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IActionSequence::Type | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for the key specified. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & Type ( [FKey](API\Runtime\InputCore\FKey) Key ) | [] |
IActionSequence::Type | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for the character specified. Not all control and modifier keys are supported with this method of typing. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & Type ( TCHAR Character ) | [] |
IActionSequence::Type | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for each key specified. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & Type ( const [TArray](API\Runtime\Core\Containers\TArray)< [FKey](API\Runtime\InputCore\FKey) > & Keys ) | [] |
IActionSequence::Type | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the a change of focus to the specified element, then a series of events to invoke keyboard input for each character specified. Not all control and modifier keys are supported with this method of typing. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & Type ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, const TCHAR * Text ) | [] |
IActionSequence::Type | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the a change of focus to the specified element, then a series of events to invoke keyboard input for each character of the string specified. Not all control and modifier keys are supported with this method of typing. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & Type ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [FString](API\Runtime\Core\Containers\FString) Text ) | [] |
IActionSequence::Type | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the a change of focus to the specified element, then a series of events to invoke keyboard input for the key specified. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & Type ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [FKey](API\Runtime\InputCore\FKey) Key ) | [] |
IActionSequence::Type | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the a change of focus to the specified element, then a series of events to invoke keyboard input for the character specified. Not all control and modifier keys are supported with this method of typing. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & Type ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, TCHAR Character ) | [] |
IActionSequence::TypeChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for each argument in order from 1 to N and then releasing those keys in order from N to 1 Chord typing is intended to ease the to execution keyboard shortcuts, such as, CTRL + SHIFT + S | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & TypeChord ( [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2 ) | [] |
IActionSequence::TypeChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for each argument in order from 1 to N and then releasing those keys in order from N to 1 Chord typing is intended to ease the to execution keyboard shortcuts, such as, CTRL + SHIFT + S | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & TypeChord ( [FKey](API\Runtime\InputCore\FKey) Key1, TCHAR Character ) | [] |
IActionSequence::TypeChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for each argument in order from 1 to N and then releasing those keys in order from N to 1 Chord typing is intended to ease the to execution keyboard shortcuts, such as, CTRL + SHIFT + S | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & TypeChord ( [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2, [FKey](API\Runtime\InputCore\FKey) Key3 ) | [] |
IActionSequence::TypeChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for each argument in order from 1 to N and then releasing those keys in order from N to 1 Chord typing is intended to ease the to execution keyboard shortcuts, such as, CTRL + SHIFT + S | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & TypeChord ( [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2, TCHAR Character ) | [] |
IActionSequence::TypeChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the a change of focus to the specified element, then a series of events to invoke keyboard input for each argument in order from 1 to N and then releasing those keys in order from N to 1 Chord typing is intended to ease the to execution keyboard shortcuts, such as, CTRL + SHIFT + S | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & TypeChord ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2 ) | [] |
IActionSequence::TypeChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the a change of focus to the specified element, then a series of events to invoke keyboard input for each argument in order from 1 to N and then releasing those keys in order from N to 1 Chord typing is intended to ease the to execution keyboard shortcuts, such as, CTRL + SHIFT + S | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & TypeChord ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [FKey](API\Runtime\InputCore\FKey) Key1, TCHAR Character ) | [] |
IActionSequence::TypeChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the a change of focus to the specified element, then a series of events to invoke keyboard input for each argument in order from 1 to N and then releasing those keys in order from N to 1 Chord typing is intended to ease the to execution keyboard shortcuts, such as, CTRL + SHIFT + S | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & TypeChord ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2, [FKey](API\Runtime\InputCore\FKey) Key3 ) | [] |
IActionSequence::TypeChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the a change of focus to the specified element, then a series of events to invoke keyboard input for each argument in order from 1 to N and then releasing those keys in order from N to 1 Chord typing is intended to ease the to execution keyboard shortcuts, such as, CTRL + SHIFT + S | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & TypeChord ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2, TCHAR Character ) | [] |
IActionSequence::Wait | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a wait no shorter than for the specified Timespan | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & Wait ( [FTimespan](API\Runtime\Core\Misc\FTimespan) Timespan ) | [] |
IActionSequence::Wait | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a wait until the specified DriverWaitDelegate returns a PASSED or FAILED response | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & Wait ( const [FDriverWaitDelegate](API\Developer\AutomationDriver\FDriverWaitDelegate) & Delegate ) | [] |
