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{ "issue": { "id": "12OmNzd7bmf", "title": "March", "year": "2011", "issueNum": "03", "idPrefix": "tg", "pubType": "journal", "volume": "17", "label": "March", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUyoPSP2", "doi": "10.1109/TVCG.2010.53", "abstract": "Centroidal Voronoi tessellations (CVT) are widely used in computational science and engineering. The most commonly used method is Lloyd's method, and recently the L-BFGS method is shown to be faster than Lloyd's method for computing the CVT. However, these methods run on the CPU and are still too slow for many practical applications. We present techniques to implement these methods on the GPU for computing the CVT on 2D planes and on surfaces, and demonstrate significant speedup of these GPU-based methods over their CPU counterparts. For CVT computation on a surface, we use a geometry image stored in the GPU to represent the surface for computing the Voronoi diagram on it. In our implementation a new technique is proposed for parallel regional reduction on the GPU for evaluating integrals over Voronoi cells.", "abstracts": [ { "abstractType": "Regular", "content": "Centroidal Voronoi tessellations (CVT) are widely used in computational science and engineering. The most commonly used method is Lloyd's method, and recently the L-BFGS method is shown to be faster than Lloyd's method for computing the CVT. However, these methods run on the CPU and are still too slow for many practical applications. We present techniques to implement these methods on the GPU for computing the CVT on 2D planes and on surfaces, and demonstrate significant speedup of these GPU-based methods over their CPU counterparts. For CVT computation on a surface, we use a geometry image stored in the GPU to represent the surface for computing the Voronoi diagram on it. In our implementation a new technique is proposed for parallel regional reduction on the GPU for evaluating integrals over Voronoi cells.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Centroidal Voronoi tessellations (CVT) are widely used in computational science and engineering. The most commonly used method is Lloyd's method, and recently the L-BFGS method is shown to be faster than Lloyd's method for computing the CVT. However, these methods run on the CPU and are still too slow for many practical applications. We present techniques to implement these methods on the GPU for computing the CVT on 2D planes and on surfaces, and demonstrate significant speedup of these GPU-based methods over their CPU counterparts. For CVT computation on a surface, we use a geometry image stored in the GPU to represent the surface for computing the Voronoi diagram on it. In our implementation a new technique is proposed for parallel regional reduction on the GPU for evaluating integrals over Voronoi cells.", "title": "GPU-Assisted Computation of Centroidal Voronoi Tessellation", "normalizedTitle": "GPU-Assisted Computation of Centroidal Voronoi Tessellation", "fno": "ttg2011030345", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Centroidal Voronoi Tessellation", "Graphics Hardware", "Lloyds Algorithm", "L BFGS Algorithm", "Remeshing" ], "authors": [ { "givenName": "Guodong", "surname": "Rong", "fullName": "Guodong Rong", "affiliation": "University of Texas at Dallas, Richardson", "__typename": "ArticleAuthorType" }, { "givenName": "Yang", "surname": "Liu", "fullName": "Yang Liu", "affiliation": "LORIA/INRIA Lorraine, Villers les Nancy", "__typename": "ArticleAuthorType" }, { "givenName": "Wenping", "surname": "Wang", "fullName": "Wenping Wang", "affiliation": "The University of Hong Kong, Hong Kong", "__typename": "ArticleAuthorType" }, { "givenName": "Xiaotian", "surname": "Yin", "fullName": "Xiaotian Yin", "affiliation": "State University of New York at Stony Brook, Stony Brook", "__typename": "ArticleAuthorType" }, { "givenName": "Xianfeng David", "surname": "Gu", "fullName": "Xianfeng David Gu", "affiliation": "State University of New York at Stony Brook, Stony Brook", "__typename": "ArticleAuthorType" }, { "givenName": "Xiaohu", "surname": "Guo", "fullName": "Xiaohu Guo", "affiliation": "University of Texas at Dallas, Richardson", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "03", "pubDate": "2011-03-01 00:00:00", "pubType": "trans", "pages": "345-356", "year": "2011", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/smi/2008/2260/0/04547934", "title": "Computation and properties of Centroidal Voronoi Tessellation", "doi": null, "abstractUrl": "/proceedings-article/smi/2008/04547934/12OmNAKuoTH", "parentPublication": { "id": "proceedings/smi/2008/2260/0", "title": "IEEE International Conference on Shape Modeling and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2011/0394/0/05995590", "title": "A Multichannel Edge-Weighted Centroidal Voronoi Tessellation algorithm for 3D super-alloy image segmentation", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2011/05995590/12OmNqFJhDm", "parentPublication": { "id": "proceedings/cvpr/2011/0394/0", "title": "CVPR 2011", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/isuma/2003/1997/0/19970174", "title": "Initial Evaluation of Centroidal Voronoi Tessellation Method for Statistical Sampling and Function Integration", "doi": null, "abstractUrl": "/proceedings-article/isuma/2003/19970174/12OmNvDZF3B", "parentPublication": { "id": "proceedings/isuma/2003/1997/0", "title": "Uncertainty Modeling and Analysis, International Symposium on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/isvd/2013/5037/0/5037a075", "title": "Centroidal Voronoi Tessellation of Streamlines for Flow Visualization", "doi": null, "abstractUrl": "/proceedings-article/isvd/2013/5037a075/12OmNvStcGN", "parentPublication": { "id": "proceedings/isvd/2013/5037/0", "title": "2013 10th International Symposium on Voronoi Diagrams in Science and Engineering (ISVD)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/isvd/2011/4483/0/4483a177", "title": "Computing 2D Periodic Centroidal Voronoi Tessellation", "doi": null, "abstractUrl": "/proceedings-article/isvd/2011/4483a177/12OmNwHhoTy", "parentPublication": { "id": "proceedings/isvd/2011/4483/0", "title": "2011 Eighth International Symposium on Voronoi Diagrams in Science and Engineering", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ieee-vis/2004/8788/0/87880043", "title": "Centroidal Voronoi Tessellation Based Algorithms for Vector Fields Visualization and Segmentation", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/2004/87880043/12OmNzZEAD4", "parentPublication": { "id": "proceedings/ieee-vis/2004/8788/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/ts/2013/02/tts2013020163", "title": "Centroidal Voronoi Tessellations- A New Approach to Random Testing", "doi": null, "abstractUrl": "/journal/ts/2013/02/tts2013020163/13rRUwwslul", "parentPublication": { "id": "trans/ts", "title": "IEEE Transactions on Software Engineering", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2012/11/ttg2012111880", "title": "Global Optimization of Centroidal Voronoi Tessellation with Monte Carlo Approach", "doi": null, "abstractUrl": "/journal/tg/2012/11/ttg2012111880/13rRUy3xY87", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2016/09/07346512", "title": "Non-Obtuse Remeshing with Centroidal Voronoi Tessellation", "doi": null, "abstractUrl": "/journal/tg/2016/09/07346512/13rRUzp02or", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/isvd/2006/2630/0/04124816", "title": "A New Initialization Method for Constructing Centroidal Voronoi Tessellations on Surface Meshes", "doi": null, "abstractUrl": "/proceedings-article/isvd/2006/04124816/17D45WGGoMj", "parentPublication": { "id": "proceedings/isvd/2006/2630/0", "title": "2006 3rd International Symposium on 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{ "issue": { "id": "12OmNzd7bmf", "title": "March", "year": "2011", "issueNum": "03", "idPrefix": "tg", "pubType": "journal", "volume": "17", "label": "March", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxlgy3D", "doi": "10.1109/TVCG.2010.57", "abstract": "This paper considers the problem of interactively finding the cutting contour to extract components from an existing mesh. First, we propose a constrained random walks algorithm that can add constraints to the random walks procedure and thus allows for a variety of intuitive user inputs. Second, we design an optimization process that uses the shortest graph path to derive a nice cut contour. Then a new mesh cutting algorithm is developed based on the constrained random walks plus the optimization process. Within the same computational framework, the new algorithm provides a novel user interface for interactive mesh cutting that supports three typical user inputs and also their combinations: 1) foreground/background seed inputs: the user draws strokes specifying seeds for “foreground” (i.e., the part to be cut out) and “background” (i.e., the rest); 2) soft constraint inputs: the user draws strokes on the mesh indicating the region which the cuts should be made nearby; and 3) hard constraint inputs: the marks which the cutting contour must pass. The algorithm uses feature sensitive metrics that are based on surface geometric properties and cognitive theory. The integration of the constrained random walks algorithm, the optimization process, the feature sensitive metrics, and the varieties of user inputs makes the algorithm intuitive, flexible, and effective as well. The experimental examples show that the proposed cutting method is fast, reliable, and capable of producing good results reflecting user intention and geometric attributes.", "abstracts": [ { "abstractType": "Regular", "content": "This paper considers the problem of interactively finding the cutting contour to extract components from an existing mesh. First, we propose a constrained random walks algorithm that can add constraints to the random walks procedure and thus allows for a variety of intuitive user inputs. Second, we design an optimization process that uses the shortest graph path to derive a nice cut contour. Then a new mesh cutting algorithm is developed based on the constrained random walks plus the optimization process. Within the same computational framework, the new algorithm provides a novel user interface for interactive mesh cutting that supports three typical user inputs and also their combinations: 1) foreground/background seed inputs: the user draws strokes specifying seeds for “foreground” (i.e., the part to be cut out) and “background” (i.e., the rest); 2) soft constraint inputs: the user draws strokes on the mesh indicating the region which the cuts should be made nearby; and 3) hard constraint inputs: the marks which the cutting contour must pass. The algorithm uses feature sensitive metrics that are based on surface geometric properties and cognitive theory. The integration of the constrained random walks algorithm, the optimization process, the feature sensitive metrics, and the varieties of user inputs makes the algorithm intuitive, flexible, and effective as well. The experimental examples show that the proposed cutting method is fast, reliable, and capable of producing good results reflecting user intention and geometric attributes.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "This paper considers the problem of interactively finding the cutting contour to extract components from an existing mesh. First, we propose a constrained random walks algorithm that can add constraints to the random walks procedure and thus allows for a variety of intuitive user inputs. Second, we design an optimization process that uses the shortest graph path to derive a nice cut contour. Then a new mesh cutting algorithm is developed based on the constrained random walks plus the optimization process. Within the same computational framework, the new algorithm provides a novel user interface for interactive mesh cutting that supports three typical user inputs and also their combinations: 1) foreground/background seed inputs: the user draws strokes specifying seeds for “foreground” (i.e., the part to be cut out) and “background” (i.e., the rest); 2) soft constraint inputs: the user draws strokes on the mesh indicating the region which the cuts should be made nearby; and 3) hard constraint inputs: the marks which the cutting contour must pass. The algorithm uses feature sensitive metrics that are based on surface geometric properties and cognitive theory. The integration of the constrained random walks algorithm, the optimization process, the feature sensitive metrics, and the varieties of user inputs makes the algorithm intuitive, flexible, and effective as well. The experimental examples show that the proposed cutting method is fast, reliable, and capable of producing good results reflecting user intention and geometric attributes.", "title": "Interactive Mesh Cutting Using Constrained Random Walks", "normalizedTitle": "Interactive Mesh Cutting Using Constrained Random Walks", "fno": "ttg2011030357", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Computational Geometry And Object Modeling", "Interaction Techniques", "Geometric Algorithms" ], "authors": [ { "givenName": "Juyong", "surname": "Zhang", "fullName": "Juyong Zhang", "affiliation": "Nanyang Technological University, Singapore", "__typename": "ArticleAuthorType" }, { "givenName": "Jianmin", "surname": "Zheng", "fullName": "Jianmin Zheng", "affiliation": "Nanyang Technological University, Singapore", "__typename": "ArticleAuthorType" }, { "givenName": "Jianfei", "surname": "Cai", "fullName": "Jianfei Cai", "affiliation": "Nanyang Technological University, Singapore", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "03", "pubDate": "2011-03-01 00:00:00", "pubType": "trans", "pages": "357-367", "year": "2011", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/pdp/2017/6058/0/07912631", "title": "Decentralized Management of Random Walks over a Mobile Phone Network", "doi": null, "abstractUrl": "/proceedings-article/pdp/2017/07912631/12OmNAYoKwO", "parentPublication": { "id": "proceedings/pdp/2017/6058/0", "title": "2017 25th Euromicro International Conference on Parallel, Distributed and Network-Based Processing (PDP)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icme/2011/348/0/06011898", "title": "Semi-automatic synthetic depth map generation for video using random walks", "doi": null, "abstractUrl": "/proceedings-article/icme/2011/06011898/12OmNCcbE0m", "parentPublication": { "id": "proceedings/icme/2011/348/0", "title": "2011 IEEE International Conference on Multimedia and Expo", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2014/5118/0/06909941", "title": "GPS-Tag Refinement Using Random Walks with an Adaptive Damping Factor", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2014/06909941/12OmNCgrD54", "parentPublication": { "id": "proceedings/cvpr/2014/5118/0", "title": "2014 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icpr/2006/2521/4/252140762", "title": "An Algorithm for Cutting 3D Surface Meshes", "doi": null, "abstractUrl": "/proceedings-article/icpr/2006/252140762/12OmNrHB1ST", "parentPublication": { "id": "proceedings/icpr/2006/2521/4", "title": "Pattern Recognition, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icpr/2008/2174/0/04761585", "title": "Classifiability criteria for refining of random walks segmentation", "doi": null, "abstractUrl": "/proceedings-article/icpr/2008/04761585/12OmNvSbBDG", "parentPublication": { "id": "proceedings/icpr/2008/2174/0", "title": "ICPR 2008 19th International Conference on Pattern Recognition", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/focs/2011/4571/0/4571a423", "title": "Planar Graphs: Random Walks and Bipartiteness Testing", "doi": null, "abstractUrl": "/proceedings-article/focs/2011/4571a423/12OmNxFJXVI", "parentPublication": { "id": "proceedings/focs/2011/4571/0", "title": "2011 IEEE 52nd Annual Symposium on Foundations of Computer Science", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icpr/2008/2174/0/04761512", "title": "Stereo matching using random walks", "doi": null, "abstractUrl": "/proceedings-article/icpr/2008/04761512/12OmNzYeB4D", "parentPublication": { "id": "proceedings/icpr/2008/2174/0", "title": "ICPR 2008 19th International Conference on Pattern Recognition", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2009/01/ttg2009010160", "title": "Random Accessible Mesh Compression Using Mesh Chartification", "doi": null, "abstractUrl": "/journal/tg/2009/01/ttg2009010160/13rRUxlgxTf", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/wacv/2022/0915/0/091500c937", "title": "AttWalk: Attentive Cross-Walks for Deep Mesh Analysis", "doi": null, "abstractUrl": "/proceedings-article/wacv/2022/091500c937/1B12GCtvyg0", "parentPublication": { "id": "proceedings/wacv/2022/0915/0", "title": "2022 IEEE/CVF Winter Conference on Applications of Computer Vision (WACV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/dsc/2021/1815/0/181500a389", "title": "IfCut: If Branch Cutting Based Fuzzing System", "doi": null, "abstractUrl": "/proceedings-article/dsc/2021/181500a389/1CuhNws2v4s", "parentPublication": { "id": "proceedings/dsc/2021/1815/0", "title": "2021 IEEE Sixth International Conference on Data Science in Cyberspace (DSC)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "ttg2011030345", "articleId": "13rRUyoPSP2", "__typename": "AdjacentArticleType" }, "next": { "fno": "ttg2011030368", "articleId": "13rRUwInvB0", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNzd7bmf", "title": "March", "year": "2011", "issueNum": "03", "idPrefix": "tg", "pubType": "journal", "volume": "17", "label": "March", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUwInvB0", "doi": "10.1109/TVCG.2010.39", "abstract": "This paper describes a complete system to create anatomically accurate example-based volume deformation and animation of articulated body regions, starting from multiple in vivo volume scans of a specific individual. In order to solve the correspondence problem across volume scans, a template volume is registered to each sample. The wide range of pose variations is first approximated by volume blend deformation (VBD), providing proper initialization of the articulated subject in different poses. A novel registration method is presented to efficiently reduce the computation cost while avoiding strong local minima inherent in complex articulated body volume registration. The algorithm highly constrains the degrees of freedom and search space involved in the nonlinear optimization, using hierarchical volume structures and locally constrained deformation based on the biharmonic clamped spline. Our registration step establishes a correspondence across scans, allowing a data-driven deformation approach in the volume domain. The results provide an occlusion-free person-specific 3D human body model, asymptotically accurate inner tissue deformations, and realistic volume animation of articulated movements driven by standard joint control estimated from the actual skeleton. Our approach also addresses the practical issues arising in using scans from living subjects. The robustness of our algorithms is tested by their applications on the hand, probably the most complex articulated region in the body, and the knee, a frequent subject area for medical imaging due to injuries.", "abstracts": [ { "abstractType": "Regular", "content": "This paper describes a complete system to create anatomically accurate example-based volume deformation and animation of articulated body regions, starting from multiple in vivo volume scans of a specific individual. In order to solve the correspondence problem across volume scans, a template volume is registered to each sample. The wide range of pose variations is first approximated by volume blend deformation (VBD), providing proper initialization of the articulated subject in different poses. A novel registration method is presented to efficiently reduce the computation cost while avoiding strong local minima inherent in complex articulated body volume registration. The algorithm highly constrains the degrees of freedom and search space involved in the nonlinear optimization, using hierarchical volume structures and locally constrained deformation based on the biharmonic clamped spline. Our registration step establishes a correspondence across scans, allowing a data-driven deformation approach in the volume domain. The results provide an occlusion-free person-specific 3D human body model, asymptotically accurate inner tissue deformations, and realistic volume animation of articulated movements driven by standard joint control estimated from the actual skeleton. Our approach also addresses the practical issues arising in using scans from living subjects. The robustness of our algorithms is tested by their applications on the hand, probably the most complex articulated region in the body, and the knee, a frequent subject area for medical imaging due to injuries.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "This paper describes a complete system to create anatomically accurate example-based volume deformation and animation of articulated body regions, starting from multiple in vivo volume scans of a specific individual. In order to solve the correspondence problem across volume scans, a template volume is registered to each sample. The wide range of pose variations is first approximated by volume blend deformation (VBD), providing proper initialization of the articulated subject in different poses. A novel registration method is presented to efficiently reduce the computation cost while avoiding strong local minima inherent in complex articulated body volume registration. The algorithm highly constrains the degrees of freedom and search space involved in the nonlinear optimization, using hierarchical volume structures and locally constrained deformation based on the biharmonic clamped spline. Our registration step establishes a correspondence across scans, allowing a data-driven deformation approach in the volume domain. The results provide an occlusion-free person-specific 3D human body model, asymptotically accurate inner tissue deformations, and realistic volume animation of articulated movements driven by standard joint control estimated from the actual skeleton. Our approach also addresses the practical issues arising in using scans from living subjects. The robustness of our algorithms is tested by their applications on the hand, probably the most complex articulated region in the body, and the knee, a frequent subject area for medical imaging due to injuries.", "title": "Scan-Based Volume Animation Driven by Locally Adaptive Articulated Registrations", "normalizedTitle": "Scan-Based Volume Animation Driven by Locally Adaptive Articulated Registrations", "fno": "ttg2011030368", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Registration", "Deformation", "Volume Animation" ], "authors": [ { "givenName": "Taehyun", "surname": "Rhee", "fullName": "Taehyun Rhee", "affiliation": "Samsung Electronics Co., Ltd., Giheung-gu", "__typename": "ArticleAuthorType" }, { "givenName": "J.P.", "surname": "Lewis", "fullName": "J.P. Lewis", "affiliation": "Weta Digital, Wellington", "__typename": "ArticleAuthorType" }, { "givenName": "Ulrich", "surname": "Neumann", "fullName": "Ulrich Neumann", "affiliation": "University of Southern California, Los Angeles", "__typename": "ArticleAuthorType" }, { "givenName": "Krishna S.", "surname": "Nayak", "fullName": "Krishna S. Nayak", "affiliation": "University of Southern California, Los Angeles", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "03", "pubDate": "2011-03-01 00:00:00", "pubType": "trans", "pages": "368-379", "year": "2011", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/cgiv/2010/4166/0/4166a041", "title": "Character Skin Deformation: A Survey", "doi": null, "abstractUrl": "/proceedings-article/cgiv/2010/4166a041/12OmNApu5fG", "parentPublication": { "id": "proceedings/cgiv/2010/4166/0", "title": "2010 Seventh International Conference on Computer Graphics, Imaging and Visualization", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cadgraphics/2011/4497/0/4497a306", "title": "Lattice-Based Skinning and Deformation for Real-Time Skeleton-Driven Animation", "doi": null, "abstractUrl": "/proceedings-article/cadgraphics/2011/4497a306/12OmNBEGYGs", "parentPublication": { "id": "proceedings/cadgraphics/2011/4497/0", "title": "Computer-Aided Design and Computer Graphics, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ca/1996/7588/0/75880098", "title": "Facial Animation", "doi": null, "abstractUrl": "/proceedings-article/ca/1996/75880098/12OmNvT2oR2", "parentPublication": { "id": "proceedings/ca/1996/7588/0", "title": "Computer Animation", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iv/2002/1656/0/16560664", "title": "Virtual Sculpting and Deformable Volume Modelling", "doi": null, "abstractUrl": "/proceedings-article/iv/2002/16560664/12OmNwoxSf0", "parentPublication": { "id": "proceedings/iv/2002/1656/0", "title": "Proceedings Sixth International Conference on Information Visualisation", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ieee-vis/1996/3673/0/36730073", "title": "Deformable Volume Rendering by 3D Texture Mapping and Octree Encoding", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/1996/36730073/12OmNwsNRcc", "parentPublication": { "id": "proceedings/ieee-vis/1996/3673/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/pg/2007/3009/0/30090435", "title": "Soft-Tissue Deformation for In Vivo Volume Animation", "doi": null, "abstractUrl": "/proceedings-article/pg/2007/30090435/12OmNxw5Bm3", "parentPublication": { "id": "proceedings/pg/2007/3009/0", "title": "Computer Graphics and Applications, Pacific Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vv/1998/9180/0/91800047", "title": "Volume Animation Using the Skeleton Tree", "doi": null, "abstractUrl": "/proceedings-article/vv/1998/91800047/12OmNyLiuwI", "parentPublication": { "id": "proceedings/vv/1998/9180/0", "title": "Volume Visualization and Graphics, IEEE Symposium on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2010/01/ttg2010010070", "title": "Fluid Simulation with Articulated Bodies", "doi": null, "abstractUrl": "/journal/tg/2010/01/ttg2010010070/13rRUxDqS8f", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2022/6946/0/694600n3191", "title": "COAP: Compositional Articulated Occupancy of People", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2022/694600n3191/1H1jh510fDy", "parentPublication": { "id": "proceedings/cvpr/2022/6946/0", "title": "2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2021/4509/0/450900n3648", "title": "Motion Representations for Articulated Animation", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2021/450900n3648/1yeJdY5M4EM", "parentPublication": { "id": "proceedings/cvpr/2021/4509/0", "title": "2021 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "ttg2011030357", "articleId": "13rRUxlgy3D", "__typename": "AdjacentArticleType" }, "next": { "fno": "ttg2011030380", "articleId": "13rRUy3gn7s", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [ { "id": "17ShDTXFgDy", "name": "ttg2011030368s.mov", "location": "https://www.computer.org/csdl/api/v1/extra/ttg2011030368s.mov", "extension": "mov", "size": "17.1 MB", "__typename": "WebExtraType" } ], "articleVideos": [] }
{ "issue": { "id": "12OmNzd7bmf", "title": "March", "year": "2011", "issueNum": "03", "idPrefix": "tg", "pubType": "journal", "volume": "17", "label": "March", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUy3gn7s", "doi": "10.1109/TVCG.2010.52", "abstract": "Haptic texture represents the fine-grained attributes of an object's surface and is related to physical characteristics such as roughness and stiffness. We introduce an interactive and mobile scanning system for the acquisition and synthesis of haptic textures that consists of a visually tracked handheld touch probe. The most novel aspect of our work is an estimation method for the contact stiffness of an object based solely on the acceleration and forces measured during stroking of its surface with the handheld probe. We establish an experimental relationship between the estimated stiffness and the contact stiffness observed during compression. We also measure the height-displacement profile of an object's surface enabling us to generate haptic textures. We show an example of mapping the textures on to a coarse surface mesh obtained with an image-based technique, but the textures may also be combined with coarse surface meshes obtained by manual modeling.", "abstracts": [ { "abstractType": "Regular", "content": "Haptic texture represents the fine-grained attributes of an object's surface and is related to physical characteristics such as roughness and stiffness. We introduce an interactive and mobile scanning system for the acquisition and synthesis of haptic textures that consists of a visually tracked handheld touch probe. The most novel aspect of our work is an estimation method for the contact stiffness of an object based solely on the acceleration and forces measured during stroking of its surface with the handheld probe. We establish an experimental relationship between the estimated stiffness and the contact stiffness observed during compression. We also measure the height-displacement profile of an object's surface enabling us to generate haptic textures. We show an example of mapping the textures on to a coarse surface mesh obtained with an image-based technique, but the textures may also be combined with coarse surface meshes obtained by manual modeling.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Haptic texture represents the fine-grained attributes of an object's surface and is related to physical characteristics such as roughness and stiffness. We introduce an interactive and mobile scanning system for the acquisition and synthesis of haptic textures that consists of a visually tracked handheld touch probe. The most novel aspect of our work is an estimation method for the contact stiffness of an object based solely on the acceleration and forces measured during stroking of its surface with the handheld probe. We establish an experimental relationship between the estimated stiffness and the contact stiffness observed during compression. We also measure the height-displacement profile of an object's surface enabling us to generate haptic textures. We show an example of mapping the textures on to a coarse surface mesh obtained with an image-based technique, but the textures may also be combined with coarse surface meshes obtained by manual modeling.", "title": "Measurement-Based Modeling of Contact Forces and Textures for Haptic Rendering", "normalizedTitle": "Measurement-Based Modeling of Contact Forces and Textures for Haptic Rendering", "fno": "ttg2011030380", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Haptics", "Texture", "Contact Stiffness", "Measurement Based Modeling" ], "authors": [ { "givenName": "Jochen", "surname": "Lang", "fullName": "Jochen Lang", "affiliation": "University of Ottawa, Ottawa", "__typename": "ArticleAuthorType" }, { "givenName": "Sheldon", "surname": "Andrews", "fullName": "Sheldon Andrews", "affiliation": "McGill University, Montreal", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "03", 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"ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/haptics/2006/0226/0/02260078", "title": "Haptic Force Shading Parameter Effects on Path Tracing Accuracy", "doi": null, "abstractUrl": "/proceedings-article/haptics/2006/02260078/12OmNvTTcfK", "parentPublication": { "id": "proceedings/haptics/2006/0226/0", "title": "2006 14th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ieee-vis/2004/8788/0/87880297", "title": "Haptic Display of Interaction between Textured Models", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/2004/87880297/12OmNwDSdAl", "parentPublication": { "id": "proceedings/ieee-vis/2004/8788/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/haptics/2008/2005/0/04479905", "title": "The Geometric Model for Perceived Roughness Applies to Virtual Textures", "doi": null, "abstractUrl": "/proceedings-article/haptics/2008/04479905/12OmNwt5sjl", "parentPublication": { "id": "proceedings/haptics/2008/2005/0", "title": "IEEE Haptics Symposium 2008", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iscid/2010/4198/1/4198a007", "title": "Haptic Texture Rendering Using Single Texture Image", "doi": null, "abstractUrl": "/proceedings-article/iscid/2010/4198a007/12OmNxbmSBq", "parentPublication": { "id": "proceedings/iscid/2010/4198/1", "title": "Computational Intelligence and Design, International Symposium on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icbake/2011/4512/0/4512a222", "title": "The Effect of Texture on Perceiving Haptic Stiffness", "doi": null, "abstractUrl": "/proceedings-article/icbake/2011/4512a222/12OmNxecS2P", "parentPublication": { "id": 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{ "issue": { "id": "12OmNAnuTsb", "title": "July", "year": "2016", "issueNum": "07", "idPrefix": "tg", "pubType": "journal", "volume": "22", "label": "July", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUB7a1fV", "doi": "10.1109/TVCG.2015.2502583", "abstract": "Occlusion presents a major challenge in visualizing 3D flow and tensor fields using streamlines. Displaying too many streamlines creates a dense visualization filled with occluded structures, but displaying too few streams risks losing important features. We propose a new streamline exploration approach by visually manipulating the cluttered streamlines by pulling visible layers apart and revealing the hidden structures underneath. This paper presents a customized view-dependent deformation algorithm and an interactive visualization tool to minimize visual clutter in 3D vector and tensor fields. The algorithm is able to maintain the overall integrity of the fields and expose previously hidden structures. Our system supports both mouse and direct-touch interactions to manipulate the viewing perspectives and visualize the streamlines in depth. By using a lens metaphor of different shapes to select the transition zone of the targeted area interactively, the users can move their focus and examine the vector or tensor field freely.", "abstracts": [ { "abstractType": "Regular", "content": "Occlusion presents a major challenge in visualizing 3D flow and tensor fields using streamlines. Displaying too many streamlines creates a dense visualization filled with occluded structures, but displaying too few streams risks losing important features. We propose a new streamline exploration approach by visually manipulating the cluttered streamlines by pulling visible layers apart and revealing the hidden structures underneath. This paper presents a customized view-dependent deformation algorithm and an interactive visualization tool to minimize visual clutter in 3D vector and tensor fields. The algorithm is able to maintain the overall integrity of the fields and expose previously hidden structures. Our system supports both mouse and direct-touch interactions to manipulate the viewing perspectives and visualize the streamlines in depth. By using a lens metaphor of different shapes to select the transition zone of the targeted area interactively, the users can move their focus and examine the vector or tensor field freely.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Occlusion presents a major challenge in visualizing 3D flow and tensor fields using streamlines. Displaying too many streamlines creates a dense visualization filled with occluded structures, but displaying too few streams risks losing important features. We propose a new streamline exploration approach by visually manipulating the cluttered streamlines by pulling visible layers apart and revealing the hidden structures underneath. This paper presents a customized view-dependent deformation algorithm and an interactive visualization tool to minimize visual clutter in 3D vector and tensor fields. The algorithm is able to maintain the overall integrity of the fields and expose previously hidden structures. Our system supports both mouse and direct-touch interactions to manipulate the viewing perspectives and visualize the streamlines in depth. By using a lens metaphor of different shapes to select the transition zone of the targeted area interactively, the users can move their focus and examine the vector or tensor field freely.", "title": "View-Dependent Streamline Deformation and Exploration", "normalizedTitle": "View-Dependent Streamline Deformation and Exploration", "fno": "07332955", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Lenses", "Context", "Streaming Media", "Three Dimensional Displays", "Visualization", "Shape", "Deformable Models", "Occlusion", "Flow Visualization", "Streamline", "White Matter Tracts", "Focus Context", "Deformation", "Occlusion", "Flow Visualization", "Streamline", "White Matter Tracts", "Focus Context", "Deformation" ], "authors": [ { "givenName": "Xin", "surname": "Tong", "fullName": "Xin Tong", "affiliation": "Department of Computer Science and Engineering, The Ohio State University, Columbus, OH", "__typename": "ArticleAuthorType" }, { "givenName": "John", "surname": "Edwards", "fullName": "John Edwards", "affiliation": "Scientific Computing and Imaging Institute, University of Utah, Salt Lake City, UT", "__typename": "ArticleAuthorType" }, { "givenName": "Chun-Ming", "surname": "Chen", "fullName": "Chun-Ming Chen", "affiliation": "Department of Computer Science and Engineering, The Ohio State University, Columbus, OH", "__typename": "ArticleAuthorType" }, { "givenName": "Han-Wei", "surname": "Shen", "fullName": "Han-Wei Shen", "affiliation": "Department of Computer Science and Engineering, The Ohio State University, Columbus, OH", "__typename": "ArticleAuthorType" }, { "givenName": "Chris R.", "surname": "Johnson", "fullName": "Chris R. Johnson", "affiliation": "Scientific Computing and Imaging Institute, University of Utah, Salt Lake City, UT", "__typename": "ArticleAuthorType" }, { "givenName": "Pak Chung", "surname": "Wong", "fullName": "Pak Chung Wong", "affiliation": "Pacific Northwest National Laboratory, Richland, WA", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "07", "pubDate": "2016-07-01 00:00:00", "pubType": "trans", "pages": "1788-1801", "year": "2016", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/pacificvis/2011/935/0/05742376", "title": "View point evaluation and streamline filtering for flow visualization", "doi": null, "abstractUrl": "/proceedings-article/pacificvis/2011/05742376/12OmNqyDjoV", "parentPublication": { "id": "proceedings/pacificvis/2011/935/0", "title": "2011 IEEE Pacific Visualization Symposium (PacificVis)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/pacificvis/2013/4797/0/06596153", "title": "Exploring vector fields with distribution-based streamline analysis", "doi": null, "abstractUrl": "/proceedings-article/pacificvis/2013/06596153/12OmNvAiSjV", "parentPublication": { "id": "proceedings/pacificvis/2013/4797/0", "title": "2013 IEEE Pacific Visualization Symposium (PacificVis)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/pacificvis/2008/1966/0/04475462", "title": "Illustrative Streamline Placement and Visualization", "doi": null, "abstractUrl": "/proceedings-article/pacificvis/2008/04475462/12OmNwoPty5", "parentPublication": { "id": "proceedings/pacificvis/2008/1966/0", "title": "IEEE Pacific Visualization Symposium 2008", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ieee-vis/2002/7498/0/7498zheng", "title": "Volume Deformation For Tensor Visualization", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/2002/7498zheng/12OmNxA3YXe", "parentPublication": { "id": "proceedings/ieee-vis/2002/7498/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/pacificvis/2015/6879/0/07156349", "title": "Interactive streamline exploration and manipulation using deformation", "doi": null, "abstractUrl": "/proceedings-article/pacificvis/2015/07156349/12OmNznkJUv", "parentPublication": { "id": "proceedings/pacificvis/2015/6879/0", "title": "2015 IEEE Pacific Visualization Symposium (PacificVis)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2012/03/ttg2012030407", "title": "Streamline Embedding for 3D Vector Field Exploration", "doi": null, "abstractUrl": "/journal/tg/2012/03/ttg2012030407/13rRUwInvsM", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2010/06/ttg2010061578", "title": "View-Dependent Streamlines for 3D Vector Fields", "doi": null, "abstractUrl": "/journal/tg/2010/06/ttg2010061578/13rRUxASuGd", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2012/08/06025348", "title": "Hierarchical Streamline Bundles", "doi": null, "abstractUrl": "/journal/tg/2012/08/06025348/13rRUyY28Yt", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2013/07/ttg2013071185", "title": "Parallel Streamline Placement for 2D Flow Fields", "doi": null, "abstractUrl": "/journal/tg/2013/07/ttg2013071185/13rRUyfbwqG", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2022/06/09234714", "title": "WYSIWYG Design of Hypnotic Line Art", "doi": null, "abstractUrl": "/journal/tg/2022/06/09234714/1o6IGahpX6o", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "07478595", "articleId": "13rRUEgarsL", "__typename": "AdjacentArticleType" }, "next": { "fno": "07390081", "articleId": "13rRUxly8XJ", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAnuTsb", "title": "July", "year": "2016", "issueNum": "07", "idPrefix": "tg", "pubType": "journal", "volume": "22", "label": "July", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxly8XJ", "doi": "10.1109/TVCG.2016.2520921", "abstract": "Information visualization has traditionally limited itself to 2D representations, primarily due to the prevalence of 2D displays and report formats. However, there has been a recent surge in popularity of consumer grade 3D displays and immersive head-mounted displays (HMDs). The ubiquity of such displays enables the possibility of immersive, stereoscopic visualization environments. While techniques that utilize such immersive environments have been explored extensively for spatial and scientific visualizations, contrastingly very little has been explored for information visualization. In this paper, we present our considerations of layout, rendering, and interaction methods for visualizing graphs in an immersive environment. We conducted a user study to evaluate our techniques compared to traditional 2D graph visualization. The results show that participants answered significantly faster with a fewer number of interactions using our techniques, especially for more difficult tasks. While the overall correctness rates are not significantly different, we found that participants gave significantly more correct answers using our techniques for larger graphs.", "abstracts": [ { "abstractType": "Regular", "content": "Information visualization has traditionally limited itself to 2D representations, primarily due to the prevalence of 2D displays and report formats. However, there has been a recent surge in popularity of consumer grade 3D displays and immersive head-mounted displays (HMDs). The ubiquity of such displays enables the possibility of immersive, stereoscopic visualization environments. While techniques that utilize such immersive environments have been explored extensively for spatial and scientific visualizations, contrastingly very little has been explored for information visualization. In this paper, we present our considerations of layout, rendering, and interaction methods for visualizing graphs in an immersive environment. We conducted a user study to evaluate our techniques compared to traditional 2D graph visualization. The results show that participants answered significantly faster with a fewer number of interactions using our techniques, especially for more difficult tasks. While the overall correctness rates are not significantly different, we found that participants gave significantly more correct answers using our techniques for larger graphs.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Information visualization has traditionally limited itself to 2D representations, primarily due to the prevalence of 2D displays and report formats. However, there has been a recent surge in popularity of consumer grade 3D displays and immersive head-mounted displays (HMDs). The ubiquity of such displays enables the possibility of immersive, stereoscopic visualization environments. While techniques that utilize such immersive environments have been explored extensively for spatial and scientific visualizations, contrastingly very little has been explored for information visualization. In this paper, we present our considerations of layout, rendering, and interaction methods for visualizing graphs in an immersive environment. We conducted a user study to evaluate our techniques compared to traditional 2D graph visualization. The results show that participants answered significantly faster with a fewer number of interactions using our techniques, especially for more difficult tasks. While the overall correctness rates are not significantly different, we found that participants gave significantly more correct answers using our techniques for larger graphs.", "title": "A Study of Layout, Rendering, and Interaction Methods for Immersive Graph Visualization", "normalizedTitle": "A Study of Layout, Rendering, and Interaction Methods for Immersive Graph Visualization", "fno": "07390081", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Layout", "Three Dimensional Displays", "Data Visualization", "Rendering Computer Graphics", "Stereo Image Processing", "Image Edge Detection", "Two Dimensional Displays", "Head Mounted Display", "Graph Visualization", "Virtual Reality", "Immersive Environments", "Head Mounted Display", "Graph Visualization", "Virtual Reality", "Immersive Environments" ], "authors": [ { "givenName": "Oh-Hyun", "surname": "Kwon", "fullName": "Oh-Hyun Kwon", "affiliation": "Department of Computer Science, University of California, Davis, Davis, CA", "__typename": "ArticleAuthorType" }, { "givenName": "Chris", "surname": "Muelder", "fullName": "Chris Muelder", "affiliation": "Department of Computer Science, University of California, Davis, Davis, CA", "__typename": "ArticleAuthorType" }, { "givenName": "Kyungwon", "surname": "Lee", "fullName": "Kyungwon Lee", "affiliation": "Department of Digital Media, Ajou University, Suwon, Korea", "__typename": "ArticleAuthorType" }, { "givenName": "Kwan-Liu", "surname": "Ma", "fullName": "Kwan-Liu Ma", "affiliation": "Department of Computer Science, University of California, Davis, Davis, CA", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "07", "pubDate": "2016-07-01 00:00:00", "pubType": "trans", "pages": "1802-1815", "year": "2016", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/vr/2005/8929/0/01492776", "title": "Cross-dimensional gestural interaction techniques for hybrid immersive environments", "doi": null, "abstractUrl": "/proceedings-article/vr/2005/01492776/12OmNCfjeB1", "parentPublication": { "id": "proceedings/vr/2005/8929/0", "title": "IEEE Virtual Reality 2005", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/pacificvis/2015/6879/0/07156357", "title": "Spherical layout and rendering methods for immersive graph visualization", "doi": null, "abstractUrl": "/proceedings-article/pacificvis/2015/07156357/12OmNrFTr4v", "parentPublication": { "id": "proceedings/pacificvis/2015/6879/0", "title": "2015 IEEE Pacific Visualization Symposium (PacificVis)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/t4e/2016/6115/0/6115a184", "title": "Stereoscopic Three-Dimensional Visualization for Immersive and Intuitive Anatomy Learning", "doi": null, "abstractUrl": "/proceedings-article/t4e/2016/6115a184/12OmNx6PitG", "parentPublication": { "id": "proceedings/t4e/2016/6115/0", "title": "2016 IEEE Eighth International Conference on Technology for Education (T4E)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/3dui/2013/6097/0/06550243", "title": "Immersive 3D modeling with Blender and off-the-shelf hardware", "doi": null, "abstractUrl": "/proceedings-article/3dui/2013/06550243/12OmNxGj9RT", "parentPublication": { "id": "proceedings/3dui/2013/6097/0", "title": "2013 IEEE Symposium on 3D User Interfaces (3DUI)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ipdpsw/2016/3682/0/3682b048", "title": "Immersive Molecular Visualization with Omnidirectional Stereoscopic Ray Tracing and Remote Rendering", "doi": null, "abstractUrl": "/proceedings-article/ipdpsw/2016/3682b048/12OmNzA6GQL", "parentPublication": { "id": "proceedings/ipdpsw/2016/3682/0", "title": "2016 IEEE International Parallel and Distributed Processing Symposium Workshops (IPDPSW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/bdva/2015/7343/0/07314295", "title": "Hybrid-Dimensional Visualization and Interaction - Integrating 2D and 3D Visualization with Semi-Immersive Navigation Techniques", "doi": null, "abstractUrl": "/proceedings-article/bdva/2015/07314295/12OmNzBOi7E", "parentPublication": { "id": "proceedings/bdva/2015/7343/0", "title": "2015 Big Data Visual Analytics (BDVA)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2018/3365/0/08447558", "title": "Immersive Visualization of Abstract Information: An Evaluation on Dimensionally-Reduced Data Scatterplots", "doi": null, "abstractUrl": "/proceedings-article/vr/2018/08447558/13bd1tMztYK", "parentPublication": { "id": "proceedings/vr/2018/3365/0", "title": "2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/bdva/2018/9194/0/08533893", "title": "Building Multiple Coordinated Spaces for Effective Immersive Analytics through Distributed Cognition", "doi": null, "abstractUrl": "/proceedings-article/bdva/2018/08533893/17D45Wuc3a3", "parentPublication": { "id": "proceedings/bdva/2018/9194/0", "title": "2018 International Symposium on Big Data Visual and Immersive Analytics (BDVA)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2020/5608/0/09089446", "title": "Graphical Perception for Immersive Analytics", "doi": null, "abstractUrl": "/proceedings-article/vr/2020/09089446/1jIxfA3tlUk", "parentPublication": { "id": "proceedings/vr/2020/5608/0", "title": "2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2021/02/09222098", "title": "Embodied Navigation in Immersive Abstract Data Visualization: Is Overview+Detail or Zooming Better for 3D Scatterplots?", "doi": null, "abstractUrl": "/journal/tg/2021/02/09222098/1nTrQ1hHyyA", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "07332955", "articleId": "13rRUB7a1fV", "__typename": "AdjacentArticleType" }, "next": { "fno": "07364284", "articleId": "13rRUyY294E", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [ { "id": "17ShDTXWRTn", "name": "ttg201607-07390081s1.zip", "location": "https://www.computer.org/csdl/api/v1/extra/ttg201607-07390081s1.zip", "extension": "zip", "size": "89.7 MB", "__typename": "WebExtraType" } ], "articleVideos": [] }
{ "issue": { "id": "12OmNAnuTsb", "title": "July", "year": "2016", "issueNum": "07", "idPrefix": "tg", "pubType": "journal", "volume": "22", "label": "July", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUyY294E", "doi": "10.1109/TVCG.2015.2511733", "abstract": "The use of social media monitoring for public safety is on the brink of commercialization and practical adoption. To close the gap between research and application, this paper presents results of a two-phase study on visual analytics of social media for public safety. For the first phase, we conducted a large field study, in which 29 practitioners from disaster response and critical infrastructure management were asked to investigate crisis intelligence tasks based on Twitter data recorded during the 2013 German Flood. To this end, the ScatterBlogs visual analytics system, a platform that provides reference implementations of tools and techniques popular in research, was given to them as an integrated toolbox. We reviewed the domain experts’ individual performances with the system as well as their comments about the usefulness of techniques. In the second phase, we built on this feedback about ScatterBlogs in order to sketch out a system and create additional tools specifically adapted to the collected requirements. The performance of the old lab prototype is finally compared against the re-design in a controlled user study.", "abstracts": [ { "abstractType": "Regular", "content": "The use of social media monitoring for public safety is on the brink of commercialization and practical adoption. To close the gap between research and application, this paper presents results of a two-phase study on visual analytics of social media for public safety. For the first phase, we conducted a large field study, in which 29 practitioners from disaster response and critical infrastructure management were asked to investigate crisis intelligence tasks based on Twitter data recorded during the 2013 German Flood. To this end, the ScatterBlogs visual analytics system, a platform that provides reference implementations of tools and techniques popular in research, was given to them as an integrated toolbox. We reviewed the domain experts’ individual performances with the system as well as their comments about the usefulness of techniques. In the second phase, we built on this feedback about ScatterBlogs in order to sketch out a system and create additional tools specifically adapted to the collected requirements. The performance of the old lab prototype is finally compared against the re-design in a controlled user study.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "The use of social media monitoring for public safety is on the brink of commercialization and practical adoption. To close the gap between research and application, this paper presents results of a two-phase study on visual analytics of social media for public safety. For the first phase, we conducted a large field study, in which 29 practitioners from disaster response and critical infrastructure management were asked to investigate crisis intelligence tasks based on Twitter data recorded during the 2013 German Flood. To this end, the ScatterBlogs visual analytics system, a platform that provides reference implementations of tools and techniques popular in research, was given to them as an integrated toolbox. We reviewed the domain experts’ individual performances with the system as well as their comments about the usefulness of techniques. In the second phase, we built on this feedback about ScatterBlogs in order to sketch out a system and create additional tools specifically adapted to the collected requirements. The performance of the old lab prototype is finally compared against the re-design in a controlled user study.", "title": "Can Twitter Save Lives? A Broad-Scale Study on Visual Social Media Analytics for Public Safety", "normalizedTitle": "Can Twitter Save Lives? A Broad-Scale Study on Visual Social Media Analytics for Public Safety", "fno": "07364284", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Media", "Data Visualization", "Twitter", "Visual Analytics", "Prototypes", "Floods", "Evaluation", "Visual Analytics", "Geographic Visualization", "Social Media", "Twitter", "User Study", "Evaluation", "Visual Analytics", "Geographic Visualization", "Social Media", "Twitter", "User Study" ], "authors": [ { "givenName": "Dennis", "surname": "Thom", "fullName": "Dennis Thom", "affiliation": "Institute for Visualization and Interactive Systems, University of Suttgart, Stuttgart, Germany", "__typename": "ArticleAuthorType" }, { "givenName": "Robert", "surname": "Krüger", "fullName": "Robert Krüger", "affiliation": "Institute for Visualization and Interactive Systems, University of Suttgart, Stuttgart, Germany", "__typename": "ArticleAuthorType" }, { "givenName": "Thomas", "surname": "Ertl", "fullName": "Thomas Ertl", "affiliation": "Institute for Visualization and Interactive Systems, University of Suttgart, Stuttgart, Germany", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "07", "pubDate": "2016-07-01 00:00:00", "pubType": "trans", "pages": "1816-1829", "year": "2016", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/vast/2012/4752/0/06400543", "title": "Using translational science in visual analytics", "doi": null, "abstractUrl": "/proceedings-article/vast/2012/06400543/12OmNrJRPoW", "parentPublication": { "id": "proceedings/vast/2012/4752/0", "title": "2012 IEEE Conference on Visual Analytics Science and Technology (VAST 2012)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vast/2016/5661/0/07883513", "title": "SocialBrands: Visual analysis of public perceptions of brands on social media", "doi": null, "abstractUrl": "/proceedings-article/vast/2016/07883513/12OmNrY3LBe", "parentPublication": { "id": "proceedings/vast/2016/5661/0", "title": "2016 IEEE Conference on Visual Analytics Science and Technology (VAST)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vast/2014/6227/0/07042508", "title": "Emoticons and linguistic alignment: How visual analytics can elicit storytelling", "doi": null, "abstractUrl": "/proceedings-article/vast/2014/07042508/12OmNxzMnLL", "parentPublication": { "id": "proceedings/vast/2014/6227/0", "title": "2014 IEEE Conference on Visual Analytics Science and Technology (VAST)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/big-data/2015/9926/0/07363826", "title": "Matisse: A visual analytics system for exploring emotion trends in social media text streams", "doi": null, "abstractUrl": "/proceedings-article/big-data/2015/07363826/12OmNyFCvXJ", "parentPublication": { "id": "proceedings/big-data/2015/9926/0", "title": "2015 IEEE International Conference on Big Data (Big Data)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/pacificvis/2015/6879/0/07156376", "title": "Can twitter really save your life? A case study of visual social media analytics for situation awareness", "doi": null, "abstractUrl": "/proceedings-article/pacificvis/2015/07156376/12OmNyo1nYF", "parentPublication": { "id": "proceedings/pacificvis/2015/6879/0", "title": "2015 IEEE Pacific Visualization Symposium (PacificVis)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/co/2011/10/mco2011100091", "title": "Twitter Mood as a Stock Market Predictor", "doi": null, "abstractUrl": "/magazine/co/2011/10/mco2011100091/13rRUwghdcB", "parentPublication": { "id": "mags/co", "title": "Computer", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/co/2017/05/mco2017050013", "title": "Can Affective Computing Save Lives? Meet Mobile Health", "doi": null, "abstractUrl": "/magazine/co/2017/05/mco2017050013/13rRUwjoNDp", "parentPublication": { "id": "mags/co", "title": "Computer", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/bdva/2018/9194/0/08534023", "title": "SocialOcean: Visual Analysis and Characterization of Social Media Bubbles", "doi": null, "abstractUrl": "/proceedings-article/bdva/2018/08534023/17D45WIXbOL", "parentPublication": { "id": "proceedings/bdva/2018/9194/0", "title": "2018 International Symposium on Big Data Visual and Immersive Analytics (BDVA)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vast/2017/3163/0/08585638", "title": "E-Map: A Visual Analytics Approach for Exploring Significant Event Evolutions in Social Media", "doi": null, "abstractUrl": "/proceedings-article/vast/2017/08585638/17D45WrVg7l", "parentPublication": { "id": "proceedings/vast/2017/3163/0", "title": "2017 IEEE Conference on Visual Analytics Science and Technology (VAST)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iv/2021/3827/0/382700a063", "title": "Visual Analytics to Support Industrial Vehicle Fleet Planning", "doi": null, "abstractUrl": "/proceedings-article/iv/2021/382700a063/1y4oKeqVIrK", "parentPublication": { "id": "proceedings/iv/2021/3827/0", "title": "2021 25th International Conference Information Visualisation (IV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "07390081", "articleId": "13rRUxly8XJ", "__typename": "AdjacentArticleType" }, "next": { "fno": "07172541", "articleId": "13rRUx0gepY", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAnuTsb", "title": "July", "year": "2016", "issueNum": "07", "idPrefix": "tg", "pubType": "journal", "volume": "22", "label": "July", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUx0gepY", "doi": "10.1109/TVCG.2015.2462356", "abstract": "With today's technical possibilities, a stable visualization scenario can no longer be assumed as a matter of course, as underlying data and targeted display setup are much more in flux than in traditional scenarios. Incremental visualization approaches are a means to address this challenge, as they permit the user to interact with, steer, and change the visualization at intermediate time points and not just after it has been completed. In this paper, we put forward a model for incremental visualizations that is based on the established Data State Reference Model, but extends it in ways to also represent partitioned data and visualization operators to facilitate intermediate visualization updates. In combination, partitioned data and operators can be used independently and in combination to strike tailored compromises between output quality, shown data quantity, and responsiveness—i.e., frame rates. We showcase the new expressive power of this model by discussing the opportunities and challenges of incremental visualization in general and its usage in a real world scenario in particular.", "abstracts": [ { "abstractType": "Regular", "content": "With today's technical possibilities, a stable visualization scenario can no longer be assumed as a matter of course, as underlying data and targeted display setup are much more in flux than in traditional scenarios. Incremental visualization approaches are a means to address this challenge, as they permit the user to interact with, steer, and change the visualization at intermediate time points and not just after it has been completed. In this paper, we put forward a model for incremental visualizations that is based on the established Data State Reference Model, but extends it in ways to also represent partitioned data and visualization operators to facilitate intermediate visualization updates. In combination, partitioned data and operators can be used independently and in combination to strike tailored compromises between output quality, shown data quantity, and responsiveness—i.e., frame rates. We showcase the new expressive power of this model by discussing the opportunities and challenges of incremental visualization in general and its usage in a real world scenario in particular.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "With today's technical possibilities, a stable visualization scenario can no longer be assumed as a matter of course, as underlying data and targeted display setup are much more in flux than in traditional scenarios. Incremental visualization approaches are a means to address this challenge, as they permit the user to interact with, steer, and change the visualization at intermediate time points and not just after it has been completed. In this paper, we put forward a model for incremental visualizations that is based on the established Data State Reference Model, but extends it in ways to also represent partitioned data and visualization operators to facilitate intermediate visualization updates. In combination, partitioned data and operators can be used independently and in combination to strike tailored compromises between output quality, shown data quantity, and responsiveness—i.e., frame rates. We showcase the new expressive power of this model by discussing the opportunities and challenges of incremental visualization in general and its usage in a real world scenario in particular.", "title": "An Enhanced Visualization Process Model for Incremental Visualization", "normalizedTitle": "An Enhanced Visualization Process Model for Incremental Visualization", "fno": "07172541", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Data Visualization", "Data Models", "Pipelines", "Visualization", "Electronic Mail", "Geometry", "Computational Modeling", "Proactive Visualization", "Visualization Pipeline", "Data State Reference Model", "Progressive Visualization", "Proactive Visualization", "Visualization Pipeline", "Data State Reference Model", "Progressive Visualization" ], "authors": [ { "givenName": "Hans-Jörg", "surname": "Schulz", "fullName": "Hans-Jörg Schulz", "affiliation": ", Fraunhofer IGD Rostock, Rostock, Germany", "__typename": "ArticleAuthorType" }, { "givenName": "Marco", "surname": "Angelini", "fullName": "Marco Angelini", "affiliation": ", Sapienza University of Rome, Italy", "__typename": "ArticleAuthorType" }, { "givenName": "Giuseppe", "surname": "Santucci", "fullName": "Giuseppe Santucci", "affiliation": ", Sapienza University of Rome, Italy", "__typename": "ArticleAuthorType" }, { "givenName": "Heidrun", "surname": "Schumann", "fullName": "Heidrun Schumann", "affiliation": ", University of Rostock, Germany", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "07", "pubDate": "2016-07-01 00:00:00", "pubType": "trans", "pages": "1830-1842", "year": "2016", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/iv/2010/7846/0/05571153", "title": "Bobox Model Visualization", "doi": null, "abstractUrl": "/proceedings-article/iv/2010/05571153/12OmNvTk01G", "parentPublication": { "id": "proceedings/iv/2010/7846/0", "title": "2010 14th International Conference Information Visualisation", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2017/6647/0/07892246", "title": "Enhancements to VTK enabling scientific visualization in immersive environments", "doi": null, "abstractUrl": "/proceedings-article/vr/2017/07892246/12OmNvmG7ZP", "parentPublication": { "id": "proceedings/vr/2017/6647/0", "title": "2017 IEEE Virtual Reality (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ldav/2011/0155/0/06092320", "title": "Incremental, approximate database queries and uncertainty for exploratory visualization", "doi": null, "abstractUrl": "/proceedings-article/ldav/2011/06092320/12OmNxiKs0w", "parentPublication": { "id": "proceedings/ldav/2011/0155/0", "title": "IEEE Symposium on Large Data Analysis and Visualization (LDAV 2011)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iv/2009/3733/0/3733a032", "title": "HexBoard: Conveying Pairwise Similarity in an Incremental Visualization Space", "doi": null, "abstractUrl": "/proceedings-article/iv/2009/3733a032/12OmNyqRnjg", "parentPublication": { "id": "proceedings/iv/2009/3733/0", "title": "2009 13th International Conference Information Visualisation", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cad-graphics/2013/2576/0/06815013", "title": "CAD-Centered Integration and Efficient Visualization of Multidisciplinary Simulation Data", "doi": null, "abstractUrl": "/proceedings-article/cad-graphics/2013/06815013/12OmNz5JCeH", "parentPublication": { "id": "proceedings/cad-graphics/2013/2576/0", "title": "2013 International Conference on Computer-Aided Design and Computer Graphics (CAD/Graphics)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/visual/1994/6627/0/00346303", "title": "An object oriented design for the visualization of multi-variable data objects", "doi": null, "abstractUrl": "/proceedings-article/visual/1994/00346303/12OmNzn38Xv", "parentPublication": { "id": "proceedings/visual/1994/6627/0", "title": "Proceedings Visualization '94", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/2012/04/mcg2012040055", "title": "Exploratory Visualization Involving Incremental, Approximate Database Queries and Uncertainty", "doi": null, "abstractUrl": "/magazine/cg/2012/04/mcg2012040055/13rRUygT7cJ", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ldav/2022/9156/0/09966405", "title": "Distributed Volumetric Neural Representation for in situ Visualization and Analysis", "doi": null, "abstractUrl": 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{ "issue": { "id": "12OmNAnuTsb", "title": "July", "year": "2016", "issueNum": "07", "idPrefix": "tg", "pubType": "journal", "volume": "22", "label": "July", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUy2YLYA", "doi": "10.1109/TVCG.2015.2498612", "abstract": "Paper documents such as passports, visas and banknotes are frequently checked by inspection of security elements. In particular, optically variable devices such as holograms are important, but difficult to inspect. Augmented Reality can provide all relevant information on standard mobile devices. However, hologram verification on mobiles still takes long and provides lower accuracy than inspection by human individuals using appropriate reference information. We aim to address these drawbacks by automatic matching combined with a special parametrization of an efficient goal-oriented user interface which supports constrained navigation. We first evaluate a series of similarity measures for matching hologram patches to provide a sound basis for automatic decisions. Then a re-parametrized user interface is proposed based on observations of typical user behavior during document capture. These measures help to reduce capture time to approximately 15 s with better decisions regarding the evaluated samples than what can be achieved by untrained users.", "abstracts": [ { "abstractType": "Regular", "content": "Paper documents such as passports, visas and banknotes are frequently checked by inspection of security elements. In particular, optically variable devices such as holograms are important, but difficult to inspect. Augmented Reality can provide all relevant information on standard mobile devices. However, hologram verification on mobiles still takes long and provides lower accuracy than inspection by human individuals using appropriate reference information. We aim to address these drawbacks by automatic matching combined with a special parametrization of an efficient goal-oriented user interface which supports constrained navigation. We first evaluate a series of similarity measures for matching hologram patches to provide a sound basis for automatic decisions. Then a re-parametrized user interface is proposed based on observations of typical user behavior during document capture. These measures help to reduce capture time to approximately 15 s with better decisions regarding the evaluated samples than what can be achieved by untrained users.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Paper documents such as passports, visas and banknotes are frequently checked by inspection of security elements. In particular, optically variable devices such as holograms are important, but difficult to inspect. Augmented Reality can provide all relevant information on standard mobile devices. However, hologram verification on mobiles still takes long and provides lower accuracy than inspection by human individuals using appropriate reference information. We aim to address these drawbacks by automatic matching combined with a special parametrization of an efficient goal-oriented user interface which supports constrained navigation. We first evaluate a series of similarity measures for matching hologram patches to provide a sound basis for automatic decisions. Then a re-parametrized user interface is proposed based on observations of typical user behavior during document capture. These measures help to reduce capture time to approximately 15 s with better decisions regarding the evaluated samples than what can be achieved by untrained users.", "title": "Efficient Verification of Holograms Using Mobile Augmented Reality", "normalizedTitle": "Efficient Verification of Holograms Using Mobile Augmented Reality", "fno": "07321828", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Mobile Communication", "Inspection", "Security", "Mobile Handsets", "Visualization", "Cameras", "User Interfaces", "Mobile Devices", "Document Inspection", "Holograms", "Augmented Reality", "User Interfaces", "Mobile Devices", "Document Inspection", "Holograms", "Augmented Reality", "User Interfaces" ], "authors": [ { "givenName": "Andreas Daniel", "surname": "Hartl", "fullName": "Andreas Daniel Hartl", "affiliation": ", Institute for Computer Graphics and Vision, Graz, Austria", "__typename": "ArticleAuthorType" }, { "givenName": "Clemens", "surname": "Arth", "fullName": "Clemens Arth", "affiliation": ", Institute for Computer Graphics and Vision, Graz, Austria", "__typename": "ArticleAuthorType" }, { "givenName": "Jens", "surname": "Grubert", "fullName": "Jens Grubert", "affiliation": ", Institute for Embedded Systems, Passau, Germany", "__typename": "ArticleAuthorType" }, { "givenName": "Dieter", "surname": "Schmalstieg", "fullName": "Dieter Schmalstieg", "affiliation": ", Institute for Computer Graphics and Vision, Graz, Austria", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "07", "pubDate": "2016-07-01 00:00:00", "pubType": "trans", "pages": "1843-1851", "year": "2016", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/icsc/2016/0662/0/0662a358", "title": "Mobile Augmented Reality Authoring Tool", "doi": null, "abstractUrl": 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"proceedings/ismarw/2015/8471/0", "title": "2015 IEEE International Symposium on Mixed and Augmented Reality Workshops (ISMARW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ismar/2013/2869/0/06671766", "title": "Mobile interactive hologram verification", "doi": null, "abstractUrl": "/proceedings-article/ismar/2013/06671766/12OmNylsZP1", "parentPublication": { "id": "proceedings/ismar/2013/2869/0", "title": "2013 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2015/1727/0/07223333", "title": "Mobile user interfaces for efficient verification of holograms", "doi": null, "abstractUrl": "/proceedings-article/vr/2015/07223333/12OmNzV70CZ", "parentPublication": { "id": "proceedings/vr/2015/1727/0", "title": "2015 IEEE Virtual Reality (VR)", "__typename": "ParentPublication" }, "__typename": 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"parentPublication": { "id": "trans/tm", "title": "IEEE Transactions on Mobile Computing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/issre/2006/2684/0/04021990", "title": "Modeling the Performance of Border Inspections with Electronic Travel Documents", "doi": null, "abstractUrl": "/proceedings-article/issre/2006/04021990/141AnoV1oKV", "parentPublication": { "id": "proceedings/issre/2006/2684/0", "title": "2006 17th International Symposium on Software Reliability Engineering", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vrw/2022/8402/0/840200a497", "title": "Wearable Augmented Reality Interface Design for Bridge Inspection", "doi": null, "abstractUrl": "/proceedings-article/vrw/2022/840200a497/1CJee9UXfvW", "parentPublication": { "id": "proceedings/vrw/2022/8402/0", "title": "2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)", 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{ "issue": { "id": "12OmNAnuTsb", "title": "July", "year": "2016", "issueNum": "07", "idPrefix": "tg", "pubType": "journal", "volume": "22", "label": "July", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUx0xPn1", "doi": "10.1109/TVCG.2015.2476805", "abstract": "Light fields (LFs) have been shown to enable photorealistic visualization of complex scenes. In practice, however, an LF tends to have a relatively small angular range or spatial resolution, which limits the scope of virtual navigation. In this paper, we show how seamless virtual navigation can be enhanced by stitching multiple LFs. Our technique consists of two key components: LF registration and LF stitching. To register LFs, we use what we call the ray-space motion matrix (RSMM) to establish pairwise ray-ray correspondences. Using Plücker coordinates, we show that the RSMM is a Z_$5 \\times 6$_Z matrix, which reduces to a Z_$5 \\times 5$_Z matrix under pure translation and/or in-plane rotation. The final LF stitching is done using multi-resolution, high-dimensional graph-cut in order to account for possible scene motion, imperfect RSMM estimation, and/or undersampling. We show how our technique allows us to create LFs with various enhanced features: extended horizontal and/or vertical field-of-view, larger synthetic aperture and defocus blur, and larger parallax.", "abstracts": [ { "abstractType": "Regular", "content": "Light fields (LFs) have been shown to enable photorealistic visualization of complex scenes. In practice, however, an LF tends to have a relatively small angular range or spatial resolution, which limits the scope of virtual navigation. In this paper, we show how seamless virtual navigation can be enhanced by stitching multiple LFs. Our technique consists of two key components: LF registration and LF stitching. To register LFs, we use what we call the ray-space motion matrix (RSMM) to establish pairwise ray-ray correspondences. Using Plücker coordinates, we show that the RSMM is a $5 \\times 6$ matrix, which reduces to a $5 \\times 5$ matrix under pure translation and/or in-plane rotation. The final LF stitching is done using multi-resolution, high-dimensional graph-cut in order to account for possible scene motion, imperfect RSMM estimation, and/or undersampling. We show how our technique allows us to create LFs with various enhanced features: extended horizontal and/or vertical field-of-view, larger synthetic aperture and defocus blur, and larger parallax.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Light fields (LFs) have been shown to enable photorealistic visualization of complex scenes. In practice, however, an LF tends to have a relatively small angular range or spatial resolution, which limits the scope of virtual navigation. In this paper, we show how seamless virtual navigation can be enhanced by stitching multiple LFs. Our technique consists of two key components: LF registration and LF stitching. To register LFs, we use what we call the ray-space motion matrix (RSMM) to establish pairwise ray-ray correspondences. Using Plücker coordinates, we show that the RSMM is a - matrix, which reduces to a - matrix under pure translation and/or in-plane rotation. The final LF stitching is done using multi-resolution, high-dimensional graph-cut in order to account for possible scene motion, imperfect RSMM estimation, and/or undersampling. We show how our technique allows us to create LFs with various enhanced features: extended horizontal and/or vertical field-of-view, larger synthetic aperture and defocus blur, and larger parallax.", "title": "Enhancing Light Fields through Ray-Space Stitching", "normalizedTitle": "Enhancing Light Fields through Ray-Space Stitching", "fno": "07244244", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Cameras", "Spatial Resolution", "Rendering Computer Graphics", "Estimation", "Apertures", "Visualization", "Feature Extraction", "Light Field Enhancement", "Image Based Rendering", "Light Field Enhancement" ], "authors": [ { "givenName": "Xinqing", "surname": "Guo", "fullName": "Xinqing Guo", "affiliation": "Department of Computer and Information Sciences, University of Delaware, Newark, DE", "__typename": "ArticleAuthorType" }, { "givenName": "Zhan", "surname": "Yu", "fullName": "Zhan Yu", "affiliation": "Adobe Systems Inc, CA", "__typename": "ArticleAuthorType" }, { "givenName": "Sing Bing", "surname": "Kang", "fullName": "Sing Bing Kang", "affiliation": "Microsoft Research, Redmond, WA", "__typename": "ArticleAuthorType" }, { "givenName": "Haiting", "surname": "Lin", "fullName": "Haiting Lin", "affiliation": "Department of Computer and Information Sciences, University of Delaware, Newark, DE", "__typename": "ArticleAuthorType" }, { "givenName": "Jingyi", "surname": "Yu", "fullName": "Jingyi Yu", "affiliation": "Department of Computer and Information Sciences, University of Delaware, Newark, DE", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "07", "pubDate": "2016-07-01 00:00:00", "pubType": "trans", "pages": "1852-1861", "year": "2016", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/iccv/2017/1032/0/1032e641", "title": "Ray Space Features for Plenoptic Structure-from-Motion", "doi": null, "abstractUrl": "/proceedings-article/iccv/2017/1032e641/12OmNApu5B2", "parentPublication": { "id": "proceedings/iccv/2017/1032/0", "title": "2017 IEEE International Conference on Computer Vision (ICCV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2016/8851/0/8851d746", "title": "Convolutional Networks for Shape from Light Field", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2016/8851d746/12OmNvHoQp0", "parentPublication": { "id": "proceedings/cvpr/2016/8851/0", "title": "2016 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2016/8851/0/8851e405", "title": "Rotational Crossed-Slit Light Fields", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2016/8851e405/12OmNx5GTYm", "parentPublication": { "id": "proceedings/cvpr/2016/8851/0", "title": "2016 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2018/6420/0/642000g421", "title": "Divide and Conquer for Full-Resolution Light Field Deblurring", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2018/642000g421/17D45Wda7gf", "parentPublication": { "id": "proceedings/cvpr/2018/6420/0", "title": "2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/wacv/2022/0915/0/091500d152", "title": "Fast and Efficient Restoration of Extremely Dark Light Fields", "doi": null, "abstractUrl": "/proceedings-article/wacv/2022/091500d152/1B12JT0S3y8", "parentPublication": { "id": "proceedings/wacv/2022/0915/0", "title": "2022 IEEE/CVF Winter Conference on Applications of Computer Vision (WACV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/2023/01/09716806", "title": "Disentangling Light Fields for Super-Resolution and Disparity Estimation", "doi": null, "abstractUrl": "/journal/tp/2023/01/09716806/1B5WzcrxgIM", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icaice/2021/2186/0/218600a610", "title": "Panoramic Light Field - Oriented Image Stitching Method with Semantics and Projection", "doi": null, "abstractUrl": "/proceedings-article/icaice/2021/218600a610/1Et4s9AdA76", "parentPublication": { "id": "proceedings/icaice/2021/2186/0", "title": "2021 2nd International Conference on Artificial Intelligence and Computer Engineering (ICAICE)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/wacv/2020/6553/0/09093448", "title": "DeOccNet: Learning to See Through Foreground Occlusions in Light Fields", "doi": null, "abstractUrl": "/proceedings-article/wacv/2020/09093448/1jPbojnxfy0", "parentPublication": { "id": "proceedings/wacv/2020/6553/0", "title": "2020 IEEE Winter Conference on Applications of Computer Vision (WACV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/2022/04/09204825", "title": "Deep Coarse-to-Fine Dense Light Field Reconstruction With Flexible Sampling and Geometry-Aware Fusion", "doi": null, "abstractUrl": "/journal/tp/2022/04/09204825/1nmdSsM9aQ8", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/2022/10/09448470", "title": "Deep Spatial-Angular Regularization for Light Field Imaging, Denoising, and Super-Resolution", "doi": null, "abstractUrl": "/journal/tp/2022/10/09448470/1ugE5vtunqo", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "07321828", "articleId": "13rRUy2YLYA", "__typename": "AdjacentArticleType" }, "next": { "fno": "07208899", "articleId": "13rRUxC0SEj", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAnuTsb", "title": "July", "year": "2016", "issueNum": "07", "idPrefix": "tg", "pubType": "journal", "volume": "22", "label": "July", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxC0SEj", "doi": "10.1109/TVCG.2015.2469661", "abstract": "In 3D urban environments, features of interest (FOIs) are often occluded by clusters of buildings, which prevent a clear overview of important spatial features. State-of-the-art disocclusion methods for urban environments fall short of preserving cityscape appearance or require time-consuming computation. These methods use only one or two operators for disocclusion and might not strike a good balance between disocclusion and distortion control. We present a novel, automatic method enabling interactive context-aware visualization of urban features of interest, which combines four effective disocclusion operators including viewpoint elevation, road shifting, building scaling, and building displacement to disocclude the features of interest. Our method provides an optimum compromise among the disocclusion operators via an efficient constrained optimization and the post-polishing phrases, which minimizes the distortions while enforcing the visibility of the FOIs. The 3D views generated at interactive frame rates ensure a resemblance in the cityscape appearance to its original ones and provide a good overview of the FOIs. The experiments with real data demonstrate that our method can greatly facilitate tasks such as navigation, wayfinding, and information overlay.", "abstracts": [ { "abstractType": "Regular", "content": "In 3D urban environments, features of interest (FOIs) are often occluded by clusters of buildings, which prevent a clear overview of important spatial features. State-of-the-art disocclusion methods for urban environments fall short of preserving cityscape appearance or require time-consuming computation. These methods use only one or two operators for disocclusion and might not strike a good balance between disocclusion and distortion control. We present a novel, automatic method enabling interactive context-aware visualization of urban features of interest, which combines four effective disocclusion operators including viewpoint elevation, road shifting, building scaling, and building displacement to disocclude the features of interest. Our method provides an optimum compromise among the disocclusion operators via an efficient constrained optimization and the post-polishing phrases, which minimizes the distortions while enforcing the visibility of the FOIs. The 3D views generated at interactive frame rates ensure a resemblance in the cityscape appearance to its original ones and provide a good overview of the FOIs. The experiments with real data demonstrate that our method can greatly facilitate tasks such as navigation, wayfinding, and information overlay.