Vel'Koz,the Eye of the Void

Stats: health: Health590+102, resource: Mana469+21, health regen: Health regen. (per 5s)5.5+0.55, resource regen: Mana regen. (per 5s)8+0.8, armor: Armor22+4.7, attack damage: Attack damage55+3.1416, attack speed: Base AS0.643, gameplay radius: Gameplay radius65, selection radius: Selection radius89, release: 2014-02-27, changed: V13.23, role: Artillery, position: MiddleSupport, rangetype: Ranged, adaptivetype: Magic, cost: 3141|880

Biography:
Missing section(s):



Games

Vel'KozMainCurrentTitlesReal nameVel'Koz(Ancient Shuriman: 'To understand by unmaking')Alias(es)The Eye of the VoidCharacteristicsSpeciesVoidborn(Unknown Sub-species)Pronoun(s)He/HimTimelineBorn:8000 BN - 6000 BNWeapon(s)Void EnergyPersonal statusStatusAlivePlace of originRuneterra(Possibly AncientShurima)Current residenceUnknown(PossiblyTokogol)FamilyWatchers(Creators)Professional statusOccupation(s)ResearcherWatcher's ServantRegion(s)VoidRelated character(s)Kha'ZixCho'GathKog'MawRek'SaiBel'Veth

Vel'Koz

• Main
• Current
Titles

Real name

Alias(es)

Characteristics

Species

Pronoun(s)

Timeline

• Born:8000 BN - 6000 BN
Weapon(s)

Personal status

Status

Place of origin

Current residence

Family

Professional status

Occupation(s)

• Researcher
• Watcher's Servant
Region(s)

Related character(s)

It is unclear ifVel'Kozwas the firstVoidbornto emerge onRuneterra, but there has certainly never been another to match his level of cruel, calculating sentience. While his kin devour or defile everything around them, he seeks instead to scrutinize and study the physical realm—and the strange, warlike beings that dwell there—for any weakness theVoidmight exploit. But Vel'Koz is far from a passive observer, striking back at threats with deadly plasma, or by disrupting the very fabric of the world itself.



Contents

• 1Background1.1Early Life
• 2Appearance
• 3Personality
• 4Abilities
• 5Relations5.1Humans
• 6Read More6.1Biography6.2Starring Champion6.3Alternate Universes
• 7Trivia
• 8Change log
• 9References
• 10See also
• 1.1Early Life
• 5.1Humans
• 6.1Biography
• 6.2Starring Champion
• 6.3Alternate Universes
Background[]

Early Life[]

One of the first Voidborn, created by the hands of theWatchers, who has been known by many names but the ancientShuriman's named it Vel'Koz, or "to understand by unmaking". Vel'Koz was created to watch, listen and learn from the living, so the Watchers could know best how to destroy them. And so Vel'Koz did, silently observing the various landscapes of Runeterra, watching as civilizations rise and fall. Now and again it travels back through the great rifts in the fabric of Runeterra, back into the Void to relay everything it has seen before promptly returning back to the goal of its existance.

But to understand, sometimes requires unmaking. Vel'Koz often leaves towns empty, with no sign of struggles except for the withered husks of its former residents, with a distinct dark pit where their left eye would be; a wound left by Vel'Koz's devouring of knowledge.

Appearance[]

(TBA)

Personality[]

(TBA)

Abilities[]

• Voidborn:Vel'Koz is a Voidborn, a being birthed from the Void to enter the material realm. Because the Void possesses different laws of reality, Voidborn have to create new bodies from the matter of Runeterra.Knowledge Absorpion:Vel'Koz can absorb the knowledge of other living beings by inserting one of his tentacles inside of them. By absorbing the knowledge of other living beings, he leaves them as nothing more than withered husks.Void Energy Emission:Vel'Koz can emit powerful beams of Void energy from both his tentacles and his eye. He can control the intensity of these beams from small surgical cuts to massive blasts of destructive power.Levitation:Vel'Koz generally moves by floating above the ground.Tentacles:Vel'Koz can use the tentacles to smash, grip, and crush foes as well as project void energy.
• Knowledge Absorpion:Vel'Koz can absorb the knowledge of other living beings by inserting one of his tentacles inside of them. By absorbing the knowledge of other living beings, he leaves them as nothing more than withered husks.
• Void Energy Emission:Vel'Koz can emit powerful beams of Void energy from both his tentacles and his eye. He can control the intensity of these beams from small surgical cuts to massive blasts of destructive power.
• Levitation:Vel'Koz generally moves by floating above the ground.
• Tentacles:Vel'Koz can use the tentacles to smash, grip, and crush foes as well as project void energy.
Relations[]

Humans[]

Kassadinseeks to keep the Voidborn from crossing over toRuneterraand thus is his enemy (and a nice research subject).Malzaharon the other hand seeks to facilitate the crossing and thus is his ally (Vel'Koz is no stranger to killing other Voidborn who might destroy his research materials, though).

