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- Bandak/Chinese/11121_audio.wav +3 -0
- Bandak/Chinese/11121_metadata.json +12 -0
- Bandak/Chinese/221040_audio.wav +3 -0
- Bandak/Chinese/221040_metadata.json +12 -0
- Bandak/Chinese/241431_audio.wav +3 -0
- Bandak/Chinese/241431_metadata.json +12 -0
- Bandak/Chinese/289486_audio.wav +3 -0
- Bandak/Chinese/289486_metadata.json +12 -0
- Bandak/Chinese/64800_audio.wav +3 -0
- Bandak/Chinese/64800_metadata.json +12 -0
- Bandak/Chinese/74023_audio.wav +3 -0
- Bandak/Chinese/74023_metadata.json +12 -0
- Bandak/Chinese/95582_audio.wav +3 -0
- Bandak/Chinese/95582_metadata.json +12 -0
- Bandak/English(US)/132534_audio.wav +3 -0
- Bandak/English(US)/132534_metadata.json +12 -0
- Bandak/English(US)/221584_audio.wav +3 -0
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- Bandak/English(US)/280045_audio.wav +3 -0
- Bandak/English(US)/280045_metadata.json +12 -0
- Bandak/English(US)/313717_audio.wav +3 -0
- Bandak/English(US)/313717_metadata.json +12 -0
- Bandak/English(US)/361775_audio.wav +3 -0
- Bandak/English(US)/361775_metadata.json +12 -0
- Bandak/English(US)/38490_audio.wav +3 -0
- Bandak/English(US)/38490_metadata.json +12 -0
- Bandak/English(US)/402432_audio.wav +3 -0
- Bandak/English(US)/402432_metadata.json +12 -0
- Bandak/Japanese/109531_audio.wav +3 -0
- Bandak/Japanese/109531_metadata.json +12 -0
- Bandak/Japanese/130995_audio.wav +3 -0
- Bandak/Japanese/130995_metadata.json +12 -0
- Bandak/Japanese/199971_audio.wav +3 -0
- Bandak/Japanese/199971_metadata.json +12 -0
- Bandak/Japanese/305119_audio.wav +3 -0
- Bandak/Japanese/305119_metadata.json +12 -0
- Bandak/Japanese/313185_audio.wav +3 -0
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- Bandak/Japanese/31654_audio.wav +3 -0
- Bandak/Japanese/31654_metadata.json +12 -0
- Bandak/Japanese/341298_audio.wav +3 -0
- Bandak/Japanese/341298_metadata.json +12 -0
- Bandak/Korean/122265_audio.wav +3 -0
- Bandak/Korean/122265_metadata.json +12 -0
- Bandak/Korean/197216_audio.wav +3 -0
- Bandak/Korean/197216_metadata.json +12 -0
- Bandak/Korean/283527_audio.wav +3 -0
- Bandak/Korean/283527_metadata.json +12 -0
- Bandak/Korean/310181_audio.wav +3 -0
- Bandak/Korean/310181_metadata.json +12 -0
Bandak/Chinese/11121_audio.wav
ADDED
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Bandak/Chinese/11121_metadata.json
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"language": "Chinese",
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Bandak/Chinese/221040_audio.wav
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version https://git-lfs.github.com/spec/v1
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Bandak/Chinese/221040_metadata.json
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"transcription": "\u5c0f\u3001\u5c0f\u5fc3\u8eab\u540e\u2014\u2014",
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"language": "Chinese",
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"speaker": "Bandak",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_npc\\vo_FRZCOP001_1917313_bandak_02.wem"
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Bandak/Chinese/241431_audio.wav
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Bandak/Chinese/241431_metadata.json
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"audio": {
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"sampling_rate": 48000
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"transcription": "\u6551\u2014\u2014\u6551\u547d\u554a\uff01",
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"language": "Chinese",
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"speaker": "Bandak",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_npc\\vo_FRZCOP001_1917312_bandak_01.wem"
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}
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Bandak/Chinese/289486_audio.wav
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version https://git-lfs.github.com/spec/v1
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Bandak/Chinese/289486_metadata.json
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"language": "Chinese",
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"speaker": "Bandak",
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"speaker_type": "TALK_ROLE_NPC",
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"inGameFilename": "VO_COOP\\VO_npc\\vo_FRZCOP001_1917313_bandak_01.wem"
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}
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Bandak/Chinese/64800_audio.wav
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Bandak/Chinese/64800_metadata.json
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"transcription": "\u2014\u2014\u4e3a\u3001\u4e3a\u4ec0\u4e48\u4f1a\u8ffd\u7740\u6211\u4eec\u554a\uff01",
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"language": "Chinese",
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"speaker": "Bandak",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_npc\\vo_FRZCOP001_1917313_bandak_04.wem"
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}
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Bandak/Chinese/74023_audio.wav
ADDED
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Bandak/Chinese/74023_metadata.json
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"audio": {
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"path": "2dbc40fa3f35a086.wav",
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"sampling_rate": 48000
