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Cycling {R} ({R}, Discard this card: Draw a card.) | It's the only kind of shower goblins will tolerate. | nan | nan<|endoftext|>
<|endoftext|>Remand | {1}{U} | Instant | uncommon | Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.
Draw a card. | For the Azorius, the law can be a physical shield against chaos and anarchy. | nan | nan<|endoftext|>
<|endoftext|>Plains | | Basic Land — Plains | common | ({T}: Add {W}.) | nan | nan | nan<|endoftext|>
<|endoftext|>Edric, Spymaster of Trest | {1}{G}{U} | Legendary Creature — Elf Rogue | rare | Whenever a creature deals combat damage to one of your opponents, its controller may draw a card. | "I am not at liberty to reveal my sources, but I can assure you, the price on your head is high." | 2 | 2<|endoftext|>
<|endoftext|>Crossbow Infantry | {1}{W} | Creature — Human Soldier Archer | common | {T}: <card_name> deals 1 damage to target attacking or blocking creature. | "He can split a marshfly in two from halfway across the range."
—Onean sergeant | 1 | 1<|endoftext|>
<|endoftext|>Bubbling Beebles | {4}{U} | Creature — Beeble | common | <card_name> can't be blocked as long as defending player controls an enchantment. | "Chancellor Rayne canceled the annual beeble roast. I should have married a crueler woman."
—Barrin | 3 | 3<|endoftext|>
<|endoftext|>Ulasht, the Hate Seed | {2}{R}{G} | Legendary Creature — Hellion Hydra | rare | <card_name> enters the battlefield with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control.
{1}, Remove a +1/+1 counter from Ulasht: Choose one —
• Ulasht deals 1 damage to target creature.
• Create a 1/1 green Saproling creature token. | nan | 0 | 0<|endoftext|>
<|endoftext|>Unholy Strength | {B} | Enchantment — Aura | common | Enchant creature
Enchanted creature gets +2/+1. | "I don't *feel* any different." | nan | nan<|endoftext|>
<|endoftext|>Forest | | Basic Land — Forest | common | ({T}: Add {G}.) | nan | nan | nan<|endoftext|>
<|endoftext|>Thornwood Falls | | Land | common | <card_name> enters the battlefield tapped.
When <card_name> enters the battlefield, you gain 1 life.
{T}: Add {G} or {U}. | nan | nan | nan<|endoftext|>
<|endoftext|>Goblin Bowling Team | {3}{R} | Creature — Goblin | common | If <card_name> would deal damage to a permanent or player, it deals that much damage plus the result of a six-sided die roll to that permanent or player instead. | Flog was out of his league—this game wasn't up his alley, but the team couldn't spare him if he split. | 1 | 1<|endoftext|>
<|endoftext|>Elvish Aberration | {5}{G} | Creature — Elf Mutant | rare | {T}: Add {G}{G}{G}.
Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) | nan | 4 | 5<|endoftext|>
<|endoftext|>Farid, Enterprising Salvager | {2}{R} | Legendary Creature — Human Soldier | rare | Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a colorless artifact token named Scrap.
{1}{R}, Sacrifice an artifact: Choose one —
• Put a +1/+1 counter on Farid. It gains menace until end of turn.
• Goad target creature.
• Discard a card, then draw a card. | nan | 3 | 3<|endoftext|>
<|endoftext|>Wings of Aesthir | {W}{U} | Enchantment — Aura | uncommon | Enchant creature
Enchanted creature gets +1/+0 and has flying and first strike. | "For those of courage, even the sky holds no limit."
—Arnjlot Olasson, sky mage | nan | nan<|endoftext|>
<|endoftext|>Mwonvuli Beast Tracker | {1}{G}{G} | Creature — Human Scout | uncommon | When <card_name> enters the battlefield, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle and put that card on top. | "The more dangerous, the better." | 2 | 1<|endoftext|>
<|endoftext|>Return to Dust | {2}{W}{W} | Instant | uncommon | Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment. | Some timelines forever fray, branch, and intermingle. Others end abruptly. | nan | nan<|endoftext|>
<|endoftext|>Royal Assassin | {1}{B}{B} | Creature — Human Assassin | rare | {T}: Destroy target tapped creature. | An assassin is a king's most trusted courier, ensuring his messages are heard by even the most unwilling recipients. | 1 | 1<|endoftext|>
<|endoftext|>Shock | {R} | Instant | common | <card_name> deals 2 damage to any target. | The tools of invention became the weapons of revolution. | nan | nan<|endoftext|>
<|endoftext|>Eldrazi Temple | | Land | rare | {T}: Add {C}.
