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README.md ADDED
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+ ---
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+ library_name: ml-agents
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+ tags:
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+ - SoccerTwos
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+ - deep-reinforcement-learning
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+ - reinforcement-learning
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+ - ML-Agents-SoccerTwos
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+ ---
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+
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+ # **poca** Agent playing **SoccerTwos**
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+ This is a trained model of a **poca** agent playing **SoccerTwos**
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+ using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
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+
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+ ## Usage (with ML-Agents)
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+ The Documentation: https://unity-technologies.github.io/ml-agents/ML-Agents-Toolkit-Documentation/
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+
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+ We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub:
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+ - A *short tutorial* where you teach Huggy the Dog 🐶 to fetch the stick and then play with him directly in your
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+ browser: https://huggingface.co/learn/deep-rl-course/unitbonus1/introduction
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+ - A *longer tutorial* to understand how works ML-Agents:
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+ https://huggingface.co/learn/deep-rl-course/unit5/introduction
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+
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+ ### Resume the training
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+ ```bash
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+ mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
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+ ```
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+
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+ ### Watch your Agent play
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+ You can watch your agent **playing directly in your browser**
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+
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+ 1. If the environment is part of ML-Agents official environments, go to https://huggingface.co/unity
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+ 2. Step 1: Find your model_id: colemane/poca-SoccerTwos
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+ 3. Step 2: Select your *.nn /*.onnx file
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+ 4. Click on Watch the agent play 👀
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+
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+ {"default_settings": null, "behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 2048, "buffer_size": 20480, "learning_rate": 0.0003, "beta": 0.005, "epsilon": 0.2, "lambd": 0.94, "num_epoch": 3, "learning_rate_schedule": "constant", "beta_schedule": "constant", "epsilon_schedule": "constant"}, "checkpoint_interval": 500000, "network_settings": {"normalize": false, "hidden_units": 512, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.992, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 5, "even_checkpoints": false, "max_steps": 8000000, "time_horizon": 1000, "summary_freq": 10000, "threaded": false, "self_play": {"save_steps": 50000, "team_change": 250000, "swap_steps": 20000, "window": 15, "play_against_latest_model_ratio": 0.5, "initial_elo": 1200.0}, "behavioral_cloning": null}}, "env_settings": {"env_path": "./training-envs-executables/SoccerTwos/SoccerTwos.x86_64", "env_args": null, "base_port": 5005, "num_envs": 1, "num_areas": 1, "timeout_wait": 60, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true}, "environment_parameters": null, "checkpoint_settings": {"run_id": "SoccerTwos", "initialize_from": null, "load_model": false, "resume": false, "force": true, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
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+ default_settings: null
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+ behaviors:
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+ SoccerTwos:
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+ trainer_type: poca
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+ hyperparameters:
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+ batch_size: 2048
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+ buffer_size: 20480
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+ learning_rate: 0.0003
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+ beta: 0.005
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+ epsilon: 0.2
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+ lambd: 0.94
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+ num_epoch: 3
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+ learning_rate_schedule: constant
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+ beta_schedule: constant
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+ epsilon_schedule: constant
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+ checkpoint_interval: 500000
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+ network_settings:
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+ normalize: false
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+ hidden_units: 512
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+ num_layers: 2
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+ vis_encode_type: simple
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+ memory: null
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+ goal_conditioning_type: hyper
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+ deterministic: false
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+ reward_signals:
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+ extrinsic:
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+ gamma: 0.992
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+ strength: 1.0
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+ network_settings:
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+ normalize: false
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+ hidden_units: 128
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+ num_layers: 2
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+ vis_encode_type: simple
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+ memory: null
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+ goal_conditioning_type: hyper
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+ deterministic: false
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+ init_path: null
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+ keep_checkpoints: 5
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+ even_checkpoints: false
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+ max_steps: 8000000
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+ time_horizon: 1000
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+ summary_freq: 10000
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+ threaded: false
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+ self_play:
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+ save_steps: 50000
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+ team_change: 250000
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+ swap_steps: 20000
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+ window: 15
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+ play_against_latest_model_ratio: 0.5
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+ initial_elo: 1200.0
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+ behavioral_cloning: null
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+ env_settings:
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+ env_path: ./training-envs-executables/SoccerTwos/SoccerTwos.x86_64
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+ env_args: null
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+ base_port: 5005
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+ num_envs: 1
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+ num_areas: 1
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+ timeout_wait: 60
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+ seed: -1
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+ max_lifetime_restarts: 10
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+ restarts_rate_limit_n: 1
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+ restarts_rate_limit_period_s: 60
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+ engine_settings:
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+ width: 84
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+ height: 84
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+ quality_level: 5
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+ time_scale: 20
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+ target_frame_rate: -1
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+ capture_frame_rate: 60
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+ no_graphics: true
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+ environment_parameters: null
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+ checkpoint_settings:
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+ run_id: SoccerTwos
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+ initialize_from: null
