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- Venti/English(US)/14719_audio.wav +3 -0
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- Venti/English(US)/147510_audio.wav +3 -0
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- Venti/English(US)/14800_audio.wav +3 -0
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- Venti/English(US)/148445_audio.wav +3 -0
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- Venti/English(US)/148661_audio.wav +3 -0
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- Venti/English(US)/148696_audio.wav +3 -0
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- Venti/English(US)/149481_audio.wav +3 -0
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- Venti/English(US)/150276_audio.wav +3 -0
- Venti/English(US)/150276_metadata.json +12 -0
- Venti/English(US)/151218_audio.wav +3 -0
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- Venti/English(US)/151617_audio.wav +3 -0
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- Venti/English(US)/152630_audio.wav +3 -0
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- Venti/English(US)/152731_audio.wav +3 -0
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- Venti/English(US)/155669_audio.wav +3 -0
- Venti/English(US)/155669_metadata.json +12 -0
- Venti/English(US)/155759_audio.wav +3 -0
- Venti/English(US)/155759_metadata.json +12 -0
Venti/English(US)/14569_audio.wav
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Venti/English(US)/14569_metadata.json
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"transcription": "Why don't you take a guess first, Hu Tao?",
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"language": "English(US)",
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"speaker": "Venti",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Venti/English(US)/146708_audio.wav
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Venti/English(US)/146708_metadata.json
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"transcription": "The wind has returned! Quick, let's go gliding!",
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"language": "English(US)",
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"speaker": "Venti",
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Venti/English(US)/14719_audio.wav
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Venti/English(US)/14719_metadata.json
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"transcription": "Well, he shouldn't have gotten so carried away bragging to Jack, should he?",
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"language": "English(US)",
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"speaker": "Venti",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_venti\\vo_WDLQ003_9_venti_07.wem"
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Venti/English(US)/147510_audio.wav
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version https://git-lfs.github.com/spec/v1
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Venti/English(US)/147510_metadata.json
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"transcription": "Wait\u2014",
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"speaker": "Venti",
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Venti/English(US)/14800_audio.wav
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Venti/English(US)/14800_metadata.json
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"transcription": "Ahh, quite delightful! So... could I get the same again tomorrow? ...And maybe the day after that?",
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"speaker": "Venti",
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"speaker_type": "TALK_ROLE_NPC",
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Venti/English(US)/148445_audio.wav
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version https://git-lfs.github.com/spec/v1
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Venti/English(US)/148445_metadata.json
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"transcription": "I'm not surprised you want to befriend Master Diluc. Just think of all the vintage wine he must have stored away... Mwuhahaha... Huh? He doesn't let you sample it? Not even the slightest drop? Huh... Well, I guess you can still appreciate the aroma. That's still better than no wine at all, right? No?",
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"language": "English(US)",
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"speaker": "Venti",
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"speaker_type": "",
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"type": "Fetter",
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"inGameFilename": "VO_friendship\\VO_venti\\vo_venti_teammate_diluc_01.wem"
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}
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Venti/English(US)/148661_audio.wav
ADDED
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size 345516
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Venti/English(US)/148661_metadata.json
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"transcription": "Morning! Ah... what's in store for today?",
|
7 |
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"language": "English(US)",
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"speaker": "Venti",
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"speaker_type": "",
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"type": "Fetter",
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"inGameFilename": "VO_friendship\\VO_venti\\vo_venti_dialog_greetingMorning.wem"
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}
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Venti/English(US)/148696_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 306988
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Venti/English(US)/148696_metadata.json
ADDED
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"sampling_rate": 48000
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},
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"transcription": "Why does your decision hinge upon whether or not I am a god?",
|
7 |
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"language": "English(US)",
|
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"speaker": "Venti",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_venti\\vo_MDAQ046_1_venti_20.wem"
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}
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Venti/English(US)/149033_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 646956
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Venti/English(US)/149033_metadata.json
ADDED
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{
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},
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"transcription": "Anemo Crystalfly draped in gold robes, a bright little light from that glaze lantern glows.",
|
7 |
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"language": "English(US)",
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"speaker": "Venti",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_venti\\vo_SGEQ001_13_venti_02.wem"
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}
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Venti/English(US)/149432_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 95532
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Venti/English(US)/149432_metadata.json
ADDED
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},
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"transcription": "Let me try!",
|
7 |
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"language": "English(US)",
|
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"speaker": "Venti",
|
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"speaker_type": "",
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"type": "Fetter",
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"inGameFilename": "VO_gameplay\\VO_venti\\vo_venti_life_less30_teammate_01.wem"
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}
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Venti/English(US)/149481_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 281644
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Venti/English(US)/149481_metadata.json
