| // Copyright (c) Microsoft Corporation. | |
| // Licensed under the MIT License. | |
| using System.Diagnostics.CodeAnalysis; | |
| namespace System.Management.Automation.Internal | |
| { | |
| /// <summary> | |
| /// CabinetExtractor interface, implemented by CabinetExtractor | |
| /// in native code to handle the extraction of cabinet files. | |
| /// </summary> | |
| internal abstract class ICabinetExtractor : IDisposable | |
| { | |
| /// <summary> | |
| /// Extracts a cabinet file. | |
| /// </summary> | |
| /// <param name="cabinetName">Cabinet file name.</param> | |
| /// <param name="srcPath">Cabinet directory name, must be back slash terminated.</param> | |
| /// <param name="destPath">Destination directory name, must be back slash terminated.</param> | |
| internal abstract bool Extract(string cabinetName, string srcPath, string destPath); | |
| // | |
| // This is a special case of the IDisposable pattern because the resource | |
| // to be disposed is managed by the derived class. The implementation here | |
| // enables derived classes to handle it cleanly. | |
| // | |
| /// <summary> | |
| /// Flag: Has Dispose already been called? | |
| /// </summary> | |
| private bool _disposed = false; | |
| /// <summary> | |
| /// Disposes the instance, callable by consumers. | |
| /// </summary> | |
| public void Dispose() | |
| { | |
| Dispose(true); | |
| GC.SuppressFinalize(this); | |
| } | |
| protected virtual void Dispose(bool disposing) | |
| { | |
| if (_disposed) | |
| { | |
| // Nothing to do since the resource has already been disposed. | |
| return; | |
| } | |
| // If this class had to free objects: | |
| // Free managed objects if disposing == true; | |
| // Free unmanaged objects regardless. | |
| _disposed = true; | |
| } | |
| ~ICabinetExtractor() | |
| { | |
| Dispose(false); | |
| } | |
| } | |
| /// <summary> | |
| /// Abstract class which defines a CabinetExtractor loader. An implementation | |
| /// of this class will be instantiated onetime from the C++/CLI | |
| /// assembly using reflection. | |
| /// </summary> | |
| /// <remarks>The C++/CLI implementation of this class needs to be | |
| /// static</remarks> | |
| internal abstract class ICabinetExtractorLoader | |
| { | |
| internal virtual ICabinetExtractor GetCabinetExtractor() { return null; } | |
| } | |
| /// <summary> | |
| /// Used to create a CabinetExtractor class. | |
| /// </summary> | |
| internal static class CabinetExtractorFactory | |
| { | |
| private static readonly ICabinetExtractorLoader s_cabinetLoader; | |
| internal static readonly ICabinetExtractor EmptyExtractor = new EmptyCabinetExtractor(); | |
| /// <summary> | |
| /// Static constructor. | |
| /// </summary> | |
| [] | |
| static CabinetExtractorFactory() | |
| { | |
| s_cabinetLoader = CabinetExtractorLoader.GetInstance(); | |
| } | |
| /// <summary> | |
| /// Provider a CabinetExtractor instance. | |
| /// </summary> | |
| /// <returns>Tracer instance.</returns> | |
| internal static ICabinetExtractor GetCabinetExtractor() | |
| { | |
| if (s_cabinetLoader != null) | |
| { | |
| return s_cabinetLoader.GetCabinetExtractor(); | |
| } | |
| else | |
| { | |
| return EmptyExtractor; | |
| } | |
| } | |
| } | |
| /// <summary> | |
| /// Dummy cabinet extractor implementation. | |
| /// </summary> | |
| internal sealed class EmptyCabinetExtractor : ICabinetExtractor | |
| { | |
| /// <summary> | |
| /// Extracts a cabinet file. | |
| /// </summary> | |
| /// <param name="cabinetName">Cabinet file name.</param> | |
| /// <param name="srcPath">Cabinet directory name, must be back slash terminated.</param> | |
| /// <param name="destPath">Destination directory name, must be back slash terminated.</param> | |
| internal override bool Extract(string cabinetName, string srcPath, string destPath) | |
| { | |
| // its intentional that this method has no definition | |
| return false; | |
| } | |
| /// <summary> | |
| /// Disposes the instance. | |
| /// </summary> | |
| /// <param name="disposing"></param> | |
| protected override void Dispose(bool disposing) | |
| { | |
| // it's intentional that this method has no definition since there is nothing to dispose. | |
| // If a resource is added to this class, it should implement IDisposable for derived classes. | |
| } | |
| } | |
| } | |