
1323
+
1324
+ [node name="Slope55" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1325
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 81, -1, -47)
1326
+
1327
+ [node name="Slope56" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1328
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 81, -1, -49)
1329
+
1330
+ [node name="Slope57" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1331
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 79, 0, -51)
1332
+
1333
+ [node name="Slope58" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1334
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 79, 0, -53)
1335
+
1336
+ [node name="Slope59" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1337
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 79, 0, -55)
1338
+
1339
+ [node name="Slope60" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1340
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 79, 0, -57)
1341
+
1342
+ [node name="Slope61" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1343
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 81, -1, -51)
1344
+
1345
+ [node name="Slope62" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1346
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 81, -1, -53)
1347
+
1348
+ [node name="Slope63" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1349
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 81, -1, -55)
1350
+
1351
+ [node name="Slope64" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1352
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 81, -1, -57)
1353
+
1354
+ [node name="Slope65" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1355
+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 107, 2, -57)
1356
+
1357
+ [node name="Slope66" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1358
+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 107, 2, -55)
1359
+
1360
+ [node name="Slope67" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1361
+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 107, 2, -53)
1362
+
1363
+ [node name="Slope68" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1364
+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 107, 2, -51)
1365
+
1366
+ [node name="Slope69" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1367
+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 105, 1, -57)
1368
+
1369
+ [node name="Slope70" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1370
+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 105, 1, -55)
1371
+
1372
+ [node name="Slope71" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1373
+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 105, 1, -53)
1374
+
1375
+ [node name="Slope72" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1376
+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 105, 1, -51)
1377
+
1378
+ [node name="Slope73" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1379
+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 107, 2, -49)
1380
+
1381
+ [node name="Slope74" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1382
+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 107, 2, -47)
1383
+
1384
+ [node name="Slope75" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1385
+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 107, 2, -45)
1386
+
1387
+ [node name="Slope76" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1388
+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 107, 2, -43)
1389
+
1390
+ [node name="Slope77" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
1391
+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 105, 1, -49)
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+
1393
+ [node name="Slope78" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
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+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 105, 1, -47)
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+
1396
+ [node name="Slope79" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
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+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 105, 1, -45)
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+
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+ [node name="Slope80" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
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+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 105, 1, -43)
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+
1402
+ [node name="Slope81" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
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+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 107, 2, -41)
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+
1405
+ [node name="Slope82" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
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+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 107, 2, -39)
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+
1408
+ [node name="Slope83" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
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+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 107, 2, -37)
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+
1411
+ [node name="Slope84" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
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+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 107, 2, -35)
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+
1414
+ [node name="Slope85" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
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+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 105, 1, -41)
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+
1417
+ [node name="Slope86" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
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+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 105, 1, -39)
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+
1420
+ [node name="Slope87" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
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+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 105, 1, -37)
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+
1423
+ [node name="Slope88" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
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+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 105, 1, -35)
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+
1426
+ [node name="Slope89" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
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+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 107, 2, -33)
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+
1429
+ [node name="Slope90" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
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+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 107, 2, -31)
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+
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+ [node name="Slope91" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
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+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 107, 2, -29)
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+
1435
+ [node name="Slope92" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
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+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 107, 2, -27)
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+
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+ [node name="Slope93" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
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+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 105, 1, -33)
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+
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+ [node name="Slope94" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
