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namespace Vertica.Umbraco.Headless.Core.Models { public class ColorAndLabel { public ColorAndLabel(string color, string label) { Color = color; Label = label; } public string Color { get; } public string Label { get; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using MinerWarsMath; using MinerWars.AppCode.Game.Editor; using MinerWars.AppCode.Game.GUI.Core; using MinerWars.AppCode.Game.Localization; using MinerWars.AppCode.Game.Entities.VoxelHandShapes; using MinerWars.AppCode.Game.Utils; us...
// Licensed to Elasticsearch B.V under one or more agreements. // Elasticsearch B.V licenses this file to you under the Apache 2.0 License. // See the LICENSE file in the project root for more information using Elastic.Elasticsearch.Xunit.XunitPlumbing; using Nest; using System.ComponentModel; namespace Examples.Aggr...
using System.Collections.Generic; namespace IxMilia.Dxf.Entities { public partial class DxfVertex { protected override void AddValuePairs(List<DxfCodePair> pairs, DxfAcadVersion version, bool outputHandles, bool writeXData) { base.AddValuePairs(pairs, version, outputHandles, writeXD...
// This file is used by Code Analysis to maintain SuppressMessage // attributes that are applied to this project. // Project-level suppressions either have no target or are given // a specific target and scoped to a namespace, type, member, etc. using System.Diagnostics.CodeAnalysis; [assembly: SuppressMessage("Reli...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //--...
namespace Forms.DeltaE2000 { public partial class MainForm : Form { public MainForm() { InitializeComponent(); Color cA = System.Drawing.ColorTranslator.FromHtml("#fcba03"); pnColor1.BackColor = cA; Color cB = System.Drawing.ColorTranslator.FromHtm...
#nullable enable using System; namespace C80NullableReferenceType { class A { public string F1 { set; get; } = "Hello"; public string F2 { set; get; } = "Hello"; } class Program { static int Length(string s) { return s.Length; } static void Main(string...
using System.ComponentModel; using System.Diagnostics; namespace CSharp8.Intro { [Description("[0] Intro")] class IntroSlides { static void Main(string[] args) { const string introSlidesUrl = "https://slides.com/zajkowskimarcin/always-up-to-d8/live#/"; var psi = ne...
namespace OBL.Data.Migrations { using System; using System.Data.Entity; using System.Data.Entity.Migrations; using System.Linq; internal sealed class Configuration : DbMigrationsConfiguration<OBL.Data.Context.BookCatalogDbContext> { public Configuration() { Automatic...
// https://adventofcode.com/2018/day/9 using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text.RegularExpressions; namespace AoC_09 { public class Program { private const int ScoringMarbleValueModulo = 23; private const int ScoringMarbleCompanionOffset = 7; priv...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using Luis; namespace CalendarSkill.Test.Flow.Utterances { public class FindMeetingTestUtterances : BaseTestUtterances { public FindMeetingTestUtterances() { this.Add(Base...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //--...
using Dolittle.Lifecycle; using Machine.Specifications; namespace Dolittle.DependencyInversion.for_BindingBuilder { public class when_binding_to_type_that_indicates_singleton_lifecycle_as_attribte : given.a_null_binding { [Singleton] public class MyType {} static Binding result; ...
using System; namespace Etdb.ReportingService.Misc.Exceptions { public class ResourceLockedException : Exception { public ResourceLockedException(string message) : base(message) { } } }
// SPDX-License-Identifier: Apache-2.0 // Licensed to the Ed-Fi Alliance under one or more agreements. // The Ed-Fi Alliance licenses this file to you under the Apache License, Version 2.0. // See the LICENSE and NOTICES files in the project root for more information. using System; using System.Linq; using MappingEdu...
using System; using System.Collections; using System.Collections.Generic; enum EInt8 : sbyte { A = -1, B, C, D } enum EUInt8 : byte { A, B, C, D } enum EInt16 : short { A = -1, B, C, D } enum EUInt16 : ushort { A, B, C, D } enum EInt32 : int { A = -1, B, C, D } enum EUInt32 : uint { A, B, C, D } enum EInt64 : long { A...
