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//-----------------------------------------------------------------------------
class UIMenuPanel: Managed
{
proto native UIMenuPanel GetSubMenu();
proto native UIMenuPanel GetParentMenu();
proto native UIMenuPanel GetVisibleMenu();
proto native void SetSubMenu(UIMenuPanel submenu);
proto native void SetParentMenu(UIMenuPanel parent);
proto native bool CanClose();
proto native bool CanCloseOnEscape();
//! Create & open menu with specific id (see \ref MenuID) and set this menu as its parent
proto native UIScriptedMenu EnterScriptedMenu(int id);
proto native void DestroySubmenu();
proto native bool IsAnyMenuVisible();
proto native bool IsVisible();
#ifdef FEATURE_CURSOR
//! Signal when the menu is created through 'UIManager.CreateScriptedMenu'
proto native bool IsCreatedHidden();
#endif
//! If visibility of application is changed. On console it is called when application is suspended or constrained.
//! @param isVisible indicate if application is visible in foreground
void OnVisibilityChanged(bool isVisible)
{
}
//! Safe way to close window, using this function can even window safely close itself
proto native void Close();
bool UseMouse() {
#ifdef PLATFORM_CONSOLE
return GetGame().GetInput().IsEnabledMouseAndKeyboardEvenOnServer();
#else
return true;
#endif
}
bool UseKeyboard() {
#ifdef PLATFORM_CONSOLE
return GetGame().GetInput().IsEnabledMouseAndKeyboardEvenOnServer();
#else
return true;
#endif
}
bool UseGamepad() {
return true;
}
//! Returns \ref MenuID
int GetID() {
return MENU_UNKNOWN;
}
//! Refresh request, called from anywhere
void Refresh()
{
}
};
//-----------------------------------------------------------------------------
//! Part of main menu hierarchy to create custom menus from script
class UIScriptedMenu extends UIMenuPanel
{
int m_id;
Widget layoutRoot;
private Widget m_AnimAlphaWidget;
private bool m_AnimAlphaIsIncreasing;
private float m_AnimAlphaValue;
Widget GetLayoutRoot()
{
return layoutRoot;
}
void LockControls()
{
#ifdef FEATURE_CURSOR
if (IsCreatedHidden())
return;
#endif
if (UseMouse())
{
GetGame().GetInput().ChangeGameFocus(1, INPUT_DEVICE_MOUSE);
GetGame().GetUIManager().ShowUICursor(true);
}
if (UseKeyboard())
{
GetGame().GetInput().ChangeGameFocus(1, INPUT_DEVICE_KEYBOARD);
}
if (UseGamepad())
{
GetGame().GetInput().ChangeGameFocus(1, INPUT_DEVICE_GAMEPAD);
}
}
void UnlockControls()
{
#ifdef FEATURE_CURSOR
if (IsCreatedHidden())
return;
#endif
if (UseMouse())
{
GetGame().GetInput().ChangeGameFocus(-1, INPUT_DEVICE_MOUSE);
}
if (GetParentMenu() && GetParentMenu().UseMouse())
{
GetGame().GetUIManager().ShowUICursor(true);
}
else
{
GetGame().GetUIManager().ShowUICursor(false);
}
if(UseKeyboard())
{
GetGame().GetInput().ChangeGameFocus(-1, INPUT_DEVICE_KEYBOARD);
}
if(UseGamepad())
{
GetGame().GetInput().ChangeGameFocus(-1, INPUT_DEVICE_GAMEPAD);
}
}
void UIScriptedMenu()
{
m_id = MENU_UNKNOWN;
}
void ~UIScriptedMenu()
{
}
//! Sets \ref MenuID
void SetID(int id) {
m_id = id;
}
//! Returns \ref MenuID
override int GetID() {
return m_id;
}
void SetWidgetAnimAlpha( Widget widget )
{
m_AnimAlphaValue = 0.3;
m_AnimAlphaWidget = widget;
}
//create widgets here and return layout root Widget
//widgets will be destroyed automatically by c++ side
Widget Init()
{
return NULL;
}
void Cleanup()
{
}
//after show
void OnShow()
{
LockControls();
}
//after hide
void OnHide()
{
UnlockControls();
}
//! Per frame update, called from engine
void Update(float timeslice)
{
#ifdef PLATFORM_CONSOLE
if ( m_AnimAlphaWidget )
{
float anim_speed = 1.2;
float anim_value_max = 1.0;
float anim_value_min = 0.3;
if ( m_AnimAlphaIsIncreasing )
{
m_AnimAlphaValue += anim_speed * timeslice;
if ( m_AnimAlphaValue >= anim_value_max )
{
m_AnimAlphaValue = anim_value_max;
m_AnimAlphaIsIncreasing = false;
}
}
else
{
m_AnimAlphaValue -= anim_speed * timeslice;
if ( m_AnimAlphaValue <= anim_value_min )
{
m_AnimAlphaValue = anim_value_min;
m_AnimAlphaIsIncreasing = true;
}
}
m_AnimAlphaWidget.SetAlpha( m_AnimAlphaValue );
}
#endif
}
// Moved to parent
//! Refresh request, called from anywhere
//void Refresh()
//{
//}
proto native void SetFadingPanels(Widget panel0, Widget panel1, Widget panel2, Widget panel3, Widget panel4);
bool OnClick(Widget w, int x, int y, int button)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnClick( w, x, y, button ) )
{
return true;
