Mordekaiser,the Iron Revenant

Stats: health: Health645+104, resource: ResourceN/A, health regen: Health regen. (per 5s)5+0.75, resource regen: Secondary BarShield, armor: Armor37+4.2, attack damage: Attack damage61+4, attack speed: Base AS0.625, gameplay radius: Gameplay radius80, selection radius: Selection radius125, release: 2010-02-24, changed: V13.12, role: Juggernaut, position: TopJungle, rangetype: Melee, adaptivetype: Magic, cost: 1350|585

Biography:
Missing section(s):



Games

MordekaiserMainCurrentTitlesReal nameSahn-UzalNickname(s)The Big Armored MeanieAlias(es)The Iron RevenantThe Lord of DeathThe Dread LordGeneral MordekaiserConqueror of the WildlandsMaster of the TribesCharacteristicsSpeciesRevenantHumanPronoun(s)He/HimTimelineBorn:550 BN - 400 BNDied:100 BNWeapon(s)NightfallNecromantic SorceryRealm of DeathPersonal statusStatusDeceasedPlace of originUnknown(Medieval Times)Current residenceMitna RachnunProfessional statusOccupation(s)RevenantWarlordRegion(s)NoxusFaction(s)Iron RevenantRelated character(s)LeBlancVladimirVeigarKindredTybaulk

Mordekaiser

• Main
• Current
Titles

Real name

Nickname(s)

Alias(es)

• The Iron Revenant
• The Lord of Death
• The Dread Lord
• General Mordekaiser
• Conqueror of the Wildlands
• Master of the Tribes
Characteristics

Species

• Revenant
• Human
Pronoun(s)

Timeline

• Born:550 BN - 400 BN
• Died:100 BN
Weapon(s)

• Nightfall
• Necromantic Sorcery
• Realm of Death
Personal status

Status

Place of origin

Current residence

Professional status

Occupation(s)

• Revenant
• Warlord
Region(s)

Faction(s)

Related character(s)

Twice slain and thrice born,Mordekaiseris a brutal warlord from a foregone epoch, who uses hisnecromantic sorceryto bind souls into an eternity of servitude. Few now remain who remember his earlier conquests, or know the true extent of his powers—but there are some ancient souls that do, and they fear the day when he may return to claim dominion over both the living and the dead.



Contents

• 1Background
• 2Appearance
• 3Personality
• 4Abilities
• 5Relations5.1Kindred5.2Veigar5.3LeBlanc5.4Januk5.5Viego
• 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes
• 7Trivia
• 8Change log
• 9References
• 10See also
• 5.1Kindred
• 5.2Veigar
• 5.3LeBlanc
• 5.4Januk
• 5.5Viego
• 6.1Biography
• 6.2Starring Champion
• 6.3Mentioned Champion
• 6.4Alternate Universes
Background[]

(TBA)

Appearance[]

Mordekaiser appears to be a massive suit of animated armor with no visible trace of humanity save for two spectral teal eyes. Rigid and angular, the black metal plates that comprise his form are enormous, featuring three large spikes on each shoulder and two "horns" from the helmet. The armor seems to pulse and glow with the bright teal color of necromantic magic. He also wears a dark red loin cloth and a tri-pointed cape, faded and tattered.

His oversized mace, Nightfall, is colored identically to his armor and is spiked outward in four directions.

Personality[]

Mordekaiser is a brutal warlord that desires to conquer everything and destroy all those that stands in their way.

Abilities[]

