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1
+ <topic_start>
2
+ flutter for android developers
3
+ this document is meant for android developers looking to apply their
4
+ existing android knowledge to build mobile apps with flutter.
5
+ if you understand the fundamentals of the android framework then you
6
+ can use this document as a jump start to flutter development.
7
+ info note
8
+ to integrate flutter code into your android app, see
9
+ add flutter to existing app.
10
+ your android knowledge and skill set are highly valuable when building with
11
+ flutter, because flutter relies on the mobile operating system for numerous
12
+ capabilities and configurations. flutter is a new way to build UIs for mobile,
13
+ but it has a plugin system to communicate with android (and iOS) for non-UI
14
+ tasks. if you’re an expert with android, you don’t have to relearn everything
15
+ to use flutter.
16
+ this document can be used as a cookbook by jumping around and
17
+ finding questions that are most relevant to your needs.
18
+ <topic_end>
19
+ <topic_start>
20
+ views
21
+ <topic_end>
22
+ <topic_start>
23
+ what is the equivalent of a view in flutter?
24
+ how is react-style, or declarative, programming different than the
25
+ traditional imperative style?
26
+ for a comparison, see introduction to declarative UI.
27
+ in android, the view is the foundation of everything that shows up on the
28
+ screen. buttons, toolbars, and inputs, everything is a view.
29
+ in flutter, the rough equivalent to a view is a widget.
30
+ widgets don’t map exactly to android views, but while you’re getting
31
+ acquainted with how flutter works you can think of them as
32
+ “the way you declare and construct UI”.
33
+ however, these have a few differences to a view. to start, widgets have a
34
+ different lifespan: they are immutable and only exist until they need to be
35
+ changed. whenever widgets or their state change, flutter’s framework creates
36
+ a new tree of widget instances. in comparison, an android view is drawn once
37
+ and does not redraw until invalidate is called.
38
+ flutter’s widgets are lightweight, in part due to their immutability.
39
+ because they aren’t views themselves, and aren’t directly drawing anything,
40
+ but rather are a description of the UI and its semantics that get “inflated”
41
+ into actual view objects under the hood.
42
+ flutter includes the material components library.
43
+ these are widgets that implement the
44
+ material design guidelines. material design is a
45
+ flexible design system optimized for all platforms,
46
+ including iOS.
47
+ but flutter is flexible and expressive enough to implement any design language.
48
+ for example, on iOS, you can use the cupertino widgets
49
+ to produce an interface that looks like apple’s iOS design language.
50
+ <topic_end>
51
+ <topic_start>
52
+ how do i update widgets?
53
+ in android, you update your views by directly mutating them. however,
54
+ in flutter, widgets are immutable and are not updated directly,
55
+ instead you have to work with the widget’s state.
56
+ this is where the concept of stateful and stateless widgets comes from.
57
+ a StatelessWidget is just what it sounds like—a
58
+ widget with no state information.
59
+ StatelessWidgets are useful when the part of the user interface
60
+ you are describing does not depend on anything other than the configuration
61
+ information in the object.
62
+ for example, in android, this is similar to placing an ImageView
63
+ with your logo. the logo is not going to change during runtime,
64
+ so use a StatelessWidget in flutter.
65
+ if you want to dynamically change the UI based on data received
66
+ after making an HTTP call or user interaction then you have to work
67
+ with StatefulWidget and tell the flutter framework that the widget’s
68
+ state has been updated so it can update that widget.
69
+ the important thing to note here is at the core both stateless and stateful
70
+ widgets behave the same. they rebuild every frame, the difference is the
71
+ StatefulWidget has a state object that stores state data across frames
72
+ and restores it.
73
+ if you are in doubt, then always remember this rule: if a widget changes
74
+ (because of user interactions, for example) it’s stateful.
75
+ however, if a widget reacts to change, the containing parent widget can
76
+ still be stateless if it doesn’t itself react to change.
77
+ the following example shows how to use a StatelessWidget. a common
78
+ StatelessWidget is the text widget. if you look at the implementation of
79
+ the text widget you’ll find that it subclasses StatelessWidget.
80
+ <code_start>
81
+ text(
82
+ 'i like flutter!',
83
+ style: TextStyle(fontWeight: FontWeight.bold),
84
+ );
85
+ <code_end>
86
+ as you can see, the text widget has no state information associated with it,
87
+ it renders what is passed in its constructors and nothing more.
88
+ but, what if you want to make “i like flutter” change dynamically, for
89
+ example when clicking a FloatingActionButton?
90
+ to achieve this, wrap the text widget in a StatefulWidget and
91
+ update it when the user clicks the button.