}
}
}
return false;
}
bool OnModalResult(Widget w, int x, int y, int code, int result)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnModalResult( w, x, y, code, result ) )
{
return true;
}
}
}
return false;
}
bool OnDoubleClick(Widget w, int x, int y, int button)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnDoubleClick( w, x, y, button ) )
{
return true;
}
}
}
return false;
}
bool OnSelect(Widget w, int x, int y)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnSelect( w, x, y ) )
{
return true;
}
}
}
return false;
}
bool OnItemSelected(Widget w, int x, int y, int row, int column, int oldRow, int oldColumn)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnItemSelected( w, x, y, row, column, oldRow, oldColumn ) )
{
return true;
}
}
}
return false;
}
bool OnFocus(Widget w, int x, int y)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnFocus( w, x, y ) )
{
return true;
}
}
}
return false;
}
bool OnFocusLost(Widget w, int x, int y)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnFocusLost( w, x, y ) )
{
return true;
}
}
}
return false;
}
bool OnMouseEnter(Widget w, int x, int y)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnMouseEnter( w, x, y ) )
{
return true;
}
}
}
return false;
}
bool OnMouseLeave(Widget w, Widget enterW, int x, int y)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnMouseLeave( w, enterW, x, y ) )
{
return true;
}
}
}
return false;
}
bool OnMouseButtonDown(Widget w, int x, int y, int button)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnMouseButtonDown( w, x, y, button ) )
{
return true;
}
}
}
return false;
}
bool OnMouseButtonUp(Widget w, int x, int y, int button)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnMouseButtonUp( w, x, y, button ) )
{
return true;
}
}
}
return false;
}
bool OnMouseWheel(Widget w, int x, int y, int wheel)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnMouseWheel( w, x, y, wheel ) )
{
return true;
}
}
}
return false;
}
bool OnController(Widget w, int control, int value)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnController( w, control, value ) )
{
return true;
}
}
}
return false;
}
bool OnKeyDown(Widget w, int x, int y, int key)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnKeyDown( w, x, y, key ) )
{
return true;
}
}
}
return false;
}
bool OnKeyUp(Widget w, int x, int y, int key)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnKeyUp( w, x, y, key ) )
{
return true;
}
}
}
return false;
}
bool OnKeyPress(Widget w, int x, int y, int key)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnKeyPress( w, x, y, key ) )
{
return true;
}
}
}
return false;
}
bool OnChange(Widget w, int x, int y, bool finished)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnChange( w, x, y, finished ) )
{
return true;
}
}
}
return false;
}
bool OnDrag(Widget w, int x, int y)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnDrag( w, x, y ) )
{
return true;
}
}
}
return false;
}
bool OnDragging(Widget w, int x, int y, Widget reciever)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnDragging( w, x, y, reciever ) )
{
return true;
}
}
}
return false;
}
bool OnDraggingOver(Widget w, int x, int y, Widget reciever)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnDraggingOver( w, x, y, reciever ) )
{
return true;
}
}
}
return false;
}
bool OnDrop(Widget w, int x, int y, Widget reciever)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnDrop( w, x, y, reciever ) )
{
return true;
}
}
}
return false;
}
bool OnDropReceived(Widget w, int x, int y, Widget reciever)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnDropReceived( w, x, y, reciever ) )
{
return true;
}
}
}
return false;
}
bool OnEvent(EventType eventType, Widget target, int parameter0, int parameter1)
{
if ( UIScriptedWindow.GetActiveWindows() )
{
for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ )
{
if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnEvent( eventType, target, parameter0, parameter1 ) )
{
return true;
}
}
}
return false;
}
ScriptedWidgetEventHandler GetContextMenu()
{
return null;
}
bool OnXboxEvent(int xboxEvent)
{
return true;
}
void OnRPC(ParamsReadContext ctx){}
void OnRPCEx(int rpc_type, ParamsReadContext ctx){}
void InitNoteWrite(EntityAI paper, EntityAI pen, string text = "") {}
void InitNoteRead(string text = "") {}
void InitMapItem(EntityAI item) {}
void LoadMapMarkers() {}
};