• Necromancy:After dying, Sahn-Uzal was placed inside a foggy plane of the Spirit World. There he learned Ochnun, the language of the dead, permitting him to pass through the veil. Now with the new name of Mordekaiser, the Iron Revenant can control spectral energy to his desires.Self-Resurrection:Mordekaiser is able to bind his own soul in his suit of armor, allowing him to continue in the physical world.Soul-Bidding:When someone is slain by Mordekaiser or one under his control, their spirits are bound to his will, becoming servants in his army, regardless of their previous alliances.Soul Constructs:Mordekaiser can collect the soul of his victims and twist them in to whatever shape he desires. Many of his belongings, such as his armor and his mace, are made from the souls of the dead.
• Metallic Armor:Mordekaiser often posses a enchanted armor that allows him to exist in the physical plane, and destroy his foes with overwhelming force.
• Self-Resurrection:Mordekaiser is able to bind his own soul in his suit of armor, allowing him to continue in the physical world.
• Soul-Bidding:When someone is slain by Mordekaiser or one under his control, their spirits are bound to his will, becoming servants in his army, regardless of their previous alliances.
• Soul Constructs:Mordekaiser can collect the soul of his victims and twist them in to whatever shape he desires. Many of his belongings, such as his armor and his mace, are made from the souls of the dead.
• Afterlife Realm:By sheer force of will, Mordekaiser has been able to create his own realm of the dead where he and those he controls go after leaving the physical plane. This allows him a home base that no army can reach.
Relations[]

Kindred[]

Given Sahn-Uzal (Mordekaiser when he was human)'s faith in the Hall of Bones, it's safe to say his culture did not have aKindredmyth; which would explain why he was never claimed by them.

Veigar[]

Mordekaiser torturedVeigar, who would later mimic him after his downfall.

LeBlanc[]

LeBlanc, another from his inner circle, was instrumental to his downfall. She is preparing to banish him when he returns to keepThe Immortal Bastionfor herself.

Januk[]

JanuktaskedEzrealto obtainThe Elixir of Uloawith which he would be able to resurrect Mordekaiser. However, Ezreal intentionally gave him a fake vial and left Januk while stealing an old Ochnun bell.

Viego[]

While it's not directly confirmed, it has been implied Mordekaiser may have a certain level of awareness aboutViego'sactions and is waiting to benefit from them once he decides to return.[1]It has been confirmed if they were to directly fight, Mordekaiser would likely win.

Read More

Biography



Biography

The Iron Revenant

ByMichael Yichao

Starring:Mordekaiser

Starring Champion



Short Story

The Final Reign

ByMichael Yichao

A raised fist. A surge of necromantic power. Before him, the final spire of the final tower takes form, inky smoke coalescing into black iron.

Starring:Mordekaiser

Mentioned Champion



Short Story

Art is Life

ByGraham McNeill

Nights in Noxus were never silent.

Starring:Vladimir

Mentioned:Galio,Kindred,LeBlanc,Maokai,Mordekaiser



Entries

Ezreal's Field Notes

ByMatthew Dunn

Who needs a map?

Starring:Ezreal

Mentioned:Ashe,Illaoi,Jax,Kindred,LeBlanc,Mordekaiser,Nagakabouros,Neeko,Rek'Sai



Comic

Katarina: Issue 5

ByScott Hawkes

The kingdom of Demacia is in chaos! While the Great City has its focus on Sylas and his mage rebellion, a cunning, redheaded assassin, Katarina, lurks in the shadows. Focused on executing the most dangerous mission of her life, she hopes to finally live up to her father’s impossible expectations. However, when she is forced to choose between the mission and her own instincts, will she have to betray Noxus’ Master of Assassins?

Starring:Drann,Jaredan,Katarina,Marcus Du Couteau,Swain

Mentioned:Boram Darkwill,Garen,Jarvan III,LeBlanc,Lux,Mordekaiser,Soreana Du Couteau,Sylas,Talon



Biography

The Aspect of Twilight

ByOdin Austin Shafer

Starring:Zoe

Mentioned:Aurelion Sol,Mordekaiser



Biography

The Crimson Reaper

By'Blood Magicks'

Starring:Vladimir

Mentioned:LeBlanc,Mordekaiser,Swain



Short Story • 4 Minute Read

The Curator's Gambit

ByMatthew Dunn

Look, I should be clear—I didn't want anything to do with “the dread lord,” or whoever Januk was talking about. I was just trying to sell this stupid little vial to the guy who asked me to get it for him. Should have been easy.

Starring:Ezreal

Mentioned:Mordekaiser,Sona



Biography

The Deceiver

ByDavid Slagle

Starring:LeBlanc

Mentioned:Boram Darkwill,Mordekaiser,Swain



Short Story

The Eyes and the Embers

ByConor Sheehy

Run.

