Zac,the Secret Weapon,Zaun Amorphous Combatant, Z.A.C.

Stats: health: Health685+109, resource: ResourceN/A (Uses Health), health regen: Health regen. (per 5s)8+0.5, resource regen: Resource regen.N/A, armor: Armor33+4.7, attack damage: Attack damage60+3.4, attack speed: Base AS0.736, gameplay radius: Gameplay radius80, selection radius: Selection radius90, release: 2013-03-29, changed: V13.9, role: Vanguard, position: JungleTopSupport, rangetype: Melee, adaptivetype: Magic, cost: 4800|880

Biography:
Games

ZacTitlesReal nameZaun Amorphous CombatantNickname(s)Returning PoolAlias(es)The Secret WeaponCharacteristicsSpeciesOoze GolemPronoun(s)He/HimTimelineBorn:986 AN - 994 ANWeapon(s)Ooze BodyPersonal statusStatusAlive(Constructed)Place of originZaunCurrent residenceZaunFamilyUnnamed Adoptive Father†(Creator)Unnamed Adoptive Mother†(Creator)Professional statusOccupation(s)WatchmanHandymanRegion(s)ZaunRelated character(s)Twitch

Zac

Titles

Real name

Nickname(s)

Alias(es)

Characteristics

Species

Pronoun(s)

Timeline

• Born:986 AN - 994 AN
Weapon(s)

Personal status

Status

Place of origin

Current residence

Family

• Unnamed Adoptive Father†(Creator)
• Unnamed Adoptive Mother†(Creator)
Professional status

Occupation(s)

• Watchman
• Handyman
Region(s)

Related character(s)

Zacis the product of a toxic spill that ran through a chemtech seam and pooled in an isolated cavern deep inZaun'sSump. Despite such humble origins, Zac has grown from primordial ooze into a thinking being who dwells in the city's pipes, occasionally emerging to help those who cannot help themselves or to rebuild the broken infrastructure of Zaun.



Contents

• 1Background1.1Creation
• 2Appearance
• 3Personality
• 4Abilities
• 5Relations5.1Chem-Barons
• 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes
• 7Trivia
• 8Change log
• 9References
• 10See also
• 1.1Creation
• 5.1Chem-Barons
• 6.1Biography
• 6.2Starring Champion
• 6.3Mentioned Champion
• 6.4Alternate Universes
Background[]

Creation[]

Zac was created inZaunas theZaun Amorphous Combatant, a synthetic construct of ooze with the ability to react to nearby stimuli and emotions, as a project byChem-BaronSaito Takeda to create an obedient super soldier who could resist injury and access spaces normal humans couldn't. The blob eventually escaped and stayed in a sump pool, where it reacted to Zaunite children throwing stones at it by throwing them back, causing rumors of a "Returning Pool" known among the dwellers of the sump. Several alchymists travelled to the pool to test its psychotropic properties, finding that treating it well made it respond with childlike joy, but causing it pain resulted in it retaliating and killing several personnel.

One married couple of alchymists dissented against Takeda's project and saw the blob as a sentient being and gave it the name Zac. The couple tried to vouch for Zac's rights to the organization, but were ignored. They taught Zac about morality and how to be good, but the other alchymists experimented with his empathic senses by performing cruel experiments around him which made Zac feel negative emotions. Refusing to tolerate any more unethical treatment towards Zac, the couple helped him escape during Zaun's Progress Day memorials by storing him in a septic tank and moving him to a faraway part of Zaun. When Takeda found out, he sent his soldiers to search for them. The couple initially wanted to set Zac free, but he wanted to stay with them due to the kindness they showed him, so they happily accepted him and adopted him as their son.

Zac and his alchymist parents went into hiding in a remote part of the sump. As they changed their appearances to avoid recognition, Zac learned how to talk by mimicking their voices. Living with them for many years, they taught Zac about the beauty of the world ofRuneterra, but also how it could be cruel sometimes with some people having malice in their hearts, but he remained optimistic and continued to do good deeds. He leisurely roamed Zaun through the small spaces he could travel through, but tended to get overwhelmed by the nearby Zaunites' emotions. He often acted upon his emotions, helping fight against bullies and doing good deeds for Zaunite citizens, but his negative emotions would cause him to destroy entire buildings. The rumors of Zac's sightings were picked up by Takeda, whose alchymists were unable to recreate Zac's sentience, so he sent his henchmen to find his creation and the couple of alchymists whom fled from him.

