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class UIMenuPanel: Managed |
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{ |
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proto native UIMenuPanel GetSubMenu(); |
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proto native UIMenuPanel GetParentMenu(); |
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proto native UIMenuPanel GetVisibleMenu(); |
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proto native void SetSubMenu(UIMenuPanel submenu); |
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proto native void SetParentMenu(UIMenuPanel parent); |
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proto native bool CanClose(); |
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proto native bool CanCloseOnEscape(); |
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proto native UIScriptedMenu EnterScriptedMenu(int id); |
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proto native void DestroySubmenu(); |
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proto native bool IsAnyMenuVisible(); |
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proto native bool IsVisible(); |
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#ifdef FEATURE_CURSOR |
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proto native bool IsCreatedHidden(); |
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#endif |
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void OnVisibilityChanged(bool isVisible) |
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{ |
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} |
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proto native void Close(); |
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bool UseMouse() { |
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#ifdef PLATFORM_CONSOLE |
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return GetGame().GetInput().IsEnabledMouseAndKeyboardEvenOnServer(); |
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#else |
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return true; |
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#endif |
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} |
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bool UseKeyboard() { |
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#ifdef PLATFORM_CONSOLE |
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return GetGame().GetInput().IsEnabledMouseAndKeyboardEvenOnServer(); |
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#else |
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return true; |
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#endif |
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} |
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bool UseGamepad() { |
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return true; |
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} |
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int GetID() { |
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return MENU_UNKNOWN; |
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} |
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void Refresh() |
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{ |
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} |
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}; |
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class UIScriptedMenu extends UIMenuPanel |
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{ |
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int m_id; |
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Widget layoutRoot; |
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private Widget m_AnimAlphaWidget; |
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private bool m_AnimAlphaIsIncreasing; |
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private float m_AnimAlphaValue; |
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Widget GetLayoutRoot() |
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{ |
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return layoutRoot; |
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} |
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void LockControls() |
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{ |
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#ifdef FEATURE_CURSOR |
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if (IsCreatedHidden()) |
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return; |
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#endif |
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if (UseMouse()) |
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{ |
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GetGame().GetInput().ChangeGameFocus(1, INPUT_DEVICE_MOUSE); |
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GetGame().GetUIManager().ShowUICursor(true); |
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} |
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if (UseKeyboard()) |
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{ |
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GetGame().GetInput().ChangeGameFocus(1, INPUT_DEVICE_KEYBOARD); |
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} |
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if (UseGamepad()) |
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{ |
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GetGame().GetInput().ChangeGameFocus(1, INPUT_DEVICE_GAMEPAD); |
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} |
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} |
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void UnlockControls() |
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{ |
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#ifdef FEATURE_CURSOR |
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if (IsCreatedHidden()) |
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return; |
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#endif |
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if (UseMouse()) |
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{ |
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GetGame().GetInput().ChangeGameFocus(-1, INPUT_DEVICE_MOUSE); |
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} |
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if (GetParentMenu() && GetParentMenu().UseMouse()) |
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{ |
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GetGame().GetUIManager().ShowUICursor(true); |
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} |
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else |
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{ |
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GetGame().GetUIManager().ShowUICursor(false); |
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} |
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if(UseKeyboard()) |
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{ |
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GetGame().GetInput().ChangeGameFocus(-1, INPUT_DEVICE_KEYBOARD); |
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} |
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if(UseGamepad()) |
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{ |
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GetGame().GetInput().ChangeGameFocus(-1, INPUT_DEVICE_GAMEPAD); |
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} |
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} |
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void UIScriptedMenu() |
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{ |
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m_id = MENU_UNKNOWN; |
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} |
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void ~UIScriptedMenu() |
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{ |
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} |
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void SetID(int id) { |
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m_id = id; |
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} |
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override int GetID() { |
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return m_id; |
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} |
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void SetWidgetAnimAlpha( Widget widget ) |
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{ |
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m_AnimAlphaValue = 0.3; |
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m_AnimAlphaWidget = widget; |
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} |
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Widget Init() |
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{ |
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return NULL; |
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} |
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void Cleanup() |
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{ |
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} |
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void OnShow() |
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{ |
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LockControls(); |
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} |
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void OnHide() |
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{ |
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UnlockControls(); |
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} |
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void Update(float timeslice) |
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{ |
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#ifdef PLATFORM_CONSOLE |
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if ( m_AnimAlphaWidget ) |
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{ |
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float anim_speed = 1.2; |
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float anim_value_max = 1.0; |
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float anim_value_min = 0.3; |
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if ( m_AnimAlphaIsIncreasing ) |
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{ |
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m_AnimAlphaValue += anim_speed * timeslice; |
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if ( m_AnimAlphaValue >= anim_value_max ) |
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{ |
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m_AnimAlphaValue = anim_value_max; |
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m_AnimAlphaIsIncreasing = false; |