92
+ for example:
93
+ <code_start>
94
+ import 'package:flutter/material.dart';
95
+ void main() {
96
+ runApp(const SampleApp());
97
+ }
98
+ class SampleApp extends StatelessWidget {
99
+ const SampleApp({super.key});
100
+ // this widget is the root of your application.
101
+ @override
102
+ widget build(BuildContext context) {
103
+ return MaterialApp(
104
+ title: 'sample app',
105
+ theme: ThemeData(
106
+ colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
107
+ ),
108
+ home: const SampleAppPage(),
109
+ );
110
+ }
111
+ }
112
+ class SampleAppPage extends StatefulWidget {
113
+ const SampleAppPage({super.key});
114
+ @override
115
+ State<SampleAppPage> createState() => _SampleAppPageState();
116
+ }
117
+ class _SampleAppPageState extends State<SampleAppPage> {
118
+ // default placeholder text.
119
+ string textToShow = 'i like flutter';
120
+ void _updateText() {
121
+ setState(() {
122
+ // update the text.
123
+ textToShow = 'flutter is awesome!';
124
+ });
125
+ }
126
+ @override
127
+ widget build(BuildContext context) {
128
+ return scaffold(
129
+ appBar: AppBar(
130
+ title: const Text('Sample app'),
131
+ ),
132
+ body: center(child: Text(textToShow)),
133
+ floatingActionButton: FloatingActionButton(
134
+ onPressed: _updateText,
135
+ tooltip: 'update text',
136
+ child: const Icon(Icons.update),
137
+ ),
138
+ );
139
+ }
140
+ }
141
+ <code_end>
142
+ <topic_end>
143
+ <topic_start>
144
+ how do i lay out my widgets? where is my XML layout file?
145
+ in android, you write layouts in XML, but in flutter you write your layouts
146
+ with a widget tree.
147
+ the following example shows how to display a simple widget with padding:
148
+ <code_start>
149
+ @override
150
+ widget build(BuildContext context) {
151
+ return scaffold(
152
+ appBar: AppBar(
153
+ title: const Text('Sample app'),
154
+ ),
155
+ body: center(
156
+ child: ElevatedButton(
157
+ style: ElevatedButton.styleFrom(
158
+ padding: const EdgeInsets.only(left: 20, right: 30),
159
+ ),
160
+ onPressed: () {},
161
+ child: const Text('Hello'),
162
+ ),
163
+ ),
164
+ );
165
+ }
166
+ <code_end>
167
+ you can view some of the layouts that flutter has to offer in the
168
+ widget catalog.
169
+ <topic_end>
170
+ <topic_start>
171
+ how do i add or remove a component from my layout?
172
+ in android, you call addChild() or removeChild()
173
+ on a parent to dynamically add or remove child views.
174
+ in flutter, because widgets are immutable there is
175
+ no direct equivalent to addChild(). instead,
176
+ you can pass a function to the parent that returns a widget,
177
+ and control that child’s creation with a boolean flag.
178
+ for example, here is how you can toggle between two
179
+ widgets when you click on a FloatingActionButton:
180
+ <code_start>
181
+ import 'package:flutter/material.dart';
182
+ void main() {
183
+ runApp(const SampleApp());
184
+ }
185
+ class SampleApp extends StatelessWidget {
186
+ const SampleApp({super.key});
187
+ // this widget is the root of your application.
188
+ @override
189
+ widget build(BuildContext context) {
190
+ return MaterialApp(
191
+ title: 'sample app',
192
+ theme: ThemeData(
193
+ colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
194
+ ),
195
+ home: const SampleAppPage(),
196
+ );
197
+ }
198
+ }
199
+ class SampleAppPage extends StatefulWidget {
200
+ const SampleAppPage({super.key});
201
+ @override
202
+ State<SampleAppPage> createState() => _SampleAppPageState();
203
+ }
204
+ class _SampleAppPageState extends State<SampleAppPage> {
205
+ // default value for toggle.
206
+ bool toggle = true;
207
+ void _toggle() {
208
+ setState(() {
209
+ toggle = !toggle;
210
+ });
211
+ }
212
+ widget _getToggleChild() {
213
+ if (toggle) {
214
+ return const Text('Toggle one');
215
+ } else {
216
+ return ElevatedButton(
217
+ onPressed: () {},
218
+ child: const Text('Toggle two'),
219
+ );
220
+ }
221
+ }
222
+ @override
223
+ widget build(BuildContext context) {
224
+ return scaffold(
225
+ appBar: AppBar(
226
+ title: const Text('Sample app'),
227
+ ),
228
+ body: center(
229
+ child: _getToggleChild(),
230
+ ),
231
+ floatingActionButton: FloatingActionButton(
232
+ onPressed: _toggle,
233
+ tooltip: 'update text',
234
+ child: const Icon(Icons.update),
235
+ ),
236
+ );
237
+ }
238
+ }
239
+ <code_end>
240
+ <topic_end>
241
+ <topic_start>
242
+ how do i animate a widget?