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+ load_model: false
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+ resume: false
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+ force: true
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+ train_model: false
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+ inference: false
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+ results_dir: results
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+ torch_settings:
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+ device: null
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+ debug: false
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+ Mono path[0] = '/home/colemane/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
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+ Mono config path = '/home/colemane/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/MonoBleedingEdge/etc'
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+ Initialize engine version: 2021.3.14f1 (eee1884e7226)
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+ [Subsystems] Discovering subsystems at path /home/colemane/ml-agents/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
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+ Vendor: Unity Technologies
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+ Begin MonoManager ReloadAssembly
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+ - Completed reload, in 0.075 seconds
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+ ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
31
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
33
+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
34
+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ WARNING: Shader Unsupported: 'Standard' - All subshaders removed
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+ WARNING: Shader Did you use #pragma only_renderers and omit this platform?
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+ WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
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+ UnloadTime: 1.654664 ms
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+ Registered Communicator in Agent.
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+ ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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+ requesting resize 84 x 84
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159
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160
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161
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162
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163
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169
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171
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172
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173
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175
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177
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178
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179
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180
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181
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182
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183
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185
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187
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188
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189
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190
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191
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192
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193
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195
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196
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197
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198
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199
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200
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201
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202
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203
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204
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205
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206
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207
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208
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209
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212
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216
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251
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252
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253
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254
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255
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256
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257
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258
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259
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260
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261
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262
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263
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264
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265
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266
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267
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268
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269
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270
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271
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272
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273
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274
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275
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276
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277
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278
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279
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280
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281
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282
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283
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284
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285
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286
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287
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288
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289
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290
+ TOO LONG
291
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292
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293
+ TOO LONG
294
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295
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296
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297
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298
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299
+ TOO LONG
300
+ TOO LONG
301
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302
+ TOO LONG
303
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304
+ TOO LONG
305
+ TOO LONG
306
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307
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308
+ TOO LONG
309
+ TOO LONG
310
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311
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312
+ TOO LONG
313
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314
+ TOO LONG
315
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316
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317
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318
+ TOO LONG
319
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320
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321
+ TOO LONG
322
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323
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324
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325
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326
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327
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328
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329
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330
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331
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332
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333
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334
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335
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336
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337
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338
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339
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340
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341
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342
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343
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344
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345
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346
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347
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348
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349
+ TOO LONG
350
+ TOO LONG
351
+ TOO LONG
352
+ TOO LONG
353
+ TOO LONG
354
+ Setting up 16 worker threads for Enlighten.
