Rell,the Iron Maiden,Darkrider, DarkSupport

Stats: health: Health610+104, resource: Mana350+45, health regen: Health regen. (per 5s)7.5+0.85, resource regen: Mana regen. (per 5s)6+0.35, armor: Armor36+4.2, attack damage: Attack damage55+3, attack speed: Base AS0.625, gameplay radius: Gameplay radius65, selection radius: Selection radius120, release: 2020-12-10, changed: V13.23, role: Vanguard, position: JungleSupport, rangetype: Melee, adaptivetype: Magic, cost: 4800|880

Biography:
Games

RellMainArmoredTitlesAlias(es)The Iron MaidenCharacteristicsSpeciesHuman(Magical;Magically Altered)Pronoun(s)She/HerTimelineBorn:980 ANWeapon(s)FerromancyMetal LanceIron SteedPersonal statusStatusAlivePlace of originNoxusCurrent residenceNoxus(No Fixed Abode)FamilyUnnamed FatherUnnamed MotherProfessional statusOccupation(s)FugitiveDefenderStudentLiving WeaponRegion(s)NoxusRelated character(s)LeBlancSamiraMordekaiser

Rell

• Main
• Armored
Titles

Alias(es)

Characteristics

Species

Pronoun(s)

Timeline

• Born:980 AN
Weapon(s)

• Ferromancy
• Metal Lance
• Iron Steed
Personal status

Status

Place of origin

Current residence

Family

• Unnamed Father
• Unnamed Mother
Professional status

Occupation(s)

• Fugitive
• Defender
• Student
• Living Weapon
Region(s)

Related character(s)

The product of brutal experimentation at the hands of theBlack Rose,Rellis a defiant, living weapon determined to toppleNoxus. Her childhood was one of misery and horror, enduring unspeakable procedures to perfect and weaponize her magical control over metal... until she made a violent escape, killing many of her captors in the process. Now branded as a criminal, Rell attacks Noxian soldiers on sight as she searches for survivors of her old “academy”, defending the meek while delivering merciless death to her former instructors.



Contents

• 1Background1.1Early Life1.1.1Black Rose Academy1.2Modern History1.2.1Life as a Fugitive1.3Recent events
• 2Appearance
• 3Personality
• 4Abilities
• 5Relations5.1Black Rose5.1.1LeBlanc5.2Parents5.3Null5.4Samira5.5Mordekaiser
• 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes
• 7Trivia
• 8Change log
• 9References
• 10See also
• 1.1Early Life1.1.1Black Rose Academy
• 1.2Modern History1.2.1Life as a Fugitive
• 1.3Recent events
• 1.1.1Black Rose Academy
• 1.2.1Life as a Fugitive
• 5.1Black Rose5.1.1LeBlanc
• 5.2Parents
• 5.3Null
• 5.4Samira
• 5.5Mordekaiser
• 5.1.1LeBlanc
• 6.1Biography
• 6.2Starring Champion
• 6.3Mentioned Champion
• 6.4Alternate Universes
Background[]

Early Life[]

Born inNoxus, Rell's father was a military footsoldier while her mother was an heir to a now fallen noble house, causing Rell's childhood to lack the usual gilded upbringing that other noble children have in Noxus. At a young age, Rell's innate magic sparked; an ability calledferrmoancythat allows her to manipulate metal. Because of the uniqueness and rarity of this power, Rell's parents saw an opportunity to regain influence within the Noxian nobility and attempted to apprentice Rell with many powerful mages in hopes of getting Rell promoted as a magical elite within the Noxian military. Though the apprenticeships failed, the sorceressLeBlanctook notice of the young girl's magic abilities and visited her parents, striking a deal with them to enroll Rell within an academy run by theBlack Rose.

Black Rose Academy[]

Rell was enrolled into the Roseguard Academy[1], a boarding school for mages, hidden far away from the Noxian capital. Rell became the star pupil of her school and was visited by her parents on rare occasions, who expressed how proud they were of her. At the age of eight, Rell was forced into her first sparring match against one of her classmates, defeating him easily. While her sparring opponent was never seen again, the academy's staff painfully grafted a magical sigil onto Rell's skin, amplifying her magic. Rell trained within the academy for years and honed her skill in using her magic with martial combat, growing powerful with every sparring match she won and every sigil applied to Rell's skin. Overtime, most of the other students came to fear their turn to fight against her, with some even growing to hate her. One particular student, a boy named Gabriel who had the power to shape dirt into tiny fauna, actually befriended Rell and often comforted her as she recovered from the academy's abuse. Unfortunately, he would be instructed to combat against Rell next, forcing her to fight her only friend as he disappeared soon after, fueling her rage against the academy.[2]

After a particularly barbaric duel on her sixteenth birthday, Rell became up with her mysteriously brutal training. She tore through the academy's guards and faculty to venture into a forbidden wing of the school, discovering the academy's horrifying truth-that her classmates had beenNullified. The students, now called Null, were emotionless, mindless husks that had their magic forcibly extracted from their bodies and turned into the same magic sigils that branded Rell's body. Rell then confronted the academy's headmistress only to discover that it was her own mother, who ensured that everything she did was for Rell's own sake.

In a fit of rage, Rell unleashed her full power and destroyed the school, ripping the building apart and using the metal to form her impenetrable suit of black armor. Bursting through the door with a lance and steed she constructed with her powers, she killed most of the staff and freed as many classmates as possible.

Modern History[]

Life as a Fugitive[]

A Noxian wanted poster calling for Rell's capture.