using Lsj.Util.Win32.BaseTypes; using Lsj.Util.Win32.Callbacks; using Lsj.Util.Win32.Marshals; using Lsj.Util.Win32.Structs; using System; using System.Runtime.InteropServices; using static Lsj.Util.Win32.BaseTypes.BOOL; using static Lsj.Util.Win32.Constants; using static Lsj.Util.Win32.Enums.SynchronizationObjectAcce...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Diagnostics; namespace System.Net.Http { internal static partial class Http3Frame { pu...
using System.Web; using System.Web.Mvc; using ChameleonForms.Component; using ChameleonForms.Component.Config; using ChameleonForms.Templates; using NSubstitute; using NUnit.Framework; namespace ChameleonForms.Tests.Component { [TestFixture] public class SectionShould { private readonly IHtmlStrin...
using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using System.Data; using System.Configuration; using MySql.Data.MySqlClient; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using AlertGeneratorAPI.Models; namespace AlertGeneratorAPI.Controllers { [...
// <copyright file="ParamBool.cs" company="Pixel Precision LLC"> // Copyright (c) 2020 All Rights Reserved // </copyright> // <author>William Leu</author> // <date>05/22/2020</date> // <summary>Represent an introspective bool parameter.</summary> using System.Collections; using System.Collections.Generic; using Unity...
using ViceCity.Core; using ViceCity.Core.Contracts; using System; using ViceCity.Models.Players; namespace ViceCity { public class StartUp { IEngine engine; static void Main(string[] args) { IEngine engine = new Engine(); engine.Run(); } } }
using System; namespace PS.Build.Tasks.Services { internal class DelegateDisposable : MarshalByRefObject, IDisposable { private readonly Action _action; #region Constructors public DelegateDisposable(Action action) { if (act...
using System; using System.Web.UI.WebControls; using CMS.Core; using CMS.Ecommerce; using CMS.Ecommerce.Web.UI; using CMS.Helpers; using CMS.UIControls; [ParentObject(ShippingOptionInfo.OBJECT_TYPE, "objectid")] [UIElement(ModuleName.ECOMMERCE, "Configuration.ShippingOptions.ShippingCosts")] [Action(0, "com.ui.ship...
using System; using System.Drawing; using MO.Common.Geom; namespace MO.Content3d.Common { //============================================================ // <T>颜色工具类。</T> //============================================================ public static class RDrColor { //===============================...
using System.Web.Mvc; using rdContentArea.Models.Pages; using rdContentArea.Models.ViewModels; using EPiServer.Web.Routing; namespace rdContentArea.Business { /// <summary> /// Intercepts actions with view models of type IPageViewModel and populates the view models /// Layout and Section properties. //...
using System; using System.Runtime.InteropServices; using System.Windows; using Gw2_Launchbuddy.ObjectManagers; using Gw2_Launchbuddy.Modifiers; using System.Reflection; using System.Linq; namespace Gw2_Launchbuddy { /// <summary> /// Interaction logic for App.xaml /// </summary> public partial class ...
using System; using System.Text; using System.Collections; using System.Collections.Generic; using System.Runtime.Serialization; using Newtonsoft.Json; namespace Arkivujo.Alfresco.Core.Model { /// <summary> /// /// </summary> [DataContract] public class NodeBodyLock { /// <summary> /// Gets or Sets...
//------------------------------------------------------------------------------ // <copyright file="CodeNamespaceImportCollection.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //----------------...
/**************************************************/ /* Muhand Jumah * CRUDManager V1.0.0 * This library will allow users to manager their database easily * The user will be able to do CRUD (Create, Read, Update and Delete) operations * with ease. The user will have to make 1 functio...
