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<div class='klayout-generated-doc'><p class="navigator"><b>KLayout Documentation (Qt 5): </b><a href="../index.html">Main Index</a> » <a href="index.html">Programming scripts</a> » Events And Callbacks</p><h1>Events And Callbacks</h1><a name="k_1"></a><a name="k_2"></a><ul><li><a href="#h2-12">Introduction</a></li><li><a href="#h2-51">Reimplementation (Strategy Pattern)</a></li><li><a href="#h2-126">Events</a></li></ul><a name="h2-12"></a><h2>Introduction</h2><p>
In some places, the API requires to attach code to an event. An event could be a menu item which is selected
or a change of some status which might require some action. The API allows implementation of specific code which is
called in that case. This enables us to implement the functionality
behind a menu item. In this text we will refer to such functionality by the general term &quot;callback&quot;. In general
a callback is custom code that is called from the API in contrast to API code that is called from the custom code.
</p><p>
There are basically two ways to attach specific code to a callback:
</p><ul><li><b>Reimplementation</b>: some API classes provide &quot;virtual&quot; methods. &quot;virtual&quot; is a C++ term and
means a method that can be overridden in a derived class. This technique is employed for example in the
&quot;Strategy&quot; design pattern. In strictly typed C++ this is quite a common pattern which allows definition of interfaces
and concrete implementations based on those interfaces. Ruby as a dynamic language doesn't care much about
classes and their relationship: an object either has a method or it hasn't. So, reimplementation is just a matter
of providing the right method. An examples for the strategy pattern is the BrowserSource class (<a href="../code/class_BrowserSource.html">BrowserSource</a>).
</li><li><b>Events</b>: events allow attaching a piece of code to an event. In Ruby, such a block is &quot;Proc&quot; object, in &quot;Python&quot; it is a
&quot;callable&quot; object (&quot;lambda function&quot; is a term used in both languages for this kind of concept).
In case the event is triggered, this attached code is executed. Multiple lambda functions can be attached to the same event and
removed from the latter. Events can be cleared of attached code, where only the blocks attached from one language can be cleared
together - code attached from Python cannot be cleared from Ruby.
An example for events is the Action class (<a href="../code/class_Action.html">Action</a>) which provides both the reimplementation interface
(&quot;triggered&quot; method) and the event interface (&quot;on_triggered&quot;). By the way, Qt signals are mapped to events in KLayout's Qt
binding (<a href="qt_binding.html">The Qt Binding</a>).
</li></ul><p>
The &quot;Observer&quot; class which was there prior to KLayout 0.25 has been dropped in favour of the more
flexible events. It is no longer supported.
</p><a name="h2-51"></a><h2>Reimplementation (Strategy Pattern)</h2><p>
The BrowserSource (<a href="../code/class_BrowserSource.html">BrowserSource</a>) class is a nice example for the Strategy pattern.
It is used by the BrowserDialog class (<a href="../code/class_BrowserDialog.html">BrowserDialog</a>) as a kind of internal HTML server
which handles URL's starting with &quot;int:&quot;. For this, a script has to provide a class that reimplements the &quot;get(url)&quot;
method. In the following example, a BrowserSource is created that takes an URL with an integer index number and
delivers a HTML text with a link to the URL with the next index.
</p><p>
Here is the code.
This example demonstrates how the &quot;get&quot; method is reimplemented to deliver the actual text.
</p><pre>
module MyMacro
include RBA
class MyBrowserSource &lt; BrowserSource
def get(url)
next_url = url.sub(/\d+/) { |num| (num.to_i+1).to_s }
&quot;This is #{url}. &lt;a href='#{next_url}'&gt;Goto next (#{next_url})&lt;/a&gt;&quot;
end
end
dialog = BrowserDialog::new
dialog.source = MyBrowserSource::new
dialog.home = &quot;int:0&quot;
dialog.exec
end
</pre>
The Python version is this:
<pre>
from pya import BrowserSource, BrowserDialog
class MyBrowserSource(BrowserSource):
def get(self, url):
next_url = &quot;int:&quot; + str(int(url.split(&quot;:&quot;)[1]) + 1)
return f&quot;This is {url}. &lt;a href='{next_url}'&gt;Goto next ({next_url})&lt;/a&gt;&gt;&quot;
dialog = BrowserDialog()
dialog.home = &quot;int:0&quot;
dialog.source = MyBrowserSource()
dialog.exec_()
</pre><p>
Ruby even allows reimplementation of a method without deriving a new class, because it allows
defining methods per instance:
</p><pre>
module MyMacro
include RBA
source = BrowserSource::new
def source.get(url)
next_url = url.sub(/\d+/) { |num| (num.to_i+1).to_s }
&quot;This is #{url}. &lt;a href='#{next_url}'&gt;Goto next (#{next_url})&lt;/a&gt;&quot;
end
dialog = BrowserDialog::new
dialog.source = source
dialog.home = &quot;int:0&quot;
dialog.exec
end
</pre><a name="h2-126"></a><h2>Events</h2><p>
Events are the callback variant which is the easiest one to use. Using an event it is possible
to directly attach a block of code to a callback. An event has a specific signature, i.e.
the parameters it provides. The block can obtain this parameters by listing them in its argument list.
