godot_rl_BallChase / .mono /temp /obj /BallChase.csproj.nuget.g.targets
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<?xml version="1.0" encoding="utf-8" standalone="no"?>
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<MSBuildAllProjects>$(MSBuildAllProjects);$(MSBuildThisFileFullPath)</MSBuildAllProjects>
</PropertyGroup>
<ImportGroup Condition=" '$(ExcludeRestorePackageImports)' != 'true' ">
<Import Project="$(NuGetPackageRoot)microsoft.netframework.referenceassemblies.net472/1.0.0/build/Microsoft.NETFramework.ReferenceAssemblies.net472.targets" Condition="Exists('$(NuGetPackageRoot)microsoft.netframework.referenceassemblies.net472/1.0.0/build/Microsoft.NETFramework.ReferenceAssemblies.net472.targets')" />
</ImportGroup>
</Project>