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Food Chain
Enchantment
Exile a creature you control: Add X mana of any one color, where X is 1 plus the exiled creature's converted mana cost. Spend this mana only to cast creature spells.
Ferocious Charge
Instant
Target creature gets +4/+4 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Hunting Wilds
Sorcery
Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle your library. If this spell was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.
Etchings of the Chosen
Enchantment
As Etchings of the Chosen enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1. {1}, Sacrifice a creature of the chosen type: Target creature you control gains indestructible until end of turn.
Contagion
Instant
You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost. Distribute two -2/-1 counters among one or two target creatures.
Vampire Nocturnus
Creature β€” Vampire
Play with the top card of your library revealed. As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying.
Overrun
Sorcery
Creatures you control get +3/+3 and gain trample until end of turn.
Spellstutter Sprite
Creature β€” Faerie Wizard
Flash Flying When Spellstutter Sprite enters the battlefield, counter target spell with converted mana cost X or less, where X is the number of Faeries you control.
Grim Guardian
Enchantment Creature β€” Zombie
Constellation β€” Whenever Grim Guardian or another enchantment enters the battlefield under your control, each opponent loses 1 life.
Undercity Reaches
Plane β€” Ravnica
Whenever a creature deals combat damage to a player, its controller may draw a card. Whenever you roll {CHAOS}, you have no maximum hand size for the rest of the game.
Swamp
Basic Land β€” Swamp
({T}: Add {B}.)
Peacewalker Colossus
Artifact β€” Vehicle
{1}{W}: Another target Vehicle you control becomes an artifact creature until end of turn. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Candlelight Vigil
Enchantment β€” Aura
Enchant creature Enchanted creature gets +3/+2 and has vigilance.
Traveling Plague
Enchantment β€” Aura
Enchant creature At the beginning of each upkeep, put a plague counter on Traveling Plague. Enchanted creature gets -1/-1 for each plague counter on Traveling Plague. When enchanted creature leaves the battlefield, that creature's controller returns Traveling Plague from its owner's graveyard to the battlefield.
Spike Feeder
Creature β€” Spike
Spike Feeder enters the battlefield with two +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature. Remove a +1/+1 counter from Spike Feeder: You gain 2 life.
Cautery Sliver
Creature β€” Sliver
All Slivers have "{1}, Sacrifice this permanent: This permanent deals 1 damage to any target." All Slivers have "{1}, Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target player, planeswalker, or Sliver creature this turn."
Fascist Art Director
Creature β€” Human Horror
{W}{W}: Fascist Art Director gains protection from the artist of your choice until end of turn.
Doom Blade
Instant
Destroy target nonblack creature.
Leonin Squire
Creature β€” Cat Soldier
When Leonin Squire enters the battlefield, return target artifact card with converted mana cost 1 or less from your graveyard to your hand.
Curse of Wizardry
Enchantment
As Curse of Wizardry enters the battlefield, choose a color. Whenever a player casts a spell of the chosen color, that player loses 1 life.
Vine Trellis
Creature β€” Plant Wall
Defender (This creature can't attack.) {T}: Add {G}.
Threads of Disloyalty
Enchantment β€” Aura
Enchant creature with converted mana cost 2 or less You control enchanted creature.
War Mammoth
Creature β€” Elephant
Trample
Tek
Artifact Creature β€” Dragon
Tek gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest.
Scuttling Death
Creature β€” Spirit
Sacrifice Scuttling Death: Target creature gets -1/-1 until end of turn. Soulshift 4 (When this creature dies, you may return target Spirit card with converted mana cost 4 or less from your graveyard to your hand.)
Virulent Plague
Enchantment
Creature tokens get -2/-2.
Land Grant
Sorcery
If you have no land cards in hand, you may reveal your hand rather than pay this spell's mana cost. Search your library for a Forest card, reveal that card, and put it into your hand. Then shuffle your library.
Nighthowler
Enchantment Creature β€” Horror
Bestow {2}{B}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.
Battle Brawler
Creature β€” Orc Warrior
As long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike.
Slaughterhorn
Creature β€” Beast
Bloodrush β€” {G}, Discard Slaughterhorn: Target attacking creature gets +3/+2 until end of turn.
Rubblebelt Runner
Creature β€” Viashino Warrior
Rubblebelt Runner can't be blocked by creature tokens.
Deep-Sea Serpent
Creature β€” Serpent
Deep-Sea Serpent can't attack unless defending player controls an Island.
Oblation
Instant
The owner of target nonland permanent shuffles it into their library, then draws two cards.