Starring:Gregori Hastur,Tybaulk

Mentioned:Atakhan,Fynn Retrick,LeBlanc,Mordekaiser,Telsi



Biography

The Iron Maiden

ByJared Rosen,David Slagle

Starring:Rell

Mentioned:LeBlanc,Mordekaiser



Biography

The Spider Queen

ByGraham McNeill

Starring:Elise

Mentioned:LeBlanc,Mordekaiser,Vilemaw



Biography

The Tiny Master of Evil

ByMichael Luo

Starring:Veigar

Mentioned:Mordekaiser



Short Story

Thorns of the Black Rose

ByLaurie Goulding

I smile, playing my part. “It is the simplest of things,” I tell him, “to hide in plain sight.”

Starring:Brannin Granth,LeBlanc

Mentioned:Boram Darkwill,Darius,Mordekaiser,Swain

Alternate Universes



Video

Dominion (Video)



Starring:Cassiopeia,Irelia,Jarvan IV,Lux,Malphite,Miss Fortune,Mordekaiser,Ryze,Swain,Teemo



Entries

Journal of Justice

ByInstitute of War

Formare veneficum est formare fatum.

Starring:Akali,Alistar,Amumu,Anivia,Annie,Ashe,Blitzcrank,Brand,Cassiopeia,Cho'Gath,Corki,Darius,Dr. Mundo,Evelynn,Ezreal,Fiddlesticks,Gangplank,Garen,Gragas,Heimerdinger,Irelia,Janna,Jarvan IV,Jax,Karma,Karthus,Kassadin,Katarina,Kayle,Kennen,Kog'Maw,Lee Sin,Leona,Lissandra,Lux,Malzahar,Maokai,Master Yi,Mordekaiser,Morgana,Nasus,Nidalee,Nocturne,Nunu,Olaf,Pantheon,Poppy,Rammus,Renekton,Riven,Rumble,Ryze,Sejuani,Shaco,Shen,Singed,Sion,Sivir,Skarner,Sona,Soraka,Swain,Talon,Taric,Teemo,Tibbers,Tristana,Trundle,Tryndamere,Twisted Fate,Twitch,Udyr,Urgot,Veigar,Vladimir,Warwick,Willump,Wukong,Xin Zhao,Yorick,Zilean



Music Video

Pentakill II: Grasp of the Undying

ByPentakill

No one shreds like the undead.

Starring:Karthus,Kayle,Mordekaiser,Olaf,Sona,Yorick

Mentioned:Poppy,Rumble,Teemo,Tristana



Music Video

Pentakill III: Lost Chapter

ByPentakill

Join Karthus, Mordekaiser, Sona, Yorick, Olaf, and Kayle to do battle with Viego and the Dissonant One, as the future of all Metal hangs in the balance...

Starring:Karthus,Kayle,Mordekaiser,Olaf,Sona,Viego,Yorick



Music Video

Pentakill: Smite and Ignite

ByPentakill

The era of metal has begun.

Starring:Karthus,Mordekaiser,Olaf,Sona,Yorick



Short Story • 3 Minute Read

Shadows of Damnation

ByAnthony Reynolds Lenné

The Black Mist coiled and twisted like a living creature as it rolled forward to encircle the isolated, grey-stoned castle.

Starring:Mordekaiser



Short Story

Ambition's Embrace

ByMichael Yichao

Bound by darkness.

Starring:Ashe,Kassadin,Lulu,Lux,Master Yi,Rakan,Thresh,Xayah,Xin Zhao

Mentioned:Jhin,Malphite,Mordekaiser,Xerath



Entries

First light after the Harrowing

ByPabro

Though the Black Mist fades and the souls it claimed will soon forget their past, the threat of the fell tide will not be forgotten. Worse than all previous years, those who lived are left to wonder where it will return, and whether anyone will survive when it does.