Many classmates, including the Null children, fled after Rell's violent escape. In a bid to conceal the horrific acts that occurred within the academy, the Black Rose swiftly embarked on a mission to recapture the Null and eliminate any trace of the institution. Moreover, their utmost priority was the retrieval of their most valuable asset—Rell herself—who the Black Rose named a notorious fugitive and a threat to the empire. Plastered across Noxus, an array of wanted posters depicted Rell as a formidable criminal, with most Noxian soldiers seeing any mission to apprehend her as a death sentence. Promising substantial rewards to those capable of apprehending her, the posters advised individuals to deliver her to the nearest empire building marked with a signature Black Rose.[3]

Rell has emerged as a self-proclaimed defender of the meek and a violent insurgent, leading a relentless rebellion against both the Black Rose and the Noxian government. Because of the empire's willful disregard of the horrors that happened within the academy, she rides valiantly through the streets of Noxus atop her formidable iron steed and consumed with hatred against the entire nation. Her sole focus now is to dismantle the very foundations upon which Noxus stands and rescuing any survivors of the academy, most notably the Null.

Recent events[]

A warband in the outskirts of Noxus, lead by a former instructor of the academy named Instructor Lukas, managed to locate Rell and attempted to detain her. Aminotaursoldier knocked Rell unconscious by tossing a boulder at her, but she woke up soon after and formed her metal steed from raw ore out of the ground. Rell easily killed the entire warband in a whirlwind of metallic shards and grabbed Lukas, who revealed that Gabriel, Rell's Nullified friend from the academy, was located at the nearby camp. Rell instantly crushed him to death and rode towards the camp to free Gabriel.

Rell standing above Gabriel's gravestone, which she decorated with crude metal statues of animals in his honor.

Unfortunately, once at the hidden camp, Rell found Gabriel's malnourished corpse, as the Black Rose's warbands usually neglect the Null once they're detained. Pained by the discovery, Rell buried his body and created a gravestone out of metal, using her powers to decorate it with crude animal statues in his honor.[2]

At some point, a compound near the coastal settlement ofQualthalain the southern jungles managed to successfully detain Rell and at least one Null. Fortunately, Rell managed to escape by tearing her cell and the compound apart, leaving a mess of metallic shards and a hole leading into the jungles, presumably escaping alongside whatever Null was imprisoned there as well.[4]

Appearance[]

Rell is a dark-skinned teenage girl with yellow eyes and bright blonde hair with some highlights of yellow. She typically wears a light suit of armor with leather pads on the shoulders, hips and knees. Her left hand has a torn arm sleeve with leather padding, while her right arm is sleeveless and covered in pieces of metal branding her with magical sigils. She wields her metal lance in her right hand and makes it glow a deep orange-yellow whenever she heats it up. Her mount is a metal construct shaped into the form of a horse thanks to her ferromancy magic.

When Rell leaps off of her mount, she reshapes it into an even heavier set of metal armor that goes over her current outfit. Her heavy metal armor has a massive chest plate, knee guards, pieces of metal floating at the sides of her legs and a huge, spiked shoulder guard on her left shoulder.

Personality[]

Rell is impulsive, restless and aggressive. Her trauma at the Black Rose's academy, combined with her young age, has made her vengeful and misanthropic, having a distrustful attitude towards most people and feeling no hesitation to kill anyone that threatens her or whoever she's protecting. She feels pure hatred for the Black Rose and all of Noxus, blaming them for tall the atrocities she witnessed in the academy and expressing her hatred for everything about her nation, ranging from the politics to the people and even to the very land itself. In spite of this, she's very passionate about rescuing and protecting any of her surviving classmates from the academy, most notably the Null whom she feels deep guilt over. Though Rell struggles with connecting and socializing with most people due to her temper and distrust, she's shown to be capable of romantic feelings and has been easily flustered by both males and females she's attracted to.

Abilities[]

• Magical Physiology:Rell was born with natural magic abilities and has trained them since childhood with the most talented instructors in the Black Rose academy. Her abilities could eventually grow more as she expands her knowledge of magic and hones her skills in it.Sigil Magic:Due to the experimentations of the Black Rose within the academy, Rell has been branded with sigils made of magical energy extracted from her own classmates. These sigils, once branded on Rell's skin, enhance her magic even further and instantly give her further strength and control of her abilities.Ferromancy:Rell possesses the ability to manipulate metal, an incredibly strong power rarely seen in Runeterra. Having been trained by the Black Rose since childhood, she is capable of ripping ore straight from the ground, superheating metal, twisting it into different shapes and even crushing opponents with their own armor. She has shown capability of even tearing down entire buildings with her powers, as she did with the academy once she escaped.Metal Mount and Armor:Rell has such control over her ability that she is capable of manipulating metal into the shape of her signature steed that she rides across Noxus, stomping on and crushing anyone in her way. Along with that, she can use this same arrangement of metal pieces to form an impenetrable suit of black armor around herself.
• Lance Proficiency:Rell is skilled in the use of her blunt lance which she forms out of her metal magic. In close combat she almost exclusively uses her lance, which she is capable of superheating in order to strike with even more force.
• Combat Mastery:Thanks to years of training within the academy and many brutal sparring matches against her classmates, Rell is incredibly tough and resilient in combat. By utilizing her magical abilities, she is capable of striking with immense force and running down opponents easily.
• Sigil Magic:Due to the experimentations of the Black Rose within the academy, Rell has been branded with sigils made of magical energy extracted from her own classmates. These sigils, once branded on Rell's skin, enhance her magic even further and instantly give her further strength and control of her abilities.
• Ferromancy:Rell possesses the ability to manipulate metal, an incredibly strong power rarely seen in Runeterra. Having been trained by the Black Rose since childhood, she is capable of ripping ore straight from the ground, superheating metal, twisting it into different shapes and even crushing opponents with their own armor. She has shown capability of even tearing down entire buildings with her powers, as she did with the academy once she escaped.Metal Mount and Armor:Rell has such control over her ability that she is capable of manipulating metal into the shape of her signature steed that she rides across Noxus, stomping on and crushing anyone in her way. Along with that, she can use this same arrangement of metal pieces to form an impenetrable suit of black armor around herself.
• Metal Mount and Armor:Rell has such control over her ability that she is capable of manipulating metal into the shape of her signature steed that she rides across Noxus, stomping on and crushing anyone in her way. Along with that, she can use this same arrangement of metal pieces to form an impenetrable suit of black armor around herself.
Relations[]

Black Rose[]

The Black Rose were the organization that initially took Rell in to the Roseguard Academy under the guise of training her to be an elite in Noxus's army. However, Rell eventually realized the horrific truth of their experiments on her and the other classmates in the academy, such as their experimentation with sigil magic that turned most of Rell's classmates into the Null.