355
+ Memory Statistics:
356
+ [ALLOC_TEMP_TLS] TLS Allocator
357
+ StackAllocators :
358
+ [ALLOC_TEMP_MAIN]
359
+ Peak usage frame count: [2.0 KB-4.0 KB]: 1 frames, [8.0 KB-16.0 KB]: 150774 frames, [2.0 MB-4.0 MB]: 1 frames
360
+ Initial Block Size 4.0 MB
361
+ Current Block Size 4.0 MB
362
+ Peak Allocated Bytes 2.1 MB
363
+ Overflow Count 0
364
+ [ALLOC_TEMP_Job.Worker 18]
365
+ Initial Block Size 256.0 KB
366
+ Current Block Size 256.0 KB
367
+ Peak Allocated Bytes 0 B
368
+ Overflow Count 0
369
+ [ALLOC_TEMP_Loading.PreloadManager]
370
+ Initial Block Size 256.0 KB
371
+ Current Block Size 300.0 KB
372
+ Peak Allocated Bytes 249.6 KB
373
+ Overflow Count 4
374
+ [ALLOC_TEMP_Background Job.Worker 8]
375
+ Initial Block Size 32.0 KB
376
+ Current Block Size 32.0 KB
377
+ Peak Allocated Bytes 0 B
378
+ Overflow Count 0
379
+ [ALLOC_TEMP_Background Job.Worker 10]
380
+ Initial Block Size 32.0 KB
381
+ Current Block Size 32.0 KB
382
+ Peak Allocated Bytes 0 B
383
+ Overflow Count 0
384
+ [ALLOC_TEMP_Job.Worker 16]
385
+ Initial Block Size 256.0 KB
386
+ Current Block Size 256.0 KB
387
+ Peak Allocated Bytes 0 B
388
+ Overflow Count 0
389
+ [ALLOC_TEMP_Background Job.Worker 6]
390
+ Initial Block Size 32.0 KB
391
+ Current Block Size 32.0 KB
392
+ Peak Allocated Bytes 0 B
393
+ Overflow Count 0
394
+ [ALLOC_TEMP_Job.Worker 4]
395
+ Initial Block Size 256.0 KB
396
+ Current Block Size 256.0 KB
397
+ Peak Allocated Bytes 0 B
398
+ Overflow Count 0
399
+ [ALLOC_TEMP_Job.Worker 27]
400
+ Initial Block Size 256.0 KB
401
+ Current Block Size 256.0 KB
402
+ Peak Allocated Bytes 0 B
403
+ Overflow Count 0
404
+ [ALLOC_TEMP_Job.Worker 14]
405
+ Initial Block Size 256.0 KB
406
+ Current Block Size 256.0 KB
407
+ Peak Allocated Bytes 0 B
408
+ Overflow Count 0
409
+ [ALLOC_TEMP_Job.Worker 17]
410
+ Initial Block Size 256.0 KB
411
+ Current Block Size 256.0 KB
412
+ Peak Allocated Bytes 0 B
413
+ Overflow Count 0
414
+ [ALLOC_TEMP_Job.Worker 3]
415
+ Initial Block Size 256.0 KB
416
+ Current Block Size 256.0 KB
417
+ Peak Allocated Bytes 0 B
418
+ Overflow Count 0
419
+ [ALLOC_TEMP_Background Job.Worker 12]
420
+ Initial Block Size 32.0 KB
421
+ Current Block Size 32.0 KB
422
+ Peak Allocated Bytes 0 B
423
+ Overflow Count 0
424
+ [ALLOC_TEMP_Background Job.Worker 1]
425
+ Initial Block Size 32.0 KB
426
+ Current Block Size 32.0 KB
427
+ Peak Allocated Bytes 0 B
428
+ Overflow Count 0
429
+ [ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
430
+ Initial Block Size 64.0 KB
431
+ Current Block Size 64.0 KB
432
+ Peak Allocated Bytes 0 B
433
+ Overflow Count 0
434
+ [ALLOC_TEMP_Background Job.Worker 5]
435
+ Initial Block Size 32.0 KB
436
+ Current Block Size 32.0 KB
437
+ Peak Allocated Bytes 0 B
438
+ Overflow Count 0
439
+ [ALLOC_TEMP_Background Job.Worker 13]
440
+ Initial Block Size 32.0 KB
441
+ Current Block Size 32.0 KB
442
+ Peak Allocated Bytes 0 B
443
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444
+ [ALLOC_TEMP_Background Job.Worker 11]
445
+ Initial Block Size 32.0 KB
446
+ Current Block Size 32.0 KB
447
+ Peak Allocated Bytes 0 B
448
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449
+ [ALLOC_TEMP_Job.Worker 2]
450
+ Initial Block Size 256.0 KB
451
+ Current Block Size 256.0 KB
452
+ Peak Allocated Bytes 0 B
453
+ Overflow Count 0
454
+ [ALLOC_TEMP_Background Job.Worker 3]
455
+ Initial Block Size 32.0 KB
456
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457
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458
+ Overflow Count 0
459
+ [ALLOC_TEMP_Background Job.Worker 0]
460
+ Initial Block Size 32.0 KB
461
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462
+ Peak Allocated Bytes 0 B
463
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464
+ [ALLOC_TEMP_Job.Worker 20]
465
+ Initial Block Size 256.0 KB
466
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467
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468
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469
+ [ALLOC_TEMP_Job.Worker 11]
470
+ Initial Block Size 256.0 KB
471
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472
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473
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474
+ [ALLOC_TEMP_Background Job.Worker 4]
475
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476
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477
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478
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479
+ [ALLOC_TEMP_BatchDeleteObjects]
480
+ Initial Block Size 64.0 KB
481
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482
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483
+ Overflow Count 0
484
+ [ALLOC_TEMP_Job.Worker 30]
485
+ Initial Block Size 256.0 KB
486
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487
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488
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489
+ [ALLOC_TEMP_Job.Worker 6]