Starring: N/A

Mentioned:Gangplank,Hecarim,Miss Fortune,Mordekaiser,Nautilus



Video

Mac Client Available



Starring:Dr. Mundo

Mentioned:Amumu,Ashe,Caitlyn,Ezreal,Fizz,Gragas,Graves,Katarina,Master Yi,Miss Fortune,Mordekaiser,Orianna,Riven,Ryze,Singed,Soraka,Viktor,Zac,Ziggs



Video

Road to the Cup

As the 2013 League of Legends World Championship final draws near, we showcase the biggest heroes in esports from around the world. Many teams fell by the wayside in epic battles, and now only two remain: Korea's SK Telecom T1 and China's Royal Club. Who will rise?

Starring: N/A

Mentioned:Blitzcrank,Brand,Caitlyn,Corki,Elise,Ezreal,Gragas,Janna,Jarvan IV,Jayce,Kennen,Kha'Zix,Lee Sin,Lux,Malphite,Mordekaiser,Orianna,Renekton,Ryze,Shen,Thresh,Twisted Fate,Vayne,Zac,Zed



Video

The Siren's Call

It waits. Make the world anew with Coven Nami, Elise, Akali, Syndra, Nilah, and Old God Mordekaiser.

Starring:Akali,Elise,Nami,Nilah,Syndra

Mentioned:Mordekaiser



Short Story

The Stranger on the Road

ByRiver Jaffe

The road from Tenacity to Progress was a flat, barren thing, unspooling across miles and miles of cactus country from one edge of the sky to the other.

Starring:Talon

Mentioned:Ashe,Katarina,Leona,Mordekaiser,Senna,Tahm Kench,Twitch,Varus

Trivia[]

• Mordekaiser is at least 1500 years old, but due to the unknown period of time between Sahn-Uzal's death and his resurrection, Mordekaiser's actual age is unknown.Morderkaiser was originally resurrected around 400 BN.According to his writer and ex-RioterMichael Yichaoon Mordekaiser Mains discord, Mordekaiser may have been living during theShurimaEmpire.
• Mordekaiser defied death by sheer force of will because he refused to accept the reality around him. He gained necromantic powers by teaching himself Ochnun in the death realm, which allowed him to speak beyond the veil of death to deceive mortals into resurrecting him.
• Mordekaiser's quoteLink▶️"Destiny. Domination. Deceit."would subconsciously inspire Noxus'Principles of Strength: Vision, Might, and Guile.
• Mitna Rachnunis a portion of the Spirit Realm that Mordekaiser has corrupted for his own uses.[2]
• Mordekaiser's story referencesDraculafromCastlevaniaandSigmafromMegaman X.
• Mordekaiser's mace being calledNightfallreferencesthe eponymous bandas well asthe eponymous songbyBlind Guardian.Both it and a child's drawing of old Mordekaiser (standing next to a burning house with 'I ♥ My Daddy' written at the top) can be seen inthe game's Mac Version trailer.
• The Hall of Bones in Sahn-Uzal/Mordekaiser's lore referencesValhalla"Hall of the Slain" inNorse mythology;
• However, much to his anger, the dead Sahn-Uzal ended up in an empty, foggy wasteland with other lost souls fading into oblivion;This wasteland likely referencesSheol, a dark realm where both the righteous and the wicked will go to after death, inHebrew mythology. It is also similar to the Underworld inMesopotamian mythology.
• The Elixir of Uloahas the properties to resurrectMordekaiser.
• His armor has two layers of metal, a black iron skeletal under-layer and the tarnished proto-noxian armour on top of that.[3]
• As revealed inRell'slorelive Q&A, Mordekaiser's armor is made from souls and iron.
• Morderkaiser was originally resurrected around 400 BN.
• According to his writer and ex-RioterMichael Yichaoon Mordekaiser Mains discord, Mordekaiser may have been living during theShurimaEmpire.
• Both it and a child's drawing of old Mordekaiser (standing next to a burning house with 'I ♥ My Daddy' written at the top) can be seen inthe game's Mac Version trailer.
• This wasteland likely referencesSheol, a dark realm where both the righteous and the wicked will go to after death, inHebrew mythology. It is also similar to the Underworld inMesopotamian mythology.
Change log[]

References[]

See also[]