Rell has a deep hatred towards the Black Rose, and all of Noxus for that matter, because of what they did to her and her classmates within the academy. Now, as she rides across Noxus, she hunts down any remaining faculty that survived her escape and is set on brutally killing any of the Black Rose she manages to find. In response, the Black Rose have made many efforts to try and detain Rell, sending all manners ofbounty huntersto capture her for their plans in stopping the menacingMordekaiser.

LeBlanc[]

LeBlanc is the one who initially took notice to Rell's particular mastery with metal magic. After visiting Rell's parents, she offered a deal with them to take Rell into the academy and train her to be the Black Rose's living weapon, promising to make Rell an elite in the Noxian army and granting their noble house more political power in Noxus.

Though she hasn't personally encountered Rell since her escape, she is most likely responsible for the many efforts to detain her.

Parents[]

Rell's father was a Noxian footsoldier while her mother was the heiress to a noble house that has since fallen from grace. Though technically nobles, Rell's family didn't enjoy the lavish lives that other members of the Noxian nobility would have due to their lowered political power, causing Rell to often be frustrated. Once she showed her magical talent in ferromancy, Rell's parents instantly saw an opportunity to return their noble house to greatness and convinced Rell to try and hone her magical abilities and eventually become an elite within the Noxian army. Though most of their apprenticeships failed, LeBlanc approached the couple and offered a deal to take her under the Black Rose academy, turning Rell into a living super weapon and in exchange granting their noble house more power. While Rell trained in the academy, her parents would seldom visit her but would always express how proud they were of their daughter despite the brutal treatment Rell faced while training in the academy.

Once Rell escaped on her sixteenth birthday, she discovered that the horrific experiments with the Null and sigil magic had been the orders of her own mother, who had been the headmistress of the academy this entire time. Now, Rell has a vicious hatred for her parents, but most particularly her mother, as she often mocks her mother's saying-"excellence is measured in sacrifice."

Null[]

All the Null are the product of the Black Rose's experiments with sigil magic, with each of them being a former classmate of Rell's that she was forced to fight. Once defeated, these kids would have their magic forcefully extracted from their bodies and placed into a sigil, branded into Rell's skin.

Because of the guilt she feels for the experiments and because she personally knew these Null kids in the past, Rell is dedicated to finding and freeing these Null before the Black Rose can detain and hide them away. One particular Null named Gabriel was a dear friend of Rell, but she unfortunately found him dead in an encampment on her quest to find and save him.

Samira[]

Rell and Samira have not met, but Samira is very aware of her due to the fact that she has gone on many missions to locate and detain Rell under the orders of her bossCaptain Indari, who is secretly working alongside LeBlanc.

Most recently, Samira was sent on a mission to retrieve Rell from containment in a compound nearQualthala, but had arrived too late as Rell already escaped alongside the Null. Despite this, Samira is incredibly intrigued by Rell, unaware of the truth behind Rell's origins.

Mordekaiser[]

Rell is completely unaware of Mordekaiser and has never met him, but her training with the Black Rose is the product of their plans to turn her into the perfect 'living weapon' to use against Mordekaiser as a contingency once he returns to the physical realm. This is most likely due to her particularly rare and powerful ability to manipulate metal, which is what Mordekaiser's physical, armored body is mostly made of.

Read More

Biography



Biography

The Iron Maiden

ByJared Rosen,David Slagle

Starring:Rell

Mentioned:LeBlanc,Mordekaiser

Starring Champion



Video

The Iron Maiden (Video)

An armored metalmancer fights back against those who betrayed her.

Starring:Rell



Short Story

The Second Grave

ByJared Rosen

Rell thought about the Null often.

Starring:Rell

Mentioned:Boram Darkwill

Mentioned Champion



Short Story

Daredevil Impulse

ByMichael Luo

The weapons shop looked grimy—just the way Samira liked it.

Starring:Indari,Samira

Mentioned:LeBlanc,Rell

Alternate Universes



Game

Another Sky

ByJared Rosen,Taylor Dinwiddie,Ty Sheedlo

As a new generation of Star Guardians prepares to fight back the forces of chaos, rising star Akali finds herself wracked with doubt. Does she have what it takes to be a Star Guardian? Or will the darkness she senses inside spell doom for her and her friends?

Starring:Akali,Ekko,Fiddlesticks,Kai'Sa,Morgana,Nilah,Quinn,Rell,Sona,Syndra,Taliyah,Zoe

Mentioned:Ahri,Akshan,Ezreal,Gwen,Jinx,Lux,Miss Fortune,Rakan,Xayah



Short Story

Battle Queen Crests

ByCat Manning,Jared Rosen

To be a Battle Queen is to see with open eyes. As you complete Keystone Crest Missions, you’ll be rewarded with a story of nobility.

Starring:Diana,Janna,Katarina,Leona,Qiyana,Rell



Music Video

Everything Goes On

ByPorter Robinson

Together with some familiar faces, a new generation of Star Guardians ascend to battle a looming threat. But even when confronted with eternal darkness, their hope burns brighter than fear.

Starring:Akali,Ekko,Kai'Sa,Nilah,Orianna,Rakan,Rell,Senna,Seraphine,Sona,Taliyah,Xayah

Mentioned:Ahri,Lux,Miss Fortune



Video

Shadow of a Doubt

Star Guardians have a brilliant light, but some stagger in the darkness. Can Akali escape her own nightmares?