Takeda's henchmen eventually found the couple's home and attacked them, ending up killing them despite Takeda ordering them to be taken alive. At the time Zac was casually exploring until he sensed his parents' distress, so he travelled through the pipes of the city as fast as he could, but he found that his parents had already been killed. In a fit of rage and grief, Zac unleashed the true destructive potential of his gelatinous body, killing many of the henchmen but also causing collateral damage to nearby buildings in the process. When he had calmed down, he was overcome with remorse so he rebuilt the damages he caused before moving to live in Zaun's pipe network from then on. Taking in both the positive and negative emotions of the people and occasionally acting upon his urges, Zac became an urban legend in Zaun.

Appearance[]

Zac is an amorphous green blob of Zaunite ooze which congeals largely in his hands, forearms, feet, torso, and head. He has a large underbite with his green jaw, yellow eyes, and tail of slime that extends from his head. He can inflate himself into a ball shape.

Personality[]

Zac has an innate ability to feel the emotions of others due to his properties, often feeling overwhelmed by too much positive or negative emotions. Due to his upbringing from his adoptive parents, Zac has a kind, optimistic outlook of life and enjoys helping others, though when there are negative emotions around him he stops to intervene at best and lashes out in destructive tantrums at worst. He was overcome by rage towards his parents' deaths in the hands of Saito Takeda's men, yet felt remorse for the destruction he caused during his outburst, rebuilding everything he's damaged before choosing to live in the sewers alone. He feels a strong aversion to violence around him, yet usually remains in a calm demeanor when he fights.

Abilities[]

• Ooze Composed Body:Zac is composed of a strange green Ooze that reacts to the emotions of other. This ooze was experimented upon until it developed sapience and became Zac. Because of this, Zac posses several strange abilities.Morphing:Zac can change his shape to whatever he wants with ease, solidifying and liquefying his body at will, and also compressing and decompressing into different sizes and shapes. He can enter small fissures and sewer pipes, and expand and involve others at will.Invulnerability:Thanks to his body, Zac is incredibly hard to injure. He doesn't have internal organs to protect and is impervious to most attacks, making him almost unstoppable in a fight.Superhuman Strength:By gathering enough of his mass in a solid form, Zac can wield great strength. This mainly involves him taking a humanoid form and using fists to cause devastating blows to his foes.Separation:Zac can separate his body in separate pieces, and then later reabsorb them.Empathy:Zac can feel and react to the emotions of others. This sometimes run the risk of causing him to become unstable and lash out in anger.
• Morphing:Zac can change his shape to whatever he wants with ease, solidifying and liquefying his body at will, and also compressing and decompressing into different sizes and shapes. He can enter small fissures and sewer pipes, and expand and involve others at will.
• Invulnerability:Thanks to his body, Zac is incredibly hard to injure. He doesn't have internal organs to protect and is impervious to most attacks, making him almost unstoppable in a fight.
• Superhuman Strength:By gathering enough of his mass in a solid form, Zac can wield great strength. This mainly involves him taking a humanoid form and using fists to cause devastating blows to his foes.
• Separation:Zac can separate his body in separate pieces, and then later reabsorb them.
• Empathy:Zac can feel and react to the emotions of others. This sometimes run the risk of causing him to become unstable and lash out in anger.
Relations[]

Chem-Barons[]

Zac was born from a chem spill inZaun'sSump level, gaining basic sentience to respond to outside stimuli. He was sequestered in a laboratory by a group of alchymists funded byChem-BaronSaito Takeda, to be molded into a super soldier under his command. Two of the alchymists grew emotionally attached to Zac and, when they discovered who their benefactor was, spirited away with him deep within Zaun, lovingly raising him as their own son while being on the run from baron Takeda's thugs.