Passive ability — Name: Darkness Rise, Description: Innate: Mordekaiser's basic attacks are empowered to deal 40% AP bonus magic damage on-hit . Morderkaiser generates a stack for each enemy champion or large monster hit by his damaging basic attacks or basic abilities , lasting for 4 seconds, refreshing on subsequent hits, and stacking up to 3 times. At 3 stacks, he gains Darkness Rise . Darkness Rise: Mordekaiser gains 3 / 6 / 9% (based on level) bonus movement speed and deals 「 5 − 15. 2 (based on level) (+ 30% AP) (+ 1% − 5% (based on level) of target's maximum health) magic damage every second 」 「 0. 63 − 1. 9 (based on level) (+ 3. 75 % AP) (+ 0. 13 % − 0. 63 % (based on level) of target's maximum health) magic damage every 0. 125 seconds 」 to nearby enemies. Against monsters, the damage is capped at 「 28 − 164 (based on level) per second. 」 「 3. 5 − 20. 5 (based on level) per 0. 125 seconds. 」, {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Magic', 'details': ['Hide', 'Details', 'Mordekaiserhas a stack counter under his health-bar that is not visible to other champions.', "Darkness Rise'sdamage doesn't refreshDarkness Rise'sbuff."]}

Q ability — Name: Obliterate, Description: Active: Mordekaiser strikes his mace down in a line in the target direction, dealing magic damage to enemies within, increased if only one enemy is hit. Magic Damage: 5 − 139 (based on level) (+ 75 / 95 / 115 / 135 / 155) (+ 60% AP) Damage Increase: 40 / 45 / 50 / 55 / 60% Link ▶️ "Shatter!", {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Appliesspell damageif it hits one target andarea damageto multiple targets.', 'This ability will cast from wherever the caster is at the end of the cast time.']}

W ability — Name: Indestructible, Description: Passive: Mordekaiser stores 45% of the post-mitigation damage he deals and 15% of the pre-mitigation damage he takes, 「 reduced by 75% for non-champion sources, 」 「 reduced to 11. 25 % of damage dealt and 3. 75 % of damage taken for non-champion sources, 」 as Potential Shield on his secondary resource bar, up to 30% of his maximum health . The Potential Shield decays by 8 − 25 (based on level) every second after not dealing or taking damage for 1 second. While Indestructible is not on cooldown, the Potential Shield will not decay below a minimum of 5% of his maximum health , and it will be set to that amount when it comes off cooldown if it was previously below it. Active: Mordekaiser consumes his Potential Shield to grant himself a shield for the same amount for 4 seconds. The shield decays exponentially over the duration. Indestructible can be recast after 0. 5 seconds while the shield is active. Recast: Mordekaiser consumes the remaining shield, healing for a portion of the amount. Shield to Healing: 35 / 37. 5 / 40 / 42. 5 / 45% Link ▶️ "Unbreakable.", {'targeting_input': 'Targeting inputAuto', 'details': ['Hide', 'Details', "Both casts count as ability activations for the purposes of on-cast effects such asSpellbladeand triggeringForce Pulse'spassive."]}

E ability — Name: Death's Grasp, Description: Passive: Mordekaiser gains magic penetration . Magic Penetration: 5 / 7. 5 / 10 / 12. 5 / 15% Active: Mordekaiser summons a claw in the target direction that grants sight of the area. After 0. 5 seconds, it deals magic damage to enemies within and pulls them 250 units. Magic Damage: 80 / 95 / 110 / 125 / 140 (+ 60% AP), {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', "Death's Graspwill stillpulleven ifMordekaiserdies.", 'This ability will cast from wherever the caster is at the start of the cast time.']}

