Udyr,the Spirit Walker

Stats: health: Health664+92, resource: Mana271+50, health regen: Health regen. (per 5s)6+0.75, resource regen: Mana regen. (per 5s)7.5+0.45, armor: Armor31+4.7, attack damage: Attack damage62+4, attack speed: Base AS0.65, gameplay radius: Gameplay radius65, selection radius: Selection radius125, release: 2009-12-02, changed: V13.14, role: Juggernaut, position: TopJungle, rangetype: Melee, adaptivetype: Physical, cost: 1350|585

Biography:
Games

UdyrMainYoungShamanMonkTitlesAlias(es)The Spirit WalkerMonk UdyrCharacteristicsSpeciesHuman(Magical;VastayanAncestry)Pronoun(s)He/HimTimelineBorn:946 AN - 956 ANWeapon(s)Bear Spirit FormBoar Spirit FormCryophoenix Spirit FormRam Spirit FormSeal Spirit Form3Wildclaw Spirit FormPersonal statusStatusAlivePlace of originFreljordCurrent residenceFreljord(PreviouslyHirana Monastery,Ionia)FamilySejuani(Adopted Daughter)Kalkia†(Lover)Hejian†(Mother-In-Law)Professional statusOccupation(s)ShamanSpirit WalkerRegion(s)FreljordIoniaFaction(s)Winter's ClawHirana OrderRelated character(s)Lee SinSejuaniLissandraOrnnVolibear

Udyr

• Main
• Young
• Shaman
• Monk
Titles

Alias(es)

• The Spirit Walker
• Monk Udyr
Characteristics

Species

Pronoun(s)

Timeline

• Born:946 AN - 956 AN
Weapon(s)

• Bear Spirit Form
• Boar Spirit Form
• Cryophoenix Spirit Form
• Ram Spirit Form
• Seal Spirit Form
• 3Wildclaw Spirit Form
Personal status

Status

Place of origin

Current residence

Family

• Sejuani(Adopted Daughter)
• Kalkia†(Lover)
• Hejian†(Mother-In-Law)
Professional status

Occupation(s)

• Shaman
• Spirit Walker
Region(s)

• Freljord
• Ionia
Faction(s)

• Winter's Claw
• Hirana Order
Related character(s)

The most powerful spirit walker alive,Udyrcommunes with all the spirits of the Freljord, whether by empathically understanding their needs, or by channeling and transforming their ethereal energy into his own primal fighting style. He seeks balance within, so that his mind does not get lost amidst others, but he also seeks balance without—for the Freljord's mystical landscape can only thrive with the growth that comes from conflict and struggle, and Udyr knows that sacrifices must be made to keep peaceful stagnance at bay.



Contents

• 1Background1.1Early life1.2Contemporary history1.3Recent events
• 2Appearance
• 3Personality
• 4Abilities
• 5Relations5.1Sejuani5.2Lee Sin5.3Freljordian Demi-gods
• 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes
• 7Trivia
• 8Change log
• 9References
• 10See also
• 1.1Early life
• 1.2Contemporary history
• 1.3Recent events
• 5.1Sejuani
• 5.2Lee Sin
• 5.3Freljordian Demi-gods
• 6.1Biography
• 6.2Starring Champion
• 6.3Mentioned Champion
• 6.4Alternate Universes
Background[]

Early life[]

Udyr was born under a blood-red moon in theFreljord. At a young age, he had a deep connection to spiritual magic, greater than any spirit walker in history. However, his powers proved to be a curse to the young boy. Unlike other spirit walkers, Udyr was connected to every spirit, hearing their every need and want. Bombarded by their chaotic thoughts, Udyr's parents sought to find a spirit walker to help him master his powers, but each one told them: spirit walker training was focused on opening oneself up, not closing oneself off. One evening, his tribe would be attacked by the Frostguard, minions of theIce Witch. As they slaughtered his tribemen, Udyr became overwhelmed by grief and anger. For the first time, he tapped into his powers with purpose and unleashed an avalanche that buried the marauders. In the aftermath, Udyr would spend the next several years wandering alone, doing what needed to be done to survive.