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "In 3D urban environments, features of interest (FOIs) are often occluded by clusters of buildings, which prevent a clear overview of important spatial features. State-of-the-art disocclusion methods for urban environments fall short of preserving cityscape appearance or require time-consuming computation. These methods use only one or two operators for disocclusion and might not strike a good balance between disocclusion and distortion control. We present a novel, automatic method enabling interactive context-aware visualization of urban features of interest, which combines four effective disocclusion operators including viewpoint elevation, road shifting, building scaling, and building displacement to disocclude the features of interest. Our method provides an optimum compromise among the disocclusion operators via an efficient constrained optimization and the post-polishing phrases, which minimizes the distortions while enforcing the visibility of the FOIs. The 3D views generated at interactive frame rates ensure a resemblance in the cityscape appearance to its original ones and provide a good overview of the FOIs. The experiments with real data demonstrate that our method can greatly facilitate tasks such as navigation, wayfinding, and information overlay.", "title": "Interactive Urban Context-Aware Visualization via Multiple Disocclusion Operators", "normalizedTitle": "Interactive Urban Context-Aware Visualization via Multiple Disocclusion Operators", "fno": "07208899", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Buildings", "Roads", "Three Dimensional Displays", "Optimization", "Distortion", "Urban Areas", "Cameras", "Map Generalization", "Occlusion Reduction", "Context Aware Visualization", "Interactive Visualization", "Display Algorithms", "Map Generalization", "Occlusion Reduction", "Context Aware Visualization", "Interactive Visualization", "Display Algorithms" ], "authors": [ { "givenName": "Hao", "surname": "Deng", "fullName": "Hao Deng", "affiliation": "Department of Geoinfomatics, Central South University, Changsha, Hunan, China", "__typename": "ArticleAuthorType" }, { "givenName": "Liqiang", "surname": "Zhang", "fullName": "Liqiang Zhang", "affiliation": "State Key Laboratory of Remote Sensing Science, Beijing Normal University, Beijing, China", "__typename": "ArticleAuthorType" }, { "givenName": "Xiancheng", "surname": "Mao", "fullName": "Xiancheng Mao", "affiliation": "Department of Geoinfomatics, Central South University, Changsha, Hunan, China", "__typename": "ArticleAuthorType" }, { "givenName": "Huamin", "surname": "Qu", "fullName": "Huamin Qu", "affiliation": "Department of Computer Science and Engineering, Hong Kong University of Science and Technology, Kowloon, Hong Kong, China", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "07", "pubDate": "2016-07-01 00:00:00", "pubType": "trans", "pages": "1862-1874", "year": "2016", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, 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(HPCC/SmartCity/DSS)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "07244244", "articleId": "13rRUx0xPn1", "__typename": "AdjacentArticleType" }, "next": { "fno": "07243352", "articleId": "13rRUNvgziF", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAnuTsb", "title": "July", "year": "2016", "issueNum": "07", "idPrefix": "tg", "pubType": "journal", "volume": "22", "label": "July", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUNvgziF", "doi": "10.1109/TVCG.2015.2476794", "abstract": "When interpolating images, for instance in the context of morphing, there are myriad approaches for defining correspondence maps that align structurally similar elements. However, the actual interpolation usually involves simple functions for both geometric paths and color blending. In this paper we explore new types of controls for combining two images related by a correspondence map. Our insight is to apply recent edge-aware decomposition techniques, not just to the image content but to the map itself. Our framework establishes an intuitive low-dimensional parameter space for merging the shape and color from the two source images at both low and high frequencies. A gallery-based user interface enables interactive traversal of this rich space, to either define a morph path or synthesize new hybrid images. Extrapolation of the shape parameters achieves compelling effects. Finally we demonstrate an extension of the framework to videos.", "abstracts": [ { "abstractType": "Regular", "content": "When interpolating images, for instance in the context of morphing, there are myriad approaches for defining correspondence maps that align structurally similar elements. However, the actual interpolation usually involves simple functions for both geometric paths and color blending. In this paper we explore new types of controls for combining two images related by a correspondence map. Our insight is to apply recent edge-aware decomposition techniques, not just to the image content but to the map itself. Our framework establishes an intuitive low-dimensional parameter space for merging the shape and color from the two source images at both low and high frequencies. A gallery-based user interface enables interactive traversal of this rich space, to either define a morph path or synthesize new hybrid images. Extrapolation of the shape parameters achieves compelling effects. Finally we demonstrate an extension of the framework to videos.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "When interpolating images, for instance in the context of morphing, there are myriad approaches for defining correspondence maps that align structurally similar elements. However, the actual interpolation usually involves simple functions for both geometric paths and color blending. In this paper we explore new types of controls for combining two images related by a correspondence map. Our insight is to apply recent edge-aware decomposition techniques, not just to the image content but to the map itself. Our framework establishes an intuitive low-dimensional parameter space for merging the shape and color from the two source images at both low and high frequencies. A gallery-based user interface enables interactive traversal of this rich space, to either define a morph path or synthesize new hybrid images. Extrapolation of the shape parameters achieves compelling effects. Finally we demonstrate an extension of the framework to videos.", "title": "New Controls for Combining Images in Correspondence", "normalizedTitle": "New Controls for Combining Images in Correspondence", "fno": "07243352", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Image Color Analysis", "Geometry", "Image Edge Detection", "Interpolation", "Videos", "Splines Mathematics", "Aerospace Electronics", "Design Galleries", "Image Interpolation", "Morphing", "Edge Aware Decomposition", "Design Galleries", "Image Interpolation", "Morphing", "Edge Aware Decomposition" ], "authors": [ { "givenName": "Jing", "surname": "Liao", "fullName": "Jing Liao", "affiliation": "Department of Computer Science and Engineering, Hong Kong University of Science and Technology, Hong Kong", "__typename": "ArticleAuthorType" }, { "givenName": "Diego", "surname": "Nehab", "fullName": "Diego Nehab", "affiliation": "Visgraf, IMPA, Rio de Janeiro, Brazil", "__typename": "ArticleAuthorType" }, { "givenName": "Hugues", "surname": "Hoppe", "fullName": "Hugues Hoppe", "affiliation": ", Microsoft Research, Microsoft Research, Redmond, WA", "__typename": "ArticleAuthorType" }, { "givenName": "Pedro V.", "surname": "Sander", "fullName": "Pedro V. Sander", "affiliation": "Department of Computer Science and Engineering, Hong Kong University of Science and Technology, Hong Kong", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "07", "pubDate": "2016-07-01 00:00:00", "pubType": "trans", "pages": "1875-1885", "year": "2016", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/fskd/2008/3305/4/3305d072", "title": "Determining Correspondence in Stereovision Images of Patients with Faulty Posture", "doi": null, "abstractUrl": "/proceedings-article/fskd/2008/3305d072/12OmNBQ2VUf", "parentPublication": { "id": "proceedings/fskd/2008/3305/4", "title": "Fuzzy Systems and Knowledge Discovery, Fourth International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/navcomp/2013/5123/0/5123a063", "title": "Linear-Time Computation of Segment-Based Stereo Correspondence", "doi": null, "abstractUrl": "/proceedings-article/navcomp/2013/5123a063/12OmNqJ8tjN", "parentPublication": { "id": "proceedings/navcomp/2013/5123/0", "title": "2013 Symposium on Computer and Automation for Offshore Shipbuilding (NAVCOMP)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/1988/0862/0/00196286", "title": "New algorithms from reconstruction of a 3-D depth map from one or more images", "doi": null, "abstractUrl": "/proceedings-article/cvpr/1988/00196286/12OmNvA1hnk", "parentPublication": { "id": "proceedings/cvpr/1988/0862/0", "title": "Proceedings CVPR '88: The Computer Society Conference on Computer Vision and Pattern Recognition", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2004/2158/1/01315025", "title": "Shape correspondence through landmark sliding", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2004/01315025/12OmNvlPkCB", "parentPublication": { "id": "proceedings/cvpr/2004/2158/1", "title": "Proceedings of the 2004 IEEE Computer Society Conference on Computer Vision and Pattern Recognition, 2004. 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{ "issue": { "id": "12OmNAnuTsb", "title": "July", "year": "2016", "issueNum": "07", "idPrefix": "tg", "pubType": "journal", "volume": "22", "label": "July", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUIJuxvm", "doi": "10.1109/TVCG.2015.2465898", "abstract": "We present the first parallel on-demand spatial hierarchy construction algorithm targeting ray tracing on many-core processors such as GPUs. The method performs simultaneous ray traversal and spatial hierarchy construction focused on the parts of the data structure being traversed. The method is based on a versatile framework built around a task pool and runs entirely on the GPU. We show that the on-demand construction can improve rendering times compared to full hierarchy construction. We evaluate our method on both object (BVH) and space (kd-tree) subdivision data structures and compare them mutually. The on-demand method is particularly beneficial for rendering large scenes with high occlusion. We also present SAH kd-tree builder that outperforms previous state-of-the-art builders running on the GPU.", "abstracts": [ { "abstractType": "Regular", "content": "We present the first parallel on-demand spatial hierarchy construction algorithm targeting ray tracing on many-core processors such as GPUs. The method performs simultaneous ray traversal and spatial hierarchy construction focused on the parts of the data structure being traversed. The method is based on a versatile framework built around a task pool and runs entirely on the GPU. We show that the on-demand construction can improve rendering times compared to full hierarchy construction. We evaluate our method on both object (BVH) and space (kd-tree) subdivision data structures and compare them mutually. The on-demand method is particularly beneficial for rendering large scenes with high occlusion. We also present SAH kd-tree builder that outperforms previous state-of-the-art builders running on the GPU.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "We present the first parallel on-demand spatial hierarchy construction algorithm targeting ray tracing on many-core processors such as GPUs. The method performs simultaneous ray traversal and spatial hierarchy construction focused on the parts of the data structure being traversed. The method is based on a versatile framework built around a task pool and runs entirely on the GPU. We show that the on-demand construction can improve rendering times compared to full hierarchy construction. We evaluate our method on both object (BVH) and space (kd-tree) subdivision data structures and compare them mutually. The on-demand method is particularly beneficial for rendering large scenes with high occlusion. We also present SAH kd-tree builder that outperforms previous state-of-the-art builders running on the GPU.", "title": "Parallel On-Demand Hierarchy Construction on Contemporary GPUs", "normalizedTitle": "Parallel On-Demand Hierarchy Construction on Contemporary GPUs", "fno": "07182349", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Ray Tracing", "GPU", "Bounding Volume Hierarchies", "Kd Trees", "Lazy Build", "Ray Tracing", "GPU", "Bounding Volume Hierarchies", "Kd Trees", "Lazy Build" ], "authors": [ { "givenName": "Marek", "surname": "Vinkler", "fullName": "Marek Vinkler", "affiliation": "Faculty of Informatics, Masaryk University, Czech Republic", "__typename": "ArticleAuthorType" }, { "givenName": "Vlastimil", "surname": "Havran", "fullName": "Vlastimil Havran", "affiliation": "Faculty of Electrical Engineering, Czech Technical University in Prague, Czech Republic", "__typename": "ArticleAuthorType" }, { "givenName": "Jiří", "surname": "Bittner", "fullName": "Jiří Bittner", "affiliation": "Faculty of Electrical Engineering, Czech Technical University in Prague, Czech Republic", "__typename": "ArticleAuthorType" }, { "givenName": "Jiří", "surname": "Sochor", "fullName": "Jiří Sochor", "affiliation": "Faculty of Informatics, Masaryk University, Czech Republic", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "07", "pubDate": "2016-07-01 00:00:00", "pubType": "trans", "pages": "1886-1898", "year": "2016", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/rt/2007/1629/0/04342589", "title": "Terminating Spatial Hierarchies by A Priori Bounding Memory", "doi": null, "abstractUrl": "/proceedings-article/rt/2007/04342589/12OmNrMZpui", "parentPublication": { "id": "proceedings/rt/2007/1629/0", "title": "IEEE/ EG Symposium on Interactive Ray Tracing 2007", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/rt/2006/0693/0/04061550", "title": "Experiences with Streaming Construction of SAH KD-Trees", "doi": null, "abstractUrl": "/proceedings-article/rt/2006/04061550/12OmNsbY6PY", "parentPublication": { "id": "proceedings/rt/2006/0693/0", "title": "IEEE Symposium on Interactive Ray Tracing 2006", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/rt/2006/0693/0/04061548", "title": "On the Fast Construction of Spatial Hierarchies for Ray Tracing", "doi": null, "abstractUrl": "/proceedings-article/rt/2006/04061548/12OmNxdDFBD", "parentPublication": { "id": "proceedings/rt/2006/0693/0", "title": "IEEE Symposium on Interactive Ray Tracing 2006", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/rt/2007/1629/0/04342588", "title": "On fast Construction of SAH-based Bounding Volume Hierarchies", "doi": null, "abstractUrl": "/proceedings-article/rt/2007/04342588/12OmNxveNI1", "parentPublication": { "id": "proceedings/rt/2007/1629/0", "title": "IEEE/ EG Symposium on Interactive Ray Tracing 2007", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/infcom/1998/4383/2/00665091", "title": "Distributed top-down hierarchy construction", "doi": null, "abstractUrl": "/proceedings-article/infcom/1998/00665091/12OmNy49sEK", "parentPublication": { "id": "proceedings/infcom/1998/4383/2", "title": "Proceedings IEEE INFOCOM'98 Conference on Computer Communications Seventeenth Annual Joint Conference of the IEEE Computer and Communications Societies Gateway to the 21st Century", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cyberc/2010/4235/0/4235a433", "title": "Automatic Construction of Domain Concept Hierarchy", "doi": null, "abstractUrl": "/proceedings-article/cyberc/2010/4235a433/12OmNynJMZ0", "parentPublication": { "id": "proceedings/cyberc/2010/4235/0", "title": "2010 International Conference on Cyber-Enabled Distributed Computing and Knowledge Discovery", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/rt/2006/0693/0/04061549", "title": "Fast kd-tree Construction with an Adaptive Error-Bounded Heuristic", "doi": null, "abstractUrl": "/proceedings-article/rt/2006/04061549/12OmNzXFoKl", "parentPublication": { "id": "proceedings/rt/2006/0693/0", "title": "IEEE Symposium on Interactive Ray Tracing 2006", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/dmdcm/2011/4413/0/4413a185", "title": "SAH Based KD Tree Construction on Hybrid Architecture", "doi": null, "abstractUrl": "/proceedings-article/dmdcm/2011/4413a185/12OmNzvhvDe", "parentPublication": { "id": "proceedings/dmdcm/2011/4413/0", "title": "Digital Media and Digital Content Management, Workshop on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icctd/2009/3892/2/3892b430", "title": "On Faster Bounding Volume Hierarchy Construction for Avatar Collision Detection", "doi": null, "abstractUrl": "/proceedings-article/icctd/2009/3892b430/12OmNzyp63p", "parentPublication": { "id": "proceedings/icctd/2009/3892/2", "title": "Computer Technology and Development, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2011/04/ttg2011040466", "title": "Memory-Scalable GPU Spatial Hierarchy Construction", "doi": null, "abstractUrl": "/journal/tg/2011/04/ttg2011040466/13rRUwd9CLI", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "07243352", "articleId": "13rRUNvgziF", "__typename": "AdjacentArticleType" }, "next": { "fno": "07226867", "articleId": "13rRUEgarsK", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAnuTsb", "title": "July", "year": "2016", "issueNum": "07", "idPrefix": "tg", "pubType": "journal", "volume": "22", "label": "July", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUEgarsK", "doi": "10.1109/TVCG.2015.2473835", "abstract": "In this paper, we introduce a volumetric partitioning strategy based on a generalized sweeping framework to seamlessly partition the volume of an input triangle mesh into a collection of deformed cuboids. This is achieved by a user-designed volumetric harmonic function that guides the decomposition of the input volume into a sequence of two-manifold level sets. A skeletal structure whose corners correspond to corner vertices of a 2D parameterization is extracted for each level set. Corners are placed so that the skeletal structure aligns with features of the input object. Then, a skeletal surface is constructed by matching the skeletal structures of adjacent level sets. The surface sheets of this skeletal surface partition the input volume into the deformed cuboids. The collection of cuboids does not exhibit T-junctions, significantly simplifying the hexahedral mesh generation process, and in particular, it simplifies fitting trivariate B-splines to the deformed cuboids. Intersections of the surface sheets of the skeletal surface correspond to the singular edges of the generated hex-meshes. We apply our technique to a variety of 3D objects and demonstrate the benefit of the structure decomposition in data fitting.", "abstracts": [ { "abstractType": "Regular", "content": "In this paper, we introduce a volumetric partitioning strategy based on a generalized sweeping framework to seamlessly partition the volume of an input triangle mesh into a collection of deformed cuboids. This is achieved by a user-designed volumetric harmonic function that guides the decomposition of the input volume into a sequence of two-manifold level sets. A skeletal structure whose corners correspond to corner vertices of a 2D parameterization is extracted for each level set. Corners are placed so that the skeletal structure aligns with features of the input object. Then, a skeletal surface is constructed by matching the skeletal structures of adjacent level sets. The surface sheets of this skeletal surface partition the input volume into the deformed cuboids. The collection of cuboids does not exhibit T-junctions, significantly simplifying the hexahedral mesh generation process, and in particular, it simplifies fitting trivariate B-splines to the deformed cuboids. Intersections of the surface sheets of the skeletal surface correspond to the singular edges of the generated hex-meshes. We apply our technique to a variety of 3D objects and demonstrate the benefit of the structure decomposition in data fitting.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "In this paper, we introduce a volumetric partitioning strategy based on a generalized sweeping framework to seamlessly partition the volume of an input triangle mesh into a collection of deformed cuboids. This is achieved by a user-designed volumetric harmonic function that guides the decomposition of the input volume into a sequence of two-manifold level sets. A skeletal structure whose corners correspond to corner vertices of a 2D parameterization is extracted for each level set. Corners are placed so that the skeletal structure aligns with features of the input object. Then, a skeletal surface is constructed by matching the skeletal structures of adjacent level sets. The surface sheets of this skeletal surface partition the input volume into the deformed cuboids. The collection of cuboids does not exhibit T-junctions, significantly simplifying the hexahedral mesh generation process, and in particular, it simplifies fitting trivariate B-splines to the deformed cuboids. Intersections of the surface sheets of the skeletal surface correspond to the singular edges of the generated hex-meshes. We apply our technique to a variety of 3D objects and demonstrate the benefit of the structure decomposition in data fitting.", "title": "Structured Volume Decomposition via Generalized Sweeping", "normalizedTitle": "Structured Volume Decomposition via Generalized Sweeping", "fno": "07226867", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Level Set", "Three Dimensional Displays", "Harmonic Analysis", "Surface Treatment", "Finite Element Analysis", "Splines Mathematics", "Computational Modeling", "Sweeping", "Volume Decomposition", "Hexahedral Structure", "Sweeping", "Volume Decomposition", "Hexahedral Structure" ], "authors": [ { "givenName": "Xifeng", "surname": "Gao", "fullName": "Xifeng Gao", "affiliation": ", Department of Computer Science, Houston, TX", "__typename": "ArticleAuthorType" }, { "givenName": "Tobias", "surname": "Martin", "fullName": "Tobias Martin", "affiliation": ", Department of Computer Science, Zürich, Switzerland", "__typename": "ArticleAuthorType" }, { "givenName": "Sai", "surname": "Deng", "fullName": "Sai Deng", "affiliation": ", School of Computing, University of Utah, Salt Lake City, UT", "__typename": "ArticleAuthorType" }, { "givenName": "Elaine", "surname": "Cohen", "fullName": "Elaine Cohen", "affiliation": ", School of Computing, University of Utah, Salt Lake City, UT", "__typename": "ArticleAuthorType" }, { "givenName": "Zhigang", "surname": "Deng", "fullName": "Zhigang Deng", "affiliation": ", Department of Computer Science, Houston, TX", "__typename": "ArticleAuthorType" }, { "givenName": "Guoning", "surname": "Chen", "fullName": "Guoning Chen", "affiliation": ", Department of Computer Science, Houston, TX", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "07", "pubDate": "2016-07-01 00:00:00", "pubType": "trans", "pages": "1899-1911", "year": "2016", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/icdh/2016/4400/0/4400a054", "title": "Image Representation of Rational Surface Based on Tensor Product Form", "doi": null, "abstractUrl": "/proceedings-article/icdh/2016/4400a054/12OmNApu5Dv", "parentPublication": { "id": "proceedings/icdh/2016/4400/0", "title": "2016 6th International Conference on Digital Home (ICDH)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icdh/2016/4400/0/4400a272", "title": "A Balanced Surface Parameterization Method and Its Application to Spline Fitting", "doi": null, "abstractUrl": "/proceedings-article/icdh/2016/4400a272/12OmNBC8Awf", "parentPublication": { "id": "proceedings/icdh/2016/4400/0", "title": "2016 6th International Conference on Digital Home (ICDH)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/aiccsa/2017/3581/0/3581a327", "title": "Approach for CAD model Reconstruction from a deformed mesh", "doi": null, "abstractUrl": "/proceedings-article/aiccsa/2017/3581a327/12OmNBW0vEt", "parentPublication": { "id": "proceedings/aiccsa/2017/3581/0", "title": "2017 IEEE/ACS 14th International Conference on Computer Systems and Applications (AICCSA)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iv/2002/1656/0/16560664", "title": "Virtual Sculpting and Deformable Volume Modelling", "doi": null, "abstractUrl": "/proceedings-article/iv/2002/16560664/12OmNwoxSf0", "parentPublication": { "id": "proceedings/iv/2002/1656/0", "title": "Proceedings Sixth International Conference on Information Visualisation", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/case/2012/0430/0/06386488", "title": "An improved rigidity penalty for deformable registration of head and neck images in intensity-modulated radiation therapy", "doi": null, "abstractUrl": 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"__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iv-2/2019/2850/0/285000a147", "title": "Volume Completion for Trimmed B-Reps", "doi": null, "abstractUrl": "/proceedings-article/iv-2/2019/285000a147/1cMEQrpMzQI", "parentPublication": { "id": "proceedings/iv-2/2019/2850/0", "title": "2019 23rd International Conference in Information Visualization – Part II", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cscc/2020/6503/0/650300a121", "title": "Wavelet Decomposition for Generalized Haar Spaces", "doi": null, "abstractUrl": "/proceedings-article/cscc/2020/650300a121/1t2mRH9jNGU", "parentPublication": { "id": "proceedings/cscc/2020/6503/0", "title": "2020 24th International Conference on Circuits, Systems, Communications and Computers (CSCC)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icedme/2021/3596/0/359600a268", "title": 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{ "issue": { "id": "12OmNAnuTsb", "title": "July", "year": "2016", "issueNum": "07", "idPrefix": "tg", "pubType": "journal", "volume": "22", "label": "July", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxASuhD", "doi": "10.1109/TVCG.2015.2473855", "abstract": "The vergence-accommodation conflict (VAC) remains a major problem in head-mounted displays for virtual and augmented reality (VR and AR). In this review, I discuss why this problem is pivotal for nearby tasks in VR and AR, present a comprehensive taxonomy of potential solutions, address advantages and shortfalls of each design, and cover various ways to better evaluate the solutions. The review describes how VAC is addressed in monocular, stereoscopic, and multiscopic HMDs, including retinal scanning and accommodation-free displays. Eye-tracking-based approaches that do not provide natural focal cues—gaze-guided blur and dynamic stereoscopy—are also covered. Promising future research directions in this area are identified.", "abstracts": [ { "abstractType": "Regular", "content": "The vergence-accommodation conflict (VAC) remains a major problem in head-mounted displays for virtual and augmented reality (VR and AR). In this review, I discuss why this problem is pivotal for nearby tasks in VR and AR, present a comprehensive taxonomy of potential solutions, address advantages and shortfalls of each design, and cover various ways to better evaluate the solutions. The review describes how VAC is addressed in monocular, stereoscopic, and multiscopic HMDs, including retinal scanning and accommodation-free displays. Eye-tracking-based approaches that do not provide natural focal cues—gaze-guided blur and dynamic stereoscopy—are also covered. Promising future research directions in this area are identified.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "The vergence-accommodation conflict (VAC) remains a major problem in head-mounted displays for virtual and augmented reality (VR and AR). In this review, I discuss why this problem is pivotal for nearby tasks in VR and AR, present a comprehensive taxonomy of potential solutions, address advantages and shortfalls of each design, and cover various ways to better evaluate the solutions. The review describes how VAC is addressed in monocular, stereoscopic, and multiscopic HMDs, including retinal scanning and accommodation-free displays. Eye-tracking-based approaches that do not provide natural focal cues—gaze-guided blur and dynamic stereoscopy—are also covered. Promising future research directions in this area are identified.", "title": "Resolving the Vergence-Accommodation Conflict in Head-Mounted Displays", "normalizedTitle": "Resolving the Vergence-Accommodation Conflict in Head-Mounted Displays", "fno": "07226865", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Retina", "Three Dimensional Displays", "Lenses", "Optical Imaging", "Stereo Image Processing", "Mirrors", "Vergence Accommodation Conflict", "Head Mounted Displays", "Retinal", "Vergence Accommodation Conflict", "Display", "Head Mounted", "Multiscopic", "Eye Tracking", "Light Field", "Freeform Prism", "Pinlight", "Maxwellian View", "Scanned Fiber", "Multifocal Plane" ], "authors": [ { "givenName": "Gregory", "surname": "Kramida", "fullName": "Gregory Kramida", "affiliation": ", Department of Computer Science, College Park, MD", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "07", "pubDate": "2016-07-01 00:00:00", "pubType": "trans", "pages": "1912-1931", "year": "2016", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/3dui/2016/0842/0/07460049", "title": "SharpView: Improved clarity of defocused content on optical see-through head-mounted displays", "doi": null, "abstractUrl": "/proceedings-article/3dui/2016/07460049/12OmNBWzHQi", "parentPublication": { "id": "proceedings/3dui/2016/0842/0", "title": "2016 IEEE Symposium on 3D User Interfaces (3DUI)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/mipr/2022/9548/0/954800a246", "title": "Comparison of Virtual-Real Integration Efficiency between Light Field and Conventional Near-Eye AR Displays", "doi": null, "abstractUrl": "/proceedings-article/mipr/2022/954800a246/1GvditqC14Q", "parentPublication": { "id": "proceedings/mipr/2022/9548/0", "title": "2022 IEEE 5th International Conference on Multimedia Information Processing and Retrieval (MIPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2023/4815/0/481500a482", "title": "Measuring the Effect of Stereo Deficiencies on Peripersonal Space Pointing", "doi": null, "abstractUrl": "/proceedings-article/vr/2023/481500a482/1MNgRYfCXU4", "parentPublication": { "id": "proceedings/vr/2023/4815/0", "title": "2023 IEEE Conference Virtual Reality and 3D User Interfaces (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2019/1377/0/08797975", "title": "Do Head-Mounted Display Stereo Deficiencies Affect 3D Pointing Tasks in AR and VR?", "doi": null, "abstractUrl": "/proceedings-article/vr/2019/08797975/1cJ0L4GQvSM", "parentPublication": { "id": "proceedings/vr/2019/1377/0", "title": "2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)", "__typename": "ParentPublication" }, 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{ "issue": { "id": "12OmNBpEeNH", "title": "Jan.", "year": "2015", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "21", "label": "Jan.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUwI5Uge", "doi": "10.1109/TVCG.2014.2331979", "abstract": "Automatic data classification is a computationally intensive task that presents variable precision and is considerably sensitive to the classifier configuration and to data representation, particularly for evolving data sets. Some of these issues can best be handled by methods that support users’ control over the classification steps. In this paper, we propose a visual data classification methodology that supports users in tasks related to categorization such as training set selection; model creation, application and verification; and classifier tuning. The approach is then well suited for incremental classification, present in many applications with evolving data sets. Data set visualization is accomplished by means of point placement strategies, and we exemplify the method through multidimensional projections and Neighbor Joining trees. The same methodology can be employed by a user who wishes to create his or her own ground truth (or perspective) from a previously unlabeled data set. We validate the methodology through its application to categorization scenarios of image and text data sets, involving the creation, application, verification, and adjustment of classification models.", "abstracts": [ { "abstractType": "Regular", "content": "Automatic data classification is a computationally intensive task that presents variable precision and is considerably sensitive to the classifier configuration and to data representation, particularly for evolving data sets. 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Data set visualization is accomplished by means of point placement strategies, and we exemplify the method through multidimensional projections and Neighbor Joining trees. The same methodology can be employed by a user who wishes to create his or her own ground truth (or perspective) from a previously unlabeled data set. We validate the methodology through its application to categorization scenarios of image and text data sets, involving the creation, application, verification, and adjustment of classification models.", "title": "An Approach to Supporting Incremental Visual Data Classification", "normalizedTitle": "An Approach to Supporting Incremental Visual Data Classification", "fno": "06840370", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Visualization", "Data Models", "Data Visualization", "Mathematical Model", "Training", "Computational Modeling", "Layout", "Information Visualization", "Visual Image Classification", "Multidimensional Point Placement" ], "authors": [ { "givenName": "Jose Gustavo S.", "surname": "Paiva", "fullName": "Jose Gustavo S. 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{ "issue": { "id": "12OmNBpEeNH", "title": "Jan.", "year": "2015", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "21", "label": "Jan.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxAATgy", "doi": "10.1109/TVCG.2014.2327976", "abstract": "In this paper, we present a local motion planning algorithm for character animation. We focus on motion planning between two distant postures where linear interpolation leads to penetrations. Our framework has two stages. The motion planning problem is first solved as a Boundary Value Problem (BVP) on an energy graph which encodes penetrations, motion smoothness and user control. Having established a mapping from the configuration space to the energy graph, a fast and robust local motion planning algorithm is introduced to solve the BVP to generate motions that could only previously be computed by global planning methods. In the second stage, a projection of the solution motion onto a constraint manifold is proposed for more user control. Our method can be integrated into current keyframing techniques. It also has potential applications in motion planning problems in robotics.", "abstracts": [ { "abstractType": "Regular", "content": "In this paper, we present a local motion planning algorithm for character animation. We focus on motion planning between two distant postures where linear interpolation leads to penetrations. Our framework has two stages. The motion planning problem is first solved as a Boundary Value Problem (BVP) on an energy graph which encodes penetrations, motion smoothness and user control. Having established a mapping from the configuration space to the energy graph, a fast and robust local motion planning algorithm is introduced to solve the BVP to generate motions that could only previously be computed by global planning methods. In the second stage, a projection of the solution motion onto a constraint manifold is proposed for more user control. Our method can be integrated into current keyframing techniques. It also has potential applications in motion planning problems in robotics.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "In this paper, we present a local motion planning algorithm for character animation. We focus on motion planning between two distant postures where linear interpolation leads to penetrations. Our framework has two stages. The motion planning problem is first solved as a Boundary Value Problem (BVP) on an energy graph which encodes penetrations, motion smoothness and user control. Having established a mapping from the configuration space to the energy graph, a fast and robust local motion planning algorithm is introduced to solve the BVP to generate motions that could only previously be computed by global planning methods. In the second stage, a projection of the solution motion onto a constraint manifold is proposed for more user control. Our method can be integrated into current keyframing techniques. It also has potential applications in motion planning problems in robotics.", "title": "An Energy-Driven Motion Planning Method for Two Distant Postures", "normalizedTitle": "An Energy-Driven Motion Planning Method for Two Distant Postures", "fno": "06824787", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Planning", "Interpolation", "Equations", "Couplings", "Animation", "Manifolds", "Joints", "Motion Planning", "Character Animation" ], "authors": [ { "givenName": "He", "surname": "Wang", "fullName": "He Wang", "affiliation": "School of Informatics, University of Edinburgh, Edinburgh, Midlothian, United Kingdom", "__typename": "ArticleAuthorType" }, { "givenName": "Edmond S. L.", "surname": "Ho", "fullName": "Edmond S. L. Ho", "affiliation": "Department of Computer Science, Hong Kong Baptist University, Hong Kong", "__typename": "ArticleAuthorType" }, { "givenName": "Taku", "surname": "Komura", "fullName": "Taku Komura", "affiliation": "School of Informatics, University of Edinburgh, Edinburgh, Midlothian, United Kingdom", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "01", "pubDate": "2015-01-01 00:00:00", "pubType": "trans", "pages": "18-30", "year": "2015", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/acii/2013/5048/0/5048a695", "title": "Towards Automatic and Unobtrusive Recognition of Primary-Process Emotions in Body Postures", "doi": null, "abstractUrl": "/proceedings-article/acii/2013/5048a695/12OmNAnuTAi", "parentPublication": { "id": "proceedings/acii/2013/5048/0", "title": "2013 Humaine Association Conference on Affective Computing and Intelligent Interaction (ACII)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icoin/2018/2290/0/08343237", "title": "Finger motion recognition robust to diverse arm postures using EMG and accelerometer", "doi": null, "abstractUrl": "/proceedings-article/icoin/2018/08343237/12OmNB8TUgU", "parentPublication": { "id": "proceedings/icoin/2018/2290/0", "title": "2018 International Conference on Information Networking (ICOIN)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icpr/2006/2521/1/252110187", "title": "A Compact Model of Human Postures Extracting Common Motion from Individual Samples", "doi": null, "abstractUrl": "/proceedings-article/icpr/2006/252110187/12OmNBBzom4", "parentPublication": { "id": "proceedings/icpr/2006/2521/1", "title": "Pattern Recognition, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/robio/2006/0570/0/04142015", "title": "Motion Planning for a Mobile Manipulator with Several Grasping Postures", "doi": null, "abstractUrl": "/proceedings-article/robio/2006/04142015/12OmNBRsVCg", "parentPublication": { "id": "proceedings/robio/2006/0570/0", "title": "IEEE International Conference on Robotics and Biomimetics - ROBIO2006", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icicis/2011/1561/0/06063251", "title": "Minimum-Time Motion Planning for Iso-scallop Trajectories on Smooth Manifold Surfaces", "doi": null, "abstractUrl": "/proceedings-article/icicis/2011/06063251/12OmNBfqG6I", "parentPublication": { "id": "proceedings/icicis/2011/1561/0", "title": "2011 International Conference on Internet Computing and Information Services (ICICIS 2011)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ca/1994/6240/0/00324011", "title": "Posture interpolation with collision avoidance", "doi": null, "abstractUrl": "/proceedings-article/ca/1994/00324011/12OmNCdk2A0", "parentPublication": { "id": "proceedings/ca/1994/6240/0", "title": "Proceedings of Computer Animation '94", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/robot/1992/2720/0/00220114", "title": "Online motion planning using critical point graphs in two-dimensional configuration space", "doi": null, "abstractUrl": "/proceedings-article/robot/1992/00220114/12OmNqIzhaB", "parentPublication": { "id": "proceedings/robot/1992/2720/0", "title": "Proceedings 1992 IEEE International Conference on Robotics and Automation", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cgames/2012/1120/0/S2002", "title": "Real-time motion editing for reaching tasks using multiple internal graphs", "doi": null, "abstractUrl": "/proceedings-article/cgames/2012/S2002/12OmNvH7fjV", "parentPublication": { "id": "proceedings/cgames/2012/1120/0", "title": "2012 17th International Conference on Computer Games (CGAMES)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvprw/2011/0529/0/05981795", "title": "Joint gait-pose manifold for video-based human motion estimation", "doi": null, "abstractUrl": "/proceedings-article/cvprw/2011/05981795/12OmNzIUg2Q", "parentPublication": { "id": "proceedings/cvprw/2011/0529/0", "title": "CVPR 2011 WORKSHOPS", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/co/1989/03/r3009", "title": "Algorithmic Motion Planning in Robotics", "doi": null, "abstractUrl": "/magazine/co/1989/03/r3009/13rRUEgarEu", "parentPublication": { "id": "mags/co", "title": "Computer", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "06840370", "articleId": "13rRUwI5Uge", "__typename": "AdjacentArticleType" }, "next": { "fno": "06819054", "articleId": "13rRUzpzeB5", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNBpEeNH", "title": "Jan.", "year": "2015", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "21", "label": "Jan.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUzpzeB5", "doi": "10.1109/TVCG.2014.2325047", "abstract": "We present a perceptually calibrated system for automatic aesthetic evaluation of photographic images. Our work builds upon the concepts of no-reference image quality assessment, with the main difference being our focus on rating image aesthetic attributes rather than detecting image distortions. In contrast to the recent attempts on the highly subjective aesthetic judgment problems such as binary aesthetic classification and the prediction of an image’s overall aesthetics rating, our method aims on providing a reliable objective basis of comparison between aesthetic properties of different photographs. To that end our system computes perceptually calibrated ratings for a set of fundamental and meaningful aesthetic attributes, that together form an “aesthetic signature” of an image. We show that aesthetic signatures can still be used to improve upon the current state-of-the-art in automatic aesthetic judgment, but also enable interesting new photo editing applications such as automated aesthetic analysis, HDR tone mapping evaluation, and providing aesthetic feedback during multi-scale contrast manipulation.", "abstracts": [ { "abstractType": "Regular", "content": "We present a perceptually calibrated system for automatic aesthetic evaluation of photographic images. Our work builds upon the concepts of no-reference image quality assessment, with the main difference being our focus on rating image aesthetic attributes rather than detecting image distortions. In contrast to the recent attempts on the highly subjective aesthetic judgment problems such as binary aesthetic classification and the prediction of an image’s overall aesthetics rating, our method aims on providing a reliable objective basis of comparison between aesthetic properties of different photographs. To that end our system computes perceptually calibrated ratings for a set of fundamental and meaningful aesthetic attributes, that together form an “aesthetic signature” of an image. We show that aesthetic signatures can still be used to improve upon the current state-of-the-art in automatic aesthetic judgment, but also enable interesting new photo editing applications such as automated aesthetic analysis, HDR tone mapping evaluation, and providing aesthetic feedback during multi-scale contrast manipulation.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "We present a perceptually calibrated system for automatic aesthetic evaluation of photographic images. Our work builds upon the concepts of no-reference image quality assessment, with the main difference being our focus on rating image aesthetic attributes rather than detecting image distortions. In contrast to the recent attempts on the highly subjective aesthetic judgment problems such as binary aesthetic classification and the prediction of an image’s overall aesthetics rating, our method aims on providing a reliable objective basis of comparison between aesthetic properties of different photographs. To that end our system computes perceptually calibrated ratings for a set of fundamental and meaningful aesthetic attributes, that together form an “aesthetic signature” of an image. We show that aesthetic signatures can still be used to improve upon the current state-of-the-art in automatic aesthetic judgment, but also enable interesting new photo editing applications such as automated aesthetic analysis, HDR tone mapping evaluation, and providing aesthetic feedback during multi-scale contrast manipulation.", "title": "Automated Aesthetic Analysis of Photographic Images", "normalizedTitle": "Automated Aesthetic Analysis of Photographic Images", "fno": "06819054", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Measurement", "Cameras", "Computational Modeling", "Image Quality", "Visualization", "Photography", "Abstracts", "Aesthetic Attributes", "Image Aesthetics Assessment", "Aesthetic Signature" ], "authors": [ { "givenName": "Tunc Ozan", "surname": "Aydin", "fullName": "Tunc Ozan Aydin", "affiliation": "Department of Advanced Video Technology, Disney Research Zürich, Zürich, Switzerland", "__typename": "ArticleAuthorType" }, { "givenName": "Aljoscha", "surname": "Smolic", "fullName": "Aljoscha Smolic", "affiliation": "Department of Advanced Video Technology, Disney Research Zürich, Zürich, Switzerland", "__typename": "ArticleAuthorType" }, { "givenName": "Markus", "surname": "Gross", "fullName": "Markus Gross", "affiliation": "ETH Zürich and Disney Research Zürich, Zürich, Switzerland", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "01", "pubDate": "2015-01-01 00:00:00", "pubType": "trans", "pages": "31-42", "year": "2015", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/icpr/2014/5209/0/5209d410", "title": "Ranking Images Based on Aesthetic Qualities", "doi": null, "abstractUrl": "/proceedings-article/icpr/2014/5209d410/12OmNAio70E", "parentPublication": { "id": "proceedings/icpr/2014/5209/0", "title": "2014 22nd International Conference on Pattern Recognition (ICPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccv/2017/1032/0/1032d534", "title": "Aesthetic Critiques Generation for Photos", "doi": null, "abstractUrl": "/proceedings-article/iccv/2017/1032d534/12OmNBCHMKo", "parentPublication": { "id": "proceedings/iccv/2017/1032/0", "title": "2017 IEEE International Conference on Computer Vision (ICCV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icfhr/2016/0981/0/0981a423", "title": "Visual Aesthetic Analysis for Handwritten Document Images", "doi": null, "abstractUrl": "/proceedings-article/icfhr/2016/0981a423/12OmNrAMEJT", "parentPublication": { "id": "proceedings/icfhr/2016/0981/0", "title": "2016 15th International Conference on Frontiers in Handwriting Recognition (ICFHR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icme/2010/7491/0/05582588", "title": "Automatic aesthetic value assessment in photographic images", "doi": null, "abstractUrl": "/proceedings-article/icme/2010/05582588/12OmNxdm4CG", "parentPublication": { "id": "proceedings/icme/2010/7491/0", "title": "2010 IEEE International Conference on Multimedia and Expo", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/wacv/2018/4886/0/488601c048", "title": "Will People Like Your Image? Learning the Aesthetic Space", "doi": null, "abstractUrl": "/proceedings-article/wacv/2018/488601c048/12OmNywxlIu", "parentPublication": { "id": "proceedings/wacv/2018/4886/0", "title": "2018 IEEE Winter Conference on Applications of Computer Vision (WACV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/ta/2020/03/08302852", "title": "Objectivity and Subjectivity in Aesthetic Quality Assessment of Digital Photographs", "doi": null, "abstractUrl": "/journal/ta/2020/03/08302852/13rRUy3xY6r", "parentPublication": { "id": "trans/ta", "title": "IEEE Transactions on Affective Computing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2023/01/09903341", "title": "BeauVis: A Validated Scale for Measuring the Aesthetic Pleasure of Visual Representations", "doi": null, "abstractUrl": "/journal/tg/2023/01/09903341/1GZonh0vssw", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icme/2019/9552/0/955200a430", "title": "Personality Driven Multi-task Learning for Image Aesthetic Assessment", "doi": null, "abstractUrl": "/proceedings-article/icme/2019/955200a430/1cdOSQAkxMY", "parentPublication": { "id": "proceedings/icme/2019/9552/0", "title": "2019 IEEE International Conference on Multimedia and Expo (ICME)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icis/2019/0801/0/08940355", "title": "A Comprehensive Survey on Image Aesthetic Quality Assessment", "doi": null, "abstractUrl": "/proceedings-article/icis/2019/08940355/1gjRPbkyNpu", "parentPublication": { "id": "proceedings/icis/2019/0801/0", "title": "2019 IEEE/ACIS 18th International Conference on Computer and Information Science (ICIS)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccst/2020/8138/0/813800a059", "title": "Image Aesthetic Quality Assessment Based on Photographic Composition Rules", "doi": null, "abstractUrl": "/proceedings-article/iccst/2020/813800a059/1p1gsKCYNuU", "parentPublication": { "id": "proceedings/iccst/2020/8138/0", "title": "2020 International Conference on Culture-oriented Science & Technology (ICCST)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "06824787", "articleId": "13rRUxAATgy", "__typename": "AdjacentArticleType" }, "next": { "fno": "06822598", "articleId": "13rRUxYINff", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNBpEeNH", "title": "Jan.", "year": "2015", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "21", "label": "Jan.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxYINff", "doi": "10.1109/TVCG.2014.2326872", "abstract": "Most mesh denoising techniques utilize only either the facet normal field or the vertex normal field of a mesh surface. The two normal fields, though contain some redundant geometry information of the same model, can provide additional information that the other field lacks. Thus, considering only one normal field is likely to overlook some geometric features. In this paper, we take advantage of the piecewise consistent property of the two normal fields and propose an effective framework in which they are filtered and integrated using a novel method to guide the denoising process. Our key observation is that, decomposing the inconsistent field at challenging regions into multiple piecewise consistent fields makes the two fields complementary to each other and produces better results. Our approach consists of three steps: vertex classification, bi-normal filtering, and vertex position update. The classification step allows us to filter the two fields on a piecewise smooth surface rather than a surface that is smooth everywhere. Based on the piecewise consistence of the two normal fields, we filtered them using a piecewise smooth region clustering strategy. To benefit from the bi-normal filtering, we design a quadratic optimization algorithm for vertex position update. Experimental results on synthetic and real data show that our algorithm achieves higher quality results than current approaches on surfaces with multifarious geometric features and irregular surface sampling.", "abstracts": [ { "abstractType": "Regular", "content": "Most mesh denoising techniques utilize only either the facet normal field or the vertex normal field of a mesh surface. The two normal fields, though contain some redundant geometry information of the same model, can provide additional information that the other field lacks. Thus, considering only one normal field is likely to overlook some geometric features. In this paper, we take advantage of the piecewise consistent property of the two normal fields and propose an effective framework in which they are filtered and integrated using a novel method to guide the denoising process. Our key observation is that, decomposing the inconsistent field at challenging regions into multiple piecewise consistent fields makes the two fields complementary to each other and produces better results. Our approach consists of three steps: vertex classification, bi-normal filtering, and vertex position update. The classification step allows us to filter the two fields on a piecewise smooth surface rather than a surface that is smooth everywhere. Based on the piecewise consistence of the two normal fields, we filtered them using a piecewise smooth region clustering strategy. To benefit from the bi-normal filtering, we design a quadratic optimization algorithm for vertex position update. Experimental results on synthetic and real data show that our algorithm achieves higher quality results than current approaches on surfaces with multifarious geometric features and irregular surface sampling.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Most mesh denoising techniques utilize only either the facet normal field or the vertex normal field of a mesh surface. The two normal fields, though contain some redundant geometry information of the same model, can provide additional information that the other field lacks. Thus, considering only one normal field is likely to overlook some geometric features. In this paper, we take advantage of the piecewise consistent property of the two normal fields and propose an effective framework in which they are filtered and integrated using a novel method to guide the denoising process. Our key observation is that, decomposing the inconsistent field at challenging regions into multiple piecewise consistent fields makes the two fields complementary to each other and produces better results. Our approach consists of three steps: vertex classification, bi-normal filtering, and vertex position update. The classification step allows us to filter the two fields on a piecewise smooth surface rather than a surface that is smooth everywhere. Based on the piecewise consistence of the two normal fields, we filtered them using a piecewise smooth region clustering strategy. To benefit from the bi-normal filtering, we design a quadratic optimization algorithm for vertex position update. Experimental results on synthetic and real data show that our algorithm achieves higher quality results than current approaches on surfaces with multifarious geometric features and irregular surface sampling.", "title": "Bi-Normal Filtering for Mesh Denoising", "normalizedTitle": "Bi-Normal Filtering for Mesh Denoising", "fno": "06822598", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Noise Reduction", "Noise", "Optimization", "Surface Treatment", "Noise Measurement", "Geometry", "Smoothing Methods", "Piecewise Smooth Surface", "Mesh Denoising", "Bi Normal Filtering", "Feature Preserving", "Piecewise Consistence" ], "authors": [ { "givenName": "Mingqiang", "surname": "Wei", "fullName": "Mingqiang Wei", "affiliation": "Department of Computer Science and Engineering, the Chinese University of Hong Kong, Hong Kong", "__typename": "ArticleAuthorType" }, { "givenName": "Jinze", "surname": "Yu", "fullName": "Jinze Yu", "affiliation": "School of Computing, National University of Singapore, Singapore", "__typename": "ArticleAuthorType" }, { "givenName": "Wai-Man", "surname": "Pang", "fullName": "Wai-Man Pang", "affiliation": "Department of Computer Science, Caritas Institute of Higher Education, Hong Kong", "__typename": "ArticleAuthorType" }, { "givenName": "Jun", "surname": "Wang", "fullName": "Jun Wang", "affiliation": "College of Electronic and Information Engineering, Nanjing University of Aeronautics and Astronautics, Nanjing, Jiangsu", "__typename": "ArticleAuthorType" }, { "givenName": "Jing", "surname": "Qin", "fullName": "Jing Qin", "affiliation": "College of Electronic and Information Engineering, Nanjing University of Aeronautics and Astronautics, Nanjing, Jiangsu", "__typename": "ArticleAuthorType" }, { "givenName": "Ligang", "surname": "Liu", "fullName": "Ligang Liu", "affiliation": "Human-Computer Interaction Center, Shenzhen Institutes of Advanced Technology, Chinese Academy of Sciences, 1068 Xueyuan Avenue, Shenzhen, Guangdong", "__typename": "ArticleAuthorType" }, { "givenName": "Pheng-Ann", "surname": "Heng", "fullName": "Pheng-Ann Heng", "affiliation": "Department of Computer Science and Engineering, the Chinese University of Hong Kong, Hong Kong", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "01", "pubDate": "2015-01-01 00:00:00", "pubType": "trans", "pages": "43-55", "year": "2015", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/cad-cg/2005/2473/0/24730275", "title": "Feature-Preserving Mesh Denoising via Bilateral Normal Filtering", "doi": null, "abstractUrl": "/proceedings-article/cad-cg/2005/24730275/12OmNBJNL1l", "parentPublication": { "id": "proceedings/cad-cg/2005/2473/0", "title": "Ninth International Conference on Computer Aided Design and Computer Graphics (CAD-CG'05)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/3dv/2015/8332/0/8332a046", "title": "Global Mesh Denoising with Fairness", "doi": null, "abstractUrl": "/proceedings-article/3dv/2015/8332a046/12OmNBtUdJJ", "parentPublication": { "id": "proceedings/3dv/2015/8332/0", "title": "2015 International Conference on 3D Vision (3DV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/sibgrapi/2010/8420/0/05720332", "title": "Mesh Denoising Using Quadric Error Metric", "doi": null, "abstractUrl": "/proceedings-article/sibgrapi/2010/05720332/12OmNxecRQw", "parentPublication": { "id": "proceedings/sibgrapi/2010/8420/0", "title": "2010 23rd SIBGRAPI Conference on Graphics, Patterns and Images", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2007/05/04276075", "title": "Fast and Effective Feature-Preserving Mesh Denoising", "doi": null, "abstractUrl": "/journal/tg/2007/05/04276075/13rRUwkxc5j", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2018/08/08012522", "title": "Mesh Denoising Based on Normal Voting Tensor and Binary Optimization", "doi": null, "abstractUrl": "/journal/tg/2018/08/08012522/13rRUx0PqpA", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2019/06/08344461", "title": "Robust and High Fidelity Mesh Denoising", "doi": null, "abstractUrl": "/journal/tg/2019/06/08344461/13rRUxcbnHm", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2019/10/08434353", "title": "Mesh Denoising Guided by Patch Normal Co-Filtering via Kernel Low-Rank Recovery", "doi": null, "abstractUrl": "/journal/tg/2019/10/08434353/13rRUy2YLYE", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/sibgrapi/2018/9264/0/926400a001", "title": "Adaptive Patches for Mesh Denoising", "doi": null, "abstractUrl": "/proceedings-article/sibgrapi/2018/926400a001/17D45XvMce1", "parentPublication": { "id": "proceedings/sibgrapi/2018/9264/0", "title": "2018 31st SIBGRAPI Conference on Graphics, Patterns and Images (SIBGRAPI)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2021/10/09115285", "title": "DNF-Net: A Deep Normal Filtering Network for Mesh Denoising", "doi": null, "abstractUrl": "/journal/tg/2021/10/09115285/1kzC0PMrQXu", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2021/12/09127881", "title": "Selective Guidance Normal Filter for Geometric Texture Removal", "doi": null, "abstractUrl": "/journal/tg/2021/12/09127881/1l3ut5TpoCA", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "06819054", "articleId": "13rRUzpzeB5", "__typename": "AdjacentArticleType" }, "next": { "fno": "06824802", "articleId": "13rRUwInvsT", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNBpEeNH", "title": "Jan.", "year": "2015", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "21", "label": "Jan.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUwInvsT", "doi": "10.1109/TVCG.2014.2327979", "abstract": "This paper presents a patch-based synthesis framework for stereoscopic image editing. The core of the proposed method builds upon a patch-based optimization framework with two key contributions: First, we introduce a depth-dependent patch-pair similarity measure for distinguishing and better utilizing image contents with different depth structures. Second, a joint patch-pair search is proposed for properly handling the correlation between two views. The proposed method successfully overcomes two main challenges of editing stereoscopic 3D media: (1) maintaining the depth interpretation, and (2) providing controllability of the scene depth. The method offers patch-based solutions to a wide variety of stereoscopic image editing problems, including depth-guided texture synthesis, stereoscopic NPR, paint by depth, content adaptation, and 2D to 3D conversion. Several challenging cases are demonstrated to show the effectiveness of the proposed method. The results of user studies also show that the proposed method produces stereoscopic images with good stereoscopics and visual quality.", "abstracts": [ { "abstractType": "Regular", "content": "This paper presents a patch-based synthesis framework for stereoscopic image editing. The core of the proposed method builds upon a patch-based optimization framework with two key contributions: First, we introduce a depth-dependent patch-pair similarity measure for distinguishing and better utilizing image contents with different depth structures. Second, a joint patch-pair search is proposed for properly handling the correlation between two views. The proposed method successfully overcomes two main challenges of editing stereoscopic 3D media: (1) maintaining the depth interpretation, and (2) providing controllability of the scene depth. The method offers patch-based solutions to a wide variety of stereoscopic image editing problems, including depth-guided texture synthesis, stereoscopic NPR, paint by depth, content adaptation, and 2D to 3D conversion. Several challenging cases are demonstrated to show the effectiveness of the proposed method. The results of user studies also show that the proposed method produces stereoscopic images with good stereoscopics and visual quality.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "This paper presents a patch-based synthesis framework for stereoscopic image editing. The core of the proposed method builds upon a patch-based optimization framework with two key contributions: First, we introduce a depth-dependent patch-pair similarity measure for distinguishing and better utilizing image contents with different depth structures. Second, a joint patch-pair search is proposed for properly handling the correlation between two views. The proposed method successfully overcomes two main challenges of editing stereoscopic 3D media: (1) maintaining the depth interpretation, and (2) providing controllability of the scene depth. The method offers patch-based solutions to a wide variety of stereoscopic image editing problems, including depth-guided texture synthesis, stereoscopic NPR, paint by depth, content adaptation, and 2D to 3D conversion. Several challenging cases are demonstrated to show the effectiveness of the proposed method. The results of user studies also show that the proposed method produces stereoscopic images with good stereoscopics and visual quality.", "title": "Geometrically Consistent Stereoscopic Image Editing Using Patch-Based Synthesis", "normalizedTitle": "Geometrically Consistent Stereoscopic Image Editing Using Patch-Based Synthesis", "fno": "06824802", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Stereo Image Processing", "Image Color Analysis", "Three Dimensional Displays", "Media", "Joints", "Visualization", "Patch Based Synthesis", "Stereoscopic Images" ], "authors": [ { "givenName": "Sheng-Jie", "surname": "Luo", "fullName": "Sheng-Jie Luo", "affiliation": ", National Taiwan University", "__typename": "ArticleAuthorType" }, { "givenName": "Ying-Tse", "surname": "Sun", "fullName": "Ying-Tse Sun", "affiliation": ", National Taiwan University", "__typename": "ArticleAuthorType" }, { "givenName": "I-Chao", "surname": "Shen", "fullName": "I-Chao Shen", "affiliation": "Academia Sinica, Taipei, Taiwan", "__typename": "ArticleAuthorType" }, { "givenName": "Bing-Yu", "surname": "Chen", "fullName": "Bing-Yu Chen", "affiliation": ", National Taiwan University", "__typename": "ArticleAuthorType" }, { "givenName": "Yung-Yu", "surname": "Chuang", "fullName": "Yung-Yu Chuang", "affiliation": ", National Taiwan University", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "01", "pubDate": "2015-01-01 00:00:00", "pubType": "trans", "pages": "56-67", "year": "2015", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/cvpr/2012/1226/0/007P1A07", "title": "Scene warping: Layer-based stereoscopic image resizing", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2012/007P1A07/12OmNAiFI8D", "parentPublication": { "id": "proceedings/cvpr/2012/1226/0", "title": "2012 IEEE Conference on Computer Vision and Pattern Recognition", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icmew/2016/1552/0/07574768", "title": "Visual attention modeling for stereoscopic video", "doi": null, "abstractUrl": "/proceedings-article/icmew/2016/07574768/12OmNBSBk8d", "parentPublication": { "id": "proceedings/icmew/2016/1552/0", "title": "2016 IEEE International Conference on Multimedia & Expo Workshops (ICMEW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icmew/2014/4717/0/06890709", "title": "Learning visual saliency for stereoscopic images", "doi": null, "abstractUrl": "/proceedings-article/icmew/2014/06890709/12OmNqIhFMD", "parentPublication": { "id": "proceedings/icmew/2014/4717/0", "title": "2014 IEEE International Conference on Multimedia and Expo Workshops (ICMEW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icme/2015/7082/0/07177447", "title": "Light field image editing by 4D patch synthesis", "doi": null, "abstractUrl": "/proceedings-article/icme/2015/07177447/12OmNrMZpla", "parentPublication": { "id": "proceedings/icme/2015/7082/0", "title": "2015 IEEE International Conference on Multimedia and Expo (ICME)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icvrv/2014/6854/0/6854a272", "title": "Stereoscopic Image Recoloring via Consistent Intrinsic Decomposition", "doi": null, "abstractUrl": "/proceedings-article/icvrv/2014/6854a272/12OmNwBjP25", "parentPublication": { "id": "proceedings/icvrv/2014/6854/0", "title": "2014 International Conference on Virtual Reality and Visualization (ICVRV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccv/2013/2840/0/2840a073", "title": "Joint Subspace Stabilization for Stereoscopic Video", "doi": null, "abstractUrl": "/proceedings-article/iccv/2013/2840a073/12OmNxT56Af", "parentPublication": { "id": "proceedings/iccv/2013/2840/0", "title": "2013 IEEE International Conference on Computer Vision (ICCV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/sitis/2013/3211/0/3211a378", "title": "A Stereoscopic CG System with Motion Parallax and Its Digital Contents for Science Museums", "doi": null, "abstractUrl": "/proceedings-article/sitis/2013/3211a378/12OmNxYL5gS", "parentPublication": { "id": "proceedings/sitis/2013/3211/0", "title": "2013 International Conference on Signal-Image Technology & Internet-Based Systems (SITIS)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2013/08/ttg2013081288", "title": "Changing Perspective in Stereoscopic Images", "doi": null, "abstractUrl": "/journal/tg/2013/08/ttg2013081288/13rRUwghd4Y", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2017/05/07414488", "title": "PlenoPatch: Patch-Based Plenoptic Image Manipulation", "doi": null, "abstractUrl": "/journal/tg/2017/05/07414488/13rRUygT7n2", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/wacv/2019/1975/0/197500b655", "title": "Warping-Based Stereoscopic 3D Video Retargeting With Depth Remapping", "doi": null, "abstractUrl": "/proceedings-article/wacv/2019/197500b655/18j8LvV2AJG", "parentPublication": { "id": "proceedings/wacv/2019/1975/0", "title": "2019 IEEE Winter Conference on Applications of Computer Vision (WACV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "06822598", "articleId": "13rRUxYINff", 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{ "issue": { "id": "12OmNBpEeNH", "title": "Jan.", "year": "2015", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "21", "label": "Jan.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxjQyvm", "doi": "10.1109/TVCG.2014.2325043", "abstract": "Particle tracing in time-varying flow fields is traditionally performed by numerical integration of the underlying vector field. This procedure can become computationally expensive, especially in scattered, particle-based flow fields, which complicate interpolation due to the lack of an explicit neighborhood structure. If such a particle-based flow field allows for the identification of consecutive particle positions, an alternative approach to particle tracing can be employed: we substitute repeated numerical integration of vector data by geometric interpolation in the highly dynamic particle system as defined by the particle-based simulation. To allow for efficient and accurate location and interpolation of changing particle neighborhoods, we develop a modified k-d tree representation that is capable of creating a dynamic partitioning of even highly compressible data sets with strongly varying particle densities. With this representation we are able to efficiently perform pathline computation by identifying, tracking, and updating an enclosing, dynamic particle neighborhood as particles move overtime. We investigate and evaluate the complexity, accuracy, and robustness of this interpolation-based alternative approach to trajectory generation in compressible and incompressible particle systems generated by simulation techniques such as Smoothed Particle Hydrodynamics (SPH).", "abstracts": [ { "abstractType": "Regular", "content": "Particle tracing in time-varying flow fields is traditionally performed by numerical integration of the underlying vector field. This procedure can become computationally expensive, especially in scattered, particle-based flow fields, which complicate interpolation due to the lack of an explicit neighborhood structure. If such a particle-based flow field allows for the identification of consecutive particle positions, an alternative approach to particle tracing can be employed: we substitute repeated numerical integration of vector data by geometric interpolation in the highly dynamic particle system as defined by the particle-based simulation. To allow for efficient and accurate location and interpolation of changing particle neighborhoods, we develop a modified k-d tree representation that is capable of creating a dynamic partitioning of even highly compressible data sets with strongly varying particle densities. With this representation we are able to efficiently perform pathline computation by identifying, tracking, and updating an enclosing, dynamic particle neighborhood as particles move overtime. We investigate and evaluate the complexity, accuracy, and robustness of this interpolation-based alternative approach to trajectory generation in compressible and incompressible particle systems generated by simulation techniques such as Smoothed Particle Hydrodynamics (SPH).", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Particle tracing in time-varying flow fields is traditionally performed by numerical integration of the underlying vector field. This procedure can become computationally expensive, especially in scattered, particle-based flow fields, which complicate interpolation due to the lack of an explicit neighborhood structure. If such a particle-based flow field allows for the identification of consecutive particle positions, an alternative approach to particle tracing can be employed: we substitute repeated numerical integration of vector data by geometric interpolation in the highly dynamic particle system as defined by the particle-based simulation. To allow for efficient and accurate location and interpolation of changing particle neighborhoods, we develop a modified k-d tree representation that is capable of creating a dynamic partitioning of even highly compressible data sets with strongly varying particle densities. With this representation we are able to efficiently perform pathline computation by identifying, tracking, and updating an enclosing, dynamic particle neighborhood as particles move overtime. We investigate and evaluate the complexity, accuracy, and robustness of this interpolation-based alternative approach to trajectory generation in compressible and incompressible particle systems generated by simulation techniques such as Smoothed Particle Hydrodynamics (SPH).", "title": "Interpolation-Based Pathline Tracing in Particle-Based Flow Visualization", "normalizedTitle": "Interpolation-Based Pathline Tracing in Particle-Based Flow Visualization", "fno": "06817592", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Flow Visualisation", "Hydrodynamics", "Integration", "Interpolation", "Physics Computing", "Scattering", "Trees Mathematics", "Interpolation Based Pathline Tracing", "Particle Based Flow Visualization", "Time Varying Flow Fields", "Numerical Integration", "Particle Based Flow Fields", "Particle Position Identification", "Geometric Interpolation", "Highly Dynamic Particle System", "Particle Based Simulation", "Dynamic Partitioning", "Compressible Data Sets", "Dynamic Particle Neighborhood", "Interpolation Based Alternative Approach", "Trajectory Generation", "Incompressible Particle Systems", "Smoothed Particle Hydrodynamics", "SPH", "Modified K D Tree Representation", "Interpolation", "Data Visualization", "Smoothing Methods", "Data Models", "Trajectory", "Data Structures", "Computational Modeling", "Pathlines", "Particle Tracing", "SPH", "Interpolation", "Flow Visualization", "Time Varying Flows" ], "authors": [ { "givenName": "Jennifer", "surname": "Chandler", "fullName": "Jennifer Chandler", "affiliation": "Institute for Data Analysis and Visualization at the University of California, Davis", "__typename": "ArticleAuthorType" }, { "givenName": "Harald", "surname": "Obermaier", "fullName": "Harald Obermaier", "affiliation": "Institute for Data Analysis and Visualization at the University of California, Davis", "__typename": "ArticleAuthorType" }, { "givenName": "Kenneth I.", "surname": "Joy", "fullName": "Kenneth I. Joy", "affiliation": "Institute for Data Analysis and Visualization at the University of California, Davis", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "01", "pubDate": "2015-01-01 00:00:00", "pubType": "trans", "pages": "68-80", "year": "2015", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/ipdps/2011/4385/0/4385a580", "title": "A Study of Parallel Particle Tracing for Steady-State and Time-Varying Flow Fields", "doi": null, "abstractUrl": "/proceedings-article/ipdps/2011/4385a580/12OmNANBZiQ", "parentPublication": { "id": "proceedings/ipdps/2011/4385/0", "title": "Parallel and Distributed Processing Symposium, International", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ieee-vis/1995/7187/0/71870077", "title": "IFS Fractal Interpolation for 2D and 3D Visualization", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/1995/71870077/12OmNwtn3x3", "parentPublication": { "id": "proceedings/ieee-vis/1995/7187/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iciii/2011/4523/3/4523c087", "title": "Application Research on Cubic Spline Interpolation Based on Particle Swarm Optimization in Mine Pressure Missing Data", "doi": null, "abstractUrl": "/proceedings-article/iciii/2011/4523c087/12OmNyFCw1n", "parentPublication": { "id": "proceedings/iciii/2011/4523/3", "title": "International Conference on Information Management, Innovation Management and Industrial Engineering", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccis/2012/4789/0/4789a655", "title": "Four-Order Interpolation Algorithms for Charge Conservation in Particle-in-Cell Method", "doi": null, "abstractUrl": "/proceedings-article/iccis/2012/4789a655/12OmNyL0TP2", "parentPublication": { "id": "proceedings/iccis/2012/4789/0", "title": "2012 Fourth International Conference on Computational and Information Sciences", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/pacificvis/2015/6879/0/07156380", "title": "Uncertainty modeling and error reduction for pathline computation in time-varying flow fields", "doi": null, "abstractUrl": "/proceedings-article/pacificvis/2015/07156380/12OmNyywxES", "parentPublication": { "id": "proceedings/pacificvis/2015/6879/0", "title": "2015 IEEE Pacific Visualization Symposium (PacificVis)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/pacificvis/2018/1424/0/142401a076", "title": "Access Pattern Learning with Long Short-Term Memory for Parallel Particle Tracing", "doi": null, "abstractUrl": "/proceedings-article/pacificvis/2018/142401a076/12OmNzwHvbM", "parentPublication": { "id": "proceedings/pacificvis/2018/1424/0", "title": "2018 IEEE Pacific Visualization Symposium (PacificVis)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/1996/02/v0120", "title": "Interactive time-dependent particle tracing using tetrahedral decomposition", "doi": null, "abstractUrl": "/journal/tg/1996/02/v0120/13rRUwI5TXo", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2016/08/07243356", "title": "Fast Coherent Particle Advection through Time-Varying Unstructured Flow Datasets", "doi": null, "abstractUrl": "/journal/tg/2016/08/07243356/13rRUx0xPIN", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, 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{ "issue": { "id": "12OmNBpEeNH", "title": "Jan.", "year": "2015", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "21", "label": "Jan.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUzp02on", "doi": "10.1109/TVCG.2014.2330617", "abstract": "Similarity-based layouts generated by multidimensional projections or other dimension reduction techniques are commonly used to visualize high-dimensional data. Many projection techniques have been recently proposed addressing different objectives and application domains. Nonetheless, very little is known about the effectiveness of the generated layouts from a user’s perspective, how distinct layouts from the same data compare regarding the typical visualization tasks they support, or how domain-specific issues affect the outcome of the techniques. Learning more about projection usage is an important step towards both consolidating their role inhigh-dimensional data analysis and taking informed decisions when choosing techniques. This work provides a contribution towards this goal. We describe the results of an investigation on the performance of layouts generated by projection techniques as perceived by their users. We conducted a controlled user study to test against the following hypotheses: (1) projection performance istask-dependent; (2) certain projections perform better on certain types of tasks; (3) projection performance depends on the nature of the data; and (4) subjects prefer projections with good segregation capability. We generated layouts of high-dimensional data with five techniques representative of different projection approaches. As application domains we investigated image and document data. We identified eight typical tasks, three of them related to segregation capability of the projection, three related to projection precision, and two related to incurred visual cluttering. Answers to questions were compared for correctness against ‘ground truth’ computed directly from the data. We also looked at subject confidence and task completion times. Statistical analysis of the collected data resulted in Hypotheses 1 and 3 being confirmed, Hypothesis 2 being confirmed partially and Hypotheses 4 could not be confirmed. We discuss our findings in comparison with some numerical measures of projection layout quality. Our results offer interesting insight on the use ofprojection layouts in data visualization tasks and provide a departing point for further systematic investigations.", "abstracts": [ { "abstractType": "Regular", "content": "Similarity-based layouts generated by multidimensional projections or other dimension reduction techniques are commonly used to visualize high-dimensional data. Many projection techniques have been recently proposed addressing different objectives and application domains. Nonetheless, very little is known about the effectiveness of the generated layouts from a user’s perspective, how distinct layouts from the same data compare regarding the typical visualization tasks they support, or how domain-specific issues affect the outcome of the techniques. Learning more about projection usage is an important step towards both consolidating their role inhigh-dimensional data analysis and taking informed decisions when choosing techniques. This work provides a contribution towards this goal. We describe the results of an investigation on the performance of layouts generated by projection techniques as perceived by their users. We conducted a controlled user study to test against the following hypotheses: (1) projection performance istask-dependent; (2) certain projections perform better on certain types of tasks; (3) projection performance depends on the nature of the data; and (4) subjects prefer projections with good segregation capability. We generated layouts of high-dimensional data with five techniques representative of different projection approaches. As application domains we investigated image and document data. We identified eight typical tasks, three of them related to segregation capability of the projection, three related to projection precision, and two related to incurred visual cluttering. Answers to questions were compared for correctness against ‘ground truth’ computed directly from the data. We also looked at subject confidence and task completion times. Statistical analysis of the collected data resulted in Hypotheses 1 and 3 being confirmed, Hypothesis 2 being confirmed partially and Hypotheses 4 could not be confirmed. We discuss our findings in comparison with some numerical measures of projection layout quality. Our results offer interesting insight on the use ofprojection layouts in data visualization tasks and provide a departing point for further systematic investigations.