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+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 105, 1, -31)
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+
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+ [node name="Slope95" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
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+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 105, 1, -29)
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+
1447
+ [node name="Slope96" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
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+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 105, 1, -27)
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+
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+ [node name="Slope97" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
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+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 103, 0, -57)
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+
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+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 103, 0, -55)
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+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 103, 0, -53)
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+
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+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 103, 0, -51)
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+
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+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 101, -1, -57)
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+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 101, -1, -55)
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+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 101, -1, -53)
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+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 103, 0, -49)
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+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 103, 0, -47)
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+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 103, 0, -31)
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+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 103, 0, -29)
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+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 103, 0, -27)
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+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 101, -1, -31)
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+ transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 101, -1, -29)
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+ [node name="Slope128" parent="Level4/Slopes" instance=ExtResource("10_w0hdo")]
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+ [node name="Timer" type="Timer" parent="BombSpawner"]
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+ script = ExtResource("12_of55o")
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+ [node name="BombSpawner3" type="Node3D" parent="."]
1661
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 76, 14.3997, -42)
1662
+ script = ExtResource("12_of55o")
1663
+
1664
+ [node name="Timer" type="Timer" parent="BombSpawner3"]
1665
+ wait_time = 3.0
1666
+ autostart = true
1667
+
1668
+ [node name="BombSpawner4" type="Node3D" parent="."]
1669
+ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 76, 14.3997, -42)
1670
+ script = ExtResource("12_of55o")
1671
+
1672
+ [node name="Timer" type="Timer" parent="BombSpawner4"]
1673
+ wait_time = 3.0
1674
+ autostart = true
1675
+
1676
+ [connection signal="timeout" from="BombSpawner/Timer" to="BombSpawner" method="_on_timer_timeout"]
1677
+ [connection signal="timeout" from="BombSpawner2/Timer" to="BombSpawner2" method="_on_timer_timeout"]
1678
+ [connection signal="timeout" from="BombSpawner3/Timer" to="BombSpawner3" method="_on_timer_timeout"]
1679
+ [connection signal="timeout" from="BombSpawner4/Timer" to="BombSpawner4" method="_on_timer_timeout"]
export_presets.cfg ADDED
@@ -0,0 +1,108 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ [preset.0]
2
+
3
+ name="Linux/X11"
4
+ platform="Linux/X11"
5
+ runnable=true
6
+ dedicated_server=false
7
+ custom_features=""
8
+ export_filter="all_resources"
9
+ include_filter=""
10
+ exclude_filter=""
11
+ export_path="../../../godot_rl_agents/bin/DownFall/DownFall.x86_64"
12
+ encryption_include_filters=""
13
+ encryption_exclude_filters=""
14
+ encrypt_pck=false
15
+ encrypt_directory=false
16
+
17
+ [preset.0.options]
18
+
19
+ custom_template/debug=""
20
+ custom_template/release=""
21
+ debug/export_console_wrapper=1
22
+ binary_format/embed_pck=false
23
+ texture_format/bptc=true
24
+ texture_format/s3tc=true
25
+ texture_format/etc=false
26
+ texture_format/etc2=false
27
+ binary_format/architecture="x86_64"
28
+ ssh_remote_deploy/enabled=false
29
+ ssh_remote_deploy/host="user@host_ip"
30
+ ssh_remote_deploy/port="22"
31
+ ssh_remote_deploy/extra_args_ssh=""
32
+ ssh_remote_deploy/extra_args_scp=""
33
+ ssh_remote_deploy/run_script="#!/usr/bin/env bash
34
+ export DISPLAY=:0
35
+ unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"
36
+ \"{temp_dir}/{exe_name}\" {cmd_args}"
37
+ ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
38
+ kill $(pgrep -x -f \"{temp_dir}/{exe_name} {cmd_args}\")
39
+ rm -rf \"{temp_dir}\""
40
+ dotnet/include_scripts_content=false
41
+ dotnet/include_debug_symbols=true
42
+ dotnet/embed_build_outputs=false
43
+
44
+ [preset.1]
45
+
46
+ name="Windows Desktop"
47
+ platform="Windows Desktop"
48
+ runnable=true
49
+ dedicated_server=false
50
+ custom_features=""
51
+ export_filter="all_resources"
52
+ include_filter=""
53
+ exclude_filter=""
54
+ export_path=""
55
+ encryption_include_filters=""
56
+ encryption_exclude_filters=""
57
+ encrypt_pck=false
58
+ encrypt_directory=false
59
+
60
+ [preset.1.options]
61
+
62
+ custom_template/debug=""
63
+ custom_template/release=""
64
+ debug/export_console_wrapper=1
65
+ binary_format/embed_pck=false
66
+ texture_format/bptc=true
67
+ texture_format/s3tc=true
68
+ texture_format/etc=false
69
+ texture_format/etc2=false
70
+ binary_format/architecture="x86_64"
71
+ codesign/enable=false
72
+ codesign/timestamp=true
73
+ codesign/timestamp_server_url=""
74
+ codesign/digest_algorithm=1
75
+ codesign/description=""
76
+ codesign/custom_options=PackedStringArray()
77
+ application/modify_resources=true
78
+ application/icon=""
79
+ application/console_wrapper_icon=""
80
+ application/icon_interpolation=4
81
+ application/file_version=""
82
+ application/product_version=""
83
+ application/company_name=""
84
+ application/product_name=""
85
+ application/file_description=""
86
+ application/copyright=""
87
+ application/trademarks=""
88
+ application/export_angle=0
89
+ ssh_remote_deploy/enabled=false
90
+ ssh_remote_deploy/host="user@host_ip"
91
+ ssh_remote_deploy/port="22"
92
+ ssh_remote_deploy/extra_args_ssh=""
93
+ ssh_remote_deploy/extra_args_scp=""
94
+ ssh_remote_deploy/run_script="Expand-Archive -LiteralPath '{temp_dir}\\{archive_name}' -DestinationPath '{temp_dir}'
95
+ $action = New-ScheduledTaskAction -Execute '{temp_dir}\\{exe_name}' -Argument '{cmd_args}'
96
+ $trigger = New-ScheduledTaskTrigger -Once -At 00:00
97
+ $settings = New-ScheduledTaskSettingsSet
98
+ $task = New-ScheduledTask -Action $action -Trigger $trigger -Settings $settings
99
+ Register-ScheduledTask godot_remote_debug -InputObject $task -Force:$true
100
+ Start-ScheduledTask -TaskName godot_remote_debug
101
+ while (Get-ScheduledTask -TaskName godot_remote_debug | ? State -eq running) { Start-Sleep -Milliseconds 100 }
102
+ Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue"
103
+ ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue
104
+ Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue
105
+ Remove-Item -Recurse -Force '{temp_dir}'"
106
+ dotnet/include_scripts_content=false
107
+ dotnet/include_debug_symbols=true
108
+ dotnet/embed_build_outputs=false
materials/BlueChar.tres ADDED
@@ -0,0 +1,6 @@
 