243
+ in android, you either create animations using XML, or call the animate()
244
+ method on a view. in flutter, animate widgets using the animation
245
+ library by wrapping widgets inside an animated widget.
246
+ in flutter, use an AnimationController which is an animation<double>
247
+ that can pause, seek, stop and reverse the animation. it requires a ticker
248
+ that signals when vsync happens, and produces a linear interpolation between
249
+ 0 and 1 on each frame while it’s running. you then create one or more
250
+ animations and attach them to the controller.
251
+ for example, you might use CurvedAnimation to implement an animation
252
+ along an interpolated curve. in this sense, the controller
253
+ is the “master” source of the animation progress and the CurvedAnimation
254
+ computes the curve that replaces the controller’s default linear motion.
255
+ like widgets, animations in flutter work with composition.
256
+ when building the widget tree you assign the animation to an animated
257
+ property of a widget, such as the opacity of a FadeTransition, and tell the
258
+ controller to start the animation.
259
+ the following example shows how to write a FadeTransition that fades the
260
+ widget into a logo when you press the FloatingActionButton:
261
+ <code_start>
262
+ import 'package:flutter/material.dart';
263
+ void main() {
264
+ runApp(const FadeAppTest());
265
+ }
266
+ class FadeAppTest extends StatelessWidget {
267
+ const FadeAppTest({super.key});
268
+ // this widget is the root of your application.
269
+ @override
270
+ widget build(BuildContext context) {
271
+ return MaterialApp(
272
+ title: 'fade demo',
273
+ theme: ThemeData(
274
+ colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
275
+ ),
276
+ home: const MyFadeTest(title: 'fade demo'),
277
+ );
278
+ }
279
+ }
280
+ class MyFadeTest extends StatefulWidget {
281
+ const MyFadeTest({super.key, required this.title});
282
+ final string title;
283
+ @override
284
+ State<MyFadeTest> createState() => _MyFadeTest();
285
+ }
286
+ class _MyFadeTest extends State<MyFadeTest> with TickerProviderStateMixin {
287
+ late AnimationController controller;
288
+ late CurvedAnimation curve;
289
+ @override
290
+ void initState() {
291
+ super.initState();
292
+ controller = AnimationController(
293
+ duration: const duration(milliseconds: 2000),
294
+ vsync: this,
295
+ );
296
+ curve = CurvedAnimation(
297
+ parent: controller,
298
+ curve: Curves.easeIn,
299
+ );
300
+ }
301
+ @override
302
+ widget build(BuildContext context) {
303
+ return scaffold(
304
+ appBar: AppBar(
305
+ title: text(widget.title),
306
+ ),
307
+ body: center(
308
+ child: FadeTransition(
309
+ opacity: curve,
310
+ child: const FlutterLogo(
311
+ size: 100,
312
+ ),
313
+ ),
314
+ ),
315
+ floatingActionButton: FloatingActionButton(
316
+ tooltip: 'fade',
317
+ onPressed: () {
318
+ controller.forward();
319
+ },
320
+ child: const Icon(Icons.brush),
321
+ ),
322
+ );
323
+ }
324
+ }
325
+ <code_end>
326
+ for more information, see
327
+ animation & motion widgets,
328
+ the animations tutorial,
329
+ and the animations overview.
330
+ <topic_end>
331
+ <topic_start>
332
+ how do i use a canvas to draw/paint?
333
+ in android, you would use the canvas and drawable
334
+ to draw images and shapes to the screen.
335
+ flutter has a similar canvas API as well,
336
+ since it’s based on the same low-level rendering engine, skia.
337
+ as a result, painting to a canvas in flutter
338
+ is a very familiar task for android developers.
339
+ flutter has two classes that help you draw to the canvas: CustomPaint
340
+ and CustomPainter,
341
+ the latter of which implements your algorithm to draw to the canvas.
342
+ to learn how to implement a signature painter in flutter,
343
+ see collin’s answer on custom paint.
