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By::Path | /Engine/Source/Developer/AutomationDriver/Public/LocateBy.h | Reference the AutomationDriver.spec.cpp expectations for additional examples of the syntax in use
a locator which uses the specified path to discover appropriate elements | AutomationDriver | static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > Path ( const [FDriverElementRef](API\Developer\AutomationDriver\FDriverElementRef) & Root, const [FString](API\Runtime\Core\Containers\FString) & Value ) | [] |
By::Path | /Engine/Source/Developer/AutomationDriver/Public/LocateBy.h | Reference the AutomationDriver.spec.cpp expectations for additional examples of the syntax in use
a locator which uses the specified path to discover appropriate elements | AutomationDriver | static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > Path ( const [FDriverElementRef](API\Developer\AutomationDriver\FDriverElementRef) & Root, const [FName](API\Runtime\Core\UObject\FName) & Value ) | [] |
By::Path | /Engine/Source/Developer/AutomationDriver/Public/LocateBy.h | Reference the AutomationDriver.spec.cpp expectations for additional examples of the syntax in use
a locator which uses the specified path to discover appropriate elements | AutomationDriver | static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > Path ( const [FDriverElementRef](API\Developer\AutomationDriver\FDriverElementRef) & Root, const TCHAR * Value ) | [] |
By::Path | /Engine/Source/Developer/AutomationDriver/Public/LocateBy.h | Reference the AutomationDriver.spec.cpp expectations for additional examples of the syntax in use
a locator which uses the specified path to discover appropriate elements | AutomationDriver | static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > Path ( const [FDriverElementRef](API\Developer\AutomationDriver\FDriverElementRef) & Root, const char * Value ) | [] |
By::WidgetLambda | /Engine/Source/Developer/AutomationDriver/Public/LocateBy.h | Creates a new element locator that exposes the collection of SWidgets returned from the lambda as discovered elements
a locator which uses the specified lambda to discover appropriate elements | AutomationDriver | static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > WidgetLambda() | [] |
By::WidgetPathLambda | /Engine/Source/Developer/AutomationDriver/Public/LocateBy.h | Creates a new element locator that exposes the collection of FWidgetPaths returned from the lambda as discovered elements
a locator which uses the specified lambda to discover appropriate elements | AutomationDriver | static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > WidgetPathLambda ( const [TFunction](API\Runtime\Core\GenericPlatform\TFunction)< void([TArray](API\Runtime\Core\Containers\TArray)< [FWidgetPath](API\Runtime\SlateCore\Layout\FWidgetPath) > &)> & Value ) | [] |
By | /Engine/Source/Developer/AutomationDriver/Public/LocateBy.h | Represents a collection of fluent helper functions designed to make accessing and creating element locators easy | AutomationDriver | class By | [] |
FAutomationDriverPtr | /Engine/Source/Developer/AutomationDriver/Public/AutomationDriverTypeDefs.h | AutomationDriver | typedef [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IAutomationDriver](API\Developer\AutomationDriver\IAutomationDriver), ESPMode::ThreadSafe > FAutomationDriverPtr | [] |
|
FAutomationDriverRef | /Engine/Source/Developer/AutomationDriver/Public/AutomationDriverTypeDefs.h | AutomationDriver | typedef [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IAutomationDriver](API\Developer\AutomationDriver\IAutomationDriver), ESPMode::ThreadSafe > FAutomationDriverRef | [] |
|
FDriverConfiguration::FDriverConfiguration | /Engine/Source/Developer/AutomationDriver/Public/DriverConfiguration.h | AutomationDriver | FDriverConfiguration() | [] |
|
FDriverConfiguration | /Engine/Source/Developer/AutomationDriver/Public/DriverConfiguration.h | A model class that holds all the configuration options for an AutomationDriver | AutomationDriver | class FDriverConfiguration | [
{
"type": "float",
"name": "ExecutionSpeedMultiplier",
"description": "The multiplier at which the automation driver should adjusts the time between individual steps by."
},
{
"type": "FTimespan",
"name": "ImplicitWait",
"description": "The timespan any action should conditionally wait for a scenario to occur before failing, such as, waiting for a locator to locate a specific application element."
