| | class CharacterCreationMenu extends UIScriptedMenu |
| | { |
| | #ifdef PLATFORM_CONSOLE |
| | DayZIntroSceneXbox m_Scene; |
| | protected bool m_CharacterSaved; |
| | #else |
| | DayZIntroScenePC m_Scene; |
| | #endif |
| | |
| | const int TOOLTIP_ID_SAVE = 1; |
| | const int TOOLTIP_ID_APPLY = 2; |
| | |
| | protected Widget m_CharacterRotationFrame; |
| | protected Widget m_Apply; |
| | protected Widget m_Save; |
| | protected Widget m_RandomizeCharacter; |
| | protected Widget m_BackButton; |
| | protected Widget m_PlayedCharacterInfo; |
| | protected TextWidget m_Version; |
| | protected Widget m_DetailsRoot; |
| | protected TextWidget m_DetailsLabel; |
| | protected RichTextWidget m_DetailsText; |
| | protected TextWidget m_CharacterHeaderText; |
| | |
| | protected ref OptionSelectorEditbox m_NameSelector; |
| | protected ref OptionSelectorMultistateCharacterMenu m_GenderSelector; |
| | protected ref OptionSelectorMultistateCharacterMenu m_SkinSelector; |
| | protected ref OptionSelectorMultistateCharacterMenu m_TopSelector; |
| | protected ref OptionSelectorMultistateCharacterMenu m_BottomSelector; |
| | protected ref OptionSelectorMultistateCharacterMenu m_ShoesSelector; |
| | |
| | int m_OriginalCharacterID; |
| | |
| | void CharacterCreationMenu() |
| | { |
| | MissionMainMenu mission = MissionMainMenu.Cast(GetGame().GetMission()); |
| | |
| | #ifdef PLATFORM_CONSOLE |
| | m_Scene = mission.GetIntroSceneXbox(); |
| | #else |
| | m_Scene = mission.GetIntroScenePC(); |
| | #endif |
| | |
| | m_Scene.ResetIntroCamera(); |
| | } |
| | |
| | PlayerBase GetPlayerObj() |
| | { |
| | return m_Scene.GetIntroCharacter().GetCharacterObj(); |
| | } |
| | |
| | protected void OnInputDeviceChanged(EInputDeviceType pInputDeviceType) |
| | { |
| | #ifdef PLATFORM_CONSOLE |
| | UpdateControlsElementVisibility(); |
| | if (pInputDeviceType == EInputDeviceType.CONTROLLER) |
| | { |
| | CheckNewOptions(); |
| | } |
| | #endif |
| | } |
| | |
| | override Widget Init() |
| | { |
| | #ifdef PLATFORM_CONSOLE |
| | layoutRoot = GetGame().GetWorkspace().CreateWidgets("gui/layouts/new_ui/character_creation/xbox/character_creation.layout"); |
| | m_CharacterSaved = false; |
| | #else |
| | layoutRoot = GetGame().GetWorkspace().CreateWidgets("gui/layouts/new_ui/character_creation/pc/character_creation.layout"); |
| | #endif |
| | |
| | m_CharacterRotationFrame = layoutRoot.FindAnyWidget("character_rotation_frame"); |
| | m_Apply = layoutRoot.FindAnyWidget("apply"); |
| | m_Save = layoutRoot.FindAnyWidget("save"); |
| | m_RandomizeCharacter = layoutRoot.FindAnyWidget("randomize_character"); |
| | m_BackButton = layoutRoot.FindAnyWidget("back"); |
| | m_Version = TextWidget.Cast(layoutRoot.FindAnyWidget("version")); |
| | m_DetailsRoot = layoutRoot.FindAnyWidget("menu_details_tooltip"); |
| | m_DetailsLabel = TextWidget.Cast(m_DetailsRoot.FindAnyWidget("menu_details_label")); |
| | m_DetailsText = RichTextWidget.Cast(m_DetailsRoot.FindAnyWidget("menu_details_tooltip_content")); |
| | m_CharacterHeaderText = TextWidget.Cast(layoutRoot.FindAnyWidget("char_header_text")); |