Read More

Biography



Biography

The Eye of the Void

ByIan St. Martin

Starring:Vel'Koz

Mentioned:Lissandra

Starring Champion



Short Story • 5 Minute Read

A Different Hunger

ByIan St. Martin

With a kiss to my wife and resting my spear against my shoulder, I joined my fellows as we left the village. The morning was new, dawn stretching through the thick forests of Tokogol as the six of us made our way to the watch point by a worn dirt path. We were travelling light, as our vigil would only last until the next moon before another band of spearmen took our place. Tokogol shared borders with Noxus, and its increasing belligerence of late had stirred the house lords to ensure that all of their spears were honed.

Starring:Vel'Koz



Video

Bel'Veth's Warning

Her time is now and your time is up, Eye of the Void.

Starring:Bel'Veth,Vel'Koz



Video

First Contact

Only by Organic Deconstruction deconstruction is truth revealed.

Starring:Vel'Koz

Alternate Universes



Short Story • 2 Minute Read

Instrument of Destruction

ByLeslee Sullivant Heintz

A tentacled horror of the Void, Vel'Koz explores Runeterra with singular purpose: to absorb all knowledge. With his unceasing gaze, Vel'Koz fires disintegrating beams that obliterate and analyze all in his path, feeding him vast quantities of information. None know why he requires such material, though some speculate he seeks to understand Runeterra in order to hasten its ruin.

Starring:Vel'Koz

Mentioned:Zilean



Comic

Academy Adventures: Series 1

ByGutter Rat



Starring:Ahri,Darius,Ekko,Vladimir

Mentioned:Akali,Amumu,Anivia,Azir,Bard,Blitzcrank,Braum,Cho'Gath,Elise,Ezreal,Fiddlesticks,Fiora,Gnar,Heimerdinger,Ivern,Jhin,Jinx,Karthus,Kog'Maw,Lulu,Lux,Malzahar,Miss Fortune,Nidalee,Olaf,Poppy,Rek'Sai,Renekton,Rumble,Ryze,Shaco,Shen,Sion,Sona,Soraka,Talon,Taric,Teemo,Tristana,Trundle,Twitch,Urgot,Varus,Veigar,Vel'Koz,Vi,Yorick,Zed,Ziggs,Zyra



Comic

Olaf vs Everything: Series 2

ByTom Barton



Starring:Olaf

Mentioned:Ahri,Aurelion Sol,Brand,Cassiopeia,Cho'Gath,Darius,Dr. Mundo,Ekko,Gnar,Illaoi,Karthus,Kog'Maw,Lee Sin,Nagakabouros,Ornn,Renekton,Skarner,Teemo,Tryndamere,Urgot,Vel'Koz,Vi,Viktor,Vladimir,Warwick,Zyra



Comic

Punches and Plants: Series 1

ByRisu



Starring:Vi,Zyra

Mentioned:Ahri,Alistar,Annie,Ashe,Blitzcrank,Brand,Braum,Caitlyn,Darius,Diana,Dr. Mundo,Ekko,Evelynn,Ezreal,Gangplank,Garen,Gnar,Gragas,Graves,Heimerdinger,Janna,Jinx,Karma,Katarina,Leona,Lucian,Malzahar,Miss Fortune,Nami,Nasus,Nunu,Quinn,Renekton,Rumble,Ryze,Sejuani,Sivir,Sona,Soraka,Tahm Kench,Taliyah,Taric,Teemo,Tibbers,Trundle,Tryndamere,Twisted Fate,Twitch,Valor,Varus,Vel'Koz,Vladimir,Volibear,Warwick,Willump,Wukong,Zac,Ziggs



