Aphelios,the Weapon of the Faithful

Stats: health: Health580+102, resource: Mana348+42, health regen: Health regen. (per 5s)3.25+0.55, resource regen: Mana regen. (per 5s)6.5+0.4, armor: Armor26+4.2, attack damage: Attack damage55+3, attack speed: Base AS0.64, gameplay radius: Gameplay radius65, selection radius: Selection radius110, release: 2019-12-11, changed: V13.14, role: Marksman, position: Bottom, rangetype: Ranged, adaptivetype: Physical, cost: 4800|880

Biography:
Games

ApheliosMainCurrentTitlesNickname(s)PhelBrotherAlias(es)The Weapon of the FaithfulThe HitmanThe SeerCharacteristicsSpeciesHuman(Aphelios)Human(Magical)(Alune)Pronoun(s)He/Him(Aphelios)She/Her(Alune)TimelineBorn:Earlier than 971 AN(Aphelios)Born:Earlier than 971 AN(Alune)Weapon(s)Moonstone BladeCalibrumCrescendumGravitumInfernumSeverumPersonal statusStatusAlivePlace of originMount Targon,TargonCurrent residenceMount Targon,Targon(Aphelios)Marus Omegnum(Alune)FamilyAlune(Twin Sister)Professional statusOccupation(s)Lunari Warrior(Aphelios)Seer(Alune)Region(s)TargonFaction(s)LunariRakkorRelated character(s)AluneDianaLeonaSorakaYuumi

Aphelios

• Main
• Current
Titles

Nickname(s)

• Phel
• Brother
Alias(es)

• The Weapon of the Faithful
• The Hitman
• The Seer
Characteristics

Species

• Human(Aphelios)
• Human(Magical)(Alune)
Pronoun(s)

She/Her(Alune)

Timeline

• Born:Earlier than 971 AN(Aphelios)
• Born:Earlier than 971 AN(Alune)
• Born:Earlier than 971 AN
• Born:Earlier than 971 AN
Weapon(s)

• Moonstone Blade
• Calibrum
• Crescendum
• Gravitum
• Infernum
• Severum
Personal status

Status

Place of origin

Current residence

• Mount Targon,Targon(Aphelios)
• Marus Omegnum(Alune)
Family

• Alune(Twin Sister)
Professional status

Occupation(s)

• Lunari Warrior(Aphelios)
• Seer(Alune)
Region(s)

Faction(s)

• Lunari
• Rakkor
Related character(s)



Emerging from moonlight’s shadow with weapons drawn,Aphelioskills the enemies of his faith in brooding silence—speaking only through the certainty of his aim, and the firing of each gun. Though fueled by a poison that renders him mute, he is guided by his sisterAlunein her distant temple sanctuary from where she pushes an arsenal of moonstone weapons into his hands. For as long as the moon shines overhead, Aphelios will never be alone.



Contents

• 1Background1.1Early Life1.1.1The Marus Omegnum1.2Modern History1.3Recent Events
• 2Appearence
• 3Personality
• 4Abilities
• 5Relations5.1Lunari5.1.1Alune5.1.2Diana5.2Solari5.3Yuumi
• 6Trivia
• 7Read More7.1Biography7.2Starring Champion7.3Alternate Universes
• 8Change log
• 9References
• 10See also
• 1.1Early Life1.1.1The Marus Omegnum
• 1.2Modern History
• 1.3Recent Events
• 1.1.1The Marus Omegnum
• 5.1Lunari5.1.1Alune5.1.2Diana
• 5.2Solari
• 5.3Yuumi
• 5.1.1Alune
• 5.1.2Diana
• 7.1Biography
• 7.2Starring Champion
• 7.3Alternate Universes
Background[]

Early Life[]

ApheliosandAlunewere twins born to theLunariduring a lunar convergence; when the moon of theSpirit Realmeclipsed the physical moon. Because of the significance of their birth on a significant lunar event, the twins were celebrated as children of destiny. Growing up as loyal zealots of the Lunari faith, the two embraced the night and hid in the shadows, away from the oppressiveSolarithat ruled them as heretics.

Mirroring the two moons that marked their births, Aphelios trained tirelessly with mystical moonstone blades, becoming physically strong as a symbol of the physical moon. Throughout his rigorous training he only truly bonded with his twin sister Alune, who was gifted magically and trained to be a seer as a symbol of the spiritual moon, using her magic to reveal hidden paths and truths using the light of the moon.

Eventually, Alune's training would require her to leave the Lunari temple that the two had been raised in, causing Aphelios to separate from his sister more often. Saddened by his sister's increasing absence and desperate for purpose, Aphelios underwent a ceremonial journey in order to discover his pathway in life, or hisorbit, as the Lunari call it. On his religious journey, Aphelios discovered a pool full of poisonousnoctum flowershidden in a cave. These rare flowers bloomed beneath the water's surface, allowing the poison to be distilled into a liquid that, if consumed, was thought to open one's mind to the power of the moon. Drinking the noctum's essence as part of his ceremonial journey, Aphelios felt a pain so intense that his entire body became numb, allowing Aphelios's body to be completely immune to pain. However, Aphelios's vocal cords would tighten up and render him almost completely mute while under the influence of the noctum essence.

The Marus Omegnum[]

Not long after completing his journey, an ancient Lunari fortress called theMarus Omegnumbegan to phase in from the Spirit Realm; an event that hasn't occurred in centuries. Lunari from all over Targon gathered to the location of the ancient temple, hoping to witness the event as a sign of a new era for the Lunari and a shifting of power in the cosmos. Traditionally, the Marus Omegnum would open up to a magically gifted individual to occupy it every time it phased into existence, with this year's chosen occupant being Alune. Aphelios, to the Lunari's surprise, personally requested to witness the event and see his sister move on to the spiritual fortress.

Aphelios's ceremonial bracelet on aLunaripedestal.

As the Marus Omegnum phased into reality under a veil of moonlight, the oppressive Solari discovered the gathered Lunari and initiated an ambush to purge them. Aphelios fought bravely to protect his people but got defeated, left with his moonstone blades shattered and reaching towards the noctum flower he retrieved from his journey. As Alune rushed into the temple, she reached the heart of the fortress while Aphelios consumed the noctum flower at the same time. As Alune's magical abilities were amplified within the spiritual fortress, Aphelios found he was capable of feeling his sister's powers embrace him, hearing her voice as she materialized a new moonstone weapon in his hand. Within the Marus Omegnum, Alune's powers would be magnified and allowed her to project her magic anywhere in the world as long as it found a focus-in this case being the noctum poison coursing through Aphelios's veins. Using her newly amplified powers, Alune pushed both herself and the temple back into the spirit realm while Aphelios fought off the Solari with a new arsenal ofmoonstone weapons.

By using the poisonous noctum, Aphelios found he could hollow himself out by numbing his body, becoming a living conduit for his sister's lunar magic. Alune on the other hand would remain alone within the spiritual fortress, guiding her brother from afar, seeing through his eyes and providing him with his mystical arsenal. Their souls were simultaneously close yet realms apart, converging into something they couldn't wholly understand. Now realizing their true destinies, the twins became the weapon that the Lunari needed; an agent to protect them in the newly shifting power balance ofTargonbetween the Solari and Lunari.

Modern History[]

Aphelios &Alunepreparing to assassinate a4Solari SunforgerwithSeverum.

In order to protect the faithful Lunari from oppression, the twins would go on many missions together, combining their newfound abilities as Aphelios's assassin training was complimented by Alune's guidance and magical assistance. Over the course of their many missions, Alune would perfect the arsenal of weapons she provided her brother; each weapon being uniquely tied to a spiritual creature within the Marus Omegnum.[1]On most of their missions, Aphelios would be sent by his sister to assassinate many Solari targets that threatened their people. One of these targets would be a talented4Sunforgerwho enchanted Solari weapons with the power of the sun, who Aphelios would assassinate under the cover of night.[2]

Recent Events[]

Aphelios &Alunecommuning with one another while on a mission.

While preparing in a cave temple for a mission, Aphelios felt his sister comforting him from the spirit realm, sharing his senses and sending him visions of both the past and of his next target: a mysterious barbarian from outside of Mount Targon. After drinking the poisonous noctum flower and numbing his body, he felt Alune's presence as she summonedGravitumin his hands.

Aphelios then emerged from the cave and scaled the mountain, guided by his sister and armed with his new gravity cannon, he drew floating islands towards himself. After finally reaching his destination at the side of the mountain, Aphelios witnessed a group of Solari warriors infamously known asBurning Onessurrounding the same outsider he saw in his visions. After successfully killing the Solari withSeverumandCrescendum, the barbarian outsider thanked Aphelios for saving him from the Solari warriors. Aphelios, though unwillingly, was forced to kill the man as part of his mission  to retrieve a mysteriousscimitarstolen by the barbarian.

After fully realizing what the weapon was, Alune stated that the scimitar'sownerwas fleeing from something-- though unsure of what. They knew that their next mission was to locate her and bring her back to the Lunari people. Aphelios, intent on completing his mission, walked into the night with the crescent blade in hand.[3]

Appearence[]

Aphelios is a thin man with pale skin and dark hair. He wears elegant, sacred clothing with large shoulders and a deep collar with a distinctive palette of black, gray and turquoise. Hanging around his neck is a notable bright scarf made of a very silky, turquoise material etched with markings of theLunari. The most distinctive ornament he has is theTargoniangold necklace with the symbol of the moon on it hanging below his neck. Aphelios's face has markings and makeup resembling more moon iconography that is common with the Lunari faith, most notably a circular marking across his whole face that correlates with the markings on hissister'sface as well

Personality[]

Aphelios is an incredibly enigmatic person, but he is unwaveringly faithful to his people and protective of his only true bond; his twin sister. In the past, he was an extreme loner and rarely engaged in any social interactions or events with anyone other than his twin sisterAlune. After being separated, Aphelios grew so sorrowful and purposeless that he embarked on a spiritual journey to find his ownorbitin the universe, leading to the discovery of thenoctum flowers.

After becoming an honored agent for theLunari, Aphelios remained extremely faithful and eternally loyal to not only his sister but to his Lunari faith as well, following its beliefs almost blindingly. Though he mourns the pain he endures and causes in his duties, he is comforted by his sister and reminded that everything he must do is in service to protecting his people from the oppressions of theSolari.

Abilities[]

• Assassin Combat Mastery:At birth, Aphelios was gifted with physical prowess representative of the physical moon, having a talent in strength and acrobatics. At a young age, Aphelios underwent intense and gruesome training with moonstone blades to the point of spilling his own blood, further honing his skills in assassination. With the essence of the poisonousnoctum flowers, Aphelios could numb his own body and become almost immune to all pain at the cost of muting himself.
• Telepathic Connection:Thanks to his spiritual connection to his twin sister, Aphelios is telepathically connected toAluneand able to hear her voice from within theMarus Omegnum. Alune offers her brother words of comfort as well as guidance on their missions. Through the numbing poison of the noctum flowers, Aphelios can become a physical conduit for his sister's powers, allowing them to share each other's feelings, thoughts and even senses.
• Moonstone Weapon Masteries:Through his magical connection to his twin sister Alune, Aphelios is provided a powerful arsenal ofmoonstone weaponssummoned from theMarus Omegnum. These weapons have magical attributes and are each uniquely tied to a spiritual creature revered to within the temple fortress. Through many missions together, Aphelios has managed to master each and everyone of these weapons while Alune has mastered her ability to summon and perfect which weapons to provide for him. Though Aphelios is incapable of summoning the weapons himself due to their connections to the Marus Omegnum, he trusts completely in his sister for guiding him and providing him the correct weapon for each mission.Sniper Rifle Mastery:Aphelios has mastered the moonstone weapon Calibrum, a sniper rifle capable of shootingbolts of energyat extremely far distances. This weapon is heavily tied to1'The Flight,'a spiritual creature revered in the Magnus Omegnum that resembles a crane.Scythe Pistol Mastery:Aphelios has mastered the moonstone weapon Severum, a unique scythe pistol capable ofslashing at targets with energyfrom short distances, draining life out of their bodies. This weapon is heavily tied to4'The Fangs,'a spiritual creature revered in the Magnus Omegnum that resembles a sabretooth tiger.Gravity Cannon Mastery:Aphelios has mastered the moonstone weapon Gravitum, a unique gravity cannon capable of shooting giant orbs that manipulate gravity. Aphelios cancontrol these orbsto pull in enemies, weigh them down to the floor or even pull large objects towards himself. This weapon is heavily tied to4'The Cloven Way,'a spiritual creature revered in the Magnus Omegnum that resembles a ram.Flamethrower Mastery:Aphelios has mastered the moonstone weapon Infernum, a flamethrower that fireswaves of intensely hot and blue flamesin a large area. This weapon is heavily tied to7'The Winding Light,'a spiritual creature revered in the Magnus Omegnum that resembles a salamander.Chakram Mastery:Aphelios has mastered the moonstone weapon Crescendum, a chakram blade that can be thrown at targets and return to his hand. This chakram can be multiplied into manysmaller chakramsthat Aphelios can also control, capable of throwing at least a dozen of them at a singular target. Aphelios is also able to throw one of his chakrams at the ground, equipping it with another one of his moonstone weapons and turning it into anautomated turret device.This weapon is heavily tied to2'The Sky Shadows,'two spiritual creatures revered in the Magnus Omegnum that resemble koi fishes.
• Sniper Rifle Mastery:Aphelios has mastered the moonstone weapon Calibrum, a sniper rifle capable of shootingbolts of energyat extremely far distances. This weapon is heavily tied to1'The Flight,'a spiritual creature revered in the Magnus Omegnum that resembles a crane.
• Scythe Pistol Mastery:Aphelios has mastered the moonstone weapon Severum, a unique scythe pistol capable ofslashing at targets with energyfrom short distances, draining life out of their bodies. This weapon is heavily tied to4'The Fangs,'a spiritual creature revered in the Magnus Omegnum that resembles a sabretooth tiger.
• Gravity Cannon Mastery:Aphelios has mastered the moonstone weapon Gravitum, a unique gravity cannon capable of shooting giant orbs that manipulate gravity. Aphelios cancontrol these orbsto pull in enemies, weigh them down to the floor or even pull large objects towards himself. This weapon is heavily tied to4'The Cloven Way,'a spiritual creature revered in the Magnus Omegnum that resembles a ram.
• Flamethrower Mastery:Aphelios has mastered the moonstone weapon Infernum, a flamethrower that fireswaves of intensely hot and blue flamesin a large area. This weapon is heavily tied to7'The Winding Light,'a spiritual creature revered in the Magnus Omegnum that resembles a salamander.
• Chakram Mastery:Aphelios has mastered the moonstone weapon Crescendum, a chakram blade that can be thrown at targets and return to his hand. This chakram can be multiplied into manysmaller chakramsthat Aphelios can also control, capable of throwing at least a dozen of them at a singular target. Aphelios is also able to throw one of his chakrams at the ground, equipping it with another one of his moonstone weapons and turning it into anautomated turret device.This weapon is heavily tied to2'The Sky Shadows,'two spiritual creatures revered in the Magnus Omegnum that resemble koi fishes.
Relations[]

Lunari[]

Aphelios and his twin sister were born within the Lunari faith during a rare convergence of the physical andspiritualmoons, marking their births as significant and hailing them as children of destiny. Aphelios was a very devote follower to the Lunari, going through gruesome assassination training in his hope to protect them when threats against his people would arise. Despite this, he was infamously known for almost never socializing with anyone other than his sister.

After the arrival of theMarus Omegnum, a major power shift from the heavens has begun to occur and caused an arising conflict between the Lunari and the rivalingSolari. Communing with his sister from the spirit realm and equipped with an arsenal of moonstone weapons, Aphelios now faithfully serves as the weapon to protect the Lunari, assassinating key targets and defending his people from dangers.

Alune[]

Alune and Aphelios share a profound and intimate bond as twin siblings, born during the convergence of the physical and spiritual moons within the Lunari faith. Their connection is rooted in their birth's significance and their subsequent training in separate disciplines that symbolize these twin moons. While Aphelios specialized in the art of assassination, honing his skills in stealth and combat, Alune devoted herself to mastering her magical talents as a seer.

Despite their divergent paths, Aphelios found solace and companionship almost exclusively in his twin sister. The depth of their relationship was such that when Alune's training required her to leave the temple and separate from her brother, Aphelios was left without a purpose, embarking on a spiritual journey to find hisorbit,ultimately leading to his discovery of thenoctum flowers.

When the Marus Omegnum manifested in the physical realm for the first time in centuries, Alune was chosen to inhabit it. Aphelios, who rarely attended anything at all in his typical loneliness, personally requested to attend the event and witness his sister passing into the spirit realm. Once the Solari discovered the gathered Lunari and attacked, the twins were forced to act fast and combined their abilities together. Aphelios drank the essence of the poisonousnoctumand willingly became a conduit for Alune's enhanced magic from within the Marus Omegnum. Since then, the two work in unison as faithful agents to the Lunari as Aphelios, utilizing his combat training, carries out physical missions, while Alune guides him and provides him with his diverse arsenal.

Although the twins exist in separate realms, they can only truly come together when Aphelios consumes the poisonousnoctum,rendering himself mute and numbing his senses. In this state, Alune can spiritually project herself to commune with her brother while they share each other's thoughts, feelings, and senses. However, the bittersweet consequence is that Alune can never physically be in Aphelios's presence and Aphelios is unable to verbally communicate with her due to being mute in the process. Their bond is a paradox of immense closeness and profound distance. They mourn the circumstances that necessitate their reunion, as Aphelios sacrifices his physicality to allow Alune to commune with him, while Alune grieves over the pain Aphelios endures on his missions, dedicating herself entirely to protecting him.

Diana[]

Though Aphelios has never met Diana in person, she is the currentAspectof the Moon, serving as a physical embodiment of the deity that the Lunari pray to.

Currently, Alune has been granted visions that require her and Aphelios to seek out and locate Diana for an unknown reason. On their most recent mission, Aphelios managed to locate Diana's crescent blade, which had been left on the mountain and in the hands of a barbarian who Aphelios had to assassinate. The twins are aware that Diana is out there, running from something, but are attempting to figure out why and locate her.

Solari[]

As members of the Lunari, Aphelios and his sister are constantly persecuted by the Solari faith for heresy against their religion. The Solari serve as the main targets of Aphelios's mission to protect his people, having trained to assassinate and fight Solari that would threaten the Lunari even further.

During the event of the Marus Omegnum's emergence in the physical realm, a group of Solari warriors discovered and attacked the gathered Lunari, ultimately leading to Alune and Aphelios combining their abilities to kill them.

In his most recent mission, Aphelios and Alune located a group of Solari warriors infamously calledBurning Onessurrounding a key target of theirs; a barbarian holding the scimitar that formerly belonged to Diana.

Yuumi[]

Though Aphelios never met Yuumi, Alune mentions that she is often visited by her from within the Marus Omegnum due to it being located within the spirit realm. Alune greatly appreciate's Yuumi's visits, as she often gets lonely without her brother, and sometimes mentions her when speaking to Aphelios.

Trivia[]

• Aphelios is not born mute, he can speak when not under the influence of noctum essence. Unfortunately, he can only connect with Alune after drinking the noctum, rendering him mute.[4]
• Alune is not dead, she is just residing within theSpirit Realm.She is not a ghost, her ethereal appearance in thePhysical Realma "lunar projection" of her.
• Aphelios's weapons are made of moonsilver, the same material thatDiana'sblade is made out of, and moonstone, which is whatNamiis currently looking for.[5]Moonsilver is a silver metal forged in moonlight and imbued with a small amount of the moon's magic.[6]Moonstone is material that broke off of the moon and, after falling ontoRuneterra, has embedded itself intoMount Targonand retains its magical potency.[6]
• Alune spends most of her time in the spirit realm meditating and scrying the future.[7]
• Alune loves to explore and see beauty and wonder. She sees the world through the temple's projections and through the eyes of her brother.[7]
• She is not a ghost, her ethereal appearance in thePhysical Realma "lunar projection" of her.
• Moonsilver is a silver metal forged in moonlight and imbued with a small amount of the moon's magic.[6]
• Moonstone is material that broke off of the moon and, after falling ontoRuneterra, has embedded itself intoMount Targonand retains its magical potency.[6]
Read More

Biography



Biography

The Weapon of the Faithful

ByDavid Slagle

Starring:Alune,Aphelios

Starring Champion



Video

The Weapon of the Faithful (Video)

True power comes at a cost. By taking the poison, Aphelios channels the voice of his sister, Alune. In turn, she grants him her abilities: five moonstone weapons for him to master.

Starring:Alune,Aphelios



Short Story

You Are the Weapon

ByDavid Slagle

He started his training with a single breath. In, and out.