| | m_PlayedCharacterInfo = layoutRoot.FindAnyWidget("played_char_info"); |
| | |
| | string version; |
| | GetGame().GetVersion(version); |
| | #ifdef PLATFORM_CONSOLE |
| | version = "#main_menu_version" + " " + version + " (" + g_Game.GetDatabaseID() + ")"; |
| | #else |
| | version = "#main_menu_version" + " " + version; |
| | #endif |
| | m_Version.SetText(version); |
| | |
| | if (m_Scene && m_Scene.GetIntroCharacter()) |
| | { |
| | m_OriginalCharacterID = m_Scene.GetIntroCharacter().GetCharacterID(); |
| | } |
| | |
| | m_NameSelector = new OptionSelectorEditbox(layoutRoot.FindAnyWidget("character_name_setting_option"), m_Scene.GetIntroCharacter().GetCharacterName(), null, false); |
| | m_GenderSelector = new OptionSelectorMultistateCharacterMenu(layoutRoot.FindAnyWidget("character_gender_setting_option"), 0, null, false, m_Scene.GetIntroCharacter().GetCharGenderList()); |
| | if (m_Scene.GetIntroCharacter().IsCharacterFemale()) |
| | { |
| | m_GenderSelector.SetValue("Female"); |
| | m_SkinSelector = new OptionSelectorMultistateCharacterMenu(layoutRoot.FindAnyWidget("character_head_setting_option"), 0, null, false, m_Scene.GetIntroCharacter().GetCharList(ECharGender.Female)); |
| | } |
| | else |
| | { |
| | m_GenderSelector.SetValue("Male"); |
| | m_SkinSelector = new OptionSelectorMultistateCharacterMenu(layoutRoot.FindAnyWidget("character_head_setting_option"), 0, null, false, m_Scene.GetIntroCharacter().GetCharList(ECharGender.Male)); |
| | } |
| | |
| | m_TopSelector = new OptionSelectorMultistateCharacterMenu(layoutRoot.FindAnyWidget("character_top_setting_option"), 0, null, false, DefaultCharacterCreationMethods.GetConfigAttachmentTypes(InventorySlots.BODY)); |
| | m_BottomSelector = new OptionSelectorMultistateCharacterMenu(layoutRoot.FindAnyWidget("character_bottom_setting_option"), 0, null, false, DefaultCharacterCreationMethods.GetConfigAttachmentTypes(InventorySlots.LEGS)); |
| | m_ShoesSelector = new OptionSelectorMultistateCharacterMenu(layoutRoot.FindAnyWidget("character_shoes_setting_option"), 0, null, false, DefaultCharacterCreationMethods.GetConfigAttachmentTypes(InventorySlots.FEET)); |
| | |
| | PlayerBase scene_char = GetPlayerObj(); |
| | if (scene_char) |
| | { |
| | Object obj = scene_char.GetInventory().FindAttachment(InventorySlots.BODY); |
| | if (obj) |
| | m_TopSelector.SetValue(obj.GetType(), false); |
| | |
| | obj = scene_char.GetInventory().FindAttachment(InventorySlots.LEGS); |
| | if (obj) |
| | m_BottomSelector.SetValue(obj.GetType(), false); |
| | |
| | obj = scene_char.GetInventory().FindAttachment(InventorySlots.FEET); |
| | if (obj) |
| | m_ShoesSelector.SetValue(obj.GetType(), false); |
| | |
| | m_SkinSelector.SetValue(scene_char.GetType()); |
| | } |
| | |
| | m_GenderSelector.m_OptionChanged.Insert(GenderChanged); |
| | m_SkinSelector.m_OptionChanged.Insert(SkinChanged); |
| | m_TopSelector.m_OptionChanged.Insert(TopChanged); |
| | m_BottomSelector.m_OptionChanged.Insert(BottomChanged); |
| | m_ShoesSelector.m_OptionChanged.Insert(ShoesChanged); |
| | |
| | Refresh(); |
| | SetCharacter(); |
| | CheckNewOptions(); |
| | |
| | GetGame().GetMission().GetOnInputDeviceChanged().Insert(OnInputDeviceChanged); |
