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import trimesh
import json
import numpy as np
PI = np.pi
# URDF_MATRIX = np.array([[0,0,-1,0],[1,0,0,0],[0,-1,0,0],[0,0,0,1]])
URDF_MATRIX = np.array([[1,0,0,0],[0,1,0,0],[0,0,1,0],[0,0,0,1]])
ROTATE_MATRIX = trimesh.transformations.euler_matrix(PI / 2,0,-PI / 2)
def create_model_data(id):
save_path = f"./model_data{id}.json"
# with open(save_path, 'r') as json_file:
# data = json.load(json_file)
scene = trimesh.Scene()
id_lst = [1,3,4,5,6,7,8,10,11,13,14]
for id in id_lst:
file_path = f"./textured_objs/original-{id}.obj"
with open(file_path, 'rb') as file_obj:
mesh = trimesh.load(file_obj, file_type='obj')
scene.add_geometry(mesh)
# file_path = f"./textured_objs/original-21.obj"
# with open(file_path, 'rb') as file_obj:
# mesh = trimesh.load(file_obj, file_type='obj')
# scene.add_geometry(mesh)
# file_path = f"./textured_objs/original-22.obj"
# with open(file_path, 'rb') as file_obj:
# mesh = trimesh.load(file_obj, file_type='obj')
# scene.add_geometry(mesh)
oriented_bounding_box = mesh.bounding_box_oriented
red_color = [1.0, 0.0, 0.0, 0.5] # 红色, A=1 表示不透明
blue_color = [0.0, 0.0, 1.0, 0.5]
green_color = [0.0, 1.0, 0.0, 0.5]
scale = [0.2] * 3
target_sphere = trimesh.creation.icosphere(subdivisions=2, radius=0.1)
target_trans_matrix_sphere = URDF_MATRIX @ trimesh.transformations.translation_matrix([0,0.7,0]) @ trimesh.transformations.euler_matrix(PI / 3,0,0)
target_sphere.apply_transform(target_trans_matrix_sphere)
target_sphere.visual.vertex_colors = np.array([blue_color] * len(target_sphere.vertices))
target_points_list = [(ROTATE_MATRIX @ target_trans_matrix_sphere).tolist()]
axis_t = trimesh.creation.axis(axis_length=1.5)
axis_t.apply_transform(target_trans_matrix_sphere)
# scene.add_geometry(axis_t)
target_matrix = (ROTATE_MATRIX @ target_trans_matrix_sphere).tolist()
# functional_sphere = trimesh.creation.icosphere(subdivisions=0.7, radius=0.2)
# functional_trans_matrix_sphere = trimesh.transformations.translation_matrix([0,-0.45,0]) @ trimesh.transformations.euler_matrix(0,0,PI / 2)
# functional_sphere.apply_transform(functional_trans_matrix_sphere)
# functional_sphere.visual.vertex_colors = np.array([green_color] * len(functional_sphere.vertices))
# functional_matrix_1 = (ROTATE_MATRIX @ functional_trans_matrix_sphere).tolist()
# # 可视化网格和坐标轴
# scene.add_geometry(target_sphere)
contact_points_list = []
contact_point_discription_list = []
orientation_point_list = []
functional_matrix = []
def add_contact_point(point_radius, pose:list, euler:list, discription: str):
contact_sphere = trimesh.creation.icosphere(subdivisions=2, radius=point_radius)
contact_trans_matrix_sphere = trimesh.transformations.translation_matrix(pose) @ trimesh.transformations.euler_matrix(euler[0], euler[1], euler[2])
contact_sphere.apply_transform(contact_trans_matrix_sphere)
contact_sphere.visual.vertex_colors = np.array([red_color] * len(contact_sphere.vertices))
contact_points_list.append((ROTATE_MATRIX @ contact_trans_matrix_sphere).tolist())
axis = trimesh.creation.axis(axis_length=0.6,origin_size= 0.01)
axis.apply_transform(contact_trans_matrix_sphere)
# scene.add_geometry(axis)
# scene.add_geometry(contact_sphere)
contact_point_discription_list.append(discription)
# old
add_contact_point(0.02, [0, 0.55, 0], [0 , 0, 0], "the grasp side of the lid.")
add_contact_point(0.02, [0, 0.55, 0], [0 ,PI / 2, 0], "the grasp side of the lid.")
add_contact_point(0.02, [0, 0.55, 0], [0 , PI , 0], "the grasp side of the lid.")
add_contact_point(0.02, [0, 0.55, 0], [0 , -PI / 2, 0], "the grasp side of the lid.")
add_contact_point(0.02, [0.87, 0.18, 0], [0 , PI / 2, -PI / 3], "the grasp side of the handle.")
add_contact_point(0.02, [-0.87, 0.18, 0], [0 , - PI / 2, PI / 3], "the grasp side of the handle.")