}
] |
FDriverElementCollectionPtr | /Engine/Source/Developer/AutomationDriver/Public/AutomationDriverTypeDefs.h | AutomationDriver | typedef [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IDriverElementCollection](API\Developer\AutomationDriver\IDriverElementCollection), ESPMode::ThreadSafe > FDriverElementCollectionPtr | [] |
|
FDriverElementCollectionRef | /Engine/Source/Developer/AutomationDriver/Public/AutomationDriverTypeDefs.h | AutomationDriver | typedef [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IDriverElementCollection](API\Developer\AutomationDriver\IDriverElementCollection), ESPMode::ThreadSafe > FDriverElementCollectionRef | [] |
|
FDriverElementPtr | /Engine/Source/Developer/AutomationDriver/Public/AutomationDriverTypeDefs.h | AutomationDriver | typedef [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IDriverElement](API\Developer\AutomationDriver\IDriverElement), ESPMode::ThreadSafe > FDriverElementPtr | [] |
|
FDriverElementRef | /Engine/Source/Developer/AutomationDriver/Public/AutomationDriverTypeDefs.h | AutomationDriver | typedef [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IDriverElement](API\Developer\AutomationDriver\IDriverElement), ESPMode::ThreadSafe > FDriverElementRef | [] |
|
FDriverSequencePtr | /Engine/Source/Developer/AutomationDriver/Public/AutomationDriverTypeDefs.h | AutomationDriver | typedef [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IDriverSequence](API\Developer\AutomationDriver\IDriverSequence), ESPMode::ThreadSafe > FDriverSequencePtr | [] |
|
FDriverSequenceRef | /Engine/Source/Developer/AutomationDriver/Public/AutomationDriverTypeDefs.h | AutomationDriver | typedef [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IDriverSequence](API\Developer\AutomationDriver\IDriverSequence), ESPMode::ThreadSafe > FDriverSequenceRef | [] |
|
FDriverWaitConditionDelegate | /Engine/Source/Developer/AutomationDriver/Public/WaitUntil.h | AutomationDriver | typedef TBaseDelegate_NoParams< bool > FDriverWaitConditionDelegate | [] |
|
FDriverWaitDelegate | /Engine/Source/Developer/AutomationDriver/Public/WaitUntil.h | AutomationDriver | typedef TBaseDelegate_OneParam< [FDriverWaitResponse](API\Developer\AutomationDriver\FDriverWaitResponse), const [FTimespan](API\Runtime\Core\Misc\FTimespan) & > FDriverWaitDelegate | [] |
|
EState | /Engine/Source/Developer/AutomationDriver/Public/WaitUntil.h | AutomationDriver | enum EState { PASSED, WAIT, FAILED, } | [] |
|
FDriverWaitResponse::Failed | /Engine/Source/Developer/AutomationDriver/Public/WaitUntil.h | aFDriverWaitResponsewith a state of FAILED and a wait of zero | AutomationDriver | static [FDriverWaitResponse](API\Developer\AutomationDriver\FDriverWaitResponse) Failed() | [] |
FDriverWaitResponse::Wait | /Engine/Source/Developer/AutomationDriver/Public/WaitUntil.h | aFDriverWaitResponsewith a state of WAIT and a wait of 0.5 seconds | AutomationDriver | static [FDriverWaitResponse](API\Developer\AutomationDriver\FDriverWaitResponse) Wait() | [] |
FDriverWaitResponse::Passed | /Engine/Source/Developer/AutomationDriver/Public/WaitUntil.h | aFDriverWaitResponsewith a state of PASSED and a wait of zero | AutomationDriver | static [FDriverWaitResponse](API\Developer\AutomationDriver\FDriverWaitResponse) Passed() | [] |
FDriverWaitResponse::Wait | /Engine/Source/Developer/AutomationDriver/Public/WaitUntil.h | aFDriverWaitResponsewith a state of WAIT and a wait of the specified timespan | AutomationDriver | static [FDriverWaitResponse](API\Developer\AutomationDriver\FDriverWaitResponse) Wait ( [FTimespan](API\Runtime\Core\Misc\FTimespan) Timespan ) | [] |
FDriverWaitResponse::FDriverWaitResponse | /Engine/Source/Developer/AutomationDriver/Public/WaitUntil.h | AutomationDriver | FDriverWaitResponse ( [EState](API\Developer\AutomationDriver\FDriverWaitResponse\EState) InState, [FTimespan](API\Runtime\Core\Misc\FTimespan) InNextWait ) | [] |
|
FDriverWaitResponse | /Engine/Source/Developer/AutomationDriver/Public/WaitUntil.h | Represents the state of an active wait action for the driver | AutomationDriver | struct FDriverWaitResponse | [
{
"type": "constFTimespan",
"name": "NextWait",
"description": "How long the driver should wait before re-evaluating the wait condition again."