 
 
 
 
 
 
1
+ [gd_resource type="StandardMaterial3D" format=3 uid="uid://qadlbhsgg403"]
2
+
3
+ [resource]
4
+ resource_name = "PrototypePete"
5
+ albedo_color = Color(0.215686, 0.25098, 1, 1)
6
+ roughness = 0.5
materials/GreenChar.tres ADDED
@@ -0,0 +1,6 @@
 
 
 
 
 
 
 
1
+ [gd_resource type="StandardMaterial3D" format=3 uid="uid://cdult2ygfpir7"]
2
+
3
+ [resource]
4
+ resource_name = "PrototypePete"
5
+ albedo_color = Color(0.215686, 1, 0.247059, 1)
6
+ roughness = 0.5
materials/GreenYellowChar.tres ADDED
@@ -0,0 +1,6 @@
 
 
 
 
 
 
 
1
+ [gd_resource type="StandardMaterial3D" format=3 uid="uid://wnev2boln76f"]
2
+
3
+ [resource]
4
+ resource_name = "PrototypePete"
5
+ albedo_color = Color(1, 0.992157, 0.215686, 1)
6
+ roughness = 0.5
materials/LightBlueChar.tres ADDED
@@ -0,0 +1,6 @@
 
 
 
 
 
 
 
1
+ [gd_resource type="StandardMaterial3D" format=3 uid="uid://c7s5t1aaynswb"]
2
+
3
+ [resource]
4
+ resource_name = "PrototypePete"
5
+ albedo_color = Color(0.215686, 0.67451, 1, 1)
6
+ roughness = 0.5
materials/LightGreenChar.tres ADDED
@@ -0,0 +1,6 @@
 
 
 
 
 
 
 
1
+ [gd_resource type="StandardMaterial3D" format=3 uid="uid://b2g3uc2klxxi8"]
2
+
3
+ [resource]
4
+ resource_name = "PrototypePete"
5
+ albedo_color = Color(0.215686, 1, 0.698039, 1)
6
+ roughness = 0.5
materials/PinkChar.tres ADDED
@@ -0,0 +1,6 @@
 
 
 
 
 
 
 
1
+ [gd_resource type="StandardMaterial3D" format=3 uid="uid://2x5gouj7aaqb"]
2
+
3
+ [resource]
4
+ resource_name = "PrototypePete"
5
+ albedo_color = Color(1, 0.215686, 0.627451, 1)
6
+ roughness = 0.5
materials/PurpleChar.tres ADDED
@@ -0,0 +1,6 @@
 
 
 
 
 
 
 
1
+ [gd_resource type="StandardMaterial3D" format=3 uid="uid://b7nimq03tkttf"]
2
+
3
+ [resource]
4
+ resource_name = "PrototypePete"
5
+ albedo_color = Color(0.827451, 0.215686, 1, 1)
6
+ roughness = 0.5
materials/RedChar.tres ADDED
@@ -0,0 +1,6 @@
 
 
 
 
 
 
 
1
+ [gd_resource type="StandardMaterial3D" format=3 uid="uid://do2gqoreoy60d"]
2
+
3
+ [resource]
4
+ resource_name = "PrototypePete"
5
+ albedo_color = Color(1, 0.25098, 0.215686, 1)
6
+ roughness = 0.5
materials/YellowChar.tres ADDED
@@ -0,0 +1,6 @@
 
 
 
 
 
 
 
1
+ [gd_resource type="StandardMaterial3D" format=3 uid="uid://07te3bco35wa"]
2
+
3
+ [resource]
4
+ resource_name = "PrototypePete"
5
+ albedo_color = Color(1, 0.827071, 0.214137, 1)
6
+ roughness = 0.5
objects/AnimatedChar.tscn ADDED
The diff for this file is too large to render. See raw diff
 
objects/SpikeRoller.tscn ADDED
The diff for this file is too large to render. See raw diff
 
objects/bomb.tscn ADDED
The diff for this file is too large to render. See raw diff
 
objects/bomb_spawner.gd ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ extends Node3D
2
+
3
+ @onready var Bomb = preload("res://objects/bomb.tscn")
4
+
5
+ func _on_timer_timeout():
6
+ spawn_bomb()
7
+
8
+ func spawn_bomb():
9
+ var bomb = Bomb.instantiate()
10
+ bomb.position = Vector3(randf_range(-1, 1), 0, randf_range(-1, 1))
11
+ add_child(bomb)
12
+
objects/end_gate.tscn ADDED
The diff for this file is too large to render. See raw diff
 
objects/falling_tile.tscn ADDED
The diff for this file is too large to render. See raw diff