Starring:Alune,Aphelios

Mentioned:Diana

Alternate Universes



Music Video

PARANOIA

ByHeartsteel

breakout starsHEARTSTEEL is a band. kayn, ezreal, sett, yone, k’sante, and aphelios are in it. “PARANOIA” features BAEKHYUN, tobi lou, ØZI, and Cal Scruby

Starring:Aphelios,Ezreal,K'Sante,Kayn,Rhaast,Sett,Yone

Mentioned:Amumu



Short Story

Riot's virtual artist HEARTSTEEL will surpass K/DA

ByPark Ji-yoon,Ha Ye-jin

Witness the debut of 'HEARTSTEEL', which will capture your heart once you see it.

Starring:Alune,Aphelios,Ezreal,K'Sante,Kayn,Sett,Yone

Mentioned:Akali,Yasuo

Change log[]

References[]

See also[]

Passive ability — Name: The Hitman and the Seer, Description: Innate: Aphelios has access to an arsenal of 5 Moonstone Weapons , created by his sister Alune . He equips two weapons at any one time, one as his main weapon and one as his off-hand . Each weapon has a unique basic attack and passive effect. Aphelios begins the game with Calibrum as his main weapon and Severum in his off-hand , with Gravitum , Infernum , and Crescendum queued in reserve. The queue order can be rearranged based on weapon usage. Innate - Moonlight: Weapons spawn with 50 Moonlight for ammunition , which is consumed on basic attacks on-attack or to cast his abilities . Abilities that cause Aphelios to attack do not cost additional Moonlight on top of their ability cost. Once his main weapon is exhausted of Moonlight , it is moved to the end of the queue and Aphelios assembles his next available weapon over 1 second to equip it from his reserve, with its ability being placed on a 1. 5 -second cooldown before that time. Aphelios cannot cast Phase during the assembly. Innate - Weapon Master: Aphelios cannot improve his abilities with skill points . He starts the game with Phase and gains access to abilities at level 2 and Moonlight Vigil at level 6, with the latter improving automatically at levels 11 and 16. Instead, Aphelios may spend his skill points to gain bonus attack damage , bonus attack speed or lethality . Bonus Attack Damage: 4. 5 / 9 / 13. 5 / 18 / 22. 5 / 27 Bonus Attack Speed: 9 / 18 / 27 / 36 / 45 / 54% Lethality: 5. 5 / 11 / 16. 5 / 22 / 27. 5 / 33 Link ▶️ "This will be your voice.", {'targeting_input': 'Targeting inputPassive', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Video', 'Thelevel upfor the bonusattack damage,attack speed, andarmor penetrationhave hotkeys Q, W, E, respectively.Assigning pointsdoes notfollow the same rules as conventional point expenditure. The quickest you can get an individual statistic to rank-6 is by assigning points at 1 / 2 / 3 / 5 / 7 / 9.', 'Assigning pointsdoes notfollow the same rules as conventional point expenditure. The quickest you can get an individual statistic to rank-6 is by assigning points at 1 / 2 / 3 / 5 / 7 / 9.', 'An ammunition counter will appear to the right side of the screen at 10 or lessMoonlight.', 'Abilities can still be used with less than the required amount ofMoonlight, consuming all remainingMoonlightin the process.', "Runaan's Hurricanedoes not consume additionalMoonlightfor his basic attacks.", "The icon for this ability changes based on the active skin and functions asAlune'sportrait, similarly toAphelios'portrait.", 'Weapon ammunition changed to 30.']}

Q ability — Name: Weapons of the Faithful, Description: The active effect of Aphelios' varies based on his current main weapon . The individual actives do not share a cooldown., {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Calibrum Details', 'Moonshot Details', 'Tips & Tricks', 'Map-Specific Differences', "Crescendum'soutgoing basic attack can bypassYasuo'sWind WallandBraum'sUnbreakablebut cannot while returning.", "TriggeredMarksapply on-hit effects, stackEnergizedand triggerRunaan's Hurricane, but no otheron-attack effects.", 'The mark will not be triggered byOnslaughtattacks.', 'The increased basic attack range is drawn forApheliosto differentiate it from his normal attack range.', 'The empowered range for the mark will also be drawn as an indicator forAphelios.', "Runaan's Hurricanebolts will useCalibrum'sprojectiles forAphelios'sattacks withCalibrum.", "If the target becomesuntargetable,dies, or is too far away or no longer insightduring the empowered attack's cast time, it will still fire despite the target being invalid.(bug)", 'This ability will cast from wherever the caster is at the end of the cast time.', "Moonshot'sname is modified based onAphelios'off-handweapon:Resurgent MoonshotBinding MoonshotIncendiary MoonshotArcing Moonshot", 'Resurgent Moonshot', 'Binding Moonshot', 'Incendiary Moonshot', 'Arcing Moonshot', 'Hide', 'Severum Details', 'Onslaught Details', "Runaan's Hurricanebolts will useSeverum'sattack animation instead of firing projectiles forAphelios'attacks withSeverum.", "Severum'sattacks are notintercepted, but the attacks from theoff-handweapon are duringOnslaught.", 'Aphelioswill also not perform the attacks while channelingRecall.', 'IfApheliosistaunted, he will still attack the nearest enemy.', "DuringOnslaught,Aphelios'attack rangeis reduced「\xa0to 410\xa0」「\xa0by 140\xa0」and his attack commands instead issue movement commands to walk into the respective range of his target.", "Onslaught'sname is modified based onAphelios'off-handweapon:Precision OnslaughtBinding OnslaughtIncendiary OnslaughtArcing Onslaught", 'Precision Onslaught', 'Binding Onslaught', 'Incendiary Onslaught', 'Arcing Onslaught', "Onslaught'sattacks stackEnergized, but do not apply any otheron-attackeffects.", 'Crescendumwill not deal damage if blocked byWind Wall, but the stacks will still be gained.', 'Cosmetically, theMoonlightcost is consumed through the duration.', 'Hide', 'Gravitum Details', 'Binding Eclipse Details', "Gravitum'sdebuff applies even if the target is immune toslows(viaslow immunityorcc-immunity).The target will be affected after losing their immunity.", 'The target will be affected after losing their immunity.', "Runaan's Hurricane'sbolts will useGravitum'sprojectiles whenApheliosattacks withGravitum.", 'No compensations are made ifBinding Eclipseis used to empower in-flightGravitumprojectiles that aredestroyedor have the slow application negated by any means, wasting the effect in the process.', 'Binding Eclipsecannot expunge enemies affected byGravitumthat areuntargetable.', 'Binding Eclipsecannot be cast without a marked target.', 'Hide', 'Infernum Details', 'Duskwave Details', "Infernum'sattack hit can bedodgedby ormissedagainst the primary target.This will not prevent the missile from dealing damage to secondary targets nor from splashing against additional targets behind the primary target. The damage cannot be dodged as or missed against a secondary target.", 'This will not prevent the missile from dealing damage to secondary targets nor from splashing against additional targets behind the primary target. The damage cannot be dodged as or missed against a secondary target.', "Runaan's Hurricanebolts will useInfernum'sprojectiles whenApheliosattacks withInfernum.The bolts' attacks shoot 3 missiles, increased to 5 missiles when theycritically strike.", "The bolts' attacks shoot 3 missiles, increased to 5 missiles when theycritically strike.", 'The volley appliesarea damageand the follow up attacks from theoff-handweapon dealbasic damage.', 'This ability will cast from wherever the caster is at the start of the cast time.', "The hitbox also includes a very small portion behindAphelios'character model.", "Duskwave'sname is modified based onAphelios'off-handweapon:Precision DuskwaveResurgent DuskwaveBinding DuskwaveArcing Duskwave", 'Precision Duskwave', 'Resurgent Duskwave', 'Binding Duskwave', 'Arcing Duskwave', 'Apheliosis locked out of declaring attacks until the volley of attacks have been resolved.', 'The automatic attacks do not triggeranyon-attack effects.Pixdoes not increase the damage of the volley.', 'Pixdoes not increase the damage of the volley.', "The volley of attacks won't deal any damage, if they aredodged,blocked, or ifApheliosisblinded.", 'Hide', 'Crescendum Details', 'Sentry Details', 'AccumulatedChakramsaccompanyCrescendumwheneverApheliosperforms a basic attack. This is merely a visual representation of the increased damage, and the separate blades are not considered separate damage sources norprojectiles.', 'AllChakramstacks are lost if theCrescendumprojectile is destroyed (i.eWind Wall,Unbreakable).', "At high attack speedsCrescendumwill lowerAphelios'total attack speed, even when right next to his target.", "Sentry'sname is modified based onAphelios'off-handweapon:Precision SentryResurgent SentryHealsApheliosfor any damage it deals.Attacks cannot be intercepted byWind WallandUnbreakable.Binding SentryIncendiary Sentry", 'Precision Sentry', 'Resurgent SentryHealsApheliosfor any damage it deals.Attacks cannot be intercepted byWind WallandUnbreakable.', 'HealsApheliosfor any damage it deals.', 'Attacks cannot be intercepted byWind WallandUnbreakable.', 'Binding Sentry', 'Incendiary Sentry', 'TheSentrywill stop upon colliding withWind Wall. It will be deployed in front of the wall.', "TheSentry'sattacks can bedodgedandblocked, but not missed from beingblinded.", 'Hide', 'Details', 'Video', 'Switching does not interruptanycommandsAphelioswas issued before or duringPhase.', 'Calibrum:Applies an empowered mark that deals50 / 80 / 110 (based on level)bonusphysical damagepermarkconsumed.', 'Severum:HealsApheliosfor250 / 350 / 450 (based on level)if at least one enemy champion is hit.', 'Gravitum:Increases the initialslowto 99% and empowersBinding Eclipsetoroottargets affected by the enhanced slow for 1.35seconds.', 'Infernum:Deals50 / 100 / 150 (based on level)(+ 25%bonusAD)bonusphysical damageon the initial blast. Attacks splash in a 400 radius instead of a cone, dealing「\xa090% of that damage.\xa0」「45 / 90 / 135 (based on level)(+ 22.5%bonusAD)physical damage.\xa0」Enemy champions will take damage from overlapping areas.', 'Crescendum:Generates 5 additional spectralChakramsthat return toApheliosfrom the first enemy champion hit, for a total of 6, on top of those from other targets hit.', 'Hide', 'Details', 'Video', 'The basic attacks always count asprojectilesunlessSeverumis being used. The lunar beam, however, may always be intercepted regardless of which weapon is in play as the main weapon.', "Spell shieldblocks theMoonlight Vigil'sinitial detonation damage but does not prevent the attacks from locking-on.", 'The basic attacks fromMoonlight Vigilcritically strikeindependently from each other. Targets further away from the center of the blast are hit after a slightly longer delay. These attacks do not applyon-attack effects.', 'Changing weapons whileMoonlight Vigilis in flight does not change the effect it has when it hits.', 'This ability will cast from wherever the caster is at the start of the cast time.', "Moonlight Vigil'seffect radius is centered around the location of the missile as it collides.", "WithCalibrum, the extra damage from consuming the mark is a bonus damage on top ofCalibrum'snormal mark consumption damage.", 'WithInfernum, 14 fire bolts splash from each target hit (18 forcritical strikes). This does not occur if the initial damage ofMoonlight Vigilkillsthe target.', 'WithInfernum,the splash attacks damage is also modified by Infernum attack secondary target damage amplifier, which means it only deals 70.125% (=82.5%*85%) of attack damage to secondary targets before level 9.', 'WithCrescendum, 1 spectral chakram is gained for every target hit by the blast, meaning it is possible to gain up to 10 spectral chakrams with one use ofMoonlight Vigilif it hits 5 enemy champions.', "WithSeverum, the extra flat heal is given only once, not per target. However, all damage done byMoonlight Vigilwith it also heals him fromSeverum'sown passive effect.", "The locked-on attacks' can bedodgedandblocked, but won't be prevented ifApheliosisblinded.Preventing the attack also prevents the additional effect (e.g. marking them withGravitumor grantingspectral chakrams).", 'Preventing the attack also prevents the additional effect (e.g. marking them withGravitumor grantingspectral chakrams).', 'Moonlight Vigilhas different visual effects changed accordingly to each weapon.This may vary depending on theskin, this showcases thedefault:', 'Calibrum', 'Gravitum', 'Infernum', 'Severum', '3 damage from ranged basic attacks', '4 damage from abilities', '6 damage from turret basic attacks', 'Cripple', 'Silence', 'Slow', 'Root', "Uses a copy ofAphelios'currentoff-handweapon to fire at targets.", "Attacks benefit fromAphelios'attack speedandcritical strike chance.", 'Attacks are able tocritically strike.', 'Gainsuntargetabilitywhile inactive. This is lost after becoming active.', "GeneralBug Fix:Model no longer twitches unexpectedly during his weapon's idle animations.", "Bug Fix:Model no longer twitches unexpectedly during his weapon's idle animations.", 'GravitumBug Fix:Slow VFX now correctly rotates around the target.', 'Bug Fix:Slow VFX now correctly rotates around the target.', 'GravitumSlow duration reduced to 2.5seconds from 3.5.', 'Slow duration reduced to 2.5seconds from 3.5.', 'SeverumBasic attacks heal reduced to2% − 7.1% (based on level)from2.5% − 9% (based on level).Abilities heal reduced to5% − 17.75% (based on level)from8.33% − 30% (based on level).', 'Basic attacks heal reduced to2% − 7.1% (based on level)from2.5% − 9% (based on level).', 'Abilities heal reduced to5% − 17.75% (based on level)from8.33% − 30% (based on level).', 'SentryTurret attack speed reduced to 0.64from 0.8.', 'Turret attack speed reduced to 0.64from 0.8.', 'The Hitman and the SeerBonus attack damage reduced to 4.5/ 9 / 13.5/ 18 / 22.5/ 27 from 5 / 10 / 15 / 20 / 25 / 30.', 'Bonus attack damage reduced to 4.5/ 9 / 13.5/ 18 / 22.5/ 27 from 5 / 10 / 15 / 20 / 25 / 30.', 'The Hitman and the SeerBonus attack speed increased to 9 / 18 / 27 / 36 / 45 / 54% from 7.5/ 15 / 22.5/ 30 / 37.5/ 45%.', 'Bonus attack speed increased to 9 / 18 / 27 / 36 / 45 / 54% from 7.5/ 15 / 22.5/ 30 / 37.5/ 45%.', 'Binding EclipseBug Fix:Now is properly blocked byspell shields.', 'Bug Fix:Now is properly blocked byspell shields.', 'GeneralBug Fix:Knocked up/stunned animation is now correctly played.', 'Bug Fix:Knocked up/stunned animation is now correctly played.', 'The Hitman and the SeerBonus attack speed increased to 7.5/ 15 / 22.5/ 30 / 37.5/ 45% from 6 / 12 / 18 / 24 / 30 / 36%.Lethality increased to 5.5/ 11 / 16.5/ 22 / 27.5/ 33 from 4.5/ 9 / 13.5/ 18 / 22.5/ 27.', 'Bonus attack speed increased to 7.5/ 15 / 22.5/ 30 / 37.5/ 45% from 6 / 12 / 18 / 24 / 30 / 36%.', 'Lethality increased to 5.5/ 11 / 16.5/ 22 / 27.5/ 33 from 4.5/ 9 / 13.5/ 18 / 22.5/ 27.', 'StatsBase health increased to 580 from 510.Health growth increased to 102 from 88.Armor growth increased to 4.2from 3.Magic resistance growth increased to 1.3from 0.5.', 'Base health increased to 580 from 510.', 'Health growth increased to 102 from 88.', 'Armor growth increased to 4.2from 3.', 'Magic resistance growth increased to 1.3from 0.5.', 'SeverumBasic attacks heal reduced to2.5% − 9% (based on level)from3% − 10% (based on level).Abilities heal reduced to8.33% − 30% (based on level)from9% − 30% (based on level).', 'Basic attacks heal reduced to2.5% − 9% (based on level)from3% − 10% (based on level).', 'Abilities heal reduced to8.33% − 30% (based on level)from9% − 30% (based on level).', 'Moonlight VigilSeverumheal reduced to250 / 350 / 450 (based on level)from275 / 400 / 525 (based on level).', 'Severumheal reduced to250 / 350 / 450 (based on level)from275 / 400 / 525 (based on level).', 'PhaseBug Fix:Cast SFX is no longer audible to enemies from the fog of war.', 'Bug Fix:Cast SFX is no longer audible to enemies from the fog of war.', 'StatsBase armor reduced to 26 from 28.Base health reduced to 510 from 530.', 'Base armor reduced to 26 from 28.', 'Base health reduced to 510 from 530.', 'PhaseBug Fix:Cast bar near the HUD now properly animates upon cast.', 'Bug Fix:Cast bar near the HUD now properly animates upon cast.', 'GeneralBug Fix:Champion model no longer becomes stuck in a certain pose if he is killed shortly after performing a basic attack.', 'Bug Fix:Champion model no longer becomes stuck in a certain pose if he is killed shortly after performing a basic attack.', 'StatsBase attack damage reduced to 55 from 57.', 'Base attack damage reduced to 55 from 57.', 'The Hitman and the SeerBonus attack damage increased to 5 / 10 / 15 / 20 / 25 / 30 from 4 / 8 / 12 / 16 / 20 / 24.Lethality increased to 4.5/ 9 / 13.5/ 18 / 22.5/ 27 from 3.5/ 7 / 10.5/ 14 / 17.5/ 21.', 'Bonus attack damage increased to 5 / 10 / 15 / 20 / 25 / 30 from 4 / 8 / 12 / 16 / 20 / 24.', 'Lethality increased to 4.5/ 9 / 13.5/ 18 / 22.5/ 27 from 3.5/ 7 / 10.5/ 14 / 17.5/ 21.', 'Moonlight VigilBug Fix:Fixed a bug where he would heal from spells instead of basic attacks when using it withSeverum.', 'Bug Fix:Fixed a bug where he would heal from spells instead of basic attacks when using it withSeverum.', 'StatsBase magic resistance increased to 30 from 26.Attack damage growth increased to 3 from 2.4.', 'Base magic resistance increased to 30 from 26.', 'Attack damage growth increased to 3 from 2.4.', 'SeverumHealing from basic attacks reduced to3% − 10% (based on level)from3% − 20% (based on level).Healing from spells increased to9% − 30% (based on level)from3% − 20% (based on level).', 'Healing from basic attacks reduced to3% − 10% (based on level)from3% − 20% (based on level).', 'Healing from spells increased to9% − 30% (based on level)from3% − 20% (based on level).', 'OnslaughtAttack speed ratio reduced to2 per 100%bonusattack speedfrom3.Base damage increased to10 − 40 (based on level)from10 − 30 (based on level).Bonus AD ratio changed to20% − 35% (based on level)bonusADfrom21% − 30% (based on level).', 'Attack speed ratio reduced to2 per 100%bonusattack