// WARNING // // This file has been generated automatically by Xamarin Studio to store outlets and // actions made in the UI designer. If it is removed, they will be lost. // Manual changes to this file may not be handled correctly. // using MonoTouch.Foundation; using System.CodeDom.Compiler; namespace Example_CoreAn...
using System; using System.IO; using System.Windows.Forms; namespace VMSEditor { static partial class Program { internal static string[] args; public static Form primaryForm; public static Form CheckFile(string filepath) { switch (Path.GetExtension(filepath).ToLowerInvariant()) { case ".vmi": ...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
using System; using System.Collections.Generic; using System.Text; using System.Windows.Input; using VolleMoehre.Contracts.Interfaces; using VolleMoehre.App.Shared.ViewModels; namespace VolleMoehre.App.Shared.Commands { public class SetTrainingOnlineCommand : ChangeTrainingStatusCommand { public SetTr...
using System; using System.Collections.Generic; using System.Text; using WarCroft.Entities.Characters.Contracts; using WarCroft.Entities.Items; namespace WarCroft.Entities.Inventory { public class HealthPotion : Item { private const int initialWeight = 5; public HealthPotion() : ...
using System; using System.Collections.Generic; using System.Drawing; using System.Numerics; namespace Perpetuum { public static class PointExtensions { private static readonly int[,] _neighbours = { { -1, -1 }, { 0, -1 }, { 1, -1 }, { -1, 0 }, { 1, 0 }, { -1, 1 }, { 0, 1 }, { 1, 1 } }; privat...
 @model List<RushHour.ViewModels.AppointmentViewModel> @{ ViewBag.Title = "Index"; Layout = "~/Views/Shared/_Layout.cshtml"; } <h1>List of Appointments</h1> <table class="table table-hover"> @foreach (var item in Model) { <thead> <tr class="success"> <td> @Html.LabelFo...
using System.Threading.Tasks; using Microsoft.AspNetCore.Hosting; using Microsoft.Extensions.Hosting; using Serilog; using WinTenDev.WebPortal.Host.Helpers; namespace WinTenDev.WebPortal.Host { public class Program { public static async Task Main(string[] args) { SerilogHelper.Setup...
using System; using Falcon.Numerics; namespace MAVN.Service.Tiers.Domain.Entities { /// <summary> /// Represents reward tier. /// </summary> public class Tier { public Tier() { } public Tier(Guid id, string name, Money18 threshold) { Id = id; ...
using System; using System.IO; using System.Collections; using System.Collections.Generic; using System.Runtime.InteropServices; using UnityEngine; using System; using UnityEngine.Audio; public class SelectPreset : MonoBehaviour { private float selectedPreset = 0.0f; public AudioMixer audioMixer; [Hide...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Model = Discord.API.ThreadMember; using System.Collections.Immutable; namespace Discord.WebSocket { /// <summary> /// Represents a thread user received over the gateway. /// </summary> public clas...
using System; namespace CoronaLabs.Corona.WinRT.Phone { /// <summary> /// Corona Xaml control used to execute a Corona project's Lua scripts and render its content via Direct3D. /// </summary> /// <remarks> /// <para> /// In order to have this control run a Corona project, you must access this control's <s...
using System; using System.Diagnostics.CodeAnalysis; using System.Runtime.InteropServices; using Avalonia.Controls; using Avalonia.Controls.Remote; using Avalonia.Input; using Avalonia.Input.Raw; using Avalonia.Platform; using Avalonia.Win32.Input; using static Avalonia.Win32.Interop.UnmanagedMethods; namespace Avalo...
///------------------------------------------------------------------------------------------------- // author: William Barry // date: 2020 // Copyright (c) Bus Stop Studios. ///------------------------------------------------------------------------------------------------- using System; namespace VisualGraphRuntime...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Pr...
// THIS CODE BELONGS TO Radiation Oncology Intellectual Systems and Services LLC // Copyright (c) 2015-21, ROISS LLC. All rights reserved // // Author: Gennady Gorlachev (ggorlachev@roiss.ru) //--------------------------------------------------------------------------- // Programm uses Fellow Oak DICOM fo-dicom librar...
