AquaV commited on
Commit
68ceccc
1 Parent(s): 6d21a09

8f4aa850add7528789e5539e36b633cbe517ec9df8072bbe2cfe622e7edaf225

Browse files
Files changed (50) hide show
  1. Colter/English(US)/368328_audio.wav +3 -0
  2. Colter/English(US)/368328_metadata.json +12 -0
  3. Colter/English(US)/368403_audio.wav +3 -0
  4. Colter/English(US)/368403_metadata.json +12 -0
  5. Colter/English(US)/387716_audio.wav +3 -0
  6. Colter/English(US)/387716_metadata.json +12 -0
  7. Colter/English(US)/397239_audio.wav +3 -0
  8. Colter/English(US)/397239_metadata.json +12 -0
  9. Colter/English(US)/398157_audio.wav +3 -0
  10. Colter/English(US)/398157_metadata.json +12 -0
  11. Colter/English(US)/401128_audio.wav +3 -0
  12. Colter/English(US)/401128_metadata.json +12 -0
  13. Colter/English(US)/40297_audio.wav +3 -0
  14. Colter/English(US)/40297_metadata.json +12 -0
  15. Colter/English(US)/407461_audio.wav +3 -0
  16. Colter/English(US)/407461_metadata.json +12 -0
  17. Colter/English(US)/52651_audio.wav +3 -0
  18. Colter/English(US)/52651_metadata.json +12 -0
  19. Colter/English(US)/54569_audio.wav +3 -0
  20. Colter/English(US)/54569_metadata.json +12 -0
  21. Colter/English(US)/56209_audio.wav +3 -0
  22. Colter/English(US)/56209_metadata.json +12 -0
  23. Colter/English(US)/59462_audio.wav +3 -0
  24. Colter/English(US)/59462_metadata.json +12 -0
  25. Colter/English(US)/60959_audio.wav +3 -0
  26. Colter/English(US)/60959_metadata.json +12 -0
  27. Colter/English(US)/62053_audio.wav +3 -0
  28. Colter/English(US)/62053_metadata.json +12 -0
  29. Colter/English(US)/67263_audio.wav +3 -0
  30. Colter/English(US)/67263_metadata.json +12 -0
  31. Colter/English(US)/73430_audio.wav +3 -0
  32. Colter/English(US)/73430_metadata.json +12 -0
  33. Colter/English(US)/75179_audio.wav +3 -0
  34. Colter/English(US)/75179_metadata.json +12 -0
  35. Colter/English(US)/86735_audio.wav +3 -0
  36. Colter/English(US)/86735_metadata.json +12 -0
  37. Colter/English(US)/88604_audio.wav +3 -0
  38. Colter/English(US)/88604_metadata.json +12 -0
  39. Colter/English(US)/9193_audio.wav +3 -0
  40. Colter/English(US)/9193_metadata.json +12 -0
  41. Colter/English(US)/93832_audio.wav +3 -0
  42. Colter/English(US)/93832_metadata.json +12 -0
  43. Colter/English(US)/94800_audio.wav +3 -0
  44. Colter/English(US)/94800_metadata.json +12 -0
  45. Colter/Japanese/100632_audio.wav +3 -0
  46. Colter/Japanese/100632_metadata.json +12 -0
  47. Colter/Japanese/107007_audio.wav +3 -0
  48. Colter/Japanese/107007_metadata.json +12 -0
  49. Colter/Japanese/109616_audio.wav +3 -0
  50. Colter/Japanese/109616_metadata.json +12 -0
Colter/English(US)/368328_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:0c9d20f22d7087b611d90184dcf688319ff0d27a50463a803835348904ef8730
3
+ size 774188
Colter/English(US)/368328_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "e4151e4045af2a6d.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Hahaha, that's right! I've finally finished serving my time. Gotta say, turns out I was a lot tougher than I thought!",
7
+ "language": "English(US)",
8
+ "speaker": "Colter",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_npc\\vo_NVLQ001_4_colter_02.wem"
12
+ }
Colter/English(US)/368403_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:54ef67ba3c79b9faa13ea76d88266229e3409313310cac4ed3276e4535e420c9
3
+ size 725548
Colter/English(US)/368403_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "e420c2c52bb4c288.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "But I... I saw it all, with my own eyes! And then I had to watch it all die, little by little!",
7
+ "language": "English(US)",
8
+ "speaker": "Colter",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_npc\\vo_NVLQ003_1_colter_13.wem"
12
+ }
Colter/English(US)/387716_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:cd43abefe62c462ebba0dba126383b0e188a3d39ff7fa9877053648746b77acd
3
+ size 893740
Colter/English(US)/387716_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "f010c809fbf2a14a.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Melus and I must have traveled this way hundreds of times. When we were tired, we would lay down for a while on the grass, and when we were hungry, we'd catch a fish or two.",
7
+ "language": "English(US)",
8
+ "speaker": "Colter",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_npc\\vo_NVLQ001_6_colter_03.wem"