On one fateful day, Udyr aided a Winter's Claw hunting party in battling a troublesome wildclaw. Impressed by his power, they brought him back to their warmother, Hejian, who sought to train him alongside her daughter, Kalkia. The two would grow close, with Udyr showing her how to survive in the wild and Kalkia showing him how to live amongst men. When a pack of diseased rimefang wolves attacked the Winter's Claw, Udyr was affected by their madness, becoming lost to their hunger. He blindly attacked the tribe, nearly killing a child, before being restrained by Kalkia and her mother's True Ice. After the wolves had been slain, Hejian banished him from their tribe. Udyr retreated to the mountains, far from anyone he could hurt, and lived in solitude. Kalkia would occasionally visit the spirit walker, until she had to assume the role of warmother. Despite lifting his banishment, Udyr remained in self-imposed exile, but swore to protect Kalkia and those she loved. However, this would be the last time they would see each other.

A monk fromIoniaarrived in the Freljord and sought out Udyr to help him master the dragon spirit within him. Udyr refused to aid the monk, but he challenged him for the right to train with him. The two battled until they reached their limits, but neither ended as the victor. The monk finally introduced himself asLee Sinand noted the battle proved they both had much to learn. Lee Sin invited the spirit walker to return with him to train in Ionia, where they have spent generations training to keep the spirits at peace. With nothing him tying him to the Freljord, Udyr agreed.

Seeing a kindred spirit in the monk, the two would forge a friendship as they traveled to the Hirana Monastery. By the time they reached the Monastery, they found it besieged byNoxianinvaders. Udyr and Lee Sin battled the soldiers of Noxus and repelled their assault. After their victory, the two asked the abbott to train them, he agreed, but self-mastery has no guarantee end. The two would spend the next several years at the Hirana Monastery, training with the Shojin Order. During this time, Udyr helped Lee find balance with the dragon spirit and embraced the harmony of the Ionian way of life.

Contemporary history[]

Despite enjoying the tranquility of Ionia, Udyr's powers began to plateau. Deciding to return to the Freljord to continue his growth, he would say goodbye to his friend, but not before he was gifted with one of Lee's blindfolds, a reminder to their commitment to self-mastery. When Udyr returned, he was greeted by a new conflict between the Avarosans and the Winter's Claw. The Avarosans wanted to unite the Freljord under one banner, but Udyr saw that as detrimental to the land's spiritual health, believing that struggle and conflict were needed to keep the Freljord healthy. Instead, he offered his counsel to his old tribe, the Winter's Claw, and was met bySejuani, the daughter of Kalkia. Despite accepting his aid, Sejuani was weary of Udyr, having heard the stories of his bloodlust and uncontrollable power. He would earn her trust and mentored the young warmother, watching her become a fierce leader, the two becoming as close as father and daughter.

Udyr was eventually called to a meeting by the other spirit walkers. During his journey, he encountered the Seal Sister, disguised as an old woman, who asked for his help in several impossible tasks. Entertained by his futile attempts, she gave him her blessing in the form of salty bread and icy water. When he consumed them, spiritual magic surged through Udyr, causing him to pass out. When he awoke, he felt new power coursing through him and continued his journey south. When Udyr reached the meeting of the spirit walkers, they discussed a strange spiritual shift they had all felt. Fearing the Freljord was dying, Udyr believed the cause to be the Avaroans. Their actions in unifying the Freljord had deprived it of the challenge necessary to sustain its spiritual health. While some were skeptical of his theory, others agreed, and pledged their aid to him and the Winter's Claw.

Recent events[]

Growing food shortages in the already barren tundra would force the Winter's Claw to more aggressively expand their territory. Weakened by the famine and not wanting to see more of her tribesmen fall, Sejuani proposed allying themselves with the Ursine of theVolibear. Udyr was called upon to aid in negotiations, but the spirit walker did not trust the Storm Bear or his ilk. Despite his objections, Sejuani remained determined in forging the alliance, and not wanting to see her harmed, Udyr agreed to aid her.

