Akshan,the Rogue Sentinel

Stats: health: Health630+107, resource: Mana350+40, health regen: Health regen. (per 5s)3.75+0.65, resource regen: Mana regen. (per 5s)8.2+0.7, armor: Armor26+4.7, attack damage: Attack damage52+3, attack speed: Base AS0.638, gameplay radius: Gameplay radius65, selection radius: Selection radius100, release: 2021-07-22, changed: V13.20, role: MarksmanAssassin, position: TopMiddleBottom, rangetype: Ranged, adaptivetype: Physical, cost: 4800|880

Biography:
Missing section(s):



Games

AkshanMainTitlesNickname(s)Shirtless wonderAlias(es)The Rogue SentinelCharacteristicsSpeciesHumanPronoun(s)He/HimTimelineBorn:966 AN - 971 ANWeapon(s)The AbsolverBoomerangGrappling HookPersonal statusStatusAlivePlace of originMarwi,ShurimaCurrent residenceVekaura,ShurimaFamilyShadya†(Mentor)Professional statusOccupation(s)Sentinel of LightRogueVigilanteRegion(s)ShurimaFaction(s)Sentinels of LightRelated character(s)DianaGravesGwenIreliaLucianOlafPykeRengarRivenSennaVayneViego

Akshan

Titles

Nickname(s)

• Shirtless wonder
Alias(es)

Characteristics

Species

Pronoun(s)

Timeline

• Born:966 AN - 971 AN
Weapon(s)

• The Absolver
• Boomerang
• Grappling Hook
Personal status

Status

Place of origin

Current residence

Family

• Shadya†(Mentor)
Professional status

Occupation(s)

• Sentinel of Light
• Rogue
• Vigilante
Region(s)

Faction(s)

Related character(s)

Raising an eyebrow in the face of danger,Akshanfights evil with dashing charisma, righteous vengeance, and a conspicuous lack of shirts. He is highly skilled in the art ofstealth combat, able to evade the eyes of his enemies and reappear when they least expect him. With a keen sense of justice and alegendary death-reversing weapon, he rights the wrongs ofRuneterra'smany scoundrels while living by his own moral code: "Don't be an ass."



Contents

• 1Background1.1Early Life1.1.1Life on the Streets1.1.2Sentinel Training1.2Contemporary history1.3Recent events
• 2Appearance
• 3Personality
• 4Abilities
• 5Relations
• 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes
• 7Trivia
• 8Change log
• 9References
• 10See also
• 1.1Early Life1.1.1Life on the Streets1.1.2Sentinel Training
• 1.2Contemporary history
• 1.3Recent events
• 1.1.1Life on the Streets
• 1.1.2Sentinel Training
• 6.1Biography
• 6.2Starring Champion
• 6.3Mentioned Champion
• 6.4Alternate Universes
Background[]

Early Life[]

Life on the Streets[]

Akshan grew up an orphan in theShurimancity of Marwi, where brutal warlords ruled by subjugating the civilians and taking what they wanted. As a young boy, Akshan refused to let these misdeeds go unnoticed and often intervened at the sight of injustice. This eventually lead to Akshan making enemies with powerful warlords who eventually beat him to near-death, leaving him unconscious and dying on the street.

Akshan was soon found by an elderly woman named Shadya, who took him into her home and miraculously nursed him back to health. While staying with the old woman, Akshan discovered Shadya was a member of theSentinels of Light; an ancient order dedicated to protecting the world from horrors ofUndead. Despite his shortcomings as a stubborn and troubled youth, Shadya saw immense potential in Akshan due to his dedication to fighting injustice. Shadya offered to allow Akshan to safely live with her and in exchange he'd dedicate himself to the Sentinels of Light order, which Akshan happily agreed to.

