moonloader / init.lua
NMizu's picture
Upload 21 files
57a3a9f verified
raw
history blame
1.02 kB
--[[
Project: SF.lua <https://github.com/imring/SF.lua>
License: MIT License
Author: imring
]]
local ok, raklua = pcall(require, 'RakLua')
if ok then
raklua.defineSampLuaCompatibility()
end
require 'sflua.basic'
require 'sflua.chat'
require 'sflua.deathwindow'
require 'sflua.dialog'
require 'sflua.game'
require 'sflua.gangzone'
require 'sflua.input'
require 'sflua.label'
require 'sflua.netgame'
require 'sflua.object'
require 'sflua.pickup'
require 'sflua.player'
require 'sflua.scoreboard'
require 'sflua.textdraw'
require 'sflua.vehicle'
require 'sflua.raknet'
-- TODO:
-- sampHasDialogRespond
-- sampForcePassengerSyncSeatId
-- sampForceWeaponsSync
-- sampGetRakclientFuncAddressByIndex
-- sampGetRpcCallbackByRpcId
-- sampGetRpcNodeByRpcId
-- raknetEmulRpcReceiveBitStream
-- raknetEmulPacketReceiveBitStream
-- sampSetClientCommandDescription: needed?
-- sampGetStreamedOutPlayerPos: RakLua?
-- onSendRpc
-- onSendPacket
-- onReceiveRpc
-- onReceivePacket