The Winter's Claw summoned the Ursine, led by the Hounded Lord, a former pupil of Udyr. When Sejuani attempted to negotiate with the Hounded Lord, he deferred her to their god, the Volibear, and summoned him to their meeting. Speaking through both Udyr and the Hounded Lord, Volibear questioned what battle would be worthy of his support. Sejuani vowed to raze the southern farms, destroy their settlements, and conquer the Freljord, pleased with these terms the Storm Bear agreed to lend her his strength, if she asked. Udyr tried to object before Sejuani could accept his offer, but was paralyzed by fear. When the Volibear demanded a sacrifice, Udyr instead offered the war and its dead, enraging him. The spirit walker goaded the god into accepting their offer and the Ursine would join the Winter's Claw in their next raid. In the aftermath of the battle, Udyr surveyed the damage inflicted by the Winter's Claw and the Ursine, noting that they were gaining more power. He confronted the avatar of the Volibear and vowed to protect Sejuani and prevent him from taking her.

Some time later, Udyr would take a leave of absence from the Winter's Claw, needing time away from the spirits to strengthen his will.

Appearance[]

Udyr has a stocky body shape and is adorned by tattoos of the various Freljordian gods on his body. His fists are wrapped in bandages, with his left hand having a headwrap given to him byLee Sin. He wears heavy pants with a belt made with prayer beads and open toed shoes.

Personality[]

Udyr is an introspective person, driven by his spiritual powers that grants him a unique understanding of the world. Having grappled with these overwhelming powers since a young age, he embodies a sense of stoic determination and resilience. His demeanor is often calm and reserved, reflecting the solitude he embraced during years of self-imposed exile. Udyr is guided by a sense of duty, particularly towards those he considers family, such asKalkiaand later,Sejuani.

Abilities[]

Spirit Magic: As a shaman of the Freljord, Udyr possesses a powerful connection to the spirits and Old Gods of the Freljord.

Relations[]

Sejuani[]

Udyr serves as the shaman for theWinter's Clawand isSejuani'soathfather. He was once close toKalkia, Sejuani's mother.

Lee Sin[]

Udyr andLee Sinformed a friendship after the latter traveled to the Freljord to learn more about spirits. He traveled with Lee Sin back to Ionia in order to learn more about spirits and aided in defending the Hirana monastery from Noxian invaders. Lee Sin gave Udyr the blindfold he adorn on his arm, a reminder of his commitment to self-mastery.

Freljordian Demi-gods[]

Udyr can harness the power of Freljordian demigods, such asOrnn,Anivia,Volibear, theSeal Sister, andthe Iron Boar. Despite harnessing the power of the Great Spirit of the Bear, Udyr does not trustVolibear. He respects his brotherOrnn, the Great Spirit of the Ram, far more.

Read More

Biography



Biography

The Spirit Walker

ByDana Luery Shaw

Starring:Udyr

Mentioned:Kalkia,Lee Sin,Sejuani

Starring Champion



Short Story

A Walk with the Voices

ByMichael Luo

Far above, Udyr heard the cries of an eagle riding the gale.

Starring:Udyr



Short Story

Silence for the Damned

ByOdin Austin Shafer

Across the frozen river, the distant, glowing lights promised warmth and food. Udyr imagined a hearth fire crackling inside one of the city's homes. Around the fire, bedding furs rested, prickling with warmth.

Starring:Sejuani,Udyr,Volibear

Mentioned:Anivia,Ashe,Kalkia,Ornn

Mentioned Champion



Short Story

Dead of Winter

ByGraham McNeill

Even from a distance, Sejuani could see the mammoth was dying.

Starring:Olaf,Sejuani,Urkath

Mentioned:Ashe,Kindred,Ornn,Udyr,Volibear



Game

Ruined King

ByAirship Syndicate

Rise Against Ruin - Unite a party of League of Legends Champions, explore Bilgewater and set sail for the Shadow Isles to uncover the secrets of the deadly Black Mist in this immersive turn-based RPG.