Stoneforge Acolyte
Creature β€” Kor Artificer Ally
Cohort β€” {T}, Tap an untapped Ally you control: Look at the top four cards of your library. You may reveal an Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Plains
Basic Land β€” Plains
({T}: Add {W}.)
Flamerush Rider
Creature β€” Human Warrior
Whenever Flamerush Rider attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat. Dash {2}{R}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Evil Presence
Enchantment β€” Aura
Enchant land Enchanted land is a Swamp.
Scalding Devil
Creature β€” Devil
{2}{R}: Scalding Devil deals 1 damage to target player or planeswalker.
Hardened-Scale Armor
Enchantment β€” Aura
Enchant creature Enchanted creature gets +3/+3.
Blinding Beam
Instant
Choose one β€” β€’ Tap two target creatures. β€’ Creatures don't untap during target player's next untap step. Entwine {1} (Choose both if you pay the entwine cost.)
Ma Chao, Western Warrior
Legendary Creature β€” Human Soldier Warrior
Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Whenever Ma Chao, Western Warrior attacks alone, it can't be blocked this combat.
Judge's Familiar
Creature β€” Bird
Flying Sacrifice Judge's Familiar: Counter target instant or sorcery spell unless its controller pays {1}.
Grave Upheaval
Sorcery
Put target creature card from a graveyard onto the battlefield under your control. It gains haste. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.)
Swiftblade Vindicator
Creature β€” Human Soldier
Double strike, vigilance, trample
Bound by Moonsilver
Enchantment β€” Aura
Enchant creature Enchanted creature can't attack, block, or transform. Sacrifice another permanent: Attach Bound by Moonsilver to target creature. Activate this ability only any time you could cast a sorcery and only once each turn.
Thrull
Token Creature β€” Thrull
nan
Ghost-Lit Raider
Creature β€” Spirit
{2}{R}, {T}: Ghost-Lit Raider deals 2 damage to target creature. Channel β€” {3}{R}, Discard Ghost-Lit Raider: It deals 4 damage to target creature.
Ana Battlemage
Creature β€” Human Wizard
Kicker {2}{U} and/or {1}{B} (You may pay an additional {2}{U} and/or {1}{B} as you cast this spell.) When Ana Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, target player discards three cards. When Ana Battlemage enters the battlefield, if it was kicked with its {1}{B} kicker, tap target untapped creature and that creature deals damage equal to its power to its controller.
Plains
Basic Land β€” Plains
({T}: Add {W}.)
Goldmeadow
Plane β€” Lorwyn
Whenever a land enters the battlefield, that land's controller creates three 0/1 white Goat creature tokens. Whenever you roll {CHAOS}, create a 0/1 white Goat creature token.
Fabled Hero
Creature β€” Human Soldier
Double strike Heroic β€” Whenever you cast a spell that targets Fabled Hero, put a +1/+1 counter on Fabled Hero.
Stone Giant
Creature β€” Giant
{T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step.
Gerrard's Wisdom
Sorcery
You gain 2 life for each card in your hand.
Gladecover Scout
Creature β€” Elf Scout
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Beast of Burden
Artifact Creature β€” Golem
Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.
Bring to Light
Sorcery
Converge β€” Search your library for a creature, instant, or sorcery card with converted mana cost less than or equal to the number of colors of mana spent to cast Bring to Light, exile that card, then shuffle your library. You may cast that card without paying its mana cost.
Sindbad
Creature β€” Human
{T}: Draw a card and reveal it. If it isn't a land card, discard it.
Dramatic Entrance
Instant
You may put a green creature card from your hand onto the battlefield.
Shoe Tree
Creature β€” Treefolk
Shoe Tree enters the battlefield with up to two shoe counters on it. Use your shoes as counters. Shoe Tree gets +1/+1 for each shoe counter on it.
Shielding Plax
Enchantment β€” Aura
({G/U} can be paid with either {G} or {U}.) Enchant creature When Shielding Plax enters the battlefield, draw a card. Enchanted creature can't be the target of spells or abilities your opponents control.
Ancient Ziggurat
Land
{T}: Add one mana of any color. Spend this mana only to cast a creature spell.
Wormwood Dryad
Creature β€” Dryad
{G}: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Forest.) {B}: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Swamp.)
Elemental
Token Creature β€” Elemental
nan
Spell Swindle
Instant
Counter target spell. Create X Treasure tokens, where X is that spell's converted mana cost. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
Ravenous Baloth
Creature β€” Beast
Sacrifice a Beast: You gain 4 life.