| |
|
| | return layoutRoot; |
| | } |
| | |
| | void ~CharacterCreationMenu() |
| | { |
| | m_GenderSelector.m_OptionChanged.Remove(GenderChanged); |
| | m_SkinSelector.m_OptionChanged.Remove(SkinChanged); |
| | m_TopSelector.m_OptionChanged.Remove(TopChanged); |
| | m_BottomSelector.m_OptionChanged.Remove(BottomChanged); |
| | m_ShoesSelector.m_OptionChanged.Remove(ShoesChanged); |
| | } |
| | |
| | |
| | |
| | void Apply() |
| | { |
| | if (!m_Scene.GetIntroCharacter().IsDefaultCharacter()) |
| | { |
| | string name = m_NameSelector.GetValue(); |
| | if (name == "") |
| | name = GameConstants.DEFAULT_CHARACTER_NAME; |
| | |
| | m_Scene.GetIntroCharacter().SaveCharName(name); |
| | } |
| | |
| | MainMenu menu_main = MainMenu.Cast(GetGame().GetUIManager().FindMenu(MENU_MAIN)); |
| | if (menu_main) |
| | { |
| | menu_main.OnChangeCharacter(false); |
| | } |
| | GetGame().GetUIManager().Back(); |
| | } |
| | |
| | |
| | void Save() |
| | { |
| | if (m_Scene.GetIntroCharacter().IsDefaultCharacter()) |
| | { |
| | string name = m_NameSelector.GetValue(); |
| | if (name == "") |
| | name = GameConstants.DEFAULT_CHARACTER_NAME; |
| | |
| | m_Scene.GetIntroCharacter().SaveCharName(name); |
| | m_Scene.GetIntroCharacter().SaveDefaultCharacter(); |
| | m_Scene.GetIntroCharacter().SetToDefaultCharacter(); |
| | SetCharacterSaved(true); |
| | } |
| | } |
| | |
| | void Back() |
| | { |
| | |
| | GetGame().GetMenuData().RequestGetDefaultCharacterData(); |
| | #ifdef PLATFORM_CONSOLE |
| | if (m_OriginalCharacterID != GameConstants.DEFAULT_CHARACTER_MENU_ID && m_CharacterSaved) |
| | { |
| | m_OriginalCharacterID = GameConstants.DEFAULT_CHARACTER_MENU_ID; |
| | } |
| | #endif |
| | m_Scene.GetIntroCharacter().SetCharacterID(m_OriginalCharacterID); |
| | m_Scene.GetIntroCharacter().CreateNewCharacterById(m_Scene.GetIntroCharacter().GetCharacterID()); |
| | GetGame().GetUIManager().Back(); |
| | } |
| | |
| | void SetCharacter() |
| | { |
| | if (m_Scene.GetIntroCharacter().IsDefaultCharacter()) |
| | { |
| | GetGame().GetMenuDefaultCharacterData().EquipDefaultCharacter(m_Scene.GetIntroCharacter().GetCharacterObj()); |
| | } |
| | } |
| | |
| | void RandomizeCharacter() |
| | { |
| | m_Scene.GetIntroCharacter().SetToDefaultCharacter(); |
| | |
| | |
| | m_Scene.GetIntroCharacter().SetCharacterGender(Math.RandomInt(0, 2)); |
| | |
| | if (m_Scene.GetIntroCharacter().IsCharacterFemale()) |
| | { |
| | m_GenderSelector.SetValue("Female"); |
| | m_SkinSelector.LoadNewValues(m_Scene.GetIntroCharacter().GetCharList(ECharGender.Female), 0); |
| | m_SkinSelector.SetRandomValue(); |
| | } |
| | else |
| | { |
| | m_GenderSelector.SetValue("Male"); |
| | m_SkinSelector.LoadNewValues(m_Scene.GetIntroCharacter().GetCharList(ECharGender.Male), 0); |
| | m_SkinSelector.SetRandomValue(); |
| | } |
| | |
| | GetGame().GetMenuDefaultCharacterData().GenerateRandomEquip(); |
| | |
| | m_TopSelector.SetValue(GetGame().GetMenuDefaultCharacterData().GetAttachmentMap().Get(InventorySlots.BODY),false); |
| | m_BottomSelector.SetValue(GetGame().GetMenuDefaultCharacterData().GetAttachmentMap().Get(InventorySlots.LEGS),false); |
