|
/****************************************************************************** |
|
* Copyright (c) 2011, Duane Merrill. All rights reserved. |
|
* Copyright (c) 2011-2018, NVIDIA CORPORATION. All rights reserved. |
|
* |
|
* Redistribution and use in source and binary forms, with or without |
|
* modification, are permitted provided that the following conditions are met: |
|
* * Redistributions of source code must retain the above copyright |
|
* notice, this list of conditions and the following disclaimer. |
|
* * Redistributions in binary form must reproduce the above copyright |
|
* notice, this list of conditions and the following disclaimer in the |
|
* documentation and/or other materials provided with the distribution. |
|
* * Neither the name of the NVIDIA CORPORATION nor the |
|
* names of its contributors may be used to endorse or promote products |
|
* derived from this software without specific prior written permission. |
|
* |
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND |
|
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
|
* DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY |
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
|
* |
|
******************************************************************************/ |
|
|
|
/** |
|
* \file |
|
* Random-access iterator types |
|
*/ |
|
|
|
#pragma once |
|
|
|
#include <cub/config.cuh> |
|
#include <cub/iterator/tex_obj_input_iterator.cuh> |
|
|
|
#include <cstddef> |
|
|
|
CUB_NAMESPACE_BEGIN |
|
|
|
/** |
|
* \addtogroup UtilIterator |
|
* @{ |
|
*/ |
|
|
|
/** |
|
* \brief A random-access input wrapper for dereferencing array values through texture cache. |
|
* |
|
* \deprecated [Since 1.13.0] The CUDA texture management APIs used by |
|
* TexRefInputIterator are deprecated. Use cub::TexObjInputIterator instead. |
|
* |
|
* \par Overview |
|
* - TexRefInputIterator wraps a native device pointer of type <tt>ValueType*</tt>. References |
|
* to elements are to be loaded through texture cache. |
|
* - Can be used to load any data type from memory through texture cache. |
|
* - Can be manipulated and exchanged within and between host and device |
|
* functions, can only be constructed within host functions, and can only be |
|
* dereferenced within device functions. |
|
* - The \p UNIQUE_ID template parameter is used to statically name the underlying texture |
|
* reference. Only one TexRefInputIterator instance can be bound at any given time for a |
|
* specific combination of (1) data type \p T, (2) \p UNIQUE_ID, (3) host |
|
* thread, and (4) compilation .o unit. |
|
* - With regard to nested/dynamic parallelism, TexRefInputIterator iterators may only be |
|
* created by the host thread and used by a top-level kernel (i.e. the one which is launched |
|
* from the host). |
|
* - Compatible with Thrust API v1.7 or newer. |
|
* |
|
* \par Snippet |
|
* The code snippet below illustrates the use of \p TexRefInputIterator to |
|
* dereference a device array of doubles through texture cache. |
|
* \par |
|
* \code |
|
* #include <cub/cub.cuh> // or equivalently <cub/iterator/tex_ref_input_iterator.cuh> |
|
* |
|
* // Declare, allocate, and initialize a device array |
|
* int num_items; // e.g., 7 |
|
* double *d_in; // e.g., [8.0, 6.0, 7.0, 5.0, 3.0, 0.0, 9.0] |
|
* |
|
* // Create an iterator wrapper |
|
* cub::TexRefInputIterator<double, __LINE__> itr; |
|
* itr.BindTexture(d_in, sizeof(double) * num_items); |
|
* ... |
|
* |
|
* // Within device code: |
|
* printf("%f\n", itr[0]); // 8.0 |
|
* printf("%f\n", itr[1]); // 6.0 |
|
* printf("%f\n", itr[6]); // 9.0 |
|
* |
|
* ... |
|
* itr.UnbindTexture(); |
|
* |
|
* \endcode |
|
* |
|
* \tparam T The value type of this iterator |
|
* \tparam UNIQUE_ID A globally-unique identifier (within the compilation unit) to name the underlying texture reference |
|
* \tparam OffsetT The difference type of this iterator (Default: \p ptrdiff_t) |
|
*/ |
|
template < |
|
typename T, |
|
int /*UNIQUE_ID*/, |
|
typename OffsetT = std::ptrdiff_t> |
|
using TexRefInputIterator CUB_DEPRECATED = cub::TexObjInputIterator<T, OffsetT>; |
|
|
|
/** @} */ // end group UtilIterator |
|
|
|
CUB_NAMESPACE_END |
|
|