3841548c57dce0ddb82601033073f14267f12febae74cb04c678767e8802f177
Browse files- Beidou/English(US)/363889_audio.wav +3 -0
- Beidou/English(US)/363889_metadata.json +12 -0
- Beidou/English(US)/364422_audio.wav +3 -0
- Beidou/English(US)/364422_metadata.json +12 -0
- Beidou/English(US)/364528_audio.wav +3 -0
- Beidou/English(US)/364528_metadata.json +12 -0
- Beidou/English(US)/364541_audio.wav +3 -0
- Beidou/English(US)/364541_metadata.json +12 -0
- Beidou/English(US)/365238_audio.wav +3 -0
- Beidou/English(US)/365238_metadata.json +12 -0
- Beidou/English(US)/366066_audio.wav +3 -0
- Beidou/English(US)/366066_metadata.json +12 -0
- Beidou/English(US)/366440_audio.wav +3 -0
- Beidou/English(US)/366440_metadata.json +12 -0
- Beidou/English(US)/366753_audio.wav +3 -0
- Beidou/English(US)/366753_metadata.json +12 -0
- Beidou/English(US)/366794_audio.wav +3 -0
- Beidou/English(US)/366794_metadata.json +12 -0
- Beidou/English(US)/367988_audio.wav +3 -0
- Beidou/English(US)/367988_metadata.json +12 -0
- Beidou/English(US)/368173_audio.wav +3 -0
- Beidou/English(US)/368173_metadata.json +12 -0
- Beidou/English(US)/368393_audio.wav +3 -0
- Beidou/English(US)/368393_metadata.json +12 -0
- Beidou/English(US)/36900_audio.wav +3 -0
- Beidou/English(US)/36900_metadata.json +12 -0
- Beidou/English(US)/369156_audio.wav +3 -0
- Beidou/English(US)/369156_metadata.json +12 -0
- Beidou/English(US)/369842_audio.wav +3 -0
- Beidou/English(US)/369842_metadata.json +12 -0
- Beidou/English(US)/369953_audio.wav +3 -0
- Beidou/English(US)/369953_metadata.json +12 -0
- Beidou/English(US)/369968_audio.wav +3 -0
- Beidou/English(US)/369968_metadata.json +12 -0
- Beidou/English(US)/370273_audio.wav +3 -0
- Beidou/English(US)/370273_metadata.json +12 -0
- Beidou/English(US)/370944_audio.wav +3 -0
- Beidou/English(US)/370944_metadata.json +12 -0
- Beidou/English(US)/371232_audio.wav +3 -0
- Beidou/English(US)/371232_metadata.json +12 -0
- Beidou/English(US)/372194_audio.wav +3 -0
- Beidou/English(US)/372194_metadata.json +12 -0
- Beidou/English(US)/372355_audio.wav +3 -0
- Beidou/English(US)/372355_metadata.json +12 -0
- Beidou/English(US)/373121_audio.wav +3 -0
- Beidou/English(US)/373121_metadata.json +12 -0
- Beidou/English(US)/373497_audio.wav +3 -0
- Beidou/English(US)/373497_metadata.json +12 -0
- Beidou/English(US)/374432_audio.wav +3 -0
- Beidou/English(US)/374432_metadata.json +12 -0
Beidou/English(US)/363889_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 346540
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Beidou/English(US)/363889_metadata.json
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{
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"audio": {
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"path": "e163eb9426f63eda.wav",
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"sampling_rate": 48000
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},
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"transcription": "Oh? And who might that be? Wait, let me try to guess...",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_freetalk\\VO_beidou\\vo_dialog_DPEQ004_beidou_02.wem"
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}
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Beidou/English(US)/364422_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 785324
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Beidou/English(US)/364422_metadata.json
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{
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"audio": {
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"path": "e1b530c9b9220f96.wav",
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"sampling_rate": 48000
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},
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"transcription": "Before you step foot on The Alcor, you need to answer one question. When the sea is full of perils \u2014 why is it that you still wish to come aboard my ship?",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "",
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"type": "Fetter",
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"inGameFilename": "VO_friendship\\VO_beidou\\vo_beidou_friendship_01.wem"
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}
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Beidou/English(US)/364528_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 245548
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Beidou/English(US)/364528_metadata.json
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{
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"audio": {
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"path": "e1c4dca3e5495a08.wav",
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"sampling_rate": 48000
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},
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"transcription": "Heh, thanks. I'll take that.",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905004_beidou_05.wem"
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Beidou/English(US)/364541_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 640300
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Beidou/English(US)/364541_metadata.json
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"audio": {
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"transcription": "Well, a few days ago, after docking at Dornman Port, I thought I'd treat the crew to some time at the tavern to blow off some steam.",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Beidou/English(US)/365238_audio.wav
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version https://git-lfs.github.com/spec/v1
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Beidou/English(US)/365238_metadata.json
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"transcription": "#{NICKNAME}, what's your take?",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Beidou/English(US)/366066_audio.wav
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version https://git-lfs.github.com/spec/v1
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Beidou/English(US)/366066_metadata.json
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"audio": {
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},