},
{
"type": "constEState",
"name": "State",
"description": "Whether the wait condition is completely finished or should be rescheduled again for execution."
}
] |
FElementLocatorPtr | /Engine/Source/Developer/AutomationDriver/Public/AutomationDriverTypeDefs.h | AutomationDriver | typedef [TSharedPtr](API\Runtime\Core\Templates\TSharedPtr)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > FElementLocatorPtr | [] |
|
FElementLocatorRef | /Engine/Source/Developer/AutomationDriver/Public/AutomationDriverTypeDefs.h | AutomationDriver | typedef [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > FElementLocatorRef | [] |
|
FEmptyAsyncDriverElementFactory | /Engine/Source/Developer/AutomationDriver/Public/IDriverElement.h | AutomationDriver | class FEmptyAsyncDriverElementFactory | [] |
|
FEmptyAsyncDriverElementFactory::Create | /Engine/Source/Developer/AutomationDriver/Public/IDriverElement.h | AutomationDriver | static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IAsyncDriverElement](API\Developer\AutomationDriver\IAsyncDriverElement), ESPMode::ThreadSafe > Create() | [] |
|
FEmptyDriverElementFactory | /Engine/Source/Developer/AutomationDriver/Public/IDriverElement.h | AutomationDriver | class FEmptyDriverElementFactory | [] |
|
FEmptyDriverElementFactory::Create | /Engine/Source/Developer/AutomationDriver/Public/IDriverElement.h | AutomationDriver | static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IDriverElement](API\Developer\AutomationDriver\IDriverElement), ESPMode::ThreadSafe > Create() | [] |
|
FLocateSlateWidgetElementDelegate | /Engine/Source/Developer/AutomationDriver/Public/LocateBy.h | AutomationDriver | typedef TBaseDelegate_OneParam< void, [TArray](API\Runtime\Core\Containers\TArray)< [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > > & > FLocateSlateWidgetElementDelegate | [] |
|
FLocateSlateWidgetPathElementDelegate | /Engine/Source/Developer/AutomationDriver/Public/LocateBy.h | AutomationDriver | typedef TBaseDelegate_OneParam< void, [TArray](API\Runtime\Core\Containers\TArray)< [FWidgetPath](API\Runtime\SlateCore\Layout\FWidgetPath) > & > FLocateSlateWidgetPathElementDelegate | [] |
|
FWaitInterval::InHours | /Engine/Source/Developer/AutomationDriver/Public/WaitUntil.h | AutomationDriver | static [FWaitInterval](API\Developer\AutomationDriver\FWaitInterval) InHours ( double Value ) | [] |
|
FWaitInterval::InMilliseconds | /Engine/Source/Developer/AutomationDriver/Public/WaitUntil.h | AutomationDriver | static [FWaitInterval](API\Developer\AutomationDriver\FWaitInterval) InMilliseconds ( double Value ) | [] |
|
FWaitInterval::InMinutes | /Engine/Source/Developer/AutomationDriver/Public/WaitUntil.h | AutomationDriver | static [FWaitInterval](API\Developer\AutomationDriver\FWaitInterval) InMinutes ( double Value ) | [] |
|
FWaitInterval::InSeconds | /Engine/Source/Developer/AutomationDriver/Public/WaitUntil.h | AutomationDriver | static [FWaitInterval](API\Developer\AutomationDriver\FWaitInterval) InSeconds ( double Value ) | [] |
|
FWaitInterval::FWaitInterval | /Engine/Source/Developer/AutomationDriver/Public/WaitUntil.h | AutomationDriver | FWaitInterval ( [FTimespan](API\Runtime\Core\Misc\FTimespan) InTimespan ) | [] |
|
FWaitInterval | /Engine/Source/Developer/AutomationDriver/Public/WaitUntil.h | A fluent wrapper around timespan to enforce obvious differences between specified Timeout and Interval values for waits | AutomationDriver | class FWaitInterval | [
{
"type": "constFTimespan",
"name": "Timespan",
"description": ""
}
] |
FWaitTimeout::InHours | /Engine/Source/Developer/AutomationDriver/Public/WaitUntil.h | AutomationDriver | static [FWaitTimeout](API\Developer\AutomationDriver\FWaitTimeout) InHours ( double Value ) | [] |
|
FWaitTimeout::InMilliseconds | /Engine/Source/Developer/AutomationDriver/Public/WaitUntil.h | AutomationDriver | static [FWaitTimeout](API\Developer\AutomationDriver\FWaitTimeout) InMilliseconds ( double Value ) | [] |
|
FWaitTimeout::InMinutes | /Engine/Source/Developer/AutomationDriver/Public/WaitUntil.h | AutomationDriver | static [FWaitTimeout](API\Developer\AutomationDriver\FWaitTimeout) InMinutes ( double Value ) | [] |
|
FWaitTimeout::InSeconds | /Engine/Source/Developer/AutomationDriver/Public/WaitUntil.h | AutomationDriver | static [FWaitTimeout](API\Developer\AutomationDriver\FWaitTimeout) InSeconds ( double Value ) | [] |
|
FWaitTimeout::FWaitTimeout | /Engine/Source/Developer/AutomationDriver/Public/WaitUntil.h | AutomationDriver | FWaitTimeout ( [FTimespan](API\Runtime\Core\Misc\FTimespan) InTimespan ) | [] |
|
FWaitTimeout | /Engine/Source/Developer/AutomationDriver/Public/WaitUntil.h | A fluent wrapper around timespan to enforce obvious differences between specified Timeout and Interval values for waits | AutomationDriver | class FWaitTimeout | [
{
"type": "constFTimespan",
"name": "Timespan",
"description": ""
}
] |
IActionSequence::Click | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke a click with the left mouse button at the current cursor location | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & Click() | [] |
IActionSequence::Click | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor over the element, then triggers the series of events to invoke a click with the left mouse button | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & Click ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator ) | [] |
IActionSequence::Click | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor over the element, then triggers the series of events to invoke a click with the specified mouse button | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & Click ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [EMouseButtons::Type](API\Runtime\ApplicationCore\GenericPlatform\EMouseButtons__Type) MouseButton ) | [] |