Starring:Ahri,Braum,Gangplank,Illaoi,Maokai,Miss Fortune,Necrit,Pyke,Rafen,Thresh,Viego,Yasuo

Mentioned:Ashe,Elise,Fiddlesticks,Fizz,Gwen,Hecarim,Isolde,Ivern,Janna,Jarvan IV,Kalista,Ledros,Lucian,Nagakabouros,Nautilus,Olaf,Ornn,Rhasa,Riven,Senna,Swain,Tahm Kench,Taliyah,Twisted Fate,Udyr,Volibear,Yone,Yorick,Zed



Biography

The Blind Monk

ByMichael Luo

Starring:Lee Sin

Mentioned:Udyr

Alternate Universes



Entries

Journal of Justice

ByInstitute of War

Formare veneficum est formare fatum.

Starring:Akali,Alistar,Amumu,Anivia,Annie,Ashe,Blitzcrank,Brand,Cassiopeia,Cho'Gath,Corki,Darius,Dr. Mundo,Evelynn,Ezreal,Fiddlesticks,Gangplank,Garen,Gragas,Heimerdinger,Irelia,Janna,Jarvan IV,Jax,Karma,Karthus,Kassadin,Katarina,Kayle,Kennen,Kog'Maw,Lee Sin,Leona,Lissandra,Lux,Malzahar,Maokai,Master Yi,Mordekaiser,Morgana,Nasus,Nidalee,Nocturne,Nunu,Olaf,Pantheon,Poppy,Rammus,Renekton,Riven,Rumble,Ryze,Sejuani,Shaco,Shen,Singed,Sion,Sivir,Skarner,Sona,Soraka,Swain,Talon,Taric,Teemo,Tibbers,Tristana,Trundle,Tryndamere,Twisted Fate,Twitch,Udyr,Urgot,Veigar,Vladimir,Warwick,Willump,Wukong,Xin Zhao,Yorick,Zilean



Comic

Spirit Guard (Comic)

By Numerous creators

For though the world may stand against me. I am never truly alone!

Starring:Udyr



Comic

Crystal Quest: Series 2

ByARTeapot



Starring:Bard,Sejuani,Varus

Mentioned:Anivia,Ashe,Ezreal,Galio,Irelia,Jayce,Lissandra,Lux,Olaf,Ornn,Skarner,Trundle,Tryndamere,Udyr,Volibear



Comic

Punches and Plants: Series 2

ByRisu



Starring:Vi,Zyra

Mentioned:Aatrox,Ahri,Alistar,Amumu,Annie,Aurelion Sol,Azir,Bard,Blitzcrank,Caitlyn,Cho'Gath,Diana,Draven,Ekko,Ezreal,Fizz,Galio,Gnar,Graves,Heimerdinger,Jayce,Kha'Zix,Kog'Maw,Leona,Lucian,Lux,Malphite,Maokai,Miss Fortune,Nasus,Nautilus,Nidalee,Olaf,Orianna,Poppy,Quinn,Rakan,Renekton,Riven,Rumble,Shaco,Taric,Teemo,Tibbers,Tristana,Trundle,Udyr,Valor,Vel'Koz,Viktor,Volibear,Warwick,Wukong,Xayah,Xin Zhao,Yasuo,Ziggs



Comic

The Tale of the Poro King

By Numerous creators



Starring: N/A

Mentioned:Aatrox,Akali,Ashe,Aurelion Sol,Azir,Braum,Caitlyn,Cho'Gath,Darius,Diana,Draven,Ezreal,Gnar,Illaoi,Janna,Jarvan IV,Jayce,Kai'Sa,Karma,Karthus,Katarina,Kayle,Kayn,Kennen,Kha'Zix,Lee Sin,Leona,Lulu,Lux,Malzahar,Miss Fortune,Nunu,Ornn,Pantheon,Pyke,Rammus,Rek'Sai,Rhaast,Ryze,Sejuani,Shen,Sion,Sivir,Soraka,Sylas,Syndra,Taliyah,Talon,Taric,Thresh,Tristana,Trundle,Udyr,Vi,Volibear,Willump,Yasuo,Zed,Ziggs,Zoe

Trivia[]