344
+ <code_start>
345
+ import 'package:flutter/material.dart';
346
+ void main() => runApp(const MaterialApp(home: DemoApp()));
347
+ class DemoApp extends StatelessWidget {
348
+ const DemoApp({super.key});
349
+ @override
350
+ widget build(BuildContext context) => const scaffold(body: signature());
351
+ }
352
+ class signature extends StatefulWidget {
353
+ const signature({super.key});
354
+ @override
355
+ SignatureState createState() => SignatureState();
356
+ }
357
+ class SignatureState extends State<Signature> {
358
+ List<Offset?> _points = <offset>[];
359
+ @override
360
+ widget build(BuildContext context) {
361
+ return GestureDetector(
362
+ onPanUpdate: (details) {
363
+ setState(() {
364
+ RenderBox? referenceBox = context.findRenderObject() as RenderBox;
365
+ offset localPosition =
366
+ referenceBox.globalToLocal(details.globalPosition);
367
+ _points = List.from(_points)..add(localPosition);
368
+ });
369
+ },
370
+ onPanEnd: (details) => _points.add(null),
371
+ child: CustomPaint(
372
+ painter: SignaturePainter(_points),
373
+ size: size.infinite,
374
+ ),
375
+ );
376
+ }
377
+ }
378
+ class SignaturePainter extends CustomPainter {
379
+ SignaturePainter(this.points);
380
+ final List<Offset?> points;
381
+ @override
382
+ void paint(Canvas canvas, size size) {
383
+ var paint = paint()
384
+ ..color = colors.black
385
+ ..strokeCap = StrokeCap.round
386
+ ..strokeWidth = 5;
387
+ for (int i = 0; i < points.length - 1; i++) {
388
+ if (points[i] != null && points[i + 1] != null) {
389
+ canvas.drawLine(points[i]!, points[i + 1]!, paint);
390
+ }
391
+ }
392
+ }
393
+ @override
394
+ bool shouldRepaint(SignaturePainter oldDelegate) =>
395
+ oldDelegate.points != points;
396
+ }
397
+ <code_end>
398
+ <topic_end>
399
+ <topic_start>
400
+ how do i build custom widgets?
401
+ in android, you typically subclass view, or use a pre-existing view,
402
+ to override and implement methods that achieve the desired behavior.
403
+ in flutter, build a custom widget by composing
404
+ smaller widgets (instead of extending them).
405
+ it is somewhat similar to implementing a custom ViewGroup
406
+ in android, where all the building blocks are already existing,
407
+ but you provide a different behavior—for example,
408
+ custom layout logic.
409
+ for example, how do you build a CustomButton that takes a label in
410
+ the constructor? create a CustomButton that composes a ElevatedButton with
411
+ a label, rather than by extending ElevatedButton:
412
+ <code_start>
413
+ class CustomButton extends StatelessWidget {
414
+ final string label;
415
+ const CustomButton(this.label, {super.key});
416
+ @override
417
+ widget build(BuildContext context) {
418
+ return ElevatedButton(
419
+ onPressed: () {},
420
+ child: text(label),
421
+ );
422
+ }
423
+ }
424
+ <code_end>
425
+ then use CustomButton, just as you’d use any other flutter widget:
426
+ <code_start>
427
+ @override
428
+ widget build(BuildContext context) {
429
+ return const center(
430
+ child: CustomButton('Hello'),
431
+ );
432
+ }
433
+ <code_end>
434
+ <topic_end>
435
+ <topic_start>
436
+ intents
437
+ <topic_end>
438
+ <topic_start>
439
+ what is the equivalent of an intent in flutter?
440
+ in android, there are two main use cases for intents: navigating between
441
+ activities, and communicating with components. flutter, on the other hand,
442
+ does not have the concept of intents, although you can still start intents
443
+ through native integrations (using a plugin).
444
+ flutter doesn’t really have a direct equivalent to activities and fragments;
445
+ rather, in flutter you navigate between screens, using a navigator and
446
+ routes, all within the same activity.
447
+ a route is an abstraction for a “screen” or “page” of an app, and a
448
+ navigator is a widget that manages routes. a route roughly maps to an
449
+ activity, but it does not carry the same meaning. a navigator can push
450
+ and pop routes to move from screen to screen. navigators work like a stack
451
+ on which you can push() new routes you want to navigate to, and from
452
+ which you can pop() routes when you want to “go back”.
453
+ in android, you declare your activities inside the app’s AndroidManifest.xml.
454
+ in flutter, you have a couple options to navigate between pages:
455
+ the following example builds a map.
456
+ <code_start>
457
+ void main() {
458
+ runApp(MaterialApp(
459
+ home: const MyAppHome(), // becomes the route named '/'.
460
+ routes: <string, WidgetBuilder>{
461
+ '/a': (context) => const MyPage(title: 'page a'),
462
+ '/b': (context) => const MyPage(title: 'page b'),
463
+ '/c': (context) => const MyPage(title: 'page c'),
464
+ },
465
+ ));
466
+ }
467
+ <code_end>
468
+ navigate to a route by pushing its name to the navigator.
