Complex sentence: Each 3D character is composed of 512x512 textures, with human sized units made up of between 350 and 450 polygons, whilst the Trow are made up of almost 1000, with the engine capable of supporting up to 10,000 polygons on-screen at any one time.
Split into simpler sentences: Each 3D character is composed of 512x512 textures, with human sized units made up of between 350 and 450 polygons, whilst the Trow are made up of almost 1000. The engine is capable of supporting up to 10,000 polygons on-screen at any one time.