K'Sante,The Pride of Nazumah

Stats: health: Health570+115, resource: Mana290+60, health regen: Health regen. (per 5s)9.5+0.85, resource regen: Mana regen. (per 5s)7+1, armor: Armor33+5.2, attack damage: Attack damage64+3.5, attack speed: Base AS0.625, gameplay radius: Gameplay radius65, selection radius: Selection radius103, release: 2022-11-02, changed: V13.23, role: WardenSkirmisher, position: TopMiddle, rangetype: Melee, adaptivetype: Physical, cost: 6300|975

Biography:
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K'SanteNtofosBladesTitlesReal nameK'SanteNickname(s)The HunterYoung defenderAlias(es)The Pride of NazumahCharacteristicsSpeciesHumanPronoun(s)He/HimTimelineBorn:962 AN - 972 ANWeapon(s)NtofosPersonal statusStatusAlivePlace of originNazumahCurrent residenceNazumahFamilyUnnamed FatherUnnamed MotherTope(Former Lover)Professional statusOccupation(s)Monster HunterDefenderRegion(s)ShurimaRelated character(s)AzirRenektonXerath

K'Sante

• Ntofos
• Blades
Titles

Real name

Nickname(s)

• The Hunter
• Young defender
Alias(es)

• The Pride of Nazumah
Characteristics

Species

Pronoun(s)

Timeline

• Born:962 AN - 972 AN
Weapon(s)

• Ntofos
Personal status

Status

Place of origin

Current residence

Family

• Unnamed Father
• Unnamed Mother
• Tope(Former Lover)
Professional status

Occupation(s)

• Monster Hunter
• Defender
Region(s)

Related character(s)

Defiant and courageous,K'Santebattles colossal beasts and ruthless Ascended to protect his home of Nazumah, a coveted oasis amid the sands of Shurima. But after a falling-out with his former partner, K'Sante realizes that in order to become a warrior worthy of leading his city, he must temper his single-minded drive for success. Only then can he avoid falling prey to his own pride and find the wisdom he needs to defeat the vicious monsters threatening his people.

Contents

• 1Background1.1Early Life1.1.1Hunt of the Cobra-Lion1.2Modern History1.3Recent Events1.3.1Reunion with Tope
• 2Appearance
• 3Personality
• 4Abilities
• 5Relations5.1Tope5.2Ascended5.2.1Azir5.2.2Xerath
• 6Read More6.1Biography6.2Starring Champion6.3Alternate Universes
• 7Trivia
• 8Changelog
• 9References
• 10See also
• 1.1Early Life1.1.1Hunt of the Cobra-Lion
• 1.2Modern History
• 1.3Recent Events1.3.1Reunion with Tope
• 1.1.1Hunt of the Cobra-Lion
• 1.3.1Reunion with Tope
• 5.1Tope
• 5.2Ascended5.2.1Azir5.2.2Xerath
• 5.2.1Azir
• 5.2.2Xerath
• 6.1Biography
• 6.2Starring Champion
• 6.3Alternate Universes
Background[]

Early Life[]

K'Sante was born in theShurimancity ofNazumah, a city-state independent from the rule of the Shuriman emperorAzirand home to a culture based around hunting ferocious monsters that roamed the oasis. Inspired by his parents' teachings and stories of Nazumah's history, K'Sante dreamt of becoming his homeland's greatest warrior-hunter. For twenty years, K'Sante trained under the tutelage of several teachers, learning how to extract materials from beasts and craft them into weaponry and infrastructure. During his first years of hunting, K'Sante formed a close friendship with a fellow hunter namedTope, who fought alongside him as they hunted5rockbearherds, shakkal raiders and even someXer'Sai. The two formed a close bond over the years and K'Sante eventually confessed his love for Tope, who in turn revealed that the feelings were mutual as the two shared their first kiss.