Starring:Akali,Morgana

Mentioned:Kai'Sa,Quinn,Rell,Taliyah

Trivia[]

• Rell was first mentioned inSamira'sstory,Daredevil Impulse, prior to her reveal.
• Rell is 16 years old as mentioned in her biography (as of 996 AN).
• Rell is implied by her voice lines and multiple Rioters to be bisexual.
• The academy that Rell went to is unknown, but according to the flavor of the card1Ravenbloom Conservatory, it might be called Roseguard Academy.
• As revealed in her lorelive Q&A:Rell's parents come from very different parts of Runeterra, making her biracial.Rell is half black.[5]Rell shapes her mount as a horse instead of a basilisk as a form of rebellion againstNoxus' military system.Rell's horse does not have a name. However, in theStar Guardianuniverse, Rell's horse is named "Sebastien". It is up to interpretation as to whether Rell's horse is named as such in other universes.Her armor is partly extracted from the ground, partly from other people's gear, so it sometimes has steel, pig iron, and various other alloys depending on what's available.Rell's power is largely not electromagnetic based. At the moment, it's unlikely that she is capable of pulling metal from inside others' bodies.Rell likely does not have knowledge ofMordekaiser. Her connection to the Iron Revenant was kept secret during production to enforce this speculation.Currently Morderkaiser has not given attention to Rell yet either.Rell could defeatMordekaiser'sphysical metal form, since he's not aware of her or her power, but he could just retreat to the death realm to reform, likely without a metal armor.While there is no concrete answer on whether Rell's power works onDemaciansteel, it can be inferred that should a Demacian group of soldiers try to fight Rell, they will fail miserably and swiftly.
• Rell's parents come from very different parts of Runeterra, making her biracial.Rell is half black.[5]
• Rell shapes her mount as a horse instead of a basilisk as a form of rebellion againstNoxus' military system.Rell's horse does not have a name. However, in theStar Guardianuniverse, Rell's horse is named "Sebastien". It is up to interpretation as to whether Rell's horse is named as such in other universes.
• Her armor is partly extracted from the ground, partly from other people's gear, so it sometimes has steel, pig iron, and various other alloys depending on what's available.
• Rell's power is largely not electromagnetic based. At the moment, it's unlikely that she is capable of pulling metal from inside others' bodies.
• Rell likely does not have knowledge ofMordekaiser. Her connection to the Iron Revenant was kept secret during production to enforce this speculation.Currently Morderkaiser has not given attention to Rell yet either.
• Rell could defeatMordekaiser'sphysical metal form, since he's not aware of her or her power, but he could just retreat to the death realm to reform, likely without a metal armor.
• While there is no concrete answer on whether Rell's power works onDemaciansteel, it can be inferred that should a Demacian group of soldiers try to fight Rell, they will fail miserably and swiftly.
• Rell is half black.[5]
• Rell's horse does not have a name. However, in theStar Guardianuniverse, Rell's horse is named "Sebastien". It is up to interpretation as to whether Rell's horse is named as such in other universes.
• Currently Morderkaiser has not given attention to Rell yet either.
Change log[]

References[]

See also[]

Passive ability — Name: Break the Mold, Description: Innate: Rell's basic attacks and abilities against non- minions reduce the target's armor and magic resistance by 2% for 5 seconds, refreshing on subsequent hits and stacking up to 5 times for a maximum of 10% reduction. Rell gains bonus armor and bonus magic resistance equal to the sum resistances reduced from all afflicted enemies. Break the Mold will reduce the target's armor and magic resistance by a minimum of 0. 8 − 2 (based on level) . Rell's attack windup is reduced 「 by 0% − 7. 14 % (based on level) . 」 「 to 0. 336 − 0. 312 (based on level) seconds (with 0% bonus attack speed). 」, {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Magic', 'spell_shield': 'Not Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'The attacks do not affectstructures.']}

Q ability — Name: Shattering Strike, Description: Active: Rell thrusts her lance in the target direction, lunging forward 100 units and completely destroying damage-mitigating shields of enemies hit before dealing magic damage and stunning them for 0. 75 seconds. Magic Damage: 60 / 100 / 140 / 180 / 220 (+ 60% AP) Shattering Strike deals bonus damage against monsters . Bonus Monster Damage: 170 / 245 / 320 / 395 / 470 Total Monster Damage: 230 / 345 / 460 / 575 / 690 (+ 60% AP), {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'This ability will cast from wherever the caster is at the end of the cast time.', 'Rellislocked outof moving, attacking, and casting any other ability for 0.35seconds afterShattering Strikeis cast.']}