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Similarity-based layouts generated by multidimensional projections or other dimension reduction techniques are commonly used to visualize high-dimensional data. Many projection techniques have been recently proposed addressing different objectives and application domains. Nonetheless, very little is known about the effectiveness of the generated layouts from a user’s perspective, how distinct layouts from the same data compare regarding the typical visualization tasks they support, or how domain-specific issues affect the outcome of the techniques. Learning more about projection usage is an important step towards both consolidating their role inhigh-dimensional data analysis and taking informed decisions when choosing techniques. This work provides a contribution towards this goal. We describe the results of an investigation on the performance of layouts generated by projection techniques as perceived by their users. We conducted a controlled user study to test against the following hypotheses: (1) projection performance istask-dependent; (2) certain projections perform better on certain types of tasks; (3) projection performance depends on the nature of the data; and (4) subjects prefer projections with good segregation capability. We generated layouts of high-dimensional data with five techniques representative of different projection approaches. As application domains we investigated image and document data. We identified eight typical tasks, three of them related to segregation capability of the projection, three related to projection precision, and two related to incurred visual cluttering. Answers to questions were compared for correctness against ‘ground truth’ computed directly from the data. We also looked at subject confidence and task completion times. Statistical analysis of the collected data resulted in Hypotheses 1 and 3 being confirmed, Hypothesis 2 being confirmed partially and Hypotheses 4 could not be confirmed. We discuss our findings in comparison with some numerical measures of projection layout quality. Our results offer interesting insight on the use ofprojection layouts in data visualization tasks and provide a departing point for further systematic investigations.", "title": "Perception-Based Evaluation of Projection Methods for Multidimensional Data Visualization", "normalizedTitle": "Perception-Based Evaluation of Projection Methods for Multidimensional Data Visualization", "fno": "06832613", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Layout", "Data Visualization", "Image Color Analysis", "Visualization", "Principal Component Analysis", "Extraterrestrial Measurements", "Perception Based Evaluation", "Projections", "Dimension Reduction", "Multidimensional Data" ], "authors": [ { "givenName": "Ronak", "surname": "Etemadpour", "fullName": "Ronak Etemadpour", "affiliation": "School of Engineering and Science, Jacobs University, Bremen, Germany", "__typename": "ArticleAuthorType" }, { "givenName": "Robson", "surname": "Motta", "fullName": "Robson Motta", "affiliation": "Institute of Mathematical Sciences of São Carlos, University of São Paulo, São Carlos, Brazil", "__typename": "ArticleAuthorType" }, { "givenName": "Jose Gustavo de Souza", "surname": "Paiva", "fullName": "Jose Gustavo de Souza Paiva", "affiliation": "Department of Computer Science, Federal University of Uberlândia, Brazil", "__typename": "ArticleAuthorType" }, { "givenName": "Rosane", "surname": "Minghim", "fullName": "Rosane Minghim", "affiliation": "Institute of Mathematical Sciences of São Carlos, University of São Paulo, São Carlos, Brazil", "__typename": "ArticleAuthorType" }, { "givenName": "Maria Cristina Ferreira", "surname": "de Oliveira", "fullName": "Maria Cristina Ferreira de Oliveira", "affiliation": "Institute of Mathematical Sciences of São Carlos, University of São Paulo, São Carlos, Brazil", "__typename": "ArticleAuthorType" }, { "givenName": "Lars", "surname": "Linsen", "fullName": "Lars Linsen", "affiliation": "School of Engineering and Science, Jacobs University, Bremen, Germany", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "01", "pubDate": "2015-01-01 00:00:00", "pubType": "trans", "pages": "81-94", "year": "2015", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/dcc/2008/3121/0/3121a083", "title": "Compressive-Projection Principal Component Analysis for the Compression of Hyperspectral Signatures", "doi": null, "abstractUrl": "/proceedings-article/dcc/2008/3121a083/12OmNwD1pPr", "parentPublication": { "id": "proceedings/dcc/2008/3121/0", "title": "2008 Data Compression Conference", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/sibgrapi/2017/2219/0/2219a351", "title": "An Approach to Perform Local Analysis on Multidimensional Projection", "doi": null, "abstractUrl": "/proceedings-article/sibgrapi/2017/2219a351/12OmNx4Q6AV", "parentPublication": { "id": "proceedings/sibgrapi/2017/2219/0", "title": "2017 30th SIBGRAPI Conference on Graphics, Patterns and Images (SIBGRAPI)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ivapp/2014/8132/0/07294435", "title": "Role of human perception In Cluster-Based Visual Analysis Of Multidimensional Data Projections", "doi": null, "abstractUrl": "/proceedings-article/ivapp/2014/07294435/12OmNxdm4Ln", "parentPublication": { "id": "proceedings/ivapp/2014/8132/0", "title": "2014 International Conference on Information Visualization Theory and Applications (IVAPP)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/bigmm/2017/6549/0/07966758", "title": "Subspace Projection Methods for Large Scale Image Data Analysis", "doi": null, "abstractUrl": "/proceedings-article/bigmm/2017/07966758/12OmNxecRVI", "parentPublication": { "id": "proceedings/bigmm/2017/6549/0", "title": "2017 IEEE Third International Conference on Multimedia Big Data (BigMM)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/dcc/2009/3592/0/3592a223", "title": "Compressive-Projection Principal Component Analysis and the First Eigenvector", "doi": null, "abstractUrl": "/proceedings-article/dcc/2009/3592a223/12OmNylbow4", "parentPublication": { "id": "proceedings/dcc/2009/3592/0", "title": "2009 Data Compression Conference. DCC 2009", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/sibgrapi/2007/2996/0/29960027", "title": "The Projection Explorer: A Flexible Tool for Projection-based Multidimensional Visualization", "doi": null, "abstractUrl": "/proceedings-article/sibgrapi/2007/29960027/12OmNz4SOz6", "parentPublication": { "id": "proceedings/sibgrapi/2007/2996/0", "title": "XX Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2007)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccv/2015/8391/0/8391c821", "title": "Projection Bank: From High-Dimensional Data to Medium-Length Binary Codes", "doi": null, "abstractUrl": "/proceedings-article/iccv/2015/8391c821/12OmNzUPphQ", "parentPublication": { "id": "proceedings/iccv/2015/8391/0", "title": "2015 IEEE International Conference on Computer Vision (ICCV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2018/05/07920403", "title": "A Perception-Driven Approach to Supervised Dimensionality Reduction for Visualization", "doi": null, "abstractUrl": "/journal/tg/2018/05/07920403/13rRUEgs2M7", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cs/2012/04/mcs2012040074", "title": "User-Centered Multidimensional Projection Techniques", "doi": null, "abstractUrl": "/magazine/cs/2012/04/mcs2012040074/13rRUy3gn1n", "parentPublication": { "id": "mags/cs", "title": "Computing in Science & Engineering", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/bracis/2018/8023/0/802300a402", "title": "Data Classification: Dimensionality Reduction Using Combined and Non-combined Multidimensional Projection Techniques", "doi": null, "abstractUrl": "/proceedings-article/bracis/2018/802300a402/17D45X0yjV2", "parentPublication": { "id": "proceedings/bracis/2018/8023/0", "title": "2018 7th Brazilian Conference on Intelligent Systems (BRACIS)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "06817592", "articleId": "13rRUxjQyvm", "__typename": "AdjacentArticleType" }, "next": { "fno": "06846311", "articleId": "13rRUEgs2BY", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNBpEeNH", "title": "Jan.", "year": "2015", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "21", "label": "Jan.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUEgs2BY", "doi": "10.1109/TVCG.2014.2322367", "abstract": "Mesh surfaces with planar hexagonal faces, what we refer to as PH meshes, offer an elegant way of paneling freeform architectural surfaces due to their node simplicity (i.e., valence-3 nodes) and naturally appealing layout. We investigate PH meshes to understand how the shape, size, and pattern of PH faces are constrained by surface geometry. This understanding enables us to develop an effective method for paneling freeform architectural surfaces with PH meshes. Our method first constructs an ideal triangulation of a given smooth surface, guided by surface geometry. We show that such an ideal triangulation leads to a Dupin-regular PH mesh via tangent duality on the surface. We have developed several novel and effective techniques for improving undesirable mesh layouts caused by singular behaviors of surface curvature. We compute support structures associated with PH meshes, including exact vertex offsets and approximate edge offsets, as demanded in panel manufacturing. The efficacy of our method is validated by a number of architectural examples.", "abstracts": [ { "abstractType": "Regular", "content": "Mesh surfaces with planar hexagonal faces, what we refer to as PH meshes, offer an elegant way of paneling freeform architectural surfaces due to their node simplicity (i.e., valence-3 nodes) and naturally appealing layout. We investigate PH meshes to understand how the shape, size, and pattern of PH faces are constrained by surface geometry. This understanding enables us to develop an effective method for paneling freeform architectural surfaces with PH meshes. Our method first constructs an ideal triangulation of a given smooth surface, guided by surface geometry. We show that such an ideal triangulation leads to a Dupin-regular PH mesh via tangent duality on the surface. We have developed several novel and effective techniques for improving undesirable mesh layouts caused by singular behaviors of surface curvature. We compute support structures associated with PH meshes, including exact vertex offsets and approximate edge offsets, as demanded in panel manufacturing. The efficacy of our method is validated by a number of architectural examples.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Mesh surfaces with planar hexagonal faces, what we refer to as PH meshes, offer an elegant way of paneling freeform architectural surfaces due to their node simplicity (i.e., valence-3 nodes) and naturally appealing layout. We investigate PH meshes to understand how the shape, size, and pattern of PH faces are constrained by surface geometry. This understanding enables us to develop an effective method for paneling freeform architectural surfaces with PH meshes. Our method first constructs an ideal triangulation of a given smooth surface, guided by surface geometry. We show that such an ideal triangulation leads to a Dupin-regular PH mesh via tangent duality on the surface. We have developed several novel and effective techniques for improving undesirable mesh layouts caused by singular behaviors of surface curvature. We compute support structures associated with PH meshes, including exact vertex offsets and approximate edge offsets, as demanded in panel manufacturing. The efficacy of our method is validated by a number of architectural examples.", "title": "Planar Hexagonal Meshing for Architecture", "normalizedTitle": "Planar Hexagonal Meshing for Architecture", "fno": "06846311", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Shape", "Geometry", "Approximation Methods", "Optimization", "Layout", "Indexes", "Fabrication", "Architectural Geometry", "Planar Hexagonal Mesh", "Ideal Triangulation", "Mesh Offset" ], "authors": [ { "givenName": "Yufei", "surname": "Li", "fullName": "Yufei Li", "affiliation": "Department of Computer Science, The University of Hong Kong, Pokfulam Road, Hong Kong, P.R. China", "__typename": "ArticleAuthorType" }, { "givenName": "Yang", "surname": "Liu", "fullName": "Yang Liu", "affiliation": "Microsoft Research Asia, No. 5 Dan Ling Street, Haidian District, Beijing, P.R. China", "__typename": "ArticleAuthorType" }, { "givenName": "Wenping", "surname": "Wang", "fullName": "Wenping Wang", "affiliation": "Department of Computer Science, The University of Hong Kong, Pokfulam Road, Hong Kong, P.R. China", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "01", "pubDate": "2015-01-01 00:00:00", "pubType": "trans", "pages": "95-106", "year": "2015", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/ieee-vis/1997/8262/0/82620103", "title": "Building and traversing a surface at variable resolution", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/1997/82620103/12OmNBSSVbY", "parentPublication": { "id": "proceedings/ieee-vis/1997/8262/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/smi/2010/7259/0/05521470", "title": "Hierarchical Spline Approximation of the Signed Distance Function", "doi": null, "abstractUrl": "/proceedings-article/smi/2010/05521470/12OmNvoFjPu", "parentPublication": { "id": "proceedings/smi/2010/7259/0", "title": "Shape Modeling International (SMI 2010)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/smi/2005/2379/0/23790094", "title": "Anisotropic Meshing of Implicit Surfaces", "doi": null, "abstractUrl": "/proceedings-article/smi/2005/23790094/12OmNxbEtKO", "parentPublication": { "id": "proceedings/smi/2005/2379/0", "title": "Proceedings. International Conference on Shape Modeling and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/smi/2007/2815/0/28150261", "title": "Certified meshing of families of isosurfaces", "doi": null, "abstractUrl": "/proceedings-article/smi/2007/28150261/12OmNxeutbU", "parentPublication": { "id": "proceedings/smi/2007/2815/0", "title": "Shape Modeling and Applications, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/1993/3880/0/00341045", "title": "Recovering planar surfaces by stereovision based on projective geometry", "doi": null, "abstractUrl": "/proceedings-article/cvpr/1993/00341045/12OmNy7yEfh", "parentPublication": { "id": "proceedings/cvpr/1993/3880/0", "title": "Proceedings of IEEE Conference on Computer Vision and Pattern Recognition", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/crv/2008/3153/0/3153a278", "title": "Polygonal Meshing for 3D Stereo Video Sensor Data", "doi": null, "abstractUrl": "/proceedings-article/crv/2008/3153a278/12OmNynJMEA", "parentPublication": { "id": "proceedings/crv/2008/3153/0", "title": "2008 Canadian Conference on Computer and Robot Vision", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/sbac-pad/2010/4216/0/4216a151", "title": "Parallel Linear Octree Meshing with Immersed Surfaces", "doi": null, "abstractUrl": "/proceedings-article/sbac-pad/2010/4216a151/12OmNzYwchT", "parentPublication": { "id": "proceedings/sbac-pad/2010/4216/0", "title": "Computer Architecture and High Performance Computing, Symposium on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2014/06/06658744", "title": "Surface Meshing with Curvature Convergence", "doi": null, "abstractUrl": "/journal/tg/2014/06/06658744/13rRUwwaKt8", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/5555/01/09767703", "title": "Sketch2PQ: Freeform Planar Quadrilateral Mesh Design via a Single Sketch", "doi": null, "abstractUrl": "/journal/tg/5555/01/09767703/1D4MIOrP28M", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/3dv/2020/8128/0/812800a702", "title": "GAMesh: Guided and Augmented Meshing for Deep Point Networks", "doi": null, "abstractUrl": "/proceedings-article/3dv/2020/812800a702/1qyxjsT9mQE", "parentPublication": { "id": "proceedings/3dv/2020/8128/0", "title": "2020 International Conference on 3D Vision (3DV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "06832613", "articleId": "13rRUzp02on", "__typename": "AdjacentArticleType" }, "next": { "fno": "06851202", "articleId": "13rRUEgarnL", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNBpEeNH", "title": "Jan.", "year": "2015", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "21", "label": "Jan.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUEgarnL", "doi": "10.1109/TVCG.2014.2337333", "abstract": "Movement data sets collected using today’s advanced tracking devices consist of complex trajectories in terms of length, shape, and number of recorded positions. Multiple additional attributes characterizing the movement and its environment are often also included making the level of complexity even higher. Simplification of trajectories can improve the visibility of relevant information by reducing less relevant details while maintaining important movement patterns. We propose a systematic stepwise methodology for simplifying and thematically enhancing trajectories in order to support their visual analysis. The methodology is applied iteratively and is composed of: (a) a simplification step applied to reduce the morphological complexity of the trajectories, (b) a thematic enhancement step which aims at accentuating patterns of movement, and (c) the representation and interactive exploration of the results in order to make interpretations of the findings and further refinement to the simplification and enhancement process. We illustrate our methodology through an analysis example of two different types of tracks, aircraft and pedestrian movement.", "abstracts": [ { "abstractType": "Regular", "content": "Movement data sets collected using today’s advanced tracking devices consist of complex trajectories in terms of length, shape, and number of recorded positions. Multiple additional attributes characterizing the movement and its environment are often also included making the level of complexity even higher. Simplification of trajectories can improve the visibility of relevant information by reducing less relevant details while maintaining important movement patterns. We propose a systematic stepwise methodology for simplifying and thematically enhancing trajectories in order to support their visual analysis. The methodology is applied iteratively and is composed of: (a) a simplification step applied to reduce the morphological complexity of the trajectories, (b) a thematic enhancement step which aims at accentuating patterns of movement, and (c) the representation and interactive exploration of the results in order to make interpretations of the findings and further refinement to the simplification and enhancement process. We illustrate our methodology through an analysis example of two different types of tracks, aircraft and pedestrian movement.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Movement data sets collected using today’s advanced tracking devices consist of complex trajectories in terms of length, shape, and number of recorded positions. Multiple additional attributes characterizing the movement and its environment are often also included making the level of complexity even higher. Simplification of trajectories can improve the visibility of relevant information by reducing less relevant details while maintaining important movement patterns. We propose a systematic stepwise methodology for simplifying and thematically enhancing trajectories in order to support their visual analysis. The methodology is applied iteratively and is composed of: (a) a simplification step applied to reduce the morphological complexity of the trajectories, (b) a thematic enhancement step which aims at accentuating patterns of movement, and (c) the representation and interactive exploration of the results in order to make interpretations of the findings and further refinement to the simplification and enhancement process. We illustrate our methodology through an analysis example of two different types of tracks, aircraft and pedestrian movement.", "title": "SimpliFly: A Methodology for Simplification and Thematic Enhancement of Trajectories", "normalizedTitle": "SimpliFly: A Methodology for Simplification and Thematic Enhancement of Trajectories", "fno": "06851202", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Trajectory", "Context", "Visualization", "Shape", "Three Dimensional Displays", "Ocean Temperature", "Satellite Broadcasting", "Clustering", "Visual Analysis", "Trajectories", "Simplification", "Thematic Enhancement" ], "authors": [ { "givenName": "Katerina", "surname": "Vrotsou", "fullName": "Katerina Vrotsou", "affiliation": ", Linköping University, Sweden", "__typename": "ArticleAuthorType" }, { "givenName": "Halldor", "surname": "Janetzko", "fullName": "Halldor Janetzko", "affiliation": ", University of Konstanz, Germany", "__typename": "ArticleAuthorType" }, { "givenName": "Carlo", "surname": "Navarra", "fullName": "Carlo Navarra", "affiliation": ", Linköping University, Sweden", "__typename": "ArticleAuthorType" }, { "givenName": "Georg", "surname": "Fuchs", "fullName": "Georg Fuchs", "affiliation": ", University of Bonn and Fraunhofer IAIS, Germany", "__typename": "ArticleAuthorType" }, { "givenName": "David", "surname": "Spretke", "fullName": "David Spretke", "affiliation": ", University of Konstanz, Germany", "__typename": "ArticleAuthorType" }, { "givenName": "Florian", "surname": "Mansmann", "fullName": "Florian Mansmann", "affiliation": ", University of Konstanz, Germany", "__typename": "ArticleAuthorType" }, { "givenName": "Natalia", "surname": "Andrienko", "fullName": "Natalia Andrienko", "affiliation": ", University of Bonn and Fraunhofer IAIS, Germany", "__typename": "ArticleAuthorType" }, { "givenName": "Gennady", "surname": "Andrienko", "fullName": "Gennady Andrienko", "affiliation": ", University of Bonn and Fraunhofer IAIS, Germany", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "01", "pubDate": "2015-01-01 00:00:00", "pubType": "trans", "pages": "107-121", "year": "2015", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/mdm/2014/5705/1/5705a341", "title": "Hybrid Queries over Symbolic and Spatial Trajectories: A Usage Scenario", "doi": null, "abstractUrl": "/proceedings-article/mdm/2014/5705a341/12OmNAYGlvh", "parentPublication": { "id": "proceedings/mdm/2014/5705/2", "title": "2014 15th IEEE International Conference on Mobile Data Management (MDM)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/dcc/2012/4656/0/4656a062", "title": "Compression of GPS Trajectories", "doi": null, "abstractUrl": "/proceedings-article/dcc/2012/4656a062/12OmNBDyA9C", "parentPublication": { "id": 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International Conference on Data Engineering (ICDE)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/mdm/2021/2845/0/284500a157", "title": "Improving persistence based trajectory simplification", "doi": null, "abstractUrl": "/proceedings-article/mdm/2021/284500a157/1v2QC9lSUcU", "parentPublication": { "id": "proceedings/mdm/2021/2845/0", "title": "2021 22nd IEEE International Conference on Mobile Data Management (MDM)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "06846311", "articleId": "13rRUEgs2BY", "__typename": "AdjacentArticleType" }, "next": { "fno": "06826569", "articleId": "13rRUyYjKah", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNBpEeNH", "title": "Jan.", "year": "2015", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "21", "label": "Jan.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUyYjKah", "doi": "10.1109/TVCG.2014.2329308", "abstract": "GPS, RFID, and other technologies have made it increasingly common to track the positions of people and objects over time as they move through two-dimensional spaces. Visualizing such spatio-temporal movement data is challenging because each person or object involves three variables (two spatial variables as a function of the time variable), and simply plotting the data on a 2D geographic map can result in overplotting and occlusion that hides details. This also makes it difficult to understand correlations between space and time. Software such as GeoTime can display such data with a three-dimensional visualization, where the 3rd dimension is used for time. This allows for the disambiguation of spatially overlapping trajectories, and in theory, should make the data clearer. However, previous experimental comparisons of 2D and 3D visualizations have so far found little advantage in 3D visualizations, possibly due to the increased complexity of navigating and understanding a 3D view. We present a new controlled experimental comparison of 2D and 3D visualizations, involving commonly performed tasks that have not been tested before, and find advantages in 3D visualizations for more complex tasks. In particular, we tease out the effects of various basic interactions and find that the 2D view relies significantly on “scrubbing” the timeline, whereas the 3D view relies mainly on 3D camera navigation. Our work helps to improve understanding of 2D and 3D visualizations of spatio-temporal data, particularly with respect to interactivity.", "abstracts": [ { "abstractType": "Regular", "content": "GPS, RFID, and other technologies have made it increasingly common to track the positions of people and objects over time as they move through two-dimensional spaces. Visualizing such spatio-temporal movement data is challenging because each person or object involves three variables (two spatial variables as a function of the time variable), and simply plotting the data on a 2D geographic map can result in overplotting and occlusion that hides details. This also makes it difficult to understand correlations between space and time. Software such as GeoTime can display such data with a three-dimensional visualization, where the 3rd dimension is used for time. This allows for the disambiguation of spatially overlapping trajectories, and in theory, should make the data clearer. However, previous experimental comparisons of 2D and 3D visualizations have so far found little advantage in 3D visualizations, possibly due to the increased complexity of navigating and understanding a 3D view. We present a new controlled experimental comparison of 2D and 3D visualizations, involving commonly performed tasks that have not been tested before, and find advantages in 3D visualizations for more complex tasks. In particular, we tease out the effects of various basic interactions and find that the 2D view relies significantly on “scrubbing” the timeline, whereas the 3D view relies mainly on 3D camera navigation. Our work helps to improve understanding of 2D and 3D visualizations of spatio-temporal data, particularly with respect to interactivity.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "GPS, RFID, and other technologies have made it increasingly common to track the positions of people and objects over time as they move through two-dimensional spaces. Visualizing such spatio-temporal movement data is challenging because each person or object involves three variables (two spatial variables as a function of the time variable), and simply plotting the data on a 2D geographic map can result in overplotting and occlusion that hides details. This also makes it difficult to understand correlations between space and time. Software such as GeoTime can display such data with a three-dimensional visualization, where the 3rd dimension is used for time. This allows for the disambiguation of spatially overlapping trajectories, and in theory, should make the data clearer. However, previous experimental comparisons of 2D and 3D visualizations have so far found little advantage in 3D visualizations, possibly due to the increased complexity of navigating and understanding a 3D view. We present a new controlled experimental comparison of 2D and 3D visualizations, involving commonly performed tasks that have not been tested before, and find advantages in 3D visualizations for more complex tasks. In particular, we tease out the effects of various basic interactions and find that the 2D view relies significantly on “scrubbing” the timeline, whereas the 3D view relies mainly on 3D camera navigation. Our work helps to improve understanding of 2D and 3D visualizations of spatio-temporal data, particularly with respect to interactivity.", "title": "The Impact of Interactivity on Comprehending 2D and 3D Visualizations of Movement Data", "normalizedTitle": "The Impact of Interactivity on Comprehending 2D and 3D Visualizations of Movement Data", "fno": "06826569", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Data Visualization", "Three Dimensional Displays", "Trajectory", "Animation", "Cameras", "Mice", "Visualization", "Evaluation", "Information Visualization", "Spatio Temporal Data", "Movement Data", "Interactive Visualization" ], "authors": [ { "givenName": "Fereshteh", "surname": "Amini", "fullName": "Fereshteh Amini", "affiliation": "Department of Computer Science, University of Manitoba, Winnipeg, Canada", "__typename": "ArticleAuthorType" }, { "givenName": "Sebastien", "surname": "Rufiange", "fullName": "Sebastien Rufiange", "affiliation": ", École de technologie supérieure, Montreal, Canada", "__typename": "ArticleAuthorType" }, { "givenName": "Zahid", "surname": "Hossain", "fullName": "Zahid Hossain", "affiliation": "Department of Computer Science, University of Manitoba, Winnipeg, Canada", "__typename": "ArticleAuthorType" }, { "givenName": "Quentin", "surname": "Ventura", "fullName": "Quentin Ventura", "affiliation": ", École de technologie supérieure, Montreal, Canada", "__typename": "ArticleAuthorType" }, { "givenName": "Pourang", "surname": "Irani", "fullName": "Pourang Irani", "affiliation": "Department of Computer Science, University of Manitoba, Winnipeg, Canada", "__typename": "ArticleAuthorType" }, { "givenName": "Michael J.", "surname": "McGuffin", "fullName": "Michael J. McGuffin", "affiliation": ", École de technologie supérieure, Montreal, Canada", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "01", "pubDate": "2015-01-01 00:00:00", "pubType": "trans", "pages": "122-135", "year": "2015", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/3dui/2014/3624/0/06798869", "title": "Poster: Investigating viewpoint visualizations for click & go navigation", "doi": null, "abstractUrl": "/proceedings-article/3dui/2014/06798869/12OmNAWpyuN", "parentPublication": { "id": "proceedings/3dui/2014/3624/0", "title": "2014 IEEE Symposium on 3D User Interfaces (3DUI)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ieee-vis/2002/7498/0/7498preim", "title": "Integration of Measurement Tools in Medical 3d Visualizations", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/2002/7498preim/12OmNvT2oKn", "parentPublication": { "id": "proceedings/ieee-vis/2002/7498/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/3dvis/2014/6826/0/07160097", "title": "How to master challenges in experimental evaluation of 2D versus 3D software visualizations", "doi": null, "abstractUrl": "/proceedings-article/3dvis/2014/07160097/12OmNzQR1nf", "parentPublication": { "id": "proceedings/3dvis/2014/6826/0", "title": "2014 IEEE VIS International Workshop on 3DVis (3DVis)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2015/03/06919281", "title": "VectorLens: Angular Selection of Curves within 2D Dense Visualizations", "doi": null, "abstractUrl": "/journal/tg/2015/03/06919281/13rRUxAAT7G", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2019/02/08281629", "title": "Exploration Strategies for Discovery of Interactivity in Visualizations", "doi": null, "abstractUrl": "/journal/tg/2019/02/08281629/17D45WB0qaL", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vrw/2022/8402/0/840200a606", "title": "3Dify: Extruding Common 2D Charts with Timeseries Data", "doi": null, "abstractUrl": "/proceedings-article/vrw/2022/840200a606/1CJcH9IsHwk", "parentPublication": { "id": "proceedings/vrw/2022/8402/0", "title": "2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2020/5608/0/09089606", "title": "Design and Evaluation of a Tool to Support Air Traffic Control with 2D and 3D Visualizations", "doi": null, "abstractUrl": "/proceedings-article/vr/2020/09089606/1jIxdNYetj2", "parentPublication": { "id": "proceedings/vr/2020/5608/0", "title": "2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2022/03/09172089", "title": "Visualizing Movement Control Optimization Landscapes", "doi": null, "abstractUrl": "/journal/tg/2022/03/09172089/1mrN57MhqSI", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2021/02/09222313", "title": "ShuttleSpace: Exploring and Analyzing Movement Trajectory in Immersive Visualization", "doi": null, "abstractUrl": "/journal/tg/2021/02/09222313/1nTr29xEpkk", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2022/01/09557225", "title": "TIVEE: Visual Exploration and Explanation of Badminton Tactics in Immersive Visualizations", "doi": null, "abstractUrl": "/journal/tg/2022/01/09557225/1xlvZlGiUsE", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "06851202", "articleId": "13rRUEgarnL", "__typename": "AdjacentArticleType" }, "next": { "fno": "06966879", "articleId": "13rRUB6Sq0B", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
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{ "issue": { "id": "12OmNBpEeNH", "title": "Jan.", "year": "2015", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "21", "label": "Jan.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUy0qnLH", "doi": "10.1109/TVCG.2014.2368193", "abstract": "This index covers all technical items - papers, correspondence, reviews, etc. - that appeared in this periodical during the year, and items from previous years that were commented upon or corrected in this year. Departments and other items may also be covered if they have been judged to have archival value. The Author Index contains the primary entry for each item, listed under the first author's name. The primary entry includes the co-authors' names, the title of the paper or other item, and its location, specified by the publication abbreviation, year, month, and inclusive pagination. The Subject Index contains entries describing the item under all appropriate subject headings, plus the first author's name, the publication abbreviation, month, and year, and inclusive pages. Note that the item title is found only under the primary entry in the Author Index.", "abstracts": [ { "abstractType": "Regular", "content": "This index covers all technical items - papers, correspondence, reviews, etc. - that appeared in this periodical during the year, and items from previous years that were commented upon or corrected in this year. Departments and other items may also be covered if they have been judged to have archival value. The Author Index contains the primary entry for each item, listed under the first author's name. The primary entry includes the co-authors' names, the title of the paper or other item, and its location, specified by the publication abbreviation, year, month, and inclusive pagination. The Subject Index contains entries describing the item under all appropriate subject headings, plus the first author's name, the publication abbreviation, month, and year, and inclusive pages. Note that the item title is found only under the primary entry in the Author Index.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "This index covers all technical items - papers, correspondence, reviews, etc. - that appeared in this periodical during the year, and items from previous years that were commented upon or corrected in this year. Departments and other items may also be covered if they have been judged to have archival value. The Author Index contains the primary entry for each item, listed under the first author's name. The primary entry includes the co-authors' names, the title of the paper or other item, and its location, specified by the publication abbreviation, year, month, and inclusive pagination. The Subject Index contains entries describing the item under all appropriate subject headings, plus the first author's name, the publication abbreviation, month, and year, and inclusive pages. Note that the item title is found only under the primary entry in the Author Index.", "title": "2014 Index IEEE Transactions on Visualization and Computer Graphics Vol. 20", "normalizedTitle": "2014 Index IEEE Transactions on Visualization and Computer Graphics Vol. 20", "fno": "06966853", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Indexes" ], "authors": [], "replicability": null, "showBuyMe": false, "showRecommendedArticles": false, "isOpenAccess": true, "issueNum": "01", "pubDate": "2015-01-01 00:00:00", "pubType": "trans", "pages": "140-171", "year": "2015", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "06966856", "articleId": "13rRUxBa5c0", "__typename": "AdjacentArticleType" }, "next": null, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAlvHDr", "title": "January/February", "year": "2005", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "11", "label": "January/February", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUx0xPmQ", "doi": "10.1109/TVCG.2005.12", "abstract": "Three-dimensional metamorphosis is a powerful technique to produce a 3D shape transformation between two or more existing models. In this paper, we propose a novel 3D morphing technique that avoids creating a merged embedding that contains the faces, edges, and vertices of two given embeddings. This novel 3D morphing technique dynamically adds or removes vertices to gradually transform the connectivity of 3D polyhedrons from a source model into a target model and simultaneously creates the intermediate shapes. In addition, a priority control function provides the animators with control of arising or dissolving of input models' features in a morphing sequence. This is a useful tool to control a morphing sequence more easily and flexibly. Several examples of aesthetically pleasing morphs are demonstrated using the proposed method.", "abstracts": [ { "abstractType": "Regular", "content": "Three-dimensional metamorphosis is a powerful technique to produce a 3D shape transformation between two or more existing models. In this paper, we propose a novel 3D morphing technique that avoids creating a merged embedding that contains the faces, edges, and vertices of two given embeddings. This novel 3D morphing technique dynamically adds or removes vertices to gradually transform the connectivity of 3D polyhedrons from a source model into a target model and simultaneously creates the intermediate shapes. In addition, a priority control function provides the animators with control of arising or dissolving of input models' features in a morphing sequence. This is a useful tool to control a morphing sequence more easily and flexibly. Several examples of aesthetically pleasing morphs are demonstrated using the proposed method.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Three-dimensional metamorphosis is a powerful technique to produce a 3D shape transformation between two or more existing models. In this paper, we propose a novel 3D morphing technique that avoids creating a merged embedding that contains the faces, edges, and vertices of two given embeddings. This novel 3D morphing technique dynamically adds or removes vertices to gradually transform the connectivity of 3D polyhedrons from a source model into a target model and simultaneously creates the intermediate shapes. In addition, a priority control function provides the animators with control of arising or dissolving of input models' features in a morphing sequence. This is a useful tool to control a morphing sequence more easily and flexibly. 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"/proceedings-article/ieee-vis/2001/7200isenburg/12OmNCvLXY4", "parentPublication": { "id": "proceedings/ieee-vis/2001/7200/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icat/2006/2754/0/27540260", "title": "Efficient Metamorphosis of Point-Sampled Geometry", "doi": null, "abstractUrl": "/proceedings-article/icat/2006/27540260/12OmNwFRp7y", "parentPublication": { "id": "proceedings/icat/2006/2754/0", "title": "16th International Conference on Artificial Reality and Telexistence--Workshops (ICAT'06)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/pg/1997/8028/0/80280097", "title": "3D geometric metamorphosis based on harmonic map", "doi": null, "abstractUrl": "/proceedings-article/pg/1997/80280097/12OmNxveNRD", "parentPublication": { "id": "proceedings/pg/1997/8028/0", "title": "Computer Graphics and Applications, Pacific Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icmcs/1999/0253/1/02539270", "title": "Three-Dimensional Metamorphosis using Multiplanar Representation", "doi": null, "abstractUrl": "/proceedings-article/icmcs/1999/02539270/12OmNyS6RC7", "parentPublication": { "id": "proceedings/icmcs/1999/0253/1", "title": "Multimedia Computing and Systems, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/gcis/2009/3571/1/3571a278", "title": "Interactive Ray Tracing for Volume Visualization and 3D Rendering Using Neural Networks", "doi": null, "abstractUrl": "/proceedings-article/gcis/2009/3571a278/12OmNzRHOUf", "parentPublication": { "id": "gcis/2009/3571/1", "title": "2009 WRI Global Congress on Intelligent Systems", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2003/01/v0085", "title": "Fast and Intuitive 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and Systems (ICICAS)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": null, "next": { "fno": "v0013", "articleId": "13rRUwd9CLD", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAlvHDr", "title": "January/February", "year": "2005", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "11", "label": "January/February", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUwd9CLD", "doi": "10.1109/TVCG.2005.9", "abstract": "A common task in computer graphics is the mapping of digital high dynamic range images to low dynamic range display devices such as monitors and printers. This task is similar to the adaptation processes which occur in the human visual system. Physiological evidence suggests that adaptation already occurs in the photoreceptors, leading to a straightforward model that can be easily adapted for tone reproduction. The result is a fast and practical algorithm for general use with intuitive user parameters that control intensity, contrast, and level of chromatic adaptation, respectively.", "abstracts": [ { "abstractType": "Regular", "content": "A common task in computer graphics is the mapping of digital high dynamic range images to low dynamic range display devices such as monitors and printers. This task is similar to the adaptation processes which occur in the human visual system. Physiological evidence suggests that adaptation already occurs in the photoreceptors, leading to a straightforward model that can be easily adapted for tone reproduction. The result is a fast and practical algorithm for general use with intuitive user parameters that control intensity, contrast, and level of chromatic adaptation, respectively.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "A common task in computer graphics is the mapping of digital high dynamic range images to low dynamic range display devices such as monitors and printers. This task is similar to the adaptation processes which occur in the human visual system. Physiological evidence suggests that adaptation already occurs in the photoreceptors, leading to a straightforward model that can be easily adapted for tone reproduction. The result is a fast and practical algorithm for general use with intuitive user parameters that control intensity, contrast, and level of chromatic adaptation, respectively.", "title": "Dynamic Range Reduction Inspired by Photoreceptor Physiology", "normalizedTitle": "Dynamic Range Reduction Inspired by Photoreceptor Physiology", "fno": "v0013", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Tone Reproduction", "Dynamic Range Reduction", "Photoreceptor Physiology" ], "authors": [ { "givenName": "Erik", "surname": "Reinhard", "fullName": "Erik Reinhard", "affiliation": "IEEE Computer Society", "__typename": "ArticleAuthorType" }, { "givenName": "Kate", "surname": "Devlin", "fullName": "Kate Devlin", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "01", "pubDate": "2005-01-01 00:00:00", "pubType": "trans", "pages": "13-24", "year": "2005", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/csie/2009/3507/6/3507f583", "title": "Color Vision Based High Dynamic Range Images Rendering", "doi": null, "abstractUrl": "/proceedings-article/csie/2009/3507f583/12OmNCctfaE", "parentPublication": { "id": null, "title": null, "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvmp/2009/3893/0/3893a091", "title": "A New Tone Mapping Workflow for High Dynamic Range Content", "doi": null, "abstractUrl": "/proceedings-article/cvmp/2009/3893a091/12OmNqBtj0O", "parentPublication": { "id": "proceedings/cvmp/2009/3893/0", "title": "2009 Conference for Visual Media Production", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iih-msp/2009/3762/0/3762a234", "title": "High Dynamic Range Color Image Rendering with Human Visual Adaptation Simulation", "doi": null, "abstractUrl": "/proceedings-article/iih-msp/2009/3762a234/12OmNvSKNR1", "parentPublication": { "id": "proceedings/iih-msp/2009/3762/0", "title": "Intelligent Information Hiding and Multimedia Signal Processing, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icig/2011/4541/0/4541a022", "title": "Saliency Modulated High Dynamic Range Image Tone Mapping", "doi": null, "abstractUrl": "/proceedings-article/icig/2011/4541a022/12OmNwDSdLL", "parentPublication": { "id": "proceedings/icig/2011/4541/0", "title": "Image and Graphics, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icme/2008/2570/0/04607639", "title": "Image characteristic oriented tone mapping for high dynamic range images", "doi": null, "abstractUrl": "/proceedings-article/icme/2008/04607639/12OmNxWcHab", "parentPublication": { "id": "proceedings/icme/2008/2570/0", "title": "2008 IEEE International Conference on Multimedia and Expo (ICME)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icpr/2010/4109/0/4109c676", "title": "Noise-Insensitive Contrast Enhancement for Rendering High-Dynamic-Range Images", "doi": null, "abstractUrl": "/proceedings-article/icpr/2010/4109c676/12OmNyNQSO8", "parentPublication": { "id": "proceedings/icpr/2010/4109/0", "title": "Pattern Recognition, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cadgraphics/2011/4497/0/4497a397", "title": "Feature-Preserving Quantization for 3D Seismic Visualization", "doi": null, "abstractUrl": "/proceedings-article/cadgraphics/2011/4497a397/12OmNyRxFyS", "parentPublication": { "id": "proceedings/cadgraphics/2011/4497/0", "title": "Computer-Aided Design and Computer Graphics, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tc/2005/03/t0331", "title": "A New Range-Reduction Algorithm", "doi": null, "abstractUrl": "/journal/tc/2005/03/t0331/13rRUEgs2sG", "parentPublication": { "id": "trans/tc", "title": "IEEE Transactions on Computers", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tc/2006/03/t0254", "title": "Double-Residue Modular Range Reduction for Floating-Point Hardware Implementations", "doi": null, "abstractUrl": "/journal/tc/2006/03/t0254/13rRUynHuii", "parentPublication": { "id": "trans/tc", "title": "IEEE Transactions on Computers", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/itca/2019/6494/0/09092452", "title": "High dynamic range infrared image compression and denoising", "doi": null, "abstractUrl": "/proceedings-article/itca/2019/09092452/1jPaWvifYIw", "parentPublication": { "id": "proceedings/itca/2019/6494/0", "title": "2019 International Conference on Information Technology and Computer Application (ITCA)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "v0002", "articleId": "13rRUx0xPmQ", "__typename": "AdjacentArticleType" }, "next": { "fno": "v0025", "articleId": "13rRUx0gezL", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAlvHDr", "title": "January/February", "year": "2005", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "11", "label": "January/February", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUx0gezL", "doi": "10.1109/TVCG.2005.11", "abstract": "We present a 2D feature-based technique for morphing 3D objects represented by light fields. Existing light field morphing methods require the user to specify corresponding 3D feature elements to guide morph computation. Since slight errors in 3D specification can lead to significant morphing artifacts, we propose a scheme based on 2D feature elements that is less sensitive to imprecise marking of features. First, 2D features are specified by the user in a number of key views in the source and target light fields. Then the two light fields are warped view by view as guided by the corresponding 2D features. Finally, the two warped light fields are blended together to yield the desired light field morph. Two key issues in light field morphing are feature specification and warping of light field rays. For feature specification, we introduce a user interface for delineating 2D features in key views of a light field, which are automatically interpolated to other views. For ray warping, we describe a 2D technique that accounts for visibility changes and present a comparison to the ideal morphing of light fields. Light field morphing based on 2D features makes it simple to incorporate previous image morphing techniques such as nonuniform blending, as well as to morph between an image and a light field.", "abstracts": [ { "abstractType": "Regular", "content": "We present a 2D feature-based technique for morphing 3D objects represented by light fields. Existing light field morphing methods require the user to specify corresponding 3D feature elements to guide morph computation. Since slight errors in 3D specification can lead to significant morphing artifacts, we propose a scheme based on 2D feature elements that is less sensitive to imprecise marking of features. First, 2D features are specified by the user in a number of key views in the source and target light fields. Then the two light fields are warped view by view as guided by the corresponding 2D features. Finally, the two warped light fields are blended together to yield the desired light field morph. Two key issues in light field morphing are feature specification and warping of light field rays. For feature specification, we introduce a user interface for delineating 2D features in key views of a light field, which are automatically interpolated to other views. For ray warping, we describe a 2D technique that accounts for visibility changes and present a comparison to the ideal morphing of light fields. Light field morphing based on 2D features makes it simple to incorporate previous image morphing techniques such as nonuniform blending, as well as to morph between an image and a light field.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "We present a 2D feature-based technique for morphing 3D objects represented by light fields. Existing light field morphing methods require the user to specify corresponding 3D feature elements to guide morph computation. Since slight errors in 3D specification can lead to significant morphing artifacts, we propose a scheme based on 2D feature elements that is less sensitive to imprecise marking of features. First, 2D features are specified by the user in a number of key views in the source and target light fields. Then the two light fields are warped view by view as guided by the corresponding 2D features. Finally, the two warped light fields are blended together to yield the desired light field morph. Two key issues in light field morphing are feature specification and warping of light field rays. For feature specification, we introduce a user interface for delineating 2D features in key views of a light field, which are automatically interpolated to other views. For ray warping, we describe a 2D technique that accounts for visibility changes and present a comparison to the ideal morphing of light fields. Light field morphing based on 2D features makes it simple to incorporate previous image morphing techniques such as nonuniform blending, as well as to morph between an image and a light field.", "title": "Light Field Morphing Using 2D Features", "normalizedTitle": "Light Field Morphing Using 2D Features", "fno": "v0025", "hasPdf": true, "idPrefix": "tg", "keywords": [ "3 D Morphing", "Light Field", "Ray Correspondence", "Ray Space Warping", "Ray Resampling" ], "authors": [ { "givenName": "Lifeng", "surname": "Wang", "fullName": "Lifeng Wang", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Stephen", "surname": "Lin", "fullName": "Stephen Lin", "affiliation": "IEEE Computer Society", "__typename": "ArticleAuthorType" }, { "givenName": "Seungyong", "surname": "Lee", "fullName": "Seungyong Lee", "affiliation": "IEEE Computer Society", "__typename": "ArticleAuthorType" }, { "givenName": "Baining", "surname": "Guo", "fullName": "Baining Guo", "affiliation": "IEEE", "__typename": "ArticleAuthorType" }, { "givenName": "Heung-Yeung", "surname": "Shum", "fullName": "Heung-Yeung Shum", "affiliation": "IEEE", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "01", "pubDate": "2005-01-01 00:00:00", "pubType": "trans", "pages": "25-34", "year": "2005", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/pg/2003/2028/0/20280215", "title": "Feature-Based Surface Light Field Morphing", "doi": null, "abstractUrl": "/proceedings-article/pg/2003/20280215/12OmNAkWvlK", "parentPublication": { "id": "proceedings/pg/2003/2028/0", "title": "Computer Graphics and Applications, Pacific Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/mines/2009/3843/1/3843a309", "title": "Morphing 3D Mesh Models Based on Spherical Parameterization", "doi": null, "abstractUrl": "/proceedings-article/mines/2009/3843a309/12OmNBOUxiR", "parentPublication": { "id": "proceedings/mines/2009/3843/1", "title": "Multimedia Information Networking and Security, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/pg/2000/0868/0/08680348", "title": "Morphing Using Curves and Shape Interpolation Techniques", "doi": null, "abstractUrl": "/proceedings-article/pg/2000/08680348/12OmNwoPtts", "parentPublication": { "id": "proceedings/pg/2000/0868/0", "title": "Computer Graphics and Applications, Pacific Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iv/2001/1195/0/11950323", "title": "View Morphing Using Sprites with Depth", "doi": null, "abstractUrl": "/proceedings-article/iv/2001/11950323/12OmNx8wTiw", "parentPublication": { "id": "proceedings/iv/2001/1195/0", "title": "Proceedings Fifth International Conference on Information Visualisation", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icmcs/1999/0253/1/02539270", "title": "Three-Dimensional Metamorphosis using Multiplanar Representation", "doi": null, "abstractUrl": "/proceedings-article/icmcs/1999/02539270/12OmNyS6RC7", "parentPublication": { "id": "proceedings/icmcs/1999/0253/1", "title": "Multimedia Computing and Systems, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/pg/2001/1227/0/12270070", "title": "Explicit Control of Topological Transitions in Morphing Shapes of 3D Meshes", "doi": null, "abstractUrl": "/proceedings-article/pg/2001/12270070/12OmNypIYAL", "parentPublication": { "id": "proceedings/pg/2001/1227/0", "title": "Computer Graphics and Applications, Pacific Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iciap/1999/0040/0/00400538", "title": "Morphing as a Tool for Motion Modeling", "doi": null, "abstractUrl": "/proceedings-article/iciap/1999/00400538/12OmNzYwcc8", "parentPublication": { "id": "proceedings/iciap/1999/0040/0", "title": "Image Analysis and Processing, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/smi/2001/0853/0/08530209", "title": "Local Control for Mesh Morphing", "doi": null, "abstractUrl": "/proceedings-article/smi/2001/08530209/12OmNzcPAxh", "parentPublication": { "id": "proceedings/smi/2001/0853/0", "title": "Shape Modeling and Applications, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ieee-vis/2005/2766/0/27660055", "title": "Evolutionary Morphing", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/2005/27660055/12OmNzl3WYJ", "parentPublication": { "id": "proceedings/ieee-vis/2005/2766/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iv/2003/1988/0/19880024", "title": "Trifocal Morphing", "doi": null, "abstractUrl": "/proceedings-article/iv/2003/19880024/12OmNzzP5Fa", "parentPublication": { "id": "proceedings/iv/2003/1988/0", "title": "Proceedings on Seventh International Conference on Information Visualization, 2003. IV 2003.", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "v0013", "articleId": "13rRUwd9CLD", "__typename": "AdjacentArticleType" }, "next": { "fno": "v0035", "articleId": "13rRUyYjKa4", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAlvHDr", "title": "January/February", "year": "2005", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "11", "label": "January/February", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUyYjKa4", "doi": "10.1109/TVCG.2005.17", "abstract": "We present visibility computation and data organization algorithms that enable high-fidelity walkthroughs of large 3D geometric data sets. A novel feature of our walkthrough system is that it performs work proportional only to the required detail in visible geometry at the rendering time. To accomplish this, we use a precomputation phase that efficiently generates per cell vLOD: the geometry visible from a view-region at the right level of detail. We encode changes between neighboring cells' vLODs, which are not required to be memory resident. At the rendering time, we incrementally construct the vLOD for the current view-cell and render it. We have a small CPU and memory requirement for rendering and are able to display models with tens of millions of polygons at interactive frame rates with less than one pixel screen-space deviation and accurate visibility.", "abstracts": [ { "abstractType": "Regular", "content": "We present visibility computation and data organization algorithms that enable high-fidelity walkthroughs of large 3D geometric data sets. A novel feature of our walkthrough system is that it performs work proportional only to the required detail in visible geometry at the rendering time. To accomplish this, we use a precomputation phase that efficiently generates per cell vLOD: the geometry visible from a view-region at the right level of detail. We encode changes between neighboring cells' vLODs, which are not required to be memory resident. At the rendering time, we incrementally construct the vLOD for the current view-cell and render it. We have a small CPU and memory requirement for rendering and are able to display models with tens of millions of polygons at interactive frame rates with less than one pixel screen-space deviation and accurate visibility.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "We present visibility computation and data organization algorithms that enable high-fidelity walkthroughs of large 3D geometric data sets. A novel feature of our walkthrough system is that it performs work proportional only to the required detail in visible geometry at the rendering time. To accomplish this, we use a precomputation phase that efficiently generates per cell vLOD: the geometry visible from a view-region at the right level of detail. We encode changes between neighboring cells' vLODs, which are not required to be memory resident. At the rendering time, we incrementally construct the vLOD for the current view-cell and render it. We have a small CPU and memory requirement for rendering and are able to display models with tens of millions of polygons at interactive frame rates with less than one pixel screen-space deviation and accurate visibility.", "title": "vLOD: High-Fidelity Walkthrough of Large Virtual Environments", "normalizedTitle": "vLOD: High-Fidelity Walkthrough of Large Virtual Environments", "fno": "v0035", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Interactive Walkthrough", "Levels Of Detail", "Visibility Computation", "Compression" ], "authors": [ { "givenName": "Jatin", "surname": "Chhugani", "fullName": "Jatin Chhugani", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Budirijanto", "surname": "Purnomo", "fullName": "Budirijanto Purnomo", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Shankar", "surname": "Krishnan", "fullName": "Shankar Krishnan", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Jonathan", "surname": "Cohen", "fullName": "Jonathan Cohen", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Suresh", "surname": "Venkatasubramanian", "fullName": "Suresh Venkatasubramanian", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "David S.", "surname": "Johnson", "fullName": "David S. Johnson", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Subodh", "surname": "Kumar", "fullName": "Subodh Kumar", "affiliation": "IEEE Computer Society", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "01", "pubDate": "2005-01-01 00:00:00", "pubType": "trans", "pages": "35-47", "year": "2005", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/ieee-vis/2002/7498/0/7498aliaga", "title": "Sea of Images", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/2002/7498aliaga/12OmNBhHtfh", "parentPublication": { "id": "proceedings/ieee-vis/2002/7498/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/pg/2000/0868/0/08680105", "title": "Visibility in the Presence of Occluders with Curved Boundaries", "doi": null, "abstractUrl": "/proceedings-article/pg/2000/08680105/12OmNC36tOy", "parentPublication": { "id": "proceedings/pg/2000/0868/0", "title": "Computer Graphics and Applications, Pacific Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icvgip/2008/3476/0/3476a047", "title": "Visibility Cuts: A System for Rendering Dynamic Virtual Environments", "doi": null, "abstractUrl": "/proceedings-article/icvgip/2008/3476a047/12OmNxGAL3M", "parentPublication": { "id": "proceedings/icvgip/2008/3476/0", "title": "Computer Vision, Graphics & Image Processing, Indian Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ieee-vis/2004/8788/0/87880131", "title": "Quick-VDR: Interactive View-Dependent Rendering of Massive Models", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/2004/87880131/12OmNyRPgrt", "parentPublication": { "id": "proceedings/ieee-vis/2004/8788/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ieee-vis/2000/6478/0/64780002", "title": "A Visibility Determination Algorithm for Interactive Virtual Endoscopy", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/2000/64780002/12OmNzl3WPW", "parentPublication": { "id": "proceedings/ieee-vis/2000/6478/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/pvg/2003/2091/0/20910002", "title": "Visibility-Based Prefetching for Interactive Out-Of-Core Rendering", "doi": null, "abstractUrl": "/proceedings-article/pvg/2003/20910002/12OmNznCl3v", "parentPublication": { "id": "proceedings/pvg/2003/2091/0", "title": "Parallel and Large-Data Visualization and Graphics, IEEE Symposium on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2001/04/v0365", "title": "Efficient Conservative Visibility Culling Using the Prioritized-Layered Projection Algorithm", "doi": null, "abstractUrl": "/journal/tg/2001/04/v0365/13rRUwgQpDd", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2003/03/v0412", "title": "A Survey of Visibility for Walkthrough Applications", "doi": null, "abstractUrl": "/journal/tg/2003/03/v0412/13rRUwh80H1", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/1998/06/mcg1998060038", "title": "Images for Accelerating Architectural Walkthroughs", "doi": null, "abstractUrl": "/magazine/cg/1998/06/mcg1998060038/13rRUyYBlj4", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/1996/04/v0323", "title": "Interactive Display of Large NURBS Models", "doi": null, "abstractUrl": "/journal/tg/1996/04/v0323/13rRUyv53Fa", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "v0025", "articleId": "13rRUx0gezL", "__typename": "AdjacentArticleType" }, "next": { "fno": "v0048", "articleId": "13rRUxYIN3Y", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAlvHDr", "title": "January/February", "year": "2005", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "11", "label": "January/February", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxYIN3Y", "doi": "10.1109/TVCG.2005.14", "abstract": "Animation of photorealistic computer graphics models is an important goal for many applications. Image-based modeling has emerged as a promising approach to capture and visualize real-world objects. Animating image-based models, however, is still a largely unsolved problem. In this paper, we extend a popular image-based representation called surface reflectance field to animate and render deformable real-world objects under arbitrary illumination. Deforming the surface reflectance field is achieved by modifying the underlying impostor geometry. We augment the impostor by a local parameterization that allows the correct evaluation of acquired reflectance images, preserving the original light model on the deformed surface. We present a deferred shading scheme to handle the increased amount of data involved in shading the deformable surface reflectance field. We show animations of various objects that were acquired with 3D photography.", "abstracts": [ { "abstractType": "Regular", "content": "Animation of photorealistic computer graphics models is an important goal for many applications. Image-based modeling has emerged as a promising approach to capture and visualize real-world objects. Animating image-based models, however, is still a largely unsolved problem. In this paper, we extend a popular image-based representation called surface reflectance field to animate and render deformable real-world objects under arbitrary illumination. Deforming the surface reflectance field is achieved by modifying the underlying impostor geometry. We augment the impostor by a local parameterization that allows the correct evaluation of acquired reflectance images, preserving the original light model on the deformed surface. We present a deferred shading scheme to handle the increased amount of data involved in shading the deformable surface reflectance field. We show animations of various objects that were acquired with 3D photography.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Animation of photorealistic computer graphics models is an important goal for many applications. Image-based modeling has emerged as a promising approach to capture and visualize real-world objects. Animating image-based models, however, is still a largely unsolved problem. In this paper, we extend a popular image-based representation called surface reflectance field to animate and render deformable real-world objects under arbitrary illumination. Deforming the surface reflectance field is achieved by modifying the underlying impostor geometry. We augment the impostor by a local parameterization that allows the correct evaluation of acquired reflectance images, preserving the original light model on the deformed surface. We present a deferred shading scheme to handle the increased amount of data involved in shading the deformable surface reflectance field. We show animations of various objects that were acquired with 3D photography.", "title": "Rendering Deformable Surface Reflectance Fields", "normalizedTitle": "Rendering Deformable Surface Reflectance Fields", "fno": "v0048", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Computer Graphics", "Image Based Rendering" ], "authors": [ { "givenName": "Tim", "surname": "Weyrich", "fullName": "Tim Weyrich", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Hanspeter", "surname": "Pfister", "fullName": "Hanspeter Pfister", "affiliation": "IEEE", "__typename": "ArticleAuthorType" }, { "givenName": "Markus", "surname": "Gross", "fullName": "Markus Gross", "affiliation": "IEEE", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "01", "pubDate": "2005-01-01 00:00:00", "pubType": "trans", "pages": "48-58", "year": "2005", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/cvpr/2004/2158/2/01315168", "title": "Recovering shape and reflectance model of non-lambertian objects from multiple views", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2004/01315168/12OmNBigFyE", "parentPublication": { "id": "proceedings/cvpr/2004/2158/2", "title": "Proceedings of the 2004 IEEE Computer Society Conference on Computer Vision and Pattern Recognition, 2004. CVPR 2004.", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icpr/2004/2128/2/212820895", "title": "Dense Estimation of Surface Reflectance Properties Based on Inverse Global Illumination Rendering", "doi": null, "abstractUrl": "/proceedings-article/icpr/2004/212820895/12OmNCcbE8h", "parentPublication": { "id": "proceedings/icpr/2004/2128/2", "title": "Pattern Recognition, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icig/2004/2244/0/01410478", "title": "Impostor-based animation of deformable virtual characters with dynamic shadow", "doi": null, "abstractUrl": "/proceedings-article/icig/2004/01410478/12OmNwJgAFK", "parentPublication": { "id": "proceedings/icig/2004/2244/0", "title": "Proceedings. Third International Conference on Image and Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icip/1997/8183/3/81833416", "title": "Shape Recovery of Hybrid Reflectance Surface using Neural Network", "doi": null, "abstractUrl": "/proceedings-article/icip/1997/81833416/12OmNx5GUaz", "parentPublication": { "id": "proceedings/icip/1997/8183/3", "title": "Proceedings of International Conference on Image Processing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/visual/1992/2897/0/00235226", "title": "Rendering surface-particles", "doi": null, "abstractUrl": "/proceedings-article/visual/1992/00235226/12OmNz61dc1", "parentPublication": { "id": "proceedings/visual/1992/2897/0", "title": "Proceedings Visualization '92", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/2016/04/07115131", "title": "Intrinsic Scene Properties from a Single RGB-D Image", "doi": null, "abstractUrl": "/journal/tp/2016/04/07115131/13rRUNvyamf", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2007/04/v0663", "title": "Seeing People in Different Light-Joint Shape, Motion, and Reflectance Capture", "doi": null, "abstractUrl": "/journal/tg/2007/04/v0663/13rRUxjQyp6", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/2022/05/09712406", "title": "Predicting Surface Reflectance Properties of Outdoor Scenes Under Unknown Natural Illumination", "doi": null, "abstractUrl": "/magazine/cg/2022/05/09712406/1AZLEpMIeME", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccv/2021/2812/0/281200f845", "title": "Nerfies: Deformable Neural Radiance Fields", "doi": null, "abstractUrl": "/proceedings-article/iccv/2021/281200f845/1BmL0KETWzm", "parentPublication": { "id": "proceedings/iccv/2021/2812/0", "title": "2021 IEEE/CVF International Conference on Computer Vision (ICCV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/2021/01/08758881", "title": "A Microfacet-Based Model for Photometric Stereo with General Isotropic Reflectance", "doi": null, "abstractUrl": "/journal/tp/2021/01/08758881/1byhcnOIiys", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "v0035", "articleId": "13rRUyYjKa4", "__typename": "AdjacentArticleType" }, "next": { "fno": "v0059", "articleId": "13rRUxBJhmI", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAlvHDr", "title": "January/February", "year": "2005", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "11", "label": "January/February", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxBJhmI", "doi": "10.1109/TVCG.2005.4", "abstract": "We present results from a user study that compared six visualization methods for two-dimensional vector data. Users performed three simple but representative tasks using visualizations from each method: 1) locating all critical points in an image, 2) identifying critical point types, and 3) advecting a particle. Visualization methods included two that used different spatial distributions of short arrow icons, two that used different distributions of integral curves, one that used wedges located to suggest flow lines, and line-integral convolution (LIC). Results show different strengths and weaknesses for each method. We found that users performed these tasks better with methods that: 1) showed the sign of vectors within the vector field, 2) visually represented integral curves, and 3) visually represented the locations of critical points. Expert user performance was not statistically different from nonexpert user performance. We used several methods to analyze the data including omnibus analysis of variance, pairwise t-tests, and graphical analysis using inferential confidence intervals. We concluded that using the inferential confidence intervals for displaying the overall pattern of results for each task measure and for performing subsequent pairwise comparisons of the condition means was the best method for analyzing the data in this study. These results provide quantitative support for some of the anecdotal evidence concerning visualization methods. The tasks and testing framework also provide a basis for comparing other visualization methods, for creating more effective methods and for defining additional tasks to further understand the tradeoffs among the methods. In the future, we also envision extending this work to more ambitious comparisons, such as evaluating two-dimensional vectors on two-dimensional surfaces embedded in three-dimensional space and defining analogous tasks for three-dimensional visualization methods.", "abstracts": [ { "abstractType": "Regular", "content": "We present results from a user study that compared six visualization methods for two-dimensional vector data. Users performed three simple but representative tasks using visualizations from each method: 1) locating all critical points in an image, 2) identifying critical point types, and 3) advecting a particle. Visualization methods included two that used different spatial distributions of short arrow icons, two that used different distributions of integral curves, one that used wedges located to suggest flow lines, and line-integral convolution (LIC). Results show different strengths and weaknesses for each method. We found that users performed these tasks better with methods that: 1) showed the sign of vectors within the vector field, 2) visually represented integral curves, and 3) visually represented the locations of critical points. Expert user performance was not statistically different from nonexpert user performance. We used several methods to analyze the data including omnibus analysis of variance, pairwise t-tests, and graphical analysis using inferential confidence intervals. We concluded that using the inferential confidence intervals for displaying the overall pattern of results for each task measure and for performing subsequent pairwise comparisons of the condition means was the best method for analyzing the data in this study. These results provide quantitative support for some of the anecdotal evidence concerning visualization methods. The tasks and testing framework also provide a basis for comparing other visualization methods, for creating more effective methods and for defining additional tasks to further understand the tradeoffs among the methods. In the future, we also envision extending this work to more ambitious comparisons, such as evaluating two-dimensional vectors on two-dimensional surfaces embedded in three-dimensional space and defining analogous tasks for three-dimensional visualization methods.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "We present results from a user study that compared six visualization methods for two-dimensional vector data. Users performed three simple but representative tasks using visualizations from each method: 1) locating all critical points in an image, 2) identifying critical point types, and 3) advecting a particle. Visualization methods included two that used different spatial distributions of short arrow icons, two that used different distributions of integral curves, one that used wedges located to suggest flow lines, and line-integral convolution (LIC). Results show different strengths and weaknesses for each method. We found that users performed these tasks better with methods that: 1) showed the sign of vectors within the vector field, 2) visually represented integral curves, and 3) visually represented the locations of critical points. Expert user performance was not statistically different from nonexpert user performance. We used several methods to analyze the data including omnibus analysis of variance, pairwise t-tests, and graphical analysis using inferential confidence intervals. We concluded that using the inferential confidence intervals for displaying the overall pattern of results for each task measure and for performing subsequent pairwise comparisons of the condition means was the best method for analyzing the data in this study. These results provide quantitative support for some of the anecdotal evidence concerning visualization methods. The tasks and testing framework also provide a basis for comparing other visualization methods, for creating more effective methods and for defining additional tasks to further understand the tradeoffs among the methods. In the future, we also envision extending this work to more ambitious comparisons, such as evaluating two-dimensional vectors on two-dimensional surfaces embedded in three-dimensional space and defining analogous tasks for three-dimensional visualization methods.", "title": "Comparing 2D Vector Field Visualization Methods: A User Study", "normalizedTitle": "Comparing 2D Vector Field Visualization Methods: A User Study", "fno": "v0059", "hasPdf": true, "idPrefix": "tg", "keywords": [ "User Study", "Vector Visualization", "Fluid Flow Visualization" ], "authors": [ { "givenName": "David H.", "surname": "Laidlaw", "fullName": "David H. Laidlaw", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Robert M.", "surname": "Kirby", "fullName": "Robert M. Kirby", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Cullen D.", "surname": "Jackson", "fullName": "Cullen D. Jackson", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "J. Scott", "surname": "Davidson", "fullName": "J. Scott Davidson", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Timothy S.", "surname": "Miller", "fullName": "Timothy S. Miller", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Marco", "surname": "da Silva", "fullName": "Marco da Silva", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "William H.", "surname": "Warren", "fullName": "William H. Warren", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Michael J.", "surname": "Tarr", "fullName": "Michael J. Tarr", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "01", "pubDate": "2005-01-01 00:00:00", "pubType": "trans", "pages": "59-70", "year": "2005", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/ieee-vis/1995/7187/0/71870233", "title": "Enhanced Spot Noise for Vector Field Visualization", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/1995/71870233/12OmNBbaH8o", "parentPublication": { "id": "proceedings/ieee-vis/1995/7187/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ieee-vis/2001/7200/0/7200laidlaw", "title": "Quantitative Comparative Evaluation of 2D Vector Field Visualization Methods", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/2001/7200laidlaw/12OmNCm7BAu", "parentPublication": { "id": "proceedings/ieee-vis/2001/7200/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/1992/2855/0/00223204", "title": "Vector field analysis for oriented patterns", "doi": null, "abstractUrl": "/proceedings-article/cvpr/1992/00223204/12OmNvTk014", "parentPublication": { "id": "proceedings/cvpr/1992/2855/0", "title": "Proceedings 1992 IEEE Computer Society Conference on Computer Vision and Pattern Recognition", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/visual/1992/2897/0/00235211", "title": "Constructing stream surfaces in steady 3D vector fields", "doi": null, "abstractUrl": "/proceedings-article/visual/1992/00235211/12OmNz5JC1r", "parentPublication": { "id": "proceedings/visual/1992/2897/0", "title": "Proceedings Visualization '92", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/coginf/2010/8042/0/05599694", "title": "Application of a tool for ontology visualization", "doi": null, "abstractUrl": "/proceedings-article/coginf/2010/05599694/12OmNzZWbRF", "parentPublication": { "id": "proceedings/coginf/2010/8042/0", "title": "2010 9th IEEE International Conference on Cognitive Informatics (ICCI)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2009/06/ttg2009061209", "title": "A User Study to Compare Four Uncertainty Visualization Methods for 1D and 2D Datasets", "doi": null, "abstractUrl": "/journal/tg/2009/06/ttg2009061209/13rRUxcsYLI", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2009/06/ttg2009061219", "title": "Comparing 3D Vector Field Visualization Methods: A User Study", "doi": null, "abstractUrl": "/journal/tg/2009/06/ttg2009061219/13rRUy0qnLD", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/2006/04/mcg2006040074", "title": "Strategies for the Visualization of Multiple 2D Vector Fields", "doi": null, "abstractUrl": "/magazine/cg/2006/04/mcg2006040074/13rRUy2YLNl", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2000/02/v0139", "title": "Anisotropic Diffusion in Vector Field Visualization on Euclidean Domains and Surfaces", "doi": null, "abstractUrl": "/journal/tg/2000/02/v0139/13rRUzp02o9", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "v0048", "articleId": "13rRUxYIN3Y", "__typename": "AdjacentArticleType" }, "next": { "fno": "v0071", "articleId": "13rRUygBwhD", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAlvHDr", "title": "January/February", "year": "2005", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "11", "label": "January/February", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUygBwhD", "doi": "10.1109/TVCG.2005.2", "abstract": "We present a user interface, based on parallel coordinates, that facilitates exploration of volume data. By explicitly representing the visualization parameter space, the interface provides an overview of rendering options and enables users to easily explore different parameters. Rendered images are stored in an integrated history bar that facilitates backtracking to previous visualization options. Initial usability testing showed clear agreement between users and experts of various backgrounds (usability, graphic design, volume visualization, and medical physics) that the proposed user interface is a valuable data exploration tool.", "abstracts": [ { "abstractType": "Regular", "content": "We present a user interface, based on parallel coordinates, that facilitates exploration of volume data. By explicitly representing the visualization parameter space, the interface provides an overview of rendering options and enables users to easily explore different parameters. Rendered images are stored in an integrated history bar that facilitates backtracking to previous visualization options. Initial usability testing showed clear agreement between users and experts of various backgrounds (usability, graphic design, volume visualization, and medical physics) that the proposed user interface is a valuable data exploration tool.