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Browse files- Nahida/English(US)/304859_audio.wav +3 -0
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- Nahida/English(US)/306487_audio.wav +3 -0
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- Nahida/English(US)/308472_audio.wav +3 -0
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- Nahida/English(US)/308488_audio.wav +3 -0
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- Nahida/English(US)/308712_audio.wav +3 -0
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- Nahida/English(US)/309072_audio.wav +3 -0
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- Nahida/English(US)/30924_audio.wav +3 -0
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- Nahida/English(US)/309254_audio.wav +3 -0
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- Nahida/English(US)/310611_audio.wav +3 -0
- Nahida/English(US)/310611_metadata.json +12 -0
Nahida/English(US)/304859_audio.wav
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Nahida/English(US)/304859_metadata.json
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"transcription": "Okay.",
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"language": "English(US)",
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"speaker": "Nahida",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Nahida/English(US)/305605_audio.wav
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version https://git-lfs.github.com/spec/v1
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Nahida/English(US)/305605_metadata.json
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"transcription": "Hehe, alright. I suppose going out into the world will help my confidence grow.",
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"language": "English(US)",
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"speaker": "Nahida",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_nahida\\vo_NHDLQ003_6_nahida_10.wem"
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Nahida/English(US)/305744_audio.wav
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version https://git-lfs.github.com/spec/v1
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Nahida/English(US)/305744_metadata.json
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"transcription": "You mentioned that there were other survivors besides yourself. Where are they? Maybe they'll remember.",
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"language": "English(US)",
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"speaker": "Nahida",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_nahida\\vo_NHDLQ101_3_nahida_13.wem"
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Nahida/English(US)/30606_audio.wav
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version https://git-lfs.github.com/spec/v1
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Nahida/English(US)/30606_metadata.json
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"transcription": "#And sending {NICKNAME} into Irminsul with The Balladeer must have been a further precaution. I knew {M#he}{F#she}'d remember everything.",
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"language": "English(US)",
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"speaker": "Nahida",
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"speaker_type": "TALK_ROLE_NPC",
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Nahida/English(US)/306487_audio.wav
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Nahida/English(US)/306487_metadata.json
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"speaker": "Nahida",
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Nahida/English(US)/306630_audio.wav
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version https://git-lfs.github.com/spec/v1
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Nahida/English(US)/306630_metadata.json
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"transcription": "It seems like I won't need you to answer my last question.",
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"language": "English(US)",
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"speaker": "Nahida",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Nahida/English(US)/306857_audio.wav
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version https://git-lfs.github.com/spec/v1
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Nahida/English(US)/306857_metadata.json
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"transcription": "This is a far cry from folktales that claim meteor showers \"come at certain times\" and \"bless all who witness them.\"",
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"language": "English(US)",
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"speaker": "Nahida",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Nahida/English(US)/307179_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 299820
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Nahida/English(US)/307179_metadata.json
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{
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"audio": {
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"transcription": "I'm done with the parts that needed my involvement to complete.",
|
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"language": "English(US)",
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"speaker": "Nahida",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_nahida\\vo_XMAQ304_4_nahida_01.wem"
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}
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Nahida/English(US)/307713_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 807980
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Nahida/English(US)/307713_metadata.json
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{
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"transcription": "The star began to waver. Instead of staying beside such a sun, wouldn't it be better to return and light up part of the night sky?",
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"language": "English(US)",
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8 |
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"speaker": "Nahida",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_nahida\\vo_XMAQ101_2_nahida_13.wem"
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}
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Nahida/English(US)/307905_audio.wav
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version https://git-lfs.github.com/spec/v1
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Nahida/English(US)/307905_metadata.json
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"audio": {
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"transcription": "Traveler, what do you think that \"final space\" could have been?",
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"language": "English(US)",
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"speaker": "Nahida",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_nahida\\vo_XMAQ013_4_nahida_05.wem"
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}
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Nahida/English(US)/308472_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 1051180
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Nahida/English(US)/308472_metadata.json
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"transcription": "#{NICKNAME} comes from a world beyond Teyvat. That's why there's no information about {M#him}{F#her} in Irminsul, and it also explains why any changes to Irminsul wouldn't affect {M#him}{F#her}.",
|
7 |
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"language": "English(US)",
|
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"speaker": "Nahida",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_nahida\\vo_LLZAQ003_2_nahida_10a.wem"
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}
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Nahida/English(US)/308488_audio.wav
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Nahida/English(US)/308488_metadata.json
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"transcription": "This should be our final stop. Setaria is always thinking of this restaurant when she's working at the Akademiya, so she always comes by whenever she's out in the city.",
|
7 |
+
"language": "English(US)",
|
8 |
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"speaker": "Nahida",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_nahida\\vo_XMAQ101_5_nahida_01.wem"
|
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}
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Nahida/English(US)/308712_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 248492
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Nahida/English(US)/308712_metadata.json
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{
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"audio": {
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"path": "bf2693360aecbfd2.wav",
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"sampling_rate": 48000
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},
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"transcription": "Have you two ever seen anything like this before?",
|
7 |
+
"language": "English(US)",
|
8 |
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"speaker": "Nahida",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
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