W ability — Name: Ferromancy: Crash Down, Description: Active: Rell becomes Dismounted and leaps to the target location over the cast time, granting herself a shield that lasts until destroyed or casting Ferromancy: Mount Up . Upon arrival, she deals magic damage to nearby enemies and knocks them up for 1 second. She will continue sliding forward another 320 units over 0. 5 seconds , though not through terrain, affecting further enemies along her path. Shield Strength: 15 / 40 / 65 / 90 / 110 (+ 12% of maximum health) Magic Damage: 60 / 90 / 120 / 150 / 180 (+ 60% AP) Ferromancy: Crash Down deals bonus damage against monsters . Bonus Monster Damage: 125 / 150 / 175 / 200 / 225 Total Monster Damage: 185 / 240 / 295 / 350 / 405 (+ 60% AP) While Rell is Dismounted , she can cast Ferromancy: Mount Up . Upon completing a Recall channel or respawning, Rell will automatically revert to Mounted form without casting the ability and reset Ferromancy: Mount Up's cooldown . This ability can be cast only while Rell is Mounted . Rell can cast Magnet Storm during the dash, and is not considered to be dismounted until after the leap ends. Ferromancy: Crash Down will cast at max range if cast beyond that. Link ▶️ "Armoring up!", {'targeting_input': 'Targeting inputLocation', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Ferromancy: Crash Down Details', 'Ferromancy: Mount Up Details', 'Rellslidesbetween 250 and 350 units in testing, depending on how far the spell was targeted. It is not known where this is intended.', 'IfRelldashes before a wall on the map, the slide will cover a shorter distance to the terrain over the same time, moving slower.PENDING FOR TEST:Interaction with player-made walls.', 'PENDING FOR TEST:Interaction with player-made walls.', 'The following table refers for interactions whileRellis dashing/in cast time:', 'Death', 'Rellwill always respawn and start the game as mounted.', 'The basic attack reset is not considered one forHail of Blades.', 'Rellcan use the empowered attack even whilegroundedorrooted.', "Thedashcan beknocked downbut the attack's effects will still be applied.", 'The movement speed reduction is a negative bonus, not aslow, and is thus not reduced byslow resist.', 'Displacement immunitywill not resist the application of thestun.', "If the target becomesuntargetable,dies, or is too far away or no longer insightduring the empowered attack's cast time, it is cancelled but not consumed.", 'Hide', 'Details', 'No additional details.', 'Hide', 'Details', 'This ability will cast from wherever the caster is at the end of the cast time.', 'Magnet Stormwillnotdrag units that are:Dashing.Being displaced (e.g. byairborneeffects or via abilities such asImpale).Attached.Displacement immune.Immune to crowd control.', 'Dashing.', 'Being displaced (e.g. byairborneeffects or via abilities such asImpale).', 'Attached.', 'Displacement immune.', 'Immune to crowd control.', 'Spell shieldwill block the initialpullbut not the dragging effect.', 'Magnet StormBug Fix:Casting the ability in combination withFerromancy: Crash Downno longer sometimes causes the kinematics drag effect ofMagnet Stormto interrupt enemy channeled abilities.', 'Bug Fix:Casting the ability in combination withFerromancy: Crash Downno longer sometimes causes the kinematics drag effect ofMagnet Stormto interrupt enemy channeled abilities.', 'Full TiltBonus movement speed reduced to 12 / 14 / 16 / 18 / 20% from 15 / 17.5/ 20 / 22.5/ 25%.Increased bonus movement speed reduced to 24 / 28 / 32 / 36 / 40% from 30 / 35 / 40 / 45 / 50%.', 'Bonus movement speed reduced to 12 / 14 / 16 / 18 / 20% from 15 / 17.5/ 20 / 22.5/ 25%.Increased bonus movement speed reduced to 24 / 28 / 32 / 36 / 40% from 30 / 35 / 40 / 45 / 50%.', 'Increased bonus movement speed reduced to 24 / 28 / 32 / 36 / 40% from 30 / 35 / 40 / 45 / 50%.', 'Break the MoldBug Fix:Shattering Strike,Ferromancy: Crash Down,Ferromancy: Mount Up, andMagnet Stormno longer apply the resistances reduction before their damage.', 'Bug Fix:Shattering Strike,Ferromancy: Crash Down,Ferromancy: Mount Up, andMagnet Stormno longer apply the resistances reduction before their damage.', 'Shattering StrikeBug Fix:Targeting direction now remains absolute during the cast.', 'Bug Fix:Targeting direction now remains absolute during the cast.', 'Ferromancy: Mount UpEmpowered attack dash speed has been increased.Bug Fix:Now properly applies the bonus damage to epic monsters at all times.Bug Fix:Empowered attack no longer sometimes fails to trigger against theRift Scuttler.Bug Fix:Empowered attack now properly deals its damage to monsters.', 'Empowered attack dash speed has been increased.', 'Bug Fix:Now properly applies the bonus damage to epic monsters at all times.', 'Bug Fix:Empowered attack no longer sometimes fails to trigger against theRift Scuttler.', 'Bug Fix:Empowered attack now properly deals its damage to monsters.', "Full TiltBug Fix:Now properly calculatesBreak the Mold'sresistances reduction for all stacks rather than excluding one of them.", "Bug Fix:Now properly calculatesBreak the Mold'sresistances reduction for all stacks rather than excluding one of them.", 'StatsBase armor reduced to 36 from 39.', 'Base armor reduced to 36 from 39.', 'Break the MoldResistance steal per stack reduced to 2% from 3%.Minimum resistance steal reduced to0.8− 2 (based on level)from1.25− 3 (based on level).', 'Resistance steal per stack reduced to 2% from 3%.', 'Minimum resistance steal reduced to0.8− 2 (based on level)from1.25− 3 (based on level).', 'StatsBase health regeneration reduced to 7.5from 8.5.Base magic resistance reduced to 30 from 32.Magic resistance growth reduced to 1.85from 2.05.', 'Base health regeneration reduced to 7.5from 8.5.', 'Base magic resistance reduced to 30 from 32.', 'Magic resistance growth reduced to 1.85from 2.05.', 'Shattering StrikeBonus monster damage increased to 170 / 245 / 320 / 395 / 470 from 150 / 220 / 290 / 360 / 430.', 'Bonus monster damage increased to 170 / 245 / 320 / 395 / 470 from 150 / 220 / 290 / 360 / 430.', 'Ferromancy: Crash DownBase shield reduced to 15 / 40 / 65 / 90 / 110 from 35 / 60 / 85 / 110 / 135.', 'Base shield reduced to 15 / 40 / 65 / 90 / 110 from 35 / 60 / 85 / 110 / 135.', 'Ferromancy: Mount UpBonus attack speed changed to 30% at all ranks from 15 / 20 / 25 / 30 / 35%.', 'Bonus attack speed changed to 30% at all ranks from 15 / 20 / 25 / 30 / 35%.', 'Full TiltBonus monster damage increased to 120 / 165 / 210 / 255 / 300 from 100 / 145 / 190 / 235 / 280.', 'Bonus monster damage increased to 120 / 165 / 210 / 255 / 300 from 100 / 145 / 190 / 235 / 280.', 'GeneralDefault adaptive force changed to ability power from attack damage.Bug Fix:Critical strike on-hit VFX now properly lines up with her weapon while dismounted.', 'Default adaptive force changed to ability power from attack damage.', 'Bug Fix:Critical