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "We present a user interface, based on parallel coordinates, that facilitates exploration of volume data. By explicitly representing the visualization parameter space, the interface provides an overview of rendering options and enables users to easily explore different parameters. Rendered images are stored in an integrated history bar that facilitates backtracking to previous visualization options. Initial usability testing showed clear agreement between users and experts of various backgrounds (usability, graphic design, volume visualization, and medical physics) that the proposed user interface is a valuable data exploration tool.", "title": "A Parallel Coordinates Style Interface for Exploratory Volume Visualization", "normalizedTitle": "A Parallel Coordinates Style Interface for Exploratory Volume Visualization", "fno": "v0071", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Graphical User Interfaces GUI", "Screen Design", "Display Algorithms", "Medical Imaging" ], "authors": [ { "givenName": "Melanie", "surname": "Tory", "fullName": "Melanie Tory", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Simeon", "surname": "Potts", "fullName": "Simeon Potts", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Torsten", "surname": "M?ller", "fullName": "Torsten M?ller", "affiliation": "IEEE", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "01", "pubDate": "2005-01-01 00:00:00", "pubType": "trans", "pages": "71-80", "year": "2005", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/ieee-vis/2003/2030/0/20300102", "title": "A Parallel Coordinates Interface for Exploratory Volume Visualization", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/2003/20300102/12OmNCzb9wq", "parentPublication": { "id": "proceedings/ieee-vis/2003/2030/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/uic-atc/2012/4843/0/4843a342", "title": "Comparative Study on Advanced TV Interface Types in the Smart Media World", "doi": null, "abstractUrl": "/proceedings-article/uic-atc/2012/4843a342/12OmNxGSmcr", "parentPublication": { "id": "proceedings/uic-atc/2012/4843/0", "title": "Ubiquitous, Autonomic and Trusted Computing, Symposia and Workshops on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icsi/1992/2697/0/00217284", "title": "SILK: an advanced user interface builder and application prototyper", "doi": null, "abstractUrl": "/proceedings-article/icsi/1992/00217284/12OmNxTVU1A", "parentPublication": { "id": "proceedings/icsi/1992/2697/0", "title": "Proceedings of the Second International Conference on Systems Integration", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cmpsac/1991/2152/0/00170173", "title": "SUIT: software user interface design tool", "doi": null, "abstractUrl": "/proceedings-article/cmpsac/1991/00170173/12OmNxWLTBw", "parentPublication": { "id": "proceedings/cmpsac/1991/2152/0", "title": "1991 The Fifteenth Annual International Computer Software & Applications Conference", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccsa/2008/3243/0/3243a106", "title": "Fundamental Usability Guidelines for User Interface Design", "doi": null, "abstractUrl": "/proceedings-article/iccsa/2008/3243a106/12OmNzJbQTw", "parentPublication": { "id": "proceedings/iccsa/2008/3243/0", "title": "2008 International Conference on Computational Sciences and Its Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cmpsac/1992/3000/0/00217592", "title": "SimUI: graphical user interface evaluation using playback", "doi": null, "abstractUrl": "/proceedings-article/cmpsac/1992/00217592/12OmNzcxZ1r", "parentPublication": { "id": "proceedings/cmpsac/1992/3000/0", "title": "1992 Proceedings. The Sixteenth Annual International Computer Software and Applications Conference", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/so/1991/05/s5094", "title": "Interface-Walkthroughs: Efficient Collaborative Testing", "doi": null, "abstractUrl": "/magazine/so/1991/05/s5094/13rRUwbaqJO", "parentPublication": { "id": "mags/so", "title": "IEEE Software", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2010/05/ttg2010050802", "title": "Smooth, Volume-Accurate Material Interface Reconstruction", "doi": null, "abstractUrl": "/journal/tg/2010/05/ttg2010050802/13rRUxd2aYW", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2006/01/v0002", "title": "Visualization Task Performance with 2D, 3D, and Combination Displays", "doi": null, "abstractUrl": "/journal/tg/2006/01/v0002/13rRUy2YLYl", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icat/2006/2754/0/04089233", "title": "The Usability of Multimedia Interface Based on User's Mental Models", "doi": null, "abstractUrl": "/proceedings-article/icat/2006/04089233/17D45VTRooF", "parentPublication": { "id": "proceedings/icat/2006/2754/0", "title": "16th International Conference on Artificial Reality and Telexistence--Workshops (ICAT'06)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "v0059", "articleId": "13rRUxBJhmI", "__typename": "AdjacentArticleType" }, "next": { "fno": "v0081", "articleId": "13rRUwInvJ7", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAlvHDr", "title": "January/February", "year": "2005", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "11", "label": "January/February", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUwInvJ7", "doi": "10.1109/TVCG.2005.1", "abstract": "In this paper, we identify a general paradigm for portal-based rendering and present an image-space algorithm for rendering complex portals. Our general paradigm is an abstraction of portal-based rendering that is independent of scene geometry. It provides a framework for flexible and dynamic scene composition by connecting cells with transformative portals. Our rendering algorithm maintains a visible volume in image-space and uses fragment culling to discard fragments outside of this volume. We discuss our implementation in OpenGL and present results that show it provides correct rendering of complex portals at interactive rates on current hardware. We believe that our work will be useful in many applications that require a means of creating dynamic and meaningful visual connections between different sets of data.", "abstracts": [ { "abstractType": "Regular", "content": "In this paper, we identify a general paradigm for portal-based rendering and present an image-space algorithm for rendering complex portals. Our general paradigm is an abstraction of portal-based rendering that is independent of scene geometry. It provides a framework for flexible and dynamic scene composition by connecting cells with transformative portals. Our rendering algorithm maintains a visible volume in image-space and uses fragment culling to discard fragments outside of this volume. We discuss our implementation in OpenGL and present results that show it provides correct rendering of complex portals at interactive rates on current hardware. We believe that our work will be useful in many applications that require a means of creating dynamic and meaningful visual connections between different sets of data.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "In this paper, we identify a general paradigm for portal-based rendering and present an image-space algorithm for rendering complex portals. Our general paradigm is an abstraction of portal-based rendering that is independent of scene geometry. It provides a framework for flexible and dynamic scene composition by connecting cells with transformative portals. Our rendering algorithm maintains a visible volume in image-space and uses fragment culling to discard fragments outside of this volume. We discuss our implementation in OpenGL and present results that show it provides correct rendering of complex portals at interactive rates on current hardware. We believe that our work will be useful in many applications that require a means of creating dynamic and meaningful visual connections between different sets of data.", "title": "A New Technique for Rendering Complex Portals", "normalizedTitle": "A New Technique for Rendering Complex Portals", "fno": "v0081", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Portal Based Rendering", "Fragment Culling", "Dual Depth Buffer", "Scene Composition", "Complex Portals" ], "authors": [ { "givenName": "Nick", "surname": "Lowe", "fullName": "Nick Lowe", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Amitava", "surname": "Datta", "fullName": "Amitava Datta", "affiliation": "IEEE Computer Society", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "01", "pubDate": "2005-01-01 00:00:00", "pubType": "trans", "pages": "81-90", "year": "2005", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/ieee-vis/1997/8262/0/82620355", "title": "Architectural walkthroughs using portal textures", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/1997/82620355/12OmNCf1DuP", "parentPublication": { "id": "proceedings/ieee-vis/1997/8262/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/hicss/2012/4525/0/4525c752", "title": "Towards Semantically Enabled Next Generation Community Health Information Portals: The PopSciGrid Pilot", "doi": null, "abstractUrl": "/proceedings-article/hicss/2012/4525c752/12OmNCy2L1W", "parentPublication": { "id": "proceedings/hicss/2012/4525/0", "title": "2012 45th Hawaii International Conference on System Sciences", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icee/2010/3997/0/3997d593", "title": "A Study on Scene Service Content Management System of Government Portal Website", "doi": null, "abstractUrl": "/proceedings-article/icee/2010/3997d593/12OmNro0I2h", "parentPublication": { "id": "proceedings/icee/2010/3997/0", "title": "International Conference on E-Business and E-Government", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cis/2010/4297/0/4297a258", "title": "A New Volume Rendering Algorithm of Data Field", "doi": null, "abstractUrl": "/proceedings-article/cis/2010/4297a258/12OmNwpoFHz", "parentPublication": { "id": "proceedings/cis/2010/4297/0", "title": "2010 International Conference on Computational Intelligence and Security", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cec/2009/3755/0/3755a312", "title": "Web-Based Process Portals: Powering Business Process Management within Large Organisations", "doi": null, "abstractUrl": "/proceedings-article/cec/2009/3755a312/12OmNxEBz3L", "parentPublication": { "id": "proceedings/cec/2009/3755/0", "title": "2009 IEEE Conference on Commerce and Enterprise Computing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/wcse/2009/3570/3/3570c276", "title": "The Research of Large-Scale 3D Scenes Rendering Optimization", "doi": null, "abstractUrl": "/proceedings-article/wcse/2009/3570c276/12OmNy3iFfZ", "parentPublication": { "id": "proceedings/wcse/2009/3570/2", "title": "2009 WRI World Congress on Software Engineering", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icmecg/2011/4544/0/4544a164", "title": "A Benchmark-Based Approach for Evaluating Capability of Enterprise Web Portals", "doi": null, "abstractUrl": "/proceedings-article/icmecg/2011/4544a164/12OmNzmtWtl", "parentPublication": { "id": "proceedings/icmecg/2011/4544/0", "title": "Management of e-Commerce and e-Government, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ccgrid/2003/1919/0/19190190", "title": "PortalLab: A Web Services Toolkit for Building Semantic Grid Portals", "doi": null, "abstractUrl": "/proceedings-article/ccgrid/2003/19190190/12OmNzuZUzV", "parentPublication": { "id": "proceedings/ccgrid/2003/1919/0", "title": "Proceedings of the Third IEEE/ACM International Symposium on Cluster Computing and the Grid", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vrw/2022/8402/0/840200a628", "title": "Automatic Virtual Portals Placement for Efficient VR Navigation", "doi": null, "abstractUrl": "/proceedings-article/vrw/2022/840200a628/1CJd2kFtEGc", "parentPublication": { "id": "proceedings/vrw/2022/8402/0", "title": "2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ismar/2022/5325/0/532500a160", "title": "Portal Rendering and Creation Interactions in Virtual Reality", "doi": null, "abstractUrl": "/proceedings-article/ismar/2022/532500a160/1JrR7uagUqQ", "parentPublication": { "id": "proceedings/ismar/2022/5325/0", "title": "2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "v0071", "articleId": "13rRUygBwhD", "__typename": "AdjacentArticleType" }, "next": { "fno": "v0091", "articleId": "13rRUy3xY80", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAlvHDr", "title": "January/February", "year": "2005", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "11", "label": "January/February", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUy3xY80", "doi": "10.1109/TVCG.2005.13", "abstract": "This paper proposes a real-time simulation technique for large deformations. Green's nonlinear strain tensor accurately models large deformations; however, time stepping of the resulting nonlinear system can be computationally expensive. Modal analysis based on a linear strain tensor has been shown to be suitable for real-time simulation, but is accurate only for moderately small deformations. In the present work, we identify the rotational component of an infinitesimal deformation and extend traditional linear modal analysis to track that component. We then develop a procedure to integrate the small rotations occurring at the nodal points. An interesting feature of our formulation is that it can implement both position and orientation constraints in a straightforward manner. These constraints can be used to interactively manipulate the shape of a deformable solid by dragging/twisting a set of nodes. Experiments show that the proposed technique runs in real-time, even for a complex model, and that it can simulate large bending and/or twisting deformations with acceptable realism.", "abstracts": [ { "abstractType": "Regular", "content": "This paper proposes a real-time simulation technique for large deformations. Green's nonlinear strain tensor accurately models large deformations; however, time stepping of the resulting nonlinear system can be computationally expensive. Modal analysis based on a linear strain tensor has been shown to be suitable for real-time simulation, but is accurate only for moderately small deformations. In the present work, we identify the rotational component of an infinitesimal deformation and extend traditional linear modal analysis to track that component. We then develop a procedure to integrate the small rotations occurring at the nodal points. An interesting feature of our formulation is that it can implement both position and orientation constraints in a straightforward manner. These constraints can be used to interactively manipulate the shape of a deformable solid by dragging/twisting a set of nodes. Experiments show that the proposed technique runs in real-time, even for a complex model, and that it can simulate large bending and/or twisting deformations with acceptable realism.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "This paper proposes a real-time simulation technique for large deformations. Green's nonlinear strain tensor accurately models large deformations; however, time stepping of the resulting nonlinear system can be computationally expensive. Modal analysis based on a linear strain tensor has been shown to be suitable for real-time simulation, but is accurate only for moderately small deformations. In the present work, we identify the rotational component of an infinitesimal deformation and extend traditional linear modal analysis to track that component. We then develop a procedure to integrate the small rotations occurring at the nodal points. An interesting feature of our formulation is that it can implement both position and orientation constraints in a straightforward manner. These constraints can be used to interactively manipulate the shape of a deformable solid by dragging/twisting a set of nodes. Experiments show that the proposed technique runs in real-time, even for a complex model, and that it can simulate large bending and/or twisting deformations with acceptable realism.", "title": "Modal Warping: Real-Time Simulation of Large Rotational Deformation and Manipulation", "normalizedTitle": "Modal Warping: Real-Time Simulation of Large Rotational Deformation and Manipulation", "fno": "v0091", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Physically Based Modeling", "Physically Based Animation", "Deformation", "Modal Analysis" ], "authors": [ { "givenName": "Min Gyu", "surname": "Choi", "fullName": "Min Gyu Choi", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Hyeong-Seok", "surname": "Ko", "fullName": "Hyeong-Seok Ko", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "01", "pubDate": "2005-01-01 00:00:00", "pubType": "trans", "pages": "91-101", "year": "2005", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/vs-games/2009/3588/0/3588a141", "title": "Fast Vehicle Crash Modelling for Games", "doi": null, "abstractUrl": "/proceedings-article/vs-games/2009/3588a141/12OmNAYGlyM", "parentPublication": { "id": "proceedings/vs-games/2009/3588/0", "title": "Games and Virtual Worlds for Serious Applications, Conference in", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ca/2000/0683/0/06830002", "title": "Integrated System for Skin Deformation", "doi": null, "abstractUrl": "/proceedings-article/ca/2000/06830002/12OmNAtaRXK", "parentPublication": { "id": "proceedings/ca/2000/0683/0", "title": "Computer Animation", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cadgraphics/2011/4497/0/4497a306", "title": "Lattice-Based Skinning and Deformation for Real-Time Skeleton-Driven Animation", "doi": null, "abstractUrl": "/proceedings-article/cadgraphics/2011/4497a306/12OmNBEGYGs", "parentPublication": { "id": "proceedings/cadgraphics/2011/4497/0", "title": "Computer-Aided Design and Computer Graphics, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cgi/2004/2171/0/21710026", "title": "Physically-Based Simulation of Objects Represented by Surface Meshes", "doi": null, "abstractUrl": "/proceedings-article/cgi/2004/21710026/12OmNCzb9z0", "parentPublication": { "id": "proceedings/cgi/2004/2171/0", "title": "Proceedings. Computer Graphics International", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/pma/2009/3988/0/3988a395", "title": "Efficient Simulating Interactive Deformation of Virtual Plant", "doi": null, "abstractUrl": "/proceedings-article/pma/2009/3988a395/12OmNxE2mNM", "parentPublication": { "id": "proceedings/pma/2009/3988/0", "title": "Plant Growth Modeling and Applications, International Symposium on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cso/2010/4030/2/4030b447", "title": "2D Cartoon Character Deformation by Sketch Skeleton", "doi": null, "abstractUrl": "/proceedings-article/cso/2010/4030b447/12OmNxWLTkO", "parentPublication": { "id": null, "title": null, "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2008/02/ttg2008020329", "title": "Triangular Springs for Modeling Nonlinear Membranes", "doi": null, "abstractUrl": "/journal/tg/2008/02/ttg2008020329/13rRUwbs2gl", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/1997/03/v0201", "title": "Dynamic Free-Form Deformations for Animation Synthesis", "doi": null, "abstractUrl": "/journal/tg/1997/03/v0201/13rRUxASuhl", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/1995/06/i0545", "title": "Modal Matching for Correspondence and Recognition", "doi": null, "abstractUrl": "/journal/tp/1995/06/i0545/13rRUyfKIIU", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2012/02/ttg2012020228", "title": "Cubical Mass-Spring Model Design Based on a Tensile Deformation Test and Nonlinear Material Model", "doi": null, "abstractUrl": "/journal/tg/2012/02/ttg2012020228/13rRUygT7y7", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "v0081", "articleId": "13rRUwInvJ7", "__typename": "AdjacentArticleType" }, "next": { "fno": "v0102", "articleId": "13rRUxBJhvh", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAlvHDr", "title": "January/February", "year": "2005", "issueNum": "01", "idPrefix": "tg", "pubType": "journal", "volume": "11", "label": "January/February", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxBJhvh", "doi": "10.1109/TVCG.2005.16", "abstract": "The expanding sphere algorithm computes an alpha shape tetrahedralization of a point set. Starting with a seed tetrahedron, the circumscribing sphere is squeezed through each face until it either touches another point or exceeds a preset radius. If no point is found, that face of the tetrahedron is part of the surface of an object. If a point is found, a new tetrahedron is constructed. This process is iterated until all the faces of the tetrahedra have been processed and no more connected points can be found. If there are points left over, the process is iterated, creating additional objects. The algorithm generates a list of objects, with an alpha shape tetrahedralization and a surface triangulation for each. Any points that cannot be made part of a valid tetrahedron are also returned in the extra points list. The algorithm is efficient for uniformly distributed point sets, with a running time that is linear in the number of points for such sets. Since the operations are local, it is also robust.", "abstracts": [ { "abstractType": "Regular", "content": "The expanding sphere algorithm computes an alpha shape tetrahedralization of a point set. Starting with a seed tetrahedron, the circumscribing sphere is squeezed through each face until it either touches another point or exceeds a preset radius. If no point is found, that face of the tetrahedron is part of the surface of an object. If a point is found, a new tetrahedron is constructed. This process is iterated until all the faces of the tetrahedra have been processed and no more connected points can be found. If there are points left over, the process is iterated, creating additional objects. The algorithm generates a list of objects, with an alpha shape tetrahedralization and a surface triangulation for each. Any points that cannot be made part of a valid tetrahedron are also returned in the extra points list. The algorithm is efficient for uniformly distributed point sets, with a running time that is linear in the number of points for such sets. Since the operations are local, it is also robust.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "The expanding sphere algorithm computes an alpha shape tetrahedralization of a point set. Starting with a seed tetrahedron, the circumscribing sphere is squeezed through each face until it either touches another point or exceeds a preset radius. If no point is found, that face of the tetrahedron is part of the surface of an object. If a point is found, a new tetrahedron is constructed. This process is iterated until all the faces of the tetrahedra have been processed and no more connected points can be found. If there are points left over, the process is iterated, creating additional objects. The algorithm generates a list of objects, with an alpha shape tetrahedralization and a surface triangulation for each. Any points that cannot be made part of a valid tetrahedron are also returned in the extra points list. The algorithm is efficient for uniformly distributed point sets, with a running time that is linear in the number of points for such sets. Since the operations are local, it is also robust.", "title": "Tetrahedralization of Point Sets Using Expanding Spheres", "normalizedTitle": "Tetrahedralization of Point Sets Using Expanding Spheres", "fno": "v0102", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Boundary Representations", "Constructive Solid Geometry", "Surface Reconstruction", "Shape Reconstruction" ], "authors": [ { "givenName": "Martin S.", "surname": "Maltz", "fullName": "Martin S. Maltz", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "01", "pubDate": "2005-01-01 00:00:00", "pubType": "trans", "pages": "102-109", "year": "2005", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/icpr/2012/2216/0/06460579", "title": "Point track creation in unordered image collections using Gomory-Hu trees", "doi": null, "abstractUrl": "/proceedings-article/icpr/2012/06460579/12OmNCxtyJV", "parentPublication": { "id": "proceedings/icpr/2012/2216/0", "title": "2012 21st International Conference on Pattern Recognition (ICPR 2012)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vv/2002/7641/0/76410073", "title": "Dynamic Triangulation of Variational Implicit Surfaces Using Incremental Delaunay Tetrahedralization", "doi": null, "abstractUrl": "/proceedings-article/vv/2002/76410073/12OmNrJiCRK", "parentPublication": { "id": "proceedings/vv/2002/7641/0", "title": "Volume Visualization and Graphics, IEEE Symposium on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2017/0457/0/0457c501", "title": "Scalable Surface Reconstruction from Point Clouds with Extreme Scale and Density Diversity", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2017/0457c501/12OmNwpXRXO", "parentPublication": { "id": "proceedings/cvpr/2017/0457/0", "title": "2017 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cad-graphics/2015/8020/0/07450396", "title": "Parameter Estimation of Point Projection on NURBS Curves and Surfaces", "doi": null, "abstractUrl": "/proceedings-article/cad-graphics/2015/07450396/12OmNwwd2UN", "parentPublication": { "id": "proceedings/cad-graphics/2015/8020/0", "title": "2015 14th International Conference on Computer-Aided Design and Computer Graphics (CAD/Graphics)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icii/2001/7010/3/00983095", "title": "Displaying IFS attractor based on fixed point", "doi": null, "abstractUrl": "/proceedings-article/icii/2001/00983095/12OmNylboL1", "parentPublication": { "id": "proceedings/icii/2001/7010/3", "title": "2001 International Conferences on Info-tech and Info-net. Proceedings", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cad-graphics/2013/2576/0/06814975", "title": "Robust Surface Consolidation of Scanned Thick Point Clouds", "doi": null, "abstractUrl": "/proceedings-article/cad-graphics/2013/06814975/12OmNzgNXQG", "parentPublication": { "id": "proceedings/cad-graphics/2013/2576/0", "title": "2013 International Conference on Computer-Aided Design and Computer Graphics (CAD/Graphics)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icinis/2010/4249/0/4249a680", "title": "Reconstruction of Broken Blade Geometry Model Based on Reverse Engineering", "doi": null, "abstractUrl": "/proceedings-article/icinis/2010/4249a680/12OmNzl3WTy", "parentPublication": { "id": "proceedings/icinis/2010/4249/0", "title": "Intelligent Networks and Intelligent Systems, International Workshop on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/2012/06/06109276", "title": "Medial Spheres for Shape Approximation", "doi": null, "abstractUrl": "/journal/tp/2012/06/06109276/13rRUxOdD9s", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2018/6420/0/642000c790", "title": "PU-Net: Point Cloud Upsampling Network", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2018/642000c790/17D45XDIXTB", "parentPublication": { "id": "proceedings/cvpr/2018/6420/0", "title": "2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/3dv/2020/8128/0/812800a702", "title": "GAMesh: Guided and Augmented Meshing for Deep Point Networks", "doi": null, "abstractUrl": "/proceedings-article/3dv/2020/812800a702/1qyxjsT9mQE", "parentPublication": { "id": "proceedings/3dv/2020/8128/0", "title": "2020 International Conference on 3D Vision (3DV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "v0091", "articleId": "13rRUy3xY80", "__typename": "AdjacentArticleType" }, "next": null, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAnuTvo", "title": "Nov.", "year": "2016", "issueNum": "11", "idPrefix": "tg", "pubType": "journal", "volume": "22", "label": "Nov.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUyp7tX0", "doi": "10.1109/TVCG.2016.2603558", "abstract": "Presents the introductory editorial for this issue of the publication.", "abstracts": [ { "abstractType": "Regular", "content": "Presents the introductory editorial for this issue of the publication.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Presents the introductory editorial for this issue of the publication.", "title": "Message from the Editor-in-Chief and from the Associate Editor-in-Chief", "normalizedTitle": "Message from the Editor-in-Chief and from the Associate Editor-in-Chief", "fno": "07572705", "hasPdf": true, "idPrefix": "tg", "keywords": [], "authors": [ { "givenName": "Leila", "surname": "De Floriani", "fullName": "Leila De Floriani", "affiliation": "EIC IEEE TVCG, University of Genova", "__typename": "ArticleAuthorType" }, { "givenName": "Dieter", "surname": "Schmalstieg", "fullName": "Dieter Schmalstieg", "affiliation": "AEIC IEEE TVCG, University of Graz", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": false, "showRecommendedArticles": true, "isOpenAccess": true, "issueNum": "11", "pubDate": "2016-11-01 00:00:00", "pubType": "trans", "pages": "i", "year": "2016", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "trans/cc/2016/01/07426475", "title": "A Message from the New Editor-in-Chief", "doi": null, "abstractUrl": "/journal/cc/2016/01/07426475/13rRUwgQptw", "parentPublication": { "id": "trans/cc", "title": "IEEE Transactions on Cloud Computing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/ec/2018/01/08306211", "title": "Message from the Editor-in-Chief", "doi": null, "abstractUrl": "/journal/ec/2018/01/08306211/13rRUxYrbQj", "parentPublication": { "id": "trans/ec", "title": "IEEE Transactions on Emerging Topics in Computing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2019/01/08570933", "title": "Message from the Editor-in-Chief", "doi": null, "abstractUrl": "/journal/tg/2019/01/08570933/17D45Xq6dDd", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/ec/2019/01/08657703", "title": "Message from the Editor-in-Chief", "doi": null, "abstractUrl": "/journal/ec/2019/01/08657703/187Y4PTVwtO", "parentPublication": { "id": "trans/ec", "title": "IEEE Transactions on Emerging Topics in Computing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2020/01/08925350", "title": "Message from the Editor-in-Chief", "doi": null, "abstractUrl": "/journal/tg/2020/01/08925350/1fvZm5VNd1C", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/bd/2020/01/09016414", "title": "Message from the Incoming Editor-in-Chief", "doi": null, "abstractUrl": "/journal/bd/2020/01/09016414/1hN4dOpVujC", "parentPublication": { "id": "trans/bd", "title": "IEEE Transactions on Big Data", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2020/04/09016331", "title": "Message from the Editor-in-Chief", "doi": null, "abstractUrl": "/journal/tg/2020/04/09016331/1hQmFe10XqU", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/ec/2020/04/09280500", "title": "Message from the Editor-in-Chief", "doi": null, "abstractUrl": "/journal/ec/2020/04/09280500/1pg8LOZjN28", "parentPublication": { "id": "trans/ec", "title": "IEEE Transactions on Emerging Topics in Computing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tm/2021/01/09280502", "title": "A Message From the Editor-in-Chief", "doi": null, "abstractUrl": "/journal/tm/2021/01/09280502/1phNuKZblgk", "parentPublication": { "id": "trans/tm", "title": "IEEE Transactions on Mobile Computing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2021/02/09340110", "title": "Message from the Editor-in-Chief", "doi": null, "abstractUrl": "/journal/tg/2021/02/09340110/1qMJUCAU2YM", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": null, "next": { "fno": "07523411", "articleId": "13rRUwjXZSi", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAnuTvo", "title": "Nov.", "year": "2016", "issueNum": "11", "idPrefix": "tg", "pubType": "journal", "volume": "22", "label": "Nov.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUwjXZSi", "doi": "10.1109/TVCG.2016.2593757", "abstract": "To maintain a reliable registration of the virtual world with the real world, augmented reality (AR) applications require highly accurate, low-latency tracking of the device. In this paper, we propose a novel method for performing this fast 6-DOF head pose tracking using a cluster of rolling shutter cameras. The key idea is that a rolling shutter camera works by capturing the rows of an image in rapid succession, essentially acting as a high-frequency 1D image sensor. By integrating multiple rolling shutter cameras on the AR device, our tracker is able to perform 6-DOF markerless tracking in a static indoor environment with minimal latency. Compared to state-of-the-art tracking systems, this tracking approach performs at significantly higher frequency, and it works in generalized environments. To demonstrate the feasibility of our system, we present thorough evaluations on synthetically generated data with tracking frequencies reaching 56.7 kHz. We further validate the method's accuracy on real-world images collected from a prototype of our tracking system against ground truth data using standard commodity GoPro cameras capturing at 120 Hz frame rate.", "abstracts": [ { "abstractType": "Regular", "content": "To maintain a reliable registration of the virtual world with the real world, augmented reality (AR) applications require highly accurate, low-latency tracking of the device. In this paper, we propose a novel method for performing this fast 6-DOF head pose tracking using a cluster of rolling shutter cameras. The key idea is that a rolling shutter camera works by capturing the rows of an image in rapid succession, essentially acting as a high-frequency 1D image sensor. By integrating multiple rolling shutter cameras on the AR device, our tracker is able to perform 6-DOF markerless tracking in a static indoor environment with minimal latency. Compared to state-of-the-art tracking systems, this tracking approach performs at significantly higher frequency, and it works in generalized environments. To demonstrate the feasibility of our system, we present thorough evaluations on synthetically generated data with tracking frequencies reaching 56.7 kHz. We further validate the method's accuracy on real-world images collected from a prototype of our tracking system against ground truth data using standard commodity GoPro cameras capturing at 120 Hz frame rate.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "To maintain a reliable registration of the virtual world with the real world, augmented reality (AR) applications require highly accurate, low-latency tracking of the device. In this paper, we propose a novel method for performing this fast 6-DOF head pose tracking using a cluster of rolling shutter cameras. The key idea is that a rolling shutter camera works by capturing the rows of an image in rapid succession, essentially acting as a high-frequency 1D image sensor. By integrating multiple rolling shutter cameras on the AR device, our tracker is able to perform 6-DOF markerless tracking in a static indoor environment with minimal latency. Compared to state-of-the-art tracking systems, this tracking approach performs at significantly higher frequency, and it works in generalized environments. To demonstrate the feasibility of our system, we present thorough evaluations on synthetically generated data with tracking frequencies reaching 56.7 kHz. We further validate the method's accuracy on real-world images collected from a prototype of our tracking system against ground truth data using standard commodity GoPro cameras capturing at 120 Hz frame rate.", "title": "Towards Kilo-Hertz 6-DoF Visual Tracking Using an Egocentric Cluster of Rolling Shutter Cameras", "normalizedTitle": "Towards Kilo-Hertz 6-DoF Visual Tracking Using an Egocentric Cluster of Rolling Shutter Cameras", "fno": "07523411", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Tracking", "Cameras", "Visualization", "Performance Evaluation", "Simultaneous Localization And Mapping", "Light Emitting Diodes", "Rolling Shutter", "High Frequency", "Visual Inside Out Tracking" ], "authors": [ { "givenName": "Akash", "surname": "Bapat", "fullName": "Akash Bapat", "affiliation": "UNC Chapel Hill", "__typename": "ArticleAuthorType" }, { "givenName": "Enrique", "surname": "Dunn", "fullName": "Enrique Dunn", "affiliation": "UNC Chapel Hill", "__typename": "ArticleAuthorType" }, { "givenName": "Jan-Michael", "surname": "Frahm", "fullName": "Jan-Michael Frahm", "affiliation": "UNC Chapel Hill", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "11", "pubDate": "2016-11-01 00:00:00", "pubType": "trans", "pages": "2358-2367", "year": "2016", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/cvpr/2016/8851/0/07780817", "title": "Rolling Shutter Camera Relative Pose: Generalized Epipolar Geometry", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2016/07780817/12OmNBKW9vz", "parentPublication": { "id": "proceedings/cvpr/2016/8851/0", "title": "2016 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccv/2017/1032/0/1032a882", "title": "Rolling Shutter Correction in Manhattan World", "doi": null, "abstractUrl": "/proceedings-article/iccv/2017/1032a882/12OmNCfSqHP", "parentPublication": { "id": "proceedings/iccv/2017/1032/0", "title": "2017 IEEE International Conference on Computer Vision (ICCV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccv/2013/2840/0/2840a465", "title": "Rolling Shutter Stereo", "doi": null, "abstractUrl": "/proceedings-article/iccv/2013/2840a465/12OmNqFrGvu", "parentPublication": { "id": "proceedings/iccv/2013/2840/0", "title": "2013 IEEE International Conference on Computer Vision (ICCV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccv/2015/8391/0/8391c264", "title": "Dense Continuous-Time Tracking and Mapping with Rolling Shutter RGB-D Cameras", "doi": null, "abstractUrl": "/proceedings-article/iccv/2015/8391c264/12OmNrMHObK", "parentPublication": { "id": "proceedings/iccv/2015/8391/0", "title": "2015 IEEE International Conference on Computer Vision (ICCV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2013/4989/0/4989b360", "title": "Rolling Shutter Camera Calibration", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2013/4989b360/12OmNwI8cdI", "parentPublication": { "id": "proceedings/cvpr/2013/4989/0", "title": "2013 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccp/2012/1662/0/06215213", "title": "Calibration-free rolling shutter removal", "doi": null, "abstractUrl": "/proceedings-article/iccp/2012/06215213/12OmNyRg4Ak", "parentPublication": { "id": "proceedings/iccp/2012/1662/0", "title": "2012 IEEE International Conference on Computational Photography (ICCP)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2018/6420/0/642000e824", "title": "Rolling Shutter and Radial Distortion are Features for High Frame Rate Multi-camera Tracking", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2018/642000e824/17D45WODaoT", "parentPublication": { "id": "proceedings/cvpr/2018/6420/0", "title": "2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/2020/06/08621045", "title": "Rolling Shutter Camera Absolute Pose", "doi": null, "abstractUrl": "/journal/tp/2020/06/08621045/17D45XERmmI", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/2023/05/09926197", "title": "Rolling Shutter Inversion: Bring Rolling Shutter Images to High Framerate Global Shutter Video", "doi": null, "abstractUrl": "/journal/tp/2023/05/09926197/1HGJ3Pb5VzW", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2020/7168/0/716800c502", "title": "From Two Rolling Shutters to One Global Shutter", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2020/716800c502/1m3nX4WDZss", "parentPublication": { "id": "proceedings/cvpr/2020/7168/0", "title": "2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "07572705", "articleId": "13rRUyp7tX0", "__typename": "AdjacentArticleType" }, "next": { "fno": "07523375", "articleId": "13rRUxYINfi", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAnuTvo", "title": "Nov.", "year": "2016", "issueNum": "11", "idPrefix": "tg", "pubType": "journal", "volume": "22", "label": "Nov.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxYINfi", "doi": "10.1109/TVCG.2016.2593779", "abstract": "We propose a method to calibrate viewpoint-dependent, channel-wise image blur of near-eye displays, especially of Optical See-Through Head-Mounted Displays (OST-HMDs). Imperfections in HMD optics cause channel-wise image shift and blur that degrade the image quality of the display at a user's viewpoint. If we can estimate such characteristics perfectly, we could mitigate the effect by applying correction techniques from the computational photography in computer vision as analogous to cameras. Unfortunately, directly applying existing calibration techniques of cameras to OST-HMDs is not a straightforward task. Unlike ordinary imaging systems, image blur in OST-HMDs is viewpoint-dependent, i.e., the optical characteristic of a display dynamically changes depending on the current viewpoint of the user. This constraint makes the problem challenging since we must measure image blur of an HMD, ideally, over the entire 3D eyebox in which a user can see an image. To overcome this problem, we model the viewpoint-dependent blur as a Gaussian Light Field (GLF) that stores spatial information of the display screen as a (4D) light field with depth information and the blur as point-spread functions in the form of Gaussian kernels, respectively. We first describe both our GLF model and a calibration procedure to learn a GLF for a given OST-HMD. We then apply our calibration method to two HMDs that use different optics: a cubic prism or holographic gratings. The results show that our method achieves significantly better accuracy in Point-Spread Function (PSF) estimations with an accuracy about 2 to 7 dB in Peak SNR.", "abstracts": [ { "abstractType": "Regular", "content": "We propose a method to calibrate viewpoint-dependent, channel-wise image blur of near-eye displays, especially of Optical See-Through Head-Mounted Displays (OST-HMDs). Imperfections in HMD optics cause channel-wise image shift and blur that degrade the image quality of the display at a user's viewpoint. If we can estimate such characteristics perfectly, we could mitigate the effect by applying correction techniques from the computational photography in computer vision as analogous to cameras. Unfortunately, directly applying existing calibration techniques of cameras to OST-HMDs is not a straightforward task. Unlike ordinary imaging systems, image blur in OST-HMDs is viewpoint-dependent, i.e., the optical characteristic of a display dynamically changes depending on the current viewpoint of the user. This constraint makes the problem challenging since we must measure image blur of an HMD, ideally, over the entire 3D eyebox in which a user can see an image. To overcome this problem, we model the viewpoint-dependent blur as a Gaussian Light Field (GLF) that stores spatial information of the display screen as a (4D) light field with depth information and the blur as point-spread functions in the form of Gaussian kernels, respectively. We first describe both our GLF model and a calibration procedure to learn a GLF for a given OST-HMD. We then apply our calibration method to two HMDs that use different optics: a cubic prism or holographic gratings. The results show that our method achieves significantly better accuracy in Point-Spread Function (PSF) estimations with an accuracy about 2 to 7 dB in Peak SNR.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "We propose a method to calibrate viewpoint-dependent, channel-wise image blur of near-eye displays, especially of Optical See-Through Head-Mounted Displays (OST-HMDs). Imperfections in HMD optics cause channel-wise image shift and blur that degrade the image quality of the display at a user's viewpoint. If we can estimate such characteristics perfectly, we could mitigate the effect by applying correction techniques from the computational photography in computer vision as analogous to cameras. Unfortunately, directly applying existing calibration techniques of cameras to OST-HMDs is not a straightforward task. Unlike ordinary imaging systems, image blur in OST-HMDs is viewpoint-dependent, i.e., the optical characteristic of a display dynamically changes depending on the current viewpoint of the user. This constraint makes the problem challenging since we must measure image blur of an HMD, ideally, over the entire 3D eyebox in which a user can see an image. To overcome this problem, we model the viewpoint-dependent blur as a Gaussian Light Field (GLF) that stores spatial information of the display screen as a (4D) light field with depth information and the blur as point-spread functions in the form of Gaussian kernels, respectively. We first describe both our GLF model and a calibration procedure to learn a GLF for a given OST-HMD. We then apply our calibration method to two HMDs that use different optics: a cubic prism or holographic gratings. The results show that our method achieves significantly better accuracy in Point-Spread Function (PSF) estimations with an accuracy about 2 to 7 dB in Peak SNR.", "title": "Gaussian Light Field: Estimation of Viewpoint-Dependent Blur for Optical See-Through Head-Mounted Displays", "normalizedTitle": "Gaussian Light Field: Estimation of Viewpoint-Dependent Blur for Optical See-Through Head-Mounted Displays", "fno": "07523375", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Optical Imaging", "Adaptive Optics", "Optical Distortion", "Calibration", "Cameras", "Holography", "Light Field", "OST HMD", "Calibration", "Optical See Through", "Chromatic Aberration", "Point Spread Functions" ], "authors": [ { "givenName": "Yuta", "surname": "Itoh", "fullName": "Yuta Itoh", "affiliation": "Technical University of Munich", "__typename": "ArticleAuthorType" }, { "givenName": "Toshiyuki", "surname": "Amano", "fullName": "Toshiyuki Amano", "affiliation": "Wakayama University", "__typename": "ArticleAuthorType" }, { "givenName": "Daisuke", "surname": "Iwai", "fullName": "Daisuke Iwai", "affiliation": "Osaka University", "__typename": "ArticleAuthorType" }, { "givenName": "Gudrun", "surname": "Klinker", "fullName": "Gudrun Klinker", "affiliation": "Technical University of Munich", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "11", "pubDate": "2016-11-01 00:00:00", "pubType": "trans", "pages": "2368-2376", "year": "2016", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/vr/2016/0836/0/07504693", "title": "A calibration method for optical see-through head-mounted displays with a depth camera", "doi": null, "abstractUrl": "/proceedings-article/vr/2016/07504693/12OmNAnMuMd", "parentPublication": { "id": "proceedings/vr/2016/0836/0", "title": "2016 IEEE Virtual Reality (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ismar/2015/7660/0/7660a043", "title": "Simultaneous Direct and Augmented View Distortion Calibration of Optical See-Through Head-Mounted Displays", "doi": null, "abstractUrl": "/proceedings-article/ismar/2015/7660a043/12OmNC1oT64", "parentPublication": { "id": "proceedings/ismar/2015/7660/0", "title": "2015 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ismar-adjunct/2017/6327/0/6327a202", "title": "[POSTER] BrightView: Increasing Perceived Brightness in Optical See-Through Head-Mounted Displays", "doi": null, "abstractUrl": "/proceedings-article/ismar-adjunct/2017/6327a202/12OmNqI04YU", "parentPublication": { "id": "proceedings/ismar-adjunct/2017/6327/0", "title": "2017 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2015/11/07165643", "title": "Semi-Parametric Color Reproduction Method for Optical See-Through Head-Mounted Displays", "doi": null, "abstractUrl": "/journal/tg/2015/11/07165643/13rRUILtJzB", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2015/04/07064856", "title": "Light-Field Correction for Spatial Calibration of Optical See-Through Head-Mounted Displays", "doi": null, "abstractUrl": "/journal/tg/2015/04/07064856/13rRUwjGoG5", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2018/11/08456571", "title": "Restoring the Awareness in the Occluded Visual Field for Optical See-Through Head-Mounted Displays", "doi": null, "abstractUrl": "/journal/tg/2018/11/08456571/14M3DYLGFgs", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2019/05/08676155", "title": "Varifocal Occlusion for Optical See-Through Head-Mounted Displays using a Slide Occlusion Mask", "doi": null, "abstractUrl": "/journal/tg/2019/05/08676155/18LFfGhc49i", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ismar-adjunct/2022/5365/0/536500a389", "title": "Objective Measurements of Background Color Shifts Caused by Optical See-Through Head-Mounted Displays", "doi": null, "abstractUrl": "/proceedings-article/ismar-adjunct/2022/536500a389/1J7WuL68jAY", "parentPublication": { "id": "proceedings/ismar-adjunct/2022/5365/0", "title": "2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ismar-adjunct/2019/4765/0/476500a259", "title": "OSTNet: Calibration Method for Optical See-Through Head-Mounted Displays via Non-Parametric Distortion Map Generation", "doi": null, "abstractUrl": "/proceedings-article/ismar-adjunct/2019/476500a259/1gysj1o4L16", "parentPublication": { "id": "proceedings/ismar-adjunct/2019/4765/0", "title": "2019 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2022/12/09463728", "title": "Color Contrast Enhanced Rendering for Optical See-Through Head-Mounted Displays", "doi": null, "abstractUrl": "/journal/tg/2022/12/09463728/1uFxo1ImlpK", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "07523411", "articleId": "13rRUwjXZSi", "__typename": "AdjacentArticleType" }, "next": { "fno": "07523389", "articleId": "13rRUxBJhvz", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAnuTvo", "title": "Nov.", "year": "2016", "issueNum": "11", "idPrefix": "tg", "pubType": "journal", "volume": "22", "label": "Nov.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxBJhvz", "doi": "10.1109/TVCG.2016.2593766", "abstract": "Galvanoscopic scanning laser projectors are powerful vector graphic devices offering a tremendous local brightness advantage compared to standard video projection systems. However, such devices have inherent problems, such as temporal flicker and spatially inaccurate rendering. We propose a method to generate an accurate point-based projection with such devices. To overcome the mentioned problems, we present a camera-based method to automatically analyze the laser projector's motion behavior. With this information, a model database is generated that is used to optimize the scanning path of projected point sequences. The optimization considers the overall path length, its angular shape, acceleration behavior, and the spatio-temporal point neighborhood. The method minimizes perceived visual flickering while guaranteeing an accurate spatial point projection at the same time. Comparisons and timing measurements prove the effectiveness of our method. An informal user evaluation shows substantial visual quality improvement as well.", "abstracts": [ { "abstractType": "Regular", "content": "Galvanoscopic scanning laser projectors are powerful vector graphic devices offering a tremendous local brightness advantage compared to standard video projection systems. However, such devices have inherent problems, such as temporal flicker and spatially inaccurate rendering. We propose a method to generate an accurate point-based projection with such devices. To overcome the mentioned problems, we present a camera-based method to automatically analyze the laser projector's motion behavior. With this information, a model database is generated that is used to optimize the scanning path of projected point sequences. The optimization considers the overall path length, its angular shape, acceleration behavior, and the spatio-temporal point neighborhood. The method minimizes perceived visual flickering while guaranteeing an accurate spatial point projection at the same time. Comparisons and timing measurements prove the effectiveness of our method. An informal user evaluation shows substantial visual quality improvement as well.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Galvanoscopic scanning laser projectors are powerful vector graphic devices offering a tremendous local brightness advantage compared to standard video projection systems. However, such devices have inherent problems, such as temporal flicker and spatially inaccurate rendering. We propose a method to generate an accurate point-based projection with such devices. To overcome the mentioned problems, we present a camera-based method to automatically analyze the laser projector's motion behavior. With this information, a model database is generated that is used to optimize the scanning path of projected point sequences. The optimization considers the overall path length, its angular shape, acceleration behavior, and the spatio-temporal point neighborhood. The method minimizes perceived visual flickering while guaranteeing an accurate spatial point projection at the same time. Comparisons and timing measurements prove the effectiveness of our method. An informal user evaluation shows substantial visual quality improvement as well.", "title": "Spatio-Temporal Point Path Analysis and Optimization of a Galvanoscopic Scanning Laser Projector", "normalizedTitle": "Spatio-Temporal Point Path Analysis and Optimization of a Galvanoscopic Scanning Laser Projector", "fno": "07523389", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Laser Modes", "Calibration", "Cameras", "Mirrors", "Optimization", "Analytical Models", "Broadcast", "Projector Camera Systems", "Calibration And Registration Of Sensing Systems", "Display Hardware", "Including 3 D", "Stereoscopic And Multi User Entertainment" ], "authors": [ { "givenName": "Simon", "surname": "Willi", "fullName": "Simon Willi", "affiliation": "Disney Research", "__typename": "ArticleAuthorType" }, { "givenName": "Anselm", "surname": "Grundhöfer", "fullName": "Anselm Grundhöfer", "affiliation": "Disney Research", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "11", "pubDate": "2016-11-01 00:00:00", "pubType": "trans", "pages": "2377-2384", "year": "2016", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/icvs/2006/2506/0/01578737", "title": "A Desktop 3D Scanner Exploiting Rotation and Visual Rectification of Laser Profiles", "doi": null, "abstractUrl": "/proceedings-article/icvs/2006/01578737/12OmNqNG3fj", "parentPublication": { "id": "proceedings/icvs/2006/2506/0", "title": "Fourth IEEE International Conference on Computer Vision Systems", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/wcse/2010/4303/2/05718400", "title": "Theoretical Research on Adjacent Multi-station Point Cloud Data Precision Combination in 3D Laser Scanning", "doi": null, "abstractUrl": "/proceedings-article/wcse/2010/05718400/12OmNvnOwuA", "parentPublication": { "id": "proceedings/wcse/2010/4303/2", "title": "2010 Second World Congress on Software Engineering", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cca/2000/6562/0/00897483", "title": "Development of a continuous scanning laser Doppler vibrometer for vibration mode shape analysis", "doi": null, "abstractUrl": "/proceedings-article/cca/2000/00897483/12OmNweBUDb", "parentPublication": { "id": "proceedings/cca/2000/6562/0", "title": "Proceedings of the 2000 IEEE International Conference on Control Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2017/11/08007248", "title": "Simultaneous Projection and Positioning of Laser Projector Pixels", "doi": null, "abstractUrl": "/journal/tg/2017/11/08007248/13rRUxASupD", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2017/11/08007213", "title": "Geometric and Photometric Consistency in a Mixed Video and Galvanoscopic Scanning Laser Projection Mapping System", "doi": null, "abstractUrl": "/journal/tg/2017/11/08007213/13rRUxcsYLX", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/acpr/2017/3354/0/3354a168", "title": "Estimating Relative Pose between Nonoverlapping Cameras by Four Laser Pointers Based on General Camera Model", "doi": null, "abstractUrl": "/proceedings-article/acpr/2017/3354a168/17D45WgziSl", "parentPublication": { "id": "proceedings/acpr/2017/3354/0", "title": "2017 4th IAPR Asian Conference on Pattern Recognition (ACPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icvisp/2021/0770/0/077000a248", "title": "Slope Deformation Analysis and Research Based on 3D Laser Scanning Technology", "doi": null, "abstractUrl": "/proceedings-article/icvisp/2021/077000a248/1APq91z67bq", "parentPublication": { "id": "proceedings/icvisp/2021/0770/0", "title": "2021 5th International Conference on Vision, Image and Signal Processing (ICVISP)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icmiae/2022/7396/0/739600a174", "title": "Application research of 3D laser scanning technology in hull rib assembly", "doi": null, "abstractUrl": "/proceedings-article/icmiae/2022/739600a174/1JgrH02LtDO", "parentPublication": { "id": "proceedings/icmiae/2022/7396/0", "title": "2022 International Conference on Manufacturing, Industrial Automation and Electronics (ICMIAE)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/snpd/2022/1041/0/10051809", "title": "Realization of Laser Object Vaporization Locating Based on Low-Cost 2D LiDAR", "doi": null, "abstractUrl": "/proceedings-article/snpd/2022/10051809/1LiNTpX4Zqg", "parentPublication": { "id": "proceedings/snpd/2022/1041/0", "title": "2022 IEEE/ACIS 23rd International Conference on Software Engineering, Artificial Intelligence, Networking and Parallel/Distributed Computing (SNPD)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/itca/2020/0378/0/037800a303", "title": "Rapid elimination of noise in 3D laser scanning point cloud data", "doi": null, "abstractUrl": "/proceedings-article/itca/2020/037800a303/1tpBgAzfU1G", "parentPublication": { "id": "proceedings/itca/2020/0378/0", "title": "2020 2nd International Conference on Information Technology and Computer Application (ITCA)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "07523375", "articleId": "13rRUxYINfi", "__typename": "AdjacentArticleType" }, "next": { "fno": 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{ "issue": { "id": "12OmNAnuTvo", "title": "Nov.", "year": "2016", "issueNum": "11", "idPrefix": "tg", "pubType": "journal", "volume": "22", "label": "Nov.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxASu0P", "doi": "10.1109/TVCG.2016.2593781", "abstract": "Optical see-through head-mounted displays are currently seeing a transition out of research labs towards the consumer-oriented market. However, whilst availability has improved and prices have decreased, the technology has not matured much. Most commercially available optical see-through head mounted displays follow a similar principle and use an optical combiner blending the physical environment with digital information. This approach yields problems as the colors for the overlaid digital information can not be correctly reproduced. The perceived pixel colors are always a result of the displayed pixel color and the color of the current physical environment seen through the head-mounted display. In this paper we present an initial approach for mitigating the effect of color-blending in optical see-through head-mounted displays by introducing a real-time radiometric compensation. Our approach is based on a novel prototype for an optical see-through head-mounted display that allows the capture of the current environment as seen by the user's eye. We present three different algorithms using this prototype to compensate color blending in real-time and with pixel-accuracy. We demonstrate the benefits and performance as well as the results of a user study. We see application for all common Augmented Reality scenarios but also for other areas such as Diminished Reality or supporting color-blind people.", "abstracts": [ { "abstractType": "Regular", "content": "Optical see-through head-mounted displays are currently seeing a transition out of research labs towards the consumer-oriented market. However, whilst availability has improved and prices have decreased, the technology has not matured much. Most commercially available optical see-through head mounted displays follow a similar principle and use an optical combiner blending the physical environment with digital information. This approach yields problems as the colors for the overlaid digital information can not be correctly reproduced. The perceived pixel colors are always a result of the displayed pixel color and the color of the current physical environment seen through the head-mounted display. In this paper we present an initial approach for mitigating the effect of color-blending in optical see-through head-mounted displays by introducing a real-time radiometric compensation. Our approach is based on a novel prototype for an optical see-through head-mounted display that allows the capture of the current environment as seen by the user's eye. We present three different algorithms using this prototype to compensate color blending in real-time and with pixel-accuracy. We demonstrate the benefits and performance as well as the results of a user study. We see application for all common Augmented Reality scenarios but also for other areas such as Diminished Reality or supporting color-blind people.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Optical see-through head-mounted displays are currently seeing a transition out of research labs towards the consumer-oriented market. However, whilst availability has improved and prices have decreased, the technology has not matured much. Most commercially available optical see-through head mounted displays follow a similar principle and use an optical combiner blending the physical environment with digital information. This approach yields problems as the colors for the overlaid digital information can not be correctly reproduced. The perceived pixel colors are always a result of the displayed pixel color and the color of the current physical environment seen through the head-mounted display. In this paper we present an initial approach for mitigating the effect of color-blending in optical see-through head-mounted displays by introducing a real-time radiometric compensation. Our approach is based on a novel prototype for an optical see-through head-mounted display that allows the capture of the current environment as seen by the user's eye. We present three different algorithms using this prototype to compensate color blending in real-time and with pixel-accuracy. We demonstrate the benefits and performance as well as the results of a user study. We see application for all common Augmented Reality scenarios but also for other areas such as Diminished Reality or supporting color-blind people.", "title": "Real-Time Radiometric Compensation for Optical See-Through Head-Mounted Displays", "normalizedTitle": "Real-Time Radiometric Compensation for Optical See-Through Head-Mounted Displays", "fno": "07523376", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Image Color Analysis", "Adaptive Optics", "Optical Imaging", "Prototypes", "Radiometry", "Cameras", "Real Time Systems", "Constant Time", "Radiosity", "Global Illumination" ], "authors": [ { "givenName": "Tobias", "surname": "Langlotz", "fullName": "Tobias Langlotz", "affiliation": "University of Otago", "__typename": "ArticleAuthorType" }, { "givenName": "Matthew", "surname": "Cook", "fullName": "Matthew Cook", "affiliation": "University of Otago", "__typename": "ArticleAuthorType" }, { "givenName": "Holger", "surname": "Regenbrecht", "fullName": "Holger Regenbrecht", "affiliation": "University of Otago", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "11", "pubDate": "2016-11-01 00:00:00", "pubType": "trans", "pages": "2385-2394", "year": "2016", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/ismar/2014/6184/0/06948513", "title": "Google glass, The META and Co. How to calibrate optical see-through head mounted displays", "doi": null, "abstractUrl": "/proceedings-article/ismar/2014/06948513/12OmNB8TUim", "parentPublication": { "id": "proceedings/ismar/2014/6184/0", "title": "2014 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/3dui/2016/0842/0/07460049", "title": "SharpView: Improved clarity of defocused content on optical see-through head-mounted displays", "doi": null, "abstractUrl": "/proceedings-article/3dui/2016/07460049/12OmNBWzHQi", "parentPublication": { "id": "proceedings/3dui/2016/0842/0", "title": "2016 IEEE Symposium on 3D User Interfaces (3DUI)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ismar/2014/6184/0/06948426", "title": "SmartColor: Real-time color correction and contrast for optical see-through head-mounted displays", "doi": null, "abstractUrl": "/proceedings-article/ismar/2014/06948426/12OmNzaQoFo", "parentPublication": { "id": "proceedings/ismar/2014/6184/0", "title": "2014 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ismar/2011/2183/0/06162910", "title": "An empiric evaluation of confirmation methods for optical see-through head-mounted display calibration", "doi": null, "abstractUrl": "/proceedings-article/ismar/2011/06162910/12OmNzwpUfP", "parentPublication": { "id": "proceedings/ismar/2011/2183/0", "title": "2011 10th IEEE International Symposium on Mixed and Augmented Reality", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2015/11/07165643", "title": "Semi-Parametric Color Reproduction Method for Optical See-Through Head-Mounted Displays", "doi": null, "abstractUrl": "/journal/tg/2015/11/07165643/13rRUILtJzB", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2015/12/07138644", "title": "SmartColor: Real-Time Color and Contrast Correction for Optical See-Through Head-Mounted Displays", "doi": null, "abstractUrl": "/journal/tg/2015/12/07138644/13rRUwfZC0k", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2015/04/07064856", "title": "Light-Field Correction for Spatial Calibration of Optical See-Through Head-Mounted Displays", "doi": null, "abstractUrl": "/journal/tg/2015/04/07064856/13rRUwjGoG5", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2023/05/10050791", "title": "Add-on Occlusion: Turning Off-the-Shelf Optical See-through Head-mounted Displays Occlusion-capable", "doi": null, "abstractUrl": "/journal/tg/2023/05/10050791/1L039oS5wDm", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ismar-adjunct/2019/4765/0/476500a438", "title": "Computational Glasses: Vision Augmentations Using Computational Near-Eye Optics and Displays", "doi": null, "abstractUrl": "/proceedings-article/ismar-adjunct/2019/476500a438/1gyslg8NM8o", "parentPublication": { "id": "proceedings/ismar-adjunct/2019/4765/0", "title": "2019 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2022/12/09463728", "title": "Color Contrast Enhanced Rendering for Optical See-Through Head-Mounted Displays", "doi": null, "abstractUrl": "/journal/tg/2022/12/09463728/1uFxo1ImlpK", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "07523389", "articleId": "13rRUxBJhvz", "__typename": "AdjacentArticleType" }, "next": { "fno": "07523388", "articleId": "13rRUxBJhvy", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAnuTvo", "title": "Nov.", "year": "2016", "issueNum": "11", "idPrefix": "tg", "pubType": "journal", "volume": "22", "label": "Nov.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxBJhvy", "doi": "10.1109/TVCG.2016.2593768", "abstract": "One of the most hazardous driving scenario is the overtaking of a slower vehicle, indeed, in this case the front vehicle (being overtaken) can occlude an important part of the field of view of the rear vehicle's driver. This lack of visibility is the most probable cause of accidents in this context. Recent research works tend to prove that augmented reality applied to assisted driving can significantly reduce the risk of accidents. In this paper, we present a real-time marker-less system to see through cars. For this purpose, two cars are equipped with cameras and an appropriate wireless communication system. The stereo vision system mounted on the front car allows to create a sparse 3D map of the environment where the rear car can be localized. Using this inter-car pose estimation, a synthetic image is generated to overcome the occlusion and to create a seamless see-through effect which preserves the structure of the scene.", "abstracts": [ { "abstractType": "Regular", "content": "One of the most hazardous driving scenario is the overtaking of a slower vehicle, indeed, in this case the front vehicle (being overtaken) can occlude an important part of the field of view of the rear vehicle's driver. This lack of visibility is the most probable cause of accidents in this context. Recent research works tend to prove that augmented reality applied to assisted driving can significantly reduce the risk of accidents. In this paper, we present a real-time marker-less system to see through cars. For this purpose, two cars are equipped with cameras and an appropriate wireless communication system. The stereo vision system mounted on the front car allows to create a sparse 3D map of the environment where the rear car can be localized. Using this inter-car pose estimation, a synthetic image is generated to overcome the occlusion and to create a seamless see-through effect which preserves the structure of the scene.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "One of the most hazardous driving scenario is the overtaking of a slower vehicle, indeed, in this case the front vehicle (being overtaken) can occlude an important part of the field of view of the rear vehicle's driver. This lack of visibility is the most probable cause of accidents in this context. Recent research works tend to prove that augmented reality applied to assisted driving can significantly reduce the risk of accidents. In this paper, we present a real-time marker-less system to see through cars. For this purpose, two cars are equipped with cameras and an appropriate wireless communication system. The stereo vision system mounted on the front car allows to create a sparse 3D map of the environment where the rear car can be localized. Using this inter-car pose estimation, a synthetic image is generated to overcome the occlusion and to create a seamless see-through effect which preserves the structure of the scene.", "title": "A Real-Time Augmented Reality System to See-Through Cars", "normalizedTitle": "A Real-Time Augmented Reality System to See-Through Cars", "fno": "07523388", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Automobiles", "Three Dimensional Displays", "Cameras", "Accidents", "Delays", "Real Time Systems", "See Through", "Augmented Reality", "Collaborative Vehicle" ], "authors": [ { "givenName": "François", "surname": "Rameau", "fullName": "François Rameau", "affiliation": "Electrical Engineering, Robotics and Computer Vision Lab, KAIST, Daejeon, Republic of Korea", "__typename": "ArticleAuthorType" }, { "givenName": "Hyowon", "surname": "Ha", "fullName": "Hyowon Ha", "affiliation": "Electrical Engineering, Robotics and Computer Vision Lab, KAIST, Daejeon, Republic of Korea", "__typename": "ArticleAuthorType" }, { "givenName": "Kyungdon", "surname": "Joo", "fullName": "Kyungdon Joo", "affiliation": "Electrical Engineering, Robotics and Computer Vision Lab, KAIST, Daejeon, Republic of Korea", "__typename": "ArticleAuthorType" }, { "givenName": "Jinsoo", "surname": "Choi", "fullName": "Jinsoo Choi", "affiliation": "Electrical Engineering, Robotics and Computer Vision Lab, KAIST, Daejeon, Republic of Korea", "__typename": "ArticleAuthorType" }, { "givenName": "Kibaek", "surname": "Park", "fullName": "Kibaek Park", "affiliation": "Electrical Engineering, Robotics and Computer Vision Lab, KAIST, Daejeon, Republic of Korea", "__typename": "ArticleAuthorType" }, { "givenName": "In So", "surname": "Kweon", "fullName": "In So Kweon", "affiliation": "Electrical Engineering, Robotics and Computer Vision Lab, KAIST, Daejeon, Republic of Korea", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "11", "pubDate": "2016-11-01 00:00:00", "pubType": "trans", "pages": "2395-2404", "year": "2016", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/icmtma/2017/4868/0/07832206", "title": "A Method Study on the Target Value of Prevention of Truck Rear Under-Run Protection Device", "doi": null, "abstractUrl": "/proceedings-article/icmtma/2017/07832206/12OmNAWYKGO", "parentPublication": { "id": "proceedings/icmtma/2017/4868/0", "title": "2017 9th International Conference on Measuring Technology and Mechatronics Automation (ICMTMA)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/aqtr/2018/2205/0/08402776", "title": "Electric cars — Challenges and trends", "doi": null, "abstractUrl": "/proceedings-article/aqtr/2018/08402776/12OmNyOHG0t", "parentPublication": { "id": "proceedings/aqtr/2018/2205/0", "title": "2018 IEEE International Conference on Automation, Quality and Testing, Robotics (AQTR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icmtma/2016/2312/0/2312a889", "title": "Vehicle-to-Vehicle Rear Crashes in China - A Study of Accident Characteristics to Provide Input to Active Safety System Design", "doi": null, "abstractUrl": "/proceedings-article/icmtma/2016/2312a889/12OmNyRxFDE", "parentPublication": { "id": "proceedings/icmtma/2016/2312/0", "title": "2016 Eighth International Conference on Measuring Technology and Mechatronics Automation (ICMTMA)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ismar/2018/7459/0/745900a070", "title": "Ensuring Safety in Augmented Reality from Trade-off Between Immersion and Situation Awareness", "doi": null, "abstractUrl": "/proceedings-article/ismar/2018/745900a070/17D45XvMcdq", "parentPublication": { "id": "proceedings/ismar/2018/7459/0", "title": "2018 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iiai-aai/2018/7447/0/744701a855", "title": "A Lightweight Augmented Reality System to See-Through Cars", "doi": null, "abstractUrl": "/proceedings-article/iiai-aai/2018/744701a855/19m3FdzbOdq", "parentPublication": { "id": "proceedings/iiai-aai/2018/7447/0", "title": "2018 7th International Congress on Advanced Applied Informatics (IIAI-AAI)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/percom-workshops/2022/1647/0/09767514", "title": "Demo: Distracted Driving Detection", "doi": null, "abstractUrl": "/proceedings-article/percom-workshops/2022/09767514/1Df87KUPDqM", "parentPublication": { "id": "proceedings/percom-workshops/2022/1647/0", "title": "2022 IEEE International Conference on Pervasive Computing and Communications Workshops and other Affiliated Events (PerCom Workshops)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icse-companion/2019/1764/0/176400a031", "title": "AC3R: Automatically Reconstructing Car Crashes from Police Reports", "doi": null, "abstractUrl": "/proceedings-article/icse-companion/2019/176400a031/1cJ7n8xSxMY", "parentPublication": { "id": "proceedings/icse-companion/2019/1764/0", "title": "2019 IEEE/ACM 41st International Conference on Software Engineering: Companion Proceedings (ICSE-Companion)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icse-companion/2019/1764/0/176400a290", "title": "Automatically Reconstructing Car Crashes from Police Reports for Testing Self-Driving Cars", "doi": null, "abstractUrl": "/proceedings-article/icse-companion/2019/176400a290/1cJ7nMlYJLW", "parentPublication": { "id": "proceedings/icse-companion/2019/1764/0", "title": "2019 IEEE/ACM 41st International Conference on Software Engineering: Companion Proceedings (ICSE-Companion)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/sitis/2019/5686/0/568600a538", "title": "Recognizing the Illegal Parking Patterns of Cars on the Road in Front of the Bus Stop Using the Support Vector Machine", "doi": null, "abstractUrl": "/proceedings-article/sitis/2019/568600a538/1j9xEaC4Zr2", "parentPublication": { "id": "proceedings/sitis/2019/5686/0", "title": "2019 15th International Conference on Signal-Image Technology & Internet-Based Systems (SITIS)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/euros&pw/2021/1012/0/999900a136", "title": "Privacy and modern cars through a dual lens", "doi": null, "abstractUrl": "/proceedings-article/euros&pw/2021/999900a136/1y63mHqHfR6", "parentPublication": { "id": "proceedings/euros&pw/2021/1012/0", "title": "2021 IEEE European Symposium on Security and Privacy Workshops (EuroS&PW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "07523376", "articleId": "13rRUxASu0P", "__typename": "AdjacentArticleType" }, "next": { "fno": "07523447", "articleId": "13rRUzp02ot", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAnuTvo", "title": "Nov.", "year": "2016", "issueNum": "11", "idPrefix": "tg", "pubType": "journal", "volume": "22", "label": "Nov.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUzp02ot", "doi": "10.1109/TVCG.2016.2593780", "abstract": "In augmented reality (AR) applications, a virtual avatar serves as a useful medium to represent a human in a different place. This paper deals with the problem of retargeting a human motion to an avatar. In particular, we present a novel method that retargets a human motion with respect to an object to that of an avatar with respect to a different object of a similar shape. To achieve this, we developed a spatial map that defines the correspondences between any points in the 3D spaces around the respective objects. The key advantage of the spatial map is that it identifies the desired locations of the avatar's body parts for any input motion of a human. Once the spatial map is created offline, the motion retargeting can be performed in real-time. The retargeted motion preserves important features of the original motion such as the human pose and the spatial relation with the object. We report the results of a number of experiments that demonstrate the effectiveness of the proposed method.", "abstracts": [ { "abstractType": "Regular", "content": "In augmented reality (AR) applications, a virtual avatar serves as a useful medium to represent a human in a different place. This paper deals with the problem of retargeting a human motion to an avatar. In particular, we present a novel method that retargets a human motion with respect to an object to that of an avatar with respect to a different object of a similar shape. To achieve this, we developed a spatial map that defines the correspondences between any points in the 3D spaces around the respective objects. The key advantage of the spatial map is that it identifies the desired locations of the avatar's body parts for any input motion of a human. Once the spatial map is created offline, the motion retargeting can be performed in real-time. The retargeted motion preserves important features of the original motion such as the human pose and the spatial relation with the object. We report the results of a number of experiments that demonstrate the effectiveness of the proposed method.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "In augmented reality (AR) applications, a virtual avatar serves as a useful medium to represent a human in a different place. This paper deals with the problem of retargeting a human motion to an avatar. In particular, we present a novel method that retargets a human motion with respect to an object to that of an avatar with respect to a different object of a similar shape. To achieve this, we developed a spatial map that defines the correspondences between any points in the 3D spaces around the respective objects. The key advantage of the spatial map is that it identifies the desired locations of the avatar's body parts for any input motion of a human. Once the spatial map is created offline, the motion retargeting can be performed in real-time. The retargeted motion preserves important features of the original motion such as the human pose and the spatial relation with the object. We report the results of a number of experiments that demonstrate the effectiveness of the proposed method.", "title": "Retargeting Human-Object Interaction to Virtual Avatars", "normalizedTitle": "Retargeting Human-Object Interaction to Virtual Avatars", "fno": "07523447", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Avatars", "Shape", "Three Dimensional Displays", "Trajectory", "Mesh Generation", "Real Time Systems", "Geometry", "Avatar Animation", "Motion Retargeting", "Human Object Interaction", "Augmented Reality", "Telepresence" ], "authors": [ { "givenName": "Yeonjoon", "surname": "Kim", "fullName": "Yeonjoon Kim", "affiliation": "Korea Advanced Institute of Science and Technology (KAIST)", "__typename": "ArticleAuthorType" }, { "givenName": "Hangil", "surname": "Park", "fullName": "Hangil Park", "affiliation": "Korea Advanced Institute of Science and Technology (KAIST)", "__typename": "ArticleAuthorType" }, { "givenName": "Seungbae", "surname": "Bang", "fullName": "Seungbae Bang", "affiliation": "Korea Advanced Institute of Science and Technology (KAIST)", "__typename": "ArticleAuthorType" }, { "givenName": "Sung-Hee", "surname": "Lee", "fullName": "Sung-Hee Lee", "affiliation": "Korea Advanced Institute of Science and Technology (KAIST)", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "11", "pubDate": "2016-11-01 00:00:00", "pubType": "trans", "pages": "2405-2412", "year": "2016", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/cvpr/2010/6984/0/05540162", "title": "Hybrid shift map for video retargeting", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2010/05540162/12OmNx0RIXh", "parentPublication": { "id": "proceedings/cvpr/2010/6984/0", "title": "2010 IEEE Computer Society Conference on Computer Vision and Pattern Recognition", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icme/2007/1016/0/04284819", "title": "Real-Time Humanoid Avatar for Multimodal Human-Machine Interaction", "doi": null, "abstractUrl": "/proceedings-article/icme/2007/04284819/12OmNzkMlMm", "parentPublication": { "id": "proceedings/icme/2007/1016/0", "title": "2007 International Conference on Multimedia & Expo", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2018/3365/0/08446152", "title": "Simulating Movement Interactions Between Avatars & Agents in Virtual Worlds Using Human Motion Constraints", "doi": null, "abstractUrl": "/proceedings-article/vr/2018/08446152/13bd1tMztYH", "parentPublication": { "id": "proceedings/vr/2018/3365/0", "title": "2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2013/04/ttg2013040583", "title": "Human Tails: Ownership and Control of Extended Humanoid Avatars", "doi": null, "abstractUrl": "/journal/tg/2013/04/ttg2013040583/13rRUxYrbUF", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icdh/2018/9497/0/949700a329", "title": "A Motion Retargeting Method with Footstep Constraints", "doi": null, "abstractUrl": "/proceedings-article/icdh/2018/949700a329/17D45WK5Akh", "parentPublication": { "id": "proceedings/icdh/2018/9497/0", "title": "2018 7th International Conference on Digital Home (ICDH)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccv/2021/2812/0/281200j700", "title": "Contact-Aware Retargeting of Skinned Motion", "doi": null, "abstractUrl": "/proceedings-article/iccv/2021/281200j700/1BmIsrlulzO", "parentPublication": { "id": "proceedings/iccv/2021/2812/0", "title": "2021 IEEE/CVF International Conference on Computer Vision (ICCV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/3dv/2022/5670/0/567000a197", "title": "HVTR: Hybrid Volumetric-Textural Rendering for Human Avatars", "doi": null, "abstractUrl": "/proceedings-article/3dv/2022/567000a197/1KYsovTRTC8", "parentPublication": { "id": "proceedings/3dv/2022/5670/0", "title": "2022 International Conference on 3D Vision (3DV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vrw/2020/6532/0/09090443", "title": "MotionNote: A Novel Human Pose Representation", "doi": null, "abstractUrl": "/proceedings-article/vrw/2020/09090443/1jIxlFindEk", "parentPublication": { "id": "proceedings/vrw/2020/6532/0", "title": "2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2022/02/09157962", "title": "Facial Expression Retargeting From Human to Avatar Made Easy", "doi": null, "abstractUrl": "/journal/tg/2022/02/09157962/1m1eKuAoOoE", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2022/03/09173828", "title": "Placement Retargeting of Virtual Avatars to Dissimilar Indoor Environments", "doi": null, "abstractUrl": "/journal/tg/2022/03/09173828/1mtsbpUceNG", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "07523388", "articleId": "13rRUxBJhvy", "__typename": "AdjacentArticleType" }, "next": { "fno": "07523400", "articleId": "13rRUy0HYRu", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAnuTvo", "title": "Nov.", "year": "2016", "issueNum": "11", "idPrefix": "tg", "pubType": "journal", "volume": "22", "label": "Nov.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUy0HYRu", "doi": "10.1109/TVCG.2016.2593778", "abstract": "We present results from research exploring the effect of sharing virtual gaze and pointing cues in a wearable interface for remote collaboration. A local worker wears a Head-mounted Camera, Eye-tracking camera and a Head-Mounted Display and shares video and virtual gaze information with a remote helper. The remote helper can provide feedback using a virtual pointer on the live video view. The prototype system was evaluated with a formal user study. Comparing four conditions, (1) NONE (no cue), (2) POINTER, (3) EYE-TRACKER and (4) BOTH (both pointer and eye-tracker cues), we observed that the task completion performance was best in the BOTH condition with a significant difference of POINTER and EYETRACKER individually. The use of eye-tracking and a pointer also significantly improved the co-presence felt between the users. We discuss the implications of this research and the limitations of the developed system that could be improved in further work.", "abstracts": [ { "abstractType": "Regular", "content": "We present results from research exploring the effect of sharing virtual gaze and pointing cues in a wearable interface for remote collaboration. A local worker wears a Head-mounted Camera, Eye-tracking camera and a Head-Mounted Display and shares video and virtual gaze information with a remote helper. The remote helper can provide feedback using a virtual pointer on the live video view. The prototype system was evaluated with a formal user study. Comparing four conditions, (1) NONE (no cue), (2) POINTER, (3) EYE-TRACKER and (4) BOTH (both pointer and eye-tracker cues), we observed that the task completion performance was best in the BOTH condition with a significant difference of POINTER and EYETRACKER individually. The use of eye-tracking and a pointer also significantly improved the co-presence felt between the users. We discuss the implications of this research and the limitations of the developed system that could be improved in further work.