IActionSequence | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | AutomationDriver | class IActionSequence | [] |
|
IAsyncActionSequence::Click | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke a click with the left mouse button at the current cursor location | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Click() | [] |
IAsyncActionSequence::Click | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor over the element, then triggers the series of events to invoke a click with the left mouse button | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Click ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator ) | [] |
IAsyncActionSequence::Click | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke a click with the specified mouse button at the current cursor location | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Click ( [EMouseButtons::Type](API\Runtime\ApplicationCore\GenericPlatform\EMouseButtons__Type) MouseButton ) | [] |
IAsyncActionSequence::Click | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor over the element, then triggers the series of events to invoke a click with the specified mouse button | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Click ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [EMouseButtons::Type](API\Runtime\ApplicationCore\GenericPlatform\EMouseButtons__Type) MouseButton ) | [] |
IAsyncActionSequence::DoubleClick | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke a double click with the left mouse button at the current cursor location | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & DoubleClick() | [] |
IAsyncActionSequence::DoubleClick | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor over the element, then triggers the series of events to invoke a double click with the left mouse button | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & DoubleClick ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator ) | [] |
IAsyncActionSequence::DoubleClick | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke a double click with the specified mouse button at the current cursor location | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & DoubleClick ( [EMouseButtons::Type](API\Runtime\ApplicationCore\GenericPlatform\EMouseButtons__Type) MouseButton ) | [] |
IAsyncActionSequence::DoubleClick | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor over the element, then triggers the series of events to invoke a double click with the specified mouse button | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & DoubleClick ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [EMouseButtons::Type](API\Runtime\ApplicationCore\GenericPlatform\EMouseButtons__Type) MouseButton ) | [] |
IAsyncActionSequence::Focus | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a change of focus to the element for the default user | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Focus ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator ) | [] |
IAsyncActionSequence::Focus | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a change of focus to the element for the specified user | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Focus ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, uint32 UserFocus ) | [] |
IAsyncActionSequence::MoveByOffset | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor from its current position by the specified offsets | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & MoveByOffset ( int32 XOffset, int32 YOffset ) | [] |
IAsyncActionSequence::MoveToElement | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor over the center of the element, triggering any hover cue the element may have | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & MoveToElement ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator ) | [] |
IAsyncActionSequence::MoveToElement | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor over the center of the element offset by the specified amounts, triggering any hover cue the element may have | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & MoveToElement ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, int32 XOffset, int32 YOffset ) | [] |
IAsyncActionSequence::Press | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for pressing the specified character. The character will not be released, nor will their be repeat character events issued for holding the character. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Press ( TCHAR Character ) | [] |
IAsyncActionSequence::Press | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for pressing the specified key. The key will not be released, nor will their be repeat key events issued for holding the character. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Press ( [FKey](API\Runtime\InputCore\FKey) Key ) | [] |
IAsyncActionSequence::Press | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke mouse input for pressing the specified button. The button will not be released, nor will their be repeat button events issued for holding the button. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Press ( [EMouseButtons::Type](API\Runtime\ApplicationCore\GenericPlatform\EMouseButtons__Type) MouseButton ) | [] |
IAsyncActionSequence::Press | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a change of focus to the specified element, then a series of events to invoke keyboard input for pressing the specified character. The character will not be released, nor will their be repeat character events issued for holding the character. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Press ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, TCHAR Character ) | [] |
IAsyncActionSequence::Press | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a change of focus to the specified element, then a series of events to invoke keyboard input for pressing the specified key. The key will not be released, nor will their be repeat key events issued for holding the character. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Press ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [FKey](API\Runtime\InputCore\FKey) Key ) | [] |
IAsyncActionSequence::Press | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor over the element, then a series of events to invoke mouse input for pressing the specified button. The button will not be released, nor will their be repeat button events issued for holding the button. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Press ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [EMouseButtons::Type](API\Runtime\ApplicationCore\GenericPlatform\EMouseButtons__Type) MouseButton ) | [] |