{T}: Add {C}{C}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi. | It housed a congregation of broken, screaming souls. | nan | nan<|endoftext|>
<|endoftext|>Walk the Plank | {B}{B} | Sorcery | uncommon | Destroy target non-Merfolk creature. | When Captain Thorn adds a new ship to his fleet, he gives the crew a simple choice: follow me, or fall in the sea. | nan | nan<|endoftext|>
<|endoftext|>Sphinx's Revelation | {X}{W}{U}{U} | Instant | mythic | You gain X life and draw X cards. | "Let the knowledge of absolute law inspire you to live a life of absolute order." | nan | nan<|endoftext|>
<|endoftext|>Mise | {U} | Instant | uncommon | Choose a nonland card name, then reveal the top card of your library. If that card has the chosen name, you draw three cards. | mise 'mīz v [alter. of might as well] (1997) 1: to win when you don't deserve to 2: to top-deck the "tings" you need 3: to be rewarded by an opponent's bad luck 4: to coin a phrase that spreads through the tournament scene like wildfire 5: to fling a monkey 6: to split firewood using a sharp instrument 7: To burn | nan | nan<|endoftext|>
<|endoftext|>Kor Entanglers | {4}{W} | Creature — Kor Soldier Ally | uncommon | Rally — Whenever <card_name> or another Ally enters the battlefield under your control, tap target creature an opponent controls. | "We came into this world together. We fight for this world together. We'll leave this world together." | 3 | 4<|endoftext|>
<|endoftext|>Spread the Sickness | {4}{B} | Sorcery | uncommon | Destroy target creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) | Life is ephemeral. Phyrexia is eternal. | nan | nan<|endoftext|>
<|endoftext|>Izoni, Thousand-Eyed | {2}{B}{B}{G}{G} | Legendary Creature — Elf Shaman | rare | Undergrowth — When <card_name> enters the battlefield, create a 1/1 black and green Insect creature token for each creature card in your graveyard.
{B}{G}, Sacrifice another creature: You gain 1 life and draw a card. | nan | 2 | 3<|endoftext|>
<|endoftext|>Oracle of the Alpha | {2}{U} | Creature — Bird Wizard | mythic | Flying
When <card_name> enters the battlefield, conjure the Power Nine into your library, then shuffle.
Whenever <card_name> attacks, scry 1. | nan | 2 | 3<|endoftext|>
<|endoftext|>Duelist's Heritage | {2}{W} | Enchantment | rare | Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn. | The best techniques outlive their creators. | nan | nan<|endoftext|>
<|endoftext|>Lazav, Dimir Mastermind | {U}{U}{B}{B} | Legendary Creature — Shapeshifter | mythic | Hexproof
Whenever a creature card is put into an opponent's graveyard from anywhere, you may have <card_name> become a copy of that card, except its name is <card_name>, it's legendary in addition to its other types, and it has hexproof and this ability. | nan | 3 | 3<|endoftext|>
<|endoftext|>Celestial Kirin | {2}{W}{W} | Legendary Creature — Kirin Spirit | rare | Flying
Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's mana value. | All bow at its visitation—some in awe, some in honor, some in fear. | 3 | 3<|endoftext|>
<|endoftext|>Green Sun's Twilight | {X}{G} | Sorcery | rare | Reveal the top X plus one cards of your library. Choose a creature card and/or a land card from among them. Put those cards into your hand and the rest on the bottom of your library in a random order. If X is 5 or more, instead put the chosen cards onto the battlefield or into your hand and the rest on the bottom of your library in a random order. | nan | nan | nan<|endoftext|>
<|endoftext|>Snapdax, Apex of the Hunt | {1}{R}{W}{B} | Legendary Creature — Dinosaur Cat Nightmare | mythic | Mutate {2}{B/R}{W}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Double strike
Whenever this creature mutates, it deals 4 damage to target creature or planeswalker an opponent controls and you gain 4 life. | nan | 3 | 5<|endoftext|>
<|endoftext|>Ornithopter | {0} | Artifact Creature — Thopter | uncommon | Flying | "It has been my honor to improve on Thran's original design. Perhaps history will remember me in some small part for my work."
—Urza, in his apprenticeship | 0 | 2<|endoftext|>
<|endoftext|>Kamahl, Pit Fighter | {4}{R}{R} | Legendary Creature — Human Barbarian | rare | Haste (This creature can attack and {T} as soon as it comes under your control.)
{T}: <card_name> deals 3 damage to any target. | In times when freedom seems lost, great souls arise to reclaim it. | 6 | 1<|endoftext|>
<|endoftext|>Saheeli's Directive | {X}{R}{R}{R} | Sorcery | rare | Improvise (Each artifact you tap after you're done activating mana abilities pays for {1}.)