Verdant Eidolon
Creature β€” Spirit
{G}, Sacrifice Verdant Eidolon: Add three mana of any one color. Whenever you cast a multicolored spell, you may return Verdant Eidolon from your graveyard to your hand.
Nath's Buffoon
Creature β€” Goblin Rogue
Protection from Elves
Oathkeeper, Takeno's Daisho
Legendary Artifact β€” Equipment
Equipped creature gets +3/+1. Whenever equipped creature dies, return that card to the battlefield under your control if it's a Samurai card. When Oathkeeper, Takeno's Daisho is put into a graveyard from the battlefield, exile equipped creature. Equip {2}
Spectral Sliver
Creature β€” Sliver Spirit
All Sliver creatures have "{2}: This creature gets +1/+1 until end of turn."
Fleeting Image
Creature β€” Illusion
Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{U}: Return Fleeting Image to its owner's hand.
Seasinger
Creature β€” Merfolk
When you control no Islands, sacrifice Seasinger. You may choose not to untap Seasinger during your untap step. {T}: Gain control of target creature whose controller controls an Island for as long as you control Seasinger and Seasinger remains tapped.
Celestial Purge
Instant
Exile target black or red permanent.
Kathari Screecher
Creature β€” Bird Soldier
Flying Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Immortal Coil
Artifact
{T}, Exile two cards from your graveyard: Draw a card. If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way. When there are no cards in your graveyard, you lose the game.
Covenant of Blood
Sorcery
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Covenant of Blood deals 4 damage to any target and you gain 4 life.
Psychic Theft
Sorcery
Target player reveals their hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand.
Tibor and Lumia
Legendary Creature β€” Human Wizard
Whenever you cast a blue spell, target creature gains flying until end of turn. Whenever you cast a red spell, Tibor and Lumia deals 1 damage to each creature without flying.
Faerie Vandal
Creature β€” Faerie Rogue
Flash Flying Whenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal.
Timecrafting
Instant
Choose one β€” β€’ Remove X time counters from target permanent or suspended card. β€’ Put X time counters on target permanent with a time counter on it or suspended card.
Sea Scryer
Creature β€” Merfolk Wizard
{T}: Add {C}. {1}, {T}: Add {U}.
Canal Monitor
Creature β€” Lizard
nan
Touch of Darkness
Instant
Any number of target creatures become black until end of turn.
Goblin Soldier
Token Creature β€” Goblin Soldier
nan
Graf Mole
Creature β€” Mole Beast
Whenever you sacrifice a Clue, you gain 3 life.
Volrath's Curse
Enchantment β€” Aura
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn. {1}{U}: Return Volrath's Curse to its owner's hand.
Predatory Nightstalker
Creature β€” Nightstalker
When Predatory Nightstalker enters the battlefield, you may have target opponent sacrifice a creature.
Shard Phoenix
Creature β€” Phoenix
Flying (This creature can't be blocked except by creatures with flying or reach.) Sacrifice Shard Phoenix: It deals 2 damage to each creature without flying. {R}{R}{R}: Return Shard Phoenix from your graveyard to your hand. Activate this ability only during your upkeep.
Connive // Concoct
Sorcery // Sorcery
nan
Scrap Trawler
Artifact Creature β€” Construct
Whenever Scrap Trawler or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser converted mana cost.
Scarblade Elite
Creature β€” Elf Assassin
{T}, Exile an Assassin card from your graveyard: Destroy target creature.
Stone-Seeder Hierophant
Creature β€” Human Druid
Whenever a land enters the battlefield under your control, untap Stone-Seeder Hierophant. {T}: Untap target land.
Boil
Instant
Destroy all Islands.
Guardians of Meletis
Artifact Creature β€” Golem
Defender (This creature can't attack.)
Take Possession
Enchantment β€” Aura
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Enchant permanent You control enchanted permanent.
Serpentine
Creature β€” Wurm
Whenever a land enters the battlefield under your control, Augment {2}{G} ({2}{G}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
Elvish Pathcutter
Creature β€” Elf Scout
{2}{G}: Target Elf creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
Welding Jar
Artifact
Sacrifice Welding Jar: Regenerate target artifact.
Aerial Toastmaster
Artifact Creature β€” Cyborg Rigger
Flying {3}{W}, Sacrifice another artifact: Aerial Toastmaster assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Mending Touch
Instant
Regenerate target creature.
Essence Fracture
Sorcery
Return two target creatures to their owners' hands. Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.)