IAsyncActionSequence::PressChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for each argument in order from 1 to N. They will not be released. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & PressChord ( [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2 ) | [] |
IAsyncActionSequence::PressChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for each argument in order from 1 to N. They will not be released. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & PressChord ( [FKey](API\Runtime\InputCore\FKey) Key1, TCHAR Character ) | [] |
IAsyncActionSequence::PressChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for each argument in order from 1 to N. They will not be released. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & PressChord ( [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2, [FKey](API\Runtime\InputCore\FKey) Key3 ) | [] |
IAsyncActionSequence::PressChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for each argument in order from 1 to N. They will not be released. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & PressChord ( [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2, TCHAR Character ) | [] |
IAsyncActionSequence::PressChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from 1 to N. They will not be released. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & PressChord ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2 ) | [] |
IAsyncActionSequence::PressChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from 1 to N. They will not be released. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & PressChord ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [FKey](API\Runtime\InputCore\FKey) Key1, TCHAR Character ) | [] |
IAsyncActionSequence::PressChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from 1 to N. They will not be released. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & PressChord ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2, [FKey](API\Runtime\InputCore\FKey) Key3 ) | [] |
IAsyncActionSequence::PressChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from 1 to N. They will not be released. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & PressChord ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2, TCHAR Character ) | [] |
IAsyncActionSequence::Release | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for releasing the specified key. The key will not be pressed if it is not currently being pressed. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Release ( [FKey](API\Runtime\InputCore\FKey) Key ) | [] |
IAsyncActionSequence::Release | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for releasing the specified character. The character will not be pressed if it is not currently being pressed. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Release ( TCHAR Character ) | [] |
IAsyncActionSequence::Release | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke mouse input for releasing the specified button. The button will not be pressed if it is not currently being pressed. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Release ( [EMouseButtons::Type](API\Runtime\ApplicationCore\GenericPlatform\EMouseButtons__Type) MouseButton ) | [] |
IAsyncActionSequence::Release | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for releasing the specified character. The character will not be pressed if it is not currently being pressed. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Release ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, TCHAR Character ) | [] |
IAsyncActionSequence::Release | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for releasing the specified character. The character will not be pressed if it is not currently being pressed. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Release ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [FKey](API\Runtime\InputCore\FKey) Key ) | [] |
IAsyncActionSequence::Release | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor over the element, then triggers the series of events to invoke mouse input for releasing the specified button. The button will not be pressed if it is not currently being pressed. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Release ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [EMouseButtons::Type](API\Runtime\ApplicationCore\GenericPlatform\EMouseButtons__Type) MouseButton ) | [] |
IAsyncActionSequence::ReleaseChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for each argument in order from N to 1. They will not be pressed if it is not currently being pressed. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & ReleaseChord ( [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2 ) | [] |
IAsyncActionSequence::ReleaseChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for each argument in order from N to 1. They will not be pressed if it is not currently being pressed. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & ReleaseChord ( [FKey](API\Runtime\InputCore\FKey) Key1, TCHAR Character ) | [] |
IAsyncActionSequence::ReleaseChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for each argument in order from N to 1. They will not be pressed if it is not currently being pressed. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & ReleaseChord ( [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2, [FKey](API\Runtime\InputCore\FKey) Key3 ) | [] |
IAsyncActionSequence::ReleaseChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for each argument in order from N to 1. They will not be pressed if it is not currently being pressed. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & ReleaseChord ( [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2, TCHAR Character ) | [] |
IAsyncActionSequence::ReleaseChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from N to 1. They will not be pressed if it is not currently being pressed. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & ReleaseChord ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2 ) | [] |
IAsyncActionSequence::ReleaseChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from N to 1. They will not be pressed if it is not currently being pressed. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & ReleaseChord ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [FKey](API\Runtime\InputCore\FKey) Key1, TCHAR Character ) | [] |