strike on-hit VFX now properly lines up with her weapon while dismounted.', 'Break the MoldBug Fix:Can no longer extend passive stacks from the same target.', 'Bug Fix:Can no longer extend passive stacks from the same target.', 'Shattering StrikeCast time reduced to 0.4seconds from 0.5.Base damage reduced to 60 / 100 / 140 / 180 / 220 from 70 / 110 / 150 / 190 / 230.Damage against monsters reduced to 100% from 300%.New Effect:Now deals 150 / 220 / 290 / 360 / 430 bonus damage against monsters.Bug Fix:No longer changes its targeting direction from usingFlash.', 'Cast time reduced to 0.4seconds from 0.5.', 'Base damage reduced to 60 / 100 / 140 / 180 / 220 from 70 / 110 / 150 / 190 / 230.', 'Damage against monsters reduced to 100% from 300%.', 'New Effect:Now deals 150 / 220 / 290 / 360 / 430 bonus damage against monsters.', 'Bug Fix:No longer changes its targeting direction from usingFlash.', 'Ferromancy: Crash DownBase damage reduced to 60 / 90 / 120 / 150 / 180 from 70 / 100 / 130 / 160 / 190.Damage against monsters reduced to 100% from 300%.New Effect:Now deals 125 / 150 / 175 / 200 / 225 bonus damage against monsters.Bug Fix:Now properly functions even while affected by crowd control.Bug Fix:Several visual issues no longer occur from spawning as dismounted.Bug Fix:Can no longer skip the animation from castingFull Tilt.', 'Base damage reduced to 60 / 90 / 120 / 150 / 180 from 70 / 100 / 130 / 160 / 190.', 'Damage against monsters reduced to 100% from 300%.', 'New Effect:Now deals 125 / 150 / 175 / 200 / 225 bonus damage against monsters.', 'Bug Fix:Now properly functions even while affected by crowd control.', 'Bug Fix:Several visual issues no longer occur from spawning as dismounted.', 'Bug Fix:Can no longer skip the animation from castingFull Tilt.', 'Ferromancy: Mount UpDamage against monsters reduced to 100% from 300%.New Effect:Now deals 55 / 110 / 165 / 220 / 275 bonus damage against monsters.Bug Fix:Now properly functions even while affected by crowd control.', 'Damage against monsters reduced to 100% from 300%.', 'New Effect:Now deals 55 / 110 / 165 / 220 / 275 bonus damage against monsters.', 'Bug Fix:Now properly functions even while affected by crowd control.', "Full TiltBase damage reduced to 25 / 35 / 45 / 55 / 65 from 35 / 50 / 65 / 80 / 95.Health ratio reduced to3% of target'smaximumhealthfrom4%.New Effect:Health ratio is now capped at 150 against monsters.Damage against monsters reduced to 100% from 250%.New Effect:Now deals 100 / 145 / 190 / 235 / 280 bonus damage against monsters.Bug Fix:Now properly functions even while affected by crowd control.Bug Fix:No longer has animation issues during the cast.", 'Base damage reduced to 25 / 35 / 45 / 55 / 65 from 35 / 50 / 65 / 80 / 95.', "Health ratio reduced to3% of target'smaximumhealthfrom4%.", 'New Effect:Health ratio is now capped at 150 against monsters.', 'Damage against monsters reduced to 100% from 250%.', 'New Effect:Now deals 100 / 145 / 190 / 235 / 280 bonus damage against monsters.', 'Bug Fix:Now properly functions even while affected by crowd control.', 'Bug Fix:No longer has animation issues during the cast.', 'StatsBase health regeneration increased to 8.5from 7.Health regeneration growth increased to 0.85from 0.55.Base armor increased to 39 from 32.Armor growth increased to 4.2from 3.Magic resistance growth increased to 2.05from 1.', 'Base health regeneration increased to 8.5from 7.', 'Health regeneration growth increased to 0.85from 0.55.', 'Base armor increased to 39 from 32.', 'Armor growth increased to 4.2from 3.', 'Magic resistance growth increased to 2.05from 1.', 'Break the MoldResistance steal per stack increased to 3% from 2.5%.', 'Resistance steal per stack increased to 3% from 2.5%.', 'Shattering StrikeBase damage increased to 70 / 110 / 150 / 190 / 230 from 60 / 95 / 130 / 165 / 200.AP ratio increased to60% APfrom50% AP.Damage against monsters increased to 300% from 250%.', 'Base damage increased to 70 / 110 / 150 / 190 / 230 from 60 / 95 / 130 / 165 / 200.', 'AP ratio increased to60% APfrom50% AP.', 'Damage against monsters increased to 300% from 250%.', 'Ferromancy: Crash DownBase shield increased to 35 / 60 / 85 / 110 / 135 from 30 / 55 / 80 / 105 / 130.Shield health ratio increased to12%maximumhealthfrom10%.Knock up duration increased to 1 second from 0.75.Damage against monsters increased to 300% from 250%.', 'Base shield increased to 35 / 60 / 85 / 110 / 135 from 30 / 55 / 80 / 105 / 130.', 'Shield health ratio increased to12%maximumhealthfrom10%.', 'Knock up duration increased to 1 second from 0.75.', 'Damage against monsters increased to 300% from 250%.', 'Ferromancy: Mount UpSelf-slow reduced to 10% from 15%.Damage against monsters increased to 300% from 250%.', 'Self-slow reduced to 10% from 15%.', 'Damage against monsters increased to 300% from 250%.', "Full TiltBase damage increased to 35 / 50 / 65 / 80 / 95 from 25 / 35 / 45 / 55 / 65.AP ratio increased to50% APfrom30% AP.Health ratio increased to4% of target'smaximumhealthat all ranks from2 / 2.5/ 3 / 3.5/ 4%.", 'Base damage increased to 35 / 50 / 65 / 80 / 95 from 25 / 35 / 45 / 55 / 65.', 'AP ratio increased to50% APfrom30% AP.', "Health ratio increased to4% of target'smaximumhealthat all ranks from2 / 2.5/ 3 / 3.5/ 4%.", 'GeneralUpdated ability icons.Bug Fix:Walk animation no longer freezes when continuously transitioning from the walk animation to the idle animation.', 'Updated ability icons.', 'Bug Fix:Walk animation no longer freezes when continuously transitioning from the walk animation to the idle animation.', 'StatsBase attack speed increased to 0.625from 0.55.Attack speed ratio increased to 0.625from 0.55.Attack speed growth reduced to 1.5% from 2%.Armor growth reduced to 3 from 4.2.Magic resistance growth reduced to 1 from 2.05.Base movement speed reduced to 330 from 335.', 'Base attack speed increased to 0.625from 0.55.', 'Attack speed ratio increased to 0.625from 0.55.', 'Attack speed growth reduced to 1.5% from 2%.', 'Armor growth reduced to 3 from 4.2.', 'Magic resistance growth reduced to 1 from 2.05.', 'Base movement speed reduced to 330 from 335.', "Break the MoldResistance steal reduced to 2.5% from 10%.Minimum resistance reduction reduced to1.25− 3 (based on level)from5 − 12 (based on level).Duration increased to 5 seconds from 4.Removed:No longer steals0.5/ 1.25/ 2 (based on level)resistances from minions.New Effect:Resistance steal now stacks up to 5 times per target.New Effect:Abilities now apply one stack per target.New Effect:Gained resistances remain for the full duration even if a target dies.Removed:No longer deals8 − 16 (based on level)bonusmagic damage on-hit andBreak the Mold'sbonusdamage is increased equal to the sum resistances reduced from the target.Removed:Damaging a new enemy champion no longer refreshes duration on all targets.", 'Resistance steal reduced to 2.5% from 10%.', 