Hunt of the Cobra-Lion[]

With theresurrection of Azir,Xerathwaged a violent crusade to take over Shurima and eradicate Azir's bloodline. The twoAscendedwaged battles against one another with monstrous forces and Nazumah was caught in the crossfire. Xerath, experimenting with a Sun Disc of his own, attempted to use its powers ofAscensionto empower and fuse Shuriman fauna together, producingBaccaimonsters. One such creature, a hybrid between a cobra and a lion, began terrorizing a nearby savannah and alerted K'Sante and Tope, who both vowed to hunt down and kill the cobra-lion. Unfortunately, they were unable to wound the creature due to its rapidly regenerating hide, forcing them to flee emptyhanded. The two trained to slay the cobra-lion and made various other attempts to kill the beast to no avail. Tope spent his time formulating strategies and studying how to weaken the beast's regenerative properties, making some progress by chipping away a portion of its hide. K'Sante was unsatisfied by the development however, getting lost in his prideful pursuit for glory in killing the creature. His pride got so problematic that that he began to look down on Tope, accusing him of holding him back from a successful hunt. The two argued over their differing methods of how to defeat the cobra-lion until they had a falling out, separating as lovers and going their separate ways.

K'Sante spent the next year training and trying to defeat the cobra-lion by himself but would keep failing, causing him to come to terms with his inability to slay the beast by himself. With that, he gained the courage to seek Tope's help and travelled to his home only to find Tope's aunt instead. His aunt greeted K'Sante and revealed that her nephew had left Nazumah and returned to his hometown inMarrowmarkshortly after their separation. However, she handed K'Sante one of Tope's journals, stating that he left it behind to assist him on finally slaying the cobra-lion one day. K'Sante thoroughly studied Tope's journal and read his theories on the beast's true nature as a Baccai, theorizing that the magical properties of Nazumah's natural waters could weaken the beast's regenerating armor. K'Sante remembered his parents' teachings, realizing he had grown too prideful of himself and failed to respect Tope's ideas. Accepting his mistakes and finding a newfound respect for his former lover, K'Sante set off to slay the cobra-lion once and for all.

Beneath a scarlet sky, K'Sante had a final battle against the beast, taking a more calculated approach and dodging its attacks while striking when its guard was lowered. As his body was bloodied and his weapons were shattered, the beast finally tired and K'Sante saw an opportunity to strike the final blow. Inspired by Tope's theories, he lured the cobra-lion into a Nazuman waterfall, weakening its armor in the natural waters and finally slaying the beast.[1]

His victory was celebrated and and he donated the Baccai's body to be studied under Nazuman tradition. The only parts of the beast that he kept were two slabs of its hide, crafting them into his signature ntofos and specially engineered to utilize the beast's regenerative properties. In his ntofos, K'Sante also carved a lion's head, the symbol Tope used to represent the beast in his journal, as a way to honor his partner's hand in slaying the beast even after their relationship ended.

Modern History[]

After his victorious hunt of the cobra-lion, K'Sante was hailed as thePride of Nazumah,and the city-state was so grateful that they planned a major celebration to place his name within their esteemedHunter's Hall,where the greatest hunters of Nazumah were honored for their great deeds and victorious hunts.

As the Pride of Nazumah, K'Sante acts as the guardian of his city, defending it from other monstrous beasts, raiders and even the battling forces of the Ascended such as Azir and Xerath's followers.

Recent Events[]

Reunion with Tope[]

Outside of Nazumah, K'Sante battled against a group of mad zealots following Xerath. K'Sante fought them off despite his severe injuries, slowly being overwhelmed by the amount of zealots. Unexpectedly, he was saved by a mysterious, masked warrior armed with a bow and leading a group of archers, all of them wearing a striking green and gold outfit. K'Sante fought alongside these archers and they effortlessly defeated the raiders, to which the masked warrior revealed himself as Tope, K'Sante's former lover. Impressed by K'Sante's combat and entertained by their reunion together, Tope invited K'Sante to his hunting group's camp nearby, offering to heal his injuries. K'Sante initially refused, but quickly succumbed to his intense injuries and collapsed on the ground, falling unconscious.