490
+ Initial Block Size 256.0 KB
491
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492
+ Peak Allocated Bytes 0 B
493
+ Overflow Count 0
494
+ [ALLOC_TEMP_Job.Worker 0]
495
+ Initial Block Size 256.0 KB
496
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497
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498
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499
+ [ALLOC_TEMP_Job.Worker 21]
500
+ Initial Block Size 256.0 KB
501
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502
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503
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504
+ [ALLOC_TEMP_Job.Worker 26]
505
+ Initial Block Size 256.0 KB
506
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507
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508
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509
+ [ALLOC_TEMP_Job.Worker 5]
510
+ Initial Block Size 256.0 KB
511
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512
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513
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514
+ [ALLOC_TEMP_Background Job.Worker 9]
515
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516
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517
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518
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519
+ [ALLOC_TEMP_Job.Worker 25]
520
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521
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522
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523
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524
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525
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526
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527
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528
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530
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531
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532
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533
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535
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536
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537
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538
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+ [ALLOC_TEMP_EnlightenWorker] x 16
540
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541
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542
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543
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545
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546
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547
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548
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550
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551
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552
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553
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+ [ALLOC_TEMP_Job.Worker 28]
555
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556
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557
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558
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+ [ALLOC_TEMP_Job.Worker 22]
560
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561
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562
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563
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+ [ALLOC_TEMP_Background Job.Worker 7]
565
+ Initial Block Size 32.0 KB
566
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567
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568
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569
+ [ALLOC_TEMP_Job.Worker 9]
570
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571
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572
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573
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+ [ALLOC_TEMP_Job.Worker 8]
575
+ Initial Block Size 256.0 KB
576
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577
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578
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579
+ [ALLOC_TEMP_Job.Worker 7]
580
+ Initial Block Size 256.0 KB
581
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582
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583
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584
+ [ALLOC_TEMP_Job.Worker 23]
585
+ Initial Block Size 256.0 KB
586
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587
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588
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+ [ALLOC_TEMP_Job.Worker 1]
590
+ Initial Block Size 256.0 KB
591
+ Current Block Size 256.0 KB
592
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+ [ALLOC_TEMP_Job.Worker 10]