speedfrom3.', 'Base damage increased to10 − 40 (based on level)from10 − 30 (based on level).', 'Bonus AD ratio changed to20% − 35% (based on level)bonusADfrom21% − 30% (based on level).', 'CrescendumBonus damage reduced to0% − 160% (based on number of Chakrams)ADfrom0% − 164% (based on number of Chakrams)AD.', 'Bonus damage reduced to0% − 160% (based on number of Chakrams)ADfrom0% − 164% (based on number of Chakrams)AD.', 'SentryBase damage increased to31 − 100 (based on level)from25 − 85 (based on level).Bonus AD ratio increased to40% − 60% (based on level)bonusAD)from35% − 50% (based on level).', 'Base damage increased to31 − 100 (based on level)from25 − 85 (based on level).', 'Bonus AD ratio increased to40% − 60% (based on level)bonusAD)from35% − 50% (based on level).', 'InfernumBug Fix:Missile and splash missiles can once againcritically strikeon collision with enemy andmissagainst the primary target.', 'Bug Fix:Missile and splash missiles can once againcritically strikeon collision with enemy andmissagainst the primary target.', 'The Hitman and the SeerLethality increased to 3.5/ 7 / 10.5/ 14 / 17.5/ 21 from 3 / 6 / 9 / 12 / 15 / 18.', 'Lethality increased to 3.5/ 7 / 10.5/ 14 / 17.5/ 21 from 3 / 6 / 9 / 12 / 15 / 18.', 'Moonlight VigilCalibrummark damage increased to50 / 80 / 110 (based on level)from40 / 70 / 100 (based on level).Severumheal increased to275 / 400 / 525 (based on level)from250 / 375 / 500 (based on level).Gravitumempowered root duration increased to 1.35seconds from 1.25.Infernumsplash damage increased to 90% from 85%.Crescendumbonus chakrams increased to 5 from 4.Total chakrams generated increased to 6 from 5.', 'Calibrummark damage increased to50 / 80 / 110 (based on level)from40 / 70 / 100 (based on level).', 'Severumheal increased to275 / 400 / 525 (based on level)from250 / 375 / 500 (based on level).', 'Gravitumempowered root duration increased to 1.35seconds from 1.25.', 'Infernumsplash damage increased to 90% from 85%.', 'Crescendumbonus chakrams increased to 5 from 4.Total chakrams generated increased to 6 from 5.', 'Total chakrams generated increased to 6 from 5.', 'OnslaughtUndocumented:On-hit damage (includingKraken Slayer) now properly reduced on hits withGravitumorInfernum.', 'Undocumented:On-hit damage (includingKraken Slayer) now properly reduced on hits withGravitumorInfernum.', "OnslaughtBug Fix:Now properly modifies damage dealt byKraken Slayer'sBring It Down.", "Bug Fix:Now properly modifies damage dealt byKraken Slayer'sBring It Down.", 'PhaseBug Fix:No longer consumes charges ofTear of the Goddesswhen he swaps his weapons.', 'Bug Fix:No longer consumes charges ofTear of the Goddesswhen he swaps his weapons.', "SentryBug Fix:Sentryturrets are no longer pushed towards their facing direction bySion'sRoar of the Slayer.", "Bug Fix:Sentryturrets are no longer pushed towards their facing direction bySion'sRoar of the Slayer.", 'The Hitman and the SeerLethality increased to 3 / 6 / 9 / 12 / 15 / 18 from 2 / 4 / 6 / 8 / 10 / 12.', 'Lethality increased to 3 / 6 / 9 / 12 / 15 / 18 from 2 / 4 / 6 / 8 / 10 / 12.', "Moonlight VigilCalibrummark damage increased to40 / 70 / 100 (based on level)from20 / 45 / 70 (based on level).Severumheal increased to250 / 375 / 500 (based on level)from200 / 300 / 400 (based on level).New Effect:Now increasesBinding Eclipse'sroot duration to 1.25seconds if slowed while empowered byGravitum.Infernumsplash damage increased to 85% from 75%.BonusCrescendumchakrams increased to 4 from 3.", 'Calibrummark damage increased to40 / 70 / 100 (based on level)from20 / 45 / 70 (based on level).', 'Severumheal increased to250 / 375 / 500 (based on level)from200 / 300 / 400 (based on level).', "New Effect:Now increasesBinding Eclipse'sroot duration to 1.25seconds if slowed while empowered byGravitum.", 'Infernumsplash damage increased to 85% from 75%.', 'BonusCrescendumchakrams increased to 4 from 3.', 'StatsAttack damage growth increased to 2.4from 2.', 'Attack damage growth increased to 2.4from 2.', 'SentryTurret attack range reduced to 500 units from 575.Turret arm time increased to 0.35seconds from 0.25.Bug Fix:Now properly appliesManaflow Band.', 'Turret attack range reduced to 500 units from 575.', 'Turret arm time increased to 0.35seconds from 0.25.', 'Bug Fix:Now properly appliesManaflow Band.', "InfernumRemoved:Runaan's Hurricanebolts no longer damage enemies they pass through.Critical strike splash missiles reduced to 6 from 8.Runaan's Hurricanesplash missiles reduced to 3 from 4.Critical strikeRunaan's Hurricanesplash missiles reduced to 5 from 8.New Effect:Runaan's Hurricanesplash missile lengths are now reduced by 100 units.", "Removed:Runaan's Hurricanebolts no longer damage enemies they pass through.", 'Critical strike splash missiles reduced to 6 from 8.', "Runaan's Hurricanesplash missiles reduced to 3 from 4.", "Critical strikeRunaan's Hurricanesplash missiles reduced to 5 from 8.", "New Effect:Runaan's Hurricanesplash missile lengths are now reduced by 100 units.", 'Moonlight VigilBug Fix:No longer deals damage without going on cooldown if killed when casting.', 'Bug Fix:No longer deals damage without going on cooldown if killed when casting.', 'Moonlight VigilBug Fix:Bonus critical strike damage increased to(20% +25%) ADfrom(20% +18.75%) AD.', 'Bug Fix:Bonus critical strike damage increased to(20% +25%) ADfrom(20% +18.75%) AD.', 'StatsAttack damage growth reduced to 2 from 2.2.', 'Attack damage growth reduced to 2 from 2.2.', 'CrescendumRemoved:Attacking epic monsters no longer refreshes spectralchakramduration.', 'Removed:Attacking epic monsters no longer refreshes spectralchakramduration.', 'SentryTurret range indicators no longer show in Spectator mode.', 'Turret range indicators no longer show in Spectator mode.', 'Moonlight VigilBonus critical strike damage reduced to(20% +18.75%) ADfrom(50% +18.75%) AD.', 'Bonus critical strike damage reduced to(20% +18.75%) ADfrom(50% +18.75%) AD.', 'StatsBase health increased to 530 from 500.Health growth increased to 88 from 86.', 'Base health increased to 530 from 500.', 'Health growth increased to 88 from 86.', 'The Hitman and the SeerRemoved:No longer grants3 / 6 / 9 / 12 / 15 / 18%bonus-armor penetration.New Effect:Now grants2 / 4 / 6 / 8 / 10 / 12 lethality.', 'Removed:No longer grants3 / 6 / 9 / 12 / 15 / 18%bonus-armor penetration.', 'New Effect:Now grants2 / 4 / 6 / 8 / 10 / 12 lethality.', 'MoonshotBase damage reduced to60 − 160 (based on level)from60 / 85 / 110 / 135 / 160 (based on level).Cooldown increased to10 − 8 (based on level)seconds from10 / 9.5/ 9 / 8.5/ 8 (based on level).Bonus AD ratio reduced to42% − 60% (based on level)bonusADfrom60%at all levels.', 'Base damage reduced to60 − 160 (based on level)from60 / 85 / 110 / 135 / 160 (based on level).', 'Cooldown increased to10 − 8 (based on level)seconds from10 / 9.5/ 9 / 8.5/ 8 (based on level).', 'Bonus AD ratio reduced to42% − 60% (based on level)bonusADfrom60%at all levels.', 'OnslaughtBase damage reduced to10 − 30 (based on level)from10 / 15 / 20 / 25 / 30 (based on level).Cooldown increased to10 − 8 (based on level)seconds from10 / 9.5/ 9 / 8.5/ 8 (based on level).Bonus AD ratio reduced to21% − 30% (based on level)bonusADfrom30%at all levels.', 'Base damage reduced to10 − 30 (based on level)from10 / 15 / 20 / 25 / 30 (based on level).', 'Cooldown increased to10 − 8 (based on level)seconds from10 / 9.5/ 9 / 8.5/ 8 (based on level).', 'Bonus AD ratio reduced to21% − 30% (based on level)bonusADfrom30%at all levels.', 'Binding EclipseBase damage reduced to50 − 110 (based on level)from50 / 65 / 80 / 95 / 110 (based on level).Cooldown increased to12 − 10 (based on level)seconds from12 / 11.5/ 11 / 10.5/ 10 (based on level).Bonus AD ratio reduced to26% − 35% (based on level)bonusADfrom35%at all levels.', 'Base damage reduced to50 − 110 (based on level)from50 / 65 / 80 / 95 / 110 (based on level).', 'Cooldown increased to12 − 10 (based on level)seconds from12 / 11.5/ 11 / 10.5/ 10 (based on level).', 'Bonus AD ratio reduced to26% − 35% (based on level)bonusADfrom35%at all levels.', 'DuskwaveBase damage reduced to25 − 65 (based on level)from25 / 35 / 45 / 55 / 65 (based on level).Cooldown increased to9 − 6 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).Bonus AD ratio reduced to56% − 80% (based on level)bonusADfrom80%at all levels.', 'Base damage reduced to25 − 65 (based on level)from25 / 35 / 45 / 55 / 65 (based on level).', 'Cooldown increased to9 − 6 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).', 'Bonus AD ratio reduced to56% − 80% (based on level)bonusADfrom80%at all levels.', 'SentryBase damage reduced to25 − 85 (based on level)from25 / 40 / 55 / 70 / 85 (based on level).Cooldown increased to9 − 6 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).Bonus AD ratio reduced to35% − 50% (based on level)bonusADfrom50%at all levels.', 'Base damage reduced to25 − 85 (based on level)from25 / 40 / 55 / 70 / 85 (based on level).', 'Cooldown increased to9 − 6 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).', 'Bonus AD ratio reduced to35% − 50% (based on level)bonusADfrom50%at all levels.', 'SeverumHealing reduced to3% − 20% (based on level)from8% − 25% (based on level).', 'Healing reduced to3% − 20% (based on level)from8% − 25% (based on level).', 'InfernumSecondary damage to minions reduced to23 / 30% (based on level)ADfrom34 / 45% (based on level)AD.', 'Secondary damage to minions reduced to23 / 30% (based on level)ADfrom34 / 45% (based on level)AD.', 'CrescendumBonus damage reduced to0% − 164% (based on number of Chakrams)ADfrom0% − 173% (based on number of Chakrams)AD.', 'Bonus damage reduced to0% − 164% (based on number of Chakrams)ADfrom0% − 173% (based on number of Chakrams)AD.', 'Weapons of the FaithfulNew Effect:Players can now see both guns he is holding next to his health bar.', 'New Effect:Players can now see both guns he is holding next to his health bar.', "CalibrumRemoved:No longer resetsAphelios'basic attack timer 0.2seconds after triggering the mark.", "Removed:No longer resetsAphelios'basic attack timer 0.2seconds after triggering the mark.", 'SentryRange indicator is now red for enemies when inactive.Base attack speed reduced to 0.8from 1.Turret damage taken from ranged attacks increased to 3 from 2.Turret damage taken from AoE abilities increased to 4 from 2.Bug Fix:No longer occasionally dies upon being activated.', 'Range indicator is now red for enemies when inactive.', 'Base attack speed reduced to 0.8from 1.', 'Turret damage taken from ranged attacks increased to 3 from 2.', 'Turret damage taken from AoE abilities increased to 4 from 2.', 'Bug Fix:No longer occasionally dies upon being activated.', 'Moonlight VigilVisual effects adjusted to be clearer in game.Target range reduced to 1300 units from 1600.', 'Visual effects adjusted to be clearer in game.', 'Target range reduced to 1300 units from 1600.', 'CalibrumNew Effect:Marks now have a maximum range of 1800 units, instead of a global range.', 'New Effect:Marks now have a maximum range of 1800 units, instead of a global range.', 'CalibrumMark base damage reduced to 15 at all levels from20 / 25 / 30 / 35 / 40 (based on level).Mark bonus AD ratio reduced to20%bonusADfrom30%.', 'Mark base damage reduced to 15 at all levels from20 / 25 / 30 / 35 / 40 (based on level).', 'Mark bonus AD ratio reduced to20%bonusADfrom30%.', 'MoonshotCooldown increased to10 / 9.5/ 9 / 8.5/ 8 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).', 'Cooldown increased to10 / 9.5/ 9 / 8.5/ 8 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).', 'OnslaughtBonus AD ratio reduced to30%bonusADfrom35%.', 'Bonus AD ratio reduced to30%bonusADfrom35%.', 'CrescendumBonus damage reduced to0% − 173% (based on number of Chakrams)ADfrom0% − 224.25% (based on number of Chakrams)AD.', 'Bonus damage reduced to0% − 173% (based on number of Chakrams)ADfrom0% − 224.25% (based on number of Chakrams)AD.', 'DuskwaveBug Fix:Splash damage now properly originates from where the primary target was hit and deals the proper amount of damage depending on his level.', 'Bug Fix:Splash damage now properly originates from where the primary target was hit and deals the proper amount of damage depending on his level.', 'StatsMovement speed reduced to 325 from 330.Base health reduced to 500 from 530.', 'Movement speed reduced to 325 from 330.', 'Base health reduced to 500 from 530.', 'Moonlight VigilInfernumsplash damage reduced to 75% from 100%.', 'Infernumsplash damage reduced to 75% from 100%.', 'CalibrumBug Fix:Attacks that consumeCalibrummarks no longer apply on-hit effects an additional time.Mark AD ratio reduced to30%bonusADfrom40%bonusAD.', 'Bug Fix:Attacks that consumeCalibrummarks no longer apply on-hit effects an additional time.', 'Mark AD ratio reduced to30%bonusADfrom40%bonusAD.', 'MoonshotBug Fix:No longer applies on-hit effects.', 'Bug Fix:No longer applies on-hit effects.', 'Moonlight VigilInfernumAD ratio reduced to25%bonusADfrom40%bonusAD.Infernumsplash radius reduced to 400 units from 500.', 'InfernumAD ratio reduced to25%bonusADfrom40%bonusAD.', 'Infernumsplash radius reduced to 400 units from 500.', 'The Hitman and the Seer(Innate)Innate:Aphelioshas access to an arsenal of 5Moonstone Weapons, created by his sisterAlune. He equips two weapons at any one time, one as hismain weaponand one as hisoff-hand. Each weapon has a unique basic attack and passive effect.Apheliosbegins the game withCalibrumas hismain weaponandSeverumin hisoff-hand, withGravitum,Infernum, andCrescendumqueued in reserve. The queue order can be rearranged based on weapon usage.Moonlight:Weapons spawn with 50Moonlightfor ammunition, which is consumed on basic attacks or to cast hisabilities. Abilities that causeApheliosto attack do not cost additionalMoonlighton top of their ability cost. Once hismain weaponis exhausted ofMoonlight, it is moved to the end of the queue andApheliosequips the next available weapon from his reserve.Weapon Master:Aphelioscannot improve his abilities with skill points. He starts the game withPhaseand gains access toabilitiesat level 2. He gains access toMoonlight Vigilat level 6, which improves automatically at levels 11 and 16. Instead,Apheliosmay spend his skill points to gainbonusattack damage,bonusattack speedorarmor penetration.Bonus Attack Damage:4 / 8 / 12 / 16 / 20 / 24.Bonus Attack Speed:6 / 12 / 18 / 24 / 30 / 36%.Armor Penetration:3 / 6 / 9 / 12 / 15 / 18%.', 'Innate:Aphelioshas access to an arsenal of 5Moonstone Weapons, created by his sisterAlune. He equips two weapons at any one time, one as hismain weaponand one as hisoff-hand. Each weapon has a unique basic attack and passive effect.', 'Apheliosbegins the game withCalibrumas hismain weaponandSeverumin hisoff-hand, withGravitum,Infernum, andCrescendumqueued in reserve. The queue order can be rearranged based on weapon usage.', 'Moonlight:Weapons spawn with 50Moonlightfor ammunition, which is consumed on basic attacks or to cast hisabilities. Abilities that causeApheliosto attack do not cost additionalMoonlighton top of their ability cost. Once hismain weaponis exhausted ofMoonlight, it is moved to the end of the queue andApheliosequips the next available weapon from his reserve.', 'Weapon Master:Aphelioscannot improve his abilities with skill points. He starts the game withPhaseand gains access toabilitiesat level 2. He gains access toMoonlight Vigilat level 6, which improves automatically at levels 11 and 16. Instead,Apheliosmay spend his skill points to gainbonusattack damage,bonusattack speedorarmor penetration.Bonus Attack Damage:4 / 8 / 12 / 16 / 20 / 24.Bonus Attack Speed:6 / 12 / 18 / 24 / 30 / 36%.Armor Penetration:3 / 6 / 9 / 12 / 15 / 18%.', 'Bonus Attack Damage:4 / 8 / 12 / 16 / 20 / 24.', 'Bonus Attack Speed:6 / 12 / 18 / 24 / 30 / 36%.', 'Armor Penetration:3 / 6 / 9 / 12 / 15 / 18%.', "Weapons of the Faithful(Q)The active effect ofAphelios'ability varies based on his currentmain handweapon.The individual actives do not share a cooldown.", "The active effect ofAphelios'ability varies based on his currentmain handweapon.", 'The individual actives do not share a cooldown.', "Calibrum(R1)Innate:Apheliosgains100bonusrangewhileCalibrumis hismain weapon.Precision:Enemies damaged byCalibrumvia an ability aremarkedfor 4.5seconds,revealingthem for the duration.Aphelios'snext basic attack against amarkedtarget uses the currentoff-handweapon and gainsglobal range.This attack will consume all marks, dealing20 / 25 / 30 / 35 / 40 (based on level)(+ 40%bonusAD)bonusphysical damageper mark to the initial target. IfCalibrumis the currentoff-handweapon, the empowered attack uses themain weaponinstead.Cost:1 Moonlight per attack.", 'Innate:Apheliosgains100bonusrangewhileCalibrumis hismain weapon.', "Precision:Enemies damaged byCalibrumvia an ability aremarkedfor 4.5seconds,revealingthem for the duration.Aphelios'snext basic attack against amarkedtarget uses the currentoff-handweapon and gainsglobal range.", 'This attack will consume all marks, dealing20 / 25 / 30 / 35 / 40 (based on level)(+ 40%bonusAD)bonusphysical damageper mark to the initial target. IfCalibrumis the currentoff-handweapon, the empowered attack uses themain weaponinstead.', 'Cost:1 Moonlight per attack.', 'Moonshot(Q1)Calibrum- Active:Apheliosfires a bolt of energy in a line, dealing60 / 85 / 110 / 135 / 160 (based on level)(+ 60%bonusAD)(+ 100% AP)physical damageto the first enemy hit.Cost:10 Moonlight + 60 mana.Cooldown:9 / 8.25/ 7.5/ 6.75/ 6 (based on level)seconds.', 'Calibrum- Active:Apheliosfires a bolt of energy in a line, dealing60 / 85 / 110 / 135 / 160 (based on level)(+ 60%bonusAD)(+ 100% AP)physical damageto the first enemy hit.', 'Cost:10 Moonlight + 60 mana.', 'Cooldown:9 / 8.25/ 7.5/ 6.75/ 6 (based on level)seconds.', "Severum(R2)Basic attacks withSeverumdon't useprojectiles.Resurgent:Severum'sattackshealhim for8% − 25% (based on leve