Sentinel Training[]

Shadya and Akshan formed a fast bond, as Shadya mentored Akshan everything she knew to survive as a solo Sentinel. As Akshan's Sentinel skills grew under Shadya's tutelage, he slowly noticed his mentor growing more distant. When the time came, Shadya finally revealed to her pupil the source of her concern, that aHarrowingwas coming, larger than the world had ever seen with an army of undead from theShadow Isles. Shadya stated that their only hope in defending against this future threat is laid in a collection of ancient Sentinel weapons buried in Shurima's crypts and tombs. However, they would find most of their weapons gone, pilfered by local warlords who sought to unlock their powers for themselves. The Sentinels would try to negotiate the return of their weapons, but to no avail. With time running out, they would have to make do with what they had left.

As they took stock of their remaining arsenal, one peculiar relic gun would catch Akshan's eye, but it was quickly snatched away by Shadya, who forbade him from ever using it. This weapon was known as the Absolver, a gun that was enchanted to revive anyone who was recently killed by someone, if it kills its target. Shadya believed that only fate should wield the powers of life and death, but Akshan disagreed, believing that fate needed a little help. Akshan continued to pry for more information about the weapon until Shadya revealed the truth, she had used it to revive the young sentinel. Shadya once wielded the Absolver and slayed Akshan's would-be murderer many years ago, restoring him to life. The revelation would cause Akshan ponder what had made him so worthy of being revived. While Akshan questioned the antiquated rules of his order, Shadya continued to press the warlords to return their weapons, leading to tensions between the two groups.

Contemporary history[]

Things would come to a head on one tragic day, when Akshan would find Shadya murdered on the streets. After burying her within the sentinel base of Shurima, Akshan would disregard his late-mentor's wishes and armed himself with the Absolver, after making a few modifications. Filled with vengeance, Akshan decides to abandon the sentinel's cause and prepares for a new mission: to avenge his fallen teacher. He now hunts for his mentor's killer, delivering comeuppance to one warlord at a time.

Recent events[]

The great Harrowing would soon arrive, blanketing the world in Black Mist.Lucianand a Sentinel Rookie would come to the Shuriman Sentinel base in search of the Absolver. The two would encounter Akshan, who explained what had happened to Shadya and his mission to bring her back. Akshan then departed to hunt down another warlord. The two Sentinels followed Akshan to the warlord's compound and watched the Absolver in action. After dispatching the warlord, the trio raced back to the base to see if Shadya was resurrected. When they find her body still lifeless, Lucian tries to recruiting him, but Akshan remains undeterred, and leaves to face another warlord.

As the two Sentinels prepare to return to headquarters, they notice thatViegois in the town below, searching for another fetter. As they confront the Ruined King, he unleashes an army of ghouls against them, making short work of the sentinels. As they lay dying, Akshan returns, having had a change of heart, and quickly dispatches the ghouls and takes their bodies back to the base. The two reawaken, realizing they were revived by the Absolver. Finally understanding Shadya's life goal was the sentinel's cause, Akshan finally agrees to join them and returns to Sentinel headquarters.Sennascolds Lucian and the Rookie for leaving in the middle of night for a secret a mission and at Akshan for his dress code violations.

Akshan joins the rest the Sentinels andGwenas they mount their final assault against Viego on the Shadow Isles. As Senna draws out Viego, the Sentinels ambush him. Viego quickly turns the tide of the battle and quickly dispatches Senna and Gwen and creates a portal to Camavor and takes the fetters through. Akshan manages to slip through the portal as well and tries to take Viego out with the Absolver, but soon realizes his weapon is ineffective against the Ruined King. However, he is prompted by the recently revived Queen Isolde to shoot her instead, and he fires at the queen, returning her to eternal rest once again. With Isolde gone, Viego begins to weaken and Senna and Gwen are brought back to life. With their combined efforts, they manage to defeat the Ruined King and imprison him with Hallowed Mist.

They return to the Shadow Isles and reunite with their allies until they sense another dark presence approaching.Thresharrives and reveals that he is now unbound from the Shadow Isles. He demands one of their souls in exchange for Senna's escaping, or all of their souls if none comply. The Sentinels try to resist him, but he proves too powerful. The Rookie offers their soul to Thresh instead, but as he prepares to harvest soul, the Rookie unleashes their wayfinder and teleports everyone back to headquarters instead. With Viego defeated, Akshan decides to return to Shurima and continue to honor Shadya's legacy.