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} |
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} |
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else |
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{ |
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m_AnimAlphaValue -= anim_speed * timeslice; |
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if ( m_AnimAlphaValue <= anim_value_min ) |
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{ |
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m_AnimAlphaValue = anim_value_min; |
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m_AnimAlphaIsIncreasing = true; |
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} |
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} |
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m_AnimAlphaWidget.SetAlpha( m_AnimAlphaValue ); |
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} |
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#endif |
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} |
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proto native void SetFadingPanels(Widget panel0, Widget panel1, Widget panel2, Widget panel3, Widget panel4); |
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bool OnClick(Widget w, int x, int y, int button) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows() ) |
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{ |
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for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ ) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnClick( w, x, y, button ) ) |
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{ |
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return true; |
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} |
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} |
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} |
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return false; |
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} |
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bool OnModalResult(Widget w, int x, int y, int code, int result) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows() ) |
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{ |
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for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ ) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnModalResult( w, x, y, code, result ) ) |
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{ |
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return true; |
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} |
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} |
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} |
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return false; |
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} |
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bool OnDoubleClick(Widget w, int x, int y, int button) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows() ) |
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{ |
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for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ ) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnDoubleClick( w, x, y, button ) ) |
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{ |
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return true; |
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} |
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} |
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} |
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return false; |
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} |
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bool OnSelect(Widget w, int x, int y) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows() ) |
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{ |
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for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ ) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnSelect( w, x, y ) ) |
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{ |
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return true; |
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} |
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} |
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} |
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return false; |
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} |
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bool OnItemSelected(Widget w, int x, int y, int row, int column, int oldRow, int oldColumn) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows() ) |
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{ |
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for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ ) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnItemSelected( w, x, y, row, column, oldRow, oldColumn ) ) |
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{ |
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return true; |
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} |
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} |
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} |
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return false; |
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} |
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bool OnFocus(Widget w, int x, int y) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows() ) |
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{ |
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for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ ) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnFocus( w, x, y ) ) |
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{ |
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return true; |
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} |
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} |
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} |
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return false; |
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} |
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bool OnFocusLost(Widget w, int x, int y) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows() ) |
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{ |
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for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ ) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnFocusLost( w, x, y ) ) |
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{ |
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return true; |
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} |
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} |
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} |
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return false; |
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} |
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bool OnMouseEnter(Widget w, int x, int y) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows() ) |
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{ |
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for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ ) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnMouseEnter( w, x, y ) ) |
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{ |
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return true; |
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} |
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} |
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} |
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return false; |
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} |
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bool OnMouseLeave(Widget w, Widget enterW, int x, int y) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows() ) |
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{ |
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for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ ) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnMouseLeave( w, enterW, x, y ) ) |
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{ |
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return true; |
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} |
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} |
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} |
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return false; |
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} |
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bool OnMouseButtonDown(Widget w, int x, int y, int button) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows() ) |
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{ |
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for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ ) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnMouseButtonDown( w, x, y, button ) ) |
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{ |
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return true; |
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} |
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} |
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} |
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return false; |
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} |
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bool OnMouseButtonUp(Widget w, int x, int y, int button) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows() ) |
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{ |
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for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ ) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnMouseButtonUp( w, x, y, button ) ) |
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{ |
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return true; |
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} |
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} |
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} |
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return false; |
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} |
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bool OnMouseWheel(Widget w, int x, int y, int wheel) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows() ) |
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{ |
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for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ ) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnMouseWheel( w, x, y, wheel ) ) |
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{ |