IActionSequence::Click | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke a click with the specified mouse button at the current cursor location | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & Click ( [EMouseButtons::Type](API\Runtime\ApplicationCore\GenericPlatform\EMouseButtons__Type) MouseButton ) | [] |
IActionSequence::DoubleClick | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke a double click with the left mouse button at the current cursor location | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & DoubleClick() | [] |
IActionSequence::DoubleClick | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor over the element, then triggers the series of events to invoke a double click with the left mouse button | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & DoubleClick ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator ) | [] |
IActionSequence::DoubleClick | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke a double click with the specified mouse button at the current cursor location | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & DoubleClick ( [EMouseButtons::Type](API\Runtime\ApplicationCore\GenericPlatform\EMouseButtons__Type) MouseButton ) | [] |
IActionSequence::Focus | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a change of focus to the element for the specified user | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & Focus ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, uint32 UserFocus ) | [] |
IActionSequence::DoubleClick | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor over the element, then triggers the series of events to invoke a double click with the specified mouse button | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & DoubleClick ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [EMouseButtons::Type](API\Runtime\ApplicationCore\GenericPlatform\EMouseButtons__Type) MouseButton ) | [] |
IActionSequence::MoveByOffset | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor from its current position by the specified offsets | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & MoveByOffset ( int32 XOffset, int32 YOffset ) | [] |
IActionSequence::Focus | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a change of focus to the element for the default user | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & Focus ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator ) | [] |
IActionSequence::MoveToElement | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor over the center of the element, triggering any hover cue the element may have | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & MoveToElement ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator ) | [] |
IActionSequence::MoveToElement | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor over the center of the element offset by the specified amounts, triggering any hover cue the element may have | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & MoveToElement ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, int32 XOffset, int32 YOffset ) | [] |
IActionSequence::Press | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke mouse input for pressing the specified button. The button will not be released, nor will their be repeat button events issued for holding the button. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & Press ( [EMouseButtons::Type](API\Runtime\ApplicationCore\GenericPlatform\EMouseButtons__Type) MouseButton ) | [] |
IActionSequence::Press | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for pressing the specified character. The character will not be released, nor will their be repeat character events issued for holding the character. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & Press ( TCHAR Character ) | [] |
IActionSequence::Press | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a change of focus to the specified element, then a series of events to invoke keyboard input for pressing the specified character. The character will not be released, nor will their be repeat character events issued for holding the character. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & Press ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, TCHAR Character ) | [] |
IActionSequence::Press | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for pressing the specified key. The key will not be released, nor will their be repeat key events issued for holding the character. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & Press ( [FKey](API\Runtime\InputCore\FKey) Key ) | [] |
IActionSequence::Press | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a change of focus to the specified element, then a series of events to invoke keyboard input for pressing the specified key. The key will not be released, nor will their be repeat key events issued for holding the character. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & Press ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [FKey](API\Runtime\InputCore\FKey) Key ) | [] |
IActionSequence::Press | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor over the element, then a series of events to invoke mouse input for pressing the specified button. The button will not be released, nor will their be repeat button events issued for holding the button. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & Press ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [EMouseButtons::Type](API\Runtime\ApplicationCore\GenericPlatform\EMouseButtons__Type) MouseButton ) | [] |
IActionSequence::PressChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for each argument in order from 1 to N. They will not be released. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & PressChord ( [FKey](API\Runtime\InputCore\FKey) Key1, TCHAR Character ) | [] |
IActionSequence::PressChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for each argument in order from 1 to N. They will not be released. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & PressChord ( [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2 ) | [] |