After returning to Shurima, Akshan begins to forget his mentor and tries to find mementos to keep her memory alive. One day he recognizes a peculiar bracelet on the arm of a street urchin, realizing it once belonged to Shadya, he interrogates the child. The young girl reveals that she stole it from one of the warlords, determined to reclaim his master's lost jewelry, Akshan prepares to confront the warlord. Later that night, Akshan sneaks into the warlord's palace and holds him at gunpoint, demanding a confession. The sentinel orders the warlord to admit that he killed Shadya, after finding the rest of her jewelry in his possession, but he refutes the claim and asks what he really wants instead. Taking a second to ponder the question, Akshan realizes he wants peace and executes the warlord.

As Akshan walks back to city, his memories of Shadya continue to fade. He knows that she would not have approved of him killing the warlord out of vengeance, but he had done it for himself, yet it did not grant him the peace he desired. Looking towards the bracelets for solace, he notices an inscription on one of them, an old sentinel mantra:"Give all, and all may live."The sentinel suddenly has an epiphany and fires his grappling hook, he swings from building to building until he finds his target, the urchin from yesterday. He finds the young girl sleeping in an alley and wakes her, he then offers her Shadya's remaining bracelets, knowing it is what she would have wanted. Despite parting with the last remnants of his mentor, he now has the peace he was looking for, knowing Shadya would approve.

Appearance[]

Akshan is an attractive young man with Mediterranean skin, brown eyes, a short beard, and long, dark chocolate brown hair.

He mainly wears a cloak with the emblem of the Sentinels of Light, wears no shirt and exposes his bare chest, wears black pants, black boots with gold stripes, and has several Shuriman amulets on his arms and hands.

Personality[]

(TBA)

Abilities[]

• Absolver:Akshan wields the Absolver; a legendary weapon of theSentinels of Lightthat has been enchanted with the ability torevivethe dead. The exact method of the Absolver's reviving magic isn't entirely known, but it has been shown to take the life of a killer and restore the lives of their most recent victims. Due to being an invention of the Sentinels, the Absolver is created with their signature relic stones and is capable of harming the undeadwraithsof theShadow Isles. Though initially wielded by Shadya, Akshan has taken up the Absolver and made various modifications to it.Boomerang Proficiency:Akshan has modified the Absolver to include a boomerang attachment, which he can easily detach and throw at long distances before returning to his hand.Grapple Hook Proficiency:Akshan's absolver has been modified to include a grapple hook, allowing him to travel far distances by firing it and swinging from the attached rope.
• Rogue Combat Mastery:Akshan has a particularly informal style of combat as a rogue vigilante, utilizing stealth and cunning in combat. This is due to having grown up on the streets as a child as well as his lack of formal training within the Sentinels of Light, aside from his mentor Shadya.
• Boomerang Proficiency:Akshan has modified the Absolver to include a boomerang attachment, which he can easily detach and throw at long distances before returning to his hand.
• Grapple Hook Proficiency:Akshan's absolver has been modified to include a grapple hook, allowing him to travel far distances by firing it and swinging from the attached rope.
Relations[]

(TBA)

Read More

Biography



Biography

The Rogue Sentinel

ByJohn O'Bryan

Starring:Akshan

Starring Champion



Video

Absolution (Cinematic)

Two souls entwined by fate. One life for the other’s freedom.

Starring:Akshan,Graves,Gwen,Isolde,Lucian,Pantheon,Senna,Vayne,Viego



Short Story

In Search of Things Lost

ByJohn O'Bryan

Shadya had only been dead a few weeks, and already Akshan could feel all traces of her slipping away.

Starring:Akshan



Game

Rise of the Sentinels

ByJohn O'Bryan

Black Mist pours across Runeterra, enthralling its champions and shrouding the continent in darkness. If the last Sentinels are going to save Runeterra, they're going to need all the help they can get. And that meansyouRookie!

