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package main
import (
"errors"
"io"
"os"
"os/exec"
"strings"
"sync"
"syscall"
"time"
"github.com/creack/pty/v2"
"github.com/fatih/color"
)
type Process struct {
Task
p io.Writer
cmd *exec.Cmd
pty *os.File
state chan ProcessState
result bool
exited chan struct{}
}
type ProcessState int
const (
ProcessStateIdle ProcessState = iota
ProcessStateStarting
ProcessStateRunning
ProcessStateStopping
ProcessStateKilling
ProcessStateRestarting
ProcessStateExited
)
var colors = []color.Attribute{
color.FgGreen,
color.FgYellow,
color.FgBlue,
color.FgMagenta,
color.FgCyan,
color.FgRed,
color.FgHiGreen,
color.FgHiYellow,
color.FgHiBlue,
color.FgHiMagenta,
color.FgHiCyan,
color.FgHiRed,
}
var colorIndex int
var pColors = make(map[string]color.Attribute)
func coloredName(pName string) string {
logMx.Lock()
defer logMx.Unlock()
c, ok := pColors[pName]
if !ok {
c = colors[colorIndex%len(colors)]
colorIndex++
pColors[pName] = c
}
return color.New(color.Reset, c).Sprint(pName)
}
func NewProcess(t Task, padding int) *Process {
pName := t.Name + strings.Repeat(" ", padding-len(t.Name))
pName = coloredName(pName)
stateCh := make(chan ProcessState, 1)
stateCh <- ProcessStateIdle
return &Process{
Task: t,
p: NewPrefixer(os.Stdout, pName),
state: stateCh,
exited: make(chan struct{}),
}
}
var _ ProcessRunner = (*Process)(nil)
var logMx sync.Mutex
func (p *Process) logError(err error) {
logMx.Lock()
defer logMx.Unlock()
_, _ = color.New(color.Reset, color.FgRed).Fprintln(p.p, err.Error())
}
func (p *Process) logAction(s string) {
logMx.Lock()
defer logMx.Unlock()
_, _ = color.New(color.Reset, color.Bold).Fprintln(p.p, s)
}
func (p *Process) Stop() {
s := <-p.state
if s != ProcessStateRunning {
// nothing to do
p.state <- s
return
}
p.logAction("Stopping...")
go p.gracefulTerm()
p.state <- ProcessStateStopping
t := time.NewTimer(time.Second)
defer t.Stop()
select {
case <-p.exited:
case <-t.C:
p.Kill()
}
}
func (p *Process) gracefulTerm() {
if p.pty != nil {
// Since this could be called after the process exits, we can ignore the error.
_, _ = io.WriteString(p.pty, "\x03")
time.Sleep(100 * time.Millisecond)
_, _ = io.WriteString(p.pty, "\x03")
return
}
// The process may have already terminated and we can ignore the error.
_ = p.cmd.Process.Signal(os.Interrupt)
}
func (p *Process) Kill() {
s := <-p.state
switch s {
case ProcessStateStopping, ProcessStateRunning:
default:
return
}
p.logAction("Killing...")
// The process may have already terminated and we can ignore the error.
_ = p.cmd.Process.Kill()
p.state <- ProcessStateKilling
<-p.exited
}
func (p *Process) run() error {
p.cmd = exec.Command("sh", "-ce", p.Command)
ptty, tty, err := pty.Open()
if err == nil {
p.pty = ptty
p.cmd.SysProcAttr = &syscall.SysProcAttr{
Setctty: true,
Setsid: true,
Ctty: 3,
}
p.cmd.ExtraFiles = []*os.File{tty}
p.cmd.Stdout = tty
p.cmd.Stderr = tty
p.cmd.Stdin = tty
err = p.cmd.Start()
if err == nil {
go p.copyIO(p.p, p.pty)
} else {
p.pty.Close()
}
} else if errors.Is(err, pty.ErrUnsupported) {
p.pty = nil
p.cmd.Stdout = p.p
p.cmd.Stderr = p.p
err = p.cmd.Start()
}
if err != nil {
return err
}
go func() {
err := p.cmd.Wait()
<-p.state
p.result = err == nil
p.logAction("Exited.")
if err != nil {
p.logError(err)
}
close(p.exited)
p.state <- ProcessStateExited
}()
return nil
}
func (p *Process) Start() {
s := <-p.state
if s != ProcessStateIdle {
p.state <- s
return
}
p.logAction("Starting...")
err := p.run()
if err != nil {
p.logError(err)
close(p.exited)
p.state <- ProcessStateExited
return
}
p.state <- ProcessStateRunning
}
func (p *Process) Wait() bool {
<-p.exited
return p.result && p.OneShot
}
func (p *Process) Done() bool {
select {
case <-p.exited:
return true
default:
return false
}
}
func (p *Process) copyIO(dst io.Writer, src io.Reader) {
_, err := io.Copy(dst, src)
if err != nil {
p.logError(err)
}
}