IActionSequence::PressChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for each argument in order from 1 to N. They will not be released. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & PressChord ( [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2, TCHAR Character ) | [] |
IActionSequence::PressChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for each argument in order from 1 to N. They will not be released. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & PressChord ( [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2, [FKey](API\Runtime\InputCore\FKey) Key3 ) | [] |
IActionSequence::PressChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from 1 to N. They will not be released. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & PressChord ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2 ) | [] |
IActionSequence::PressChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from 1 to N. They will not be released. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & PressChord ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [FKey](API\Runtime\InputCore\FKey) Key1, TCHAR Character ) | [] |
IActionSequence::PressChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from 1 to N. They will not be released. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & PressChord ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2, [FKey](API\Runtime\InputCore\FKey) Key3 ) | [] |
IActionSequence::PressChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from 1 to N. They will not be released. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & PressChord ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2, TCHAR Character ) | [] |
IActionSequence::Release | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for releasing the specified character. The character will not be pressed if it is not currently being pressed. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & Release ( TCHAR Character ) | [] |
IActionSequence::Release | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for releasing the specified key. The key will not be pressed if it is not currently being pressed. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & Release ( [FKey](API\Runtime\InputCore\FKey) Key ) | [] |
IActionSequence::Release | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke mouse input for releasing the specified button. The button will not be pressed if it is not currently being pressed. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & Release ( [EMouseButtons::Type](API\Runtime\ApplicationCore\GenericPlatform\EMouseButtons__Type) MouseButton ) | [] |
IActionSequence::Release | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for releasing the specified character. The character will not be pressed if it is not currently being pressed. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & Release ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, TCHAR Character ) | [] |
IActionSequence::Release | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for releasing the specified character. The character will not be pressed if it is not currently being pressed. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & Release ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [FKey](API\Runtime\InputCore\FKey) Key ) | [] |
IActionSequence::Release | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor over the element, then triggers the series of events to invoke mouse input for releasing the specified button. The button will not be pressed if it is not currently being pressed. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & Release ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [EMouseButtons::Type](API\Runtime\ApplicationCore\GenericPlatform\EMouseButtons__Type) MouseButton ) | [] |
IActionSequence::ReleaseChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for each argument in order from N to 1. They will not be pressed if it is not currently being pressed. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & ReleaseChord ( [FKey](API\Runtime\InputCore\FKey) Key1, TCHAR Character ) | [] |
IActionSequence::ReleaseChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for each argument in order from N to 1. They will not be pressed if it is not currently being pressed. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & ReleaseChord ( [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2 ) | [] |
IActionSequence::ReleaseChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for each argument in order from N to 1. They will not be pressed if it is not currently being pressed. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & ReleaseChord ( [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2, [FKey](API\Runtime\InputCore\FKey) Key3 ) | [] |
IActionSequence::ReleaseChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for each argument in order from N to 1. They will not be pressed if it is not currently being pressed. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & ReleaseChord ( [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2, TCHAR Character ) | [] |
IActionSequence::ReleaseChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from N to 1. They will not be pressed if it is not currently being pressed. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & ReleaseChord ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2 ) | [] |
IActionSequence::ReleaseChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from N to 1. They will not be pressed if it is not currently being pressed. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & ReleaseChord ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [FKey](API\Runtime\InputCore\FKey) Key1, TCHAR Character ) | [] |