Starring:Akshan,Diana,Draven,Graves,Gwen,Irelia,Isolde,Karma,Lucian,Miss Fortune,Olaf,Pantheon,Pyke,Rengar,Riven,Senna,Shyvana,Thresh,Vayne,Vex,Viego,Yorick

Mentioned:Gangplank,Rafen



Comic

Steadfast Heart: Issue 5

ByIan St. Martin

Senna trains the new Sentinels of Light, as Lucian searches for the wielder of a legendary weapon in Shurima. Meanwhile, the Ruined King gains allies of his own.

Starring:Akshan,Lucian,Thresh,Viego

Mentioned:Isolde,Senna



Comic

Steadfast Heart: Issue 6

ByIan St. Martin

The final showdown between Light and Darkness - the fate of Runeterra lies in the balance!

Starring:Akshan,Irelia,Isolde,Lucian,Riven,Thresh,Vayne,Viego

Mentioned Champion



Short Story

The Boys and Bombolini

ByJared Rosen

There existed, among the multitude of disgusting Bilgewater shipping warehouses filled with rusted knives and arms-length carnivorous rats, one Bilgewater shipping warehouse devoid of such things.

Starring:Graves,Twisted Fate

Mentioned:Akshan,Gwen,Nilah,Tahm Kench,Vayne,Viego

Alternate Universes



Game

Another Sky

ByJared Rosen,Taylor Dinwiddie,Ty Sheedlo

As a new generation of Star Guardians prepares to fight back the forces of chaos, rising star Akali finds herself wracked with doubt. Does she have what it takes to be a Star Guardian? Or will the darkness she senses inside spell doom for her and her friends?

Starring:Akali,Ekko,Fiddlesticks,Kai'Sa,Morgana,Nilah,Quinn,Rell,Sona,Syndra,Taliyah,Zoe

Mentioned:Ahri,Akshan,Ezreal,Gwen,Jinx,Lux,Miss Fortune,Rakan,Xayah

Trivia[]

Change log[]

References[]

See also[]

Passive ability — Name: Dirty Fighting, Description: Innate: Whenever Akshan uses a basic attack , he fires an additional shot after a delay that deals 50% AD physical damage , increased to 100% AD against minions . If this shot is cancelled, he gains 20 − 75 (based on level) × (1 + 100% bonus attack speed) bonus movement speed decaying over 1 second. The additional shot applies on-hit and on-attack effects at 100% effectiveness and can critically strike for 「 (61. 25 % + 15. 75 % ) AD ( (122. 5 % + 31. 5 % ) AD ) 」 「 70% total critical damage 」 physical damage . Innate: Akshan's basic attacks on-hit and ability hits apply a stack of Dirty Fighting to enemies for 5 seconds, refreshing on subsequent applications and stacking up to 3 times. The third stack against a target consumes them all to deal them 10 − 165 (based on level) (+ 60% AP) bonus magic damage ; if the target is a champion , Akshan will also gain a 40 − 280 (based on level) (+ 35% bonus AD) shield for 2 seconds. The shield may be gained only once every few seconds., STATIC COOLDOWN: STATICCOOLDOWN:16 / 12 / 8 / 4 (based on level), {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Physical/Magic', 'spell_shield': 'Not Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Video', 'Appliesbasic damagefor the second shot andproc damagefor the bonus damage.', "The second shot:Is treated as a basic attack.Critically strikes independently from the first shot.Can be cancelled by inputting a different command right after using the first shot.Counts as a separate hit for effects such asElectrocute,Muramana'sShock, andEclipse'sEver Rising Moon.Starts the attack windup's cooldown after it is used, rather than when the first shot is.", 'Is treated as a basic attack.', 'Critically strikes independently from the first shot.', 'Can be cancelled by inputting a different command right after using the first shot.', "Counts as a separate hit for effects such asElectrocute,Muramana'sShock, andEclipse'sEver Rising Moon.", "Starts the attack windup's cooldown after it is used, rather than when the first shot is.", "The attack speed scaling on the movement speed buff includes the bonus attack speed gained fromAkshan'sinnate attack speed growth.At level 18, at minimum it grants 126 decaying movement speed.", 'At level 18, at minimum it grants 126 decaying movement speed.']}