Zac responds to people's emotions and acts accordingly, his mood changing with the reigning sentiment at any given time, best exemplified when he went berserk after his parents were killed by Takeda's men. After burying them, he decided to set off and help the people of Zaun, fighting chem-thugs and fixing the city's infrastructure when the opportunity presents itself.

Read More

Biography



Biography

The Secret Weapon

ByGraham McNeill

Starring:Zac

Starring Champion



Short Story • 6 Minute Read

Protection

ByGraham McNeill

The golden hour between fifth and sixth bell. That's my favorite time of day. It's when most people in the Factorywood finish their work shifts. They're bone tired, but they're done for the day. Work is behind them. A hot meal and home are ahead. The people here are nice, and I always feel good squeezing my gelatinous body through the cliff-cracks seaming the rocks around the Factorywood. I feel love emanating from a man going home to his newborn son. I relish the anticipation of a married couple looking forward to a romantic dinner in the Boundary Markets.

Starring:Zac

Mentioned Champion



Game

CONV/RGENCE

ByDouble Stallion Games

Rewind the Past, Control the Future - Explore and traverse through the spectacular city of Zaun as Ekko, a young inventor with an ingenious device to manipulate time, in this story-driven action platformer. Play as a young Ekko and realize the full potential of one of League’s fan-favorite Champions.

Starring:Aximander,Camille,Chadd,Corin Reveck,Corina Veraza,Drake Poingdestre,Ekko,Elie,Inna,Jinx,Lem,Red,Rungs,Vale Poingdestre,Warwick,Wyeth,Zarkon Poingdestre

Mentioned:Ashlesh,Azir,Blitzcrank,Darius,Dr. Mundo,Eramis,Evil Kay,Farron,Fiddlesticks,Janna,Jayce,Kay,Nasus,Orianna,Renata Glasc,Seraphine,Shomi,Singed,Twitch,Urgot,Vi,Viktor,Zac,Zeri,Ziggs

Alternate Universes



Reveal

Zaun Amorphous Combatant

By Unknown Author

Z.A.C.

Starring:Zac



Comic

Academy Adventures: Series 2

ByGutter Rat



Starring:Ahri,Darius,Ekko,Vladimir

Mentioned:Amumu,Anivia,Annie,Ashe,Aurelion Sol,Braum,Caitlyn,Cho'Gath,Dr. Mundo,Draven,Elise,Ezreal,Fiddlesticks,Fizz,Galio,Gnar,Heimerdinger,Janna,Jhin,Jinx,Kog'Maw,Lulu,Lux,Malphite,Malzahar,Miss Fortune,Nami,Nasus,Olaf,Poppy,Rakan,Rammus,Rek'Sai,Riven,Rumble,Ryze,Shaco,Singed,Sona,Soraka,Syndra,Taliyah,Talon,Taric,Teemo,Thresh,Tibbers,Tristana,Twitch,Urgot,Varus,Veigar,Volibear,Warwick,Wukong,Xayah,Yasuo,Yorick,Zac,Zed,Ziggs,Zyra



Comic

Crystal Quest: Series 1

ByARTeapot



Starring:Bard,Jayce,Karthus,Sejuani

Mentioned:Anivia,Ashe,Braum,Bristle,Caitlyn,Camille,Elise,Ezreal,Garen,Gragas,Graves,Heimerdinger,Illaoi,Ivern,Katarina,Kled,Lee Sin,Leona,Lissandra,Lucian,Nami,Olaf,Poppy,Ryze,Senna,Singed,Skaarl,Taliyah,Taric,Teemo,Tryndamere,Twisted Fate,Veigar,Vi,Zac



Video

Mac Client Available



Starring:Dr. Mundo

Mentioned:Amumu,Ashe,Caitlyn,Ezreal,Fizz,Gragas,Graves,Katarina,Master Yi,Miss Fortune,Mordekaiser,Orianna,Riven,Ryze,Singed,Soraka,Viktor,Zac,Ziggs