R ability — Name: Realm of Death, Description: Active: Mordekaiser slows the target enemy champion by 75% over the cast time, then banishes them with him to the Death Realm for 7 seconds. Mordekaiser also consumes the target's soul for 7 seconds, healing himself for 10% of their maximum health and reducing their current attack damage , ability power , total attack speed , maximum health , armor , magic resist , and size by 10%, in addition to gaining them for himself. If the target dies while inside the Death Realm , Mordekaiser keeps their partial stats until they respawn . Units between realms see each other as spirits, considering each other dead and negating any interactions between each other. Only Mordekaiser and the target will enter the realm; other champions cannot follow them. Everything that occurs inside the Death Realm is hidden to units outside of it, and vice versa. All pets still inside the realm are killed at its end. If one of the two affected champions leave the Death Realm, because of having died or having it dispelled, the other will do so as well. Link ▶️ "Welcome to oblivion.", {'targeting_input': 'Targeting inputUnit', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', 'Tips & Tricks', 'Map-Specific Differences', "Realm of DeathretainsMordekaiser'spreviouscurrenthealth percentage when granting him a portion of the target'smaximumhealth.", "Realm of Deathwill cancel and go on cooldown after its cast time if:The target isdisplacement immune,crowd control immuneor protected by aspell shield.The target is acloneorSion'sGlory in Death.", 'The target isdisplacement immune,crowd control immuneor protected by aspell shield.', "The target is acloneorSion'sGlory in Death.", 'If the target becomesuntargetable,dies, or is too far away or no longer insightduring the cast time, this ability will cancel but does not go oncooldownnor pay its cost (if applicable).', "Realm of Deathcan be dispelled if:The target uses acleansingeffect, with the exceptions ofCleanse,Mikael's Blessing, andKled'sDismount.Soul Unbound'srecast is disabled while in theRealm of Death, but will cleanse it if somehow cast.Mordekaiseror the target cast anotherRealm of Death. The affected champions will remain stuck for the duration of the new circle.", "The target uses acleansingeffect, with the exceptions ofCleanse,Mikael's Blessing, andKled'sDismount.Soul Unbound'srecast is disabled while in theRealm of Death, but will cleanse it if somehow cast.", "Soul Unbound'srecast is disabled while in theRealm of Death, but will cleanse it if somehow cast.", 'Mordekaiseror the target cast anotherRealm of Death. The affected champions will remain stuck for the duration of the new circle.', 'Spell shieldwill not block the initialslow.', "If the target'shealthis lower than the amount that should be stolen, they will be brought down to 1 health.Mordekaiserwill still get the usual amount of maximum health.", 'Entering or leaving theDeath Realmwill cause all targetedprojectilesto bedestroyed.', "The transition in and out of theDeath Realmdoesn't interruptchannels.Grand Starfallwill always be interrupted from the transition into the realm.", 'Grand Starfallwill always be interrupted from the transition into the realm.', 'The boundaries are not considered terrain (Unstoppable Onslaughtexception), and enemies that try to move out of the area will be displaced back inside.Dashes,blinks,displacementsand other forms of movement will cap their effect range to the boundary. Targets will stop at the boundary even after it expired.', 'Dashes,blinks,displacementsand other forms of movement will cap their effect range to the boundary. Targets will stop at the boundary even after it expired.', 'Realm of Deathwill not be dispelled if either of the two affected champions enterresurrectionafter taking lethal damage. It is dispelled if the target enters azombie state.', 'Any activetethereffects (both friendly and hostile ones) existing on either of the two champions entering the realm will be broken (unless the tether is between those two).', 'Upon entering the realm,Mordekaiserand the target arecleansedfrom allforced actioneffectsThe cleanse will occur even if the source enters the realm.(bug)', 'The cleanse will occur even if the source enters the realm.(bug)', "Unlike the other stats,Mordekaiserdoes notstealenemy total size; instead he gains 10% of his own size and reduces the enemy's size by 10% of theirs (all size modifiers stack additively).Mordekaisergrows in size over 0.25seconds after successfully stealing his targets' stats, and shrinks over 0.25seconds after the buff runs out again. The target shrinks over 0.25seconds after their stats are stolen, but grows back to normal size instantly when the effect ends.", "Mordekaisergrows in size over 0.25seconds after successfully stealing his targets' stats, and shrinks over 0.25seconds after the buff runs out again. The target shrinks over 0.25seconds after their stats are stolen, but grows back to normal size instantly when the effect ends.", "Realm of Death'sinteractions with other elements/abilities:MultipleDeath Realms(possible through ahijackedRealm of Deathor if multipleMordekaisersare in the same match) spawned will exist in the same dimension, allowing champions to see and interact with champions bound to other circles. Champions are only affected by their boundaries and are not able to see the others.Tahm Kench'sDevourcan carry a target outside of their circle, but they will be displaced back inside onceRegurgitated.An activeCease and Desiston a target outside the perimeter will causeVito continue her charge until her circle ends. She can knock back and damage secondary targets multiple times.Structuresexist in all realms at the same time.Turretswill behave normally as if all units were in the same realm.Hex-gatesonHextech Riftwill not be present between realms.Brusheswill maintain their presence between realms.Switching realms detaches allattachedchampions on either of the two champions entering the realm.Kayn'sUmbral Trespasswill cause him to detach immediately whenRealm of Deathends.The allied health, resource, and ultimate indicators (champion portraits located on the screen) will not update between realms as theplayershave novisionof them.Camille'sThe Hextech Ultimatum, catchingDraven'sSpinning