IActionSequence::ReleaseChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from N to 1. They will not be pressed if it is not currently being pressed. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & ReleaseChord ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2, [FKey](API\Runtime\InputCore\FKey) Key3 ) | [] |
IActionSequence::ReleaseChord | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a change of focus to the element, then triggers the series of events to invoke keyboard input for each argument in order from N to 1. They will not be pressed if it is not currently being pressed. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & ReleaseChord ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, [FKey](API\Runtime\InputCore\FKey) Key1, [FKey](API\Runtime\InputCore\FKey) Key2, TCHAR Character ) | [] |
IActionSequence::ScrollBy | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke a mouse wheel scroll by the specified delta at the current mouse position Most average user scrolling is limited to a range of -5 to 5. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & ScrollBy ( float Delta ) | [] |
IActionSequence::ScrollBy | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor over the element, then triggers the series of events to invoke a mouse wheel scroll by the specified delta | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & ScrollBy ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, float Delta ) | [] |
IActionSequence::ScrollToBeginning | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor over the element, then triggers the series of events to invoke a mouse wheel scroll, scrolling the element until it reaches the beginning | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & ScrollToBeginning ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator ) | [] |
IActionSequence::ScrollToBeginning | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor over the element, then triggers the series of events to invoke a mouse wheel scroll by the specified delta amount, scrolling the element until it reaches the beginning | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & ScrollToBeginning ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, float Amount ) | [] |
IActionSequence::ScrollToBeginningUntil | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke a mouse wheel scroll until the specified locator is locates the desired element or the beginning is reached at the current cursor position | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & ScrollToBeginningUntil ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator ) | [] |
IActionSequence::ScrollToBeginningUntil | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor over the scrollable element, then triggers the series of events to invoke a mouse wheel scroll until the specified locator locates the desired element or the beginning is reached | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & ScrollToBeginningUntil ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ScrollableElementLocator, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator ) | [] |
IActionSequence::ScrollToEnd | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor over the element, then triggers the series of events to invoke a mouse wheel scroll, scrolling the element until it reaches the end | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & ScrollToEnd ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator ) | [] |
IActionSequence::ScrollToEnd | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor over the element, then triggers the series of events to invoke a mouse wheel scroll by the specified delta amount, scrolling the element until it reaches the end | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & ScrollToEnd ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, float Amount ) | [] |
IActionSequence::ScrollToEndUntil | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor over the element, then triggers the series of events to invoke a mouse wheel scroll until the specified locator locates the desired element or the end is reached | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & ScrollToEndUntil ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator ) | [] |
IActionSequence::ScrollToEndUntil | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues a move of the cursor over the scrollable element, then triggers the series of events to invoke a mouse wheel scroll until the specified locator locates the desired element or the end is reached | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & ScrollToEndUntil ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ScrollableElementLocator, const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator ) | [] |
IActionSequence::Type | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for each character specified. Not all control and modifier keys are supported with this method of typing. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & Type ( const TCHAR * Text ) | [] |
IActionSequence::Type | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the a change of focus to the specified element, then a series of events to invoke keyboard input for each key specified. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & Type ( const [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [IElementLocator](API\Developer\AutomationDriver\IElementLocator), ESPMode::ThreadSafe > & ElementLocator, const [TArray](API\Runtime\Core\Containers\TArray)< [FKey](API\Runtime\InputCore\FKey) > & Keys ) | [] |
IActionSequence::Type | /Engine/Source/Developer/AutomationDriver/Public/IDriverSequence.h | Queues the series of events to invoke keyboard input for each character of the string specified. Not all control and modifier keys are supported with this method of typing. | AutomationDriver | [IActionSequence](API\Developer\AutomationDriver\IActionSequence) & Type ( [FString](API\Runtime\Core\Containers\FString) Text ) | [] |
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