10c1d98dd3ff8e6965ad32f2069c3456da2756e351f5d7bb467f332d8491f4e1
Browse files- Bennett/English(US)/196842_audio.wav +3 -0
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- Bennett/English(US)/196928_audio.wav +3 -0
- Bennett/English(US)/196928_metadata.json +12 -0
- Bennett/English(US)/197271_audio.wav +3 -0
- Bennett/English(US)/197271_metadata.json +12 -0
- Bennett/English(US)/198689_audio.wav +3 -0
- Bennett/English(US)/198689_metadata.json +12 -0
- Bennett/English(US)/199213_audio.wav +3 -0
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- Bennett/English(US)/199703_audio.wav +3 -0
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- Bennett/English(US)/200326_audio.wav +3 -0
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- Bennett/English(US)/204244_audio.wav +3 -0
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- Bennett/English(US)/207524_audio.wav +3 -0
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- Bennett/English(US)/208039_audio.wav +3 -0
- Bennett/English(US)/208039_metadata.json +12 -0
- Bennett/English(US)/208235_audio.wav +3 -0
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- Bennett/English(US)/208537_audio.wav +3 -0
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- Bennett/English(US)/209933_audio.wav +3 -0
- Bennett/English(US)/209933_metadata.json +12 -0
- Bennett/English(US)/210470_audio.wav +3 -0
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- Bennett/English(US)/211096_audio.wav +3 -0
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- Bennett/English(US)/214190_audio.wav +3 -0
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- Bennett/English(US)/217267_audio.wav +3 -0
- Bennett/English(US)/217267_metadata.json +12 -0
- Bennett/English(US)/218912_audio.wav +3 -0
- Bennett/English(US)/218912_metadata.json +12 -0
Bennett/English(US)/196842_audio.wav
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Bennett/English(US)/196842_metadata.json
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"transcription": "The name's Bennett. I'm your run-of-the-mill adventurer from Mondstadt!",
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Bennett/English(US)/196928_audio.wav
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Bennett/English(US)/196928_metadata.json
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"transcription": "That's what I'm thinking, based on the last room...",
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"speaker": "Bennett",
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Bennett/English(US)/197271_audio.wav
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Bennett/English(US)/197271_metadata.json
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"transcription": "Actually, I was thinking of the one on the left, so maybe that means that the one on the right must be the correct one. Let me see...",
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"language": "English(US)",
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"speaker": "Bennett",
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"speaker_type": "TALK_ROLE_NPC",
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Bennett/English(US)/198689_audio.wav
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Bennett/English(US)/198689_metadata.json
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"transcription": "How're your adventures going lately? Did you come here to get a new commission from Katheryne, or to get paid?",
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"speaker": "Bennett",
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Bennett/English(US)/199213_audio.wav
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Bennett/English(US)/199213_metadata.json
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"transcription": "For someone like me, I'm actually way more familiar with the wilderness than the city, especially around Mondstadt!",
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"language": "English(US)",
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"speaker": "Bennett",
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Bennett/English(US)/199703_audio.wav
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Bennett/English(US)/199703_metadata.json
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"transcription": "It must be an emergency. I feel like she hardly ever leaves the counter.",
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"language": "English(US)",
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"speaker": "Bennett",
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Bennett/English(US)/200326_audio.wav
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version https://git-lfs.github.com/spec/v1
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Bennett/English(US)/200326_metadata.json
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"transcription": "Nah, not at all... It's an adventure! They're always like this.",
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"language": "English(US)",
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"speaker": "Bennett",
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Bennett/English(US)/204244_audio.wav
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Bennett/English(US)/204244_metadata.json
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"language": "English(US)",
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"speaker": "Bennett",
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"type": "Card",
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"inGameFilename": "VO_gameplay\\VO_bennett\\vo_bennett_battle_hit_H_05.wem"
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Bennett/English(US)/206481_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 1975596
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Bennett/English(US)/206481_metadata.json
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"transcription": "I keep meaning to ask Master Jean for some help with the Mondstadt Adventurers' Guild, but I don't know how to go about it. The Guild doesn't have as many rules and regulations as the Knights of Favonius, the dads and I are pretty laid back about everything. Pretty sure that attitude wouldn't fly with Jean though... I guess I should read up on the Knights' etiquette or something?",
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+
"language": "English(US)",
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"speaker": "Bennett",
|
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"speaker_type": "",
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"type": "Fetter",
|
11 |
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"inGameFilename": "VO_friendship\\VO_bennett\\vo_bennett_teammate_qin_01.wem"
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}
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Bennett/English(US)/207293_audio.wav
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version https://git-lfs.github.com/spec/v1
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Bennett/English(US)/207293_metadata.json
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},
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"transcription": "Hmm? Chests are always like this, aren't they?",
|
7 |
+
"language": "English(US)",
|
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"speaker": "Bennett",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_bennett\\vo_BNTCOP001_1904303_bennett_04.wem"
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Bennett/English(US)/207524_audio.wav
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Bennett/English(US)/207524_metadata.json
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},
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"transcription": "Then what are we waiting for? Let's go!",
|
7 |
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"language": "English(US)",
|
8 |
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"speaker": "Bennett",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_bennett\\vo_BNTCOP001_1904101_bennett_73.wem"
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Bennett/English(US)/208039_audio.wav
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version https://git-lfs.github.com/spec/v1
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Bennett/English(US)/208039_metadata.json
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},
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"transcription": "I guess I overestimated my luck, haha...",
|
7 |
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"language": "English(US)",
|
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"speaker": "Bennett",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_bennett\\vo_BNTCOP001_1904203_bennett_22.wem"
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}
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Bennett/English(US)/208235_audio.wav
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version https://git-lfs.github.com/spec/v1
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Bennett/English(US)/208235_metadata.json
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"sampling_rate": 48000
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},
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"transcription": "It's so nice here. The breeze is so comforting... Really lifts my mood.",
|
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+
"language": "English(US)",
|
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+
"speaker": "Bennett",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Bennett/English(US)/208537_audio.wav
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Bennett/English(US)/209933_audio.wav
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Bennett/English(US)/209933_metadata.json
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Bennett/English(US)/210470_audio.wav
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Bennett/English(US)/210470_metadata.json
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Bennett/English(US)/211096_audio.wav
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Bennett/English(US)/211096_metadata.json
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Bennett/English(US)/214190_audio.wav
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"transcription": "Weather's not bad today... Oh crud, I jinxed it! Now it's bound to rain.",
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Bennett/English(US)/214816_audio.wav
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Bennett/English(US)/214816_metadata.json
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|
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Bennett/English(US)/215405_audio.wav
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Bennett/English(US)/215553_audio.wav
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"transcription": "I'm so lucky to have someone as nice as you as a partner!",
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Bennett/English(US)/215684_audio.wav
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Bennett/English(US)/215684_metadata.json
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Bennett/English(US)/217106_audio.wav
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Bennett/English(US)/217106_metadata.json
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"transcription": "Heh, it must be because I'm with you! Wow, lucky folk really have it different.",
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"language": "English(US)",
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"speaker": "Bennett",
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Bennett/English(US)/217267_audio.wav
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},
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"transcription": "Eh-he... sorry, I didn't see this coming... not to this extent, at least.",
|
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"language": "English(US)",
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"speaker": "Bennett",
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Bennett/English(US)/218912_audio.wav
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Bennett/English(US)/218912_metadata.json
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},
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"transcription": "...I've actually thought about this many times.",
|
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"language": "English(US)",
|
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"speaker": "Bennett",
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"speaker_type": "TALK_ROLE_NPC",
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