• Udyr's visuals inLegends of Runeterrarepresents him after returning to the Freljord.[1]
• Spirit Guard Udyrrepresents him during his time in Ionia.
• Being a Spirit Walker, Udyr can harness a small portion of power of a dozen Great Spirit animals such asTiger,Turtle,Bear,Phoenix,Ram,Lynx,Boar, and more.VolibearandOrnnrepresent the Great Bear and Ram respectively. As such Udyr can harness a small portion of their powers.Bear Stanceis based off ofVolibear'spower andPhoenix Stanceis based off ofAnivia'spower.Part of his power possibly comes from his diluted vastayan heritage.[2]
• VolibearandOrnnrepresent the Great Bear and Ram respectively. As such Udyr can harness a small portion of their powers.
• Bear Stanceis based off ofVolibear'spower andPhoenix Stanceis based off ofAnivia'spower.
• Part of his power possibly comes from his diluted vastayan heritage.[2]
Change log[]

References[]

See also[]

Passive ability — Name: Bridge Between, Description: Innate - Awakened Spirit: Udyr has no ultimate ability and instead has 4 basic abilities that each incur a 1. 5 -second global cooldown when cast. Each ability grants a Stance that empowers his next two basic attacks, and switching Stances will replace the empowered attacks from the previous Stance . Periodically, after Udyr enters a Stance , he can cast it again at no cost after 0. 25 seconds to Awaken it, refreshing the cooldown and empowering the Stance with an additional effect. This effect is placed on cooldown at the start of the game. Innate - Monk Training: After casting an ability, Udyr empowers his next two basic attacks within 4 seconds to gain 30% bonus attack speed and refund 5% of Awakened Spirit's total cooldown, though not if the remaining cooldown is less than 1 second., STATIC COOLDOWN: STATICCOOLDOWN:50 / 40 / 30 / 20 (based on level), {'targeting_input': 'Targeting inputPassive', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', "Cloud Dragon Soul'sincreased movement speed buff is special cased to activate on all ofUdyr'sspell casts due to not having a traditional ultimate.", "Awakened Spirit'scooldown is tracked by a secondary resource bar on hishealth bar.", 'SwitchingStanceswill not cause any additional effects granted by the previous one to end prematurely.', 'The global cooldown will not incur on abilities that are currently on a greater cooldown.', 'The empowered attacks will not get consumed if they are parried.', "Awakened Spirit'scast also activatesMonk Trainingand empowers the next 2 attacks by the stances unawakened effects as well, overriding unused unawakened stance attacks.", 'Cooldown reduced by 50%.', 'Cooldown refund increased to 10%.', "Can't Touch Thisaugment can be triggered by casting anAwakenedability."]}

Q ability — Name: Wilding Claw, Description: Active - Stance: Udyr enters Claw Stance , empowering his next two basic attacks to gain 50 bonus range and deal bonus physical damage . Bonus Physical Damage: 3 / 4 / 5 / 6 / 7 / 8% (+ 4% per 100 bonus AD) of target's maximum health Total Physical Damage: 6 / 8 / 10 / 12 / 14 / 16% (+ 8% per 100 bonus AD) of target's maximum health Additionally, Udyr gains bonus attack speed and deals bonus physical damage on-hit for 4 seconds. Bonus Attack Speed: 20 / 32 / 44 / 56 / 68 / 80% Bonus Physical Damage On-Hit: 5 / 11 / 17 / 23 / 29 / 35 (+ 25% bonus AD) Recast - Awaken: Udyr gains an additional 20% − 70% (based on level) bonus attack speed . The empowered attacks deal an additional 2% − 4% (based on level) (+ 2% per 100 bonus AD) of target's maximum health bonus physical damage . Udyr's next two basic attacks in any Stance are empowered to strike with lightning 6 times, dealing bonus magic damage equal to 1. 5 % − 3% (based on level) (+ 0. 8 % per 100 AP) of the target's maximum health per hit, chaining to up to 3 nearby visible enemies and being able to hit the same target multiple times. This deals a minimum of 40 − 160 (based on level) against minions and is capped at 20 (+ 100% bonus AD) (+ 50% AP) against monsters ., {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Physical/Magic', 'spell_shield': 'See Notes', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'Dealsspell damageto the primary target and appliesarea damageon the lightning strikes.', "The lightning strikes can deal up to9% − 18% (based on level)(+ 4.8% per 100 AP)of the target'smaximumhealthbonusmagic damageper empowered basic attack against an isolated target.If both empowered attacks are used on the same isolated target, the lightning strikes can deal up to18% − 36% (based on level)(+ 9.6% per 100 AP)of the target'smaximumhealthbonusmagic damage.", "If both empowered attacks are used on the same isolated target, the lightning strikes can deal up to18% − 36% (based on level)(+ 9.6% per 100 AP)of the target'smaximumhealthbonusmagic damage.", 'The lightning strikes from two separate empowered attacks can overlap with each other on the same target for additional damage.', "Spell shieldwill only block an empowered attack's application of the lightning strikes.", 'The empowered attacks will not trigger nor be consumed if they hit a structure or ward or are parried.', 'Bonus AD ratio changed to3% per 100bonusAD.', 'Awaken bonus AD ratio changed to6% per 100bonusAD.']}