# add_contact_point(0.02, [0, 0.33, 0.59], [PI/2, 0, PI], "Handle center grip position for cabinet")
# add_contact_point(0.02, [0.2, 0.33, 0.59], [PI/2, 0, 0], "Handle left grip position for cabinet")
# add_contact_point(0.02, [0.2, 0.33, 0.59], [PI/2, 0, PI], "Handle left grip position for cabinet")
# add_contact_point(0.02, [-0.2, 0.33, 0.59], [PI/2, 0, 0], "Handle right grip position for cabinet")
# add_contact_point(0.02, [-0.2, 0.33, 0.59], [PI/2, 0, PI], "Handle right grip position for cabinet")
# 旋转矩阵的参数顺序是 (X, Y, Z) to endpose axis
transform_matrix = trimesh.transformations.euler_matrix(0,0,0)
transform_matrix = transform_matrix.tolist()
# 方向点
# orientation_point = trimesh.creation.icosphere(subdivisions=2, radius=0.1)
# orientation_point_sphere = trimesh.transformations.translation_matrix([0,oriented_bounding_box.extents[1]/2,0])
# orientation_point.apply_transform(orientation_point_sphere)
# orientation_point.visual.vertex_colors = np.array([red_color] * len(orientation_point.vertices))
# orientation_point_list = orientation_point_sphere.tolist()
# scene.add_geometry(orientation_point)
# axis1
axis1 = trimesh.creation.axis(axis_length=2)
axis1.apply_transform(transform_matrix)
functional_sphere = trimesh.creation.icosphere(subdivisions=0.7, radius=0.2)
functional_trans_matrix_sphere = trimesh.transformations.translation_matrix([0,-0.45,0]) @ trimesh.transformations.euler_matrix(0,0,PI / 2)
functional_sphere.apply_transform(functional_trans_matrix_sphere)
functional_sphere.visual.vertex_colors = np.array([green_color] * len(functional_sphere.vertices))
functional_matrix_1 = (ROTATE_MATRIX @ functional_trans_matrix_sphere).tolist()
functional_sphere_2 = trimesh.creation.icosphere(subdivisions=0.7, radius=0.2)
functional_trans_matrix_sphere_2 = trimesh.transformations.translation_matrix([0,0.5,0]) @ trimesh.transformations.euler_matrix(0,0,PI / 2)
functional_sphere_2.apply_transform(functional_trans_matrix_sphere_2)
functional_sphere_2.visual.vertex_colors = np.array([green_color] * len(functional_sphere_2.vertices))
functional_matrix_2 = (ROTATE_MATRIX @ functional_trans_matrix_sphere_2).tolist()
axis = trimesh.creation.axis(axis_length=1.5)
axis.apply_transform(functional_trans_matrix_sphere)
axis2 = trimesh.creation.axis(axis_length=1.5)
axis2.apply_transform(functional_trans_matrix_sphere_2)
# scene.add_geometry(axis)
# scene.add_geometry(axis2)
# scene.add_geometry(functional_sphere)
# scene.add_geometry(functional_sphere_2)
data = {
'center': oriented_bounding_box.centroid.tolist(), # 中心点
'extents': oriented_bounding_box.extents.tolist(), # 尺寸
'scale': scale, # 缩放
'target_pose': target_points_list, # 目标点矩阵
'target_matrix': [target_matrix],
'contact_points_pose' : contact_points_list, # 抓取点矩阵(多个)
'transform_matrix': transform_matrix, # 模型到标轴的旋转矩阵
"functional_matrix": [functional_matrix_1, functional_matrix_2], # 功能点矩阵
'orientation_point': orientation_point_list,
'contact_points_group': [[0,1],[2,3],[4,5]],
'contact_points_mask': [True, True, True],
'contact_points_discription': contact_point_discription_list, # 抓取点描述
'target_point_discription': ["The center of the pot."], # 目标点描述
'functional_point_discription': ["The base of the pot", "the lid of the pot"],
'orientation_point_discription': [""],
"model_type": "urdf"
}
with open(save_path, 'w') as json_file:
json.dump(data, json_file, indent=4, separators=(',', ': '))
# 将坐标轴添加到场景
# axis = trimesh.creation.axis(axis_length=1.5,origin_size= 0.05)
# scene.add_geometry(axis1)
scene.show()
if __name__ == "__main__":
id = ""
create_model_data(id)