caizhongang
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README.md
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---
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license: other
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license_name: s-lab-license
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license_link: LICENSE
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---
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license: other
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license_name: s-lab-license
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license_link: LICENSE
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language:
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- en
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tags:
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- Human Pose and Shape Estimation
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- 3D Human Recovery
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- Parametric Humans
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- Synthetic Data
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pretty_name: GTA-Human
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size_categories:
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- 100B<n<1T
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---
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Please visit our [Homepage](https://caizhongang.com/projects/GTA-Human/) and [Toolbox](https://github.com/caizhongang/gta-human_toolbox/tree/main) for more information.
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Abstract:
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Image- and video-based 3D human recovery ( i.e. , pose and shape estimation) have achieved substantial progress.
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However, due to the prohibitive cost of motion capture, existing datasets are often limited in scale and diversity.
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In this work, we obtain massive human sequences by playing the video game with automatically annotated 3D ground truths.
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Specifically, we contribute GTA-Human, a large-scale 3D human dataset generated with the GTA-V game engine, featuring
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a highly diverse set of subjects, actions, and scenarios. More importantly, we study the use of game-playing data
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and obtain five major insights. First , game-playing data is surprisingly effective. A simple frame-based baseline
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trained on GTA-Human outperforms more sophisticated methods by a large margin. For videobased methods, GTA-Human
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is even on par with the in-domain training set. Second , we discover that synthetic data provides critical complements
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to the real data that is typically collected indoor. We highlight that our investigation into domain gap provides
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explanations for our data mixture strategies that are simple yet useful, which offers new insights to the research
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community. Third , the scale of the dataset matters. The performance boost is closely related to the additional
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data available. A systematic study on multiple key factors (such as camera angle and body pose) reveals that the
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model performance is sensitive to data density. Fourth , the effectiveness of GTA-Human is also attributed to the
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rich collection of strong supervision labels (SMPL parameters), which are otherwise expensive to acquire in real
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datasets. Fifth , the benefits of synthetic data extend to larger models such as deeper convolutional neural networks
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(CNNs) and Transformers, for which a significant impact is also observed. We hope our work could pave the way for
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scaling up 3D human recovery to the real world.
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