| | m_ShoesSelector.SetValue(GetGame().GetMenuDefaultCharacterData().GetAttachmentMap().Get(InventorySlots.FEET),false); |
| | |
| | Refresh(); |
| | SetCharacter(); |
| | |
| | CheckNewOptions(); |
| | } |
| | |
| | |
| | void GenderChanged() |
| | { |
| | ECharGender gender = ECharGender.Male; |
| | |
| | if (m_GenderSelector.GetStringValue() == "Female") |
| | { |
| | gender = ECharGender.Female; |
| | } |
| | |
| | m_Scene.GetIntroCharacter().SetCharacterGender(gender); |
| | |
| | m_SkinSelector.LoadNewValues(m_Scene.GetIntroCharacter().GetCharList(gender) , 0); |
| | m_SkinSelector.SetRandomValue(); |
| | SetCharacterSaved(false); |
| | } |
| | |
| | void SkinChanged() |
| | { |
| | m_Scene.GetIntroCharacter().CreateNewCharacterByName(m_SkinSelector.GetStringValue(), false); |
| | SetCharacterSaved(false); |
| | } |
| | |
| | void TopChanged() |
| | { |
| | GetGame().GetMenuDefaultCharacterData().SetDefaultAttachment(InventorySlots.BODY,m_TopSelector.GetStringValue()); |
| | GetGame().GetMenuDefaultCharacterData().EquipDefaultCharacter(m_Scene.GetIntroCharacter().GetCharacterObj()); |
| | SetCharacterSaved(false); |
| | } |
| | |
| | void BottomChanged() |
| | { |
| | GetGame().GetMenuDefaultCharacterData().SetDefaultAttachment(InventorySlots.LEGS,m_BottomSelector.GetStringValue()); |
| | GetGame().GetMenuDefaultCharacterData().EquipDefaultCharacter(m_Scene.GetIntroCharacter().GetCharacterObj()); |
| | SetCharacterSaved(false); |
| | } |
| | |
| | void ShoesChanged() |
| | { |
| | GetGame().GetMenuDefaultCharacterData().SetDefaultAttachment(InventorySlots.FEET,m_ShoesSelector.GetStringValue()); |
| | GetGame().GetMenuDefaultCharacterData().EquipDefaultCharacter(m_Scene.GetIntroCharacter().GetCharacterObj()); |
| | SetCharacterSaved(false); |
| | } |
| | |
| | override bool OnKeyPress(Widget w, int x, int y, int key) |
| | { |
| | super.OnKeyPress(w, x, y, key); |
| | return false; |
| | } |
| | |
| | override bool OnClick(Widget w, int x, int y, int button) |
| | { |
| | if (w == m_Apply) |
| | { |
| | Apply(); |
| | return true; |
| | } |
| | else if (w == m_Save) |
| | { |
| | Save(); |
| | GetGame().GetUIManager().Back(); |
| | return true; |
| | } |
| | else if (w == m_RandomizeCharacter) |
| | { |
| | RandomizeCharacter(); |
| | return true; |
| | } |
| | else if (w == m_BackButton) |
| | { |
| | Back(); |
| | return true; |
| | } |
| | return false; |
| | } |
| | |
| | override bool OnMouseButtonDown(Widget w, int x, int y, int button) |
| | { |
| | #ifndef PLATFORM_CONSOLE |
| | if (w == m_CharacterRotationFrame) |
| | { |
| | if (m_Scene) |
| | DayZIntroScenePC.Cast(m_Scene).CharacterRotationStart(); |
| | return true; |
| | } |
| | #endif |
| | return false; |
| | } |
| | |
| | override bool OnMouseButtonUp(Widget w, int x, int y, int button) |
| | { |
| | #ifndef PLATFORM_CONSOLE |
| | if (m_Scene) |
| | DayZIntroScenePC.Cast(m_Scene).CharacterRotationStop(); |
| | #endif |
| | return false; |
| | } |
| | |
| | override bool OnMouseEnter(Widget w, int x, int y) |
| | { |
| | string tooltip_header = ""; |
| | string tooltip_text = ""; |