Axe,Ekko'sTimewinderandParallel Convergence,Malzahar'sNull Zone,Maokai'sTwisted Advance,Lulu'sPix,Pyke'sDeath from Below,Taliyah'sWorked Grounds,Viktor'sGravity Field,Ziggs'Satchel Charge, andRift Scuttler'sSpeed Shrineare exceptions and may still take effect between dimensionsifthe conditions are valid.Effects such asRequiem,Absolute Zero,Grand StarfallandFinal Sparkwill only deal damage to enemies of the dimension they're in at time of cast. Ending the channel or cast time while inside another dimension will not do damage to nearby enemies.Any spawned terrain while in theDeath Realmwill remain inside until expired. They will not be destroyed.Akali'sShuriken Flipcan be recast even if the target is in another realm.Kindred'sLamb's Respiteis one of many area of effect abilities that will not take presence between realms.Malzahar'sVoid Shiftdispels from the initial cast'sslow, thus not being able to resist theRealm of Deathwith its crowd control immunity.(bug)Nocturne'sParanoiaonly appliesnearsightto enemy champions in the same dimension as him.Orianna'sBallwill snap back to her the moment she switches realms.The target ofDevourwill immediately leaveTahm Kench'sbelly when he enters or leaves theRealm of Death.Taliyah'sWeaver's Wallis interrupted both for if she enters or leaves theRealm of Death.Urgot'sFear Beyond Deathcannot be recast while the target is in a different dimension than him. If the target is being reeled in however, then the execution at the end of the channel will take place regardless of the dimension either he or the target is in.The fear upon a successful execution will occur inUrgot'srealm.Viego'sMist Wraithswill spawn between realms.Harrowed Pathwill also take presence between realms.Xayah'sBladecallercannot callFeathersbetween dimensions.Zed'sShadowswill take presence between realms.Eye of the HeraldandTeleportare disabled while in theRealm of Death.Controllablepetsanddecoyscan still be commanded between realms.Jungle plants(Blast Cone,Honeyfruit,Scryer's Bloom) will not take presence between realms.", "MultipleDeath Realms(possible through ahijackedRealm of Deathor if multipleMordekaisersare in the same match) spawned will exist in the same dimension, allowing champions to see and interact with champions bound to other circles. Champions are only affected by their boundaries and are not able to see the others.Tahm Kench'sDevourcan carry a target outside of their circle, but they will be displaced back inside onceRegurgitated.An activeCease and Desiston a target outside the perimeter will causeVito continue her charge until her circle ends. She can knock back and damage secondary targets multiple times.", "Tahm Kench'sDevourcan carry a target outside of their circle, but they will be displaced back inside onceRegurgitated.", 'An activeCease and Desiston a target outside the perimeter will causeVito continue her charge until her circle ends. She can knock back and damage secondary targets multiple times.', 'Structuresexist in all realms at the same time.Turretswill behave normally as if all units were in the same realm.', 'Hex-gatesonHextech Riftwill not be present between realms.', 'Brusheswill maintain their presence between realms.', "Switching realms detaches allattachedchampions on either of the two champions entering the realm.Kayn'sUmbral Trespasswill cause him to detach immediately whenRealm of Deathends.", "Kayn'sUmbral Trespasswill cause him to detach immediately whenRealm of Deathends.", 'The allied health, resource, and ultimate indicators (champion portraits located on the screen) will not update between realms as theplayershave novisionof them.', "Camille'sThe Hextech Ultimatum, catchingDraven'sSpinning Axe,Ekko'sTimewinderandParallel Convergence,Malzahar'sNull Zone,Maokai'sTwisted Advance,Lulu'sPix,Pyke'sDeath from Below,Taliyah'sWorked Grounds,Viktor'sGravity Field,Ziggs'Satchel Charge, andRift Scuttler'sSpeed Shrineare exceptions and may still take effect between dimensionsifthe conditions are valid.", "Effects such asRequiem,Absolute Zero,Grand StarfallandFinal Sparkwill only deal damage to enemies of the dimension they're in at time of cast. Ending the channel or cast time while inside another dimension will not do damage to nearby enemies.", 'Any spawned terrain while in theDeath Realmwill remain inside until expired. They will not be destroyed.', "Akali'sShuriken Flipcan be recast even if the target is in another realm.", "Kindred'sLamb's Respiteis one of many area of effect abilities that will not take presence between realms.", "Malzahar'sVoid Shiftdispels from the initial cast'sslow, thus not being able to resist theRealm of Deathwith its crowd control immunity.(bug)", "Nocturne'sParanoiaonly appliesnearsightto enemy champions in the same dimension as him.", "Orianna'sBallwill snap back to her the moment she switches realms.", "The target ofDevourwill immediately leaveTahm Kench'sbelly when he enters or leaves theRealm of Death.", "Taliyah'sWeaver's Wallis interrupted both for if she enters or leaves theRealm of Death.", "Urgot'sFear Beyond Deathcannot be recast while the target is in a different dimension than him. If the target is being reeled in however, then the execution at the end of the channel will take place regardless of the dimension either he or the target is in.The fear upon a successful execution will occur inUrgot'srealm.", "The fear upon a successful execution will occur inUrgot'srealm.", "Viego'sMist Wraithswill spawn between realms.Harrowed Pathwill also take presence between realms.", "Xayah'sBladecallercannot callFeathersbetween dimensions.", "Zed'sShadowswill take presence between realms.", 'Eye of the HeraldandTeleportare disabled while in theRealm of Death.', 'Controllablepetsanddecoyscan still be commanded between realms.', "Jungle plants(Blast Cone,Honeyfruit,Scryer's Bloom) will not take presence between realms.", 'Death, unless protected byResurrection', "While in lane,Realm of Deathis best used while the target is between you and your turret. This is so the target doesn't have much space to go towards their turret, since the area of theDeath Realmis created in front ofMordekaiser, leaving little space to move behind him.", 'When certain Events begin, bothMordekaiserand his target immediately leave theDeath Realm.']}