W ability — Name: Calibrum, the Sniper Rifle, Description: Aphelios gains 100 bonus attack range while Calibrum is his main weapon . Enemies damaged by Calibrum through an ability are marked for 4. 5 seconds, revealing them for the duration. Aphelios' next basic attack against a marked target uses the current off-hand weapon and has 1800 range , increased missile speed, and a brief cast time that lasts shorter based on Aphelios' proximity to the target. The empowered attack will consume the marks from all targets, dealing 15 (+ 20% bonus AD) bonus physical damage to the main target for each mark consumed. If Calibrum is the current off-hand weapon, the main weapon is used for the attack instead. Link ▶️ "Calibrum.", {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Physical', 'spell_shield': 'Not Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Severum Details', 'Onslaught Details', "Runaan's Hurricanebolts will useSeverum'sattack animation instead of firing projectiles forAphelios'attacks withSeverum.", "Severum'sattacks are notintercepted, but the attacks from theoff-handweapon are duringOnslaught.", 'Aphelioswill also not perform the attacks while channelingRecall.', 'IfApheliosistaunted, he will still attack the nearest enemy.', "DuringOnslaught,Aphelios'attack rangeis reduced「\xa0to 410\xa0」「\xa0by 140\xa0」and his attack commands instead issue movement commands to walk into the respective range of his target.", "Onslaught'sname is modified based onAphelios'off-handweapon:Precision OnslaughtBinding OnslaughtIncendiary OnslaughtArcing Onslaught", 'Precision Onslaught', 'Binding Onslaught', 'Incendiary Onslaught', 'Arcing Onslaught', "Onslaught'sattacks stackEnergized, but do not apply any otheron-attackeffects.", 'Crescendumwill not deal damage if blocked byWind Wall, but the stacks will still be gained.', 'Cosmetically, theMoonlightcost is consumed through the duration.', 'Hide', 'Gravitum Details', 'Binding Eclipse Details', "Gravitum'sdebuff applies even if the target is immune toslows(viaslow immunityorcc-immunity).The target will be affected after losing their immunity.", 'The target will be affected after losing their immunity.', "Runaan's Hurricane'sbolts will useGravitum'sprojectiles whenApheliosattacks withGravitum.", 'No compensations are made ifBinding Eclipseis used to empower in-flightGravitumprojectiles that aredestroyedor have the slow application negated by any means, wasting the effect in the process.', 'Binding Eclipsecannot expunge enemies affected byGravitumthat areuntargetable.', 'Binding Eclipsecannot be cast without a marked target.', 'Hide', 'Infernum Details', 'Duskwave Details', "Infernum'sattack hit can bedodgedby ormissedagainst the primary target.This will not prevent the missile from dealing damage to secondary targets nor from splashing against additional targets behind the primary target. The damage cannot be dodged as or missed against a secondary target.", 'This will not prevent the missile from dealing damage to secondary targets nor from splashing against additional targets behind the primary target. The damage cannot be dodged as or missed against a secondary target.', "Runaan's Hurricanebolts will useInfernum'sprojectiles whenApheliosattacks withInfernum.The bolts' attacks shoot 3 missiles, increased to 5 missiles when theycritically strike.", "The bolts' attacks shoot 3 missiles, increased to 5 missiles when theycritically strike.", 'The volley appliesarea damageand the follow up attacks from theoff-handweapon dealbasic damage.', 'This ability will cast from wherever the caster is at the start of the cast time.', "The hitbox also includes a very small portion behindAphelios'character model.", "Duskwave'sname is modified based onAphelios'off-handweapon:Precision DuskwaveResurgent DuskwaveBinding DuskwaveArcing Duskwave", 'Precision Duskwave', 'Resurgent Duskwave', 'Binding Duskwave', 'Arcing Duskwave', 'Apheliosis locked out of declaring attacks until the volley of attacks have been resolved.', 'The automatic attacks do not triggeranyon-attack effects.Pixdoes not increase the damage of the volley.', 'Pixdoes not increase the damage of the volley.', "The volley of attacks won't deal any damage, if they aredodged,blocked, or ifApheliosisblinded.", 'Hide', 'Crescendum Details', 'Sentry Details', 'AccumulatedChakramsaccompanyCrescendumwheneverApheliosperforms a basic attack. This is merely a visual representation of the increased damage, and the separate blades are not considered separate damage sources norprojectiles.', 'AllChakramstacks are lost if theCrescendumprojectile is destroyed (i.eWind Wall,Unbreakable).', "At high attack speedsCrescendumwill lowerAphelios'total attack speed, even when right next to his target.", "Sentry'sname is modified based onAphelios'off-handweapon:Precision SentryResurgent SentryHealsApheliosfor any damage it deals.Attacks cannot be intercepted byWind WallandUnbreakable.Binding SentryIncendiary Sentry", 'Precision Sentry', 'Resurgent SentryHealsApheliosfor any damage it deals.Attacks cannot be intercepted byWind WallandUnbreakable.', 'HealsApheliosfor any damage it deals.', 'Attacks cannot be intercepted byWind WallandUnbreakable.', 'Binding Sentry', 'Incendiary Sentry', 'TheSentrywill stop upon colliding withWind Wall. It will be deployed in front of the wall.', "TheSentry'sattacks can bedodgedandblocked, but not missed from beingblinded.", 'Hide', 'Details', 'Video', 'Switching does not interruptanycommandsAphelioswas issued before or duringPhase.', 'Calibrum:Applies an empowered mark that deals50 / 80 / 110 (based on level)bonusphysical damagepermarkconsumed.', 'Severum:HealsApheliosfor250 / 350 / 450 (based on level)if at least one enemy champion is hit.', 'Gravitum:Increases the initialslowto 99% and empowersBinding Eclipsetoroottargets affected by the enhanced slow for 1.35seconds.', 'Infernum:Deals50 / 100 / 150 (based on level)(+ 25%bonusAD)bonusphysical damageon the initial blast. Attacks splash in a 400 radius instead of a cone, dealing「\xa090% of that damage.\xa0」「45 / 90 / 135 (based on level)(+ 22.5%bonusAD)physical damage.\xa0」Enemy champions will take damage from overlapping areas.', 'Crescendum:Generates 5 additional spectralChakramsthat return toApheliosfrom the first enemy champion hit, for a total of 6, on top of those from other targets hit.', 'Hide', 'Details', 'Video', 'The basic attacks always count asprojectilesunlessSeverumis being used. The lunar beam, however, may always be intercepted regardless of which weapon is in play as the main weapon.', "Spell shieldblocks theMoonlight Vigil'sinitial detonation damage but does not prevent the attacks from locking-on.", 'The basic attacks fromMoonlight Vigilcritically strikeindependently from each other. Targets further away from the center of the blast are hit after a slightly longer delay. These attacks do not applyon-attack effects.', 'Changing weapons whileMoonlight Vigilis in flight does not change the effect it has when it hits.', 'This ability will cast from wherever the caster is at the start of the cast time.', "Moonlight Vigil'seffect radius is centered around the location of the missile as it collides.", "WithCalibrum, the extra damage from consuming the mark is a bonus damage on top ofCalibrum'snormal mark consumption damage.", 'WithInfernum, 14 fire bolts splash from each target hit (18 forcritical strikes). This does not occur if the initial damage ofMoonlight Vigilkillsthe target.', 'WithInfernum,the splash attacks damage is also modified by Infernum attack secondary target damage amplifier, which means it only deals 70.125% (=82.5%*85%) of attack damage to secondary targets before level 9.', 'WithCrescendum, 1 spectral chakram is gained for every target hit by the blast, meaning it is possible to gain up to 10 spectral chakrams with one use ofMoonlight Vigilif it hits 5 enemy champions.', "WithSeverum, the extra flat heal is given only once, not per target. However, all damage done byMoonlight Vigilwith it also heals him fromSeverum'sown passive effect.", "The locked-on attacks' can bedodgedandblocked, but won't be prevented ifApheliosisblinded.Preventing the attack also prevents the additional effect (e.g. marking them withGravitumor grantingspectral chakrams).", 'Preventing the attack also prevents the additional effect (e.g. marking them withGravitumor grantingspectral chakrams).', 'Moonlight Vigilhas different visual effects changed accordingly to each weapon.This may vary depending on theskin, this showcases thedefault:', 'Calibrum', 'Gravitum', 'Infernum', 'Severum', '3 damage from ranged basic attacks', '4 damage from abilities', '6 damage from turret basic attacks', 'Cripple', 'Silence', 'Slow', 'Root', "Uses a copy ofAphelios'currentoff-handweapon to fire at targets.", "Attacks benefit fromAphelios'attack speedandcritical strike chance.", 'Attacks are able tocritically strike.', 'Gainsuntargetabilitywhile inactive. This is lost after becoming active.', "GeneralBug Fix:Model no longer twitches unexpectedly during his weapon's idle animations.", "Bug Fix:Model no longer twitches unexpectedly during his weapon's idle animations.", 'GravitumBug Fix:Slow VFX now correctly rotates around the target.', 'Bug Fix:Slow VFX now correctly rotates around the target.', 'GravitumSlow duration reduced to 2.5seconds from 3.5.', 'Slow duration reduced to 2.5seconds from 3.5.', 'SeverumBasic attacks heal reduced to2% − 7.1% (based on level)from2.5% − 9% (based on level).Abilities heal reduced to5% − 17.75% (based on level)from8.33% − 30% (based on level).', 'Basic attacks heal reduced to2% − 7.1% (based on level)from2.5% − 9% (based on level).', 'Abilities heal reduced to5% − 17.75% (based on level)from8.33% − 30% (based on level).', 'SentryTurret attack speed reduced to 0.64from 0.8.', 'Turret attack speed reduced to 0.64from 0.8.', 'The Hitman and the SeerBonus attack damage reduced to 4.5/ 9 / 13.5/ 18 / 22.5/ 27 from 5 / 10 / 15 / 20 / 25 / 30.', 'Bonus attack damage reduced to 4.5/ 9 / 13.5/ 18 / 22.5/ 27 from 5 / 10 / 15 / 20 / 25 / 30.', 'The Hitman and the SeerBonus attack speed increased to 9 / 18 / 27 / 36 / 45 / 54% from 7.5/ 15 / 22.5/ 30 / 37.5/ 45%.', 'Bonus attack speed increased to 9 / 18 / 27 / 36 / 45 / 54% from 7.5/ 15 / 22.5/ 30 / 37.5/ 45%.', 'Binding EclipseBug Fix:Now is properly blocked byspell shields.', 'Bug Fix:Now is properly blocked byspell shields.', 'GeneralBug Fix:Knocked up/stunned animation is now correctly played.', 'Bug Fix:Knocked up/stunned animation is now correctly played.', 'The Hitman and the SeerBonus attack speed increased to 7.5/ 15 / 22.5/ 30 / 37.5/ 45% from 6 / 12 / 18 / 24 / 30 / 36%.Lethality increased to 5.5/ 11 / 16.5/ 22 / 27.5/ 33 from 4.5/ 9 / 13.5/ 18 / 22.5/ 27.', 'Bonus attack speed increased to 7.5/ 15 / 22.5/ 30 / 37.5/ 45% from 6 / 12 / 18 / 24 / 30 / 36%.', 'Lethality increased to 5.5/ 11 / 16.5/ 22 / 27.5/ 33 from 4.5/ 9 / 13.5/ 18 / 22.5/ 27.', 'StatsBase health increased to 580 from 510.Health growth increased to 102 from 88.Armor growth increased to 4.2from 3.Magic resistance growth increased to 1.3from 0.5.', 'Base health increased to 580 from 510.', 'Health growth increased to 102 from 88.', 'Armor growth increased to 4.2from 3.', 'Magic resistance growth increased to 1.3from 0.5.', 'SeverumBasic attacks heal reduced to2.5% − 9% (based on level)from3% − 10% (based on level).Abilities heal reduced to8.33% − 30% (based on level)from9% − 30% (based on level).', 'Basic attacks heal reduced to2.5% − 9% (based on level)from3% − 10% (based on level).', 'Abilities heal reduced to8.33% − 30% (based on level)from9% − 30% (based on level).', 'Moonlight VigilSeverumheal reduced to250 / 350 / 450 (based on level)from275 / 400 / 525 (based on level).', 'Severumheal reduced to250 / 350 / 450 (based on level)from275 / 400 / 525 (based on level).', 'PhaseBug Fix:Cast SFX is no longer audible to enemies from the fog of war.', 'Bug Fix:Cast SFX is no longer audible to enemies from the fog of war.', 'StatsBase armor reduced to 26 from 28.Base health reduced to 510 from 530.', 'Base armor reduced to 26 from 28.', 'Base health reduced to 510 from 530.', 'PhaseBug Fix:Cast bar near the HUD now properly animates upon cast.', 'Bug Fix:Cast bar near the HUD now properly animates upon cast.', 'GeneralBug Fix:Champion model no longer becomes stuck in a certain pose if he is killed shortly after performing a basic attack.', 'Bug Fix:Champion model no longer becomes stuck in a certain pose if he is killed shortly after performing a basic attack.', 'StatsBase attack damage reduced to 55 from 57.', 'Base attack damage reduced to 55 from 57.', 'The Hitman and the SeerBonus attack damage increased to 5 / 10 / 15 / 20 / 25 / 30 from 4 / 8 / 12 / 16 / 20 / 24.Lethality increased to 4.5/ 9 / 13.5/ 18 / 22.5/ 27 from 3.5/ 7 / 10.5/ 14 / 17.5/ 21.', 'Bonus attack damage increased to 5 / 10 / 15 / 20 / 25 / 30 from 4 / 8 / 12 / 16 / 20 / 24.', 'Lethality increased to 4.5/ 9 / 13.5/ 18 / 22.5/ 27 from 3.5/ 7 / 10.5/ 14 / 17.5/ 21.', 'Moonlight VigilBug Fix:Fixed a bug where he would heal from spells instead of basic attacks when using it withSeverum.', 'Bug Fix:Fixed a bug where he would heal from spells instead of basic attacks when using it withSeverum.', 'StatsBase magic resistance increased to 30 from 26.Attack damage growth increased to 3 from 2.4.', 'Base magic resistance increased to 30 from 26.', 'Attack damage growth increased to 3 from 2.4.', 'SeverumHealing from basic attacks reduced to3% − 10% (based on level)from3% − 20% (based on level).Healing from spells increased to9% − 30% (based on level)from3% − 20% (based on level).', 'Healing from basic attacks reduced to3% − 10% (based on level)from3% − 20% (based on level).', 'Healing from spells increased to9% − 30% (based on level)from3% − 20% (based on level).', 'OnslaughtAttack speed ratio reduced to2 per 100%bonusattack speedfrom3.Base damage increased to10 − 40 (based on level)from10 − 30 (based on level).Bonus AD ratio changed to20% − 35% (based on level)bonusADfrom21% − 30% (based on level).', 'Attack speed ratio reduced to2 per 100%bonusattack speedfrom3.', 'Base damage increased to10 − 40 (based on level)from10 − 30 (based on level).', 'Bonus AD ratio changed to20% − 35% (based on level)bonusADfrom21% − 30% (based on level).', 'CrescendumBonus damage reduced to0% − 160% (based on number of Chakrams)ADfrom0% − 164% (based on number of Chakrams)AD.', 'Bonus damage reduced to0% − 160% (based on number of Chakrams)ADfrom0% − 164% (based on number of Chakrams)AD.', 'SentryBase damage increased to31 − 100 (based on level)from25 − 85 (based on level).Bonus AD ratio increased to40% − 60% (based on level)bonusAD)from35% − 50% (based on level).', 'Base damage increased to31 − 100 (based on level)from25 − 85 (based on level).', 'Bonus AD ratio increased to40% − 60% (based on level)bonusAD)from35% − 50% (based on level).', 'InfernumBug Fix:Missile and splash missiles can once againcritically strikeon collision with enemy andmissagainst the primary target.', 'Bug Fix:Missile and splash missiles can once againcritically strikeon collision with enemy andmissagainst the primary target.', 'The Hitman and the SeerLethality increased to 3.5/ 7 / 10.5/ 14 / 17.5/ 21 from 3 / 6 / 9 / 12 / 15 / 18.', 'Lethality increased to 3.5/ 7 / 10.5/ 14 / 17.5/ 21 from 3 / 6 / 9 / 12 / 15 / 18.', 'Moonlight VigilCalibrummark damage increased to50 / 80 / 110 (based on level)from40 / 70 / 100 (based on level).Severumheal increased to275 / 400 / 525 (based on level)from250 / 375 / 500 (based on level).Gravitumempowered root duration increased to 1.35seconds from 1.25.Infernumsplash damage increased to 90% from 85%.Crescendumbonus chakrams increased to 5 from 4.Total chakrams generated increased to 6 from 5.', 'Calibrummark damage increased to50 / 80 / 110 (based on level)from40 / 70 / 100 (based on level).', 'Severumheal increased to275 / 400 / 525 (based on level)from250 / 375 / 500 (based on level).', 'Gravitumempowered root duration increased to 1.35seconds from 1.25.', 'Infernumsplash damage increased to 90% from 85%.', 'Crescendumbonus chakrams increased to 5 from 4.Total chakrams generated increased to 6 from 5.', 'Total chakrams generated increased to 6 from 5.', 'OnslaughtUndocumented:On-hit damage (includingKraken Slayer) now properly reduced on hits withGravitumorInfernum.', 'Undocumented:On-hit damage (includingKraken Slayer) now properly reduced on hits withGravitumorInfernum.', "OnslaughtBug Fix:Now properly modifies damage dealt byKraken Slayer'sBring It Down.", "Bug Fix:Now properly modifies damage dealt byKraken Slayer'sBring It Down.", 'PhaseBug Fix:No longer consumes charges ofTear of the Goddesswhen he swaps his weapons.', 'Bug Fix:No longer consumes charges ofTear of the Goddesswhen he swaps his weapons.', "SentryBug Fix:Sentryturrets are no longer pushed towards their facing direction bySion'sRoar of the Slayer.", "Bug Fix:Sentryturrets are no longer pushed towards their facing direction bySion'sRoar of the Slayer.", 'The Hitman and the SeerLethality increased to 3 / 6 / 9 / 12 / 15 / 18 from 2 / 4 / 6 / 8 / 10 / 12.', 'Lethality increased to 3 / 6 / 9 / 12 / 15 / 18 from 2 / 4 / 6 / 8 / 10 / 12.', "Moonlight VigilCalibrummark damage increased to40 / 70 / 100 (based on level)from20 / 45 / 70 (based on level).Severumheal increased to250 / 375 / 500 (based on level)from200 / 300 / 400 (based on level).New Effect:Now increasesBinding Eclipse'sroot duration to 1.25seconds if slowed while empowered byGravitum.Infernumsplash damage increased to 85% from 75%.BonusCrescendumchakrams increased to 4 from 3.", 'Calibrummark damage increased to40 / 70 / 100 (based on level)from20 / 45 / 70 (based on level).', 'Severumheal increased to250 / 375 / 500 (based on level)from200 / 300 / 400 (based on level).', "New Effect:Now increasesBinding Eclipse'sroot duration to 1.25seconds if slowed while empowered byGravitum.", 'Infernumsplash damage increased to 85% from 75%.', 'BonusCrescendumchakrams increased to 4 from 3.', 'StatsAttack damage growth increased to 2.4from 2.', 'Attack damage growth increased to 2.4from 2.', 'SentryTurret attack range reduced to 500 units from 575.Turret arm time increased to 0.35seconds from 0.25.Bug Fix:Now properly appliesManaflow Band.', 'Turret attack range reduced to 500 units from 575.', 'Turret arm time increased to 0.35seconds from 0.25.', 'Bug Fix:Now properly appliesManaflow Band.', "InfernumRemoved:Runaan's Hurricanebolts no longer damage enemies they pass through.Critical strike splash missiles reduced to 6 from 8.Runaan's Hurricanesplash missiles reduced to 3 from 4.Critical strikeRunaan's Hurricanesplash missiles reduced to 5 from 8.New Effect:Runaan's Hurricanesplash missile lengths are now reduced by 100 units.", "Removed:Runaan's Hurricanebolts no longer damage enemies they pass through.", 'Critical strike splash missiles reduced to 6 from 8.', "Runaan's Hurricanesplash missiles reduced to 3 from 4.", "Critical strikeRunaan's Hurricanesplash missiles reduced to 5 from 8.", "New Effect:Runaan's Hurricanesplash missile lengths are now reduced by 100 units.", 'Moonlight VigilBug Fix:No longer deals damage without going on cooldown if killed when casting.', 'Bug Fix:No longer deals damage without going on cooldown if killed when casting.', 'Moonlight VigilBug Fix:Bonus critical strike damage increased to(20% +25%) ADfrom(20% +18.75%) AD.', 'Bug Fix:Bonus critical strike damage increased to(20% +25%) ADfrom(20% +18.75%) AD.', 'StatsAttack damage growth reduced to 2 from 2.2.', 'Attack damage growth reduced to 2 from 2.2.', 'CrescendumRemoved:Attacking epic monsters no longer refreshes spectralchakramduration.', 'Removed:Attacking epic monsters no longer refreshes spectralchakramduration.', 'SentryTurret range indicators no longer show in Spectator mode.', 'Turret range indicators no longer show in Spectator mode.', 'Moonlight VigilBonus critical strike damage reduced to(20% +18.75%) ADfrom(50% +18.75%) AD.', 'Bonus critical strike damage reduced to(20% +18.75%) ADfrom(50% +18.75%) AD.', 'StatsBase health increased to 530 from 500.Health growth increased to 88 from 86.', 'Base health increased to 530 from 500.', 'Health growth increased to 88 from 86.', 'The Hitman and the SeerRemoved:No longer grants3 / 6 / 9 / 12 / 15 / 18%bonus-armor penetration.New Effect:Now grants2 / 4 / 6 / 8 / 10 / 12 lethality.', 'Removed:No longer grants3 / 6 / 9 / 12 / 15 / 18%bonus-armor penetration.', 'New Effect:Now grants2 / 4 / 6 / 8 / 10 / 12 lethality.', 'MoonshotBase damage reduced to60 − 160 (based on level)from60 / 85 / 110 / 135 / 160 (based on level).Cooldown increased to10 − 8 (based on level)seconds from10 / 9.5/ 9 / 8.5/ 8 (based on level).Bonus AD ratio reduced to42% − 60% (based on level)bonusADfrom60%at all levels.', 'Base damage reduced to60 − 160 (based on level)from60 / 85 / 110 / 135 / 160 (based on level).', 'Cooldown increased to10 − 8 (based on level)seconds from10 / 9.5/ 9 / 8.5/ 8 (based on level).', 'Bonus AD ratio reduced to42% − 60% (based on level)bonusADfrom60%at all levels.', 'OnslaughtBase damage reduced to10 − 30 (based on level)from10 / 15 / 20 / 25 / 30 (based on level).Cooldown increased to10 − 8 (based on level)seconds from10 / 9.5/ 9 / 8.5/ 8 (based on level).Bonus AD ratio reduced to21% − 30% (based on level)bonusADfrom30%at all levels.', 'Base damage reduced to10 − 30 (based on level)from10 / 15 / 20 / 25 / 30 (based on level).', 'Cooldown increased to10 − 8 (based on level)seconds from10 / 9.5/ 9 / 8.5/ 8 (based on level).', 'Bonus AD ratio reduced to21% − 30% (based on level)bonusADfrom30%at all levels.', 'Binding EclipseBase damage reduced to50 − 110 (based on level)from50 / 65 / 80 / 95 / 110 (based on level).Cooldown increased to12 − 10 (based on level)seconds from12 / 11.5/ 11 / 10.5/ 10 (based on level).Bonus AD ratio reduced to26% − 35% (based on level)bonusADfrom35%at all levels.', 'Base damage reduced to50 − 110 (based on level)from50 / 65 / 80 / 95 / 110 (based on level).', 'Cooldown increased to12 − 10 (based on level)seconds from12 / 11.5/ 11 / 10.5/ 10 (based on level).', 'Bonus AD ratio reduced to26% − 35% (based on level)bonusADfrom35%at all levels.', 'DuskwaveBase damage reduced to25 − 65 (based on level)from25 / 35 / 45 / 55 / 65 (based on level).Cooldown increased to9 − 6 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).Bonus AD ratio reduced to56% − 80% (based on level)bonusADfrom80%at all levels.', 'Base damage reduced to25 − 65 (based on level)from25 / 35 / 45 / 55 / 65 (based on level).', 'Cooldown increased to9 − 6 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).', 'Bonus AD ratio reduced to56% − 80% (based on level)bonusADfrom80%at all levels.', 'SentryBase damage reduced to25 − 85 (based on level)from25 / 40 / 55 / 70 / 85 (based on level).Cooldown increased to9 − 6 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).Bonus AD ratio reduced to35% − 50% (based on level)bonusADfrom50%at all levels.', 'Base damage reduced to25 − 85 (based on level)from25 / 40 / 55 / 70 / 85 (based on level).', 'Cooldown increased to9 − 6 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).', 'Bonus AD ratio reduced to35% − 50% (based on level)bonusADfrom50%at all levels.', 'SeverumHealing reduced to3% − 20% (based on level)from8% − 25% (based on level).', 'Healing reduced to3% − 20% (based on level)from8% − 25% (based on level).', 'InfernumSecondary damage to minions reduced to23 / 30% (based on level)ADfrom34 / 45% (based on level)AD.', 'Secondary damage to minions reduced to23 / 30% (based on level)ADfrom34 / 45% (based on level)AD.', 'CrescendumBonus damage reduced to0% − 164% (based on number of Chakrams)ADfrom0% − 173% (based on number of Chakrams)AD.', 'Bonus damage reduced to0% − 164% (based on number of Chakrams)ADfrom0% − 173% (based on number of Chakrams)AD.', 'Weapons of the FaithfulNew Effect:Players can now see both guns he is holding next to his health bar.', 'New Effect:Players can now see both guns he is holding next to his health bar.', "CalibrumRemoved:No longer resetsAphelios'basic attack timer 0.2seconds after triggering the mark.", "Removed:No longer resetsAphelios'basic attack timer 0.2seconds after triggering the mark.", 'SentryRange indicator is now red for enemies when inactive.Base attack speed reduced to 0.8from 1.Turret damage taken from ranged attacks increased to 3 from 2.Turret damage taken from AoE abilities increased to 4 from 2.Bug Fix:No longer occasionally dies upon being activated.', 'Range indicator is now red for enemies when inactive.', 'Base attack speed reduced to 0.8from 1.', 'Turret damage taken from ranged attacks increased to 3 from 2.', 'Turret damage taken from AoE abilities increased to 4 from 2.', 'Bug Fix:No longer occasionally dies upon being activated.', 'Moonlight VigilVisual effects adjusted to be clearer in game.Target range reduced to 1300 units from 1600.', 'Visual effects adjusted to be clearer in game.', 'Target range reduced to 1300 units from 1600.', 'CalibrumNew Effect:Marks now have a maximum range of 1800 units, instead of a global range.', 'New Effect:Marks now have a maximum range of 1800 units, instead of a global range.', 'CalibrumMark base damage reduced to 15 at all levels from20 / 25 / 30 / 35 / 40 (based on level).Mark bonus AD ratio reduced to20%bonusADfrom30%.', 'Mark base damage reduced to 15 at all levels from20 / 25 / 30 / 35 / 40 (based on level).', 'Mark bonus AD ratio reduced to20%bonusADfrom30%.', 'MoonshotCooldown increased to10 / 9.5/ 9 / 8.5/ 8 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).', 'Cooldown increased to10 / 9.5/ 9 / 8.5/ 8 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).', 'OnslaughtBonus AD ratio reduced to30%bonusADfrom35%.', 'Bonus AD ratio reduced to30%bonusADfrom35%.', 'CrescendumBonus damage reduced to0% − 173% (based on number of Chakrams)ADfrom0% − 224.25% (based on number of Chakrams)AD.', 'Bonus damage reduced to0% − 173% (based on number of Chakrams)ADfrom0% − 224.25% (based on number of Chakrams)AD.', 'DuskwaveBug Fix:Splash damage now properly originates from where the primary target was hit and deals the proper amount of damage depending on his level.', 'Bug Fix:Splash damage now properly originates from where the primary target was hit and deals the proper amount of damage depending on his level.', 'StatsMovement speed reduced to 325 from 330.Base health reduced to 500 from 530.', 'Movement speed reduced to 325 from 330.', 'Base health reduced to 500 from 530.', 'Moonlight VigilInfernumsplash damage reduced to 75% from 100%.', 'Infernumsplash damage reduced to 75% from 100%.', 'CalibrumBug Fix:Attacks that consumeCalibrummarks no longer apply on-hit effects an additional time.Mark AD ratio reduced to30%bonusADfrom40%bonusAD.', 'Bug Fix:Attacks that consumeCalibrummarks no longer apply on-hit effects an additional time.', 'Mark AD ratio reduced to30%bonusADfrom40%bonusAD.', 'MoonshotBug Fix:No longer applies on-hit effects.', 'Bug Fix:No longer applies on-hit effects.', 'Moonlight VigilInfernumAD ratio reduced to25%bonusADfrom40%bonusAD.Infernumsplash radius reduced to 400 units from 500.', 'InfernumAD ratio reduced to25%bonusADfrom40%bonusAD.', 'Infernumsplash radius reduced to 400 units from 500.', 'The Hitman and the Seer(Innate)Innate:Aphelioshas access to an arsenal of 5Moonstone Weapons, created by his sisterAlune. He equips two weapons at any one time, one as hismain weaponand one as hisoff-hand. Each weapon has a unique basic attack and passive effect.Apheliosbegins the game withCalibrumas hismain weaponandSeverumin hisoff-hand, withGravitum,Infernum, andCrescendumqueued in reserve. The queue order can be rearranged based on weapon usage.Moonlight:Weapons spawn with 50Moonlightfor ammunition, which is consumed on basic attacks or to cast hisabilities. Abilities that causeApheliosto attack do not cost additionalMoonlighton top of their ability cost. Once hismain weaponis exhausted ofMoonlight, it is moved to the end of the queue andApheliosequips the next available weapon from his reserve.Weapon Master:Aphelioscannot improve his abilities with skill points. He starts the game withPhaseand gains access toabilitiesat level 2. He gains access toMoonlight Vigilat level 6, which improves automatically at levels 11 and 16. Instead,Apheliosmay spend his skill points to gainbonusattack damage,bonusattack speedorarmor penetration.Bonus Attack Damage:4 / 8 / 12 / 16 / 20 / 24.Bonus Attack Speed:6 / 12 / 18 / 24 / 30 / 36%.Armor Penetration:3 / 6 / 9 / 12 / 15 / 18%.', 'Innate:Aphelioshas access to an arsenal of 5Moonstone Weapons, created by his sisterAlune. He equips two weapons at any one time, one as hismain weaponand one as hisoff-hand. Each weapon has a unique basic attack and passive effect.', 'Apheliosbegins the game withCalibrumas hismain weaponandSeverumin hisoff-hand, withGravitum,Infernum, andCrescendumqueued in reserve. The queue order can be rearranged based on weapon usage.', 'Moonlight:Weapons spawn with 50Moonlightfor ammunition, which is consumed on basic attacks or to cast hisabilities. Abilities that causeApheliosto attack do not cost additionalMoonlighton top of their ability cost. Once hismain weaponis exhausted ofMoonlight, it is moved to the end of the queue andApheliosequips the next available weapon from his reserve.', 'Weapon Master:Aphelioscannot improve his abilities with skill points. He starts the game withPhaseand gains access toabilitiesat level 2. He gains access toMoonlight Vigilat level 6, which improves automatically at levels 11 and 16. Instead,Apheliosmay spend his skill points to gainbonusattack damage,bonusattack speedorarmor penetration.Bonus Attack Damage:4 / 8 / 12 / 16 / 20 / 24.Bonus Attack Speed:6 / 12 / 18 / 24 / 30 / 36%.Armor Penetration:3 / 6 / 9 / 12 / 15 / 18%.', 'Bonus Attack Damage:4 / 8 / 12 / 16 / 20 / 24.', 'Bonus Attack Speed:6 / 12 / 18 / 24 / 30 / 36%.', 'Armor Penetration:3 / 6 / 9 / 12 / 15 / 18%.', "Weapons of the Faithful(Q)The active effect ofAphelios'ability varies based on his currentmain handweapon.The individual actives do not share a cooldown.", "The active effect ofAphelios'ability varies based on his currentmain handweapon.", 'The individual actives do not share a cooldown.', "Calibrum(R1)Innate:Apheliosgains100bonusrangewhileCalibrumis hismain weapon.Precision:Enemies damaged byCalibrumvia an ability aremarkedfor 4.5seconds,revealingthem for the duration.Aphelios'snext basic attack against amarkedtarget uses the currentoff-handweapon and gainsglobal range.This attack will consume all marks, dealing20 / 25 / 30 / 35 / 40 (based on level)(+ 40%bonusAD)bonusphysical damageper mark to the initial target. IfCalibrumis the currentoff-handweapon, the empowered attack uses themain weaponinstead.Cost:1 Moonlight per attack.", 'Innate:Apheliosgains100bonusrangewhileCalibrumis hismain weapon.', "Precision:Enemies damaged byCalibrumvia an ability aremarkedfor 4.5seconds,revealingthem for the duration.Aphelios'snext basic attack against amarkedtarget uses the currentoff-handweapon and gainsglobal range.", 'This attack will consume all marks, dealing20 / 25 / 30 / 35 / 40 (based on level)(+ 40%bonusAD)bonusphysical damageper mark to the initial target. IfCalibrumis the currentoff-handweapon, the empowered attack uses themain weaponinstead.', 'Cost:1 Moonlight per attack.', 'Moonshot(Q1)Calibrum- Active:Apheliosfires a bolt of energy in a line, dealing60 / 85 / 110 / 135 / 160 (based on level)(+ 60%bonusAD)(+ 100% AP)physical damageto the first enemy hit.Cost:10 Moonlight + 60 mana.Cooldown:9 / 8.25/ 7.5/ 6.75/ 6 (based on level)seconds.', 'Calibrum- Active:Apheliosfires a bolt of energy in a line, dealing60 / 85 / 110 / 135 / 160 (based on level)(+ 60%bonusAD)(+ 100% AP)physical damageto the first enemy hit.', 'Cost:10 Moonlight + 60 mana.', 'Cooldown:9 / 8.25/ 7.5/ 6.75/ 6 (based on level)seconds.', "Severum(R2)Basic attacks withSeverumdon't useprojectiles.Resurgent:Severum'sattackshealhim for8% − 25% (based on level)of damage dealt.Healing fromSeverumin excess ofAphelios'maximumhealthis converted into ashieldfor an amount of up to10 − 140 (based on level)(+ 6%maximumhealth), lasting for up to 30 seconds.Cost:1 Moonlight per attack.", "Basic attacks withSeverumdon't useprojectiles.", "Resurgent:Severum'sattackshealhim for8% − 25% (based on level)of damage dealt.", "Healing fromSeverumin excess ofAphelios'maximumhealthis converted into ashieldfor an amount of up to10 − 140 (based on level)(+ 6%maximumhealth), lasting for up to 30 seconds.", 'Cost:1 Moonlight per attack.', 'Onslaught(Q2)Se

