Nocturne,the Eternal Nightmare

Stats: health: Health655+109, resource: Mana275+35, health regen: Health regen. (per 5s)7+0.75, resource regen: Mana regen. (per 5s)7+0.45, armor: Armor38+4.7, attack damage: Attack damage62+2.6, attack speed: Base AS0.721, gameplay radius: Gameplay radius65, selection radius: Selection radius120, release: 2011-03-15, changed: V13.15, role: Assassin, position: Jungle, rangetype: Melee, adaptivetype: Physical, cost: 3150|790

Biography:
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Games

NocturneMainCurrentTitlesNickname(s)Nightmare-ManAlias(es)The Eternal NightmareThe Demon of NightmaresCharacteristicsSpeciesDemonPronoun(s)ItTimelineBorn:6 BN - 3 BNWeapon(s)Umbra BladesShadow MagicPersonal statusStatusAlivePlace of originSpirit Realm(Ancient Times)Current residenceRocky Highlands,Demacia(No Fixed Abode)Professional statusOccupation(s)Demon of NightmaresRegion(s)RuneterraRelated character(s)EvelynnTahm KenchZedGarenLuxSylas

Nocturne

• Main
• Current
Titles

Nickname(s)

Alias(es)

• The Eternal Nightmare
• The Demon of Nightmares
Characteristics

Species

Pronoun(s)

Timeline

• Born:6 BN - 3 BN
Weapon(s)

• Umbra Blades
• Shadow Magic
Personal status

Status

Place of origin

Current residence

Professional status

Occupation(s)

Region(s)

Related character(s)

A demonic amalgamation drawn from the nightmares that haunt every sentient mind, the thing known asNocturnehas become a primordial force of pure terror. It is liquidly chaotic in aspect, a faceless shadow with cold eyes and armed with wicked-looking blades. After freeing itself from the spirit realm, Nocturne now continually descends upon the waking world, to feed on the kind of fear that can only thrive in true darkness.



Contents

• 1Background
• 2Appearance
• 3Personality
• 4Abilities
• 5Relations5.1Garen&Lux
• 6Read More6.1Biography6.2Starring Champion6.3Mentioned Champion6.4Alternate Universes
• 7Trivia
• 8Change log
• 9References
• 10See also
• 5.1Garen&Lux
• 6.1Biography
• 6.2Starring Champion
• 6.3Mentioned Champion
• 6.4Alternate Universes
Background[]

(TBA)

Appearance[]

Nocturne is made of pure, inky-black darkness, only vaguely humanoid with a head and two arms. Its fingers appear clawed and its head is featureless save for two solid white eyes. From the waist down, its body seems to dissolve into a plume of black smoke.

It is usually seen wearing armor, either purple or red with a gray trim. It wears a breastplate and two large, spiked pauldrons. Its signature weapons are a pair of massive blades attached to either forearm, both viciously curved with numerous points.

Personality[]

(TBA)

Abilities[]

• Demon Physiology:Nocturne is a demon, a malevolent spirit that feeds from human emotions. it has no physical form and cannot be harmed by physical weapons (unless it has magical properties). Each demon is linked to a specific emotion, in this case, Nocturne feeds itself on the fear that comes from nightmares.Emotional Feeding:Like other demons, Nocturne can feed itself from an specific emotion, in it's case, the fear that comes from nightmares. By absorbing the fears of others, Nocturne can sustain itself for prolonged periods of time. Nocturne instinctively knows ones nightmares.Immortality:So long as nightmares exist, Nocturne will continue existing in some form.Shadow Form:Nocturne is composed of pure darkness that it can mold at will.Dream Control:Nocturne can control the dreams of others to his will, he can mold the dream escape of his victims to his will, turning even the most pleasant dream in a hellish nightmare.
• Emotional Feeding:Like other demons, Nocturne can feed itself from an specific emotion, in it's case, the fear that comes from nightmares. By absorbing the fears of others, Nocturne can sustain itself for prolonged periods of time. Nocturne instinctively knows ones nightmares.
• Immortality:So long as nightmares exist, Nocturne will continue existing in some form.
• Shadow Form:Nocturne is composed of pure darkness that it can mold at will.
• Dream Control:Nocturne can control the dreams of others to his will, he can mold the dream escape of his victims to his will, turning even the most pleasant dream in a hellish nightmare.
Relations[]

Garen&Lux[]

Nocturne terrorized the Demacian settlement of Fossbarrow untilGarenandLuxexpelled it from the neighboring tomb. It was sealed in the grave of their great-grandfather Fossian, who died during the fight versus Nocturne, before it was woken up by a mage boy named Luca.