| | ColorHighlight(w); |
| | switch (w.GetUserID()) |
| | { |
| | case TOOLTIP_ID_APPLY: |
| | tooltip_header = "#layout_main_menu_rename"; |
| | tooltip_text = "#layout_character_creation_apply_tooltip"; |
| | break; |
| | |
| | case TOOLTIP_ID_SAVE: |
| | tooltip_header = "#layout_character_creation_save_character_alt"; |
| | tooltip_text = "#layout_character_creation_save_tooltip"; |
| | break; |
| | } |
| | SetTooltipTexts(w, tooltip_header, tooltip_text); |
| | return true; |
| | } |
| | |
| | override bool OnMouseLeave(Widget w, Widget enterW, int x, int y) |
| | { |
| | ColorNormal(w); |
| | SetFocus(null); |
| | |
| | return true; |
| | } |
| | |
| | override bool OnFocus(Widget w, int x, int y) |
| | { |
| | string tooltip_header = ""; |
| | string tooltip_text = ""; |
| | if (IsFocusable(w)) |
| | { |
| | ColorHighlight(w); |
| | switch (w.GetUserID()) |
| | { |
| | case TOOLTIP_ID_APPLY: |
| | tooltip_header = "#layout_main_menu_rename"; |
| | tooltip_text = "#layout_character_creation_apply_tooltip"; |
| | break; |
| | |
| | case TOOLTIP_ID_SAVE: |
| | tooltip_header = "#layout_character_creation_save_character_alt"; |
| | tooltip_text = "#layout_character_creation_save_tooltip"; |
| | break; |
| | } |
| | SetTooltipTexts(w, tooltip_header, tooltip_text); |
| | return true; |
| | } |
| | SetTooltipTexts(w); |
| | return false; |
| | } |
| | |
| | override bool OnFocusLost(Widget w, int x, int y) |
| | { |
| | if (IsFocusable(w)) |
| | { |
| | ColorNormal(w); |
| | return true; |
| | } |
| | return false; |
| | } |
| | |
| | bool IsFocusable(Widget w) |
| | { |
| | if (w) |
| | { |
| | return (w == m_Apply || w == m_Save || w == m_RandomizeCharacter || w == m_BackButton); |
| | } |
| | return false; |
| | } |
| | |
| | void SetTooltipTexts(Widget w, string header = "", string desc = "") |
| | { |
| | #ifndef PLATFORM_CONSOLE |
| | bool show = header != "" && desc != ""; |
| | m_DetailsRoot.Show(show); |
| | m_DetailsLabel.SetText(header); |
| | m_DetailsText.SetText(desc); |
| | |
| | |
| | if (show) |
| | { |
| | float parent_pos_x, parent_pos_y; |
| | float parent_size_x, parent_size_y; |
| | float layout_size_x, layout_size_y; |
| | |
| | w.GetScreenPos(parent_pos_x,parent_pos_y); |
| | w.GetScreenSize(parent_size_x,parent_size_y); |
| | layoutRoot.GetScreenSize(layout_size_x,layout_size_y); |
| | |
| | float set_x = layout_size_x - parent_pos_x; |
| | float set_y = layout_size_y - parent_pos_y - parent_size_y; |
| | m_DetailsRoot.SetPos(set_x,set_y,true); |
| | } |
| | |
| | m_DetailsText.Update(); |
| | m_DetailsLabel.Update(); |
| | m_DetailsRoot.Update(); |
| | #endif |
| | } |
| | |
| | void CheckNewOptions() |
| | { |
| | bool show_widgets = m_Scene.GetIntroCharacter().IsDefaultCharacter(); |
| | bool was_visible = layoutRoot.FindAnyWidget("character_gender_button").IsVisible(); |
| | layoutRoot.FindAnyWidget("character_gender_button").Show(show_widgets); |
| | layoutRoot.FindAnyWidget("character_head_button").Show(show_widgets); |
| | layoutRoot.FindAnyWidget("character_top_button").Show(show_widgets); |
| | layoutRoot.FindAnyWidget("character_bottom_button").Show(show_widgets); |