E ability — Name: Severum, the Scythe Pistol, Description: Basic attacks with Severum are non-projectile and have an uncancellable windup . Severum's attacks heal Aphelios for 2% − 7. 1 % (based on level) of the post-mitigation damage dealt, increased to 5% − 17. 75 % (based on level) for attacks from abilities. Healing from Severum in excess of Aphelios' maximum health is converted into a shield for an amount of up to 10 − 140 (based on level) (+ 6% maximum health) , lingering for up to 30 seconds. Link ▶️ "Severum.", {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Physical', 'spell_shield': 'Not Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Gravitum Details', 'Binding Eclipse Details', "Gravitum'sdebuff applies even if the target is immune toslows(viaslow immunityorcc-immunity).The target will be affected after losing their immunity.", 'The target will be affected after losing their immunity.', "Runaan's Hurricane'sbolts will useGravitum'sprojectiles whenApheliosattacks withGravitum.", 'No compensations are made ifBinding Eclipseis used to empower in-flightGravitumprojectiles that aredestroyedor have the slow application negated by any means, wasting the effect in the process.', 'Binding Eclipsecannot expunge enemies affected byGravitumthat areuntargetable.', 'Binding Eclipsecannot be cast without a marked target.', 'Hide', 'Infernum Details', 'Duskwave Details', "Infernum'sattack hit can bedodgedby ormissedagainst the primary target.This will not prevent the missile from dealing damage to secondary targets nor from splashing against additional targets behind the primary target. The damage cannot be dodged as or missed against a secondary target.", 'This will not prevent the missile from dealing damage to secondary targets nor from splashing against additional targets behind the primary target. The damage cannot be dodged as or missed against a secondary target.', "Runaan's Hurricanebolts will useInfernum'sprojectiles whenApheliosattacks withInfernum.The bolts' attacks shoot 3 missiles, increased to 5 missiles when theycritically strike.", "The bolts' attacks shoot 3 missiles, increased to 5 missiles when theycritically strike.", 'The volley appliesarea damageand the follow up attacks from theoff-handweapon dealbasic damage.', 'This ability will cast from wherever the caster is at the start of the cast time.', "The hitbox also includes a very small portion behindAphelios'character model.", "Duskwave'sname is modified based onAphelios'off-handweapon:Precision DuskwaveResurgent DuskwaveBinding DuskwaveArcing Duskwave", 'Precision Duskwave', 'Resurgent Duskwave', 'Binding Duskwave', 'Arcing Duskwave', 'Apheliosis locked out of declaring attacks until the volley of attacks have been resolved.', 'The automatic attacks do not triggeranyon-attack effects.Pixdoes not increase the damage of the volley.', 'Pixdoes not increase the damage of the volley.', "The volley of attacks won't deal any damage, if they aredodged,blocked, or ifApheliosisblinded.", 'Hide', 'Crescendum Details', 'Sentry Details', 'AccumulatedChakramsaccompanyCrescendumwheneverApheliosperforms a basic attack. This is merely a visual representation of the increased damage, and the separate blades are not considered separate damage sources norprojectiles.', 'AllChakramstacks are lost if theCrescendumprojectile is destroyed (i.eWind Wall,Unbreakable).', "At high attack speedsCrescendumwill lowerAphelios'total attack speed, even when right next to his target.", "Sentry'sname is modified based onAphelios'off-handweapon:Precision SentryResurgent SentryHealsApheliosfor any damage it deals.Attacks cannot be intercepted byWind WallandUnbreakable.Binding SentryIncendiary Sentry", 'Precision Sentry', 'Resurgent SentryHealsApheliosfor any damage it deals.Attacks cannot be intercepted byWind WallandUnbreakable.', 'HealsApheliosfor any damage it deals.', 'Attacks cannot be intercepted byWind WallandUnbreakable.', 'Binding Sentry', 'Incendiary Sentry', 'TheSentrywill stop upon colliding withWind Wall. It will be deployed in front of the wall.', "TheSentry'sattacks can bedodgedandblocked, but not missed from beingblinded.", 'Hide', 'Details', 'Video', 'Switching does not interruptanycommandsAphelioswas issued before or duringPhase.', 'Calibrum:Applies an empowered mark that deals50 / 80 / 110 (based on level)bonusphysical damagepermarkconsumed.', 'Severum:HealsApheliosfor250 / 350 / 450 (based on level)if at least one enemy champion is hit.', 'Gravitum:Increases the initialslowto 99% and empowersBinding Eclipsetoroottargets affected by the enhanced slow for 1.35seconds.', 'Infernum:Deals50 / 100 / 150 (based on level)(+ 25%bonusAD)bonusphysical damageon the initial blast. Attacks splash in a 400 radius instead of a cone, dealing「\xa090% of that damage.\xa0」「45 / 90 / 135 (based on level)(+ 22.5%bonusAD)physical damage.\xa0」Enemy champions will take damage from overlapping areas.', 'Crescendum:Generates 5 additional spectralChakramsthat return toApheliosfrom the first enemy champion hit, for a total of 6, on top of those from other targets hit.', 'Hide', 'Details', 'Video', 'The basic attacks always count asprojectilesunlessSeverumis being used. The lunar beam, however, may always be intercepted regardless of which weapon is in play as the main weapon.', "Spell shieldblocks theMoonlight Vigil'sinitial detonation damage but does not prevent the attacks from locking-on.", 'The basic attacks fromMoonlight Vigilcritically strikeindependently from each other. Targets further away from the center of the blast are hit after a slightly longer delay. These attacks do not applyon-attack effects.', 'Changing weapons whileMoonlight Vigilis in flight does not change the effect it has when it hits.', 'This ability will cast from wherever the caster is at the start of the cast time.', "Moonlight Vigil'seffect radius is centered around the location of the missile as it collides.", "WithCalibrum, the extra damage from consuming the mark is a bonus damage on top ofCalibrum'snormal mark consumption damage.", 'WithInfernum, 14 fire bolts splash from each target hit (18 forcritical strikes). This does not occur if the initial damage ofMoonlight Vigilkillsthe target.', 'WithInfernum,the splash attacks damage is also modified by Infernum attack secondary target damage amplifier, which means it only deals 70.125% (=82.5%*85%) of attack damage to secondary targets before level 9.', 'WithCrescendum, 1 spectral chakram is gained for every target hit by the blast, meaning it is possible to gain up to 10 spectral chakrams with one use ofMoonlight Vigilif it hits 5 enemy champions.', "WithSeverum, the extra flat heal is given only once, not per target. However, all damage done byMoonlight Vigilwith it also heals him fromSeverum'sown passive effect.", "The locked-on attacks' can bedodgedandblocked, but won't be prevented ifApheliosisblinded.Preventing the attack also prevents the additional effect (e.g. marking them withGravitumor grantingspectral chakrams).", 'Preventing the attack also prevents the additional effect (e.g. marking them withGravitumor grantingspectral chakrams).', 'Moonlight Vigilhas different visual effects changed accordingly to each weapon.This may vary depending on theskin, this showcases thedefault:', 'Calibrum', 'Gravitum', 'Infernum', 'Severum', '3 damage from ranged basic attacks', '4 damage from abilities', '6 damage from turret basic attacks', 'Cripple', 'Silence', 'Slow', 'Root', "Uses a copy ofAphelios'currentoff-handweapon to fire at targets.", "Attacks benefit fromAphelios'attack speedandcritical strike chance.", 'Attacks are able tocritically strike.', 'Gainsuntargetabilitywhile inactive. This is lost after becoming active.', "GeneralBug Fix:Model no longer twitches unexpectedly during his weapon's idle animations.", "Bug Fix:Model no longer twitches unexpectedly during his weapon's idle animations.", 'GravitumBug Fix:Slow VFX now correctly rotates around the target.', 'Bug Fix:Slow VFX now correctly rotates around the target.', 'GravitumSlow duration reduced to 2.5seconds from 3.5.', 'Slow duration reduced to 2.5seconds from 3.5.', 'SeverumBasic attacks heal reduced to2% − 7.1% (based on level)from2.5% − 9% (based on level).Abilities heal reduced to5% − 17.75% (based on level)from8.33% − 30% (based on level).', 'Basic attacks heal reduced to2% − 7.1% (based on level)from2.5% − 9% (based on level).', 'Abilities heal reduced to5% − 17.75% (based on level)from8.33% − 30% (based on level).', 'SentryTurret attack speed reduced to 0.64from 0.8.', 'Turret attack speed reduced to 0.64from 0.8.', 'The Hitman and the SeerBonus attack damage reduced to 4.5/ 9 / 13.5/ 18 / 22.5/ 27 from 5 / 10 / 15 / 20 / 25 / 30.', 'Bonus attack damage reduced to 4.5/ 9 / 13.5/ 18 / 22.5/ 27 from 5 / 10 / 15 / 20 / 25 / 30.', 'The Hitman and the SeerBonus attack speed increased to 9 / 18 / 27 / 36 / 45 / 54% from 7.5/ 15 / 22.5/ 30 / 37.5/ 45%.', 'Bonus attack speed increased to 9 / 18 / 27 / 36 / 45 / 54% from 7.5/ 15 / 22.5/ 30 / 37.5/ 45%.', 'Binding EclipseBug Fix:Now is properly blocked byspell shields.', 'Bug Fix:Now is properly blocked byspell shields.', 'GeneralBug Fix:Knocked up/stunned animation is now correctly played.', 'Bug Fix:Knocked up/stunned animation is now correctly played.', 'The Hitman and the SeerBonus attack speed increased to 7.5/ 15 / 22.5/ 30 / 37.5/ 45% from 6 / 12 / 18 / 24 / 30 / 36%.Lethality increased to 5.5/ 11 / 16.5/ 22 / 27.5/ 33 from 4.5/ 9 / 13.5/ 18 / 22.5/ 27.', 'Bonus attack speed increased to 7.5/ 15 / 22.5/ 30 / 37.5/ 45% from 6 / 12 / 18 / 24 / 30 / 36%.', 'Lethality increased to 5.5/ 11 / 16.5/ 22 / 27.5/ 33 from 4.5/ 9 / 13.5/ 18 / 22.5/ 27.', 'StatsBase health increased to 580 from 510.Health growth increased to 102 from 88.Armor growth increased to 4.2from 3.Magic resistance growth increased to 1.3from 0.5.', 'Base health increased to 580 from 510.', 'Health growth increased to 102 from 88.', 'Armor growth increased to 4.2from 3.', 'Magic resistance growth increased to 1.3from 0.5.', 'SeverumBasic attacks heal reduced to2.5% − 9% (based on level)from3% − 10% (based on level).Abilities heal reduced to8.33% − 30% (based on level)from9% − 30% (based on level).', 'Basic attacks heal reduced to2.5% − 9% (based on level)from3% − 10% (based on level).', 'Abilities heal reduced to8.33% − 30% (based on level)from9% − 30% (based on level).', 'Moonlight VigilSeverumheal reduced to250 / 350 / 450 (based on level)from275 / 400 / 525 (based on level).', 'Severumheal reduced to250 / 350 / 450 (based on level)from275 / 400 / 525 (based on level).', 'PhaseBug Fix:Cast SFX is no longer audible to enemies from the fog of war.', 'Bug Fix:Cast SFX is no longer audible to enemies from the fog of war.', 'StatsBase armor reduced to 26 from 28.Base health reduced to 510 from 530.', 'Base armor reduced to 26 from 28.', 'Base health reduced to 510 from 530.', 'PhaseBug Fix:Cast bar near the HUD now properly animates upon cast.', 'Bug Fix:Cast bar near the HUD now properly animates upon cast.', 'GeneralBug Fix:Champion model no longer becomes stuck in a certain pose if he is killed shortly after performing a basic attack.', 'Bug Fix:Champion model no longer becomes stuck in a certain pose if he is killed shortly after performing a basic attack.', 'StatsBase attack damage reduced to 55 from 57.', 'Base attack damage reduced to 55 from 57.', 'The Hitman and the SeerBonus attack damage increased to 5 / 10 / 15 / 20 / 25 / 30 from 4 / 8 / 12 / 16 / 20 / 24.Lethality increased to 4.5/ 9 / 13.5/ 18 / 22.5/ 27 from 3.5/ 7 / 10.5/ 14 / 17.5/ 21.', 'Bonus attack damage increased to 5 / 10 / 15 / 20 / 25 / 30 from 4 / 8 / 12 / 16 / 20 / 24.', 'Lethality increased to 4.5/ 9 / 13.5/ 18 / 22.5/ 27 from 3.5/ 7 / 10.5/ 14 / 17.5/ 21.', 'Moonlight VigilBug Fix:Fixed a bug where he would heal from spells instead of basic attacks when using it withSeverum.', 'Bug Fix:Fixed a bug where he would heal from spells instead of basic attacks when using it withSeverum.', 'StatsBase magic resistance increased to 30 from 26.Attack damage growth increased to 3 from 2.4.', 'Base magic resistance increased to 30 from 26.', 'Attack damage growth increased to 3 from 2.4.', 'SeverumHealing from basic attacks reduced to3% − 10% (based on level)from3% − 20% (based on level).Healing from spells increased to9% − 30% (based on level)from3% − 20% (based on level).', 'Healing from basic attacks reduced to3% − 10% (based on level)from3% − 20% (based on level).', 'Healing from spells increased to9% − 30% (based on level)from3% − 20% (based on level).', 'OnslaughtAttack speed ratio reduced to2 per 100%bonusattack speedfrom3.Base damage increased to10 − 40 (based on level)from10 − 30 (based on level).Bonus AD ratio changed to20% − 35% (based on level)bonusADfrom21% − 30% (based on level).', 'Attack speed ratio reduced to2 per 100%bonusattack speedfrom3.', 'Base damage increased to10 − 40 (based on level)from10 − 30 (based on level).', 'Bonus AD ratio changed to20% − 35% (based on level)bonusADfrom21% − 30% (based on level).', 'CrescendumBonus damage reduced to0% − 160% (based on number of Chakrams)ADfrom0% − 164% (based on number of Chakrams)AD.', 'Bonus damage reduced to0% − 160% (based on number of Chakrams)ADfrom0% − 164% (based on number of Chakrams)AD.', 'SentryBase damage increased to31 − 100 (based on level)from25 − 85 (based on level).Bonus AD ratio increased to40% − 60% (based on level)bonusAD)from35% − 50% (based on level).', 'Base damage increased to31 − 100 (based on level)from25 − 85 (based on level).', 'Bonus AD ratio increased to40% − 60% (based on level)bonusAD)from35% − 50% (based on level).', 'InfernumBug Fix:Missile and splash missiles can once againcritically strikeon collision with enemy andmissagainst the primary target.', 'Bug Fix:Missile and splash missiles can once againcritically strikeon collision with enemy andmissagainst the primary target.', 'The Hitman and the SeerLethality increased to 3.5/ 7 / 10.5/ 14 / 17.5/ 21 from 3 / 6 / 9 / 12 / 15 / 18.', 'Lethality increased to 3.5/ 7 / 10.5/ 14 / 17.5/ 21 from 3 / 6 / 9 / 12 / 15 / 18.', 'Moonlight VigilCalibrummark damage increased to50 / 80 / 110 (based on level)from40 / 70 / 100 (based on level).Severumheal increased to275 / 400 / 525 (based on level)from250 / 375 / 500 (based on level).Gravitumempowered root duration increased to 1.35seconds from 1.25.Infernumsplash damage increased to 90% from 85%.Crescendumbonus chakrams increased to 5 from 4.Total chakrams generated increased to 6 from 5.', 'Calibrummark damage increased to50 / 80 / 110 (based on level)from40 / 70 / 100 (based on level).', 'Severumheal increased to275 / 400 / 525 (based on level)from250 / 375 / 500 (based on level).', 'Gravitumempowered root duration increased to 1.35seconds from 1.25.', 'Infernumsplash damage increased to 90% from 85%.', 'Crescendumbonus chakrams increased to 5 from 4.Total chakrams generated increased to 6 from 5.', 'Total chakrams generated increased to 6 from 5.', 'OnslaughtUndocumented:On-hit damage (includingKraken Slayer) now properly reduced on hits withGravitumorInfernum.', 'Undocumented:On-hit damage (includingKraken Slayer) now properly reduced on hits withGravitumorInfernum.', "OnslaughtBug Fix:Now properly modifies damage dealt byKraken Slayer'sBring It Down.", "Bug Fix:Now properly modifies damage dealt byKraken Slayer'sBring It Down.", 'PhaseBug Fix:No longer consumes charges ofTear of the Goddesswhen he swaps his weapons.', 'Bug Fix:No longer consumes charges ofTear of the Goddesswhen he swaps his weapons.', "SentryBug Fix:Sentryturrets are no longer pushed towards their facing direction bySion'sRoar of the Slayer.", "Bug Fix:Sentryturrets are no longer pushed towards their facing direction bySion'sRoar of the Slayer.", 'The Hitman and the SeerLethality increased to 3 / 6 / 9 / 12 / 15 / 18 from 2 / 4 / 6 / 8 / 10 / 12.', 'Lethality increased to 3 / 6 / 9 / 12 / 15 / 18 from 2 / 4 / 6 / 8 / 10 / 12.', "Moonlight VigilCalibrummark damage increased to40 / 70 / 100 (based on level)from20 / 45 / 70 (based on level).Severumheal increased to250 / 375 / 500 (based on level)from200 / 300 / 400 (based on level).New Effect:Now increasesBinding Eclipse'sroot duration to 1.25seconds if slowed while empowered byGravitum.Infernumsplash damage increased to 85% from 75%.BonusCrescendumchakrams increased to 4 from 3.", 'Calibrummark damage increased to40 / 70 / 100 (based on level)from20 / 45 / 70 (based on level).', 'Severumheal increased to250 / 375 / 500 (based on level)from200 / 300 / 400 (based on level).', "New Effect:Now increasesBinding Eclipse'sroot duration to 1.25seconds if slowed while empowered byGravitum.", 'Infernumsplash damage increased to 85% from 75%.', 'BonusCrescendumchakrams increased to 4 from 3.', 'StatsAttack damage growth increased to 2.4from 2.', 'Attack damage growth increased to 2.4from 2.', 'SentryTurret attack range reduced to 500 units from 575.Turret arm time increased to 0.35seconds from 0.25.Bug Fix:Now properly appliesManaflow Band.', 'Turret attack range reduced to 500 units from 575.', 'Turret arm time increased to 0.35seconds from 0.25.', 'Bug Fix:Now properly appliesManaflow Band.', "InfernumRemoved:Runaan's Hurricanebolts no longer damage enemies they pass through.Critical strike splash missiles reduced to 6 from 8.Runaan's Hurricanesplash missiles reduced to 3 from 4.Critical strikeRunaan's Hurricanesplash missiles reduced to 5 from 8.New Effect:Runaan's Hurricanesplash missile lengths are now reduced by 100 units.", "Removed:Runaan's Hurricanebolts no longer damage enemies they pass through.", 'Critical strike splash missiles reduced to 6 from 8.', "Runaan's Hurricanesplash missiles reduced to 3 from 4.", "Critical strikeRunaan's Hurricanesplash missiles reduced to 5 from 8.", "New Effect:Runaan's Hurricanesplash missile lengths are now reduced by 100 units.", 'Moonlight VigilBug Fix:No longer deals damage without going on cooldown if killed when casting.', 'Bug Fix:No longer deals damage without going on cooldown if killed when casting.', 'Moonlight VigilBug Fix:Bonus critical strike damage increased to(20% +25%) ADfrom(20% +18.75%) AD.', 'Bug Fix:Bonus critical strike damage increased to(20% +25%) ADfrom(20% +18.75%) AD.', 'StatsAttack damage growth reduced to 2 from 2.2.', 'Attack damage growth reduced to 2 from 2.2.', 'CrescendumRemoved:Attacking epic monsters no longer refreshes spectralchakramduration.', 'Removed:Attacking epic monsters no longer refreshes spectralchakramduration.', 'SentryTurret range indicators no longer show in Spectator mode.', 'Turret range indicators no longer show in Spectator mode.', 'Moonlight VigilBonus critical strike damage reduced to(20% +18.75%) ADfrom(50% +18.75%) AD.', 'Bonus critical strike damage reduced to(20% +18.75%) ADfrom(50% +18.75%) AD.', 'StatsBase health increased to 530 from 500.Health growth increased to 88 from 86.', 'Base health increased to 530 from 500.', 'Health growth increased to 88 from 86.', 'The Hitman and the SeerRemoved:No longer grants3 / 6 / 9 / 12 / 15 / 18%bonus-armor penetration.New Effect:Now grants2 / 4 / 6 / 8 / 10 / 12 lethality.', 'Removed:No longer grants3 / 6 / 9 / 12 / 15 / 18%bonus-armor penetration.', 'New Effect:Now grants2 / 4 / 6 / 8 / 10 / 12 lethality.', 'MoonshotBase damage reduced to60 − 160 (based on level)from60 / 85 / 110 / 135 / 160 (based on level).Cooldown increased to10 − 8 (based on level)seconds from10 / 9.5/ 9 / 8.5/ 8 (based on level).Bonus AD ratio reduced to42% − 60% (based on level)bonusADfrom60%at all levels.', 'Base damage reduced to60 − 160 (based on level)from60 / 85 / 110 / 135 / 160 (based on level).', 'Cooldown increased to10 − 8 (based on level)seconds from10 / 9.5/ 9 / 8.5/ 8 (based on level).', 'Bonus AD ratio reduced to42% − 60% (based on level)bonusADfrom60%at all levels.', 'OnslaughtBase damage reduced to10 − 30 (based on level)from10 / 15 / 20 / 25 / 30 (based on level).Cooldown increased to10 − 8 (based on level)seconds from10 / 9.5/ 9 / 8.5/ 8 (based on level).Bonus AD ratio reduced to21% − 30% (based on level)bonusADfrom30%at all levels.', 'Base damage reduced to10 − 30 (based on level)from10 / 15 / 20 / 25 / 30 (based on level).', 'Cooldown increased to10 − 8 (based on level)seconds from10 / 9.5/ 9 / 8.5/ 8 (based on level).', 'Bonus AD ratio reduced to21% − 30% (based on level)bonusADfrom30%at all levels.', 'Binding EclipseBase damage reduced to50 − 110 (based on level)from50 / 65 / 80 / 95 / 110 (based on level).Cooldown increased to12 − 10 (based on level)seconds from12 / 11.5/ 11 / 10.5/ 10 (based on level).Bonus AD ratio reduced to26% − 35% (based on level)bonusADfrom35%at all levels.', 'Base damage reduced to50 − 110 (based on level)from50 / 65 / 80 / 95 / 110 (based on level).', 'Cooldown increased to12 − 10 (based on level)seconds from12 / 11.5/ 11 / 10.5/ 10 (based on level).', 'Bonus AD ratio reduced to26% − 35% (based on level)bonusADfrom35%at all levels.', 'DuskwaveBase damage reduced to25 − 65 (based on level)from25 / 35 / 45 / 55 / 65 (based on level).Cooldown increased to9 − 6 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).Bonus AD ratio reduced to56% − 80% (based on level)bonusADfrom80%at all levels.', 'Base damage reduced to25 − 65 (based on level)from25 / 35 / 45 / 55 / 65 (based on level).', 'Cooldown increased to9 − 6 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).', 'Bonus AD ratio reduced to56% − 80% (based on level)bonusADfrom80%at all levels.', 'SentryBase damage reduced to25 − 85 (based on level)from25 / 40 / 55 / 70 / 85 (based on level).Cooldown increased to9 − 6 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).Bonus AD ratio reduced to35% − 50% (based on level)bonusADfrom50%at all levels.', 'Base damage reduced to25 − 85 (based on level)from25 / 40 / 55 / 70 / 85 (based on level).', 'Cooldown increased to9 − 6 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).', 'Bonus AD ratio reduced to35% − 50% (based on level)bonusADfrom50%at all levels.', 'SeverumHealing reduced to3% − 20% (based on level)from8% − 25% (based on level).', 'Healing reduced to3% − 20% (based on level)from8% − 25% (based on level).', 'InfernumSecondary damage to minions reduced to23 / 30% (based on level)ADfrom34 / 45% (based on level)AD.', 'Secondary damage to minions reduced to23 / 30% (based on level)ADfrom34 / 45% (based on level)AD.', 'CrescendumBonus damage reduced to0% − 164% (based on number of Chakrams)ADfrom0% − 173% (based on number of Chakrams)AD.', 'Bonus damage reduced to0% − 164% (based on number of Chakrams)ADfrom0% − 173% (based on number of Chakrams)AD.', 'Weapons of the FaithfulNew Effect:Players can now see both guns he is holding next to his health bar.', 'New Effect:Players can now see both guns he is holding next to his health bar.', "CalibrumRemoved:No longer resetsAphelios'basic attack timer 0.2seconds after triggering the mark.", "Removed:No longer resetsAphelios'basic attack timer 0.2seconds after triggering the mark.", 'SentryRange indicator is now red for enemies when inactive.Base attack speed reduced to 0.8from 1.Turret damage taken from ranged attacks increased to 3 from 2.Turret damage taken from AoE abilities increased to 4 from 2.Bug Fix:No longer occasionally dies upon being activated.', 'Range indicator is now red for enemies when inactive.', 'Base attack speed reduced to 0.8from 1.', 'Turret damage taken from ranged attacks increased to 3 from 2.', 'Turret damage taken from AoE abilities increased to 4 from 2.', 'Bug Fix:No longer occasionally dies upon being activated.', 'Moonlight VigilVisual effects adjusted to be clearer in game.Target range reduced to 1300 units from 1600.', 'Visual effects adjusted to be clearer in game.', 'Target range reduced to 1300 units from 1600.', 'CalibrumNew Effect:Marks now have a maximum range of 1800 units, instead of a global range.', 'New Effect:Marks now have a maximum range of 1800 units, instead of a global range.', 'CalibrumMark base damage reduced to 15 at all levels from20 / 25 / 30 / 35 / 40 (based on level).Mark bonus AD ratio reduced to20%bonusADfrom30%.', 'Mark base damage reduced to 15 at all levels from20 / 25 / 30 / 35 / 40 (based on level).', 'Mark bonus AD ratio reduced to20%bonusADfrom30%.', 'MoonshotCooldown increased to10 / 9.5/ 9 / 8.5/ 8 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).', 'Cooldown increased to10 / 9.5/ 9 / 8.5/ 8 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).', 'OnslaughtBonus AD ratio reduced to30%bonusADfrom35%.', 'Bonus AD ratio reduced to30%bonusADfrom35%.', 'CrescendumBonus damage reduced to0% − 173% (based on number of Chakrams)ADfrom0% − 224.25% (based on number of Chakrams)AD.', 'Bonus damage reduced to0% − 173% (based on number of Chakrams)ADfrom0% − 224.25% (based on number of Chakrams)AD.', 'DuskwaveBug Fix:Splash damage now properly originates from where the primary target was hit and deals the proper amount of damage depending on his level.', 'Bug Fix:Splash damage now properly originates from where the primary target was hit and deals the proper amount of damage depending on his level.', 'StatsMovement speed reduced to 325 from 330.Base health reduced to 500 from 530.', 'Movement speed reduced to 325 from 330.', 'Base health reduced to 500 from 530.', 'Moonlight VigilInfernumsplash damage reduced to 75% from 100%.', 'Infernumsplash damage reduced to 75% from 100%.', 'CalibrumBug Fix:Attacks that consumeCalibrummarks no longer apply on-hit effects an additional time.Mark AD ratio reduced to30%bonusADfrom40%bonusAD.', 'Bug Fix:Attacks that consumeCalibrummarks no longer apply on-hit effects an additional time.', 'Mark AD ratio reduced to30%bonusADfrom40%bonusAD.', 'MoonshotBug Fix:No longer applies on-hit effects.', 'Bug Fix:No longer applies on-hit effects.', 'Moonlight VigilInfernumAD ratio reduced to25%bonusADfrom40%bonusAD.Infernumsplash radius reduced to 400 units from 500.', 'InfernumAD ratio reduced to25%bonusADfrom40%bonusAD.', 'Infernumsplash radius reduced to 400 units from 500.', 'The Hitman and the Seer(Innate)Innate:Aphelioshas access to an arsenal of 5Moonstone Weapons, created by his sisterAlune. He equips two weapons at any one time, one as hismain weaponand one as hisoff-hand. Each weapon has a unique basic attack and passive effect.Apheliosbegins the game withCalibrumas hismain weaponandSeverumin hisoff-hand, withGravitum,Infernum, andCrescendumqueued in reserve. The queue order can be rearranged based on weapon usage.Moonlight:Weapons spawn with 50Moonlightfor ammunition, which is consumed on basic attacks or to cast hisabilities. Abilities that causeApheliosto attack do not cost additionalMoonlighton top of their ability cost. Once hismain weaponis exhausted ofMoonlight, it is moved to the end of the queue andApheliosequips the next available weapon from his reserve.Weapon Master:Aphelioscannot improve his abilities with skill points. He starts the game withPhaseand gains access toabilitiesat level 2. He gains access toMoonlight Vigilat level 6, which improves automatically at levels 11 and 16. Instead,Apheliosmay spend his skill points to gainbonusattack damage,bonusattack speedorarmor penetration.Bonus Attack Damage:4 / 8 / 12 / 16 / 20 / 24.Bonus Attack Speed:6 / 12 / 18 / 24 / 30 / 36%.Armor Penetration:3 / 6 / 9 / 12 / 15 / 18%.', 'Innate:Aphelioshas access to an arsenal of 5Moonstone Weapons, created by his sisterAlune. He equips two weapons at any one time, one as hismain weaponand one as hisoff-hand. Each weapon has a unique basic attack and passive effect.', 'Apheliosbegins the game withCalibrumas hismain weaponandSeverumin hisoff-hand, withGravitum,Infernum, andCrescendumqueued in reserve. The queue order can be rearranged based on weapon usage.', 'Moonlight:Weapons spawn with 50Moonlightfor ammunition, which is consumed on basic attacks or to cast hisabilities. Abilities that causeApheliosto attack do not cost additionalMoonlighton top of their ability cost. Once hismain weaponis exhausted ofMoonlight, it is moved to the end of the queue andApheliosequips the next available weapon from his reserve.', 'Weapon Master:Aphelioscannot improve his abilities with skill points. He starts the game withPhaseand gains access toabilitiesat level 2. He gains access toMoonlight Vigilat level 6, which improves automatically at levels 11 and 16. Instead,Apheliosmay spend his skill points to gainbonusattack damage,bonusattack speedorarmor penetration.Bonus Attack Damage:4 / 8 / 12 / 16 / 20 / 24.Bonus Attack Speed:6 / 12 / 18 / 24 / 30 / 36%.Armor Penetration:3 / 6 / 9 / 12 / 15 / 18%.', 'Bonus Attack Damage:4 / 8 / 12 / 16 / 20 / 24.', 'Bonus Attack Speed:6 / 12 / 18 / 24 / 30 / 36%.', 'Armor Penetration:3 / 6 / 9 / 12 / 15 / 18%.', "Weapons of the Faithful(Q)The active effect ofAphelios'ability varies based on his currentmain handweapon.The individual actives do not share a cooldown.", "The active effect ofAphelios'ability varies based on his currentmain handweapon.", 'The individual actives do not share a cooldown.', "Calibrum(R1)Innate:Apheliosgains100bonusrangewhileCalibrumis hismain weapon.Precision:Enemies damaged byCalibrumvia an ability aremarkedfor 4.5seconds,revealingthem for the duration.Aphelios'snext basic attack against amarkedtarget uses the currentoff-handweapon and gainsglobal range.This attack will consume all marks, dealing20 / 25 / 30 / 35 / 40 (based on level)(+ 40%bonusAD)bonusphysical damageper mark to the initial target. IfCalibrumis the currentoff-handweapon, the empowered attack uses themain weaponinstead.Cost:1 Moonlight per attack.", 'Innate:Apheliosgains100bonusrangewhileCalibrumis hismain weapon.', "Precision:Enemies damaged byCalibrumvia an ability aremarkedfor 4.5seconds,revealingthem for the duration.Aphelios'snext basic attack against amarkedtarget uses the currentoff-handweapon and gainsglobal range.", 'This attack will consume all marks, dealing20 / 25 / 30 / 35 / 40 (based on level)(+ 40%bonusAD)bonusphysical damageper mark to the initial target. IfCalibrumis the currentoff-handweapon, the empowered attack uses themain weaponinstead.', 'Cost:1 Moonlight per attack.', 'Moonshot(Q1)Calibrum- Active:Apheliosfires a bolt of energy in a line, dealing60 / 85 / 110 / 135 / 160 (based on level)(+ 60%bonusAD)(+ 100% AP)physical damageto the first enemy hit.Cost:10 Moonlight + 60 mana.Cooldown:9 / 8.25/ 7.5/ 6.75/ 6 (based on level)seconds.', 'Calibrum- Active:Apheliosfires a bolt of energy in a line, dealing60 / 85 / 110 / 135 / 160 (based on level)(+ 60%bonusAD)(+ 100% AP)physical damageto the first enemy hit.', 'Cost:10 Moonlight + 60 mana.', 'Cooldown:9 / 8.25/ 7.5/ 6.75/ 6 (based on level)seconds.', "Severum(R2)Basic attacks withSeverumdon't useprojectiles.Resurgent:Severum'sattackshealhim for8% − 25% (based on level)of damage dealt.Healing fromSeverumin excess ofAphelios'maximumhealthis converted into ashieldfor an amount of up to10 − 140 (based on level)(+ 6%maximumhealth), lasting for up to 30 seconds.Cost:1 Moonlight per attack.", "Basic attacks withSeverumdon't useprojectiles.", "Resurgent:Severum'sattackshealhim for8% − 25% (based on level)of damage dealt.", "Healing fromSeverumin excess ofAphelios'maximumhealthis converted into ashieldfor an amount of up to10 − 140 (based on level)(+ 6%maximumhealth), lasting for up to 30 seconds.", 'Cost:1 Moonlight per attack.', 'Onslaught(Q2)Severum- Active:For 1.75seconds,Apheliosgains 20%(+ 10% per 100 AP)bonusmovement speedand autonomously performs up to 6(+ 3 per 100%bonusattack speed)attacks over the duration to the nearest enemy, prioritizing enemychampions.Attacks alternate betweenSeverumand his currentoff-handweapon, each dealing10 / 15 / 20 / 25 / 30 (based on level)(+ 35% bonus AD)physical damage, 25% on-hit damage and cancritically strike. This will consumeMoonlightfromSeverumregardless of whether the attacks are used.Cost:10 Moonlight + 60 mana.Cooldown:10 / 9 / 8 (based on level)seconds.', 'Severum- Active:For 1.75seconds,Apheliosgains 20%(+ 10% per 100 AP)bonusmovement speedand autonomously performs up to 6(+ 3 per 100%bonusattack speed)attacks over the duration to the nearest enemy, prioritizing enemychampions.', 'Attacks alternate betweenSeverumand his currentoff-handweapon, each dealing10 / 15 / 20 / 25 / 30 (based on level)(+ 35% bonus AD)physical damage, 25% on-hit damage and cancritically strike. This will consumeMoonlightfromSeverumregardless of whether the attacks are used.', 'Cost:10 Moonlight + 60 mana.', 'Cooldown:10 / 9 / 8 (based on level)seconds.', 'Gravitum(R3)Innate - Binding:Gravitumapplies a 30%slowthat decays over 3.5seconds.Cost:1 Moonlight per att