Two days later, K'Sante woke up in the camp, greeted by Tope waiting near his bed. Tope explains how, over the past few months, the Ascended have been sending their armies farther down south, encroaching on territories such as Marrowmark and Nazumah. The two bonded over a meal and talked about their current lives, reminiscing on their past relationship and how far they've come since then. Tope reveals that he is now a commander for his own Marrowmarkman hunting party, while K'Sante invites Tope to attend the celebration of his name being placed in Nazumah's Hunter's Hall. Tope, grateful for the invite, refuses due to the fact that he is getting married around the same time. K'Sante, surprised and slightly flustered, feels genuine happiness for Tope and congratulates him on his marriage.

As the two talk more about their past, Tope recalled their falling out years ago and apologized for not supporting K'Sante enough during the hunt for the cobra-lion. K'Sante quickly interjected and objected to Tope's apology, stating thathehas to apologize for how badly his pride took over and how he hurt Tope by disregarding his strategies. After that, the two make a toast, wishing each other the best of luck on their paths and feeling a deeper sense of friendship and love for one another.[2]

Appearance[]

(TBA)

Personality[]

K'Sante is a determined and ambitious individual who grew up with a deep reverence for his homeland and a desire to become its greatest warrior-hunter thanks to the many stories he heard as a child. He is fiercely independent and believes that he must prove himself through his own strength and achievements, but often refuses to accept help or support from others. This intense drive and pride in his own abilities lead him to dismiss the ideas and strategies of his partner, Tope, ultimately straining their relationship.

Now, K'Sante remains incredibly ambitious and passionate about his own nation. He speaks with lots of confidence and fearlessness especially on a hunt. Though he still sometimes struggles with humbling himself for the sake of others, he is actively aware of not letting his own hubris take over.

As it is in Nazuman culture, K'Sante does not follow any of theAscendedand has a strong opposition towards them. He hates the idea of the Ascended self-proclaiming to be gods above mortals and sees their ongoing conflict with each other as a threat against his homeland.

Abilities[]

• Ntofo Mastery:K'Sante wields two ntofos; massive and blunt tonfa-like weapons that he can wield with ease thanks to his immense physical strength. K'Sante has shown that he can deal immense blunt damage with his ntofos, striking with enough force that he can create fractures to the ground. Along with that, K'Sante can also use these weapons defensively, holding them up to create a nearly impenetrableshield. K'Sante's ntofos have been reengineered with slabs of the cobra-lion's regenerative hide, allowing K'Sante toshattertheir heavy outer layer if he applies enough physical force. Once he does this, he can continue wielding the hidden blades within his ntofos, striking with more agility and sharpness. After a short period, the ntofos' outer layers regenerate.
• Monster Hunting Mastery:Thanks to years of training and studying the journal of his former loverTope, K'Sante has proven to be one of the most talented and skilled monster hunters inNazumah. He's capable of not only finding the weaknesses of beasts but also calculating when and where to strike to deal the most fatal damage to them. Along with that, his years of training has given him knowledge on how to harvest and craft materials collected from his hunts.
Relations[]

Tope[]

Tope and K'Sante trained and hunted together for years, becoming an extremely talented and inseparable duo of hunters. Eventually, the two confessed their love for one another and, after sharing their first kiss, grew into an official, romantic relationship. While hunting for the cobra-lion, K'Sante became more prideful of himself and often argued with Tope over their differing methods in hunting down the Baccai beast, eventually having a massive falling out and separating as lovers. K'Sante, having to hunt the beast alone, swallowed his pride and sought Tope's help once more, only to find out that he had moved back to Marrowmark. However, he had left behind his journal and his many studies on the beast, revealing to K'Sante his many plans and strategies to kill the cobra-lion, which ultimately proved effective in the end once he slew it.

