Delete figure_generate.py
Browse files- figure_generate.py +0 -132
figure_generate.py
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from PIL import Image, ImageDraw, ImageFilter
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import numpy as np
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import random
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import math
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class SimplePolygon:
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pow2 = None
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def __init__(self, file_name, depth_name, tags_name,resolution=(512, 512), init_color=(255, 255, 255)):
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self.file_name = file_name
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self.depth_name = depth_name
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self.tags_name = tags_name
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self.width = resolution[0]
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self.height = resolution[1]
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self.components= [set([(wi, hi) for wi in range(512) for hi in range(512)])]
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self.img1 = np.full((self.width, self.height, 3), np.random.randint(0, 256, size=(3,), dtype=np.uint8), dtype=np.uint8)
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self.img2 = np.zeros([self.width, self.height, 3], dtype=np.uint8)
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self.count = 0
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if self.pow2 is None:
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self.pow2 = [x**2 for x in range(max(resolution[0],resolution[1])+1)]
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def generate(self):
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layer = np.zeros_like(self.components, dtype=np.uint16)
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noise = np.zeros(3, dtype=np.int16)
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if random.randint(1, 5)==1:
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noise = np.random.randint(-10, 10, size=(3,), dtype=np.int16)
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for i in range(len(self.components)):
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# ↓に重なってる図形の層+1 のmax
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for j in range(i-1, -1, -1):
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if not self.components[i].isdisjoint(self.components[j]):
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layer[i]=max(layer[i], layer[j]+1)
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# 色付ける
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color = np.random.randint(0, 255, size=(3,), dtype=np.int16)
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vec = np.random.randint(0, 255, size=(3,), dtype=np.int16)
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ep = np.random.normal(0, 2, size=(2,))
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for wi, hi in self.components[i]:
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self.img1[wi][hi] = np.abs((color + vec * (ep[0] * wi / self.width + ep[1] * hi / self.height)+noise) % 512 - 256).astype(np.uint8)
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# depth画像生成
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self.layer_max = np.max(layer)
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normalized_layer = ( (255 * layer) // self.layer_max).astype(np.uint8)
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for wi in range(self.width):
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for hi in range(self.height):
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for i in range(len(self.components)-1, -1, -1):
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if (wi,hi) in self.components[i]:
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self.img2[wi][hi][0] = normalized_layer[i]
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self.img2[wi][hi][1] = normalized_layer[i]
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self.img2[wi][hi][2] = normalized_layer[i]
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break
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def add_rect(self):
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left_top = [random.randint(0, self.width//10*9), random.randint(0, self.height//10*9)]
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poly_width = random.randint(60, self.width//2)
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poly_height = random.randint(60, self.height//2)
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poly = set()
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for wi in range(left_top[0], min(left_top[0]+poly_width, self.width)):
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for hi in range(left_top[1], min(left_top[1]+poly_height, self.height)):
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poly.add((wi, hi))
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self.components.append(self.rotate_component(poly, random.uniform(-math.pi, math.pi)))
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return poly
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def add_ellipse(self):
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center = [random.randint(self.width//10, self.width//10*9), random.randint(self.height//10, self.height//10*9)]
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radius_width = random.randint(60, self.width//4)
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radius_height = random.randint(60, self.height//4)
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poly = set()
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r = radius_width**2 * radius_height**2
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h2 = radius_height**2
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w2 = radius_width**2
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for wi in range(self.width):
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xx = h2 * self.pow2[abs(wi-center[0])]
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if xx > r:
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continue
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for hi in range(self.height):
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if xx + w2 * self.pow2[abs(hi-center[1])] <= r:
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poly.add((wi, hi))
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self.components.append(self.rotate_component(poly, random.uniform(-math.pi, math.pi)))
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return poly
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def rotate_component(self, comp, rad):
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retv = set()
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for wi, hi in comp:
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new_wi = math.cos(rad)*(wi-self.width/2)-math.sin(rad)*(hi-self.height/2)+self.width/2
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new_hi = math.sin(rad)*(wi-self.width/2)+math.cos(rad)*(hi-self.height/2)+self.height/2
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new_wi = round(new_wi)
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new_hi = round(new_hi)
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for i in range(-1, 2): # -1,0,1
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for j in range(-1, 2):
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retv.add((new_wi+i, new_hi+j))
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return retv
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def save(self):
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Image.fromarray(self.img1).filter(filter=ImageFilter.GaussianBlur(random.randint(0, 1))).save(self.file_name)
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Image.fromarray(self.img2).save(self.depth_name)
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with open(self.tags_name, "w") as file:
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if self.layer_max is None:
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file.write("")
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else:
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file.write(f"{self.layer_max+1}depth")
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import uuid
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import concurrent.futures
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from tqdm import tqdm
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import os
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def process_polygon():
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random_uuid = str(uuid.uuid4())
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polygon = SimplePolygon(f"conditioning_images/{random_uuid}.png", f"images/{random_uuid}.png", f"conditioning_images/{random_uuid}.txt")
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for _ in range(random.randint(4, 10)):
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if random.randint(0,1)==0:
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polygon.add_ellipse()
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else:
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polygon.add_rect()
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polygon.generate()
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polygon.save()
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def main():
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if not os.path.exists("conditioning_images"):
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os.makedirs("conditioning_images")
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if not os.path.exists("images"):
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os.makedirs("images")
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num_processes = 24
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total_runs = 100000
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with tqdm(total=total_runs, ncols=80) as pbar:
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with concurrent.futures.ProcessPoolExecutor(max_workers=num_processes) as executor:
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futures = [executor.submit(process_polygon) for _ in range(total_runs)]
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for future in concurrent.futures.as_completed(futures):
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pbar.update(1)
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if __name__ == "__main__":
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main()
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