R ability — Name: Gravitum, the Gravity Cannon, Description: Basic attacks with Gravitum slow enemies by 30% for 2. 5 seconds, decaying to 10% after 0. 7 seconds. Link ▶️ "Gravitum.", {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Physical', 'spell_shield': 'Not Blocked', 'parries': 'See Notes', 'details': ['Hide', 'Infernum Details', 'Duskwave Details', "Infernum'sattack hit can bedodgedby ormissedagainst the primary target.This will not prevent the missile from dealing damage to secondary targets nor from splashing against additional targets behind the primary target. The damage cannot be dodged as or missed against a secondary target.", 'This will not prevent the missile from dealing damage to secondary targets nor from splashing against additional targets behind the primary target. The damage cannot be dodged as or missed against a secondary target.', "Runaan's Hurricanebolts will useInfernum'sprojectiles whenApheliosattacks withInfernum.The bolts' attacks shoot 3 missiles, increased to 5 missiles when theycritically strike.", "The bolts' attacks shoot 3 missiles, increased to 5 missiles when theycritically strike.", 'The volley appliesarea damageand the follow up attacks from theoff-handweapon dealbasic damage.', 'This ability will cast from wherever the caster is at the start of the cast time.', "The hitbox also includes a very small portion behindAphelios'character model.", "Duskwave'sname is modified based onAphelios'off-handweapon:Precision DuskwaveResurgent DuskwaveBinding DuskwaveArcing Duskwave", 'Precision Duskwave', 'Resurgent Duskwave', 'Binding Duskwave', 'Arcing Duskwave', 'Apheliosis locked out of declaring attacks until the volley of attacks have been resolved.', 'The automatic attacks do not triggeranyon-attack effects.Pixdoes not increase the damage of the volley.', 'Pixdoes not increase the damage of the volley.', "The volley of attacks won't deal any damage, if they aredodged,blocked, or ifApheliosisblinded.", 'Hide', 'Crescendum Details', 'Sentry Details', 'AccumulatedChakramsaccompanyCrescendumwheneverApheliosperforms a basic attack. This is merely a visual representation of the increased damage, and the separate blades are not considered separate damage sources norprojectiles.', 'AllChakramstacks are lost if theCrescendumprojectile is destroyed (i.eWind Wall,Unbreakable).', "At high attack speedsCrescendumwill lowerAphelios'total attack speed, even when right next to his target.", "Sentry'sname is modified based onAphelios'off-handweapon:Precision SentryResurgent SentryHealsApheliosfor any damage it deals.Attacks cannot be intercepted byWind WallandUnbreakable.Binding SentryIncendiary Sentry", 'Precision Sentry', 'Resurgent SentryHealsApheliosfor any damage it deals.Attacks cannot be intercepted byWind WallandUnbreakable.', 'HealsApheliosfor any damage it deals.', 'Attacks cannot be intercepted byWind WallandUnbreakable.', 'Binding Sentry', 'Incendiary Sentry', 'TheSentrywill stop upon colliding withWind Wall. It will be deployed in front of the wall.', "TheSentry'sattacks can bedodgedandblocked, but not missed from beingblinded.", 'Hide', 'Details', 'Video', 'Switching does not interruptanycommandsAphelioswas issued before or duringPhase.', 'Calibrum:Applies an empowered mark that deals50 / 80 / 110 (based on level)bonusphysical damagepermarkconsumed.', 'Severum:HealsApheliosfor250 / 350 / 450 (based on level)if at least one enemy champion is hit.', 'Gravitum:Increases the initialslowto 99% and empowersBinding Eclipsetoroottargets affected by the enhanced slow for 1.35seconds.', 'Infernum:Deals50 / 100 / 150 (based on level)(+ 25%bonusAD)bonusphysical damageon the initial blast. Attacks splash in a 400 radius instead of a cone, dealing「\xa090% of that damage.\xa0」「45 / 90 / 135 (based on level)(+ 22.5%bonusAD)physical damage.\xa0」Enemy champions will take damage from overlapping areas.', 'Crescendum:Generates 5 additional spectralChakramsthat return toApheliosfrom the first enemy champion hit, for a total of 6, on top of those from other targets hit.', 'Hide', 'Details', 'Video', 'The basic attacks always count asprojectilesunlessSeverumis being used. The lunar beam, however, may always be intercepted regardless of which weapon is in play as the main weapon.', "Spell shieldblocks theMoonlight Vigil'sinitial detonation damage but does not prevent the attacks from locking-on.", 'The basic attacks fromMoonlight Vigilcritically strikeindependently from each other. Targets further away from the center of the blast are hit after a slightly longer delay. These attacks do not applyon-attack effects.', 'Changing weapons whileMoonlight Vigilis in flight does not change the effect it has when it hits.', 'This ability will cast from wherever the caster is at the start of the cast time.', "Moonlight Vigil'seffect radius is centered around the location of the missile as it collides.", "WithCalibrum, the extra damage from consuming the mark is a bonus damage on top ofCalibrum'snormal mark consumption damage.", 'WithInfernum, 14 fire bolts splash from each target hit (18 forcritical strikes). This does not occur if the initial damage ofMoonlight Vigilkillsthe target.', 'WithInfernum,the splash attacks damage is also modified by Infernum attack secondary target damage amplifier, which means it only deals 70.125% (=82.5%*85%) of attack damage to secondary targets before level 9.', 'WithCrescendum, 1 spectral chakram is gained for every target hit by the blast, meaning it is possible to gain up to 10 spectral chakrams with one use ofMoonlight Vigilif it hits 5 enemy champions.', "WithSeverum, the extra flat heal is given only once, not per target. However, all damage done byMoonlight Vigilwith it also heals him fromSeverum'sown passive effect.", "The locked-on attacks' can bedodgedandblocked, but won't be prevented ifApheliosisblinded.Preventing the attack also prevents the additional effect (e.g. marking them withGravitumor grantingspectral chakrams).", 'Preventing the attack also prevents the additional effect (e.g. marking them withGravitumor grantingspectral chakrams).', 'Moonlight Vigilhas different visual effects changed accordingly to each weapon.This may vary depending on theskin, this showcases thedefault:', 'Calibrum', 'Gravitum', 'Infernum', 'Severum', '3 damage from ranged basic attacks', '4 damage from abilities', '6 damage from turret basic attacks', 'Cripple', 'Silence', 'Slow', 'Root', "Uses a copy ofAphelios'currentoff-handweapon to fire at targets.", "Attacks benefit fromAphelios'attack speedandcritical strike chance.", 'Attacks are able tocritically strike.', 'Gainsuntargetabilitywhile inactive. This is lost after becoming active.', "GeneralBug Fix:Model no longer twitches unexpectedly during his weapon's idle animations.", "Bug Fix:Model no longer twitches unexpectedly during his weapon's idle animations.", 'GravitumBug Fix:Slow VFX now correctly rotates around the target.', 'Bug Fix:Slow VFX now correctly rotates around the target.', 'GravitumSlow duration reduced to 2.5seconds from 3.5.', 'Slow duration reduced to 2.5seconds from 3.5.', 'SeverumBasic attacks heal reduced to2% − 7.1% (based on level)from2.5% − 9% (based on level).Abilities heal reduced to5% − 17.75% (based on level)from8.33% − 30% (based on level).', 'Basic attacks heal reduced to2% − 7.1% (based on level)from2.5% − 9% (based on level).', 'Abilities heal reduced to5% − 17.75% (based on level)from8.33% − 30% (based on level).', 'SentryTurret attack speed reduced to 0.64from 0.8.', 'Turret attack speed reduced to 0.64from 0.8.', 'The Hitman and the SeerBonus attack damage reduced to 4.5/ 9 / 13.5/ 18 / 22.5/ 27 from 5 / 10 / 15 / 20 / 25 / 30.', 'Bonus attack damage reduced to 4.5/ 9 / 13.5/ 18 / 22.5/ 27 from 5 / 10 / 15 / 20 / 25 / 30.', 'The Hitman and the SeerBonus attack speed increased to 9 / 18 / 27 / 36 / 45 / 54% from 7.5/ 15 / 22.5/ 30 / 37.5/ 45%.', 'Bonus attack speed increased to 9 / 18 / 27 / 36 / 45 / 54% from 7.5/ 15 / 22.5/ 30 / 37.5/ 45%.', 'Binding EclipseBug Fix:Now is properly blocked byspell shields.', 'Bug Fix:Now is properly blocked byspell shields.', 'GeneralBug Fix:Knocked up/stunned animation is now correctly played.', 'Bug Fix:Knocked up/stunned animation is now correctly played.', 'The Hitman and the SeerBonus attack speed increased to 7.5/ 15 / 22.5/ 30 / 37.5/ 45% from 6 / 12 / 18 / 24 / 30 / 36%.Lethality increased to 5.5/ 11 / 16.5/ 22 / 27.5/ 33 from 4.5/ 9 / 13.5/ 18 / 22.5/ 27.', 'Bonus attack speed increased to 7.5/ 15 / 22.5/ 30 / 37.5/ 45% from 6 / 12 / 18 / 24 / 30 / 36%.', 'Lethality increased to 5.5/ 11 / 16.5/ 22 / 27.5/ 33 from 4.5/ 9 / 13.5/ 18 / 22.5/ 27.', 'StatsBase health increased to 580 from 510.Health growth increased to 102 from 88.Armor growth increased to 4.2from 3.Magic resistance growth increased to 1.3from 0.5.', 'Base health increased to 580 from 510.', 'Health growth increased to 102 from 88.', 'Armor growth increased to 4.2from 3.', 'Magic resistance growth increased to 1.3from 0.5.', 'SeverumBasic attacks heal reduced to2.5% − 9% (based on level)from3% − 10% (based on level).Abilities heal reduced to8.33% − 30% (based on level)from9% − 30% (based on level).', 'Basic attacks heal reduced to2.5% − 9% (based on level)from3% − 10% (based on level).', 'Abilities heal reduced to8.33% − 30% (based on level)from9% − 30% (based on level).', 'Moonlight VigilSeverumheal reduced to250 / 350 / 450 (based on level)from275 / 400 / 525 (based on level).', 'Severumheal reduced to250 / 350 / 450 (based on level)from275 / 400 / 525 (based on level).', 'PhaseBug Fix:Cast SFX is no longer audible to enemies from the fog of war.', 'Bug Fix:Cast SFX is no longer audible to enemies from the fog of war.', 'StatsBase armor reduced to 26 from 28.Base health reduced to 510 from 530.', 'Base armor reduced to 26 from 28.', 'Base health reduced to 510 from 530.', 'PhaseBug Fix:Cast bar near the HUD now properly animates upon cast.', 'Bug Fix:Cast bar near the HUD now properly animates upon cast.', 'GeneralBug Fix:Champion model no longer becomes stuck in a certain pose if he is killed shortly after performing a basic attack.', 'Bug Fix:Champion model no longer becomes stuck in a certain pose if he is killed shortly after performing a basic attack.', 'StatsBase attack damage reduced to 55 from 57.', 'Base attack damage reduced to 55 from 57.', 'The Hitman and the SeerBonus attack damage increased to 5 / 10 / 15 / 20 / 25 / 30 from 4 / 8 / 12 / 16 / 20 / 24.Lethality increased to 4.5/ 9 / 13.5/ 18 / 22.5/ 27 from 3.5/ 7 / 10.5/ 14 / 17.5/ 21.', 'Bonus attack damage increased to 5 / 10 / 15 / 20 / 25 / 30 from 4 / 8 / 12 / 16 / 20 / 24.', 'Lethality increased to 4.5/ 9 / 13.5/ 18 / 22.5/ 27 from 3.5/ 7 / 10.5/ 14 / 17.5/ 21.', 'Moonlight VigilBug Fix:Fixed a bug where he would heal from spells instead of basic attacks when using it withSeverum.', 'Bug Fix:Fixed a bug where he would heal from spells instead of basic attacks when using it withSeverum.', 'StatsBase magic resistance increased to 30 from 26.Attack damage growth increased to 3 from 2.4.', 'Base magic resistance increased to 30 from 26.', 'Attack damage growth increased to 3 from 2.4.', 'SeverumHealing from basic attacks reduced to3% − 10% (based on level)from3% − 20% (based on level).Healing from spells increased to9% − 30% (based on level)from3% − 20% (based on level).', 'Healing from basic attacks reduced to3% − 10% (based on level)from3% − 20% (based on level).', 'Healing from spells increased to9% − 30% (based on level)from3% − 20% (based on level).', 'OnslaughtAttack speed ratio reduced to2 per 100%bonusattack speedfrom3.Base damage increased to10 − 40 (based on level)from10 − 30 (based on level).Bonus AD ratio changed to20% − 35% (based on level)bonusADfrom21% − 30% (based on level).', 'Attack speed ratio reduced to2 per 100%bonusattack speedfrom3.', 'Base damage increased to10 − 40 (based on level)from10 − 30 (based on level).', 'Bonus AD ratio changed to20% − 35% (based on level)bonusADfrom21% − 30% (based on level).', 'CrescendumBonus damage reduced to0% − 160% (based on number of Chakrams)ADfrom0% − 164% (based on number of Chakrams)AD.', 'Bonus damage reduced to0% − 160% (based on number of Chakrams)ADfrom0% − 164% (based on number of Chakrams)AD.', 'SentryBase damage increased to31 − 100 (based on level)from25 − 85 (based on level).Bonus AD ratio increased to40% − 60% (based on level)bonusAD)from35% − 50% (based on level).', 'Base damage increased to31 − 100 (based on level)from25 − 85 (based on level).', 'Bonus AD ratio increased to40% − 60% (based on level)bonusAD)from35% − 50% (based on level).', 'InfernumBug Fix:Missile and splash missiles can once againcritically strikeon collision with enemy andmissagainst the primary target.', 'Bug Fix:Missile and splash missiles can once againcritically strikeon collision with enemy andmissagainst the primary target.', 'The Hitman and the SeerLethality increased to 3.5/ 7 / 10.5/ 14 / 17.5/ 21 from 3 / 6 / 9 / 12 / 15 / 18.', 'Lethality increased to 3.5/ 7 / 10.5/ 14 / 17.5/ 21 from 3 / 6 / 9 / 12 / 15 / 18.', 'Moonlight VigilCalibrummark damage increased to50 / 80 / 110 (based on level)from40 / 70 / 100 (based on level).Severumheal increased to275 / 400 / 525 (based on level)from250 / 375 / 500 (based on level).Gravitumempowered root duration increased to 1.35seconds from 1.25.Infernumsplash damage increased to 90% from 85%.Crescendumbonus chakrams increased to 5 from 4.Total chakrams generated increased to 6 from 5.', 'Calibrummark damage increased to50 / 80 / 110 (based on level)from40 / 70 / 100 (based on level).', 'Severumheal increased to275 / 400 / 525 (based on level)from250 / 375 / 500 (based on level).', 'Gravitumempowered root duration increased to 1.35seconds from 1.25.', 'Infernumsplash damage increased to 90% from 85%.', 'Crescendumbonus chakrams increased to 5 from 4.Total chakrams generated increased to 6 from 5.', 'Total chakrams generated increased to 6 from 5.', 'OnslaughtUndocumented:On-hit damage (includingKraken Slayer) now properly reduced on hits withGravitumorInfernum.', 'Undocumented:On-hit damage (includingKraken Slayer) now properly reduced on hits withGravitumorInfernum.', "OnslaughtBug Fix:Now properly modifies damage dealt byKraken Slayer'sBring It Down.", "Bug Fix:Now properly modifies damage dealt byKraken Slayer'sBring It Down.", 'PhaseBug Fix:No longer consumes charges ofTear of the Goddesswhen he swaps his weapons.', 'Bug Fix:No longer consumes charges ofTear of the Goddesswhen he swaps his weapons.', "SentryBug Fix:Sentryturrets are no longer pushed towards their facing direction bySion'sRoar of the Slayer.", "Bug Fix:Sentryturrets are no longer pushed towards their facing direction bySion'sRoar of the Slayer.", 'The Hitman and the SeerLethality increased to 3 / 6 / 9 / 12 / 15 / 18 from 2 / 4 / 6 / 8 / 10 / 12.', 'Lethality increased to 3 / 6 / 9 / 12 / 15 / 18 from 2 / 4 / 6 / 8 / 10 / 12.', "Moonlight VigilCalibrummark damage increased to40 / 70 / 100 (based on level)from20 / 45 / 70 (based on level).Severumheal increased to250 / 375 / 500 (based on level)from200 / 300 / 400 (based on level).New Effect:Now increasesBinding Eclipse'sroot duration to 1.25seconds if slowed while empowered byGravitum.Infernumsplash damage increased to 85% from 75%.BonusCrescendumchakrams increased to 4 from 3.", 'Calibrummark damage increased to40 / 70 / 100 (based on level)from20 / 45 / 70 (based on level).', 'Severumheal increased to250 / 375 / 500 (based on level)from200 / 300 / 400 (based on level).', "New Effect:Now increasesBinding Eclipse'sroot duration to 1.25seconds if slowed while empowered byGravitum.", 'Infernumsplash damage increased to 85% from 75%.', 'BonusCrescendumchakrams increased to 4 from 3.', 'StatsAttack damage growth increased to 2.4from 2.', 'Attack damage growth increased to 2.4from 2.', 'SentryTurret attack range reduced to 500 units from 575.Turret arm time increased to 0.35seconds from 0.25.Bug Fix:Now properly appliesManaflow Band.', 'Turret attack range reduced to 500 units from 575.', 'Turret arm time increased to 0.35seconds from 0.25.', 'Bug Fix:Now properly appliesManaflow Band.', "InfernumRemoved:Runaan's Hurricanebolts no longer damage enemies they pass through.Critical strike splash missiles reduced to 6 from 8.Runaan's Hurricanesplash missiles