Q: if anyone can come up with a game plan and a system of ensuring the collaboration is designed in such a way that it results in Desired User Experience, then it's you, and i'm saying that because you figured out the much harder puzzle of becoming unconfused about how to make anything at all. you lament the slowness of your production but rule out th
 e most p
 otent soltion instead of making it work for you, with cleverness and ingenuity. manhours are what you need to get the workrate you crave, and, right now, there are more untapped manhours at your disposal out there in the world than you have left in your entire life. ruling out the option of collaboration strikes me as so unlike your philosophy of there being so many shades of gray in every issue and challenge.
A: it's important to remember that that was my first choice