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "We present results from research exploring the effect of sharing virtual gaze and pointing cues in a wearable interface for remote collaboration. A local worker wears a Head-mounted Camera, Eye-tracking camera and a Head-Mounted Display and shares video and virtual gaze information with a remote helper. The remote helper can provide feedback using a virtual pointer on the live video view. The prototype system was evaluated with a formal user study. Comparing four conditions, (1) NONE (no cue), (2) POINTER, (3) EYE-TRACKER and (4) BOTH (both pointer and eye-tracker cues), we observed that the task completion performance was best in the BOTH condition with a significant difference of POINTER and EYETRACKER individually. The use of eye-tracking and a pointer also significantly improved the co-presence felt between the users. We discuss the implications of this research and the limitations of the developed system that could be improved in further work.", "title": "Do You See What I See? The Effect of Gaze Tracking on Task Space Remote Collaboration", "normalizedTitle": "Do You See What I See? The Effect of Gaze Tracking on Task Space Remote Collaboration", "fno": "07523400", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Collaboration", "Cameras", "Teleconferencing", "Prototypes", "Head", "Gaze Tracking", "Computers", "Videoconferencing", "Computer Supported Collaborative Work", "Computer Conferencing", "Teleconferencing" ], "authors": [ { "givenName": "Kunal", "surname": "Gupta", "fullName": "Kunal Gupta", "affiliation": "HIT Lab, NZ", "__typename": "ArticleAuthorType" }, { "givenName": "Gun A.", "surname": "Lee", "fullName": "Gun A. Lee", "affiliation": "HIT Lab, NZ", "__typename": "ArticleAuthorType" }, { "givenName": "Mark", "surname": "Billinghurst", "fullName": "Mark Billinghurst", "affiliation": "University of South Australia", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "11", "pubDate": "2016-11-01 00:00:00", "pubType": "trans", "pages": "2413-2422", "year": "2016", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/vr/2016/0836/0/07504726", "title": "Redirected head gaze to support AR meetings distributed over heterogeneous environments", "doi": null, "abstractUrl": "/proceedings-article/vr/2016/07504726/12OmNBOCWvM", "parentPublication": { "id": "proceedings/vr/2016/0836/0", "title": "2016 IEEE Virtual Reality (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icinis/2010/4249/0/4249a048", "title": "Implementation and Optimization of the Eye Gaze Tracking System Based on DM642", "doi": null, "abstractUrl": "/proceedings-article/icinis/2010/4249a048/12OmNs4S8I4", "parentPublication": { "id": "proceedings/icinis/2010/4249/0", "title": "Intelligent Networks and Intelligent Systems, International Workshop on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ismar-adjunct/2017/6327/0/6327a079", "title": "[POSTER] Mutually Shared Gaze in Augmented Video Conference", "doi": null, "abstractUrl": "/proceedings-article/ismar-adjunct/2017/6327a079/12OmNyQYt9o", "parentPublication": { "id": "proceedings/ismar-adjunct/2017/6327/0", "title": "2017 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/aipr/2017/1235/0/08457962", "title": "Gaze Tracking in 3D Space with a Convolution Neural Network “See What I See”", "doi": null, "abstractUrl": "/proceedings-article/aipr/2017/08457962/13xI8AAc3rr", "parentPublication": { "id": "proceedings/aipr/2017/1235/0", "title": "2017 IEEE Applied Imagery Pattern Recognition Workshop (AIPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvprw/2018/6100/0/610000c237", "title": "Light-Weight Head Pose Invariant Gaze Tracking", "doi": null, "abstractUrl": "/proceedings-article/cvprw/2018/610000c237/17D45WXIkI8", "parentPublication": { "id": "proceedings/cvprw/2018/6100/0", "title": "2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops (CVPRW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ismar-adjunct/2018/7592/0/08699227", "title": "Do You Know What I Mean? An MR-Based Collaborative Platform", "doi": null, "abstractUrl": "/proceedings-article/ismar-adjunct/2018/08699227/19F1PhUp98k", "parentPublication": { "id": "proceedings/ismar-adjunct/2018/7592/0", "title": "2018 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2022/11/09873986", "title": "Weighted Pointer: Error-aware Gaze-based Interaction through Fallback Modalities", "doi": null, "abstractUrl": "/journal/tg/2022/11/09873986/1GjwNuaj2ms", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ismar/2022/5325/0/532500a082", "title": "Real-time Gaze Tracking with Head-eye Coordination for Head-mounted Displays", "doi": null, "abstractUrl": "/proceedings-article/ismar/2022/532500a082/1JrQQ8dsLKM", "parentPublication": { "id": "proceedings/ismar/2022/5325/0", "title": "2022 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vrw/2021/4057/0/405700a554", "title": "Estimating Gaze From Head and Hand Pose and Scene Images for Open-Ended Exploration in VR Environments", "doi": null, "abstractUrl": "/proceedings-article/vrw/2021/405700a554/1tnY5akLwvS", "parentPublication": { "id": "proceedings/vrw/2021/4057/0", "title": "2021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "07523447", "articleId": "13rRUzp02ot", "__typename": "AdjacentArticleType" }, "next": { "fno": "07352354", "articleId": "13rRUwhHcJn", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAnuTvo", "title": "Nov.", "year": "2016", "issueNum": "11", "idPrefix": "tg", "pubType": "journal", "volume": "22", "label": "Nov.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUwhHcJn", "doi": "10.1109/TVCG.2015.2507578", "abstract": "It is common that a 3D mesh undergoes some lossy operations (e.g., compression, watermarking and transmission through noisy channels), which can introduce geometric distortions as a change in vertex position. In most cases the end users of 3D meshes are human beings; therefore, it is important to evaluate the visibility of introduced vertex displacement. In this paper we present a model for computing a Just Noticeable Distortion (JND) profile for flat-shaded 3D meshes. The proposed model is based on an experimental study of the properties of the human visual system while observing a flat-shaded 3D mesh surface, in particular the contrast sensitivity function and contrast masking. We first define appropriate local perceptual properties on 3D meshes. We then detail the results of a series of psychophysical experiments where we have measured the threshold needed for a human observer to detect the change in vertex position. These results allow us to compute the JND profile for flat-shaded 3D meshes. The proposed JND model has been evaluated via a subjective experiment, and applied to guide 3D mesh simplification as well as to determine the optimal vertex coordinates quantization level for a 3D model.", "abstracts": [ { "abstractType": "Regular", "content": "It is common that a 3D mesh undergoes some lossy operations (e.g., compression, watermarking and transmission through noisy channels), which can introduce geometric distortions as a change in vertex position. In most cases the end users of 3D meshes are human beings; therefore, it is important to evaluate the visibility of introduced vertex displacement. In this paper we present a model for computing a Just Noticeable Distortion (JND) profile for flat-shaded 3D meshes. The proposed model is based on an experimental study of the properties of the human visual system while observing a flat-shaded 3D mesh surface, in particular the contrast sensitivity function and contrast masking. We first define appropriate local perceptual properties on 3D meshes. We then detail the results of a series of psychophysical experiments where we have measured the threshold needed for a human observer to detect the change in vertex position. These results allow us to compute the JND profile for flat-shaded 3D meshes. The proposed JND model has been evaluated via a subjective experiment, and applied to guide 3D mesh simplification as well as to determine the optimal vertex coordinates quantization level for a 3D model.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "It is common that a 3D mesh undergoes some lossy operations (e.g., compression, watermarking and transmission through noisy channels), which can introduce geometric distortions as a change in vertex position. In most cases the end users of 3D meshes are human beings; therefore, it is important to evaluate the visibility of introduced vertex displacement. In this paper we present a model for computing a Just Noticeable Distortion (JND) profile for flat-shaded 3D meshes. The proposed model is based on an experimental study of the properties of the human visual system while observing a flat-shaded 3D mesh surface, in particular the contrast sensitivity function and contrast masking. We first define appropriate local perceptual properties on 3D meshes. We then detail the results of a series of psychophysical experiments where we have measured the threshold needed for a human observer to detect the change in vertex position. These results allow us to compute the JND profile for flat-shaded 3D meshes. The proposed JND model has been evaluated via a subjective experiment, and applied to guide 3D mesh simplification as well as to determine the optimal vertex coordinates quantization level for a 3D model.", "title": "Just Noticeable Distortion Profile for Flat-Shaded 3D Mesh Surfaces", "normalizedTitle": "Just Noticeable Distortion Profile for Flat-Shaded 3D Mesh Surfaces", "fno": "07352354", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Three Dimensional Displays", "Computational Modeling", "Visual Systems", "Distortion", "Sensitivity", "Visualization", "Solid Modeling", "3 D Mesh", "Just Noticeable Distortion", "Human Visual System", "Psychophysical Experiments", "Contrast Sensitivity Function", "Contrast Masking" ], "authors": [ { "givenName": "Georges", "surname": "Nader", "fullName": "Georges Nader", "affiliation": "Université de Lyon, LIRIS UMR 5205 CNRS, France", "__typename": "ArticleAuthorType" }, { "givenName": "Kai", "surname": "Wang", "fullName": "Kai Wang", "affiliation": "CNRS and University Grenoble Alpes, GIPSA-Lab, Grenoble, France", "__typename": "ArticleAuthorType" }, { "givenName": "Franck", "surname": "Hétroy-Wheeler", "fullName": "Franck Hétroy-Wheeler", "affiliation": "University Grenoble Alpes, LJK, Grenoble, France", "__typename": "ArticleAuthorType" }, { "givenName": "Florent", "surname": "Dupont", "fullName": "Florent Dupont", "affiliation": "Université de Lyon, LIRIS UMR 5205 CNRS, France", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "11", "pubDate": "2016-11-01 00:00:00", "pubType": "trans", "pages": "2423-2436", "year": "2016", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/icassp/2004/8484/3/01326642", "title": "Spatial selectivity modulated just-noticeable-distortion profile for video", "doi": null, "abstractUrl": "/proceedings-article/icassp/2004/01326642/12OmNAY79iu", "parentPublication": { "id": "proceedings/icassp/2004/8484/3", "title": "2004 IEEE International Conference on Acoustics, Speech, and Signal Processing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icme/2010/7491/0/05583897", "title": "Temporal color Just Noticeable Distortion model and its application for video coding", "doi": null, "abstractUrl": "/proceedings-article/icme/2010/05583897/12OmNC3Xhyw", "parentPublication": { "id": "proceedings/icme/2010/7491/0", "title": "2010 IEEE International Conference on Multimedia and Expo", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/sitis/2008/3493/0/3493a260", "title": "Just Noticeable Distortion Model and Its Application in Color Image Watermarking", "doi": null, "abstractUrl": "/proceedings-article/sitis/2008/3493a260/12OmNvTjZUm", "parentPublication": { "id": "proceedings/sitis/2008/3493/0", "title": "2008 IEEE International Conference on Signal Image Technology and Internet Based Systems", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/dcc/2016/1853/0/07786253", "title": "Just Noticeable Difference Based Fast Coding Unit Partition in 3D-HEVC Intra Coding", "doi": null, "abstractUrl": "/proceedings-article/dcc/2016/07786253/12OmNzZEAp6", "parentPublication": { "id": "proceedings/dcc/2016/1853/0", "title": "2016 Data Compression Conference (DCC)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icme/2008/2570/0/04607587", "title": "Spatial just noticeable distortion profile for image in DCT domain", "doi": null, "abstractUrl": "/proceedings-article/icme/2008/04607587/12OmNzxgHuG", "parentPublication": { "id": "proceedings/icme/2008/2570/0", "title": "2008 IEEE International Conference on Multimedia and Expo (ICME)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icmew/2018/4195/0/08551562", "title": "Depth Masking Based Binocular Just-Noticeable-Distortion Model", "doi": null, "abstractUrl": "/proceedings-article/icmew/2018/08551562/17D45WaTknQ", "parentPublication": { "id": "proceedings/icmew/2018/4195/0", "title": "2018 IEEE International Conference on Multimedia & Expo Workshops (ICMEW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cniot/2022/6910/0/691000a146", "title": "A Novel DCT-based Just Noticeable Difference Model for Videos Based on Structure Complexity", "doi": null, "abstractUrl": "/proceedings-article/cniot/2022/691000a146/1EOEenLEmm4", "parentPublication": { "id": "proceedings/cniot/2022/6910/0", "title": "2022 3rd International Conference on Computing, Networks and Internet of Things (CNIOT)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": 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Charts", "doi": null, "abstractUrl": "/journal/tg/2022/01/09552881/1xibXzMLm9i", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "07523400", "articleId": "13rRUy0HYRu", "__typename": "AdjacentArticleType" }, "next": { "fno": "07360215", "articleId": "13rRUwjGoG7", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAnuTvo", "title": "Nov.", "year": "2016", "issueNum": "11", "idPrefix": "tg", "pubType": "journal", "volume": "22", "label": "Nov.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUwjGoG7", "doi": "10.1109/TVCG.2015.2510000", "abstract": "Depth sensor based 3D human motion estimation hardware such as Kinect has made interactive applications more popular recently. However, it is still challenging to accurately recognize postures from a single depth camera due to the inherently noisy data derived from depth images and self-occluding action performed by the user. In this paper, we propose a new real-time probabilistic framework to enhance the accuracy of live captured postures that belong to one of the action classes in the database. We adopt the Gaussian Process model as a prior to leverage the position data obtained from Kinect and marker-based motion capture system. We also incorporate a temporal consistency term into the optimization framework to constrain the velocity variations between successive frames. To ensure that the reconstructed posture resembles the accurate parts of the observed posture, we embed a set of joint reliability measurements into the optimization framework. A major drawback of Gaussian Process is its cubic learning complexity when dealing with a large database due to the inverse of a covariance matrix. To solve the problem, we propose a new method based on a local mixture of Gaussian Processes, in which Gaussian Processes are defined in local regions of the state space. Due to the significantly decreased sample size in each local Gaussian Process, the learning time is greatly reduced. At the same time, the prediction speed is enhanced as the weighted mean prediction for a given sample is determined by the nearby local models only. Our system also allows incrementally updating a specific local Gaussian Process in real time, which enhances the likelihood of adapting to run-time postures that are different from those in the database. Experimental results demonstrate that our system can generate high quality postures even under severe self-occlusion situations, which is beneficial for real-time applications such as motion-based gaming and sport training.", "abstracts": [ { "abstractType": "Regular", "content": "Depth sensor based 3D human motion estimation hardware such as Kinect has made interactive applications more popular recently. However, it is still challenging to accurately recognize postures from a single depth camera due to the inherently noisy data derived from depth images and self-occluding action performed by the user. In this paper, we propose a new real-time probabilistic framework to enhance the accuracy of live captured postures that belong to one of the action classes in the database. We adopt the Gaussian Process model as a prior to leverage the position data obtained from Kinect and marker-based motion capture system. We also incorporate a temporal consistency term into the optimization framework to constrain the velocity variations between successive frames. To ensure that the reconstructed posture resembles the accurate parts of the observed posture, we embed a set of joint reliability measurements into the optimization framework. A major drawback of Gaussian Process is its cubic learning complexity when dealing with a large database due to the inverse of a covariance matrix. To solve the problem, we propose a new method based on a local mixture of Gaussian Processes, in which Gaussian Processes are defined in local regions of the state space. Due to the significantly decreased sample size in each local Gaussian Process, the learning time is greatly reduced. At the same time, the prediction speed is enhanced as the weighted mean prediction for a given sample is determined by the nearby local models only. Our system also allows incrementally updating a specific local Gaussian Process in real time, which enhances the likelihood of adapting to run-time postures that are different from those in the database. Experimental results demonstrate that our system can generate high quality postures even under severe self-occlusion situations, which is beneficial for real-time applications such as motion-based gaming and sport training.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Depth sensor based 3D human motion estimation hardware such as Kinect has made interactive applications more popular recently. However, it is still challenging to accurately recognize postures from a single depth camera due to the inherently noisy data derived from depth images and self-occluding action performed by the user. In this paper, we propose a new real-time probabilistic framework to enhance the accuracy of live captured postures that belong to one of the action classes in the database. We adopt the Gaussian Process model as a prior to leverage the position data obtained from Kinect and marker-based motion capture system. We also incorporate a temporal consistency term into the optimization framework to constrain the velocity variations between successive frames. To ensure that the reconstructed posture resembles the accurate parts of the observed posture, we embed a set of joint reliability measurements into the optimization framework. A major drawback of Gaussian Process is its cubic learning complexity when dealing with a large database due to the inverse of a covariance matrix. To solve the problem, we propose a new method based on a local mixture of Gaussian Processes, in which Gaussian Processes are defined in local regions of the state space. Due to the significantly decreased sample size in each local Gaussian Process, the learning time is greatly reduced. At the same time, the prediction speed is enhanced as the weighted mean prediction for a given sample is determined by the nearby local models only. Our system also allows incrementally updating a specific local Gaussian Process in real time, which enhances the likelihood of adapting to run-time postures that are different from those in the database. Experimental results demonstrate that our system can generate high quality postures even under severe self-occlusion situations, which is beneficial for real-time applications such as motion-based gaming and sport training.", "title": "Kinect Posture Reconstruction Based on a Local Mixture of Gaussian Process Models", "normalizedTitle": "Kinect Posture Reconstruction Based on a Local Mixture of Gaussian Process Models", "fno": "07360215", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Computational Complexity", "Covariance Matrices", "Gaussian Processes", "Image Capture", "Image Denoising", "Image Enhancement", "Image Motion Analysis", "Image Reconstruction", "Learning Artificial Intelligence", "Optimisation", "Pose Estimation", "Severe Self Occlusion Situations", "Run Time Postures", "Covariance Matrix", "Cubic Learning Complexity", "Marker Based Motion Capture System", "Action Classes", "Live Captured Postures", "Depth Images", "Noisy Data", "Posture Recognition", "3 D Human Motion Estimation", "Depth Sensor", "Depth Camera", "Gaussian Process Models", "Kinect Posture Reconstruction", "Gaussian Processes", "Databases", "Image Reconstruction", "Three Dimensional Displays", "Adaptation Models", "Real Time Systems", "Reliability", "Gaussian Process", "Incremental Learning", "Kinect", "Posture Reconstruction" ], "authors": [ { "givenName": "Zhiguang", "surname": "Liu", "fullName": "Zhiguang Liu", "affiliation": "Department of Computer Science, City University of Hong Kong, Hong Kong SAR", "__typename": "ArticleAuthorType" }, { "givenName": "Liuyang", "surname": "Zhou", "fullName": "Liuyang Zhou", "affiliation": "Wisers Research, Wisers Information Limited, Hong Kong SAR", "__typename": "ArticleAuthorType" }, { "givenName": "Howard", "surname": "Leung", "fullName": "Howard Leung", "affiliation": "Department of Computer Science, City University of Hong Kong, Hong Kong SAR", "__typename": "ArticleAuthorType" }, { "givenName": "Hubert P.H.", "surname": "Shum", "fullName": "Hubert P.H. Shum", "affiliation": "Faculty of Engineering and Environment, Northumbria University, United Kingdom", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": false, "showRecommendedArticles": true, "isOpenAccess": true, "issueNum": "11", "pubDate": "2016-11-01 00:00:00", "pubType": "trans", "pages": "2437-2450", "year": "2016", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/csa/2015/9961/0/9961a168", "title": "Hand Segmentation Based on Improved Gaussian Mixture Model", "doi": null, "abstractUrl": "/proceedings-article/csa/2015/9961a168/12OmNC4O4Fc", "parentPublication": { "id": "proceedings/csa/2015/9961/0", "title": "2015 International Conference on Computer Science and Applications (CSA)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iwcse/2009/3881/1/3881a604", "title": "Salient Posture Modeling Based on Spatio-temporal Interesting Points", "doi": null, "abstractUrl": "/proceedings-article/iwcse/2009/3881a604/12OmNC4wtAI", "parentPublication": { "id": "proceedings/iwcse/2009/3881/1", "title": "Computer Science and Engineering, International Workshop on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/bwcca/2014/4173/0/4173a038", "title": "Gaussian Process Machine Learning Based ITO Algorithm", "doi": null, "abstractUrl": "/proceedings-article/bwcca/2014/4173a038/12OmNC943Nw", "parentPublication": { "id": "proceedings/bwcca/2014/4173/0", "title": "2014 Ninth International Conference on Broadband and Wireless Computing, Communication and Applications (BWCCA)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cad-graphics/2013/2576/0/06814995", "title": "Dynamic Human Surface Reconstruction Using a Single Kinect", "doi": null, "abstractUrl": 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Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/dasc-picom-datacom-cyberscitech/2018/7518/0/751800a868", "title": "Dance Posture/Steps Classification Using 3D Joints from the Kinect Sensors", "doi": null, "abstractUrl": "/proceedings-article/dasc-picom-datacom-cyberscitech/2018/751800a868/17D45Xh13wO", "parentPublication": { "id": "proceedings/dasc-picom-datacom-cyberscitech/2018/7518/0", "title": "2018 IEEE 16th Intl Conf on Dependable, Autonomic and Secure Computing, 16th Intl Conf on Pervasive Intelligence and Computing, 4th Intl Conf on Big Data Intelligence and Computing and Cyber Science and Technology Congress(DASC/PiCom/DataCom/CyberSciTech)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icdmw/2021/2427/0/242700a902", "title": "Mixture Gaussian Prototypes for Few-Shot Learning", "doi": null, "abstractUrl": 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"adjacentArticles": { "previous": { "fno": "07352354", "articleId": "13rRUwhHcJn", "__typename": "AdjacentArticleType" }, "next": { "fno": "07360233", "articleId": "13rRUygT7sH", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAnuTvo", "title": "Nov.", "year": "2016", "issueNum": "11", "idPrefix": "tg", "pubType": "journal", "volume": "22", "label": "Nov.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUygT7sH", "doi": "10.1109/TVCG.2015.2509990", "abstract": "We present an online visual analytics approach to helping users explore and understand hierarchical topic evolution in high-volume text streams. The key idea behind this approach is to identify representative topics in incoming documents and align them with the existing representative topics that they immediately follow (in time). To this end, we learn a set of streaming tree cuts from topic trees based on user-selected focus nodes. A dynamic Bayesian network model has been developed to derive the tree cuts in the incoming topic trees to balance the fitness of each tree cut and the smoothness between adjacent tree cuts. By connecting the corresponding topics at different times, we are able to provide an overview of the evolving hierarchical topics. A sedimentation-based visualization has been designed to enable the interactive analysis of streaming text data from global patterns to local details. We evaluated our method on real-world datasets and the results are generally favorable.", "abstracts": [ { "abstractType": "Regular", "content": "We present an online visual analytics approach to helping users explore and understand hierarchical topic evolution in high-volume text streams. The key idea behind this approach is to identify representative topics in incoming documents and align them with the existing representative topics that they immediately follow (in time). To this end, we learn a set of streaming tree cuts from topic trees based on user-selected focus nodes. A dynamic Bayesian network model has been developed to derive the tree cuts in the incoming topic trees to balance the fitness of each tree cut and the smoothness between adjacent tree cuts. By connecting the corresponding topics at different times, we are able to provide an overview of the evolving hierarchical topics. A sedimentation-based visualization has been designed to enable the interactive analysis of streaming text data from global patterns to local details. We evaluated our method on real-world datasets and the results are generally favorable.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "We present an online visual analytics approach to helping users explore and understand hierarchical topic evolution in high-volume text streams. The key idea behind this approach is to identify representative topics in incoming documents and align them with the existing representative topics that they immediately follow (in time). To this end, we learn a set of streaming tree cuts from topic trees based on user-selected focus nodes. A dynamic Bayesian network model has been developed to derive the tree cuts in the incoming topic trees to balance the fitness of each tree cut and the smoothness between adjacent tree cuts. By connecting the corresponding topics at different times, we are able to provide an overview of the evolving hierarchical topics. A sedimentation-based visualization has been designed to enable the interactive analysis of streaming text data from global patterns to local details. We evaluated our method on real-world datasets and the results are generally favorable.", "title": "Online Visual Analytics of Text Streams", "normalizedTitle": "Online Visual Analytics of Text Streams", "fno": "07360233", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Visualization", "Bayes Methods", "Heuristic Algorithms", "Data Visualization", "Electronic Mail", "Algorithm Design And Analysis", "Clustering Algorithms", "Streaming Topic Visualization", "Streaming Text Data", "Evolutionary Tree Clustering", "Streaming Tree Cut" ], "authors": [ { "givenName": "Shixia", "surname": "Liu", "fullName": "Shixia Liu", "affiliation": "School of SoftwareState Key Lab of Intell. Tech. & Sys.TNList LabTsinghua University", "__typename": "ArticleAuthorType" }, { "givenName": "Jialun", "surname": "Yin", "fullName": "Jialun Yin", "affiliation": "Tsinghua University", "__typename": "ArticleAuthorType" }, { "givenName": "Xiting", "surname": "Wang", "fullName": "Xiting Wang", "affiliation": "Tsinghua University", "__typename": "ArticleAuthorType" }, { "givenName": "Weiwei", "surname": "Cui", "fullName": "Weiwei Cui", "affiliation": "Microsoft Research", "__typename": "ArticleAuthorType" }, { "givenName": "Kelei", "surname": "Cao", "fullName": "Kelei Cao", "affiliation": "Tsinghua University", "__typename": "ArticleAuthorType" }, { "givenName": "Jian", "surname": "Pei", "fullName": "Jian Pei", "affiliation": "Simon Fraser University, Burnaby, BC, Canada", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "11", "pubDate": "2016-11-01 00:00:00", "pubType": "trans", "pages": "2451-2466", "year": "2016", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/vast/2014/6227/0/07042552", "title": "Event-based text visual analytics", "doi": null, "abstractUrl": "/proceedings-article/vast/2014/07042552/12OmNBkxsqV", "parentPublication": { "id": "proceedings/vast/2014/6227/0", "title": "2014 IEEE Conference on Visual Analytics Science and Technology (VAST)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/dasc-picom-datacom-cyberscitech/2016/4065/0/07588920", "title": "Online Distance Measurement for Tree Data Event Streams", "doi": null, "abstractUrl": "/proceedings-article/dasc-picom-datacom-cyberscitech/2016/07588920/12OmNrEL2BM", "parentPublication": { "id": "proceedings/dasc-picom-datacom-cyberscitech/2016/4065/0", "title": "2016 IEEE 14th Intl Conf on Dependable, Autonomic and Secure Computing, 14th Intl Conf on Pervasive Intelligence and Computing, 2nd Intl Conf on Big Data Intelligence and Computing and Cyber Science and Technology Congress(DASC/PiCom/DataCom/CyberSciTech)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/big-data/2014/5666/0/07004253", "title": "Topic similarity networks: Visual analytics for large document sets", "doi": null, "abstractUrl": "/proceedings-article/big-data/2014/07004253/12OmNzahcdT", "parentPublication": { "id": "proceedings/big-data/2014/5666/0", "title": "2014 IEEE International Conference on Big Data (Big Data)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icdm/2011/4408/0/4408a101", "title": "SolarMap: Multifaceted Visual Analytics for Topic Exploration", "doi": null, "abstractUrl": "/proceedings-article/icdm/2011/4408a101/12OmNzw8j1t", "parentPublication": { "id": "proceedings/icdm/2011/4408/0", "title": "2011 IEEE 11th International 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on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2014/12/06876049", "title": "Progressive Visual Analytics: User-Driven Visual Exploration of In-Progress Analytics", "doi": null, "abstractUrl": "/journal/tg/2014/12/06876049/13rRUyogGAd", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/pacificvis/2019/9226/0/922600a174", "title": "Visual Analytics of Taxi Trajectory Data via Topical Sub-trajectories", "doi": null, "abstractUrl": "/proceedings-article/pacificvis/2019/922600a174/1cMF7meccAo", "parentPublication": { "id": "proceedings/pacificvis/2019/9226/0", "title": "2019 IEEE Pacific Visualization Symposium (PacificVis)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": 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{ "issue": { "id": "12OmNAnuTvo", "title": "Nov.", "year": "2016", "issueNum": "11", "idPrefix": "tg", "pubType": "journal", "volume": "22", "label": "Nov.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUygBw7d", "doi": "10.1109/TVCG.2015.2511751", "abstract": "We propose an automatic parametric human body reconstruction algorithm which can efficiently construct a model using a single Kinect sensor. A user needs to stand still in front of the sensor for a couple of seconds to measure the range data. The user’s body shape and pose will then be automatically constructed in several seconds. Traditional methods optimize dense correspondences between range data and meshes. In contrast, our proposed scheme relies on sparse key points for the reconstruction. It employs regression to find the corresponding key points between the scanned range data and some annotated training data. We design two kinds of feature descriptors as well as corresponding regression stages to make the regression robust and accurate. Our scheme follows with dense refinement where a pre-factorization method is applied to improve the computational efficiency. Compared with other methods, our scheme achieves similar reconstruction accuracy but significantly reduces runtime.", "abstracts": [ { "abstractType": "Regular", "content": "We propose an automatic parametric human body reconstruction algorithm which can efficiently construct a model using a single Kinect sensor. A user needs to stand still in front of the sensor for a couple of seconds to measure the range data. The user’s body shape and pose will then be automatically constructed in several seconds. Traditional methods optimize dense correspondences between range data and meshes. In contrast, our proposed scheme relies on sparse key points for the reconstruction. It employs regression to find the corresponding key points between the scanned range data and some annotated training data. We design two kinds of feature descriptors as well as corresponding regression stages to make the regression robust and accurate. Our scheme follows with dense refinement where a pre-factorization method is applied to improve the computational efficiency. Compared with other methods, our scheme achieves similar reconstruction accuracy but significantly reduces runtime.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "We propose an automatic parametric human body reconstruction algorithm which can efficiently construct a model using a single Kinect sensor. A user needs to stand still in front of the sensor for a couple of seconds to measure the range data. The user’s body shape and pose will then be automatically constructed in several seconds. Traditional methods optimize dense correspondences between range data and meshes. In contrast, our proposed scheme relies on sparse key points for the reconstruction. It employs regression to find the corresponding key points between the scanned range data and some annotated training data. We design two kinds of feature descriptors as well as corresponding regression stages to make the regression robust and accurate. Our scheme follows with dense refinement where a pre-factorization method is applied to improve the computational efficiency. Compared with other methods, our scheme achieves similar reconstruction accuracy but significantly reduces runtime.", "title": "Parametric Human Body Reconstruction Based on Sparse Key Points", "normalizedTitle": "Parametric Human Body Reconstruction Based on Sparse Key Points", "fno": "07364274", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Shape", "Image Reconstruction", "Biological System Modeling", "Optimization", "Computational Modeling", "Three Dimensional Displays", "Parametric Statistics", "SCAPE Modeling", "Human Body Reconstruction", "Range Data", "Regression" ], "authors": [ { "givenName": "Ke-Li", "surname": "Cheng", "fullName": "Ke-Li Cheng", "affiliation": "Department of Computer Science, Zhejiang University, HangZhou, China", "__typename": "ArticleAuthorType" }, { "givenName": "Ruo-Feng", "surname": "Tong", "fullName": "Ruo-Feng Tong", "affiliation": "Department of Computer Science, Zhejiang University, HangZhou, China", "__typename": "ArticleAuthorType" }, { "givenName": "Min", "surname": "Tang", "fullName": "Min Tang", "affiliation": "Department of Computer Science, Zhejiang University, HangZhou, China", "__typename": "ArticleAuthorType" }, { "givenName": "Jing-Ye", "surname": "Qian", "fullName": "Jing-Ye Qian", "affiliation": "Department of Computer Science, Zhejiang University, HangZhou, China", "__typename": "ArticleAuthorType" }, { "givenName": "Michel", "surname": "Sarkis", "fullName": "Michel Sarkis", "affiliation": "Multimedia R&D And Standards, Qualcomm Technologies Inc., Munich, CA", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "11", "pubDate": "2016-11-01 00:00:00", "pubType": "trans", "pages": "2467-2479", "year": "2016", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/cvpr/2014/5118/0/5118a469", "title": "Fast, Approximate 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"/proceedings-article/iccv/2017/1032f315/12OmNz61du5", "parentPublication": { "id": "proceedings/iccv/2017/1032/0", "title": "2017 IEEE International Conference on Computer Vision (ICCV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/worv/2013/5646/0/06521928", "title": "Dense range images from sparse point clouds using multi-scale processing", "doi": null, "abstractUrl": "/proceedings-article/worv/2013/06521928/12OmNzSyCdb", "parentPublication": { "id": "proceedings/worv/2013/5646/0", "title": "2013 IEEE Workshop on Robot Vision (WORV 2013)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tk/2017/10/07973077", "title": "A Parametric Model Approach for Structural Reconstruction of Scale-Free Networks", "doi": null, "abstractUrl": "/journal/tk/2017/10/07973077/13rRUy0HYKd", "parentPublication": { "id": "trans/tk", "title": "IEEE Transactions on Knowledge & Data Engineering", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/3dv/2018/8425/0/842500a190", "title": "SegmentedFusion: 3D Human Body Reconstruction Using Stitched Bounding Boxes", "doi": null, "abstractUrl": "/proceedings-article/3dv/2018/842500a190/17D45W9KVI9", "parentPublication": { "id": "proceedings/3dv/2018/8425/0", "title": "2018 International Conference on 3D Vision (3DV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccv/2021/2812/0/281200k0871", "title": "UltraPose: Synthesizing Dense Pose with 1 Billion Points by Human-body Decoupling 3D Model", "doi": null, "abstractUrl": "/proceedings-article/iccv/2021/281200k0871/1BmEmLKhf7q", "parentPublication": { "id": "proceedings/iccv/2021/2812/0", "title": "2021 IEEE/CVF International Conference on Computer Vision (ICCV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": 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"/journal/tp/2022/11/09540284/1wWCcQDdEZi", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "07360233", "articleId": "13rRUygT7sH", "__typename": "AdjacentArticleType" }, "next": { "fno": "07364293", "articleId": "13rRUwvBy8Y", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAnuTvo", "title": "Nov.", "year": "2016", "issueNum": "11", "idPrefix": "tg", "pubType": "journal", "volume": "22", "label": "Nov.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUwvBy8Y", "doi": "10.1109/TVCG.2015.2511734", "abstract": "In many numerical simulations of fluids governed by the incompressible Navier-Stokes equations, the pressure Poisson equation needs to be solved to enforce mass conservation. Multigrid solvers show excellent convergence in simple scenarios, yet they can converge slowly in domains where physically separated regions are combined at coarser scales. Moreover, existing multigrid solvers are tailored to specific discretizations of the pressure Poisson equation, and they cannot easily be adapted to other discretizations. In this paper we analyze the convergence properties of existing multigrid solvers for the pressure Poisson equation in different simulation domains, and we show how to further improve the multigrid convergence rate by using a graph-based extension to determine the coarse grid hierarchy. The proposed multigrid solver is generic in that it can be applied to different kinds of discretizations of the pressure Poisson equation, by using solely the specification of the simulation domain and pre-assembled computational stencils. We analyze the proposed solver in combination with finite difference and finite volume discretizations of the pressure Poisson equation. Our evaluations show that, despite the common assumption, multigrid schemes can exploit their potential even in the most complicated simulation scenarios, yet this behavior is obtained at the price of higher memory consumption.", "abstracts": [ { "abstractType": "Regular", "content": "In many numerical simulations of fluids governed by the incompressible Navier-Stokes equations, the pressure Poisson equation needs to be solved to enforce mass conservation. Multigrid solvers show excellent convergence in simple scenarios, yet they can converge slowly in domains where physically separated regions are combined at coarser scales. Moreover, existing multigrid solvers are tailored to specific discretizations of the pressure Poisson equation, and they cannot easily be adapted to other discretizations. In this paper we analyze the convergence properties of existing multigrid solvers for the pressure Poisson equation in different simulation domains, and we show how to further improve the multigrid convergence rate by using a graph-based extension to determine the coarse grid hierarchy. The proposed multigrid solver is generic in that it can be applied to different kinds of discretizations of the pressure Poisson equation, by using solely the specification of the simulation domain and pre-assembled computational stencils. We analyze the proposed solver in combination with finite difference and finite volume discretizations of the pressure Poisson equation. Our evaluations show that, despite the common assumption, multigrid schemes can exploit their potential even in the most complicated simulation scenarios, yet this behavior is obtained at the price of higher memory consumption.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "In many numerical simulations of fluids governed by the incompressible Navier-Stokes equations, the pressure Poisson equation needs to be solved to enforce mass conservation. Multigrid solvers show excellent convergence in simple scenarios, yet they can converge slowly in domains where physically separated regions are combined at coarser scales. Moreover, existing multigrid solvers are tailored to specific discretizations of the pressure Poisson equation, and they cannot easily be adapted to other discretizations. In this paper we analyze the convergence properties of existing multigrid solvers for the pressure Poisson equation in different simulation domains, and we show how to further improve the multigrid convergence rate by using a graph-based extension to determine the coarse grid hierarchy. The proposed multigrid solver is generic in that it can be applied to different kinds of discretizations of the pressure Poisson equation, by using solely the specification of the simulation domain and pre-assembled computational stencils. We analyze the proposed solver in combination with finite difference and finite volume discretizations of the pressure Poisson equation. Our evaluations show that, despite the common assumption, multigrid schemes can exploit their potential even in the most complicated simulation scenarios, yet this behavior is obtained at the price of higher memory consumption.", "title": "Solving the Fluid Pressure Poisson Equation Using Multigrid—Evaluation and Improvements", "normalizedTitle": "Solving the Fluid Pressure Poisson Equation Using Multigrid—Evaluation and Improvements", "fno": "07364293", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Mathematical Model", "Convergence", "Computational Modeling", "Multigrid Methods", "Interpolation", "Poisson Equations", "Topology", "Convergence Analysis", "Fluid Simulation", "Multigrid" ], "authors": [ { "givenName": "Christian", "surname": "Dick", "fullName": "Christian Dick", "affiliation": "Computer Graphics and Visualization Group, Technische Universität München, Germany", "__typename": "ArticleAuthorType" }, { "givenName": "Marcus", "surname": "Rogowsky", "fullName": "Marcus Rogowsky", "affiliation": "Computer Graphics and Visualization Group, Technische Universität München, Germany", "__typename": "ArticleAuthorType" }, { "givenName": "Rüdiger", "surname": "Westermann", "fullName": "Rüdiger Westermann", "affiliation": "Computer Graphics and Visualization Group, Technische Universität München, Germany", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "11", "pubDate": "2016-11-01 00:00:00", "pubType": "trans", "pages": "2480-2492", "year": "2016", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/bcgin/2011/4464/0/4464a307", "title": "Fast and High Accuracy Numerical Methods for Solving PDEs in Computational Finance", "doi": null, "abstractUrl": "/proceedings-article/bcgin/2011/4464a307/12OmNAkWvE6", "parentPublication": { "id": "proceedings/bcgin/2011/4464/0", "title": "2011 International Conference on Business Computing and Global Informatization", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccis/2012/4789/0/4789a714", "title": "A High Order Compact Difference Scheme and Multigrid Method for Solving the 3D Convection Diffusion Equation on Non-uniform Grids", "doi": null, "abstractUrl": "/proceedings-article/iccis/2012/4789a714/12OmNCbU2S7", "parentPublication": { "id": "proceedings/iccis/2012/4789/0", "title": "2012 Fourth International Conference on Computational and Information Sciences", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cmpeur/1989/1940/0/00093482", "title": "Locally adaptive multigrid method for 3D numerical investigation of semiconductor devices", "doi": null, "abstractUrl": "/proceedings-article/cmpeur/1989/00093482/12OmNvA1hzc", "parentPublication": { "id": "proceedings/cmpeur/1989/1940/0", "title": "COMPEURO 89 Proceedings VLSI and Computer Peripherals.", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iih-msp/2008/3278/0/3278a397", "title": "Image Editing without Color Inconsistency Using Modified Poisson Equation", "doi": null, "abstractUrl": "/proceedings-article/iih-msp/2008/3278a397/12OmNyoiYXH", "parentPublication": { "id": "proceedings/iih-msp/2008/3278/0", "title": "2008 Fourth International Conference on Intelligent Information Hiding and Multimedia Signal Processing (IIH-MSP)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2012/08/06171181", "title": "A Multigrid Fluid Pressure Solver Handling Separating Solid Boundary Conditions", "doi": null, "abstractUrl": "/journal/tg/2012/08/06171181/13rRUxlgxTi", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cs/2006/06/c6034", "title": "Multigrid Methods for the Stokes System", "doi": null, "abstractUrl": "/magazine/cs/2006/06/c6034/13rRUyg2jRz", "parentPublication": { "id": "mags/cs", "title": "Computing in Science & Engineering", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cs/2006/05/c5096", "title": "Multigrid Methods: Managing Massive Meshes", "doi": null, "abstractUrl": "/magazine/cs/2006/05/c5096/13rRUygBw9Z", "parentPublication": { "id": "mags/cs", "title": "Computing in Science & Engineering", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/scala/2018/0176/0/017600a017", "title": "Communication Avoiding Multigrid Preconditioned Conjugate Gradient Method for Extreme Scale Multiphase CFD Simulations", "doi": null, "abstractUrl": "/proceedings-article/scala/2018/017600a017/18jXKefKL6g", "parentPublication": { "id": "proceedings/scala/2018/0176/0", "title": "2018 IEEE/ACM 9th Workshop on Latest Advances in Scalable Algorithms for Large-Scale Systems (scalA)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/sc/2017/5114/0/09926262", "title": "Optimizing Geometric Multigrid Method Computation using a DSL Approach", "doi": null, "abstractUrl": "/proceedings-article/sc/2017/09926262/1HOxCiJdaE0", "parentPublication": { "id": "proceedings/sc/2017/5114/0", "title": "SC17: International Conference for High Performance Computing, Networking, Storage and Analysis", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/sc/2021/8442/0/09910116", "title": "Distributed Multigrid Neural Solvers on Megavoxel Domains", "doi": null, "abstractUrl": "/proceedings-article/sc/2021/09910116/1HzBIgRKoOA", "parentPublication": { "id": "proceedings/sc/2021/8442/0", "title": "SC21: International Conference for High Performance Computing, Networking, Storage and Analysis", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "07364274", "articleId": "13rRUygBw7d", "__typename": "AdjacentArticleType" }, "next": { "fno": "07360212", "articleId": "13rRUxYIN4c", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNAnuTvo", "title": "Nov.", "year": "2016", "issueNum": "11", "idPrefix": "tg", "pubType": "journal", "volume": "22", "label": "Nov.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxYIN4c", "doi": "10.1109/TVCG.2015.2509996", "abstract": "The physical world consists of spatially varying media, such as the atmosphere and the ocean, in which light and sound propagates along non-linear trajectories. This presents a challenge to existing ray-tracing based methods, which are widely adopted to simulate propagation due to their efficiency and flexibility, but assume linear rays. We present a novel algorithm that traces analytic ray curves computed from local media gradients, and utilizes the closed-form solutions of both the intersections of the ray curves with planar surfaces, and the travel distance. By constructing an adaptive unstructured mesh, our algorithm is able to model general media profiles that vary in three dimensions with complex boundaries consisting of terrains and other scene objects such as buildings. Our analytic ray curve tracer with the adaptive mesh improves the efficiency considerably over prior methods. We highlight the algorithm’s application on simulation of visual and sound propagation in outdoor scenes.", "abstracts": [ { "abstractType": "Regular", "content": "The physical world consists of spatially varying media, such as the atmosphere and the ocean, in which light and sound propagates along non-linear trajectories. This presents a challenge to existing ray-tracing based methods, which are widely adopted to simulate propagation due to their efficiency and flexibility, but assume linear rays. We present a novel algorithm that traces analytic ray curves computed from local media gradients, and utilizes the closed-form solutions of both the intersections of the ray curves with planar surfaces, and the travel distance. By constructing an adaptive unstructured mesh, our algorithm is able to model general media profiles that vary in three dimensions with complex boundaries consisting of terrains and other scene objects such as buildings. Our analytic ray curve tracer with the adaptive mesh improves the efficiency considerably over prior methods. We highlight the algorithm’s application on simulation of visual and sound propagation in outdoor scenes.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "The physical world consists of spatially varying media, such as the atmosphere and the ocean, in which light and sound propagates along non-linear trajectories. This presents a challenge to existing ray-tracing based methods, which are widely adopted to simulate propagation due to their efficiency and flexibility, but assume linear rays. We present a novel algorithm that traces analytic ray curves computed from local media gradients, and utilizes the closed-form solutions of both the intersections of the ray curves with planar surfaces, and the travel distance. By constructing an adaptive unstructured mesh, our algorithm is able to model general media profiles that vary in three dimensions with complex boundaries consisting of terrains and other scene objects such as buildings. Our analytic ray curve tracer with the adaptive mesh improves the efficiency considerably over prior methods. We highlight the algorithm’s application on simulation of visual and sound propagation in outdoor scenes.", "title": "Tracing Analytic Ray Curves for Light and Sound Propagation in Non-Linear Media", "normalizedTitle": "Tracing Analytic Ray Curves for Light and Sound Propagation in Non-Linear Media", "fno": "07360212", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Media", "Atmospheric Modeling", "Ray Tracing", "Mathematical Model", "Trajectory", "Computational Modeling", "Acoustics" ], "authors": [ { "givenName": "Qi", "surname": "Mo", "fullName": "Qi Mo", "affiliation": "Department of Computer Science, University of North Carolina, Chapel Hill, NC", "__typename": "ArticleAuthorType" }, { "givenName": "Hengchin", "surname": "Yeh", "fullName": "Hengchin Yeh", "affiliation": "Department of Computer Science, University of North Carolina, Chapel Hill, NC", "__typename": "ArticleAuthorType" }, { "givenName": "Dinesh", "surname": "Manocha", "fullName": "Dinesh Manocha", "affiliation": "Department of Computer Science, University of North Carolina, Chapel Hill, NC", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "11", "pubDate": "2016-11-01 00:00:00", "pubType": "trans", "pages": "2493-2506", "year": "2016", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/rt/2008/2741/0/04634643", "title": "Ray tracing NPR-style feature lines", "doi": null, "abstractUrl": "/proceedings-article/rt/2008/04634643/12OmNqAU6Br", "parentPublication": { "id": "proceedings/rt/2008/2741/0", "title": "Symposium on Interactive Ray Tracing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/smi/2003/1845/0/18450272", "title": "Ray Tracing Point Set Surfaces", "doi": null, "abstractUrl": "/proceedings-article/smi/2003/18450272/12OmNqGRG73", "parentPublication": { "id": "proceedings/smi/2003/1845/0", "title": "Shape Modeling and Applications, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icme/2005/9331/0/01521622", "title": "The sound wave ray-space", "doi": null, "abstractUrl": "/proceedings-article/icme/2005/01521622/12OmNvnwVmC", "parentPublication": { "id": "proceedings/icme/2005/9331/0", "title": "2005 IEEE International Conference on Multimedia and Expo", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cadgraphics/2011/4497/0/4497a087", "title": "SIMD Friendly Ray Tracing on GPU", "doi": null, "abstractUrl": "/proceedings-article/cadgraphics/2011/4497a087/12OmNxFaLiE", "parentPublication": { "id": "proceedings/cadgraphics/2011/4497/0", "title": "Computer-Aided Design and Computer Graphics, International Conference on", "__typename": "ParentPublication" }, "__typename": 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{ "issue": { "id": "12OmNqESuij", "title": "May", "year": "2012", "issueNum": "05", "idPrefix": "tg", "pubType": "journal", "volume": "18", "label": "May", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUwhpBE6", "doi": "10.1109/TVCG.2011.266", "abstract": "We present a tool that is specifically designed to support a writer in revising a draft version of a document. In addition to showing which paragraphs and sentences are difficult to read and understand, we assist the reader in understanding why this is the case. This requires features that are expressive predictors of readability, and are also semantically understandable. In the first part of the paper, we, therefore, discuss a semiautomatic feature selection approach that is used to choose appropriate measures from a collection of 141 candidate readability features. In the second part, we present the visual analysis tool VisRA, which allows the user to analyze the feature values across the text and within single sentences. Users can choose between different visual representations accounting for differences in the size of the documents and the availability of information about the physical and logical layout of the documents. We put special emphasis on providing as much transparency as possible to ensure that the user can purposefully improve the readability of a sentence. Several case studies are presented that show the wide range of applicability of our tool. Furthermore, an in-depth evaluation assesses the quality of the measure and investigates how well users do in revising a text with the help of the tool.", "abstracts": [ { "abstractType": "Regular", "content": "We present a tool that is specifically designed to support a writer in revising a draft version of a document. In addition to showing which paragraphs and sentences are difficult to read and understand, we assist the reader in understanding why this is the case. This requires features that are expressive predictors of readability, and are also semantically understandable. In the first part of the paper, we, therefore, discuss a semiautomatic feature selection approach that is used to choose appropriate measures from a collection of 141 candidate readability features. In the second part, we present the visual analysis tool VisRA, which allows the user to analyze the feature values across the text and within single sentences. Users can choose between different visual representations accounting for differences in the size of the documents and the availability of information about the physical and logical layout of the documents. We put special emphasis on providing as much transparency as possible to ensure that the user can purposefully improve the readability of a sentence. 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In the second part, we present the visual analysis tool VisRA, which allows the user to analyze the feature values across the text and within single sentences. Users can choose between different visual representations accounting for differences in the size of the documents and the availability of information about the physical and logical layout of the documents. We put special emphasis on providing as much transparency as possible to ensure that the user can purposefully improve the readability of a sentence. Several case studies are presented that show the wide range of applicability of our tool. Furthermore, an in-depth evaluation assesses the quality of the measure and investigates how well users do in revising a text with the help of the tool.", "title": "Visual Readability Analysis: How to Make Your Writings Easier to Read", "normalizedTitle": "Visual Readability Analysis: How to Make Your Writings Easier to Read", "fno": "ttg2012050662", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Text Analysis", "Learning Artificial Intelligence", "Document Processing", "Visual Readability Analysis", "Semiautomatic Feature Selection Approach", "Visual Analysis Tool", "Visual Representations", "Vis RA", "Draft Version", "Text Processing", "Vocabulary", "Correlation", "Training Data", "Length Measurement", "Navigation", "Visual Analytics", "Feature Evaluation And Selection", "Document And Text Processing" ], "authors": [ { "givenName": "D.", "surname": "Oelke", "fullName": "D. Oelke", "affiliation": "Dept. of Comput. & Inf. 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"/proceedings-article/iv/2002/16560289/12OmNCbU343", "parentPublication": { "id": "proceedings/iv/2002/1656/0", "title": "Proceedings Sixth International Conference on Information Visualisation", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/das/2018/3346/0/3346a363", "title": "\"Quality\" vs. \"Readability\" in Document Images: Statistical Analysis of Human Perception", "doi": null, "abstractUrl": "/proceedings-article/das/2018/3346a363/12OmNwFzNZS", "parentPublication": { "id": "proceedings/das/2018/3346/0", "title": "2018 13th IAPR International Workshop on Document Analysis Systems (DAS)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/hicss/2013/4892/0/4892c445", "title": "Creating Consumer Friendly Health Content: Implementing and Testing a Readability Diagnosis and Enhancement Tool", "doi": null, "abstractUrl": "/proceedings-article/hicss/2013/4892c445/12OmNzUPpk0", "parentPublication": { "id": "proceedings/hicss/2013/4892/0", "title": "2013 46th Hawaii International Conference on System Sciences", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vl/2000/0840/0/08400069", "title": "Improving Readability in a Visual Language with a VLSI-Like Approach", "doi": null, "abstractUrl": "/proceedings-article/vl/2000/08400069/12OmNzcPA2X", "parentPublication": { "id": "proceedings/vl/2000/0840/0", "title": "Visual Languages, IEEE Symposium on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vl/1995/7045/0/70450037", "title": "Improving readability of iconic programs with multiple view object representation", "doi": null, "abstractUrl": "/proceedings-article/vl/1995/70450037/12OmNzsJ7wm", "parentPublication": { "id": "proceedings/vl/1995/7045/0", "title": "Visual Languages, IEEE Symposium on", "__typename": "ParentPublication" }, "__typename": 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{ "issue": { "id": "12OmNqESuij", "title": "May", "year": "2012", "issueNum": "05", "idPrefix": "tg", "pubType": "journal", "volume": "18", "label": "May", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUx0xPTO", "doi": "10.1109/TVCG.2011.153", "abstract": "Events that happened in the past are important for understanding the ongoing processes, predicting future developments, and making informed decisions. Important and/or interesting events tend to attract many people. Some people leave traces of their attendance in the form of computer-processable data, such as records in the databases of mobile phone operators or photos on photo sharing web sites. We developed a suite of visual analytics methods for reconstructing past events from these activity traces. Our tools combine geocomputations, interactive geovisualizations, and statistical methods to enable integrated analysis of the spatial, temporal, and thematic components of the data, including numeric attributes and texts. We also support interactive investigation of the sensitivity of the analysis results to the parameters used in the computations. For this purpose, statistical summaries of computation results obtained with different combinations of parameter values are visualized in a way facilitating comparisons. We demonstrate the utility of our approach on two large real data sets, mobile phone calls in Milano during 9 days and flickr photos made on British Isles during 5 years.", "abstracts": [ { "abstractType": "Regular", "content": "Events that happened in the past are important for understanding the ongoing processes, predicting future developments, and making informed decisions. Important and/or interesting events tend to attract many people. Some people leave traces of their attendance in the form of computer-processable data, such as records in the databases of mobile phone operators or photos on photo sharing web sites. We developed a suite of visual analytics methods for reconstructing past events from these activity traces. Our tools combine geocomputations, interactive geovisualizations, and statistical methods to enable integrated analysis of the spatial, temporal, and thematic components of the data, including numeric attributes and texts. We also support interactive investigation of the sensitivity of the analysis results to the parameters used in the computations. For this purpose, statistical summaries of computation results obtained with different combinations of parameter values are visualized in a way facilitating comparisons. 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We also support interactive investigation of the sensitivity of the analysis results to the parameters used in the computations. For this purpose, statistical summaries of computation results obtained with different combinations of parameter values are visualized in a way facilitating comparisons. We demonstrate the utility of our approach on two large real data sets, mobile phone calls in Milano during 9 days and flickr photos made on British Isles during 5 years.", "title": "Identifying Place Histories from Activity Traces with an Eye to Parameter Impact", "normalizedTitle": "Identifying Place Histories from Activity Traces with an Eye to Parameter Impact", "fno": "ttg2012050675", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Data Visualisation", "Geography", "History", "Mobile Computing", "Statistical Analysis", "Place History Identification", "Activity Traces", "Eye", "Computer Processable Data", "Database", "Mobile Phone Operator", "Photo Sharing Web Sites", "Visual Analytics Method", "Geocomputation", "Interactive Geovisualization", "Statistical Method", "Spatial Component", "Temporal Component", "Thematic Component", "Interactive Investigation", "Statistical Summary", "Flickr Photos", "Past Event Reconstruction", "Time Series Analysis", "History", "Visual Analytics", "Area Measurement", "Databases", "Data Visualization", "Keywords Amp X 2014 Event Detection", "Spatiotemporal Data", "Time Series Analysis", "Scalable Visualization", "Geovisualization", "Visual Analytics", "Sensitivity Analysis", "Scale Effect" ], "authors": [ { "givenName": "Gennady", "surname": "Andrienko", "fullName": "Gennady Andrienko", "affiliation": "Fraunhofer Institute for Intelligent Analysis and Information Systems (IAIS), Sankt Augustin", "__typename": "ArticleAuthorType" }, { "givenName": "Natalia", "surname": "Andrienko", "fullName": "Natalia Andrienko", "affiliation": "Fraunhofer Institute for Intelligent Analysis and Information Systems (IAIS), Sankt Augustin", "__typename": "ArticleAuthorType" }, { "givenName": "Martin", "surname": "Mladenov", "fullName": "Martin Mladenov", "affiliation": "Fraunhofer Institute for Intelligent Analysis and Information Systems (IAIS), Sankt Augustin", "__typename": "ArticleAuthorType" }, { "givenName": "Michael", "surname": "Mock", "fullName": "Michael Mock", "affiliation": "Fraunhofer Institute for Intelligent Analysis and Information Systems (IAIS), Sankt Augustin", "__typename": "ArticleAuthorType" }, { "givenName": "Christian", "surname": "Politz", "fullName": "Christian Politz", "affiliation": "Fraunhofer Inst. for Intell. Anal. & Inf. Syst. (IAIS), St. Augustin, Germany", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "05", "pubDate": "2012-05-01 00:00:00", "pubType": "trans", "pages": "675-688", "year": "2012", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/hicss/1991/9999/2/00184003", "title": "Detecting data races from sequential traces", "doi": null, "abstractUrl": "/proceedings-article/hicss/1991/00184003/12OmNASravz", "parentPublication": { "id": "proceedings/hicss/1991/9999/2", "title": "Proceedings of the Twenty-Fourth Annual Hawaii International Conference on System Sciences", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icse/2000/206/0/00870493", "title": "Third Eye - specification-based analysis of software execution traces", "doi": null, "abstractUrl": "/proceedings-article/icse/2000/00870493/12OmNCctfhH", "parentPublication": { "id": "proceedings/icse/2000/206/0", "title": "Proceedings of International Conference on Software Engineering", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vast/2006/0591/0/04035743", "title": "Visual Analytics of Paleoceanographic Conditions", "doi": null, "abstractUrl": "/proceedings-article/vast/2006/04035743/12OmNy4r40c", "parentPublication": { "id": "proceedings/vast/2006/0591/0", "title": "2006 IEEE Symposium On Visual Analytics Science And Technology", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/bigdata-congress/2016/2622/0/07584924", "title": "Enhanced State History Tree (eSHT): A Stateful Data Structure for Analysis of Highly Parallel System Traces", "doi": null, "abstractUrl": "/proceedings-article/bigdata-congress/2016/07584924/12OmNzTYC2F", "parentPublication": { "id": "proceedings/bigdata-congress/2016/2622/0", "title": "2016 IEEE International Congress on Big Data (BigData Congress)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2019/08/08400404", "title": "COPE: Interactive Exploration of Co-Occurrence Patterns in Spatial Time Series", "doi": null, "abstractUrl": "/journal/tg/2019/08/08400404/13rRUB7a1g3", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2018/09/08037991", "title": "A Visual Analytics Framework for Identifying Topic Drivers in Media Events", "doi": null, "abstractUrl": "/journal/tg/2018/09/08037991/13rRUxASuhI", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2016/01/07192676", "title": "VAiRoma: A Visual Analytics System for Making Sense of Places, Times, and Events in Roman History", "doi": null, "abstractUrl": "/journal/tg/2016/01/07192676/13rRUxDqS8l", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tm/2010/11/ttm2010111563", "title": "On Nodal Encounter Patterns in Wireless LAN Traces", "doi": null, "abstractUrl": "/journal/tm/2010/11/ttm2010111563/13rRUxNmPEq", "parentPublication": { "id": "trans/tm", "title": "IEEE Transactions on Mobile Computing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/2015/04/mcg2015040064", "title": "Eye Tracking for Personal Visual Analytics", "doi": null, "abstractUrl": "/magazine/cg/2015/04/mcg2015040064/13rRUyft7x8", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/td/2022/11/09635662", "title": "Lossy Compression of Communication Traces Using Recurrent Neural Networks", "doi": null, "abstractUrl": "/journal/td/2022/11/09635662/1z29dvTMqAg", "parentPublication": { "id": "trans/td", "title": "IEEE Transactions on Parallel & Distributed Systems", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "ttg2012050662", "articleId": "13rRUwhpBE6", "__typename": "AdjacentArticleType" }, "next": { "fno": "ttg2012050689", "articleId": "13rRUwkxc5p", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [ { "id": "17ShDTXFgOg", "name": "ttg2012050675s.mp4", "location": "https://www.computer.org/csdl/api/v1/extra/ttg2012050675s.mp4", "extension": "mp4", "size": "14.9 MB", "__typename": "WebExtraType" } ], "articleVideos": [] }
{ "issue": { "id": "12OmNqESuij", "title": "May", "year": "2012", "issueNum": "05", "idPrefix": "tg", "pubType": "journal", "volume": "18", "label": "May", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUwkxc5p", "doi": "10.1109/TVCG.2011.287", "abstract": "Co-located collaboration can be extremely valuable during complex visual analytics tasks. We present an exploratory study of a system designed to support collaborative visual analysis tasks on a digital tabletop display. Fifteen participant pairs employed Cambiera, a visual analytics system, to solve a problem involving 240 digital documents. Our analysis, supported by observations, system logs, questionnaires, and interview data, explores how pairs approached the problem around the table. We contribute a unique, rich understanding of how users worked together around the table and identify eight types of collaboration styles that can be used to identify how closely people work together while problem solving. We show how the closeness of teams' collaboration and communication influenced how they performed on the task overall. We further discuss the role of the tabletop for visual analytics tasks and derive design implications for future co-located collaborative tabletop problem solving systems.", "abstracts": [ { "abstractType": "Regular", "content": "Co-located collaboration can be extremely valuable during complex visual analytics tasks. We present an exploratory study of a system designed to support collaborative visual analysis tasks on a digital tabletop display. Fifteen participant pairs employed Cambiera, a visual analytics system, to solve a problem involving 240 digital documents. Our analysis, supported by observations, system logs, questionnaires, and interview data, explores how pairs approached the problem around the table. We contribute a unique, rich understanding of how users worked together around the table and identify eight types of collaboration styles that can be used to identify how closely people work together while problem solving. We show how the closeness of teams' collaboration and communication influenced how they performed on the task overall. We further discuss the role of the tabletop for visual analytics tasks and derive design implications for future co-located collaborative tabletop problem solving systems.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Co-located collaboration can be extremely valuable during complex visual analytics tasks. We present an exploratory study of a system designed to support collaborative visual analysis tasks on a digital tabletop display. Fifteen participant pairs employed Cambiera, a visual analytics system, to solve a problem involving 240 digital documents. Our analysis, supported by observations, system logs, questionnaires, and interview data, explores how pairs approached the problem around the table. We contribute a unique, rich understanding of how users worked together around the table and identify eight types of collaboration styles that can be used to identify how closely people work together while problem solving. We show how the closeness of teams' collaboration and communication influenced how they performed on the task overall. We further discuss the role of the tabletop for visual analytics tasks and derive design implications for future co-located collaborative tabletop problem solving systems.", "title": "Co-Located Collaborative Visual Analytics around a Tabletop Display", "normalizedTitle": "Co-Located Collaborative Visual Analytics around a Tabletop Display", "fno": "ttg2012050689", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Problem Solving", "Computer Displays", "Data Analysis", "Data Visualisation", "Groupware", "Problem Solving Systems", "Colocated Collaborative Visual Analytics", "Complex Visual Analytics Task", "Digital Tabletop Display", "Cambiera System", "Observations", "System Logs", "Questionnaires", "Interview Data", "Collaboration Style", "Team Collaboration", "Team Communication", "Collaboration", "Visual Analytics", "Data Visualization", "Problem Solving", "Collaborative Work", "Context", "Keyboards", "Complex Problem Solving", "Co Located Collaboration", "Tabletop Displays", "Collaborative Information Visualization" ], "authors": [ { "givenName": "P.", "surname": "Isenberg", "fullName": "P. Isenberg", "affiliation": "INRIA, Univ. Paris-Sud, Orsay, France", "__typename": "ArticleAuthorType" }, { "givenName": "D.", "surname": "Fisher", "fullName": "D. Fisher", "affiliation": "Microsoft Res., Redmond, WA, USA", "__typename": "ArticleAuthorType" }, { "givenName": "S. A.", "surname": "Paul", "fullName": "S. A. Paul", "affiliation": "Palo Alto Res. Center, Palo Alto, CA, USA", "__typename": "ArticleAuthorType" }, { "givenName": "M. R.", "surname": "Morris", "fullName": "M. R. Morris", "affiliation": "Microsoft Res., Redmond, WA, USA", "__typename": "ArticleAuthorType" }, { "givenName": "K.", "surname": "Inkpen", "fullName": "K. Inkpen", "affiliation": "Microsoft Res., Redmond, WA, USA", "__typename": "ArticleAuthorType" }, { "givenName": "M.", "surname": "Czerwinski", "fullName": "M. Czerwinski", "affiliation": "Microsoft Res., Redmond, WA, USA", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "05", "pubDate": "2012-05-01 00:00:00", "pubType": "trans", "pages": "689-702", "year": "2012", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/tabletop/2006/2494/0/24940043", "title": "Disoriented Pen-Gestures for Identifying Users around the Tabletop without Cameras and Motion Sensors", "doi": null, "abstractUrl": "/proceedings-article/tabletop/2006/24940043/12OmNAY79hL", "parentPublication": { "id": "proceedings/tabletop/2006/2494/0", "title": "First IEEE International Workshop on Horizontal Interactive Human-Computer Systems 2006", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/hicss/2013/4892/0/4892b495", "title": "A Role for Reasoning in Visual Analytics", "doi": null, "abstractUrl": "/proceedings-article/hicss/2013/4892b495/12OmNqJ8tq4", "parentPublication": { "id": "proceedings/hicss/2013/4892/0", "title": "2013 46th Hawaii International Conference on System Sciences", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/hicss/2011/9618/0/05718616", "title": "Pair Analytics: Capturing Reasoning Processes in Collaborative Visual Analytics", "doi": null, "abstractUrl": "/proceedings-article/hicss/2011/05718616/12OmNvAiShB", "parentPublication": { "id": "proceedings/hicss/2011/9618/0", "title": "2011 44th Hawaii International Conference on System Sciences", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/tabletop/2006/2494/0/24940177", "title": "Direct Intentions: The Effects of Input Devices on Collaboration around a Tabletop Display", "doi": null, "abstractUrl": "/proceedings-article/tabletop/2006/24940177/12OmNwHQB3z", "parentPublication": { "id": "proceedings/tabletop/2006/2494/0", "title": "First IEEE International Workshop on Horizontal Interactive Human-Computer Systems 2006", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2012/12/ttg2012122908", "title": "The User Puzzle—Explaining the Interaction with Visual Analytics Systems", "doi": null, "abstractUrl": "/journal/tg/2012/12/ttg2012122908/13rRUIIVlcH", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/2006/05/mcg2006050065", "title": "Mediating Group Dynamics through Tabletop Interface Design", "doi": null, "abstractUrl": "/magazine/cg/2006/05/mcg2006050065/13rRUxC0SRg", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/2005/04/mcg2005040058", "title": "Storage Bins: Mobile Storage for Collaborative Tabletop Displays", "doi": null, "abstractUrl": "/magazine/cg/2005/04/mcg2005040058/13rRUxNmPGl", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/2005/01/mcg2005010048", "title": "Lumisight Table: An Interactive View-Dependent Tabletop Display", "doi": null, "abstractUrl": "/magazine/cg/2005/01/mcg2005010048/13rRUxjQyxE", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2021/02/09229116", "title": "Uplift: A Tangible and Immersive Tabletop System for Casual Collaborative Visual Analytics", "doi": null, "abstractUrl": "/journal/tg/2021/02/09229116/1o3nxDL2TGU", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cs/2021/03/09459443", "title": "Visual Analytics Review: An Early and Continuing Success of Convergent Research With Impact", "doi": null, "abstractUrl": "/magazine/cs/2021/03/09459443/1uvzWEEbavK", "parentPublication": { "id": "mags/cs", "title": "Computing in Science & Engineering", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "ttg2012050675", "articleId": "13rRUx0xPTO", "__typename": "AdjacentArticleType" }, "next": { "fno": "ttg2012050703", "articleId": "13rRUIM2VH1", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNqESuij", "title": "May", "year": "2012", "issueNum": "05", "idPrefix": "tg", "pubType": "journal", "volume": "18", "label": "May", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUIM2VH1", "doi": "10.1109/TVCG.2011.102", "abstract": "This paper presents a volumetric modeling framework to construct a novel spline scheme called restricted trivariate polycube splines (RTP-splines). The RTP-spline aims to generalize both trivariate T-splines and tensor-product B-splines; it uses solid polycube structure as underlying parametric domains and strictly bounds blending functions within such domains. We construct volumetric RTP-splines in a top-down fashion in four steps: 1) Extending the polycube domain to its bounding volume via space filling; 2) building the B-spline volume over the extended domain with restricted boundaries; 3) inserting duplicate knots by adding anchor points and performing local refinement; and 4) removing exterior cells and anchors. Besides local refinement inherited from general T-splines, the RTP-splines have a few attractive properties as follows: 1) They naturally model solid objects with complicated topologies/bifurcations using a one-piece continuous representation without domain trimming/patching/merging. 2) They have guaranteed semistandardness so that the functions and derivatives evaluation is very efficient. 3) Their restricted support regions of blending functions prevent control points from influencing other nearby domain regions that stay opposite to the immediate boundaries. These features are highly desirable for certain applications such as isogeometric analysis. We conduct extensive experiments on converting complicated solid models into RTP-splines, and demonstrate the proposed spline to be a powerful and promising tool for volumetric modeling and other scientific/engineering applications where data sets with multiattributes are prevalent.", "abstracts": [ { "abstractType": "Regular", "content": "This paper presents a volumetric modeling framework to construct a novel spline scheme called restricted trivariate polycube splines (RTP-splines). The RTP-spline aims to generalize both trivariate T-splines and tensor-product B-splines; it uses solid polycube structure as underlying parametric domains and strictly bounds blending functions within such domains. We construct volumetric RTP-splines in a top-down fashion in four steps: 1) Extending the polycube domain to its bounding volume via space filling; 2) building the B-spline volume over the extended domain with restricted boundaries; 3) inserting duplicate knots by adding anchor points and performing local refinement; and 4) removing exterior cells and anchors. Besides local refinement inherited from general T-splines, the RTP-splines have a few attractive properties as follows: 1) They naturally model solid objects with complicated topologies/bifurcations using a one-piece continuous representation without domain trimming/patching/merging. 2) They have guaranteed semistandardness so that the functions and derivatives evaluation is very efficient. 3) Their restricted support regions of blending functions prevent control points from influencing other nearby domain regions that stay opposite to the immediate boundaries. These features are highly desirable for certain applications such as isogeometric analysis. We conduct extensive experiments on converting complicated solid models into RTP-splines, and demonstrate the proposed spline to be a powerful and promising tool for volumetric modeling and other scientific/engineering applications where data sets with multiattributes are prevalent.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "This paper presents a volumetric modeling framework to construct a novel spline scheme called restricted trivariate polycube splines (RTP-splines). The RTP-spline aims to generalize both trivariate T-splines and tensor-product B-splines; it uses solid polycube structure as underlying parametric domains and strictly bounds blending functions within such domains. We construct volumetric RTP-splines in a top-down fashion in four steps: 1) Extending the polycube domain to its bounding volume via space filling; 2) building the B-spline volume over the extended domain with restricted boundaries; 3) inserting duplicate knots by adding anchor points and performing local refinement; and 4) removing exterior cells and anchors. Besides local refinement inherited from general T-splines, the RTP-splines have a few attractive properties as follows: 1) They naturally model solid objects with complicated topologies/bifurcations using a one-piece continuous representation without domain trimming/patching/merging. 2) They have guaranteed semistandardness so that the functions and derivatives evaluation is very efficient. 3) Their restricted support regions of blending functions prevent control points from influencing other nearby domain regions that stay opposite to the immediate boundaries. These features are highly desirable for certain applications such as isogeometric analysis. We conduct extensive experiments on converting complicated solid models into RTP-splines, and demonstrate the proposed spline to be a powerful and promising tool for volumetric modeling and other scientific/engineering applications where data sets with multiattributes are prevalent.", "title": "Restricted Trivariate Polycube Splines for Volumetric Data Modeling", "normalizedTitle": "Restricted Trivariate Polycube Splines for Volumetric Data Modeling", "fno": "ttg2012050703", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Splines Mathematics", "Solid Modelling", "Isogeometric Analysis", "Volumetric Data Modeling", "RTP Splines Scheme", "Restricted Trivariate Polycube Splines Scheme", "Trivariate T Splines", "Tensor Product B Splines", "Polycube Structure", "Parametric Domain", "Strictly Bounds Blending Function", "Space Filling", "Bounding Volume", "Anchor Points", "Local Refinement", "Exterior Cell Removal", "Anchors Removal", "One Piece Continuous Representation", "Domain Trimming", "Domain Patching", "Domain Merging", "Blending Function", "Splines Mathematics", "Solid Modeling", "Solids", "Surface Reconstruction", "Surface Topography", "Computational Modeling", "Polycube Mapping", "Trivariate Splines", "Polycube Splines" ], "authors": [ { "givenName": null, "surname": "Kexiang Wang", "fullName": "Kexiang Wang", "affiliation": "Dept. of Comput. Sci., Stony Brook Univ., Stony Brook, NY, USA", "__typename": "ArticleAuthorType" }, { "givenName": null, "surname": "Xin Li", "fullName": "Xin Li", "affiliation": "Dept. of Electr. & Comput. Eng., Louisiana State Univ., Baton Rouge, LA, USA", "__typename": "ArticleAuthorType" }, { "givenName": null, "surname": "Bo Li", "fullName": "Bo Li", "affiliation": "Dept. of Comput. Sci., Stony Brook Univ., Stony Brook, NY, USA", "__typename": "ArticleAuthorType" }, { "givenName": null, "surname": "Huanhuan Xu", "fullName": "Huanhuan Xu", "affiliation": "Dept. of Electr. & Comput. Eng., Louisiana State Univ., Baton Rouge, LA, USA", "__typename": "ArticleAuthorType" }, { "givenName": null, "surname": "Hong Qin", "fullName": "Hong Qin", "affiliation": "Dept. of Comput. Sci., Stony Brook Univ., Stony Brook, NY, USA", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "05", "pubDate": "2012-05-01 00:00:00", "pubType": "trans", "pages": "703-716", "year": "2012", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/ieee-vis/2003/2030/0/20300052", "title": "Visualization of Volume Data with Quadratic Super Splines", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/2003/20300052/12OmNCctfhz", "parentPublication": { "id": "proceedings/ieee-vis/2003/2030/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iv/1997/8076/0/80760082", "title": "Designing of curves and surfaces using cubic splines with geometric characterization", "doi": null, "abstractUrl": "/proceedings-article/iv/1997/80760082/12OmNvDZETM", "parentPublication": { "id": "proceedings/iv/1997/8076/0", "title": "Proceedings. 1997 IEEE Conference on Information Visualization (Cat. No.97TB100165)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/smi/2010/7259/0/05521474", "title": "Generalized PolyCube Trivariate Splines", "doi": null, "abstractUrl": "/proceedings-article/smi/2010/05521474/12OmNwsNR9b", "parentPublication": { "id": "proceedings/smi/2010/7259/0", "title": "Shape Modeling International (SMI 2010)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/smi/2010/7259/0/05521459", "title": "Ridge Extraction from Isosurfaces of Volumetric Data Using Implicit B-Splines", "doi": null, "abstractUrl": "/proceedings-article/smi/2010/05521459/12OmNxE2n2x", "parentPublication": { "id": "proceedings/smi/2010/7259/0", "title": "Shape Modeling International (SMI 2010)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/pg/2001/1227/0/12270254", "title": "Haptic Sculpting of Volumetric Implicit Functions", "doi": null, "abstractUrl": "/proceedings-article/pg/2001/12270254/12OmNzV70HP", "parentPublication": { "id": "proceedings/pg/2001/1227/0", "title": "Computer Graphics and Applications, Pacific Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2013/09/ttg2013091539", "title": "Surface Mesh to Volumetric Spline Conversion with Generalized Polycubes", "doi": null, "abstractUrl": "/journal/tg/2013/09/ttg2013091539/13rRUEgarsH", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2001/02/v0109", "title": "Interactive Direct Rendering of Trivariate B-Spline Scalar Functions", "doi": null, "abstractUrl": "/journal/tg/2001/02/v0109/13rRUx0geff", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2008/02/ttg2008020313", "title": "Practical Box Splines for Reconstruction on the Body Centered Cubic Lattice", "doi": null, "abstractUrl": "/journal/tg/2008/02/ttg2008020313/13rRUxZRbnW", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/1997/03/v0228", "title": "Scattered Data Interpolation with Multilevel B-Splines", "doi": null, "abstractUrl": "/journal/tg/1997/03/v0228/13rRUxly9dH", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cscc/2020/6503/0/650300a135", "title": "On Construction of Singular Splines", "doi": null, "abstractUrl": "/proceedings-article/cscc/2020/650300a135/1t2mWTao4uI", "parentPublication": { "id": "proceedings/cscc/2020/6503/0", "title": "2020 24th International Conference on Circuits, Systems, Communications and Computers (CSCC)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "ttg2012050689", "articleId": "13rRUwkxc5p", "__typename": "AdjacentArticleType" }, "next": { "fno": "ttg2012050717", "articleId": "13rRUwInvf5", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [ { "id": "17ShDTYet53", "name": "ttg2012050703s.zip", "location": "https://www.computer.org/csdl/api/v1/extra/ttg2012050703s.zip", "extension": "zip", "size": "23 MB", "__typename": "WebExtraType" } ], "articleVideos": [] }
