15954ff05b760883184b66075ed488f4cc1e3a5920176a68e4ccc2a9ecc23b68
Browse files- Baiwen/English(US)/342964_audio.wav +3 -0
- Baiwen/English(US)/342964_metadata.json +12 -0
- Baiwen/English(US)/352443_audio.wav +3 -0
- Baiwen/English(US)/352443_metadata.json +12 -0
- Baiwen/English(US)/359526_audio.wav +3 -0
- Baiwen/English(US)/359526_metadata.json +12 -0
- Baiwen/English(US)/359742_audio.wav +3 -0
- Baiwen/English(US)/359742_metadata.json +12 -0
- Baiwen/English(US)/361361_audio.wav +3 -0
- Baiwen/English(US)/361361_metadata.json +12 -0
- Baiwen/English(US)/365205_audio.wav +3 -0
- Baiwen/English(US)/365205_metadata.json +12 -0
- Baiwen/English(US)/375542_audio.wav +3 -0
- Baiwen/English(US)/375542_metadata.json +12 -0
- Baiwen/English(US)/378981_audio.wav +3 -0
- Baiwen/English(US)/378981_metadata.json +12 -0
- Baiwen/English(US)/38092_audio.wav +3 -0
- Baiwen/English(US)/38092_metadata.json +12 -0
- Baiwen/English(US)/386308_audio.wav +3 -0
- Baiwen/English(US)/386308_metadata.json +12 -0
- Baiwen/English(US)/40178_audio.wav +3 -0
- Baiwen/English(US)/40178_metadata.json +12 -0
- Baiwen/English(US)/403520_audio.wav +3 -0
- Baiwen/English(US)/403520_metadata.json +12 -0
- Baiwen/English(US)/405591_audio.wav +3 -0
- Baiwen/English(US)/405591_metadata.json +12 -0
- Baiwen/English(US)/406028_audio.wav +3 -0
- Baiwen/English(US)/406028_metadata.json +12 -0
- Baiwen/English(US)/407116_audio.wav +3 -0
- Baiwen/English(US)/407116_metadata.json +12 -0
- Baiwen/English(US)/45412_audio.wav +3 -0
- Baiwen/English(US)/45412_metadata.json +12 -0
- Baiwen/English(US)/6596_audio.wav +3 -0
- Baiwen/English(US)/6596_metadata.json +12 -0
- Baiwen/English(US)/68046_audio.wav +3 -0
- Baiwen/English(US)/68046_metadata.json +12 -0
- Baiwen/English(US)/68350_audio.wav +3 -0
- Baiwen/English(US)/68350_metadata.json +12 -0
- Baiwen/English(US)/75263_audio.wav +3 -0
- Baiwen/English(US)/75263_metadata.json +12 -0
- Baiwen/English(US)/75497_audio.wav +3 -0
- Baiwen/English(US)/75497_metadata.json +12 -0
- Baiwen/English(US)/77833_audio.wav +3 -0
- Baiwen/English(US)/77833_metadata.json +12 -0
- Baiwen/English(US)/79777_audio.wav +3 -0
- Baiwen/English(US)/79777_metadata.json +12 -0
- Baiwen/English(US)/82541_audio.wav +3 -0
- Baiwen/English(US)/82541_metadata.json +12 -0
- Baiwen/English(US)/89868_audio.wav +3 -0
- Baiwen/English(US)/89868_metadata.json +12 -0
Baiwen/English(US)/342964_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:64668f674c4feeaf148e71812675fa347e1ac5b043c3f0979116429bd324b58d
|
3 |
+
size 388268
|
Baiwen/English(US)/342964_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "d4679dd61d27efe8.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "Lady Ningguang also welcomes the two of you to join, if you're interested.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Baiwen",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_EQ\\VO_NPC\\vo_DPEQ002_2_baiwen_07.wem"
|
12 |
+
}
|
Baiwen/English(US)/352443_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:4223ef510138e9841c51c2442117de94898c9b1bdc65b387a04562d491b8d03f
|
3 |
+
size 1060396
|
Baiwen/English(US)/352443_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "da443cface411812.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "It has been several days since Ganyu left for Jueyun Karst. She's the General Secretary of the Liyue Qixing. We've only taken over her responsibilities until she gets back...",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Baiwen",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_LQ\\VO_npc\\vo_GYLQ001_1_baiwen_03.wem"
|
12 |
+
}
|
Baiwen/English(US)/359526_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:6eb5eefa7e415871b5b395845d32f0a9a1e928216b7d3220aea389d2aa1f6c55
|
3 |
+
size 466220
|
Baiwen/English(US)/359526_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "deada78a137c46d7.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "Before we find some suitable Plaustrite, we build the Jade Chamber's keel at ground level.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Baiwen",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_LQ\\VO_npc\\vo_SHLQ003_1_baiwen_03.wem"
|
12 |
+
}
|
Baiwen/English(US)/359742_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:c26bf47b68a896fdc5703f9118fc4726466f97d6680044755680471e713cf076
|
3 |
+
size 199084
|