Trivia:
Mordekaiser might have been inspired by theFour Horsemen of the Apocalypse, particularly Conquest.
Mordekaiser was the only champion without any mobility or crowd control effects untilV5.4onwards whereCreeping Deathwas changed to give him situational bonus movement speed.
Mordekaiser might have been responsible for around 80% of all live bugs in League of Legends.[2]
Mordekaiser's abilities referencedheavy/thrashmetal songs and/or bands:Iron ManbyBlack Sabbath(M)Ace of SpadesbyMotörheadMorgenstern(German: 'Morning Star') byRammsteinHarvester of SorrowbyMetallicaCreeping Death(Old W) by MetallicaSy(m)phon(y) of DestructionbyMegadethChildren of the GravebyBlack SabbathThe PrisonerbyIron MaidenDragonForceMordekaiser's mace referencesNightfallbyBlind Guardian
Mordekaiser used to be one of four champions who use their health as their sole spellcasting resource (the others beingDr. Mundo,Vladimir, andZac).
Children of the Graveused to apply the longest damage-over-time effect in the game (10 seconds).
'Mordekaiser es #1 huehuehue' is the product of'Brazil 5v5 tier list' by NA Summoner 'SKILLSHOT MASTER'and'This is why we hate Mordekaiser' by 'McRooster'.
Mordekaiser's helmet resembled the M inSodom'slogo.