Comic

Punches and Plants: Series 2

ByRisu



Starring:Vi,Zyra

Mentioned:Aatrox,Ahri,Alistar,Amumu,Annie,Aurelion Sol,Azir,Bard,Blitzcrank,Caitlyn,Cho'Gath,Diana,Draven,Ekko,Ezreal,Fizz,Galio,Gnar,Graves,Heimerdinger,Jayce,Kha'Zix,Kog'Maw,Leona,Lucian,Lux,Malphite,Maokai,Miss Fortune,Nasus,Nautilus,Nidalee,Olaf,Orianna,Poppy,Quinn,Rakan,Renekton,Riven,Rumble,Shaco,Taric,Teemo,Tibbers,Tristana,Trundle,Udyr,Valor,Vel'Koz,Viktor,Volibear,Warwick,Wukong,Xayah,Xin Zhao,Yasuo,Ziggs

Trivia[]

• Vel'Koz's lore is the first to be told in first person.
• Vel'Koz's purpose is to gainknowledgeon Runeterra. Throughdisintegration.
• Vel'Koz's eyes can be removed from his body (the largest can even fly, as seen when he dies)
• Eyeballing similarities between Vel'Koz and the FrozenWatcherslead credence to the idea they might be related.The specifics are uncertain, but they imply the veil betweenRuneterraand the Void shattering in the Freljord and members of Vel'Koz's Voidborn species crossing into the frozen realm.Adaptation (seeing as the Voidborn thatDianafought turned purple from pale after being exposed to Runeterra's atmosphere) was the key to their evolution, and the need forIceborn'subjects' and a subsequent 'empire' to conduct mass research on the world they landed in (much like Vel'Koz is doing at present).
• According to his recently updated lore, Vel'Koz may be the oldest survivingVoidborn, whose ancient Shuriman nameVel'Kozroughly means "to understand by unmaking" in modern Shuriman.
• The specifics are uncertain, but they imply the veil betweenRuneterraand the Void shattering in the Freljord and members of Vel'Koz's Voidborn species crossing into the frozen realm.Adaptation (seeing as the Voidborn thatDianafought turned purple from pale after being exposed to Runeterra's atmosphere) was the key to their evolution, and the need forIceborn'subjects' and a subsequent 'empire' to conduct mass research on the world they landed in (much like Vel'Koz is doing at present).
• Adaptation (seeing as the Voidborn thatDianafought turned purple from pale after being exposed to Runeterra's atmosphere) was the key to their evolution, and the need forIceborn'subjects' and a subsequent 'empire' to conduct mass research on the world they landed in (much like Vel'Koz is doing at present).
Change log[]

References[]



See also[]

Passive ability — Name: Organic Deconstruction, Description: Innate: Vel'Koz's abilities apply a stack of Deconstruction to enemies hit for 7 seconds, refreshing on basic attacks and subsequent applications and stacking up to 3 times. The third stack consumes them all to deal 35 − 180 (based on level) (+ 60% AP) bonus true damage ., {'targeting_input': 'Targeting inputPassive', 'damage_type': 'True', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'No additional notes.']}

Q ability — Name: Plasma Fission, Description: Active: Vel'Koz fires a plasma bolt in the target direction that deals magic damage to the first enemy hit and slows them by 70% decaying over a duration. Plasma Fission can be recast after 0. 25 seconds while the bolt is in flight, and does so automatically upon hitting an enemy or maximum range. Magic Damage: 80 / 120 / 160 / 200 / 240 (+ 90% AP) Slow Duration: 1 / 1. 4 / 1. 8 / 2. 2 / 2. 6 Recast: Vel'Koz splits the bolt in two over 0. 25 seconds , each part firing perpendicularly in opposite directions and applying the same effects to enemies hit. Whenever Plasma Fission kills an enemy, Vel'Koz restores mana . Mana Restored per Kill: 20 / 22. 5 / 25 / 27. 5 / 30 Maximum Mana Restored: 60 / 67. 5 / 75 / 82. 5 / 90, {'targeting_input': 'Targeting inputDirection/Auto', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', "The initial cast counts as an ability activation for the purposes of on-cast effects such asSpellbladeand triggeringForce Pulse'spassive.Detonating the ability manually does not.", 'Detonating the ability manually does not.', 'An enemy cannot be hit by multiple bolts even when having blocked one with aspell shield.', "The split occurs at a location 55 units in front of the primary bolt's final location.", "Plasma Fissioncan reach a maximum 1595 units diagonally (ignoring the split missile's width and enemy hitbox radius), reaching this distance after a total of about ~1.65seconds.", 'This ability will cast from wherever the caster is at the end of the cast time.']}