'Minimum resistance reduction reduced to1.25− 3 (based on level)from5 − 12 (based on level).', 'Duration increased to 5 seconds from 4.', 'Removed:No longer steals0.5/ 1.25/ 2 (based on level)resistances from minions.', 'New Effect:Resistance steal now stacks up to 5 times per target.', 'New Effect:Abilities now apply one stack per target.', 'New Effect:Gained resistances remain for the full duration even if a target dies.', "Removed:No longer deals8 − 16 (based on level)bonusmagic damage on-hit andBreak the Mold'sbonusdamage is increased equal to the sum resistances reduced from the target.", 'Removed:Damaging a new enemy champion no longer refreshes duration on all targets.', 'Shattering StrikeBase damage reduced to 60 / 95 / 130 / 165 / 200 from 70 / 115 / 160 / 205 / 250.Damage against monsters increased to 250% from 100%.Cast time increased to 0.5seconds from 0.35.Forward range reduced to 520 units from 685.Backward range increased to 220 units from 150.Cooldown increased to 11 / 10.5/ 10 / 9.5/ 9 seconds from 9 / 8 / 7 / 6 / 5.New Effect:Now stuns targets hit for 0.75seconds.New Effect:Nowlungesforward 100 units when casting.Does not count as a movement spell.Removed:Damage is no longer reduced to 50% against targets beyond the first.Removed:No longer heals herself or an ally tethered withAttract and Repelfor 10 / 15 / 20 / 25 / 30(+ 30% AP)(+ 4% ofmissinghealth)per champion hit.', 'Base damage reduced to 60 / 95 / 130 / 165 / 200 from 70 / 115 / 160 / 205 / 250.', 'Damage against monsters increased to 250% from 100%.', 'Cast time increased to 0.5seconds from 0.35.', 'Forward range reduced to 520 units from 685.', 'Backward range increased to 220 units from 150.', 'Cooldown increased to 11 / 10.5/ 10 / 9.5/ 9 seconds from 9 / 8 / 7 / 6 / 5.', 'New Effect:Now stuns targets hit for 0.75seconds.', 'New Effect:Nowlungesforward 100 units when casting.Does not count as a movement spell.', 'Does not count as a movement spell.', 'Removed:Damage is no longer reduced to 50% against targets beyond the first.', 'Removed:No longer heals herself or an ally tethered withAttract and Repelfor 10 / 15 / 20 / 25 / 30(+ 30% AP)(+ 4% ofmissinghealth)per champion hit.', 'Ferromancy: Crash DownRemoved:WhileRellisMounted, no longer gains5% − 15% (based on level)bonusmovement speed, which is only20% − 40% (based on level)as effective for 3 seconds when she takes damage from non-minionsand is removed for 4 seconds when she becomesimmobilizedorpolymorphed.Damage against monsters increased to 250% from 100%.Base damage reduced to 70 / 100 / 130 / 160 / 190 from 70 / 105 / 140 / 175 / 210.Base shield reduced to 30 / 55 / 80 / 105 / 130 from 35 / 60 / 85 / 110 / 135.Shield health ratio reduced to10%maximumhealthfrom12%.Slide distance reduced to 320 units from 375.Effect radius reduced to 180 units from 200.Dash range reduced to 400 units from 500.Knock up duration reduced to 0.75seconds from 1.', 'Removed:WhileRellisMounted, no longer gains5% − 15% (based on level)bonusmovement speed, which is only20% − 40% (based on level)as effective for 3 seconds when she takes damage from non-minionsand is removed for 4 seconds when she becomesimmobilizedorpolymorphed.', 'Damage against monsters increased to 250% from 100%.', 'Base damage reduced to 70 / 100 / 130 / 160 / 190 from 70 / 105 / 140 / 175 / 210.', 'Base shield reduced to 30 / 55 / 80 / 105 / 130 from 35 / 60 / 85 / 110 / 135.', 'Shield health ratio reduced to10%maximumhealthfrom12%.', 'Slide distance reduced to 320 units from 375.', 'Effect radius reduced to 180 units from 200.', 'Dash range reduced to 400 units from 500.', 'Knock up duration reduced to 0.75seconds from 1.', 'Ferromancy: Mount UpNew Effect:Now passively grants her15 / 20 / 25 / 30 / 35%bonusattack speedand 75bonusattack range while dismounted.New Effect:Now reduces her movement speed by 15% while dismounted.Bonus resistances increased to 12% from 10%.Removed:Base movement speed is no longer modified to 280 while dismounted.Removed:Movement speed is no longer capped at290 − 400 (based on level)while dismounted.Damage against monsters increased to 250% from 100%.New Effect:Active now grants 30%bonusmovement speed decaying over 2 seconds.Removed:Active no longer grants 15%bonusmovement speed for 3.5seconds, increased to 25 / 30 / 35 / 40 / 45% while moving towards enemychampions.', 'New Effect:Now passively grants her15 / 20 / 25 / 30 / 35%bonusattack speedand 75bonusattack range while dismounted.', 'New Effect:Now reduces her movement speed by 15% while dismounted.', 'Bonus resistances increased to 12% from 10%.', 'Removed:Base movement speed is no longer modified to 280 while dismounted.', 'Removed:Movement speed is no longer capped at290 − 400 (based on level)while dismounted.', 'Damage against monsters increased to 250% from 100%.', 'New Effect:Active now grants 30%bonusmovement speed decaying over 2 seconds.', 'Removed:Active no longer grants 15%bonusmovement speed for 3.5seconds, increased to 25 / 30 / 35 / 40 / 45% while moving towards enemychampions.', "Full Tilt- New ECost:40 mana.Cooldown:15 seconds.Range:1200 units.Passive - Mounted Alacrity:Rellgains5 − 50 (based on level)bonusmovement speed, reduced to 50% effectiveness while in combat.Active:Rellpowers up herself and the target allied champion for 3 seconds, both gainingbonusmovement speed that ramps up to 15 / 17.5/ 20 / 22.5/ 25% over the first 2 seconds, doubled to 30 / 35 / 40 / 45 / 50% while moving towards enemies or an empowered ally within 1200 units. Additionally,Rell'snext basic attack orShattering Strikewithin 5 seconds creates an explosion in a 300 unit radius, dealing 25 / 35 / 45 / 55 / 65(+ 30% AP)(+ 2 / 2.5/ 3 / 3.5/ 4% of target'smaximumhealth)magic damage, increased to 250% against monsters.", 'Cost:40 mana.', 'Cooldown:15 seconds.', 'Range:1200 units.', 'Passive - Mounted Alacrity:Rellgains5 − 50 (based on level)bonusmovement speed, reduced to 50% effectiveness while in combat.', "Active:Rellpowers up herself and the target allied champion for 3 seconds, both gainingbonusmovement speed that ramps up to 15 / 17.5/ 20 / 22.5/ 25% over the first 2 seconds, doubled to 30 / 35 / 40 / 45 / 50% while moving towards enemies or an empowered ally within 1200 units. Additionally,Rell'snext basic attack orShattering Strikewithin 5 seconds creates an explosion in a 300 unit radius, dealing 25 / 35 / 45 / 55 / 65(+ 30% AP)(+ 2 / 2.5/ 3 / 3.5/ 4% of target'smaximumhealth)magic damage, increased to 250% against monsters.", "Rell's lance is featured in thepromotional artfor Preseason 2021 Mythic Forge as a reveal teaser.", '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 'Ao Shin', 'Avasha', 'Averdrian', 'CeeCee', 'Cyborg Cowboy', 'Eagle Rider', 'Gavid', 'Husk', 'Iron Engineer', 'Ivan', 'Omen', 'Priscilla', 'Rob Blackblade', 'Seth', 'Tabu', 'Tiki', 'Urf', 'Well', "↑Rell's profile pageatLeagueOfLegends.com"]}