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"transcription": "Huh? I thought we were getting along pretty well... You're telling me you were just being polite?",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_beidou\\vo_JYEQ006_1_beidou_03.wem"
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Beidou/English(US)/366440_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 631596
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Beidou/English(US)/366440_metadata.json
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{
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},
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"transcription": "People used to call this place \"Downriver,\" because the villagers apparently moved here from a place called \"Upriver.\"",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905114_beidou_01.wem"
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}
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Beidou/English(US)/366753_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 372524
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Beidou/English(US)/366753_metadata.json
ADDED
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "I definitely don't want to cause you any trouble just because you hung out with me.",
|
7 |
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"language": "English(US)",
|
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"speaker": "Beidou",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905205_beidou_16.wem"
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}
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Beidou/English(US)/366794_audio.wav
ADDED
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version https://git-lfs.github.com/spec/v1
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Beidou/English(US)/366794_metadata.json
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{
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"sampling_rate": 48000
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},
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"transcription": "How about we take this opportunity to pay my old home a visit?",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Beidou",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
|
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"inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905102_beidou_30.wem"
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}
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Beidou/English(US)/367988_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 910508
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Beidou/English(US)/367988_metadata.json
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{
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"audio": {
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},
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"transcription": "I had no clue who it should belong to. So I just came up with this stupid idea of taking it for myself. At least that way, neither of them would feel like it was unfair.",
|
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905406_beidou_04.wem"
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}
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Beidou/English(US)/368173_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 230572
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Beidou/English(US)/368173_metadata.json
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{
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"audio": {
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"path": "e3fd8dd3617fd265.wav",
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"sampling_rate": 48000
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},
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"transcription": "Hey, cut it out! No more pictures!",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Beidou",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
|
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"inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905103_beidou_24.wem"
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}
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Beidou/English(US)/368393_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 541484
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Beidou/English(US)/368393_metadata.json
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{
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"audio": {
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"path": "e41db85448d53e05.wav",
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"sampling_rate": 48000
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},
|
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"transcription": "Of course, if you'd prefer wrestling sea monsters with your bare hands, that can be arranged.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Beidou",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
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"inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905101_beidou_40.wem"
|
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}
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Beidou/English(US)/36900_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:1fddae0448f493192e7a354430cf3250ad8c2463cedaa54946b37a158f2a9812
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size 101676
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Beidou/English(US)/36900_metadata.json
ADDED
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{
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"audio": {
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"path": "16b2bb15b2ffe4e4.wav",
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"sampling_rate": 48000
|
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},
|
6 |
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"transcription": "Get behind me!",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Beidou",
|
9 |
+
"speaker_type": "",
|
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Beidou/English(US)/369953_audio.wav
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Beidou/English(US)/369968_audio.wav
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