IAsyncActionSequence::ReleaseChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from N to 1. They will not be pressed if it is not currently being pressed. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & ReleaseChord ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2, [FKey](API\Runtime\InputCore\FKey) Key3 ) | [] |
IAsyncActionSequence::ReleaseChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from N to 1. They will not be pressed if it is not currently being pressed. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & ReleaseChord ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2, TCHAR Character ) | [] |
IAsyncActionSequence::ScrollBy | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke a mouse wheel scroll by the specified delta at the current mouse position Most average user scrolling is limited to a range of -5 to 5. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & ScrollBy ( float Delta ) | [] |
IAsyncActionSequence::ScrollBy | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor over the element, then triggers the series of events to invoke a mouse wheel scroll by the specified delta | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & ScrollBy ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, float Delta ) | [] |
IAsyncActionSequence::ScrollToBeginning | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor over the element, then triggers the series of events to invoke a mouse wheel scroll by the specified delta amount, scrolling the element until it reaches the beginning | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & ScrollToBeginning ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, float Amount ) | [] |
IAsyncActionSequence::ScrollToBeginning | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor over the element, then triggers the series of events to invoke a mouse wheel scroll, scrolling the element until it reaches the beginning | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & ScrollToBeginning ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator ) | [] |
IAsyncActionSequence::ScrollToBeginningUntil | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke a mouse wheel scroll until the specified locator is locates the desired element or the beginning is reached at the current cursor position | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & ScrollToBeginningUntil ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator ) | [] |
IAsyncActionSequence::ScrollToBeginningUntil | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor over the scrollable element, then triggers the series of events to invoke a mouse wheel scroll until the specified locator locates the desired element or the beginning is reached | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & ScrollToBeginningUntil ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ScrollableElementLocator, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator ) | [] |
IAsyncActionSequence::ScrollToEnd | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor over the element, then triggers the series of events to invoke a mouse wheel scroll, scrolling the element until it reaches the end | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & ScrollToEnd ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator ) | [] |
IAsyncActionSequence::ScrollToEnd | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor over the element, then triggers the series of events to invoke a mouse wheel scroll by the specified delta amount, scrolling the element until it reaches the end | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & ScrollToEnd ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, float Delta ) | [] |
IAsyncActionSequence::ScrollToEndUntil | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor over the element, then triggers the series of events to invoke a mouse wheel scroll until the specified locator locates the desired element or the end is reached | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & ScrollToEndUntil ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator ) | [] |
IAsyncActionSequence::ScrollToEndUntil | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor over the scrollable element, then triggers the series of events to invoke a mouse wheel scroll until the specified locator locates the desired element or the end is reached | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & ScrollToEndUntil ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ScrollableElementLocator, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator ) | [] |
IAsyncActionSequence::Type | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for each character specified. Not all control and modifier keys are supported with this method of typing. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Type ( const TCHAR * Text ) | [] |
IAsyncActionSequence::Type | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the a change of focus to the specified element, then a series of events to invoke keyboard input for each key specified. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Type ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, const [TArray](API\Runtime\Core\Containers\TArray)< [FKey](API\Runtime\InputCore\FKey) > & Keys ) | [] |
IAsyncActionSequence::Type | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for each character of the string specified. Not all control and modifier keys are supported with this method of typing. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Type ( [FString](API\Runtime\Core\Containers\FString) Text ) | [] |
IAsyncActionSequence::Type | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for the key specified. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Type ( [FKey](API\Runtime\InputCore\FKey) Key ) | [] |
IAsyncActionSequence::Type | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for the character specified. Not all control and modifier keys are supported with this method of typing. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Type ( TCHAR Character ) | [] |
IAsyncActionSequence::Type | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for each key specified. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Type ( const [TArray](API\Runtime\Core\Containers\TArray)< [FKey](API\Runtime\InputCore\FKey) > & Keys ) | [] |
IAsyncActionSequence::Type | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the a change of focus to the specified element, then a series of events to invoke keyboard input for each character specified. Not all control and modifier keys are supported with this method of typing. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Type ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, const TCHAR * Text ) | [] |