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"transcription": "\u8fd8\u3001\u8fd8\u5728\u8def\u4e0a\uff0c\u8fd9\u4e48\u5927\u7684\u300c\u5e10\u7bf7\u300d\uff0c\u6211\u4eec\u4e5f\u662f\u5934\u4e00\u6b21\u8fd0\u2026",
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"language": "Chinese",
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"speaker": "Bandak",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
|
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"inGameFilename": "VO_COOP\\VO_npc\\vo_FRZCOP001_1917311_bandak_01.wem"
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}
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Bandak/Chinese/95582_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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size 150828
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Bandak/Chinese/95582_metadata.json
ADDED
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"transcription": "\u2014\u2014\u4e3a\u3001\u4e3a\u4ec0\u4e48\u4f1a\u8ffd\u7740\u6211\u4eec\u554a\uff01",
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"language": "Chinese",
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"speaker": "Bandak",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_npc\\vo_FRZCOP001_1917312_bandak_02.wem"
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}
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Bandak/English(US)/132534_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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Bandak/English(US)/132534_metadata.json
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{
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"audio": {
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"path": "51f02301dc8a152e.wav",
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"sampling_rate": 48000
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},
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"transcription": "I\u2014It's still on the way. I'm afraid this is the first time we're delivering such a huge one...",
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"language": "English(US)",
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"speaker": "Bandak",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_npc\\vo_FRZCOP001_1917311_bandak_01.wem"
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}
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Bandak/English(US)/221584_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 176172
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Bandak/English(US)/221584_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "Why is it chasing after us!?",
|
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"language": "English(US)",
|
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"speaker": "Bandak",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
|
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"inGameFilename": "VO_COOP\\VO_npc\\vo_FRZCOP001_1917312_bandak_02.wem"
|
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}
|
Bandak/English(US)/280045_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 185260
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Bandak/English(US)/280045_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "But what if it suddenly moves...?",
|
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"language": "English(US)",
|
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"speaker": "Bandak",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_npc\\vo_FRZCOP001_1917313_bandak_01.wem"
|
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}
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Bandak/English(US)/313717_audio.wav
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version https://git-lfs.github.com/spec/v1
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Bandak/English(US)/313717_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "Why is it moving again!? Ruuun!",
|
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"language": "English(US)",
|
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"speaker": "Bandak",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_npc\\vo_FRZCOP001_1917313_bandak_03.wem"
|
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}
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Bandak/English(US)/361775_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 176172
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Bandak/English(US)/361775_metadata.json
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{
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"audio": {
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"path": "e018c17c4ee7a871.wav",
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"sampling_rate": 48000
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},
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"transcription": "Why is it chasing after us!?",
|
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"language": "English(US)",
|
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"speaker": "Bandak",
|
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_COOP\\VO_npc\\vo_FRZCOP001_1917313_bandak_04.wem"
|
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}
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Bandak/English(US)/38490_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 112684
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Bandak/English(US)/38490_metadata.json
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{
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"audio": {
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