Baiwen/English(US)/359742_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "ded4610c7ba69ee4.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "Huh. You're...",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Baiwen",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_LQ\\VO_npc\\vo_GYLQ001_1_baiwen_01.wem"
|
12 |
+
}
|
Baiwen/English(US)/361361_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:a76ab7094421a9c4167b9554fe021fd4030d7cd89c6211cae7456a3572637ed6
|
3 |
+
size 154028
|
Baiwen/English(US)/361361_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "dfd7939bbdfe44f1.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "That's because it's not finished.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Baiwen",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_LQ\\VO_npc\\vo_SHLQ003_1_baiwen_01.wem"
|
12 |
+
}
|
Baiwen/English(US)/365205_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:bb87a47bf5a63756ae7892d44700043eb326884e177eb84e870050a1179b4fc3
|
3 |
+
size 723244
|
Baiwen/English(US)/365205_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "e2315e2cbbfdd038.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "There you have it, the evidence speaks for itself. It's no wonder Lady Ningguang was so concerned with the security of this area.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Baiwen",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_freetalk\\VO_NPC\\vo_dialog_WYLQ003_baiwen_01.wem"
|
12 |
+
}
|
Baiwen/English(US)/375542_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:55e66797ef95f8d4efe11d6b4e82b99641e64d308542bec5054e173661e5605b
|
3 |
+
size 747436
|
Baiwen/English(US)/375542_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "e880f95705520b60.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "Ah, so you're the ones behind this. No wonder. The rarest talent turns in the rarest Plaustrite specimen.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Baiwen",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_LQ\\VO_npc\\vo_SHLQ002_12_baiwen_03.wem"
|
12 |
+
}
|
Baiwen/English(US)/378981_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:8aee15ff86a2a290ff13c35231beaa90dafaf929da4e6ecda47885aec7a3f4d2
|
3 |
+
size 513964
|
Baiwen/English(US)/378981_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "eab7428fe273cc09.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "Captain Beidou has some business to attend to. She will join later. Please come with me for now.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Baiwen",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_LQ\\VO_npc\\vo_SHLQ004_1_baiwen_06.wem"
|
12 |
+
}
|
Baiwen/English(US)/38092_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:50f2dde596cee80ea4ac0129f8c569e042b7b96d346aedbf6764b27a67a7222a
|
3 |
+
size 956076
|
Baiwen/English(US)/38092_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "1772076891ad97c3.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "The construction work has only been able to progress this rapidly thanks to the Plaustrite provided by you. Lady Ningguang is most grateful and looks forward to seeing more of your work.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Baiwen",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_LQ\\VO_npc\\vo_SHLQ003_1_baiwen_07.wem"
|
12 |
+
}
|
Baiwen/English(US)/386308_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:d874ab24939faad8796a5e444675c33a058766094238b36296422cea1ed88d69
|
3 |
+
size 328108
|
Baiwen/English(US)/386308_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "ef3165e19cdb5b7d.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "Of course! We'll do it right away!",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Baiwen",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_LQ\\VO_npc\\vo_GYLQ003_3_baiwen_04.wem"
|
12 |
+
}
|
Baiwen/English(US)/40178_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:3941d6d28b6b598e34fd140bee338e9d1aa42e65faae57da3d3b31c82040a6ef
|
3 |
+
size 1127468
|
Baiwen/English(US)/40178_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "18c7090c3d4f4e6c.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "Thank you, this will be a great help. I will inform Lady Ningguang about the situation. Once it's resolved, please come and find me again at Yujing Terrace and let me know.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Baiwen",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_EQ\\VO_NPC\\vo_EQHDJ201_6_baiwen_06.wem"