Q ability — Name: Avengerang, Description: Active: Akshan throws a boomerang in the target direction that briefly grants sight around its trajectory and deals physical damage to enemies hit, revealing them for 1 second and extending its range each time it hits a target. If this hits an enemy champion , Akshan gains bonus movement speed that decays over 1 second. Physical Damage: 5 / 25 / 45 / 65 / 85 (+ 80% AD) Bonus Movement Speed: 20 / 25 / 30 / 35 / 40% (+ 5% per 100 AP) Once the boomerang has passed its original range and has not hit a target in the last 500 units of travelling, it homes back to Akshan and applies the same effects to enemies hit. Total Physical Damage: 10 / 50 / 90 / 130 / 170 (+ 160% AD) Avengerang's deals reduced damage against non-champions. Non-Champion Damage: 40 / 52. 5 / 65 / 77. 5 / 90% Enemies can be hit only once per pass., {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Physical', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'Avengerangwill fire from whereverAkshanis at the end of the cast time.', 'Spell shieldwill only block a single hit. They do not prevent the initial throw from extending its range.', 'Base damage changed to 15 / 45 / 75 / 105 / 135.', 'AD ratio changed to100% AD.']}

W ability — Name: Going Rogue, Description: Passive: Akshan marks enemy champions that kill allied champions as Scoundrels for 60 seconds. If Akshan scores a takedown against a Scoundrel while alive and within 3 seconds of damaging them, he receives an additional 100 and revives all dead allied champions that they have slain after 1 second. When Akshan claims a Scoundrel's bounty he removes the marks of all other enemies. Scoundrels refresh their mark duration on subsequent kills, and will have their mark removed when they die by any means. Akshan cannot mark enemies as Scoundrels while they are dead. Allies are revived at their summoning platform . Active: Akshan enters camouflage , which lasts indefinitely while he is near terrain or inside brush , and for 2 seconds otherwise. During this time. he can see trails leading toward Scoundrels , and while facing them if they are within 5000 units, he gains bonus mana regeneration equal to 12% of his missing mana as well as bonus movement speed . Bonus Movement Speed: 80 / 90 / 100 / 110 / 120 Going Rogue can be recast after 1 second, and does so automatically after its duration. Attacking or casting abilities ends Going Rogue immediately. Recast: Akshan ends Going Rogue . Link ▶️ "To the shadows... where the scoundrels hide.", {'targeting_input': 'Targeting inputAuto', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', "Akshancan move duringGoing Rogue'scast time.", 'The mark displays the duration and slay count.Enemy champions that killAkshanwill not be marked asScoundrelsnor increase their slay count.', 'Enemy champions that killAkshanwill not be marked asScoundrelsnor increase their slay count.', "Clonesdo not count for triggeringGoing Rogue'spassive.", "Going Rogue'sbuff refreshes to last indefinitely upon moving near terrain or into brush, and will refresh to 2 seconds after leaving near terrain or brush.", 'Allied champions within azombie stateare revived only after the state ends.', "Akshancan still triggerGoing Rogue'spassive while he is within azombie state.", 'Scoundrel duration reduced to 25 seconds.', 'New Effect:During the events ofBardle Royale,URF Deathmatch, andPrize Fight, allied champions that are revived will respawn at the location of their death and with30%maximumhealth.', 'Scoundrel takedown gold changed to 200.', 'New Effect:Scoundrel takedown gold is also granted to his ally.', 'Revive now spawns ally in the battlefield rather than at the spawn.', 'Ally revive health changed to60%maximumhealth.']}