@model IEnumerable<PracticeWebApp.Models.Students> @{ ViewData["Title"] = "Index"; Layout = "~/Views/Shared/_Layout.cshtml"; } <h1>Index</h1> <p> <a asp-action="Create">Create New</a> </p> <table class="table"> <thead> <tr> <th> @Html.DisplayNameFor(model => model...
namespace ProductOrders.Areas.HelpPage.ModelDescriptions { public class SimpleTypeModelDescription : ModelDescription { } }
//----------------------------------------------------------------------------- // Filename: SIPResponse.cs // // Description: SIP Response. // // History: // 17 Sep 2005 Aaron Clauson Created. // // License: // This software is licensed under the BSD License http://www.opensource.org/licenses/bsd-license.php // // C...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="AnnotationInspector.cs"> // Copyright (c) by respective owners including Yahoo!, Microsoft, and // individual contributors. All rights reserved. Released under a BSD // lic...
using System.Reflection; using System.Resources; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("XamJam.Wall")] [assembly: AssemblyDescription("A wall o...
// *** WARNING: this file was generated by the Pulumi Terraform Bridge (tfgen) Tool. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; names...
namespace Tubumu.Mediasoup { public class MediasoupStartupSettings { public string MediasoupVersion { get; set; } public string WorkerPath { get; set; } public int? NumberOfWorkers { get; set; } } }
// // Environment.cs // // Author: // Anna-Sophia Schröck <annasophia.schroeck@gmail.com> // // Copyright (c) 2014 Anna-Sophia Schröck // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Softwa...
/* * Created by SharpDevelop. * User: wij * Date: 15/03/2015 * Time: 5:45 * * To change this template use Tools | Options | Coding | Edit Standard Headers. */ using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using EAAddinFra...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("UW...
using System; using System.Collections.Generic; using System.Linq; using System.Net.Http; using System.Text; using System.Threading; using System.Threading.Tasks; using BTCPayServer.HostedServices; using BTCPayServer.ModelBinders; using BTCPayServer.Models; using BTCPayServer.Models.WalletViewModels; using BTCPayServe...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using ...
using System; using System.Collections.Generic; using Alipay.AopSdk.Core.Response; namespace Alipay.AopSdk.Core.Request { /// <summary> /// AOP API: ant.merchant.expand.contract.facetoface.query /// </summary> public class AntMerchantExpandContractFacetofaceQueryRequest : IAopRequest<AntMerchantExpandC...
@page "/" @namespace FunderMaps.Admin.Pages @addTagHelper *, Microsoft.AspNetCore.Mvc.TagHelpers @{ Layout = "_Layout"; } <component type="typeof(App)" render-mode="ServerPrerendered" />
using System; namespace WebMVCClient.Models { public class ErrorViewModel { public string RequestId { get; set; } public bool ShowRequestId => !string.IsNullOrEmpty(RequestId); } }
namespace WorkoutApp.Mvvm.ViewModels { public class ExercisesPageViewModel : ViewModelBase { public ExercisesPageViewModel() { this.VideoSrc = @"http://videocdn.bodybuilding.com/video/mp4/40000/40381m.mp4"; this.VideoTitle = "Isometric neck exercise"; } ...
#pragma checksum "D:\FreeLancerAssignments\BankOfAmericaBatch3\boablazorapp\BlazorServerAppAgain\Pages\ComponentInteraction\ParentChainedBind.razor" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "388e1088bf38c4483c3be76d389937a9fe240cf7" // <auto-generated/> #pragma warning disable 1591 namespace BlazorServerAppAgain.Pages....