Read More

Biography



Biography

The Eternal Nightmare

ByIan St. Martin

Starring:Nocturne

Starring Champion



Short Story • 28 Minute Read

For Demacia

ByGraham McNeill

In a town plagued by nightmares, can even the best and bravest of Demacia bring back the light?

Starring:Garen,Lux,Nocturne

Mentioned:Jarvan IV,Morgana,Shyvana



Short Story • 4 Minute Read

The Shadow Door

ByIan St. Martin

”Tell me another story.”

Starring:Nocturne

Mentioned Champion



Game

The Mageseeker

ByDigital Sun

In the kingdom of Demacia, the Mageseekers hold the power to oppress magic-using citizens in the name of public order–by inducting and indoctrinating them, locking them away, or driving them into hiding. Play as Sylas, a spell-stealing mage who has just broken free of his unjust captivity at the Mageseekers’ hands. Wielding the chains that once bound you, you must liberate your homeland from tyranny, one Mageseeker at a time.

Starring:Aidan,Eldred,Garen,Gideon,Hesbeth,Jarvan IV,Kara,Killan,Leilani,Lux,Morgana,Rayn,Rukko,Shyvana,Sylas,Wisteria,Yops

Mentioned:Aatrox,Anden Mayne,Dalin,Dominick,Evelynn,Falden,Fiddlesticks,Fizz,Galio,Jaredan,Jarvan III,Katarina,Kayle,LeBlanc,Mihira,Naafiri,Nocturne,Rhaast,Ryze,Sion,Tianna,Varus

Alternate Universes



Video

A Twist of Fate

The battle seems decided... until there is a Twist of Fate.

Starring:Annie,Fiddlesticks,Garen,Katarina,Nocturne,Ryze,Tryndamere,Twisted Fate



Entries

Journal of Justice

ByInstitute of War

Formare veneficum est formare fatum.

Starring:Akali,Alistar,Amumu,Anivia,Annie,Ashe,Blitzcrank,Brand,Cassiopeia,Cho'Gath,Corki,Darius,Dr. Mundo,Evelynn,Ezreal,Fiddlesticks,Gangplank,Garen,Gragas,Heimerdinger,Irelia,Janna,Jarvan IV,Jax,Karma,Karthus,Kassadin,Katarina,Kayle,Kennen,Kog'Maw,Lee Sin,Leona,Lissandra,Lux,Malzahar,Maokai,Master Yi,Mordekaiser,Morgana,Nasus,Nidalee,Nocturne,Nunu,Olaf,Pantheon,Poppy,Rammus,Renekton,Riven,Rumble,Ryze,Sejuani,Shaco,Shen,Singed,Sion,Sivir,Skarner,Sona,Soraka,Swain,Talon,Taric,Teemo,Tibbers,Tristana,Trundle,Tryndamere,Twisted Fate,Twitch,Udyr,Urgot,Veigar,Vladimir,Warwick,Willump,Wukong,Xin Zhao,Yorick,Zilean



Entries

Judgment

ByInstitute of War

The truest opponent lies within.

Starring:Boram Darkwill,Brand,Caitlyn,Cassiopeia,Galio,Graves,Irelia,Jarvan IV,Karma,LeBlanc,Lee Sin,Leona,Lux,Maokai,Miss Fortune,Nocturne,Orianna,Renekton,Riven,Rumble,Ryze,Skarner,Sona,Swain,Talon,Trundle,Urgot,Varus,Vayne,Vladimir,Wukong,Xerath,Xin Zhao,Yorick



Video

Return to the Stars



Starring:Aurelion Sol,Bard,Cassiopeia,Gnar,Illaoi,Kog'Maw,Nautilus,Nocturne,Teemo,Urgot,Vayne,Viktor,Ziggs



Short Story

The Spirit of Copperwood Glade

ByJared Rosen

It is common in these dark days to speak of the Elderwood with some deference, as both the young and old know it as a place of great danger, filled with tricks and traps laid by the last true children of the wilds.