Comic

Punches and Plants: Series 1

ByRisu



Starring:Vi,Zyra

Mentioned:Ahri,Alistar,Annie,Ashe,Blitzcrank,Brand,Braum,Caitlyn,Darius,Diana,Dr. Mundo,Ekko,Evelynn,Ezreal,Gangplank,Garen,Gnar,Gragas,Graves,Heimerdinger,Janna,Jinx,Karma,Katarina,Leona,Lucian,Malzahar,Miss Fortune,Nami,Nasus,Nunu,Quinn,Renekton,Rumble,Ryze,Sejuani,Sivir,Sona,Soraka,Tahm Kench,Taliyah,Taric,Teemo,Tibbers,Trundle,Tryndamere,Twisted Fate,Twitch,Valor,Varus,Vel'Koz,Vladimir,Volibear,Warwick,Willump,Wukong,Zac,Ziggs



Video

Road to the Cup

As the 2013 League of Legends World Championship final draws near, we showcase the biggest heroes in esports from around the world. Many teams fell by the wayside in epic battles, and now only two remain: Korea's SK Telecom T1 and China's Royal Club. Who will rise?

Starring: N/A

Mentioned:Blitzcrank,Brand,Caitlyn,Corki,Elise,Ezreal,Gragas,Janna,Jarvan IV,Jayce,Kennen,Kha'Zix,Lee Sin,Lux,Malphite,Mordekaiser,Orianna,Renekton,Ryze,Shen,Thresh,Twisted Fate,Vayne,Zac,Zed

Trivia[]

Change log[]

References[]



See also[]

Passive ability — Name: Cell Division, Description: Innate - The Secret Weapon: Zac gains increased percentage size equal to 1. 5 % of his bonus health , capped at 35% increased size at 2333. 3 3 bonus health . Zac's size also reduces based on his missing health , down to 70% total size while at 0% health . Innate - Goo: Whenever Zac damages at least one enemy with an ability , he sheds a number of chunks of himself to a nearby location, landing towards nearby visible enemy champions and lasting for 6 seconds. Stretching Strikes : 1 chunk for each strike hit (excluding the collision) on different targets, up to 2 Unstable Matter : 1 chunk if it hits at least one target Elastic Slingshot : 1 chunk for each enemy champion hit Let's Bounce! : 1 chunk for each bounce that hits an enemy champion, up to 4 Both Zac and enemy champions can interact with a chunk by being within 50 units of it: an enemy will destroy it, while Zac will consume it to heal for 4 / 5 / 6 / 7% (based on Let's Bounce!'s Rank) of his maximum health . Innate: Periodically, upon taking fatal damage , Zac enters resurrection for 8 / 7 / 6 / 5 / 4 (based on level) seconds and restores 50% of his maximum health , splitting into 4 uncontrollable Bloblets . Each bloblet has 12% of his maximum health and moves towards Zac's location over the duration. Any damage the bloblets receive, excluding damage dealt in excess of their total health , is also redirected to Zac in true damage . While in resurrection, Zac is untargetable and unable to act , and cannot take damage from sources other than the redirected damage from his bloblets . After the duration, Zac is revived with 10 - 50% maximum health . Zac will die once all bloblets are killed. See Pets for more details about bloblets., STATIC COOLDOWN: STATICCOOLDOWN:300, {'targeting_input': 'Targeting inputPassive', 'details': ['Hide', 'Details', 'Map-Specific Differences', 'The damage directed toZacisinternal raw damage.', 'Theblobletsareuntargetablewhile splitting, and will not split over terrain.', "Zac'sincreased size does not consider his base stats.", "Cell Division'schunks spawn in two versions:Contestable:They will fall to the ground at a point which is roughly equidistant fromZacand the nearestvisbleenemy champion within 1000 range of him (dropping slightly inZac'sfavor). The location at which they fall to the ground is influenced by the direction in whichZacis currently facing. Cannot be interacted with for the first 0.25seconds (except duringLet's Bounce!).Uncontestable:They will fall to the ground nearZacand can be picked up immediately (version used by default).", "Contestable:They will fall to the ground at a point which is roughly equidistant fromZacand the nearestvisbleenemy champion within 1000 range of him (dropping slightly inZac'sfavor). The location at which they fall to the ground is influenced by the direction in whichZacis currently facing. Cannot be interacted with for the first 0.25seconds (except duringLet's Bounce!).", 'Uncontestable:They will fall to the ground nearZacand can be picked up immediately (version used by default).', "Zac'suntargetabilityupon triggeringCell Divisiondoes notdestroyin-flightprojectiles.", 'ChronoshiftandGuardian Angelwill take priority overCell Division.', 'Spirit VisageandHeal Powerincreases the healing of bothchunksandbloblets.', "Ryze'sRealm Warpis able to individually teleportZacor hisblobletsduringCell Division.IfZacis transported to a new location before theblobletslanded, they will travel to form at his new position, adjusting their speed accordingly. IfCell Division'sduration permits during this time,Zacwill be revived even if theblobletsfail to recombine.", "IfZacis transported to a new location before theblobletslanded, they will travel to form at his new position, adjusting their speed accordingly. IfCell Division'sduration permits during this time,Zacwill be revived even if theblobletsfail to recombine.", "Cell Division'sblobletscan be targeted byTeleportandSyndra'sForce of Will.Otherblobletsare not interrupted by the conditions above and will continue to recombine instinctively.", 'Otherblobletsare not interrupted by the conditions above and will continue to recombine instinctively.', "Zac'shealth when theblobletsare sent out is set to what it would be if allblobletsrecombined, and is actively updated when theblobletstake damage.", "IfZac'shealth is higher than it is supposed to be when theblobletsconverge on him, his health will be set to the correct value.", 'The following table refers for interactions whileZacis in resurrection:', 'Death', 'Cooldown set to 60 seconds.', 'Bloblets are damaged by the Ring of Fire.']}

Q ability — Name: Stretching Strikes, Description: Active: Zac stretches his left arm in the target direction that catches the first enemy hit, dealing magic damage , slowing them by 40% for 0. 5 seconds, and forming a tether between Zac and the target for 2 seconds, during which they are revealed . Magic Damage: 40 / 55 / 70 / 85 / 100 (+ 30% AP) (+ 4% of Zac's maximum health) Total Magic Damage: 80 / 110 / 140 / 170 / 200 (+ 60% AP) (+ 8% of Zac's maximum health) While the tether persists, Zac's next basic attack is replaced by a second Stretching Strike , empowering it to have a 0. 25 -second cast time and gain 25 bonus attack range . This attack cannot critically strike . If the two Stretching Strikes affect different targets, both are rooted for 0. 5 seconds and receive the same slow . After a 0. 4 -second delay , Zac displaces them toward each other over 300-units, though not through terrain. If the two targets are near each other, they are instead slammed together through the displacement, dealing the initial magic damage and knocking them up and stunning them for 0. 25 seconds upon impact. Surrounding enemies are also dealt the initial magic damage . Both Stretching Strikes (the cast and the empowered attack) reset Zac's basic attack timer. Zac is unable to move or attack while his left arm is in flight., {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Details', "The following features were added in patchV7.10to increaseStretching Strikes'reliability and usability:If the first attack's target is a minion, would die from the damage, and is above a certain amount of health, the minion is instead left at 1 health. The health threshold increases withStretching Strikes'damage.If the second attack's target would die from the damage, it won't be dealt until they are slammed to the first target.Non-champion units that are affected byStretching Strikes'displacement are prevented from taking any damage until they are slammed together. Note that this often confuses players who are trying to securemonstersviaSmitewhileZacis slamming the wanted target, resulting inSmitedealing no damage to it. It is currently unknown whatever the side effects of this feature are intentional or not.", "If the first attack's target is a minion, would die from the damage, and is above a certain amount of health, the minion is instead left at 1 health. The health threshold increases withStretching Strikes'damage.", "If the second attack's target would die from the damage, it won't be dealt until they are slammed to the first target.", "Non-champion units that are affected byStretching Strikes'displacement are prevented from taking any damage until they are slammed together. Note that this often confuses players who are trying to securemonstersviaSmitewhileZacis slamming the wanted target, resulting inSmitedealing no damage to it. It is currently unknown whatever the side effects of this feature are intentional or not.", 'Spell shieldswill block a single instance of damage only.', 'If the tethered target isuntargetableduring the secondStretching Strikevia basic attack, they are completely unaffected by the ability.', 'Displacement immunitywill also resist the application of thestun.', 'This ability will cast from wherever the caster is at the end of the cast time.', "If the target becomesuntargetable,dies, or is too far away during the empowered attack's cast time, it is cancelled but not consumed.", "The following refers for interactions during the activation's cast time:", 'Death, unless protected byResurrection']}

W ability — Name: Unstable Matter, Description: Active: Zac explodes to deal magic damage to nearby enemies, capped against minions and monsters . Magic Damage: 35 / 50 / 65 / 80 / 95 (+ 4 / 5 / 6 / 7 / 8% (+ 3% per 100 AP) of target's maximum health) Capped Non-Champion Damage: 235 / 250 / 265 / 280 / 295 Zac grants ghosting to monsters hit for 5 seconds. Unstable Matter's current cooldown is reduced by 1 second whenever Zac collects a Cell Division chunk., {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'No additional details.']}

E ability — Name: Elastic Slingshot, Description: Active: Zac charges for up to 4. 5 seconds to increase Elastic Slingshot's range over a cone in the target direction. Maximum Range Channel Duration: 0. 9 / 1 / 1. 1 / 1. 2 / 1. 3 Elastic Slingshot can be recast within the duration. If Zac cancels the channel himself, or the charge completes without reactivation, 50% of Elastic Slingshot's health cost and cooldown are refunded. Recast: Zac leaps to the target location. Upon landing, he deals magic damage to nearby enemies and knocks them up and stuns them for 0. 5 seconds, increased to 1 second if Elastic Slingshot was charged for more than 1 second. Magic Damage: 60 / 105 / 150 / 195 / 240 (+ 80% AP) Elastic Slingshot will cast at max range if cast beyond that., {'targeting_input': 'Targeting inputDirection/Location', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', "Quick casting:Elastic Slingshot'schannel begins when the key is pressed and held, launchingZactowards the cursor when released.", 'Elastic Slingshotwill notknock upif the targeted location was directly on top ofZac(in which case he will notdashat all).(bug)Theknock upwill occasionally end early if the targeted location was slightly away fromZac.(bug)', 'Theknock upwill occasionally end early if the targeted location was slightly away fromZac.(bug)', 'Displacement immunitywill also resist the application of thestun.', 'The following table refers for interactions whileZacischanneling:', 'Death', 'Grounding effects', 'Immobilizing effects', 'Cast-inhibiting effects']}

R ability — Name: Let's Bounce!, Description: Passive: Healing from Cell Division chunks is increased. Chunk Healing: 5 / 6 / 7% of his maximum health Active: Zac bounces after the cast time, then bounces 3 additional times each second over 3 seconds, during which he also gains 20% − 50% (based on duration) bonus movement speed but becomes unable to declare basic attacks and cast Stretching Strikes and Elastic Slingshot . Each bounce deals magic damage to enemies hit, knocks them back over 1 second, and slows them by 20% for the same duration. Magic Damage: 140 / 210 / 280 (+ 40% AP) An enemy can be hit by multiple bounces, but ones beyond the first deal 50% damage to them and do not apply the knock back . Reduced Damage: 70 / 105 / 140 (+ 20% AP) Total Magic Damage: 350 / 525 / 700 (+ 100% AP), {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Magic', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', 'Spell shieldonly blocks a single instance of damage.', "Enteringstasiswill endLet's Bounce!prematurely.", "WhileLet's Bounce!is activeZacconsumesChunkswithin300 range."]}

Trivia:
Zac stands forZaunAmorphousCombatant.
Zac made a cameo inBattle Bunny Riven'sartwork and maybe even in the game's Mac Version trailer (all before he was released).
Zac is the only champion that can be damaged by regularSmite(due toCell Division'schunks being coded as minions) and to have 2 laugh animations.
Let's Bounce!referencesTiggerfromWinnie-the-PoohbyA. A. Milne.
The pitch level of his voice changes based on how much health he currently has.
Zac is one of the five champions who use health as a resource for their abilities, the other four beingSoraka,Dr. Mundo,Olaf, andVladimir.