The two reunited years later when battling some zealous followers of theAscendedXerath, fighting alongside each other as Tope nursed K'Sante back to health at his nearby camp over two days. Once awake, the two shared a meal together and reminisced on each other's lives, with K'Sante revealing a massive celebration being held for him and Tope having his wedding to a new lover that same time. Tope tried to apologize for leaving K'Sante during the hunt for the cobra-lion, but K'Sante interjected and stated thatheshould be apologizing instead for how he let his pride get the best of him and how he mistreated Tope in their relationship. Despite their past, the two hold a deep friendship and appreciation for one another, as K'Sante is genuinely happy that Tope found true love in his future husband and Tope is happy for K'Sante's new honorary title as the Pride of Nazumah.[2]

Ascended[]

Historically, Nazumah is independent from the rule of the Shuriman emperor and denies any Ascended, seeing them as a threat. That said, K'Sante holds disdain for any of the Ascended, seeing them as one of the main threats he seeks to protect Nazumah from. With the growing conflict betweenAzirandXerath, Nazumah is caught in the crossfire and K'Sante, as the Pride of Nazumah, fights against them and their followers.

Azir[]

Nazumah rejects the rule of Azir as emperor and functions as a completely independent city-state. K'Sante has a disdain for Azir and his conquests over Shurima, seeing his rule as a threat to Nazuman culture. Though Xerath is responsible for atrocities against his people, such as the rampaging cobra-lion, he places blame on Azir as well for being the one that Xerath is fighting against.

Xerath[]

The infamous cobra-lion that K'Sante and his lover Tope hunted years ago was actually the product of failed experiments by Xerath, as he attempted to fuse Shuriman fauna together with Ascension magic using a makeshift Sun Disc of his own. Because of that, K'Sante holds an even deeper hatred for Xerath, seeing him as a massive threat against his people due to the atrocities he's already committed.

K'Sante has battled many of Xerath's zealous followers already, most recently reuniting with his lover Tope to fight off a large band of them seeking to kill K'Sante and invade Nazumah.[2]

Read More

Biography



Biography

The Pride of Nazumah

ByMichael Luo

Starring:K'Sante

Mentioned:Azir,Tope,Xerath

Starring Champion



Video

Defeat Your Monster

Yesterday's wounds become tomorrow's weapons. Learn, for the hunt continues.

Starring:K'Sante

Mentioned:Tope



Short Story

Everything We Should Have Said

ByMichael Luo

K’Sante wipes his forehead, his bloodied fingers catching sweat and dirt...

Starring:K'Sante,Tope

Mentioned:Xerath

Alternate Universes



Music Video

PARANOIA

ByHeartsteel

breakout starsHEARTSTEEL is a band. kayn, ezreal, sett, yone, k’sante, and aphelios are in it. “PARANOIA” features BAEKHYUN, tobi lou, ØZI, and Cal Scruby

Starring:Aphelios,Ezreal,K'Sante,Kayn,Rhaast,Sett,Yone

Mentioned:Amumu



Short Story

Riot's virtual artist HEARTSTEEL will surpass K/DA

ByPark Ji-yoon,Ha Ye-jin

Witness the debut of 'HEARTSTEEL', which will capture your heart once you see it.

Starring:Alune,Aphelios,Ezreal,K'Sante,Kayn,Sett,Yone

Mentioned:Akali,Yasuo

Trivia[]

• K'Sante wields two extremely largeNtofos, which is just a play-on-words forTonfas, the inspiration weapon.
• K'Sante is openlygay, having been in a relationship with a fellow hunter namedTope.
Changelog[]

References[]

See also[]