595
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596
+ Current Block Size 256.0 KB
597
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598
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+ [ALLOC_TEMP_Job.Worker 15]
600
+ Initial Block Size 256.0 KB
601
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602
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603
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+ [ALLOC_TEMP_Job.Worker 24]
605
+ Initial Block Size 256.0 KB
606
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607
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+ [ALLOC_TEMP_Job.Worker 19]
610
+ Initial Block Size 256.0 KB
611
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612
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+ [ALLOC_TEMP_Job.Worker 12]
615
+ Initial Block Size 256.0 KB
616
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617
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618
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619
+ [ALLOC_TEMP_Loading.AsyncRead]
620
+ Initial Block Size 64.0 KB
621
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622
+ Peak Allocated Bytes 128 B
623
+ Overflow Count 0
624
+ [ALLOC_DEFAULT] Dual Thread Allocator
625
+ Peak main deferred allocation count 3
626
+ [ALLOC_BUCKET]
627
+ Large Block size 4.0 MB
628
+ Used Block count 1
629
+ Peak Allocated bytes 1.0 MB
630
+ [ALLOC_DEFAULT_MAIN]
631
+ Peak usage frame count: [4.0 MB-8.0 MB]: 150776 frames
632
+ Requested Block Size 16.0 MB
633
+ Peak Block count 1
634
+ Peak Allocated memory 4.7 MB
635
+ Peak Large allocation bytes 0 B
636
+ [ALLOC_DEFAULT_THREAD]
637
+ Peak usage frame count: [16.0 MB-32.0 MB]: 150776 frames
638
+ Requested Block Size 16.0 MB
639
+ Peak Block count 1
640
+ Peak Allocated memory 17.6 MB
641
+ Peak Large allocation bytes 16.0 MB
642
+ [ALLOC_TEMP_JOB_1_FRAME]
643
+ Initial Block Size 2.0 MB
644
+ Used Block Count 1
645
+ Overflow Count (too large) 0
646
+ Overflow Count (full) 0
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+ [ALLOC_TEMP_JOB_2_FRAMES]
648
+ Initial Block Size 2.0 MB
649
+ Used Block Count 1
650
+ Overflow Count (too large) 0
651
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652
+ [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
653
+ Initial Block Size 2.0 MB
654
+ Used Block Count 2
655
+ Overflow Count (too large) 0
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+ [ALLOC_TEMP_JOB_ASYNC (Background)]
658
+ Initial Block Size 1.0 MB
659
+ Used Block Count 3
660
+ Overflow Count (too large) 0
661
+ Overflow Count (full) 0
662
+ [ALLOC_GFX] Dual Thread Allocator
663
+ Peak main deferred allocation count 0
664
+ [ALLOC_BUCKET]
665
+ Large Block size 4.0 MB
666
+ Used Block count 1
667
+ Peak Allocated bytes 1.0 MB
668
+ [ALLOC_GFX_MAIN]
669
+ Peak usage frame count: [32.0 KB-64.0 KB]: 150775 frames, [64.0 KB-128.0 KB]: 1 frames
670
+ Requested Block Size 16.0 MB
671
+ Peak Block count 1
672
+ Peak Allocated memory 65.6 KB
673
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674
+ [ALLOC_GFX_THREAD]
675
+ Peak usage frame count: [128.0 KB-256.0 KB]: 150776 frames
676
+ Requested Block Size 16.0 MB
677
+ Peak Block count 1
678
+ Peak Allocated memory 173.5 KB
679
+ Peak Large allocation bytes 0 B
680
+ [ALLOC_CACHEOBJECTS] Dual Thread Allocator
681
+ Peak main deferred allocation count 0
682
+ [ALLOC_BUCKET]
683
+ Large Block size 4.0 MB
684
+ Used Block count 1
685
+ Peak Allocated bytes 1.0 MB
686
+ [ALLOC_CACHEOBJECTS_MAIN]
687
+ Peak usage frame count: [0.5 MB-1.0 MB]: 150776 frames
688
+ Requested Block Size 4.0 MB
689
+ Peak Block count 1
690
+ Peak Allocated memory 0.6 MB
691
+ Peak Large allocation bytes 0 B
692
+ [ALLOC_CACHEOBJECTS_THREAD]
693
+ Peak usage frame count: [0.5 MB-1.0 MB]: 150775 frames, [4.0 MB-8.0 MB]: 1 frames
694
+ Requested Block Size 4.0 MB
695
+ Peak Block count 2
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+ Peak Allocated memory 4.5 MB
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+ Peak Large allocation bytes 0 B
698
+ [ALLOC_TYPETREE] Dual Thread Allocator
699
+ Peak main deferred allocation count 0
700
+ [ALLOC_BUCKET]
701
+ Large Block size 4.0 MB
702
+ Used Block count 1
703
+ Peak Allocated bytes 1.0 MB
704
+ [ALLOC_TYPETREE_MAIN]
705
+ Peak usage frame count: [0-1.0 KB]: 150776 frames
706
+ Requested Block Size 2.0 MB
707
+ Peak Block count 1
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+ Peak Allocated memory 1.0 KB
709
+ Peak Large allocation bytes 0 B
710
+ [ALLOC_TYPETREE_THREAD]
711
+ Peak usage frame count: [1.0 KB-2.0 KB]: 150775 frames, [2.0 KB-4.0 KB]: 1 frames
712
+ Requested Block Size 2.0 MB
713
+ Peak Block count 1
714
+ Peak Allocated memory 2.2 KB
715
+ Peak Large allocation bytes 0 B
run_logs/timers.json ADDED
@@ -0,0 +1,424 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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