{ "issue": { "id": "12OmNqESuij", "title": "May", "year": "2012", "issueNum": "05", "idPrefix": "tg", "pubType": "journal", "volume": "18", "label": "May", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUwInvf5", "doi": "10.1109/TVCG.2011.105", "abstract": "We present a novel hybrid method to allow large time steps in explicit integrations for the simulation of deformable objects. In explicit integration schemes, the time step is typically limited by the size and the shape of the discretization elements as well as by the material parameters. We propose a two-step strategy to enable large time steps for meshes with elements potentially destabilizing the integration. First, the necessary time step for a stable computation is identified per element using modal analysis. This allows determining which elements have to be handled specially given a desired simulation time step. The identified critical elements are treated by a geometric deformation model, while the remaining ones are simulated with a standard deformation model (in our case, a corotational linear Finite Element Method). In order to achieve a valid deformation behavior, we propose a strategy to determine appropriate parameters for the geometric model. Our hybrid method allows taking much larger time steps than using an explicit Finite Element Method alone. The total computational costs per second are significantly lowered. The proposed scheme is especially useful for simulations requiring interactive mesh updates, such as for instance cutting in surgical simulations.", "abstracts": [ { "abstractType": "Regular", "content": "We present a novel hybrid method to allow large time steps in explicit integrations for the simulation of deformable objects. In explicit integration schemes, the time step is typically limited by the size and the shape of the discretization elements as well as by the material parameters. We propose a two-step strategy to enable large time steps for meshes with elements potentially destabilizing the integration. First, the necessary time step for a stable computation is identified per element using modal analysis. This allows determining which elements have to be handled specially given a desired simulation time step. The identified critical elements are treated by a geometric deformation model, while the remaining ones are simulated with a standard deformation model (in our case, a corotational linear Finite Element Method). In order to achieve a valid deformation behavior, we propose a strategy to determine appropriate parameters for the geometric model. Our hybrid method allows taking much larger time steps than using an explicit Finite Element Method alone. The total computational costs per second are significantly lowered. The proposed scheme is especially useful for simulations requiring interactive mesh updates, such as for instance cutting in surgical simulations.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "We present a novel hybrid method to allow large time steps in explicit integrations for the simulation of deformable objects. In explicit integration schemes, the time step is typically limited by the size and the shape of the discretization elements as well as by the material parameters. We propose a two-step strategy to enable large time steps for meshes with elements potentially destabilizing the integration. First, the necessary time step for a stable computation is identified per element using modal analysis. This allows determining which elements have to be handled specially given a desired simulation time step. The identified critical elements are treated by a geometric deformation model, while the remaining ones are simulated with a standard deformation model (in our case, a corotational linear Finite Element Method). In order to achieve a valid deformation behavior, we propose a strategy to determine appropriate parameters for the geometric model. Our hybrid method allows taking much larger time steps than using an explicit Finite Element Method alone. The total computational costs per second are significantly lowered. The proposed scheme is especially useful for simulations requiring interactive mesh updates, such as for instance cutting in surgical simulations.", "title": "Maintaining Large Time Steps in Explicit Finite Element Simulations Using Shape Matching", "normalizedTitle": "Maintaining Large Time Steps in Explicit Finite Element Simulations Using Shape Matching", "fno": "ttg2012050717", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Pattern Matching", "Computer Animation", "Finite Element Analysis", "Surgical Simulation", "Time Step Maintenance", "Explicit Finite Element Simulation", "Shape Matching", "Deformable Object Simulation", "Explicit Integration Scheme", "Discretization Element", "Material Parameter", "Modal Analysis", "Simulation Time Step", "Geometric Deformation Model", "Standard Deformation Model", "Corotational Linear Finite Element Method", "Deformation Behavior", "Interactive Mesh Update", "Computational Modeling", "Deformable Models", "Finite Element Methods", "Solid Modeling", "Mathematical Model", "Estimation", "Sockets", "Stability And Instability", "Physically Based Modeling", "Virtual Reality", "Real Time" ], "authors": [ { "givenName": "B.", "surname": "Fierz", "fullName": "B. Fierz", "affiliation": "Comput. Vision Lab., ETH Zurich, Zurich, Switzerland", "__typename": "ArticleAuthorType" }, { "givenName": "J.", "surname": "Spillmann", "fullName": "J. Spillmann", "affiliation": "Comput. Vision Lab., ETH Zurich, Zurich, Switzerland", "__typename": "ArticleAuthorType" }, { "givenName": "Iker Aguinaga", "surname": "Hoyos", "fullName": "Iker Aguinaga Hoyos", "affiliation": "CELT, Tecnun, Donostia, Spain", "__typename": "ArticleAuthorType" }, { "givenName": "M.", "surname": "Harders", "fullName": "M. Harders", "affiliation": "Comput. Vision Lab., ETH Zurich, Zurich, Switzerland", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "05", "pubDate": "2012-05-01 00:00:00", "pubType": "trans", "pages": "717-728", "year": "2012", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/ihmsc/2009/3752/2/3752b327", "title": "Basing on the Gear Pump's Radial Deformation to the Leakage Effects of Finite Element Analysis", "doi": null, "abstractUrl": "/proceedings-article/ihmsc/2009/3752b327/12OmNBfZSmY", "parentPublication": { "id": "proceedings/ihmsc/2009/3752/1", "title": "2009 International Conference on Intelligent Human-Machine Systems and Cybernetics. IHMSC 2009", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/etcs/2010/3987/1/3987a206", "title": "A New Non-rigid Image Registration Algorithm Using the Finite-Element Method", "doi": null, "abstractUrl": "/proceedings-article/etcs/2010/3987a206/12OmNCesr3f", "parentPublication": { "id": "proceedings/etcs/2010/3987/1", "title": "Education Technology and Computer Science, International Workshop on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cw/2013/2246/0/2246a338", "title": "Stable Simulations of Deformable Objects Using Explicit Integration", "doi": null, "abstractUrl": "/proceedings-article/cw/2013/2246a338/12OmNvAiSG8", "parentPublication": { "id": "proceedings/cw/2013/2246/0", "title": "2013 International Conference on Cyberworlds (CW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icmtma/2010/3962/2/3962c284", "title": "Finite Element Analysis on Thermal Deformation of T-shape Groove Dry Gas Seal", "doi": null, "abstractUrl": "/proceedings-article/icmtma/2010/3962c284/12OmNx7G5YS", "parentPublication": { "id": "proceedings/icmtma/2010/3962/2", "title": "2010 International Conference on Measuring Technology and Mechatronics Automation", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ihmsc/2009/3752/2/3752b045", "title": "Numerical Simulation of Integrated Deformation of Heavy Hydrostatic Thrust Bearing and Experimental Research", "doi": null, "abstractUrl": "/proceedings-article/ihmsc/2009/3752b045/12OmNxbEtMp", "parentPublication": { "id": "proceedings/ihmsc/2009/3752/1", "title": "2009 International Conference on Intelligent Human-Machine Systems and Cybernetics. IHMSC 2009", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icmtma/2013/4932/0/4932a520", "title": "Energy Absorption Study on Drive Cab of an Intercity Coach in Frontal Impact Analysis", "doi": null, "abstractUrl": "/proceedings-article/icmtma/2013/4932a520/12OmNzA6GPs", "parentPublication": { "id": "proceedings/icmtma/2013/4932/0", "title": "2013 Fifth International Conference on Measuring Technology and Mechatronics Automation", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/bibe/2009/3656/0/3656a045", "title": "Soft Tissue Deformation and Optimized Data Structures for Mass Spring Methods", "doi": null, "abstractUrl": "/proceedings-article/bibe/2009/3656a045/12OmNzUgcXV", "parentPublication": { "id": "proceedings/bibe/2009/3656/0", "title": "2009 Ninth IEEE International Conference on Bioinformatics and Bioengineering", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icic/2009/3634/4/3634d178", "title": "Finite Element Modelling and Simulating of Drilling of Titanium Alloy", "doi": null, "abstractUrl": "/proceedings-article/icic/2009/3634d178/12OmNzaQox7", "parentPublication": { "id": "proceedings/icic/2009/3634/4", "title": "2009 Second International Conference on Information and Computing Science", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icicta/2010/4077/2/4077c323", "title": "Finite Element Based Dimension Deformation Predication and Anti-deformation Compensation Model for Composite Part", "doi": null, "abstractUrl": "/proceedings-article/icicta/2010/4077c323/12OmNzayNzf", "parentPublication": { "id": "proceedings/icicta/2010/4077/2", "title": "Intelligent Computation Technology and Automation, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2004/03/v0314", "title": "Real-Time Finite Element Modeling for Surgery Simulation: An Application to Virtual Suturing", "doi": null, "abstractUrl": "/journal/tg/2004/03/v0314/13rRUxASuG7", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "ttg2012050703", "articleId": "13rRUIM2VH1", "__typename": "AdjacentArticleType" }, "next": { "fno": "ttg2012050729", "articleId": "13rRUxjyX3X", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [ { "id": "17ShDTXFgEm", "name": "ttg2012050717s.zip", "location": "https://www.computer.org/csdl/api/v1/extra/ttg2012050717s.zip", "extension": "zip", "size": "57.2 MB", "__typename": "WebExtraType" } ], "articleVideos": [] }
{ "issue": { "id": "12OmNqESuij", "title": "May", "year": "2012", "issueNum": "05", "idPrefix": "tg", "pubType": "journal", "volume": "18", "label": "May", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxjyX3X", "doi": "10.1109/TVCG.2011.53", "abstract": "The rapid growth of motion capture data increases the importance of motion retrieval. The majority of the existing motion retrieval approaches are based on a labor-intensive step in which the user browses and selects a desired query motion clip from the large motion clip database. In this work, a novel sketching interface for defining the query is presented. This simple approach allows users to define the required motion by sketching several motion strokes over a drawn character, which requires less effort and extends the users' expressiveness. To support the real-time interface, a specialized encoding of the motions and the hand-drawn query is required. Here, we introduce a novel hierarchical encoding scheme based on a set of orthonormal spherical harmonic (SH) basis functions, which provides a compact representation, and avoids the CPU/processing intensive stage of temporal alignment used by previous solutions. Experimental results show that the proposed approach can well retrieve the motions, and is capable of retrieve logically and numerically similar motions, which is superior to previous approaches. The user study shows that the proposed system can be a useful tool to input motion query if the users are familiar with it. Finally, an application of generating a 3D animation from a hand-drawn comics strip is demonstrated.", "abstracts": [ { "abstractType": "Regular", "content": "The rapid growth of motion capture data increases the importance of motion retrieval. The majority of the existing motion retrieval approaches are based on a labor-intensive step in which the user browses and selects a desired query motion clip from the large motion clip database. In this work, a novel sketching interface for defining the query is presented. This simple approach allows users to define the required motion by sketching several motion strokes over a drawn character, which requires less effort and extends the users' expressiveness. To support the real-time interface, a specialized encoding of the motions and the hand-drawn query is required. Here, we introduce a novel hierarchical encoding scheme based on a set of orthonormal spherical harmonic (SH) basis functions, which provides a compact representation, and avoids the CPU/processing intensive stage of temporal alignment used by previous solutions. Experimental results show that the proposed approach can well retrieve the motions, and is capable of retrieve logically and numerically similar motions, which is superior to previous approaches. The user study shows that the proposed system can be a useful tool to input motion query if the users are familiar with it. Finally, an application of generating a 3D animation from a hand-drawn comics strip is demonstrated.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "The rapid growth of motion capture data increases the importance of motion retrieval. The majority of the existing motion retrieval approaches are based on a labor-intensive step in which the user browses and selects a desired query motion clip from the large motion clip database. In this work, a novel sketching interface for defining the query is presented. This simple approach allows users to define the required motion by sketching several motion strokes over a drawn character, which requires less effort and extends the users' expressiveness. To support the real-time interface, a specialized encoding of the motions and the hand-drawn query is required. Here, we introduce a novel hierarchical encoding scheme based on a set of orthonormal spherical harmonic (SH) basis functions, which provides a compact representation, and avoids the CPU/processing intensive stage of temporal alignment used by previous solutions. Experimental results show that the proposed approach can well retrieve the motions, and is capable of retrieve logically and numerically similar motions, which is superior to previous approaches. The user study shows that the proposed system can be a useful tool to input motion query if the users are familiar with it. Finally, an application of generating a 3D animation from a hand-drawn comics strip is demonstrated.", "title": "Human Motion Retrieval from Hand-Drawn Sketch", "normalizedTitle": "Human Motion Retrieval from Hand-Drawn Sketch", "fno": "ttg2012050729", "hasPdf": true, "idPrefix": "tg", "keywords": [ "User Interfaces", "Computer Animation", "Database Management Systems", "Query Processing", "Hand Drawn Comics Strip", "Human Motion Retrieval", "Hand Drawn Sketch", "Motion Capture Data", "Query Motion Clip", "Motion Clip Database", "Sketching Interface", "Query Definition", "User Browsing", "User Selection", "Drawn Character", "User Expressiveness", "Hand Drawn Query", "Motion Encoding", "Hierarchical Encoding Scheme", "Orthonormal Spherical Harmonic Basis Function", "Temporal Alignment Stage", "3 D Animation", "Joints", "Trajectory", "Encoding", "Three Dimensional Displays", "Databases", "Harmonic Analysis", "Ellipsoids", "Sketching Interface", "Motion Retrieval", "Spherical Harmonic Function" ], "authors": [ { "givenName": null, "surname": "Min-Wen Chao", "fullName": "Min-Wen Chao", "affiliation": "Dept. of Comput. Sci. & Inf. Eng., Nat. Cheng Kung Univ., Tainan, Taiwan", "__typename": "ArticleAuthorType" }, { "givenName": null, "surname": "Chao-Hung Lin", "fullName": "Chao-Hung Lin", "affiliation": "Dept. of Geomatics, Nat. Cheng Kung Univ., Tainan, Taiwan", "__typename": "ArticleAuthorType" }, { "givenName": "J.", "surname": "Assa", "fullName": "J. Assa", "affiliation": "Tel Aviv Univ., Tel Aviv, Israel", "__typename": "ArticleAuthorType" }, { "givenName": null, "surname": "Tong-Yee Lee", "fullName": "Tong-Yee Lee", "affiliation": "Dept. of Comput. Sci. & Inf. Eng., Nat. Cheng Kung Univ., Tainan, Taiwan", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "05", "pubDate": "2012-05-01 00:00:00", "pubType": "trans", "pages": "729-740", "year": "2012", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/icvrv/2011/4602/0/4602a070", "title": "Motion Data Retrieval from Very Large Motion Databases", "doi": null, "abstractUrl": "/proceedings-article/icvrv/2011/4602a070/12OmNBA9oAc", "parentPublication": { "id": "proceedings/icvrv/2011/4602/0", "title": "2011 International Conference on Virtual Reality and Visualization", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icitcs/2016/3765/0/07740331", "title": "Example-Based Retrieval System for Human Motion Data", "doi": null, "abstractUrl": "/proceedings-article/icitcs/2016/07740331/12OmNC8dgcL", "parentPublication": { "id": "proceedings/icitcs/2016/3765/0", "title": "2016 6th International Conference on IT Convergence and Security (ICITCS)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icip/1997/8183/2/81832526", "title": "Motion indexing of video", "doi": null, "abstractUrl": "/proceedings-article/icip/1997/81832526/12OmNx4yvD5", "parentPublication": { "id": "proceedings/icip/1997/8183/2", "title": "Proceedings of International Conference on Image Processing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/isise/2008/3494/2/3494b143", "title": "An Online Hand-Drawn Electric Circuit Diagram Recognition System Using Hidden Markov Models", "doi": null, "abstractUrl": "/proceedings-article/isise/2008/3494b143/12OmNy7Qfup", "parentPublication": { "id": "proceedings/isise/2008/3494/2", "title": "2008 International Symposium on Information Science and Engineering (ISISE)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ism/2012/4875/0/4875a376", "title": "A Motion-Sketch Based Video Retrieval Using MST-CSS Representation", "doi": null, "abstractUrl": "/proceedings-article/ism/2012/4875a376/12OmNynJMNx", "parentPublication": { "id": "proceedings/ism/2012/4875/0", "title": "2012 IEEE International Symposium on Multimedia", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cgiv/2012/4778/0/4778a037", "title": "A Sketch-based Skeletal Figure Animation Tool for Novice Users", "doi": null, "abstractUrl": "/proceedings-article/cgiv/2012/4778a037/12OmNz4SOso", "parentPublication": { "id": "proceedings/cgiv/2012/4778/0", "title": "2012 Ninth International Conference on Computer Graphics, Imaging and Visualization", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": 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{ "issue": { "id": "12OmNqESuij", "title": "May", "year": "2012", "issueNum": "05", "idPrefix": "tg", "pubType": "journal", "volume": "18", "label": "May", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUNvyaeX", "doi": "10.1109/TVCG.2010.257", "abstract": "This paper proposes a new methodology for synthesizing animations of multiple characters, allowing them to intelligently compete with one another in dense environments, while still satisfying requirements set by an animator. To achieve these two conflicting objectives simultaneously, our method separately evaluates the competition and collaboration of the interactions, integrating the scores to select an action that maximizes both criteria. We extend the idea of min-max search, normally used for strategic games such as chess. Using our method, animators can efficiently produce scenes of dense character interactions such as those in collective sports or martial arts. The method is especially effective for producing animations along story lines, where the characters must follow multiple objectives, while still accommodating geometric and kinematic constraints from the environment.", "abstracts": [ { "abstractType": "Regular", "content": "This paper proposes a new methodology for synthesizing animations of multiple characters, allowing them to intelligently compete with one another in dense environments, while still satisfying requirements set by an animator. To achieve these two conflicting objectives simultaneously, our method separately evaluates the competition and collaboration of the interactions, integrating the scores to select an action that maximizes both criteria. We extend the idea of min-max search, normally used for strategic games such as chess. Using our method, animators can efficiently produce scenes of dense character interactions such as those in collective sports or martial arts. The method is especially effective for producing animations along story lines, where the characters must follow multiple objectives, while still accommodating geometric and kinematic constraints from the environment.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "This paper proposes a new methodology for synthesizing animations of multiple characters, allowing them to intelligently compete with one another in dense environments, while still satisfying requirements set by an animator. To achieve these two conflicting objectives simultaneously, our method separately evaluates the competition and collaboration of the interactions, integrating the scores to select an action that maximizes both criteria. We extend the idea of min-max search, normally used for strategic games such as chess. Using our method, animators can efficiently produce scenes of dense character interactions such as those in collective sports or martial arts. The method is especially effective for producing animations along story lines, where the characters must follow multiple objectives, while still accommodating geometric and kinematic constraints from the environment.", "title": "Simulating Multiple Character Interactions with Collaborative and Adversarial Goals", "normalizedTitle": "Simulating Multiple Character Interactions with Collaborative and Adversarial Goals", "fno": "ttg2012050741", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Computer Animation", "Minimax Techniques", "Search Problems", "Multiple Character Interaction Simulation", "Collaborative Goal", "Adversarial Goal", "Multiple Character Animation Synthesis", "Interaction Competition", "Interaction Collaboration", "Min Max Search", "Strategic Game", "Dense Character Interaction", "Collective Sports", "Martial Arts", "Animation Production", "Geometric Constraint", "Kinematic Constraint", "Games", "Animation", "Computational Modeling", "Motion Segmentation", "Optimization", "Equations", "Electronic Mail", "Character Animation", "Character Interaction" ], "authors": [ { "givenName": "Hubert P.H.", "surname": "Shum", "fullName": "Hubert P.H. Shum", "affiliation": "RIKEN, Wako", "__typename": "ArticleAuthorType" }, { "givenName": "Taku", "surname": "Komura", "fullName": "Taku Komura", "affiliation": "University of Edinburgh, Edinburgh", "__typename": "ArticleAuthorType" }, { "givenName": "Shuntaro", "surname": "Yamazaki", "fullName": "Shuntaro Yamazaki", "affiliation": "AIST, Tokyo", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "05", "pubDate": "2012-05-01 00:00:00", "pubType": "trans", "pages": "741-752", "year": "2012", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/iccms/2009/3562/0/3562a152", "title": "Edutainment -- Thai Art of Self-Defense and Boxing by Motion Capture Technique", "doi": null, "abstractUrl": "/proceedings-article/iccms/2009/3562a152/12OmNBAIAO7", "parentPublication": { "id": "proceedings/iccms/2009/3562/0", "title": "2009 International Conference on Computer Modeling and Simulation. ICCMS 2009", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cgames/2013/0820/0/06632600", "title": "Measuring the steps: Generating action transitions between locomotion behaviours", "doi": null, "abstractUrl": "/proceedings-article/cgames/2013/06632600/12OmNBNM8VZ", "parentPublication": { "id": "proceedings/cgames/2013/0820/0", "title": "2013 18th International Conference on Computer Games: AI, Animation, Mobile, Interactive Multimedia, Educational & Serious Games (CGAMES)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icse/2005/963/0/01553648", "title": "Fluent-based Web animation: exploring goals for requirements validation", "doi": null, "abstractUrl": "/proceedings-article/icse/2005/01553648/12OmNBgz4zk", "parentPublication": { "id": "proceedings/icse/2005/963/0", "title": "27th International Conference on Software Engineering", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icme/2004/8603/1/01394180", "title": "On automatic actions retrieval of martial arts", "doi": null, "abstractUrl": "/proceedings-article/icme/2004/01394180/12OmNvjQ8IJ", "parentPublication": { "id": "proceedings/icme/2004/8603/1", "title": "2004 IEEE International Conference on Multimedia and Expo (ICME)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icsc/2015/7935/0/07050808", "title": "Estimation of character diagram from open-movie databases for cultural understanding", "doi": null, "abstractUrl": "/proceedings-article/icsc/2015/07050808/12OmNwlHSZK", "parentPublication": { "id": "proceedings/icsc/2015/7935/0", "title": "2015 IEEE International Conference on Semantic Computing (ICSC)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2017/06/07433460", "title": "Multi-Character Physical and Behavioral Interactions Controller", "doi": null, "abstractUrl": "/journal/tg/2017/06/07433460/13rRUwInvyF", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2008/03/ttg2008030707", "title": "Two-Character Motion Analysis and Synthesis", "doi": null, "abstractUrl": "/journal/tg/2008/03/ttg2008030707/13rRUxYrbM8", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/5555/01/10076832", "title": "StyleVR: Stylizing Character Animations with Normalizing Flows", "doi": null, "abstractUrl": "/journal/tg/5555/01/10076832/1LFQ6Ir6DEQ", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icvrv/2019/4752/0/09213044", "title": "Multiple Character Motion Adaptation in Virtual Cities Using Procedural Animation", "doi": null, "abstractUrl": "/proceedings-article/icvrv/2019/09213044/1nHRVadEuac", "parentPublication": { "id": "proceedings/icvrv/2019/4752/0", "title": "2019 International Conference on Virtual Reality and Visualization (ICVRV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2023/02/09551755", "title": "A Music-Driven Deep Generative Adversarial Model for Guzheng Playing Animation", "doi": null, "abstractUrl": "/journal/tg/2023/02/09551755/1xgx3sOEUXS", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "ttg2012050729", "articleId": "13rRUxjyX3X", "__typename": "AdjacentArticleType" }, "next": { "fno": "ttg2012050753", "articleId": "13rRUxly8XF", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNqESuij", "title": "May", "year": "2012", "issueNum": "05", "idPrefix": "tg", "pubType": "journal", "volume": "18", "label": "May", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxly8XF", "doi": "10.1109/TVCG.2011.103", "abstract": "In this paper, we present a novel isosurface visualization technique that guarantees the accurate visualization of isosurfaces with complex attribute data defined on (un)structured (curvi)linear hexahedral grids. Isosurfaces of high-order hexahedral-based finite element solutions on both uniform grids (including MRI and CT scans) and more complex geometry representing a domain of interest that can be rendered using our algorithm. Additionally, our technique can be used to directly visualize solutions and attributes in isogeometric analysis, an area based on trivariate high-order NURBS (Non-Uniform Rational B-splines) geometry and attribute representations for the analysis. Furthermore, our technique can be used to visualize isosurfaces of algebraic functions. Our approach combines subdivision and numerical root finding to form a robust and efficient isosurface visualization algorithm that does not miss surface features, while finding all intersections between a view frustum and desired isosurfaces. This allows the use of view-independent transparency in the rendering process. We demonstrate our technique through a straightforward CPU implementation on both complex-structured and complex-unstructured geometries with high-order simulation solutions, isosurfaces of medical data sets, and isosurfaces of algebraic functions.", "abstracts": [ { "abstractType": "Regular", "content": "In this paper, we present a novel isosurface visualization technique that guarantees the accurate visualization of isosurfaces with complex attribute data defined on (un)structured (curvi)linear hexahedral grids. Isosurfaces of high-order hexahedral-based finite element solutions on both uniform grids (including MRI and CT scans) and more complex geometry representing a domain of interest that can be rendered using our algorithm. Additionally, our technique can be used to directly visualize solutions and attributes in isogeometric analysis, an area based on trivariate high-order NURBS (Non-Uniform Rational B-splines) geometry and attribute representations for the analysis. Furthermore, our technique can be used to visualize isosurfaces of algebraic functions. Our approach combines subdivision and numerical root finding to form a robust and efficient isosurface visualization algorithm that does not miss surface features, while finding all intersections between a view frustum and desired isosurfaces. This allows the use of view-independent transparency in the rendering process. We demonstrate our technique through a straightforward CPU implementation on both complex-structured and complex-unstructured geometries with high-order simulation solutions, isosurfaces of medical data sets, and isosurfaces of algebraic functions.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "In this paper, we present a novel isosurface visualization technique that guarantees the accurate visualization of isosurfaces with complex attribute data defined on (un)structured (curvi)linear hexahedral grids. Isosurfaces of high-order hexahedral-based finite element solutions on both uniform grids (including MRI and CT scans) and more complex geometry representing a domain of interest that can be rendered using our algorithm. Additionally, our technique can be used to directly visualize solutions and attributes in isogeometric analysis, an area based on trivariate high-order NURBS (Non-Uniform Rational B-splines) geometry and attribute representations for the analysis. Furthermore, our technique can be used to visualize isosurfaces of algebraic functions. Our approach combines subdivision and numerical root finding to form a robust and efficient isosurface visualization algorithm that does not miss surface features, while finding all intersections between a view frustum and desired isosurfaces. This allows the use of view-independent transparency in the rendering process. We demonstrate our technique through a straightforward CPU implementation on both complex-structured and complex-unstructured geometries with high-order simulation solutions, isosurfaces of medical data sets, and isosurfaces of algebraic functions.", "title": "Direct Isosurface Visualization of Hex-Based High-Order Geometry and Attribute Representations", "normalizedTitle": "Direct Isosurface Visualization of Hex-Based High-Order Geometry and Attribute Representations", "fno": "ttg2012050753", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Splines Mathematics", "Computational Geometry", "Data Visualisation", "Finite Element Analysis", "Rendering Computer Graphics", "Algebraic Function", "Direct Isosurface Visualization Technique", "Hex Based High Order Geometry", "Attribute Representation", "Unstructured Curvilinear Hexahedral Grids", "High Order Hexahedral Based Finite Element Solution", "Isogeometric Analysis", "Trivariate High Order NURBS Geometry", "Nonuniform Rational B Splines Geometry", "View Independent Transparency", "Rendering Process", "Complex Structured Geometry", "Complex Unstructured Geometry", "High Order Simulation Solution", "Medical Data Set", "Isosurfaces", "Splines Mathematics", "Surface Reconstruction", "Surface Topography", "Pixel", "Spline And Piecewise Polynomial Interpolation", "Isosurface Visualization Of Hex Based High Order Geometry And Attribute Representations", "Numerical Analysis", "Roots Of Nonlinear Equations" ], "authors": [ { "givenName": "T.", "surname": "Martin", "fullName": "T. Martin", "affiliation": "Sch. of Comput., Univ. of Utah, Salt Lake City, UT, USA", "__typename": "ArticleAuthorType" }, { "givenName": "E.", "surname": "Cohen", "fullName": "E. Cohen", "affiliation": "Sch. of Comput., Univ. of Utah, Salt Lake City, UT, USA", "__typename": "ArticleAuthorType" }, { "givenName": "M. M.", "surname": "Kirby", "fullName": "M. M. Kirby", "affiliation": "Sch. of Comput., Univ. of Utah, Salt Lake City, UT, USA", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "05", "pubDate": "2012-05-01 00:00:00", "pubType": "trans", "pages": "753-766", "year": "2012", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/pg/2002/1784/0/17840246", "title": "Isosurface Reconstruction with Topology Control", "doi": null, "abstractUrl": "/proceedings-article/pg/2002/17840246/12OmNqAU6sh", "parentPublication": { "id": "proceedings/pg/2002/1784/0", "title": "Computer Graphics and Applications, Pacific Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ieee-vis/2002/7498/0/7498balmelli", "title": "Volume Warping for Adaptive Isosurface Extraction", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/2002/7498balmelli/12OmNqFJhHx", "parentPublication": { "id": "proceedings/ieee-vis/2002/7498/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/smi/2001/0853/0/08530104", "title": "Fast Navigation through an FRep Sculpture Garden", "doi": null, "abstractUrl": "/proceedings-article/smi/2001/08530104/12OmNvDZF4s", "parentPublication": { "id": "proceedings/smi/2001/0853/0", "title": "Shape Modeling and Applications, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2007/05/v1015", "title": "Particle Systems for Efficient and Accurate High-Order Finite Element Visualization", "doi": null, "abstractUrl": "/journal/tg/2007/05/v1015/13rRUIIVlcE", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2006/01/v0114", "title": "Ray-Tracing Polymorphic Multidomain Spectral/hp Elements for Isosurface Rendering", "doi": null, "abstractUrl": "/journal/tg/2006/01/v0114/13rRUIM2VBx", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2004/02/v0130", "title": "Isosurface Construction in Any Dimension Using Convex Hulls", "doi": null, "abstractUrl": "/journal/tg/2004/02/v0130/13rRUNvyaeQ", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2009/06/ttg2009061227", "title": "Verifiable Visualization for Isosurface Extraction", "doi": null, "abstractUrl": "/journal/tg/2009/06/ttg2009061227/13rRUwInvsH", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/1995/04/v0319", "title": "Automatic Isosurface Propagation Using an Extrema Graph and Sorted Boundary Cell Lists", "doi": null, "abstractUrl": "/journal/tg/1995/04/v0319/13rRUwghd4R", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2005/05/v0562", "title": "Faster Isosurface Ray Tracing Using Implicit KD-Trees", "doi": null, "abstractUrl": "/journal/tg/2005/05/v0562/13rRUwkfAZ5", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2014/09/06846294", "title": "Direct Isosurface Ray Casting of NURBS-Based Isogeometric Analysis", "doi": null, "abstractUrl": "/journal/tg/2014/09/06846294/13rRUwvT9gu", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "ttg2012050741", "articleId": "13rRUNvyaeX", "__typename": "AdjacentArticleType" }, "next": { "fno": "ttg2012050767", "articleId": "13rRUxASuAt", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNqESuij", "title": "May", "year": "2012", "issueNum": "05", "idPrefix": "tg", "pubType": "journal", "volume": "18", "label": "May", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxASuAt", "doi": "10.1109/TVCG.2011.107", "abstract": "Morse decomposition provides a numerically stable topological representation of vector fields that is crucial for their rigorous interpretation. However, Morse decomposition is not unique, and its granularity directly impacts its computational cost. In this paper, we propose an automatic refinement scheme to construct the Morse Connection Graph (MCG) of a given vector field in a hierarchical fashion. Our framework allows a Morse set to be refined through a local update of the flow combinatorialization graph, as well as the connection regions between Morse sets. The computation is fast because the most expensive computation is concentrated on a small portion of the domain. Furthermore, the present work allows the generation of a topologically consistent hierarchy of MCGs, which cannot be obtained using a global method. The classification of the extracted Morse sets is a crucial step for the construction of the MCG, for which the Poincaré index is inadequate. We make use of an upper bound for the Conley index, provided by the Betti numbers of an index pair for a translation along the flow, to classify the Morse sets. This upper bound is sufficiently accurate for Morse set classification and provides supportive information for the automatic refinement process. An improved visualization technique for MCG is developed to incorporate the Conley indices. Finally, we apply the proposed techniques to a number of synthetic and real-world simulation data to demonstrate their utility.", "abstracts": [ { "abstractType": "Regular", "content": "Morse decomposition provides a numerically stable topological representation of vector fields that is crucial for their rigorous interpretation. However, Morse decomposition is not unique, and its granularity directly impacts its computational cost. In this paper, we propose an automatic refinement scheme to construct the Morse Connection Graph (MCG) of a given vector field in a hierarchical fashion. Our framework allows a Morse set to be refined through a local update of the flow combinatorialization graph, as well as the connection regions between Morse sets. The computation is fast because the most expensive computation is concentrated on a small portion of the domain. Furthermore, the present work allows the generation of a topologically consistent hierarchy of MCGs, which cannot be obtained using a global method. The classification of the extracted Morse sets is a crucial step for the construction of the MCG, for which the Poincaré index is inadequate. We make use of an upper bound for the Conley index, provided by the Betti numbers of an index pair for a translation along the flow, to classify the Morse sets. This upper bound is sufficiently accurate for Morse set classification and provides supportive information for the automatic refinement process. An improved visualization technique for MCG is developed to incorporate the Conley indices. Finally, we apply the proposed techniques to a number of synthetic and real-world simulation data to demonstrate their utility.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Morse decomposition provides a numerically stable topological representation of vector fields that is crucial for their rigorous interpretation. However, Morse decomposition is not unique, and its granularity directly impacts its computational cost. In this paper, we propose an automatic refinement scheme to construct the Morse Connection Graph (MCG) of a given vector field in a hierarchical fashion. Our framework allows a Morse set to be refined through a local update of the flow combinatorialization graph, as well as the connection regions between Morse sets. The computation is fast because the most expensive computation is concentrated on a small portion of the domain. Furthermore, the present work allows the generation of a topologically consistent hierarchy of MCGs, which cannot be obtained using a global method. The classification of the extracted Morse sets is a crucial step for the construction of the MCG, for which the Poincaré index is inadequate. We make use of an upper bound for the Conley index, provided by the Betti numbers of an index pair for a translation along the flow, to classify the Morse sets. This upper bound is sufficiently accurate for Morse set classification and provides supportive information for the automatic refinement process. An improved visualization technique for MCG is developed to incorporate the Conley indices. Finally, we apply the proposed techniques to a number of synthetic and real-world simulation data to demonstrate their utility.", "title": "Morse Set Classification and Hierarchical Refinement Using Conley Index", "normalizedTitle": "Morse Set Classification and Hierarchical Refinement Using Conley Index", "fno": "ttg2012050767", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Vectors", "Data Visualisation", "Graph Theory", "Mathematics Computing", "Numerical Stability", "Pattern Classification", "Set Theory", "Topology", "Real World Simulation Data", "Morse Set Classification", "Hierarchical Refinement", "Conley Index", "Morse Decomposition", "Vector Field", "Numerically Stable Topological Representation", "Morse Connection Graph", "Flow Combinatorialization Graph", "Poincare Index", "Betti Numbers", "Visualization Technique", "Synthetic Data", "Indexes", "Topology", "Orbits", "Approximation Methods", "Upper Bound", "Trajectory", "Electrocardiography", "Hierarchical Refinement", "Morse Decomposition", "Vector Field Topology", "Upper Bound Of Conley Index", "Topology Refinement" ], "authors": [ { "givenName": null, "surname": "Guoning Chen", "fullName": "Guoning Chen", "affiliation": "Sci. Comput. & Imaging Inst., Univ. of Utah, Salt Lake City, UT, USA", "__typename": "ArticleAuthorType" }, { "givenName": null, "surname": "Qingqing Deng", "fullName": "Qingqing Deng", "affiliation": "Sch. of Electr. Eng. & Comput. Sci, Oregon State Univ., Corvallis, OR, USA", "__typename": "ArticleAuthorType" }, { "givenName": "A.", "surname": "Szymczak", "fullName": "A. Szymczak", "affiliation": "Dept. of Math. & Comput. Sci., Colorado Sch. of Mines, Golden, CO, USA", "__typename": "ArticleAuthorType" }, { "givenName": "R. S.", "surname": "Laramee", "fullName": "R. S. Laramee", "affiliation": "Dept. of Comput. Sci., Swansea Univ., Swansea, UK", "__typename": "ArticleAuthorType" }, { "givenName": "E.", "surname": "Zhang", "fullName": "E. Zhang", "affiliation": "Sch. of Electr. Eng. & Comput. Sci, Oregon State Univ., Corvallis, OR, USA", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "05", "pubDate": "2012-05-01 00:00:00", "pubType": "trans", "pages": "767-782", "year": "2012", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/sibgrapi/2011/4548/0/4548a025", "title": "Memory-Efficient Computation of Persistent Homology for 3D Images Using Discrete Morse Theory", "doi": null, "abstractUrl": "/proceedings-article/sibgrapi/2011/4548a025/12OmNqJ8tfs", "parentPublication": { "id": "proceedings/sibgrapi/2011/4548/0", "title": "2011 24th SIBGRAPI Conference on Graphics, Patterns and Images", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ipdps/2012/4675/0/4675a484", "title": "The Parallel Computation of Morse-Smale Complexes", "doi": null, "abstractUrl": "/proceedings-article/ipdps/2012/4675a484/12OmNrFBQ1B", "parentPublication": { "id": "proceedings/ipdps/2012/4675/0", "title": "Parallel and Distributed Processing Symposium, International", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2013/05/ttg2013050799", "title": "Hierarchy of Stable Morse Decompositions", "doi": null, "abstractUrl": "/journal/tg/2013/05/ttg2013050799/13rRUB7a111", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/2011/08/ttp2011081646", "title": "Theory and Algorithms for Constructing Discrete Morse Complexes from Grayscale Digital Images", "doi": null, "abstractUrl": "/journal/tp/2011/08/ttp2011081646/13rRUx0xPoa", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2012/10/ttg2012101757", "title": "Parallel Computation of 2D Morse-Smale Complexes", "doi": null, "abstractUrl": "/journal/tg/2012/10/ttg2012101757/13rRUxASuSL", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2013/12/ttg2013122763", "title": "Visualization of Morse Connection Graphs for Topologically Rich 2D Vector Fields", "doi": null, "abstractUrl": "/journal/tg/2013/12/ttg2013122763/13rRUxNW1Zp", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2008/06/04658183", "title": "A Practical Approach to Morse-Smale Complex Computation: Scalability and Generality", "doi": null, "abstractUrl": "/journal/tg/2008/06/04658183/13rRUxOdD8b", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2012/12/ttg2012122014", "title": "Computing Morse-Smale Complexes with Accurate Geometry", "doi": null, "abstractUrl": "/journal/tg/2012/12/ttg2012122014/13rRUxZzAhE", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2008/04/ttg2008040848", "title": "Efficient Morse Decompositions of Vector Fields", "doi": null, "abstractUrl": "/journal/tg/2008/04/ttg2008040848/13rRUxjQyvc", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2012/06/ttg2012060938", "title": "Robust Morse Decompositions of Piecewise Constant Vector Fields", "doi": null, "abstractUrl": "/journal/tg/2012/06/ttg2012060938/13rRUxlgxOj", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "ttg2012050753", "articleId": "13rRUxly8XF", "__typename": "AdjacentArticleType" }, "next": { "fno": "ttg2012050783", "articleId": "13rRUwI5Ug5", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNqESuij", "title": "May", "year": "2012", "issueNum": "05", "idPrefix": "tg", "pubType": "journal", "volume": "18", "label": "May", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUwI5Ug5", "doi": "10.1109/TVCG.2011.110", "abstract": "This paper presents a 2D flow visualization user study that we conducted using new methodologies to increase the objectiveness. We evaluated grid-based variable-size arrows, evenly spaced streamlines, and line integral convolution (LIC) variants (basic, oriented, and enhanced versions) coupled with a colorwheel and/or rainbow color map, which are representative of many geometry-based and texture-based techniques. To reduce data-related bias, template-based explicit flow synthesis was used to create a wide variety of symmetric flows with similar topological complexity. To suppress task-related bias, pattern-based implicit task design was employed, addressing critical point recognition, critical point classification, and symmetric pattern categorization. In addition, variable-duration and fixed-duration measurement schemes were utilized for lightweight precision-critical and heavyweight judgment-intensive flow analysis tasks, respectively, to record visualization effectiveness. We eliminated outliers and used the Ryan REGWQ post-hoc homogeneous subset tests in statistical analysis to obtain reliable findings. Our study shows that a texture-based dense representation with accentuated flow streaks, such as enhanced LIC, enables intuitive perception of the flow, while a geometry-based integral representation with uniform density control, such as evenly spaced streamlines, may exploit visual interpolation to facilitate mental reconstruction of the flow. It is also shown that inappropriate color mapping (e.g., colorwheel) may add distractions to a flow representation.", "abstracts": [ { "abstractType": "Regular", "content": "This paper presents a 2D flow visualization user study that we conducted using new methodologies to increase the objectiveness. We evaluated grid-based variable-size arrows, evenly spaced streamlines, and line integral convolution (LIC) variants (basic, oriented, and enhanced versions) coupled with a colorwheel and/or rainbow color map, which are representative of many geometry-based and texture-based techniques. To reduce data-related bias, template-based explicit flow synthesis was used to create a wide variety of symmetric flows with similar topological complexity. To suppress task-related bias, pattern-based implicit task design was employed, addressing critical point recognition, critical point classification, and symmetric pattern categorization. In addition, variable-duration and fixed-duration measurement schemes were utilized for lightweight precision-critical and heavyweight judgment-intensive flow analysis tasks, respectively, to record visualization effectiveness. We eliminated outliers and used the Ryan REGWQ post-hoc homogeneous subset tests in statistical analysis to obtain reliable findings. Our study shows that a texture-based dense representation with accentuated flow streaks, such as enhanced LIC, enables intuitive perception of the flow, while a geometry-based integral representation with uniform density control, such as evenly spaced streamlines, may exploit visual interpolation to facilitate mental reconstruction of the flow. It is also shown that inappropriate color mapping (e.g., colorwheel) may add distractions to a flow representation.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "This paper presents a 2D flow visualization user study that we conducted using new methodologies to increase the objectiveness. We evaluated grid-based variable-size arrows, evenly spaced streamlines, and line integral convolution (LIC) variants (basic, oriented, and enhanced versions) coupled with a colorwheel and/or rainbow color map, which are representative of many geometry-based and texture-based techniques. To reduce data-related bias, template-based explicit flow synthesis was used to create a wide variety of symmetric flows with similar topological complexity. To suppress task-related bias, pattern-based implicit task design was employed, addressing critical point recognition, critical point classification, and symmetric pattern categorization. In addition, variable-duration and fixed-duration measurement schemes were utilized for lightweight precision-critical and heavyweight judgment-intensive flow analysis tasks, respectively, to record visualization effectiveness. We eliminated outliers and used the Ryan REGWQ post-hoc homogeneous subset tests in statistical analysis to obtain reliable findings. Our study shows that a texture-based dense representation with accentuated flow streaks, such as enhanced LIC, enables intuitive perception of the flow, while a geometry-based integral representation with uniform density control, such as evenly spaced streamlines, may exploit visual interpolation to facilitate mental reconstruction of the flow. It is also shown that inappropriate color mapping (e.g., colorwheel) may add distractions to a flow representation.", "title": "A 2D Flow Visualization User Study Using Explicit Flow Synthesis and Implicit Task Design", "normalizedTitle": "A 2D Flow Visualization User Study Using Explicit Flow Synthesis and Implicit Task Design", "fno": "ttg2012050783", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Data Visualisation", "Interpolation", "Pattern Classification", "Statistical Analysis", "User Interfaces", "2 D Flow Visualization User Study", "Explicit Flow Synthesis", "Grid Based Variable Size Arrow", "Streamlines Variant", "Line Integral Convolution Variant", "Colorwheel Map", "Rainbow Color Map", "Geometry Based Techniques", "Texture Based Techniques", "Data Related Bias Reduction", "Topological Complexity", "Pattern Based Implicit Task Design", "Critical Point Recognition", "Critical Point Classification", "Symmetric Pattern Categorization", "Variable Duration Measurement Scheme", "Fixed Duration Measurement Scheme", "Lightweight Precision Critical Flow Analysis Task", "Heavyweight Judgment Intensive Flow Analysis Task", "Visualization Effectiveness", "Outliers", "Ryan REGWQ Post Hoc Homogeneous Subset Test", "Statistical Analysis", "Texture Based Dense Representation", "Geometry Based Integral Representation", "Visual Interpolation", "Flow Mental Reconstruction", "Flow Representation", "Visualization", "Image Color Analysis", "Color", "Force", "Streaming Media", "Synthesizers", "Electronic Mail", "Index Terms Amp X 2014 Flow Visualization", "User Study", "Visualization Effectiveness", "Flow Synthesis", "Task Design", "Test Strategy", "LIC", "Evenly Spaced Streamlines" ], "authors": [ { "givenName": "Zhanping", "surname": "Liu", "fullName": "Zhanping Liu", "affiliation": "Kentucky State University, Frankfort", "__typename": "ArticleAuthorType" }, { "givenName": "Shangshu", "surname": "Cai", "fullName": "Shangshu Cai", "affiliation": "University of California at Santa Barbara, Goleta", "__typename": "ArticleAuthorType" }, { "givenName": "J.", "surname": "Edward Swan", "fullName": "J. Edward Swan", "affiliation": "Mississippi State University, Mississippi State", "__typename": "ArticleAuthorType" }, { "givenName": "Robert J.", "surname": "Moorhead", "fullName": "Robert J. Moorhead", "affiliation": "Mississippi State University, Mississippi State", "__typename": "ArticleAuthorType" }, { "givenName": "Joel P.", "surname": "Martin", "fullName": "Joel P. Martin", "affiliation": "Lockheed Martin/U.S. Army Research, Aberdeen Proving Ground", "__typename": "ArticleAuthorType" }, { "givenName": "T.J.", "surname": "Jankun-Kelly", "fullName": "T.J. Jankun-Kelly", "affiliation": "Mississippi State University, Mississippi State", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "05", "pubDate": "2012-05-01 00:00:00", "pubType": "trans", "pages": "783-796", "year": "2012", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/scivis/2015/9785/0/07429490", "title": "Explicit frequency control for high-quality texture-based flow visualization", "doi": null, "abstractUrl": "/proceedings-article/scivis/2015/07429490/12OmNB836Ir", "parentPublication": { "id": "proceedings/scivis/2015/9785/0", "title": "2015 IEEE Scientific Visualization Conference (SciVis)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cis/2010/4297/0/4297a238", "title": "A Streamline Placement Method Highlighting Flow Field Topology", "doi": null, "abstractUrl": "/proceedings-article/cis/2010/4297a238/12OmNvF83qx", "parentPublication": { "id": "proceedings/cis/2010/4297/0", "title": "2010 International Conference on Computational Intelligence and Security", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ieee-vis/2000/6478/0/64780027", "title": "A Flow-guided Streamline Seeding Strategy", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/2000/64780027/12OmNxI0Kvw", "parentPublication": { "id": "proceedings/ieee-vis/2000/6478/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cis/2011/4584/0/4584b174", "title": "Multiresolution Streamline Placement for 2D Flow Fields", "doi": null, "abstractUrl": "/proceedings-article/cis/2011/4584b174/12OmNz6iOml", "parentPublication": { "id": "proceedings/cis/2011/4584/0", "title": "2011 Seventh International Conference on Computational Intelligence and Security", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iih-msp/2007/2994/1/29940357", "title": "Multi-resolution Unsteady Flow Visualization", "doi": null, "abstractUrl": "/proceedings-article/iih-msp/2007/29940357/12OmNzCWG80", "parentPublication": { "id": "iih-msp/2007/2994/1", "title": "Intelligent Information Hiding and Multimedia Signal Processing, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2006/05/v0965", "title": "An Advanced Evenly-Spaced Streamline Placement Algorithm", "doi": null, "abstractUrl": "/journal/tg/2006/05/v0965/13rRUIM2VBz", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2010/05/ttg2010050791", "title": "Topology-Aware Evenly Spaced Streamline Placement", "doi": null, "abstractUrl": "/journal/tg/2010/05/ttg2010050791/13rRUwvT9gp", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/1998/04/mcg1998040049", "title": "Visualizing 3D Flow", "doi": null, "abstractUrl": "/magazine/cg/1998/04/mcg1998040049/13rRUxBrGk5", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2013/07/ttg2013071185", "title": "Parallel Streamline Placement for 2D Flow Fields", "doi": null, "abstractUrl": "/journal/tg/2013/07/ttg2013071185/13rRUyfbwqG", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/dagstuhl/1997/0503/0/01423110", "title": "LIC For Surface Flow Feature Detection", "doi": null, "abstractUrl": "/proceedings-article/dagstuhl/1997/01423110/1h0N2BsyqDm", "parentPublication": { "id": "proceedings/dagstuhl/1997/0503/0", "title": "Dagstuhl '97 - Scientific Visualization Conference", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "ttg2012050767", "articleId": "13rRUxASuAt", "__typename": "AdjacentArticleType" }, "next": { "fno": "ttg2012050797", "articleId": "13rRUwInvl0", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNqESuij", "title": "May", "year": "2012", "issueNum": "05", "idPrefix": "tg", "pubType": "journal", "volume": "18", "label": "May", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUwInvl0", "doi": "10.1109/TVCG.2011.99", "abstract": "We introduce an information visualization technique, known as GreenCurve, for large multivariate sparse graphs that exhibit small-world properties. Our fractal-based design approach uses spatial cues to approximate the node connections and thus eliminates the links between the nodes in the visualization. The paper describes a robust algorithm to order the neighboring nodes of a large sparse graph by solving the Fiedler vector of its graph Laplacian, and then fold the graph nodes into a space-filling fractal curve based on the Fiedler vector. The result is a highly compact visualization that gives a succinct overview of the graph with guaranteed visibility of every graph node. GreenCurve is designed with the power grid infrastructure in mind. It is intended for use in conjunction with other visualization techniques to support electric power grid operations. The research and development of GreenCurve was conducted in collaboration with domain experts who understand the challenges and possibilities intrinsic to the power grid infrastructure. The paper reports a case study on applying GreenCurve to a power grid problem and presents a usability study to evaluate the design claims that we set forth.", "abstracts": [ { "abstractType": "Regular", "content": "We introduce an information visualization technique, known as GreenCurve, for large multivariate sparse graphs that exhibit small-world properties. Our fractal-based design approach uses spatial cues to approximate the node connections and thus eliminates the links between the nodes in the visualization. The paper describes a robust algorithm to order the neighboring nodes of a large sparse graph by solving the Fiedler vector of its graph Laplacian, and then fold the graph nodes into a space-filling fractal curve based on the Fiedler vector. The result is a highly compact visualization that gives a succinct overview of the graph with guaranteed visibility of every graph node. GreenCurve is designed with the power grid infrastructure in mind. It is intended for use in conjunction with other visualization techniques to support electric power grid operations. The research and development of GreenCurve was conducted in collaboration with domain experts who understand the challenges and possibilities intrinsic to the power grid infrastructure. The paper reports a case study on applying GreenCurve to a power grid problem and presents a usability study to evaluate the design claims that we set forth.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "We introduce an information visualization technique, known as GreenCurve, for large multivariate sparse graphs that exhibit small-world properties. Our fractal-based design approach uses spatial cues to approximate the node connections and thus eliminates the links between the nodes in the visualization. The paper describes a robust algorithm to order the neighboring nodes of a large sparse graph by solving the Fiedler vector of its graph Laplacian, and then fold the graph nodes into a space-filling fractal curve based on the Fiedler vector. The result is a highly compact visualization that gives a succinct overview of the graph with guaranteed visibility of every graph node. GreenCurve is designed with the power grid infrastructure in mind. It is intended for use in conjunction with other visualization techniques to support electric power grid operations. The research and development of GreenCurve was conducted in collaboration with domain experts who understand the challenges and possibilities intrinsic to the power grid infrastructure. The paper reports a case study on applying GreenCurve to a power grid problem and presents a usability study to evaluate the design claims that we set forth.", "title": "A Space-Filling Visualization Technique for Multivariate Small-World Graphs", "normalizedTitle": "A Space-Filling Visualization Technique for Multivariate Small-World Graphs", "fno": "ttg2012050797", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Vectors", "Curve Fitting", "Data Visualisation", "Graph Theory", "Power Engineering Computing", "Power Grids", "Usability Study", "Space Filling Visualization Technique", "Multivariate Small World Graphs", "Green Curve Technique", "Multivariate Sparse Graph", "Small World Property", "Fractal Based Design Approach", "Spatial Cue", "Node Connection", "Visualization Node", "Fiedler Vector", "Laplacian Graph", "Space Filling Fractal Curve", "Power Grid Infrastructure", "Electric Power Grid Operation", "Domain Expert", "Power Grid Problem", "Data Visualization", "Laplace Equations", "Power Grids", "Layout", "Fractals", "Sparse Matrices", "Partitioning Algorithms", "Visualization Techniques And Methodologies", "Data And Knowledge Visualization", "Information Visualization" ], "authors": [ { "givenName": null, "surname": "Pak Chung Wong", "fullName": "Pak Chung Wong", "affiliation": "Pacific Northwest Nat. Lab., Richland, WA, USA", "__typename": "ArticleAuthorType" }, { "givenName": "H.", "surname": "Foote", "fullName": "H. Foote", "affiliation": "Pacific Northwest Nat. Lab., Richland, WA, USA", "__typename": "ArticleAuthorType" }, { "givenName": "P.", "surname": "Mackey", "fullName": "P. Mackey", "affiliation": "Pacific Northwest Nat. Lab., Richland, WA, USA", "__typename": "ArticleAuthorType" }, { "givenName": "G.", "surname": "Chin", "fullName": "G. Chin", "affiliation": "Pacific Northwest Nat. Lab., Richland, WA, USA", "__typename": "ArticleAuthorType" }, { "givenName": null, "surname": "Zhenyu Huang", "fullName": "Zhenyu Huang", "affiliation": "Pacific Northwest Nat. Lab., Richland, WA, USA", "__typename": "ArticleAuthorType" }, { "givenName": "J. J.", "surname": "Thomas", "fullName": "J. J. Thomas", "affiliation": "Pacific Northwest Nat. Lab., Richland, WA, USA", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "05", "pubDate": "2012-05-01 00:00:00", "pubType": "trans", "pages": "797-809", "year": "2012", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/ieee-infovis/2005/2790/0/27900010", "title": "Dynamic Visualization of Graphs with Extended Labels", "doi": null, "abstractUrl": "/proceedings-article/ieee-infovis/2005/27900010/12OmNAolH9g", "parentPublication": { "id": "proceedings/ieee-infovis/2005/2790/0", "title": "Information Visualization, IEEE Symposium on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/apvis/2007/0808/0/04126227", "title": "Straight-line grid drawings of planar graphs with linear area", "doi": null, "abstractUrl": "/proceedings-article/apvis/2007/04126227/12OmNBOCWfN", "parentPublication": { "id": "proceedings/apvis/2007/0808/0", "title": "Asia-Pacific Symposium on Visualisation 2007", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ieee-vis/1995/7187/0/71870271", "title": "High Dimensional Brushing for Interactive Exploration of Multivariate Data", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/1995/71870271/12OmNBdJ5iK", "parentPublication": { "id": "proceedings/ieee-vis/1995/7187/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ieee-infovis/2001/1342/0/13420059", "title": "Visualization of State Transition Graphs", "doi": null, "abstractUrl": "/proceedings-article/ieee-infovis/2001/13420059/12OmNCd2rWp", "parentPublication": { "id": "proceedings/ieee-infovis/2001/1342/0", "title": "Information Visualization, IEEE Symposium on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ieee-infovis/2004/8779/0/87790199", "title": "Interactive Visualization of Small World Graphs", "doi": null, "abstractUrl": "/proceedings-article/ieee-infovis/2004/87790199/12OmNCgrDcT", "parentPublication": { "id": "proceedings/ieee-infovis/2004/8779/0", "title": "Information Visualization, IEEE Symposium on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/kam/2009/3888/1/3888a442", "title": "Design and Realization of Power Gird Knowledge Visualization", "doi": null, "abstractUrl": "/proceedings-article/kam/2009/3888a442/12OmNwekjIC", "parentPublication": { "id": null, "title": null, "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iv/2011/0868/0/06004088", "title": "Node-attribute Graph Layout for Small-World Networks", "doi": null, "abstractUrl": "/proceedings-article/iv/2011/06004088/12OmNyxFKbt", "parentPublication": { "id": "proceedings/iv/2011/0868/0", "title": "2011 15th International Conference on Information Visualisation", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iv/2008/3268/0/3268a616", "title": "A Simplification Algorithm for Visualizing the Structure of Complex Graphs", "doi": null, "abstractUrl": "/proceedings-article/iv/2008/3268a616/12OmNzsJ7xO", "parentPublication": { "id": "proceedings/iv/2008/3268/0", "title": "2008 12th International Conference Information Visualisation", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2011/03/ttg2011030276", "title": "Tugging Graphs Faster: Efficiently Modifying Path-Preserving Hierarchies for Browsing Paths", "doi": null, "abstractUrl": "/journal/tg/2011/03/ttg2011030276/13rRUwbs1Su", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2003/02/v0206", "title": "GraphSplatting: Visualizing Graphs as Continuous Fields", "doi": null, "abstractUrl": "/journal/tg/2003/02/v0206/13rRUwj7cp1", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "ttg2012050783", "articleId": "13rRUwI5Ug5", "__typename": "AdjacentArticleType" }, "next": { "fno": "ttg2012050810", "articleId": "13rRUxASuby", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNqESuij", "title": "May", "year": "2012", "issueNum": "05", "idPrefix": "tg", "pubType": "journal", "volume": "18", "label": "May", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxASuby", "doi": "10.1109/TVCG.2011.104", "abstract": "Graph visualization has been widely used to understand and present both global structural and local adjacency information in relational data sets (e.g., transportation networks, citation networks, or social networks). Graphs with dense edges, however, are difficult to visualize because fast layout and good clarity are not always easily achieved. When the number of edges is large, edge bundling can be used to improve the clarity, but in many cases, the edges could be still too cluttered to permit correct interpretation of the relations between nodes. In this paper, we present an ambiguity-free edge-bundling method especially for improving local detailed view of a complex graph. Our method makes more efficient use of display space and supports detail-on-demand viewing through an interactive interface. We demonstrate the effectiveness of our method with public coauthorship network data.", "abstracts": [ { "abstractType": "Regular", "content": "Graph visualization has been widely used to understand and present both global structural and local adjacency information in relational data sets (e.g., transportation networks, citation networks, or social networks). Graphs with dense edges, however, are difficult to visualize because fast layout and good clarity are not always easily achieved. When the number of edges is large, edge bundling can be used to improve the clarity, but in many cases, the edges could be still too cluttered to permit correct interpretation of the relations between nodes. In this paper, we present an ambiguity-free edge-bundling method especially for improving local detailed view of a complex graph. Our method makes more efficient use of display space and supports detail-on-demand viewing through an interactive interface. We demonstrate the effectiveness of our method with public coauthorship network data.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Graph visualization has been widely used to understand and present both global structural and local adjacency information in relational data sets (e.g., transportation networks, citation networks, or social networks). Graphs with dense edges, however, are difficult to visualize because fast layout and good clarity are not always easily achieved. When the number of edges is large, edge bundling can be used to improve the clarity, but in many cases, the edges could be still too cluttered to permit correct interpretation of the relations between nodes. In this paper, we present an ambiguity-free edge-bundling method especially for improving local detailed view of a complex graph. Our method makes more efficient use of display space and supports detail-on-demand viewing through an interactive interface. We demonstrate the effectiveness of our method with public coauthorship network data.", "title": "Ambiguity-Free Edge-Bundling for Interactive Graph Visualization", "normalizedTitle": "Ambiguity-Free Edge-Bundling for Interactive Graph Visualization", "fno": "ttg2012050810", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Graph Theory", "Data Visualisation", "Dense Graph Edge", "Ambiguity Free Edge Bundling Method", "Interactive Graph Visualization", "Global Structural Adjacency Information", "Local Adjacency Information", "Relational Data Set", "Complex Graph", "Display Space", "Detail On Demand Viewing", "Interactive Interface", "Public Coauthorship Network Data", "Transportation Network", "Citation Network", "Social Network", "Image Edge Detection", "Visualization", "Layout", "Clutter", "Data Visualization", "Routing", "Social Network Services", "Interactive Navigation", "Graph Visualization", "Network Visualization", "Edge Ambiguity", "Edge Congestion", "Edge Bundling", "Detail On Demand" ], "authors": [ { "givenName": null, "surname": "Sheng-Jie Luo", "fullName": "Sheng-Jie Luo", "affiliation": "Nat. Taiwan Univ., Taipei, Taiwan", "__typename": "ArticleAuthorType" }, { "givenName": null, "surname": "Chun-Liang Liu", "fullName": "Chun-Liang Liu", "affiliation": "Nat. Taiwan Univ., Taipei, Taiwan", "__typename": "ArticleAuthorType" }, { "givenName": null, "surname": "Bing-Yu Chen", "fullName": "Bing-Yu Chen", "affiliation": "Nat. Taiwan Univ., Taipei, Taiwan", "__typename": "ArticleAuthorType" }, { "givenName": null, "surname": "Kwan-Liu Ma", "fullName": "Kwan-Liu Ma", "affiliation": "Dept. of Comput. Sci., Univ. of California, Davis, CA, USA", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "05", "pubDate": "2012-05-01 00:00:00", "pubType": "trans", "pages": "810-821", "year": "2012", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/pacificvis/2015/6879/0/07156354", "title": "Attribute-driven edge bundling for general graphs with applications in trail analysis", "doi": null, "abstractUrl": "/proceedings-article/pacificvis/2015/07156354/12OmNCaLEnG", "parentPublication": { "id": "proceedings/pacificvis/2015/6879/0", "title": "2015 IEEE Pacific Visualization Symposium (PacificVis)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/pacificvis/2016/1451/0/07465267", "title": "Multilayer graph edge bundling", "doi": null, "abstractUrl": "/proceedings-article/pacificvis/2016/07465267/12OmNCbCrKh", "parentPublication": { "id": "proceedings/pacificvis/2016/1451/0", "title": "2016 IEEE Pacific Visualization Symposium (PacificVis)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iv/2011/0868/0/06004087", "title": "Edge Routing and Bundling for Graphs with Fixed Node Positions", "doi": null, "abstractUrl": "/proceedings-article/iv/2011/06004087/12OmNqFrGu2", "parentPublication": { "id": "proceedings/iv/2011/0868/0", "title": "2011 15th International Conference on Information Visualisation", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/pacificvis/2011/935/0/05742389", "title": "Multilevel agglomerative edge bundling for visualizing large graphs", "doi": null, "abstractUrl": "/proceedings-article/pacificvis/2011/05742389/12OmNxj233Y", "parentPublication": { "id": "proceedings/pacificvis/2011/935/0", "title": "2011 IEEE Pacific Visualization Symposium (PacificVis)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/dsc/2016/1192/0/1192a466", "title": "Research on Network Simplification by Edge Bundling", "doi": null, "abstractUrl": "/proceedings-article/dsc/2016/1192a466/12OmNyQpgKZ", "parentPublication": { "id": "proceedings/dsc/2016/1192/0", "title": "2016 IEEE First International Conference on Data Science in Cyberspace (DSC)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iv/2013/5049/0/5049a028", "title": "Edge Bundling by Rapidly-Exploring Random Trees", "doi": null, "abstractUrl": "/proceedings-article/iv/2013/5049a028/12OmNz5s0F9", "parentPublication": { "id": "proceedings/iv/2013/5049/0", "title": "2013 17th International Conference on Information Visualisation", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iv/2016/8942/0/8942a094", "title": "On Edge Bundling and Node Layout for Mutually Connected Directed Graphs", "doi": null, "abstractUrl": "/proceedings-article/iv/2016/8942a094/12OmNzwZ6qg", "parentPublication": { "id": "proceedings/iv/2016/8942/0", "title": "2016 20th International Conference Information Visualisation (IV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2011/12/ttg2011122354", "title": "Divided Edge Bundling for Directional Network Data", "doi": null, "abstractUrl": "/journal/tg/2011/12/ttg2011122354/13rRUzpzeB1", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iv/2022/9007/0/900700a021", "title": "Clustering Ensemble-based Edge Bundling to Improve the Readability of Graph Drawings", "doi": null, "abstractUrl": "/proceedings-article/iv/2022/900700a021/1KaH6ONvwzK", "parentPublication": { "id": "proceedings/iv/2022/9007/0", "title": "2022 26th International Conference Information Visualisation (IV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2022/01/09552919", "title": "Edge-Path Bundling: A Less Ambiguous Edge Bundling Approach", "doi": null, "abstractUrl": "/journal/tg/2022/01/09552919/1xibXgJW32U", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "ttg2012050797", "articleId": "13rRUwInvl0", "__typename": "AdjacentArticleType" }, "next": { "fno": "ttg2012050822", "articleId": "13rRUzp02oi", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [ { "id": "17ShDTYesVq", "name": "ttg2012050810s.zip", "location": "https://www.computer.org/csdl/api/v1/extra/ttg2012050810s.zip", "extension": "zip", 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{ "issue": { "id": "12OmNqESuij", "title": "May", "year": "2012", "issueNum": "05", "idPrefix": "tg", "pubType": "journal", "volume": "18", "label": "May", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUzp02oi", "doi": "10.1109/TVCG.2011.106", "abstract": "MagnetViz was designed for the interactive manipulation of force-directed graph layouts, allowing the user to obtain visualizations based on the graph topology and/or the attributes of its nodes and edges. The user can introduce virtual magnets anywhere in the graph and these can be set to attract nodes and edges that fulfill user-defined criteria. When a magnet is placed, the force-directed nature of the layout forces it to reorganize itself in order to reflect the changes in the balance of forces, consequently changing the visualization into one that is more semantically relevant to the user. This paper describes MagnetViz's concepts, illustrating them with examples and a case study based on a usage scenario. We also describe how the MagnetViz has evolved since its original version and present the evaluation of its latest version. This evaluation consists of two user studies aiming at assessing generated layout quality and how well the concepts can be apprehended and employed, and a task taxonomy assessment focusing on establishing which graph visualization tasks the technique is able to handle.", "abstracts": [ { "abstractType": "Regular", "content": "MagnetViz was designed for the interactive manipulation of force-directed graph layouts, allowing the user to obtain visualizations based on the graph topology and/or the attributes of its nodes and edges. The user can introduce virtual magnets anywhere in the graph and these can be set to attract nodes and edges that fulfill user-defined criteria. When a magnet is placed, the force-directed nature of the layout forces it to reorganize itself in order to reflect the changes in the balance of forces, consequently changing the visualization into one that is more semantically relevant to the user. This paper describes MagnetViz's concepts, illustrating them with examples and a case study based on a usage scenario. We also describe how the MagnetViz has evolved since its original version and present the evaluation of its latest version. This evaluation consists of two user studies aiming at assessing generated layout quality and how well the concepts can be apprehended and employed, and a task taxonomy assessment focusing on establishing which graph visualization tasks the technique is able to handle.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "MagnetViz was designed for the interactive manipulation of force-directed graph layouts, allowing the user to obtain visualizations based on the graph topology and/or the attributes of its nodes and edges. The user can introduce virtual magnets anywhere in the graph and these can be set to attract nodes and edges that fulfill user-defined criteria. When a magnet is placed, the force-directed nature of the layout forces it to reorganize itself in order to reflect the changes in the balance of forces, consequently changing the visualization into one that is more semantically relevant to the user. This paper describes MagnetViz's concepts, illustrating them with examples and a case study based on a usage scenario. We also describe how the MagnetViz has evolved since its original version and present the evaluation of its latest version. This evaluation consists of two user studies aiming at assessing generated layout quality and how well the concepts can be apprehended and employed, and a task taxonomy assessment focusing on establishing which graph visualization tasks the technique is able to handle.", "title": "Design and Evaluation of MagnetViz—A Graph Visualization Tool", "normalizedTitle": "Design and Evaluation of MagnetViz—A Graph Visualization Tool", "fno": "ttg2012050822", "hasPdf": true, "idPrefix": "tg", "keywords": [ "User Interfaces", "Data Visualisation", "Directed Graphs", "Task Taxonomy Assessment", "Magnet Viz Tool", "Graph Visualization Tool", "Force Directed Graph Layout", "Graph Topology", "Graph Node", "Graph Edge", "Virtual Magnet", "User Defined Criteria", "Layout Force", "Force Balance", "Usage Scenario", "User Studies", "Generated Layout Quality", "Layout", "Visualization", "Magnetic Separation", "Shape", "Data Visualization", "Topology", "Color", "Social Networks Visualization", "Graph Visualization", "Force Directed Layout", "Evaluation" ], "authors": [ { "givenName": "A. S.", "surname": "Spritzer", "fullName": "A. S. Spritzer", "affiliation": "Univ. Fed. do Rio Grande do Sul (UFRGS), Porto Alegre, Brazil", "__typename": "ArticleAuthorType" }, { "givenName": "Carla M.", "surname": "Dal Sasso Freitas", "fullName": "Carla M. Dal Sasso Freitas", "affiliation": "Inst. de Inf., Univ. Fed. do Rio Grande do Sul (UFRGS), Porto Alegre, Brazil", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "05", "pubDate": "2012-05-01 00:00:00", "pubType": "trans", "pages": "822-835", "year": "2012", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/iv/2012/4771/0/4771a124", "title": "Force-directed Graph Visualization with Pre-positioning - Improving Convergence Time and Quality of Layout", "doi": null, "abstractUrl": "/proceedings-article/iv/2012/4771a124/12OmNBiygtD", "parentPublication": { "id": "proceedings/iv/2012/4771/0", "title": "2012 16th International Conference on Information Visualisation", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iv/2015/7568/0/7568a271", "title": "Distributed Graph Layout with Spark", "doi": null, "abstractUrl": "/proceedings-article/iv/2015/7568a271/12OmNCfSqJM", "parentPublication": { "id": "proceedings/iv/2015/7568/0", "title": "2015 19th International Conference on Information Visualisation (iV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/uksim/2012/4682/0/4682a039", "title": "On Untangled Meshes via Fruchterman Reingold Force Directed Graph Embedding", "doi": null, "abstractUrl": "/proceedings-article/uksim/2012/4682a039/12OmNvDZF63", "parentPublication": { "id": "proceedings/uksim/2012/4682/0", "title": "Computer Modeling and Simulation, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iv/2008/3268/0/3268a038", "title": "Visualization of Clustered Directed Acyclic Graphs without Node Overlapping", "doi": null, "abstractUrl": "/proceedings-article/iv/2008/3268a038/12OmNvsDHHu", "parentPublication": { "id": "proceedings/iv/2008/3268/0", "title": "2008 12th International Conference Information Visualisation", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iv/2012/4771/0/4771a454", "title": "A Multilevel Force-directed Graph Drawing Algorithm Using Multilevel Global Force Approximation", "doi": null, "abstractUrl": "/proceedings-article/iv/2012/4771a454/12OmNy2Jt2D", "parentPublication": { "id": "proceedings/iv/2012/4771/0", "title": "2012 16th International Conference on Information Visualisation", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ieee-infovis/2001/1342/0/13420051", "title": "Effective Graph Visualization Via Node Grouping", "doi": null, "abstractUrl": "/proceedings-article/ieee-infovis/2001/13420051/12OmNzEmFHf", "parentPublication": { "id": "proceedings/ieee-infovis/2001/1342/0", "title": "Information Visualization, IEEE Symposium on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/ts/1988/02/e0133", "title": "Graph Directed Locking", "doi": null, "abstractUrl": "/journal/ts/1988/02/e0133/13rRUwI5UhN", "parentPublication": { "id": "trans/ts", "title": "IEEE Transactions on Software Engineering", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2020/01/08807379", "title": "Persistent Homology Guided Force-Directed Graph Layouts", "doi": null, "abstractUrl": "/journal/tg/2020/01/08807379/1cG6h8OkgJq", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ldav/2019/2605/0/08944364", "title": "Force-Directed Graph Layouts by Edge Sampling", "doi": null, "abstractUrl": "/proceedings-article/ldav/2019/08944364/1grOFicLl9S", "parentPublication": { "id": "proceedings/ldav/2019/2605/0", "title": "2019 IEEE 9th Symposium on Large Data Analysis and Visualization (LDAV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/pacificvis/2021/3931/0/393100a146", "title": "Sublinear-Time Attraction Force Computation for Large Complex Graph Drawing", "doi": null, "abstractUrl": "/proceedings-article/pacificvis/2021/393100a146/1tTtrX8Ij72", "parentPublication": { "id": "proceedings/pacificvis/2021/3931/0", "title": "2021 IEEE 14th Pacific Visualization Symposium (PacificVis)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "ttg2012050810", "articleId": "13rRUxASuby", "__typename": "AdjacentArticleType" }, "next": null, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