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},
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"transcription": "Here, you're the real-deal protagonist!",
|
7 |
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"language": "English(US)",
|
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"speaker": "Venti",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_HS\\VO_venti\\vo_venti_mimitomo_friendship1_06.wem"
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}
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Venti/English(US)/150276_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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size 43948
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Venti/English(US)/150276_metadata.json
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"language": "English(US)",
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"speaker": "Venti",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_CS\\vo_MDAQ073_2_CS_venti_modal_11.wem"
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}
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Venti/English(US)/151218_audio.wav
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version https://git-lfs.github.com/spec/v1
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Venti/English(US)/151218_metadata.json
ADDED
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "Hello, hello! No matter if we've met before or not, this moment marks a brand-new encounter! Old friends and new, happy Lantern Rite!",
|
7 |
+
"language": "English(US)",
|
8 |
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"speaker": "Venti",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_venti\\vo_EQHDJ201_1_talk_venti_05.wem"
|
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}
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Venti/English(US)/151617_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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"transcription": "Oho, I can put something on your tab? Well, that's a pity, I already had a few drinks before coming here.",
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"language": "English(US)",
|
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"speaker": "Venti",
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Venti/English(US)/152630_audio.wav
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"transcription": "Look! There are <color=#00E1FFFF>two shiny spots</color> on Dvalin's back!",
|
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"language": "English(US)",
|
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"speaker": "Venti",
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"transcription": "The fate of <color=#00E1FFFF>Dvalin</color> rests in your hands, so take good care of him, alright?",
|
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+
"language": "English(US)",
|
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"speaker": "Venti",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Venti/English(US)/153046_audio.wav
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"transcription": "Enjoying yourself?",
|
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"language": "English(US)",
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"speaker": "Venti",
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Venti/English(US)/153377_audio.wav
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size 324780
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|
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"transcription": "Hahaha, look at you. Sidetracked from the start.",
|
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"speaker": "Venti",
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Venti/English(US)/153666_audio.wav
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"transcription": "Ehehe, mm-hmm! So, we got our sword \u2014 now we just need that shield!",
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"language": "English(US)",
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"speaker": "Venti",
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Venti/English(US)/154430_audio.wav
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Venti/English(US)/154430_metadata.json
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"transcription": "The slightest slip-up here would have destroyed the Fatui's diplomatic relations with the Knights.",
|
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"language": "English(US)",
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"speaker": "Venti",
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|
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}
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Venti/English(US)/154856_audio.wav
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},
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"transcription": "Ah, so your gripe isn't really with alcohol itself, but the fact that it makes people drunk!",
|
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"language": "English(US)",
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"speaker": "Venti",
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"speaker_type": "TALK_ROLE_NPC",
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Venti/English(US)/155152_audio.wav
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Venti/English(US)/155152_metadata.json
ADDED
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|
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"sampling_rate": 48000
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},
|
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"transcription": "Could you tell your Captain that my height says nothing of my age? I'm way past drinking age.",
|
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+
"language": "English(US)",
|
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"speaker": "Venti",
|
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"inGameFilename": "VO_EQ\\VO_venti\\vo_EQHDJ202_talk_venti_08.wem"
|
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}
|
Venti/English(US)/155188_audio.wav
ADDED
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Venti/English(US)/155188_metadata.json
ADDED
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"transcription": "The guests in the tavern talked about this refined and courteous man who, instead of having wine at Mondstadt's finest tavern, ordered a cup of hot tea with the most complex name.",
|
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+
"language": "English(US)",
|
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"speaker": "Venti",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
|
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"inGameFilename": "VO_EQ\\VO_venti\\vo_EQHDJ201_1_talk_venti_19.wem"
|
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}
|
Venti/English(US)/155669_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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Venti/English(US)/155669_metadata.json
ADDED
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},
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"transcription": "This is the hotshot of the Knights of Favonius. Why would someone so aspiring steal Mondstadt's sacred treasure?",
|
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+
"language": "English(US)",
|
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"speaker": "Venti",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
|
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|
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|
Venti/English(US)/155759_audio.wav
ADDED
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Venti/English(US)/155759_metadata.json
ADDED
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},
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"transcription": "That trick I used to \"repair\" the Holy Lyre...",
|
7 |
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"language": "English(US)",
|
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"speaker": "Venti",
|
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+
"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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}
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