Starring:Nocturne

Mentioned:Hecarim



Comic

Playtime with Gnar: Series 1

ByRachel J. Corey



Starring:Gnar

Mentioned:Amumu,Cassiopeia,Cho'Gath,Darius,Draven,Karthus,Kha'Zix,Lee Sin,Leona,Malzahar,Nocturne,Nunu,Rengar,Twisted Fate,Willump

Trivia[]

• According toNocturne'slore and theRealms of Runeterratimeline placement of the Rune Wars, it came to be around 1000 years ago.
• Based on its cards' flavour text inLegends of Runeterra, Nocturne came back to the material realm through theShadow Islesand ended up inFossbarrow,Demacia, where the events ofFor Demaciaoccured, by haunting the historian Jens Tommen who travelled there when trying to escape from it.
Change log[]

References[]



See also[]

Passive ability — Name: Umbra Blades, Description: Innate: Periodically, Nocturne empowers his next basic attack to slash in a circle, dealing 120% AD physical damage to the target and nearby enemies and healing himself for 13 − 30 (based on level) (+ 30% AP) per enemy hit. Against minions , Umbra Blade's damage to secondary targets and healing are reduced by 50% and it applies on-hit effects (bug) to all targets at 100% effectiveness. Umbra Blades can critically strike against the primary target, modifying the physical damage dealt to 「 (192. 5 % + 49. 5 % ) AD . 」 「 110% of the critical damage of his basic attacks. 」 Basic attacks reduce Umbra Blades' cooldown by 1 second, increased to 3 against enemy champions and monsters ., STATIC COOLDOWN: STATICCOOLDOWN:13, {'targeting_input': 'Targeting inputPassive', 'damage_type': 'Physical', 'spell_shield': 'Not Blocked', 'parries': 'Blocked', 'details': ['Hide', 'Details', 'The primary target of the enhanced attack takesbasic damagewhile the secondary targets of the slash are dealtdefault damage.', "The enhanced attack will apply otheron-hit effects(only to main target) and cancritically strikeas normal.The critical strike damage of the attack is notably unusual.(bug)It stems from a time where critical strikes by default did200% ADdamage, which meant that 110% of it equaled220% AD, equal to a more standardUmbral Blades'bonus damage of20% ADadded to the critical damage. This also causes bonus critial damage such asInfinity Edge'spassive to be 10% stronger on the attack.Now, the formula reduces the expected critical damage slightly by-2.5% AD, which is 10% of the reduction in base critical damage fromPre-Season 11.", "The critical strike damage of the attack is notably unusual.(bug)It stems from a time where critical strikes by default did200% ADdamage, which meant that 110% of it equaled220% AD, equal to a more standardUmbral Blades'bonus damage of20% ADadded to the critical damage. This also causes bonus critial damage such asInfinity Edge'spassive to be 10% stronger on the attack.Now, the formula reduces the expected critical damage slightly by-2.5% AD, which is 10% of the reduction in base critical damage fromPre-Season 11.", 'The empowered attack will not trigger againststructuresnorwards.Basic attacks against them will still grant the cooldown reduction.', 'Basic attacks against them will still grant the cooldown reduction.', 'Parry effects will only block the damage dealt to the primary target.']}

Q ability — Name: Duskbringer, Description: Active: Nocturne casts out a shadow blade in the target direction that leaves a Dusk Trail in its wake, dealing physical damage to enemies hit. Enemy champions hit will leave a Dusk Trail behind while moving. Dusk Trails last 5 seconds and will slowly disappear afterwards. Physical damage: 65 / 110 / 155 / 200 / 245 (+ 85% bonus AD) While on the Dusk Trail , Nocturne is ghosted and gains bonus attack damage and bonus total movement speed . Bonus Attack Damage: 20 / 30 / 40 / 50 / 60 Bonus Movement Speed: 15 / 20 / 25 / 30 / 35%, {'targeting_input': 'Targeting inputDirection', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', "Duskbringer'sdamage is not increased by thebonusADgained from its trail, meaning that casting it again while on the trail from the last cast will not result in higher damage.It is observed from seasons ago that this is intentionally hard-coded into the ability to avoid the projectile increasing its own damage. This feature is somewhat deprecated as it also limits chain-castingDuskbringer.", 'It is observed from seasons ago that this is intentionally hard-coded into the ability to avoid the projectile increasing its own damage. This feature is somewhat deprecated as it also limits chain-castingDuskbringer.', "Duskbringer's Dusk Trailwill expose the path of affected units until its duration ends. It is a form ofobscured vision; the trail indirectly reveals the location of enemy units even in the fog of war, including those shrouded bystealth.", 'Spell shieldwill block the damage and also prevents theDusk Trailfrom following the target.', 'The formedDusk Traildoes not disappear ifDuskbringeris intercepted byWind WallorUnbreakable.', 'This ability will cast from wherever the caster is at the start of the cast time.', 'Thebonusmovement speedstacks multiplicativelywith other sources of movement speed boosts.']}