E ability — Name: Heroic Swing, Description: Active: Akshan can activate Heroic Swing three times before the ability goes on cooldown, and can use the third cast only after 0. 5 seconds of the second cast. Akshan may input an attack or movement command to use the second and third casts. First Cast: Akshan fires a hook in the target direction that embeds in the first terrain hit, and enters preparation for up to 2. 125 seconds. Heroic Swing's second cast can be used while the hook is attached. If the hook fails to attach or Akshan is moved or becomes immobilized , grounded , or polymorphed within the duration, the preparation will end prematurely, cancelling Heroic Swing in the process. Second Cast: Akshan swings around the terrain in the target direction, stopping upon colliding with an enemy champion or terrain. While swinging, he rapidly fires at the nearest visible enemy to deal them physical damage and apply on-hit effects at 25% effectiveness per shot. Akshan will be knocked down by any immobilizing or polymorphing crowd control during the dash. Physical Damage per Shot: 25 / 40 / 55 / 70 / 85 (+ 17. 5 % bonus AD) × (1 + 0. 3 per 100% bonus attack speed) Third Cast: Akshan ends the swing by jumping to the target location, though not through terrain, and fires one last shot at a nearby visible enemy. Scoring an enemy champion takedown reduces Heroic Swing's current cooldown to 0. 5 seconds. The shots can critically strike for 「 (57. 5 % + 40. 5 % ) bonus damage 」 「 90% total critical damage 」 and apply life steal at 100% effectiveness. Avengerang and Going Rogue can be cast during the third cast's dash. Comeuppance can be cast at all points during Heroic Swing, though Akshan cannot fire during the swing while it is active. Akshan prioritizes firing at enemy champions with stacks of Dirty Fighting , then those damaged by his targeted spells in the last 4 seconds, then the nearest enemy. Heroic Swing can be cast during Akshan's other abilities., {'targeting_input': 'Targeting inputDirection/Auto/Location', 'damage_type': 'Physical', 'spell_shield': 'See Notes', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'Akshanwill not stop swinging until his dash is stopped.The swing will end prematurely if the terrain the hook was attached to no longer exists, such asplayer-generated terrain.', 'The swing will end prematurely if the terrain the hook was attached to no longer exists, such asplayer-generated terrain.', 'Akshanwill prioritize firing at enemies he damaged withanyunit-targeted ability or spell within the last 4 seconds, such asComeuppanceorIgnite.', "Heroic Swinggrants a buff toAkshanfor 2 seconds that indicates and determines the first cast's duration.This buff starts as soon as the ability is cast, and lingers for 0.125seconds after it expires.This means the hook can be attached to terrain for longer if it hits it earlier in the duration, and vice versa.IfAkshandashes(excluding second cast's dash) orblinksor becomes affected byimmobilization,ground, orpolymorphin the duration, the buff is removedimmediately, causing the first cast to be lost and cancellingHeroic Swingentirely.", 'This buff starts as soon as the ability is cast, and lingers for 0.125seconds after it expires.This means the hook can be attached to terrain for longer if it hits it earlier in the duration, and vice versa.', 'This means the hook can be attached to terrain for longer if it hits it earlier in the duration, and vice versa.', "IfAkshandashes(excluding second cast's dash) orblinksor becomes affected byimmobilization,ground, orpolymorphin the duration, the buff is removedimmediately, causing the first cast to be lost and cancellingHeroic Swingentirely.", 'Akshanimmediately fires one shot at the beginning of his swing, one shot every0.231secondsduring the swing, and a final shot while dismounting from the swing.The fire rate is not affected byattack speed.', 'The fire rate is not affected byattack speed.', 'Akshancan fire at any targetable enemy unit excludingstructuresandjungle plants.', "OnlyHeroic Swing'sfirst cast is disabled whilegroundedorrooted. The third cast is still usable during those effects.", "Heroic Swing'ssecond and third cast can both be used whilesilenced.", "Takedownsagainstclonesdo not count for resettingHeroic Swing'scooldown.", 'If atakedownis scored whileHeroic Swingis active, the cooldown afterwards will be 0.5seconds.', "Akshanwill attempt to basic attack the target he fired at with the last shot after the third cast's dash ends, if there is no other input given.", 'Each shot generates a stack ofConqueror.', 'Spell shieldwill only block a single shot.', "The attack speed scaling on the damage of the attacks includes the bonus attack speed gained fromAkshan'sinnate attack speed growth.At level 18, each shot at minimum deals 108.36(+ 21.07%bonusAD)physical damage.", 'At level 18, each shot at minimum deals 108.36(+ 21.07%bonusAD)physical damage.', "Despite this ability not applyingon-attackeffects, it does applyNavori Quickblades'Transcendence.(bug)", 'Under certain circumstances, upon attaching the hook to terrain,Akshanwill create a particle on the location permanently.(bug)This particle can be attacked by minions.', 'This particle can be attacked by minions.', 'PENDING FOR TEST:Hook range including lollipop against walls, automated attacks range while swinging, final dash distance and speed.', 'The following table refers for interactions while the hook is attached or in flight:', 'Death', 'Grounding effects', 'Immobilizing effects', 'The following table refers for interactions whileAkshanis swinging:', 'Death', 'Immobilizing effects', 'Attack speed ratio changed to1 + 0.45per 100%bonusattack speed.', 'Bonus AD ratio changed to22.5%bonusAD.']}