reduced to 3 from 4.Critical strikeRunaan's Hurricanesplash missiles reduced to 5 from 8.New Effect:Runaan's Hurricanesplash missile lengths are now reduced by 100 units.", "Removed:Runaan's Hurricanebolts no longer damage enemies they pass through.", 'Critical strike splash missiles reduced to 6 from 8.', "Runaan's Hurricanesplash missiles reduced to 3 from 4.", "Critical strikeRunaan's Hurricanesplash missiles reduced to 5 from 8.", "New Effect:Runaan's Hurricanesplash missile lengths are now reduced by 100 units.", 'Moonlight VigilBug Fix:No longer deals damage without going on cooldown if killed when casting.', 'Bug Fix:No longer deals damage without going on cooldown if killed when casting.', 'Moonlight VigilBug Fix:Bonus critical strike damage increased to(20% +25%) ADfrom(20% +18.75%) AD.', 'Bug Fix:Bonus critical strike damage increased to(20% +25%) ADfrom(20% +18.75%) AD.', 'StatsAttack damage growth reduced to 2 from 2.2.', 'Attack damage growth reduced to 2 from 2.2.', 'CrescendumRemoved:Attacking epic monsters no longer refreshes spectralchakramduration.', 'Removed:Attacking epic monsters no longer refreshes spectralchakramduration.', 'SentryTurret range indicators no longer show in Spectator mode.', 'Turret range indicators no longer show in Spectator mode.', 'Moonlight VigilBonus critical strike damage reduced to(20% +18.75%) ADfrom(50% +18.75%) AD.', 'Bonus critical strike damage reduced to(20% +18.75%) ADfrom(50% +18.75%) AD.', 'StatsBase health increased to 530 from 500.Health growth increased to 88 from 86.', 'Base health increased to 530 from 500.', 'Health growth increased to 88 from 86.', 'The Hitman and the SeerRemoved:No longer grants3 / 6 / 9 / 12 / 15 / 18%bonus-armor penetration.New Effect:Now grants2 / 4 / 6 / 8 / 10 / 12 lethality.', 'Removed:No longer grants3 / 6 / 9 / 12 / 15 / 18%bonus-armor penetration.', 'New Effect:Now grants2 / 4 / 6 / 8 / 10 / 12 lethality.', 'MoonshotBase damage reduced to60 − 160 (based on level)from60 / 85 / 110 / 135 / 160 (based on level).Cooldown increased to10 − 8 (based on level)seconds from10 / 9.5/ 9 / 8.5/ 8 (based on level).Bonus AD ratio reduced to42% − 60% (based on level)bonusADfrom60%at all levels.', 'Base damage reduced to60 − 160 (based on level)from60 / 85 / 110 / 135 / 160 (based on level).', 'Cooldown increased to10 − 8 (based on level)seconds from10 / 9.5/ 9 / 8.5/ 8 (based on level).', 'Bonus AD ratio reduced to42% − 60% (based on level)bonusADfrom60%at all levels.', 'OnslaughtBase damage reduced to10 − 30 (based on level)from10 / 15 / 20 / 25 / 30 (based on level).Cooldown increased to10 − 8 (based on level)seconds from10 / 9.5/ 9 / 8.5/ 8 (based on level).Bonus AD ratio reduced to21% − 30% (based on level)bonusADfrom30%at all levels.', 'Base damage reduced to10 − 30 (based on level)from10 / 15 / 20 / 25 / 30 (based on level).', 'Cooldown increased to10 − 8 (based on level)seconds from10 / 9.5/ 9 / 8.5/ 8 (based on level).', 'Bonus AD ratio reduced to21% − 30% (based on level)bonusADfrom30%at all levels.', 'Binding EclipseBase damage reduced to50 − 110 (based on level)from50 / 65 / 80 / 95 / 110 (based on level).Cooldown increased to12 − 10 (based on level)seconds from12 / 11.5/ 11 / 10.5/ 10 (based on level).Bonus AD ratio reduced to26% − 35% (based on level)bonusADfrom35%at all levels.', 'Base damage reduced to50 − 110 (based on level)from50 / 65 / 80 / 95 / 110 (based on level).', 'Cooldown increased to12 − 10 (based on level)seconds from12 / 11.5/ 11 / 10.5/ 10 (based on level).', 'Bonus AD ratio reduced to26% − 35% (based on level)bonusADfrom35%at all levels.', 'DuskwaveBase damage reduced to25 − 65 (based on level)from25 / 35 / 45 / 55 / 65 (based on level).Cooldown increased to9 − 6 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).Bonus AD ratio reduced to56% − 80% (based on level)bonusADfrom80%at all levels.', 'Base damage reduced to25 − 65 (based on level)from25 / 35 / 45 / 55 / 65 (based on level).', 'Cooldown increased to9 − 6 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).', 'Bonus AD ratio reduced to56% − 80% (based on level)bonusADfrom80%at all levels.', 'SentryBase damage reduced to25 − 85 (based on level)from25 / 40 / 55 / 70 / 85 (based on level).Cooldown increased to9 − 6 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).Bonus AD ratio reduced to35% − 50% (based on level)bonusADfrom50%at all levels.', 'Base damage reduced to25 − 85 (based on level)from25 / 40 / 55 / 70 / 85 (based on level).', 'Cooldown increased to9 − 6 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).', 'Bonus AD ratio reduced to35% − 50% (based on level)bonusADfrom50%at all levels.', 'SeverumHealing reduced to3% − 20% (based on level)from8% − 25% (based on level).', 'Healing reduced to3% − 20% (based on level)from8% − 25% (based on level).', 'InfernumSecondary damage to minions reduced to23 / 30% (based on level)ADfrom34 / 45% (based on level)AD.', 'Secondary damage to minions reduced to23 / 30% (based on level)ADfrom34 / 45% (based on level)AD.', 'CrescendumBonus damage reduced to0% − 164% (based on number of Chakrams)ADfrom0% − 173% (based on number of Chakrams)AD.', 'Bonus damage reduced to0% − 164% (based on number of Chakrams)ADfrom0% − 173% (based on number of Chakrams)AD.', 'Weapons of the FaithfulNew Effect:Players can now see both guns he is holding next to his health bar.', 'New Effect:Players can now see both guns he is holding next to his health bar.', "CalibrumRemoved:No longer resetsAphelios'basic attack timer 0.2seconds after triggering the mark.", "Removed:No longer resetsAphelios'basic attack timer 0.2seconds after triggering the mark.", 'SentryRange indicator is now red for enemies when inactive.Base attack speed reduced to 0.8from 1.Turret damage taken from ranged attacks increased to 3 from 2.Turret damage taken from AoE abilities increased to 4 from 2.Bug Fix:No longer occasionally dies upon being activated.', 'Range indicator is now red for enemies when inactive.', 'Base attack speed reduced to 0.8from 1.', 'Turret damage taken from ranged attacks increased to 3 from 2.', 'Turret damage taken from AoE abilities increased to 4 from 2.', 'Bug Fix:No longer occasionally dies upon being activated.', 'Moonlight VigilVisual effects adjusted to be clearer in game.Target range reduced to 1300 units from 1600.', 'Visual effects adjusted to be clearer in game.', 'Target range reduced to 1300 units from 1600.', 'CalibrumNew Effect:Marks now have a maximum range of 1800 units, instead of a global range.', 'New Effect:Marks now have a maximum range of 1800 units, instead of a global range.', 'CalibrumMark base damage reduced to 15 at all levels from20 / 25 / 30 / 35 / 40 (based on level).Mark bonus AD ratio reduced to20%bonusADfrom30%.', 'Mark base damage reduced to 15 at all levels from20 / 25 / 30 / 35 / 40 (based on level).', 'Mark bonus AD ratio reduced to20%bonusADfrom30%.', 'MoonshotCooldown increased to10 / 9.5/ 9 / 8.5/ 8 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).', 'Cooldown increased to10 / 9.5/ 9 / 8.5/ 8 (based on level)seconds from9 / 8.25/ 7.5/ 6.75/ 6 (based on level).', 'OnslaughtBonus AD ratio reduced to30%bonusADfrom35%.', 'Bonus AD ratio reduced to30%bonusADfrom35%.', 'CrescendumBonus damage reduced to0% − 173% (based on number of Chakrams)ADfrom0% − 224.25% (based on number of Chakrams)AD.', 'Bonus damage reduced to0% − 173% (based on number of Chakrams)ADfrom0% − 224.25% (based on number of Chakrams)AD.', 'DuskwaveBug Fix:Splash damage now properly originates from where the primary target was hit and deals the proper amount of damage depending on his level.', 'Bug Fix:Splash damage now properly originates from where the primary target was hit and deals the proper amount of damage depending on his level.', 'StatsMovement speed reduced to 325 from 330.Base health reduced to 500 from 530.', 'Movement speed reduced to 325 from 330.', 'Base health reduced to 500 from 530.', 'Moonlight VigilInfernumsplash damage reduced to 75% from 100%.', 'Infernumsplash damage reduced to 75% from 100%.', 'CalibrumBug Fix:Attacks that consumeCalibrummarks no longer apply on-hit effects an additional time.Mark AD ratio reduced to30%bonusADfrom40%bonusAD.', 'Bug Fix:Attacks that consumeCalibrummarks no longer apply on-hit effects an additional time.', 'Mark AD ratio reduced to30%bonusADfrom40%bonusAD.', 'MoonshotBug Fix:No longer applies on-hit effects.', 'Bug Fix:No longer applies on-hit effects.', 'Moonlight VigilInfernumAD ratio reduced to25%bonusADfrom40%bonusAD.Infernumsplash radius reduced to 400 units from 500.', 'InfernumAD ratio reduced to25%bonusADfrom40%bonusAD.', 'Infernumsplash radius reduced to 400 units from 500.', 'The Hitman and the Seer(Innate)Innate:Aphelioshas access to an arsenal of 5Moonstone Weapons, created by his sisterAlune. He equips two weapons at any one time, one as hismain weaponand one as hisoff-hand. Each weapon has a unique basic attack and passive effect.Apheliosbegins the game withCalibrumas hismain weaponandSeverumin hisoff-hand, withGravitum,Infernum, andCrescendumqueued in reserve. The queue order can be rearranged based on weapon usage.Moonlight:Weapons spawn with 50Moonlightfor ammunition, which is consumed on basic attacks or to cast hisabilities. Abilities that causeApheliosto attack do not cost additionalMoonlighton top of their ability cost. Once hismain weaponis exhausted ofMoonlight, it is moved to the end of the queue andApheliosequips the next available weapon from his reserve.Weapon Master:Aphelioscannot improve his abilities with skill points. He starts the game withPhaseand gains access toabilitiesat level 2. He gains access toMoonlight Vigilat level 6, which improves automatically at levels 11 and 16. Instead,Apheliosmay spend his skill points to gainbonusattack damage,bonusattack speedorarmor penetration.Bonus Attack Damage:4 / 8 / 12 / 16 / 20 / 24.Bonus Attack Speed:6 / 12 / 18 / 24 / 30 / 36%.Armor Penetration:3 / 6 / 9 / 12 / 15 / 18%.', 'Innate:Aphelioshas access to an arsenal of 5Moonstone Weapons, created by his sisterAlune. He equips two weapons at any one time, one as hismain weaponand one as hisoff-hand. Each weapon has a unique basic attack and passive effect.', 'Apheliosbegins the game withCalibrumas hismain weaponandSeverumin hisoff-hand, withGravitum,Infernum, andCrescendumqueued in reserve. The queue order can be rearranged based on weapon usage.', 'Moonlight:Weapons spawn with 50Moonlightfor ammunition, which is consumed on basic attacks or to cast hisabilities. Abilities that causeApheliosto attack do not cost additionalMoonlighton top of their ability cost. Once hismain weaponis exhausted ofMoonlight, it is moved to the end of the queue andApheliosequips the next available weapon from his reserve.', 'Weapon Master:Aphelioscannot improve his abilities with skill points. He starts the game withPhaseand gains access toabilitiesat level 2. He gains access toMoonlight Vigilat level 6, which improves automatically at levels 11 and 16. Instead,Apheliosmay spend his skill points to gainbonusattack damage,bonusattack speedorarmor penetration.Bonus Attack Damage:4 / 8 / 12 / 16 / 20 / 24.Bonus Attack Speed:6 / 12 / 18 / 24 / 30 / 36%.Armor Penetration:3 / 6 / 9 / 12 / 15 / 18%.', 'Bonus Attack Damage:4 / 8 / 12 / 16 / 20 / 24.', 'Bonus Attack Speed:6 / 12 / 18 / 24 / 30 / 36%.', 'Armor Penetration:3 / 6 / 9 / 12 / 15 / 18%.', "Weapons of the Faithful(Q)The active effect ofAphelios'ability varies based on his currentmain handweapon.The individual actives do not share a cooldown.", "The active effect ofAphelios'ability varies based on his currentmain handweapon.", 'The individual actives do not share a cooldown.', "Calibrum(R1)Innate:Apheliosgains100bonusrangewhileCalibrumis hismain weapon.Precision:Enemies damaged byCalibrumvia an ability aremarkedfor 4.5seconds,revealingthem for the duration.Aphelios'snext basic attack against amarkedtarget uses the currentoff-handweapon and gainsglobal range.This attack will consume all marks, dealing20 / 25 / 30 / 35 / 40 (based on level)(+ 40%bonusAD)bonusphysical damageper mark to the initial target. IfCalibrumis the currentoff-handweapon, the empowered attack uses themain weaponinstead.Cost:1 Moonlight per attack.", 'Innate:Apheliosgains100bonusrangewhileCalibrumis hismain weapon.', "Precision:Enemies damaged byCalibrumvia an ability aremarkedfor 4.5seconds,revealingthem for the duration.Aphelios'snext basic attack against amarkedtarget uses the currentoff-handweapon and gainsglobal range.", 'This attack will consume all marks, dealing20 / 25 / 30 / 35 / 40 (based on level)(+ 40%bonusAD)bonusphysical damageper mark to the initial target. IfCalibrumis the currentoff-handweapon, the empowered attack uses themain weaponinstead.', 'Cost:1 Moonlight per attack.', 'Moonshot(Q1)Calibrum- Active:Apheliosfires a bolt of energy in a line, dealing60 / 85 / 110 / 135 / 160 (based on level)(+ 60%bonusAD)(+ 100% AP)physical damageto the first enemy hit.Cost:10 Moonlight + 60 mana.Cooldown:9 / 8.25/ 7.5/ 6.75/ 6 (based on level)seconds.', 'Calibrum- Active:Apheliosfires a bolt of energy in a line, dealing60 / 85 / 110 / 135 / 160 (based on level)(+ 60%bonusAD)(+ 100% AP)physical damageto the first enemy hit.', 'Cost:10 Moonlight + 60 mana.', 'Cooldown:9 / 8.25/ 7.5/ 6.75/ 6 (based on level)seconds.', "Severum(R2)Basic attacks withSeverumdon't useprojectiles.Resurgent:Severum'sattackshealhim for8% − 25% (based on level)of damage dealt.Healing fromSeverumin excess ofAphelios'maximumhealthis converted into ashieldfor an amount of up to10 − 140 (based on level)(+ 6%maximumhealth), lasting for up to 30 seconds.Cost:1 Moonlight per attack.", "Basic attacks withSeverumdon't useprojectiles.", "Resurgent:Severum'sattackshealhim for8% − 25% (based on level)of damage dealt.", "Healing fromSeverumin excess ofAphelios'maximumhealthis converted into ashieldfor an amount of up to10 − 140 (based on level)(+ 6%maximumhealth), lasting for up to 30 seconds.", 'Cost:1 Moonlight per attack.', 'Onslaught(Q2)Severum- Active:For 1.75seconds,Apheliosgains 20%(+ 10% per 100 AP)bonusmovement speedand autonomously performs up to 6(+ 3 per 100%bonusattack speed)attacks over the duration to the nearest enemy, prioritizing enemychampions.Attacks alternate betweenSeverumand his currentoff-handweapon, each dealing10 / 15 / 20 / 25 / 30 (based on level)(+ 35% bonus AD)physical damage, 25% on-hit damage and cancritically strike. This will consumeMoonlightfromSeverumregardless of whether the attacks are used.Cost:10 Moonlight + 60 mana.Cooldown:10 / 9 / 8 (based on level)seconds.', 'Severum- Active:For 1.75seconds,Apheliosgains 20%(+ 10% per 100 AP)bonusmovement speedand autonomously performs up to 6(+ 3 per 100%bonusattack speed)attacks over the duration to the nearest enemy, prioritizing enemychampions.', 'Attacks alternate betweenSeverumand his currentoff-handweapon, each dealing10 / 15 / 20 / 25 / 30 (based on level)(+ 35% bonus AD)physical damage, 25% on-hit damage and cancritically strike. This will consumeMoonlightfromSeverumregardless of whether the attacks are used.', 'Cost:10 Moonlight + 60 mana.', 'Cooldown:10 / 9 / 8 (based on level)seconds.', 'Gravitum(R3)Innate - Binding:Gravitumapplies a 30%slowthat decays over 3.5seconds.Cost:1 Moonlight per attack.', 'Innate - Binding:Gravitumapplies a 30%slowthat decays over 3.5seconds.', 'Cost:1 Moonlight per attack.', "Binding Eclipse(Q3)Gravitum- Active:Apheliosexpunges all enemies affected byGravitum'sslow, dealing50 / 65 / 80 / 95 / 110 (based on level)(+ 35%bonusAD)(+ 70% AP)magic damageandrootingthem for 1 second.Cost:10 Moonlight + 60 mana.Cooldown:12 / 11.5/ 11 / 10.5/ 10 (based on level)seconds.Effect Radius:Global.", "Gravitum- Active:Apheliosexpunges all enemies affected byGravitum'sslow, dealing50 / 65 / 80 / 95 / 110 (based on level)(+ 35%bonusAD)(+ 70% AP)magic damageandrootingthem for 1 second.", 'Cost:10 Moonlight + 60 mana.', 'Cooldown:12 / 11.5/ 11 / 10.5/ 10 (based on level)seconds.', 'Effect Radius:Global.', 'Infernum(R4)Innate - Incendiary:Infernumdeals110% ADphysical damageto the target and spray four firebolts in a cone behind them, each dealing75 / 100% (based on level)ADphysical damageto enemies hit, reduced to34 / 45% (based on level)ADphysical damageagainstminions.Critical strikesspray eight firebol

