AquaV commited on
Commit
3f2af24
1 Parent(s): 33ba0d0

d6751366114b0b176391881c14db8532e098732e94179e58fca380b72e15f08a

Browse files
Files changed (50) hide show
  1. Lyney/English(US)/245562_audio.wav +3 -0
  2. Lyney/English(US)/245562_metadata.json +12 -0
  3. Lyney/English(US)/245600_audio.wav +3 -0
  4. Lyney/English(US)/245600_metadata.json +12 -0
  5. Lyney/English(US)/245904_audio.wav +3 -0
  6. Lyney/English(US)/245904_metadata.json +12 -0
  7. Lyney/English(US)/246543_audio.wav +3 -0
  8. Lyney/English(US)/246543_metadata.json +12 -0
  9. Lyney/English(US)/247131_audio.wav +3 -0
  10. Lyney/English(US)/247131_metadata.json +12 -0
  11. Lyney/English(US)/248247_audio.wav +3 -0
  12. Lyney/English(US)/248247_metadata.json +12 -0
  13. Lyney/English(US)/248358_audio.wav +3 -0
  14. Lyney/English(US)/248358_metadata.json +12 -0
  15. Lyney/English(US)/248763_audio.wav +3 -0
  16. Lyney/English(US)/248763_metadata.json +12 -0
  17. Lyney/English(US)/249558_audio.wav +3 -0
  18. Lyney/English(US)/249558_metadata.json +12 -0
  19. Lyney/English(US)/249815_audio.wav +3 -0
  20. Lyney/English(US)/249815_metadata.json +12 -0
  21. Lyney/English(US)/250085_audio.wav +3 -0
  22. Lyney/English(US)/250085_metadata.json +12 -0
  23. Lyney/English(US)/250666_audio.wav +3 -0
  24. Lyney/English(US)/250666_metadata.json +12 -0
  25. Lyney/English(US)/251448_audio.wav +3 -0
  26. Lyney/English(US)/251448_metadata.json +12 -0
  27. Lyney/English(US)/251727_audio.wav +3 -0
  28. Lyney/English(US)/251727_metadata.json +12 -0
  29. Lyney/English(US)/252195_audio.wav +3 -0
  30. Lyney/English(US)/252195_metadata.json +12 -0
  31. Lyney/English(US)/252312_audio.wav +3 -0
  32. Lyney/English(US)/252312_metadata.json +12 -0
  33. Lyney/English(US)/253163_audio.wav +3 -0
  34. Lyney/English(US)/253163_metadata.json +12 -0
  35. Lyney/English(US)/253314_audio.wav +3 -0
  36. Lyney/English(US)/253314_metadata.json +12 -0
  37. Lyney/English(US)/253367_audio.wav +3 -0
  38. Lyney/English(US)/253367_metadata.json +12 -0
  39. Lyney/English(US)/254557_audio.wav +3 -0
  40. Lyney/English(US)/254557_metadata.json +12 -0
  41. Lyney/English(US)/254811_audio.wav +3 -0
  42. Lyney/English(US)/254811_metadata.json +12 -0
  43. Lyney/English(US)/255393_audio.wav +3 -0
  44. Lyney/English(US)/255393_metadata.json +12 -0
  45. Lyney/English(US)/255695_audio.wav +3 -0
  46. Lyney/English(US)/255695_metadata.json +12 -0
  47. Lyney/English(US)/256075_audio.wav +3 -0
  48. Lyney/English(US)/256075_metadata.json +12 -0
  49. Lyney/English(US)/256753_audio.wav +3 -0
  50. Lyney/English(US)/256753_metadata.json +12 -0
Lyney/English(US)/245562_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:269ba3cbe83c8081422dd1aaea0d37ed35f97ab02e64d2018574f34544659740
3
+ size 713132
Lyney/English(US)/245562_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "97d8eb693e6e8660.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "I suppose you're right. The truth behind our tricks is going to be important evidence that will be weighed during the trial.",
7
+ "language": "English(US)",
8
+ "speaker": "Lyney",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_AQ\\VO_lyney\\vo_FDAQ002_11_lyney_15.wem"
12
+ }
Lyney/English(US)/245600_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:3e3c849c8bf224b57968901fa1625ad36a095be9b343325ac63f4d8cd2d0a4a8
3
+ size 366124
Lyney/English(US)/245600_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "97de4cafe21c37ee.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "This dish must be right up your alley, Lynette... Huh?",
7
+ "language": "English(US)",
8
+ "speaker": "Lyney",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_EQ\\VO_lyney\\vo_ZFEQ001_5_lyney_06.wem"
12
+ }
Lyney/English(US)/245904_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:b6b39a1da0a4b9615c139ce80ba1a59828185f633c9df3b0467d8f16f76c33a9
3
+ size 605100
Lyney/English(US)/245904_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9810df1e3d30cd98.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "#{NICKNAME}, what say you to meeting here nine days from now? We'll be able to pick up Freminet while we're at it, too.",
7
+ "language": "English(US)",
8
+ "speaker": "Lyney",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_AQ\\VO_lyney\\vo_FDAQ105_5_lyney_16.wem"
12
+ }