#pragma warning disable 0168 // variable declared but not used. #pragma warning disable 0219 // variable assigned but not used. #pragma warning disable 0414 // private field assigned but not used. /***********************************************************************************************************************...
using System; using System.Collections.Concurrent; namespace Objekte { class Program { static void Main(string[] args) { #region Übungsaufgabe // Ein Auto hat standardmässig 4 Türen // Ein Ferrari erbt von Auto und hat aber nur 2 Türen // Ein De...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using OpenQA.Selenium; using OpenQA.Selenium.Firefox; using OpenQA.Selenium.Support.UI; namespace WebAddressBookTests { public class GroupHelper:HelperBase { public GroupHelper(Applicat...
using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Windows; // Allgemeine Informationen über eine Assembly werden über die folgenden // Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern, // die mi...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using NConsoleMenu; namespace NConsoleMenu.Sample.Examples.Procedures { public class MI_Call : CMenuItem { private readonly CMenu _Menu; private readonly ProcManager _Mgr; public MI_Call (CMenu menu, ProcMa...
// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net) and Silicon Studio Corp. (https://www.siliconstudio.co.jp) // Distributed under the MIT license. See the LICENSE.md file in the project root for more information. using System; using System.Collections.Generic; usin...
using System.Linq; using Skybrud.Essentials.Http; using Skybrud.Essentials.Http.Client; using Skybrud.Essentials.Http.Collections; using Skybrud.Social.Instagram.BasicDisplay.Endpoints; using Skybrud.Social.Instagram.BasicDisplay.Responses.Authentication; using Skybrud.Social.Instagram.BasicDisplay.Scopes; namespace ...
/* * Daniel J Parente * Swint-Kruse Laboratory * University of Kansas Medical Center * * Date: 11/28/2011 * Time: 10:11 AM * */ using System; using System.Collections.Generic; namespace DJPCommonBioinfo { /// <summary> /// Description of MSA. /// </summary> public class MSA { char[] data; string[] n...
// *** WARNING: this file was generated by the Pulumi SDK Generator. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.Azur...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; namespace CompileSupport.Syntax { /// <summary> /// 指一个可访问对象。 /// </summary> public interface IVisitable { void Visit(ISyntaxContext context, IVisitRuler visitRuler, BinaryWriter writer);...
/// This code was generated by /// \ / _ _ _| _ _ /// | (_)\/(_)(_|\/| |(/_ v1.0.0 /// / / /// <summary> /// CountryResource /// </summary> using Newtonsoft.Json; using System; using System.Collections.Generic; using Twilio.Base; using Twilio.Clients; using Twilio.Converters; using Twilio.Exceptio...
using System; using System.Diagnostics.CodeAnalysis; using System.Linq; using Rinkudesu.Services.Links.Models; namespace Rinkudesu.Services.Links.Repositories.QueryModels { public class LinkListQueryModel { /// <summary> /// UserId creating the link /// </summary> public Guid? ...
// Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, modify, merge, publish, distribute, sublicense, and/or sel...
using CustomSSDTMigrationScripts.Unit.Tests.TestData.Scenarios; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace CustomSSDTMigrationScripts.Unit.Tests { [TestClass] public class PostScriptTests { private string MsBuildExe => Context.Properties["MSBuildExe"].ToString(); privat...
using System; using System.Collections.Generic; using System.Threading.Tasks; using System.Windows.Forms; using CefSharp; using CefSharp.WinForms; using KryBot.Core; using KryBot.Gui.WinFormsGui.Properties; namespace KryBot.Gui.WinFormsGui.Forms { public partial class Browser : Form { private readonly...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class Slot : MonoBehaviour { public Image slotFrameImage; public Image itemImage; public Sprite slotFrameSprite; public Sprite selectedSlotFrameSprite; public SlotItem item; public void...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. // <auto-generated/> #nullable disable using System.Text.Json; using Azure.Core; namespace Azure.DigitalTwins.Core { internal partial class ErrorResponse { internal static ErrorResponse DeserializeErrorRe...