R ability — Name: Comeuppance, Description: Active: Akshan locks onto the target enemy champion and begins channeling for 2. 5 seconds, revealing them as well as revealing himself. He gradually stores bullets into his weapon over the duration. Maximum Bullets Stored: 5 / 6 / 7 Comeuppance will recast after the duration, or can recast early after 0. 5 seconds. Comeuppance is placed on a 5-second cooldown if the channel is cancelled. Recast: Akshan fires all stored bullets at the target, each briefly granting sight around their trajectory and dealing physical damage to the first enemy hit, increased by 0% − 300% (based on target's missing health) . The shots can hit structures . Minimum Physical Damage per Bullet: 20 / 25 / 30 (+ 10% AD) × (1 + (0. 5 + 0. 225 ) per 100% critical strike chance) Maximum Physical Damage per Bullet: 80 / 100 / 120 (+ 40% AD) × (1 + (0. 5 + 0. 225 ) per 100% critical strike chance) Minimum Charged Physical Damage: 100 / 150 / 210 (+ 50 / 60 / 70% AD) × (1 + (0. 5 + 0. 225 ) per 100% critical strike chance) Damage to target with 67% missing hp: 300 / 450 / 630 (+ 150 / 180 / 210% AD) × (1 + (0. 5 + 0. 225 ) per 100% critical strike chance) Each bullet's damage applies life steal at 100% effectiveness, and executes minions . Akshan can move while channeling Comeuppance. Link ▶️ "Here comes the 'uppance!", {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Physical', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', "A kill threshold will appear on thehealth barof the target locked onto during the channel, which increases each timeAkshanstores a bullet. If the target'scurrenthealthfalls below the threshold, their health bar will be framed in red.The indicator factors the bonus damage applied byDirty Fightingas well asdamage modifiersand the target's resistances.It also factors the projected increase in the target'smissinghealth, from which each consecutive bullet scales more.It updates dynamically over the channel's duration, reacting to fluctuations of the target's health and damage mitigations.", "The indicator factors the bonus damage applied byDirty Fightingas well asdamage modifiersand the target's resistances.", "It also factors the projected increase in the target'smissinghealth, from which each consecutive bullet scales more.", "It updates dynamically over the channel's duration, reacting to fluctuations of the target's health and damage mitigations.", 'Therevealwill linger for 2 seconds after the channel has ended.', 'Spell shieldwill not prevent the lock-on and will only block a single bullet.', 'Comeuppancewill not go on a reduced cooldown ifAkshandiesduring the channel.', 'Comeuppancewill cancel if the target becomesuntargetableordiesduring the channel.', 'Damage to structuresdoesscale with theirmissinghealth.', 'The following table refers for interactions whileAkshanischanneling:', 'Death', 'Cast-inhibiting effects', 'AD ratio changed to20% AD.']}

Trivia:
His dance references Indian musical videoMalharifrom albumBajirao Mastani.A side-by-side comparison can be seenhere.
Akshan is the first champion to be revealed forLeague of Legends,Wild RiftandLegends of Runeterraaround the same time.
Akshan is the second of three champions released in 2021 tied toViego'sreturn and a continuation of the Ruined King's story.[2]