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Passive ability — Name: Dauntless Instinct, Description: Innate: K'Sante's abilities mark enemies hit for 4 seconds. His basic attacks against marked enemies are empowered to gain 25 bonus range and consume the mark on-hit , dealing 5 − 20 (based on level) (+ 1 / 1. 33 / 1. 66 / 2% (based on level) of target's maximum health) bonus physical damage . All Out Bonus: Both the attack's damage and the mark damage are increased by 30% − 78% (based on level) . The bonus damage dealt by consuming a mark is converted to true damage ., {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Physical/True', 'spell_shield': 'See Notes', 'parries': 'See Notes', 'details': ['Hide', 'Details', 'Map-Specific Differences', "Spell shieldwill block the mark's application, but not the mark's consumption from an attack.", 'The empowered attack can bedodged,blocked, and missed whileblindedbut the mark will not be consumed.', 'Starting the empowered attack while the mark is about to time out will not extend the mark duration, but still complete the attack and apply the bonus damage.', 'Health ratio increased to1% − 2.66% (based on level)maximumhealth.All Outhealth ratio increased to1.8/ 2.24/ 2.7/ 3.15/ 3.59% (based on level)(+0.27/ 0.33/ 0.4/ 0.47/ 0.53% (based on level)per 100bonusarmor)(+0.27/ 0.33/ 0.4/ 0.47/ 0.53% (based on level)per 100bonusmagic resistance)maximumhealth.', 'All Outhealth ratio increased to1.8/ 2.24/ 2.7/ 3.15/ 3.59% (based on level)(+0.27/ 0.33/ 0.4/ 0.47/ 0.53% (based on level)per 100bonusarmor)(+0.27/ 0.33/ 0.4/ 0.47/ 0.53% (based on level)per 100bonusmagic resistance)maximumhealth.']}

Q ability — Name: Ntofo Strikes, Description: Active: K'Sante slams his ntofo down in the target direction that deals physical damage to enemies hit and slows them by 80% for 0. 5 seconds. Physical Damage: 30 / 55 / 80 / 105 / 130 (+ 40% AD) (+ 30% bonus armor) (+ 30% bonus magic resistance) If this hits at least one enemy, K'Sante generates a stack for 6 seconds, stacking up to 2 times and refreshing on subsequent hits. At 2 stacks, the next Ntofo Strikes consumes them all to become empowered with a new effect. Empowered Active: K'Sante fires a shockwave in the target direction that applies the same effects to enemies hit, but also pulls them towards him over 0. 65 seconds and then stuns them for 0. 25 seconds. All Out Bonus: Ntofo Strikes' cooldown is reduced by 25%, with a minimum total cooldown of 1. 33 seconds, and the cast time is reduced by 0. 08 seconds. Upon entering All Out , Ntofo Strikes' stacks are reset and its cooldown is refreshed if K'Sante had 2 stacks. Ntofo Strikes resets K'Sante's basic attack timer., STATIC COOLDOWN: STATICCOOLDOWN:3.5− 1.75(based onbonusresistances), {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Tips & Tricks', 'Map-Specific Differences', 'This ability will cast from wherever the caster is at the end of the cast time.', "IfNtofo Strikeshits no more than one enemy champion,K'Santewill be ordered an attack command against them.", 'The basic attack reset is not considered one forHail of Blades.', "Temporary increases/decreases in bonus resistances will count for reducing/increasingNtofo Strikes'cooldown.", 'Only the empowered active is aprojectile.', "The following table refers for interactions whileK'Santeis in the cast time of the third cast:", 'Death, unless protected byResurrection', "UsingFootworkon top of an enemy immediately followed by an empoweredNtofo StrikesallowsK'Santeto fling enemies behind him, including through walls.", 'Base damage changed to 40 / 80 / 120 / 160 / 200.', 'Base cooldown changed to 2.75seconds.']}