| | layoutRoot.FindAnyWidget("character_shoes_button").Show(show_widgets); |
| | |
| | if (!was_visible && show_widgets) |
| | m_GenderSelector.Focus(); |
| | if (!show_widgets) |
| | SetFocus(m_RandomizeCharacter); |
| | } |
| | |
| | override void OnShow() |
| | { |
| | #ifdef PLATFORM_CONSOLE |
| | m_GenderSelector.Focus(); |
| | UpdateControlsElementVisibility(); |
| | #endif |
| | CheckNewOptions(); |
| | } |
| | |
| | override void Refresh() |
| | { |
| | string name; |
| | #ifdef PLATFORM_CONSOLE |
| | if (GetGame().GetUserManager() && GetGame().GetUserManager().GetSelectedUser()) |
| | { |
| | name = GetGame().GetUserManager().GetSelectedUser().GetName(); |
| | if (name.LengthUtf8() > 16) |
| | { |
| | name = name.SubstringUtf8(0, 16); |
| | name += "..."; |
| | } |
| | } |
| | #else |
| | name = m_Scene.GetIntroCharacter().GetCharacterName(); |
| | if (name == "") |
| | name = GameConstants.DEFAULT_CHARACTER_NAME; |
| | #endif |
| | |
| | m_NameSelector.SetValue(name); |
| | |
| | string version; |
| | GetGame().GetVersion(version); |
| | #ifdef PLATFORM_CONSOLE |
| | version = "#main_menu_version" + " " + version + " (" + g_Game.GetDatabaseID() + ")"; |
| | |
| | m_Apply.Show(m_CharacterSaved || !m_Scene.GetIntroCharacter().IsDefaultCharacter()); |
| | m_Save.Show(!m_CharacterSaved && m_Scene.GetIntroCharacter().IsDefaultCharacter()); |
| | #else |
| | version = "#main_menu_version" + " " + version; |
| | m_Apply.Show(!m_Scene.GetIntroCharacter().IsDefaultCharacter()); |
| | m_Save.Show(m_Scene.GetIntroCharacter().IsDefaultCharacter()); |
| | #endif |
| | m_PlayedCharacterInfo.Show(!m_Scene.GetIntroCharacter().IsDefaultCharacter()); |
| | |
| | if (m_Scene.GetIntroCharacter().IsDefaultCharacter()) |
| | { |
| | m_CharacterHeaderText.SetText("#character_menu_header"); |
| | } |
| | else |
| | { |
| | m_CharacterHeaderText.SetText("#server_browser_prev_play_filter"); |
| | } |
| | |
| | m_Version.SetText(version); |
| | |
| | #ifdef PLATFORM_CONSOLE |
| | UpdateControlsElements(); |
| | UpdateControlsElementVisibility(); |
| | #endif |
| | } |
| | |
| | override void Update(float timeslice) |
| | { |
| | if (GetUApi().GetInputByID(UAUIBack).LocalPress()) |
| | { |
| | Back(); |
| | } |
| | |
| | if (GetUApi().GetInputByID(UAUICtrlX).LocalPress()) |
| | { |
| | RandomizeCharacter(); |
| | } |
| | |
| | #ifdef PLATFORM_CONSOLE |
| | if (GetUApi().GetInputByID(UAUICtrlY).LocalPress()) |
| | { |
| | if (m_Scene.GetIntroCharacter().IsDefaultCharacter() && !m_CharacterSaved) |
| | { |
| | Save(); |
| | } |
| | } |
| | #endif |
| | } |
| | |
| | override void OnHide() |
| | { |
| | } |
| | |
| | |
| | void ColorHighlight(Widget w) |
| | { |
| | if (w.IsInherited(ButtonWidget)) |
| | { |
| | ButtonWidget button = ButtonWidget.Cast(w); |
| | button.SetTextColor(ARGB(255, 200, 0, 0)); |
| | } |
| | |
| | w.SetColor(ARGB(255, 0, 0, 0)); |
| | |
| | TextWidget text1 = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_text")); |
| | TextWidget text2 = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_label")); |
| | TextWidget text3 = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_text_1")); |