using ReadyGamerOne.View; using PurificationPioneer.Const; namespace PurificationPioneer.View { public partial class CharacterPanel : AbstractPanel { partial void OnLoad(); protected override void Load() { Create(PanelName.CharacterPanel); OnLoad(); } } }
using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; /// <summary> /// Loads the Initialization Scene so that needed system dependencies can be accessed from any other scene in the editor /// </summary> public class InitManager : MonoBehaviour { #if UNITY_EDITOR [Header("Scene ...
using System.Collections; using System.Collections.Generic; using UnityEngine; [CreateAssetMenu(menuName = "ScriptableCookbook/Damage Type")] public class DamageType : ScriptableObject { public GameObject damageEffect; public void SpawnPrefabEffect(Vector3 spawnPosition) { GameObject clone = Ins...
// $Id$ // // Copyright 2008-2009 The AnkhSVN Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by appl...
using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Threading.Tasks; using Altinn.Platform.Storage.Configuration; using Altinn.Platform.Storage.Helpers; using Altinn.Platform.Storage.Interface.Models; using Microsoft.Azure.Documents; using Microsoft.Azure.Documents.Client...
//------------------------------------------------------------------------------ // <auto-generated /> // // This file was automatically generated by SWIG (http://www.swig.org). // Version 3.0.10 // // Do not make changes to this file unless you know what you are doing--modify // the SWIG interface file instead. //----...
#region License // // Author: Einar Ingebrigtsen <einar@dolittle.com> // Copyright (c) 2007-2010, DoLittle Studios // // Licensed under the Microsoft Permissive License (Ms-PL), Version 1.1 (the "License") // you may not use this file except in compliance with the License. // You may obtain a copy of the license at /...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. // <auto-generated/> #nullable disable using System; using Azure.Core; using Azure.ResourceManager.Models; namespace Azure.ResourceManager.Sql { /// <summary> A class representing the DeletedServer data model. </summ...
using System; using System.Collections.Generic; namespace Sample.LongestRepeatingCharReplacement{ public class longestRepeatingCharReplacement{ public static int naive(int n){ return n; } } }
namespace HoneybeeSchema { public partial class WindowConstructionDynamic { public double VisibleTransmittance { get; private set; } = -999; } } ;
/* _BEGIN_TEMPLATE_ { "id": "BT_026", "name": [ "奥尔多真理追寻者", "Aldor Truthseeker" ], "text": [ "<b>嘲讽,战吼:</b>\n在本局对战中,你的圣契的法力值消耗减少(2)点。", "<b>Taunt</b>. <b>Battlecry:</b> Reduce the Cost of your Librams by (2) this game." ], "CardClass": "PALADIN", "type": "MINION", "cost": 5, "rarity": ...
using UnityEngine; using System.Collections; public class TransitionDecision : Transition { public DecisionTreeNode root; public State GetState() { ActionState action; action = root.MakeDecision() as ActionState; return action.state; } }
#nullable disable namespace Amazon.Lambda { public class InvokeResult { public InvokeResult(string responseText) { ResponseText = responseText; } public string LogResult { get; set; } public string ResponseText { get; } } } /* You can set this optiona...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Irony.Ast; using Irony.Parsing; namespace Irony.Interpreter.Ast { //A node representing expression list - for example, list of argument expressions in function call public class ExpressionListNode : AstNode { ...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu...
/* * Copyright 2010-2013 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
using System; using System.Collections.Generic; using ModestTree; namespace Zenject { public class FactoryToChoiceBinder<TParam1, TContract> : FactoryFromBinder<TParam1, TContract> { public FactoryToChoiceBinder( BindInfo bindInfo, FactoryBindInfo factoryBindInfo) : base(bindInf...
using System.Linq.Expressions; using System.Reflection; using Couchbase.EntityFramework.QueryGeneration; using Remotion.Linq.Clauses; using Remotion.Linq.Parsing.Structure.IntermediateModel; namespace Couchbase.EntityFramework.Operators { /// <summary> /// Expression parser for LinqQueryRequest.ToQueryRequest...