469
+ <code_start>
470
+ Navigator.of(context).pushNamed('/b');
471
+ <code_end>
472
+ the other popular use-case for intents is to call external components such
473
+ as a camera or file picker. for this, you would need to create a native platform
474
+ integration (or use an existing plugin).
475
+ to learn how to build a native platform integration,
476
+ see developing packages and plugins.
477
+ <topic_end>
478
+ <topic_start>
479
+ how do i handle incoming intents from external applications in flutter?
480
+ flutter can handle incoming intents from android by directly talking to the
481
+ android layer and requesting the data that was shared.
482
+ the following example registers a text share intent filter on the native
483
+ activity that runs our flutter code, so other apps can share text with
484
+ our flutter app.
485
+ the basic flow implies that we first handle the shared text data on the
486
+ android native side (in our activity), and then wait until flutter requests
487
+ for the data to provide it using a MethodChannel.
488
+ first, register the intent filter for all intents in AndroidManifest.xml:
489
+ then in MainActivity, handle the intent, extract the text that was
490
+ shared from the intent, and hold onto it. when flutter is ready to process,
491
+ it requests the data using a platform channel, and it’s sent
492
+ across from the native side:
493
+ finally, request the data from the flutter side
494
+ when the widget is rendered:
495
+ <code_start>
496
+ import 'package:flutter/material.dart';
497
+ import 'package:flutter/services.dart';
498
+ void main() {
499
+ runApp(const SampleApp());
500
+ }
501
+ class SampleApp extends StatelessWidget {
502
+ const SampleApp({super.key});
503
+ // this widget is the root of your application.
504
+ @override
505
+ widget build(BuildContext context) {
506
+ return MaterialApp(
507
+ title: 'sample shared app handler',
508
+ theme: ThemeData(
509
+ colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
510
+ ),
511
+ home: const SampleAppPage(),
512
+ );
513
+ }
514
+ }
515
+ class SampleAppPage extends StatefulWidget {
516
+ const SampleAppPage({super.key});
517
+ @override
518
+ State<SampleAppPage> createState() => _SampleAppPageState();
519
+ }
520
+ class _SampleAppPageState extends State<SampleAppPage> {
521
+ static const platform = MethodChannel('app.channel.shared.data');
522
+ string dataShared = 'no data';
523
+ @override
524
+ void initState() {
525
+ super.initState();
526
+ getSharedText();
527
+ }
528
+ @override
529
+ widget build(BuildContext context) {
530
+ return scaffold(body: center(child: Text(dataShared)));
531
+ }
532
+ future<void> getSharedText() async {
533
+ var sharedData = await platform.invokeMethod('getSharedText');
534
+ if (shareddata != null) {
535
+ setState(() {
536
+ dataShared = sharedData;
537
+ });
538
+ }
539
+ }
540
+ }
541
+ <code_end>
542
+ <topic_end>
543
+ <topic_start>
544
+ what is the equivalent of startActivityForResult()?
545
+ the navigator class handles routing in flutter and is used to get
546
+ a result back from a route that you have pushed on the stack.
547
+ this is done by awaiting on the future returned by push().
548
+ for example, to start a location route that lets the user select
549
+ their location, you could do the following:
550
+ <code_start>
551
+ object? coordinates = await Navigator.of(context).pushNamed('/location');
552
+ <code_end>
553
+ and then, inside your location route, once the user has selected their location
554
+ you can pop the stack with the result:
555
+ <code_start>
556
+ navigator.of(context).pop({'lat': 43.821757, 'long': -79.226392});
557
+ <code_end>
558
+ <topic_end>
559
+ <topic_start>
560
+ async UI
561
+ <topic_end>
562
+ <topic_start>
563
+ what is the equivalent of runOnUiThread() in flutter?
564
+ dart has a single-threaded execution model, with support for isolates
565
+ (a way to run dart code on another thread), an event loop, and
566
+ asynchronous programming. unless you spawn an isolate, your dart code
567
+ runs in the main UI thread and is driven by an event loop. flutter’s event
568
+ loop is equivalent to android’s main looper—that is, the looper that
569
+ is attached to the main thread.
570
+ dart’s single-threaded model doesn’t mean you need to run everything as a
571
+ blocking operation that causes the UI to freeze. unlike android, which
572
+ requires you to keep the main thread free at all times, in flutter,
573
+ use the asynchronous facilities that the dart language provides, such as
574
+ async/await, to perform asynchronous work. you might be familiar with
575
+ the async/await paradigm if you’ve used it in c#, javascript, or if you
576
+ have used kotlin’s coroutines.
