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<|endoftext|>Belbe's Armor | {3} | Artifact | uncommon | {X}, {T}: Target creature gets -X/+X until end of turn. | It protects her from the ravages of Phyrexia and the savages of Rath. | nan | nan<|endoftext|>
<|endoftext|>Slinking Skirge | {3}{B} | Creature β€” Phyrexian Imp | common | Flying
{2}, Sacrifice <card_name>: Draw a card. | Davvol encouraged the skirges; they made excellent sentries and were quite edible if properly seasoned. | 2 | 1<|endoftext|>
<|endoftext|>Thalakos Lowlands | | Land | uncommon | {T}: Add {C}.
{T}: Add {W} or {U}. <card_name> doesn't untap during your next untap step. | nan | nan | nan<|endoftext|>
<|endoftext|>Scoured Barrens | | Land | common | <card_name> enters the battlefield tapped.
When <card_name> enters the battlefield, you gain 1 life.
{T}: Add {W} or {B}. | nan | nan | nan<|endoftext|>
<|endoftext|>Spined Wurm | {4}{G} | Creature β€” Wurm | common | | It has more teeth than fit in its mouth. | 5 | 4<|endoftext|>
<|endoftext|>Cadric, Soul Kindler | {2}{R}{W} | Legendary Creature β€” Dwarf Wizard | rare | The "legend rule" doesn't apply to tokens you control.
Whenever another nontoken legendary permanent enters the battlefield under your control, you may pay {1}. If you do, create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step. | nan | 4 | 3<|endoftext|>
<|endoftext|>Grim Captain's Call | {2}{B} | Sorcery | uncommon | Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk. | When the battle is over, the bitterest foes at last find common ground. | nan | nan<|endoftext|>
<|endoftext|>Boseiju, Who Endures | | Legendary Land | rare | {T}: Add {G}.
Channel β€” {1}{G}, Discard <card_name>: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control. | nan | nan | nan<|endoftext|>
<|endoftext|>Catastrophe | {4}{W}{W} | Sorcery | rare | Destroy all lands or all creatures. Creatures destroyed this way can't be regenerated. | Radiant's eyes flashed. "Go, then," the angel spat at Serra, "and leave this world to those who truly care." | nan | nan<|endoftext|>
<|endoftext|>Vandalblast | {R} | Sorcery | rare | Destroy target artifact you don't control.
Overload {4}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.") | Our hero struck with a flash of steel, slicing the monster's claw and freeing the young girl from its grasp! | nan | nan<|endoftext|>
<|endoftext|>Beledros Witherbloom | {5}{B}{G} | Legendary Creature β€” Elder Dragon | mythic | Flying
At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
Pay 10 life: Untap all lands you control. Activate only once each turn. | nan | 4 | 4<|endoftext|>
<|endoftext|>Enchanted Carriage | {5} | Artifact β€” Vehicle | uncommon | When <card_name> enters the battlefield, create two 1/1 white Mouse creature tokens.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) | nan | 4 | 4<|endoftext|>
<|endoftext|>Floodbringer | {1}{U} | Creature β€” Moonfolk Wizard | common | Flying
{2}, Return a land you control to its owner's hand: Tap target land. | "Such a small thing, a drop of water . . . And yet enough of them together can flood a field, cleanse a mire, or choke a forest." | 1 | 2<|endoftext|>
<|endoftext|>Phyresis | {1}{B} | Enchantment β€” Aura | common | Enchant creature
Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) | "Perfection is at hand. You have been freed of weakness and made *compleat*."
β€”Sheoldred, Whispering One | nan | nan<|endoftext|>
<|endoftext|>Banewhip Punisher | {2}{B} | Creature β€” Human Warrior | uncommon | When <card_name> enters the battlefield, you may put a -1/-1 counter on target creature.
{B}, Sacrifice <card_name>: Destroy target creature that has a -1/-1 counter on it. | "If I die, it will not be alone." | 2 | 2<|endoftext|>
<|endoftext|>Mountain | | Basic Land β€” Mountain | common | ({T}: Add {R}.) | nan | nan | nan<|endoftext|>
<|endoftext|>Nin, the Pain Artist | {U}{R} | Legendary Creature β€” Vedalken Wizard | rare | {X}{U}{R}, {T}: <card_name> deals X damage to target creature. That creature's controller draws X cards. | "Your body is a delicate instrument that tells me truths. These devices help me 'tune' that instrument." | 1 | 1<|endoftext|>
<|endoftext|>Corpse Traders | {3}{B} | Creature β€” Human Rogue | uncommon | {2}{B}, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery. | Those without breath can't complain. | 3 | 3<|endoftext|>
<|endoftext|>Zodiac Rabbit | {G} | Creature β€” Rabbit | common | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) | ". . . The world's affairs rush on, an endless stream; / A sky-told fate, infinite in reach, dooms all. . . ." | 1 | 1<|endoftext|>
<|endoftext|>Rite of the Serpent | {4}{B}{B} | Sorcery | common | Destroy target creature. If that creature had a +1/+1 counter on it, create a 1/1 green Snake creature token. | "From your death, new life. From your loss, our profit."
