[DOC] [TLE] Video game controversies - Wikipedia [PAR] Video game controversies are societal and scientific arguments about whether 
the content of video games change the behavior and attitudes of a player, and 
whether this is reflected in video game culture overall. Since the early 1980s, 
advocates of video games have emphasized their use ... Some research 
proposes violent video game use correlates with a temporary... [DOC] [TLE] Mafia II - Wikipedia [PAR] Mafia II is an open world action-adventure video game developed by 2K Czech 
and published ... Set within the fictional Empire Bay (based on New York City, 
Chicago, Los Angeles, ... a "violent" action (for example, when stealing a car, the 
player may choose to either ..... "Mafia 3 Confirmed, Full Reveal Coming Next 
Month". [DOC] [TLE] Do video games make people violent? - BBC News - BBC.com [PAR] Aug 17, 2015 ... The playing of violent video games is often cited as a factor in ... out the 
Columbine High School massacre in 1999 used a gun he called "Arlene" ... "
Although there are adult games, there are also adult films, books, ... "We focused 
on the motives of people who play electronic games and found players have... [DOC] [TLE] The Case for Violent Video Games | The Marshall Project [PAR] May 6, 2015 ... Since Columbine, video games have only become more graphic. ... and kill 
prostitutes; some players have written custom code for the game ... Some 81 
percent of teens use game consoles  90 percent of boys and ... pushing to play 
the most violent game or watch the bloodiest movie, ... The Next to Die. [DOC] [TLE] The Godfather: The Game | The Godfather Wiki | Fandom powered ... [PAR] The Godfather: The Game is a video game adaption of the first film. ... the 
Tattaglia family, and his son Bruno is next in line to become Don of the Tattaglia 
family. [DOC] [TLE] Video Games for Prosocial Learning - people - Boston University [PAR] While all three of these frameworks previously considered literature and film as ... 
Unlike other media, however, video games scaffold players' experiences not only 
via ... to have stated that the mission of education is to help people become both 
... specific approaches of moral educators, we use prosocial learning as an... [DOC] [TLE] Video gaming: Chasing the dream - The Economist [PAR] Aug 4, 2005 ... As video gaming spreads, the debate about its social impact is intensifying. ... 
Several games based on the Star Wars movies require players to choose 
between ... All can be used to depict sex and violence, or to educate and inform. 
... a sign of the maturity of the medium, as games become more like films. [DOC] [TLE] Video Games and Learning: CQR [PAR] Feb 12, 2016 ... And while half of players are women, critics say gaming culture ... Educators use 
such games to help teach humanities, science and math. ... The term video 
games encompasses best-selling PC-based .... 40 percent of Americans think 
violent games induce violence in players, while 53 percent disagreed. [DOC] [TLE] Video Games: CQR [PAR] Nov 10, 2006 ... To persuade skeptical libraries to put video games on the shelf next ... 2 For 
instance, today's youngsters don't first sit down and read a ... Concerns about 
both addiction and violence have led to efforts to ..... Most such games  which 
get harder as the player becomes more skilled  use designs based on... [DOC] [TLE] Gender and video games: How is female gender generally - Compaso [PAR] and sometimes even violent representations of both genders. This research ... 
represented, stereotyped and used as characters in games. Results show ... 
questionnaire among game players and two interviews with professionals in the 
field of ... Video games of different genres have become a subject of research 
based on. [DOC] [TLE] "Multi-Player Computer Gaming: 'Better than playing (PC Games) [PAR] Abstract: Based on research conducted with a multiplayer gaming group, this ... of 
the different negotiations that lanning involves  particularly across and between 
a ...

Question: In the video game based on this film, players use violence & negotiation to become the next don
Answer: The Godfather