W ability — Name: Shroud of Darkness, Description: Passive: Nocturne gains bonus attack speed . Bonus Attack Speed: 30 / 35 / 40 / 45 / 50% Enhanced Bonus Attack Speed: 60 / 70 / 80 / 90 / 100% Active: Nocturne gains a spell shield for 1. 5 seconds. Upon successfully blocking a hostile effect, Shroud of Darkness' bonus attack speed is doubled for 5 seconds., {'targeting_input': 'Targeting inputAuto', 'details': ['Hide', 'Details', 'IfShroud of Darknessis active whenNocturnere-castsParanoiato dash to a target, its duration is refreshed every 0.25seconds during the dash.']}

E ability — Name: Unspeakable Horror, Description: Passive: Nocturne gains 90% bonus movement speed while facing nearby feared targets. Active: Nocturne torments the target, forming a tether between himself and the target for 2 seconds, during which the target takes magic damage every 0. 5 seconds over the duration. Total Magic Damage: 80 / 125 / 170 / 215 / 260 (+ 100% AP) Magic Damage per Tick: 20 / 31. 25 / 42. 5 / 53. 75 / 65 (+ 25% AP) If the tether is not broken by the end of its duration, the target is feared for a duration while being slowed by 90%. Disable Duration: 1. 25 / 1. 5 / 1. 75 / 2 / 2. 25, {'targeting_input': 'Targeting inputUnit', 'damage_type': 'Magic', 'spell_shield': 'See Notes', 'details': ['Hide', 'Details', "Feared enemies in a180° total angle withinNocturne'sfacing direction will triggerUnspeakable Horror'spassive.The movement speed buff is granted even whileNocturneis standing still.Nocturnedoes not need to have sight of fleeing targets to gain movement speed towards them.", 'The movement speed buff is granted even whileNocturneis standing still.', 'Nocturnedoes not need to have sight of fleeing targets to gain movement speed towards them.', "Spell shieldwill block the tether's application but not the damage and aftereffects of one already applied."]}

R ability — Name: Paranoia, Description: Active: Nocturne terrorizes all enemy champions, nearsighting them for 6 seconds. He can recast Paranoia for the same duration after 0. 25 seconds. Recast: Nocturne dashes with displacement immunity to the target enemy champion, dealing physical damage upon arrival. Physical Damage: 150 / 275 / 400 (+ 120% bonus AD) Nocturne can cast any of his abilities during the dash. Link ▶️ "Darkness... " Link ▶️ Activation alert., {'targeting_input': 'Targeting inputAuto/Unit', 'damage_type': 'Physical', 'spell_shield': 'Blocked', 'details': ['Hide', 'Details', "Nocturnewill track the target if they change locations.He will dash to the target's previous location without dealing damage if the target is too far away or moves beyond 3500 / 4250 / 5000 (based onParanoia'srank) units.", "He will dash to the target's previous location without dealing damage if the target is too far away or moves beyond 3500 / 4250 / 5000 (based onParanoia'srank) units.", "Paranoia'snearsightwill apply to enemy champions that areuntargetableor are dead, and will persist throughdeath.", 'Nocturnecan cast any of hisabilities,summoner spells(excludingHexflash), oritem activesduring flight.Using adashorblinkability will interrupt the flight.The flight will also be interrupted ifNocturneis affected by aBlast Conetriggered by an allied champion.(bug)', 'Using adashorblinkability will interrupt the flight.', 'The flight will also be interrupted ifNocturneis affected by aBlast Conetriggered by an allied champion.(bug)', 'Paranoiacannot be recast whilegroundedorrooted.', "Paranoia'snearsightdoes not apply toclones.", "Players'screens will turn a different color whenParanoiais cast, based on their perspective: blue for allies and red for enemies.", "Aspell indicatortelegraphed toNocturneand his allies will be placed on all enemychampionswithin range ofParanoia'srecast while the ability is active.The following images display the indicator for the defaultskin:"]}

Trivia:
Nocturne is the only champion to have spoken lines in the major cinematics.
Nocturnecomes from the Frenchnocturne, which is derived from the Latinnocturnus"of the night".
Umbra Bladesis named after Latinumbrafor shade or shadow.
Nocturne was the first champion to be previewed at a major event prior to release (PAXEast 2011).He was also previewed inIGN.