thrust / install /include /cub /iterator /tex_ref_input_iterator.cuh
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/******************************************************************************
* Copyright (c) 2011, Duane Merrill. All rights reserved.
* Copyright (c) 2011-2018, NVIDIA CORPORATION. All rights reserved.
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/**
* \file
* Random-access iterator types
*/
#pragma once
#include <cub/config.cuh>
#include <cub/iterator/tex_obj_input_iterator.cuh>
#include <cstddef>
CUB_NAMESPACE_BEGIN
/**
* \addtogroup UtilIterator
* @{
*/
/**
* \brief A random-access input wrapper for dereferencing array values through texture cache.
*
* \deprecated [Since 1.13.0] The CUDA texture management APIs used by
* TexRefInputIterator are deprecated. Use cub::TexObjInputIterator instead.
*
* \par Overview
* - TexRefInputIterator wraps a native device pointer of type <tt>ValueType*</tt>. References
* to elements are to be loaded through texture cache.
* - Can be used to load any data type from memory through texture cache.
* - Can be manipulated and exchanged within and between host and device
* functions, can only be constructed within host functions, and can only be
* dereferenced within device functions.
* - The \p UNIQUE_ID template parameter is used to statically name the underlying texture
* reference. Only one TexRefInputIterator instance can be bound at any given time for a
* specific combination of (1) data type \p T, (2) \p UNIQUE_ID, (3) host
* thread, and (4) compilation .o unit.
* - With regard to nested/dynamic parallelism, TexRefInputIterator iterators may only be
* created by the host thread and used by a top-level kernel (i.e. the one which is launched
* from the host).
* - Compatible with Thrust API v1.7 or newer.
*
* \par Snippet
* The code snippet below illustrates the use of \p TexRefInputIterator to
* dereference a device array of doubles through texture cache.
* \par
* \code
* #include <cub/cub.cuh> // or equivalently <cub/iterator/tex_ref_input_iterator.cuh>
*
* // Declare, allocate, and initialize a device array
* int num_items; // e.g., 7
* double *d_in; // e.g., [8.0, 6.0, 7.0, 5.0, 3.0, 0.0, 9.0]
*
* // Create an iterator wrapper
* cub::TexRefInputIterator<double, __LINE__> itr;
* itr.BindTexture(d_in, sizeof(double) * num_items);
* ...
*
* // Within device code:
* printf("%f\n", itr[0]); // 8.0
* printf("%f\n", itr[1]); // 6.0
* printf("%f\n", itr[6]); // 9.0
*
* ...
* itr.UnbindTexture();
*
* \endcode
*
* \tparam T The value type of this iterator
* \tparam UNIQUE_ID A globally-unique identifier (within the compilation unit) to name the underlying texture reference
* \tparam OffsetT The difference type of this iterator (Default: \p ptrdiff_t)
*/
template <
typename T,
int /*UNIQUE_ID*/,
typename OffsetT = std::ptrdiff_t>
using TexRefInputIterator CUB_DEPRECATED = cub::TexObjInputIterator<T, OffsetT>;
/** @} */ // end group UtilIterator
CUB_NAMESPACE_END