12
+ }
Colter/English(US)/397239_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:adec449ed3cb365c131acb228321307d21a1351b0610d35c8a81c7499a2ca6e4
3
+ size 251052
Colter/English(US)/397239_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "f60a108c334536bb.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "And it was all because of you, Navia.",
7
+ "language": "English(US)",
8
+ "speaker": "Colter",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_npc\\vo_NVLQ003_1_colter_14.wem"
12
+ }
Colter/English(US)/398157_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:9abbb77f748bfceceeacc68937d74dfeb395d18a64dc9d7ad373da2357d81217
3
+ size 668204
Colter/English(US)/398157_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "f6a07978f0158f00.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Haha, Boss has got a point. Going on a trip with friends is always better than staying cooped up at home.",
7
+ "language": "English(US)",
8
+ "speaker": "Colter",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_npc\\vo_NVLQ002_2_colter_02.wem"
12
+ }
Colter/English(US)/401128_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:d8c94aed03b4ff14376a93d593525bf5374f4bcb0211d4555b897ba43645b5ef
3
+ size 1052332
Colter/English(US)/401128_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "f8753291e99ae209.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Yeah, but to them, even taking a side was betrayal enough. They felt like their voices could no longer be heard once their sole mediator had gone over to the other side.",
7
+ "language": "English(US)",
8
+ "speaker": "Colter",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_npc\\vo_NVLQ001_5_colter_14.wem"
12
+ }
Colter/English(US)/40297_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:d70c4a7107f186daa7d65898f77414605201cc6505b23c9ab9e8666e40ccc052
3
+ size 427436
Colter/English(US)/40297_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "18da736006326bcb.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "I see... Is that why you have to always stay on the road?",
7
+ "language": "English(US)",
8
+ "speaker": "Colter",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_npc\\vo_NVLQ001_8_colter_03a_1.wem"
12
+ }
Colter/English(US)/407461_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:1fa28c9246a047e93390d464613816e0052d1d4f417c35f541b947356915b4c8
3
+ size 826156
Colter/English(US)/407461_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "fc688e81d5c72a39.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "It's unconscionable to have received all that, and yet still plot to kidnap and dissolve you for his insane research.",
7
+ "language": "English(US)",
8
+ "speaker": "Colter",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_npc\\vo_NVLQ001_5_colter_03.wem"
12
+ }
Colter/English(US)/52651_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:94000b1449be663c6329aa3fa78bb92c979f7bf1e37c414d63e134434c42ae83
3
+ size 1009324
Colter/English(US)/52651_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "208242a3acf8b5c4.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Did you know? Down there in that blasted Fortress, I spent a long time thinking about what happened, and resolving to apologize to Melus as soon as I got out.",
7
+ "language": "English(US)",
8
+ "speaker": "Colter",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_npc\\vo_NVLQ003_1_colter_17.wem"
12
+ }
Colter/English(US)/54569_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:5617c8151a7c7ab0b0f812b360559cd55fc6d824d113fbc5141171fe0fd15b01
3
+ size 507180
Colter/English(US)/54569_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "21ac2eb5577ab3e6.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Only someone as clueless about the past as you would ask such a foolish question.",
7
+ "language": "English(US)",
8
+ "speaker": "Colter",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_npc\\vo_NVLQ003_1_colter_11.wem"
12
+ }
Colter/English(US)/56209_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:3cc7eccea86d99067de55da82e5c98e55b18ffaed90499caf963d9d3348e13e6
3
+ size 817324
Colter/English(US)/56209_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "22a86c7d57fe4eab.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "And that's because... Out of the entire Spina di Rosula, I only hate you! Only you, Navia!",
7