β€”Kirada, Qarsi overseer | nan | nan<|endoftext|>
<|endoftext|>Scourge of Fleets | {5}{U}{U} | Creature β€” Kraken | rare | When <card_name> enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control. | nan | 6 | 6<|endoftext|>
<|endoftext|>Maro's Gone Nuts | {G}{G} | Enchantment | rare | Double any effect that doubles. (It quadruples.) | nan | nan | nan<|endoftext|>
<|endoftext|>Skullclamp | {1} | Artifact β€” Equipment | uncommon | Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip {1} | The mind is a beautiful bounty encased in an annoying bone container. | nan | nan<|endoftext|>
<|endoftext|>Skullmane Baku | {3}{B}{B} | Creature β€” Spirit | common | Whenever you cast a Spirit or Arcane spell, you may put a ki counter on <card_name>.
{1}, {T}, Remove X ki counters from <card_name>: Target creature gets -X/-X until end of turn. | nan | 2 | 1<|endoftext|>
<|endoftext|>Ledger Shredder | {1}{U} | Creature β€” Bird Advisor | rare | Flying
Whenever a player casts their second spell each turn, <card_name> connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) | No evidence, no crime. | 1 | 3<|endoftext|>
<|endoftext|>Pia Nalaar | {2}{R} | Legendary Creature β€” Human Artificer | rare | When <card_name> enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.
{1}{R}: Target artifact creature gets +1/+0 until end of turn.
{1}, Sacrifice an artifact: Target creature can't block this turn. | nan | 2 | 2<|endoftext|>
<|endoftext|>Shatterskull Charger | {1}{R}{R} | Creature β€” Giant Warrior | rare | Kicker {2}
Trample, haste
If <card_name> was kicked, it enters the battlefield with a +1/+1 counter on it.
At the beginning of your end step, if <card_name> doesn't have a +1/+1 counter on it, return it to its owner's hand. | nan | 4 | 3<|endoftext|>
<|endoftext|>Infected Vermin | {2}{B} | Creature β€” Rat | uncommon | {2}{B}: <card_name> deals 1 damage to each creature and each player.
Threshold β€” {3}{B}: <card_name> deals 3 damage to each creature and each player. Activate only if seven or more cards are in your graveyard. | nan | 1 | 1<|endoftext|>
<|endoftext|>Venerable Warsinger | {1}{R}{W} | Creature β€” Spirit Cleric | rare | Vigilance, trample
Whenever <card_name> deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage <card_name> dealt to that player. | nan | 3 | 3<|endoftext|>
<|endoftext|>Thousand-Faced Shadow | {U} | Creature β€” Human Ninja | rare | Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Flying
When <card_name> enters the battlefield from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters the battlefield tapped and attacking. | nan | 1 | 1<|endoftext|>
<|endoftext|>Murderous Betrayal | {B}{B}{B} | Enchantment | rare | {B}{B}, Pay half your life, rounded up: Destroy target nonblack creature. It can't be regenerated. | Which hurts more: a sword in the gut or a dagger in the back? | nan | nan<|endoftext|>
<|endoftext|>Eyeblight Massacre | {2}{B}{B} | Sorcery | uncommon | Non-Elf creatures get -2/-2 until end of turn. | "I've already seen so much evil, so much darkness. Why do you insist on adding more?"
β€”Nissa Revane, to Dwynen | nan | nan<|endoftext|>
<|endoftext|>Raise Dead | {B} | Sorcery | common | Return target creature card from your graveyard to your hand. | nan | nan | nan<|endoftext|>
<|endoftext|>Saprazzan Skerry | | Land | common | <card_name> enters the battlefield tapped with two depletion counters on it.
{T}, Remove a depletion counter from <card_name>: Add {U}{U}. If there are no depletion counters on <card_name>, sacrifice it. | nan | nan | nan<|endoftext|>
<|endoftext|>Elder Gargaroth | {3}{G}{G} | Creature β€” Beast | mythic | Vigilance, reach, trample
Whenever <card_name> attacks or blocks, choose one β€”
β€’ Create a 3/3 green Beast creature token.
