AquaV commited on
Commit
05882a1
·
verified ·
1 Parent(s): d2073a9

Upload folder using huggingface_hub (#1634)

Browse files

- d977c12e487232f38ae43ab6c0b68b3ecc211e8cc935faadad9644d6b0d8a130 (dd9cd8cd76ae5e6b1b6a2da1ad7cfb5d41fc84b4)

Rie/Chinese/106684_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:d3cb444f09643e63d73d21e14715cdce6a4e8be77e20ab2812bb27860144a484
3
+ size 394028
Rie/Chinese/106684_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "41e9700aefd39006.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "\u6211\u521a\u521a\u5e94\u8be5\u6ca1\u8bf4\u4ec0\u4e48\u5931\u793c\u7684\u8bdd\u5427\u2026",
7
+ "language": "Chinese",
8
+ "speaker": "Rie",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_freetalk\\VO_NPC\\vo_dialog_SGLQ002_rie_02.wem"
12
+ }
Rie/Chinese/194438_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:eeb5722d138f7a5a28a4d89e0a43201ac9490423576125793f61cec8dc63034f
3
+ size 472620
Rie/Chinese/194438_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "784443e9d1ef1251.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "\u53bb\u300c\u5c0f\u4ed3\u5c4b\u300d\u770b\u770b\u2026",
7
+ "language": "Chinese",
8
+ "speaker": "Rie",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_inGame\\VO_NPC\\NPC_DQ\\vo_npc_dq_f_rie_01.wem"
12
+ }
Rie/Chinese/287833_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:63277b5ac519eb705b8fac9b2bfc53135ef822ff9103b46a3e31da3463340b3c
3
+ size 522924
Rie/Chinese/287833_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "b22d9e13bc1fd669.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "\u90a3\u4e2a\u2026\u5c45\u7136\u771f\u7684\u662f\u5c06\u519b\u5927\u4eba\uff0c\u6211\u8fd8\u4ee5\u4e3a\u6211\u770b\u9519\u4e86\u3002",
7
+ "language": "Chinese",
8
+ "speaker": "Rie",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_freetalk\\VO_NPC\\vo_dialog_SGLQ002_rie_01.wem"
12
+ }
Rie/Chinese/360291_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:e82ad460061334de59b7064f05ec85eb99ba349295877a525d58c453eb371f99
3
+ size 212268
Rie/Chinese/360291_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "df2aa9dad091039e.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "\u4e3a\u4ec0\u4e48\u5c06\u519b\u5927\u4eba\u4f1a\u6765\u8fd9\u91cc\uff1f",
7
+ "language": "Chinese",
8
+ "speaker": "Rie",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_npc\\vo_SGLQ002_2_rie_01.wem"
12
+ }
Rie/English(US)/148042_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:aab7105900ac06a88a9869f430bc6c0177a46b6b04892813b1e42881c00517d5
3
+ size 478508
Rie/English(US)/148042_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "5b8b2a2645af4791.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Gosh... it really is the Shogun. I thought I must be seeing things.",
7
+ "language": "English(US)",
8
+ "speaker": "Rie",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_freetalk\\VO_NPC\\vo_dialog_SGLQ002_rie_01.wem"
12
+ }
Rie/English(US)/312447_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:a1e9bf6ee66b0dad31b0cce94b0e9fa2cff4a3dbeaa9fe753e45ccbb095e1c3c
3
+ size 577068
Rie/English(US)/312447_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "c171051df7253889.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "Check out Ogura Textiles & Kimonos",
7
+ "language": "English(US)",
8
+ "speaker": "Rie",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_inGame\\VO_NPC\\NPC_DQ\\vo_npc_dq_f_rie_01.wem"
12
+ }
Rie/English(US)/365006_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:50ef0a953408cd651aaf20783a878b2177d848bd8a3f66307d9ea46841a8949f
3
+ size 243244
Rie/English(US)/365006_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "e214831a1b161d36.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "What is the Almighty Shogun doing here?",
7
+ "language": "English(US)",
8
+ "speaker": "Rie",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_npc\\vo_SGLQ002_2_rie_01.wem"
12
+ }
Rie/English(US)/67920_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:98148eda17f37a2db59952ec18ac8a3b60c55645304b1b35f1367b7d808841d5
3
+ size 308396
Rie/English(US)/67920_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "29fc5c1f4faafeee.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "I do hope I didn't say anything untoward...",
7
+ "language": "English(US)",
8
+ "speaker": "Rie",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_freetalk\\VO_NPC\\vo_dialog_SGLQ002_rie_02.wem"
12
+ }