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return true; |
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} |
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} |
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} |
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return false; |
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} |
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bool OnController(Widget w, int control, int value) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows() ) |
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{ |
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for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ ) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnController( w, control, value ) ) |
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{ |
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return true; |
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} |
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} |
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} |
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return false; |
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} |
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bool OnKeyDown(Widget w, int x, int y, int key) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows() ) |
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{ |
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for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ ) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnKeyDown( w, x, y, key ) ) |
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{ |
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return true; |
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} |
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} |
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} |
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return false; |
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} |
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bool OnKeyUp(Widget w, int x, int y, int key) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows() ) |
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{ |
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for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ ) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnKeyUp( w, x, y, key ) ) |
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{ |
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return true; |
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} |
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} |
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} |
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return false; |
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} |
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bool OnKeyPress(Widget w, int x, int y, int key) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows() ) |
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{ |
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for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ ) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnKeyPress( w, x, y, key ) ) |
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{ |
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return true; |
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} |
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} |
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} |
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return false; |
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} |
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bool OnChange(Widget w, int x, int y, bool finished) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows() ) |
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{ |
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for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ ) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnChange( w, x, y, finished ) ) |
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{ |
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return true; |
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} |
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} |
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} |
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return false; |
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} |
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bool OnDrag(Widget w, int x, int y) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows() ) |
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{ |
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for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ ) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnDrag( w, x, y ) ) |
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{ |
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return true; |
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} |
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} |
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} |
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return false; |
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} |
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bool OnDragging(Widget w, int x, int y, Widget reciever) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows() ) |
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{ |
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for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ ) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnDragging( w, x, y, reciever ) ) |
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{ |
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return true; |
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} |
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} |
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} |
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return false; |
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} |
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bool OnDraggingOver(Widget w, int x, int y, Widget reciever) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows() ) |
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{ |
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for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ ) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnDraggingOver( w, x, y, reciever ) ) |
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{ |
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return true; |
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} |
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} |
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} |
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return false; |
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} |
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bool OnDrop(Widget w, int x, int y, Widget reciever) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows() ) |
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{ |
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for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ ) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnDrop( w, x, y, reciever ) ) |
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{ |
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return true; |
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} |
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} |
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} |
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return false; |
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} |
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bool OnDropReceived(Widget w, int x, int y, Widget reciever) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows() ) |
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{ |
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for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ ) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnDropReceived( w, x, y, reciever ) ) |
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{ |
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return true; |
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} |
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} |
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} |
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return false; |
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} |
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bool OnEvent(EventType eventType, Widget target, int parameter0, int parameter1) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows() ) |
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{ |
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for ( int i = 0; i < UIScriptedWindow.GetActiveWindows().Count(); i++ ) |
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{ |
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if ( UIScriptedWindow.GetActiveWindows().GetElement( i ).OnEvent( eventType, target, parameter0, parameter1 ) ) |
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{ |
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return true; |
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} |
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} |
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} |
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return false; |
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} |
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ScriptedWidgetEventHandler GetContextMenu() |
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{ |
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return null; |
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} |
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bool OnXboxEvent(int xboxEvent) |
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{ |
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return true; |
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} |
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void OnRPC(ParamsReadContext ctx){} |
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void OnRPCEx(int rpc_type, ParamsReadContext ctx){} |
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void InitNoteWrite(EntityAI paper, EntityAI pen, string text = "") {} |
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void InitNoteRead(string text = "") {} |
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void InitMapItem(EntityAI item) {} |
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void LoadMapMarkers() {} |
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}; |
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