Lyney/English(US)/246543_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:c09a872456f733472cdf967bfd355b45e5f65e9234de44a497a7fc77596b5d51
3
+ size 731180
Lyney/English(US)/246543_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "987b30ab693ec24a.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Hehe, as a magician who just rained on your parade, I naturally should shoulder the responsibility of \"saving the show\"...",
7
+ "language": "English(US)",
8
+ "speaker": "Lyney",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_AQ\\VO_lyney\\vo_FDAQ001_5_lyney_04.wem"
12
+ }
Lyney/English(US)/247131_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:d82b9881a917a3e744a525511907b22c136ebd217279ce88a7bbd745b1a1056a
3
+ size 435372
Lyney/English(US)/247131_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "98de6582c6063114.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Back when our parents first died, Lynette and I were left wandering the streets.",
7
+ "language": "English(US)",
8
+ "speaker": "Lyney",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_AQ\\VO_lyney\\vo_FDAQ003_53_lyney_09.wem"
12
+ }
Lyney/English(US)/248247_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:db6e20500698d17f5f5351bbc8de33c09e37396ad6a466c1469f1950cfba4e8b
3
+ size 1197740
Lyney/English(US)/248247_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9987812726095a22.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "\"Father\" used the situation as a pretext to negotiate with two high-ranking officials in the Court of Fontaine. She actually just wants to be able to make concessions on this matter for gains elsewhere, almost like a bargaining chip.",
7
+ "language": "English(US)",
8
+ "speaker": "Lyney",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_AQ\\VO_lyney\\vo_FDAQ102_13_lyney_21.wem"
12
+ }
Lyney/English(US)/248358_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:ac9b46e6eae8f45f2b3ce60015f165f71aa8d36643812eb101141cb9fabe39ff
3
+ size 716588
Lyney/English(US)/248358_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "99976ce97a942b34.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "I understand. Even I'm not sure what happened, so I can only imagine how difficult it is for you to grasp the situation.",
7
+ "language": "English(US)",
8
+ "speaker": "Lyney",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_AQ\\VO_lyney\\vo_FDAQ002_11_lyney_06b_1.wem"
12
+ }
Lyney/English(US)/248763_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:54c2a445039d5ba42034a36934bedc384c244c5ab4a101359030ab84d10609fc
3
+ size 91308
Lyney/English(US)/248763_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "99d81941f93a98f5.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Freminet?",
7
+ "language": "English(US)",
8
+ "speaker": "Lyney",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_lyney\\vo_ARLQ002_2_lyney_15.wem"
12
+ }
Lyney/English(US)/249558_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:691f5c66cee0849a657333bb7146f0684b7fb43468ff3e483c41224320044b13
3
+ size 901548
Lyney/English(US)/249558_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9a5a1ff0d2e7deae.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "It's pretty convenient, but the ride can become a little dull after a while... the scenery is always the same. That's why it's better to travel with friends.",
7
+ "language": "English(US)",
8
+ "speaker": "Lyney",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_AQ\\VO_lyney\\vo_FDAQ001_17_lyney_09.wem"
12
+ }
Lyney/English(US)/249815_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:aae430bb7a43cf44bfde9e251549799a39c6d760576b7cd78fdb3ad7ca1d5243
3
+ size 97580
Lyney/English(US)/249815_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9a85396e070837f7.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "What happened...",
7
+ "language": "English(US)",
8
+ "speaker": "Lyney",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_AQ\\VO_lyney\\vo_FDAQ002_11_lyney_01.wem"
12
+ }
Lyney/English(US)/250085_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:571433dd4f0e968be2800e1887972e383d32993da76d9593ef0b5ea73fc8ae93
3
+ size 1254572
Lyney/English(US)/250085_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9ab06538d08997f4.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "I wouldn't go that far... \"Father\" just has different standards than we do when it comes to what can be sacrificed for an advantage. By the way, I have a suggestion. Why don't we team up?",
