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Lyney/English(US)/324830_audio.wav
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Lyney/English(US)/324830_metadata.json
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Lyney/English(US)/324959_audio.wav
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Lyney/English(US)/324959_metadata.json
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"transcription": "Sadly, even the tiniest of things can land you in prison these days, you know. I put together a street performance and used the popularity we gained from the opera house incident to attract a big crowd.",
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Lyney/English(US)/325050_audio.wav
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Lyney/English(US)/325050_metadata.json
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"transcription": "We had to select a location, construct the Giant Magic Box, dig a tunnel, and open up a path through the water... It was a lot of work for all of us.",
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"language": "English(US)",
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Lyney/English(US)/325107_audio.wav
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Lyney/English(US)/325107_metadata.json
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"transcription": "So that's where the name comes from. I suppose it's quite fitting then.",
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Lyney/English(US)/325194_audio.wav
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Lyney/English(US)/325194_metadata.json
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"speaker": "Lyney",
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Lyney/English(US)/325212_audio.wav
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Lyney/English(US)/325212_metadata.json
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"transcription": "So long as the audience thinks that \"seeing is believing,\" there's no limit to the number of tricks I can pull off!",
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Lyney/English(US)/325650_audio.wav
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Lyney/English(US)/325650_metadata.json
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"transcription": "Looks pretty big inside. Let's head in and take a look around.",
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Lyney/English(US)/326002_audio.wav
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Lyney/English(US)/326002_metadata.json
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"transcription": "...I'm sorry...",
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"language": "English(US)",
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"speaker": "Lyney",
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"speaker_type": "TALK_ROLE_NPC",
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Lyney/English(US)/326330_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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Lyney/English(US)/326330_metadata.json
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"transcription": "Cats can use their ears to express their feelings. If they flatten them backwards, it indicates fear or caution, and if their ears are perked up and occasionally face forward, that usually means they're happy. Constant swiveling indicates that they are vigilantly assessing their surroundings... How do I know this? Experience and observation!",
|
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"language": "English(US)",
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"speaker": "Lyney",
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}
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Lyney/English(US)/326764_audio.wav
ADDED
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Lyney/English(US)/326764_metadata.json
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"transcription": "Alright, please wait just a moment longer. I've pretty much finished my preparations and the performance will start as soon as the audience has made their way to their seats.",
|
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"language": "English(US)",
|
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"speaker": "Lyney",
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"type": "Dialog",
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Lyney/English(US)/327064_audio.wav
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version https://git-lfs.github.com/spec/v1
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Lyney/English(US)/327064_metadata.json
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},
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"transcription": "This is no time for distractions! Seriously, you have a great magician standing right here... You don't want to miss the best part, do you!?",
|
7 |
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"language": "English(US)",
|
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"speaker": "Lyney",
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"speaker_type": "",
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Lyney/English(US)/327258_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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Lyney/English(US)/327258_metadata.json
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"transcription": "Ah, allow me to introduce myself. I'm Lyney, and this is my sister, Lynette. If I had to guess, I'd say you must be travelers from abroad.",
|
7 |
+
"language": "English(US)",
|
8 |
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"speaker": "Lyney",
|
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_AQ\\VO_lyney\\vo_FDAQ001_4_lyney_03.wem"
|
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}
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Lyney/English(US)/327842_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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Lyney/English(US)/327842_metadata.json
ADDED
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{
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},
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"transcription": "...Yeah.",
|
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"language": "English(US)",
|
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"speaker": "Lyney",
|
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"speaker_type": "TALK_ROLE_NPC",
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Lyney/English(US)/328182_audio.wav
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Lyney/English(US)/328182_metadata.json
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Lyney/English(US)/328593_audio.wav
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Lyney/English(US)/328593_metadata.json
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Lyney/English(US)/328764_audio.wav
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Lyney/English(US)/328764_metadata.json
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Lyney/English(US)/329151_audio.wav
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Lyney/English(US)/329151_metadata.json
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Lyney/English(US)/329586_audio.wav
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Lyney/English(US)/329586_metadata.json
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Lyney/English(US)/330348_audio.wav
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Lyney/English(US)/33051_metadata.json
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Lyney/English(US)/331001_audio.wav
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Lyney/English(US)/331794_audio.wav
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Lyney/English(US)/331794_metadata.json
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Lyney/English(US)/332033_audio.wav
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"speaker": "Lyney",
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Lyney/English(US)/332057_audio.wav
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ADDED
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|
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