+ "language": "English(US)",
8
+ "speaker": "Colter",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_npc\\vo_NVLQ003_1_colter_07.wem"
12
+ }
Colter/English(US)/59462_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:648d03d17e4eec04f7a0d99d07151afd39136bae0c7f166c773fd516a9ca25e7
3
+ size 677420
Colter/English(US)/59462_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "24b2fc3cdb96abde.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Boss's baking skills have always been famous. Everyone in the Spina knows how exceptionally talented she is.",
7
+ "language": "English(US)",
8
+ "speaker": "Colter",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_npc\\vo_NVLQ001_8_colter_01.wem"
12
+ }
Colter/English(US)/60959_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:13a9c9d425f24d569f70162e94845cb85c501173c995354059f5b8c0e107be68
3
+ size 610732
Colter/English(US)/60959_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "259e8aa543a54816.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Seems like they've got no interest in sitting down and talking at all. We should have gone straight to the Maison Gardiennage.",
7
+ "language": "English(US)",
8
+ "speaker": "Colter",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_npc\\vo_NVLQ003_1_colter_02.wem"
12
+ }
Colter/English(US)/62053_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:8cba42487c191ea5e3aa1f24602a89c71b38dc57886c4137f803cf07c0665cb3
3
+ size 828844
Colter/English(US)/62053_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "2650b4475a5f7484.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "I support Boss' decision as well. The concept of \"an eye for an eye\" is a primitive practice that has no place in today's Spina di Rosula.",
7
+ "language": "English(US)",
8
+ "speaker": "Colter",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_npc\\vo_NVLQ002_3_colter_03.wem"
12
+ }
Colter/English(US)/67263_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:8d3dd91f14eca1eaf8a1c1925f4fbe1d6e718fe971f49797c0a5e379de4067b6
3
+ size 853164
Colter/English(US)/67263_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "2993a46a0ade2820.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Oh, nice to meet you! I don't recall Navia ever generously complimenting anyone like that before, so you must be pretty amazing to get that from her!",
7
+ "language": "English(US)",
8
+ "speaker": "Colter",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_npc\\vo_NVLQ001_4_colter_07.wem"
12
+ }
Colter/English(US)/73430_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:b9e551597340e72687a8d21a2beb8151edaab5948866f82a081e0f018154750c
3
+ size 534572
Colter/English(US)/73430_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "2d5f0d1ec17f6bd8.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Hahaha, was it that obvious? I just thought you would be a great fit, that's all.",
7
+ "language": "English(US)",
8
+ "speaker": "Colter",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_npc\\vo_NVLQ001_8_colter_03b_1.wem"
12
+ }
Colter/English(US)/75179_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:23c485ac9b1ebd62367758f37217e31943eac6997ab9d1dee6c9add6b104be9e
3
+ size 98988
Colter/English(US)/75179_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "2e71d545c3f3fc4a.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "A\u2014Alright!",
7
+ "language": "English(US)",
8
+ "speaker": "Colter",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_npc\\vo_NVLQ002_2_colter_04.wem"
12
+ }
Colter/English(US)/86735_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:e29e8b029c4ba4ef6df8d61615b8dce92bc4bb1190579635063982ab395232c6
3
+ size 1067564
Colter/English(US)/86735_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "3599ee6054554d45.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "But Mr. Callas believed that an opportunity to collaborate with the Court of Fontaine and the Fontaine Research Institute was hard to come by, and would allow us to build many valuable relationships.",
7
+ "language": "English(US)",
8
+ "speaker": "Colter",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_npc\\vo_NVLQ001_5_colter_07.wem"
12
+ }
Colter/English(US)/88604_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:eab35abeb5c4c5a3fa006b74cfa75bd375638f73fd6264ff4715295d8448f48a
3
+ size 569388