577
+ for example, you can run network code without causing the UI to hang by
578
+ using async/await and letting dart do the heavy lifting:
579
+ <code_start>
580
+ future<void> loadData() async {
581
+ var dataURL = uri.parse('https://jsonplaceholder.typicode.com/posts');
582
+ http.Response response = await http.get(dataURL);
583
+ setState(() {
584
+ widgets = jsonDecode(response.body);
585
+ });
586
+ }
587
+ <code_end>
588
+ once the awaited network call is done, update the UI by calling setState(),
589
+ which triggers a rebuild of the widget subtree and updates the data.
590
+ the following example loads data asynchronously and displays it in a ListView:
591
+ <code_start>
592
+ import 'dart:convert';
593
+ import 'package:flutter/material.dart';
594
+ import 'package:http/http.dart' as http;
595
+ void main() {
596
+ runApp(const SampleApp());
597
+ }
598
+ class SampleApp extends StatelessWidget {
599
+ const SampleApp({super.key});
600
+ @override
601
+ widget build(BuildContext context) {
602
+ return MaterialApp(
603
+ title: 'sample app',
604
+ theme: ThemeData(
605
+ colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
606
+ ),
607
+ home: const SampleAppPage(),
608
+ );
609
+ }
610
+ }
611
+ class SampleAppPage extends StatefulWidget {
612
+ const SampleAppPage({super.key});
613
+ @override
614
+ State<SampleAppPage> createState() => _SampleAppPageState();
615
+ }
616
+ class _SampleAppPageState extends State<SampleAppPage> {
617
+ list widgets = [];
618
+ @override
619
+ void initState() {
620
+ super.initState();
621
+ loadData();
622
+ }
623
+ @override
624
+ widget build(BuildContext context) {
625
+ return scaffold(
626
+ appBar: AppBar(
627
+ title: const Text('Sample app'),
628
+ ),
629
+ body: ListView.builder(
630
+ itemCount: widgets.length,
631
+ itemBuilder: (context, position) {
632
+ return getRow(position);
633
+ },
634
+ ),
635
+ );
636
+ }
637
+ widget getRow(int i) {
638
+ return padding(
639
+ padding: const EdgeInsets.all(10),
640
+ child: Text("Row ${widgets[i]["title"]}"),
641
+ );
642
+ }
643
+ future<void> loadData() async {
644
+ var dataURL = uri.parse('https://jsonplaceholder.typicode.com/posts');
645
+ http.Response response = await http.get(dataURL);
646
+ setState(() {
647
+ widgets = jsonDecode(response.body);
648
+ });
649
+ }
650
+ }
651
+ <code_end>
652
+ refer to the next section for more information on doing work in the
653
+ background, and how flutter differs from android.
654
+ <topic_end>
655
+ <topic_start>
656
+ how do you move work to a background thread?
657
+ in android, when you want to access a network resource you would typically
658
+ move to a background thread and do the work, as to not block the main thread,
659
+ and avoid ANRs. for example, you might be using an AsyncTask, a LiveData,
660
+ an IntentService, a JobScheduler job, or an RxJava pipeline with a
661
+ scheduler that works on background threads.
662
+ since flutter is single threaded and runs an event loop (like node.js), you
663
+ don’t have to worry about thread management or spawning background threads. if
664
+ you’re doing I/O-bound work, such as disk access or a network call, then
665
+ you can safely use async/await and you’re all set. if, on the other
666
+ hand, you need to do computationally intensive work that keeps the CPU busy,
667
+ you want to move it to an isolate to avoid blocking the event loop, like
668
+ you would keep any sort of work out of the main thread in android.
669
+ for I/O-bound work, declare the function as an async function,
670
+ and await on long-running tasks inside the function:
671
+ <code_start>
672
+ future<void> loadData() async {
673
+ var dataURL = uri.parse('https://jsonplaceholder.typicode.com/posts');
674
+ http.Response response = await http.get(dataURL);
675
+ setState(() {
676
+ widgets = jsonDecode(response.body);
677
+ });
678
+ }
679
+ <code_end>
680
+ this is how you would typically do network or database calls, which are both
681
+ I/O operations.
682
+ on android, when you extend AsyncTask, you typically override 3 methods,
683
+ onPreExecute(), doInBackground() and onPostExecute(). there is no
684
+ equivalent in flutter, since you await on a long-running function, and
685
+ dart’s event loop takes care of the rest.
686
+ however, there are times when you might be processing a large amount of data and
687
+ your UI hangs. in flutter, use isolates to take advantage of
688
+ multiple CPU cores to do long-running or computationally intensive tasks.
689
+ isolates are separate execution threads that do not share any memory
690
+ with the main execution memory heap. this means you can’t access variables from
691
+ the main thread, or update your UI by calling setState().
692
+ unlike android threads,
693
+ isolates are true to their name, and cannot share memory
694
+ (in the form of static fields, for example).