7
+ "language": "English(US)",
8
+ "speaker": "Lyney",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_AQ\\VO_lyney\\vo_FDAQ102_13_lyney_23.wem"
12
+ }
Lyney/English(US)/250666_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:820aeadc6e7985cd115494d1fec87b76af880d05cd7695abd856ba6460f64eca
3
+ size 65964
Lyney/English(US)/250666_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9b0b42ad550c57a7.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "#Good night, {NICKNAME}.",
7
+ "language": "English(US)",
8
+ "speaker": "Lyney",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_HS\\VO_lyney\\vo_lyney_mimitomo_night_01.wem"
12
+ }
Lyney/English(US)/251448_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:bdd01a0379e22ba65116f5ba39a4b35eb86c973fdab3401f80293a9fd57819df
3
+ size 605356
Lyney/English(US)/251448_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9b837d8e53ba4313.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "He is a Harbinger, after all... I suppose he's much more resourceful than I initially gave him credit for.",
7
+ "language": "English(US)",
8
+ "speaker": "Lyney",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_AQ\\VO_lyney\\vo_FDAQ105_5_lyney_06.wem"
12
+ }
Lyney/English(US)/251727_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:a17e0b55139f8f1bcbedd91b6c081698970a91bdb6f6af25048fdeca213097fe
3
+ size 1201708
Lyney/English(US)/251727_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9baffd0d2b82a53e.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Wait a minute... What do you need all of those for? You're not on any missions, as far as I'm aware, and you were just going to come eat with us... So what's this all about?",
7
+ "language": "English(US)",
8
+ "speaker": "Lyney",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_lyney\\vo_ARLQ001_5_lyney_09.wem"
12
+ }
Lyney/English(US)/252195_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:e0e5d2b2ff2dbc20720d000c987404899ec97a7d5681ee173fbfe9afd1392ff4
3
+ size 1198636
Lyney/English(US)/252195_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9bfa891866aff293.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "I bet you were torn at first, weren't you? Do you stick to the tried-and-tested formula? Choose Lynette, use her celebrity to get the critics on your side so that you and your investors can line your pockets?",
7
+ "language": "English(US)",
8
+ "speaker": "Lyney",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_COOP\\VO_lyney\\vo_LNTCOP001_1918211_lyney_08.wem"
12
+ }
Lyney/English(US)/252312_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:7d73c4a2d3180bdf416854b318fbfc9e44b6cd507831f25c3a6f5007842c6dd7
3
+ size 1115564
Lyney/English(US)/252312_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9c0d043af3230789.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Precisely. The inner box would descend after the audience member was put inside and be moved along on the trolley, all while the outer box would remain onstage, as if nothing had ever changed.",
7
+ "language": "English(US)",
8
+ "speaker": "Lyney",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_AQ\\VO_lyney\\vo_FDAQ003_18_lyney_05.wem"
12
+ }
Lyney/English(US)/253163_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:bfb3e20c6ed073f1e6a23ca156ea46dd989e6c84d649ee057a24f2532c395252
3
+ size 86572
Lyney/English(US)/253163_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9c8f73c5ae9e331d.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "\"Father\"!",
7
+ "language": "English(US)",
8
+ "speaker": "Lyney",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_AQ\\VO_lyney\\vo_FDAQ307_4_lyney_14.wem"
12
+ }
Lyney/English(US)/253314_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:c286c2b1fbc3eb7f9e01b687d0134b80b2e13ee8b737966c8115db3e3da0e238
3
+ size 763308
Lyney/English(US)/253314_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9ca6314e01783305.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Then... Let's go check on Lynette before Freminet returns. If everything went well, then she should be wrapping up her investigation right about now.",
7
+ "language": "English(US)",
8
