love.graphics.print
Draws text on screen. If no Font is set, one will be created and set (once) if needed.

As of LOVE 0.7.1, when using translation and scaling functions while drawing text, this function assumes the scale occurs first. If you don't script with this in mind, the text won't be in the right position, or possibly even on screen.

love.graphics.print and love.graphics.printf both support UTF-8 encoding. You'll also need a proper Font for special characters.

In versions prior to 11.0, color and byte component values were within the range of 0 to 255 instead of 0 to 1.
love.graphics.print( text, x, y, r, sx, sy, ox, oy, kx, ky )
text string The text to draw.
x (0) number The position to draw the object (x-axis).
y (0) number The position to draw the object (y-axis).
r (0) number Orientation (radians).
sx (1) number Scale factor (x-axis).
sy (sx) number Scale factor (y-axis).
ox (0) number Origin offset (x-axis).
oy (0) number Origin offset (y-axis).
kx (0) number Shearing factor (x-axis).
ky (0) number Shearing factor (y-axis).
love.graphics.print( coloredtext, x, y, angle, sx, sy, ox, oy, kx, ky )
coloredtext table A table containing colors and strings to add to the object, in the form of {color1, string1, color2, string2, ...}.
coloredtext.color1 table A table containing red, green, blue, and optional alpha components to use as a color for the next string in the table, in the form of {red, green, blue, alpha}.
coloredtext.string1 string A string of text which has a color specified by the previous color.
coloredtext.color2 table A table containing red, green, blue, and optional alpha components to use as a color for the next string in the table, in the form of {red, green, blue, alpha}.
coloredtext.string2 string A string of text which has a color specified by the previous color.
coloredtext.... tables and strings Additional colors and strings.
x (0) number The position of the text on the x-axis.
y (0) number The position of the text on the y-axis.
angle (0) number The orientation of the text in radians.
sx (1) number Scale factor on the x-axis.
sy (sx) number Scale factor on the y-axis.
ox (0) number Origin offset on the x-axis.
oy (0) number Origin offset on the y-axis.
kx (0) number Shearing / skew factor on the x-axis.
ky (0) number Shearing / skew factor on the y-axis.
love.graphics.print( text, transform )
text string The text to draw.
transform Transform Transformation object.
love.graphics.print( coloredtext, transform )
coloredtext table A table containing colors and strings to add to the object, in the form of {color1, string1, color2, string2, ...}.
coloredtext.color1 table A table containing red, green, blue, and optional alpha components to use as a color for the next string in the table, in the form of {red, green, blue, alpha}.
coloredtext.string1 string A string of text which has a color specified by the previous color.
coloredtext.color2 table A table containing red, green, blue, and optional alpha components to use as a color for the next string in the table, in the form of {red, green, blue, alpha}.
coloredtext.string2 string A string of text which has a color specified by the previous color.
coloredtext.... tables and strings Additional colors and strings.
transform Transform Transformation object.
love.graphics.print( text, font, transform )
text string The text to draw.
font Font The Font object to use.
transform Transform Transformation object.
love.graphics.print( coloredtext, font, transform )
coloredtext table A table containing colors and strings to add to the object, in the form of {color1, string1, color2, string2, ...}.
coloredtext.color1 table A table containing red, green, blue, and optional alpha components to use as a color for the next string in the table, in the form of {red, green, blue, alpha}.
coloredtext.string1 string A string of text which has a color specified by the previous color.
coloredtext.color2 table A table containing red, green, blue, and optional alpha components to use as a color for the next string in the table, in the form of {red, green, blue, alpha}.
coloredtext.string2 string A string of text which has a color specified by the previous color.
coloredtext.... tables and strings Additional colors and strings.
font Font The Font object to use.
transform Transform Transformation object.