695
+ the following example shows, in a simple isolate, how to share data back to
696
+ the main thread to update the UI.
697
+ <code_start>
698
+ future<void> loadData() async {
699
+ ReceivePort receivePort = ReceivePort();
700
+ await Isolate.spawn(dataLoader, receivePort.sendPort);
701
+ // the 'echo' isolate sends its SendPort as the first message.
702
+ SendPort sendPort = await receivePort.first;
703
+ list msg = await sendReceive(
704
+ sendPort,
705
+ 'https://jsonplaceholder.typicode.com/posts',
706
+ );
707
+ setState(() {
708
+ widgets = msg;
709
+ });
710
+ }
711
+ // the entry point for the isolate.
712
+ static future<void> dataLoader(SendPort sendPort) async {
713
+ // open the ReceivePort for incoming messages.
714
+ ReceivePort port = ReceivePort();
715
+ // notify any other isolates what port this isolate listens to.
716
+ sendPort.send(port.sendPort);
717
+ await for (var msg in port) {
718
+ string data = msg[0];
719
+ SendPort replyTo = msg[1];
720
+ string dataURL = data;
721
+ http.Response response = await http.get(Uri.parse(dataURL));
722
+ // lots of JSON to parse
723
+ replyTo.send(jsonDecode(response.body));
724
+ }
725
+ }
726
+ future sendReceive(SendPort port, msg) {
727
+ ReceivePort response = ReceivePort();
728
+ port.send([msg, response.sendPort]);
729
+ return response.first;
730
+ }
731
+ <code_end>
732
+ here, dataLoader() is the isolate that runs in its own separate
733
+ execution thread. in the isolate you can perform more CPU intensive
734
+ processing (parsing a big JSON, for example),
735
+ or perform computationally intensive math,
736
+ such as encryption or signal processing.
737
+ you can run the full example below:
738
+ <code_start>
739
+ import 'dart:async';
740
+ import 'dart:convert';
741
+ import 'dart:isolate';
742
+ import 'package:flutter/material.dart';
743
+ import 'package:http/http.dart' as http;
744
+ void main() {
745
+ runApp(const SampleApp());
746
+ }
747
+ class SampleApp extends StatelessWidget {
748
+ const SampleApp({super.key});
749
+ @override
750
+ widget build(BuildContext context) {
751
+ return MaterialApp(
752
+ title: 'sample app',
753
+ theme: ThemeData(
754
+ colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
755
+ ),
756
+ home: const SampleAppPage(),
757
+ );
758
+ }
759
+ }
760
+ class SampleAppPage extends StatefulWidget {
761
+ const SampleAppPage({super.key});
762
+ @override
763
+ State<SampleAppPage> createState() => _SampleAppPageState();
764
+ }
765
+ class _SampleAppPageState extends State<SampleAppPage> {
766
+ list widgets = [];
767
+ @override
768
+ void initState() {
769
+ super.initState();
770
+ loadData();
771
+ }
772
+ widget getBody() {
773
+ bool showLoadingDialog = widgets.isEmpty;
774
+ if (showloadingdialog) {
775
+ return getProgressDialog();
776
+ } else {
777
+ return getListView();
778
+ }
779
+ }
780
+ widget getProgressDialog() {
781
+ return const center(child: CircularProgressIndicator());
782
+ }
783
+ @override
784
+ widget build(BuildContext context) {
785
+ return scaffold(
786
+ appBar: AppBar(
787
+ title: const Text('Sample app'),
788
+ ),
789
+ body: getBody(),
790
+ );
791
+ }
792
+ ListView getListView() {
793
+ return ListView.builder(
794
+ itemCount: widgets.length,
795
+ itemBuilder: (context, position) {
796
+ return getRow(position);
797
+ },
798
+ );
799
+ }
800
+ widget getRow(int i) {
801
+ return padding(
802
+ padding: const EdgeInsets.all(10),
803
+ child: Text("Row ${widgets[i]["title"]}"),
804
+ );
805
+ }
806
+ future<void> loadData() async {
807
+ ReceivePort receivePort = ReceivePort();
808
+ await Isolate.spawn(dataLoader, receivePort.sendPort);
809
+ // the 'echo' isolate sends its SendPort as the first message.
810
+ SendPort sendPort = await receivePort.first;
811
+ list msg = await sendReceive(
812
+ sendPort,
813
+ 'https://jsonplaceholder.typicode.com/posts',
814
+ );
815
+ setState(() {
816
+ widgets = msg;
817
+ });
818
+ }
819
+ // the entry point for the isolate.
820
+ static future<void> dataLoader(SendPort sendPort) async {
821
+ // open the ReceivePort for incoming messages.