E ability — Name: Full Tilt, Description: Passive - Mounted Alacrity: Rell gains 5 − 50 (based on level) bonus movement speed , reduced 「 by 50% 」 「 to 2. 5 − 25 (based on level) 」 while in combat. Active: Rell powers up herself and the target allied champion for 3 seconds, both gaining bonus movement speed that ramps up from 50% of its initial value over the first 2 seconds. The movement speed is increased while moving within 1200 units of the empowered ally or an enemy. Initial Bonus Movement Speed: 6 / 7. 5 / 9 / 10. 5 / 12% Initial Increased Bonus Movement Speed: 12 / 15 / 18 / 21 / 24% Bonus Movement Speed: 12 / 15 / 18 / 21 / 24% Increased Bonus Movement Speed: 24 / 30 / 36 / 42 / 48% Additionally, Rell's next basic attack or Shattering Strike within 5 seconds creates an explosion that deals bonus magic damage . The damage based on the target's health ratio is capped at 150 against monsters. Bonus Magic Damage: 25 / 35 / 45 / 55 / 65 (+ 50% AP) (+ 3% of target's maximum health) Full Tilt deals bonus damage against monsters . Bonus Monster Damage: 120 / 165 / 210 / 255 / 300 Total Monster Damage: 145 / 200 / 255 / 310 / 365 (+ 50% AP) (+ 3% of target's maximum health) If cast without a valid target, or self-cast , Full Tilt will automatically target the closest allied champion in range., {'targeting_input': 'Targeting inputUnit/Auto', 'damage_type': 'Magic', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', 'No additional details.']}

R ability — Name: Magnet Storm, Description: Active: Rell erupts with magnetic fury, pulling nearby enemies inward . She then creates a gravitational field around her for the next 2 seconds that deals magic damage every 0. 25 seconds to nearby enemies and drags them towards her. Magic Damage Per Tick: 15 / 25 / 35 (+ 13. 75 % AP) Total Magic Damage: 120 / 200 / 280 (+ 110% AP) Link ▶️ "Nobody leaves!", {'targeting_input': 'Targeting inputAuto', 'damage_type': 'Magic', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', 'This ability will cast from wherever the caster is at the end of the cast time.', 'Magnet Stormwillnotdrag units that are:Dashing.Being displaced (e.g. byairborneeffects or via abilities such asImpale).Attached.Displacement immune.Immune to crowd control.', 'Dashing.', 'Being displaced (e.g. byairborneeffects or via abilities such asImpale).', 'Attached.', 'Displacement immune.', 'Immune to crowd control.', 'Spell shieldwill block the initialpullbut not the dragging effect.']}

Trivia:
Rell's lance is featured in thepromotional artfor Preseason 2021 Mythic Forge as a reveal teaser.