|
12 |
+
}
|
Baiwen/English(US)/403520_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:f4d44bb845cc4f63839a045d342009bb72f1804ad4d4eb32f67c84ce2045c71d
|
3 |
+
size 502572
|
Baiwen/English(US)/403520_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "f9fd071e0c854033.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "But I have to correct you on one point. It's not \"helper.\" It's \"secretary.\"",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Baiwen",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_LQ\\VO_npc\\vo_SHLQ002_12_baiwen_04.wem"
|
12 |
+
}
|
Baiwen/English(US)/405591_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:cbf79609b69bdc21e809a0152b09d78233b8c967daf737659245de73195388ca
|
3 |
+
size 403116
|
Baiwen/English(US)/405591_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "fb3d626d2874b215.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "All three of you found them together? Okay, I see.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Baiwen",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_LQ\\VO_npc\\vo_SHLQ004_1_baiwen_02.wem"
|
12 |
+
}
|
Baiwen/English(US)/406028_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:07f78a3a7c9d3e54a9bb5036751ad2ff6cf6f6a40fc0d0d77dd426e6d509c78d
|
3 |
+
size 798124
|
Baiwen/English(US)/406028_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "fb84fb247e758ce9.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "I'm afraid it's not very likely... Ever since we met Ms. Ganyu, she's been nothing but the most conscientious person in all of Liyue.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Baiwen",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_LQ\\VO_npc\\vo_GYLQ001_1_baiwen_04.wem"
|
12 |
+
}
|
Baiwen/English(US)/407116_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:08fabc806ae8c8fed25f76dcbe64d96cfc6e60069f328a1163db73b5a0f9b9d5
|
3 |
+
size 785708
|
Baiwen/English(US)/407116_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "fc30767ed2c7b18f.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "#I hereby announce that the winners of this material procurement contest are {NICKNAME}, Yun Jin, and Beidou!",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Baiwen",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_LQ\\VO_npc\\vo_SHLQ004_1_baiwen_04.wem"
|
12 |
+
}
|
Baiwen/English(US)/45412_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:fe7d07b20bdb30e5cf8ca087eb7b0521f67dd559f7d36f1bc518ac23c2448296
|
3 |
+
size 1031980
|
Baiwen/English(US)/45412_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "1c01f37a3f12befd.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "The remainder of the construction work is then carried out at that altitude. Once everything is ready, we release the iron tethers and allow the Jade Chamber to rise to its target altitude.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Baiwen",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_LQ\\VO_npc\\vo_SHLQ003_1_baiwen_05.wem"
|
12 |
+
}
|
Baiwen/English(US)/6596_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:f1f71ccb8b89e55eba1fa705739a486693dc780a21961d96a3c28219b8feddf4
|
3 |
+
size 681004
|
Baiwen/English(US)/6596_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "04072df0a7b506f5.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "Given the enormous scale of the Jade Chamber, we split the construction work into two phases to make sure the structure remains balanced.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Baiwen",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_LQ\\VO_npc\\vo_SHLQ003_2_baiwen_02.wem"
|
12 |
+
}
|
Baiwen/English(US)/68046_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:5b59620955983738a31cf0ffcf99ece9e8734c59188b25434b0de5550d6033d7
|
3 |
+
size 1514156
|
Baiwen/English(US)/68046_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "2a12b7cc9e55f429.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "She also understands that in revealing the truth through your exclusive news, you have offended some interested parties that have been pulling strings behind the scenes \u2014 and that is why you have been sent on an international reporting trip to cover the Genius Invokation TCG events.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Baiwen",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_EQ\\VO_NPC\\vo_DPEQ002_2_baiwen_06.wem"
