Q: i dunno if my question makes sense. i'm just wondering how you would make sure it sounds strong without the bass, because i feel like everything you make is already strong without bass
A: it's something i've been too scared to think about. but when i saw all my stuff doing so well on vine, i just sort of blindly and superstitiously accepted the fact that a large percentage of the audience was bassless and i was scared to think about it. for example many of those like "stronger videos" is going crazy on bass, but fortunately it gets by ok, again i'm sure this is largely because nothing was written with the bass in mind. all the bass fun is like 'bass player' fun (not writer) in that it's all after the song has been written, and those bass elements come from the player not the writer. song was already written before if that makes sense. like i said it was scary doing it blind but one day i just decided if this is actually where the music is being heard i need to actually hear it at some point. so i made an EQ setting to match the sound of a tiny bassless speaker and i can click it on any time, i call it the iphone simulator. and i recommend everyone should check this frequently especially at the very very beginning of your arrangement, what the hell even leave it on for long periods of time, especially at the beginning of the process. like making a compelling 3d drawing which has to look good in 3d but half your audience will only see it in 2d so it has to look great in 2d too. you're better off starting in 2d, because if you start in 3d it will be too easy to make it 3d because anything looks 3d automatically, and then when you flip it to 2d it could be garbage. where as if you start in 2d, you'll be forced to figure out how to make it look 3d even on the 2d system. if you do that you'll be way ahead of the game. then flip it to 3d and then add all the extra crazy things in 3d which won't mess up the 2d