Colter/English(US)/88604_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "36c5e8f1ae353be1.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "But it was like you were glued at the hip to that pesky Traveler. You never gave me a chance to make my move...",
7
+ "language": "English(US)",
8
+ "speaker": "Colter",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_npc\\vo_NVLQ003_1_colter_09.wem"
12
+ }
Colter/English(US)/9193_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:3199a195abdf9c779fcd8014f9434d39d49b6ed078e2933c1a7ec9df540837a9
3
+ size 977068
Colter/English(US)/9193_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "0597a0eedc16fcd7.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Back then, because of that aquabus, we had a huge fallout. I was convinced that all he cared about was loyalty, and that he had completely lost his capacity for critical thinking.",
7
+ "language": "English(US)",
8
+ "speaker": "Colter",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_npc\\vo_NVLQ003_1_colter_18.wem"
12
+ }
Colter/English(US)/93832_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:07210bcd22db501a31298eb038b6d9f4fedb1d8126504166900569a4d6bda973
3
+ size 1151148
Colter/English(US)/93832_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "39f3c272018cbbbf.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "All of this... It's unbelievable... I can't believe that those stories were real, it all really happened. Has the world gone mad?",
7
+ "language": "English(US)",
8
+ "speaker": "Colter",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_npc\\vo_NVLQ001_5_colter_01.wem"
12
+ }
Colter/English(US)/94800_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:f61e4fc95657733b13fac2c9c05b2d2b06059310f8427938a017ac6b28b19e6f
3
+ size 273836
Colter/English(US)/94800_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "3a8da8bbabe69cec.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "O\u2014Oh, of course, that's fine by me.",
7
+ "language": "English(US)",
8
+ "speaker": "Colter",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_npc\\vo_NVLQ001_5_colter_19.wem"
12
+ }
Colter/Japanese/100632_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:ebbc14d1417e026afcce036476140892956bacc3872f1b482f70980bff9cab05
3
+ size 668588
Colter/Japanese/100632_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "3e26aa7d7e44d32c.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "\u3042\u3044\u3064\u307e\u3067\u304c\u304a\u524d\u306e\u305b\u3044\u3067\u6b7b\u3093\u3060\u3093\u3060\uff01\u307e\u305f\u304a\u524d\u3060\u2026\u30ca\u30f4\u30a3\u30a2\uff01",
7
+ "language": "Japanese",
8
+ "speaker": "Colter",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_npc\\vo_NVLQ003_1_colter_20.wem"
12
+ }
Colter/Japanese/107007_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:70be2991fdefa66fceefe0cb9ea3e2c9b0bde19378787c9aa5c48ba8c8278188
3
+ size 1463084
Colter/Japanese/107007_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "4219c66d6a70ae1c.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "\u30af\u30ec\u30e1\u30f3\u30bf\u30a4\u30f3\u3055\u3093\u306f\u304a\u524d\u306e\u305b\u3044\u3067\u6b7b\u3093\u3060\u3002\u30ab\u30fc\u30ec\u30b9\u3055\u3093\u304c\u6b7b\u3093\u3060\u306e\u3082\u304a\u524d\u306e\u305b\u3044\u3060\u3002\u30de\u30eb\u30b7\u30e9\u30c3\u30af\u3068\u30b7\u30eb\u30f4\u30a1\u3082\u3001\u304a\u524d\u306e\u305b\u3044\u3067\u6b7b\u3093\u3060\u3093\u3060\u3002\u305d\u308c\u4ee5\u5916\u306b\u3082\u3042\u308c\u3060\u3051\u306e\u4eba\u9593\u304c\u3001\u304a\u524d\u306e\u305b\u3044\u3067\u6b7b\u3093\u3060\uff01",
7
+ "language": "Japanese",
8
+ "speaker": "Colter",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_npc\\vo_NVLQ003_1_colter_15.wem"
12
+ }
Colter/Japanese/109616_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:4c8f817c61e5782dc25f74efcf12fb60fc1489f52f767bf0292d5761ee8b3897
3
+ size 606764
Colter/Japanese/109616_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "43b674dd75eb15a7.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "\u305d\u308c\u3082\u307e\u305f\u3001\u4e00\u90e8\u306e\u3084\u3064\u3089\u304c\u30ab\u30fc\u30ec\u30b9\u3055\u3093\u3092\u5c0a\u656c\u3057\u3064\u3064\u6068\u3093\u3060\u7406\u7531\u3067\u3082\u3042\u308b\u3051\u3069\u306a\u3002",
7
+ "language": "Japanese",
8
+ "speaker": "Colter",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_npc\\vo_NVLQ002_4_colter_01.wem"
12
+ }