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"mags/sp/2017/04/msp2017040058", "title": "ACM CCS 2016 Interview, Part 3", "doi": null, "abstractUrl": "/magazine/sp/2017/04/msp2017040058/13rRUxjQyfK", "parentPublication": { "id": "mags/sp", "title": "IEEE Security & Privacy", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2014/10/06881790", "title": "Guest Editors' Introduction: Special Section on the ACM SIGGRAPH/Eurographics Symposium on Computer Animation (SCA)", "doi": null, "abstractUrl": "/journal/tg/2014/10/06881790/13rRUy0HYRq", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2012/01/ttg2012010003", "title": "Guest Editor's Introduction: Special Section on the Eurographics Symposium on Parallel Graphics and Visualization (EGPGV)", "doi": null, "abstractUrl": "/journal/tg/2012/01/ttg2012010003/13rRUyYSWsQ", 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{ "issue": { "id": "12OmNx4Q6DL", "title": "Oct.", "year": "2017", "issueNum": "10", "idPrefix": "tg", "pubType": "journal", "volume": "23", "label": "Oct.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUIM2VBL", "doi": "10.1109/TVCG.2017.2730202", "abstract": "In this paper we present an Z_$hp$_Z-adaptive algorithm to generate discrete higher-order polynomial Signed Distance Fields (SDFs) on axis-aligned hexahedral grids from manifold polygonal input meshes. Using an orthonormal polynomial basis, we efficiently fit the polynomials to the underlying signed distance function on each cell. The proposed error-driven construction algorithm is globally adaptive and iteratively refines the SDFs using either spatial subdivision (Z_$h$_Z-refinement) following an octree scheme or by cell-wise adaption of the polynomial approximation's degree (Z_$p$_Z-refinement). We further introduce a novel decision criterion based on an error-estimator in order to decide whether to apply Z_$p$_Z- or Z_$h$_Z-refinement. We demonstrate that our method is able to construct more accurate SDFs at significantly lower memory consumption compared to previous approaches. While the cell-wise polynomial approximation will result in highly accurate SDFs, it can not be guaranteed that the piecewise approximation is continuous over cell interfaces. Therefore, we propose an optimization-based post-processing step in order to weakly enforce continuity. Finally, we apply our generated SDFs as collision detector to the physically-based simulation of geometrically highly complex solid objects in order to demonstrate the practical relevance and applicability of our method.", "abstracts": [ { "abstractType": "Regular", "content": "In this paper we present an $hp$-adaptive algorithm to generate discrete higher-order polynomial Signed Distance Fields (SDFs) on axis-aligned hexahedral grids from manifold polygonal input meshes. Using an orthonormal polynomial basis, we efficiently fit the polynomials to the underlying signed distance function on each cell. The proposed error-driven construction algorithm is globally adaptive and iteratively refines the SDFs using either spatial subdivision ($h$-refinement) following an octree scheme or by cell-wise adaption of the polynomial approximation's degree ($p$-refinement). We further introduce a novel decision criterion based on an error-estimator in order to decide whether to apply $p$- or $h$-refinement. We demonstrate that our method is able to construct more accurate SDFs at significantly lower memory consumption compared to previous approaches. While the cell-wise polynomial approximation will result in highly accurate SDFs, it can not be guaranteed that the piecewise approximation is continuous over cell interfaces. Therefore, we propose an optimization-based post-processing step in order to weakly enforce continuity. Finally, we apply our generated SDFs as collision detector to the physically-based simulation of geometrically highly complex solid objects in order to demonstrate the practical relevance and applicability of our method.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "In this paper we present an --adaptive algorithm to generate discrete higher-order polynomial Signed Distance Fields (SDFs) on axis-aligned hexahedral grids from manifold polygonal input meshes. Using an orthonormal polynomial basis, we efficiently fit the polynomials to the underlying signed distance function on each cell. The proposed error-driven construction algorithm is globally adaptive and iteratively refines the SDFs using either spatial subdivision (--refinement) following an octree scheme or by cell-wise adaption of the polynomial approximation's degree (--refinement). We further introduce a novel decision criterion based on an error-estimator in order to decide whether to apply -- or --refinement. We demonstrate that our method is able to construct more accurate SDFs at significantly lower memory consumption compared to previous approaches. While the cell-wise polynomial approximation will result in highly accurate SDFs, it can not be guaranteed that the piecewise approximation is continuous over cell interfaces. Therefore, we propose an optimization-based post-processing step in order to weakly enforce continuity. Finally, we apply our generated SDFs as collision detector to the physically-based simulation of geometrically highly complex solid objects in order to demonstrate the practical relevance and applicability of our method.", "title": "An Z_$_$_ZhpZ_$_$_Z-Adaptive Discretization Algorithm for Signed Distance Field Generation", "normalizedTitle": "An -hp--Adaptive Discretization Algorithm for Signed Distance Field Generation", "fno": "07987773", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Memory Management", "Computational Modeling", "Adaptation Models", "Collision Avoidance", "Animation", "Electronic Mail", "Octrees", "Signed Distance Field", "Adaptive Discretization", "Higher Order Polynomials", "Physically Based Simulation", "Collision Detection" ], "authors": [ { "givenName": "Dan", "surname": "Koschier", "fullName": "Dan Koschier", "affiliation": "Computer Animation Group, RWTH Aachen University, Aachen, Germany", "__typename": "ArticleAuthorType" }, { "givenName": "Crispin", "surname": "Deul", "fullName": "Crispin Deul", "affiliation": "Graduate School CE, TU Darmstadt, Darmstadt, Germany", "__typename": "ArticleAuthorType" }, { "givenName": "Magnus", "surname": "Brand", "fullName": "Magnus Brand", "affiliation": "Computer Animation Group, RWTH Aachen University, Aachen, Germany", "__typename": "ArticleAuthorType" }, { "givenName": "Jan", "surname": "Bender", "fullName": "Jan Bender", "affiliation": "Computer Animation Group, RWTH Aachen University, Aachen, Germany", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "10", "pubDate": "2017-10-01 00:00:00", "pubType": "trans", "pages": "2208-2221", "year": "2017", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/3dim/2003/1991/0/19910361", "title": "Surface Curvature Estimation from the Signed Distance Field", "doi": null, "abstractUrl": "/proceedings-article/3dim/2003/19910361/12OmNBtCCyO", "parentPublication": { "id": "proceedings/3dim/2003/1991/0", "title": "3D Digital Imaging and Modeling, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/smi/2010/7259/0/05521470", "title": "Hierarchical Spline Approximation of the Signed Distance Function", "doi": null, "abstractUrl": "/proceedings-article/smi/2010/05521470/12OmNvoFjPu", "parentPublication": { "id": "proceedings/smi/2010/7259/0", "title": "Shape Modeling International (SMI 2010)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/3dim/2003/1991/0/19910410", "title": "Taking Consensus of Signed Distance Field for Complementing Unobservable Surface", "doi": null, "abstractUrl": "/proceedings-article/3dim/2003/19910410/12OmNwIHoCr", "parentPublication": { "id": "proceedings/3dim/2003/1991/0", "title": "3D Digital Imaging and Modeling, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/3dpvt/2002/1521/0/15210439", "title": "Object Shape Modelling from Multiple Range Images by Matching Signed Distance Fields", "doi": null, "abstractUrl": "/proceedings-article/3dpvt/2002/15210439/12OmNxwENQ8", "parentPublication": { "id": "proceedings/3dpvt/2002/1521/0", "title": "3D Data Processing Visualization and Transmission, International Symposium on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/3dpvt/2004/2223/0/22231003", "title": "Filling the Signed Distance Field by Fitting Local Quadrics", "doi": null, "abstractUrl": "/proceedings-article/3dpvt/2004/22231003/12OmNy50gjz", "parentPublication": { "id": "proceedings/3dpvt/2004/2223/0", "title": "3D Data Processing Visualization and Transmission, International Symposium on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2014/05/06684160", "title": "Exact and Adaptive Signed Distance FieldsComputation for Rigid and DeformableModels on GPUs", "doi": null, "abstractUrl": "/journal/tg/2014/05/06684160/13rRUwcS1CV", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/th/2017/02/07577891", "title": "6-DoF Haptic Rendering Using Continuous Collision Detection between Points and Signed Distance Fields", "doi": null, "abstractUrl": "/journal/th/2017/02/07577891/13rRUxDqS8u", "parentPublication": { "id": "trans/th", "title": "IEEE Transactions on Haptics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cisai/2021/0692/0/069200b035", "title": "First-Order Signed Distance Field based Soft Shadow", "doi": null, "abstractUrl": 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Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "08023920", "articleId": "13rRUxC0SWd", "__typename": "AdjacentArticleType" }, "next": { "fno": "07990052", "articleId": "13rRUxlgxOn", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNx4Q6DL", "title": "Oct.", "year": "2017", "issueNum": "10", "idPrefix": "tg", "pubType": "journal", "volume": "23", "label": "Oct.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxlgxOn", "doi": "10.1109/TVCG.2017.2730875", "abstract": "We apply the alternating direction method of multipliers (ADMM) optimization algorithm to implicit time integration of elastic bodies, and show that the resulting method closely relates to the recently proposed projective dynamics algorithm. However, as ADMM is a general purpose optimization algorithm applicable to a broad range of objective functions, it permits the use of nonlinear constitutive models and hard constraints while retaining the speed, parallelizability, and robustness of projective dynamics. We further extend the algorithm to improve the handling of dynamically changing constraints such as sliding and contact, while maintaining the benefits of a constant, prefactored system matrix. We demonstrate the benefits of our algorithm on several examples that include cloth, collisions, and volumetric deformable bodies with nonlinear elasticity and skin sliding effects.", "abstracts": [ { "abstractType": "Regular", "content": "We apply the alternating direction method of multipliers (ADMM) optimization algorithm to implicit time integration of elastic bodies, and show that the resulting method closely relates to the recently proposed projective dynamics algorithm. However, as ADMM is a general purpose optimization algorithm applicable to a broad range of objective functions, it permits the use of nonlinear constitutive models and hard constraints while retaining the speed, parallelizability, and robustness of projective dynamics. We further extend the algorithm to improve the handling of dynamically changing constraints such as sliding and contact, while maintaining the benefits of a constant, prefactored system matrix. We demonstrate the benefits of our algorithm on several examples that include cloth, collisions, and volumetric deformable bodies with nonlinear elasticity and skin sliding effects.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "We apply the alternating direction method of multipliers (ADMM) optimization algorithm to implicit time integration of elastic bodies, and show that the resulting method closely relates to the recently proposed projective dynamics algorithm. However, as ADMM is a general purpose optimization algorithm applicable to a broad range of objective functions, it permits the use of nonlinear constitutive models and hard constraints while retaining the speed, parallelizability, and robustness of projective dynamics. We further extend the algorithm to improve the handling of dynamically changing constraints such as sliding and contact, while maintaining the benefits of a constant, prefactored system matrix. We demonstrate the benefits of our algorithm on several examples that include cloth, collisions, and volumetric deformable bodies with nonlinear elasticity and skin sliding effects.", "title": "ADMM Z_$_$_Z\\supseteqZ_$_$_Z Projective Dynamics: Fast Simulation of Hyperelastic Models with Dynamic Constraints", "normalizedTitle": "ADMM -\\supseteq- Projective Dynamics: Fast Simulation of Hyperelastic Models with Dynamic Constraints", "fno": "07990052", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Heuristic Algorithms", "Convex Functions", "Optimization", "Dynamics", "Skin", "Robustness", "Convergence", "Computer Graphics", "Animation", "Computer Simulation", "Optimization Methods", "Dynamics" ], "authors": [ { "givenName": "Matthew", "surname": "Overby", "fullName": "Matthew Overby", "affiliation": "University of Minnesota, Minneapolis, MN", "__typename": "ArticleAuthorType" }, { "givenName": "George E.", "surname": "Brown", "fullName": "George E. Brown", "affiliation": "University of Minnesota, Minneapolis, MN", "__typename": "ArticleAuthorType" }, { "givenName": "Jie", "surname": "Li", "fullName": "Jie Li", "affiliation": "University of Minnesota, Minneapolis, MN", "__typename": "ArticleAuthorType" }, { "givenName": "Rahul", "surname": "Narain", "fullName": "Rahul Narain", "affiliation": "University of Minnesota, Minneapolis, MN", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "10", "pubDate": "2017-10-01 00:00:00", "pubType": "trans", "pages": "2222-2234", "year": "2017", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/cvpr/2017/0457/0/0457h234", "title": "Adaptive Relaxed ADMM: Convergence Theory and Practical Implementation", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2017/0457h234/12OmNx3q6Zu", "parentPublication": { "id": "proceedings/cvpr/2017/0457/0", "title": "2017 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iciibms/2018/7516/3/08549934", "title": "An Z_$l_{1}-l_{1}$_Z -Norm Minimization Solution Using ADMM with FISTA", "doi": null, "abstractUrl": "/proceedings-article/iciibms/2018/08549934/17D45VsBU1b", "parentPublication": { "id": "proceedings/iciibms/2018/7516/3", "title": "2018 International Conference on Intelligent Informatics and Biomedical Sciences (ICIIBMS)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/5555/01/10040221", "title": "Federated Learning via Inexact ADMM", "doi": null, "abstractUrl": "/journal/tp/5555/01/10040221/1KzA13J0kgw", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ispa-bdcloud-socialcom-sustaincom/2022/6497/0/649700a722", "title": "Distributed ADMM Based on Sparse Computation and Allreduce Communication", "doi": null, "abstractUrl": "/proceedings-article/ispa-bdcloud-socialcom-sustaincom/2022/649700a722/1LKwtC7G41i", "parentPublication": { "id": "proceedings/ispa-bdcloud-socialcom-sustaincom/2022/6497/0", "title": "2022 IEEE Intl Conf on Parallel & Distributed Processing with Applications, Big Data & Cloud Computing, Sustainable Computing & Communications, Social Computing & Networking (ISPA/BDCloud/SocialCom/SustainCom)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/hpbd&is/2019/0466/0/08735442", "title": "Asynchronous Decentralized Consensus ADMM for Distributed Machine Learning", "doi": null, "abstractUrl": "/proceedings-article/hpbd&is/2019/08735442/1aPuSHMwWZO", "parentPublication": { "id": "proceedings/hpbd&is/2019/0466/0", "title": "2019 International Conference on High Performance Big Data and Intelligent Systems (HPBD&IS)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/hpcc-smartcity-dss/2019/2058/0/205800a001", "title": "An Asynchronous ADMM Algorithm for Distributed Optimization with Dynamic Scheduling Strategy", "doi": null, "abstractUrl": "/proceedings-article/hpcc-smartcity-dss/2019/205800a001/1dPofXs1x9S", "parentPublication": { "id": "proceedings/hpcc-smartcity-dss/2019/2058/0", "title": "2019 IEEE 21st International Conference on High Performance Computing and Communications; IEEE 17th International Conference on Smart City; IEEE 5th International Conference on Data Science and Systems (HPCC/SmartCity/DSS)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/big-data/2019/0858/0/09005716", "title": "Differentially Private Robust ADMM for Distributed Machine Learning", "doi": null, "abstractUrl": "/proceedings-article/big-data/2019/09005716/1hJsbPyjMKQ", "parentPublication": { "id": "proceedings/big-data/2019/0858/0", "title": "2019 IEEE International Conference on Big Data (Big Data)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icnc/2020/4905/0/09049659", "title": "Distributed ADMM with Synergetic Communication and Computation", "doi": null, "abstractUrl": "/proceedings-article/icnc/2020/09049659/1iERXUm9DkQ", "parentPublication": { "id": "proceedings/icnc/2020/4905/0", "title": "2020 International Conference on Computing, Networking and Communications (ICNC)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/2021/12/09110776", "title": "Accelerated Variance Reduction Stochastic ADMM for Large-Scale Machine Learning", "doi": null, "abstractUrl": "/journal/tp/2021/12/09110776/1kuDlRSAfuw", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/sges/2020/8550/0/855000a916", "title": "ADMM-based Optimum Power Flow in Nested Microgrids", "doi": null, "abstractUrl": "/proceedings-article/sges/2020/855000a916/1rITMEwkKGY", "parentPublication": { "id": "proceedings/sges/2020/8550/0", "title": "2020 International Conference on Smart Grids and Energy Systems (SGES)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "07987773", "articleId": "13rRUIM2VBL", "__typename": "AdjacentArticleType" }, "next": { "fno": "07932108", "articleId": "13rRUyYjKan", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [ { "id": "17ShDTXWRTG", "name": "ttg201710-07990052s1.zip", "location": "https://www.computer.org/csdl/api/v1/extra/ttg201710-07990052s1.zip", "extension": "zip", "size": "25 MB", "__typename": "WebExtraType" } ], "articleVideos": [] }
{ "issue": { "id": "12OmNx4Q6DL", "title": "Oct.", "year": "2017", "issueNum": "10", "idPrefix": "tg", "pubType": "journal", "volume": "23", "label": "Oct.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUyYjKan", "doi": "10.1109/TVCG.2017.2706289", "abstract": "In this paper, we present a novel pairwise-force smoothed particle hydrodynamics (PF-SPH) model to enable simulation of various interactions at interfaces in real time. Realistic capture of interactions at interfaces is a challenging problem for SPH-based simulations, especially for scenarios involving multiple interactions at different interfaces. Our PF-SPH model can readily handle multiple types of interactions simultaneously in a single simulation; its basis is to use a larger support radius than that used in standard SPH. We adopt a novel anisotropic filtering term to further improve the performance of interaction forces. The proposed model is stable; furthermore, it avoids the particle clustering problem which commonly occurs at the free surface. We show how our model can be used to capture various interactions. We also consider the close connection between droplets and bubbles, and show how to animate bubbles rising in liquid as well as bubbles in air. Our method is versatile, physically plausible and easy-to-implement. Examples are provided to demonstrate the capabilities and effectiveness of our approach.", "abstracts": [ { "abstractType": "Regular", "content": "In this paper, we present a novel pairwise-force smoothed particle hydrodynamics (PF-SPH) model to enable simulation of various interactions at interfaces in real time. Realistic capture of interactions at interfaces is a challenging problem for SPH-based simulations, especially for scenarios involving multiple interactions at different interfaces. Our PF-SPH model can readily handle multiple types of interactions simultaneously in a single simulation; its basis is to use a larger support radius than that used in standard SPH. We adopt a novel anisotropic filtering term to further improve the performance of interaction forces. The proposed model is stable; furthermore, it avoids the particle clustering problem which commonly occurs at the free surface. We show how our model can be used to capture various interactions. We also consider the close connection between droplets and bubbles, and show how to animate bubbles rising in liquid as well as bubbles in air. Our method is versatile, physically plausible and easy-to-implement. Examples are provided to demonstrate the capabilities and effectiveness of our approach.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "In this paper, we present a novel pairwise-force smoothed particle hydrodynamics (PF-SPH) model to enable simulation of various interactions at interfaces in real time. Realistic capture of interactions at interfaces is a challenging problem for SPH-based simulations, especially for scenarios involving multiple interactions at different interfaces. Our PF-SPH model can readily handle multiple types of interactions simultaneously in a single simulation; its basis is to use a larger support radius than that used in standard SPH. We adopt a novel anisotropic filtering term to further improve the performance of interaction forces. The proposed model is stable; furthermore, it avoids the particle clustering problem which commonly occurs at the free surface. We show how our model can be used to capture various interactions. We also consider the close connection between droplets and bubbles, and show how to animate bubbles rising in liquid as well as bubbles in air. Our method is versatile, physically plausible and easy-to-implement. Examples are provided to demonstrate the capabilities and effectiveness of our approach.", "title": "Pairwise Force SPH Model for Real-Time Multi-Interaction Applications", "normalizedTitle": "Pairwise Force SPH Model for Real-Time Multi-Interaction Applications", "fno": "07932108", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Computer Graphics", "Hydrodynamics", "Novel Pairwise Force Smoothed Particle Hydrodynamics Model", "PF SPH Model", "Novel Anisotropic Filtering Term", "Computer Graphics", "Liquids", "Computational Modeling", "Atmospheric Modeling", "Surface Tension", "Force", "Solids", "Couplings", "Smoothed Particle Hydrodynamics SPH", "Pairwise Force", "Surface Tension", "Bubble Animation", "Fluid Simulation" ], "authors": [ { "givenName": "Tao", "surname": "Yang", "fullName": "Tao Yang", "affiliation": "TNList, Department of Computer Science & Technology, Tsinghua University, Beijing, China", "__typename": "ArticleAuthorType" }, { "givenName": "Ralph R.", "surname": "Martin", "fullName": "Ralph R. Martin", "affiliation": "School of Computer Science & Informatics, Cardiff University, Cardiff, United Kingdom", "__typename": "ArticleAuthorType" }, { "givenName": "Ming C.", "surname": "Lin", "fullName": "Ming C. Lin", "affiliation": "Department of Computer Science, University of North Carolina at Chapel Hill, Chapel Hill, NC", "__typename": "ArticleAuthorType" }, { "givenName": "Jian", "surname": "Chang", "fullName": "Jian Chang", "affiliation": "National Centre for Computer Animation, Bournemouth University, Poole, United Kingdom", "__typename": "ArticleAuthorType" }, { "givenName": "Shi-Min", "surname": "Hu", "fullName": "Shi-Min Hu", "affiliation": "Department of Computer Science and Technology, Tsinghua University, Beijing, China", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": false, "showRecommendedArticles": true, "isOpenAccess": true, "issueNum": "10", "pubDate": "2017-10-01 00:00:00", "pubType": "trans", "pages": "2235-2247", "year": "2017", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/cw/2015/9403/0/9403a375", "title": "A Particle-Based Real-Time CG Rendering of Carbonated Water with Automatic Release of Bubbles", "doi": null, "abstractUrl": "/proceedings-article/cw/2015/9403a375/12OmNA14Ach", "parentPublication": { "id": "proceedings/cw/2015/9403/0", "title": "2015 International Conference on Cyberworlds (CW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icvrv/2015/7673/0/7673a295", "title": "SPH-based Fluid Simulation with a New Surface Tension Formulation", "doi": null, "abstractUrl": "/proceedings-article/icvrv/2015/7673a295/12OmNAS9zo4", "parentPublication": { "id": "proceedings/icvrv/2015/7673/0", "title": "2015 International Conference on Virtual Reality and Visualization (ICVRV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/svr/2013/5001/0/06655759", "title": "A Comparative Analysis of Fluid Simulation Methods Based on SPH", "doi": null, "abstractUrl": "/proceedings-article/svr/2013/06655759/12OmNqBtiNf", "parentPublication": { "id": "proceedings/svr/2013/5001/0", "title": "2013 XV Symposium on Virtual and Augmented Reality (SVR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/sibgrapi/2014/4258/0/4258a065", "title": "SPH Fluids for Viscous Jet Buckling", "doi": null, "abstractUrl": "/proceedings-article/sibgrapi/2014/4258a065/12OmNzn38LQ", "parentPublication": { "id": "proceedings/sibgrapi/2014/4258/0", "title": "2014 27th SIBGRAPI Conference on Graphics, Patterns and Images (SIBGRAPI)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/5555/01/09907886", "title": "A Current Loop Model for the Fast Simulation of Ferrofluids", "doi": null, "abstractUrl": "/journal/tg/5555/01/09907886/1HbasJ1nQTC", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icdiime/2022/9009/0/900900a048", "title": "Solid-Fluid Interaction Simulation System Based on SPH Unified Particle Framework", "doi": null, "abstractUrl": "/proceedings-article/icdiime/2022/900900a048/1Iz56eSpj3y", "parentPublication": { "id": "proceedings/icdiime/2022/9009/0", "title": "2022 International Conference on 3D Immersion, Interaction and Multi-sensory Experiences (ICDIIME)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icvrv/2017/2636/0/263600a393", "title": "Real-Time Viscoelastic Fluid Simulation and Solid Melting Process Based on AVR-SPH", "doi": null, "abstractUrl": "/proceedings-article/icvrv/2017/263600a393/1ap5BtapJ5u", "parentPublication": { "id": "proceedings/icvrv/2017/2636/0", "title": "2017 International Conference on Virtual Reality and Visualization (ICVRV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2020/10/09123549", "title": "Implicit Frictional Boundary Handling for SPH", "doi": null, "abstractUrl": "/journal/tg/2020/10/09123549/1kTxv3ChLeE", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2022/09/09343711", "title": "Adapted SIMPLE Algorithm for Incompressible SPH Fluids With a Broad Range Viscosity", "doi": null, "abstractUrl": "/journal/tg/2022/09/09343711/1qRJcoI7GdG", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2022/10/09366379", "title": "Incompressibility Enforcement for Multiple-Fluid SPH Using Deformation Gradient", "doi": null, "abstractUrl": "/journal/tg/2022/10/09366379/1rCc9A58Mec", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer 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{ "issue": { "id": "12OmNx4Q6DL", "title": "Oct.", "year": "2017", "issueNum": "10", "idPrefix": "tg", "pubType": "journal", "volume": "23", "label": "Oct.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxC0SOZ", "doi": "10.1109/TVCG.2016.2620975", "abstract": "The Eulerian and Lagrangian reference frames each provide a unique perspective when studying and visualizing results from scientific systems. As a result, many large-scale simulations produce data in both formats, and analysis tasks that simultaneously utilize information from both representations are becoming increasingly popular. However, due to their fundamentally different nature, drawing correlations between these data formats is a computationally difficult task, especially in a large-scale setting. In this work, we present a new data representation which combines both reference frames into a joint Eulerian-Lagrangian format. By reorganizing Lagrangian information according to the Eulerian simulation grid into a “unit cell” based approach, we can provide an efficient out-of-core means of sampling, querying, and operating with both representations simultaneously. We also extend this design to generate multi-resolution subsets of the full data to suit the viewer’s needs and provide a fast flow-aware trajectory construction scheme. We demonstrate the effectiveness of our method using three large-scale real world scientific datasets and provide insight into the types of performance gains that can be achieved.", "abstracts": [ { "abstractType": "Regular", "content": "The Eulerian and Lagrangian reference frames each provide a unique perspective when studying and visualizing results from scientific systems. As a result, many large-scale simulations produce data in both formats, and analysis tasks that simultaneously utilize information from both representations are becoming increasingly popular. However, due to their fundamentally different nature, drawing correlations between these data formats is a computationally difficult task, especially in a large-scale setting. In this work, we present a new data representation which combines both reference frames into a joint Eulerian-Lagrangian format. By reorganizing Lagrangian information according to the Eulerian simulation grid into a “unit cell” based approach, we can provide an efficient out-of-core means of sampling, querying, and operating with both representations simultaneously. We also extend this design to generate multi-resolution subsets of the full data to suit the viewer’s needs and provide a fast flow-aware trajectory construction scheme. We demonstrate the effectiveness of our method using three large-scale real world scientific datasets and provide insight into the types of performance gains that can be achieved.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "The Eulerian and Lagrangian reference frames each provide a unique perspective when studying and visualizing results from scientific systems. As a result, many large-scale simulations produce data in both formats, and analysis tasks that simultaneously utilize information from both representations are becoming increasingly popular. However, due to their fundamentally different nature, drawing correlations between these data formats is a computationally difficult task, especially in a large-scale setting. In this work, we present a new data representation which combines both reference frames into a joint Eulerian-Lagrangian format. By reorganizing Lagrangian information according to the Eulerian simulation grid into a “unit cell” based approach, we can provide an efficient out-of-core means of sampling, querying, and operating with both representations simultaneously. We also extend this design to generate multi-resolution subsets of the full data to suit the viewer’s needs and provide a fast flow-aware trajectory construction scheme. We demonstrate the effectiveness of our method using three large-scale real world scientific datasets and provide insight into the types of performance gains that can be achieved.", "title": "A Combined Eulerian-Lagrangian Data Representation for Large-Scale Applications", "normalizedTitle": "A Combined Eulerian-Lagrangian Data Representation for Large-Scale Applications", "fno": "07676418", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Data Models", "Computational Modeling", "Data Visualization", "Analytical Models", "Correlation", "Octrees", "Flow Visualization", "Particle Data", "Volume Data", "Multi Resolution", "Large Scale Data", "Data Structures" ], "authors": [ { "givenName": "Franz", "surname": "Sauer", "fullName": "Franz Sauer", "affiliation": "Department of Computer Science, University of California at Davis, Davis, CA", "__typename": "ArticleAuthorType" }, { "givenName": "Jinrong", "surname": "Xie", "fullName": "Jinrong Xie", "affiliation": "Department of Computer Science, University of California at Davis, Davis, CA", "__typename": "ArticleAuthorType" }, { "givenName": "Kwan-Liu", "surname": "Ma", "fullName": "Kwan-Liu Ma", "affiliation": "Department of Computer Science, University of California at Davis, Davis, CA", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "10", "pubDate": "2017-10-01 00:00:00", "pubType": "trans", "pages": "2248-2261", "year": "2017", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/ems/2009/3886/0/3886a333", "title": "Splitting Scheme for Eulerian-Lagrangian Technique in the Analysis of Particle Conformity to Fluid Flow", "doi": null, "abstractUrl": "/proceedings-article/ems/2009/3886a333/12OmNBCqbJi", "parentPublication": { "id": "proceedings/ems/2009/3886/0", "title": "Computer Modeling and Simulation, UKSIM European Symposium on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ieee-vis/2001/7200/0/7200jobard", "title": "Lagrangian-Eulerian Advection for Unsteady Flow Visualization", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/2001/7200jobard/12OmNC943Kh", "parentPublication": { "id": "proceedings/ieee-vis/2001/7200/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/visual/2001/7201/0/00964493", "title": "Lagrangian-Eulerian advection for unsteady flow visualization", "doi": null, "abstractUrl": "/proceedings-article/visual/2001/00964493/12OmNqC2v4a", "parentPublication": { "id": "proceedings/visual/2001/7201/0", "title": "Proceedings VIS 2001. Visualization 2001", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icmla/2016/6167/0/07838280", "title": "A Supervised Learning Framework for Arbitrary Lagrangian-Eulerian Simulations", "doi": null, "abstractUrl": "/proceedings-article/icmla/2016/07838280/12OmNwHQBbE", "parentPublication": { "id": "proceedings/icmla/2016/6167/0", "title": "2016 15th IEEE International Conference on Machine Learning and Applications (ICMLA)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/fg/2018/2335/0/233501a650", "title": "Micro-Expression Motion Magnification: Global Lagrangian vs. Local Eulerian Approaches", "doi": null, "abstractUrl": "/proceedings-article/fg/2018/233501a650/12OmNwHhoMb", "parentPublication": { "id": "proceedings/fg/2018/2335/0", "title": "2018 13th IEEE International Conference on Automatic Face & Gesture Recognition (FG 2018)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ieee-vis/2002/7498/0/7498grant", "title": "Case Study: Visualizing Ocean Flow Vertical Motions using Lagrangian-Eulerian Time Surfaces", "doi": null, "abstractUrl": "/proceedings-article/ieee-vis/2002/7498grant/12OmNyugyJQ", "parentPublication": { "id": "proceedings/ieee-vis/2002/7498/0", "title": "Visualization Conference, IEEE", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ldav/2014/5215/0/07013206", "title": "Improved post hoc flow analysis via Lagrangian representations", "doi": null, "abstractUrl": "/proceedings-article/ldav/2014/07013206/12OmNyvY9Aw", "parentPublication": { "id": "proceedings/ldav/2014/5215/0", "title": "2014 IEEE 4th Symposium on Large Data Analysis and Visualization (LDAV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/allerton/2008/2925/0/04797618", "title": "Guaranteed bounds for traffic flow parameters estimation using mixed Lagrangian-Eulerian sensing", "doi": null, "abstractUrl": "/proceedings-article/allerton/2008/04797618/12OmNzdoMsF", "parentPublication": { "id": "proceedings/allerton/2008/2925/0", "title": "2008 46th Annual Allerton Conference on Communication, Control, and Computing", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2007/05/v0980", "title": "Vortex and Strain Skeletons in Eulerian and Lagrangian Frames", "doi": null, "abstractUrl": "/journal/tg/2007/05/v0980/13rRUEgs2BM", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tg/2002/03/v0211", "title": "Lagrangian-Eulerian Advection of Noise and Dye Textures for Unsteady Flow Visualization", "doi": null, "abstractUrl": "/journal/tg/2002/03/v0211/13rRUxD9h4X", "parentPublication": { "id": "trans/tg", "title": "IEEE Transactions on Visualization & Computer Graphics", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "07932108", "articleId": "13rRUyYjKan", "__typename": "AdjacentArticleType" }, "next": { "fno": "07779153", "articleId": "13rRUxYIMV6", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNx4Q6DL", "title": "Oct.", "year": "2017", "issueNum": "10", "idPrefix": "tg", "pubType": "journal", "volume": "23", "label": "Oct.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxYIMV6", "doi": "10.1109/TVCG.2016.2637904", "abstract": "We propose a novel parallel connected component labeling (CCL) algorithm along with efficient out-of-core data management to detect and track feature regions of large time-varying imagery datasets. Our approach contributes to the big data field with parallel algorithms tailored for GPU architectures. We remove the data dependency between frames and achieve pixel-level parallelism. Due to the large size, the entire dataset cannot fit into cached memory. Frames have to be streamed through the memory hierarchy (disk to CPU main memory and then to GPU memory), partitioned, and processed as batches, where each batch is small enough to fit into the GPU. To reconnect the feature regions that are separated due to data partitioning, we present a novel batch merging algorithm to extract the region connection information across multiple batches in a parallel fashion. The information is organized in a memory-efficient structure and supports fast indexing on the GPU. Our experiment uses a commodity workstation equipped with a single GPU. The results show that our approach can efficiently process a weather dataset composed of terabytes of time-varying radar images. The advantages of our approach are demonstrated by comparing to the performance of an efficient CPU cluster implementation which is being used by the weather scientists.", "abstracts": [ { "abstractType": "Regular", "content": "We propose a novel parallel connected component labeling (CCL) algorithm along with efficient out-of-core data management to detect and track feature regions of large time-varying imagery datasets. Our approach contributes to the big data field with parallel algorithms tailored for GPU architectures. We remove the data dependency between frames and achieve pixel-level parallelism. Due to the large size, the entire dataset cannot fit into cached memory. Frames have to be streamed through the memory hierarchy (disk to CPU main memory and then to GPU memory), partitioned, and processed as batches, where each batch is small enough to fit into the GPU. To reconnect the feature regions that are separated due to data partitioning, we present a novel batch merging algorithm to extract the region connection information across multiple batches in a parallel fashion. The information is organized in a memory-efficient structure and supports fast indexing on the GPU. Our experiment uses a commodity workstation equipped with a single GPU. The results show that our approach can efficiently process a weather dataset composed of terabytes of time-varying radar images. The advantages of our approach are demonstrated by comparing to the performance of an efficient CPU cluster implementation which is being used by the weather scientists.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "We propose a novel parallel connected component labeling (CCL) algorithm along with efficient out-of-core data management to detect and track feature regions of large time-varying imagery datasets. Our approach contributes to the big data field with parallel algorithms tailored for GPU architectures. We remove the data dependency between frames and achieve pixel-level parallelism. Due to the large size, the entire dataset cannot fit into cached memory. Frames have to be streamed through the memory hierarchy (disk to CPU main memory and then to GPU memory), partitioned, and processed as batches, where each batch is small enough to fit into the GPU. To reconnect the feature regions that are separated due to data partitioning, we present a novel batch merging algorithm to extract the region connection information across multiple batches in a parallel fashion. The information is organized in a memory-efficient structure and supports fast indexing on the GPU. Our experiment uses a commodity workstation equipped with a single GPU. The results show that our approach can efficiently process a weather dataset composed of terabytes of time-varying radar images. The advantages of our approach are demonstrated by comparing to the performance of an efficient CPU cluster implementation which is being used by the weather scientists.", "title": "A GPU-Accelerated Approach for Feature Tracking in Time-Varying Imagery Datasets", "normalizedTitle": "A GPU-Accelerated Approach for Feature Tracking in Time-Varying Imagery Datasets", "fno": "07779153", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Graphics Processing Units", "Feature Extraction", "Labeling", "Algorithm Design And Analysis", "Merging", "Computer Architecture", "Meteorology", "Connected Component Labeling", "Time Varying Imagery Feature Detection", "GPGPU" ], "authors": [ { "givenName": "Chao", "surname": "Peng", "fullName": "Chao Peng", "affiliation": "Department of Computer Science, University of Alabama in Huntsville, Huntsville, AL", "__typename": "ArticleAuthorType" }, { "givenName": "Sandip", "surname": "Sahani", "fullName": "Sandip Sahani", "affiliation": "Software Engineer with Apple Inc.", "__typename": "ArticleAuthorType" }, { "givenName": "John", "surname": "Rushing", "fullName": "John Rushing", "affiliation": "Information Technology and System Center, University of Alabama in Huntsville, AL", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "10", "pubDate": "2017-10-01 00:00:00", "pubType": "trans", "pages": "2262-2274", "year": "2017", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/pdp/2018/4975/0/497501a410", "title": "GPU-Accelerated Differential Dependency Network Analysis", "doi": null, "abstractUrl": "/proceedings-article/pdp/2018/497501a410/12OmNB9bvfw", "parentPublication": { "id": "proceedings/pdp/2018/4975/0", "title": "2018 26th Euromicro International Conference on Parallel, Distributed and Network-based Processing (PDP)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/hipc/2014/5976/0/07116913", "title": "Distance threshold similarity searches on spatiotemporal trajectories using GPGPU", "doi": null, "abstractUrl": "/proceedings-article/hipc/2014/07116913/12OmNrF2DO1", "parentPublication": { "id": "proceedings/hipc/2014/5976/0", "title": "2014 21st International Conference on High Performance Computing (HiPC)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ipdps/2018/4368/0/436801a814", "title": "GPU-Accelerated Large-Scale Genome Assembly", "doi": null, "abstractUrl": "/proceedings-article/ipdps/2018/436801a814/12OmNvTBB9c", "parentPublication": { "id": "proceedings/ipdps/2018/4368/0", "title": "2018 IEEE International Parallel and Distributed Processing Symposium (IPDPS)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ipdpsw/2018/5555/0/555501a560", 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{ "id": "proceedings/fas*w/2018/5175/0", "title": "2018 IEEE 3rd International Workshops on Foundations and Applications of Self* Systems (FAS*W)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tk/2020/01/08525260", "title": "GAT: A Unified GPU-Accelerated Framework for Processing Batch Trajectory Queries", "doi": null, "abstractUrl": "/journal/tk/2020/01/08525260/17D45We0UEV", "parentPublication": { "id": "trans/tk", "title": "IEEE Transactions on Knowledge & Data Engineering", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/csci/2021/5841/0/584100b771", "title": "Out-of-GPU FFT: A case study in GPU prefetching", "doi": null, "abstractUrl": "/proceedings-article/csci/2021/584100b771/1EpLKbF09b2", "parentPublication": { "id": "proceedings/csci/2021/5841/0", "title": "2021 International Conference on Computational Science and Computational Intelligence (CSCI)", "__typename": 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{ "issue": { "id": "12OmNx4Q6DL", "title": "Oct.", "year": "2017", "issueNum": "10", "idPrefix": "tg", "pubType": "journal", "volume": "23", "label": "Oct.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUIJuxvo", "doi": "10.1109/TVCG.2016.2618797", "abstract": "We contribute an investigation of the design and function of word-scale graphics and visualizations embedded in text documents. Word-scale graphics include both data-driven representations such as word-scale visualizations and sparklines, and non-data-driven visual marks. Their design, function, and use has so far received little research attention. We present the results of an open ended exploratory study with nine graphic designers. The study resulted in a rich collection of different types of graphics, data provenance, and relationships between text, graphics, and data. Based on this corpus, we present a systematic overview of word-scale graphic designs, and examine how designers used them. We also discuss the designers’ goals in creating their graphics, and characterize how they used word-scale graphics to visualize data, add emphasis, and create alternative narratives. Building on these examples, we discuss implications for the design of authoring tools for word-scale graphics and visualizations, and explore how new authoring environments could make it easier for designers to integrate them into documents.", "abstracts": [ { "abstractType": "Regular", "content": "We contribute an investigation of the design and function of word-scale graphics and visualizations embedded in text documents. Word-scale graphics include both data-driven representations such as word-scale visualizations and sparklines, and non-data-driven visual marks. Their design, function, and use has so far received little research attention. We present the results of an open ended exploratory study with nine graphic designers. The study resulted in a rich collection of different types of graphics, data provenance, and relationships between text, graphics, and data. Based on this corpus, we present a systematic overview of word-scale graphic designs, and examine how designers used them. We also discuss the designers’ goals in creating their graphics, and characterize how they used word-scale graphics to visualize data, add emphasis, and create alternative narratives. Building on these examples, we discuss implications for the design of authoring tools for word-scale graphics and visualizations, and explore how new authoring environments could make it easier for designers to integrate them into documents.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "We contribute an investigation of the design and function of word-scale graphics and visualizations embedded in text documents. Word-scale graphics include both data-driven representations such as word-scale visualizations and sparklines, and non-data-driven visual marks. Their design, function, and use has so far received little research attention. We present the results of an open ended exploratory study with nine graphic designers. The study resulted in a rich collection of different types of graphics, data provenance, and relationships between text, graphics, and data. Based on this corpus, we present a systematic overview of word-scale graphic designs, and examine how designers used them. We also discuss the designers’ goals in creating their graphics, and characterize how they used word-scale graphics to visualize data, add emphasis, and create alternative narratives. Building on these examples, we discuss implications for the design of authoring tools for word-scale graphics and visualizations, and explore how new authoring environments could make it easier for designers to integrate them into documents.", "title": "An Exploratory Study of Word-Scale Graphics in Data-Rich Text Documents", "normalizedTitle": "An Exploratory Study of Word-Scale Graphics in Data-Rich Text Documents", "fno": "07593375", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Data Visualization", "Visualization", "Europe", "Encyclopedias", "Electronic Publishing", "Word Scale Visualization", "Word Scale Graphic", "Text Visualization", "Sparklines", "Authoring Tool", "Information Visualization" ], "authors": [ { "givenName": "Pascal", "surname": "Goffin", "fullName": "Pascal Goffin", "affiliation": "Inria, France", "__typename": "ArticleAuthorType" }, { "givenName": "Jeremy", "surname": "Boy", "fullName": "Jeremy Boy", "affiliation": "UN Global Pulse, New York, NY", "__typename": "ArticleAuthorType" }, { "givenName": "Wesley", "surname": "Willett", "fullName": "Wesley Willett", "affiliation": "University of Calgary, Calgary, AB, Canada", "__typename": "ArticleAuthorType" }, { "givenName": "Petra", "surname": "Isenberg", "fullName": "Petra Isenberg", "affiliation": "Inria, France", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "10", "pubDate": "2017-10-01 00:00:00", "pubType": "trans", "pages": "2275-2287", "year": "2017", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/icdm/2016/5473/0/07837989", "title": "Topic Discovery for Short Texts Using Word Embeddings", "doi": null, "abstractUrl": "/proceedings-article/icdm/2016/07837989/12OmNAWpywe", "parentPublication": { "id": "proceedings/icdm/2016/5473/0", "title": "2016 IEEE 16th International Conference on Data Mining (ICDM)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iri/2014/5880/0/07051944", "title": "Word segmentation refinement by Wikipedia for textual entailment", "doi": null, "abstractUrl": "/proceedings-article/iri/2014/07051944/12OmNro0Ihr", "parentPublication": { "id": "proceedings/iri/2014/5880/0", "title": "2014 IEEE International Conference on Information Reuse and Integration (IRI)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icebe/2015/8002/0/8002a074", "title": "Word Sense Disambiguation Method Based on Improved Mutual Information with Wikipedia Extend", "doi": null, "abstractUrl": "/proceedings-article/icebe/2015/8002a074/12OmNyUFfSZ", "parentPublication": { "id": "proceedings/icebe/2015/8002/0", "title": "2015 IEEE 12th International Conference on e-Business Engineering (ICEBE)", "__typename": "ParentPublication" }, "__typename": 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{ "issue": { "id": "12OmNx4Q6DL", "title": "Oct.", "year": "2017", "issueNum": "10", "idPrefix": "tg", "pubType": "journal", "volume": "23", "label": "Oct.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUwbaqUS", "doi": "10.1109/TVCG.2016.2617325", "abstract": "Augmented reality (AR) marker hiding is a technique to visually remove AR markers in a real-time video stream. A conventional approach transforms a background image with a homography matrix calculated on the basis of a camera pose and overlays the transformed image on an AR marker region in a real-time frame, assuming that the AR marker is on a planar surface. However, this approach may cause discontinuities in textures around the boundary between the marker and its surrounding area when the planar surface assumption is not satisfied. This paper proposes a method for AR marker hiding without discontinuities around texture boundaries even under nonplanar background geometry without measuring it. For doing this, our method estimates the dense motion in the marker’s background by analyzing the motion of sparse feature points around it, together with a smooth motion assumption, and deforms the background image according to it. Our experiments demonstrate the effectiveness of the proposed method in various environments with different background geometries and textures.", "abstracts": [ { "abstractType": "Regular", "content": "Augmented reality (AR) marker hiding is a technique to visually remove AR markers in a real-time video stream. A conventional approach transforms a background image with a homography matrix calculated on the basis of a camera pose and overlays the transformed image on an AR marker region in a real-time frame, assuming that the AR marker is on a planar surface. However, this approach may cause discontinuities in textures around the boundary between the marker and its surrounding area when the planar surface assumption is not satisfied. This paper proposes a method for AR marker hiding without discontinuities around texture boundaries even under nonplanar background geometry without measuring it. For doing this, our method estimates the dense motion in the marker’s background by analyzing the motion of sparse feature points around it, together with a smooth motion assumption, and deforms the background image according to it. Our experiments demonstrate the effectiveness of the proposed method in various environments with different background geometries and textures.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Augmented reality (AR) marker hiding is a technique to visually remove AR markers in a real-time video stream. A conventional approach transforms a background image with a homography matrix calculated on the basis of a camera pose and overlays the transformed image on an AR marker region in a real-time frame, assuming that the AR marker is on a planar surface. However, this approach may cause discontinuities in textures around the boundary between the marker and its surrounding area when the planar surface assumption is not satisfied. This paper proposes a method for AR marker hiding without discontinuities around texture boundaries even under nonplanar background geometry without measuring it. For doing this, our method estimates the dense motion in the marker’s background by analyzing the motion of sparse feature points around it, together with a smooth motion assumption, and deforms the background image according to it. Our experiments demonstrate the effectiveness of the proposed method in various environments with different background geometries and textures.", "title": "Augmented Reality Marker Hiding with Texture Deformation", "normalizedTitle": "Augmented Reality Marker Hiding with Texture Deformation", "fno": "07593269", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Geometry", "Real Time Systems", "Streaming Media", "Cameras", "Transforms", "Image Reconstruction", "Transmission Line Matrix Methods", "Marker Hiding", "Diminished Reality", "Texture Deformation" ], "authors": [ { "givenName": "Norihiko", "surname": "Kawai", "fullName": "Norihiko Kawai", "affiliation": "Graduate School of Information Science, Nara Institute of Science and Technology, Ikoma, Nara, Japan", "__typename": "ArticleAuthorType" }, { "givenName": "Tomokazu", "surname": "Sato", "fullName": "Tomokazu Sato", "affiliation": "Nara Institute of Science and Technology, Ikoma, Nara, Japan", "__typename": "ArticleAuthorType" }, { "givenName": "Yuta", "surname": "Nakashima", "fullName": "Yuta Nakashima", "affiliation": "Nara Institute of Science and Technology, Ikoma, Nara, Japan", "__typename": "ArticleAuthorType" }, { "givenName": "Naokazu", "surname": "Yokoya", "fullName": "Naokazu Yokoya", "affiliation": "Nara Institute of Science and Technology, Ikoma, Nara, Japan", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "10", "pubDate": "2017-10-01 00:00:00", "pubType": "trans", "pages": "2288-2300", "year": "2017", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/euc/2011/4552/0/4552a372", "title": "Augmented Reality Marker for Operating Home Appliances", "doi": null, "abstractUrl": "/proceedings-article/euc/2011/4552a372/12OmNAJm0lI", "parentPublication": { "id": "proceedings/euc/2011/4552/0", "title": "Embedded and Ubiquitous Computing, IEEE/IFIP International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ismarw/2015/8471/0/8471a026", "title": "AR Marker Hiding with Real-Time Texture Deformation", "doi": null, "abstractUrl": "/proceedings-article/ismarw/2015/8471a026/12OmNAXglMY", "parentPublication": { "id": "proceedings/ismarw/2015/8471/0", "title": "2015 IEEE International Symposium on Mixed and Augmented Reality Workshops (ISMARW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/wmsvm/2010/7077/0/05558353", "title": "An Extended Marker-Based Tracking System for Augmented Reality", "doi": null, "abstractUrl": "/proceedings-article/wmsvm/2010/05558353/12OmNAiFI7k", "parentPublication": { "id": "proceedings/wmsvm/2010/7077/0", "title": "2010 Second International Conference on Modeling, Simulation and Visualization Methods (WMSVM 2010)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cw/2017/2089/0/2089a041", "title": "A Stable and Accurate Marker-Less Augmented Reality Registration Method", "doi": null, "abstractUrl": "/proceedings-article/cw/2017/2089a041/12OmNB7tUpR", "parentPublication": { "id": "proceedings/cw/2017/2089/0", "title": "2017 International Conference on Cyberworlds (CW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ismar/2012/4660/0/06402580", "title": "AR marker hiding based on image inpainting and reflection of illumination changes", "doi": null, "abstractUrl": "/proceedings-article/ismar/2012/06402580/12OmNC4eSrr", "parentPublication": { "id": "proceedings/ismar/2012/4660/0", "title": "2012 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ismar/2002/1781/0/17810107", "title": "Interactive Multi-Marker Calibration for Augmented Reality Applications", "doi": null, "abstractUrl": "/proceedings-article/ismar/2002/17810107/12OmNx4yvxu", "parentPublication": { "id": "proceedings/ismar/2002/1781/0", "title": "Proceedings. International Symposium on Mixed and Augmented Reality", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2007/0905/0/04161037", "title": "A Nested Marker for Augmented Reality", "doi": null, "abstractUrl": "/proceedings-article/vr/2007/04161037/12OmNy7yEcW", "parentPublication": { "id": "proceedings/vr/2007/0905/0", "title": "2007 IEEE Virtual Reality Conference", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ismar/2013/2869/0/06671824", "title": "CARMa: Content augmented reality marker", "doi": null, "abstractUrl": "/proceedings-article/ismar/2013/06671824/12OmNzTppGM", "parentPublication": { "id": "proceedings/ismar/2013/2869/0", "title": "2013 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/itng/2010/3984/0/3984a398", "title": "Interactive Manipulation of Augmented Objects in Marker-Less AR Using Vision-Based Hand Interaction", "doi": null, "abstractUrl": "/proceedings-article/itng/2010/3984a398/12OmNznkJTM", "parentPublication": { "id": "proceedings/itng/2010/3984/0", "title": "Information Technology: New Generations, Third International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ismar-adjunct/2020/7675/0/767500a255", "title": "Stencil Marker: Designing Partially Transparent Markers for Stacking Augmented Reality Objects", "doi": null, "abstractUrl": "/proceedings-article/ismar-adjunct/2020/767500a255/1pBMkhmVP7a", "parentPublication": { "id": "proceedings/ismar-adjunct/2020/7675/0", "title": "2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "07593375", "articleId": "13rRUIJuxvo", "__typename": "AdjacentArticleType" }, "next": { "fno": "07636982", "articleId": "13rRUxcbnHh", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [ { "id": "17ShDTXnFro", "name": "ttg201710-07593269s1.zip", "location": "https://www.computer.org/csdl/api/v1/extra/ttg201710-07593269s1.zip", "extension": "zip", "size": "43.7 MB", "__typename": "WebExtraType" } ], "articleVideos": [] }
{ "issue": { "id": "12OmNx4Q6DL", "title": "Oct.", "year": "2017", "issueNum": "10", "idPrefix": "tg", "pubType": "journal", "volume": "23", "label": "Oct.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxcbnHh", "doi": "10.1109/TVCG.2016.2620467", "abstract": "We present a system to combine arbitrary triangle mesh animations with physically based Finite Element Method (FEM) simulation, enabling control over the combination both in space and time. The input is a triangle mesh animation obtained using any method, such as keyframed animation, character rigging, 3D scanning, or geometric shape modeling. The input may be non-physical, crude or even incomplete. The user provides weights, specified using a minimal user interface, for how much physically based simulation should be allowed to modify the animation in any region of the model, and in time. Our system then computes a physically-based animation that is constrained to the input animation to the amount prescribed by these weights. This permits smoothly turning physics on and off over space and time, making it possible for the output to strictly follow the input, to evolve purely based on physically based simulation, and anything in between. Achieving such results requires a careful combination of several system components. We propose and analyze these components, including proper automatic creation of simulation meshes (even for non-manifold and self-colliding undeformed triangle meshes), converting triangle mesh animations into animations of the simulation mesh, and resolving collisions and self-collisions while following the input.", "abstracts": [ { "abstractType": "Regular", "content": "We present a system to combine arbitrary triangle mesh animations with physically based Finite Element Method (FEM) simulation, enabling control over the combination both in space and time. The input is a triangle mesh animation obtained using any method, such as keyframed animation, character rigging, 3D scanning, or geometric shape modeling. The input may be non-physical, crude or even incomplete. The user provides weights, specified using a minimal user interface, for how much physically based simulation should be allowed to modify the animation in any region of the model, and in time. Our system then computes a physically-based animation that is constrained to the input animation to the amount prescribed by these weights. This permits smoothly turning physics on and off over space and time, making it possible for the output to strictly follow the input, to evolve purely based on physically based simulation, and anything in between. Achieving such results requires a careful combination of several system components. We propose and analyze these components, including proper automatic creation of simulation meshes (even for non-manifold and self-colliding undeformed triangle meshes), converting triangle mesh animations into animations of the simulation mesh, and resolving collisions and self-collisions while following the input.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "We present a system to combine arbitrary triangle mesh animations with physically based Finite Element Method (FEM) simulation, enabling control over the combination both in space and time. The input is a triangle mesh animation obtained using any method, such as keyframed animation, character rigging, 3D scanning, or geometric shape modeling. The input may be non-physical, crude or even incomplete. The user provides weights, specified using a minimal user interface, for how much physically based simulation should be allowed to modify the animation in any region of the model, and in time. Our system then computes a physically-based animation that is constrained to the input animation to the amount prescribed by these weights. This permits smoothly turning physics on and off over space and time, making it possible for the output to strictly follow the input, to evolve purely based on physically based simulation, and anything in between. Achieving such results requires a careful combination of several system components. We propose and analyze these components, including proper automatic creation of simulation meshes (even for non-manifold and self-colliding undeformed triangle meshes), converting triangle mesh animations into animations of the simulation mesh, and resolving collisions and self-collisions while following the input.", "title": "Enriching Triangle Mesh Animations with Physically Based Simulation", "normalizedTitle": "Enriching Triangle Mesh Animations with Physically Based Simulation", "fno": "07636982", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Animation", "Computational Modeling", "Shape", "Finite Element Analysis", "Three Dimensional Displays", "Dynamics", "Computer Graphics", "Animation", "Physically Based Modeling", "Animation System", "Directable Simulation", "FEM", "Collisions" ], "authors": [ { "givenName": "Yijing", "surname": "Li", "fullName": "Yijing Li", "affiliation": "Department of Computer Science, University of Southern California, Los Angeles, CA", "__typename": "ArticleAuthorType" }, { "givenName": "Hongyi", "surname": "Xu", "fullName": "Hongyi Xu", "affiliation": "Department of Computer Science, University of Southern California, Los Angeles, CA", "__typename": "ArticleAuthorType" }, { "givenName": "Jernej", "surname": "Barbič", "fullName": "Jernej Barbič", "affiliation": "Department of Computer Science, University of Southern California, Los Angeles, CA", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "10", "pubDate": "2017-10-01 00:00:00", "pubType": "trans", "pages": "2301-2313", "year": "2017", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/smi/2010/7259/0/05521450", "title": "Semantic-Preserving Mesh Direct Drilling", "doi": null, "abstractUrl": "/proceedings-article/smi/2010/05521450/12OmNCdk2vo", "parentPublication": { "id": "proceedings/smi/2010/7259/0", "title": "Shape Modeling International (SMI 2010)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cgi/2004/2171/0/21710026", "title": "Physically-Based Simulation of Objects Represented by Surface Meshes", "doi": null, "abstractUrl": "/proceedings-article/cgi/2004/21710026/12OmNCzb9z0", "parentPublication": { "id": "proceedings/cgi/2004/2171/0", "title": "Proceedings. Computer Graphics International", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cw/2008/3381/0/3381a329", "title": "A Novel Scheme for Fitting Subdivision Surface from Dense Triangle Mesh", "doi": null, "abstractUrl": "/proceedings-article/cw/2008/3381a329/12OmNrH1PAs", "parentPublication": { "id": "proceedings/cw/2008/3381/0", "title": "2008 International Conference on Cyberworlds", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/fccm/2002/1801/0/18010022", "title": "An FPGA Implementation of Triangle Mesh Decompression", "doi": null, "abstractUrl": "/proceedings-article/fccm/2002/18010022/12OmNwHhoTc", "parentPublication": { "id": "proceedings/fccm/2002/1801/0", "title": "Field-Programmable Custom Computing Machines, Annual IEEE Symposium on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icdh/2012/4899/0/4899a432", "title": "2D Shape Manipulation Using Equilateral Triangle Mesh", "doi": null, "abstractUrl": "/proceedings-article/icdh/2012/4899a432/12OmNxETa4O", "parentPublication": { "id": "proceedings/icdh/2012/4899/0", "title": "4th International Conference on Digital Home (ICDH)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/sibgrapi/2012/4829/0/4829a198", "title": "Representing and Manipulating Mesh-Based Character Animations", "doi": null, "abstractUrl": "/proceedings-article/sibgrapi/2012/4829a198/12OmNznkKdG", "parentPublication": { "id": "proceedings/sibgrapi/2012/4829/0", "title": "2012 25th SIBGRAPI Conference on Graphics, Patterns and Images", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vl/1994/6660/0/00363603", "title": "A framework for constructing animations via declarative mapping rules", "doi": null, "abstractUrl": "/proceedings-article/vl/1994/00363603/12OmNzwpUpZ", "parentPublication": { "id": "proceedings/vl/1994/6660/0", "title": "Proceedings of 1994 IEEE Symposium on Visual Languages", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/1991/07/i0715", "title": "Closed-Form Solutions for Physically Based Shape Modeling and Recognition", "doi": null, "abstractUrl": "/journal/tp/1991/07/i0715/13rRUxcbnDk", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "mags/cg/2012/03/mcg2012030059", "title": "Sketch-n-Stretch: Sketching Animations Using Cutouts", "doi": null, "abstractUrl": "/magazine/cg/2012/03/mcg2012030059/13rRUyeTVks", "parentPublication": { "id": "mags/cg", "title": "IEEE Computer Graphics and Applications", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/itca/2020/0378/0/037800a186", "title": "Research on Physically-based Computer Animation", "doi": null, "abstractUrl": "/proceedings-article/itca/2020/037800a186/1tpBkCNeg9O", "parentPublication": { "id": "proceedings/itca/2020/0378/0", "title": "2020 2nd International Conference on Information Technology and Computer Application (ITCA)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "07593269", "articleId": "13rRUwbaqUS", "__typename": "AdjacentArticleType" }, "next": { "fno": "07593384", "articleId": "13rRUxC0Sw1", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [ { "id": "17ShDTXWRKE", "name": "ttg201710-07636982s1.zip", "location": "https://www.computer.org/csdl/api/v1/extra/ttg201710-07636982s1.zip", "extension": "zip", "size": "24.8 MB", "__typename": "WebExtraType" } ], "articleVideos": [] }
{ "issue": { "id": "12OmNx4Q6DL", "title": "Oct.", "year": "2017", "issueNum": "10", "idPrefix": "tg", "pubType": "journal", "volume": "23", "label": "Oct.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxC0Sw1", "doi": "10.1109/TVCG.2016.2618875", "abstract": "Stress analysis is a crucial tool for designing structurally sound shapes. However, the expensive computational cost has hampered its use in interactive shape editing tasks. We augment the existing example-based shape editing tools, and propose a fast subspace stress analysis method to enable stress-aware shape editing. In particular, we construct a reduced stress basis from a small set of shape exemplars and possible external forces. This stress basis is automatically adapted to the current user edited shape on the fly, and thereby offers reliable stress estimation. We then introduce a new finite element discretization scheme to use the reduced basis for fast stress analysis. Our method runs up to two orders of magnitude faster than the full-space finite element analysis, with average Z_$L_2$_Z estimation errors less than 2 percent and maximum Z_$L_2$_Z errors less than 6 percent. Furthermore, we build an interactive stress-aware shape editing tool to demonstrate its performance in practice.", "abstracts": [ { "abstractType": "Regular", "content": "Stress analysis is a crucial tool for designing structurally sound shapes. However, the expensive computational cost has hampered its use in interactive shape editing tasks. We augment the existing example-based shape editing tools, and propose a fast subspace stress analysis method to enable stress-aware shape editing. In particular, we construct a reduced stress basis from a small set of shape exemplars and possible external forces. This stress basis is automatically adapted to the current user edited shape on the fly, and thereby offers reliable stress estimation. We then introduce a new finite element discretization scheme to use the reduced basis for fast stress analysis. Our method runs up to two orders of magnitude faster than the full-space finite element analysis, with average $L_2$ estimation errors less than 2 percent and maximum $L_2$ errors less than 6 percent. Furthermore, we build an interactive stress-aware shape editing tool to demonstrate its performance in practice.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Stress analysis is a crucial tool for designing structurally sound shapes. However, the expensive computational cost has hampered its use in interactive shape editing tasks. We augment the existing example-based shape editing tools, and propose a fast subspace stress analysis method to enable stress-aware shape editing. In particular, we construct a reduced stress basis from a small set of shape exemplars and possible external forces. This stress basis is automatically adapted to the current user edited shape on the fly, and thereby offers reliable stress estimation. We then introduce a new finite element discretization scheme to use the reduced basis for fast stress analysis. Our method runs up to two orders of magnitude faster than the full-space finite element analysis, with average - estimation errors less than 2 percent and maximum - errors less than 6 percent. Furthermore, we build an interactive stress-aware shape editing tool to demonstrate its performance in practice.", "title": "Example-Based Subspace Stress Analysis for Interactive Shape Design", "normalizedTitle": "Example-Based Subspace Stress Analysis for Interactive Shape Design", "fno": "07593384", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Shape", "Strain", "Tensile Stress", "Indexes", "Computational Modeling", "Fabrication", "Shape Editing", "Elastostatic Stress Analysis", "Reduced Stress Basis", "Finite Element Method", "Shape Deformation" ], "authors": [ { "givenName": "Xiang", "surname": "Chen", "fullName": "Xiang Chen", "affiliation": "State Key Lab of CAD&CG, Zhejiang University, Mengminwei Building, Zijingang Campus, Hangzhou, Zhejiang, China", "__typename": "ArticleAuthorType" }, { "givenName": "Changxi", "surname": "Zheng", "fullName": "Changxi Zheng", "affiliation": "Department of Computer Science, Columbia University, 616 Schapiro (CEPSR), New York, NY", "__typename": "ArticleAuthorType" }, { "givenName": "Kun", "surname": "Zhou", "fullName": "Kun Zhou", "affiliation": "State Key Lab of CAD&CG, Zhejiang University, Mengminwei Building, Zijingang Campus, Hangzhou, Zhejiang, China", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "10", "pubDate": "2017-10-01 00:00:00", "pubType": "trans", "pages": "2314-2327", "year": "2017", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/icic/2011/688/0/05954571", "title": "Stress Analysis of the Mine Hoist Spindle Based on ANSYS", "doi": null, "abstractUrl": "/proceedings-article/icic/2011/05954571/12OmNBTs7DM", "parentPublication": { "id": "proceedings/icic/2011/688/0", "title": "2011 Fourth International Conference on Information and Computing (ICIC)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icicta/2015/7644/0/7644a765", "title": "Research on Stress Level and Stress Limit Value of Prestressed Concrete Bridges under Serviceability Limit States", "doi": null, "abstractUrl": "/proceedings-article/icicta/2015/7644a765/12OmNwDSdIw", "parentPublication": { "id": "proceedings/icicta/2015/7644/0", "title": "2015 8th International Conference on Intelligent Computation Technology and Automation (ICICTA)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/esiat/2009/3682/3/3682c641", "title": "Research on the Measured Signal Processing by the Stress Sensor in the Soft Rock", "doi": null, "abstractUrl": "/proceedings-article/esiat/2009/3682c641/12OmNyOq54r", "parentPublication": { "id": "proceedings/esiat/2009/3682/3", "title": "Environmental Science and Information Application Technology, International Conference on", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/isdea/2010/4212/1/4212a066", "title": "A Method of the Residual Stress Dynamic Measurement Research", "doi": null, "abstractUrl": "/proceedings-article/isdea/2010/4212a066/12OmNyTfg8J", "parentPublication": { "id": null, "title": null, "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/segah/2014/4823/0/07067107", "title": "Recovery and coping stress supported by serious games", "doi": null, "abstractUrl": "/proceedings-article/segah/2014/07067107/12OmNyYm2w8", "parentPublication": { "id": "proceedings/segah/2014/4823/0", "title": "2014 IEEE 3rd International Conference on Serious Games and Applications for Health (SeGAH)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icmtma/2011/4296/3/4296e365", "title": "Stress Analysis and Evaluation of High Pressure Hub", "doi": null, "abstractUrl": "/proceedings-article/icmtma/2011/4296e365/12OmNzE54FP", "parentPublication": { "id": "proceedings/icmtma/2011/4296/3", "title": "2011 Third International Conference on Measuring Technology and Mechatronics Automation", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/memsys/1997/3744/0/00581818", "title": "Stress-optimised shape memory microvalves", "doi": null, "abstractUrl": "/proceedings-article/memsys/1997/00581818/12OmNzwpU7T", "parentPublication": { "id": "proceedings/memsys/1997/3744/0", "title": "Proceedings IEEE The Tenth Annual International Workshop on Micro Electro Mechanical Systems. An Investigation of Micro Structures, Sensors, Actuators, Machines and Robots", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icbase/2021/2709/0/270900a312", "title": "Finite element analysis and application of the concrete under anchor", "doi": null, "abstractUrl": "/proceedings-article/icbase/2021/270900a312/1AH8c2jMYne", "parentPublication": { "id": "proceedings/icbase/2021/2709/0", "title": "2021 2nd International Conference on Big Data & Artificial Intelligence & Software Engineering (ICBASE)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/wcmeim/2021/2172/0/217200a150", "title": "Resistance Response of Carbon Nanofibers to Mutiaxial Strain", "doi": null, "abstractUrl": "/proceedings-article/wcmeim/2021/217200a150/1ANLrtq2C52", "parentPublication": { "id": "proceedings/wcmeim/2021/2172/0", "title": "2021 4th World Conference on Mechanical Engineering and Intelligent Manufacturing (WCMEIM)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icmiae/2022/7396/0/739600a225", "title": "Coupled numerical simulation of stress-hydraulics-mechanics for buried pipelines in Baihetan Dam drainage corridors", "doi": null, "abstractUrl": "/proceedings-article/icmiae/2022/739600a225/1JgrIXbNeuY", "parentPublication": { "id": "proceedings/icmiae/2022/7396/0", "title": "2022 International Conference on Manufacturing, Industrial Automation and Electronics (ICMIAE)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "07636982", "articleId": "13rRUxcbnHh", "__typename": "AdjacentArticleType" }, "next": { "fno": "07593383", "articleId": "13rRUzp02ow", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [ { "id": "17ShDTYesQD", "name": "ttg201710-07593384s1.zip", "location": "https://www.computer.org/csdl/api/v1/extra/ttg201710-07593384s1.zip", "extension": "zip", "size": "35.7 MB", "__typename": "WebExtraType" } ], "articleVideos": [] }