W ability — Name: Iron Mantle, Description: Active - Stance: Udyr enters Mantle Stance , empowering his next two basic attacks to gain life steal and heal him for 1. 2 % of his maximum health (+ 8% AP) on-hit. Life Steal: 15 / 16 / 17 / 18 / 19 / 20% Additionally, Udyr grants himself a shield for 4 seconds. Shield Strength: 45 / 60 / 75 / 90 / 105 / 120 (+ 40% AP) (+ 2 / 2. 3 / 2. 6 / 2. 9 / 3. 2 / 3. 5 % maximum health) Recast - Awaken: Udyr increases the shield's strength, stacking with the remaining shield from the first cast, and heals every 0. 25 seconds over the next 4 seconds, as well as causes the empowered attacks to instead gain doubled life steal and heal him for 2. 4 % of his maximum health (+ 16% AP) on-hit. Increased Shield Strength: 20 − 150 (based on level) (+ 45 / 60 / 75 / 90 / 105 / 120) (+ 65% AP) (+ 8% maximum health) Total Healing: 10 − 75 (based on level) (+ 22. 5 / 30 / 37. 5 / 45 / 52. 5 / 60) (+ 32. 5 % AP) (+ 4% maximum health) Heal per Tick: 0. 63 − 4. 69 (based on level) (+ 1. 41 / 1. 88 / 2. 34 / 2. 81 / 3. 28 / 3. 75 ) (+ 2. 03 % AP) (+ 0. 25 % maximum health) Increased Life Steal: 30 / 32 / 34 / 36 / 38 / 40% Healing on-hit is reduced to 60% against minions ., {'targeting_input': 'Targeting inputAuto', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'The empowered attacks applyspell effectsto the target.', 'The empowered attacks will not trigger nor be consumed if they hit a structure or ward or are parried.', 'Shield AP ratio changed to60% AP.', 'On-hit heal AP ratio changed to12% AP.']}

E ability — Name: Blazing Stampede, Description: Active - Stance: Udyr enters Stampede Stance , empowering his basic attacks to have an uncancellable windup and pounce on the target to stun them for 0. 75 seconds. This cannot affect the same target more than once every few seconds. Additionally, Udyr becomes ghosted and gains bonus movement speed for 4 seconds, which decays to 30% effectiveness over 1. 5 seconds. Bonus Movement Speed: 30 / 37 / 44 / 51 / 58 / 65% Decayed Bonus Movement Speed: 9 / 11. 1 / 13. 2 / 15. 3 / 17. 4 / 19. 5 % Recast - Awaken: Udyr gains 75 bonus attack range and an additional 30% − 40% (based on level) bonus movement speed . He also gains immunity to crowd control for 1. 5 seconds., {'targeting_input': 'Targeting inputAuto', 'spell_shield': 'Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Spell shieldwill prevent the immunity to the stun from being applied.(bug)', 'Udyrcannot dash whilegroundedorrooted, but he will still declare the empowered attack.', 'The empowered attack will still apply its effects even if the dash is interrupted.', 'The empowered attacks will not trigger nor be consumed if they hit a structure or ward or are parried.The immunity to the stun is not applied in any case.', 'The immunity to the stun is not applied in any case.']}