</p><p>
Here is a simple example that uses the parameterless &quot;on_triggered&quot; event of the Action
class (<a href="../code/class_Action.html">Action</a>). It puts a new entry into the tool bar and if it is
clicked, it displays a message box:
</p><pre>
module MyMacro
include RBA
action = Action::new
action.on_triggered do
MessageBox::info(&quot;A message&quot;, &quot;The action was triggered&quot;, MessageBox::Ok)
end
action.title = &quot;My Action&quot;
Application::instance.main_window.menu.insert_item(&quot;@toolbar.end&quot;, &quot;my_action&quot;, action)
end
</pre><p>
The Python version is:
</p><pre>
from pya import Action, MessageBox, Application
def on_triggered():
MessageBox.info(&quot;A message&quot;, &quot;The action was triggered&quot;, MessageBox.Ok)
action = Action()
action.on_triggered = on_triggered
action.title = &quot;My Action&quot;
Application.instance().main_window().menu().insert_item(&quot;@toolbar.end&quot;, &quot;my_action&quot;, action)
</pre><p>
Specifying a block to an event will make the event only execute that block. A more flexible way of
controlling the code attached to events is available through the += and -= operators:
</p><pre>
module MyMacro
include RBA
code = lambda do
MessageBox::info(&quot;A message&quot;, &quot;The action was triggered&quot;, MessageBox::Ok)
end
action = Action::new
action.on_triggered += code
...
# to remove the code from the event, use:
action.on_triggered -= code
# to replace all event handlers by the one given by &quot;code&quot;:
action.on_triggered = code
# to clear all event handlers use:
action.on_triggered.clear
</pre><p>
Synonyms for the <tt>+=</tt> operator are <tt>add</tt> and <tt>connect</tt>. The latter makes code more familiar for PyQt users.
In the same way, synonyms for the <tt>-=</tt> operator are <tt>remove</tt> and <tt>disconnect</tt>.
</p><p>
If the Qt binding is available (see <a href="qt_binding.html">The Qt Binding</a>), Qt signals
are implemented as events. This way it's very simple to create a Qt dialog. In following example,
the &quot;textChanged&quot; signal of QLineEdit is attached a code block which copies the text of the
input field to the label below:
</p><pre>
module MyMacro
include RBA
dialog = QDialog::new(Application::instance.main_window)
layout = QVBoxLayout::new(dialog)
input = QLineEdit::new(dialog)
label = QLabel::new(dialog)
layout.addWidget(input)
layout.addWidget(label)
# implement the textChanged signal as event:
input.textChanged { |text| label.text = text }
dialog.exec
end
</pre><p>
The Python version is:
</p><pre>
from pya import QDialog, QVBoxLayout, QLineEdit, QLabel, Application
dialog = QDialog(Application.instance().main_window())
layout = QVBoxLayout(dialog)
input = QLineEdit(dialog)
label = QLabel(dialog)
layout.addWidget(input)
layout.addWidget(label)
def text_changed(text):
label.text = text
# implement the textChanged signal as event:
input.textChanged = text_changed
dialog.exec_()
</pre><p>
Using the += operator on the event, multiple handlers can be added to a signal:
</p><pre>
module MyMacro
include RBA
dialog = QDialog::new(Application::instance.main_window)
layout = QVBoxLayout::new(dialog)
input = QLineEdit::new(dialog)
label1 = QLabel::new(dialog)
label2 = QLabel::new(dialog)
layout.addWidget(input)
layout.addWidget(label1)
layout.addWidget(label2)
# two signal consumers:
input.textChanged += lambda { |text| label1.text = text }
input.textChanged += lambda { |text| label2.text = text.reverse }
dialog.exec
end
</pre><p>
with the Python version:
</p><pre>
from pya import QDialog, QVBoxLayout, QLineEdit, QLabel, Application
dialog = QDialog(Application.instance().main_window())
layout = QVBoxLayout(dialog)
input = QLineEdit(dialog)
label1 = QLabel(dialog)
label2 = QLabel(dialog)
layout.addWidget(input)
layout.addWidget(label1)
layout.addWidget(label2)
def text_changed1(text):
label1.text = text
def text_changed2(text):
label2.text = text[::-1]
# two signal consumers:
input.textChanged += text_changed1
input.textChanged += text_changed2
dialog.exec_()
</pre></div>
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