IAsyncActionSequence::Type | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the a change of focus to the specified element, then a series of events to invoke keyboard input for each character of the string specified. Not all control and modifier keys are supported with this method of typing. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Type ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [FString](API\Runtime\Core\Containers\FString) Text ) | [] |
IAsyncActionSequence::Type | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the a change of focus to the specified element, then a series of events to invoke keyboard input for the key specified. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Type ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [FKey](API\Runtime\InputCore\FKey) Key1 ) | [] |
IAsyncActionSequence::Type | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the a change of focus to the specified element, then a series of events to invoke keyboard input for the character specified. Not all control and modifier keys are supported with this method of typing. | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Type ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, TCHAR Character ) | [] |
IAsyncActionSequence::TypeChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for each argument in order from 1 to N and then releasing those keys in order from N to 1 Chord typing is intended to ease the to execution keyboard shortcuts, such as, CTRL + SHIFT + S | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & TypeChord ( [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2 ) | [] |
IAsyncActionSequence::TypeChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for each argument in order from 1 to N and then releasing those keys in order from N to 1 Chord typing is intended to ease the to execution keyboard shortcuts, such as, CTRL + SHIFT + S | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & TypeChord ( [FKey](API\Runtime\InputCore\FKey) Key1, TCHAR Character ) | [] |
IAsyncActionSequence::TypeChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for each argument in order from 1 to N and then releasing those keys in order from N to 1 Chord typing is intended to ease the to execution keyboard shortcuts, such as, CTRL + SHIFT + S | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & TypeChord ( [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2, [FKey](API\Runtime\InputCore\FKey) Key3 ) | [] |
IAsyncActionSequence::TypeChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for each argument in order from 1 to N and then releasing those keys in order from N to 1 Chord typing is intended to ease the to execution keyboard shortcuts, such as, CTRL + SHIFT + S | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & TypeChord ( [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2, TCHAR Character ) | [] |
IAsyncActionSequence::TypeChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the a change of focus to the specified element, then a series of events to invoke keyboard input for each argument in order from 1 to N and then releasing those keys in order from N to 1 Chord typing is intended to ease the to execution keyboard shortcuts, such as, CTRL + SHIFT + S | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & TypeChord ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2 ) | [] |
IAsyncActionSequence::TypeChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the a change of focus to the specified element, then a series of events to invoke keyboard input for each argument in order from 1 to N and then releasing those keys in order from N to 1 Chord typing is intended to ease the to execution keyboard shortcuts, such as, CTRL + SHIFT + S | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & TypeChord ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2, [FKey](API\Runtime\InputCore\FKey) Key3 ) | [] |
IAsyncActionSequence::TypeChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the a change of focus to the specified element, then a series of events to invoke keyboard input for each argument in order from 1 to N and then releasing those keys in order from N to 1 Chord typing is intended to ease the to execution keyboard shortcuts, such as, CTRL + SHIFT + S | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & TypeChord ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [FKey](API\Runtime\InputCore\FKey) Key1, TCHAR Character ) | [] |
IAsyncActionSequence::TypeChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the a change of focus to the specified element, then a series of events to invoke keyboard input for each argument in order from 1 to N and then releasing those keys in order from N to 1 Chord typing is intended to ease the to execution keyboard shortcuts, such as, CTRL + SHIFT + S | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & TypeChord ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2, TCHAR Character ) | [] |
IAsyncActionSequence::Wait | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a wait no shorter than for the specified Timespan | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Wait ( [FTimespan](API\Runtime\Core\Misc\FTimespan) Timespan ) | [] |
IAsyncActionSequence::Wait | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a wait until the specified DriverWaitDelegate returns a PASSED or FAILED response | AutomationDriver | [IAsyncActionSequence](API\Developer\AutomationDriver\IAsyncActionSequence) & Wait ( const [FDriverWaitDelegate](API\Developer\AutomationDriver\FDriverWaitDelegate) & Delegate ) | [] |
IAsyncActionSequence | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | AutomationDriver | class IAsyncActionSequence | [] |
|
IAsyncAutomationDriver::CreateSequence | /Engine/Source/Developer/AutomationDriver/Public/IAutomationDriver.h | a new async driver sequence which can be used to issue a serious of commands to the driver | AutomationDriver | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IAsyncDriverSequence](API\Developer\AutomationDriver\IAsyncDriverSequence), ESPMode::ThreadSafe > CreateSequence() | [] |
IAsyncAutomationDriver::FindElement | /Engine/Source/Developer/AutomationDriver/Public/IAutomationDriver.h | This is a non-blocking call and doesn't invoke the locator until some action is performed on the element. You will need to invoke the Exists() method on the element to confirm the elements existence if that is what you want to do.