W ability — Name: Path Maker, Description: Active: K'Sante charges for a minimum of 0. 66 seconds and up to 1. 5 seconds, during which he increases Path Maker's range over the first 0. 75 seconds of the channel. During this time, he gains displacement immunity and 40% − 65% (based on level) damage reduction. Path Maker can be recast within the duration, and does so automatically afterwards. Path Maker's charge cannot be interrupted by crowd control . Recast: K'Sante dashes in the target direction, though not through terrain, dealing physical damage to enemies he passes through, carrying them alongside him, and stunning them for 1. 25 seconds. This damage is capped at 50 − 475 (based on level) against monsters . Physical Damage: 20 / 40 / 60 / 80 / 100 (+ 50% AD) (+ 30% bonus armor) (+ 30% bonus magic resistance) (+ 6 / 7 / 8 / 9 / 10% of target's maximum health) All Out Bonus: Path Maker no longer applies its knock back and stun , but its damage reduction is increased to 50% − 75% (based on level) , charge time for the minimum duration and maximum dash range is reduced to 0. 45 seconds, and total cooldown is reduced, as well as has increased dash speed. Upon entering All Out , Path Maker's cooldown is refreshed. Ntofo Strikes and All Out can be cast during the dash. Path Maker's recast can be used while affected by cast-inhibiting crowd control ., {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Tips & Tricks', "All Out'sduration is increased by 2 seconds if it were to expire duringPath Maker'scharge.", "Path Makercancels any existing movement or attack commands. However, new inputs given during the charge will be retained once the dash ends, except when the dash hits only one enemy champion. IfPath Makerhits only one enemy championK'Santewill be ordered to basic attack them afterwards.", "IfK'Santeblinksduring the charge, the dash is interrupted but any enemies at his blink point will be affected byPath Maker'seffects only if they were within the maximum charged distance.Enemies outside the charge range cannot be hit this way.Targets hit are knocked back in the original target direction ofPath Maker.The displacement distance is longer than intended.(bug)", 'Enemies outside the charge range cannot be hit this way.', 'Targets hit are knocked back in the original target direction ofPath Maker.The displacement distance is longer than intended.(bug)', 'The displacement distance is longer than intended.(bug)', "K'Santecannot useFlashduringPath Maker'sdash.", "Path Maker'sdamage is not capped against monsters while empowered byAll Out.(bug)", "Path Maker'srecast can be used even whilegroundedorrooted.", 'Path Makercan be recast by issuing an attack move command (orLMB) but not a targeted attack command.', "The following table refers for interactions whileK'Santeischanneling:If the charge is cancelled, he will not automatically use the recast.", 'If the charge is cancelled, he will not automatically use the recast.', 'Death', "With the generous hitbox ofPath Maker, it is easy to knock an enemy in the desired direction ifK'Santecan get on top of them, such as viaFootwork.", 'Due to the scaling of the charged effects,Path Makeris often cast farther than the minimum distance even when attempting a very short charge.']}

E ability — Name: Footwork, Description: Active: K'Sante dashes to the target location, though not through terrain, and grants himself a shield for 2 seconds. Footwork can be cast on allies to dash to them at an increased range and speed. If the ally is a champion upon arrival, they receive the shield as well. Shield Strength: 50 / 90 / 130 / 170 / 210 (+ 10% bonus health) All Out Bonus: Footwork's dash speed and location range are increased, and it can dash through terrain. Footwork resets K'Sante's basic attack timer. K'Sante can cast any of his abilities during the dash. Footwork will cast at max range if cast beyond that., {'targeting_input': 'Targeting inputLocation', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'The basic attack reset is not considered one forHail of Blades.', 'Cooldown changed to 9 / 8.5/ 8 / 7.5/ 7 seconds.', 'Now affected by +20 ability haste.']}