822
+ ReceivePort port = ReceivePort();
823
+ // notify any other isolates what port this isolate listens to.
824
+ sendPort.send(port.sendPort);
825
+ await for (var msg in port) {
826
+ string data = msg[0];
827
+ SendPort replyTo = msg[1];
828
+ string dataURL = data;
829
+ http.Response response = await http.get(Uri.parse(dataURL));
830
+ // lots of JSON to parse
831
+ replyTo.send(jsonDecode(response.body));
832
+ }
833
+ }
834
+ future sendReceive(SendPort port, msg) {
835
+ ReceivePort response = ReceivePort();
836
+ port.send([msg, response.sendPort]);
837
+ return response.first;
838
+ }
839
+ }
840
+ <code_end>
841
+ <topic_end>
842
+ <topic_start>
843
+ what is the equivalent of OkHttp on flutter?
844
+ making a network call in flutter is easy when you use the
845
+ popular http package.
846
+ while the http package doesn’t have every feature found in OkHttp,
847
+ it abstracts away much of the networking that you would normally implement
848
+ yourself, making it a simple way to make network calls.
849
+ to add the http package as a dependency, run flutter pub add:
850
+ to make a network call, call await on the async function http.get():
851
+ <code_start>
852
+ import 'dart:developer' as developer;
853
+ import 'package:http/http.dart' as http;
854
+ future<void> loadData() async {
855
+ var dataURL = uri.parse('https://jsonplaceholder.typicode.com/posts');
856
+ http.Response response = await http.get(dataURL);
857
+ developer.log(response.body);
858
+ }
859
+ <code_end>
860
+ <topic_end>
861
+ <topic_start>
862
+ how do i show the progress for a long-running task?
863
+ in android you would typically show a ProgressBar view in your UI while
864
+ executing a long-running task on a background thread.
865
+ in flutter, use a ProgressIndicator widget.
866
+ show the progress programmatically by controlling when it’s rendered
867
+ through a boolean flag. tell flutter to update its state before your
868
+ long-running task starts, and hide it after it ends.
869
+ in the following example, the build function is separated into three different
870
+ functions. if showLoadingDialog is true (when widgets.isEmpty),
871
+ then render the ProgressIndicator. otherwise, render the
872
+ ListView with the data returned from a network call.
873
+ <code_start>
874
+ import 'dart:convert';
875
+ import 'package:flutter/material.dart';
876
+ import 'package:http/http.dart' as http;
877
+ void main() {
878
+ runApp(const SampleApp());
879
+ }
880
+ class SampleApp extends StatelessWidget {
881
+ const SampleApp({super.key});
882
+ @override
883
+ widget build(BuildContext context) {
884
+ return MaterialApp(
885
+ title: 'sample app',
886
+ theme: ThemeData(
887
+ colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
888
+ ),
889
+ home: const SampleAppPage(),
890
+ );
891
+ }
892
+ }
893
+ class SampleAppPage extends StatefulWidget {
894
+ const SampleAppPage({super.key});
895
+ @override
896
+ State<SampleAppPage> createState() => _SampleAppPageState();
897
+ }
898
+ class _SampleAppPageState extends State<SampleAppPage> {
899
+ list widgets = [];
900
+ @override
901
+ void initState() {
902
+ super.initState();
903
+ loadData();
904
+ }
905
+ widget getBody() {
906
+ bool showLoadingDialog = widgets.isEmpty;
907
+ if (showloadingdialog) {
908
+ return getProgressDialog();
909
+ } else {
910
+ return getListView();
911
+ }
912
+ }
913
+ widget getProgressDialog() {
914
+ return const center(child: CircularProgressIndicator());
915
+ }
916
+ @override
917
+ widget build(BuildContext context) {
918
+ return scaffold(
919
+ appBar: AppBar(
920
+ title: const Text('Sample app'),
921
+ ),
922
+ body: getBody(),
923
+ );
924
+ }
925
+ ListView getListView() {
926
+ return ListView.builder(
927
+ itemCount: widgets.length,
928
+ itemBuilder: (context, position) {
929
+ return getRow(position);
930
+ },
931
+ );
932
+ }
933
+ widget getRow(int i) {
934
+ return padding(
935
+ padding: const EdgeInsets.all(10),
936
+ child: Text("Row ${widgets[i]["title"]}"),
937
+ );
938
+ }
939
+ future<void> loadData() async {
940
+ var dataURL = uri.parse('https://jsonplaceholder.typicode.com/posts');
941
+ http.Response response = await http.get(dataURL);
942
+ setState(() {
943
+ widgets = jsonDecode(response.body);
944
+ });
945
+ }
946
+ }
947
+ <code_end>
948
+ <topic_end>