|
12 |
+
}
|
Baiwen/English(US)/68350_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:7d5b8b7c809736f1ec1ff2d59e4b00da9a7c12c048c739e00cdb6fa68758d5d4
|
3 |
+
size 659372
|
Baiwen/English(US)/68350_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "2a4004fb2da2d43a.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "But I'm worried that if we don't act right away, we may miss the window of opportunity to take appropriate action...",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Baiwen",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_EQ\\VO_NPC\\vo_EQHDJ201_6_baiwen_04.wem"
|
12 |
+
}
|
Baiwen/English(US)/75263_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:fe7d07b20bdb30e5cf8ca087eb7b0521f67dd559f7d36f1bc518ac23c2448296
|
3 |
+
size 1031980
|
Baiwen/English(US)/75263_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "2e806008216a3806.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "The remainder of the construction work is then carried out at that altitude. Once everything is ready, we release the iron tethers and allow the Jade Chamber to rise to its target altitude.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Baiwen",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_LQ\\VO_npc\\vo_SHLQ003_2_baiwen_05.wem"
|
12 |
+
}
|
Baiwen/English(US)/75497_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:1dc7ab99bc3f22404e00a8f0863b9493ebcfcb2ed93f1707dd1c2d5d0a3f6063
|
3 |
+
size 339756
|
Baiwen/English(US)/75497_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "2ea2dbde4bbb7a23.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "Very well. Please, Mademoiselle Charlotte, follow me.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Baiwen",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_EQ\\VO_NPC\\vo_DPEQ002_2_baiwen_08.wem"
|
12 |
+
}
|
Baiwen/English(US)/77833_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:e636c1c89be820771f31eed5c930903b4bdc5c6be474e7be6207a69b9c40c0fb
|
3 |
+
size 423468
|
Baiwen/English(US)/77833_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "301fb7f9b4a4b84e.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "We've been praying day and night for you to return and take over your duties again.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Baiwen",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_LQ\\VO_npc\\vo_GYLQ003_3_baiwen_03.wem"
|
12 |
+
}
|
Baiwen/English(US)/79777_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:31e588cd0016dceb3d86372660580d75a94e96ed938739e20013bf241dc61c87
|
3 |
+
size 402220
|
Baiwen/English(US)/79777_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "3149ac0b5f26c3f0.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "Baishi, are you okay? Did you fall asleep standing up?",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Baiwen",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_LQ\\VO_npc\\vo_GYLQ003_3_baiwen_01.wem"
|
12 |
+
}
|
Baiwen/English(US)/82541_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:99a5ec98ecb4766bcf3b1727470acc0125a10fd856ad28754060225483ad7bc3
|
3 |
+
size 518572
|
Baiwen/English(US)/82541_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "32f856fc8ae5b8ff.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "Now, please excuse me. As you can see, there is still a lot of work to do on the building site.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Baiwen",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_LQ\\VO_npc\\vo_SHLQ002_12_baiwen_08.wem"
|
12 |
+
}
|
Baiwen/English(US)/89868_audio.wav
ADDED
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
1 |
+
version https://git-lfs.github.com/spec/v1
|
2 |
+
oid sha256:e524c5676fb6876cafbb0b35e3074eef147492bc648c755c1df80af04281be8d
|
3 |
+
size 946732
|
Baiwen/English(US)/89868_metadata.json
ADDED
@@ -0,0 +1,12 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
{
|
2 |
+
"audio": {
|
3 |
+
"path": "37855936216b741c.wav",
|
4 |
+
"sampling_rate": 48000
|
5 |
+
},
|
6 |
+
"transcription": "As a side note, Lady Ningguang has rented some dwellings in the nearby area to serve as accommodations for the contestants. If you need a place to rest, you are welcome to stay there.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Baiwen",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_LQ\\VO_npc\\vo_SHLQ002_12_baiwen_07.wem"
|
12 |
+
}
|