W ability — Name: Void Rift, Description: Active: Vel'Koz cracks a rift in the target direction that opens after a 0. 25 -second delay, cascading through the area over 0. 65 seconds to deal magic damage to enemies within. Magic Damage: 30 / 50 / 70 / 90 / 110 (+ 20% AP) After 0. 75 seconds , the rift violently collapses, dealing magic damage to enemies within and granting sight of the surrounding area for 0. 25 seconds. Magic Damage: 45 / 75 / 105 / 135 / 165 (+ 25% AP) Total Magic Damage: 75 / 125 / 175 / 225 / 275 (+ 45% AP) Vel'Koz periodically stocks a Void Rift charge, up to a maximum of 2., STATIC COOLDOWN: STATICCOOLDOWN:1.5, {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', 'UnbreakableandWind Wallwill block the ripple and prevent the rift from forming further, but they will not destroy the section that was created already.', 'Spell shieldonly blocks one instance of damage.']}

E ability — Name: Tectonic Disruption, Description: Active: Vel'Koz hurls a disruptive anomaly that lands to the target location after 0. 825 seconds , dealing magic damage to enemies hit and knocking them up and stunning them for 0. 75 seconds, as well as granting sight of the area briefly. Magic Damage: 70 / 100 / 130 / 160 / 190 (+ 30% AP) If Tectonic Disruption is cast in close proximity of Vel'Koz , the anomaly will also slightly knock back enemies hit in the direction of the cast., {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', "The required proximity for theknock backis relative toVel'Koz'sposition when casting and not his current one.", 'While the effect is fully prevented by blocking the missile (e.g. withUnbreakableandWind Wall), the missile may not be destroyedvisually.(bug)', "The area of effect indicator appears at the start of the cast time.It will persist even if the cast cancels (e.g.Vel'Kozdies before cast time completes) despite the projectile not firing.", "It will persist even if the cast cancels (e.g.Vel'Kozdies before cast time completes) despite the projectile not firing.", 'Displacement immunitywill also resist the application of thestun.']}

R ability — Name: Life Form Disintegration Ray, Description: Passive - Researched: Applying 3 Deconstruction stacks to an enemy champion marks them as Researched for 7 seconds, refreshing on basic attacks and ability hits against them. Active: After a 0. 2 -second delay, Vel'Koz channels for up to 2. 6 seconds to project an energy beam, during which he can steer the beam in the target direction. Life Form Disintegration Ray can be recast after 1 second during the channel, and does so automatically after the duration. The beam deals magic damage to enemies hit every 0. 2 seconds, and slows them by 20%, lingering for 1 second. Deconstruction is applied every 0. 7 seconds to enemies hit. Researched enemies take true damage instead. Damage Per Tick: 34. 62 / 48. 08 / 61. 54 (+ 9. 62 % AP) Maximum Damage: 450 / 625 / 800 (+ 125% AP) Recast: Vel'Koz ends Life Form Disintegration Ray ., {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic/True', 'details': ['Hide', 'Details', "Life Form Disintegration Ray'sdirection updates gradually (moving the cursor from one side ofVel'Kozto the other will not make him rotate instantly).", "Vel'Kozwillrevealhimself if the ray is near an enemy champion.", "The beam hits in a rectangular shape, intersecting with the edge of an enemygameplay radius.Because of this, the effect will hit enemies whose center location is to the sides and/or slightly behind Vel'Koz, as long as their radius intersects with the area.", "Because of this, the effect will hit enemies whose center location is to the sides and/or slightly behind Vel'Koz, as long as their radius intersects with the area.", "The following table refers for interactions whileVel'Kozischanneling:", 'Death', 'Cast-inhibiting effects']}

Trivia:
Vel'Koz hasPi(3.141592) attack damage growth and usesTrigonometryto landPlasma Fission.
Vel'Koz's taunt isSchrödinger's equationwritten inVisitor languagefromVbyKenneth Johnson.
Vel'Koz is based on theOculothoraxarchetype, with one of these in particular (Shuma-GorathfromMarvel Comics) used as the basis forLife Form Disintegration Ray.
Vel'Koz's personality might have been based on the amoral Decepticon scientistShockwave, from theTransformersfranchise. Shockwave's head consists mostly of his single glaring eye, which might also have inspired Vel'Koz.
Vel'Koz had his game assets reused for severalfeatured game modes.He was given a retexture and features as a monster called the "Shooty Eyeball Monster" (along with its huge variant) inInvasion.His animations were reused for theLandsquidandSquidtoothmonsters inOdyssey: Extraction.
Life Form Disintegration Rayis the longest ability name at 29 characters long.For contrast, it is longer thanHop, the shortest ability name at 3 characters long, by 27 characters.