Rie/Japanese/122131_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:924a365499266609852d9531c3001f98ad065a9f702b9b8178ec38ab153ec53a
3
+ size 628012
Rie/Japanese/122131_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "4b7fa2fa707dae3f.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "\u3042\u306e\u65b9\u304c\u2026\u672c\u7269\u306e\u5c06\u8ecd\u69d8\u3060\u3063\u305f\u306a\u3093\u3066\u2026\u898b\u9593\u9055\u3044\u304b\u3068\u601d\u3063\u305f\u2026",
7
+ "language": "Japanese",
8
+ "speaker": "Rie",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_freetalk\\VO_NPC\\vo_dialog_SGLQ002_rie_01.wem"
12
+ }
Rie/Japanese/133576_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:f3762854ece932ca12ec5da3bd06ba3f4cb787bd567ae8a5ff1ab3e7fbe6514b
3
+ size 390956
Rie/Japanese/133576_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "528e1d1c16b7ad1f.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "\u300c\u5c0f\u5009\u5c4b\u300d\u306b\u884c\u3063\u3066\u307f\u3088\u3046\u2026",
7
+ "language": "Japanese",
8
+ "speaker": "Rie",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_inGame\\VO_NPC\\NPC_DQ\\vo_npc_dq_f_rie_01.wem"
12
+ }
Rie/Japanese/221222_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:3ed17384022d58730104e60c1a5bfc3654aa5e083c8bebc878ba92955fe21c9d
3
+ size 309676
Rie/Japanese/221222_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "88d115128534d638.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "\u3055\u3063\u304d\u3001\u4f55\u304b\u5931\u793c\u306a\u3053\u3068\u306f\u8a00\u3063\u3066\u306a\u3044\u3088\u306d\u2026",
7
+ "language": "Japanese",
8
+ "speaker": "Rie",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_freetalk\\VO_NPC\\vo_dialog_SGLQ002_rie_02.wem"
12
+ }
Rie/Japanese/238353_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:6bdb229713871bf3658f6976f51c41ba8897534a8dad7bdc87e7032111abb252
3
+ size 192940
Rie/Japanese/238353_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "9351f2bd3f4feba0.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "\u3069\u3046\u3057\u3066\u5c06\u8ecd\u69d8\u304c\u3053\u3053\u306b\uff1f",
7
+ "language": "Japanese",
8
+ "speaker": "Rie",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_npc\\vo_SGLQ002_2_rie_01.wem"
12
+ }
Rie/Korean/101860_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:a29af9c8430ff6b4e422a368b3e554774294aa23bf0edcf9fe67e6e3631ddb4c
3
+ size 277676
Rie/Korean/101860_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "3eed1eaaf0aae804.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "\u300c\uc624\uad6c\ub77c\uc758 \uac00\uac8c\u300d\uc5d0 \uac00\ubcf4\uc790\u2026",
7
+ "language": "Korean",
8
+ "speaker": "Rie",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_inGame\\VO_NPC\\NPC_DQ\\vo_npc_dq_f_rie_01.wem"
12
+ }
Rie/Korean/215989_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:f77292a7876534ff6636ff1c1f7bd72dd029874df1452f28705252eff39c2444
3
+ size 232620
Rie/Korean/215989_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "8583afd15e83f2a9.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "\uc2e4\ub840\ub418\ub294 \ub9d0\uc744 \ud558\uc9c4 \uc54a\uc558\uaca0\uc9c0\u2026?",
7
+ "language": "Korean",
8
+ "speaker": "Rie",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_freetalk\\VO_NPC\\vo_dialog_SGLQ002_rie_02.wem"
12
+ }
Rie/Korean/228651_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:bdd6b187cdc3d6c20fe53ac02003fd2f15e2e60a18c6c9168ec6e090e6a164cc
3
+ size 251820
Rie/Korean/228651_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "8d6792725884c0cb.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "\uc1fc\uad70\ub2d8\uc774 \uc65c \uc5ec\uae30\uc5d0 \uacc4\uc2dc\ub294 \uac70\uc9c0?",
7
+ "language": "Korean",
8
+ "speaker": "Rie",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_LQ\\VO_npc\\vo_SGLQ002_2_rie_01.wem"
12
+ }
Rie/Korean/34498_audio.wav ADDED
@@ -0,0 +1,3 @@
 
 
 
 
1
+ version https://git-lfs.github.com/spec/v1
2
+ oid sha256:81ed786fad7af9ceb984c3c46d5ad28312d5911ec461b5dcbb91a9fca0b89a0a
3
+ size 346540
Rie/Korean/34498_metadata.json ADDED
@@ -0,0 +1,12 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "audio": {
3
+ "path": "153f81c89237ad46.wav",
4
+ "sampling_rate": 48000
5
+ },
6
+ "transcription": "\uc815\ub9d0\u2026 \uc1fc\uad70\ub2d8\uc774\uc57c. \ub0b4\uac00 \uc798\ubabb \ubcf8 \uc904 \uc54c\uc558\uc5b4",
7
+ "language": "Korean",
8
+ "speaker": "Rie",
9
+ "speaker_type": "TALK_ROLE_NPC",
10
+ "type": "Dialog",
11
+ "inGameFilename": "VO_freetalk\\VO_NPC\\vo_dialog_SGLQ002_rie_01.wem"
12
+ }