a driver element representing a single element located by the specified locator | AutomationDriver | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IAsyncDriverElement](API\Developer\AutomationDriver\IAsyncDriverElement), ESPMode::ThreadSafe > FindElement ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator ) | [] |
IAsyncAutomationDriver::FindElements | /Engine/Source/Developer/AutomationDriver/Public/IAutomationDriver.h | This is a non-blocking call and doesn't invoke the locator until some action is performed on the element. You will need to invoke the GetElements() method on the collection to confirm the existence of any elements.
a driver element collection representing multiple elements potentially located by the specified locator | AutomationDriver | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IAsyncDriverElementCollection](API\Developer\AutomationDriver\IAsyncDriverElementCollection), ESPMode::ThreadSafe > FindElements ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator ) | [] |
IAsyncAutomationDriver::GetConfiguration | /Engine/Source/Developer/AutomationDriver/Public/IAutomationDriver.h | the driver's configuration details | AutomationDriver | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [FDriverConfiguration](API\Developer\AutomationDriver\FDriverConfiguration), ESPMode::ThreadSafe > GetConfiguration() const | [] |
IAsyncAutomationDriver::GetCursorPosition | /Engine/Source/Developer/AutomationDriver/Public/IAutomationDriver.h | the current position of the cursor | AutomationDriver | [TAsyncResult](API\Runtime\Core\Async\TAsyncResult)< FVector2D > GetCursorPosition() const | [] |
IAsyncAutomationDriver::GetModifierKeys | /Engine/Source/Developer/AutomationDriver/Public/IAutomationDriver.h | the current state of modifier keys for the application | AutomationDriver | [TAsyncResult](API\Runtime\Core\Async\TAsyncResult)< [FModifierKeysState](API\Runtime\ApplicationCore\GenericPlatform\FModifierKeysState) > GetModifierKeys() const | [] |
IAsyncAutomationDriver::Wait | /Engine/Source/Developer/AutomationDriver/Public/IAutomationDriver.h | Performs an async wait no shorter than for the specified Timespan
true after at least the specified amount of time has elasped; may return false if the wait is forcibly interrupted | AutomationDriver | [TAsyncResult](API\Runtime\Core\Async\TAsyncResult)< bool > Wait ( [FTimespan](API\Runtime\Core\Misc\FTimespan) Timespan ) | [] |
IAsyncAutomationDriver::Wait | /Engine/Source/Developer/AutomationDriver/Public/IAutomationDriver.h | Performs an async wait until the specified DriverWaitDelegate returns a PASSED or FAILED response
true if the delegate ultimately returned PASSED; otherwise false | AutomationDriver | [TAsyncResult](API\Runtime\Core\Async\TAsyncResult)< bool > Wait ( const [FDriverWaitDelegate](API\Developer\AutomationDriver\FDriverWaitDelegate) & Delegate ) | [] |
IAsyncAutomationDriver | /Engine/Source/Developer/AutomationDriver/Public/IAutomationDriver.h | The AsyncAutomationDriver is the async varition of the general AutomationDriver API. The AutomationDriver can create sequences and locate elements to simulate input for. | AutomationDriver | class IAsyncAutomationDriver | [] |
IAsyncDriverElement::CanFocus | /Engine/Source/Developer/AutomationDriver/Public/IDriverElement.h | whether the element can be focused | AutomationDriver | [TAsyncResult](API\Runtime\Core\Async\TAsyncResult)< bool > CanFocus() const | [] |
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