Trivia:
Apheliosmeans "furthest from the sun".[2]It comes fromGreek, "apo" means "far apart, away"[3]and "Helios" is theTitan godof the sun,[4]the latter element being shared withAurelionSol.In astronomy, "aphelion" means "the point in the orbit of an object where it is farthest from the Sun" also has thesame origin.
His sister's nameAluneis possibly based onLatinluna, which shares the same PIE root *lewk-asLuxandLucian.[5]
ApheliosandAluneare possibly inspired by theSun and Moon twinsfromIndo-European mythology; albeit thatboth twinsbelong to the Lunari order.
Aphelios is the first champion that has less than four abilities.
A unique HUD is used due to the unorthodox arrangement of his kit.
Aphelios has a game start ceremony that forces him in place.
Aphelios is the only champion inLeague of Legendswho can obtain the highest amount ofLethality.[6]
Since Aphelios can hold two weapons at a time withThe Hitman and the Seer, there are 10 different possible combinations of weapons he can have equipped. These are:CalibrumandSeverumCalibrumandGravitumCalibrumandInfernumCalibrumandCrescendumSeverumandGravitumSeverumandInfernumSeverumandCrescendumGravitumandInfernumGravitumandCrescendumInfernumandCrescendum
Aphelios was associated with a meme known as'200 years'that stemmed from a champion designer's controversialcommentsregarding game design experience. Despite the comment being in response to a conversation aboutWukong, the meme has been affiliated with Aphelios because the comment was made shortly after Aphelios's release, because of his kit's complexity, and because the first iteration of his design possessed too much power.