β€’ You gain 3 life.
β€’ Draw a card. | nan | 6 | 6<|endoftext|>
<|endoftext|>Bloodline Culling | {1}{B}{B} | Instant | rare | Choose one β€”
β€’ Target creature gets -5/-5 until end of turn.
β€’ Creature tokens get -2/-2 until end of turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Enigma Drake | {1}{U}{R} | Creature β€” Drake | uncommon | Flying
<card_name>'s power is equal to the number of instant and sorcery cards in your graveyard. | nan | * | 4<|endoftext|>
<|endoftext|>Sphinx Summoner | {3}{U}{B} | Artifact Creature β€” Sphinx | rare | Flying
When <card_name> enters the battlefield, you may search your library for an artifact creature card, reveal it, put it into your hand, then shuffle. | nan | 3 | 3<|endoftext|>
<|endoftext|>Blessing of Frost | {3}{G} | Snow Sorcery | rare | Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell. Then draw a card for each creature you control with power 4 or greater. | A friend of Jorn is never cold. | nan | nan<|endoftext|>
<|endoftext|>Worship | {3}{W} | Enchantment | rare | If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead. | "Believe in the ideal, not the idol."
β€”Serra | nan | nan<|endoftext|>
<|endoftext|>Duress | {B} | Sorcery | common | Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. | Solitude and starvation are brutal punishments, but even worse is all that time to think. | nan | nan<|endoftext|>
<|endoftext|>Miara, Thorn of the Glade | {1}{B} | Legendary Creature β€” Elf Scout | uncommon | Whenever <card_name> or another Elf you control dies, you may pay {1} and 1 life. If you do, draw a card.
Partner (You can have two commanders if both have partner.) | "Approach from downwind. Tread with care. Aim for the heart." | 1 | 2<|endoftext|>
<|endoftext|>Flame Slash | {R} | Sorcery | common | <card_name> deals 4 damage to target creature. | After millennia asleep, the Eldrazi had forgotten about Zendikar's fiery temper and dislike of strangers. | nan | nan<|endoftext|>
<|endoftext|>Touch of the Void | {2}{R} | Sorcery | common | Devoid (This card has no color.)
<card_name> deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead. | Some wounds never heal. | nan | nan<|endoftext|>
<|endoftext|>Guardian Angel | {X}{W} | Instant | common | Prevent the next X damage that would be dealt to any target this turn. Until end of turn, you may pay {1} any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that permanent or player this turn. | nan | nan | nan<|endoftext|>
<|endoftext|>Sparkspitter | {2}{R} | Creature β€” Elemental Spellshaper | common | {R}, {T}, Discard a card: Create a 3/1 red Elemental creature token named Spark Elemental. It has trample, haste, and "At the beginning of the end step, sacrifice Spark Elemental." | nan | 1 | 3<|endoftext|>
<|endoftext|>Hold the Perimeter | | Conspiracy | rare | (Start the game with this conspiracy face up in the command zone.)
At the beginning of your first upkeep, create a 1/2 white Soldier creature token with defender.
At the beginning of each other player's first upkeep, that player creates a 1/1 red Goblin creature token with "This creature can't block." | nan | nan | nan<|endoftext|>
<|endoftext|>Lightning Shrieker | {4}{R} | Creature β€” Dragon | common | Flying, trample, haste
At the beginning of the end step, <card_name>'s owner shuffles it into their library. | Dragonslayers learned to keep silent about their deeds after seeing the terrible vengeance wrought by Kolaghan and her brood. | 5 | 5<|endoftext|>
<|endoftext|>Atris, Oracle of Half-Truths | {2}{U}{B} | Legendary Creature β€” Human Advisor | rare | Menace
When <card_name> enters the battlefield, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard. | nan | 3 | 2<|endoftext|>
<|endoftext|>Diamond Faerie | {2}{G}{W}{U} | Snow Creature β€” Faerie | rare | Flying
{1}{S}: Snow creatures you control get +1/+1 until end of turn. ({S} can be paid with one mana from a snow source.) | "That such delicate creatures could become so powerful in the embrace of winter is yet more proof that I am right."
β€”Heidar, Rimewind master | 3 | 3<|endoftext|>
<|endoftext|>Titania, Nature's Force | {4}{G}{G} | Legendary Creature β€” Elemental | mythic | You may play Forests from your graveyard.
Whenever a Forest enters the battlefield under your control, create a 5/3 green Elemental creature token.
Whenever an Elemental you control dies, you may mill three cards. | nan | 6 | 6<|endoftext|>