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camera matrics and camera normals

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  1. README.md +16 -3
  2. raw_data/camera_matrices.tar.gz +3 -0
README.md CHANGED
@@ -148,6 +148,22 @@ depth_dpt edges_dexined opticalflow_rife semantic_mas
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  depth_sfm_manual202204 normals_sfm_manual202204 rgb semantic_segprop8
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  ```
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  </details>
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  ## 2. Using the data
@@ -270,6 +286,3 @@ scene
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  all 60.456 73.261
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  ```
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  </details>
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-
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- ## TODOs
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- - convert camera normals to world normals
 
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  depth_sfm_manual202204 normals_sfm_manual202204 rgb semantic_segprop8
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  ```
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+ ### 1.2.7 Convert Camera Normals to World Normals
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+
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+ This is an optional step, but for some use cases, it may be better to use world normals instead of camera normals, which
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+ are provided by default in `normals_sfm_manual202204`. To convert, we provide camera rotation matrices in
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+ `raw_data/camera_matrics.tar.gz` for all 8 scenes that also have SfM.
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+
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+ In order to convert, use this function (for each npz file):
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+
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+ ```
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+ def convert_camera_to_world(normals: np.ndarray, rotation_matrix: np.ndarray) -> np.ndarray:
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+ normals = (normals.copy() - 0.5) * 2 # [-1:1] -> [0:1]
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+ camera_normals = camera_normals @ np.linalg.inv(rotation_matrix)
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+ camera_normals = (camera_normals / 2) + 0.5 # [0:1] => [-1:1]
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+ return np.clip(camera_normals, 0.0, 1.0)
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+ ```
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+
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  </details>
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  ## 2. Using the data
 
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  all 60.456 73.261
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  ```
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  </details>
 
 
 
raw_data/camera_matrices.tar.gz ADDED
@@ -0,0 +1,3 @@
 
 
 
 
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+ version https://git-lfs.github.com/spec/v1
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+ oid sha256:cb31fa506b9c0050d1befb66d30799bc3d7db754803515f63743ce7edf988e87
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+ size 6499973