R ability — Name: All Out, Description: Active: K'Sante roots the target enemy champion for 0. 5 seconds and gains displacement immunity over the cast time, then shatters his ntofos to knock them back , during which they are revealed , and blinks to the end location. The target is dealt magic damage near the end of the displacement and is stunned for 0. 25 seconds afterwards. Magic Damage: 70 / 110 / 150 (+ 65% AP) If the target hits terrain during the displacement, they are knocked back through the terrain and dealt the magic damage once they emerge. At the end of the displacement, they remain airborne for 0. 5 seconds and K'Sante strikes them to deal additional magic damage , after which they are stunned for 0. 25 seconds. Additional Damage: 70 / 110 / 150 (+ 65% AP) Total Magic Damage: 140 / 220 / 300 (+ 130% AP) After K'Sante blinks , he enters All Out for 20 seconds, and the ability can be recast after 1. 5 seconds within the duration. All Out: K'Sante gains a health threshold equal to 65% maximum health which cannot be modified nor exceeded by any means. Upon entering All Out , his current health is reduced to this threshold. Additionally, his base armor and base magic resistance are reduced by 85% bonus armor and 85% bonus magic resistance , respectively. In return, he gains bonus attack damage and bonus attack speed , heals for a percentage of the post-mitigation damage dealt to enemy champions, and modifies his basic abilities which can be cast at no cost. Bonus Attack Damage: 10 / 25 / 40 (+ 25% bonus armor) (+ 25% bonus magic resistance) Bonus Attack Speed: 25 / 35 / 45% Healing Percentage: 10 / 15 / 20% Recast: K'Sante ends All Out early. K'Sante retains his maximum health and bonus resistances during All Out. Health lost from gaining the health threshold is not restored after the effect ends. Upon entering All Out, K'Sante is restored to 100% maximum mana which rapidly decays over the duration. His mana percentage prior to All Out is preserved and is gained back after the effect ends. If the target is knocked over terrain that is longer than 2000 units, K'Sante will vanish during their displacement and reappear near the end of it. Link ▶️ "I will not yield!", {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', "K'Santewillblink175 units beyond the target's hitbox's edge at the end location.", "GoingAll Outdoes not overrideK'Sante'sattack or movement commands if the target does not collide with terrain.If the target is however knocked back through terrain thenK'Santewill be ordered to attack the target after appearing at the target's location.", "If the target is however knocked back through terrain thenK'Santewill be ordered to attack the target after appearing at the target's location.", 'In addition to being knocked back, the target is alsoattachedto a missile that travels in the same trajectory as the displacement.Removing theairbornedoes not cause the target to detach from the missile.', 'Removing theairbornedoes not cause the target to detach from the missile.', "All Out'sknock back does not interact withplayer-generated terrain.", 'SinceK\'Santeretains the stats he "lost", any effects that scale based on those stats will calculate based on the value prior to him goingAll Out.Hisbaseresistances can be reduced below 0 by hisbonusresistances.', 'Hisbaseresistances can be reduced below 0 by hisbonusresistances.', 'Minimum knock back distance has distance of 300 units.', 'Wall scan has distance of 350 units.', "K'Sante places enemy in distance of 450 units away from a wall and himself 550 units.", 'Gainingbonushealth duringAll Outcauses the health threshold to be briefly increased then reset back to its original value.Thebonushealth is still applied to hiscurrenthealth.', 'Thebonushealth is still applied to hiscurrenthealth.', 'BonusAD will not be affected by any changes in resistances.(bug)', "If the target resists the knockback,K'Santewill still blink behind the target's endpoint as if they were displaced.", "All Out'sremaining duration is tracked in his secondary resource bar.His current mana will decay over the duration in order to indicate this.Once the effect ends, he will restore the mana he had prior to goingAll Out.", 'His current mana will decay over the duration in order to indicate this.Once the effect ends, he will restore the mana he had prior to goingAll Out.', 'Once the effect ends, he will restore the mana he had prior to goingAll Out.', "K'Santewill blink closer to his target if there is no valid space at the end of the target's displacement.", "If the target dies duringAll Out'scast time, their camera will be locked in a position relative to them.(bug)", 'If the target becomesuntargetable,dies, or is too far away or no longer insightduring the cast time, this ability will cancel but does not go oncooldownnor pay its cost (if applicable).', "The following table refers for interactions whileK'Santeis in cast time:", 'Death, unless protected byResurrection', "The following table refers for interactions whileK'Santeis performingAll Out'scast:", 'Death', 'Maximum knock back distance changed to 2000.', 'Cooldown changed to 90 / 75 / 60 seconds.']}

Trivia: