Vex,the Gloomist

Stats: health: Health590+104, resource: Mana490+32, health regen: Health regen. (per 5s)6.5+0.6, resource regen: Mana regen. (per 5s)6+0.8, armor: Armor23+4.45, attack damage: Attack damage54+2.75, attack speed: Base AS0.669, gameplay radius: Gameplay radius65, selection radius: Selection radius100, release: 2021-09-23, changed: V13.21, role: Burst, position: Middle, rangetype: Ranged, adaptivetype: Magic, cost: 3150|790

Biography:
Games

VexTitlesNickname(s)Small FryAlias(es)The GloomistCharacteristicsSpeciesYordlePronoun(s)She/HerTimelineBorn:UnknownWeapon(s)ShadowDarkness MagicPersonal statusStatusAlivePlace of originBandle CityCurrent residenceShadow IslesFamilyUnnamed FatherUnnamed MotherMilty(Uncle)Pet(s)ShadowProfessional statusOccupation(s)MageRegion(s)Shadow IslesBandle CityRelated character(s)LucianSennaThreshViego

Vex

Titles

Nickname(s)

Alias(es)

Characteristics

Species

Pronoun(s)

Timeline

• Born:Unknown
Weapon(s)

• Shadow
• Darkness Magic
Personal status

Status

Place of origin

Current residence

Family

• Unnamed Father
• Unnamed Mother
• Milty(Uncle)
Pet(s)

• Shadow
Professional status

Occupation(s)

• Mage
Region(s)

• Shadow Isles
• Bandle City
Related character(s)

In the black heart of the Shadow Isles, a lone yordle trudges through the spectral fog, content in its murky misery. With an endless supply of teen angst and a powerful shadow in tow, Vex lives in her own self-made slice of gloom, far from the revolting cheer of the “normie” world. Though she lacks ambition, she is quick to strike down color and happiness, stopping all would-be interlopers with her magical malaise.



Contents

• 1Background1.1Early life1.2Journey to the Shadow Isles
• 2Appearance
• 3Personality
• 4Abilities
• 5Relations5.1Viego
• 6Read More6.1Biography6.2Starring Champion
• 7Trivia
• 8Change log
• 9References
• 10See also
• 1.1Early life
• 1.2Journey to the Shadow Isles
• 5.1Viego
• 6.1Biography
• 6.2Starring Champion
Background[]

Early life[]

Vex was born and raised inBandle City, and despite her parents' best efforts, Vex never felt like she belonged. She disliked the city's bright colors and she could never really find her "yordle spirit" or any like-minded friends. She spent most of her time sulking in her room, spending time with her shadow, which she liked because it was dark and never said anything.

Journey to the Shadow Isles[]

Eventually, the Black Mist came to Bandle City. While the other residents of the city fought back against the Mist, Vex was intrgued by it and followed it to its source, theShadow Isles. Vex loved it, as it was dark, gloomy, and full of dead spirits, which she liked. As she stayed there longer, she noticed that a combination of the Black Mist and her passive yordle magic allowed her shadow to gain sentience and also changed her magic, allowing her to cast gloomy and dark spells.

After a time, Vex metViego, making an alliance with him to plunge the world into darkness and gloom. However, soon Vex found out of Viego's real goal: bringing his dead wife back to life. Disgusted by this show of love, Vex left Viego's side to go back to the Bandle City to tell her parents of all she had done and bask in their disapproval. But when her parents told her that they loved her unconditionally, Vex just sighed, told her parents that they were the worst, and left for the Isles once more.

Appearance[]

Vex is a yordle with pale skin, purple eyes, light turqoise hair, and a black nose and mouth. She wears a big purple and black sweater and has a gold emblem of theShadow Isleson her chest.

Personality[]

Vex is a sad and gloomy yordle that finds contentment in misery. She is eternally unhappy, and is content with this unhappiness. She is easily irritated, especially by bright and happy things, and can easily bring down the mood of any creature with her sadness.

Abilities[]

• Yordle Physiology:Vex is a Yordle, a being coming from theSpirit Realmand possesses several abilities natural of her species.Immortality:Being spiritual beings, Yordles don't age the same way as normal humans, and they can't normally die.Yordle Magic:Just like anyYordle, Vex is capable of performing yordle magic, which she utilizes in tandem with her skills with shadows.
• Shadow Manipulation:Vex's shadow is sentient and can help her cast spells.
• Immortality:Being spiritual beings, Yordles don't age the same way as normal humans, and they can't normally die.
• Yordle Magic:Just like anyYordle, Vex is capable of performing yordle magic, which she utilizes in tandem with her skills with shadows.
Relations[]

Viego[]

Vex had an alliance withViegoto plunge the world into darkness and gloom until Vex found out that his real motive was to revive his wife from the dead.

Read More

Biography



Biography

The Gloomist

ByJohn O'Bryan

Starring:Vex

Mentioned:Isolde,Viego

Starring Champion



Game

Rise of the Sentinels

ByJohn O'Bryan

Black Mist pours across Runeterra, enthralling its champions and shrouding the continent in darkness. If the last Sentinels are going to save Runeterra, they're going to need all the help they can get. And that meansyouRookie!

Starring:Akshan,Diana,Draven,Graves,Gwen,Irelia,Isolde,Karma,Lucian,Miss Fortune,Olaf,Pantheon,Pyke,Rengar,Riven,Senna,Shyvana,Thresh,Vayne,Vex,Viego,Yorick

Mentioned:Gangplank,Rafen



Short Story

The Meaning in Misery

ByJohn O'Bryan

It was midday on the island, and Vex was just emerging from her previous night’s sleep.

Starring:Milty,Vex

Mentioned:Yorick

Trivia[]

• Despite having a direct relation and interactions withViego, Vex is one of few Shadow Isles champions that have no relation to the origin of the Black Mist or the Ruination.
Change log[]

References[]



See also[]

Passive ability — Name: Doom 'n Gloom, Description: Passive - Doom: Periodically, Vex empowers her next basic ability to knock down and fear enemies hit for 0. 75 / 1 / 1. 25 / 1. 5 (based on level) seconds, during which they are slowed by 60% − 99% (based on distance from Vex ) . If Looming Darkness triggers Doom , enemies hit will flee from the epicenter instead. Doom's cooldown resets upon respawning . Innate - Gloom: Nearby enemy champions and monsters that dash or blink will be marked with Gloom for 6 seconds. Vex's next basic attack , which becomes non-projectile , or basic ability hit against an enemy with Gloom will detonate the mark. Looming Darkness will also inflict Gloom , but cannot detonate it. Gloom's detonation deals 30 − 140 (based on level) (+ 20% AP) bonus magic damage and refunds 25% of Doom's cooldown. Against non-champions, this instead deals 40 / 45 / 50 / 55 / 60% (based on level) damage and refunds 10% of Doom's cooldown. Link ▶️ ( Doom charged) "Ugghh..." Link ▶️ ( Gloom triggered) "Bring it down a notch.", STATIC COOLDOWN: STATICCOOLDOWN:25 / 22 / 19 / 16 (based on level), {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Magic', 'spell_shield': 'See Notes', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'Gloomwill markRift HeraldandRift Scuttlerwhen they use their dashes.', 'Gloomcan markclones, but not otherpets.', "Gloom'smark has a very brief cooldown and refreshes on subsequent dashes or blinks nearby enemies use.", "Gloom'smark duration will refresh to 0.5seconds whenVexstarts an attack windup against a target that has a mark which is about to expire.", 'Gloomwill mark enemies even if they areuntargetable.', 'Gloomwill mark enemies that are inside the detection radius when they blink, but will not mark those that blink inside from far away.(bug)', "Doom'scooldown starts as soon as the basic ability is cast.", 'Non-champions (e.g.Rift Scuttler) are notknocked downby the fear-empowered ability.(bug)', "Spell shieldwill block all ofDoom'seffects but notGloom'sempowered attack nor mark.", 'Nearby enemies that become displaced do not count for being marked byGloom.', "Vex'sbasic abilities use a different icon whenDoomis ready:Mistral BoltPersonal SpaceLooming Darkness", 'Mistral Bolt', 'Personal Space', 'Looming Darkness']}

Q ability — Name: Mistral Bolt, Description: Active: Vex launches a wave of mist in the target direction that deals magic damage to enemies hit. After travelling 500 units, the wave accelerates but also narrows itself. Magic Damage: 70 / 115 / 160 / 205 / 250 (+ 70% AP), {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'This ability will cast from wherever the caster is at the end of the cast time.Mistral Boltwill fire from whereverVexis at the end of the cast time, towards the originally targeted location or 1200 units in the originally targeted direction if cast beyond that.', 'Mistral Boltwill fire from whereverVexis at the end of the cast time, towards the originally targeted location or 1200 units in the originally targeted direction if cast beyond that.']}

W ability — Name: Personal Space, Description: Active: Vex emits a shockwave around her before the cast time, dealing magic damage to nearby enemies and granting herself a shield for 2. 5 seconds. Shield Strength: 50 / 75 / 100 / 125 / 150 (+ 75% AP) Magic Damage: 80 / 120 / 160 / 200 / 240 (+ 30% AP), {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'Personal Spacecan be buffered 0.1seconds before it comes off cooldown or becomes available otherwise.', "Vexcan move duringPersonal Space'scast time."]}

E ability — Name: Looming Darkness, Description: Active: Vex tosses her Shadow to explode at the target location, dealing magic damage to enemies hit and slowing them for 2 seconds. The explosion's radius increases based on cast distance. Magic Damage: 50 / 70 / 90 / 110 / 130 (+ 40 / 45 / 50 / 55 / 60% AP) Slow: 30 / 35 / 40 / 45 / 50% Looming Darkness will cast at max range if cast beyond that., {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'No additional details.']}

R ability — Name: Shadow Surge, Description: Active: Vex sends her Shadow in the target direction that grants sight around its trajectory and deals magic damage to enemies hit. Magic Damage: 75 / 125 / 175 (+ 20% AP) Shadow stops upon hitting an enemy champion to mark them for 4 seconds, during which they are revealed . Shadow Surge can be recast while the target is marked. Recast: Vex dashes towards the marked target with displacement immunity . Upon arrival, she consumes their mark and deals magic damage . Magic Damage: 150 / 250 / 350 (+ 50% AP) Total Magic Damage: 225 / 375 / 525 (+ 70% AP) If the target dies within 6 seconds of being marked, Vex can cast Shadow Surge again within 12 seconds at no cost after 0. 5 seconds. Link ▶️ "Do the thing, Shadow.", {'targeting_input': 'Targeting inputDirection/Auto', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'This ability will cast from wherever the caster is at the end of the cast time.', "Vex'sdash will track the target if they change locations.She will not stop tracking the target until she reaches them, as there is no maximum tracking distance.", 'She will not stop tracking the target until she reaches them, as there is no maximum tracking distance.', 'Shadow Surgegrants sight of the area along its path for0.4seconds each.', 'Shadow Surgecannot be recast whilegroundedorrooted, or if the target isuntargetable.', 'Shadow Surgemay also be recast if the target died to the ability.', 'The following table refers for interactions whileVexis dashing:All movement spells are disabled during the first 0.25seconds of the dash.', 'All movement spells are disabled during the first 0.25seconds of the dash.', 'Death']}

Trivia:
Vex was the third of three champions released in 2021 tied toViego'sreturn and a continuation of the Ruined King's story.[2]
Vex's Shadow cannot be disabled in game.
Vex shares a few similarities withZato-ONEfromGuilty Gear.Both fight with a shadow companion. Her shadow baring a slight resemblance toEddie'sdesign in the game.
Vex's laugh animation references theLaughing Spongebobmeme.[3]