+ "speaker": "Lyney",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_AQ\\VO_lyney\\vo_FDAQ106_1_lyney_09.wem"
12
+ }
Lyney/English(US)/253367_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:e0e5de2dfa74e9b50b8ca3e4af54dec6b40aa00631c3ca8a378278020a2565ed
3
+ size 649772
Lyney/English(US)/253367_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9cad699ffe3c410d.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Oho, as expected of the legendary duo. You have my full and undivided attention.",
7
+ "language": "English(US)",
8
+ "speaker": "Lyney",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_AQ\\VO_lyney\\vo_FDAQ105_5_lyney_04.wem"
12
+ }
Lyney/English(US)/254557_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:82f67a8e10743712fafe817d000521989a036dc00acb3ffdb061cb427b044ea6
3
+ size 566316
Lyney/English(US)/254557_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9d6bca6473a352af.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Trust is a beautiful thing. Sadly, I'd forgotten how to trust by then.",
7
+ "language": "English(US)",
8
+ "speaker": "Lyney",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_lyney\\vo_LNLQ003_4_lyney_15.wem"
12
+ }
Lyney/English(US)/254811_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:27b5365f932103ec7d01c7599ffca60ce4c06f2f62835005108b2357a1c7a4a2
3
+ size 113580
Lyney/English(US)/254811_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9d9492c3a2f71e4a.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "...",
7
+ "language": "English(US)",
8
+ "speaker": "Lyney",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_AQ\\VO_lyney\\vo_FDAQ106_8_lyney_01.wem"
12
+ }
Lyney/English(US)/255393_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:c319eef2ee494e619e6ad0fbe444d1972003912a82a01295844eb3663c2dbcbf
3
+ size 636460
Lyney/English(US)/255393_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9df3c9ee8b70e820.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "#Perhaps we could trouble {NICKNAME} to help us take these materials to the Beaumont Workshop and deliver them to the owner there?",
7
+ "language": "English(US)",
8
+ "speaker": "Lyney",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_AQ\\VO_lyney\\vo_FDAQ002_1_lyney_18.wem"
12
+ }
Lyney/English(US)/255695_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:54272140bbeace9a3b1fad7bc38ea6430556f62852ed6e9c112cc98c7638107a
3
+ size 1002412
Lyney/English(US)/255695_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9e20ea9d5b8051c5.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "A lot of people liken magicians to thieves because we both have the ability to make things disappear without the person noticing. But there's an important difference that these people overlook.",
7
+ "language": "English(US)",
8
+ "speaker": "Lyney",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_lyney\\vo_LNLQ001_3_lyney_21.wem"
12
+ }
Lyney/English(US)/256075_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:2c05b3983d066cd97cceaf3cf9bcc36d2efe0dcc972ee2b7e3f1e6c2049eccb5
3
+ size 1999916
Lyney/English(US)/256075_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9e5bb000da105294.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "You think my sister doesn't talk much? Oh, she's probably just not in the right mode. Next time, start by saying \"Activate Chat Mode\" to her. If you're lucky, she might have a great deal of things to say to you. Hmm, and if you're not lucky...? Well, she'll just stare for a while, but hey, at least you'll get to see a different side of her!",
7
+ "language": "English(US)",
8
+ "speaker": "Lyney",
9
+ "speaker_type": "",
10
+ "type": "Fetter",
11
+ "inGameFilename": "VO_friendship\\VO_lyney\\vo_lyney_teammate_lynette_01.wem"
12
+ }
Lyney/English(US)/256753_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:8045c5b7d0d07b0f1efacb872bd52fb3a1426ecee72cce9daadbc19ec3571636
3
+ size 806956
Lyney/English(US)/256753_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9ec9f1ce72ca51e0.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "She helped design a number of our costumes in the past and even sponsored one of our performances. The time has come, it seems, for us to return the favor.",
7
+ "language": "English(US)",
8
+ "speaker": "Lyney",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_lyney\\vo_QZLQ002_10_lyney_02.wem"
12
+ }