{ "issue": { "id": "12OmNx4Q6DL", "title": "Oct.", "year": "2017", "issueNum": "10", "idPrefix": "tg", "pubType": "journal", "volume": "23", "label": "Oct.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUzp02ow", "doi": "10.1109/TVCG.2016.2618878", "abstract": "Wide-baseline street image interpolation is useful but very challenging. Existing approaches either rely on heavyweight 3D reconstruction or computationally intensive deep networks. We present a lightweight and efficient method which uses simple homography computing and refining operators to estimate piecewise smooth homographies between input views. To achieve the goal, we show how to combine homography fitting and homography propagation together based on reliable and unreliable superpixel discrimination. Such a combination, other than using homography fitting only, dramatically increases the accuracy and robustness of the estimated homographies. Then, we integrate the concepts of homography and mesh warping, and propose a novel homography-constrained warping formulation which enforces smoothness between neighboring homographies by utilizing the first-order continuity of the warped mesh. This further eliminates small artifacts of overlapping, stretching, etc. The proposed method is lightweight and flexible, allows wide-baseline interpolation. It improves the state of the art and demonstrates that homography computation suffices for interpolation. Experiments on city and rural datasets validate the efficiency and effectiveness of our method.", "abstracts": [ { "abstractType": "Regular", "content": "Wide-baseline street image interpolation is useful but very challenging. Existing approaches either rely on heavyweight 3D reconstruction or computationally intensive deep networks. We present a lightweight and efficient method which uses simple homography computing and refining operators to estimate piecewise smooth homographies between input views. To achieve the goal, we show how to combine homography fitting and homography propagation together based on reliable and unreliable superpixel discrimination. Such a combination, other than using homography fitting only, dramatically increases the accuracy and robustness of the estimated homographies. Then, we integrate the concepts of homography and mesh warping, and propose a novel homography-constrained warping formulation which enforces smoothness between neighboring homographies by utilizing the first-order continuity of the warped mesh. This further eliminates small artifacts of overlapping, stretching, etc. The proposed method is lightweight and flexible, allows wide-baseline interpolation. It improves the state of the art and demonstrates that homography computation suffices for interpolation. Experiments on city and rural datasets validate the efficiency and effectiveness of our method.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Wide-baseline street image interpolation is useful but very challenging. Existing approaches either rely on heavyweight 3D reconstruction or computationally intensive deep networks. We present a lightweight and efficient method which uses simple homography computing and refining operators to estimate piecewise smooth homographies between input views. To achieve the goal, we show how to combine homography fitting and homography propagation together based on reliable and unreliable superpixel discrimination. Such a combination, other than using homography fitting only, dramatically increases the accuracy and robustness of the estimated homographies. Then, we integrate the concepts of homography and mesh warping, and propose a novel homography-constrained warping formulation which enforces smoothness between neighboring homographies by utilizing the first-order continuity of the warped mesh. This further eliminates small artifacts of overlapping, stretching, etc. The proposed method is lightweight and flexible, allows wide-baseline interpolation. It improves the state of the art and demonstrates that homography computation suffices for interpolation. Experiments on city and rural datasets validate the efficiency and effectiveness of our method.", "title": "Homography Propagation and Optimization for Wide-Baseline Street Image Interpolation", "normalizedTitle": "Homography Propagation and Optimization for Wide-Baseline Street Image Interpolation", "fno": "07593383", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Interpolation", "Optical Imaging", "Robustness", "Three Dimensional Displays", "Benchmark Testing", "Adaptive Optics", "Image Interpolation", "Street View Synthesis", "Homography Propagation", "Homography Constrained Warping" ], "authors": [ { "givenName": "Yongwei", "surname": "Nie", "fullName": "Yongwei Nie", "affiliation": "School of Computer Science and Engineering, South China University of Technology, Guangzhou, China", "__typename": "ArticleAuthorType" }, { "givenName": "Zhensong", "surname": "Zhang", "fullName": "Zhensong Zhang", "affiliation": "Department of Computer Science and Engineering, The Chinese University of Hong Kong, Shatin, New Territories, Hong Kong", "__typename": "ArticleAuthorType" }, { "givenName": "Hanqiu", "surname": "Sun", "fullName": "Hanqiu Sun", "affiliation": "Department of Computer Science and Engineering, The Chinese University of Hong Kong, Shatin, New Territories, Hong Kong", "__typename": "ArticleAuthorType" }, { "givenName": "Tan", "surname": "Su", "fullName": "Tan Su", "affiliation": "Department of Computer Science and Engineering, The Chinese University of Hong Kong, Shatin, New Territories, Hong Kong", "__typename": "ArticleAuthorType" }, { "givenName": "Guiqing", "surname": "Li", "fullName": "Guiqing Li", "affiliation": "School of Computer Science and Engineering, South China University of Technology, Guangzhou, China", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "10", "pubDate": "2017-10-01 00:00:00", "pubType": "trans", "pages": "2328-2341", "year": "2017", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/sibgrapi/2010/8420/0/05720388", "title": "A Plane Segmentation System Based on Affine Homography and Optical Flow", "doi": null, "abstractUrl": "/proceedings-article/sibgrapi/2010/05720388/12OmNAnMutL", "parentPublication": { "id": "proceedings/sibgrapi/2010/8420/0", "title": "2010 23rd SIBGRAPI Conference on Graphics, Patterns and Images", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/esiat/2009/3682/1/3682a608", "title": "Elliptic Interpolation of Multi-arc Fitting and Adaptive Algorithm", "doi": null, "abstractUrl": "/proceedings-article/esiat/2009/3682a608/12OmNCxbXD5", "parentPublication": { "id": "proceedings/esiat/2009/3682/1", "title": "Environmental Science and Information Application Technology, International Conference on", "__typename": "ParentPublication" }, "__typename": 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"proceedings/cvpr/2018/6420/0", "title": "2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icme/2019/9552/0/955200b768", "title": "Continuous Bidirectional Optical Flow for Video Frame Sequence Interpolation", "doi": null, "abstractUrl": "/proceedings-article/icme/2019/955200b768/1cdOHANc2RO", "parentPublication": { "id": "proceedings/icme/2019/9552/0", "title": "2019 IEEE International Conference on Multimedia and Expo (ICME)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icme/2020/1331/0/09102968", "title": "Angularly Consistent Light Field Video Interpolation", "doi": null, "abstractUrl": "/proceedings-article/icme/2020/09102968/1kwqTSdmOBy", "parentPublication": { "id": "proceedings/icme/2020/1331/0", "title": "2020 IEEE International Conference on Multimedia and Expo (ICME)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2020/7168/0/716800g079", "title": "Robust Homography Estimation via Dual Principal Component Pursuit", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2020/716800g079/1m3ob6nHNWo", "parentPublication": { "id": "proceedings/cvpr/2020/7168/0", "title": "2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { "previous": { "fno": "07593384", "articleId": "13rRUxC0Sw1", "__typename": "AdjacentArticleType" }, "next": { "fno": "07707351", "articleId": "13rRUzp02ox", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [ { "id": "17ShDTXnFvQ", "name": "ttg201710-07593383s1.zip", "location": "https://www.computer.org/csdl/api/v1/extra/ttg201710-07593383s1.zip", "extension": "zip", "size": "56 MB", "__typename": "WebExtraType" } ], 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{ "issue": { "id": "12OmNx4Q6DL", "title": "Oct.", "year": "2017", "issueNum": "10", "idPrefix": "tg", "pubType": "journal", "volume": "23", "label": "Oct.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUzp02ox", "doi": "10.1109/TVCG.2016.2621763", "abstract": "Serving as a key step for applications of image processing, superpixel generation has been attracting increasing attention. RGB-D images are used pervasively in scenes reconstruction and representation, benefiting from their contained depth data. In this paper, we present a novel framework for generating superpixels focus on RGB-D images of indoor scenes, based on a weighted geodesic driven metric that combines both color and geometric information. In particular, taking into account the unique structures of indoor scenarios, we first denoise the given RGB-D image, and construct the corresponding triangular mesh. A new weighted geodesic driven metric is defined by introducing a weight function constrained with normal vectors and colors. Under this metric, an energy function is defined to measure our over-segmentation of the triangular mesh, by optimizing which, we can acquire an optimal over-segmentation of the triangular mesh with object boundaries respected, such that vertices in each sub-region have similar geometric structures and color intensities. Re-mapping the over-segmentation of the triangular mesh to the RGB-D image results in desired superpixels. We perform extensive experiments on a large-scale database of RGB-D images to verify the efficacy of our algorithm. The results show that our algorithm has considerable advantages over the existing state-of-the-art methods.", "abstracts": [ { "abstractType": "Regular", "content": "Serving as a key step for applications of image processing, superpixel generation has been attracting increasing attention. RGB-D images are used pervasively in scenes reconstruction and representation, benefiting from their contained depth data. In this paper, we present a novel framework for generating superpixels focus on RGB-D images of indoor scenes, based on a weighted geodesic driven metric that combines both color and geometric information. In particular, taking into account the unique structures of indoor scenarios, we first denoise the given RGB-D image, and construct the corresponding triangular mesh. A new weighted geodesic driven metric is defined by introducing a weight function constrained with normal vectors and colors. Under this metric, an energy function is defined to measure our over-segmentation of the triangular mesh, by optimizing which, we can acquire an optimal over-segmentation of the triangular mesh with object boundaries respected, such that vertices in each sub-region have similar geometric structures and color intensities. Re-mapping the over-segmentation of the triangular mesh to the RGB-D image results in desired superpixels. We perform extensive experiments on a large-scale database of RGB-D images to verify the efficacy of our algorithm. The results show that our algorithm has considerable advantages over the existing state-of-the-art methods.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Serving as a key step for applications of image processing, superpixel generation has been attracting increasing attention. RGB-D images are used pervasively in scenes reconstruction and representation, benefiting from their contained depth data. In this paper, we present a novel framework for generating superpixels focus on RGB-D images of indoor scenes, based on a weighted geodesic driven metric that combines both color and geometric information. In particular, taking into account the unique structures of indoor scenarios, we first denoise the given RGB-D image, and construct the corresponding triangular mesh. A new weighted geodesic driven metric is defined by introducing a weight function constrained with normal vectors and colors. Under this metric, an energy function is defined to measure our over-segmentation of the triangular mesh, by optimizing which, we can acquire an optimal over-segmentation of the triangular mesh with object boundaries respected, such that vertices in each sub-region have similar geometric structures and color intensities. Re-mapping the over-segmentation of the triangular mesh to the RGB-D image results in desired superpixels. We perform extensive experiments on a large-scale database of RGB-D images to verify the efficacy of our algorithm. The results show that our algorithm has considerable advantages over the existing state-of-the-art methods.", "title": "Superpixels of RGB-D Images for Indoor Scenes Based on Weighted Geodesic Driven Metric", "normalizedTitle": "Superpixels of RGB-D Images for Indoor Scenes Based on Weighted Geodesic Driven Metric", "fno": "07707351", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Image Color Analysis", "Three Dimensional Displays", "Two Dimensional Displays", "Euclidean Distance", "Algorithm Design And Analysis", "Level Measurement", "RGB D Images", "Superpixels", "Triangular Mesh", "Geodesic Driven Metric" ], "authors": [ { "givenName": "Xiao", "surname": "Pan", "fullName": "Xiao Pan", "affiliation": "School of Computer Science and Technology, Shandong University, Jinan, P.R. China", "__typename": "ArticleAuthorType" }, { "givenName": "Yuanfeng", "surname": "Zhou", "fullName": "Yuanfeng Zhou", "affiliation": "School of Computer Science and Technology, Shandong University, Jinan, P.R. China", "__typename": "ArticleAuthorType" }, { "givenName": "Feng", "surname": "Li", "fullName": "Feng Li", "affiliation": "School of Computer Science and Technology, Shandong University, Jinan, P.R. China", "__typename": "ArticleAuthorType" }, { "givenName": "Caiming", "surname": "Zhang", "fullName": "Caiming Zhang", "affiliation": "School of Computer Science and Technology, Shandong University, Jinan, P.R. China", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "10", "pubDate": "2017-10-01 00:00:00", "pubType": "trans", "pages": "2342-2356", "year": "2017", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/iciev/2016/1269/0/07760095", "title": "Unsupervised RGB-D image segmentation by multi-layer clustering", "doi": null, "abstractUrl": "/proceedings-article/iciev/2016/07760095/12OmNvSKNCA", "parentPublication": { "id": "proceedings/iciev/2016/1269/0", "title": "2016 International Conference on Informatics, Electronics and Vision (ICIEV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/icpr/2012/2216/0/06460572", "title": "Depth-adaptive superpixels", "doi": null, "abstractUrl": "/proceedings-article/icpr/2012/06460572/12OmNwtWfTv", 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"proceedings/iccv/2019/4803/0/480300k0003", "title": "GEOBIT: A Geodesic-Based Binary Descriptor Invariant to Non-Rigid Deformations for RGB-D Images", "doi": null, "abstractUrl": "/proceedings-article/iccv/2019/480300k0003/1hQqiv3cYDK", "parentPublication": { "id": "proceedings/iccv/2019/4803/0", "title": "2019 IEEE/CVF International Conference on Computer Vision (ICCV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccv/2019/4803/0/480300c354", "title": "End-to-End Hand Mesh Recovery From a Monocular RGB Image", "doi": null, "abstractUrl": "/proceedings-article/iccv/2019/480300c354/1hVlILCLZPG", "parentPublication": { "id": "proceedings/iccv/2019/4803/0", "title": "2019 IEEE/CVF International Conference on Computer Vision (ICCV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cis/2019/6092/0/609200a011", "title": "RGB-D Object Tracking with Occlusion Detection", "doi": null, "abstractUrl": "/proceedings-article/cis/2019/609200a011/1i5m4SLK9BC", "parentPublication": { "id": "proceedings/cis/2019/6092/0", "title": "2019 15th International Conference on Computational Intelligence and Security (CIS)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/ispa-bdcloud-socialcom-sustaincom/2019/4328/0/09047367", "title": "Parsing Indoor Scenes from RGB-D Image Using Superpixel and Region Merging", "doi": null, "abstractUrl": "/proceedings-article/ispa-bdcloud-socialcom-sustaincom/2019/09047367/1iC6D9QWozm", "parentPublication": { "id": "proceedings/ispa-bdcloud-socialcom-sustaincom/2019/4328/0", "title": "2019 IEEE Intl Conf on Parallel & Distributed Processing with Applications, Big Data & Cloud Computing, Sustainable Computing & Communications, Social Computing & Networking (ISPA/BDCloud/SocialCom/SustainCom)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" } ], "adjacentArticles": { 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{ "issue": { "id": "12OmNx4Q6DL", "title": "Oct.", "year": "2017", "issueNum": "10", "idPrefix": "tg", "pubType": "journal", "volume": "23", "label": "Oct.", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxCitJi", "doi": "10.1109/TVCG.2016.2628743", "abstract": "We propose a concept for a lens attachment that turns a standard DSLR camera and lens into a light field camera. The attachment consists of eight low-resolution, low-quality side cameras arranged around the central high-quality SLR lens. Unlike most existing light field camera architectures, this design provides a high-quality 2D image mode, while simultaneously enabling a new high-quality light field mode with a large camera baseline but little added weight, cost, or bulk compared with the base DSLR camera. From an algorithmic point of view, the high-quality light field mode is made possible by a new light field super-resolution method that first improves the spatial resolution and image quality of the side cameras and then interpolates additional views as needed. At the heart of this process is a super-resolution method that we call iterative Patch- And Depth-based Synthesis (iPADS), which combines patch-based and depth-based synthesis in a novel fashion. Experimental results obtained for both real captured data and synthetic data confirm that our method achieves substantial improvements in super-resolution for side-view images as well as the high-quality and view-coherent rendering of dense and high-resolution light fields.", "abstracts": [ { "abstractType": "Regular", "content": "We propose a concept for a lens attachment that turns a standard DSLR camera and lens into a light field camera. The attachment consists of eight low-resolution, low-quality side cameras arranged around the central high-quality SLR lens. Unlike most existing light field camera architectures, this design provides a high-quality 2D image mode, while simultaneously enabling a new high-quality light field mode with a large camera baseline but little added weight, cost, or bulk compared with the base DSLR camera. From an algorithmic point of view, the high-quality light field mode is made possible by a new light field super-resolution method that first improves the spatial resolution and image quality of the side cameras and then interpolates additional views as needed. At the heart of this process is a super-resolution method that we call iterative Patch- And Depth-based Synthesis (iPADS), which combines patch-based and depth-based synthesis in a novel fashion. Experimental results obtained for both real captured data and synthetic data confirm that our method achieves substantial improvements in super-resolution for side-view images as well as the high-quality and view-coherent rendering of dense and high-resolution light fields.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "We propose a concept for a lens attachment that turns a standard DSLR camera and lens into a light field camera. The attachment consists of eight low-resolution, low-quality side cameras arranged around the central high-quality SLR lens. Unlike most existing light field camera architectures, this design provides a high-quality 2D image mode, while simultaneously enabling a new high-quality light field mode with a large camera baseline but little added weight, cost, or bulk compared with the base DSLR camera. From an algorithmic point of view, the high-quality light field mode is made possible by a new light field super-resolution method that first improves the spatial resolution and image quality of the side cameras and then interpolates additional views as needed. At the heart of this process is a super-resolution method that we call iterative Patch- And Depth-based Synthesis (iPADS), which combines patch-based and depth-based synthesis in a novel fashion. Experimental results obtained for both real captured data and synthetic data confirm that our method achieves substantial improvements in super-resolution for side-view images as well as the high-quality and view-coherent rendering of dense and high-resolution light fields.", "title": "The Light Field Attachment: Turning a DSLR into a Light Field Camera Using a Low Budget Camera Ring", "normalizedTitle": "The Light Field Attachment: Turning a DSLR into a Light Field Camera Using a Low Budget Camera Ring", "fno": "07744676", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Cameras", "Spatial Resolution", "Lenses", "Tablet Computers", "Prototypes", "Light Field", "Super Resolution", "Computational Imaging" ], "authors": [ { "givenName": "Yuwang", "surname": "Wang", "fullName": "Yuwang Wang", "affiliation": "Department of Automation, Tsinghua University, Beijing, China", "__typename": "ArticleAuthorType" }, { "givenName": "Yebin", "surname": "Liu", "fullName": "Yebin Liu", "affiliation": "Department of Automation, Tsinghua University, Beijing, China", "__typename": "ArticleAuthorType" }, { "givenName": "Wolfgang", "surname": "Heidrich", "fullName": "Wolfgang Heidrich", "affiliation": "Visual Computing Center, King Abdullah University of Science and Technology, Thuwal, Saudi Arabia", "__typename": "ArticleAuthorType" }, { "givenName": "Qionghai", "surname": "Dai", "fullName": "Qionghai Dai", "affiliation": "Department of Automation, Tsinghua University, Beijing, China", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": true, "isOpenAccess": false, "issueNum": "10", "pubDate": "2017-10-01 00:00:00", "pubType": "trans", "pages": "2357-2364", "year": "2017", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [ { "id": "proceedings/3dv/2015/8332/0/8332a335", "title": "Light-Field Microscopy with a Consumer Light-Field Camera", "doi": null, "abstractUrl": "/proceedings-article/3dv/2015/8332a335/12OmNBCqbDc", "parentPublication": { "id": "proceedings/3dv/2015/8332/0", "title": "2015 International Conference on 3D Vision (3DV)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccp/2009/4534/0/05559010", "title": "Light field superresolution", "doi": null, "abstractUrl": "/proceedings-article/iccp/2009/05559010/12OmNBiygwn", "parentPublication": { "id": "proceedings/iccp/2009/4534/0", "title": "IEEE International Conference on Computational Photography (ICCP)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccvw/2015/9711/0/5720a208", "title": "Bilayer Blind Deconvolution with the Light Field Camera", "doi": null, "abstractUrl": "/proceedings-article/iccvw/2015/5720a208/12OmNCbU2Zk", "parentPublication": { "id": "proceedings/iccvw/2015/9711/0", "title": "2015 IEEE International Conference on Computer Vision Workshop (ICCVW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccvw/2013/3022/0/3022a037", "title": "External Mask Based Depth and Light Field Camera", "doi": null, "abstractUrl": "/proceedings-article/iccvw/2013/3022a037/12OmNCctfnA", "parentPublication": { "id": "proceedings/iccvw/2013/3022/0", "title": "2013 IEEE International Conference on Computer Vision Workshops (ICCVW)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccp/2014/5188/0/06831813", "title": "A switchable light field camera architecture with Angle Sensitive Pixels and dictionary-based sparse coding", "doi": null, "abstractUrl": "/proceedings-article/iccp/2014/06831813/12OmNCw3zaQ", "parentPublication": { "id": "proceedings/iccp/2014/5188/0", "title": "2014 IEEE International Conference on Computational Photography (ICCP)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccp/2009/4534/0/05559008", "title": "The focused plenoptic camera", "doi": null, "abstractUrl": "/proceedings-article/iccp/2009/05559008/12OmNqI04FS", "parentPublication": { "id": "proceedings/iccp/2009/4534/0", "title": "IEEE International Conference on Computational Photography (ICCP)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/vr/2015/1727/0/07223335", "title": "Light field projection for lighting reproduction", "doi": null, "abstractUrl": "/proceedings-article/vr/2015/07223335/12OmNs0C9XZ", "parentPublication": { "id": "proceedings/vr/2015/1727/0", "title": "2015 IEEE Virtual Reality (VR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/iccp/2014/5188/0/06831814", "title": "Improving resolution and depth-of-field of light field cameras using a hybrid imaging system", "doi": null, "abstractUrl": "/proceedings-article/iccp/2014/06831814/12OmNyaoDEw", "parentPublication": { "id": "proceedings/iccp/2014/5188/0", "title": "2014 IEEE International Conference on Computational Photography (ICCP)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "proceedings/cvpr/2017/0457/0/0457d757", "title": "A Wide-Field-of-View Monocentric Light Field Camera", "doi": null, "abstractUrl": "/proceedings-article/cvpr/2017/0457d757/12OmNzCWG6X", "parentPublication": { "id": "proceedings/cvpr/2017/0457/0", "title": "2017 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)", "__typename": "ParentPublication" }, "__typename": "RecommendedArticleType" }, { "id": "trans/tp/2017/02/07432007", "title": "Geometric Calibration of Micro-Lens-Based Light Field Cameras Using Line Features", "doi": null, "abstractUrl": "/journal/tp/2017/02/07432007/13rRUwjXZKZ", "parentPublication": { "id": "trans/tp", "title": "IEEE Transactions on Pattern Analysis & Machine Intelligence", "__typename": "ParentPublication" }, 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{ "issue": { "id": "12OmNxGAKWq", "title": "October-December", "year": "2003", "issueNum": "04", "idPrefix": "tg", "pubType": "journal", "volume": "9", "label": "October-December", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUy2YLSV", "doi": "10.1109/TVCG.2003.1260738", "abstract": "Abstract—We present a hierarchical top-down refinement algorithm for compressing 2D vector fields that preserves topology. Our approach is to reconstruct the data set using adaptive refinement that considers topology. The algorithms start with little data and subdivide regions that are most likely to reconstruct the original topology of the given data set. We use two different refinement techniques. The first technique uses bintree subdivision and linear interpolation. The second algorithm is driven by triangular quadtree subdivision with Coons patch quadratic interpolation. We employ local error metrics to measure the quality of compression and as a global metric we compute Earth Mover's Distance (EMD) to measure the deviation from the original topology. Experiments with both analytic and simulated data sets are presented. Results indicate that one can obtain significant compression with low errors without losing topological information. Advantages and disadvantages of different topology preserving compression algorithms are also discussed in the paper.", "abstracts": [ { "abstractType": "Regular", "content": "Abstract—We present a hierarchical top-down refinement algorithm for compressing 2D vector fields that preserves topology. Our approach is to reconstruct the data set using adaptive refinement that considers topology. The algorithms start with little data and subdivide regions that are most likely to reconstruct the original topology of the given data set. We use two different refinement techniques. The first technique uses bintree subdivision and linear interpolation. The second algorithm is driven by triangular quadtree subdivision with Coons patch quadratic interpolation. We employ local error metrics to measure the quality of compression and as a global metric we compute Earth Mover's Distance (EMD) to measure the deviation from the original topology. Experiments with both analytic and simulated data sets are presented. Results indicate that one can obtain significant compression with low errors without losing topological information. Advantages and disadvantages of different topology preserving compression algorithms are also discussed in the paper.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Abstract—We present a hierarchical top-down refinement algorithm for compressing 2D vector fields that preserves topology. Our approach is to reconstruct the data set using adaptive refinement that considers topology. The algorithms start with little data and subdivide regions that are most likely to reconstruct the original topology of the given data set. We use two different refinement techniques. The first technique uses bintree subdivision and linear interpolation. The second algorithm is driven by triangular quadtree subdivision with Coons patch quadratic interpolation. We employ local error metrics to measure the quality of compression and as a global metric we compute Earth Mover's Distance (EMD) to measure the deviation from the original topology. Experiments with both analytic and simulated data sets are presented. Results indicate that one can obtain significant compression with low errors without losing topological information. Advantages and disadvantages of different topology preserving compression algorithms are also discussed in the paper.", "title": "Topology Preserving Top-Down Compression of 2D Vector Fields Using Bintree and Triangular Quadtrees", "normalizedTitle": "Topology Preserving Top-Down Compression of 2D Vector Fields Using Bintree and Triangular Quadtrees", "fno": "v0433", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Vector Fields", "Compression", "Topology", "Top Down", "Bintree", "Quadtree", "Hierarchical Algorithm" ], "authors": [ { "givenName": "Suresh K.", "surname": "Lodha", "fullName": "Suresh K. Lodha", "affiliation": "IEEE", "__typename": "ArticleAuthorType" }, { "givenName": "Nikolai M.", "surname": "Faaland", "fullName": "Nikolai M. Faaland", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Jose C.", "surname": "Renteria", "fullName": "Jose C. Renteria", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": false, "isOpenAccess": false, "issueNum": "04", "pubDate": "2003-10-01 00:00:00", "pubType": "trans", "pages": "433-442", "year": "2003", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": null, "next": { "fno": "v0443", "articleId": "13rRUx0gev0", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNxGAKWq", "title": "October-December", "year": "2003", "issueNum": "04", "idPrefix": "tg", "pubType": "journal", "volume": "9", "label": "October-December", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUx0gev0", "doi": "10.1109/TVCG.2003.1260739", "abstract": "Abstract—The contribution of this paper is a novel nonphotorealistic rendering (NPR) technique, influenced by the style of Cubist art. Specifically, we are motivated by artists such as Picasso and Braque, who produced art work by composing elements of a scene taken from multiple points of view; paradoxically, such compositions convey a sense of motion without assuming temporal dependence between views. Our method accepts a set of two-dimensional images as input and produces a Cubist style painting with minimal user interaction. We use salient features identified within the image set, such as eyes, noses, and mouths, as compositional elements; we believe the use of such features to be a unique contribution to NPR. Before composing features into a final image, we geometrically distort them to produce the more angular forms common in Cubist art. Finally, we render the composition to give a painterly effect, using an automatic algorithm. This paper describes our method, illustrating the application of our algorithm with a gallery of images. We conclude with a critical appraisal and suggest the use of “high-level” features is of interest to NPR.", "abstracts": [ { "abstractType": "Regular", "content": "Abstract—The contribution of this paper is a novel nonphotorealistic rendering (NPR) technique, influenced by the style of Cubist art. Specifically, we are motivated by artists such as Picasso and Braque, who produced art work by composing elements of a scene taken from multiple points of view; paradoxically, such compositions convey a sense of motion without assuming temporal dependence between views. Our method accepts a set of two-dimensional images as input and produces a Cubist style painting with minimal user interaction. We use salient features identified within the image set, such as eyes, noses, and mouths, as compositional elements; we believe the use of such features to be a unique contribution to NPR. Before composing features into a final image, we geometrically distort them to produce the more angular forms common in Cubist art. Finally, we render the composition to give a painterly effect, using an automatic algorithm. This paper describes our method, illustrating the application of our algorithm with a gallery of images. We conclude with a critical appraisal and suggest the use of “high-level” features is of interest to NPR.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Abstract—The contribution of this paper is a novel nonphotorealistic rendering (NPR) technique, influenced by the style of Cubist art. Specifically, we are motivated by artists such as Picasso and Braque, who produced art work by composing elements of a scene taken from multiple points of view; paradoxically, such compositions convey a sense of motion without assuming temporal dependence between views. Our method accepts a set of two-dimensional images as input and produces a Cubist style painting with minimal user interaction. We use salient features identified within the image set, such as eyes, noses, and mouths, as compositional elements; we believe the use of such features to be a unique contribution to NPR. Before composing features into a final image, we geometrically distort them to produce the more angular forms common in Cubist art. Finally, we render the composition to give a painterly effect, using an automatic algorithm. This paper describes our method, illustrating the application of our algorithm with a gallery of images. We conclude with a critical appraisal and suggest the use of “high-level” features is of interest to NPR.", "title": "Cubist Style Rendering from Photographs", "normalizedTitle": "Cubist Style Rendering from Photographs", "fno": "v0443", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Nonphotorealistic Rendering", "Cubism", "Salient Features" ], "authors": [ { "givenName": "John P.", "surname": "Collomosse", "fullName": "John P. Collomosse", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Peter M.", "surname": "Hall", "fullName": "Peter M. Hall", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": false, "isOpenAccess": false, "issueNum": "04", "pubDate": "2003-10-01 00:00:00", "pubType": "trans", "pages": "443-453", "year": "2003", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "v0433", "articleId": "13rRUy2YLSV", "__typename": "AdjacentArticleType" }, "next": { "fno": "v0454", "articleId": "13rRUxASuAn", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNxGAKWq", "title": "October-December", "year": "2003", "issueNum": "04", "idPrefix": "tg", "pubType": "journal", "volume": "9", "label": "October-December", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxASuAn", "doi": "10.1109/TVCG.2003.1260740", "abstract": "Abstract—We present a new method for visualizing 3D volumetric diffusion tensor MR images. We distinguish between linear anisotropy and planar anisotropy and represent values in the two regimes using streamtubes and streamsurfaces, respectively. Streamtubes represent structures with primarily linear diffusion, typically fiber tracts; streamtube direction correlates with tract orientation. The cross-sectional shape and color of each streamtube represent additional information from the diffusion tensor at each point. Streamsurfaces represent structures in which diffusion is primarily planar. Our algorithm chooses a very small representative subset of the streamtubes and streamsurfaces for display. We describe the set of metrics used for the culling process, which reduces visual clutter and improves interactivity. We also generate anatomical landmarks to identify the locations of such structures as the eyes, skull surface, and ventricles. The final models are complex surface geometries that can be imported into many interactive graphics software environments. We describe a virtual environment to interact with these models. Expert feedback from doctors studying changes in white-matter structures after gamma-knife capsulotomy and preoperative planning for brain tumor surgery shows that streamtubes correlate well with major neural structures, the 2D section and geometric landmarks are important in understanding the visualization, and the stereo and interactivity from the virtual environment aid in understanding the complex geometric models.", "abstracts": [ { "abstractType": "Regular", "content": "Abstract—We present a new method for visualizing 3D volumetric diffusion tensor MR images. We distinguish between linear anisotropy and planar anisotropy and represent values in the two regimes using streamtubes and streamsurfaces, respectively. Streamtubes represent structures with primarily linear diffusion, typically fiber tracts; streamtube direction correlates with tract orientation. The cross-sectional shape and color of each streamtube represent additional information from the diffusion tensor at each point. Streamsurfaces represent structures in which diffusion is primarily planar. Our algorithm chooses a very small representative subset of the streamtubes and streamsurfaces for display. We describe the set of metrics used for the culling process, which reduces visual clutter and improves interactivity. We also generate anatomical landmarks to identify the locations of such structures as the eyes, skull surface, and ventricles. The final models are complex surface geometries that can be imported into many interactive graphics software environments. We describe a virtual environment to interact with these models. Expert feedback from doctors studying changes in white-matter structures after gamma-knife capsulotomy and preoperative planning for brain tumor surgery shows that streamtubes correlate well with major neural structures, the 2D section and geometric landmarks are important in understanding the visualization, and the stereo and interactivity from the virtual environment aid in understanding the complex geometric models.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Abstract—We present a new method for visualizing 3D volumetric diffusion tensor MR images. We distinguish between linear anisotropy and planar anisotropy and represent values in the two regimes using streamtubes and streamsurfaces, respectively. Streamtubes represent structures with primarily linear diffusion, typically fiber tracts; streamtube direction correlates with tract orientation. The cross-sectional shape and color of each streamtube represent additional information from the diffusion tensor at each point. Streamsurfaces represent structures in which diffusion is primarily planar. Our algorithm chooses a very small representative subset of the streamtubes and streamsurfaces for display. We describe the set of metrics used for the culling process, which reduces visual clutter and improves interactivity. We also generate anatomical landmarks to identify the locations of such structures as the eyes, skull surface, and ventricles. The final models are complex surface geometries that can be imported into many interactive graphics software environments. We describe a virtual environment to interact with these models. Expert feedback from doctors studying changes in white-matter structures after gamma-knife capsulotomy and preoperative planning for brain tumor surgery shows that streamtubes correlate well with major neural structures, the 2D section and geometric landmarks are important in understanding the visualization, and the stereo and interactivity from the virtual environment aid in understanding the complex geometric models.", "title": "Visualizing Diffusion Tensor MR Images Using Streamtubes and Streamsurfaces", "normalizedTitle": "Visualizing Diffusion Tensor MR Images Using Streamtubes and Streamsurfaces", "fno": "v0454", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Diffusion Tensor Imaging", "DT MRI", "DTI", "Hyperstreamline", "Immersive Virtual Reality", "Streamsurface", "Streamtube", "Scientific Visualization", "Volume Visualization" ], "authors": [ { "givenName": "Song", "surname": "Zhang", "fullName": "Song Zhang", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "?agatay", "surname": "Demiralp", "fullName": "?agatay Demiralp", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "David H.", "surname": "Laidlaw", "fullName": "David H. Laidlaw", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": false, "isOpenAccess": false, "issueNum": "04", "pubDate": "2003-10-01 00:00:00", "pubType": "trans", "pages": "454-462", "year": "2003", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "v0443", "articleId": "13rRUx0gev0", "__typename": "AdjacentArticleType" }, "next": { "fno": "v0463", "articleId": "13rRUx0xPTH", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNxGAKWq", "title": "October-December", "year": "2003", "issueNum": "04", "idPrefix": "tg", "pubType": "journal", "volume": "9", "label": "October-December", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUx0xPTH", "doi": "10.1109/TVCG.2003.1260742", "abstract": "Abstract—This paper investigates the set of all selectively refined meshes that can be obtained from a progressive mesh. We call the set the transitive mesh space of a progressive mesh and present a theoretical analysis of the space. We define selective edge collapse and vertex split transformations, which we use to traverse all selectively refined meshes in the transitive mesh space. We propose a complete selective refinement scheme for a progressive mesh based on the transformations and compare the scheme with previous selective refinement schemes in both theoretical and experimental ways. In our comparison, we show that the complete scheme always generates selectively refined meshes with smaller numbers of vertices and faces than previous schemes for a given refinement criterion. The concept of dual pieces of the vertices in the vertex hierarchy plays a central role in the analysis of the transitive mesh space and the design of selective edge collapse and vertex split transformations.", "abstracts": [ { "abstractType": "Regular", "content": "Abstract—This paper investigates the set of all selectively refined meshes that can be obtained from a progressive mesh. We call the set the transitive mesh space of a progressive mesh and present a theoretical analysis of the space. We define selective edge collapse and vertex split transformations, which we use to traverse all selectively refined meshes in the transitive mesh space. We propose a complete selective refinement scheme for a progressive mesh based on the transformations and compare the scheme with previous selective refinement schemes in both theoretical and experimental ways. In our comparison, we show that the complete scheme always generates selectively refined meshes with smaller numbers of vertices and faces than previous schemes for a given refinement criterion. The concept of dual pieces of the vertices in the vertex hierarchy plays a central role in the analysis of the transitive mesh space and the design of selective edge collapse and vertex split transformations.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Abstract—This paper investigates the set of all selectively refined meshes that can be obtained from a progressive mesh. We call the set the transitive mesh space of a progressive mesh and present a theoretical analysis of the space. We define selective edge collapse and vertex split transformations, which we use to traverse all selectively refined meshes in the transitive mesh space. We propose a complete selective refinement scheme for a progressive mesh based on the transformations and compare the scheme with previous selective refinement schemes in both theoretical and experimental ways. In our comparison, we show that the complete scheme always generates selectively refined meshes with smaller numbers of vertices and faces than previous schemes for a given refinement criterion. The concept of dual pieces of the vertices in the vertex hierarchy plays a central role in the analysis of the transitive mesh space and the design of selective edge collapse and vertex split transformations.", "title": "Transitive Mesh Space of a Progressive Mesh", "normalizedTitle": "Transitive Mesh Space of a Progressive Mesh", "fno": "v0463", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Progressive Mesh", "Selective Refinement", "Selectively Refined Mesh", "Transitive Mesh Space", "Hierarchical Partitioning Property", "Dual Piece", "Valid Vertex Front" ], "authors": [ { "givenName": "Junho", "surname": "Kim", "fullName": "Junho Kim", "affiliation": "IEEE Computer Society", "__typename": "ArticleAuthorType" }, { "givenName": "Seungyong", "surname": "Lee", "fullName": "Seungyong Lee", "affiliation": "IEEE Computer Society", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": false, "isOpenAccess": false, "issueNum": "04", "pubDate": "2003-10-01 00:00:00", "pubType": "trans", "pages": "463-480", "year": "2003", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "v0454", "articleId": "13rRUxASuAn", "__typename": "AdjacentArticleType" }, "next": { "fno": "v0481", "articleId": "13rRUxOdD2u", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNxGAKWq", "title": "October-December", "year": "2003", "issueNum": "04", "idPrefix": "tg", "pubType": "journal", "volume": "9", "label": "October-December", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxOdD2u", "doi": "10.1109/TVCG.2003.1260743", "abstract": "Abstract—Consistent transition algorithms preserve salient source motion features by establishing feature-based correspondence between motions and accordingly warping them before interpolation. These processes are commonly dubbed as preprocessing in motion transition literature. Current transition methods suffer from a lack of economical and generic preprocessing algorithms. Classical computer vision methods for human motion classification and correspondence are too computationally intensive for computer animation. This paper proposes an analytical framework that combines low-level kinematics analysis and high-level knowledge-based analysis to create states that provide coherent snapshots of body-parts active during the motion. These states are then corresponded via a globally optimal search tree algorithm. The framework proposed here is intuitive, controllable, and delivers results in near real-time. The validity and performance of the proposed system are tangibly proven with extensive experiments.", "abstracts": [ { "abstractType": "Regular", "content": "Abstract—Consistent transition algorithms preserve salient source motion features by establishing feature-based correspondence between motions and accordingly warping them before interpolation. These processes are commonly dubbed as preprocessing in motion transition literature. Current transition methods suffer from a lack of economical and generic preprocessing algorithms. Classical computer vision methods for human motion classification and correspondence are too computationally intensive for computer animation. This paper proposes an analytical framework that combines low-level kinematics analysis and high-level knowledge-based analysis to create states that provide coherent snapshots of body-parts active during the motion. These states are then corresponded via a globally optimal search tree algorithm. The framework proposed here is intuitive, controllable, and delivers results in near real-time. The validity and performance of the proposed system are tangibly proven with extensive experiments.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Abstract—Consistent transition algorithms preserve salient source motion features by establishing feature-based correspondence between motions and accordingly warping them before interpolation. These processes are commonly dubbed as preprocessing in motion transition literature. Current transition methods suffer from a lack of economical and generic preprocessing algorithms. Classical computer vision methods for human motion classification and correspondence are too computationally intensive for computer animation. This paper proposes an analytical framework that combines low-level kinematics analysis and high-level knowledge-based analysis to create states that provide coherent snapshots of body-parts active during the motion. These states are then corresponded via a globally optimal search tree algorithm. The framework proposed here is intuitive, controllable, and delivers results in near real-time. The validity and performance of the proposed system are tangibly proven with extensive experiments.", "title": "Semantic Representation and Correspondence for State-Based Motion Transition", "normalizedTitle": "Semantic Representation and Correspondence for State-Based Motion Transition", "fno": "v0481", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Computer Animation", "Representation", "Correspondence", "Consistent Interpolation", "Motion Transition" ], "authors": [ { "givenName": "Golam", "surname": "Ashraf", "fullName": "Golam Ashraf", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Kok Cheong", "surname": "Wong", "fullName": "Kok Cheong Wong", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": false, "isOpenAccess": false, "issueNum": "04", "pubDate": "2003-10-01 00:00:00", "pubType": "trans", "pages": "481-499", "year": "2003", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "v0463", "articleId": "13rRUx0xPTH", "__typename": "AdjacentArticleType" }, "next": { "fno": "v0500", "articleId": "13rRUwgQpDe", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNxGAKWq", "title": "October-December", "year": "2003", "issueNum": "04", "idPrefix": "tg", "pubType": "journal", "volume": "9", "label": "October-December", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUwgQpDe", "doi": "10.1109/TVCG.2003.1260744", "abstract": "Abstract—This paper presents an algorithm for material interface reconstruction for data sets where fractional material information is given as a percentage for each element of the underlying grid. The reconstruction problem is transformed to a problem that analyzes a dual grid, where each vertex in the dual grid has an associated barycentric coordinate tuple that represents the fraction of each material present. Material boundaries are constructed by analyzing the barycentric coordinate tuples of a tetrahedron in material space and calculating intersections with Voronoi cells that represent the regions where one material dominates. These intersections are used to calculate intersections in the Euclidean coordinates of the tetrahedron. By triangulating these intersection points, one creates the material boundary. The algorithm can treat data sets containing any number of materials. The algorithm can also create nonmanifold boundary surfaces if necessary. By clipping the generated material boundaries against the original cells, one can examine the error in the algorithm. Error analysis shows that the algorithm preserves volume fractions within an error range of 0.5 percent per material.", "abstracts": [ { "abstractType": "Regular", "content": "Abstract—This paper presents an algorithm for material interface reconstruction for data sets where fractional material information is given as a percentage for each element of the underlying grid. The reconstruction problem is transformed to a problem that analyzes a dual grid, where each vertex in the dual grid has an associated barycentric coordinate tuple that represents the fraction of each material present. Material boundaries are constructed by analyzing the barycentric coordinate tuples of a tetrahedron in material space and calculating intersections with Voronoi cells that represent the regions where one material dominates. These intersections are used to calculate intersections in the Euclidean coordinates of the tetrahedron. By triangulating these intersection points, one creates the material boundary. The algorithm can treat data sets containing any number of materials. The algorithm can also create nonmanifold boundary surfaces if necessary. By clipping the generated material boundaries against the original cells, one can examine the error in the algorithm. Error analysis shows that the algorithm preserves volume fractions within an error range of 0.5 percent per material.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Abstract—This paper presents an algorithm for material interface reconstruction for data sets where fractional material information is given as a percentage for each element of the underlying grid. The reconstruction problem is transformed to a problem that analyzes a dual grid, where each vertex in the dual grid has an associated barycentric coordinate tuple that represents the fraction of each material present. Material boundaries are constructed by analyzing the barycentric coordinate tuples of a tetrahedron in material space and calculating intersections with Voronoi cells that represent the regions where one material dominates. These intersections are used to calculate intersections in the Euclidean coordinates of the tetrahedron. By triangulating these intersection points, one creates the material boundary. The algorithm can treat data sets containing any number of materials. The algorithm can also create nonmanifold boundary surfaces if necessary. By clipping the generated material boundaries against the original cells, one can examine the error in the algorithm. Error analysis shows that the algorithm preserves volume fractions within an error range of 0.5 percent per material.", "title": "Material Interface Reconstruction", "normalizedTitle": "Material Interface Reconstruction", "fno": "v0500", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Eulerian Flow", "Material Boundaries", "Material Interfaces", "Finite Elements", "Barycentric Coordinates", "Volume Fraction", "Isosurface Extraction" ], "authors": [ { "givenName": "Kathleen S.", "surname": "Bonnell", "fullName": "Kathleen S. Bonnell", "affiliation": "IEEE Computer Society", "__typename": "ArticleAuthorType" }, { "givenName": "Mark A.", "surname": "Duchaineau", "fullName": "Mark A. Duchaineau", "affiliation": "IEEE Computer Society", "__typename": "ArticleAuthorType" }, { "givenName": "Daniel R.", "surname": "Schikore", "fullName": "Daniel R. Schikore", "affiliation": "IEEE Computer Society", "__typename": "ArticleAuthorType" }, { "givenName": "Bernd", "surname": "Hamann", "fullName": "Bernd Hamann", "affiliation": "IEEE Computer Society", "__typename": "ArticleAuthorType" }, { "givenName": "Kenneth I.", "surname": "Joy", "fullName": "Kenneth I. Joy", "affiliation": "IEEE Computer Society", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": false, "isOpenAccess": false, "issueNum": "04", "pubDate": "2003-10-01 00:00:00", "pubType": "trans", "pages": "500-511", "year": "2003", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "v0481", "articleId": "13rRUxOdD2u", "__typename": "AdjacentArticleType" }, "next": { "fno": "v0512", "articleId": "13rRUEgarsB", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNxGAKWq", "title": "October-December", "year": "2003", "issueNum": "04", "idPrefix": "tg", "pubType": "journal", "volume": "9", "label": "October-December", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUEgarsB", "doi": "10.1109/TVCG.2003.1260745", "abstract": "Abstract—Considerable evidence suggests that a viewer's perception of the 3D shape of a polygonally-defined object can be significantly affected (either masked or enhanced) by the presence of a surface texture pattern. However, investigations into the specific mechanisms of texture's effect on shape perception are still ongoing and the question of how to design and apply a texture pattern to a surface in order to best facilitate shape perception remains open. Recently, we have suggested that, for anisotropic texture patterns, the accuracy of shape judgments may be significantly affected by the orientation of the surface texture pattern anisotropy with respect to the principal directions of curvature over the surface. However, it has been difficult, until this time, to conduct controlled studies specifically investigating the effect of texture orientation on shape perception because there has been no simple and reliable method for texturing an arbitrary doubly curved surface with a specified input pattern such that the dominant orientation of the pattern everywhere follows a predefined directional vector field over the surface, while seams and projective distortion of the pattern are avoided. In this paper, we present a straightforward and highly efficient method for achieving such a texture and describe how it can potentially be used to enhance shape representation. Specifically, we describe a novel, efficient, automatic algorithm for seamlessly synthesizing, from a sample 2D pattern, a high resolution fitted surface texture in which the dominant orientation of the pattern locally follows a specified vector field over the surface at a per-pixel level and in which seams, projective distortion, and repetition artifacts in the texture pattern are nearly completely avoided. We demonstrate the robustness of our method with a variety of texture swatches applied to standard graphics data sets and we explain how our method can be used to facilitate research in the perception of shape from texture.", "abstracts": [ { "abstractType": "Regular", "content": "Abstract—Considerable evidence suggests that a viewer's perception of the 3D shape of a polygonally-defined object can be significantly affected (either masked or enhanced) by the presence of a surface texture pattern. However, investigations into the specific mechanisms of texture's effect on shape perception are still ongoing and the question of how to design and apply a texture pattern to a surface in order to best facilitate shape perception remains open. Recently, we have suggested that, for anisotropic texture patterns, the accuracy of shape judgments may be significantly affected by the orientation of the surface texture pattern anisotropy with respect to the principal directions of curvature over the surface. However, it has been difficult, until this time, to conduct controlled studies specifically investigating the effect of texture orientation on shape perception because there has been no simple and reliable method for texturing an arbitrary doubly curved surface with a specified input pattern such that the dominant orientation of the pattern everywhere follows a predefined directional vector field over the surface, while seams and projective distortion of the pattern are avoided. In this paper, we present a straightforward and highly efficient method for achieving such a texture and describe how it can potentially be used to enhance shape representation. Specifically, we describe a novel, efficient, automatic algorithm for seamlessly synthesizing, from a sample 2D pattern, a high resolution fitted surface texture in which the dominant orientation of the pattern locally follows a specified vector field over the surface at a per-pixel level and in which seams, projective distortion, and repetition artifacts in the texture pattern are nearly completely avoided. We demonstrate the robustness of our method with a variety of texture swatches applied to standard graphics data sets and we explain how our method can be used to facilitate research in the perception of shape from texture.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Abstract—Considerable evidence suggests that a viewer's perception of the 3D shape of a polygonally-defined object can be significantly affected (either masked or enhanced) by the presence of a surface texture pattern. However, investigations into the specific mechanisms of texture's effect on shape perception are still ongoing and the question of how to design and apply a texture pattern to a surface in order to best facilitate shape perception remains open. Recently, we have suggested that, for anisotropic texture patterns, the accuracy of shape judgments may be significantly affected by the orientation of the surface texture pattern anisotropy with respect to the principal directions of curvature over the surface. However, it has been difficult, until this time, to conduct controlled studies specifically investigating the effect of texture orientation on shape perception because there has been no simple and reliable method for texturing an arbitrary doubly curved surface with a specified input pattern such that the dominant orientation of the pattern everywhere follows a predefined directional vector field over the surface, while seams and projective distortion of the pattern are avoided. In this paper, we present a straightforward and highly efficient method for achieving such a texture and describe how it can potentially be used to enhance shape representation. Specifically, we describe a novel, efficient, automatic algorithm for seamlessly synthesizing, from a sample 2D pattern, a high resolution fitted surface texture in which the dominant orientation of the pattern locally follows a specified vector field over the surface at a per-pixel level and in which seams, projective distortion, and repetition artifacts in the texture pattern are nearly completely avoided. We demonstrate the robustness of our method with a variety of texture swatches applied to standard graphics data sets and we explain how our method can be used to facilitate research in the perception of shape from texture.", "title": "Texture Synthesis for 3D Shape Representation", "normalizedTitle": "Texture Synthesis for 3D Shape Representation", "fno": "v0512", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Texture Synthesis", "Texture Mapping", "Shape Perception", "Shape Representation" ], "authors": [ { "givenName": "Gabriele", "surname": "Gorla", "fullName": "Gabriele Gorla", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Victoria", "surname": "Interrante", "fullName": "Victoria Interrante", "affiliation": "IEEE", "__typename": "ArticleAuthorType" }, { "givenName": "Guillermo", "surname": "Sapiro", "fullName": "Guillermo Sapiro", "affiliation": "IEEE", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": false, "isOpenAccess": false, "issueNum": "04", "pubDate": "2003-10-01 00:00:00", "pubType": "trans", "pages": "512-524", "year": "2003", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "v0500", "articleId": "13rRUwgQpDe", "__typename": "AdjacentArticleType" }, "next": { "fno": "v0525", "articleId": "13rRUxjQyp4", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNxGAKWq", "title": "October-December", "year": "2003", "issueNum": "04", "idPrefix": "tg", "pubType": "journal", "volume": "9", "label": "October-December", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxjQyp4", "doi": "10.1109/TVCG.2003.1260746", "abstract": "Abstract—Very large triangle meshes, i.e., meshes composed of millions of faces, are becoming common in many applications. Obviously, processing, rendering, transmission, and archiving of these meshes are not simple tasks. Mesh simplification and LOD management are a rather mature technology that, in many cases, can efficiently manage complex data. But, only a few available systems can manage meshes characterized by a huge size: RAM size is often a severe bottleneck. In this paper, we present a data structure called Octree-based External Memory Mesh (OEMM). It supports external memory management of complex meshes, loading dynamically in main memory only the selected sections and preserving data consistency during local updates. The functionalities implemented on this data structure (simplification, detail preservation, mesh editing, visualization, and inspection) can be applied to huge triangles meshes on low-cost PC platforms. The time overhead due to the external memory management is affordable. Results of the test of our system on complex meshes are presented.", "abstracts": [ { "abstractType": "Regular", "content": "Abstract—Very large triangle meshes, i.e., meshes composed of millions of faces, are becoming common in many applications. Obviously, processing, rendering, transmission, and archiving of these meshes are not simple tasks. Mesh simplification and LOD management are a rather mature technology that, in many cases, can efficiently manage complex data. But, only a few available systems can manage meshes characterized by a huge size: RAM size is often a severe bottleneck. In this paper, we present a data structure called Octree-based External Memory Mesh (OEMM). It supports external memory management of complex meshes, loading dynamically in main memory only the selected sections and preserving data consistency during local updates. The functionalities implemented on this data structure (simplification, detail preservation, mesh editing, visualization, and inspection) can be applied to huge triangles meshes on low-cost PC platforms. The time overhead due to the external memory management is affordable. Results of the test of our system on complex meshes are presented.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Abstract—Very large triangle meshes, i.e., meshes composed of millions of faces, are becoming common in many applications. Obviously, processing, rendering, transmission, and archiving of these meshes are not simple tasks. Mesh simplification and LOD management are a rather mature technology that, in many cases, can efficiently manage complex data. But, only a few available systems can manage meshes characterized by a huge size: RAM size is often a severe bottleneck. In this paper, we present a data structure called Octree-based External Memory Mesh (OEMM). It supports external memory management of complex meshes, loading dynamically in main memory only the selected sections and preserving data consistency during local updates. The functionalities implemented on this data structure (simplification, detail preservation, mesh editing, visualization, and inspection) can be applied to huge triangles meshes on low-cost PC platforms. The time overhead due to the external memory management is affordable. Results of the test of our system on complex meshes are presented.", "title": "External Memory Management and Simplification of Huge Meshes", "normalizedTitle": "External Memory Management and Simplification of Huge Meshes", "fno": "v0525", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Out Of Core Algorithms", "Hierarchical Data Structures", "Mesh Simplification", "Level Of Detail", "3 D Scanning", "Texture Synthesis" ], "authors": [ { "givenName": "Paolo", "surname": "Cignoni", "fullName": "Paolo Cignoni", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Claudio", "surname": "Montani", "fullName": "Claudio Montani", "affiliation": "IEEE", "__typename": "ArticleAuthorType" }, { "givenName": "Claudio", "surname": "Rocchini", "fullName": "Claudio Rocchini", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Roberto", "surname": "Scopigno", "fullName": "Roberto Scopigno", "affiliation": "IEEE", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": false, "isOpenAccess": false, "issueNum": "04", "pubDate": "2003-10-01 00:00:00", "pubType": "trans", "pages": "525-537", "year": "2003", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "v0512", "articleId": "13rRUEgarsB", "__typename": "AdjacentArticleType" }, "next": { "fno": "v0538", "articleId": "13rRUIJuxvc", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNxGAKWq", "title": "October-December", "year": "2003", "issueNum": "04", "idPrefix": "tg", "pubType": "journal", "volume": "9", "label": "October-December", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUIJuxvc", "doi": "10.1109/TVCG.2003.1260747", "abstract": "Abstract—Mass-spring and particle systems have been widely employed in computer graphics to model deformable objects because they allow fast numerical solutions. In this work, we establish a link between these discrete models and classical mathematical elasticity. It turns out that discrete systems can be derived from a continuum model by a finite difference formulation and approximate classical continuum models unless the deformations are large. In this work, we present the derivation of a particle system from a continuum model, compare it to the models of classical elasticity theory, and assess its accuracy. In this way, we gain insight into the way discrete systems work and we are able to specify the correct scaling when the discretization is changed. Physical material parameters that describe materials in continuum mechanics are also used in the derived particle system.", "abstracts": [ { "abstractType": "Regular", "content": "Abstract—Mass-spring and particle systems have been widely employed in computer graphics to model deformable objects because they allow fast numerical solutions. In this work, we establish a link between these discrete models and classical mathematical elasticity. It turns out that discrete systems can be derived from a continuum model by a finite difference formulation and approximate classical continuum models unless the deformations are large. In this work, we present the derivation of a particle system from a continuum model, compare it to the models of classical elasticity theory, and assess its accuracy. In this way, we gain insight into the way discrete systems work and we are able to specify the correct scaling when the discretization is changed. Physical material parameters that describe materials in continuum mechanics are also used in the derived particle system.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Abstract—Mass-spring and particle systems have been widely employed in computer graphics to model deformable objects because they allow fast numerical solutions. In this work, we establish a link between these discrete models and classical mathematical elasticity. It turns out that discrete systems can be derived from a continuum model by a finite difference formulation and approximate classical continuum models unless the deformations are large. In this work, we present the derivation of a particle system from a continuum model, compare it to the models of classical elasticity theory, and assess its accuracy. In this way, we gain insight into the way discrete systems work and we are able to specify the correct scaling when the discretization is changed. Physical material parameters that describe materials in continuum mechanics are also used in the derived particle system.", "title": "Deriving a Particle System from Continuum Mechanics for the Animation of Deformable Objects", "normalizedTitle": "Deriving a Particle System from Continuum Mechanics for the Animation of Deformable Objects", "fno": "v0538", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Deformable Objects", "Simulation", "Animation", "Cloth Modeling", "Particle Systems", "Continuum Mechanics", "Finite Differences" ], "authors": [ { "givenName": "Olaf", "surname": "Etzmuss", "fullName": "Olaf Etzmuss", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Joachim", "surname": "Gross", "fullName": "Joachim Gross", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Wolfgang", "surname": "Strasser", "fullName": "Wolfgang Strasser", "affiliation": "IEEE", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": false, "isOpenAccess": false, "issueNum": "04", "pubDate": "2003-10-01 00:00:00", "pubType": "trans", "pages": "538-550", "year": "2003", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "v0525", "articleId": "13rRUxjQyp4", "__typename": "AdjacentArticleType" }, "next": { "fno": "v0551", "articleId": "13rRUxOve9A", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNxGAKWq", "title": "October-December", "year": "2003", "issueNum": "04", "idPrefix": "tg", "pubType": "journal", "volume": "9", "label": "October-December", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxOve9A", "doi": "10.1109/TVCG.2003.1260748", "abstract": "Abstract—We present a multilevel representation scheme adapted to storage, progressive transmission, and rendering of dense data sampled on the surface of real objects. Geometry and object attributes, such as color and normal, are encoded in terms of surface particles associated to a hierarchical space partitioning based on an octree. Appropriate ordering of surface particles results in a compact multilevel representation without increasing the size of the uniresolution model corresponding to the highest level of detail. This compact representation can progressively be decoded by the viewer and transformed by a fast direct triangulation technique into a sequence of triangle meshes with increasing levels of detail. The representation requires approximately 5 bits per particle (2.5 bits per triangle) to encode the basic geometrical structure. The vertex positions can then be refined by means of additional precision bits, resulting in 5 to 9 bits per triangle for representing a 12-bit quantized geometry. The proposed representation scheme is demonstrated with the surface data of various real objects.", "abstracts": [ { "abstractType": "Regular", "content": "Abstract—We present a multilevel representation scheme adapted to storage, progressive transmission, and rendering of dense data sampled on the surface of real objects. Geometry and object attributes, such as color and normal, are encoded in terms of surface particles associated to a hierarchical space partitioning based on an octree. Appropriate ordering of surface particles results in a compact multilevel representation without increasing the size of the uniresolution model corresponding to the highest level of detail. This compact representation can progressively be decoded by the viewer and transformed by a fast direct triangulation technique into a sequence of triangle meshes with increasing levels of detail. The representation requires approximately 5 bits per particle (2.5 bits per triangle) to encode the basic geometrical structure. The vertex positions can then be refined by means of additional precision bits, resulting in 5 to 9 bits per triangle for representing a 12-bit quantized geometry. The proposed representation scheme is demonstrated with the surface data of various real objects.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Abstract—We present a multilevel representation scheme adapted to storage, progressive transmission, and rendering of dense data sampled on the surface of real objects. Geometry and object attributes, such as color and normal, are encoded in terms of surface particles associated to a hierarchical space partitioning based on an octree. Appropriate ordering of surface particles results in a compact multilevel representation without increasing the size of the uniresolution model corresponding to the highest level of detail. This compact representation can progressively be decoded by the viewer and transformed by a fast direct triangulation technique into a sequence of triangle meshes with increasing levels of detail. The representation requires approximately 5 bits per particle (2.5 bits per triangle) to encode the basic geometrical structure. The vertex positions can then be refined by means of additional precision bits, resulting in 5 to 9 bits per triangle for representing a 12-bit quantized geometry. The proposed representation scheme is demonstrated with the surface data of various real objects.", "title": "Multilevel Representation and Transmission of Real Objects with Progressive Octree Particles", "normalizedTitle": "Multilevel Representation and Transmission of Real Objects with Progressive Octree Particles", "fno": "v0551", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Multiresolution 3 D Models", "Progressive Representation", "Surface Particles", "Octree", "Levels Of Detail", "Direct Triangulation" ], "authors": [ { "givenName": "Y?", "surname": "Yemez", "fullName": "Y? Yemez", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Francis", "surname": "Schmitt", "fullName": "Francis Schmitt", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": false, "isOpenAccess": false, "issueNum": "04", "pubDate": "2003-10-01 00:00:00", "pubType": "trans", "pages": "551-569", "year": "2003", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "v0538", "articleId": "13rRUIJuxvc", "__typename": "AdjacentArticleType" }, "next": { "fno": "v0570", "articleId": "13rRUxlgy3r", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNxGAKWq", "title": "October-December", "year": "2003", "issueNum": "04", "idPrefix": "tg", "pubType": "journal", "volume": "9", "label": "October-December", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxlgy3r", "doi": "10.1109/TVCG.2003.1260749", "abstract": "Abstract—In this paper, we present a Java-based software architecture for real-time visualization that utilizes a cluster of conventional PCs to generate high-quality interactive graphics. Normally, a large multiprocessor computer would be needed for interactive visualization tasks requiring more processing power than a single PC can provide. By using clusters of PCs, enormous cost savings can be realized, and proprietary “high-end” hardware is no longer necessary for these tasks. Our architecture minimizes the amount of synchronization needed between PCs, resulting in excellent scalability. It provides a modular framework that can accommodate a wide variety of rendering algorithms and data formats, provided that the rendering algorithms can generate pixels individually and the data is duplicated on each PC. Demonstration modules that implement ray tracing, fractal rendering, and volume rendering algorithms were developed to evaluate the architecture. Results are encouraging—using 15 PCs connected to a standard 100 Megabit/s Ethernet network, the system can interactively render simple to moderately complex data sets at modest resolution. Excellent scalability is achieved; however, our tests were limited to a cluster of 15 PCs. Results also demonstrate that Java is a viable platform for real-time distributed visualization.", "abstracts": [ { "abstractType": "Regular", "content": "Abstract—In this paper, we present a Java-based software architecture for real-time visualization that utilizes a cluster of conventional PCs to generate high-quality interactive graphics. Normally, a large multiprocessor computer would be needed for interactive visualization tasks requiring more processing power than a single PC can provide. By using clusters of PCs, enormous cost savings can be realized, and proprietary “high-end” hardware is no longer necessary for these tasks. Our architecture minimizes the amount of synchronization needed between PCs, resulting in excellent scalability. It provides a modular framework that can accommodate a wide variety of rendering algorithms and data formats, provided that the rendering algorithms can generate pixels individually and the data is duplicated on each PC. Demonstration modules that implement ray tracing, fractal rendering, and volume rendering algorithms were developed to evaluate the architecture. Results are encouraging—using 15 PCs connected to a standard 100 Megabit/s Ethernet network, the system can interactively render simple to moderately complex data sets at modest resolution. Excellent scalability is achieved; however, our tests were limited to a cluster of 15 PCs. Results also demonstrate that Java is a viable platform for real-time distributed visualization.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Abstract—In this paper, we present a Java-based software architecture for real-time visualization that utilizes a cluster of conventional PCs to generate high-quality interactive graphics. Normally, a large multiprocessor computer would be needed for interactive visualization tasks requiring more processing power than a single PC can provide. By using clusters of PCs, enormous cost savings can be realized, and proprietary “high-end” hardware is no longer necessary for these tasks. Our architecture minimizes the amount of synchronization needed between PCs, resulting in excellent scalability. It provides a modular framework that can accommodate a wide variety of rendering algorithms and data formats, provided that the rendering algorithms can generate pixels individually and the data is duplicated on each PC. Demonstration modules that implement ray tracing, fractal rendering, and volume rendering algorithms were developed to evaluate the architecture. Results are encouraging—using 15 PCs connected to a standard 100 Megabit/s Ethernet network, the system can interactively render simple to moderately complex data sets at modest resolution. Excellent scalability is achieved; however, our tests were limited to a cluster of 15 PCs. Results also demonstrate that Java is a viable platform for real-time distributed visualization.", "title": "An Architecture for Java-Based Real-Time Distributed Visualization", "normalizedTitle": "An Architecture for Java-Based Real-Time Distributed Visualization", "fno": "v0570", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Real Time Rendering", "Distributed Computing", "Java", "Volume Rendering", "Ray Tracing", "Fractals" ], "authors": [ { "givenName": "Jeffrey", "surname": "Mahovsky", "fullName": "Jeffrey Mahovsky", "affiliation": "IEEE", "__typename": "ArticleAuthorType" }, { "givenName": "Luigi", "surname": "Benedicenti", "fullName": "Luigi Benedicenti", "affiliation": "IEEE", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": false, "isOpenAccess": false, "issueNum": "04", "pubDate": "2003-10-01 00:00:00", "pubType": "trans", "pages": "570-579", "year": "2003", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "v0551", "articleId": "13rRUxOve9A", "__typename": "AdjacentArticleType" }, "next": { "fno": "v0580", "articleId": "13rRUxBa5bG", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNxGAKWq", "title": "October-December", "year": "2003", "issueNum": "04", "idPrefix": "tg", "pubType": "journal", "volume": "9", "label": "October-December", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxBa5bG", "doi": "10.1109/TVCG.2003.1260750", "abstract": "Abstract—Binary-defined 3D objects are common in volume graphics and medical imaging as a result of voxelization algorithms, segmentation methods, and binary operations such as clipping. Traditionally, renderings of binary objects suffer from severe image quality problems, especially when one tries to zoom-in and render the binary data from up close. We present a new rendering technique for discrete binary surfaces. The technique is based on distance-based normal estimation, an accelerated ray casting, and a tricubic interpolator. We demonstrate the quality achieved by our method and report on its interactive rendering speed.", "abstracts": [ { "abstractType": "Regular", "content": "Abstract—Binary-defined 3D objects are common in volume graphics and medical imaging as a result of voxelization algorithms, segmentation methods, and binary operations such as clipping. Traditionally, renderings of binary objects suffer from severe image quality problems, especially when one tries to zoom-in and render the binary data from up close. We present a new rendering technique for discrete binary surfaces. The technique is based on distance-based normal estimation, an accelerated ray casting, and a tricubic interpolator. We demonstrate the quality achieved by our method and report on its interactive rendering speed.", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Abstract—Binary-defined 3D objects are common in volume graphics and medical imaging as a result of voxelization algorithms, segmentation methods, and binary operations such as clipping. Traditionally, renderings of binary objects suffer from severe image quality problems, especially when one tries to zoom-in and render the binary data from up close. We present a new rendering technique for discrete binary surfaces. The technique is based on distance-based normal estimation, an accelerated ray casting, and a tricubic interpolator. We demonstrate the quality achieved by our method and report on its interactive rendering speed.", "title": "Tricubic Interpolation of Discrete Surfaces for Binary Volumes", "normalizedTitle": "Tricubic Interpolation of Discrete Surfaces for Binary Volumes", "fno": "v0580", "hasPdf": true, "idPrefix": "tg", "keywords": [ "Volume Visualization", "Volume Rendering", "Ray Casting", "High Order Interpolation", "Distance Function" ], "authors": [ { "givenName": "Arie", "surname": "Kadosh", "fullName": "Arie Kadosh", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Daniel", "surname": "Cohen-Or", "fullName": "Daniel Cohen-Or", "affiliation": null, "__typename": "ArticleAuthorType" }, { "givenName": "Roni", "surname": "Yagel", "fullName": "Roni Yagel", "affiliation": null, "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": true, "showRecommendedArticles": false, "isOpenAccess": false, "issueNum": "04", "pubDate": "2003-10-01 00:00:00", "pubType": "trans", "pages": "580-586", "year": "2003", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "v0570", "articleId": "13rRUxlgy3r", "__typename": "AdjacentArticleType" }, "next": { "fno": "v0587", "articleId": "13rRUxASubt", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNxGAKWq", "title": "October-December", "year": "2003", "issueNum": "04", "idPrefix": "tg", "pubType": "journal", "volume": "9", "label": "October-December", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUxASubt", "doi": "10.1109/TVCG.2003.10014", "abstract": null, "abstracts": [ { "abstractType": "Regular", "content": "", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": null, "title": "Annual Index", "normalizedTitle": "Annual Index", "fno": "v0587", "hasPdf": true, "idPrefix": "tg", "keywords": [], "authors": [], "replicability": null, "showBuyMe": false, "showRecommendedArticles": false, "isOpenAccess": true, "issueNum": "04", "pubDate": "2003-10-01 00:00:00", "pubType": "trans", "pages": "587-592", "year": "2003", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": { "fno": "v0580", "articleId": "13rRUxBa5bG", "__typename": "AdjacentArticleType" }, "next": null, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
{ "issue": { "id": "12OmNvvc5OL", "title": "April", "year": "2013", "issueNum": "04", "idPrefix": "tg", "pubType": "journal", "volume": "19", "label": "April", "downloadables": { "hasCover": false, "__typename": "PeriodicalIssueDownloadablesType" }, "__typename": "PeriodicalIssue" }, "article": { "id": "13rRUEgarju", "doi": "10.1109/TVCG.2013.47", "abstract": "Presents the table of contents of the proceedings of the 2013 IEEE Virtual Reality Conference as published in this issue of the IEEE Transactions on Visualization and Computer Graphics .", "abstracts": [ { "abstractType": "Regular", "content": "Presents the table of contents of the proceedings of the 2013 IEEE Virtual Reality Conference as published in this issue of the IEEE Transactions on Visualization and Computer Graphics .", "__typename": "ArticleAbstractType" } ], "normalizedAbstract": "Presents the table of contents of the proceedings of the 2013 IEEE Virtual Reality Conference as published in this issue of the IEEE Transactions on Visualization and Computer Graphics .", "title": "IEEE Virtual Reality Conference 2013 [table of contents]", "normalizedTitle": "IEEE Virtual Reality Conference 2013 [table of contents]", "fno": "ttg2013040000i", "hasPdf": true, "idPrefix": "tg", "keywords": [], "authors": [ { "givenName": "Sabine", "surname": "Coquillart", "fullName": "Sabine Coquillart", "affiliation": "INRIA, France", "__typename": "ArticleAuthorType" }, { "givenName": "Joseph J.", "surname": "LaViola", "fullName": "Joseph J. LaViola", "affiliation": "University of Central Florida, USA", "__typename": "ArticleAuthorType" }, { "givenName": "Dieter", "surname": "Schmalstieg", "fullName": "Dieter Schmalstieg", "affiliation": "Graz University of Technology, Austria", "__typename": "ArticleAuthorType" } ], "replicability": null, "showBuyMe": false, "showRecommendedArticles": false, "isOpenAccess": true, "issueNum": "04", "pubDate": "2013-04-01 00:00:00", "pubType": "trans", "pages": "i-iii", "year": "2013", "issn": "1077-2626", "isbn": null, "notes": null, "notesType": null, "__typename": "ArticleType" }, "recommendedArticles": [], "adjacentArticles": { "previous": null, "next": { "fno": "ttg2013040000v", "articleId": "13rRUwbs20U", "__typename": "AdjacentArticleType" }, "__typename": "AdjacentArticlesType" }, "webExtras": [], "articleVideos": [] }
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