| | ImageWidget image = ImageWidget.Cast(w.FindAnyWidget(w.GetName() + "_image")); |
| | Widget option = Widget.Cast(w.FindAnyWidget(w.GetName() + "_option_wrapper")); |
| | Widget option_label = w.FindAnyWidget("option_label"); |
| | |
| | if (text1) |
| | { |
| | text1.SetColor(ARGB(255, 255, 0, 0)); |
| | } |
| | |
| | if (text2) |
| | { |
| | text2.SetColor(ARGB(255, 255, 0, 0)); |
| | } |
| | |
| | if (text3) |
| | { |
| | text3.SetColor(ARGB(255, 255, 0, 0)); |
| | w.SetAlpha(1); |
| | } |
| | |
| | if (image) |
| | { |
| | image.SetColor(ARGB(255, 200, 0, 0)); |
| | } |
| | |
| | if (option) |
| | { |
| | option.SetColor(ARGB(255, 255, 0, 0)); |
| | } |
| | |
| | #ifndef PLATFORM_CONSOLE |
| | if (option_label) |
| | { |
| | option_label.SetColor(ARGB(255, 255, 0, 0)); |
| | } |
| | #endif |
| | } |
| | |
| | void ColorNormal(Widget w) |
| | { |
| | if (w.IsInherited(ButtonWidget)) |
| | { |
| | ButtonWidget button = ButtonWidget.Cast(w); |
| | button.SetTextColor(ColorManager.COLOR_NORMAL_TEXT); |
| | } |
| | |
| | TextWidget text1 = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_text")); |
| | TextWidget text2 = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_text_1")); |
| | TextWidget text3 = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_label")); |
| | ImageWidget image = ImageWidget.Cast(w.FindAnyWidget(w.GetName() + "_image")); |
| | Widget option = w.FindAnyWidget(w.GetName() + "_option_wrapper"); |
| | Widget option_label = w.FindAnyWidget("option_label"); |
| | |
| | if (text1) |
| | { |
| | text1.SetColor(ColorManager.COLOR_NORMAL_TEXT); |
| | } |
| | |
| | if (text2) |
| | { |
| | text2.SetColor(ColorManager.COLOR_NORMAL_TEXT); |
| | } |
| | |
| | if (text3) |
| | { |
| | text3.SetColor(ColorManager.COLOR_NORMAL_TEXT); |
| | w.SetAlpha(0); |
| | } |
| | |
| | if (image) |
| | { |
| | image.SetColor(ColorManager.COLOR_NORMAL_TEXT); |
| | } |
| | |
| | if (option) |
| | { |
| | option.SetColor(ARGB(150, 255, 255, 255)); |
| | } |
| | |
| | #ifndef PLATFORM_CONSOLE |
| | if (option_label) |
| | { |
| | option_label.SetColor(ColorManager.COLOR_NORMAL_TEXT); |
| | } |
| | #endif |
| | } |
| | |
| | void ColorDisable(Widget w) |
| | { |
| | #ifndef PLATFORM_CONSOLE |
| | SetFocus(null); |
| | #endif |
| | |
| | if (w) |
| | { |
| | ButtonWidget button = ButtonWidget.Cast(w); |
| | if (button) |
| | { |
| | button.SetTextColor(ColorManager.COLOR_DISABLED_TEXT); |
| | } |
| | } |
| | |
| | TextWidget text1 = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_text")); |
| | TextWidget text2 = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_label")); |
| | TextWidget text3 = TextWidget.Cast(w.FindAnyWidget(w.GetName() + "_text_1")); |
| | ImageWidget image = ImageWidget.Cast(w.FindAnyWidget(w.GetName() + "_image")); |
| | Widget option = Widget.Cast(w.FindAnyWidget(w.GetName() + "_option_wrapper")); |
| | Widget option_label = w.FindAnyWidget("option_label"); |
| | |
| | if (text1) |
| | { |
| | text1.SetColor(ColorManager.COLOR_DISABLED_TEXT); |
| | } |
| | |
| | if (text2) |
| | { |
| | text2.SetColor(ColorManager.COLOR_DISABLED_TEXT); |