R ability — Name: Wingborne Storm, Description: Active - Stance: Udyr enters Storm Stance , empowering his next two basic attacks to deal 10 − 30 (based on level) (+ 30% AP) magic damage to nearby enemies. Additionally, Udyr summons a blizzard around himself for 4 seconds that deals magic damage every 0. 5 seconds to nearby enemies and slows them. Minions take 50 / 60 / 70 / 80% (based on level) damage. Magic Damage per Tick: 10 / 19 / 28 / 37 / 46 / 55 (+ 17. 5 % AP) Total Magic Damage: 80 / 152 / 224 / 296 / 368 / 440 (+ 140% AP) Slow: 15 / 18 / 21 / 24 / 27 / 30% Recast - Awaken: Udyr ends the blizzard if it is active and unleashes a glacial storm for 4 seconds that is able to move on its own, as well as causes the empowered attacks to instead deal their damage to enemies within that storm. The storm follows the closest nearby visible target and applies the same effects but deals bonus magic damage equal to 「 1% − 2% (based on level) (+ 0. 4375 % per 100 AP) of the target's maximum health per tick, capped at 10 − 50 (based on level) 」 「 8% − 16% (based on level) (+ 3. 5 % per 100 AP) of the target's maximum health over the duration, capped at 80 − 400 (based on level) 」 against monsters , and slows by an additional 5%. Increased Slow: 20 / 23 / 26 / 29 / 32 / 35% The unleashed storm grants sight of its surroundings and prioritizes following the last enemy Udyr has attacked while he is nearby, then enemy champions , then non-champions, then Udyr ., {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Magic', 'spell_shield': 'Not Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'The storm thatUdyrsurrounds himself with is independent from the unleashed storm.He can still castWingborne Stormto surround himself with a storm while an unleashed storm from anAwakenedcast is active.Using theAwakenedcast ends the storm aroundUdyrif it is active and summons a separate storm that is able to move on its own.', 'He can still castWingborne Stormto surround himself with a storm while an unleashed storm from anAwakenedcast is active.', 'Using theAwakenedcast ends the storm aroundUdyrif it is active and summons a separate storm that is able to move on its own.', "The slow debuff has a duration equal to the storm's remaining duration and is removed immediately when the unit leaves the storm's area of effect.Units receive the debuff whenever they are in the storm, even after having it removed from leaving the area.", 'Units receive the debuff whenever they are in the storm, even after having it removed from leaving the area.', 'If the targetUdyrhas most recently attacked is invalid and there are no nearby enemies then the storm will follow him instead.The storm can followUdyrregardless of how far away he is from it.', 'The storm can followUdyrregardless of how far away he is from it.', 'The storm will remain active even ifUdyrdies. Any commands it was issued to follow a target will not be interrupted.', 'The storm will follow its target even if they are notvisible, but only for up to 1 second.If it does not gain vision of its target within that time, it changes its target.', 'If it does not gain vision of its target within that time, it changes its target.', 'The storm is obstructed by terrain. If it encounters terrain, then it will automatically navigate its path towards the target.', 'The empowered attacks will not trigger nor be consumed if they hit a structure or ward or are parried.', 'Base damage per tick changed to 25 / 35 / 45 / 55 / 65 / 75.', 'AP ratio per tick changed to5% AP.']}

Trivia:
He is the only character that cannot max out all of his skills, as each of his skills have sixlevelsand the max character level is 18 (18 points for a total of 24 possible ranks).However, in theUltra Rapid Fire(2015) featured mode, there is no limit to a champion's level, so Udyr is able to have 6 levels for his abilities.
He is one of the few characters without an ultimate along withJayce. Udyr has 4 skills that can be leveled up to the maximum rank of 6.
Udyr is one of a few champions to have multiple textures in oneskin. Udyr however has more different textures in one skin than any other champion, as he has a different one for each of his stances.
Udyr's dance references theDrunken Master Kung Fu Style.A side-by-side comparison can be seenhere.
Udyr is one of two champions that went into the weeklychampion rotationon the day of their release. The other one isPoppy.
Udyr was one of the champions chosen for the Ionian pool available during theIonia vs. Noxus match.He was one of the selected champions, and was voted the MVP.
In theV1.0.0.115April Fools' Daypatch, he was jokingly listed to receive a skin called"Urfdyr", referencingUrf.