Reveal the top X cards of your library. You may put any number of artifact cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard. | nan | nan | nan<|endoftext|>
<|endoftext|>Festering Goblin | {B} | Creature — Zombie Goblin | common | When <card_name> dies, target creature gets -1/-1 until end of turn. | In life, it was a fetid, disease-ridden thing. In death, not much changed. | 1 | 1<|endoftext|>
<|endoftext|>Reality Smasher | {4}{C} | Creature — Eldrazi | rare | ({C} represents colorless mana.)
Trample, haste
Whenever <card_name> becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card. | New perspectives are often fleeting. | 5 | 5<|endoftext|>
<|endoftext|>Orzhov Advokist | {2}{W} | Creature — Human Advisor | uncommon | At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or planeswalkers you control until your next turn. | The Orzhov care not for repentance, only repayment. | 1 | 4<|endoftext|>
<|endoftext|>Initiate's Companion | {1}{G} | Creature — Cat | common | Whenever <card_name> deals combat damage to a player, untap target creature or land. | "I'd like to say that it's our pet, but the reverse may be closer to the truth."
—Ixor, initiate of Rhet crop | 3 | 1<|endoftext|>
<|endoftext|>Tsabo's Assassin | {2}{B}{B} | Creature — Phyrexian Zombie Assassin | rare | {T}: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated. | nan | 1 | 1<|endoftext|>
<|endoftext|>Mana Clash | {R} | Sorcery | rare | You and target opponent each flip a coin. <card_name> deals 1 damage to each player whose coin comes up tails. Repeat this process until both players' coins come up heads on the same flip. | nan | nan | nan<|endoftext|>
<|endoftext|>Hogaak, Arisen Necropolis | {5}{B/G}{B/G} | Legendary Creature — Avatar | rare | You can't spend mana to cast this spell.
Convoke, delve (Each creature you tap while casting this spell pays for {1} or one mana of that creature's color. Each card you exile from your graveyard pays for {1}.)
You may cast <card_name> from your graveyard.
Trample | nan | 8 | 8<|endoftext|>
<|endoftext|>Survival of the Fittest | {1}{G} | Enchantment | rare | {G}, Discard a creature card: Search your library for a creature card, reveal that card, put it into your hand, then shuffle. | nan | nan | nan<|endoftext|>
<|endoftext|>Jasmine Boreal | {3}{G}{W} | Legendary Creature — Human | special | | "Peace must prevail, even if the wicked must die." | 4 | 5<|endoftext|>
<|endoftext|>Bone Dragon | {3}{B}{B} | Creature — Dragon Skeleton | mythic | Flying
{3}{B}{B}, Exile seven other cards from your graveyard: Return <card_name> from your graveyard to the battlefield tapped. | Its roar is the clatter of a thousand bones. | 5 | 4<|endoftext|>
<|endoftext|>Psychic Venom | {1}{U} | Enchantment — Aura | common | Enchant land
Whenever enchanted land becomes tapped, <card_name> deals 2 damage to that land's controller. | nan | nan | nan<|endoftext|>
<|endoftext|>A-Falcon Abomination | {2}{U} | Creature — Zombie Bird | common | Flash
Flying
When Falcon Abomination enters the battlefield, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) | The foulest of fowl. | 2 | 2<|endoftext|>
<|endoftext|>Grizzly Fate | {3}{G}{G} | Sorcery | uncommon | Create two 2/2 green Bear creature tokens.
Threshold — Create four 2/2 green Bear creature tokens instead if seven or more cards are in your graveyard.
Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) | nan | nan | nan<|endoftext|>
<|endoftext|>Ancient Spring | | Land | common | <card_name> enters the battlefield tapped.
{T}: Add {U}.
{T}, Sacrifice <card_name>: Add {W}{B}. | nan | nan | nan<|endoftext|>
<|endoftext|>Howlgeist | {5}{G} | Creature — Spirit Wolf | uncommon | Creatures with power less than <card_name>'s power can't block it.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | nan | 4 | 2<|endoftext|>
<|endoftext|>Sengir Vampire | {3}{B}{B} | Creature — Vampire | uncommon | Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by <card_name> this turn dies, put a +1/+1 counter on <card_name>. | nan | 4 | 4<|endoftext|>
<|endoftext|>Farewell | {4}{W}{W} | Sorcery | rare | Choose one or more —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all graveyards. | nan | nan | nan<|endoftext|>
<|endoftext|>Digsite Engineer | {2}{W} | Creature — Dwarf Artificer | rare | Whenever you cast an artifact spell, you may pay {2}. If you do, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control." | nan | 3 | 3<|endoftext|>
<|endoftext|>Security Rhox | {2}{R}{G} | Creature — Rhino Warrior | uncommon | You may pay {R}{G} rather than pay this spell's mana cost. Spend only mana produced by Treasures to cast it this way. | Unlucky assassins find out why he's called "Brick Wall" Balzano. | 5 | 4<|endoftext|>