| | } |
| | |
| | if (text3) |
| | { |
| | text3.SetColor(ColorManager.COLOR_DISABLED_TEXT); |
| | w.SetAlpha(1); |
| | } |
| | |
| | if (image) |
| | { |
| | image.SetColor(ColorManager.COLOR_DISABLED_TEXT); |
| | } |
| | |
| | if (option) |
| | { |
| | option.SetColor(ColorManager.COLOR_DISABLED_TEXT); |
| | } |
| | |
| | #ifndef PLATFORM_CONSOLE |
| | if (option_label) |
| | { |
| | option_label.SetColor(ColorManager.COLOR_DISABLED_TEXT); |
| | } |
| | #endif |
| | } |
| | |
| | void SetCharacterSaved(bool state) |
| | { |
| | #ifdef PLATFORM_CONSOLE |
| | m_CharacterSaved = state; |
| | Refresh(); |
| | #endif |
| | } |
| |
|
| | protected void UpdateControlsElements() |
| | { |
| | #ifdef PLATFORM_CONSOLE |
| | RichTextWidget toolbar_text = RichTextWidget.Cast(layoutRoot.FindAnyWidget("ContextToolbarText")); |
| | string text = ""; |
| | if (!m_CharacterSaved && m_Scene.GetIntroCharacter().IsDefaultCharacter()) |
| | { |
| | text += string.Format(" %1",InputUtils.GetRichtextButtonIconFromInputAction("UAUICtrlY", "#layout_character_creation_save_character_alt", EUAINPUT_DEVICE_CONTROLLER, InputUtils.ICON_SCALE_TOOLBAR)); |
| | } |
| | text += string.Format(" %1",InputUtils.GetRichtextButtonIconFromInputAction("UAUICtrlX", "#layout_character_creation_toolbar_randomize", EUAINPUT_DEVICE_CONTROLLER, InputUtils.ICON_SCALE_TOOLBAR)); |
| | if (m_Scene.GetIntroCharacter().IsDefaultCharacter()) |
| | { |
| | text += string.Format(" %1",InputUtils.GetRichtextButtonIconFromInputAction("UAUISelect", "#layout_character_creation_toolbar_select", EUAINPUT_DEVICE_CONTROLLER, InputUtils.ICON_SCALE_TOOLBAR)); |
| | } |
| | text += string.Format(" %1",InputUtils.GetRichtextButtonIconFromInputAction("UAUIBack", "#layout_character_creation_toolbar_back", EUAINPUT_DEVICE_CONTROLLER, InputUtils.ICON_SCALE_TOOLBAR)); |
| | toolbar_text.SetText(text); |
| | |
| | RichTextWidget toolbar_b2 = RichTextWidget.Cast(layoutRoot.FindAnyWidget("BackIcon0")); |
| | RichTextWidget toolbar_x2 = RichTextWidget.Cast(layoutRoot.FindAnyWidget("RandomizeIcon0")); |
| | RichTextWidget toolbar_y2 = RichTextWidget.Cast(layoutRoot.FindAnyWidget("SaveIcon0")); |
| | RichTextWidget toolbar_y2_2 = RichTextWidget.Cast(layoutRoot.FindAnyWidget("ApplyIcon0")); |
| | |
| | string saveTextIcon = InputUtils.GetRichtextButtonIconFromInputAction("UAUICtrlY", "", EUAINPUT_DEVICE_CONTROLLER); |
| | toolbar_b2.SetText(InputUtils.GetRichtextButtonIconFromInputAction("UAUIBack", "", EUAINPUT_DEVICE_CONTROLLER)); |
| | toolbar_x2.SetText(InputUtils.GetRichtextButtonIconFromInputAction("UAUICtrlX", "", EUAINPUT_DEVICE_CONTROLLER)); |
| | toolbar_y2.SetText(saveTextIcon); |
| | toolbar_y2_2.SetText(saveTextIcon); |
| | #endif |
| | } |
| | |
| | protected void UpdateControlsElementVisibility() |
| | { |
| | #ifdef PLATFORM_CONSOLE |
| | bool toolbarShow = !GetGame().GetInput().IsEnabledMouseAndKeyboard() || GetGame().GetInput().GetCurrentInputDevice() == EInputDeviceType.CONTROLLER; |
| | layoutRoot.FindAnyWidget("toolbar_bg").Show(toolbarShow); |
| | layoutRoot.FindAnyWidget("play_panel_root").Show(!toolbarShow); |
| | #endif |
| | } |
| | } |